Tweak items to skip cutscenes for

This commit is contained in:
aMannus 2024-01-06 21:10:09 +01:00
parent ba9577c3b3
commit ded58e4e42

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@ -6669,8 +6669,10 @@ s32 func_8083E5A8(Player* this, PlayState* play) {
// Automatically skip the pickup messages for very frequent items coming from pots with "Shuffle Pots" on. // Automatically skip the pickup messages for very frequent items coming from pots with "Shuffle Pots" on.
uint8_t isPotItemToSkip = interactedActor->id == ACTOR_EN_ITEM00 && uint8_t isPotItemToSkip = interactedActor->id == ACTOR_EN_ITEM00 &&
interactedActor->params == ITEM00_SMALL_KEY && interactedActor->params == ITEM00_SMALL_KEY &&
(giEntry.itemId == ITEM_RUPEE_GREEN || giEntry.itemId == ITEM_RUPEE_BLUE || ((giEntry.itemId >= ITEM_RUPEE_GREEN && giEntry.itemId <= ITEM_RUPEE_RED) ||
giEntry.itemId == ITEM_HEART); giEntry.itemId == ITEM_HEART ||
(giEntry.itemId >= ITEM_NUTS_5 && giEntry.itemId <= ITEM_SEEDS_30) ||
giEntry.itemId == ITEM_MAGIC_SMALL || giEntry.itemId == ITEM_MAGIC_LARGE);
// Show cutscene when picking up a item. // Show cutscene when picking up a item.
if (showItemCutscene && !skipItemCutscene && !skipItemCutsceneRando && !isPotItemToSkip) { if (showItemCutscene && !skipItemCutscene && !skipItemCutsceneRando && !isPotItemToSkip) {