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Fix issue for gerudo fortress keys lookup (#1835)
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@ -132,10 +132,10 @@ std::map<RandomizerCheck, RandomizerCheckObject> rcObjects = {
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RC_OBJECT(RC_GF_HBA_1000_POINTS, RCVORMQ_BOTH, RCTYPE_STANDARD, RCAREA_GERUDO_FORTRESS, ACTOR_ID_MAX, SCENE_SPOT12, 0x00, GI_NONE, "GF HBA 1000 Points", "GF HBA 1000 Points"),
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RC_OBJECT(RC_GF_HBA_1500_POINTS, RCVORMQ_BOTH, RCTYPE_STANDARD, RCAREA_GERUDO_FORTRESS, ACTOR_ID_MAX, SCENE_SPOT12, 0x00, GI_NONE, "GF HBA 1500 Points", "GF HBA 1500 Points"),
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RC_OBJECT(RC_GF_GERUDO_MEMBERSHIP_CARD, RCVORMQ_BOTH, RCTYPE_STANDARD, RCAREA_GERUDO_FORTRESS, ACTOR_ID_MAX, SCENE_GERUDOWAY, 0x00, GI_NONE, "GF Gerudo Membership Card", "GF Gerudo Membership Card"),
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RC_OBJECT(RC_GF_NORTH_F1_CARPENTER, RCVORMQ_BOTH, RCTYPE_STANDARD, RCAREA_GERUDO_FORTRESS, ACTOR_ID_MAX, SCENE_GERUDOWAY, 3089, GI_KEY_SMALL, "GF North F1 Carpenter", "GF North F1 Carpenter"),
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RC_OBJECT(RC_GF_NORTH_F2_CARPENTER, RCVORMQ_BOTH, RCTYPE_STANDARD, RCAREA_GERUDO_FORTRESS, ACTOR_ID_MAX, SCENE_GERUDOWAY, 2577, GI_KEY_SMALL, "GF North F2 Carpenter", "GF North F2 Carpenter"),
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RC_OBJECT(RC_GF_SOUTH_F1_CARPENTER, RCVORMQ_BOTH, RCTYPE_STANDARD, RCAREA_GERUDO_FORTRESS, ACTOR_ID_MAX, SCENE_GERUDOWAY, 3601, GI_KEY_SMALL, "GF South F1 Carpenter", "GF South F1 Carpenter"),
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RC_OBJECT(RC_GF_SOUTH_F2_CARPENTER, RCVORMQ_BOTH, RCTYPE_STANDARD, RCAREA_GERUDO_FORTRESS, ACTOR_ID_MAX, SCENE_GERUDOWAY, 3857, GI_KEY_SMALL, "GF South F2 Carpenter", "GF South F2 Carpenter"),
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RC_OBJECT(RC_GF_NORTH_F1_CARPENTER, RCVORMQ_BOTH, RCTYPE_STANDARD, RCAREA_GERUDO_FORTRESS, ACTOR_EN_ITEM00, SCENE_GERUDOWAY, 3089, GI_KEY_SMALL, "GF North F1 Carpenter", "GF North F1 Carpenter"),
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RC_OBJECT(RC_GF_NORTH_F2_CARPENTER, RCVORMQ_BOTH, RCTYPE_STANDARD, RCAREA_GERUDO_FORTRESS, ACTOR_EN_ITEM00, SCENE_GERUDOWAY, 2577, GI_KEY_SMALL, "GF North F2 Carpenter", "GF North F2 Carpenter"),
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RC_OBJECT(RC_GF_SOUTH_F1_CARPENTER, RCVORMQ_BOTH, RCTYPE_STANDARD, RCAREA_GERUDO_FORTRESS, ACTOR_EN_ITEM00, SCENE_GERUDOWAY, 3601, GI_KEY_SMALL, "GF South F1 Carpenter", "GF South F1 Carpenter"),
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RC_OBJECT(RC_GF_SOUTH_F2_CARPENTER, RCVORMQ_BOTH, RCTYPE_STANDARD, RCAREA_GERUDO_FORTRESS, ACTOR_EN_ITEM00, SCENE_GERUDOWAY, 3857, GI_KEY_SMALL, "GF South F2 Carpenter", "GF South F2 Carpenter"),
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RC_OBJECT(RC_GF_GS_ARCHERY_RANGE, RCVORMQ_BOTH, RCTYPE_SKULL_TOKEN, RCAREA_GERUDO_FORTRESS, ACTOR_EN_SI, SCENE_SPOT12, 21505, GI_SKULL_TOKEN, "GS Archery Range", "GF GS Archery Range"),
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RC_OBJECT(RC_GF_GS_TOP_FLOOR, RCVORMQ_BOTH, RCTYPE_SKULL_TOKEN, RCAREA_GERUDO_FORTRESS, ACTOR_EN_SI, SCENE_SPOT12, 21506, GI_SKULL_TOKEN, "GS Top Floor", "GF GS Top Floor"),
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