From dfa929a16fea084fb61c872963d00e25f7b672fd Mon Sep 17 00:00:00 2001 From: briaguya <70942617+briaguya-ai@users.noreply.github.com> Date: Thu, 21 Jul 2022 18:31:26 -0400 Subject: [PATCH] Reset var for shadow boss key room spike walls (#860) --- soh/src/overlays/actors/ovl_Bg_Haka_Trap/z_bg_haka_trap.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/soh/src/overlays/actors/ovl_Bg_Haka_Trap/z_bg_haka_trap.c b/soh/src/overlays/actors/ovl_Bg_Haka_Trap/z_bg_haka_trap.c index 877916b67..e12549c2b 100644 --- a/soh/src/overlays/actors/ovl_Bg_Haka_Trap/z_bg_haka_trap.c +++ b/soh/src/overlays/actors/ovl_Bg_Haka_Trap/z_bg_haka_trap.c @@ -228,8 +228,8 @@ void func_8087FFC0(BgHakaTrap* this, GlobalContext* globalCtx) { this->colliderCylinder.dim.pos.z = this->dyna.actor.world.pos.z + sp28.x * sine + sp28.z * cosine; } +static UNK_TYPE D_80881018 = 0; void func_808801B8(BgHakaTrap* this, GlobalContext* globalCtx) { - static UNK_TYPE D_80881018 = 0; Player* player = GET_PLAYER(globalCtx); if ((D_80880F30 == 0) && (!Player_InCsMode(globalCtx))) { @@ -553,4 +553,5 @@ void BgHakaTrap_Draw(Actor* thisx, GlobalContext* globalCtx) { void BgHakaTrap_Reset(void) { D_80880F30 = 0; D_80881014 = 0; + D_80881018 = 0; } \ No newline at end of file