explicitly include unordered_map header (#122)

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Archez 2024-05-04 17:49:36 -04:00 committed by GitHub
parent 7da6a5b604
commit de715da184
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@ -420,6 +420,7 @@ void GameInteractor_SetTriforceHuntCreditsWarpActive(uint8_t state);
#ifdef __cplusplus #ifdef __cplusplus
#include <thread> #include <thread>
#include <unordered_map>
#include <vector> #include <vector>
#include <functional> #include <functional>
#include <string> #include <string>