From dd37d4f9b8b6dfe9984b0607e4006e9f251ab397 Mon Sep 17 00:00:00 2001 From: Adam Bird Date: Fri, 1 Sep 2023 12:47:51 -0400 Subject: [PATCH] regenerate asset headers with include guards (#3132) --- ZAPDTR/ZAPD/ZFile.cpp | 8 +- .../code/fbdemo_circle/z_fbdemo_circle.h | 7 +- .../code/fbdemo_triforce/z_fbdemo_triforce.h | 7 +- soh/assets/code/fbdemo_wipe1/z_fbdemo_wipe1.h | 7 +- .../misc/link_animetion/link_animetion.h | 8 +- .../gameplay_dangeon_keep.h | 7 +- .../gameplay_field_keep/gameplay_field_keep.h | 8 +- .../objects/gameplay_keep/gameplay_keep.h | 26 +-- soh/assets/objects/object_Bb/object_Bb.h | 8 +- soh/assets/objects/object_ahg/object_ahg.h | 8 +- soh/assets/objects/object_am/object_am.h | 7 +- soh/assets/objects/object_ane/object_ane.h | 8 +- soh/assets/objects/object_ani/object_ani.h | 7 +- .../objects/object_anubice/object_anubice.h | 19 +- soh/assets/objects/object_aob/object_aob.h | 8 +- .../objects/object_b_heart/object_b_heart.h | 7 +- soh/assets/objects/object_bba/object_bba.h | 8 +- .../object_bdan_objects/object_bdan_objects.h | 7 +- .../objects/object_bdoor/object_bdoor.h | 7 +- soh/assets/objects/object_bg/object_bg.h | 8 +- .../objects/object_bigokuta/object_bigokuta.h | 8 +- soh/assets/objects/object_bird/object_bird.h | 8 +- soh/assets/objects/object_bji/object_bji.h | 8 +- soh/assets/objects/object_bl/object_bl.h | 8 +- .../objects/object_blkobj/object_blkobj.h | 7 +- soh/assets/objects/object_bob/object_bob.h | 8 +- soh/assets/objects/object_boj/object_boj.h | 8 +- .../objects/object_bombf/object_bombf.h | 7 +- .../objects/object_bombiwa/object_bombiwa.h | 7 +- soh/assets/objects/object_bowl/object_bowl.h | 7 +- soh/assets/objects/object_box/object_box.h | 7 +- soh/assets/objects/object_brob/object_brob.h | 8 +- .../objects/object_bubble/object_bubble.h | 7 +- soh/assets/objects/object_bv/object_bv.h | 169 +++++++++--------- soh/assets/objects/object_bw/object_bw.h | 8 +- .../objects/object_bwall/object_bwall.h | 7 +- soh/assets/objects/object_bxa/object_bxa.h | 7 +- soh/assets/objects/object_cne/object_cne.h | 8 +- soh/assets/objects/object_cob/object_cob.h | 8 +- soh/assets/objects/object_cow/object_cow.h | 8 +- soh/assets/objects/object_crow/object_crow.h | 8 +- soh/assets/objects/object_cs/object_cs.h | 8 +- .../object_d_elevator/object_d_elevator.h | 7 +- .../object_d_hsblock/object_d_hsblock.h | 7 +- .../objects/object_d_lift/object_d_lift.h | 7 +- .../objects/object_daiku/object_daiku.h | 8 +- .../object_ddan_objects/object_ddan_objects.h | 7 +- .../objects/object_dekubaba/object_dekubaba.h | 8 +- .../objects/object_dekujr/object_dekujr.h | 7 +- .../objects/object_dekunuts/object_dekunuts.h | 8 +- .../objects/object_demo_6k/object_demo_6k.h | 7 +- .../object_demo_kekkai/object_demo_kekkai.h | 7 +- .../object_demo_tre_lgt/object_demo_tre_lgt.h | 7 +- soh/assets/objects/object_dh/object_dh.h | 8 +- soh/assets/objects/object_dnk/object_dnk.h | 19 +- soh/assets/objects/object_dns/object_dns.h | 19 +- .../objects/object_dodojr/object_dodojr.h | 8 +- .../objects/object_dodongo/object_dodongo.h | 8 +- soh/assets/objects/object_dog/object_dog.h | 8 +- .../object_door_gerudo/object_door_gerudo.h | 7 +- .../object_door_killer/object_door_killer.h | 8 +- soh/assets/objects/object_ds/object_ds.h | 8 +- soh/assets/objects/object_ds2/object_ds2.h | 8 +- soh/assets/objects/object_du/object_du.h | 8 +- .../objects/object_dy_obj/object_dy_obj.h | 8 +- soh/assets/objects/object_ec/object_ec.h | 7 +- .../object_efc_crystal_light.h | 7 +- .../object_efc_doughnut/object_efc_doughnut.h | 7 +- .../object_efc_erupc/object_efc_erupc.h | 7 +- .../object_efc_fire_ball.h | 7 +- .../object_efc_flash/object_efc_flash.h | 7 +- .../object_efc_lgt_shower.h | 7 +- .../object_efc_star_field.h | 7 +- .../objects/object_efc_tw/object_efc_tw.h | 8 +- soh/assets/objects/object_ei/object_ei.h | 8 +- soh/assets/objects/object_fa/object_fa.h | 7 +- soh/assets/objects/object_fd/object_fd.h | 109 +++++------ soh/assets/objects/object_fd2/object_fd2.h | 31 ++-- soh/assets/objects/object_fhg/object_fhg.h | 43 ++--- soh/assets/objects/object_fire/object_fire.h | 7 +- .../objects/object_firefly/object_firefly.h | 8 +- soh/assets/objects/object_fish/object_fish.h | 8 +- soh/assets/objects/object_fr/object_fr.h | 8 +- soh/assets/objects/object_fu/object_fu.h | 8 +- soh/assets/objects/object_fw/object_fw.h | 7 +- soh/assets/objects/object_fz/object_fz.h | 7 +- .../objects/object_ganon/object_ganon.h | 8 +- .../objects/object_ganon2/object_ganon2.h | 8 +- .../object_ganon_anime1/object_ganon_anime1.h | 7 +- .../object_ganon_anime2/object_ganon_anime2.h | 7 +- .../object_ganon_anime3/object_ganon_anime3.h | 7 +- .../object_ganon_objects.h | 7 +- soh/assets/objects/object_ge1/object_ge1.h | 8 +- soh/assets/objects/object_geff/object_geff.h | 7 +- .../objects/object_geldb/object_geldb.h | 7 +- .../objects/object_gi_arrow/object_gi_arrow.h | 7 +- .../object_gi_arrowcase/object_gi_arrowcase.h | 7 +- .../objects/object_gi_bean/object_gi_bean.h | 7 +- .../object_gi_bomb_1/object_gi_bomb_1.h | 7 +- .../object_gi_bomb_2/object_gi_bomb_2.h | 7 +- .../object_gi_bombpouch/object_gi_bombpouch.h | 7 +- .../object_gi_boomerang/object_gi_boomerang.h | 7 +- .../object_gi_boots_2/object_gi_boots_2.h | 7 +- .../object_gi_bosskey/object_gi_bosskey.h | 7 +- .../object_gi_bottle/object_gi_bottle.h | 7 +- .../object_gi_bottle_letter.h | 7 +- .../objects/object_gi_bow/object_gi_bow.h | 7 +- .../object_gi_bracelet/object_gi_bracelet.h | 7 +- .../object_gi_brokensword.h | 7 +- .../object_gi_butterfly/object_gi_butterfly.h | 7 +- .../object_gi_clothes/object_gi_clothes.h | 7 +- .../objects/object_gi_coin/object_gi_coin.h | 7 +- .../object_gi_compass/object_gi_compass.h | 7 +- .../object_gi_dekupouch/object_gi_dekupouch.h | 7 +- .../objects/object_gi_egg/object_gi_egg.h | 7 +- .../object_gi_eye_lotion.h | 7 +- .../objects/object_gi_fire/object_gi_fire.h | 7 +- .../objects/object_gi_fish/object_gi_fish.h | 7 +- .../objects/object_gi_frog/object_gi_frog.h | 7 +- .../object_gi_gerudo/object_gi_gerudo.h | 7 +- .../object_gi_gerudomask.h | 7 +- .../objects/object_gi_ghost/object_gi_ghost.h | 7 +- .../object_gi_glasses/object_gi_glasses.h | 7 +- .../object_gi_gloves/object_gi_gloves.h | 7 +- .../object_gi_goddess/object_gi_goddess.h | 7 +- .../object_gi_golonmask/object_gi_golonmask.h | 7 +- .../objects/object_gi_grass/object_gi_grass.h | 7 +- .../object_gi_hammer/object_gi_hammer.h | 7 +- .../objects/object_gi_heart/object_gi_heart.h | 7 +- .../object_gi_hearts/object_gi_hearts.h | 7 +- .../object_gi_hookshot/object_gi_hookshot.h | 7 +- .../object_gi_hoverboots.h | 7 +- .../object_gi_insect/object_gi_insect.h | 7 +- .../objects/object_gi_jewel/object_gi_jewel.h | 7 +- .../objects/object_gi_key/object_gi_key.h | 7 +- .../object_gi_ki_tan_mask.h | 7 +- .../object_gi_letter/object_gi_letter.h | 7 +- .../object_gi_liquid/object_gi_liquid.h | 7 +- .../object_gi_longsword/object_gi_longsword.h | 7 +- .../object_gi_m_arrow/object_gi_m_arrow.h | 7 +- .../object_gi_magicpot/object_gi_magicpot.h | 7 +- .../objects/object_gi_map/object_gi_map.h | 7 +- .../objects/object_gi_medal/object_gi_medal.h | 7 +- .../object_gi_melody/object_gi_melody.h | 7 +- .../objects/object_gi_milk/object_gi_milk.h | 7 +- .../object_gi_mushroom/object_gi_mushroom.h | 7 +- .../object_gi_niwatori/object_gi_niwatori.h | 7 +- .../objects/object_gi_nuts/object_gi_nuts.h | 7 +- .../object_gi_ocarina/object_gi_ocarina.h | 7 +- .../object_gi_ocarina_0/object_gi_ocarina_0.h | 7 +- .../object_gi_pachinko/object_gi_pachinko.h | 7 +- .../object_gi_powder/object_gi_powder.h | 7 +- .../object_gi_prescription.h | 7 +- .../objects/object_gi_purse/object_gi_purse.h | 7 +- .../object_gi_rabit_mask.h | 7 +- .../object_gi_redead_mask.h | 7 +- .../objects/object_gi_rupy/object_gi_rupy.h | 7 +- .../objects/object_gi_saw/object_gi_saw.h | 7 +- .../objects/object_gi_scale/object_gi_scale.h | 7 +- .../objects/object_gi_seed/object_gi_seed.h | 7 +- .../object_gi_shield_1/object_gi_shield_1.h | 7 +- .../object_gi_shield_2/object_gi_shield_2.h | 7 +- .../object_gi_shield_3/object_gi_shield_3.h | 7 +- .../object_gi_skj_mask/object_gi_skj_mask.h | 7 +- .../object_gi_soldout/object_gi_soldout.h | 7 +- .../objects/object_gi_soul/object_gi_soul.h | 7 +- .../objects/object_gi_stick/object_gi_stick.h | 7 +- .../object_gi_sutaru/object_gi_sutaru.h | 7 +- .../object_gi_sword_1/object_gi_sword_1.h | 7 +- .../object_gi_ticketstone.h | 7 +- .../object_gi_truth_mask.h | 7 +- .../object_gi_zoramask/object_gi_zoramask.h | 7 +- soh/assets/objects/object_gj/object_gj.h | 7 +- .../object_gjyo_objects/object_gjyo_objects.h | 7 +- soh/assets/objects/object_gla/object_gla.h | 8 +- soh/assets/objects/object_gm/object_gm.h | 7 +- soh/assets/objects/object_gnd/object_gnd.h | 10 +- .../object_gnd_magic/object_gnd_magic.h | 7 +- soh/assets/objects/object_gndd/object_gndd.h | 8 +- .../objects/object_god_lgt/object_god_lgt.h | 7 +- soh/assets/objects/object_gol/object_gol.h | 8 +- soh/assets/objects/object_goma/object_goma.h | 8 +- .../objects/object_goroiwa/object_goroiwa.h | 7 +- soh/assets/objects/object_gr/object_gr.h | 7 +- soh/assets/objects/object_gs/object_gs.h | 7 +- soh/assets/objects/object_gt/object_gt.h | 7 +- soh/assets/objects/object_haka/object_haka.h | 7 +- .../object_haka_door/object_haka_door.h | 7 +- .../object_haka_objects/object_haka_objects.h | 7 +- .../object_hakach_objects.h | 7 +- soh/assets/objects/object_hata/object_hata.h | 8 +- .../object_heavy_object/object_heavy_object.h | 7 +- .../object_hidan_objects.h | 7 +- .../objects/object_hintnuts/object_hintnuts.h | 19 +- soh/assets/objects/object_hni/object_hni.h | 32 ++-- .../objects/object_horse/object_horse.h | 8 +- .../object_horse_ganon/object_horse_ganon.h | 7 +- .../object_horse_link_child.h | 7 +- .../object_horse_normal/object_horse_normal.h | 7 +- .../object_horse_zelda/object_horse_zelda.h | 7 +- soh/assets/objects/object_hs/object_hs.h | 8 +- .../objects/object_human/object_human.h | 7 +- .../object_ice_objects/object_ice_objects.h | 7 +- soh/assets/objects/object_ik/object_ik.h | 8 +- soh/assets/objects/object_im/object_im.h | 8 +- soh/assets/objects/object_in/object_in.h | 8 +- .../objects/object_ingate/object_ingate.h | 7 +- soh/assets/objects/object_jj/object_jj.h | 8 +- soh/assets/objects/object_js/object_js.h | 8 +- .../objects/object_jya_door/object_jya_door.h | 7 +- .../objects/object_jya_iron/object_jya_iron.h | 7 +- .../objects/object_jya_obj/object_jya_obj.h | 7 +- soh/assets/objects/object_ka/object_ka.h | 8 +- .../objects/object_kanban/object_kanban.h | 7 +- .../objects/object_kibako2/object_kibako2.h | 7 +- .../object_kingdodongo/object_kingdodongo.h | 8 +- soh/assets/objects/object_km1/object_km1.h | 8 +- soh/assets/objects/object_kusa/object_kusa.h | 7 +- soh/assets/objects/object_kw1/object_kw1.h | 8 +- soh/assets/objects/object_kz/object_kz.h | 8 +- .../object_light_ring/object_light_ring.h | 7 +- .../objects/object_lightbox/object_lightbox.h | 7 +- .../object_lightswitch/object_lightswitch.h | 7 +- .../objects/object_link_boy/object_link_boy.h | 7 +- .../object_link_child/object_link_child.h | 8 +- soh/assets/objects/object_ma1/object_ma1.h | 8 +- soh/assets/objects/object_ma2/object_ma2.h | 8 +- soh/assets/objects/object_mag/object_mag.h | 7 +- .../objects/object_mamenoki/object_mamenoki.h | 7 +- .../object_mastergolon/object_mastergolon.h | 7 +- .../object_masterkokiri/object_masterkokiri.h | 7 +- .../object_masterkokirihead.h | 7 +- .../object_masterzoora/object_masterzoora.h | 7 +- soh/assets/objects/object_mb/object_mb.h | 14 +- soh/assets/objects/object_md/object_md.h | 8 +- .../objects/object_medal/object_medal.h | 7 +- .../object_menkuri_objects.h | 7 +- .../objects/object_mir_ray/object_mir_ray.h | 7 +- .../object_mizu_objects/object_mizu_objects.h | 7 +- soh/assets/objects/object_mjin/object_mjin.h | 7 +- .../object_mjin_dark/object_mjin_dark.h | 7 +- .../object_mjin_flame/object_mjin_flame.h | 7 +- .../object_mjin_flash/object_mjin_flash.h | 7 +- .../objects/object_mjin_ice/object_mjin_ice.h | 7 +- .../objects/object_mjin_oka/object_mjin_oka.h | 7 +- .../object_mjin_soul/object_mjin_soul.h | 7 +- .../object_mjin_wind/object_mjin_wind.h | 7 +- soh/assets/objects/object_mk/object_mk.h | 8 +- soh/assets/objects/object_mm/object_mm.h | 7 +- soh/assets/objects/object_mo/object_mo.h | 7 +- .../object_mori_hineri1/object_mori_hineri1.h | 7 +- .../object_mori_hineri1a.h | 7 +- .../object_mori_hineri2/object_mori_hineri2.h | 7 +- .../object_mori_hineri2a.h | 7 +- .../object_mori_objects/object_mori_objects.h | 7 +- .../objects/object_mori_tex/object_mori_tex.h | 7 +- soh/assets/objects/object_ms/object_ms.h | 8 +- soh/assets/objects/object_mu/object_mu.h | 8 +- soh/assets/objects/object_nb/object_nb.h | 8 +- soh/assets/objects/object_niw/object_niw.h | 8 +- soh/assets/objects/object_nwc/object_nwc.h | 7 +- soh/assets/objects/object_ny/object_ny.h | 7 +- soh/assets/objects/object_oA1/object_oA1.h | 8 +- soh/assets/objects/object_oA10/object_oA10.h | 8 +- soh/assets/objects/object_oA11/object_oA11.h | 7 +- soh/assets/objects/object_oA2/object_oA2.h | 8 +- soh/assets/objects/object_oA3/object_oA3.h | 7 +- soh/assets/objects/object_oA4/object_oA4.h | 8 +- soh/assets/objects/object_oA5/object_oA5.h | 8 +- soh/assets/objects/object_oA6/object_oA6.h | 8 +- soh/assets/objects/object_oA7/object_oA7.h | 8 +- soh/assets/objects/object_oA8/object_oA8.h | 8 +- soh/assets/objects/object_oA9/object_oA9.h | 7 +- soh/assets/objects/object_oB1/object_oB1.h | 8 +- soh/assets/objects/object_oB2/object_oB2.h | 7 +- soh/assets/objects/object_oB3/object_oB3.h | 8 +- soh/assets/objects/object_oB4/object_oB4.h | 8 +- soh/assets/objects/object_oE1/object_oE1.h | 8 +- soh/assets/objects/object_oE10/object_oE10.h | 7 +- soh/assets/objects/object_oE11/object_oE11.h | 7 +- soh/assets/objects/object_oE12/object_oE12.h | 7 +- soh/assets/objects/object_oE1s/object_oE1s.h | 7 +- soh/assets/objects/object_oE2/object_oE2.h | 8 +- soh/assets/objects/object_oE3/object_oE3.h | 8 +- soh/assets/objects/object_oE4/object_oE4.h | 8 +- soh/assets/objects/object_oE4s/object_oE4s.h | 7 +- soh/assets/objects/object_oE5/object_oE5.h | 7 +- soh/assets/objects/object_oE6/object_oE6.h | 7 +- soh/assets/objects/object_oE7/object_oE7.h | 7 +- soh/assets/objects/object_oE8/object_oE8.h | 7 +- soh/assets/objects/object_oE9/object_oE9.h | 7 +- .../objects/object_oE_anime/object_oE_anime.h | 7 +- .../objects/object_oF1d_map/object_oF1d_map.h | 7 +- soh/assets/objects/object_oF1s/object_oF1s.h | 8 +- .../objects/object_o_anime/object_o_anime.h | 7 +- .../objects/object_okuta/object_okuta.h | 8 +- .../object_opening_demo1.h | 7 +- soh/assets/objects/object_os/object_os.h | 8 +- .../objects/object_os_anime/object_os_anime.h | 7 +- .../objects/object_ossan/object_ossan.h | 7 +- .../object_ouke_haka/object_ouke_haka.h | 7 +- soh/assets/objects/object_owl/object_owl.h | 8 +- .../objects/object_peehat/object_peehat.h | 8 +- .../object_po_composer/object_po_composer.h | 7 +- .../objects/object_po_field/object_po_field.h | 7 +- .../object_po_sisters/object_po_sisters.h | 43 ++--- soh/assets/objects/object_poh/object_poh.h | 7 +- soh/assets/objects/object_ps/object_ps.h | 7 +- .../objects/object_pu_box/object_pu_box.h | 7 +- soh/assets/objects/object_rd/object_rd.h | 8 +- .../objects/object_reeba/object_reeba.h | 8 +- .../object_relay_objects.h | 7 +- soh/assets/objects/object_rl/object_rl.h | 8 +- soh/assets/objects/object_rr/object_rr.h | 7 +- soh/assets/objects/object_rs/object_rs.h | 8 +- soh/assets/objects/object_ru1/object_ru1.h | 8 +- soh/assets/objects/object_ru2/object_ru2.h | 7 +- soh/assets/objects/object_sa/object_sa.h | 7 +- soh/assets/objects/object_sb/object_sb.h | 8 +- soh/assets/objects/object_sd/object_sd.h | 8 +- .../object_shop_dungen/object_shop_dungen.h | 7 +- .../objects/object_shopnuts/object_shopnuts.h | 8 +- .../objects/object_siofuki/object_siofuki.h | 7 +- soh/assets/objects/object_sk2/object_sk2.h | 8 +- soh/assets/objects/object_skb/object_skb.h | 8 +- soh/assets/objects/object_skj/object_skj.h | 7 +- .../object_spot00_break/object_spot00_break.h | 7 +- .../object_spot00_objects.h | 7 +- .../object_spot01_matoya.h | 7 +- .../object_spot01_matoyab.h | 7 +- .../object_spot01_objects.h | 7 +- .../object_spot01_objects2.h | 7 +- .../object_spot02_objects.h | 7 +- .../object_spot03_object.h | 7 +- .../object_spot04_objects.h | 7 +- .../object_spot05_objects.h | 7 +- .../object_spot06_objects.h | 7 +- .../object_spot07_object.h | 7 +- .../object_spot08_obj/object_spot08_obj.h | 7 +- .../object_spot09_obj/object_spot09_obj.h | 7 +- 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.../scenes/indoors/bowling/bowling_room_0.h | 8 +- .../scenes/indoors/bowling/bowling_scene.h | 7 +- .../daiyousei_izumi/daiyousei_izumi_room_0.h | 8 +- .../daiyousei_izumi/daiyousei_izumi_scene.h | 8 +- .../indoors/hairal_niwa/hairal_niwa_room_0.h | 8 +- .../indoors/hairal_niwa/hairal_niwa_scene.h | 7 +- .../hairal_niwa2/hairal_niwa2_room_0.h | 8 +- .../indoors/hairal_niwa2/hairal_niwa2_scene.h | 8 +- .../hairal_niwa_n/hairal_niwa_n_room_0.h | 8 +- .../hairal_niwa_n/hairal_niwa_n_scene.h | 7 +- .../hakasitarelay/hakasitarelay_room_0.h | 8 +- .../hakasitarelay/hakasitarelay_room_1.h | 8 +- .../hakasitarelay/hakasitarelay_room_2.h | 8 +- .../hakasitarelay/hakasitarelay_room_3.h | 8 +- .../hakasitarelay/hakasitarelay_room_4.h | 8 +- .../hakasitarelay/hakasitarelay_room_5.h | 8 +- .../hakasitarelay/hakasitarelay_room_6.h | 8 +- .../hakasitarelay/hakasitarelay_scene.h | 7 +- soh/assets/scenes/indoors/hut/hut_room_0.h | 8 +- soh/assets/scenes/indoors/hut/hut_scene.h | 8 +- .../indoors/hylia_labo/hylia_labo_room_0.h | 8 +- .../indoors/hylia_labo/hylia_labo_scene.h | 7 +- soh/assets/scenes/indoors/impa/impa_room_0.h | 8 +- soh/assets/scenes/indoors/impa/impa_scene.h | 8 +- .../scenes/indoors/kakariko/kakariko_room_0.h | 8 +- .../scenes/indoors/kakariko/kakariko_scene.h | 8 +- .../indoors/kenjyanoma/kenjyanoma_room_0.h | 8 +- .../indoors/kenjyanoma/kenjyanoma_scene.h | 8 +- .../indoors/kokiri_home/kokiri_home_room_0.h | 8 +- .../indoors/kokiri_home/kokiri_home_scene.h | 8 +- .../kokiri_home3/kokiri_home3_room_0.h | 8 +- .../indoors/kokiri_home3/kokiri_home3_scene.h | 8 +- .../kokiri_home4/kokiri_home4_room_0.h | 8 +- .../indoors/kokiri_home4/kokiri_home4_scene.h | 8 +- .../kokiri_home5/kokiri_home5_room_0.h | 8 +- .../indoors/kokiri_home5/kokiri_home5_scene.h | 8 +- soh/assets/scenes/indoors/labo/labo_room_0.h | 8 +- soh/assets/scenes/indoors/labo/labo_scene.h | 8 +- .../indoors/link_home/link_home_room_0.h | 8 +- .../indoors/link_home/link_home_scene.h | 8 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soh/assets/scenes/indoors/tent/tent_scene.h | 8 +- .../scenes/indoors/tokinoma/tokinoma_room_0.h | 8 +- .../scenes/indoors/tokinoma/tokinoma_room_1.h | 8 +- .../scenes/indoors/tokinoma/tokinoma_scene.h | 8 +- .../yousei_izumi_tate_room_0.h | 8 +- .../yousei_izumi_tate_scene.h | 7 +- .../yousei_izumi_yoko_room_0.h | 8 +- .../yousei_izumi_yoko_scene.h | 8 +- soh/assets/scenes/misc/enrui/enrui_room_0.h | 8 +- soh/assets/scenes/misc/enrui/enrui_scene.h | 8 +- .../scenes/misc/entra_n/entra_n_room_0.h | 8 +- .../scenes/misc/entra_n/entra_n_scene.h | 8 +- .../scenes/misc/hakaana/hakaana_room_0.h | 8 +- .../scenes/misc/hakaana/hakaana_scene.h | 8 +- .../scenes/misc/hakaana2/hakaana2_room_0.h | 8 +- .../scenes/misc/hakaana2/hakaana2_scene.h | 7 +- .../misc/hakaana_ouke/hakaana_ouke_room_0.h | 8 +- .../misc/hakaana_ouke/hakaana_ouke_room_1.h | 8 +- .../misc/hakaana_ouke/hakaana_ouke_room_2.h | 8 +- .../misc/hakaana_ouke/hakaana_ouke_scene.h | 8 +- .../misc/hiral_demo/hiral_demo_room_0.h | 8 +- .../scenes/misc/hiral_demo/hiral_demo_scene.h | 8 +- .../scenes/misc/kakariko3/kakariko3_room_0.h | 8 +- .../scenes/misc/kakariko3/kakariko3_scene.h | 8 +- .../scenes/misc/kakusiana/kakusiana_room_0.h | 8 +- .../scenes/misc/kakusiana/kakusiana_room_1.h | 8 +- .../scenes/misc/kakusiana/kakusiana_room_10.h | 8 +- .../scenes/misc/kakusiana/kakusiana_room_11.h | 8 +- .../scenes/misc/kakusiana/kakusiana_room_12.h | 8 +- .../scenes/misc/kakusiana/kakusiana_room_13.h | 8 +- .../scenes/misc/kakusiana/kakusiana_room_2.h | 8 +- .../scenes/misc/kakusiana/kakusiana_room_3.h | 8 +- .../scenes/misc/kakusiana/kakusiana_room_4.h | 8 +- .../scenes/misc/kakusiana/kakusiana_room_5.h | 8 +- .../scenes/misc/kakusiana/kakusiana_room_6.h | 8 +- .../scenes/misc/kakusiana/kakusiana_room_7.h | 8 +- .../scenes/misc/kakusiana/kakusiana_room_8.h | 8 +- .../scenes/misc/kakusiana/kakusiana_room_9.h | 8 +- .../scenes/misc/kakusiana/kakusiana_scene.h | 7 +- .../scenes/misc/kinsuta/kinsuta_room_0.h | 8 +- .../scenes/misc/kinsuta/kinsuta_scene.h | 8 +- .../misc/market_alley/market_alley_room_0.h | 8 +- .../misc/market_alley/market_alley_scene.h | 8 +- .../market_alley_n/market_alley_n_room_0.h | 8 +- .../market_alley_n/market_alley_n_scene.h | 8 +- .../misc/market_day/market_day_room_0.h | 8 +- .../scenes/misc/market_day/market_day_scene.h | 8 +- .../misc/market_night/market_night_room_0.h | 8 +- .../misc/market_night/market_night_scene.h | 8 +- .../misc/market_ruins/market_ruins_room_0.h | 8 +- .../misc/market_ruins/market_ruins_scene.h | 8 +- soh/assets/scenes/misc/shrine/shrine_room_0.h | 8 +- soh/assets/scenes/misc/shrine/shrine_scene.h | 8 +- .../scenes/misc/shrine_n/shrine_n_room_0.h | 8 +- .../scenes/misc/shrine_n/shrine_n_scene.h | 8 +- .../scenes/misc/shrine_r/shrine_r_room_0.h | 8 +- .../scenes/misc/shrine_r/shrine_r_scene.h | 8 +- .../scenes/misc/turibori/turibori_room_0.h | 8 +- .../scenes/misc/turibori/turibori_scene.h | 7 +- .../scenes/overworld/entra/entra_room_0.h | 8 +- .../scenes/overworld/entra/entra_scene.h | 8 +- .../scenes/overworld/souko/souko_room_0.h | 8 +- .../scenes/overworld/souko/souko_room_1.h | 8 +- .../scenes/overworld/souko/souko_room_2.h | 8 +- .../scenes/overworld/souko/souko_scene.h | 7 +- .../scenes/overworld/spot00/spot00_room_0.h | 8 +- .../scenes/overworld/spot00/spot00_scene.h | 8 +- .../scenes/overworld/spot01/spot01_room_0.h | 8 +- .../scenes/overworld/spot01/spot01_scene.h | 8 +- .../scenes/overworld/spot02/spot02_room_0.h | 8 +- .../scenes/overworld/spot02/spot02_room_1.h | 8 +- .../scenes/overworld/spot02/spot02_scene.h | 8 +- .../scenes/overworld/spot03/spot03_room_0.h | 8 +- .../scenes/overworld/spot03/spot03_room_1.h | 8 +- .../scenes/overworld/spot03/spot03_scene.h | 8 +- .../scenes/overworld/spot04/spot04_room_0.h | 8 +- .../scenes/overworld/spot04/spot04_room_1.h | 8 +- .../scenes/overworld/spot04/spot04_room_2.h | 8 +- .../scenes/overworld/spot04/spot04_scene.h | 8 +- .../scenes/overworld/spot05/spot05_room_0.h | 8 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.../scenes/overworld/spot10/spot10_room_9.h | 8 +- .../scenes/overworld/spot10/spot10_scene.h | 8 +- .../scenes/overworld/spot11/spot11_room_0.h | 8 +- .../scenes/overworld/spot11/spot11_scene.h | 8 +- .../scenes/overworld/spot12/spot12_room_0.h | 8 +- .../scenes/overworld/spot12/spot12_room_1.h | 8 +- .../scenes/overworld/spot12/spot12_scene.h | 8 +- .../scenes/overworld/spot13/spot13_room_0.h | 8 +- .../scenes/overworld/spot13/spot13_room_1.h | 8 +- .../scenes/overworld/spot13/spot13_scene.h | 7 +- .../scenes/overworld/spot15/spot15_room_0.h | 8 +- .../scenes/overworld/spot15/spot15_scene.h | 7 +- .../scenes/overworld/spot16/spot16_room_0.h | 8 +- .../scenes/overworld/spot16/spot16_scene.h | 8 +- .../scenes/overworld/spot17/spot17_room_0.h | 8 +- .../scenes/overworld/spot17/spot17_room_1.h | 8 +- .../scenes/overworld/spot17/spot17_scene.h | 8 +- .../scenes/overworld/spot18/spot18_room_0.h | 8 +- .../scenes/overworld/spot18/spot18_room_1.h | 8 +- .../scenes/overworld/spot18/spot18_room_2.h | 8 +- .../scenes/overworld/spot18/spot18_room_3.h | 8 +- .../scenes/overworld/spot18/spot18_scene.h | 8 +- .../scenes/overworld/spot20/spot20_room_0.h | 8 +- .../scenes/overworld/spot20/spot20_scene.h | 8 +- .../shops/alley_shop/alley_shop_room_0.h | 8 +- .../shops/alley_shop/alley_shop_scene.h | 8 +- soh/assets/scenes/shops/drag/drag_room_0.h | 8 +- soh/assets/scenes/shops/drag/drag_scene.h | 8 +- .../scenes/shops/face_shop/face_shop_room_0.h | 8 +- .../scenes/shops/face_shop/face_shop_scene.h | 8 +- soh/assets/scenes/shops/golon/golon_room_0.h | 8 +- soh/assets/scenes/shops/golon/golon_scene.h | 8 +- .../shops/kokiri_shop/kokiri_shop_room_0.h | 8 +- .../shops/kokiri_shop/kokiri_shop_scene.h | 8 +- .../shops/night_shop/night_shop_room_0.h | 8 +- .../shops/night_shop/night_shop_scene.h | 8 +- soh/assets/scenes/shops/shop1/shop1_room_0.h | 8 +- soh/assets/scenes/shops/shop1/shop1_scene.h | 8 +- soh/assets/scenes/shops/zoora/zoora_room_0.h | 8 +- soh/assets/scenes/shops/zoora/zoora_scene.h | 8 +- .../scenes/test_levels/besitu/besitu_room_0.h | 8 +- .../scenes/test_levels/besitu/besitu_scene.h | 8 +- .../depth_test/depth_test_room_0.h | 8 +- .../test_levels/depth_test/depth_test_scene.h | 8 +- .../test_levels/sasatest/sasatest_room_0.h | 8 +- .../test_levels/sasatest/sasatest_scene.h | 8 +- .../scenes/test_levels/sutaru/sutaru_room_0.h | 8 +- .../scenes/test_levels/sutaru/sutaru_scene.h | 8 +- .../scenes/test_levels/syotes/syotes_room_0.h | 8 +- .../scenes/test_levels/syotes/syotes_scene.h | 8 +- .../test_levels/syotes2/syotes2_room_0.h | 8 +- .../test_levels/syotes2/syotes2_scene.h | 8 +- .../scenes/test_levels/test01/test01_room_0.h | 8 +- .../scenes/test_levels/test01/test01_scene.h | 8 +- .../test_levels/testroom/testroom_room_0.h | 8 +- .../test_levels/testroom/testroom_room_1.h | 8 +- .../test_levels/testroom/testroom_room_2.h | 8 +- .../test_levels/testroom/testroom_room_3.h | 8 +- .../test_levels/testroom/testroom_room_4.h | 8 +- .../test_levels/testroom/testroom_scene.h | 7 +- .../textures/backgrounds/vr_ALVR_pal_static.h | 7 +- .../textures/backgrounds/vr_ALVR_static.h | 7 +- .../textures/backgrounds/vr_DGVR_pal_static.h | 7 +- .../textures/backgrounds/vr_DGVR_static.h | 7 +- .../textures/backgrounds/vr_FCVR_pal_static.h | 7 +- .../textures/backgrounds/vr_FCVR_static.h | 7 +- .../textures/backgrounds/vr_GLVR_pal_static.h | 7 +- .../textures/backgrounds/vr_GLVR_static.h | 7 +- .../textures/backgrounds/vr_IPVR_pal_static.h | 7 +- .../textures/backgrounds/vr_IPVR_static.h | 7 +- .../textures/backgrounds/vr_K3VR_pal_static.h | 7 +- .../textures/backgrounds/vr_K3VR_static.h | 7 +- .../textures/backgrounds/vr_K4VR_pal_static.h | 7 +- .../textures/backgrounds/vr_K4VR_static.h | 7 +- .../textures/backgrounds/vr_K5VR_pal_static.h | 7 +- .../textures/backgrounds/vr_K5VR_static.h | 7 +- .../textures/backgrounds/vr_KHVR_pal_static.h | 7 +- .../textures/backgrounds/vr_KHVR_static.h | 7 +- .../backgrounds/vr_KKRVR_pal_static.h | 7 +- .../textures/backgrounds/vr_KKRVR_static.h | 7 +- .../backgrounds/vr_KR3VR_pal_static.h | 7 +- .../textures/backgrounds/vr_KR3VR_static.h | 7 +- .../textures/backgrounds/vr_KSVR_pal_static.h | 7 +- .../textures/backgrounds/vr_KSVR_static.h | 7 +- .../textures/backgrounds/vr_LBVR_pal_static.h | 7 +- .../textures/backgrounds/vr_LBVR_static.h | 7 +- .../textures/backgrounds/vr_LHVR_pal_static.h | 7 +- .../textures/backgrounds/vr_LHVR_static.h | 7 +- .../textures/backgrounds/vr_MDVR_pal_static.h | 7 +- .../textures/backgrounds/vr_MDVR_static.h | 7 +- .../textures/backgrounds/vr_MLVR_pal_static.h | 7 +- .../textures/backgrounds/vr_MLVR_static.h | 7 +- .../textures/backgrounds/vr_MNVR_pal_static.h | 7 +- .../textures/backgrounds/vr_MNVR_static.h | 7 +- .../textures/backgrounds/vr_NSVR_pal_static.h | 7 +- .../textures/backgrounds/vr_NSVR_static.h | 7 +- .../textures/backgrounds/vr_RUVR_pal_static.h | 7 +- .../textures/backgrounds/vr_RUVR_static.h | 7 +- .../textures/backgrounds/vr_SP1a_pal_static.h | 7 +- .../textures/backgrounds/vr_SP1a_static.h | 7 +- .../textures/backgrounds/vr_TTVR_pal_static.h | 7 +- .../textures/backgrounds/vr_TTVR_static.h | 7 +- .../textures/backgrounds/vr_ZRVR_pal_static.h | 7 +- .../textures/backgrounds/vr_ZRVR_static.h | 7 +- .../textures/boss_title_cards/object_bv.h | 7 +- .../textures/boss_title_cards/object_fd.h | 7 +- .../textures/boss_title_cards/object_fhg.h | 7 +- .../textures/boss_title_cards/object_ganon.h | 7 +- .../textures/boss_title_cards/object_ganon2.h | 7 +- .../textures/boss_title_cards/object_goma.h | 7 +- .../boss_title_cards/object_kingdodongo.h | 7 +- .../textures/boss_title_cards/object_mo.h | 7 +- .../textures/boss_title_cards/object_sst.h | 7 +- .../textures/boss_title_cards/object_tw.h | 7 +- .../do_action_static/do_action_static.h | 7 +- .../icon_item_24_static/icon_item_24_static.h | 7 +- .../icon_item_dungeon_static.h | 7 +- .../icon_item_field_static.h | 7 +- .../icon_item_fra_static.h | 7 +- .../icon_item_gameover_static.h | 7 +- .../icon_item_ger_static.h | 7 +- .../icon_item_nes_static.h | 7 +- .../icon_item_static/icon_item_static.h | 7 +- .../item_name_static/item_name_static.h | 7 +- .../map_48x85_static/map_48x85_static.h | 7 +- .../map_grand_static/map_grand_static.h | 7 +- .../textures/map_i_static/map_i_static.h | 7 +- .../map_name_static/map_name_static.h | 7 +- .../textures/message_static/message_static.h | 7 +- .../message_texture_static.h | 7 +- .../nes_font_static/nes_font_static.h | 7 +- .../nintendo_rogo_static.h | 7 +- .../parameter_static/parameter_static.h | 7 +- .../textures/place_title_cards/g_pn_01.h | 7 +- .../textures/place_title_cards/g_pn_02.h | 7 +- .../textures/place_title_cards/g_pn_03.h | 7 +- .../textures/place_title_cards/g_pn_04.h | 7 +- .../textures/place_title_cards/g_pn_05.h | 7 +- .../textures/place_title_cards/g_pn_06.h | 7 +- .../textures/place_title_cards/g_pn_07.h | 7 +- .../textures/place_title_cards/g_pn_08.h | 7 +- .../textures/place_title_cards/g_pn_09.h | 7 +- .../textures/place_title_cards/g_pn_10.h | 7 +- .../textures/place_title_cards/g_pn_11.h | 7 +- .../textures/place_title_cards/g_pn_12.h | 7 +- .../textures/place_title_cards/g_pn_13.h | 7 +- .../textures/place_title_cards/g_pn_14.h | 7 +- .../textures/place_title_cards/g_pn_15.h | 7 +- .../textures/place_title_cards/g_pn_16.h | 7 +- .../textures/place_title_cards/g_pn_17.h | 7 +- .../textures/place_title_cards/g_pn_18.h | 7 +- .../textures/place_title_cards/g_pn_19.h | 7 +- .../textures/place_title_cards/g_pn_20.h | 7 +- .../textures/place_title_cards/g_pn_21.h | 7 +- .../textures/place_title_cards/g_pn_22.h | 7 +- .../textures/place_title_cards/g_pn_23.h | 7 +- .../textures/place_title_cards/g_pn_24.h | 7 +- .../textures/place_title_cards/g_pn_25.h | 7 +- .../textures/place_title_cards/g_pn_26.h | 7 +- .../textures/place_title_cards/g_pn_27.h | 7 +- .../textures/place_title_cards/g_pn_28.h | 7 +- .../textures/place_title_cards/g_pn_29.h | 7 +- .../textures/place_title_cards/g_pn_30.h | 7 +- .../textures/place_title_cards/g_pn_31.h | 7 +- .../textures/place_title_cards/g_pn_32.h | 7 +- .../textures/place_title_cards/g_pn_33.h | 7 +- .../textures/place_title_cards/g_pn_34.h | 7 +- .../textures/place_title_cards/g_pn_35.h | 7 +- .../textures/place_title_cards/g_pn_36.h | 7 +- .../textures/place_title_cards/g_pn_37.h | 7 +- .../textures/place_title_cards/g_pn_38.h | 7 +- .../textures/place_title_cards/g_pn_39.h | 7 +- .../textures/place_title_cards/g_pn_40.h | 7 +- .../textures/place_title_cards/g_pn_41.h | 7 +- .../textures/place_title_cards/g_pn_42.h | 7 +- .../textures/place_title_cards/g_pn_43.h | 7 +- .../textures/place_title_cards/g_pn_44.h | 7 +- .../textures/place_title_cards/g_pn_45.h | 7 +- .../textures/place_title_cards/g_pn_46.h | 7 +- .../textures/place_title_cards/g_pn_47.h | 7 +- .../textures/place_title_cards/g_pn_48.h | 7 +- .../textures/place_title_cards/g_pn_49.h | 7 +- .../textures/place_title_cards/g_pn_50.h | 7 +- .../textures/place_title_cards/g_pn_51.h | 7 +- .../textures/place_title_cards/g_pn_52.h | 7 +- .../textures/place_title_cards/g_pn_53.h | 7 +- .../textures/place_title_cards/g_pn_54.h | 7 +- .../textures/place_title_cards/g_pn_55.h | 7 +- .../textures/place_title_cards/g_pn_56.h | 7 +- .../textures/place_title_cards/g_pn_57.h | 7 +- .../textures/skyboxes/vr_cloud0_pal_static.h | 7 +- .../textures/skyboxes/vr_cloud0_static.h | 7 +- .../textures/skyboxes/vr_cloud1_pal_static.h | 7 +- .../textures/skyboxes/vr_cloud1_static.h | 7 +- .../textures/skyboxes/vr_cloud2_pal_static.h | 7 +- .../textures/skyboxes/vr_cloud2_static.h | 7 +- .../textures/skyboxes/vr_cloud3_pal_static.h | 7 +- .../textures/skyboxes/vr_cloud3_static.h | 7 +- .../textures/skyboxes/vr_fine0_pal_static.h | 7 +- .../textures/skyboxes/vr_fine0_static.h | 7 +- .../textures/skyboxes/vr_fine1_pal_static.h | 7 +- .../textures/skyboxes/vr_fine1_static.h | 7 +- .../textures/skyboxes/vr_fine2_pal_static.h | 7 +- .../textures/skyboxes/vr_fine2_static.h | 7 +- .../textures/skyboxes/vr_fine3_pal_static.h | 7 +- .../textures/skyboxes/vr_fine3_static.h | 7 +- .../textures/skyboxes/vr_holy0_pal_static.h | 7 +- .../textures/skyboxes/vr_holy0_static.h | 7 +- .../textures/skyboxes/vr_holy1_pal_static.h | 7 +- .../textures/skyboxes/vr_holy1_static.h | 7 +- .../textures/title_static/title_static.h | 7 +- 1082 files changed, 6291 insertions(+), 2456 deletions(-) diff --git a/ZAPDTR/ZAPD/ZFile.cpp b/ZAPDTR/ZAPD/ZFile.cpp index d04f3b7e3..04032e575 100644 --- a/ZAPDTR/ZAPD/ZFile.cpp +++ b/ZAPDTR/ZAPD/ZFile.cpp @@ -811,10 +811,10 @@ void ZFile::GenerateSourceFiles() void ZFile::GenerateSourceHeaderFiles() { OutputFormatter formatter; - std::string guard = outName.stem().string(); + // Use parent folder and output name as guard as some headers have the same output name + std::string guard = xmlFilePath.parent_path().stem().string() + "_" + outName.stem().string(); std::transform(guard.begin(), guard.end(), guard.begin(), ::toupper); - formatter.Write("#pragma once\n\n"); formatter.Write( StringHelper::Sprintf("#ifndef %s_H\n#define %s_H 1\n\n", guard.c_str(), guard.c_str())); formatter.Write("#include \"align_asset_macro.h\"\n"); @@ -838,7 +838,7 @@ void ZFile::GenerateSourceHeaderFiles() formatter.Write(ProcessExterns()); - formatter.Write("#endif\n"); + formatter.Write(StringHelper::Sprintf("\n#endif // %s_H\n", guard.c_str())); fs::path headerFilename = GetSourceOutputFolderPath() / outName.stem().concat(".h"); @@ -846,8 +846,6 @@ void ZFile::GenerateSourceHeaderFiles() printf("Writing H file: %s\n", headerFilename.c_str()); std::string output = formatter.GetOutput(); - while (output.back() == '\n') - output.pop_back(); if (Globals::Instance->fileMode != ZFileMode::ExtractDirectory) DiskFile::WriteAllText(headerFilename, output); diff --git a/soh/assets/code/fbdemo_circle/z_fbdemo_circle.h b/soh/assets/code/fbdemo_circle/z_fbdemo_circle.h index 022fa8627..82d0ee81e 100644 --- a/soh/assets/code/fbdemo_circle/z_fbdemo_circle.h +++ b/soh/assets/code/fbdemo_circle/z_fbdemo_circle.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef CODE_Z_FBDEMO_CIRCLE_H +#define CODE_Z_FBDEMO_CIRCLE_H 1 #include "align_asset_macro.h" @@ -15,4 +16,6 @@ static const ALIGN_ASSET(2) char sTransCircleRippleTex[] = dsTransCircleRippleTe static const ALIGN_ASSET(2) char sTransCircleStarburstTex[] = dsTransCircleStarburstTex; #define dsCircleWipeVtx "__OTR__code/z_fbdemo_circle/sCircleWipeVtx" -static const ALIGN_ASSET(2) char sCircleWipeVtx[] = dsCircleWipeVtx; \ No newline at end of file +static const ALIGN_ASSET(2) char sCircleWipeVtx[] = dsCircleWipeVtx; + +#endif // CODE_Z_FBDEMO_CIRCLE_H diff --git a/soh/assets/code/fbdemo_triforce/z_fbdemo_triforce.h b/soh/assets/code/fbdemo_triforce/z_fbdemo_triforce.h index 7aacd9f77..549dfd5f8 100644 --- a/soh/assets/code/fbdemo_triforce/z_fbdemo_triforce.h +++ b/soh/assets/code/fbdemo_triforce/z_fbdemo_triforce.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef CODE_Z_FBDEMO_TRIFORCE_H +#define CODE_Z_FBDEMO_TRIFORCE_H 1 #include "align_asset_macro.h" @@ -6,4 +7,6 @@ static const ALIGN_ASSET(2) char sTriforceWipeDL[] = dsTriforceWipeDL; #define dsTriforceWipeVtx "__OTR__code/z_fbdemo_triforce/sTriforceWipeVtx" -static const ALIGN_ASSET(2) char sTriforceWipeVtx[] = dsTriforceWipeVtx; \ No newline at end of file +static const ALIGN_ASSET(2) char sTriforceWipeVtx[] = dsTriforceWipeVtx; + +#endif // CODE_Z_FBDEMO_TRIFORCE_H diff --git a/soh/assets/code/fbdemo_wipe1/z_fbdemo_wipe1.h b/soh/assets/code/fbdemo_wipe1/z_fbdemo_wipe1.h index 3f627fcec..a4f61e5c9 100644 --- a/soh/assets/code/fbdemo_wipe1/z_fbdemo_wipe1.h +++ b/soh/assets/code/fbdemo_wipe1/z_fbdemo_wipe1.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef CODE_Z_FBDEMO_WIPE1_H +#define CODE_Z_FBDEMO_WIPE1_H 1 #include "align_asset_macro.h" @@ -6,4 +7,6 @@ static const ALIGN_ASSET(2) char sWipe1Vtx[] = dsWipe1Vtx; #define dsWipe1Tex "__OTR__code/z_fbdemo_wipe1/sWipe1Tex" -static const ALIGN_ASSET(2) char sWipe1Tex[] = dsWipe1Tex; \ No newline at end of file +static const ALIGN_ASSET(2) char sWipe1Tex[] = dsWipe1Tex; + +#endif // CODE_Z_FBDEMO_WIPE1_H diff --git a/soh/assets/misc/link_animetion/link_animetion.h b/soh/assets/misc/link_animetion/link_animetion.h index 1209138af..ce14b9c5c 100644 --- a/soh/assets/misc/link_animetion/link_animetion.h +++ b/soh/assets/misc/link_animetion/link_animetion.h @@ -1,3 +1,7 @@ -#pragma once +#ifndef MISC_LINK_ANIMETION_H +#define MISC_LINK_ANIMETION_H 1 -#include "align_asset_macro.h" \ No newline at end of file +#include "align_asset_macro.h" + + +#endif // MISC_LINK_ANIMETION_H diff --git a/soh/assets/objects/gameplay_dangeon_keep/gameplay_dangeon_keep.h b/soh/assets/objects/gameplay_dangeon_keep/gameplay_dangeon_keep.h index 4bd15e438..b9eeb5f50 100644 --- a/soh/assets/objects/gameplay_dangeon_keep/gameplay_dangeon_keep.h +++ b/soh/assets/objects/gameplay_dangeon_keep/gameplay_dangeon_keep.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_GAMEPLAY_DANGEON_KEEP_H +#define OBJECTS_GAMEPLAY_DANGEON_KEEP_H 1 #include "align_asset_macro.h" @@ -213,4 +214,6 @@ static const ALIGN_ASSET(2) char gameplay_dangeon_keepTex_0108A0[] = dgameplay_d static const ALIGN_ASSET(2) char gameplay_dangeon_keepTex_0118A0[] = dgameplay_dangeon_keepTex_0118A0; #define dgameplay_dangeon_keepTex_011AA0 "__OTR__objects/gameplay_dangeon_keep/gameplay_dangeon_keepTex_011AA0" -static const ALIGN_ASSET(2) char gameplay_dangeon_keepTex_011AA0[] = dgameplay_dangeon_keepTex_011AA0; \ No newline at end of file +static const ALIGN_ASSET(2) char gameplay_dangeon_keepTex_011AA0[] = dgameplay_dangeon_keepTex_011AA0; + +#endif // OBJECTS_GAMEPLAY_DANGEON_KEEP_H diff --git a/soh/assets/objects/gameplay_field_keep/gameplay_field_keep.h b/soh/assets/objects/gameplay_field_keep/gameplay_field_keep.h index 8a237fa6e..a007132cd 100644 --- a/soh/assets/objects/gameplay_field_keep/gameplay_field_keep.h +++ b/soh/assets/objects/gameplay_field_keep/gameplay_field_keep.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_GAMEPLAY_FIELD_KEEP_H +#define OBJECTS_GAMEPLAY_FIELD_KEEP_H 1 #include "align_asset_macro.h" @@ -183,4 +184,7 @@ static const ALIGN_ASSET(2) char gButterflySkelLimbsLimb_0036C8DL_002630[] = dgB static const ALIGN_ASSET(2) char gFieldUnusedFishSkelLimbsLimb_0088CCDL_006458[] = dgFieldUnusedFishSkelLimbsLimb_0088CCDL_006458; #define dgFieldUnusedFishSkelLimbsLimb_0088D8DL_0061F8 "__OTR__objects/gameplay_field_keep/gFieldUnusedFishSkelLimbsLimb_0088D8DL_0061F8" -static const ALIGN_ASSET(2) char gFieldUnusedFishSkelLimbsLimb_0088D8DL_0061F8[] = dgFieldUnusedFishSkelLimbsLimb_0088D8DL_0061F8; \ No newline at end of file +static const ALIGN_ASSET(2) char gFieldUnusedFishSkelLimbsLimb_0088D8DL_0061F8[] = dgFieldUnusedFishSkelLimbsLimb_0088D8DL_0061F8; + + +#endif // OBJECTS_GAMEPLAY_FIELD_KEEP_H diff --git a/soh/assets/objects/gameplay_keep/gameplay_keep.h b/soh/assets/objects/gameplay_keep/gameplay_keep.h index eebb19ab1..c9134addd 100644 --- a/soh/assets/objects/gameplay_keep/gameplay_keep.h +++ b/soh/assets/objects/gameplay_keep/gameplay_keep.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_GAMEPLAY_KEEP_H +#define OBJECTS_GAMEPLAY_KEEP_H 1 #include "align_asset_macro.h" @@ -2825,15 +2826,6 @@ static const ALIGN_ASSET(2) char gEffSpark3Tex[] = dgEffSpark3Tex; #define dgEffSpark4Tex "__OTR__objects/gameplay_keep/gEffSpark4Tex" static const ALIGN_ASSET(2) char gEffSpark4Tex[] = dgEffSpark4Tex; -#define dgFishSkelLimbsLimb_018F98DL_018A68 "__OTR__objects/gameplay_keep/gFishSkelLimbsLimb_018F98DL_018A68" -static const ALIGN_ASSET(2) char gFishSkelLimbsLimb_018F98DL_018A68[] = dgFishSkelLimbsLimb_018F98DL_018A68; - -#define dgFishSkelLimbsLimb_018FB0DL_018950 "__OTR__objects/gameplay_keep/gFishSkelLimbsLimb_018FB0DL_018950" -static const ALIGN_ASSET(2) char gFishSkelLimbsLimb_018FB0DL_018950[] = dgFishSkelLimbsLimb_018FB0DL_018950; - -#define dgFishSkelLimbsLimb_018FBCDL_0188B0 "__OTR__objects/gameplay_keep/gFishSkelLimbsLimb_018FBCDL_0188B0" -static const ALIGN_ASSET(2) char gFishSkelLimbsLimb_018FBCDL_0188B0[] = dgFishSkelLimbsLimb_018FBCDL_0188B0; - #define dgameplay_keepTex_04C540 "__OTR__objects/gameplay_keep/gameplay_keepTex_04C540" static const ALIGN_ASSET(2) char gameplay_keepTex_04C540[] = dgameplay_keepTex_04C540; @@ -2844,4 +2836,16 @@ static const ALIGN_ASSET(2) char gameplay_keepTex_04CD40[] = dgameplay_keepTex_0 static const ALIGN_ASSET(2) char gameplay_keepTex_04C740[] = dgameplay_keepTex_04C740; #define dgameplay_keepTex_04CF40 "__OTR__objects/gameplay_keep/gameplay_keepTex_04CF40" -static const ALIGN_ASSET(2) char gameplay_keepTex_04CF40[] = dgameplay_keepTex_04CF40; \ No newline at end of file +static const ALIGN_ASSET(2) char gameplay_keepTex_04CF40[] = dgameplay_keepTex_04CF40; + +#define dgFishSkelLimbsLimb_018F98DL_018A68 "__OTR__objects/gameplay_keep/gFishSkelLimbsLimb_018F98DL_018A68" +static const ALIGN_ASSET(2) char gFishSkelLimbsLimb_018F98DL_018A68[] = dgFishSkelLimbsLimb_018F98DL_018A68; + +#define dgFishSkelLimbsLimb_018FB0DL_018950 "__OTR__objects/gameplay_keep/gFishSkelLimbsLimb_018FB0DL_018950" +static const ALIGN_ASSET(2) char gFishSkelLimbsLimb_018FB0DL_018950[] = dgFishSkelLimbsLimb_018FB0DL_018950; + +#define dgFishSkelLimbsLimb_018FBCDL_0188B0 "__OTR__objects/gameplay_keep/gFishSkelLimbsLimb_018FBCDL_0188B0" +static const ALIGN_ASSET(2) char gFishSkelLimbsLimb_018FBCDL_0188B0[] = dgFishSkelLimbsLimb_018FBCDL_0188B0; + + +#endif // OBJECTS_GAMEPLAY_KEEP_H diff --git a/soh/assets/objects/object_Bb/object_Bb.h b/soh/assets/objects/object_Bb/object_Bb.h index 878739d85..9afa4abbd 100644 --- a/soh/assets/objects/object_Bb/object_Bb.h +++ b/soh/assets/objects/object_Bb/object_Bb.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_BB_H +#define OBJECTS_OBJECT_BB_H 1 #include "align_asset_macro.h" @@ -54,4 +55,7 @@ static const ALIGN_ASSET(2) char object_Bb_Tex_001640[] = dobject_Bb_Tex_001640; static const ALIGN_ASSET(2) char object_Bb_Tex_001740[] = dobject_Bb_Tex_001740; #define dobject_Bb_Skel_001A30 "__OTR__objects/object_Bb/object_Bb_Skel_001A30" -static const ALIGN_ASSET(2) char object_Bb_Skel_001A30[] = dobject_Bb_Skel_001A30; \ No newline at end of file +static const ALIGN_ASSET(2) char object_Bb_Skel_001A30[] = dobject_Bb_Skel_001A30; + + +#endif // OBJECTS_OBJECT_BB_H diff --git a/soh/assets/objects/object_ahg/object_ahg.h b/soh/assets/objects/object_ahg/object_ahg.h index 11243d46c..ea6b1443d 100644 --- a/soh/assets/objects/object_ahg/object_ahg.h +++ b/soh/assets/objects/object_ahg/object_ahg.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_AHG_H +#define OBJECTS_OBJECT_AHG_H 1 #include "align_asset_macro.h" @@ -108,4 +109,7 @@ static const ALIGN_ASSET(2) char object_ahg_Tex_004C88[] = dobject_ahg_Tex_004C8 static const ALIGN_ASSET(2) char object_ahg_DL_005508[] = dobject_ahg_DL_005508; #define dobject_ahg_DL_005728 "__OTR__objects/object_ahg/object_ahg_DL_005728" -static const ALIGN_ASSET(2) char object_ahg_DL_005728[] = dobject_ahg_DL_005728; \ No newline at end of file +static const ALIGN_ASSET(2) char object_ahg_DL_005728[] = dobject_ahg_DL_005728; + + +#endif // OBJECTS_OBJECT_AHG_H diff --git a/soh/assets/objects/object_am/object_am.h b/soh/assets/objects/object_am/object_am.h index 371326a6f..0f91c99b4 100644 --- a/soh/assets/objects/object_am/object_am.h +++ b/soh/assets/objects/object_am/object_am.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_AM_H +#define OBJECTS_OBJECT_AM_H 1 #include "align_asset_macro.h" @@ -66,4 +67,6 @@ static const ALIGN_ASSET(2) char object_amTex_002E38[] = dobject_amTex_002E38; static const ALIGN_ASSET(2) char object_amTex_005478[] = dobject_amTex_005478; #define dobject_amTex_005438 "__OTR__objects/object_am/object_amTex_005438" -static const ALIGN_ASSET(2) char object_amTex_005438[] = dobject_amTex_005438; \ No newline at end of file +static const ALIGN_ASSET(2) char object_amTex_005438[] = dobject_amTex_005438; + +#endif // OBJECTS_OBJECT_AM_H diff --git a/soh/assets/objects/object_ane/object_ane.h b/soh/assets/objects/object_ane/object_ane.h index 1fe35b290..dadb76389 100644 --- a/soh/assets/objects/object_ane/object_ane.h +++ b/soh/assets/objects/object_ane/object_ane.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_ANE_H +#define OBJECTS_OBJECT_ANE_H 1 #include "align_asset_macro.h" @@ -87,4 +88,7 @@ static const ALIGN_ASSET(2) char gCuccoLadyEyeOpenTex[] = dgCuccoLadyEyeOpenTex; static const ALIGN_ASSET(2) char gCuccoLadyEyeHalfTex[] = dgCuccoLadyEyeHalfTex; #define dgCuccoLadyEyeClosedTex "__OTR__objects/object_ane/gCuccoLadyEyeClosedTex" -static const ALIGN_ASSET(2) char gCuccoLadyEyeClosedTex[] = dgCuccoLadyEyeClosedTex; \ No newline at end of file +static const ALIGN_ASSET(2) char gCuccoLadyEyeClosedTex[] = dgCuccoLadyEyeClosedTex; + + +#endif // OBJECTS_OBJECT_ANE_H diff --git a/soh/assets/objects/object_ani/object_ani.h b/soh/assets/objects/object_ani/object_ani.h index b61feda0f..a2b80171f 100644 --- a/soh/assets/objects/object_ani/object_ani.h +++ b/soh/assets/objects/object_ani/object_ani.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_ANI_H +#define OBJECTS_OBJECT_ANI_H 1 #include "align_asset_macro.h" @@ -99,4 +100,6 @@ static const ALIGN_ASSET(2) char gRoofManGettingUpAfterKnockbackAnim[] = dgRoofM static const ALIGN_ASSET(2) char gRoofManIdleAnim[] = dgRoofManIdleAnim; #define dobject_aniTex_0011D8 "__OTR__objects/object_ani/object_aniTex_0011D8" -static const ALIGN_ASSET(2) char object_aniTex_0011D8[] = dobject_aniTex_0011D8; \ No newline at end of file +static const ALIGN_ASSET(2) char object_aniTex_0011D8[] = dobject_aniTex_0011D8; + +#endif // OBJECTS_OBJECT_ANI_H diff --git a/soh/assets/objects/object_anubice/object_anubice.h b/soh/assets/objects/object_anubice/object_anubice.h index 2b4c47e1c..3d0e76d01 100644 --- a/soh/assets/objects/object_anubice/object_anubice.h +++ b/soh/assets/objects/object_anubice/object_anubice.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_ANUBICE_H +#define OBJECTS_OBJECT_ANUBICE_H 1 #include "align_asset_macro.h" @@ -38,6 +39,12 @@ static const ALIGN_ASSET(2) char gAnubiceAnim_000A48[] = dgAnubiceAnim_000A48; #define dgAnubiceAnim_000BAC "__OTR__objects/object_anubice/gAnubiceAnim_000BAC" static const ALIGN_ASSET(2) char gAnubiceAnim_000BAC[] = dgAnubiceAnim_000BAC; +#define dobject_anubiceTex_001690 "__OTR__objects/object_anubice/object_anubiceTex_001690" +static const ALIGN_ASSET(2) char object_anubiceTex_001690[] = dobject_anubiceTex_001690; + +#define dobject_anubiceTex_0036A0 "__OTR__objects/object_anubice/object_anubiceTex_0036A0" +static const ALIGN_ASSET(2) char object_anubiceTex_0036A0[] = dobject_anubiceTex_0036A0; + #define dgAnubiceSkelLimbsLimb_0038B8DL_002CE0 "__OTR__objects/object_anubice/gAnubiceSkelLimbsLimb_0038B8DL_002CE0" static const ALIGN_ASSET(2) char gAnubiceSkelLimbsLimb_0038B8DL_002CE0[] = dgAnubiceSkelLimbsLimb_0038B8DL_002CE0; @@ -62,12 +69,6 @@ static const ALIGN_ASSET(2) char gAnubiceSkelLimbsLimb_003930DL_003288[] = dgAnu #define dgAnubiceSkelLimbsLimb_003948DL_0031A0 "__OTR__objects/object_anubice/gAnubiceSkelLimbsLimb_003948DL_0031A0" static const ALIGN_ASSET(2) char gAnubiceSkelLimbsLimb_003948DL_0031A0[] = dgAnubiceSkelLimbsLimb_003948DL_0031A0; -#define dobject_anubiceTex_001690 "__OTR__objects/object_anubice/object_anubiceTex_001690" -static const ALIGN_ASSET(2) char object_anubiceTex_001690[] = dobject_anubiceTex_001690; - -#define dobject_anubiceTex_0036A0 "__OTR__objects/object_anubice/object_anubiceTex_0036A0" -static const ALIGN_ASSET(2) char object_anubiceTex_0036A0[] = dobject_anubiceTex_0036A0; - #define dobject_anubiceTex_001090 "__OTR__objects/object_anubice/object_anubiceTex_001090" static const ALIGN_ASSET(2) char object_anubiceTex_001090[] = dobject_anubiceTex_001090; @@ -87,4 +88,6 @@ static const ALIGN_ASSET(2) char object_anubiceTex_001590[] = dobject_anubiceTex static const ALIGN_ASSET(2) char object_anubiceTex_001610[] = dobject_anubiceTex_001610; #define dobject_anubiceTex_001A90 "__OTR__objects/object_anubice/object_anubiceTex_001A90" -static const ALIGN_ASSET(2) char object_anubiceTex_001A90[] = dobject_anubiceTex_001A90; \ No newline at end of file +static const ALIGN_ASSET(2) char object_anubiceTex_001A90[] = dobject_anubiceTex_001A90; + +#endif // OBJECTS_OBJECT_ANUBICE_H diff --git a/soh/assets/objects/object_aob/object_aob.h b/soh/assets/objects/object_aob/object_aob.h index f74720dc4..6a3f5aaf0 100644 --- a/soh/assets/objects/object_aob/object_aob.h +++ b/soh/assets/objects/object_aob/object_aob.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_AOB_H +#define OBJECTS_OBJECT_AOB_H 1 #include "align_asset_macro.h" @@ -84,4 +85,7 @@ static const ALIGN_ASSET(2) char gDogLadyEyeOpenTex[] = dgDogLadyEyeOpenTex; static const ALIGN_ASSET(2) char gDogLadyEyeHalfTex[] = dgDogLadyEyeHalfTex; #define dgDogLadyEyeClosedTex "__OTR__objects/object_aob/gDogLadyEyeClosedTex" -static const ALIGN_ASSET(2) char gDogLadyEyeClosedTex[] = dgDogLadyEyeClosedTex; \ No newline at end of file +static const ALIGN_ASSET(2) char gDogLadyEyeClosedTex[] = dgDogLadyEyeClosedTex; + + +#endif // OBJECTS_OBJECT_AOB_H diff --git a/soh/assets/objects/object_b_heart/object_b_heart.h b/soh/assets/objects/object_b_heart/object_b_heart.h index 5c1f6f2a7..f4f97772a 100644 --- a/soh/assets/objects/object_b_heart/object_b_heart.h +++ b/soh/assets/objects/object_b_heart/object_b_heart.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_B_HEART_H +#define OBJECTS_OBJECT_B_HEART_H 1 #include "align_asset_macro.h" @@ -12,4 +13,6 @@ static const ALIGN_ASSET(2) char object_b_heart_DL_000348[] = dobject_b_heart_DL static const ALIGN_ASSET(2) char object_b_heart_Tex_0003C0[] = dobject_b_heart_Tex_0003C0; #define dobject_b_heart_Tex_0005C0 "__OTR__objects/object_b_heart/object_b_heart_Tex_0005C0" -static const ALIGN_ASSET(2) char object_b_heart_Tex_0005C0[] = dobject_b_heart_Tex_0005C0; \ No newline at end of file +static const ALIGN_ASSET(2) char object_b_heart_Tex_0005C0[] = dobject_b_heart_Tex_0005C0; + +#endif // OBJECTS_OBJECT_B_HEART_H diff --git a/soh/assets/objects/object_bba/object_bba.h b/soh/assets/objects/object_bba/object_bba.h index b8c09e602..12d9d5075 100644 --- a/soh/assets/objects/object_bba/object_bba.h +++ b/soh/assets/objects/object_bba/object_bba.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_BBA_H +#define OBJECTS_OBJECT_BBA_H 1 #include "align_asset_macro.h" @@ -78,4 +79,7 @@ static const ALIGN_ASSET(2) char object_bba_DL_003FC0[] = dobject_bba_DL_003FC0; static const ALIGN_ASSET(2) char object_bba_DL_004090[] = dobject_bba_DL_004090; #define dobject_bba_DL_004160 "__OTR__objects/object_bba/object_bba_DL_004160" -static const ALIGN_ASSET(2) char object_bba_DL_004160[] = dobject_bba_DL_004160; \ No newline at end of file +static const ALIGN_ASSET(2) char object_bba_DL_004160[] = dobject_bba_DL_004160; + + +#endif // OBJECTS_OBJECT_BBA_H diff --git a/soh/assets/objects/object_bdan_objects/object_bdan_objects.h b/soh/assets/objects/object_bdan_objects/object_bdan_objects.h index cfb236742..c714aff45 100644 --- a/soh/assets/objects/object_bdan_objects/object_bdan_objects.h +++ b/soh/assets/objects/object_bdan_objects/object_bdan_objects.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_BDAN_OBJECTS_H +#define OBJECTS_OBJECT_BDAN_OBJECTS_H 1 #include "align_asset_macro.h" @@ -150,4 +151,6 @@ static const ALIGN_ASSET(2) char gJabuLoweringPlatformCol[] = dgJabuLoweringPlat static const ALIGN_ASSET(2) char gJabuFloorSwitchCol[] = dgJabuFloorSwitchCol; #define dgJabuBigOctoPlatformCol "__OTR__objects/object_bdan_objects/gJabuBigOctoPlatformCol" -static const ALIGN_ASSET(2) char gJabuBigOctoPlatformCol[] = dgJabuBigOctoPlatformCol; \ No newline at end of file +static const ALIGN_ASSET(2) char gJabuBigOctoPlatformCol[] = dgJabuBigOctoPlatformCol; + +#endif // OBJECTS_OBJECT_BDAN_OBJECTS_H diff --git a/soh/assets/objects/object_bdoor/object_bdoor.h b/soh/assets/objects/object_bdoor/object_bdoor.h index 09629f38f..a197aba7d 100644 --- a/soh/assets/objects/object_bdoor/object_bdoor.h +++ b/soh/assets/objects/object_bdoor/object_bdoor.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_BDOOR_H +#define OBJECTS_OBJECT_BDOOR_H 1 #include "align_asset_macro.h" @@ -30,4 +31,6 @@ static const ALIGN_ASSET(2) char object_bdoor_Tex_0045C0[] = dobject_bdoor_Tex_0 static const ALIGN_ASSET(2) char object_bdoor_Tex_0055C0[] = dobject_bdoor_Tex_0055C0; #define dobject_bdoor_Tex_0065C0 "__OTR__objects/object_bdoor/object_bdoor_Tex_0065C0" -static const ALIGN_ASSET(2) char object_bdoor_Tex_0065C0[] = dobject_bdoor_Tex_0065C0; \ No newline at end of file +static const ALIGN_ASSET(2) char object_bdoor_Tex_0065C0[] = dobject_bdoor_Tex_0065C0; + +#endif // OBJECTS_OBJECT_BDOOR_H diff --git a/soh/assets/objects/object_bg/object_bg.h b/soh/assets/objects/object_bg/object_bg.h index 330d4b90e..2896af001 100644 --- a/soh/assets/objects/object_bg/object_bg.h +++ b/soh/assets/objects/object_bg/object_bg.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_BG_H +#define OBJECTS_OBJECT_BG_H 1 #include "align_asset_macro.h" @@ -66,4 +67,7 @@ static const ALIGN_ASSET(2) char gChuGirlEyeOpenTex[] = dgChuGirlEyeOpenTex; static const ALIGN_ASSET(2) char gChuGirlEyeHalfTex[] = dgChuGirlEyeHalfTex; #define dgChuGirlEyeClosedTex "__OTR__objects/object_bg/gChuGirlEyeClosedTex" -static const ALIGN_ASSET(2) char gChuGirlEyeClosedTex[] = dgChuGirlEyeClosedTex; \ No newline at end of file +static const ALIGN_ASSET(2) char gChuGirlEyeClosedTex[] = dgChuGirlEyeClosedTex; + + +#endif // OBJECTS_OBJECT_BG_H diff --git a/soh/assets/objects/object_bigokuta/object_bigokuta.h b/soh/assets/objects/object_bigokuta/object_bigokuta.h index 85b0187e1..5ef37cc7d 100644 --- a/soh/assets/objects/object_bigokuta/object_bigokuta.h +++ b/soh/assets/objects/object_bigokuta/object_bigokuta.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_BIGOKUTA_H +#define OBJECTS_OBJECT_BIGOKUTA_H 1 #include "align_asset_macro.h" @@ -105,4 +106,7 @@ static const ALIGN_ASSET(2) char object_bigokuta_Tex_006790[] = dobject_bigokuta static const ALIGN_ASSET(2) char object_bigokuta_Tex_006890[] = dobject_bigokuta_Tex_006890; #define dobject_bigokuta_Skel_006BC0 "__OTR__objects/object_bigokuta/object_bigokuta_Skel_006BC0" -static const ALIGN_ASSET(2) char object_bigokuta_Skel_006BC0[] = dobject_bigokuta_Skel_006BC0; \ No newline at end of file +static const ALIGN_ASSET(2) char object_bigokuta_Skel_006BC0[] = dobject_bigokuta_Skel_006BC0; + + +#endif // OBJECTS_OBJECT_BIGOKUTA_H diff --git a/soh/assets/objects/object_bird/object_bird.h b/soh/assets/objects/object_bird/object_bird.h index 6066d3cb5..389407fbe 100644 --- a/soh/assets/objects/object_bird/object_bird.h +++ b/soh/assets/objects/object_bird/object_bird.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_BIRD_H +#define OBJECTS_OBJECT_BIRD_H 1 #include "align_asset_macro.h" @@ -42,4 +43,7 @@ static const ALIGN_ASSET(2) char gBirdTailTex[] = dgBirdTailTex; static const ALIGN_ASSET(2) char gBirdWingTex[] = dgBirdWingTex; #define dgBirdSkel "__OTR__objects/object_bird/gBirdSkel" -static const ALIGN_ASSET(2) char gBirdSkel[] = dgBirdSkel; \ No newline at end of file +static const ALIGN_ASSET(2) char gBirdSkel[] = dgBirdSkel; + + +#endif // OBJECTS_OBJECT_BIRD_H diff --git a/soh/assets/objects/object_bji/object_bji.h b/soh/assets/objects/object_bji/object_bji.h index b9a2d82ce..0452703ed 100644 --- a/soh/assets/objects/object_bji/object_bji.h +++ b/soh/assets/objects/object_bji/object_bji.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_BJI_H +#define OBJECTS_OBJECT_BJI_H 1 #include "align_asset_macro.h" @@ -93,4 +94,7 @@ static const ALIGN_ASSET(2) char object_bji_Tex_003988[] = dobject_bji_Tex_00398 static const ALIGN_ASSET(2) char object_bji_Tex_003A08[] = dobject_bji_Tex_003A08; #define dobject_bji_DL_003F68 "__OTR__objects/object_bji/object_bji_DL_003F68" -static const ALIGN_ASSET(2) char object_bji_DL_003F68[] = dobject_bji_DL_003F68; \ No newline at end of file +static const ALIGN_ASSET(2) char object_bji_DL_003F68[] = dobject_bji_DL_003F68; + + +#endif // OBJECTS_OBJECT_BJI_H diff --git a/soh/assets/objects/object_bl/object_bl.h b/soh/assets/objects/object_bl/object_bl.h index c376adb0e..957bf5383 100644 --- a/soh/assets/objects/object_bl/object_bl.h +++ b/soh/assets/objects/object_bl/object_bl.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_BL_H +#define OBJECTS_OBJECT_BL_H 1 #include "align_asset_macro.h" @@ -51,4 +52,7 @@ static const ALIGN_ASSET(2) char gBiriTentacles7Tex[] = dgBiriTentacles7Tex; static const ALIGN_ASSET(2) char gBiriInnerHoodTex[] = dgBiriInnerHoodTex; #define dgBiriSkel "__OTR__objects/object_bl/gBiriSkel" -static const ALIGN_ASSET(2) char gBiriSkel[] = dgBiriSkel; \ No newline at end of file +static const ALIGN_ASSET(2) char gBiriSkel[] = dgBiriSkel; + + +#endif // OBJECTS_OBJECT_BL_H diff --git a/soh/assets/objects/object_blkobj/object_blkobj.h b/soh/assets/objects/object_blkobj/object_blkobj.h index 1f8150b02..3e1524b3a 100644 --- a/soh/assets/objects/object_blkobj/object_blkobj.h +++ b/soh/assets/objects/object_blkobj/object_blkobj.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_BLKOBJ_H +#define OBJECTS_OBJECT_BLKOBJ_H 1 #include "align_asset_macro.h" @@ -78,4 +79,6 @@ static const ALIGN_ASSET(2) char object_blkobjTex_011090[] = dobject_blkobjTex_0 static const ALIGN_ASSET(2) char object_blkobjTex_011890[] = dobject_blkobjTex_011890; #define dobject_blkobjTex_00F890 "__OTR__objects/object_blkobj/object_blkobjTex_00F890" -static const ALIGN_ASSET(2) char object_blkobjTex_00F890[] = dobject_blkobjTex_00F890; \ No newline at end of file +static const ALIGN_ASSET(2) char object_blkobjTex_00F890[] = dobject_blkobjTex_00F890; + +#endif // OBJECTS_OBJECT_BLKOBJ_H diff --git a/soh/assets/objects/object_bob/object_bob.h b/soh/assets/objects/object_bob/object_bob.h index e1a485bf4..da3538f50 100644 --- a/soh/assets/objects/object_bob/object_bob.h +++ b/soh/assets/objects/object_bob/object_bob.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_BOB_H +#define OBJECTS_OBJECT_BOB_H 1 #include "align_asset_macro.h" @@ -84,4 +85,7 @@ static const ALIGN_ASSET(2) char object_bob_DL_004D08[] = dobject_bob_DL_004D08; static const ALIGN_ASSET(2) char object_bob_DL_004DD8[] = dobject_bob_DL_004DD8; #define dobject_bob_DL_004E28 "__OTR__objects/object_bob/object_bob_DL_004E28" -static const ALIGN_ASSET(2) char object_bob_DL_004E28[] = dobject_bob_DL_004E28; \ No newline at end of file +static const ALIGN_ASSET(2) char object_bob_DL_004E28[] = dobject_bob_DL_004E28; + + +#endif // OBJECTS_OBJECT_BOB_H diff --git a/soh/assets/objects/object_boj/object_boj.h b/soh/assets/objects/object_boj/object_boj.h index 41944eb44..599ec8ad9 100644 --- a/soh/assets/objects/object_boj/object_boj.h +++ b/soh/assets/objects/object_boj/object_boj.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_BOJ_H +#define OBJECTS_OBJECT_BOJ_H 1 #include "align_asset_macro.h" @@ -123,4 +124,7 @@ static const ALIGN_ASSET(2) char object_boj_DL_005738[] = dobject_boj_DL_005738; static const ALIGN_ASSET(2) char object_boj_DL_0059B0[] = dobject_boj_DL_0059B0; #define dobject_boj_DL_005BC8 "__OTR__objects/object_boj/object_boj_DL_005BC8" -static const ALIGN_ASSET(2) char object_boj_DL_005BC8[] = dobject_boj_DL_005BC8; \ No newline at end of file +static const ALIGN_ASSET(2) char object_boj_DL_005BC8[] = dobject_boj_DL_005BC8; + + +#endif // OBJECTS_OBJECT_BOJ_H diff --git a/soh/assets/objects/object_bombf/object_bombf.h b/soh/assets/objects/object_bombf/object_bombf.h index 9709f4f71..0e40576b2 100644 --- a/soh/assets/objects/object_bombf/object_bombf.h +++ b/soh/assets/objects/object_bombf/object_bombf.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_BOMBF_H +#define OBJECTS_OBJECT_BOMBF_H 1 #include "align_asset_macro.h" @@ -21,4 +22,6 @@ static const ALIGN_ASSET(2) char gBombFlowerLeavesDL[] = dgBombFlowerLeavesDL; static const ALIGN_ASSET(2) char gBombFlowerBombAndSparkDL[] = dgBombFlowerBombAndSparkDL; #define dgBombFlowerBaseLeavesDL "__OTR__objects/object_bombf/gBombFlowerBaseLeavesDL" -static const ALIGN_ASSET(2) char gBombFlowerBaseLeavesDL[] = dgBombFlowerBaseLeavesDL; \ No newline at end of file +static const ALIGN_ASSET(2) char gBombFlowerBaseLeavesDL[] = dgBombFlowerBaseLeavesDL; + +#endif // OBJECTS_OBJECT_BOMBF_H diff --git a/soh/assets/objects/object_bombiwa/object_bombiwa.h b/soh/assets/objects/object_bombiwa/object_bombiwa.h index f646f0e7f..fe7d713c5 100644 --- a/soh/assets/objects/object_bombiwa/object_bombiwa.h +++ b/soh/assets/objects/object_bombiwa/object_bombiwa.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_BOMBIWA_H +#define OBJECTS_OBJECT_BOMBIWA_H 1 #include "align_asset_macro.h" @@ -9,4 +10,6 @@ static const ALIGN_ASSET(2) char object_bombiwa_TLUT_000000[] = dobject_bombiwa_ static const ALIGN_ASSET(2) char object_bombiwa_Tex_000020[] = dobject_bombiwa_Tex_000020; #define dobject_bombiwa_DL_0009E0 "__OTR__objects/object_bombiwa/object_bombiwa_DL_0009E0" -static const ALIGN_ASSET(2) char object_bombiwa_DL_0009E0[] = dobject_bombiwa_DL_0009E0; \ No newline at end of file +static const ALIGN_ASSET(2) char object_bombiwa_DL_0009E0[] = dobject_bombiwa_DL_0009E0; + +#endif // OBJECTS_OBJECT_BOMBIWA_H diff --git a/soh/assets/objects/object_bowl/object_bowl.h b/soh/assets/objects/object_bowl/object_bowl.h index b6d85f959..062e9f5ec 100644 --- a/soh/assets/objects/object_bowl/object_bowl.h +++ b/soh/assets/objects/object_bowl/object_bowl.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_BOWL_H +#define OBJECTS_OBJECT_BOWL_H 1 #include "align_asset_macro.h" @@ -27,4 +28,6 @@ static const ALIGN_ASSET(2) char gBowlingFirstAndFinalRoundCol[] = dgBowlingFirs static const ALIGN_ASSET(2) char gBowlingSecondRoundCol[] = dgBowlingSecondRoundCol; #define dgBowlingDefaultCol "__OTR__objects/object_bowl/gBowlingDefaultCol" -static const ALIGN_ASSET(2) char gBowlingDefaultCol[] = dgBowlingDefaultCol; \ No newline at end of file +static const ALIGN_ASSET(2) char gBowlingDefaultCol[] = dgBowlingDefaultCol; + +#endif // OBJECTS_OBJECT_BOWL_H diff --git a/soh/assets/objects/object_box/object_box.h b/soh/assets/objects/object_box/object_box.h index cf6f77973..118b0cc50 100644 --- a/soh/assets/objects/object_box/object_box.h +++ b/soh/assets/objects/object_box/object_box.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_BOX_H +#define OBJECTS_OBJECT_BOX_H 1 #include "align_asset_macro.h" @@ -72,4 +73,6 @@ static const ALIGN_ASSET(2) char gTreasureChestCurveSkelLimbsLimb_005E50Curve2DL static const ALIGN_ASSET(2) char gTreasureChestCurveSkelLimbsLimb_005E74Curve2DL_005AB8[] = dgTreasureChestCurveSkelLimbsLimb_005E74Curve2DL_005AB8; #define dobject_boxTex_004F80 "__OTR__objects/object_box/object_boxTex_004F80" -static const ALIGN_ASSET(2) char object_boxTex_004F80[] = dobject_boxTex_004F80; \ No newline at end of file +static const ALIGN_ASSET(2) char object_boxTex_004F80[] = dobject_boxTex_004F80; + +#endif // OBJECTS_OBJECT_BOX_H diff --git a/soh/assets/objects/object_brob/object_brob.h b/soh/assets/objects/object_brob/object_brob.h index 05294de32..034607861 100644 --- a/soh/assets/objects/object_brob/object_brob.h +++ b/soh/assets/objects/object_brob/object_brob.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_BROB_H +#define OBJECTS_OBJECT_BROB_H 1 #include "align_asset_macro.h" @@ -36,4 +37,7 @@ static const ALIGN_ASSET(2) char object_brob_Anim_001750[] = dobject_brob_Anim_0 static const ALIGN_ASSET(2) char object_brob_Anim_001958[] = dobject_brob_Anim_001958; #define dobject_brob_Col_001A70 "__OTR__objects/object_brob/object_brob_Col_001A70" -static const ALIGN_ASSET(2) char object_brob_Col_001A70[] = dobject_brob_Col_001A70; \ No newline at end of file +static const ALIGN_ASSET(2) char object_brob_Col_001A70[] = dobject_brob_Col_001A70; + + +#endif // OBJECTS_OBJECT_BROB_H diff --git a/soh/assets/objects/object_bubble/object_bubble.h b/soh/assets/objects/object_bubble/object_bubble.h index 872a4ccc8..ea9faefbc 100644 --- a/soh/assets/objects/object_bubble/object_bubble.h +++ b/soh/assets/objects/object_bubble/object_bubble.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_BUBBLE_H +#define OBJECTS_OBJECT_BUBBLE_H 1 #include "align_asset_macro.h" @@ -6,4 +7,6 @@ static const ALIGN_ASSET(2) char gBubbleTex[] = dgBubbleTex; #define dgBubbleDL "__OTR__objects/object_bubble/gBubbleDL" -static const ALIGN_ASSET(2) char gBubbleDL[] = dgBubbleDL; \ No newline at end of file +static const ALIGN_ASSET(2) char gBubbleDL[] = dgBubbleDL; + +#endif // OBJECTS_OBJECT_BUBBLE_H diff --git a/soh/assets/objects/object_bv/object_bv.h b/soh/assets/objects/object_bv/object_bv.h index 92b02f164..fc65e6bf5 100644 --- a/soh/assets/objects/object_bv/object_bv.h +++ b/soh/assets/objects/object_bv/object_bv.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_BV_H +#define OBJECTS_OBJECT_BV_H 1 #include "align_asset_macro.h" @@ -182,6 +183,87 @@ static const ALIGN_ASSET(2) char gBarinadeDL_0094F8[] = dgBarinadeDL_0094F8; #define dgBarinadeDL_0095B0 "__OTR__objects/object_bv/gBarinadeDL_0095B0" static const ALIGN_ASSET(2) char gBarinadeDL_0095B0[] = dgBarinadeDL_0095B0; +#define dobject_bvTex_0065A0 "__OTR__objects/object_bv/object_bvTex_0065A0" +static const ALIGN_ASSET(2) char object_bvTex_0065A0[] = dobject_bvTex_0065A0; + +#define dobject_bvTex_005DA0 "__OTR__objects/object_bv/object_bvTex_005DA0" +static const ALIGN_ASSET(2) char object_bvTex_005DA0[] = dobject_bvTex_005DA0; + +#define dobject_bvTex_000A40 "__OTR__objects/object_bv/object_bvTex_000A40" +static const ALIGN_ASSET(2) char object_bvTex_000A40[] = dobject_bvTex_000A40; + +#define dobject_bvTex_013660 "__OTR__objects/object_bv/object_bvTex_013660" +static const ALIGN_ASSET(2) char object_bvTex_013660[] = dobject_bvTex_013660; + +#define dobject_bvTex_0117B8 "__OTR__objects/object_bv/object_bvTex_0117B8" +static const ALIGN_ASSET(2) char object_bvTex_0117B8[] = dobject_bvTex_0117B8; + +#define dobject_bvTex_011BB8 "__OTR__objects/object_bv/object_bvTex_011BB8" +static const ALIGN_ASSET(2) char object_bvTex_011BB8[] = dobject_bvTex_011BB8; + +#define dobject_bvTex_0119B8 "__OTR__objects/object_bv/object_bvTex_0119B8" +static const ALIGN_ASSET(2) char object_bvTex_0119B8[] = dobject_bvTex_0119B8; + +#define dobject_bvTex_012CE0 "__OTR__objects/object_bv/object_bvTex_012CE0" +static const ALIGN_ASSET(2) char object_bvTex_012CE0[] = dobject_bvTex_012CE0; + +#define dobject_bvTex_008F88 "__OTR__objects/object_bv/object_bvTex_008F88" +static const ALIGN_ASSET(2) char object_bvTex_008F88[] = dobject_bvTex_008F88; + +#define dobject_bvTex_019BB8 "__OTR__objects/object_bv/object_bvTex_019BB8" +static const ALIGN_ASSET(2) char object_bvTex_019BB8[] = dobject_bvTex_019BB8; + +#define dobject_bvTLUT_0199B0 "__OTR__objects/object_bv/object_bvTLUT_0199B0" +static const ALIGN_ASSET(2) char object_bvTLUT_0199B0[] = dobject_bvTLUT_0199B0; + +#define dobject_bvTex_01A6B8 "__OTR__objects/object_bv/object_bvTex_01A6B8" +static const ALIGN_ASSET(2) char object_bvTex_01A6B8[] = dobject_bvTex_01A6B8; + +#define dobject_bvTLUT_01A4B0 "__OTR__objects/object_bv/object_bvTLUT_01A4B0" +static const ALIGN_ASSET(2) char object_bvTLUT_01A4B0[] = dobject_bvTLUT_01A4B0; + +#define dobject_bvTex_01B1B8 "__OTR__objects/object_bv/object_bvTex_01B1B8" +static const ALIGN_ASSET(2) char object_bvTex_01B1B8[] = dobject_bvTex_01B1B8; + +#define dobject_bvTLUT_01AFB0 "__OTR__objects/object_bv/object_bvTLUT_01AFB0" +static const ALIGN_ASSET(2) char object_bvTLUT_01AFB0[] = dobject_bvTLUT_01AFB0; + +#define dobject_bvTex_01BCB8 "__OTR__objects/object_bv/object_bvTex_01BCB8" +static const ALIGN_ASSET(2) char object_bvTex_01BCB8[] = dobject_bvTex_01BCB8; + +#define dobject_bvTLUT_01BAB0 "__OTR__objects/object_bv/object_bvTLUT_01BAB0" +static const ALIGN_ASSET(2) char object_bvTLUT_01BAB0[] = dobject_bvTLUT_01BAB0; + +#define dobject_bvTex_01C7B8 "__OTR__objects/object_bv/object_bvTex_01C7B8" +static const ALIGN_ASSET(2) char object_bvTex_01C7B8[] = dobject_bvTex_01C7B8; + +#define dobject_bvTLUT_01C5B0 "__OTR__objects/object_bv/object_bvTLUT_01C5B0" +static const ALIGN_ASSET(2) char object_bvTLUT_01C5B0[] = dobject_bvTLUT_01C5B0; + +#define dobject_bvTex_01D2B8 "__OTR__objects/object_bv/object_bvTex_01D2B8" +static const ALIGN_ASSET(2) char object_bvTex_01D2B8[] = dobject_bvTex_01D2B8; + +#define dobject_bvTLUT_01D0B0 "__OTR__objects/object_bv/object_bvTLUT_01D0B0" +static const ALIGN_ASSET(2) char object_bvTLUT_01D0B0[] = dobject_bvTLUT_01D0B0; + +#define dobject_bvTex_01DDB8 "__OTR__objects/object_bv/object_bvTex_01DDB8" +static const ALIGN_ASSET(2) char object_bvTex_01DDB8[] = dobject_bvTex_01DDB8; + +#define dobject_bvTLUT_01DBB0 "__OTR__objects/object_bv/object_bvTLUT_01DBB0" +static const ALIGN_ASSET(2) char object_bvTLUT_01DBB0[] = dobject_bvTLUT_01DBB0; + +#define dobject_bvTex_01E8B8 "__OTR__objects/object_bv/object_bvTex_01E8B8" +static const ALIGN_ASSET(2) char object_bvTex_01E8B8[] = dobject_bvTex_01E8B8; + +#define dobject_bvTLUT_01E6B0 "__OTR__objects/object_bv/object_bvTLUT_01E6B0" +static const ALIGN_ASSET(2) char object_bvTLUT_01E6B0[] = dobject_bvTLUT_01E6B0; + +#define dobject_bvTex_0052A0 "__OTR__objects/object_bv/object_bvTex_0052A0" +static const ALIGN_ASSET(2) char object_bvTex_0052A0[] = dobject_bvTex_0052A0; + +#define dobject_bvTex_0053A0 "__OTR__objects/object_bv/object_bvTex_0053A0" +static const ALIGN_ASSET(2) char object_bvTex_0053A0[] = dobject_bvTex_0053A0; + #define dgBarinadeBodySkelLimbsLimb_015770DL_007FD8 "__OTR__objects/object_bv/gBarinadeBodySkelLimbsLimb_015770DL_007FD8" static const ALIGN_ASSET(2) char gBarinadeBodySkelLimbsLimb_015770DL_007FD8[] = dgBarinadeBodySkelLimbsLimb_015770DL_007FD8; @@ -278,87 +360,6 @@ static const ALIGN_ASSET(2) char gBarinadeCutSupportSkelLimbsLimb_017F88DL_017CB #define dgBarinadeCutSupportSkelLimbsLimb_017F94DL_017B90 "__OTR__objects/object_bv/gBarinadeCutSupportSkelLimbsLimb_017F94DL_017B90" static const ALIGN_ASSET(2) char gBarinadeCutSupportSkelLimbsLimb_017F94DL_017B90[] = dgBarinadeCutSupportSkelLimbsLimb_017F94DL_017B90; -#define dobject_bvTex_0065A0 "__OTR__objects/object_bv/object_bvTex_0065A0" -static const ALIGN_ASSET(2) char object_bvTex_0065A0[] = dobject_bvTex_0065A0; - -#define dobject_bvTex_005DA0 "__OTR__objects/object_bv/object_bvTex_005DA0" -static const ALIGN_ASSET(2) char object_bvTex_005DA0[] = dobject_bvTex_005DA0; - -#define dobject_bvTex_000A40 "__OTR__objects/object_bv/object_bvTex_000A40" -static const ALIGN_ASSET(2) char object_bvTex_000A40[] = dobject_bvTex_000A40; - -#define dobject_bvTex_013660 "__OTR__objects/object_bv/object_bvTex_013660" -static const ALIGN_ASSET(2) char object_bvTex_013660[] = dobject_bvTex_013660; - -#define dobject_bvTex_0117B8 "__OTR__objects/object_bv/object_bvTex_0117B8" -static const ALIGN_ASSET(2) char object_bvTex_0117B8[] = dobject_bvTex_0117B8; - -#define dobject_bvTex_011BB8 "__OTR__objects/object_bv/object_bvTex_011BB8" -static const ALIGN_ASSET(2) char object_bvTex_011BB8[] = dobject_bvTex_011BB8; - -#define dobject_bvTex_0119B8 "__OTR__objects/object_bv/object_bvTex_0119B8" -static const ALIGN_ASSET(2) char object_bvTex_0119B8[] = dobject_bvTex_0119B8; - -#define dobject_bvTex_012CE0 "__OTR__objects/object_bv/object_bvTex_012CE0" -static const ALIGN_ASSET(2) char object_bvTex_012CE0[] = dobject_bvTex_012CE0; - -#define dobject_bvTex_008F88 "__OTR__objects/object_bv/object_bvTex_008F88" -static const ALIGN_ASSET(2) char object_bvTex_008F88[] = dobject_bvTex_008F88; - -#define dobject_bvTex_019BB8 "__OTR__objects/object_bv/object_bvTex_019BB8" -static const ALIGN_ASSET(2) char object_bvTex_019BB8[] = dobject_bvTex_019BB8; - -#define dobject_bvTLUT_0199B0 "__OTR__objects/object_bv/object_bvTLUT_0199B0" -static const ALIGN_ASSET(2) char object_bvTLUT_0199B0[] = dobject_bvTLUT_0199B0; - -#define dobject_bvTex_01A6B8 "__OTR__objects/object_bv/object_bvTex_01A6B8" -static const ALIGN_ASSET(2) char object_bvTex_01A6B8[] = dobject_bvTex_01A6B8; - -#define dobject_bvTLUT_01A4B0 "__OTR__objects/object_bv/object_bvTLUT_01A4B0" -static const ALIGN_ASSET(2) char object_bvTLUT_01A4B0[] = dobject_bvTLUT_01A4B0; - -#define dobject_bvTex_01B1B8 "__OTR__objects/object_bv/object_bvTex_01B1B8" -static const ALIGN_ASSET(2) char object_bvTex_01B1B8[] = dobject_bvTex_01B1B8; - -#define dobject_bvTLUT_01AFB0 "__OTR__objects/object_bv/object_bvTLUT_01AFB0" -static const ALIGN_ASSET(2) char object_bvTLUT_01AFB0[] = dobject_bvTLUT_01AFB0; - -#define dobject_bvTex_01BCB8 "__OTR__objects/object_bv/object_bvTex_01BCB8" -static const ALIGN_ASSET(2) char object_bvTex_01BCB8[] = dobject_bvTex_01BCB8; - -#define dobject_bvTLUT_01BAB0 "__OTR__objects/object_bv/object_bvTLUT_01BAB0" -static const ALIGN_ASSET(2) char object_bvTLUT_01BAB0[] = dobject_bvTLUT_01BAB0; - -#define dobject_bvTex_01C7B8 "__OTR__objects/object_bv/object_bvTex_01C7B8" -static const ALIGN_ASSET(2) char object_bvTex_01C7B8[] = dobject_bvTex_01C7B8; - -#define dobject_bvTLUT_01C5B0 "__OTR__objects/object_bv/object_bvTLUT_01C5B0" -static const ALIGN_ASSET(2) char object_bvTLUT_01C5B0[] = dobject_bvTLUT_01C5B0; - -#define dobject_bvTex_01D2B8 "__OTR__objects/object_bv/object_bvTex_01D2B8" -static const ALIGN_ASSET(2) char object_bvTex_01D2B8[] = dobject_bvTex_01D2B8; - -#define dobject_bvTLUT_01D0B0 "__OTR__objects/object_bv/object_bvTLUT_01D0B0" -static const ALIGN_ASSET(2) char object_bvTLUT_01D0B0[] = dobject_bvTLUT_01D0B0; - -#define dobject_bvTex_01DDB8 "__OTR__objects/object_bv/object_bvTex_01DDB8" -static const ALIGN_ASSET(2) char object_bvTex_01DDB8[] = dobject_bvTex_01DDB8; - -#define dobject_bvTLUT_01DBB0 "__OTR__objects/object_bv/object_bvTLUT_01DBB0" -static const ALIGN_ASSET(2) char object_bvTLUT_01DBB0[] = dobject_bvTLUT_01DBB0; - -#define dobject_bvTex_01E8B8 "__OTR__objects/object_bv/object_bvTex_01E8B8" -static const ALIGN_ASSET(2) char object_bvTex_01E8B8[] = dobject_bvTex_01E8B8; - -#define dobject_bvTLUT_01E6B0 "__OTR__objects/object_bv/object_bvTLUT_01E6B0" -static const ALIGN_ASSET(2) char object_bvTLUT_01E6B0[] = dobject_bvTLUT_01E6B0; - -#define dobject_bvTex_0052A0 "__OTR__objects/object_bv/object_bvTex_0052A0" -static const ALIGN_ASSET(2) char object_bvTex_0052A0[] = dobject_bvTex_0052A0; - -#define dobject_bvTex_0053A0 "__OTR__objects/object_bv/object_bvTex_0053A0" -static const ALIGN_ASSET(2) char object_bvTex_0053A0[] = dobject_bvTex_0053A0; - #define dobject_bvTex_0051A0 "__OTR__objects/object_bv/object_bvTex_0051A0" static const ALIGN_ASSET(2) char object_bvTex_0051A0[] = dobject_bvTex_0051A0; @@ -387,4 +388,6 @@ static const ALIGN_ASSET(2) char object_bvTex_018770[] = dobject_bvTex_018770; static const ALIGN_ASSET(2) char object_bvTex_000840[] = dobject_bvTex_000840; #define dobject_bvTex_000040 "__OTR__objects/object_bv/object_bvTex_000040" -static const ALIGN_ASSET(2) char object_bvTex_000040[] = dobject_bvTex_000040; \ No newline at end of file +static const ALIGN_ASSET(2) char object_bvTex_000040[] = dobject_bvTex_000040; + +#endif // OBJECTS_OBJECT_BV_H diff --git a/soh/assets/objects/object_bw/object_bw.h b/soh/assets/objects/object_bw/object_bw.h index 5843a075b..fea2abe95 100644 --- a/soh/assets/objects/object_bw/object_bw.h +++ b/soh/assets/objects/object_bw/object_bw.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_BW_H +#define OBJECTS_OBJECT_BW_H 1 #include "align_asset_macro.h" @@ -42,4 +43,7 @@ static const ALIGN_ASSET(2) char object_bw_Skel_0020F0[] = dobject_bw_Skel_0020F static const ALIGN_ASSET(2) char object_bw_Anim_0021A0[] = dobject_bw_Anim_0021A0; #define dobject_bw_Anim_002250 "__OTR__objects/object_bw/object_bw_Anim_002250" -static const ALIGN_ASSET(2) char object_bw_Anim_002250[] = dobject_bw_Anim_002250; \ No newline at end of file +static const ALIGN_ASSET(2) char object_bw_Anim_002250[] = dobject_bw_Anim_002250; + + +#endif // OBJECTS_OBJECT_BW_H diff --git a/soh/assets/objects/object_bwall/object_bwall.h b/soh/assets/objects/object_bwall/object_bwall.h index 9715cee73..de886c4bc 100644 --- a/soh/assets/objects/object_bwall/object_bwall.h +++ b/soh/assets/objects/object_bwall/object_bwall.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_BWALL_H +#define OBJECTS_OBJECT_BWALL_H 1 #include "align_asset_macro.h" @@ -9,4 +10,6 @@ static const ALIGN_ASSET(2) char object_bwall_DL_000040[] = dobject_bwall_DL_000 static const ALIGN_ASSET(2) char object_bwall_Col_000118[] = dobject_bwall_Col_000118; #define dobject_bwall_Tex_000150 "__OTR__objects/object_bwall/object_bwall_Tex_000150" -static const ALIGN_ASSET(2) char object_bwall_Tex_000150[] = dobject_bwall_Tex_000150; \ No newline at end of file +static const ALIGN_ASSET(2) char object_bwall_Tex_000150[] = dobject_bwall_Tex_000150; + +#endif // OBJECTS_OBJECT_BWALL_H diff --git a/soh/assets/objects/object_bxa/object_bxa.h b/soh/assets/objects/object_bxa/object_bxa.h index 915e433d7..e528682c9 100644 --- a/soh/assets/objects/object_bxa/object_bxa.h +++ b/soh/assets/objects/object_bxa/object_bxa.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_BXA_H +#define OBJECTS_OBJECT_BXA_H 1 #include "align_asset_macro.h" @@ -27,4 +28,6 @@ static const ALIGN_ASSET(2) char object_bxa_Tex_0026F0[] = dobject_bxa_Tex_0026F static const ALIGN_ASSET(2) char object_bxa_Tex_0027F0[] = dobject_bxa_Tex_0027F0; #define dobject_bxa_Tex_0029F0 "__OTR__objects/object_bxa/object_bxa_Tex_0029F0" -static const ALIGN_ASSET(2) char object_bxa_Tex_0029F0[] = dobject_bxa_Tex_0029F0; \ No newline at end of file +static const ALIGN_ASSET(2) char object_bxa_Tex_0029F0[] = dobject_bxa_Tex_0029F0; + +#endif // OBJECTS_OBJECT_BXA_H diff --git a/soh/assets/objects/object_cne/object_cne.h b/soh/assets/objects/object_cne/object_cne.h index 839a85fca..434c9e0e1 100644 --- a/soh/assets/objects/object_cne/object_cne.h +++ b/soh/assets/objects/object_cne/object_cne.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_CNE_H +#define OBJECTS_OBJECT_CNE_H 1 #include "align_asset_macro.h" @@ -81,4 +82,7 @@ static const ALIGN_ASSET(2) char gCneOrangeHairFaceTex[] = dgCneOrangeHairFaceTe static const ALIGN_ASSET(2) char gCneOrangeHairSkinTex[] = dgCneOrangeHairSkinTex; #define dgCneHeadOrangeHairDL "__OTR__objects/object_cne/gCneHeadOrangeHairDL" -static const ALIGN_ASSET(2) char gCneHeadOrangeHairDL[] = dgCneHeadOrangeHairDL; \ No newline at end of file +static const ALIGN_ASSET(2) char gCneHeadOrangeHairDL[] = dgCneHeadOrangeHairDL; + + +#endif // OBJECTS_OBJECT_CNE_H diff --git a/soh/assets/objects/object_cob/object_cob.h b/soh/assets/objects/object_cob/object_cob.h index 45fc6e85a..10a5f5682 100644 --- a/soh/assets/objects/object_cob/object_cob.h +++ b/soh/assets/objects/object_cob/object_cob.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_COB_H +#define OBJECTS_OBJECT_COB_H 1 #include "align_asset_macro.h" @@ -66,4 +67,7 @@ static const ALIGN_ASSET(2) char object_cob_DL_001FD0[] = dobject_cob_DL_001FD0; static const ALIGN_ASSET(2) char object_cob_DL_002020[] = dobject_cob_DL_002020; #define dobject_cob_Skel_0021F8 "__OTR__objects/object_cob/object_cob_Skel_0021F8" -static const ALIGN_ASSET(2) char object_cob_Skel_0021F8[] = dobject_cob_Skel_0021F8; \ No newline at end of file +static const ALIGN_ASSET(2) char object_cob_Skel_0021F8[] = dobject_cob_Skel_0021F8; + + +#endif // OBJECTS_OBJECT_COB_H diff --git a/soh/assets/objects/object_cow/object_cow.h b/soh/assets/objects/object_cow/object_cow.h index 8f0bb49f5..eb6883c7d 100644 --- a/soh/assets/objects/object_cow/object_cow.h +++ b/soh/assets/objects/object_cow/object_cow.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_COW_H +#define OBJECTS_OBJECT_COW_H 1 #include "align_asset_macro.h" @@ -72,4 +73,7 @@ static const ALIGN_ASSET(2) char gCowEarTex[] = dgCowEarTex; static const ALIGN_ASSET(2) char gCowEyelidTex[] = dgCowEyelidTex; #define dgCowTailTex "__OTR__objects/object_cow/gCowTailTex" -static const ALIGN_ASSET(2) char gCowTailTex[] = dgCowTailTex; \ No newline at end of file +static const ALIGN_ASSET(2) char gCowTailTex[] = dgCowTailTex; + + +#endif // OBJECTS_OBJECT_COW_H diff --git a/soh/assets/objects/object_crow/object_crow.h b/soh/assets/objects/object_crow/object_crow.h index 9e20a9a76..ad1a9539e 100644 --- a/soh/assets/objects/object_crow/object_crow.h +++ b/soh/assets/objects/object_crow/object_crow.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_CROW_H +#define OBJECTS_OBJECT_CROW_H 1 #include "align_asset_macro.h" @@ -36,4 +37,7 @@ static const ALIGN_ASSET(2) char gGuaySkelLimbsLimb_00107CDL_000770[] = dgGuaySk static const ALIGN_ASSET(2) char gGuaySkelLimbsLimb_001088DL_0009A0[] = dgGuaySkelLimbsLimb_001088DL_0009A0; #define dgGuaySkelLimbsLimb_001094DL_000900 "__OTR__objects/object_crow/gGuaySkelLimbsLimb_001094DL_000900" -static const ALIGN_ASSET(2) char gGuaySkelLimbsLimb_001094DL_000900[] = dgGuaySkelLimbsLimb_001094DL_000900; \ No newline at end of file +static const ALIGN_ASSET(2) char gGuaySkelLimbsLimb_001094DL_000900[] = dgGuaySkelLimbsLimb_001094DL_000900; + + +#endif // OBJECTS_OBJECT_CROW_H diff --git a/soh/assets/objects/object_cs/object_cs.h b/soh/assets/objects/object_cs/object_cs.h index cd293b8d7..dfb6ddf91 100644 --- a/soh/assets/objects/object_cs/object_cs.h +++ b/soh/assets/objects/object_cs/object_cs.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_CS_H +#define OBJECTS_OBJECT_CS_H 1 #include "align_asset_macro.h" @@ -108,4 +109,7 @@ static const ALIGN_ASSET(2) char gGraveyardKidShirt2Tex[] = dgGraveyardKidShirt2 static const ALIGN_ASSET(2) char gGraveyardKidFingersTex[] = dgGraveyardKidFingersTex; #define dgGraveyardKidStickTex "__OTR__objects/object_cs/gGraveyardKidStickTex" -static const ALIGN_ASSET(2) char gGraveyardKidStickTex[] = dgGraveyardKidStickTex; \ No newline at end of file +static const ALIGN_ASSET(2) char gGraveyardKidStickTex[] = dgGraveyardKidStickTex; + + +#endif // OBJECTS_OBJECT_CS_H diff --git a/soh/assets/objects/object_d_elevator/object_d_elevator.h b/soh/assets/objects/object_d_elevator/object_d_elevator.h index 63f51e197..80c45e3a9 100644 --- a/soh/assets/objects/object_d_elevator/object_d_elevator.h +++ b/soh/assets/objects/object_d_elevator/object_d_elevator.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_D_ELEVATOR_H +#define OBJECTS_OBJECT_D_ELEVATOR_H 1 #include "align_asset_macro.h" @@ -9,4 +10,6 @@ static const ALIGN_ASSET(2) char object_d_elevator_DL_000180[] = dobject_d_eleva static const ALIGN_ASSET(2) char object_d_elevator_Col_000360[] = dobject_d_elevator_Col_000360; #define dobject_d_elevator_Tex_000390 "__OTR__objects/object_d_elevator/object_d_elevator_Tex_000390" -static const ALIGN_ASSET(2) char object_d_elevator_Tex_000390[] = dobject_d_elevator_Tex_000390; \ No newline at end of file +static const ALIGN_ASSET(2) char object_d_elevator_Tex_000390[] = dobject_d_elevator_Tex_000390; + +#endif // OBJECTS_OBJECT_D_ELEVATOR_H diff --git a/soh/assets/objects/object_d_hsblock/object_d_hsblock.h b/soh/assets/objects/object_d_hsblock/object_d_hsblock.h index f2aad8cdc..847f27276 100644 --- a/soh/assets/objects/object_d_hsblock/object_d_hsblock.h +++ b/soh/assets/objects/object_d_hsblock/object_d_hsblock.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_D_HSBLOCK_H +#define OBJECTS_OBJECT_D_HSBLOCK_H 1 #include "align_asset_macro.h" @@ -18,4 +19,6 @@ static const ALIGN_ASSET(2) char gHookshotTargetDL[] = dgHookshotTargetDL; static const ALIGN_ASSET(2) char gHookshotTargetTex[] = dgHookshotTargetTex; #define dgHookshotPostTex "__OTR__objects/object_d_hsblock/gHookshotPostTex" -static const ALIGN_ASSET(2) char gHookshotPostTex[] = dgHookshotPostTex; \ No newline at end of file +static const ALIGN_ASSET(2) char gHookshotPostTex[] = dgHookshotPostTex; + +#endif // OBJECTS_OBJECT_D_HSBLOCK_H diff --git a/soh/assets/objects/object_d_lift/object_d_lift.h b/soh/assets/objects/object_d_lift/object_d_lift.h index 63e017c60..0ffc1d947 100644 --- a/soh/assets/objects/object_d_lift/object_d_lift.h +++ b/soh/assets/objects/object_d_lift/object_d_lift.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_D_LIFT_H +#define OBJECTS_OBJECT_D_LIFT_H 1 #include "align_asset_macro.h" @@ -12,4 +13,6 @@ static const ALIGN_ASSET(2) char gCollapsingPlatformCol[] = dgCollapsingPlatform static const ALIGN_ASSET(2) char gCollapsingPlatformSideTex[] = dgCollapsingPlatformSideTex; #define dgCollapsingPlatformTopTex "__OTR__objects/object_d_lift/gCollapsingPlatformTopTex" -static const ALIGN_ASSET(2) char gCollapsingPlatformTopTex[] = dgCollapsingPlatformTopTex; \ No newline at end of file +static const ALIGN_ASSET(2) char gCollapsingPlatformTopTex[] = dgCollapsingPlatformTopTex; + +#endif // OBJECTS_OBJECT_D_LIFT_H diff --git a/soh/assets/objects/object_daiku/object_daiku.h b/soh/assets/objects/object_daiku/object_daiku.h index c9b733959..61f50edca 100644 --- a/soh/assets/objects/object_daiku/object_daiku.h +++ b/soh/assets/objects/object_daiku/object_daiku.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_DAIKU_H +#define OBJECTS_OBJECT_DAIKU_H 1 #include "align_asset_macro.h" @@ -120,4 +121,7 @@ static const ALIGN_ASSET(2) char object_daiku_Anim_007DE0[] = dobject_daiku_Anim static const ALIGN_ASSET(2) char object_daiku_Anim_008164[] = dobject_daiku_Anim_008164; #define dobject_daiku_Anim_00885C "__OTR__objects/object_daiku/object_daiku_Anim_00885C" -static const ALIGN_ASSET(2) char object_daiku_Anim_00885C[] = dobject_daiku_Anim_00885C; \ No newline at end of file +static const ALIGN_ASSET(2) char object_daiku_Anim_00885C[] = dobject_daiku_Anim_00885C; + + +#endif // OBJECTS_OBJECT_DAIKU_H diff --git a/soh/assets/objects/object_ddan_objects/object_ddan_objects.h b/soh/assets/objects/object_ddan_objects/object_ddan_objects.h index bb50ff09c..9d1c71530 100644 --- a/soh/assets/objects/object_ddan_objects/object_ddan_objects.h +++ b/soh/assets/objects/object_ddan_objects/object_ddan_objects.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_DDAN_OBJECTS_H +#define OBJECTS_OBJECT_DDAN_OBJECTS_H 1 #include "align_asset_macro.h" @@ -63,4 +64,6 @@ static const ALIGN_ASSET(2) char gDodongoLowerJawCol[] = dgDodongoLowerJawCol; static const ALIGN_ASSET(2) char gDodongoRisingPlatformCol[] = dgDodongoRisingPlatformCol; #define dgDodongoFallingStairsCol "__OTR__objects/object_ddan_objects/gDodongoFallingStairsCol" -static const ALIGN_ASSET(2) char gDodongoFallingStairsCol[] = dgDodongoFallingStairsCol; \ No newline at end of file +static const ALIGN_ASSET(2) char gDodongoFallingStairsCol[] = dgDodongoFallingStairsCol; + +#endif // OBJECTS_OBJECT_DDAN_OBJECTS_H diff --git a/soh/assets/objects/object_dekubaba/object_dekubaba.h b/soh/assets/objects/object_dekubaba/object_dekubaba.h index 3cfdfe168..3bc1c514c 100644 --- a/soh/assets/objects/object_dekubaba/object_dekubaba.h +++ b/soh/assets/objects/object_dekubaba/object_dekubaba.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_DEKUBABA_H +#define OBJECTS_OBJECT_DEKUBABA_H 1 #include "align_asset_macro.h" @@ -48,4 +49,7 @@ static const ALIGN_ASSET(2) char gDekuBabaSkel[] = dgDekuBabaSkel; static const ALIGN_ASSET(2) char gDekuBabaStickDropDL[] = dgDekuBabaStickDropDL; #define dgDekuBabaStickDropTex "__OTR__objects/object_dekubaba/gDekuBabaStickDropTex" -static const ALIGN_ASSET(2) char gDekuBabaStickDropTex[] = dgDekuBabaStickDropTex; \ No newline at end of file +static const ALIGN_ASSET(2) char gDekuBabaStickDropTex[] = dgDekuBabaStickDropTex; + + +#endif // OBJECTS_OBJECT_DEKUBABA_H diff --git a/soh/assets/objects/object_dekujr/object_dekujr.h b/soh/assets/objects/object_dekujr/object_dekujr.h index 3a4af5c80..257895fb1 100644 --- a/soh/assets/objects/object_dekujr/object_dekujr.h +++ b/soh/assets/objects/object_dekujr/object_dekujr.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_DEKUJR_H +#define OBJECTS_OBJECT_DEKUJR_H 1 #include "align_asset_macro.h" @@ -27,4 +28,6 @@ static const ALIGN_ASSET(2) char object_dekujr_Tex_002640[] = dobject_dekujr_Tex static const ALIGN_ASSET(2) char object_dekujr_DL_0030D0[] = dobject_dekujr_DL_0030D0; #define dobject_dekujr_DL_0032D8 "__OTR__objects/object_dekujr/object_dekujr_DL_0032D8" -static const ALIGN_ASSET(2) char object_dekujr_DL_0032D8[] = dobject_dekujr_DL_0032D8; \ No newline at end of file +static const ALIGN_ASSET(2) char object_dekujr_DL_0032D8[] = dobject_dekujr_DL_0032D8; + +#endif // OBJECTS_OBJECT_DEKUJR_H diff --git a/soh/assets/objects/object_dekunuts/object_dekunuts.h b/soh/assets/objects/object_dekunuts/object_dekunuts.h index a9c3d44bc..ec008b7de 100644 --- a/soh/assets/objects/object_dekunuts/object_dekunuts.h +++ b/soh/assets/objects/object_dekunuts/object_dekunuts.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_DEKUNUTS_H +#define OBJECTS_OBJECT_DEKUNUTS_H 1 #include "align_asset_macro.h" @@ -84,4 +85,7 @@ static const ALIGN_ASSET(2) char gDekuNutsSkelLimbsLimb_0031C0DL_001AA8[] = dgDe static const ALIGN_ASSET(2) char gDekuNutsSkelLimbsLimb_0031F0DL_001DA8[] = dgDekuNutsSkelLimbsLimb_0031F0DL_001DA8; #define dgDekuNutsSkelLimbsLimb_0031FCDL_001D08 "__OTR__objects/object_dekunuts/gDekuNutsSkelLimbsLimb_0031FCDL_001D08" -static const ALIGN_ASSET(2) char gDekuNutsSkelLimbsLimb_0031FCDL_001D08[] = dgDekuNutsSkelLimbsLimb_0031FCDL_001D08; \ No newline at end of file +static const ALIGN_ASSET(2) char gDekuNutsSkelLimbsLimb_0031FCDL_001D08[] = dgDekuNutsSkelLimbsLimb_0031FCDL_001D08; + + +#endif // OBJECTS_OBJECT_DEKUNUTS_H diff --git a/soh/assets/objects/object_demo_6k/object_demo_6k.h b/soh/assets/objects/object_demo_6k/object_demo_6k.h index 304dddecf..fdc1dbabc 100644 --- a/soh/assets/objects/object_demo_6k/object_demo_6k.h +++ b/soh/assets/objects/object_demo_6k/object_demo_6k.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_DEMO_6K_H +#define OBJECTS_OBJECT_DEMO_6K_H 1 #include "align_asset_macro.h" @@ -21,4 +22,6 @@ static const ALIGN_ASSET(2) char object_demo_6k_Tex_0025E0[] = dobject_demo_6k_T static const ALIGN_ASSET(2) char object_demo_6kVtx_0035E0[] = dobject_demo_6kVtx_0035E0; #define dobject_demo_6k_DL_0039D0 "__OTR__objects/object_demo_6k/object_demo_6k_DL_0039D0" -static const ALIGN_ASSET(2) char object_demo_6k_DL_0039D0[] = dobject_demo_6k_DL_0039D0; \ No newline at end of file +static const ALIGN_ASSET(2) char object_demo_6k_DL_0039D0[] = dobject_demo_6k_DL_0039D0; + +#endif // OBJECTS_OBJECT_DEMO_6K_H diff --git a/soh/assets/objects/object_demo_kekkai/object_demo_kekkai.h b/soh/assets/objects/object_demo_kekkai/object_demo_kekkai.h index c66084a79..5cc98d75f 100644 --- a/soh/assets/objects/object_demo_kekkai/object_demo_kekkai.h +++ b/soh/assets/objects/object_demo_kekkai/object_demo_kekkai.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_DEMO_KEKKAI_H +#define OBJECTS_OBJECT_DEMO_KEKKAI_H 1 #include "align_asset_macro.h" @@ -108,4 +109,6 @@ static const ALIGN_ASSET(2) char object_demo_kekkaiTex_006940[] = dobject_demo_k static const ALIGN_ASSET(2) char object_demo_kekkaiTex_002450[] = dobject_demo_kekkaiTex_002450; #define dobject_demo_kekkaiTex_001000 "__OTR__objects/object_demo_kekkai/object_demo_kekkaiTex_001000" -static const ALIGN_ASSET(2) char object_demo_kekkaiTex_001000[] = dobject_demo_kekkaiTex_001000; \ No newline at end of file +static const ALIGN_ASSET(2) char object_demo_kekkaiTex_001000[] = dobject_demo_kekkaiTex_001000; + +#endif // OBJECTS_OBJECT_DEMO_KEKKAI_H diff --git a/soh/assets/objects/object_demo_tre_lgt/object_demo_tre_lgt.h b/soh/assets/objects/object_demo_tre_lgt/object_demo_tre_lgt.h index 4d030e29a..b0b2a082d 100644 --- a/soh/assets/objects/object_demo_tre_lgt/object_demo_tre_lgt.h +++ b/soh/assets/objects/object_demo_tre_lgt/object_demo_tre_lgt.h @@ -1,6 +1,9 @@ -#pragma once +#ifndef OBJECTS_OBJECT_DEMO_TRE_LGT_H +#define OBJECTS_OBJECT_DEMO_TRE_LGT_H 1 #include "align_asset_macro.h" #define dgWarpDemoTreLgtBlob_000000 "__OTR__objects/object_demo_tre_lgt/gWarpDemoTreLgtBlob_000000" -static const ALIGN_ASSET(2) char gWarpDemoTreLgtBlob_000000[] = dgWarpDemoTreLgtBlob_000000; \ No newline at end of file +static const ALIGN_ASSET(2) char gWarpDemoTreLgtBlob_000000[] = dgWarpDemoTreLgtBlob_000000; + +#endif // OBJECTS_OBJECT_DEMO_TRE_LGT_H diff --git a/soh/assets/objects/object_dh/object_dh.h b/soh/assets/objects/object_dh/object_dh.h index 2e40ac36f..b80ee7963 100644 --- a/soh/assets/objects/object_dh/object_dh.h +++ b/soh/assets/objects/object_dh/object_dh.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_DH_H +#define OBJECTS_OBJECT_DH_H 1 #include "align_asset_macro.h" @@ -111,4 +112,7 @@ static const ALIGN_ASSET(2) char object_dh_DL_007FC0[] = dobject_dh_DL_007FC0; static const ALIGN_ASSET(2) char object_dh_Tex_0080C0[] = dobject_dh_Tex_0080C0; #define dobject_dh_Tex_0088C0 "__OTR__objects/object_dh/object_dh_Tex_0088C0" -static const ALIGN_ASSET(2) char object_dh_Tex_0088C0[] = dobject_dh_Tex_0088C0; \ No newline at end of file +static const ALIGN_ASSET(2) char object_dh_Tex_0088C0[] = dobject_dh_Tex_0088C0; + + +#endif // OBJECTS_OBJECT_DH_H diff --git a/soh/assets/objects/object_dnk/object_dnk.h b/soh/assets/objects/object_dnk/object_dnk.h index dafc1c761..6fcec0b50 100644 --- a/soh/assets/objects/object_dnk/object_dnk.h +++ b/soh/assets/objects/object_dnk/object_dnk.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_DNK_H +#define OBJECTS_OBJECT_DNK_H 1 #include "align_asset_macro.h" @@ -41,6 +42,12 @@ static const ALIGN_ASSET(2) char gDntStageNutDL[] = dgDntStageNutDL; #define dgDntStageWaitAnim "__OTR__objects/object_dnk/gDntStageWaitAnim" static const ALIGN_ASSET(2) char gDntStageWaitAnim[] = dgDntStageWaitAnim; +#define dobject_dnkTex_001BD0 "__OTR__objects/object_dnk/object_dnkTex_001BD0" +static const ALIGN_ASSET(2) char object_dnkTex_001BD0[] = dobject_dnkTex_001BD0; + +#define dobject_dnkTex_002850 "__OTR__objects/object_dnk/object_dnkTex_002850" +static const ALIGN_ASSET(2) char object_dnkTex_002850[] = dobject_dnkTex_002850; + #define dgDntStageSkelLimbsLimb_002A50DL_0011E0 "__OTR__objects/object_dnk/gDntStageSkelLimbsLimb_002A50DL_0011E0" static const ALIGN_ASSET(2) char gDntStageSkelLimbsLimb_002A50DL_0011E0[] = dgDntStageSkelLimbsLimb_002A50DL_0011E0; @@ -71,12 +78,6 @@ static const ALIGN_ASSET(2) char gDntStageSkelLimbsLimb_002AB0DL_001700[] = dgDn #define dgDntStageSkelLimbsLimb_002ABCDL_0017B0 "__OTR__objects/object_dnk/gDntStageSkelLimbsLimb_002ABCDL_0017B0" static const ALIGN_ASSET(2) char gDntStageSkelLimbsLimb_002ABCDL_0017B0[] = dgDntStageSkelLimbsLimb_002ABCDL_0017B0; -#define dobject_dnkTex_001BD0 "__OTR__objects/object_dnk/object_dnkTex_001BD0" -static const ALIGN_ASSET(2) char object_dnkTex_001BD0[] = dobject_dnkTex_001BD0; - -#define dobject_dnkTex_002850 "__OTR__objects/object_dnk/object_dnkTex_002850" -static const ALIGN_ASSET(2) char object_dnkTex_002850[] = dobject_dnkTex_002850; - #define dobject_dnkTex_0023D0 "__OTR__objects/object_dnk/object_dnkTex_0023D0" static const ALIGN_ASSET(2) char object_dnkTex_0023D0[] = dobject_dnkTex_0023D0; @@ -84,4 +85,6 @@ static const ALIGN_ASSET(2) char object_dnkTex_0023D0[] = dobject_dnkTex_0023D0; static const ALIGN_ASSET(2) char object_dnkTex_002650[] = dobject_dnkTex_002650; #define dobject_dnkTex_0026D0 "__OTR__objects/object_dnk/object_dnkTex_0026D0" -static const ALIGN_ASSET(2) char object_dnkTex_0026D0[] = dobject_dnkTex_0026D0; \ No newline at end of file +static const ALIGN_ASSET(2) char object_dnkTex_0026D0[] = dobject_dnkTex_0026D0; + +#endif // OBJECTS_OBJECT_DNK_H diff --git a/soh/assets/objects/object_dns/object_dns.h b/soh/assets/objects/object_dns/object_dns.h index 7ecb42b18..630a7e9d0 100644 --- a/soh/assets/objects/object_dns/object_dns.h +++ b/soh/assets/objects/object_dns/object_dns.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_DNS_H +#define OBJECTS_OBJECT_DNS_H 1 #include "align_asset_macro.h" @@ -53,6 +54,12 @@ static const ALIGN_ASSET(2) char gDntJijiUnkAnim[] = dgDntJijiUnkAnim; #define dgDntJijiWaitAnim "__OTR__objects/object_dns/gDntJijiWaitAnim" static const ALIGN_ASSET(2) char gDntJijiWaitAnim[] = dgDntJijiWaitAnim; +#define dobject_dnsTex_0024A0 "__OTR__objects/object_dns/object_dnsTex_0024A0" +static const ALIGN_ASSET(2) char object_dnsTex_0024A0[] = dobject_dnsTex_0024A0; + +#define dobject_dnsTex_003120 "__OTR__objects/object_dns/object_dnsTex_003120" +static const ALIGN_ASSET(2) char object_dnsTex_003120[] = dobject_dnsTex_003120; + #define dgDntJijiSkelLimbsLimb_003320DL_001AF0 "__OTR__objects/object_dns/gDntJijiSkelLimbsLimb_003320DL_001AF0" static const ALIGN_ASSET(2) char gDntJijiSkelLimbsLimb_003320DL_001AF0[] = dgDntJijiSkelLimbsLimb_003320DL_001AF0; @@ -89,12 +96,6 @@ static const ALIGN_ASSET(2) char gDntJijiSkelLimbsLimb_003398DL_001A40[] = dgDnt #define dgDntJijiSkelLimbsLimb_0033A4DL_001990 "__OTR__objects/object_dns/gDntJijiSkelLimbsLimb_0033A4DL_001990" static const ALIGN_ASSET(2) char gDntJijiSkelLimbsLimb_0033A4DL_001990[] = dgDntJijiSkelLimbsLimb_0033A4DL_001990; -#define dobject_dnsTex_0024A0 "__OTR__objects/object_dns/object_dnsTex_0024A0" -static const ALIGN_ASSET(2) char object_dnsTex_0024A0[] = dobject_dnsTex_0024A0; - -#define dobject_dnsTex_003120 "__OTR__objects/object_dns/object_dnsTex_003120" -static const ALIGN_ASSET(2) char object_dnsTex_003120[] = dobject_dnsTex_003120; - #define dobject_dnsTex_002CA0 "__OTR__objects/object_dns/object_dnsTex_002CA0" static const ALIGN_ASSET(2) char object_dnsTex_002CA0[] = dobject_dnsTex_002CA0; @@ -102,4 +103,6 @@ static const ALIGN_ASSET(2) char object_dnsTex_002CA0[] = dobject_dnsTex_002CA0; static const ALIGN_ASSET(2) char object_dnsTex_002F20[] = dobject_dnsTex_002F20; #define dobject_dnsTex_002FA0 "__OTR__objects/object_dns/object_dnsTex_002FA0" -static const ALIGN_ASSET(2) char object_dnsTex_002FA0[] = dobject_dnsTex_002FA0; \ No newline at end of file +static const ALIGN_ASSET(2) char object_dnsTex_002FA0[] = dobject_dnsTex_002FA0; + +#endif // OBJECTS_OBJECT_DNS_H diff --git a/soh/assets/objects/object_dodojr/object_dodojr.h b/soh/assets/objects/object_dodojr/object_dodojr.h index e9f6ffffb..fea4045a6 100644 --- a/soh/assets/objects/object_dodojr/object_dodojr.h +++ b/soh/assets/objects/object_dodojr/object_dodojr.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_DODOJR_H +#define OBJECTS_OBJECT_DODOJR_H 1 #include "align_asset_macro.h" @@ -45,4 +46,7 @@ static const ALIGN_ASSET(2) char object_dodojr_Tex_001A00[] = dobject_dodojr_Tex static const ALIGN_ASSET(2) char object_dodojr_Tex_001C00[] = dobject_dodojr_Tex_001C00; #define dobject_dodojr_Skel_0020E0 "__OTR__objects/object_dodojr/object_dodojr_Skel_0020E0" -static const ALIGN_ASSET(2) char object_dodojr_Skel_0020E0[] = dobject_dodojr_Skel_0020E0; \ No newline at end of file +static const ALIGN_ASSET(2) char object_dodojr_Skel_0020E0[] = dobject_dodojr_Skel_0020E0; + + +#endif // OBJECTS_OBJECT_DODOJR_H diff --git a/soh/assets/objects/object_dodongo/object_dodongo.h b/soh/assets/objects/object_dodongo/object_dodongo.h index df9de624c..30dd84ab1 100644 --- a/soh/assets/objects/object_dodongo/object_dodongo.h +++ b/soh/assets/objects/object_dodongo/object_dodongo.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_DODONGO_H +#define OBJECTS_OBJECT_DODONGO_H 1 #include "align_asset_macro.h" @@ -111,4 +112,7 @@ static const ALIGN_ASSET(2) char gDodongoSkelLimbsLimb_00827CDL_0073A8[] = dgDod static const ALIGN_ASSET(2) char gDodongoSkelLimbsLimb_008288DL_007298[] = dgDodongoSkelLimbsLimb_008288DL_007298; #define dgDodongoSkelLimbsLimb_008294DL_007198 "__OTR__objects/object_dodongo/gDodongoSkelLimbsLimb_008294DL_007198" -static const ALIGN_ASSET(2) char gDodongoSkelLimbsLimb_008294DL_007198[] = dgDodongoSkelLimbsLimb_008294DL_007198; \ No newline at end of file +static const ALIGN_ASSET(2) char gDodongoSkelLimbsLimb_008294DL_007198[] = dgDodongoSkelLimbsLimb_008294DL_007198; + + +#endif // OBJECTS_OBJECT_DODONGO_H diff --git a/soh/assets/objects/object_dog/object_dog.h b/soh/assets/objects/object_dog/object_dog.h index 21455d738..4cd8a19dd 100644 --- a/soh/assets/objects/object_dog/object_dog.h +++ b/soh/assets/objects/object_dog/object_dog.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_DOG_H +#define OBJECTS_OBJECT_DOG_H 1 #include "align_asset_macro.h" @@ -75,4 +76,7 @@ static const ALIGN_ASSET(2) char gDogBackLeftLegDL[] = dgDogBackLeftLegDL; static const ALIGN_ASSET(2) char gDogTailDL[] = dgDogTailDL; #define dgDogSkel "__OTR__objects/object_dog/gDogSkel" -static const ALIGN_ASSET(2) char gDogSkel[] = dgDogSkel; \ No newline at end of file +static const ALIGN_ASSET(2) char gDogSkel[] = dgDogSkel; + + +#endif // OBJECTS_OBJECT_DOG_H diff --git a/soh/assets/objects/object_door_gerudo/object_door_gerudo.h b/soh/assets/objects/object_door_gerudo/object_door_gerudo.h index d50ef58b2..c6870dc27 100644 --- a/soh/assets/objects/object_door_gerudo/object_door_gerudo.h +++ b/soh/assets/objects/object_door_gerudo/object_door_gerudo.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_DOOR_GERUDO_H +#define OBJECTS_OBJECT_DOOR_GERUDO_H 1 #include "align_asset_macro.h" @@ -9,4 +10,6 @@ static const ALIGN_ASSET(2) char gGerudoCellDoorTex[] = dgGerudoCellDoorTex; static const ALIGN_ASSET(2) char gGerudoCellDoorDL[] = dgGerudoCellDoorDL; #define dgGerudoCellDoorCol "__OTR__objects/object_door_gerudo/gGerudoCellDoorCol" -static const ALIGN_ASSET(2) char gGerudoCellDoorCol[] = dgGerudoCellDoorCol; \ No newline at end of file +static const ALIGN_ASSET(2) char gGerudoCellDoorCol[] = dgGerudoCellDoorCol; + +#endif // OBJECTS_OBJECT_DOOR_GERUDO_H diff --git a/soh/assets/objects/object_door_killer/object_door_killer.h b/soh/assets/objects/object_door_killer/object_door_killer.h index 0c93360a7..0e7e01d6d 100644 --- a/soh/assets/objects/object_door_killer/object_door_killer.h +++ b/soh/assets/objects/object_door_killer/object_door_killer.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_DOOR_KILLER_H +#define OBJECTS_OBJECT_DOOR_KILLER_H 1 #include "align_asset_macro.h" @@ -39,4 +40,7 @@ static const ALIGN_ASSET(2) char object_door_killer_DL_0017B8[] = dobject_door_k static const ALIGN_ASSET(2) char object_door_killer_DL_001A58[] = dobject_door_killer_DL_001A58; #define dobject_door_killer_Skel_001BC8 "__OTR__objects/object_door_killer/object_door_killer_Skel_001BC8" -static const ALIGN_ASSET(2) char object_door_killer_Skel_001BC8[] = dobject_door_killer_Skel_001BC8; \ No newline at end of file +static const ALIGN_ASSET(2) char object_door_killer_Skel_001BC8[] = dobject_door_killer_Skel_001BC8; + + +#endif // OBJECTS_OBJECT_DOOR_KILLER_H diff --git a/soh/assets/objects/object_ds/object_ds.h b/soh/assets/objects/object_ds/object_ds.h index 2da5d9660..c5445a72a 100644 --- a/soh/assets/objects/object_ds/object_ds.h +++ b/soh/assets/objects/object_ds/object_ds.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_DS_H +#define OBJECTS_OBJECT_DS_H 1 #include "align_asset_macro.h" @@ -54,4 +55,7 @@ static const ALIGN_ASSET(2) char gPotionShopLadyCatPattern1Tex[] = dgPotionShopL static const ALIGN_ASSET(2) char gPotionShopLadyCatPattern2Tex[] = dgPotionShopLadyCatPattern2Tex; #define dgPotionShopLadyAnim "__OTR__objects/object_ds/gPotionShopLadyAnim" -static const ALIGN_ASSET(2) char gPotionShopLadyAnim[] = dgPotionShopLadyAnim; \ No newline at end of file +static const ALIGN_ASSET(2) char gPotionShopLadyAnim[] = dgPotionShopLadyAnim; + + +#endif // OBJECTS_OBJECT_DS_H diff --git a/soh/assets/objects/object_ds2/object_ds2.h b/soh/assets/objects/object_ds2/object_ds2.h index 9d386b89b..be8e6ecb5 100644 --- a/soh/assets/objects/object_ds2/object_ds2.h +++ b/soh/assets/objects/object_ds2/object_ds2.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_DS2_H +#define OBJECTS_OBJECT_DS2_H 1 #include "align_asset_macro.h" @@ -66,4 +67,7 @@ static const ALIGN_ASSET(2) char object_ds2_Tex_003ED8[] = dobject_ds2_Tex_003ED static const ALIGN_ASSET(2) char object_ds2_Tex_003FD8[] = dobject_ds2_Tex_003FD8; #define dobject_ds2_Skel_004258 "__OTR__objects/object_ds2/object_ds2_Skel_004258" -static const ALIGN_ASSET(2) char object_ds2_Skel_004258[] = dobject_ds2_Skel_004258; \ No newline at end of file +static const ALIGN_ASSET(2) char object_ds2_Skel_004258[] = dobject_ds2_Skel_004258; + + +#endif // OBJECTS_OBJECT_DS2_H diff --git a/soh/assets/objects/object_du/object_du.h b/soh/assets/objects/object_du/object_du.h index 6993d2f78..6be5ca732 100644 --- a/soh/assets/objects/object_du/object_du.h +++ b/soh/assets/objects/object_du/object_du.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_DU_H +#define OBJECTS_OBJECT_DU_H 1 #include "align_asset_macro.h" @@ -180,4 +181,7 @@ static const ALIGN_ASSET(2) char gDaruniaSkelLimbsLimb_011C40DL_010930[] = dgDar static const ALIGN_ASSET(2) char gDaruniaSkelLimbsLimb_011C4CDL_00D1D0[] = dgDaruniaSkelLimbsLimb_011C4CDL_00D1D0; #define dgDaruniaSkelLimbsLimb_011C58DL_00D810 "__OTR__objects/object_du/gDaruniaSkelLimbsLimb_011C58DL_00D810" -static const ALIGN_ASSET(2) char gDaruniaSkelLimbsLimb_011C58DL_00D810[] = dgDaruniaSkelLimbsLimb_011C58DL_00D810; \ No newline at end of file +static const ALIGN_ASSET(2) char gDaruniaSkelLimbsLimb_011C58DL_00D810[] = dgDaruniaSkelLimbsLimb_011C58DL_00D810; + + +#endif // OBJECTS_OBJECT_DU_H diff --git a/soh/assets/objects/object_dy_obj/object_dy_obj.h b/soh/assets/objects/object_dy_obj/object_dy_obj.h index b7f655bef..9f6642a39 100644 --- a/soh/assets/objects/object_dy_obj/object_dy_obj.h +++ b/soh/assets/objects/object_dy_obj/object_dy_obj.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_DY_OBJ_H +#define OBJECTS_OBJECT_DY_OBJ_H 1 #include "align_asset_macro.h" @@ -201,4 +202,7 @@ static const ALIGN_ASSET(2) char gGreatFairySittingTransitionAnim[] = dgGreatFai static const ALIGN_ASSET(2) char gGreatFairySittingAnim[] = dgGreatFairySittingAnim; #define dgGreatFairySpiralBeamVtx "__OTR__objects/object_dy_obj/gGreatFairySpiralBeamVtx" -static const ALIGN_ASSET(2) char gGreatFairySpiralBeamVtx[] = dgGreatFairySpiralBeamVtx; \ No newline at end of file +static const ALIGN_ASSET(2) char gGreatFairySpiralBeamVtx[] = dgGreatFairySpiralBeamVtx; + + +#endif // OBJECTS_OBJECT_DY_OBJ_H diff --git a/soh/assets/objects/object_ec/object_ec.h b/soh/assets/objects/object_ec/object_ec.h index 5580a6fe7..e9b53416a 100644 --- a/soh/assets/objects/object_ec/object_ec.h +++ b/soh/assets/objects/object_ec/object_ec.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_EC_H +#define OBJECTS_OBJECT_EC_H 1 #include "align_asset_macro.h" @@ -66,4 +67,6 @@ static const ALIGN_ASSET(2) char gDemoEcPotionShopOwnerAnim[] = dgDemoEcPotionSh static const ALIGN_ASSET(2) char gDemoEcTalonAnim[] = dgDemoEcTalonAnim; #define dgDemoEcDancingZoraAnim "__OTR__objects/object_ec/gDemoEcDancingZoraAnim" -static const ALIGN_ASSET(2) char gDemoEcDancingZoraAnim[] = dgDemoEcDancingZoraAnim; \ No newline at end of file +static const ALIGN_ASSET(2) char gDemoEcDancingZoraAnim[] = dgDemoEcDancingZoraAnim; + +#endif // OBJECTS_OBJECT_EC_H diff --git a/soh/assets/objects/object_efc_crystal_light/object_efc_crystal_light.h b/soh/assets/objects/object_efc_crystal_light/object_efc_crystal_light.h index 33c626bab..e76e081b1 100644 --- a/soh/assets/objects/object_efc_crystal_light/object_efc_crystal_light.h +++ b/soh/assets/objects/object_efc_crystal_light/object_efc_crystal_light.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_EFC_CRYSTAL_LIGHT_H +#define OBJECTS_OBJECT_EFC_CRYSTAL_LIGHT_H 1 #include "align_asset_macro.h" @@ -6,4 +7,6 @@ static const ALIGN_ASSET(2) char gCrystalLightTex[] = dgCrystalLightTex; #define dgCrystalLightDL "__OTR__objects/object_efc_crystal_light/gCrystalLightDL" -static const ALIGN_ASSET(2) char gCrystalLightDL[] = dgCrystalLightDL; \ No newline at end of file +static const ALIGN_ASSET(2) char gCrystalLightDL[] = dgCrystalLightDL; + +#endif // OBJECTS_OBJECT_EFC_CRYSTAL_LIGHT_H diff --git a/soh/assets/objects/object_efc_doughnut/object_efc_doughnut.h b/soh/assets/objects/object_efc_doughnut/object_efc_doughnut.h index e0c1e2bf8..6e3000742 100644 --- a/soh/assets/objects/object_efc_doughnut/object_efc_doughnut.h +++ b/soh/assets/objects/object_efc_doughnut/object_efc_doughnut.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_EFC_DOUGHNUT_H +#define OBJECTS_OBJECT_EFC_DOUGHNUT_H 1 #include "align_asset_macro.h" @@ -12,4 +13,6 @@ static const ALIGN_ASSET(2) char gDeathMountainCloudNormalTex[] = dgDeathMountai static const ALIGN_ASSET(2) char gDeathMountainCloudCircleFieryDL[] = dgDeathMountainCloudCircleFieryDL; #define dgDeathMountainCloudCircleNormalDL "__OTR__objects/object_efc_doughnut/gDeathMountainCloudCircleNormalDL" -static const ALIGN_ASSET(2) char gDeathMountainCloudCircleNormalDL[] = dgDeathMountainCloudCircleNormalDL; \ No newline at end of file +static const ALIGN_ASSET(2) char gDeathMountainCloudCircleNormalDL[] = dgDeathMountainCloudCircleNormalDL; + +#endif // OBJECTS_OBJECT_EFC_DOUGHNUT_H diff --git a/soh/assets/objects/object_efc_erupc/object_efc_erupc.h b/soh/assets/objects/object_efc_erupc/object_efc_erupc.h index 9eff5a724..05e8d2dbf 100644 --- a/soh/assets/objects/object_efc_erupc/object_efc_erupc.h +++ b/soh/assets/objects/object_efc_erupc/object_efc_erupc.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_EFC_ERUPC_H +#define OBJECTS_OBJECT_EFC_ERUPC_H 1 #include "align_asset_macro.h" @@ -24,4 +25,6 @@ static const ALIGN_ASSET(2) char object_efc_erupc_DL_002760[] = dobject_efc_erup static const ALIGN_ASSET(2) char object_efc_erupc_DL_0027D8[] = dobject_efc_erupc_DL_0027D8; #define dobject_efc_erupc_Tex_0027F0 "__OTR__objects/object_efc_erupc/object_efc_erupc_Tex_0027F0" -static const ALIGN_ASSET(2) char object_efc_erupc_Tex_0027F0[] = dobject_efc_erupc_Tex_0027F0; \ No newline at end of file +static const ALIGN_ASSET(2) char object_efc_erupc_Tex_0027F0[] = dobject_efc_erupc_Tex_0027F0; + +#endif // OBJECTS_OBJECT_EFC_ERUPC_H diff --git a/soh/assets/objects/object_efc_fire_ball/object_efc_fire_ball.h b/soh/assets/objects/object_efc_fire_ball/object_efc_fire_ball.h index e3481e57b..fbf87be0f 100644 --- a/soh/assets/objects/object_efc_fire_ball/object_efc_fire_ball.h +++ b/soh/assets/objects/object_efc_fire_ball/object_efc_fire_ball.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_EFC_FIRE_BALL_H +#define OBJECTS_OBJECT_EFC_FIRE_BALL_H 1 #include "align_asset_macro.h" @@ -9,4 +10,6 @@ static const ALIGN_ASSET(2) char gCreationFireBallDL[] = dgCreationFireBallDL; static const ALIGN_ASSET(2) char gCreationFireBallMaskTex[] = dgCreationFireBallMaskTex; #define dgCreationFireBallFlameEffectTex "__OTR__objects/object_efc_fire_ball/gCreationFireBallFlameEffectTex" -static const ALIGN_ASSET(2) char gCreationFireBallFlameEffectTex[] = dgCreationFireBallFlameEffectTex; \ No newline at end of file +static const ALIGN_ASSET(2) char gCreationFireBallFlameEffectTex[] = dgCreationFireBallFlameEffectTex; + +#endif // OBJECTS_OBJECT_EFC_FIRE_BALL_H diff --git a/soh/assets/objects/object_efc_flash/object_efc_flash.h b/soh/assets/objects/object_efc_flash/object_efc_flash.h index 5a26ec4a6..ed34781cf 100644 --- a/soh/assets/objects/object_efc_flash/object_efc_flash.h +++ b/soh/assets/objects/object_efc_flash/object_efc_flash.h @@ -1,6 +1,9 @@ -#pragma once +#ifndef OBJECTS_OBJECT_EFC_FLASH_H +#define OBJECTS_OBJECT_EFC_FLASH_H 1 #include "align_asset_macro.h" #define dgEfcFlashBlob_000000 "__OTR__objects/object_efc_flash/gEfcFlashBlob_000000" -static const ALIGN_ASSET(2) char gEfcFlashBlob_000000[] = dgEfcFlashBlob_000000; \ No newline at end of file +static const ALIGN_ASSET(2) char gEfcFlashBlob_000000[] = dgEfcFlashBlob_000000; + +#endif // OBJECTS_OBJECT_EFC_FLASH_H diff --git a/soh/assets/objects/object_efc_lgt_shower/object_efc_lgt_shower.h b/soh/assets/objects/object_efc_lgt_shower/object_efc_lgt_shower.h index 846c5c052..588407b21 100644 --- a/soh/assets/objects/object_efc_lgt_shower/object_efc_lgt_shower.h +++ b/soh/assets/objects/object_efc_lgt_shower/object_efc_lgt_shower.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_EFC_LGT_SHOWER_H +#define OBJECTS_OBJECT_EFC_LGT_SHOWER_H 1 #include "align_asset_macro.h" @@ -6,4 +7,6 @@ static const ALIGN_ASSET(2) char gEnliveningLightTex[] = dgEnliveningLightTex; #define dgEnliveningLightDL "__OTR__objects/object_efc_lgt_shower/gEnliveningLightDL" -static const ALIGN_ASSET(2) char gEnliveningLightDL[] = dgEnliveningLightDL; \ No newline at end of file +static const ALIGN_ASSET(2) char gEnliveningLightDL[] = dgEnliveningLightDL; + +#endif // OBJECTS_OBJECT_EFC_LGT_SHOWER_H diff --git a/soh/assets/objects/object_efc_star_field/object_efc_star_field.h b/soh/assets/objects/object_efc_star_field/object_efc_star_field.h index 0e79b5bb1..46c953ec3 100644 --- a/soh/assets/objects/object_efc_star_field/object_efc_star_field.h +++ b/soh/assets/objects/object_efc_star_field/object_efc_star_field.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_EFC_STAR_FIELD_H +#define OBJECTS_OBJECT_EFC_STAR_FIELD_H 1 #include "align_asset_macro.h" @@ -12,4 +13,6 @@ static const ALIGN_ASSET(2) char object_efc_star_field_Tex_000108[] = dobject_ef static const ALIGN_ASSET(2) char object_efc_star_field_DL_000DE0[] = dobject_efc_star_field_DL_000DE0; #define dobject_efc_star_field_Tex_000FD0 "__OTR__objects/object_efc_star_field/object_efc_star_field_Tex_000FD0" -static const ALIGN_ASSET(2) char object_efc_star_field_Tex_000FD0[] = dobject_efc_star_field_Tex_000FD0; \ No newline at end of file +static const ALIGN_ASSET(2) char object_efc_star_field_Tex_000FD0[] = dobject_efc_star_field_Tex_000FD0; + +#endif // OBJECTS_OBJECT_EFC_STAR_FIELD_H diff --git a/soh/assets/objects/object_efc_tw/object_efc_tw.h b/soh/assets/objects/object_efc_tw/object_efc_tw.h index 37da95044..2bc8daefd 100644 --- a/soh/assets/objects/object_efc_tw/object_efc_tw.h +++ b/soh/assets/objects/object_efc_tw/object_efc_tw.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_EFC_TW_H +#define OBJECTS_OBJECT_EFC_TW_H 1 #include "align_asset_macro.h" @@ -15,4 +16,7 @@ static const ALIGN_ASSET(2) char gTimeWarpVtx[] = dgTimeWarpVtx; static const ALIGN_ASSET(2) char gTimeWarpDL[] = dgTimeWarpDL; #define dgTimeWarpTex "__OTR__objects/object_efc_tw/gTimeWarpTex" -static const ALIGN_ASSET(2) char gTimeWarpTex[] = dgTimeWarpTex; \ No newline at end of file +static const ALIGN_ASSET(2) char gTimeWarpTex[] = dgTimeWarpTex; + + +#endif // OBJECTS_OBJECT_EFC_TW_H diff --git a/soh/assets/objects/object_ei/object_ei.h b/soh/assets/objects/object_ei/object_ei.h index 2a32c349b..2274070a1 100644 --- a/soh/assets/objects/object_ei/object_ei.h +++ b/soh/assets/objects/object_ei/object_ei.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_EI_H +#define OBJECTS_OBJECT_EI_H 1 #include "align_asset_macro.h" @@ -75,4 +76,7 @@ static const ALIGN_ASSET(2) char gStingerBackflipAnim[] = dgStingerBackflipAnim; static const ALIGN_ASSET(2) char gStingerHitAnim[] = dgStingerHitAnim; #define dgStingerIdleAnim "__OTR__objects/object_ei/gStingerIdleAnim" -static const ALIGN_ASSET(2) char gStingerIdleAnim[] = dgStingerIdleAnim; \ No newline at end of file +static const ALIGN_ASSET(2) char gStingerIdleAnim[] = dgStingerIdleAnim; + + +#endif // OBJECTS_OBJECT_EI_H diff --git a/soh/assets/objects/object_fa/object_fa.h b/soh/assets/objects/object_fa/object_fa.h index 0240d324b..b7892476d 100644 --- a/soh/assets/objects/object_fa/object_fa.h +++ b/soh/assets/objects/object_fa/object_fa.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_FA_H +#define OBJECTS_OBJECT_FA_H 1 #include "align_asset_macro.h" @@ -33,4 +34,6 @@ static const ALIGN_ASSET(2) char gFaEyeHalfTex[] = dgFaEyeHalfTex; static const ALIGN_ASSET(2) char gFaEyeClosedTex[] = dgFaEyeClosedTex; #define dgFaDL "__OTR__objects/object_fa/gFaDL" -static const ALIGN_ASSET(2) char gFaDL[] = dgFaDL; \ No newline at end of file +static const ALIGN_ASSET(2) char gFaDL[] = dgFaDL; + +#endif // OBJECTS_OBJECT_FA_H diff --git a/soh/assets/objects/object_fd/object_fd.h b/soh/assets/objects/object_fd/object_fd.h index 1466ed4b6..6ce718cc9 100644 --- a/soh/assets/objects/object_fd/object_fd.h +++ b/soh/assets/objects/object_fd/object_fd.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_FD_H +#define OBJECTS_OBJECT_FD_H 1 #include "align_asset_macro.h" @@ -149,57 +150,6 @@ static const ALIGN_ASSET(2) char gVolvagiaPlatformDL[] = dgVolvagiaPlatformDL; #define dgVolvagiaRockDL "__OTR__objects/object_fd/gVolvagiaRockDL" static const ALIGN_ASSET(2) char gVolvagiaRockDL[] = dgVolvagiaRockDL; -#define dgVolvagiaLeftArmSkelLimbsLimb_011480DL_0024E8 "__OTR__objects/object_fd/gVolvagiaLeftArmSkelLimbsLimb_011480DL_0024E8" -static const ALIGN_ASSET(2) char gVolvagiaLeftArmSkelLimbsLimb_011480DL_0024E8[] = dgVolvagiaLeftArmSkelLimbsLimb_011480DL_0024E8; - -#define dgVolvagiaLeftArmSkelLimbsLimb_01148CDL_002678 "__OTR__objects/object_fd/gVolvagiaLeftArmSkelLimbsLimb_01148CDL_002678" -static const ALIGN_ASSET(2) char gVolvagiaLeftArmSkelLimbsLimb_01148CDL_002678[] = dgVolvagiaLeftArmSkelLimbsLimb_01148CDL_002678; - -#define dgVolvagiaLeftArmSkelLimbsLimb_011498DL_002770 "__OTR__objects/object_fd/gVolvagiaLeftArmSkelLimbsLimb_011498DL_002770" -static const ALIGN_ASSET(2) char gVolvagiaLeftArmSkelLimbsLimb_011498DL_002770[] = dgVolvagiaLeftArmSkelLimbsLimb_011498DL_002770; - -#define dgVolvagiaLeftArmSkelLimbsLimb_0114A4DL_002850 "__OTR__objects/object_fd/gVolvagiaLeftArmSkelLimbsLimb_0114A4DL_002850" -static const ALIGN_ASSET(2) char gVolvagiaLeftArmSkelLimbsLimb_0114A4DL_002850[] = dgVolvagiaLeftArmSkelLimbsLimb_0114A4DL_002850; - -#define dgVolvagiaLeftArmSkelLimbsLimb_0114B0DL_002AD0 "__OTR__objects/object_fd/gVolvagiaLeftArmSkelLimbsLimb_0114B0DL_002AD0" -static const ALIGN_ASSET(2) char gVolvagiaLeftArmSkelLimbsLimb_0114B0DL_002AD0[] = dgVolvagiaLeftArmSkelLimbsLimb_0114B0DL_002AD0; - -#define dgVolvagiaLeftArmSkelLimbsLimb_0114BCDL_002990 "__OTR__objects/object_fd/gVolvagiaLeftArmSkelLimbsLimb_0114BCDL_002990" -static const ALIGN_ASSET(2) char gVolvagiaLeftArmSkelLimbsLimb_0114BCDL_002990[] = dgVolvagiaLeftArmSkelLimbsLimb_0114BCDL_002990; - -#define dgVolvagiaRightArmSkelLimbsLimb_011540DL_002C10 "__OTR__objects/object_fd/gVolvagiaRightArmSkelLimbsLimb_011540DL_002C10" -static const ALIGN_ASSET(2) char gVolvagiaRightArmSkelLimbsLimb_011540DL_002C10[] = dgVolvagiaRightArmSkelLimbsLimb_011540DL_002C10; - -#define dgVolvagiaRightArmSkelLimbsLimb_01154CDL_002D10 "__OTR__objects/object_fd/gVolvagiaRightArmSkelLimbsLimb_01154CDL_002D10" -static const ALIGN_ASSET(2) char gVolvagiaRightArmSkelLimbsLimb_01154CDL_002D10[] = dgVolvagiaRightArmSkelLimbsLimb_01154CDL_002D10; - -#define dgVolvagiaRightArmSkelLimbsLimb_011558DL_002E08 "__OTR__objects/object_fd/gVolvagiaRightArmSkelLimbsLimb_011558DL_002E08" -static const ALIGN_ASSET(2) char gVolvagiaRightArmSkelLimbsLimb_011558DL_002E08[] = dgVolvagiaRightArmSkelLimbsLimb_011558DL_002E08; - -#define dgVolvagiaRightArmSkelLimbsLimb_011564DL_003028 "__OTR__objects/object_fd/gVolvagiaRightArmSkelLimbsLimb_011564DL_003028" -static const ALIGN_ASSET(2) char gVolvagiaRightArmSkelLimbsLimb_011564DL_003028[] = dgVolvagiaRightArmSkelLimbsLimb_011564DL_003028; - -#define dgVolvagiaRightArmSkelLimbsLimb_011570DL_002EE8 "__OTR__objects/object_fd/gVolvagiaRightArmSkelLimbsLimb_011570DL_002EE8" -static const ALIGN_ASSET(2) char gVolvagiaRightArmSkelLimbsLimb_011570DL_002EE8[] = dgVolvagiaRightArmSkelLimbsLimb_011570DL_002EE8; - -#define dgVolvagiaRightArmSkelLimbsLimb_01157CDL_003168 "__OTR__objects/object_fd/gVolvagiaRightArmSkelLimbsLimb_01157CDL_003168" -static const ALIGN_ASSET(2) char gVolvagiaRightArmSkelLimbsLimb_01157CDL_003168[] = dgVolvagiaRightArmSkelLimbsLimb_01157CDL_003168; - -#define dgVolvagiaHeadSkelLimbsLimb_01160CDL_002180 "__OTR__objects/object_fd/gVolvagiaHeadSkelLimbsLimb_01160CDL_002180" -static const ALIGN_ASSET(2) char gVolvagiaHeadSkelLimbsLimb_01160CDL_002180[] = dgVolvagiaHeadSkelLimbsLimb_01160CDL_002180; - -#define dgVolvagiaHeadSkelLimbsLimb_011618DL_002358 "__OTR__objects/object_fd/gVolvagiaHeadSkelLimbsLimb_011618DL_002358" -static const ALIGN_ASSET(2) char gVolvagiaHeadSkelLimbsLimb_011618DL_002358[] = dgVolvagiaHeadSkelLimbsLimb_011618DL_002358; - -#define dgVolvagiaHeadSkelLimbsLimb_011624DL_002420 "__OTR__objects/object_fd/gVolvagiaHeadSkelLimbsLimb_011624DL_002420" -static const ALIGN_ASSET(2) char gVolvagiaHeadSkelLimbsLimb_011624DL_002420[] = dgVolvagiaHeadSkelLimbsLimb_011624DL_002420; - -#define dgVolvagiaHeadSkelLimbsLimb_011630DL_0020A8 "__OTR__objects/object_fd/gVolvagiaHeadSkelLimbsLimb_011630DL_0020A8" -static const ALIGN_ASSET(2) char gVolvagiaHeadSkelLimbsLimb_011630DL_0020A8[] = dgVolvagiaHeadSkelLimbsLimb_011630DL_0020A8; - -#define dgVolvagiaHeadSkelLimbsLimb_01163CDL_001DB0 "__OTR__objects/object_fd/gVolvagiaHeadSkelLimbsLimb_01163CDL_001DB0" -static const ALIGN_ASSET(2) char gVolvagiaHeadSkelLimbsLimb_01163CDL_001DB0[] = dgVolvagiaHeadSkelLimbsLimb_01163CDL_001DB0; - #define dobject_fdTex_005B60 "__OTR__objects/object_fd/object_fdTex_005B60" static const ALIGN_ASSET(2) char object_fdTex_005B60[] = dobject_fdTex_005B60; @@ -266,6 +216,57 @@ static const ALIGN_ASSET(2) char object_fdTex_000458[] = dobject_fdTex_000458; #define dobject_fdTex_00A050 "__OTR__objects/object_fd/object_fdTex_00A050" static const ALIGN_ASSET(2) char object_fdTex_00A050[] = dobject_fdTex_00A050; +#define dgVolvagiaLeftArmSkelLimbsLimb_011480DL_0024E8 "__OTR__objects/object_fd/gVolvagiaLeftArmSkelLimbsLimb_011480DL_0024E8" +static const ALIGN_ASSET(2) char gVolvagiaLeftArmSkelLimbsLimb_011480DL_0024E8[] = dgVolvagiaLeftArmSkelLimbsLimb_011480DL_0024E8; + +#define dgVolvagiaLeftArmSkelLimbsLimb_01148CDL_002678 "__OTR__objects/object_fd/gVolvagiaLeftArmSkelLimbsLimb_01148CDL_002678" +static const ALIGN_ASSET(2) char gVolvagiaLeftArmSkelLimbsLimb_01148CDL_002678[] = dgVolvagiaLeftArmSkelLimbsLimb_01148CDL_002678; + +#define dgVolvagiaLeftArmSkelLimbsLimb_011498DL_002770 "__OTR__objects/object_fd/gVolvagiaLeftArmSkelLimbsLimb_011498DL_002770" +static const ALIGN_ASSET(2) char gVolvagiaLeftArmSkelLimbsLimb_011498DL_002770[] = dgVolvagiaLeftArmSkelLimbsLimb_011498DL_002770; + +#define dgVolvagiaLeftArmSkelLimbsLimb_0114A4DL_002850 "__OTR__objects/object_fd/gVolvagiaLeftArmSkelLimbsLimb_0114A4DL_002850" +static const ALIGN_ASSET(2) char gVolvagiaLeftArmSkelLimbsLimb_0114A4DL_002850[] = dgVolvagiaLeftArmSkelLimbsLimb_0114A4DL_002850; + +#define dgVolvagiaLeftArmSkelLimbsLimb_0114B0DL_002AD0 "__OTR__objects/object_fd/gVolvagiaLeftArmSkelLimbsLimb_0114B0DL_002AD0" +static const ALIGN_ASSET(2) char gVolvagiaLeftArmSkelLimbsLimb_0114B0DL_002AD0[] = dgVolvagiaLeftArmSkelLimbsLimb_0114B0DL_002AD0; + +#define dgVolvagiaLeftArmSkelLimbsLimb_0114BCDL_002990 "__OTR__objects/object_fd/gVolvagiaLeftArmSkelLimbsLimb_0114BCDL_002990" +static const ALIGN_ASSET(2) char gVolvagiaLeftArmSkelLimbsLimb_0114BCDL_002990[] = dgVolvagiaLeftArmSkelLimbsLimb_0114BCDL_002990; + +#define dgVolvagiaRightArmSkelLimbsLimb_011540DL_002C10 "__OTR__objects/object_fd/gVolvagiaRightArmSkelLimbsLimb_011540DL_002C10" +static const ALIGN_ASSET(2) char gVolvagiaRightArmSkelLimbsLimb_011540DL_002C10[] = dgVolvagiaRightArmSkelLimbsLimb_011540DL_002C10; + +#define dgVolvagiaRightArmSkelLimbsLimb_01154CDL_002D10 "__OTR__objects/object_fd/gVolvagiaRightArmSkelLimbsLimb_01154CDL_002D10" +static const ALIGN_ASSET(2) char gVolvagiaRightArmSkelLimbsLimb_01154CDL_002D10[] = dgVolvagiaRightArmSkelLimbsLimb_01154CDL_002D10; + +#define dgVolvagiaRightArmSkelLimbsLimb_011558DL_002E08 "__OTR__objects/object_fd/gVolvagiaRightArmSkelLimbsLimb_011558DL_002E08" +static const ALIGN_ASSET(2) char gVolvagiaRightArmSkelLimbsLimb_011558DL_002E08[] = dgVolvagiaRightArmSkelLimbsLimb_011558DL_002E08; + +#define dgVolvagiaRightArmSkelLimbsLimb_011564DL_003028 "__OTR__objects/object_fd/gVolvagiaRightArmSkelLimbsLimb_011564DL_003028" +static const ALIGN_ASSET(2) char gVolvagiaRightArmSkelLimbsLimb_011564DL_003028[] = dgVolvagiaRightArmSkelLimbsLimb_011564DL_003028; + +#define dgVolvagiaRightArmSkelLimbsLimb_011570DL_002EE8 "__OTR__objects/object_fd/gVolvagiaRightArmSkelLimbsLimb_011570DL_002EE8" +static const ALIGN_ASSET(2) char gVolvagiaRightArmSkelLimbsLimb_011570DL_002EE8[] = dgVolvagiaRightArmSkelLimbsLimb_011570DL_002EE8; + +#define dgVolvagiaRightArmSkelLimbsLimb_01157CDL_003168 "__OTR__objects/object_fd/gVolvagiaRightArmSkelLimbsLimb_01157CDL_003168" +static const ALIGN_ASSET(2) char gVolvagiaRightArmSkelLimbsLimb_01157CDL_003168[] = dgVolvagiaRightArmSkelLimbsLimb_01157CDL_003168; + +#define dgVolvagiaHeadSkelLimbsLimb_01160CDL_002180 "__OTR__objects/object_fd/gVolvagiaHeadSkelLimbsLimb_01160CDL_002180" +static const ALIGN_ASSET(2) char gVolvagiaHeadSkelLimbsLimb_01160CDL_002180[] = dgVolvagiaHeadSkelLimbsLimb_01160CDL_002180; + +#define dgVolvagiaHeadSkelLimbsLimb_011618DL_002358 "__OTR__objects/object_fd/gVolvagiaHeadSkelLimbsLimb_011618DL_002358" +static const ALIGN_ASSET(2) char gVolvagiaHeadSkelLimbsLimb_011618DL_002358[] = dgVolvagiaHeadSkelLimbsLimb_011618DL_002358; + +#define dgVolvagiaHeadSkelLimbsLimb_011624DL_002420 "__OTR__objects/object_fd/gVolvagiaHeadSkelLimbsLimb_011624DL_002420" +static const ALIGN_ASSET(2) char gVolvagiaHeadSkelLimbsLimb_011624DL_002420[] = dgVolvagiaHeadSkelLimbsLimb_011624DL_002420; + +#define dgVolvagiaHeadSkelLimbsLimb_011630DL_0020A8 "__OTR__objects/object_fd/gVolvagiaHeadSkelLimbsLimb_011630DL_0020A8" +static const ALIGN_ASSET(2) char gVolvagiaHeadSkelLimbsLimb_011630DL_0020A8[] = dgVolvagiaHeadSkelLimbsLimb_011630DL_0020A8; + +#define dgVolvagiaHeadSkelLimbsLimb_01163CDL_001DB0 "__OTR__objects/object_fd/gVolvagiaHeadSkelLimbsLimb_01163CDL_001DB0" +static const ALIGN_ASSET(2) char gVolvagiaHeadSkelLimbsLimb_01163CDL_001DB0[] = dgVolvagiaHeadSkelLimbsLimb_01163CDL_001DB0; + #define dobject_fdTex_0050A8 "__OTR__objects/object_fd/object_fdTex_0050A8" static const ALIGN_ASSET(2) char object_fdTex_0050A8[] = dobject_fdTex_0050A8; @@ -279,4 +280,6 @@ static const ALIGN_ASSET(2) char object_fdTex_0052A8[] = dobject_fdTex_0052A8; static const ALIGN_ASSET(2) char object_fdTex_0056A8[] = dobject_fdTex_0056A8; #define dobject_fdTLUT_0032A8 "__OTR__objects/object_fd/object_fdTLUT_0032A8" -static const ALIGN_ASSET(2) char object_fdTLUT_0032A8[] = dobject_fdTLUT_0032A8; \ No newline at end of file +static const ALIGN_ASSET(2) char object_fdTLUT_0032A8[] = dobject_fdTLUT_0032A8; + +#endif // OBJECTS_OBJECT_FD_H diff --git a/soh/assets/objects/object_fd2/object_fd2.h b/soh/assets/objects/object_fd2/object_fd2.h index 07699a063..736f5f1f1 100644 --- a/soh/assets/objects/object_fd2/object_fd2.h +++ b/soh/assets/objects/object_fd2/object_fd2.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_FD2_H +#define OBJECTS_OBJECT_FD2_H 1 #include "align_asset_macro.h" @@ -62,6 +63,18 @@ static const ALIGN_ASSET(2) char gHoleVolvagiaVtx_00DD80[] = dgHoleVolvagiaVtx_0 #define dgHoleVolvagiaVtx_00D000 "__OTR__objects/object_fd2/gHoleVolvagiaVtx_00D000" static const ALIGN_ASSET(2) char gHoleVolvagiaVtx_00D000[] = dgHoleVolvagiaVtx_00D000; +#define dobject_fd2Tex_004BE8 "__OTR__objects/object_fd2/object_fd2Tex_004BE8" +static const ALIGN_ASSET(2) char object_fd2Tex_004BE8[] = dobject_fd2Tex_004BE8; + +#define dobject_fd2Tex_004FA0 "__OTR__objects/object_fd2/object_fd2Tex_004FA0" +static const ALIGN_ASSET(2) char object_fd2Tex_004FA0[] = dobject_fd2Tex_004FA0; + +#define dobject_fd2Tex_0053A0 "__OTR__objects/object_fd2/object_fd2Tex_0053A0" +static const ALIGN_ASSET(2) char object_fd2Tex_0053A0[] = dobject_fd2Tex_0053A0; + +#define dobject_fd2Tex_0051A0 "__OTR__objects/object_fd2/object_fd2Tex_0051A0" +static const ALIGN_ASSET(2) char object_fd2Tex_0051A0[] = dobject_fd2Tex_0051A0; + #define dgHoleVolvagiaSkelLimbsLimb_011838DL_00FF70 "__OTR__objects/object_fd2/gHoleVolvagiaSkelLimbsLimb_011838DL_00FF70" static const ALIGN_ASSET(2) char gHoleVolvagiaSkelLimbsLimb_011838DL_00FF70[] = dgHoleVolvagiaSkelLimbsLimb_011838DL_00FF70; @@ -167,18 +180,6 @@ static const ALIGN_ASSET(2) char gHoleVolvagiaSkelLimbsLimb_0119D0DL_001308[] = #define dgHoleVolvagiaSkelLimbsLimb_0119DCDL_001010 "__OTR__objects/object_fd2/gHoleVolvagiaSkelLimbsLimb_0119DCDL_001010" static const ALIGN_ASSET(2) char gHoleVolvagiaSkelLimbsLimb_0119DCDL_001010[] = dgHoleVolvagiaSkelLimbsLimb_0119DCDL_001010; -#define dobject_fd2Tex_004BE8 "__OTR__objects/object_fd2/object_fd2Tex_004BE8" -static const ALIGN_ASSET(2) char object_fd2Tex_004BE8[] = dobject_fd2Tex_004BE8; - -#define dobject_fd2Tex_004FA0 "__OTR__objects/object_fd2/object_fd2Tex_004FA0" -static const ALIGN_ASSET(2) char object_fd2Tex_004FA0[] = dobject_fd2Tex_004FA0; - -#define dobject_fd2Tex_0053A0 "__OTR__objects/object_fd2/object_fd2Tex_0053A0" -static const ALIGN_ASSET(2) char object_fd2Tex_0053A0[] = dobject_fd2Tex_0053A0; - -#define dobject_fd2Tex_0051A0 "__OTR__objects/object_fd2/object_fd2Tex_0051A0" -static const ALIGN_ASSET(2) char object_fd2Tex_0051A0[] = dobject_fd2Tex_0051A0; - #define dobject_fd2Tex_003308 "__OTR__objects/object_fd2/object_fd2Tex_003308" static const ALIGN_ASSET(2) char object_fd2Tex_003308[] = dobject_fd2Tex_003308; @@ -198,4 +199,6 @@ static const ALIGN_ASSET(2) char object_fd2Tex_004508[] = dobject_fd2Tex_004508; static const ALIGN_ASSET(2) char object_fd2Tex_004908[] = dobject_fd2Tex_004908; #define dobject_fd2TLUT_002508 "__OTR__objects/object_fd2/object_fd2TLUT_002508" -static const ALIGN_ASSET(2) char object_fd2TLUT_002508[] = dobject_fd2TLUT_002508; \ No newline at end of file +static const ALIGN_ASSET(2) char object_fd2TLUT_002508[] = dobject_fd2TLUT_002508; + +#endif // OBJECTS_OBJECT_FD2_H diff --git a/soh/assets/objects/object_fhg/object_fhg.h b/soh/assets/objects/object_fhg/object_fhg.h index eb99b5a3d..fb398e416 100644 --- a/soh/assets/objects/object_fhg/object_fhg.h +++ b/soh/assets/objects/object_fhg/object_fhg.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_FHG_H +#define OBJECTS_OBJECT_FHG_H 1 #include "align_asset_macro.h" @@ -53,6 +54,24 @@ static const ALIGN_ASSET(2) char gPhantomUnkDL_FCA0[] = dgPhantomUnkDL_FCA0; #define dgPhantomUnkDL_10CA0 "__OTR__objects/object_fhg/gPhantomUnkDL_10CA0" static const ALIGN_ASSET(2) char gPhantomUnkDL_10CA0[] = dgPhantomUnkDL_10CA0; +#define dobject_fhgTex_00E8B0 "__OTR__objects/object_fhg/object_fhgTex_00E8B0" +static const ALIGN_ASSET(2) char object_fhgTex_00E8B0[] = dobject_fhgTex_00E8B0; + +#define dobject_fhgTex_00F0B0 "__OTR__objects/object_fhg/object_fhgTex_00F0B0" +static const ALIGN_ASSET(2) char object_fhgTex_00F0B0[] = dobject_fhgTex_00F0B0; + +#define dobject_fhgTex_00FD98 "__OTR__objects/object_fhg/object_fhgTex_00FD98" +static const ALIGN_ASSET(2) char object_fhgTex_00FD98[] = dobject_fhgTex_00FD98; + +#define dobject_fhgTex_010660 "__OTR__objects/object_fhg/object_fhgTex_010660" +static const ALIGN_ASSET(2) char object_fhgTex_010660[] = dobject_fhgTex_010660; + +#define dobject_fhgTex_011120 "__OTR__objects/object_fhg/object_fhgTex_011120" +static const ALIGN_ASSET(2) char object_fhgTex_011120[] = dobject_fhgTex_011120; + +#define dobject_fhgTex_010D20 "__OTR__objects/object_fhg/object_fhgTex_010D20" +static const ALIGN_ASSET(2) char object_fhgTex_010D20[] = dobject_fhgTex_010D20; + #define dobject_fhgTex_00D060 "__OTR__objects/object_fhg/object_fhgTex_00D060" static const ALIGN_ASSET(2) char object_fhgTex_00D060[] = dobject_fhgTex_00D060; @@ -125,24 +144,6 @@ static const ALIGN_ASSET(2) char gPhantomHorseSkelLimbsLimb_00AFA4DL_003220[] = #define dgPhantomHorseSkelLimbsLimb_00AFB4DL_003170 "__OTR__objects/object_fhg/gPhantomHorseSkelLimbsLimb_00AFB4DL_003170" static const ALIGN_ASSET(2) char gPhantomHorseSkelLimbsLimb_00AFB4DL_003170[] = dgPhantomHorseSkelLimbsLimb_00AFB4DL_003170; -#define dobject_fhgTex_00E8B0 "__OTR__objects/object_fhg/object_fhgTex_00E8B0" -static const ALIGN_ASSET(2) char object_fhgTex_00E8B0[] = dobject_fhgTex_00E8B0; - -#define dobject_fhgTex_00F0B0 "__OTR__objects/object_fhg/object_fhgTex_00F0B0" -static const ALIGN_ASSET(2) char object_fhgTex_00F0B0[] = dobject_fhgTex_00F0B0; - -#define dobject_fhgTex_00FD98 "__OTR__objects/object_fhg/object_fhgTex_00FD98" -static const ALIGN_ASSET(2) char object_fhgTex_00FD98[] = dobject_fhgTex_00FD98; - -#define dobject_fhgTex_010660 "__OTR__objects/object_fhg/object_fhgTex_010660" -static const ALIGN_ASSET(2) char object_fhgTex_010660[] = dobject_fhgTex_010660; - -#define dobject_fhgTex_011120 "__OTR__objects/object_fhg/object_fhgTex_011120" -static const ALIGN_ASSET(2) char object_fhgTex_011120[] = dobject_fhgTex_011120; - -#define dobject_fhgTex_010D20 "__OTR__objects/object_fhg/object_fhgTex_010D20" -static const ALIGN_ASSET(2) char object_fhgTex_010D20[] = dobject_fhgTex_010D20; - #define dgPhantomHorseSkelLimbsLimb_00ACC4SkinLimbDL_00CB30 "__OTR__objects/object_fhg/gPhantomHorseSkelLimbsLimb_00ACC4SkinLimbDL_00CB30" #define dobject_fhgTex_003BA0 "__OTR__objects/object_fhg/object_fhgTex_003BA0" @@ -164,4 +165,6 @@ static const ALIGN_ASSET(2) char object_fhgTex_003920[] = dobject_fhgTex_003920; static const ALIGN_ASSET(2) char object_fhgTex_0044A0[] = dobject_fhgTex_0044A0; #define dobject_fhgTex_003B20 "__OTR__objects/object_fhg/object_fhgTex_003B20" -static const ALIGN_ASSET(2) char object_fhgTex_003B20[] = dobject_fhgTex_003B20; \ No newline at end of file +static const ALIGN_ASSET(2) char object_fhgTex_003B20[] = dobject_fhgTex_003B20; + +#endif // OBJECTS_OBJECT_FHG_H diff --git a/soh/assets/objects/object_fire/object_fire.h b/soh/assets/objects/object_fire/object_fire.h index 679715c2f..09b826344 100644 --- a/soh/assets/objects/object_fire/object_fire.h +++ b/soh/assets/objects/object_fire/object_fire.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_FIRE_H +#define OBJECTS_OBJECT_FIRE_H 1 #include "align_asset_macro.h" @@ -27,4 +28,6 @@ static const ALIGN_ASSET(2) char gFire5Tex[] = dgFire5Tex; static const ALIGN_ASSET(2) char gFire6Tex[] = dgFire6Tex; #define dgFire7Tex "__OTR__objects/object_fire/gFire7Tex" -static const ALIGN_ASSET(2) char gFire7Tex[] = dgFire7Tex; \ No newline at end of file +static const ALIGN_ASSET(2) char gFire7Tex[] = dgFire7Tex; + +#endif // OBJECTS_OBJECT_FIRE_H diff --git a/soh/assets/objects/object_firefly/object_firefly.h b/soh/assets/objects/object_firefly/object_firefly.h index 8cbc7b5df..6fd706219 100644 --- a/soh/assets/objects/object_firefly/object_firefly.h +++ b/soh/assets/objects/object_firefly/object_firefly.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_FIREFLY_H +#define OBJECTS_OBJECT_FIREFLY_H 1 #include "align_asset_macro.h" @@ -69,4 +70,7 @@ static const ALIGN_ASSET(2) char gKeeseSkeletonLimbsLimb_001810DL_001290[] = dgK static const ALIGN_ASSET(2) char gKeeseSkeletonLimbsLimb_00181CDL_0011C8[] = dgKeeseSkeletonLimbsLimb_00181CDL_0011C8; #define dgKeeseSkeletonLimbsLimb_001840DL_000D30 "__OTR__objects/object_firefly/gKeeseSkeletonLimbsLimb_001840DL_000D30" -static const ALIGN_ASSET(2) char gKeeseSkeletonLimbsLimb_001840DL_000D30[] = dgKeeseSkeletonLimbsLimb_001840DL_000D30; \ No newline at end of file +static const ALIGN_ASSET(2) char gKeeseSkeletonLimbsLimb_001840DL_000D30[] = dgKeeseSkeletonLimbsLimb_001840DL_000D30; + + +#endif // OBJECTS_OBJECT_FIREFLY_H diff --git a/soh/assets/objects/object_fish/object_fish.h b/soh/assets/objects/object_fish/object_fish.h index c7a91a972..ed023d972 100644 --- a/soh/assets/objects/object_fish/object_fish.h +++ b/soh/assets/objects/object_fish/object_fish.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_FISH_H +#define OBJECTS_OBJECT_FISH_H 1 #include "align_asset_macro.h" @@ -369,4 +370,7 @@ static const ALIGN_ASSET(2) char gFishingAquariumGlassTex[] = dgFishingAquariumG static const ALIGN_ASSET(2) char gFishingAquariumBottomDL[] = dgFishingAquariumBottomDL; #define dgFishingAquariumContainerDL "__OTR__objects/object_fish/gFishingAquariumContainerDL" -static const ALIGN_ASSET(2) char gFishingAquariumContainerDL[] = dgFishingAquariumContainerDL; \ No newline at end of file +static const ALIGN_ASSET(2) char gFishingAquariumContainerDL[] = dgFishingAquariumContainerDL; + + +#endif // OBJECTS_OBJECT_FISH_H diff --git a/soh/assets/objects/object_fr/object_fr.h b/soh/assets/objects/object_fr/object_fr.h index ad53708cf..378fdb489 100644 --- a/soh/assets/objects/object_fr/object_fr.h +++ b/soh/assets/objects/object_fr/object_fr.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_FR_H +#define OBJECTS_OBJECT_FR_H 1 #include "align_asset_macro.h" @@ -114,4 +115,7 @@ static const ALIGN_ASSET(2) char object_fr_DL_00AED8[] = dobject_fr_DL_00AED8; static const ALIGN_ASSET(2) char object_fr_DL_00B0F8[] = dobject_fr_DL_00B0F8; #define dobject_fr_Skel_00B498 "__OTR__objects/object_fr/object_fr_Skel_00B498" -static const ALIGN_ASSET(2) char object_fr_Skel_00B498[] = dobject_fr_Skel_00B498; \ No newline at end of file +static const ALIGN_ASSET(2) char object_fr_Skel_00B498[] = dobject_fr_Skel_00B498; + + +#endif // OBJECTS_OBJECT_FR_H diff --git a/soh/assets/objects/object_fu/object_fu.h b/soh/assets/objects/object_fu/object_fu.h index f177eb414..e6e684203 100644 --- a/soh/assets/objects/object_fu/object_fu.h +++ b/soh/assets/objects/object_fu/object_fu.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_FU_H +#define OBJECTS_OBJECT_FU_H 1 #include "align_asset_macro.h" @@ -99,4 +100,7 @@ static const ALIGN_ASSET(2) char gWindmillManMouthAngryTex[] = dgWindmillManMout static const ALIGN_ASSET(2) char gWindmillManHairTex[] = dgWindmillManHairTex; #define dgWindmillManSkel "__OTR__objects/object_fu/gWindmillManSkel" -static const ALIGN_ASSET(2) char gWindmillManSkel[] = dgWindmillManSkel; \ No newline at end of file +static const ALIGN_ASSET(2) char gWindmillManSkel[] = dgWindmillManSkel; + + +#endif // OBJECTS_OBJECT_FU_H diff --git a/soh/assets/objects/object_fw/object_fw.h b/soh/assets/objects/object_fw/object_fw.h index a4667aea3..5cf2925d2 100644 --- a/soh/assets/objects/object_fw/object_fw.h +++ b/soh/assets/objects/object_fw/object_fw.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_FW_H +#define OBJECTS_OBJECT_FW_H 1 #include "align_asset_macro.h" @@ -150,4 +151,6 @@ static const ALIGN_ASSET(2) char gFlareDancerCoreRunCycleAnim[] = dgFlareDancerC static const ALIGN_ASSET(2) char gFlareDancerCoreEndRunCycleAnim[] = dgFlareDancerCoreEndRunCycleAnim; #define dobject_fwTex_007A90 "__OTR__objects/object_fw/object_fwTex_007A90" -static const ALIGN_ASSET(2) char object_fwTex_007A90[] = dobject_fwTex_007A90; \ No newline at end of file +static const ALIGN_ASSET(2) char object_fwTex_007A90[] = dobject_fwTex_007A90; + +#endif // OBJECTS_OBJECT_FW_H diff --git a/soh/assets/objects/object_fz/object_fz.h b/soh/assets/objects/object_fz/object_fz.h index e676473b9..e214a65bd 100644 --- a/soh/assets/objects/object_fz/object_fz.h +++ b/soh/assets/objects/object_fz/object_fz.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_FZ_H +#define OBJECTS_OBJECT_FZ_H 1 #include "align_asset_macro.h" @@ -24,4 +25,6 @@ static const ALIGN_ASSET(2) char gFreezardIceTriangleDL[] = dgFreezardIceTriangl static const ALIGN_ASSET(2) char gFreezardIceRockDL[] = dgFreezardIceRockDL; #define dgFreezardSteamTex "__OTR__objects/object_fz/gFreezardSteamTex" -static const ALIGN_ASSET(2) char gFreezardSteamTex[] = dgFreezardSteamTex; \ No newline at end of file +static const ALIGN_ASSET(2) char gFreezardSteamTex[] = dgFreezardSteamTex; + +#endif // OBJECTS_OBJECT_FZ_H diff --git a/soh/assets/objects/object_ganon/object_ganon.h b/soh/assets/objects/object_ganon/object_ganon.h index 0f88ced7c..727257723 100644 --- a/soh/assets/objects/object_ganon/object_ganon.h +++ b/soh/assets/objects/object_ganon/object_ganon.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_GANON_H +#define OBJECTS_OBJECT_GANON_H 1 #include "align_asset_macro.h" @@ -183,4 +184,7 @@ static const ALIGN_ASSET(2) char gGanondorfTitleCardTex[] = dgGanondorfTitleCard static const ALIGN_ASSET(2) char gGanondorfEndingFloatAnim[] = dgGanondorfEndingFloatAnim; #define dgGanondorfSkel "__OTR__objects/object_ganon/gGanondorfSkel" -static const ALIGN_ASSET(2) char gGanondorfSkel[] = dgGanondorfSkel; \ No newline at end of file +static const ALIGN_ASSET(2) char gGanondorfSkel[] = dgGanondorfSkel; + + +#endif // OBJECTS_OBJECT_GANON_H diff --git a/soh/assets/objects/object_ganon2/object_ganon2.h b/soh/assets/objects/object_ganon2/object_ganon2.h index 2e81aa125..ff59583fd 100644 --- a/soh/assets/objects/object_ganon2/object_ganon2.h +++ b/soh/assets/objects/object_ganon2/object_ganon2.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_GANON2_H +#define OBJECTS_OBJECT_GANON2_H 1 #include "align_asset_macro.h" @@ -324,4 +325,7 @@ static const ALIGN_ASSET(2) char gGanonDownedLoopAnim[] = dgGanonDownedLoopAnim; static const ALIGN_ASSET(2) char gGanonWalkAnim[] = dgGanonWalkAnim; #define dgGanonWalkToGuardAnim "__OTR__objects/object_ganon2/gGanonWalkToGuardAnim" -static const ALIGN_ASSET(2) char gGanonWalkToGuardAnim[] = dgGanonWalkToGuardAnim; \ No newline at end of file +static const ALIGN_ASSET(2) char gGanonWalkToGuardAnim[] = dgGanonWalkToGuardAnim; + + +#endif // OBJECTS_OBJECT_GANON2_H diff --git a/soh/assets/objects/object_ganon_anime1/object_ganon_anime1.h b/soh/assets/objects/object_ganon_anime1/object_ganon_anime1.h index 049dba81f..9dd922e87 100644 --- a/soh/assets/objects/object_ganon_anime1/object_ganon_anime1.h +++ b/soh/assets/objects/object_ganon_anime1/object_ganon_anime1.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_GANON_ANIME1_H +#define OBJECTS_OBJECT_GANON_ANIME1_H 1 #include "align_asset_macro.h" @@ -75,4 +76,6 @@ static const ALIGN_ASSET(2) char gGanondorfChargeLightBallAnim[] = dgGanondorfCh static const ALIGN_ASSET(2) char gGanondorfVolleyLeftAnim[] = dgGanondorfVolleyLeftAnim; #define dgGanondorfVolleyRightAnim "__OTR__objects/object_ganon_anime1/gGanondorfVolleyRightAnim" -static const ALIGN_ASSET(2) char gGanondorfVolleyRightAnim[] = dgGanondorfVolleyRightAnim; \ No newline at end of file +static const ALIGN_ASSET(2) char gGanondorfVolleyRightAnim[] = dgGanondorfVolleyRightAnim; + +#endif // OBJECTS_OBJECT_GANON_ANIME1_H diff --git a/soh/assets/objects/object_ganon_anime2/object_ganon_anime2.h b/soh/assets/objects/object_ganon_anime2/object_ganon_anime2.h index 8e8b8dd0e..b1ad53104 100644 --- a/soh/assets/objects/object_ganon_anime2/object_ganon_anime2.h +++ b/soh/assets/objects/object_ganon_anime2/object_ganon_anime2.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_GANON_ANIME2_H +#define OBJECTS_OBJECT_GANON_ANIME2_H 1 #include "align_asset_macro.h" @@ -51,4 +52,6 @@ static const ALIGN_ASSET(2) char gGanondorfDefeatedLoopAnim[] = dgGanondorfDefea static const ALIGN_ASSET(2) char gGanondorfYellStartAnim[] = dgGanondorfYellStartAnim; #define dgGanondorfYellLoopAnim "__OTR__objects/object_ganon_anime2/gGanondorfYellLoopAnim" -static const ALIGN_ASSET(2) char gGanondorfYellLoopAnim[] = dgGanondorfYellLoopAnim; \ No newline at end of file +static const ALIGN_ASSET(2) char gGanondorfYellLoopAnim[] = dgGanondorfYellLoopAnim; + +#endif // OBJECTS_OBJECT_GANON_ANIME2_H diff --git a/soh/assets/objects/object_ganon_anime3/object_ganon_anime3.h b/soh/assets/objects/object_ganon_anime3/object_ganon_anime3.h index a2fbbe594..bdcadaf8c 100644 --- a/soh/assets/objects/object_ganon_anime3/object_ganon_anime3.h +++ b/soh/assets/objects/object_ganon_anime3/object_ganon_anime3.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_GANON_ANIME3_H +#define OBJECTS_OBJECT_GANON_ANIME3_H 1 #include "align_asset_macro.h" @@ -27,4 +28,6 @@ static const ALIGN_ASSET(2) char gGanondorfShowTriforceLoopAnim[] = dgGanondorfS static const ALIGN_ASSET(2) char gGanonUncurlAndFlailAnim[] = dgGanonUncurlAndFlailAnim; #define dgGanonRoarAnim "__OTR__objects/object_ganon_anime3/gGanonRoarAnim" -static const ALIGN_ASSET(2) char gGanonRoarAnim[] = dgGanonRoarAnim; \ No newline at end of file +static const ALIGN_ASSET(2) char gGanonRoarAnim[] = dgGanonRoarAnim; + +#endif // OBJECTS_OBJECT_GANON_ANIME3_H diff --git a/soh/assets/objects/object_ganon_objects/object_ganon_objects.h b/soh/assets/objects/object_ganon_objects/object_ganon_objects.h index 2e770972a..e804484ae 100644 --- a/soh/assets/objects/object_ganon_objects/object_ganon_objects.h +++ b/soh/assets/objects/object_ganon_objects/object_ganon_objects.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_GANON_OBJECTS_H +#define OBJECTS_OBJECT_GANON_OBJECTS_H 1 #include "align_asset_macro.h" @@ -6,4 +7,6 @@ static const ALIGN_ASSET(2) char object_ganon_objects_DL_0000C0[] = dobject_ganon_objects_DL_0000C0; #define dobject_ganon_objects_Tex_000170 "__OTR__objects/object_ganon_objects/object_ganon_objects_Tex_000170" -static const ALIGN_ASSET(2) char object_ganon_objects_Tex_000170[] = dobject_ganon_objects_Tex_000170; \ No newline at end of file +static const ALIGN_ASSET(2) char object_ganon_objects_Tex_000170[] = dobject_ganon_objects_Tex_000170; + +#endif // OBJECTS_OBJECT_GANON_OBJECTS_H diff --git a/soh/assets/objects/object_ge1/object_ge1.h b/soh/assets/objects/object_ge1/object_ge1.h index 9f317029f..2de39c4e7 100644 --- a/soh/assets/objects/object_ge1/object_ge1.h +++ b/soh/assets/objects/object_ge1/object_ge1.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_GE1_H +#define OBJECTS_OBJECT_GE1_H 1 #include "align_asset_macro.h" @@ -123,4 +124,7 @@ static const ALIGN_ASSET(2) char gGerudoWhiteIdleAnim[] = dgGerudoWhiteIdleAnim; static const ALIGN_ASSET(2) char gGerudoWhiteClapAnim[] = dgGerudoWhiteClapAnim; #define dgGerudoWhiteDismissiveAnim "__OTR__objects/object_ge1/gGerudoWhiteDismissiveAnim" -static const ALIGN_ASSET(2) char gGerudoWhiteDismissiveAnim[] = dgGerudoWhiteDismissiveAnim; \ No newline at end of file +static const ALIGN_ASSET(2) char gGerudoWhiteDismissiveAnim[] = dgGerudoWhiteDismissiveAnim; + + +#endif // OBJECTS_OBJECT_GE1_H diff --git a/soh/assets/objects/object_geff/object_geff.h b/soh/assets/objects/object_geff/object_geff.h index a01aaaf2e..2c7ec331b 100644 --- a/soh/assets/objects/object_geff/object_geff.h +++ b/soh/assets/objects/object_geff/object_geff.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_GEFF_H +#define OBJECTS_OBJECT_GEFF_H 1 #include "align_asset_macro.h" @@ -9,4 +10,6 @@ static const ALIGN_ASSET(2) char gGanonRubbleInsideTex[] = dgGanonRubbleInsideTe static const ALIGN_ASSET(2) char gGanonRubbleOutsideTex[] = dgGanonRubbleOutsideTex; #define dgGanonRubbleDL "__OTR__objects/object_geff/gGanonRubbleDL" -static const ALIGN_ASSET(2) char gGanonRubbleDL[] = dgGanonRubbleDL; \ No newline at end of file +static const ALIGN_ASSET(2) char gGanonRubbleDL[] = dgGanonRubbleDL; + +#endif // OBJECTS_OBJECT_GEFF_H diff --git a/soh/assets/objects/object_geldb/object_geldb.h b/soh/assets/objects/object_geldb/object_geldb.h index 1da62e3fb..169277a70 100644 --- a/soh/assets/objects/object_geldb/object_geldb.h +++ b/soh/assets/objects/object_geldb/object_geldb.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_GELDB_H +#define OBJECTS_OBJECT_GELDB_H 1 #include "align_asset_macro.h" @@ -156,4 +157,6 @@ static const ALIGN_ASSET(2) char object_geldbTex_002B80[] = dobject_geldbTex_002 static const ALIGN_ASSET(2) char object_geldbTex_0064E8[] = dobject_geldbTex_0064E8; #define dobject_geldbTex_006568 "__OTR__objects/object_geldb/object_geldbTex_006568" -static const ALIGN_ASSET(2) char object_geldbTex_006568[] = dobject_geldbTex_006568; \ No newline at end of file +static const ALIGN_ASSET(2) char object_geldbTex_006568[] = dobject_geldbTex_006568; + +#endif // OBJECTS_OBJECT_GELDB_H diff --git a/soh/assets/objects/object_gi_arrow/object_gi_arrow.h b/soh/assets/objects/object_gi_arrow/object_gi_arrow.h index 3fe058384..afa509b6a 100644 --- a/soh/assets/objects/object_gi_arrow/object_gi_arrow.h +++ b/soh/assets/objects/object_gi_arrow/object_gi_arrow.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_GI_ARROW_H +#define OBJECTS_OBJECT_GI_ARROW_H 1 #include "align_asset_macro.h" @@ -9,4 +10,6 @@ static const ALIGN_ASSET(2) char gGiArrowSmallDL[] = dgGiArrowSmallDL; static const ALIGN_ASSET(2) char gGiArrowMediumDL[] = dgGiArrowMediumDL; #define dgGiArrowLargeDL "__OTR__objects/object_gi_arrow/gGiArrowLargeDL" -static const ALIGN_ASSET(2) char gGiArrowLargeDL[] = dgGiArrowLargeDL; \ No newline at end of file +static const ALIGN_ASSET(2) char gGiArrowLargeDL[] = dgGiArrowLargeDL; + +#endif // OBJECTS_OBJECT_GI_ARROW_H diff --git a/soh/assets/objects/object_gi_arrowcase/object_gi_arrowcase.h b/soh/assets/objects/object_gi_arrowcase/object_gi_arrowcase.h index 3ff54e231..de7c05132 100644 --- a/soh/assets/objects/object_gi_arrowcase/object_gi_arrowcase.h +++ b/soh/assets/objects/object_gi_arrowcase/object_gi_arrowcase.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_GI_ARROWCASE_H +#define OBJECTS_OBJECT_GI_ARROWCASE_H 1 #include "align_asset_macro.h" @@ -24,4 +25,6 @@ static const ALIGN_ASSET(2) char gGiQuiver50OuterColorDL[] = dgGiQuiver50OuterCo static const ALIGN_ASSET(2) char gGiQuiverInnerDL[] = dgGiQuiverInnerDL; #define dgGiQuiverOuterDL "__OTR__objects/object_gi_arrowcase/gGiQuiverOuterDL" -static const ALIGN_ASSET(2) char gGiQuiverOuterDL[] = dgGiQuiverOuterDL; \ No newline at end of file +static const ALIGN_ASSET(2) char gGiQuiverOuterDL[] = dgGiQuiverOuterDL; + +#endif // OBJECTS_OBJECT_GI_ARROWCASE_H diff --git a/soh/assets/objects/object_gi_bean/object_gi_bean.h b/soh/assets/objects/object_gi_bean/object_gi_bean.h index 92754077e..19984cf9f 100644 --- a/soh/assets/objects/object_gi_bean/object_gi_bean.h +++ b/soh/assets/objects/object_gi_bean/object_gi_bean.h @@ -1,6 +1,9 @@ -#pragma once +#ifndef OBJECTS_OBJECT_GI_BEAN_H +#define OBJECTS_OBJECT_GI_BEAN_H 1 #include "align_asset_macro.h" #define dgGiBeanDL "__OTR__objects/object_gi_bean/gGiBeanDL" -static const ALIGN_ASSET(2) char gGiBeanDL[] = dgGiBeanDL; \ No newline at end of file +static const ALIGN_ASSET(2) char gGiBeanDL[] = dgGiBeanDL; + +#endif // OBJECTS_OBJECT_GI_BEAN_H diff --git a/soh/assets/objects/object_gi_bomb_1/object_gi_bomb_1.h b/soh/assets/objects/object_gi_bomb_1/object_gi_bomb_1.h index 623ad1942..82791d2ed 100644 --- a/soh/assets/objects/object_gi_bomb_1/object_gi_bomb_1.h +++ b/soh/assets/objects/object_gi_bomb_1/object_gi_bomb_1.h @@ -1,6 +1,9 @@ -#pragma once +#ifndef OBJECTS_OBJECT_GI_BOMB_1_H +#define OBJECTS_OBJECT_GI_BOMB_1_H 1 #include "align_asset_macro.h" #define dgGiBombDL "__OTR__objects/object_gi_bomb_1/gGiBombDL" -static const ALIGN_ASSET(2) char gGiBombDL[] = dgGiBombDL; \ No newline at end of file +static const ALIGN_ASSET(2) char gGiBombDL[] = dgGiBombDL; + +#endif // OBJECTS_OBJECT_GI_BOMB_1_H diff --git a/soh/assets/objects/object_gi_bomb_2/object_gi_bomb_2.h b/soh/assets/objects/object_gi_bomb_2/object_gi_bomb_2.h index 86de8f01a..95d9a9bef 100644 --- a/soh/assets/objects/object_gi_bomb_2/object_gi_bomb_2.h +++ b/soh/assets/objects/object_gi_bomb_2/object_gi_bomb_2.h @@ -1,6 +1,9 @@ -#pragma once +#ifndef OBJECTS_OBJECT_GI_BOMB_2_H +#define OBJECTS_OBJECT_GI_BOMB_2_H 1 #include "align_asset_macro.h" #define dgGiBombchuDL "__OTR__objects/object_gi_bomb_2/gGiBombchuDL" -static const ALIGN_ASSET(2) char gGiBombchuDL[] = dgGiBombchuDL; \ No newline at end of file +static const ALIGN_ASSET(2) char gGiBombchuDL[] = dgGiBombchuDL; + +#endif // OBJECTS_OBJECT_GI_BOMB_2_H diff --git a/soh/assets/objects/object_gi_bombpouch/object_gi_bombpouch.h b/soh/assets/objects/object_gi_bombpouch/object_gi_bombpouch.h index dc7c86439..925fd09ae 100644 --- a/soh/assets/objects/object_gi_bombpouch/object_gi_bombpouch.h +++ b/soh/assets/objects/object_gi_bombpouch/object_gi_bombpouch.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_GI_BOMBPOUCH_H +#define OBJECTS_OBJECT_GI_BOMBPOUCH_H 1 #include "align_asset_macro.h" @@ -24,4 +25,6 @@ static const ALIGN_ASSET(2) char gGiBombBag40RingColorDL[] = dgGiBombBag40RingCo static const ALIGN_ASSET(2) char gGiBombBagDL[] = dgGiBombBagDL; #define dgGiBombBagRingDL "__OTR__objects/object_gi_bombpouch/gGiBombBagRingDL" -static const ALIGN_ASSET(2) char gGiBombBagRingDL[] = dgGiBombBagRingDL; \ No newline at end of file +static const ALIGN_ASSET(2) char gGiBombBagRingDL[] = dgGiBombBagRingDL; + +#endif // OBJECTS_OBJECT_GI_BOMBPOUCH_H diff --git a/soh/assets/objects/object_gi_boomerang/object_gi_boomerang.h b/soh/assets/objects/object_gi_boomerang/object_gi_boomerang.h index 6bec42515..e7a566a7e 100644 --- a/soh/assets/objects/object_gi_boomerang/object_gi_boomerang.h +++ b/soh/assets/objects/object_gi_boomerang/object_gi_boomerang.h @@ -1,6 +1,9 @@ -#pragma once +#ifndef OBJECTS_OBJECT_GI_BOOMERANG_H +#define OBJECTS_OBJECT_GI_BOOMERANG_H 1 #include "align_asset_macro.h" #define dgGiBoomerangDL "__OTR__objects/object_gi_boomerang/gGiBoomerangDL" -static const ALIGN_ASSET(2) char gGiBoomerangDL[] = dgGiBoomerangDL; \ No newline at end of file +static const ALIGN_ASSET(2) char gGiBoomerangDL[] = dgGiBoomerangDL; + +#endif // OBJECTS_OBJECT_GI_BOOMERANG_H diff --git a/soh/assets/objects/object_gi_boots_2/object_gi_boots_2.h b/soh/assets/objects/object_gi_boots_2/object_gi_boots_2.h index 7dbbcfd02..c7cb14d3b 100644 --- a/soh/assets/objects/object_gi_boots_2/object_gi_boots_2.h +++ b/soh/assets/objects/object_gi_boots_2/object_gi_boots_2.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_GI_BOOTS_2_H +#define OBJECTS_OBJECT_GI_BOOTS_2_H 1 #include "align_asset_macro.h" @@ -9,4 +10,6 @@ static const ALIGN_ASSET(2) char gGiIronBootsDL[] = dgGiIronBootsDL; static const ALIGN_ASSET(2) char gGiIronBootsRivetsDL[] = dgGiIronBootsRivetsDL; #define dobject_gi_boots_2Tex_000000 "__OTR__objects/object_gi_boots_2/object_gi_boots_2Tex_000000" -static const ALIGN_ASSET(2) char object_gi_boots_2Tex_000000[] = dobject_gi_boots_2Tex_000000; \ No newline at end of file +static const ALIGN_ASSET(2) char object_gi_boots_2Tex_000000[] = dobject_gi_boots_2Tex_000000; + +#endif // OBJECTS_OBJECT_GI_BOOTS_2_H diff --git a/soh/assets/objects/object_gi_bosskey/object_gi_bosskey.h b/soh/assets/objects/object_gi_bosskey/object_gi_bosskey.h index 85f565241..73b0d91b2 100644 --- a/soh/assets/objects/object_gi_bosskey/object_gi_bosskey.h +++ b/soh/assets/objects/object_gi_bosskey/object_gi_bosskey.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_GI_BOSSKEY_H +#define OBJECTS_OBJECT_GI_BOSSKEY_H 1 #include "align_asset_macro.h" @@ -6,4 +7,6 @@ static const ALIGN_ASSET(2) char gGiBossKeyDL[] = dgGiBossKeyDL; #define dgGiBossKeyGemDL "__OTR__objects/object_gi_bosskey/gGiBossKeyGemDL" -static const ALIGN_ASSET(2) char gGiBossKeyGemDL[] = dgGiBossKeyGemDL; \ No newline at end of file +static const ALIGN_ASSET(2) char gGiBossKeyGemDL[] = dgGiBossKeyGemDL; + +#endif // OBJECTS_OBJECT_GI_BOSSKEY_H diff --git a/soh/assets/objects/object_gi_bottle/object_gi_bottle.h b/soh/assets/objects/object_gi_bottle/object_gi_bottle.h index ba8a778ca..5aaa7f1c1 100644 --- a/soh/assets/objects/object_gi_bottle/object_gi_bottle.h +++ b/soh/assets/objects/object_gi_bottle/object_gi_bottle.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_GI_BOTTLE_H +#define OBJECTS_OBJECT_GI_BOTTLE_H 1 #include "align_asset_macro.h" @@ -6,4 +7,6 @@ static const ALIGN_ASSET(2) char gGiBottleStopperDL[] = dgGiBottleStopperDL; #define dgGiBottleDL "__OTR__objects/object_gi_bottle/gGiBottleDL" -static const ALIGN_ASSET(2) char gGiBottleDL[] = dgGiBottleDL; \ No newline at end of file +static const ALIGN_ASSET(2) char gGiBottleDL[] = dgGiBottleDL; + +#endif // OBJECTS_OBJECT_GI_BOTTLE_H diff --git a/soh/assets/objects/object_gi_bottle_letter/object_gi_bottle_letter.h b/soh/assets/objects/object_gi_bottle_letter/object_gi_bottle_letter.h index ca2a5f8c0..c6ca44fbe 100644 --- a/soh/assets/objects/object_gi_bottle_letter/object_gi_bottle_letter.h +++ b/soh/assets/objects/object_gi_bottle_letter/object_gi_bottle_letter.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_GI_BOTTLE_LETTER_H +#define OBJECTS_OBJECT_GI_BOTTLE_LETTER_H 1 #include "align_asset_macro.h" @@ -6,4 +7,6 @@ static const ALIGN_ASSET(2) char gGiLetterBottleContentsDL[] = dgGiLetterBottleContentsDL; #define dgGiLetterBottleDL "__OTR__objects/object_gi_bottle_letter/gGiLetterBottleDL" -static const ALIGN_ASSET(2) char gGiLetterBottleDL[] = dgGiLetterBottleDL; \ No newline at end of file +static const ALIGN_ASSET(2) char gGiLetterBottleDL[] = dgGiLetterBottleDL; + +#endif // OBJECTS_OBJECT_GI_BOTTLE_LETTER_H diff --git a/soh/assets/objects/object_gi_bow/object_gi_bow.h b/soh/assets/objects/object_gi_bow/object_gi_bow.h index 7ad8e7b1c..c14d55dcf 100644 --- a/soh/assets/objects/object_gi_bow/object_gi_bow.h +++ b/soh/assets/objects/object_gi_bow/object_gi_bow.h @@ -1,6 +1,9 @@ -#pragma once +#ifndef OBJECTS_OBJECT_GI_BOW_H +#define OBJECTS_OBJECT_GI_BOW_H 1 #include "align_asset_macro.h" #define dgGiBowDL "__OTR__objects/object_gi_bow/gGiBowDL" -static const ALIGN_ASSET(2) char gGiBowDL[] = dgGiBowDL; \ No newline at end of file +static const ALIGN_ASSET(2) char gGiBowDL[] = dgGiBowDL; + +#endif // OBJECTS_OBJECT_GI_BOW_H diff --git a/soh/assets/objects/object_gi_bracelet/object_gi_bracelet.h b/soh/assets/objects/object_gi_bracelet/object_gi_bracelet.h index 32f6f286c..e2af41c21 100644 --- a/soh/assets/objects/object_gi_bracelet/object_gi_bracelet.h +++ b/soh/assets/objects/object_gi_bracelet/object_gi_bracelet.h @@ -1,6 +1,9 @@ -#pragma once +#ifndef OBJECTS_OBJECT_GI_BRACELET_H +#define OBJECTS_OBJECT_GI_BRACELET_H 1 #include "align_asset_macro.h" #define dgGiGoronBraceletDL "__OTR__objects/object_gi_bracelet/gGiGoronBraceletDL" -static const ALIGN_ASSET(2) char gGiGoronBraceletDL[] = dgGiGoronBraceletDL; \ No newline at end of file +static const ALIGN_ASSET(2) char gGiGoronBraceletDL[] = dgGiGoronBraceletDL; + +#endif // OBJECTS_OBJECT_GI_BRACELET_H diff --git a/soh/assets/objects/object_gi_brokensword/object_gi_brokensword.h b/soh/assets/objects/object_gi_brokensword/object_gi_brokensword.h index 0030219ed..a48cc1d58 100644 --- a/soh/assets/objects/object_gi_brokensword/object_gi_brokensword.h +++ b/soh/assets/objects/object_gi_brokensword/object_gi_brokensword.h @@ -1,6 +1,9 @@ -#pragma once +#ifndef OBJECTS_OBJECT_GI_BROKENSWORD_H +#define OBJECTS_OBJECT_GI_BROKENSWORD_H 1 #include "align_asset_macro.h" #define dgGiBrokenGoronSwordDL "__OTR__objects/object_gi_brokensword/gGiBrokenGoronSwordDL" -static const ALIGN_ASSET(2) char gGiBrokenGoronSwordDL[] = dgGiBrokenGoronSwordDL; \ No newline at end of file +static const ALIGN_ASSET(2) char gGiBrokenGoronSwordDL[] = dgGiBrokenGoronSwordDL; + +#endif // OBJECTS_OBJECT_GI_BROKENSWORD_H diff --git a/soh/assets/objects/object_gi_butterfly/object_gi_butterfly.h b/soh/assets/objects/object_gi_butterfly/object_gi_butterfly.h index 1365a02f0..f8936cfa7 100644 --- a/soh/assets/objects/object_gi_butterfly/object_gi_butterfly.h +++ b/soh/assets/objects/object_gi_butterfly/object_gi_butterfly.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_GI_BUTTERFLY_H +#define OBJECTS_OBJECT_GI_BUTTERFLY_H 1 #include "align_asset_macro.h" @@ -9,4 +10,6 @@ static const ALIGN_ASSET(2) char gGiButterflyContainerDL[] = dgGiButterflyContai static const ALIGN_ASSET(2) char gGiButterflyGlassDL[] = dgGiButterflyGlassDL; #define dobject_gi_butterflyTex_000000 "__OTR__objects/object_gi_butterfly/object_gi_butterflyTex_000000" -static const ALIGN_ASSET(2) char object_gi_butterflyTex_000000[] = dobject_gi_butterflyTex_000000; \ No newline at end of file +static const ALIGN_ASSET(2) char object_gi_butterflyTex_000000[] = dobject_gi_butterflyTex_000000; + +#endif // OBJECTS_OBJECT_GI_BUTTERFLY_H diff --git a/soh/assets/objects/object_gi_clothes/object_gi_clothes.h b/soh/assets/objects/object_gi_clothes/object_gi_clothes.h index 563e499b5..f9546b31f 100644 --- a/soh/assets/objects/object_gi_clothes/object_gi_clothes.h +++ b/soh/assets/objects/object_gi_clothes/object_gi_clothes.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_GI_CLOTHES_H +#define OBJECTS_OBJECT_GI_CLOTHES_H 1 #include "align_asset_macro.h" @@ -21,4 +22,6 @@ static const ALIGN_ASSET(2) char gGiTunicCollarDL[] = dgGiTunicCollarDL; static const ALIGN_ASSET(2) char gGiTunicDL[] = dgGiTunicDL; #define dobject_gi_clothesTex_000000 "__OTR__objects/object_gi_clothes/object_gi_clothesTex_000000" -static const ALIGN_ASSET(2) char object_gi_clothesTex_000000[] = dobject_gi_clothesTex_000000; \ No newline at end of file +static const ALIGN_ASSET(2) char object_gi_clothesTex_000000[] = dobject_gi_clothesTex_000000; + +#endif // OBJECTS_OBJECT_GI_CLOTHES_H diff --git a/soh/assets/objects/object_gi_coin/object_gi_coin.h b/soh/assets/objects/object_gi_coin/object_gi_coin.h index 7e87f6bb2..63f978f5e 100644 --- a/soh/assets/objects/object_gi_coin/object_gi_coin.h +++ b/soh/assets/objects/object_gi_coin/object_gi_coin.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_GI_COIN_H +#define OBJECTS_OBJECT_GI_COIN_H 1 #include "align_asset_macro.h" @@ -18,4 +19,6 @@ static const ALIGN_ASSET(2) char gGiBlueCoinColorDL[] = dgGiBlueCoinColorDL; static const ALIGN_ASSET(2) char gGiCoinDL[] = dgGiCoinDL; #define dgGiNDL "__OTR__objects/object_gi_coin/gGiNDL" -static const ALIGN_ASSET(2) char gGiNDL[] = dgGiNDL; \ No newline at end of file +static const ALIGN_ASSET(2) char gGiNDL[] = dgGiNDL; + +#endif // OBJECTS_OBJECT_GI_COIN_H diff --git a/soh/assets/objects/object_gi_compass/object_gi_compass.h b/soh/assets/objects/object_gi_compass/object_gi_compass.h index 269aa960a..1aa8dea0a 100644 --- a/soh/assets/objects/object_gi_compass/object_gi_compass.h +++ b/soh/assets/objects/object_gi_compass/object_gi_compass.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_GI_COMPASS_H +#define OBJECTS_OBJECT_GI_COMPASS_H 1 #include "align_asset_macro.h" @@ -6,4 +7,6 @@ static const ALIGN_ASSET(2) char gGiCompassDL[] = dgGiCompassDL; #define dgGiCompassGlassDL "__OTR__objects/object_gi_compass/gGiCompassGlassDL" -static const ALIGN_ASSET(2) char gGiCompassGlassDL[] = dgGiCompassGlassDL; \ No newline at end of file +static const ALIGN_ASSET(2) char gGiCompassGlassDL[] = dgGiCompassGlassDL; + +#endif // OBJECTS_OBJECT_GI_COMPASS_H diff --git a/soh/assets/objects/object_gi_dekupouch/object_gi_dekupouch.h b/soh/assets/objects/object_gi_dekupouch/object_gi_dekupouch.h index 391710e95..c80b269e0 100644 --- a/soh/assets/objects/object_gi_dekupouch/object_gi_dekupouch.h +++ b/soh/assets/objects/object_gi_dekupouch/object_gi_dekupouch.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_GI_DEKUPOUCH_H +#define OBJECTS_OBJECT_GI_DEKUPOUCH_H 1 #include "align_asset_macro.h" @@ -27,4 +28,6 @@ static const ALIGN_ASSET(2) char gGiBulletBagWritingDL[] = dgGiBulletBagWritingD static const ALIGN_ASSET(2) char object_gi_dekupouchTex_000000[] = dobject_gi_dekupouchTex_000000; #define dobject_gi_dekupouchTex_000100 "__OTR__objects/object_gi_dekupouch/object_gi_dekupouchTex_000100" -static const ALIGN_ASSET(2) char object_gi_dekupouchTex_000100[] = dobject_gi_dekupouchTex_000100; \ No newline at end of file +static const ALIGN_ASSET(2) char object_gi_dekupouchTex_000100[] = dobject_gi_dekupouchTex_000100; + +#endif // OBJECTS_OBJECT_GI_DEKUPOUCH_H diff --git a/soh/assets/objects/object_gi_egg/object_gi_egg.h b/soh/assets/objects/object_gi_egg/object_gi_egg.h index 569d3f9e3..f20b91c4d 100644 --- a/soh/assets/objects/object_gi_egg/object_gi_egg.h +++ b/soh/assets/objects/object_gi_egg/object_gi_egg.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_GI_EGG_H +#define OBJECTS_OBJECT_GI_EGG_H 1 #include "align_asset_macro.h" @@ -6,4 +7,6 @@ static const ALIGN_ASSET(2) char gGiEggMaterialDL[] = dgGiEggMaterialDL; #define dgGiEggDL "__OTR__objects/object_gi_egg/gGiEggDL" -static const ALIGN_ASSET(2) char gGiEggDL[] = dgGiEggDL; \ No newline at end of file +static const ALIGN_ASSET(2) char gGiEggDL[] = dgGiEggDL; + +#endif // OBJECTS_OBJECT_GI_EGG_H diff --git a/soh/assets/objects/object_gi_eye_lotion/object_gi_eye_lotion.h b/soh/assets/objects/object_gi_eye_lotion/object_gi_eye_lotion.h index 9a5ba02cf..b379f5c22 100644 --- a/soh/assets/objects/object_gi_eye_lotion/object_gi_eye_lotion.h +++ b/soh/assets/objects/object_gi_eye_lotion/object_gi_eye_lotion.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_GI_EYE_LOTION_H +#define OBJECTS_OBJECT_GI_EYE_LOTION_H 1 #include "align_asset_macro.h" @@ -6,4 +7,6 @@ static const ALIGN_ASSET(2) char gGiEyeDropsCapDL[] = dgGiEyeDropsCapDL; #define dgGiEyeDropsBottleDL "__OTR__objects/object_gi_eye_lotion/gGiEyeDropsBottleDL" -static const ALIGN_ASSET(2) char gGiEyeDropsBottleDL[] = dgGiEyeDropsBottleDL; \ No newline at end of file +static const ALIGN_ASSET(2) char gGiEyeDropsBottleDL[] = dgGiEyeDropsBottleDL; + +#endif // OBJECTS_OBJECT_GI_EYE_LOTION_H diff --git a/soh/assets/objects/object_gi_fire/object_gi_fire.h b/soh/assets/objects/object_gi_fire/object_gi_fire.h index 40fdf793d..f66f7a766 100644 --- a/soh/assets/objects/object_gi_fire/object_gi_fire.h +++ b/soh/assets/objects/object_gi_fire/object_gi_fire.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_GI_FIRE_H +#define OBJECTS_OBJECT_GI_FIRE_H 1 #include "align_asset_macro.h" @@ -12,4 +13,6 @@ static const ALIGN_ASSET(2) char gGiBlueFireFlameDL[] = dgGiBlueFireFlameDL; static const ALIGN_ASSET(2) char object_gi_fireTex_000000[] = dobject_gi_fireTex_000000; #define dobject_gi_fireTex_000200 "__OTR__objects/object_gi_fire/object_gi_fireTex_000200" -static const ALIGN_ASSET(2) char object_gi_fireTex_000200[] = dobject_gi_fireTex_000200; \ No newline at end of file +static const ALIGN_ASSET(2) char object_gi_fireTex_000200[] = dobject_gi_fireTex_000200; + +#endif // OBJECTS_OBJECT_GI_FIRE_H diff --git a/soh/assets/objects/object_gi_fish/object_gi_fish.h b/soh/assets/objects/object_gi_fish/object_gi_fish.h index 3dd2cb3df..dfabcbb66 100644 --- a/soh/assets/objects/object_gi_fish/object_gi_fish.h +++ b/soh/assets/objects/object_gi_fish/object_gi_fish.h @@ -1,6 +1,9 @@ -#pragma once +#ifndef OBJECTS_OBJECT_GI_FISH_H +#define OBJECTS_OBJECT_GI_FISH_H 1 #include "align_asset_macro.h" #define dgGiFishDL "__OTR__objects/object_gi_fish/gGiFishDL" -static const ALIGN_ASSET(2) char gGiFishDL[] = dgGiFishDL; \ No newline at end of file +static const ALIGN_ASSET(2) char gGiFishDL[] = dgGiFishDL; + +#endif // OBJECTS_OBJECT_GI_FISH_H diff --git a/soh/assets/objects/object_gi_frog/object_gi_frog.h b/soh/assets/objects/object_gi_frog/object_gi_frog.h index 752d4aeb7..ba33d67b5 100644 --- a/soh/assets/objects/object_gi_frog/object_gi_frog.h +++ b/soh/assets/objects/object_gi_frog/object_gi_frog.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_GI_FROG_H +#define OBJECTS_OBJECT_GI_FROG_H 1 #include "align_asset_macro.h" @@ -9,4 +10,6 @@ static const ALIGN_ASSET(2) char gGiFrogDL[] = dgGiFrogDL; static const ALIGN_ASSET(2) char gGiFrogEyesDL[] = dgGiFrogEyesDL; #define dobject_gi_frogTex_000000 "__OTR__objects/object_gi_frog/object_gi_frogTex_000000" -static const ALIGN_ASSET(2) char object_gi_frogTex_000000[] = dobject_gi_frogTex_000000; \ No newline at end of file +static const ALIGN_ASSET(2) char object_gi_frogTex_000000[] = dobject_gi_frogTex_000000; + +#endif // OBJECTS_OBJECT_GI_FROG_H diff --git a/soh/assets/objects/object_gi_gerudo/object_gi_gerudo.h b/soh/assets/objects/object_gi_gerudo/object_gi_gerudo.h index 258556943..fd05e9ff0 100644 --- a/soh/assets/objects/object_gi_gerudo/object_gi_gerudo.h +++ b/soh/assets/objects/object_gi_gerudo/object_gi_gerudo.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_GI_GERUDO_H +#define OBJECTS_OBJECT_GI_GERUDO_H 1 #include "align_asset_macro.h" @@ -6,4 +7,6 @@ static const ALIGN_ASSET(2) char gGiGerudoCardDL[] = dgGiGerudoCardDL; #define dobject_gi_gerudoTex_000000 "__OTR__objects/object_gi_gerudo/object_gi_gerudoTex_000000" -static const ALIGN_ASSET(2) char object_gi_gerudoTex_000000[] = dobject_gi_gerudoTex_000000; \ No newline at end of file +static const ALIGN_ASSET(2) char object_gi_gerudoTex_000000[] = dobject_gi_gerudoTex_000000; + +#endif // OBJECTS_OBJECT_GI_GERUDO_H diff --git a/soh/assets/objects/object_gi_gerudomask/object_gi_gerudomask.h b/soh/assets/objects/object_gi_gerudomask/object_gi_gerudomask.h index 363ad2577..2eb6032b6 100644 --- a/soh/assets/objects/object_gi_gerudomask/object_gi_gerudomask.h +++ b/soh/assets/objects/object_gi_gerudomask/object_gi_gerudomask.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_GI_GERUDOMASK_H +#define OBJECTS_OBJECT_GI_GERUDOMASK_H 1 #include "align_asset_macro.h" @@ -18,4 +19,6 @@ static const ALIGN_ASSET(2) char object_gi_gerudomaskTex_000248[] = dobject_gi_g static const ALIGN_ASSET(2) char object_gi_gerudomaskTex_000348[] = dobject_gi_gerudomaskTex_000348; #define dobject_gi_gerudomaskTex_000448 "__OTR__objects/object_gi_gerudomask/object_gi_gerudomaskTex_000448" -static const ALIGN_ASSET(2) char object_gi_gerudomaskTex_000448[] = dobject_gi_gerudomaskTex_000448; \ No newline at end of file +static const ALIGN_ASSET(2) char object_gi_gerudomaskTex_000448[] = dobject_gi_gerudomaskTex_000448; + +#endif // OBJECTS_OBJECT_GI_GERUDOMASK_H diff --git a/soh/assets/objects/object_gi_ghost/object_gi_ghost.h b/soh/assets/objects/object_gi_ghost/object_gi_ghost.h index 9b084c871..e1cf7f924 100644 --- a/soh/assets/objects/object_gi_ghost/object_gi_ghost.h +++ b/soh/assets/objects/object_gi_ghost/object_gi_ghost.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_GI_GHOST_H +#define OBJECTS_OBJECT_GI_GHOST_H 1 #include "align_asset_macro.h" @@ -21,4 +22,6 @@ static const ALIGN_ASSET(2) char gGiGhostContainerContentsDL[] = dgGiGhostContai static const ALIGN_ASSET(2) char object_gi_ghostTex_000000[] = dobject_gi_ghostTex_000000; #define dobject_gi_ghostTex_000200 "__OTR__objects/object_gi_ghost/object_gi_ghostTex_000200" -static const ALIGN_ASSET(2) char object_gi_ghostTex_000200[] = dobject_gi_ghostTex_000200; \ No newline at end of file +static const ALIGN_ASSET(2) char object_gi_ghostTex_000200[] = dobject_gi_ghostTex_000200; + +#endif // OBJECTS_OBJECT_GI_GHOST_H diff --git a/soh/assets/objects/object_gi_glasses/object_gi_glasses.h b/soh/assets/objects/object_gi_glasses/object_gi_glasses.h index 6a01159b6..c8e761033 100644 --- a/soh/assets/objects/object_gi_glasses/object_gi_glasses.h +++ b/soh/assets/objects/object_gi_glasses/object_gi_glasses.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_GI_GLASSES_H +#define OBJECTS_OBJECT_GI_GLASSES_H 1 #include "align_asset_macro.h" @@ -6,4 +7,6 @@ static const ALIGN_ASSET(2) char gGiLensDL[] = dgGiLensDL; #define dgGiLensGlassDL "__OTR__objects/object_gi_glasses/gGiLensGlassDL" -static const ALIGN_ASSET(2) char gGiLensGlassDL[] = dgGiLensGlassDL; \ No newline at end of file +static const ALIGN_ASSET(2) char gGiLensGlassDL[] = dgGiLensGlassDL; + +#endif // OBJECTS_OBJECT_GI_GLASSES_H diff --git a/soh/assets/objects/object_gi_gloves/object_gi_gloves.h b/soh/assets/objects/object_gi_gloves/object_gi_gloves.h index b481b91e2..f56225493 100644 --- a/soh/assets/objects/object_gi_gloves/object_gi_gloves.h +++ b/soh/assets/objects/object_gi_gloves/object_gi_gloves.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_GI_GLOVES_H +#define OBJECTS_OBJECT_GI_GLOVES_H 1 #include "align_asset_macro.h" @@ -21,4 +22,6 @@ static const ALIGN_ASSET(2) char gGiGauntletsDL[] = dgGiGauntletsDL; static const ALIGN_ASSET(2) char gGiGauntletsPlateDL[] = dgGiGauntletsPlateDL; #define dobject_gi_glovesTex_000000 "__OTR__objects/object_gi_gloves/object_gi_glovesTex_000000" -static const ALIGN_ASSET(2) char object_gi_glovesTex_000000[] = dobject_gi_glovesTex_000000; \ No newline at end of file +static const ALIGN_ASSET(2) char object_gi_glovesTex_000000[] = dobject_gi_glovesTex_000000; + +#endif // OBJECTS_OBJECT_GI_GLOVES_H diff --git a/soh/assets/objects/object_gi_goddess/object_gi_goddess.h b/soh/assets/objects/object_gi_goddess/object_gi_goddess.h index 126d7f214..651e83d8f 100644 --- a/soh/assets/objects/object_gi_goddess/object_gi_goddess.h +++ b/soh/assets/objects/object_gi_goddess/object_gi_goddess.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_GI_GODDESS_H +#define OBJECTS_OBJECT_GI_GODDESS_H 1 #include "align_asset_macro.h" @@ -15,4 +16,6 @@ static const ALIGN_ASSET(2) char gGiFaroresWindColorDL[] = dgGiFaroresWindColorD static const ALIGN_ASSET(2) char gGiNayrusLoveColorDL[] = dgGiNayrusLoveColorDL; #define dgGiMagicSpellOrbDL "__OTR__objects/object_gi_goddess/gGiMagicSpellOrbDL" -static const ALIGN_ASSET(2) char gGiMagicSpellOrbDL[] = dgGiMagicSpellOrbDL; \ No newline at end of file +static const ALIGN_ASSET(2) char gGiMagicSpellOrbDL[] = dgGiMagicSpellOrbDL; + +#endif // OBJECTS_OBJECT_GI_GODDESS_H diff --git a/soh/assets/objects/object_gi_golonmask/object_gi_golonmask.h b/soh/assets/objects/object_gi_golonmask/object_gi_golonmask.h index b03715904..3e6dc1bcf 100644 --- a/soh/assets/objects/object_gi_golonmask/object_gi_golonmask.h +++ b/soh/assets/objects/object_gi_golonmask/object_gi_golonmask.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_GI_GOLONMASK_H +#define OBJECTS_OBJECT_GI_GOLONMASK_H 1 #include "align_asset_macro.h" @@ -18,4 +19,6 @@ static const ALIGN_ASSET(2) char object_gi_golonmaskTex_000248[] = dobject_gi_go static const ALIGN_ASSET(2) char object_gi_golonmaskTex_000348[] = dobject_gi_golonmaskTex_000348; #define dobject_gi_golonmaskTex_000748 "__OTR__objects/object_gi_golonmask/object_gi_golonmaskTex_000748" -static const ALIGN_ASSET(2) char object_gi_golonmaskTex_000748[] = dobject_gi_golonmaskTex_000748; \ No newline at end of file +static const ALIGN_ASSET(2) char object_gi_golonmaskTex_000748[] = dobject_gi_golonmaskTex_000748; + +#endif // OBJECTS_OBJECT_GI_GOLONMASK_H diff --git a/soh/assets/objects/object_gi_grass/object_gi_grass.h b/soh/assets/objects/object_gi_grass/object_gi_grass.h index c9b666002..c33b89368 100644 --- a/soh/assets/objects/object_gi_grass/object_gi_grass.h +++ b/soh/assets/objects/object_gi_grass/object_gi_grass.h @@ -1,6 +1,9 @@ -#pragma once +#ifndef OBJECTS_OBJECT_GI_GRASS_H +#define OBJECTS_OBJECT_GI_GRASS_H 1 #include "align_asset_macro.h" #define dgGiGrassDL "__OTR__objects/object_gi_grass/gGiGrassDL" -static const ALIGN_ASSET(2) char gGiGrassDL[] = dgGiGrassDL; \ No newline at end of file +static const ALIGN_ASSET(2) char gGiGrassDL[] = dgGiGrassDL; + +#endif // OBJECTS_OBJECT_GI_GRASS_H diff --git a/soh/assets/objects/object_gi_hammer/object_gi_hammer.h b/soh/assets/objects/object_gi_hammer/object_gi_hammer.h index 07f4090f0..bb6508549 100644 --- a/soh/assets/objects/object_gi_hammer/object_gi_hammer.h +++ b/soh/assets/objects/object_gi_hammer/object_gi_hammer.h @@ -1,6 +1,9 @@ -#pragma once +#ifndef OBJECTS_OBJECT_GI_HAMMER_H +#define OBJECTS_OBJECT_GI_HAMMER_H 1 #include "align_asset_macro.h" #define dgGiHammerDL "__OTR__objects/object_gi_hammer/gGiHammerDL" -static const ALIGN_ASSET(2) char gGiHammerDL[] = dgGiHammerDL; \ No newline at end of file +static const ALIGN_ASSET(2) char gGiHammerDL[] = dgGiHammerDL; + +#endif // OBJECTS_OBJECT_GI_HAMMER_H diff --git a/soh/assets/objects/object_gi_heart/object_gi_heart.h b/soh/assets/objects/object_gi_heart/object_gi_heart.h index dbbc31894..6ead6f6ae 100644 --- a/soh/assets/objects/object_gi_heart/object_gi_heart.h +++ b/soh/assets/objects/object_gi_heart/object_gi_heart.h @@ -1,6 +1,9 @@ -#pragma once +#ifndef OBJECTS_OBJECT_GI_HEART_H +#define OBJECTS_OBJECT_GI_HEART_H 1 #include "align_asset_macro.h" #define dgGiRecoveryHeartDL "__OTR__objects/object_gi_heart/gGiRecoveryHeartDL" -static const ALIGN_ASSET(2) char gGiRecoveryHeartDL[] = dgGiRecoveryHeartDL; \ No newline at end of file +static const ALIGN_ASSET(2) char gGiRecoveryHeartDL[] = dgGiRecoveryHeartDL; + +#endif // OBJECTS_OBJECT_GI_HEART_H diff --git a/soh/assets/objects/object_gi_hearts/object_gi_hearts.h b/soh/assets/objects/object_gi_hearts/object_gi_hearts.h index e0afa9977..eb9a015c1 100644 --- a/soh/assets/objects/object_gi_hearts/object_gi_hearts.h +++ b/soh/assets/objects/object_gi_hearts/object_gi_hearts.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_GI_HEARTS_H +#define OBJECTS_OBJECT_GI_HEARTS_H 1 #include "align_asset_macro.h" @@ -9,4 +10,6 @@ static const ALIGN_ASSET(2) char gGiHeartBorderDL[] = dgGiHeartBorderDL; static const ALIGN_ASSET(2) char gGiHeartContainerDL[] = dgGiHeartContainerDL; #define dgGiHeartPieceDL "__OTR__objects/object_gi_hearts/gGiHeartPieceDL" -static const ALIGN_ASSET(2) char gGiHeartPieceDL[] = dgGiHeartPieceDL; \ No newline at end of file +static const ALIGN_ASSET(2) char gGiHeartPieceDL[] = dgGiHeartPieceDL; + +#endif // OBJECTS_OBJECT_GI_HEARTS_H diff --git a/soh/assets/objects/object_gi_hookshot/object_gi_hookshot.h b/soh/assets/objects/object_gi_hookshot/object_gi_hookshot.h index 5f791fbf2..3de2bf9ea 100644 --- a/soh/assets/objects/object_gi_hookshot/object_gi_hookshot.h +++ b/soh/assets/objects/object_gi_hookshot/object_gi_hookshot.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_GI_HOOKSHOT_H +#define OBJECTS_OBJECT_GI_HOOKSHOT_H 1 #include "align_asset_macro.h" @@ -6,4 +7,6 @@ static const ALIGN_ASSET(2) char gGiHookshotDL[] = dgGiHookshotDL; #define dgGiLongshotDL "__OTR__objects/object_gi_hookshot/gGiLongshotDL" -static const ALIGN_ASSET(2) char gGiLongshotDL[] = dgGiLongshotDL; \ No newline at end of file +static const ALIGN_ASSET(2) char gGiLongshotDL[] = dgGiLongshotDL; + +#endif // OBJECTS_OBJECT_GI_HOOKSHOT_H diff --git a/soh/assets/objects/object_gi_hoverboots/object_gi_hoverboots.h b/soh/assets/objects/object_gi_hoverboots/object_gi_hoverboots.h index 5f3b25fbb..9c1558700 100644 --- a/soh/assets/objects/object_gi_hoverboots/object_gi_hoverboots.h +++ b/soh/assets/objects/object_gi_hoverboots/object_gi_hoverboots.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_GI_HOVERBOOTS_H +#define OBJECTS_OBJECT_GI_HOVERBOOTS_H 1 #include "align_asset_macro.h" @@ -9,4 +10,6 @@ static const ALIGN_ASSET(2) char gGiHoverBootsDL[] = dgGiHoverBootsDL; static const ALIGN_ASSET(2) char object_gi_hoverbootsTex_000300[] = dobject_gi_hoverbootsTex_000300; #define dobject_gi_hoverbootsTex_000000 "__OTR__objects/object_gi_hoverboots/object_gi_hoverbootsTex_000000" -static const ALIGN_ASSET(2) char object_gi_hoverbootsTex_000000[] = dobject_gi_hoverbootsTex_000000; \ No newline at end of file +static const ALIGN_ASSET(2) char object_gi_hoverbootsTex_000000[] = dobject_gi_hoverbootsTex_000000; + +#endif // OBJECTS_OBJECT_GI_HOVERBOOTS_H diff --git a/soh/assets/objects/object_gi_insect/object_gi_insect.h b/soh/assets/objects/object_gi_insect/object_gi_insect.h index 6392a366a..01deece93 100644 --- a/soh/assets/objects/object_gi_insect/object_gi_insect.h +++ b/soh/assets/objects/object_gi_insect/object_gi_insect.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_GI_INSECT_H +#define OBJECTS_OBJECT_GI_INSECT_H 1 #include "align_asset_macro.h" @@ -6,4 +7,6 @@ static const ALIGN_ASSET(2) char gGiBugsContainerDL[] = dgGiBugsContainerDL; #define dgGiBugsGlassDL "__OTR__objects/object_gi_insect/gGiBugsGlassDL" -static const ALIGN_ASSET(2) char gGiBugsGlassDL[] = dgGiBugsGlassDL; \ No newline at end of file +static const ALIGN_ASSET(2) char gGiBugsGlassDL[] = dgGiBugsGlassDL; + +#endif // OBJECTS_OBJECT_GI_INSECT_H diff --git a/soh/assets/objects/object_gi_jewel/object_gi_jewel.h b/soh/assets/objects/object_gi_jewel/object_gi_jewel.h index 100dac543..0edf5030e 100644 --- a/soh/assets/objects/object_gi_jewel/object_gi_jewel.h +++ b/soh/assets/objects/object_gi_jewel/object_gi_jewel.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_GI_JEWEL_H +#define OBJECTS_OBJECT_GI_JEWEL_H 1 #include "align_asset_macro.h" @@ -27,4 +28,6 @@ static const ALIGN_ASSET(2) char gGiZoraSapphireScintillationTex[] = dgGiZoraSap static const ALIGN_ASSET(2) char gGiZoraSapphireSettingDL[] = dgGiZoraSapphireSettingDL; #define dgGiZoraSapphireGemDL "__OTR__objects/object_gi_jewel/gGiZoraSapphireGemDL" -static const ALIGN_ASSET(2) char gGiZoraSapphireGemDL[] = dgGiZoraSapphireGemDL; \ No newline at end of file +static const ALIGN_ASSET(2) char gGiZoraSapphireGemDL[] = dgGiZoraSapphireGemDL; + +#endif // OBJECTS_OBJECT_GI_JEWEL_H diff --git a/soh/assets/objects/object_gi_key/object_gi_key.h b/soh/assets/objects/object_gi_key/object_gi_key.h index a8b82ffa8..bc7348811 100644 --- a/soh/assets/objects/object_gi_key/object_gi_key.h +++ b/soh/assets/objects/object_gi_key/object_gi_key.h @@ -1,6 +1,9 @@ -#pragma once +#ifndef OBJECTS_OBJECT_GI_KEY_H +#define OBJECTS_OBJECT_GI_KEY_H 1 #include "align_asset_macro.h" #define dgGiSmallKeyDL "__OTR__objects/object_gi_key/gGiSmallKeyDL" -static const ALIGN_ASSET(2) char gGiSmallKeyDL[] = dgGiSmallKeyDL; \ No newline at end of file +static const ALIGN_ASSET(2) char gGiSmallKeyDL[] = dgGiSmallKeyDL; + +#endif // OBJECTS_OBJECT_GI_KEY_H diff --git a/soh/assets/objects/object_gi_ki_tan_mask/object_gi_ki_tan_mask.h b/soh/assets/objects/object_gi_ki_tan_mask/object_gi_ki_tan_mask.h index 92e75b104..3a7e897ea 100644 --- a/soh/assets/objects/object_gi_ki_tan_mask/object_gi_ki_tan_mask.h +++ b/soh/assets/objects/object_gi_ki_tan_mask/object_gi_ki_tan_mask.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_GI_KI_TAN_MASK_H +#define OBJECTS_OBJECT_GI_KI_TAN_MASK_H 1 #include "align_asset_macro.h" @@ -9,4 +10,6 @@ static const ALIGN_ASSET(2) char gGiKeatonMaskDL[] = dgGiKeatonMaskDL; static const ALIGN_ASSET(2) char gGiKeatonMaskEyesDL[] = dgGiKeatonMaskEyesDL; #define dobject_gi_ki_tan_maskTex_000000 "__OTR__objects/object_gi_ki_tan_mask/object_gi_ki_tan_maskTex_000000" -static const ALIGN_ASSET(2) char object_gi_ki_tan_maskTex_000000[] = dobject_gi_ki_tan_maskTex_000000; \ No newline at end of file +static const ALIGN_ASSET(2) char object_gi_ki_tan_maskTex_000000[] = dobject_gi_ki_tan_maskTex_000000; + +#endif // OBJECTS_OBJECT_GI_KI_TAN_MASK_H diff --git a/soh/assets/objects/object_gi_letter/object_gi_letter.h b/soh/assets/objects/object_gi_letter/object_gi_letter.h index af3de1bdd..cc813ce0c 100644 --- a/soh/assets/objects/object_gi_letter/object_gi_letter.h +++ b/soh/assets/objects/object_gi_letter/object_gi_letter.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_GI_LETTER_H +#define OBJECTS_OBJECT_GI_LETTER_H 1 #include "align_asset_macro.h" @@ -12,4 +13,6 @@ static const ALIGN_ASSET(2) char gGiLetterWritingDL[] = dgGiLetterWritingDL; static const ALIGN_ASSET(2) char object_gi_letterTex_000000[] = dobject_gi_letterTex_000000; #define dobject_gi_letterTex_000600 "__OTR__objects/object_gi_letter/object_gi_letterTex_000600" -static const ALIGN_ASSET(2) char object_gi_letterTex_000600[] = dobject_gi_letterTex_000600; \ No newline at end of file +static const ALIGN_ASSET(2) char object_gi_letterTex_000600[] = dobject_gi_letterTex_000600; + +#endif // OBJECTS_OBJECT_GI_LETTER_H diff --git a/soh/assets/objects/object_gi_liquid/object_gi_liquid.h b/soh/assets/objects/object_gi_liquid/object_gi_liquid.h index d2747b406..533a96f84 100644 --- a/soh/assets/objects/object_gi_liquid/object_gi_liquid.h +++ b/soh/assets/objects/object_gi_liquid/object_gi_liquid.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_GI_LIQUID_H +#define OBJECTS_OBJECT_GI_LIQUID_H 1 #include "align_asset_macro.h" @@ -45,4 +46,6 @@ static const ALIGN_ASSET(2) char object_gi_liquidTex_000000[] = dobject_gi_liqui static const ALIGN_ASSET(2) char object_gi_liquidTex_000200[] = dobject_gi_liquidTex_000200; #define dobject_gi_liquidTex_000400 "__OTR__objects/object_gi_liquid/object_gi_liquidTex_000400" -static const ALIGN_ASSET(2) char object_gi_liquidTex_000400[] = dobject_gi_liquidTex_000400; \ No newline at end of file +static const ALIGN_ASSET(2) char object_gi_liquidTex_000400[] = dobject_gi_liquidTex_000400; + +#endif // OBJECTS_OBJECT_GI_LIQUID_H diff --git a/soh/assets/objects/object_gi_longsword/object_gi_longsword.h b/soh/assets/objects/object_gi_longsword/object_gi_longsword.h index 754dad9d7..51d4ca69b 100644 --- a/soh/assets/objects/object_gi_longsword/object_gi_longsword.h +++ b/soh/assets/objects/object_gi_longsword/object_gi_longsword.h @@ -1,6 +1,9 @@ -#pragma once +#ifndef OBJECTS_OBJECT_GI_LONGSWORD_H +#define OBJECTS_OBJECT_GI_LONGSWORD_H 1 #include "align_asset_macro.h" #define dgGiBiggoronSwordDL "__OTR__objects/object_gi_longsword/gGiBiggoronSwordDL" -static const ALIGN_ASSET(2) char gGiBiggoronSwordDL[] = dgGiBiggoronSwordDL; \ No newline at end of file +static const ALIGN_ASSET(2) char gGiBiggoronSwordDL[] = dgGiBiggoronSwordDL; + +#endif // OBJECTS_OBJECT_GI_LONGSWORD_H diff --git a/soh/assets/objects/object_gi_m_arrow/object_gi_m_arrow.h b/soh/assets/objects/object_gi_m_arrow/object_gi_m_arrow.h index 6ee91f5e7..8b7fadf9a 100644 --- a/soh/assets/objects/object_gi_m_arrow/object_gi_m_arrow.h +++ b/soh/assets/objects/object_gi_m_arrow/object_gi_m_arrow.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_GI_M_ARROW_H +#define OBJECTS_OBJECT_GI_M_ARROW_H 1 #include "align_asset_macro.h" @@ -15,4 +16,6 @@ static const ALIGN_ASSET(2) char gGiIceArrowColorDL[] = dgGiIceArrowColorDL; static const ALIGN_ASSET(2) char gGiLightArrowColorDL[] = dgGiLightArrowColorDL; #define dgGiArrowMagicDL "__OTR__objects/object_gi_m_arrow/gGiArrowMagicDL" -static const ALIGN_ASSET(2) char gGiArrowMagicDL[] = dgGiArrowMagicDL; \ No newline at end of file +static const ALIGN_ASSET(2) char gGiArrowMagicDL[] = dgGiArrowMagicDL; + +#endif // OBJECTS_OBJECT_GI_M_ARROW_H diff --git a/soh/assets/objects/object_gi_magicpot/object_gi_magicpot.h b/soh/assets/objects/object_gi_magicpot/object_gi_magicpot.h index 8323ff862..eee44bfb7 100644 --- a/soh/assets/objects/object_gi_magicpot/object_gi_magicpot.h +++ b/soh/assets/objects/object_gi_magicpot/object_gi_magicpot.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_GI_MAGICPOT_H +#define OBJECTS_OBJECT_GI_MAGICPOT_H 1 #include "align_asset_macro.h" @@ -6,4 +7,6 @@ static const ALIGN_ASSET(2) char gGiMagicJarSmallDL[] = dgGiMagicJarSmallDL; #define dgGiMagicJarLargeDL "__OTR__objects/object_gi_magicpot/gGiMagicJarLargeDL" -static const ALIGN_ASSET(2) char gGiMagicJarLargeDL[] = dgGiMagicJarLargeDL; \ No newline at end of file +static const ALIGN_ASSET(2) char gGiMagicJarLargeDL[] = dgGiMagicJarLargeDL; + +#endif // OBJECTS_OBJECT_GI_MAGICPOT_H diff --git a/soh/assets/objects/object_gi_map/object_gi_map.h b/soh/assets/objects/object_gi_map/object_gi_map.h index 2408fe1c8..c4ecee7e9 100644 --- a/soh/assets/objects/object_gi_map/object_gi_map.h +++ b/soh/assets/objects/object_gi_map/object_gi_map.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_GI_MAP_H +#define OBJECTS_OBJECT_GI_MAP_H 1 #include "align_asset_macro.h" @@ -9,4 +10,6 @@ static const ALIGN_ASSET(2) char gGiDungeonMapDL[] = dgGiDungeonMapDL; static const ALIGN_ASSET(2) char gGiStoneOfAgonyDL[] = dgGiStoneOfAgonyDL; #define dobject_gi_mapTex_000D60 "__OTR__objects/object_gi_map/object_gi_mapTex_000D60" -static const ALIGN_ASSET(2) char object_gi_mapTex_000D60[] = dobject_gi_mapTex_000D60; \ No newline at end of file +static const ALIGN_ASSET(2) char object_gi_mapTex_000D60[] = dobject_gi_mapTex_000D60; + +#endif // OBJECTS_OBJECT_GI_MAP_H diff --git a/soh/assets/objects/object_gi_medal/object_gi_medal.h b/soh/assets/objects/object_gi_medal/object_gi_medal.h index 5115b280e..3aa7c8005 100644 --- a/soh/assets/objects/object_gi_medal/object_gi_medal.h +++ b/soh/assets/objects/object_gi_medal/object_gi_medal.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_GI_MEDAL_H +#define OBJECTS_OBJECT_GI_MEDAL_H 1 #include "align_asset_macro.h" @@ -21,4 +22,6 @@ static const ALIGN_ASSET(2) char gGiSpiritMedallionFaceDL[] = dgGiSpiritMedallio static const ALIGN_ASSET(2) char gGiShadowMedallionFaceDL[] = dgGiShadowMedallionFaceDL; #define dgGiLightMedallionFaceDL "__OTR__objects/object_gi_medal/gGiLightMedallionFaceDL" -static const ALIGN_ASSET(2) char gGiLightMedallionFaceDL[] = dgGiLightMedallionFaceDL; \ No newline at end of file +static const ALIGN_ASSET(2) char gGiLightMedallionFaceDL[] = dgGiLightMedallionFaceDL; + +#endif // OBJECTS_OBJECT_GI_MEDAL_H diff --git a/soh/assets/objects/object_gi_melody/object_gi_melody.h b/soh/assets/objects/object_gi_melody/object_gi_melody.h index 80aa67346..0c1c34dcb 100644 --- a/soh/assets/objects/object_gi_melody/object_gi_melody.h +++ b/soh/assets/objects/object_gi_melody/object_gi_melody.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_GI_MELODY_H +#define OBJECTS_OBJECT_GI_MELODY_H 1 #include "align_asset_macro.h" @@ -21,4 +22,6 @@ static const ALIGN_ASSET(2) char gGiNocturneColorDL[] = dgGiNocturneColorDL; static const ALIGN_ASSET(2) char gGiPreludeColorDL[] = dgGiPreludeColorDL; #define dgGiSongNoteDL "__OTR__objects/object_gi_melody/gGiSongNoteDL" -static const ALIGN_ASSET(2) char gGiSongNoteDL[] = dgGiSongNoteDL; \ No newline at end of file +static const ALIGN_ASSET(2) char gGiSongNoteDL[] = dgGiSongNoteDL; + +#endif // OBJECTS_OBJECT_GI_MELODY_H diff --git a/soh/assets/objects/object_gi_milk/object_gi_milk.h b/soh/assets/objects/object_gi_milk/object_gi_milk.h index eee577fab..3b6bb4d21 100644 --- a/soh/assets/objects/object_gi_milk/object_gi_milk.h +++ b/soh/assets/objects/object_gi_milk/object_gi_milk.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_GI_MILK_H +#define OBJECTS_OBJECT_GI_MILK_H 1 #include "align_asset_macro.h" @@ -9,4 +10,6 @@ static const ALIGN_ASSET(2) char gGiMilkBottleContentsDL[] = dgGiMilkBottleConte static const ALIGN_ASSET(2) char gGiMilkBottleDL[] = dgGiMilkBottleDL; #define dobject_gi_milkTex_000000 "__OTR__objects/object_gi_milk/object_gi_milkTex_000000" -static const ALIGN_ASSET(2) char object_gi_milkTex_000000[] = dobject_gi_milkTex_000000; \ No newline at end of file +static const ALIGN_ASSET(2) char object_gi_milkTex_000000[] = dobject_gi_milkTex_000000; + +#endif // OBJECTS_OBJECT_GI_MILK_H diff --git a/soh/assets/objects/object_gi_mushroom/object_gi_mushroom.h b/soh/assets/objects/object_gi_mushroom/object_gi_mushroom.h index 623f515ae..31b7a7a5e 100644 --- a/soh/assets/objects/object_gi_mushroom/object_gi_mushroom.h +++ b/soh/assets/objects/object_gi_mushroom/object_gi_mushroom.h @@ -1,6 +1,9 @@ -#pragma once +#ifndef OBJECTS_OBJECT_GI_MUSHROOM_H +#define OBJECTS_OBJECT_GI_MUSHROOM_H 1 #include "align_asset_macro.h" #define dgGiOddMushroomDL "__OTR__objects/object_gi_mushroom/gGiOddMushroomDL" -static const ALIGN_ASSET(2) char gGiOddMushroomDL[] = dgGiOddMushroomDL; \ No newline at end of file +static const ALIGN_ASSET(2) char gGiOddMushroomDL[] = dgGiOddMushroomDL; + +#endif // OBJECTS_OBJECT_GI_MUSHROOM_H diff --git a/soh/assets/objects/object_gi_niwatori/object_gi_niwatori.h b/soh/assets/objects/object_gi_niwatori/object_gi_niwatori.h index e60b5ba18..1a8a63a0e 100644 --- a/soh/assets/objects/object_gi_niwatori/object_gi_niwatori.h +++ b/soh/assets/objects/object_gi_niwatori/object_gi_niwatori.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_GI_NIWATORI_H +#define OBJECTS_OBJECT_GI_NIWATORI_H 1 #include "align_asset_macro.h" @@ -18,4 +19,6 @@ static const ALIGN_ASSET(2) char gGiChickenEyesDL[] = dgGiChickenEyesDL; static const ALIGN_ASSET(2) char object_gi_niwatoriTex_000000[] = dobject_gi_niwatoriTex_000000; #define dobject_gi_niwatoriTex_000800 "__OTR__objects/object_gi_niwatori/object_gi_niwatoriTex_000800" -static const ALIGN_ASSET(2) char object_gi_niwatoriTex_000800[] = dobject_gi_niwatoriTex_000800; \ No newline at end of file +static const ALIGN_ASSET(2) char object_gi_niwatoriTex_000800[] = dobject_gi_niwatoriTex_000800; + +#endif // OBJECTS_OBJECT_GI_NIWATORI_H diff --git a/soh/assets/objects/object_gi_nuts/object_gi_nuts.h b/soh/assets/objects/object_gi_nuts/object_gi_nuts.h index cdc86614e..e758b46fb 100644 --- a/soh/assets/objects/object_gi_nuts/object_gi_nuts.h +++ b/soh/assets/objects/object_gi_nuts/object_gi_nuts.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_GI_NUTS_H +#define OBJECTS_OBJECT_GI_NUTS_H 1 #include "align_asset_macro.h" @@ -6,4 +7,6 @@ static const ALIGN_ASSET(2) char gGiNutDL[] = dgGiNutDL; #define dobject_gi_nutsTex_000000 "__OTR__objects/object_gi_nuts/object_gi_nutsTex_000000" -static const ALIGN_ASSET(2) char object_gi_nutsTex_000000[] = dobject_gi_nutsTex_000000; \ No newline at end of file +static const ALIGN_ASSET(2) char object_gi_nutsTex_000000[] = dobject_gi_nutsTex_000000; + +#endif // OBJECTS_OBJECT_GI_NUTS_H diff --git a/soh/assets/objects/object_gi_ocarina/object_gi_ocarina.h b/soh/assets/objects/object_gi_ocarina/object_gi_ocarina.h index 3998223d9..77efb0331 100644 --- a/soh/assets/objects/object_gi_ocarina/object_gi_ocarina.h +++ b/soh/assets/objects/object_gi_ocarina/object_gi_ocarina.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_GI_OCARINA_H +#define OBJECTS_OBJECT_GI_OCARINA_H 1 #include "align_asset_macro.h" @@ -9,4 +10,6 @@ static const ALIGN_ASSET(2) char gGiOcarinaTimeDL[] = dgGiOcarinaTimeDL; static const ALIGN_ASSET(2) char gGiOcarinaTimeHolesDL[] = dgGiOcarinaTimeHolesDL; #define dobject_gi_ocarinaTex_000000 "__OTR__objects/object_gi_ocarina/object_gi_ocarinaTex_000000" -static const ALIGN_ASSET(2) char object_gi_ocarinaTex_000000[] = dobject_gi_ocarinaTex_000000; \ No newline at end of file +static const ALIGN_ASSET(2) char object_gi_ocarinaTex_000000[] = dobject_gi_ocarinaTex_000000; + +#endif // OBJECTS_OBJECT_GI_OCARINA_H diff --git a/soh/assets/objects/object_gi_ocarina_0/object_gi_ocarina_0.h b/soh/assets/objects/object_gi_ocarina_0/object_gi_ocarina_0.h index 86d3d7e04..747a5ad6a 100644 --- a/soh/assets/objects/object_gi_ocarina_0/object_gi_ocarina_0.h +++ b/soh/assets/objects/object_gi_ocarina_0/object_gi_ocarina_0.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_GI_OCARINA_0_H +#define OBJECTS_OBJECT_GI_OCARINA_0_H 1 #include "align_asset_macro.h" @@ -9,4 +10,6 @@ static const ALIGN_ASSET(2) char gGiOcarinaFairyDL[] = dgGiOcarinaFairyDL; static const ALIGN_ASSET(2) char gGiOcarinaFairyHolesDL[] = dgGiOcarinaFairyHolesDL; #define dobject_gi_ocarina_0Tex_000000 "__OTR__objects/object_gi_ocarina_0/object_gi_ocarina_0Tex_000000" -static const ALIGN_ASSET(2) char object_gi_ocarina_0Tex_000000[] = dobject_gi_ocarina_0Tex_000000; \ No newline at end of file +static const ALIGN_ASSET(2) char object_gi_ocarina_0Tex_000000[] = dobject_gi_ocarina_0Tex_000000; + +#endif // OBJECTS_OBJECT_GI_OCARINA_0_H diff --git a/soh/assets/objects/object_gi_pachinko/object_gi_pachinko.h b/soh/assets/objects/object_gi_pachinko/object_gi_pachinko.h index 95dc3869a..5bda1feb6 100644 --- a/soh/assets/objects/object_gi_pachinko/object_gi_pachinko.h +++ b/soh/assets/objects/object_gi_pachinko/object_gi_pachinko.h @@ -1,6 +1,9 @@ -#pragma once +#ifndef OBJECTS_OBJECT_GI_PACHINKO_H +#define OBJECTS_OBJECT_GI_PACHINKO_H 1 #include "align_asset_macro.h" #define dgGiSlingshotDL "__OTR__objects/object_gi_pachinko/gGiSlingshotDL" -static const ALIGN_ASSET(2) char gGiSlingshotDL[] = dgGiSlingshotDL; \ No newline at end of file +static const ALIGN_ASSET(2) char gGiSlingshotDL[] = dgGiSlingshotDL; + +#endif // OBJECTS_OBJECT_GI_PACHINKO_H diff --git a/soh/assets/objects/object_gi_powder/object_gi_powder.h b/soh/assets/objects/object_gi_powder/object_gi_powder.h index bb996665e..96d656656 100644 --- a/soh/assets/objects/object_gi_powder/object_gi_powder.h +++ b/soh/assets/objects/object_gi_powder/object_gi_powder.h @@ -1,6 +1,9 @@ -#pragma once +#ifndef OBJECTS_OBJECT_GI_POWDER_H +#define OBJECTS_OBJECT_GI_POWDER_H 1 #include "align_asset_macro.h" #define dgGiOddPotionDL "__OTR__objects/object_gi_powder/gGiOddPotionDL" -static const ALIGN_ASSET(2) char gGiOddPotionDL[] = dgGiOddPotionDL; \ No newline at end of file +static const ALIGN_ASSET(2) char gGiOddPotionDL[] = dgGiOddPotionDL; + +#endif // OBJECTS_OBJECT_GI_POWDER_H diff --git a/soh/assets/objects/object_gi_prescription/object_gi_prescription.h b/soh/assets/objects/object_gi_prescription/object_gi_prescription.h index 247e2ffd1..249b89bf0 100644 --- a/soh/assets/objects/object_gi_prescription/object_gi_prescription.h +++ b/soh/assets/objects/object_gi_prescription/object_gi_prescription.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_GI_PRESCRIPTION_H +#define OBJECTS_OBJECT_GI_PRESCRIPTION_H 1 #include "align_asset_macro.h" @@ -9,4 +10,6 @@ static const ALIGN_ASSET(2) char gGiPrescriptionDL[] = dgGiPrescriptionDL; static const ALIGN_ASSET(2) char gGiPrescriptionWritingDL[] = dgGiPrescriptionWritingDL; #define dobject_gi_prescriptionTex_000000 "__OTR__objects/object_gi_prescription/object_gi_prescriptionTex_000000" -static const ALIGN_ASSET(2) char object_gi_prescriptionTex_000000[] = dobject_gi_prescriptionTex_000000; \ No newline at end of file +static const ALIGN_ASSET(2) char object_gi_prescriptionTex_000000[] = dobject_gi_prescriptionTex_000000; + +#endif // OBJECTS_OBJECT_GI_PRESCRIPTION_H diff --git a/soh/assets/objects/object_gi_purse/object_gi_purse.h b/soh/assets/objects/object_gi_purse/object_gi_purse.h index ed1a96883..6949c7455 100644 --- a/soh/assets/objects/object_gi_purse/object_gi_purse.h +++ b/soh/assets/objects/object_gi_purse/object_gi_purse.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_GI_PURSE_H +#define OBJECTS_OBJECT_GI_PURSE_H 1 #include "align_asset_macro.h" @@ -39,4 +40,6 @@ static const ALIGN_ASSET(2) char gGiWalletStringDL[] = dgGiWalletStringDL; static const ALIGN_ASSET(2) char gGiWalletRupeeInnerDL[] = dgGiWalletRupeeInnerDL; #define dobject_gi_purseTex_000000 "__OTR__objects/object_gi_purse/object_gi_purseTex_000000" -static const ALIGN_ASSET(2) char object_gi_purseTex_000000[] = dobject_gi_purseTex_000000; \ No newline at end of file +static const ALIGN_ASSET(2) char object_gi_purseTex_000000[] = dobject_gi_purseTex_000000; + +#endif // OBJECTS_OBJECT_GI_PURSE_H diff --git a/soh/assets/objects/object_gi_rabit_mask/object_gi_rabit_mask.h b/soh/assets/objects/object_gi_rabit_mask/object_gi_rabit_mask.h index ff148c7b7..575ba6706 100644 --- a/soh/assets/objects/object_gi_rabit_mask/object_gi_rabit_mask.h +++ b/soh/assets/objects/object_gi_rabit_mask/object_gi_rabit_mask.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_GI_RABIT_MASK_H +#define OBJECTS_OBJECT_GI_RABIT_MASK_H 1 #include "align_asset_macro.h" @@ -9,4 +10,6 @@ static const ALIGN_ASSET(2) char gGiBunnyHoodDL[] = dgGiBunnyHoodDL; static const ALIGN_ASSET(2) char gGiBunnyHoodEyesDL[] = dgGiBunnyHoodEyesDL; #define dobject_gi_rabit_maskTex_000000 "__OTR__objects/object_gi_rabit_mask/object_gi_rabit_maskTex_000000" -static const ALIGN_ASSET(2) char object_gi_rabit_maskTex_000000[] = dobject_gi_rabit_maskTex_000000; \ No newline at end of file +static const ALIGN_ASSET(2) char object_gi_rabit_maskTex_000000[] = dobject_gi_rabit_maskTex_000000; + +#endif // OBJECTS_OBJECT_GI_RABIT_MASK_H diff --git a/soh/assets/objects/object_gi_redead_mask/object_gi_redead_mask.h b/soh/assets/objects/object_gi_redead_mask/object_gi_redead_mask.h index b88498432..0e61c3cfc 100644 --- a/soh/assets/objects/object_gi_redead_mask/object_gi_redead_mask.h +++ b/soh/assets/objects/object_gi_redead_mask/object_gi_redead_mask.h @@ -1,6 +1,9 @@ -#pragma once +#ifndef OBJECTS_OBJECT_GI_REDEAD_MASK_H +#define OBJECTS_OBJECT_GI_REDEAD_MASK_H 1 #include "align_asset_macro.h" #define dgGiSpookyMaskDL "__OTR__objects/object_gi_redead_mask/gGiSpookyMaskDL" -static const ALIGN_ASSET(2) char gGiSpookyMaskDL[] = dgGiSpookyMaskDL; \ No newline at end of file +static const ALIGN_ASSET(2) char gGiSpookyMaskDL[] = dgGiSpookyMaskDL; + +#endif // OBJECTS_OBJECT_GI_REDEAD_MASK_H diff --git a/soh/assets/objects/object_gi_rupy/object_gi_rupy.h b/soh/assets/objects/object_gi_rupy/object_gi_rupy.h index a826db180..3c4503ab7 100644 --- a/soh/assets/objects/object_gi_rupy/object_gi_rupy.h +++ b/soh/assets/objects/object_gi_rupy/object_gi_rupy.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_GI_RUPY_H +#define OBJECTS_OBJECT_GI_RUPY_H 1 #include "align_asset_macro.h" @@ -36,4 +37,6 @@ static const ALIGN_ASSET(2) char gGiGoldRupeeOuterColorDL[] = dgGiGoldRupeeOuter static const ALIGN_ASSET(2) char gGiRupeeInnerDL[] = dgGiRupeeInnerDL; #define dgGiRupeeOuterDL "__OTR__objects/object_gi_rupy/gGiRupeeOuterDL" -static const ALIGN_ASSET(2) char gGiRupeeOuterDL[] = dgGiRupeeOuterDL; \ No newline at end of file +static const ALIGN_ASSET(2) char gGiRupeeOuterDL[] = dgGiRupeeOuterDL; + +#endif // OBJECTS_OBJECT_GI_RUPY_H diff --git a/soh/assets/objects/object_gi_saw/object_gi_saw.h b/soh/assets/objects/object_gi_saw/object_gi_saw.h index b012fecb3..cda5a82f1 100644 --- a/soh/assets/objects/object_gi_saw/object_gi_saw.h +++ b/soh/assets/objects/object_gi_saw/object_gi_saw.h @@ -1,6 +1,9 @@ -#pragma once +#ifndef OBJECTS_OBJECT_GI_SAW_H +#define OBJECTS_OBJECT_GI_SAW_H 1 #include "align_asset_macro.h" #define dgGiSawDL "__OTR__objects/object_gi_saw/gGiSawDL" -static const ALIGN_ASSET(2) char gGiSawDL[] = dgGiSawDL; \ No newline at end of file +static const ALIGN_ASSET(2) char gGiSawDL[] = dgGiSawDL; + +#endif // OBJECTS_OBJECT_GI_SAW_H diff --git a/soh/assets/objects/object_gi_scale/object_gi_scale.h b/soh/assets/objects/object_gi_scale/object_gi_scale.h index 325a7acdf..993079a4c 100644 --- a/soh/assets/objects/object_gi_scale/object_gi_scale.h +++ b/soh/assets/objects/object_gi_scale/object_gi_scale.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_GI_SCALE_H +#define OBJECTS_OBJECT_GI_SCALE_H 1 #include "align_asset_macro.h" @@ -18,4 +19,6 @@ static const ALIGN_ASSET(2) char gGiGoldenScaleColorDL[] = dgGiGoldenScaleColorD static const ALIGN_ASSET(2) char gGiScaleWaterDL[] = dgGiScaleWaterDL; #define dgGiScaleDL "__OTR__objects/object_gi_scale/gGiScaleDL" -static const ALIGN_ASSET(2) char gGiScaleDL[] = dgGiScaleDL; \ No newline at end of file +static const ALIGN_ASSET(2) char gGiScaleDL[] = dgGiScaleDL; + +#endif // OBJECTS_OBJECT_GI_SCALE_H diff --git a/soh/assets/objects/object_gi_seed/object_gi_seed.h b/soh/assets/objects/object_gi_seed/object_gi_seed.h index 20420dc65..6ab218fbc 100644 --- a/soh/assets/objects/object_gi_seed/object_gi_seed.h +++ b/soh/assets/objects/object_gi_seed/object_gi_seed.h @@ -1,6 +1,9 @@ -#pragma once +#ifndef OBJECTS_OBJECT_GI_SEED_H +#define OBJECTS_OBJECT_GI_SEED_H 1 #include "align_asset_macro.h" #define dgGiSeedDL "__OTR__objects/object_gi_seed/gGiSeedDL" -static const ALIGN_ASSET(2) char gGiSeedDL[] = dgGiSeedDL; \ No newline at end of file +static const ALIGN_ASSET(2) char gGiSeedDL[] = dgGiSeedDL; + +#endif // OBJECTS_OBJECT_GI_SEED_H diff --git a/soh/assets/objects/object_gi_shield_1/object_gi_shield_1.h b/soh/assets/objects/object_gi_shield_1/object_gi_shield_1.h index c6cd49154..6c7e2c907 100644 --- a/soh/assets/objects/object_gi_shield_1/object_gi_shield_1.h +++ b/soh/assets/objects/object_gi_shield_1/object_gi_shield_1.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_GI_SHIELD_1_H +#define OBJECTS_OBJECT_GI_SHIELD_1_H 1 #include "align_asset_macro.h" @@ -6,4 +7,6 @@ static const ALIGN_ASSET(2) char gGiDekuShieldDL[] = dgGiDekuShieldDL; #define dobject_gi_shield_1Tex_000000 "__OTR__objects/object_gi_shield_1/object_gi_shield_1Tex_000000" -static const ALIGN_ASSET(2) char object_gi_shield_1Tex_000000[] = dobject_gi_shield_1Tex_000000; \ No newline at end of file +static const ALIGN_ASSET(2) char object_gi_shield_1Tex_000000[] = dobject_gi_shield_1Tex_000000; + +#endif // OBJECTS_OBJECT_GI_SHIELD_1_H diff --git a/soh/assets/objects/object_gi_shield_2/object_gi_shield_2.h b/soh/assets/objects/object_gi_shield_2/object_gi_shield_2.h index 26a66a6ce..f772ea7f4 100644 --- a/soh/assets/objects/object_gi_shield_2/object_gi_shield_2.h +++ b/soh/assets/objects/object_gi_shield_2/object_gi_shield_2.h @@ -1,6 +1,9 @@ -#pragma once +#ifndef OBJECTS_OBJECT_GI_SHIELD_2_H +#define OBJECTS_OBJECT_GI_SHIELD_2_H 1 #include "align_asset_macro.h" #define dgGiHylianShieldDL "__OTR__objects/object_gi_shield_2/gGiHylianShieldDL" -static const ALIGN_ASSET(2) char gGiHylianShieldDL[] = dgGiHylianShieldDL; \ No newline at end of file +static const ALIGN_ASSET(2) char gGiHylianShieldDL[] = dgGiHylianShieldDL; + +#endif // OBJECTS_OBJECT_GI_SHIELD_2_H diff --git a/soh/assets/objects/object_gi_shield_3/object_gi_shield_3.h b/soh/assets/objects/object_gi_shield_3/object_gi_shield_3.h index dc7cdc4c0..81f8013c8 100644 --- a/soh/assets/objects/object_gi_shield_3/object_gi_shield_3.h +++ b/soh/assets/objects/object_gi_shield_3/object_gi_shield_3.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_GI_SHIELD_3_H +#define OBJECTS_OBJECT_GI_SHIELD_3_H 1 #include "align_asset_macro.h" @@ -12,4 +13,6 @@ static const ALIGN_ASSET(2) char gGiMirrorShieldSymbolDL[] = dgGiMirrorShieldSym static const ALIGN_ASSET(2) char object_gi_shield_3Tex_000000[] = dobject_gi_shield_3Tex_000000; #define dobject_gi_shield_3Tex_000400 "__OTR__objects/object_gi_shield_3/object_gi_shield_3Tex_000400" -static const ALIGN_ASSET(2) char object_gi_shield_3Tex_000400[] = dobject_gi_shield_3Tex_000400; \ No newline at end of file +static const ALIGN_ASSET(2) char object_gi_shield_3Tex_000400[] = dobject_gi_shield_3Tex_000400; + +#endif // OBJECTS_OBJECT_GI_SHIELD_3_H diff --git a/soh/assets/objects/object_gi_skj_mask/object_gi_skj_mask.h b/soh/assets/objects/object_gi_skj_mask/object_gi_skj_mask.h index b5909732b..7770c8282 100644 --- a/soh/assets/objects/object_gi_skj_mask/object_gi_skj_mask.h +++ b/soh/assets/objects/object_gi_skj_mask/object_gi_skj_mask.h @@ -1,6 +1,9 @@ -#pragma once +#ifndef OBJECTS_OBJECT_GI_SKJ_MASK_H +#define OBJECTS_OBJECT_GI_SKJ_MASK_H 1 #include "align_asset_macro.h" #define dgGiSkullMaskDL "__OTR__objects/object_gi_skj_mask/gGiSkullMaskDL" -static const ALIGN_ASSET(2) char gGiSkullMaskDL[] = dgGiSkullMaskDL; \ No newline at end of file +static const ALIGN_ASSET(2) char gGiSkullMaskDL[] = dgGiSkullMaskDL; + +#endif // OBJECTS_OBJECT_GI_SKJ_MASK_H diff --git a/soh/assets/objects/object_gi_soldout/object_gi_soldout.h b/soh/assets/objects/object_gi_soldout/object_gi_soldout.h index b5742a283..5aa035518 100644 --- a/soh/assets/objects/object_gi_soldout/object_gi_soldout.h +++ b/soh/assets/objects/object_gi_soldout/object_gi_soldout.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_GI_SOLDOUT_H +#define OBJECTS_OBJECT_GI_SOLDOUT_H 1 #include "align_asset_macro.h" @@ -6,4 +7,6 @@ static const ALIGN_ASSET(2) char gGiSoldOutDL[] = dgGiSoldOutDL; #define dobject_gi_soldoutTex_000000 "__OTR__objects/object_gi_soldout/object_gi_soldoutTex_000000" -static const ALIGN_ASSET(2) char object_gi_soldoutTex_000000[] = dobject_gi_soldoutTex_000000; \ No newline at end of file +static const ALIGN_ASSET(2) char object_gi_soldoutTex_000000[] = dobject_gi_soldoutTex_000000; + +#endif // OBJECTS_OBJECT_GI_SOLDOUT_H diff --git a/soh/assets/objects/object_gi_soul/object_gi_soul.h b/soh/assets/objects/object_gi_soul/object_gi_soul.h index bf902f40d..da5fcb74c 100644 --- a/soh/assets/objects/object_gi_soul/object_gi_soul.h +++ b/soh/assets/objects/object_gi_soul/object_gi_soul.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_GI_SOUL_H +#define OBJECTS_OBJECT_GI_SOUL_H 1 #include "align_asset_macro.h" @@ -12,4 +13,6 @@ static const ALIGN_ASSET(2) char gGiFairyContainerGlassDL[] = dgGiFairyContainer static const ALIGN_ASSET(2) char gGiFairyContainerContentsDL[] = dgGiFairyContainerContentsDL; #define dobject_gi_soulTex_000000 "__OTR__objects/object_gi_soul/object_gi_soulTex_000000" -static const ALIGN_ASSET(2) char object_gi_soulTex_000000[] = dobject_gi_soulTex_000000; \ No newline at end of file +static const ALIGN_ASSET(2) char object_gi_soulTex_000000[] = dobject_gi_soulTex_000000; + +#endif // OBJECTS_OBJECT_GI_SOUL_H diff --git a/soh/assets/objects/object_gi_stick/object_gi_stick.h b/soh/assets/objects/object_gi_stick/object_gi_stick.h index a8a3662d4..37ce29880 100644 --- a/soh/assets/objects/object_gi_stick/object_gi_stick.h +++ b/soh/assets/objects/object_gi_stick/object_gi_stick.h @@ -1,6 +1,9 @@ -#pragma once +#ifndef OBJECTS_OBJECT_GI_STICK_H +#define OBJECTS_OBJECT_GI_STICK_H 1 #include "align_asset_macro.h" #define dgGiStickDL "__OTR__objects/object_gi_stick/gGiStickDL" -static const ALIGN_ASSET(2) char gGiStickDL[] = dgGiStickDL; \ No newline at end of file +static const ALIGN_ASSET(2) char gGiStickDL[] = dgGiStickDL; + +#endif // OBJECTS_OBJECT_GI_STICK_H diff --git a/soh/assets/objects/object_gi_sutaru/object_gi_sutaru.h b/soh/assets/objects/object_gi_sutaru/object_gi_sutaru.h index 9cf23e05e..14ef40014 100644 --- a/soh/assets/objects/object_gi_sutaru/object_gi_sutaru.h +++ b/soh/assets/objects/object_gi_sutaru/object_gi_sutaru.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_GI_SUTARU_H +#define OBJECTS_OBJECT_GI_SUTARU_H 1 #include "align_asset_macro.h" @@ -6,4 +7,6 @@ static const ALIGN_ASSET(2) char gGiSkulltulaTokenDL[] = dgGiSkulltulaTokenDL; #define dgGiSkulltulaTokenFlameDL "__OTR__objects/object_gi_sutaru/gGiSkulltulaTokenFlameDL" -static const ALIGN_ASSET(2) char gGiSkulltulaTokenFlameDL[] = dgGiSkulltulaTokenFlameDL; \ No newline at end of file +static const ALIGN_ASSET(2) char gGiSkulltulaTokenFlameDL[] = dgGiSkulltulaTokenFlameDL; + +#endif // OBJECTS_OBJECT_GI_SUTARU_H diff --git a/soh/assets/objects/object_gi_sword_1/object_gi_sword_1.h b/soh/assets/objects/object_gi_sword_1/object_gi_sword_1.h index 4e8406499..d24de7c01 100644 --- a/soh/assets/objects/object_gi_sword_1/object_gi_sword_1.h +++ b/soh/assets/objects/object_gi_sword_1/object_gi_sword_1.h @@ -1,6 +1,9 @@ -#pragma once +#ifndef OBJECTS_OBJECT_GI_SWORD_1_H +#define OBJECTS_OBJECT_GI_SWORD_1_H 1 #include "align_asset_macro.h" #define dgGiKokiriSwordDL "__OTR__objects/object_gi_sword_1/gGiKokiriSwordDL" -static const ALIGN_ASSET(2) char gGiKokiriSwordDL[] = dgGiKokiriSwordDL; \ No newline at end of file +static const ALIGN_ASSET(2) char gGiKokiriSwordDL[] = dgGiKokiriSwordDL; + +#endif // OBJECTS_OBJECT_GI_SWORD_1_H diff --git a/soh/assets/objects/object_gi_ticketstone/object_gi_ticketstone.h b/soh/assets/objects/object_gi_ticketstone/object_gi_ticketstone.h index cde1a35fe..ad02d89ce 100644 --- a/soh/assets/objects/object_gi_ticketstone/object_gi_ticketstone.h +++ b/soh/assets/objects/object_gi_ticketstone/object_gi_ticketstone.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_GI_TICKETSTONE_H +#define OBJECTS_OBJECT_GI_TICKETSTONE_H 1 #include "align_asset_macro.h" @@ -12,4 +13,6 @@ static const ALIGN_ASSET(2) char gGiClaimCheckWritingDL[] = dgGiClaimCheckWritin static const ALIGN_ASSET(2) char object_gi_ticketstoneTex_000240[] = dobject_gi_ticketstoneTex_000240; #define dobject_gi_ticketstoneTex_000000 "__OTR__objects/object_gi_ticketstone/object_gi_ticketstoneTex_000000" -static const ALIGN_ASSET(2) char object_gi_ticketstoneTex_000000[] = dobject_gi_ticketstoneTex_000000; \ No newline at end of file +static const ALIGN_ASSET(2) char object_gi_ticketstoneTex_000000[] = dobject_gi_ticketstoneTex_000000; + +#endif // OBJECTS_OBJECT_GI_TICKETSTONE_H diff --git a/soh/assets/objects/object_gi_truth_mask/object_gi_truth_mask.h b/soh/assets/objects/object_gi_truth_mask/object_gi_truth_mask.h index 647455535..bae7c2954 100644 --- a/soh/assets/objects/object_gi_truth_mask/object_gi_truth_mask.h +++ b/soh/assets/objects/object_gi_truth_mask/object_gi_truth_mask.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_GI_TRUTH_MASK_H +#define OBJECTS_OBJECT_GI_TRUTH_MASK_H 1 #include "align_asset_macro.h" @@ -12,4 +13,6 @@ static const ALIGN_ASSET(2) char gGiMaskOfTruthAccentsDL[] = dgGiMaskOfTruthAcce static const ALIGN_ASSET(2) char object_gi_truth_maskTex_000000[] = dobject_gi_truth_maskTex_000000; #define dobject_gi_truth_maskTex_000400 "__OTR__objects/object_gi_truth_mask/object_gi_truth_maskTex_000400" -static const ALIGN_ASSET(2) char object_gi_truth_maskTex_000400[] = dobject_gi_truth_maskTex_000400; \ No newline at end of file +static const ALIGN_ASSET(2) char object_gi_truth_maskTex_000400[] = dobject_gi_truth_maskTex_000400; + +#endif // OBJECTS_OBJECT_GI_TRUTH_MASK_H diff --git a/soh/assets/objects/object_gi_zoramask/object_gi_zoramask.h b/soh/assets/objects/object_gi_zoramask/object_gi_zoramask.h index 80c44e1d9..fa17359cb 100644 --- a/soh/assets/objects/object_gi_zoramask/object_gi_zoramask.h +++ b/soh/assets/objects/object_gi_zoramask/object_gi_zoramask.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_GI_ZORAMASK_H +#define OBJECTS_OBJECT_GI_ZORAMASK_H 1 #include "align_asset_macro.h" @@ -18,4 +19,6 @@ static const ALIGN_ASSET(2) char object_gi_zoramaskTex_000248[] = dobject_gi_zor static const ALIGN_ASSET(2) char object_gi_zoramaskTex_000648[] = dobject_gi_zoramaskTex_000648; #define dobject_gi_zoramaskTex_000A48 "__OTR__objects/object_gi_zoramask/object_gi_zoramaskTex_000A48" -static const ALIGN_ASSET(2) char object_gi_zoramaskTex_000A48[] = dobject_gi_zoramaskTex_000A48; \ No newline at end of file +static const ALIGN_ASSET(2) char object_gi_zoramaskTex_000A48[] = dobject_gi_zoramaskTex_000A48; + +#endif // OBJECTS_OBJECT_GI_ZORAMASK_H diff --git a/soh/assets/objects/object_gj/object_gj.h b/soh/assets/objects/object_gj/object_gj.h index 528753de7..a05b7a084 100644 --- a/soh/assets/objects/object_gj/object_gj.h +++ b/soh/assets/objects/object_gj/object_gj.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_GJ_H +#define OBJECTS_OBJECT_GJ_H 1 #include "align_asset_macro.h" @@ -87,4 +88,6 @@ static const ALIGN_ASSET(2) char object_gjTex_007320[] = dobject_gjTex_007320; static const ALIGN_ASSET(2) char object_gjTex_007720[] = dobject_gjTex_007720; #define dobject_gjTex_006F20 "__OTR__objects/object_gj/object_gjTex_006F20" -static const ALIGN_ASSET(2) char object_gjTex_006F20[] = dobject_gjTex_006F20; \ No newline at end of file +static const ALIGN_ASSET(2) char object_gjTex_006F20[] = dobject_gjTex_006F20; + +#endif // OBJECTS_OBJECT_GJ_H diff --git a/soh/assets/objects/object_gjyo_objects/object_gjyo_objects.h b/soh/assets/objects/object_gjyo_objects/object_gjyo_objects.h index ba7530ba2..630aa7ad1 100644 --- a/soh/assets/objects/object_gjyo_objects/object_gjyo_objects.h +++ b/soh/assets/objects/object_gjyo_objects/object_gjyo_objects.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_GJYO_OBJECTS_H +#define OBJECTS_OBJECT_GJYO_OBJECTS_H 1 #include "align_asset_macro.h" @@ -9,4 +10,6 @@ static const ALIGN_ASSET(2) char gRainbowBridgeTex[] = dgRainbowBridgeTex; static const ALIGN_ASSET(2) char gRainbowBridgeDL[] = dgRainbowBridgeDL; #define dgRainbowBridgeCol "__OTR__objects/object_gjyo_objects/gRainbowBridgeCol" -static const ALIGN_ASSET(2) char gRainbowBridgeCol[] = dgRainbowBridgeCol; \ No newline at end of file +static const ALIGN_ASSET(2) char gRainbowBridgeCol[] = dgRainbowBridgeCol; + +#endif // OBJECTS_OBJECT_GJYO_OBJECTS_H diff --git a/soh/assets/objects/object_gla/object_gla.h b/soh/assets/objects/object_gla/object_gla.h index af330c64c..b59d088fb 100644 --- a/soh/assets/objects/object_gla/object_gla.h +++ b/soh/assets/objects/object_gla/object_gla.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_GLA_H +#define OBJECTS_OBJECT_GLA_H 1 #include "align_asset_macro.h" @@ -138,4 +139,7 @@ static const ALIGN_ASSET(2) char gGerudoPurpleChargingAnim[] = dgGerudoPurpleCha static const ALIGN_ASSET(2) char gGerudoPurpleLookingAboutAnim[] = dgGerudoPurpleLookingAboutAnim; #define dgGerudoPurpleWalkingAnim "__OTR__objects/object_gla/gGerudoPurpleWalkingAnim" -static const ALIGN_ASSET(2) char gGerudoPurpleWalkingAnim[] = dgGerudoPurpleWalkingAnim; \ No newline at end of file +static const ALIGN_ASSET(2) char gGerudoPurpleWalkingAnim[] = dgGerudoPurpleWalkingAnim; + + +#endif // OBJECTS_OBJECT_GLA_H diff --git a/soh/assets/objects/object_gm/object_gm.h b/soh/assets/objects/object_gm/object_gm.h index 6e8f1e4b5..def50a63c 100644 --- a/soh/assets/objects/object_gm/object_gm.h +++ b/soh/assets/objects/object_gm/object_gm.h @@ -1,6 +1,9 @@ -#pragma once +#ifndef OBJECTS_OBJECT_GM_H +#define OBJECTS_OBJECT_GM_H 1 #include "align_asset_macro.h" #define dobject_gm_Anim_0002B8 "__OTR__objects/object_gm/object_gm_Anim_0002B8" -static const ALIGN_ASSET(2) char object_gm_Anim_0002B8[] = dobject_gm_Anim_0002B8; \ No newline at end of file +static const ALIGN_ASSET(2) char object_gm_Anim_0002B8[] = dobject_gm_Anim_0002B8; + +#endif // OBJECTS_OBJECT_GM_H diff --git a/soh/assets/objects/object_gnd/object_gnd.h b/soh/assets/objects/object_gnd/object_gnd.h index 989dda49b..ffad270fb 100644 --- a/soh/assets/objects/object_gnd/object_gnd.h +++ b/soh/assets/objects/object_gnd/object_gnd.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_GND_H +#define OBJECTS_OBJECT_GND_H 1 #include "align_asset_macro.h" @@ -176,6 +177,9 @@ static const ALIGN_ASSET(2) char gPhantomGanonBarsDL[] = dgPhantomGanonBarsDL; #define dgPhantomGanonBarsCol "__OTR__objects/object_gnd/gPhantomGanonBarsCol" static const ALIGN_ASSET(2) char gPhantomGanonBarsCol[] = dgPhantomGanonBarsCol; +#define dobject_gndTex_012B50 "__OTR__objects/object_gnd/object_gndTex_012B50" +static const ALIGN_ASSET(2) char object_gndTex_012B50[] = dobject_gndTex_012B50; + #define dgPhantomGanonSkelLimbsLimb_00C5B0DL_0086F0 "__OTR__objects/object_gnd/gPhantomGanonSkelLimbsLimb_00C5B0DL_0086F0" static const ALIGN_ASSET(2) char gPhantomGanonSkelLimbsLimb_00C5B0DL_0086F0[] = dgPhantomGanonSkelLimbsLimb_00C5B0DL_0086F0; @@ -224,5 +228,5 @@ static const ALIGN_ASSET(2) char gPhantomGanonSkelLimbsLimb_00C694DL_009D68[] = #define dgPhantomGanonSkelLimbsLimb_00C6A0DL_009CA8 "__OTR__objects/object_gnd/gPhantomGanonSkelLimbsLimb_00C6A0DL_009CA8" static const ALIGN_ASSET(2) char gPhantomGanonSkelLimbsLimb_00C6A0DL_009CA8[] = dgPhantomGanonSkelLimbsLimb_00C6A0DL_009CA8; -#define dobject_gndTex_012B50 "__OTR__objects/object_gnd/object_gndTex_012B50" -static const ALIGN_ASSET(2) char object_gndTex_012B50[] = dobject_gndTex_012B50; \ No newline at end of file + +#endif // OBJECTS_OBJECT_GND_H diff --git a/soh/assets/objects/object_gnd_magic/object_gnd_magic.h b/soh/assets/objects/object_gnd_magic/object_gnd_magic.h index a75234e37..c3dc64d1e 100644 --- a/soh/assets/objects/object_gnd_magic/object_gnd_magic.h +++ b/soh/assets/objects/object_gnd_magic/object_gnd_magic.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_GND_MAGIC_H +#define OBJECTS_OBJECT_GND_MAGIC_H 1 #include "align_asset_macro.h" @@ -9,4 +10,6 @@ static const ALIGN_ASSET(2) char object_gnd_magic_Tex_000000[] = dobject_gnd_mag static const ALIGN_ASSET(2) char object_gnd_magic_Tex_000800[] = dobject_gnd_magic_Tex_000800; #define dobject_gnd_magic_DL_001190 "__OTR__objects/object_gnd_magic/object_gnd_magic_DL_001190" -static const ALIGN_ASSET(2) char object_gnd_magic_DL_001190[] = dobject_gnd_magic_DL_001190; \ No newline at end of file +static const ALIGN_ASSET(2) char object_gnd_magic_DL_001190[] = dobject_gnd_magic_DL_001190; + +#endif // OBJECTS_OBJECT_GND_MAGIC_H diff --git a/soh/assets/objects/object_gndd/object_gndd.h b/soh/assets/objects/object_gndd/object_gndd.h index c00fb856b..c733a8425 100644 --- a/soh/assets/objects/object_gndd/object_gndd.h +++ b/soh/assets/objects/object_gndd/object_gndd.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_GNDD_H +#define OBJECTS_OBJECT_GNDD_H 1 #include "align_asset_macro.h" @@ -207,4 +208,7 @@ static const ALIGN_ASSET(2) char gYoungGanondorfFingerUndersideTex[] = dgYoungGa static const ALIGN_ASSET(2) char gYoungGanondorfFingernailTex[] = dgYoungGanondorfFingernailTex; #define dgYoungGanondorfSkel "__OTR__objects/object_gndd/gYoungGanondorfSkel" -static const ALIGN_ASSET(2) char gYoungGanondorfSkel[] = dgYoungGanondorfSkel; \ No newline at end of file +static const ALIGN_ASSET(2) char gYoungGanondorfSkel[] = dgYoungGanondorfSkel; + + +#endif // OBJECTS_OBJECT_GNDD_H diff --git a/soh/assets/objects/object_god_lgt/object_god_lgt.h b/soh/assets/objects/object_god_lgt/object_god_lgt.h index 91c7b3dcd..0f6536bd0 100644 --- a/soh/assets/objects/object_god_lgt/object_god_lgt.h +++ b/soh/assets/objects/object_god_lgt/object_god_lgt.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_GOD_LGT_H +#define OBJECTS_OBJECT_GOD_LGT_H 1 #include "align_asset_macro.h" @@ -15,4 +16,6 @@ static const ALIGN_ASSET(2) char gGoldenGoddessAuraHeadTex[] = dgGoldenGoddessAu static const ALIGN_ASSET(2) char gGoldenGoddessAuraMaskTex[] = dgGoldenGoddessAuraMaskTex; #define dgGoldenGoddessBodyDL "__OTR__objects/object_god_lgt/gGoldenGoddessBodyDL" -static const ALIGN_ASSET(2) char gGoldenGoddessBodyDL[] = dgGoldenGoddessBodyDL; \ No newline at end of file +static const ALIGN_ASSET(2) char gGoldenGoddessBodyDL[] = dgGoldenGoddessBodyDL; + +#endif // OBJECTS_OBJECT_GOD_LGT_H diff --git a/soh/assets/objects/object_gol/object_gol.h b/soh/assets/objects/object_gol/object_gol.h index 770ac548c..53c4908c9 100644 --- a/soh/assets/objects/object_gol/object_gol.h +++ b/soh/assets/objects/object_gol/object_gol.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_GOL_H +#define OBJECTS_OBJECT_GOL_H 1 #include "align_asset_macro.h" @@ -81,4 +82,7 @@ static const ALIGN_ASSET(2) char gObjectGolEyeWhiteTex[] = dgObjectGolEyeWhiteTe static const ALIGN_ASSET(2) char gObjectGolEyeIrisTex[] = dgObjectGolEyeIrisTex; #define dgObjectGolEggTex "__OTR__objects/object_gol/gObjectGolEggTex" -static const ALIGN_ASSET(2) char gObjectGolEggTex[] = dgObjectGolEggTex; \ No newline at end of file +static const ALIGN_ASSET(2) char gObjectGolEggTex[] = dgObjectGolEggTex; + + +#endif // OBJECTS_OBJECT_GOL_H diff --git a/soh/assets/objects/object_goma/object_goma.h b/soh/assets/objects/object_goma/object_goma.h index 64468ff0e..f41f1d84a 100644 --- a/soh/assets/objects/object_goma/object_goma.h +++ b/soh/assets/objects/object_goma/object_goma.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_GOMA_H +#define OBJECTS_OBJECT_GOMA_H 1 #include "align_asset_macro.h" @@ -195,4 +196,7 @@ static const ALIGN_ASSET(2) char gGohmaDoorDL[] = dgGohmaDoorDL; static const ALIGN_ASSET(2) char gGohmaDoorCol[] = dgGohmaDoorCol; #define dgGohmaDoorTex "__OTR__objects/object_goma/gGohmaDoorTex" -static const ALIGN_ASSET(2) char gGohmaDoorTex[] = dgGohmaDoorTex; \ No newline at end of file +static const ALIGN_ASSET(2) char gGohmaDoorTex[] = dgGohmaDoorTex; + + +#endif // OBJECTS_OBJECT_GOMA_H diff --git a/soh/assets/objects/object_goroiwa/object_goroiwa.h b/soh/assets/objects/object_goroiwa/object_goroiwa.h index 66d1b6407..6ecba0a4b 100644 --- a/soh/assets/objects/object_goroiwa/object_goroiwa.h +++ b/soh/assets/objects/object_goroiwa/object_goroiwa.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_GOROIWA_H +#define OBJECTS_OBJECT_GOROIWA_H 1 #include "align_asset_macro.h" @@ -6,4 +7,6 @@ static const ALIGN_ASSET(2) char gRollingRockTex[] = dgRollingRockTex; #define dgRollingRockDL "__OTR__objects/object_goroiwa/gRollingRockDL" -static const ALIGN_ASSET(2) char gRollingRockDL[] = dgRollingRockDL; \ No newline at end of file +static const ALIGN_ASSET(2) char gRollingRockDL[] = dgRollingRockDL; + +#endif // OBJECTS_OBJECT_GOROIWA_H diff --git a/soh/assets/objects/object_gr/object_gr.h b/soh/assets/objects/object_gr/object_gr.h index e71e2bfbd..d2f09cef2 100644 --- a/soh/assets/objects/object_gr/object_gr.h +++ b/soh/assets/objects/object_gr/object_gr.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_GR_H +#define OBJECTS_OBJECT_GR_H 1 #include "align_asset_macro.h" @@ -114,4 +115,6 @@ static const ALIGN_ASSET(2) char object_grTex_005EF8[] = dobject_grTex_005EF8; static const ALIGN_ASSET(2) char object_grTex_0097F8[] = dobject_grTex_0097F8; #define dobject_grTex_009808 "__OTR__objects/object_gr/object_grTex_009808" -static const ALIGN_ASSET(2) char object_grTex_009808[] = dobject_grTex_009808; \ No newline at end of file +static const ALIGN_ASSET(2) char object_grTex_009808[] = dobject_grTex_009808; + +#endif // OBJECTS_OBJECT_GR_H diff --git a/soh/assets/objects/object_gs/object_gs.h b/soh/assets/objects/object_gs/object_gs.h index 17b6ee117..faa284c37 100644 --- a/soh/assets/objects/object_gs/object_gs.h +++ b/soh/assets/objects/object_gs/object_gs.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_GS_H +#define OBJECTS_OBJECT_GS_H 1 #include "align_asset_macro.h" @@ -12,4 +13,6 @@ static const ALIGN_ASSET(2) char gGossipStoneMaterialDL[] = dgGossipStoneMateria static const ALIGN_ASSET(2) char gGossipStoneDL[] = dgGossipStoneDL; #define dgGossipStoneSquishedDL "__OTR__objects/object_gs/gGossipStoneSquishedDL" -static const ALIGN_ASSET(2) char gGossipStoneSquishedDL[] = dgGossipStoneSquishedDL; \ No newline at end of file +static const ALIGN_ASSET(2) char gGossipStoneSquishedDL[] = dgGossipStoneSquishedDL; + +#endif // OBJECTS_OBJECT_GS_H diff --git a/soh/assets/objects/object_gt/object_gt.h b/soh/assets/objects/object_gt/object_gt.h index 72c9895f5..6573daa6c 100644 --- a/soh/assets/objects/object_gt/object_gt.h +++ b/soh/assets/objects/object_gt/object_gt.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_GT_H +#define OBJECTS_OBJECT_GT_H 1 #include "align_asset_macro.h" @@ -84,4 +85,6 @@ static const ALIGN_ASSET(2) char gTowerCollapseCsAlternativeWalkwayDL[] = dgTowe static const ALIGN_ASSET(2) char gTowerCollapseCsCollapsedStructureInnerCol[] = dgTowerCollapseCsCollapsedStructureInnerCol; #define dgTowerCollapseCsCollapsedStructureOuterCol "__OTR__objects/object_gt/gTowerCollapseCsCollapsedStructureOuterCol" -static const ALIGN_ASSET(2) char gTowerCollapseCsCollapsedStructureOuterCol[] = dgTowerCollapseCsCollapsedStructureOuterCol; \ No newline at end of file +static const ALIGN_ASSET(2) char gTowerCollapseCsCollapsedStructureOuterCol[] = dgTowerCollapseCsCollapsedStructureOuterCol; + +#endif // OBJECTS_OBJECT_GT_H diff --git a/soh/assets/objects/object_haka/object_haka.h b/soh/assets/objects/object_haka/object_haka.h index a63ed90c9..55a9738cf 100644 --- a/soh/assets/objects/object_haka/object_haka.h +++ b/soh/assets/objects/object_haka/object_haka.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_HAKA_H +#define OBJECTS_OBJECT_HAKA_H 1 #include "align_asset_macro.h" @@ -18,4 +19,6 @@ static const ALIGN_ASSET(2) char gGravestoneStoneDL[] = dgGravestoneStoneDL; static const ALIGN_ASSET(2) char gGravestoneEarthDL[] = dgGravestoneEarthDL; #define dgGravestoneCol "__OTR__objects/object_haka/gGravestoneCol" -static const ALIGN_ASSET(2) char gGravestoneCol[] = dgGravestoneCol; \ No newline at end of file +static const ALIGN_ASSET(2) char gGravestoneCol[] = dgGravestoneCol; + +#endif // OBJECTS_OBJECT_HAKA_H diff --git a/soh/assets/objects/object_haka_door/object_haka_door.h b/soh/assets/objects/object_haka_door/object_haka_door.h index 93e489e2d..ba4cbf4b2 100644 --- a/soh/assets/objects/object_haka_door/object_haka_door.h +++ b/soh/assets/objects/object_haka_door/object_haka_door.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_HAKA_DOOR_H +#define OBJECTS_OBJECT_HAKA_DOOR_H 1 #include "align_asset_macro.h" @@ -24,4 +25,6 @@ static const ALIGN_ASSET(2) char object_haka_door_DL_002620[] = dobject_haka_doo static const ALIGN_ASSET(2) char object_haka_door_Tex_002700[] = dobject_haka_door_Tex_002700; #define dobject_haka_door_DL_003890 "__OTR__objects/object_haka_door/object_haka_door_DL_003890" -static const ALIGN_ASSET(2) char object_haka_door_DL_003890[] = dobject_haka_door_DL_003890; \ No newline at end of file +static const ALIGN_ASSET(2) char object_haka_door_DL_003890[] = dobject_haka_door_DL_003890; + +#endif // OBJECTS_OBJECT_HAKA_DOOR_H diff --git a/soh/assets/objects/object_haka_objects/object_haka_objects.h b/soh/assets/objects/object_haka_objects/object_haka_objects.h index 6a591d8ad..4055eec28 100644 --- a/soh/assets/objects/object_haka_objects/object_haka_objects.h +++ b/soh/assets/objects/object_haka_objects/object_haka_objects.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_HAKA_OBJECTS_H +#define OBJECTS_OBJECT_HAKA_OBJECTS_H 1 #include "align_asset_macro.h" @@ -243,4 +244,6 @@ static const ALIGN_ASSET(2) char object_haka_objects_Tex_01C470[] = dobject_haka static const ALIGN_ASSET(2) char object_haka_objects_Tex_01C670[] = dobject_haka_objects_Tex_01C670; #define dobject_haka_objects_Tex_01CEB0 "__OTR__objects/object_haka_objects/object_haka_objects_Tex_01CEB0" -static const ALIGN_ASSET(2) char object_haka_objects_Tex_01CEB0[] = dobject_haka_objects_Tex_01CEB0; \ No newline at end of file +static const ALIGN_ASSET(2) char object_haka_objects_Tex_01CEB0[] = dobject_haka_objects_Tex_01CEB0; + +#endif // OBJECTS_OBJECT_HAKA_OBJECTS_H diff --git a/soh/assets/objects/object_hakach_objects/object_hakach_objects.h b/soh/assets/objects/object_hakach_objects/object_hakach_objects.h index 608a804ce..caeaaf280 100644 --- a/soh/assets/objects/object_hakach_objects/object_hakach_objects.h +++ b/soh/assets/objects/object_hakach_objects/object_hakach_objects.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_HAKACH_OBJECTS_H +#define OBJECTS_OBJECT_HAKACH_OBJECTS_H 1 #include "align_asset_macro.h" @@ -69,4 +70,6 @@ static const ALIGN_ASSET(2) char gBotwTex_0058F0[] = dgBotwTex_0058F0; static const ALIGN_ASSET(2) char gBotwTex_0060F0[] = dgBotwTex_0060F0; #define dobject_hakach_objectsTex_0062F0 "__OTR__objects/object_hakach_objects/object_hakach_objectsTex_0062F0" -static const ALIGN_ASSET(2) char object_hakach_objectsTex_0062F0[] = dobject_hakach_objectsTex_0062F0; \ No newline at end of file +static const ALIGN_ASSET(2) char object_hakach_objectsTex_0062F0[] = dobject_hakach_objectsTex_0062F0; + +#endif // OBJECTS_OBJECT_HAKACH_OBJECTS_H diff --git a/soh/assets/objects/object_hata/object_hata.h b/soh/assets/objects/object_hata/object_hata.h index 36942480f..2af5b7bd4 100644 --- a/soh/assets/objects/object_hata/object_hata.h +++ b/soh/assets/objects/object_hata/object_hata.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_HATA_H +#define OBJECTS_OBJECT_HATA_H 1 #include "align_asset_macro.h" @@ -45,4 +46,7 @@ static const ALIGN_ASSET(2) char gFlagpolePoleTex[] = dgFlagpolePoleTex; static const ALIGN_ASSET(2) char gFlagpoleTopTex[] = dgFlagpoleTopTex; #define dgFlagpoleFlagTex "__OTR__objects/object_hata/gFlagpoleFlagTex" -static const ALIGN_ASSET(2) char gFlagpoleFlagTex[] = dgFlagpoleFlagTex; \ No newline at end of file +static const ALIGN_ASSET(2) char gFlagpoleFlagTex[] = dgFlagpoleFlagTex; + + +#endif // OBJECTS_OBJECT_HATA_H diff --git a/soh/assets/objects/object_heavy_object/object_heavy_object.h b/soh/assets/objects/object_heavy_object/object_heavy_object.h index 879b1d418..96b75786d 100644 --- a/soh/assets/objects/object_heavy_object/object_heavy_object.h +++ b/soh/assets/objects/object_heavy_object/object_heavy_object.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_HEAVY_OBJECT_H +#define OBJECTS_OBJECT_HEAVY_OBJECT_H 1 #include "align_asset_macro.h" @@ -15,4 +16,6 @@ static const ALIGN_ASSET(2) char gHeavyBlockBigPieceDL[] = dgHeavyBlockBigPieceD static const ALIGN_ASSET(2) char gHeavyBlockSmallPieceDL[] = dgHeavyBlockSmallPieceDL; #define dgHeavyBlockCol "__OTR__objects/object_heavy_object/gHeavyBlockCol" -static const ALIGN_ASSET(2) char gHeavyBlockCol[] = dgHeavyBlockCol; \ No newline at end of file +static const ALIGN_ASSET(2) char gHeavyBlockCol[] = dgHeavyBlockCol; + +#endif // OBJECTS_OBJECT_HEAVY_OBJECT_H diff --git a/soh/assets/objects/object_hidan_objects/object_hidan_objects.h b/soh/assets/objects/object_hidan_objects/object_hidan_objects.h index 4c62edb8a..50bc08df1 100644 --- a/soh/assets/objects/object_hidan_objects/object_hidan_objects.h +++ b/soh/assets/objects/object_hidan_objects/object_hidan_objects.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_HIDAN_OBJECTS_H +#define OBJECTS_OBJECT_HIDAN_OBJECTS_H 1 #include "align_asset_macro.h" @@ -261,4 +262,6 @@ static const ALIGN_ASSET(2) char object_hidan_objectsTex_006E40[] = dobject_hida static const ALIGN_ASSET(2) char object_hidan_objectsTex_00FB20[] = dobject_hidan_objectsTex_00FB20; #define dobject_hidan_objectsTex_010D90 "__OTR__objects/object_hidan_objects/object_hidan_objectsTex_010D90" -static const ALIGN_ASSET(2) char object_hidan_objectsTex_010D90[] = dobject_hidan_objectsTex_010D90; \ No newline at end of file +static const ALIGN_ASSET(2) char object_hidan_objectsTex_010D90[] = dobject_hidan_objectsTex_010D90; + +#endif // OBJECTS_OBJECT_HIDAN_OBJECTS_H diff --git a/soh/assets/objects/object_hintnuts/object_hintnuts.h b/soh/assets/objects/object_hintnuts/object_hintnuts.h index 1eb5ac6d0..59ea49111 100644 --- a/soh/assets/objects/object_hintnuts/object_hintnuts.h +++ b/soh/assets/objects/object_hintnuts/object_hintnuts.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_HINTNUTS_H +#define OBJECTS_OBJECT_HINTNUTS_H 1 #include "align_asset_macro.h" @@ -38,6 +39,12 @@ static const ALIGN_ASSET(2) char gHintNutsFlowerDL[] = dgHintNutsFlowerDL; #define dgHintNutsNutDL "__OTR__objects/object_hintnuts/gHintNutsNutDL" static const ALIGN_ASSET(2) char gHintNutsNutDL[] = dgHintNutsNutDL; +#define dobject_hintnutsTex_0015A8 "__OTR__objects/object_hintnuts/object_hintnutsTex_0015A8" +static const ALIGN_ASSET(2) char object_hintnutsTex_0015A8[] = dobject_hintnutsTex_0015A8; + +#define dobject_hintnutsTex_002128 "__OTR__objects/object_hintnuts/object_hintnutsTex_002128" +static const ALIGN_ASSET(2) char object_hintnutsTex_002128[] = dobject_hintnutsTex_002128; + #define dgHintNutsSkelLimbsLimb_002328DL_000C68 "__OTR__objects/object_hintnuts/gHintNutsSkelLimbsLimb_002328DL_000C68" static const ALIGN_ASSET(2) char gHintNutsSkelLimbsLimb_002328DL_000C68[] = dgHintNutsSkelLimbsLimb_002328DL_000C68; @@ -65,12 +72,6 @@ static const ALIGN_ASSET(2) char gHintNutsSkelLimbsLimb_00237CDL_000E28[] = dgHi #define dgHintNutsSkelLimbsLimb_002388DL_000EC8 "__OTR__objects/object_hintnuts/gHintNutsSkelLimbsLimb_002388DL_000EC8" static const ALIGN_ASSET(2) char gHintNutsSkelLimbsLimb_002388DL_000EC8[] = dgHintNutsSkelLimbsLimb_002388DL_000EC8; -#define dobject_hintnutsTex_0015A8 "__OTR__objects/object_hintnuts/object_hintnutsTex_0015A8" -static const ALIGN_ASSET(2) char object_hintnutsTex_0015A8[] = dobject_hintnutsTex_0015A8; - -#define dobject_hintnutsTex_002128 "__OTR__objects/object_hintnuts/object_hintnutsTex_002128" -static const ALIGN_ASSET(2) char object_hintnutsTex_002128[] = dobject_hintnutsTex_002128; - #define dobject_hintnutsTex_001DA8 "__OTR__objects/object_hintnuts/object_hintnutsTex_001DA8" static const ALIGN_ASSET(2) char object_hintnutsTex_001DA8[] = dobject_hintnutsTex_001DA8; @@ -81,4 +82,6 @@ static const ALIGN_ASSET(2) char object_hintnutsTex_001FA8[] = dobject_hintnutsT static const ALIGN_ASSET(2) char object_hintnutsTex_002028[] = dobject_hintnutsTex_002028; #define dobject_hintnutsTex_0020A8 "__OTR__objects/object_hintnuts/object_hintnutsTex_0020A8" -static const ALIGN_ASSET(2) char object_hintnutsTex_0020A8[] = dobject_hintnutsTex_0020A8; \ No newline at end of file +static const ALIGN_ASSET(2) char object_hintnutsTex_0020A8[] = dobject_hintnutsTex_0020A8; + +#endif // OBJECTS_OBJECT_HINTNUTS_H diff --git a/soh/assets/objects/object_hni/object_hni.h b/soh/assets/objects/object_hni/object_hni.h index 7f4c9d06f..ce5296327 100644 --- a/soh/assets/objects/object_hni/object_hni.h +++ b/soh/assets/objects/object_hni/object_hni.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_HNI_H +#define OBJECTS_OBJECT_HNI_H 1 #include "align_asset_macro.h" @@ -83,18 +84,6 @@ static const ALIGN_ASSET(2) char gHorseIngoGerudoSaddleFlapTex[] = dgHorseIngoGe #define dgHorseIngoEyeTex "__OTR__objects/object_hni/gHorseIngoEyeTex" static const ALIGN_ASSET(2) char gHorseIngoEyeTex[] = dgHorseIngoEyeTex; -#define dgHorseIngoSkelLimbsLimb_0047C8DL_002110 "__OTR__objects/object_hni/gHorseIngoSkelLimbsLimb_0047C8DL_002110" -static const ALIGN_ASSET(2) char gHorseIngoSkelLimbsLimb_0047C8DL_002110[] = dgHorseIngoSkelLimbsLimb_0047C8DL_002110; - -#define dgHorseIngoSkelLimbsLimb_004848DL_001C90 "__OTR__objects/object_hni/gHorseIngoSkelLimbsLimb_004848DL_001C90" -static const ALIGN_ASSET(2) char gHorseIngoSkelLimbsLimb_004848DL_001C90[] = dgHorseIngoSkelLimbsLimb_004848DL_001C90; - -#define dgHorseIngoSkelLimbsLimb_0048D8DL_001F90 "__OTR__objects/object_hni/gHorseIngoSkelLimbsLimb_0048D8DL_001F90" -static const ALIGN_ASSET(2) char gHorseIngoSkelLimbsLimb_0048D8DL_001F90[] = dgHorseIngoSkelLimbsLimb_0048D8DL_001F90; - -#define dgHorseIngoSkelLimbsLimb_004958DL_001E10 "__OTR__objects/object_hni/gHorseIngoSkelLimbsLimb_004958DL_001E10" -static const ALIGN_ASSET(2) char gHorseIngoSkelLimbsLimb_004958DL_001E10[] = dgHorseIngoSkelLimbsLimb_004958DL_001E10; - #define dgHorseIngoHeadLimbDL_002290 "__OTR__objects/object_hni/gHorseIngoHeadLimbDL_002290" static const ALIGN_ASSET(2) char gHorseIngoHeadLimbDL_002290[] = dgHorseIngoHeadLimbDL_002290; @@ -114,4 +103,19 @@ static const ALIGN_ASSET(2) char gHorseIngoHoof2LimbDL_001E88[] = dgHorseIngoHoo static const ALIGN_ASSET(2) char gHorseIngoHoof3LimbDL_002008[] = dgHorseIngoHoof3LimbDL_002008; #define dgHorseIngoHoof4LimbDL_002188 "__OTR__objects/object_hni/gHorseIngoHoof4LimbDL_002188" -static const ALIGN_ASSET(2) char gHorseIngoHoof4LimbDL_002188[] = dgHorseIngoHoof4LimbDL_002188; \ No newline at end of file +static const ALIGN_ASSET(2) char gHorseIngoHoof4LimbDL_002188[] = dgHorseIngoHoof4LimbDL_002188; + +#define dgHorseIngoSkelLimbsLimb_0047C8DL_002110 "__OTR__objects/object_hni/gHorseIngoSkelLimbsLimb_0047C8DL_002110" +static const ALIGN_ASSET(2) char gHorseIngoSkelLimbsLimb_0047C8DL_002110[] = dgHorseIngoSkelLimbsLimb_0047C8DL_002110; + +#define dgHorseIngoSkelLimbsLimb_004848DL_001C90 "__OTR__objects/object_hni/gHorseIngoSkelLimbsLimb_004848DL_001C90" +static const ALIGN_ASSET(2) char gHorseIngoSkelLimbsLimb_004848DL_001C90[] = dgHorseIngoSkelLimbsLimb_004848DL_001C90; + +#define dgHorseIngoSkelLimbsLimb_0048D8DL_001F90 "__OTR__objects/object_hni/gHorseIngoSkelLimbsLimb_0048D8DL_001F90" +static const ALIGN_ASSET(2) char gHorseIngoSkelLimbsLimb_0048D8DL_001F90[] = dgHorseIngoSkelLimbsLimb_0048D8DL_001F90; + +#define dgHorseIngoSkelLimbsLimb_004958DL_001E10 "__OTR__objects/object_hni/gHorseIngoSkelLimbsLimb_004958DL_001E10" +static const ALIGN_ASSET(2) char gHorseIngoSkelLimbsLimb_004958DL_001E10[] = dgHorseIngoSkelLimbsLimb_004958DL_001E10; + + +#endif // OBJECTS_OBJECT_HNI_H diff --git a/soh/assets/objects/object_horse/object_horse.h b/soh/assets/objects/object_horse/object_horse.h index 610166dd7..7a589e7ee 100644 --- a/soh/assets/objects/object_horse/object_horse.h +++ b/soh/assets/objects/object_horse/object_horse.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_HORSE_H +#define OBJECTS_OBJECT_HORSE_H 1 #include "align_asset_macro.h" @@ -141,4 +142,7 @@ static const ALIGN_ASSET(2) char gEponaHoof2LimbDL_000DA0[] = dgEponaHoof2LimbDL static const ALIGN_ASSET(2) char gEponaHoof3LimbDL_001170[] = dgEponaHoof3LimbDL_001170; #define dgEponaHoof4LimbDL_001540 "__OTR__objects/object_horse/gEponaHoof4LimbDL_001540" -static const ALIGN_ASSET(2) char gEponaHoof4LimbDL_001540[] = dgEponaHoof4LimbDL_001540; \ No newline at end of file +static const ALIGN_ASSET(2) char gEponaHoof4LimbDL_001540[] = dgEponaHoof4LimbDL_001540; + + +#endif // OBJECTS_OBJECT_HORSE_H diff --git a/soh/assets/objects/object_horse_ganon/object_horse_ganon.h b/soh/assets/objects/object_horse_ganon/object_horse_ganon.h index 41f8db0ea..99ba41bd1 100644 --- a/soh/assets/objects/object_horse_ganon/object_horse_ganon.h +++ b/soh/assets/objects/object_horse_ganon/object_horse_ganon.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_HORSE_GANON_H +#define OBJECTS_OBJECT_HORSE_GANON_H 1 #include "align_asset_macro.h" @@ -116,4 +117,6 @@ static const ALIGN_ASSET(2) char object_horse_ganonTex_00A810[] = dobject_horse_ static const ALIGN_ASSET(2) char object_horse_ganonTex_00B690[] = dobject_horse_ganonTex_00B690; #define dobject_horse_ganonTex_00B610 "__OTR__objects/object_horse_ganon/object_horse_ganonTex_00B610" -static const ALIGN_ASSET(2) char object_horse_ganonTex_00B610[] = dobject_horse_ganonTex_00B610; \ No newline at end of file +static const ALIGN_ASSET(2) char object_horse_ganonTex_00B610[] = dobject_horse_ganonTex_00B610; + +#endif // OBJECTS_OBJECT_HORSE_GANON_H diff --git a/soh/assets/objects/object_horse_link_child/object_horse_link_child.h b/soh/assets/objects/object_horse_link_child/object_horse_link_child.h index b9bd05bab..c52e043e0 100644 --- a/soh/assets/objects/object_horse_link_child/object_horse_link_child.h +++ b/soh/assets/objects/object_horse_link_child/object_horse_link_child.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_HORSE_LINK_CHILD_H +#define OBJECTS_OBJECT_HORSE_LINK_CHILD_H 1 #include "align_asset_macro.h" @@ -89,4 +90,6 @@ static const ALIGN_ASSET(2) char object_horse_link_childTex_002588[] = dobject_h static const ALIGN_ASSET(2) char object_horse_link_childTex_002368[] = dobject_horse_link_childTex_002368; #define dobject_horse_link_childTex_001F28 "__OTR__objects/object_horse_link_child/object_horse_link_childTex_001F28" -static const ALIGN_ASSET(2) char object_horse_link_childTex_001F28[] = dobject_horse_link_childTex_001F28; \ No newline at end of file +static const ALIGN_ASSET(2) char object_horse_link_childTex_001F28[] = dobject_horse_link_childTex_001F28; + +#endif // OBJECTS_OBJECT_HORSE_LINK_CHILD_H diff --git a/soh/assets/objects/object_horse_normal/object_horse_normal.h b/soh/assets/objects/object_horse_normal/object_horse_normal.h index 3e6337f01..5fbb019ba 100644 --- a/soh/assets/objects/object_horse_normal/object_horse_normal.h +++ b/soh/assets/objects/object_horse_normal/object_horse_normal.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_HORSE_NORMAL_H +#define OBJECTS_OBJECT_HORSE_NORMAL_H 1 #include "align_asset_macro.h" @@ -89,4 +90,6 @@ static const ALIGN_ASSET(2) char object_horse_normalTex_005918[] = dobject_horse static const ALIGN_ASSET(2) char object_horse_normalTex_005C98[] = dobject_horse_normalTex_005C98; #define dobject_horse_normalTex_005B18 "__OTR__objects/object_horse_normal/object_horse_normalTex_005B18" -static const ALIGN_ASSET(2) char object_horse_normalTex_005B18[] = dobject_horse_normalTex_005B18; \ No newline at end of file +static const ALIGN_ASSET(2) char object_horse_normalTex_005B18[] = dobject_horse_normalTex_005B18; + +#endif // OBJECTS_OBJECT_HORSE_NORMAL_H diff --git a/soh/assets/objects/object_horse_zelda/object_horse_zelda.h b/soh/assets/objects/object_horse_zelda/object_horse_zelda.h index d386a4d98..59647d4b0 100644 --- a/soh/assets/objects/object_horse_zelda/object_horse_zelda.h +++ b/soh/assets/objects/object_horse_zelda/object_horse_zelda.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_HORSE_ZELDA_H +#define OBJECTS_OBJECT_HORSE_ZELDA_H 1 #include "align_asset_macro.h" @@ -86,4 +87,6 @@ static const ALIGN_ASSET(2) char object_horse_zeldaTex_000988[] = dobject_horse_ static const ALIGN_ASSET(2) char object_horse_zeldaTex_000888[] = dobject_horse_zeldaTex_000888; #define dobject_horse_zeldaTex_000408 "__OTR__objects/object_horse_zelda/object_horse_zeldaTex_000408" -static const ALIGN_ASSET(2) char object_horse_zeldaTex_000408[] = dobject_horse_zeldaTex_000408; \ No newline at end of file +static const ALIGN_ASSET(2) char object_horse_zeldaTex_000408[] = dobject_horse_zeldaTex_000408; + +#endif // OBJECTS_OBJECT_HORSE_ZELDA_H diff --git a/soh/assets/objects/object_hs/object_hs.h b/soh/assets/objects/object_hs/object_hs.h index f4a7b4f15..25d7ab988 100644 --- a/soh/assets/objects/object_hs/object_hs.h +++ b/soh/assets/objects/object_hs/object_hs.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_HS_H +#define OBJECTS_OBJECT_HS_H 1 #include "align_asset_macro.h" @@ -84,4 +85,7 @@ static const ALIGN_ASSET(2) char object_hs_Tex_005EF0[] = dobject_hs_Tex_005EF0; static const ALIGN_ASSET(2) char object_hs_Tex_005F70[] = dobject_hs_Tex_005F70; #define dobject_hs_Skel_006260 "__OTR__objects/object_hs/object_hs_Skel_006260" -static const ALIGN_ASSET(2) char object_hs_Skel_006260[] = dobject_hs_Skel_006260; \ No newline at end of file +static const ALIGN_ASSET(2) char object_hs_Skel_006260[] = dobject_hs_Skel_006260; + + +#endif // OBJECTS_OBJECT_HS_H diff --git a/soh/assets/objects/object_human/object_human.h b/soh/assets/objects/object_human/object_human.h index 986fccbd2..2bdda7e9f 100644 --- a/soh/assets/objects/object_human/object_human.h +++ b/soh/assets/objects/object_human/object_human.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_HUMAN_H +#define OBJECTS_OBJECT_HUMAN_H 1 #include "align_asset_macro.h" @@ -309,4 +310,6 @@ static const ALIGN_ASSET(2) char gHumanWalkingAnim[] = dgHumanWalkingAnim; static const ALIGN_ASSET(2) char gHumanWalkingEndAnim[] = dgHumanWalkingEndAnim; #define dgHumanWalkingStartAnim "__OTR__objects/object_human/gHumanWalkingStartAnim" -static const ALIGN_ASSET(2) char gHumanWalkingStartAnim[] = dgHumanWalkingStartAnim; \ No newline at end of file +static const ALIGN_ASSET(2) char gHumanWalkingStartAnim[] = dgHumanWalkingStartAnim; + +#endif // OBJECTS_OBJECT_HUMAN_H diff --git a/soh/assets/objects/object_ice_objects/object_ice_objects.h b/soh/assets/objects/object_ice_objects/object_ice_objects.h index f85143491..626a71e7a 100644 --- a/soh/assets/objects/object_ice_objects/object_ice_objects.h +++ b/soh/assets/objects/object_ice_objects/object_ice_objects.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_ICE_OBJECTS_H +#define OBJECTS_OBJECT_ICE_OBJECTS_H 1 #include "align_asset_macro.h" @@ -66,4 +67,6 @@ static const ALIGN_ASSET(2) char object_ice_objects_Tex_005D50[] = dobject_ice_o static const ALIGN_ASSET(2) char object_ice_objects_Tex_006D50[] = dobject_ice_objects_Tex_006D50; #define dobject_ice_objects_Tex_007D50 "__OTR__objects/object_ice_objects/object_ice_objects_Tex_007D50" -static const ALIGN_ASSET(2) char object_ice_objects_Tex_007D50[] = dobject_ice_objects_Tex_007D50; \ No newline at end of file +static const ALIGN_ASSET(2) char object_ice_objects_Tex_007D50[] = dobject_ice_objects_Tex_007D50; + +#endif // OBJECTS_OBJECT_ICE_OBJECTS_H diff --git a/soh/assets/objects/object_ik/object_ik.h b/soh/assets/objects/object_ik/object_ik.h index 37c46d207..f401b5bac 100644 --- a/soh/assets/objects/object_ik/object_ik.h +++ b/soh/assets/objects/object_ik/object_ik.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_IK_H +#define OBJECTS_OBJECT_IK_H 1 #include "align_asset_macro.h" @@ -285,4 +286,7 @@ static const ALIGN_ASSET(2) char object_ik_Tex_01DBA8[] = dobject_ik_Tex_01DBA8; static const ALIGN_ASSET(2) char object_ik_Tex_01DDA8[] = dobject_ik_Tex_01DDA8; #define dobject_ik_Tex_01DEA8 "__OTR__objects/object_ik/object_ik_Tex_01DEA8" -static const ALIGN_ASSET(2) char object_ik_Tex_01DEA8[] = dobject_ik_Tex_01DEA8; \ No newline at end of file +static const ALIGN_ASSET(2) char object_ik_Tex_01DEA8[] = dobject_ik_Tex_01DEA8; + + +#endif // OBJECTS_OBJECT_IK_H diff --git a/soh/assets/objects/object_im/object_im.h b/soh/assets/objects/object_im/object_im.h index 4ec1bc29d..be60fb1f3 100644 --- a/soh/assets/objects/object_im/object_im.h +++ b/soh/assets/objects/object_im/object_im.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_IM_H +#define OBJECTS_OBJECT_IM_H 1 #include "align_asset_macro.h" @@ -171,4 +172,7 @@ static const ALIGN_ASSET(2) char gImpaWhistlingAnim[] = dgImpaWhistlingAnim; static const ALIGN_ASSET(2) char gImpaPrepareSealGanonAnim[] = dgImpaPrepareSealGanonAnim; #define dgImpaSealGanonAnim "__OTR__objects/object_im/gImpaSealGanonAnim" -static const ALIGN_ASSET(2) char gImpaSealGanonAnim[] = dgImpaSealGanonAnim; \ No newline at end of file +static const ALIGN_ASSET(2) char gImpaSealGanonAnim[] = dgImpaSealGanonAnim; + + +#endif // OBJECTS_OBJECT_IM_H diff --git a/soh/assets/objects/object_in/object_in.h b/soh/assets/objects/object_in/object_in.h index 884423198..46ea6ab42 100644 --- a/soh/assets/objects/object_in/object_in.h +++ b/soh/assets/objects/object_in/object_in.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_IN_H +#define OBJECTS_OBJECT_IN_H 1 #include "align_asset_macro.h" @@ -324,4 +325,7 @@ static const ALIGN_ASSET(2) char object_in_Anim_018C38[] = dobject_in_Anim_018C3 static const ALIGN_ASSET(2) char gIngoBlob_0020D0[] = dgIngoBlob_0020D0; #define dgIngoBlob_003150 "__OTR__objects/object_in/gIngoBlob_003150" -static const ALIGN_ASSET(2) char gIngoBlob_003150[] = dgIngoBlob_003150; \ No newline at end of file +static const ALIGN_ASSET(2) char gIngoBlob_003150[] = dgIngoBlob_003150; + + +#endif // OBJECTS_OBJECT_IN_H diff --git a/soh/assets/objects/object_ingate/object_ingate.h b/soh/assets/objects/object_ingate/object_ingate.h index e460c9a34..dae91ab09 100644 --- a/soh/assets/objects/object_ingate/object_ingate.h +++ b/soh/assets/objects/object_ingate/object_ingate.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_INGATE_H +#define OBJECTS_OBJECT_INGATE_H 1 #include "align_asset_macro.h" @@ -9,4 +10,6 @@ static const ALIGN_ASSET(2) char gIngoGateTex[] = dgIngoGateTex; static const ALIGN_ASSET(2) char gIngoGateDL[] = dgIngoGateDL; #define dgIngoGateCol "__OTR__objects/object_ingate/gIngoGateCol" -static const ALIGN_ASSET(2) char gIngoGateCol[] = dgIngoGateCol; \ No newline at end of file +static const ALIGN_ASSET(2) char gIngoGateCol[] = dgIngoGateCol; + +#endif // OBJECTS_OBJECT_INGATE_H diff --git a/soh/assets/objects/object_jj/object_jj.h b/soh/assets/objects/object_jj/object_jj.h index ecbda13dd..3bbf8e1aa 100644 --- a/soh/assets/objects/object_jj/object_jj.h +++ b/soh/assets/objects/object_jj/object_jj.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_JJ_H +#define OBJECTS_OBJECT_JJ_H 1 #include "align_asset_macro.h" @@ -105,4 +106,7 @@ static const ALIGN_ASSET(2) char gJabuJabuHeadCol[] = dgJabuJabuHeadCol; static const ALIGN_ASSET(2) char gJabuJabuBodyCol[] = dgJabuJabuBodyCol; #define dgJabuJabuUnusedCol "__OTR__objects/object_jj/gJabuJabuUnusedCol" -static const ALIGN_ASSET(2) char gJabuJabuUnusedCol[] = dgJabuJabuUnusedCol; \ No newline at end of file +static const ALIGN_ASSET(2) char gJabuJabuUnusedCol[] = dgJabuJabuUnusedCol; + + +#endif // OBJECTS_OBJECT_JJ_H diff --git a/soh/assets/objects/object_js/object_js.h b/soh/assets/objects/object_js/object_js.h index fdf602113..bcbc9ac36 100644 --- a/soh/assets/objects/object_js/object_js.h +++ b/soh/assets/objects/object_js/object_js.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_JS_H +#define OBJECTS_OBJECT_JS_H 1 #include "align_asset_macro.h" @@ -78,4 +79,7 @@ static const ALIGN_ASSET(2) char gCarpetMerchantSlappingKneeAnim[] = dgCarpetMer static const ALIGN_ASSET(2) char gCarpetMerchantIdleAnim[] = dgCarpetMerchantIdleAnim; #define dgCarpetMerchantCol "__OTR__objects/object_js/gCarpetMerchantCol" -static const ALIGN_ASSET(2) char gCarpetMerchantCol[] = dgCarpetMerchantCol; \ No newline at end of file +static const ALIGN_ASSET(2) char gCarpetMerchantCol[] = dgCarpetMerchantCol; + + +#endif // OBJECTS_OBJECT_JS_H diff --git a/soh/assets/objects/object_jya_door/object_jya_door.h b/soh/assets/objects/object_jya_door/object_jya_door.h index c3b367e00..45f165776 100644 --- a/soh/assets/objects/object_jya_door/object_jya_door.h +++ b/soh/assets/objects/object_jya_door/object_jya_door.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_JYA_DOOR_H +#define OBJECTS_OBJECT_JYA_DOOR_H 1 #include "align_asset_macro.h" @@ -12,4 +13,6 @@ static const ALIGN_ASSET(2) char gJyaDoorMetalBarsDL[] = dgJyaDoorMetalBarsDL; static const ALIGN_ASSET(2) char gSpiritDoorTex[] = dgSpiritDoorTex; #define dgSpiritDoorMetalBarsTex "__OTR__objects/object_jya_door/gSpiritDoorMetalBarsTex" -static const ALIGN_ASSET(2) char gSpiritDoorMetalBarsTex[] = dgSpiritDoorMetalBarsTex; \ No newline at end of file +static const ALIGN_ASSET(2) char gSpiritDoorMetalBarsTex[] = dgSpiritDoorMetalBarsTex; + +#endif // OBJECTS_OBJECT_JYA_DOOR_H diff --git a/soh/assets/objects/object_jya_iron/object_jya_iron.h b/soh/assets/objects/object_jya_iron/object_jya_iron.h index 85c142d7e..e75d5bc03 100644 --- a/soh/assets/objects/object_jya_iron/object_jya_iron.h +++ b/soh/assets/objects/object_jya_iron/object_jya_iron.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_JYA_IRON_H +#define OBJECTS_OBJECT_JYA_IRON_H 1 #include "align_asset_macro.h" @@ -27,4 +28,6 @@ static const ALIGN_ASSET(2) char gThroneCol[] = dgThroneCol; static const ALIGN_ASSET(2) char gPillarSideTex[] = dgPillarSideTex; #define dgPillarTopTex "__OTR__objects/object_jya_iron/gPillarTopTex" -static const ALIGN_ASSET(2) char gPillarTopTex[] = dgPillarTopTex; \ No newline at end of file +static const ALIGN_ASSET(2) char gPillarTopTex[] = dgPillarTopTex; + +#endif // OBJECTS_OBJECT_JYA_IRON_H diff --git a/soh/assets/objects/object_jya_obj/object_jya_obj.h b/soh/assets/objects/object_jya_obj/object_jya_obj.h index 37caa8f36..e34686999 100644 --- a/soh/assets/objects/object_jya_obj/object_jya_obj.h +++ b/soh/assets/objects/object_jya_obj/object_jya_obj.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_JYA_OBJ_H +#define OBJECTS_OBJECT_JYA_OBJ_H 1 #include "align_asset_macro.h" @@ -249,4 +250,6 @@ static const ALIGN_ASSET(2) char object_jya_objTex_016140[] = dobject_jya_objTex static const ALIGN_ASSET(2) char object_jya_objTex_011A80[] = dobject_jya_objTex_011A80; #define dobject_jya_objTLUT_011A60 "__OTR__objects/object_jya_obj/object_jya_objTLUT_011A60" -static const ALIGN_ASSET(2) char object_jya_objTLUT_011A60[] = dobject_jya_objTLUT_011A60; \ No newline at end of file +static const ALIGN_ASSET(2) char object_jya_objTLUT_011A60[] = dobject_jya_objTLUT_011A60; + +#endif // OBJECTS_OBJECT_JYA_OBJ_H diff --git a/soh/assets/objects/object_ka/object_ka.h b/soh/assets/objects/object_ka/object_ka.h index 1a1d85f98..bd5bc3b2b 100644 --- a/soh/assets/objects/object_ka/object_ka.h +++ b/soh/assets/objects/object_ka/object_ka.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_KA_H +#define OBJECTS_OBJECT_KA_H 1 #include "align_asset_macro.h" @@ -99,4 +100,7 @@ static const ALIGN_ASSET(2) char object_ka_Tex_005C00[] = dobject_ka_Tex_005C00; static const ALIGN_ASSET(2) char object_ka_Skel_0065B0[] = dobject_ka_Skel_0065B0; #define dobject_ka_Anim_0067AC "__OTR__objects/object_ka/object_ka_Anim_0067AC" -static const ALIGN_ASSET(2) char object_ka_Anim_0067AC[] = dobject_ka_Anim_0067AC; \ No newline at end of file +static const ALIGN_ASSET(2) char object_ka_Anim_0067AC[] = dobject_ka_Anim_0067AC; + + +#endif // OBJECTS_OBJECT_KA_H diff --git a/soh/assets/objects/object_kanban/object_kanban.h b/soh/assets/objects/object_kanban/object_kanban.h index 490ab5b08..e157b588d 100644 --- a/soh/assets/objects/object_kanban/object_kanban.h +++ b/soh/assets/objects/object_kanban/object_kanban.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_KANBAN_H +#define OBJECTS_OBJECT_KANBAN_H 1 #include "align_asset_macro.h" @@ -42,4 +43,6 @@ static const ALIGN_ASSET(2) char object_kanban_DL_001540[] = dobject_kanban_DL_0 static const ALIGN_ASSET(2) char object_kanban_DL_001630[] = dobject_kanban_DL_001630; #define dobject_kanban_Tex_0016B0 "__OTR__objects/object_kanban/object_kanban_Tex_0016B0" -static const ALIGN_ASSET(2) char object_kanban_Tex_0016B0[] = dobject_kanban_Tex_0016B0; \ No newline at end of file +static const ALIGN_ASSET(2) char object_kanban_Tex_0016B0[] = dobject_kanban_Tex_0016B0; + +#endif // OBJECTS_OBJECT_KANBAN_H diff --git a/soh/assets/objects/object_kibako2/object_kibako2.h b/soh/assets/objects/object_kibako2/object_kibako2.h index a9574a423..fa6ec48f9 100644 --- a/soh/assets/objects/object_kibako2/object_kibako2.h +++ b/soh/assets/objects/object_kibako2/object_kibako2.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_KIBAKO2_H +#define OBJECTS_OBJECT_KIBAKO2_H 1 #include "align_asset_macro.h" @@ -24,4 +25,6 @@ static const ALIGN_ASSET(2) char gLargeCrateFragment1Tex[] = dgLargeCrateFragmen static const ALIGN_ASSET(2) char gLargeCrateFragment2Tex[] = dgLargeCrateFragment2Tex; #define dgLargeCrateCol "__OTR__objects/object_kibako2/gLargeCrateCol" -static const ALIGN_ASSET(2) char gLargeCrateCol[] = dgLargeCrateCol; \ No newline at end of file +static const ALIGN_ASSET(2) char gLargeCrateCol[] = dgLargeCrateCol; + +#endif // OBJECTS_OBJECT_KIBAKO2_H diff --git a/soh/assets/objects/object_kingdodongo/object_kingdodongo.h b/soh/assets/objects/object_kingdodongo/object_kingdodongo.h index fb9ecb135..6e4176f3a 100644 --- a/soh/assets/objects/object_kingdodongo/object_kingdodongo.h +++ b/soh/assets/objects/object_kingdodongo/object_kingdodongo.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_KINGDODONGO_H +#define OBJECTS_OBJECT_KINGDODONGO_H 1 #include "align_asset_macro.h" @@ -234,4 +235,7 @@ static const ALIGN_ASSET(2) char object_kingdodongo_Tex_0300E0[] = dobject_kingd static const ALIGN_ASSET(2) char object_kingdodongo_Tex_0304E0[] = dobject_kingdodongo_Tex_0304E0; #define dobject_kingdodongo_Tex_0308E0 "__OTR__objects/object_kingdodongo/object_kingdodongo_Tex_0308E0" -static const ALIGN_ASSET(2) char object_kingdodongo_Tex_0308E0[] = dobject_kingdodongo_Tex_0308E0; \ No newline at end of file +static const ALIGN_ASSET(2) char object_kingdodongo_Tex_0308E0[] = dobject_kingdodongo_Tex_0308E0; + + +#endif // OBJECTS_OBJECT_KINGDODONGO_H diff --git a/soh/assets/objects/object_km1/object_km1.h b/soh/assets/objects/object_km1/object_km1.h index c27f260a7..7e5b870e0 100644 --- a/soh/assets/objects/object_km1/object_km1.h +++ b/soh/assets/objects/object_km1/object_km1.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_KM1_H +#define OBJECTS_OBJECT_KM1_H 1 #include "align_asset_macro.h" @@ -84,4 +85,7 @@ static const ALIGN_ASSET(2) char gKm1SkelLimb_000084DL_004138[] = dgKm1SkelLimb_ static const ALIGN_ASSET(2) char gKm1SkelLimb_000090DL_004370[] = dgKm1SkelLimb_000090DL_004370; #define dgKm1SkelLimb_00009CDL_0044A8 "__OTR__objects/object_km1/gKm1SkelLimb_00009CDL_0044A8" -static const ALIGN_ASSET(2) char gKm1SkelLimb_00009CDL_0044A8[] = dgKm1SkelLimb_00009CDL_0044A8; \ No newline at end of file +static const ALIGN_ASSET(2) char gKm1SkelLimb_00009CDL_0044A8[] = dgKm1SkelLimb_00009CDL_0044A8; + + +#endif // OBJECTS_OBJECT_KM1_H diff --git a/soh/assets/objects/object_kusa/object_kusa.h b/soh/assets/objects/object_kusa/object_kusa.h index 7996f1da0..9c671d170 100644 --- a/soh/assets/objects/object_kusa/object_kusa.h +++ b/soh/assets/objects/object_kusa/object_kusa.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_KUSA_H +#define OBJECTS_OBJECT_KUSA_H 1 #include "align_asset_macro.h" @@ -6,4 +7,6 @@ static const ALIGN_ASSET(2) char object_kusa_DL_000140[] = dobject_kusa_DL_000140; #define dobject_kusa_DL_0002E0 "__OTR__objects/object_kusa/object_kusa_DL_0002E0" -static const ALIGN_ASSET(2) char object_kusa_DL_0002E0[] = dobject_kusa_DL_0002E0; \ No newline at end of file +static const ALIGN_ASSET(2) char object_kusa_DL_0002E0[] = dobject_kusa_DL_0002E0; + +#endif // OBJECTS_OBJECT_KUSA_H diff --git a/soh/assets/objects/object_kw1/object_kw1.h b/soh/assets/objects/object_kw1/object_kw1.h index a4f1bdb59..b2f1a51b0 100644 --- a/soh/assets/objects/object_kw1/object_kw1.h +++ b/soh/assets/objects/object_kw1/object_kw1.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_KW1_H +#define OBJECTS_OBJECT_KW1_H 1 #include "align_asset_macro.h" @@ -99,4 +100,7 @@ static const ALIGN_ASSET(2) char object_kw1_DL_006478[] = dobject_kw1_DL_006478; static const ALIGN_ASSET(2) char object_kw1_DL_006620[] = dobject_kw1_DL_006620; #define dobject_kw1_DL_0067C0 "__OTR__objects/object_kw1/object_kw1_DL_0067C0" -static const ALIGN_ASSET(2) char object_kw1_DL_0067C0[] = dobject_kw1_DL_0067C0; \ No newline at end of file +static const ALIGN_ASSET(2) char object_kw1_DL_0067C0[] = dobject_kw1_DL_0067C0; + + +#endif // OBJECTS_OBJECT_KW1_H diff --git a/soh/assets/objects/object_kz/object_kz.h b/soh/assets/objects/object_kz/object_kz.h index 4fc6c3096..d30f9a257 100644 --- a/soh/assets/objects/object_kz/object_kz.h +++ b/soh/assets/objects/object_kz/object_kz.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_KZ_H +#define OBJECTS_OBJECT_KZ_H 1 #include "align_asset_macro.h" @@ -84,4 +85,7 @@ static const ALIGN_ASSET(2) char gKzLeftLegDL[] = dgKzLeftLegDL; static const ALIGN_ASSET(2) char gKzLeftFootDL[] = dgKzLeftFootDL; #define dgKzSkel "__OTR__objects/object_kz/gKzSkel" -static const ALIGN_ASSET(2) char gKzSkel[] = dgKzSkel; \ No newline at end of file +static const ALIGN_ASSET(2) char gKzSkel[] = dgKzSkel; + + +#endif // OBJECTS_OBJECT_KZ_H diff --git a/soh/assets/objects/object_light_ring/object_light_ring.h b/soh/assets/objects/object_light_ring/object_light_ring.h index b0fd766cb..337b2c89b 100644 --- a/soh/assets/objects/object_light_ring/object_light_ring.h +++ b/soh/assets/objects/object_light_ring/object_light_ring.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_LIGHT_RING_H +#define OBJECTS_OBJECT_LIGHT_RING_H 1 #include "align_asset_macro.h" @@ -6,4 +7,6 @@ static const ALIGN_ASSET(2) char gGoldenGoddessLightRingDL[] = dgGoldenGoddessLightRingDL; #define dgGoldenGoddessLightRingTex "__OTR__objects/object_light_ring/gGoldenGoddessLightRingTex" -static const ALIGN_ASSET(2) char gGoldenGoddessLightRingTex[] = dgGoldenGoddessLightRingTex; \ No newline at end of file +static const ALIGN_ASSET(2) char gGoldenGoddessLightRingTex[] = dgGoldenGoddessLightRingTex; + +#endif // OBJECTS_OBJECT_LIGHT_RING_H diff --git a/soh/assets/objects/object_lightbox/object_lightbox.h b/soh/assets/objects/object_lightbox/object_lightbox.h index c173d8d9a..b45053136 100644 --- a/soh/assets/objects/object_lightbox/object_lightbox.h +++ b/soh/assets/objects/object_lightbox/object_lightbox.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_LIGHTBOX_H +#define OBJECTS_OBJECT_LIGHTBOX_H 1 #include "align_asset_macro.h" @@ -33,4 +34,6 @@ static const ALIGN_ASSET(2) char object_lightbox_Tex_000E10[] = dobject_lightbox static const ALIGN_ASSET(2) char object_lightbox_Tex_001610[] = dobject_lightbox_Tex_001610; #define dobject_lightbox_Col_001F10 "__OTR__objects/object_lightbox/object_lightbox_Col_001F10" -static const ALIGN_ASSET(2) char object_lightbox_Col_001F10[] = dobject_lightbox_Col_001F10; \ No newline at end of file +static const ALIGN_ASSET(2) char object_lightbox_Col_001F10[] = dobject_lightbox_Col_001F10; + +#endif // OBJECTS_OBJECT_LIGHTBOX_H diff --git a/soh/assets/objects/object_lightswitch/object_lightswitch.h b/soh/assets/objects/object_lightswitch/object_lightswitch.h index 2393f96d5..fd2e5fcbb 100644 --- a/soh/assets/objects/object_lightswitch/object_lightswitch.h +++ b/soh/assets/objects/object_lightswitch/object_lightswitch.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_LIGHTSWITCH_H +#define OBJECTS_OBJECT_LIGHTSWITCH_H 1 #include "align_asset_macro.h" @@ -21,4 +22,6 @@ static const ALIGN_ASSET(2) char object_lightswitch_Tex_000C20[] = dobject_light static const ALIGN_ASSET(2) char object_lightswitch_Tex_001420[] = dobject_lightswitch_Tex_001420; #define dobject_lightswitch_Tex_001C20 "__OTR__objects/object_lightswitch/object_lightswitch_Tex_001C20" -static const ALIGN_ASSET(2) char object_lightswitch_Tex_001C20[] = dobject_lightswitch_Tex_001C20; \ No newline at end of file +static const ALIGN_ASSET(2) char object_lightswitch_Tex_001C20[] = dobject_lightswitch_Tex_001C20; + +#endif // OBJECTS_OBJECT_LIGHTSWITCH_H diff --git a/soh/assets/objects/object_link_boy/object_link_boy.h b/soh/assets/objects/object_link_boy/object_link_boy.h index ff7b63291..084225d14 100644 --- a/soh/assets/objects/object_link_boy/object_link_boy.h +++ b/soh/assets/objects/object_link_boy/object_link_boy.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_LINK_BOY_H +#define OBJECTS_OBJECT_LINK_BOY_H 1 #include "align_asset_macro.h" @@ -507,4 +508,6 @@ static const ALIGN_ASSET(2) char object_link_boyTLUT_00CF50[] = dobject_link_boy static const ALIGN_ASSET(2) char object_link_boyTLUT_00CB40[] = dobject_link_boyTLUT_00CB40; #define dobject_link_boyTLUT_00D078 "__OTR__objects/object_link_boy/object_link_boyTLUT_00D078" -static const ALIGN_ASSET(2) char object_link_boyTLUT_00D078[] = dobject_link_boyTLUT_00D078; \ No newline at end of file +static const ALIGN_ASSET(2) char object_link_boyTLUT_00D078[] = dobject_link_boyTLUT_00D078; + +#endif // OBJECTS_OBJECT_LINK_BOY_H diff --git a/soh/assets/objects/object_link_child/object_link_child.h b/soh/assets/objects/object_link_child/object_link_child.h index b73523fc5..8f49d115c 100644 --- a/soh/assets/objects/object_link_child/object_link_child.h +++ b/soh/assets/objects/object_link_child/object_link_child.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_LINK_CHILD_H +#define OBJECTS_OBJECT_LINK_CHILD_H 1 #include "align_asset_macro.h" @@ -456,4 +457,7 @@ static const ALIGN_ASSET(2) char gLinkChildVtx_01EB38[] = dgLinkChildVtx_01EB38; static const ALIGN_ASSET(2) char gLinkChildVtx_01F2B8[] = dgLinkChildVtx_01F2B8; #define dgLinkChildVtx_01FA28 "__OTR__objects/object_link_child/gLinkChildVtx_01FA28" -static const ALIGN_ASSET(2) char gLinkChildVtx_01FA28[] = dgLinkChildVtx_01FA28; \ No newline at end of file +static const ALIGN_ASSET(2) char gLinkChildVtx_01FA28[] = dgLinkChildVtx_01FA28; + + +#endif // OBJECTS_OBJECT_LINK_CHILD_H diff --git a/soh/assets/objects/object_ma1/object_ma1.h b/soh/assets/objects/object_ma1/object_ma1.h index 209ec0c98..baab12026 100644 --- a/soh/assets/objects/object_ma1/object_ma1.h +++ b/soh/assets/objects/object_ma1/object_ma1.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_MA1_H +#define OBJECTS_OBJECT_MA1_H 1 #include "align_asset_macro.h" @@ -117,4 +118,7 @@ static const ALIGN_ASSET(2) char gMalonChildLeftThighDL[] = dgMalonChildLeftThig static const ALIGN_ASSET(2) char gMalonChildLeftShinDL[] = dgMalonChildLeftShinDL; #define dgMalonChildLeftFootDL "__OTR__objects/object_ma1/gMalonChildLeftFootDL" -static const ALIGN_ASSET(2) char gMalonChildLeftFootDL[] = dgMalonChildLeftFootDL; \ No newline at end of file +static const ALIGN_ASSET(2) char gMalonChildLeftFootDL[] = dgMalonChildLeftFootDL; + + +#endif // OBJECTS_OBJECT_MA1_H diff --git a/soh/assets/objects/object_ma2/object_ma2.h b/soh/assets/objects/object_ma2/object_ma2.h index 589413798..4da1f8d77 100644 --- a/soh/assets/objects/object_ma2/object_ma2.h +++ b/soh/assets/objects/object_ma2/object_ma2.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_MA2_H +#define OBJECTS_OBJECT_MA2_H 1 #include "align_asset_macro.h" @@ -141,4 +142,7 @@ static const ALIGN_ASSET(2) char gMalonAdultSingToIdleAnim[] = dgMalonAdultSingT static const ALIGN_ASSET(2) char gMalonAdultStandStillAnim[] = dgMalonAdultStandStillAnim; #define dgMalonAdultSingAnim "__OTR__objects/object_ma2/gMalonAdultSingAnim" -static const ALIGN_ASSET(2) char gMalonAdultSingAnim[] = dgMalonAdultSingAnim; \ No newline at end of file +static const ALIGN_ASSET(2) char gMalonAdultSingAnim[] = dgMalonAdultSingAnim; + + +#endif // OBJECTS_OBJECT_MA2_H diff --git a/soh/assets/objects/object_mag/object_mag.h b/soh/assets/objects/object_mag/object_mag.h index 8d397a0c5..07ccd88db 100644 --- a/soh/assets/objects/object_mag/object_mag.h +++ b/soh/assets/objects/object_mag/object_mag.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_MAG_H +#define OBJECTS_OBJECT_MAG_H 1 #include "align_asset_macro.h" @@ -60,4 +61,6 @@ static const ALIGN_ASSET(2) char gTitleUraLogoTex[] = dgTitleUraLogoTex; static const ALIGN_ASSET(2) char gTitleDiskTex[] = dgTitleDiskTex; #define dgTitleTitleJPNTex "__OTR__objects/object_mag/gTitleTitleJPNTex" -static const ALIGN_ASSET(2) char gTitleTitleJPNTex[] = dgTitleTitleJPNTex; \ No newline at end of file +static const ALIGN_ASSET(2) char gTitleTitleJPNTex[] = dgTitleTitleJPNTex; + +#endif // OBJECTS_OBJECT_MAG_H diff --git a/soh/assets/objects/object_mamenoki/object_mamenoki.h b/soh/assets/objects/object_mamenoki/object_mamenoki.h index 75c1cab5f..0909a714d 100644 --- a/soh/assets/objects/object_mamenoki/object_mamenoki.h +++ b/soh/assets/objects/object_mamenoki/object_mamenoki.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_MAMENOKI_H +#define OBJECTS_OBJECT_MAMENOKI_H 1 #include "align_asset_macro.h" @@ -33,4 +34,6 @@ static const ALIGN_ASSET(2) char gMagicBeanPlatformRootsTex[] = dgMagicBeanPlatf static const ALIGN_ASSET(2) char gMagicBeanStemTex[] = dgMagicBeanStemTex; #define dgMagicBeanPlatformCol "__OTR__objects/object_mamenoki/gMagicBeanPlatformCol" -static const ALIGN_ASSET(2) char gMagicBeanPlatformCol[] = dgMagicBeanPlatformCol; \ No newline at end of file +static const ALIGN_ASSET(2) char gMagicBeanPlatformCol[] = dgMagicBeanPlatformCol; + +#endif // OBJECTS_OBJECT_MAMENOKI_H diff --git a/soh/assets/objects/object_mastergolon/object_mastergolon.h b/soh/assets/objects/object_mastergolon/object_mastergolon.h index f27c44e0d..3d49db758 100644 --- a/soh/assets/objects/object_mastergolon/object_mastergolon.h +++ b/soh/assets/objects/object_mastergolon/object_mastergolon.h @@ -1,6 +1,9 @@ -#pragma once +#ifndef OBJECTS_OBJECT_MASTERGOLON_H +#define OBJECTS_OBJECT_MASTERGOLON_H 1 #include "align_asset_macro.h" #define dgGoronShopkeeperAnim "__OTR__objects/object_mastergolon/gGoronShopkeeperAnim" -static const ALIGN_ASSET(2) char gGoronShopkeeperAnim[] = dgGoronShopkeeperAnim; \ No newline at end of file +static const ALIGN_ASSET(2) char gGoronShopkeeperAnim[] = dgGoronShopkeeperAnim; + +#endif // OBJECTS_OBJECT_MASTERGOLON_H diff --git a/soh/assets/objects/object_masterkokiri/object_masterkokiri.h b/soh/assets/objects/object_masterkokiri/object_masterkokiri.h index 482f8e04d..8a44d6927 100644 --- a/soh/assets/objects/object_masterkokiri/object_masterkokiri.h +++ b/soh/assets/objects/object_masterkokiri/object_masterkokiri.h @@ -1,6 +1,9 @@ -#pragma once +#ifndef OBJECTS_OBJECT_MASTERKOKIRI_H +#define OBJECTS_OBJECT_MASTERKOKIRI_H 1 #include "align_asset_macro.h" #define dobject_masterkokiri_Anim_0004A8 "__OTR__objects/object_masterkokiri/object_masterkokiri_Anim_0004A8" -static const ALIGN_ASSET(2) char object_masterkokiri_Anim_0004A8[] = dobject_masterkokiri_Anim_0004A8; \ No newline at end of file +static const ALIGN_ASSET(2) char object_masterkokiri_Anim_0004A8[] = dobject_masterkokiri_Anim_0004A8; + +#endif // OBJECTS_OBJECT_MASTERKOKIRI_H diff --git a/soh/assets/objects/object_masterkokirihead/object_masterkokirihead.h b/soh/assets/objects/object_masterkokirihead/object_masterkokirihead.h index 60a94e0a3..eb93d9bc6 100644 --- a/soh/assets/objects/object_masterkokirihead/object_masterkokirihead.h +++ b/soh/assets/objects/object_masterkokirihead/object_masterkokirihead.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_MASTERKOKIRIHEAD_H +#define OBJECTS_OBJECT_MASTERKOKIRIHEAD_H 1 #include "align_asset_macro.h" @@ -36,4 +37,6 @@ static const ALIGN_ASSET(2) char gKokiriShopkeeperMouthAndNoseTex[] = dgKokiriSh static const ALIGN_ASSET(2) char object_masterkokiriheadTex_0009F0[] = dobject_masterkokiriheadTex_0009F0; #define dobject_masterkokiriheadTex_000A30 "__OTR__objects/object_masterkokirihead/object_masterkokiriheadTex_000A30" -static const ALIGN_ASSET(2) char object_masterkokiriheadTex_000A30[] = dobject_masterkokiriheadTex_000A30; \ No newline at end of file +static const ALIGN_ASSET(2) char object_masterkokiriheadTex_000A30[] = dobject_masterkokiriheadTex_000A30; + +#endif // OBJECTS_OBJECT_MASTERKOKIRIHEAD_H diff --git a/soh/assets/objects/object_masterzoora/object_masterzoora.h b/soh/assets/objects/object_masterzoora/object_masterzoora.h index 960f616ed..53bb1626b 100644 --- a/soh/assets/objects/object_masterzoora/object_masterzoora.h +++ b/soh/assets/objects/object_masterzoora/object_masterzoora.h @@ -1,6 +1,9 @@ -#pragma once +#ifndef OBJECTS_OBJECT_MASTERZOORA_H +#define OBJECTS_OBJECT_MASTERZOORA_H 1 #include "align_asset_macro.h" #define dgZoraShopkeeperAnim "__OTR__objects/object_masterzoora/gZoraShopkeeperAnim" -static const ALIGN_ASSET(2) char gZoraShopkeeperAnim[] = dgZoraShopkeeperAnim; \ No newline at end of file +static const ALIGN_ASSET(2) char gZoraShopkeeperAnim[] = dgZoraShopkeeperAnim; + +#endif // OBJECTS_OBJECT_MASTERZOORA_H diff --git a/soh/assets/objects/object_mb/object_mb.h b/soh/assets/objects/object_mb/object_mb.h index 7aed44cba..3079270a0 100644 --- a/soh/assets/objects/object_mb/object_mb.h +++ b/soh/assets/objects/object_mb/object_mb.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_MB_H +#define OBJECTS_OBJECT_MB_H 1 #include "align_asset_macro.h" @@ -167,9 +168,6 @@ static const ALIGN_ASSET(2) char gEnMbDL_013A30[] = dgEnMbDL_013A30; #define dgEnMbDL_013DF0 "__OTR__objects/object_mb/gEnMbDL_013DF0" static const ALIGN_ASSET(2) char gEnMbDL_013DF0[] = dgEnMbDL_013DF0; -#define dgEnMbSpearSkelLimbsLimb_008DE8DL_007908 "__OTR__objects/object_mb/gEnMbSpearSkelLimbsLimb_008DE8DL_007908" -static const ALIGN_ASSET(2) char gEnMbSpearSkelLimbsLimb_008DE8DL_007908[] = dgEnMbSpearSkelLimbsLimb_008DE8DL_007908; - #define dobject_mbTex_008328 "__OTR__objects/object_mb/object_mbTex_008328" static const ALIGN_ASSET(2) char object_mbTex_008328[] = dobject_mbTex_008328; @@ -210,4 +208,10 @@ static const ALIGN_ASSET(2) char object_mbTex_00EF00[] = dobject_mbTex_00EF00; static const ALIGN_ASSET(2) char object_mbTex_00F000[] = dobject_mbTex_00F000; #define dobject_mbTex_00F200 "__OTR__objects/object_mb/object_mbTex_00F200" -static const ALIGN_ASSET(2) char object_mbTex_00F200[] = dobject_mbTex_00F200; \ No newline at end of file +static const ALIGN_ASSET(2) char object_mbTex_00F200[] = dobject_mbTex_00F200; + +#define dgEnMbSpearSkelLimbsLimb_008DE8DL_007908 "__OTR__objects/object_mb/gEnMbSpearSkelLimbsLimb_008DE8DL_007908" +static const ALIGN_ASSET(2) char gEnMbSpearSkelLimbsLimb_008DE8DL_007908[] = dgEnMbSpearSkelLimbsLimb_008DE8DL_007908; + + +#endif // OBJECTS_OBJECT_MB_H diff --git a/soh/assets/objects/object_md/object_md.h b/soh/assets/objects/object_md/object_md.h index e7769fe83..1c82cde81 100644 --- a/soh/assets/objects/object_md/object_md.h +++ b/soh/assets/objects/object_md/object_md.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_MD_H +#define OBJECTS_OBJECT_MD_H 1 #include "align_asset_macro.h" @@ -162,4 +163,7 @@ static const ALIGN_ASSET(2) char gMidoPutHandDownAnim[] = dgMidoPutHandDownAnim; static const ALIGN_ASSET(2) char gMidoHaltAnim[] = dgMidoHaltAnim; #define dgMidoWalkingAnim "__OTR__objects/object_md/gMidoWalkingAnim" -static const ALIGN_ASSET(2) char gMidoWalkingAnim[] = dgMidoWalkingAnim; \ No newline at end of file +static const ALIGN_ASSET(2) char gMidoWalkingAnim[] = dgMidoWalkingAnim; + + +#endif // OBJECTS_OBJECT_MD_H diff --git a/soh/assets/objects/object_medal/object_medal.h b/soh/assets/objects/object_medal/object_medal.h index d051b1aad..e3334b259 100644 --- a/soh/assets/objects/object_medal/object_medal.h +++ b/soh/assets/objects/object_medal/object_medal.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_MEDAL_H +#define OBJECTS_OBJECT_MEDAL_H 1 #include "align_asset_macro.h" @@ -39,4 +40,6 @@ static const ALIGN_ASSET(2) char object_medal_Tex_003940[] = dobject_medal_Tex_0 static const ALIGN_ASSET(2) char object_medal_Tex_004140[] = dobject_medal_Tex_004140; #define dobject_medal_Tex_004940 "__OTR__objects/object_medal/object_medal_Tex_004940" -static const ALIGN_ASSET(2) char object_medal_Tex_004940[] = dobject_medal_Tex_004940; \ No newline at end of file +static const ALIGN_ASSET(2) char object_medal_Tex_004940[] = dobject_medal_Tex_004940; + +#endif // OBJECTS_OBJECT_MEDAL_H diff --git a/soh/assets/objects/object_menkuri_objects/object_menkuri_objects.h b/soh/assets/objects/object_menkuri_objects/object_menkuri_objects.h index d883aa380..3aea6c548 100644 --- a/soh/assets/objects/object_menkuri_objects/object_menkuri_objects.h +++ b/soh/assets/objects/object_menkuri_objects/object_menkuri_objects.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_MENKURI_OBJECTS_H +#define OBJECTS_OBJECT_MENKURI_OBJECTS_H 1 #include "align_asset_macro.h" @@ -42,4 +43,6 @@ static const ALIGN_ASSET(2) char gGTGEyeStatueEyeDL[] = dgGTGEyeStatueEyeDL; static const ALIGN_ASSET(2) char gGTGRotatingRingPlatformDL[] = dgGTGRotatingRingPlatformDL; #define dgGTGRotatingRingPlatformCol "__OTR__objects/object_menkuri_objects/gGTGRotatingRingPlatformCol" -static const ALIGN_ASSET(2) char gGTGRotatingRingPlatformCol[] = dgGTGRotatingRingPlatformCol; \ No newline at end of file +static const ALIGN_ASSET(2) char gGTGRotatingRingPlatformCol[] = dgGTGRotatingRingPlatformCol; + +#endif // OBJECTS_OBJECT_MENKURI_OBJECTS_H diff --git a/soh/assets/objects/object_mir_ray/object_mir_ray.h b/soh/assets/objects/object_mir_ray/object_mir_ray.h index a697e3cb3..e8acf291e 100644 --- a/soh/assets/objects/object_mir_ray/object_mir_ray.h +++ b/soh/assets/objects/object_mir_ray/object_mir_ray.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_MIR_RAY_H +#define OBJECTS_OBJECT_MIR_RAY_H 1 #include "align_asset_macro.h" @@ -15,4 +16,6 @@ static const ALIGN_ASSET(2) char gShieldBeamImageCircleTex[] = dgShieldBeamImage static const ALIGN_ASSET(2) char gShieldBeamImageGerudoSymbolNewTex[] = dgShieldBeamImageGerudoSymbolNewTex; #define dgShieldBeamGlowRayTex "__OTR__objects/object_mir_ray/gShieldBeamGlowRayTex" -static const ALIGN_ASSET(2) char gShieldBeamGlowRayTex[] = dgShieldBeamGlowRayTex; \ No newline at end of file +static const ALIGN_ASSET(2) char gShieldBeamGlowRayTex[] = dgShieldBeamGlowRayTex; + +#endif // OBJECTS_OBJECT_MIR_RAY_H diff --git a/soh/assets/objects/object_mizu_objects/object_mizu_objects.h b/soh/assets/objects/object_mizu_objects/object_mizu_objects.h index aa5b5b7de..c135c8db2 100644 --- a/soh/assets/objects/object_mizu_objects/object_mizu_objects.h +++ b/soh/assets/objects/object_mizu_objects/object_mizu_objects.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_MIZU_OBJECTS_H +#define OBJECTS_OBJECT_MIZU_OBJECTS_H 1 #include "align_asset_macro.h" @@ -132,4 +133,6 @@ static const ALIGN_ASSET(2) char object_mizu_objectsTex_004C00[] = dobject_mizu_ static const ALIGN_ASSET(2) char object_mizu_objectsTex_005E70[] = dobject_mizu_objectsTex_005E70; #define dobject_mizu_objectsTex_00A720 "__OTR__objects/object_mizu_objects/object_mizu_objectsTex_00A720" -static const ALIGN_ASSET(2) char object_mizu_objectsTex_00A720[] = dobject_mizu_objectsTex_00A720; \ No newline at end of file +static const ALIGN_ASSET(2) char object_mizu_objectsTex_00A720[] = dobject_mizu_objectsTex_00A720; + +#endif // OBJECTS_OBJECT_MIZU_OBJECTS_H diff --git a/soh/assets/objects/object_mjin/object_mjin.h b/soh/assets/objects/object_mjin/object_mjin.h index ce95b1b64..3b1f3d347 100644 --- a/soh/assets/objects/object_mjin/object_mjin.h +++ b/soh/assets/objects/object_mjin/object_mjin.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_MJIN_H +#define OBJECTS_OBJECT_MJIN_H 1 #include "align_asset_macro.h" @@ -12,4 +13,6 @@ static const ALIGN_ASSET(2) char gWarpPadCol[] = dgWarpPadCol; static const ALIGN_ASSET(2) char gWarpPadSideTex[] = dgWarpPadSideTex; #define dgWarpPadTopTex "__OTR__objects/object_mjin/gWarpPadTopTex" -static const ALIGN_ASSET(2) char gWarpPadTopTex[] = dgWarpPadTopTex; \ No newline at end of file +static const ALIGN_ASSET(2) char gWarpPadTopTex[] = dgWarpPadTopTex; + +#endif // OBJECTS_OBJECT_MJIN_H diff --git a/soh/assets/objects/object_mjin_dark/object_mjin_dark.h b/soh/assets/objects/object_mjin_dark/object_mjin_dark.h index f591919ac..4859350f2 100644 --- a/soh/assets/objects/object_mjin_dark/object_mjin_dark.h +++ b/soh/assets/objects/object_mjin_dark/object_mjin_dark.h @@ -1,6 +1,9 @@ -#pragma once +#ifndef OBJECTS_OBJECT_MJIN_DARK_H +#define OBJECTS_OBJECT_MJIN_DARK_H 1 #include "align_asset_macro.h" #define dgShadowMedallionPlatformTex "__OTR__objects/object_mjin_dark/gShadowMedallionPlatformTex" -static const ALIGN_ASSET(2) char gShadowMedallionPlatformTex[] = dgShadowMedallionPlatformTex; \ No newline at end of file +static const ALIGN_ASSET(2) char gShadowMedallionPlatformTex[] = dgShadowMedallionPlatformTex; + +#endif // OBJECTS_OBJECT_MJIN_DARK_H diff --git a/soh/assets/objects/object_mjin_flame/object_mjin_flame.h b/soh/assets/objects/object_mjin_flame/object_mjin_flame.h index 7c423bc6b..2a9f0c043 100644 --- a/soh/assets/objects/object_mjin_flame/object_mjin_flame.h +++ b/soh/assets/objects/object_mjin_flame/object_mjin_flame.h @@ -1,6 +1,9 @@ -#pragma once +#ifndef OBJECTS_OBJECT_MJIN_FLAME_H +#define OBJECTS_OBJECT_MJIN_FLAME_H 1 #include "align_asset_macro.h" #define dgFireMedallionPlatformTex "__OTR__objects/object_mjin_flame/gFireMedallionPlatformTex" -static const ALIGN_ASSET(2) char gFireMedallionPlatformTex[] = dgFireMedallionPlatformTex; \ No newline at end of file +static const ALIGN_ASSET(2) char gFireMedallionPlatformTex[] = dgFireMedallionPlatformTex; + +#endif // OBJECTS_OBJECT_MJIN_FLAME_H diff --git a/soh/assets/objects/object_mjin_flash/object_mjin_flash.h b/soh/assets/objects/object_mjin_flash/object_mjin_flash.h index 0ec2e155e..6f34cbe9a 100644 --- a/soh/assets/objects/object_mjin_flash/object_mjin_flash.h +++ b/soh/assets/objects/object_mjin_flash/object_mjin_flash.h @@ -1,6 +1,9 @@ -#pragma once +#ifndef OBJECTS_OBJECT_MJIN_FLASH_H +#define OBJECTS_OBJECT_MJIN_FLASH_H 1 #include "align_asset_macro.h" #define dgLightMedallionPlatformTex "__OTR__objects/object_mjin_flash/gLightMedallionPlatformTex" -static const ALIGN_ASSET(2) char gLightMedallionPlatformTex[] = dgLightMedallionPlatformTex; \ No newline at end of file +static const ALIGN_ASSET(2) char gLightMedallionPlatformTex[] = dgLightMedallionPlatformTex; + +#endif // OBJECTS_OBJECT_MJIN_FLASH_H diff --git a/soh/assets/objects/object_mjin_ice/object_mjin_ice.h b/soh/assets/objects/object_mjin_ice/object_mjin_ice.h index 5cb0a2a6c..f8955337d 100644 --- a/soh/assets/objects/object_mjin_ice/object_mjin_ice.h +++ b/soh/assets/objects/object_mjin_ice/object_mjin_ice.h @@ -1,6 +1,9 @@ -#pragma once +#ifndef OBJECTS_OBJECT_MJIN_ICE_H +#define OBJECTS_OBJECT_MJIN_ICE_H 1 #include "align_asset_macro.h" #define dgWaterMedallionPlatformTex "__OTR__objects/object_mjin_ice/gWaterMedallionPlatformTex" -static const ALIGN_ASSET(2) char gWaterMedallionPlatformTex[] = dgWaterMedallionPlatformTex; \ No newline at end of file +static const ALIGN_ASSET(2) char gWaterMedallionPlatformTex[] = dgWaterMedallionPlatformTex; + +#endif // OBJECTS_OBJECT_MJIN_ICE_H diff --git a/soh/assets/objects/object_mjin_oka/object_mjin_oka.h b/soh/assets/objects/object_mjin_oka/object_mjin_oka.h index f76bd1d42..2cd6ba1d1 100644 --- a/soh/assets/objects/object_mjin_oka/object_mjin_oka.h +++ b/soh/assets/objects/object_mjin_oka/object_mjin_oka.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_MJIN_OKA_H +#define OBJECTS_OBJECT_MJIN_OKA_H 1 #include "align_asset_macro.h" @@ -12,4 +13,6 @@ static const ALIGN_ASSET(2) char gOcarinaWarpPadCol[] = dgOcarinaWarpPadCol; static const ALIGN_ASSET(2) char gOcarinaWarpPadSideTex[] = dgOcarinaWarpPadSideTex; #define dgOcarinaWarpPadOcarinaTex "__OTR__objects/object_mjin_oka/gOcarinaWarpPadOcarinaTex" -static const ALIGN_ASSET(2) char gOcarinaWarpPadOcarinaTex[] = dgOcarinaWarpPadOcarinaTex; \ No newline at end of file +static const ALIGN_ASSET(2) char gOcarinaWarpPadOcarinaTex[] = dgOcarinaWarpPadOcarinaTex; + +#endif // OBJECTS_OBJECT_MJIN_OKA_H diff --git a/soh/assets/objects/object_mjin_soul/object_mjin_soul.h b/soh/assets/objects/object_mjin_soul/object_mjin_soul.h index 13dff55d4..e6c60fbe1 100644 --- a/soh/assets/objects/object_mjin_soul/object_mjin_soul.h +++ b/soh/assets/objects/object_mjin_soul/object_mjin_soul.h @@ -1,6 +1,9 @@ -#pragma once +#ifndef OBJECTS_OBJECT_MJIN_SOUL_H +#define OBJECTS_OBJECT_MJIN_SOUL_H 1 #include "align_asset_macro.h" #define dgSpiritMedallionPlatformTex "__OTR__objects/object_mjin_soul/gSpiritMedallionPlatformTex" -static const ALIGN_ASSET(2) char gSpiritMedallionPlatformTex[] = dgSpiritMedallionPlatformTex; \ No newline at end of file +static const ALIGN_ASSET(2) char gSpiritMedallionPlatformTex[] = dgSpiritMedallionPlatformTex; + +#endif // OBJECTS_OBJECT_MJIN_SOUL_H diff --git a/soh/assets/objects/object_mjin_wind/object_mjin_wind.h b/soh/assets/objects/object_mjin_wind/object_mjin_wind.h index d964ebc78..97149dfc9 100644 --- a/soh/assets/objects/object_mjin_wind/object_mjin_wind.h +++ b/soh/assets/objects/object_mjin_wind/object_mjin_wind.h @@ -1,6 +1,9 @@ -#pragma once +#ifndef OBJECTS_OBJECT_MJIN_WIND_H +#define OBJECTS_OBJECT_MJIN_WIND_H 1 #include "align_asset_macro.h" #define dgForestMedallionPlatformTex "__OTR__objects/object_mjin_wind/gForestMedallionPlatformTex" -static const ALIGN_ASSET(2) char gForestMedallionPlatformTex[] = dgForestMedallionPlatformTex; \ No newline at end of file +static const ALIGN_ASSET(2) char gForestMedallionPlatformTex[] = dgForestMedallionPlatformTex; + +#endif // OBJECTS_OBJECT_MJIN_WIND_H diff --git a/soh/assets/objects/object_mk/object_mk.h b/soh/assets/objects/object_mk/object_mk.h index 069b5b18d..da5ad2f98 100644 --- a/soh/assets/objects/object_mk/object_mk.h +++ b/soh/assets/objects/object_mk/object_mk.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_MK_H +#define OBJECTS_OBJECT_MK_H 1 #include "align_asset_macro.h" @@ -84,4 +85,7 @@ static const ALIGN_ASSET(2) char object_mk_Tex_005BF0[] = dobject_mk_Tex_005BF0; static const ALIGN_ASSET(2) char object_mk_Tex_005C30[] = dobject_mk_Tex_005C30; #define dobject_mk_Skel_005DF0 "__OTR__objects/object_mk/object_mk_Skel_005DF0" -static const ALIGN_ASSET(2) char object_mk_Skel_005DF0[] = dobject_mk_Skel_005DF0; \ No newline at end of file +static const ALIGN_ASSET(2) char object_mk_Skel_005DF0[] = dobject_mk_Skel_005DF0; + + +#endif // OBJECTS_OBJECT_MK_H diff --git a/soh/assets/objects/object_mm/object_mm.h b/soh/assets/objects/object_mm/object_mm.h index 1507b02c4..00170fa3b 100644 --- a/soh/assets/objects/object_mm/object_mm.h +++ b/soh/assets/objects/object_mm/object_mm.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_MM_H +#define OBJECTS_OBJECT_MM_H 1 #include "align_asset_macro.h" @@ -102,4 +103,6 @@ static const ALIGN_ASSET(2) char object_mmTex_0009F0[] = dobject_mmTex_0009F0; static const ALIGN_ASSET(2) char object_mmTex_000A30[] = dobject_mmTex_000A30; #define dobject_mmTex_000B30 "__OTR__objects/object_mm/object_mmTex_000B30" -static const ALIGN_ASSET(2) char object_mmTex_000B30[] = dobject_mmTex_000B30; \ No newline at end of file +static const ALIGN_ASSET(2) char object_mmTex_000B30[] = dobject_mmTex_000B30; + +#endif // OBJECTS_OBJECT_MM_H diff --git a/soh/assets/objects/object_mo/object_mo.h b/soh/assets/objects/object_mo/object_mo.h index 07fb70c36..61983a400 100644 --- a/soh/assets/objects/object_mo/object_mo.h +++ b/soh/assets/objects/object_mo/object_mo.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_MO_H +#define OBJECTS_OBJECT_MO_H 1 #include "align_asset_macro.h" @@ -186,4 +187,6 @@ static const ALIGN_ASSET(2) char object_moTex_005520[] = dobject_moTex_005520; static const ALIGN_ASSET(2) char object_moTex_000000[] = dobject_moTex_000000; #define dobject_moTex_000680 "__OTR__objects/object_mo/object_moTex_000680" -static const ALIGN_ASSET(2) char object_moTex_000680[] = dobject_moTex_000680; \ No newline at end of file +static const ALIGN_ASSET(2) char object_moTex_000680[] = dobject_moTex_000680; + +#endif // OBJECTS_OBJECT_MO_H diff --git a/soh/assets/objects/object_mori_hineri1/object_mori_hineri1.h b/soh/assets/objects/object_mori_hineri1/object_mori_hineri1.h index c133abb6d..4b2d6de40 100644 --- a/soh/assets/objects/object_mori_hineri1/object_mori_hineri1.h +++ b/soh/assets/objects/object_mori_hineri1/object_mori_hineri1.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_MORI_HINERI1_H +#define OBJECTS_OBJECT_MORI_HINERI1_H 1 #include "align_asset_macro.h" @@ -6,4 +7,6 @@ static const ALIGN_ASSET(2) char object_mori_hineri1_DL_0024E0[] = dobject_mori_hineri1_DL_0024E0; #define dobject_mori_hineri1_Col_0054B8 "__OTR__objects/object_mori_hineri1/object_mori_hineri1_Col_0054B8" -static const ALIGN_ASSET(2) char object_mori_hineri1_Col_0054B8[] = dobject_mori_hineri1_Col_0054B8; \ No newline at end of file +static const ALIGN_ASSET(2) char object_mori_hineri1_Col_0054B8[] = dobject_mori_hineri1_Col_0054B8; + +#endif // OBJECTS_OBJECT_MORI_HINERI1_H diff --git a/soh/assets/objects/object_mori_hineri1a/object_mori_hineri1a.h b/soh/assets/objects/object_mori_hineri1a/object_mori_hineri1a.h index 35ac0f8e9..23c650863 100644 --- a/soh/assets/objects/object_mori_hineri1a/object_mori_hineri1a.h +++ b/soh/assets/objects/object_mori_hineri1a/object_mori_hineri1a.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_MORI_HINERI1A_H +#define OBJECTS_OBJECT_MORI_HINERI1A_H 1 #include "align_asset_macro.h" @@ -6,4 +7,6 @@ static const ALIGN_ASSET(2) char object_mori_hineri1a_DL_001980[] = dobject_mori_hineri1a_DL_001980; #define dobject_mori_hineri1a_Col_003490 "__OTR__objects/object_mori_hineri1a/object_mori_hineri1a_Col_003490" -static const ALIGN_ASSET(2) char object_mori_hineri1a_Col_003490[] = dobject_mori_hineri1a_Col_003490; \ No newline at end of file +static const ALIGN_ASSET(2) char object_mori_hineri1a_Col_003490[] = dobject_mori_hineri1a_Col_003490; + +#endif // OBJECTS_OBJECT_MORI_HINERI1A_H diff --git a/soh/assets/objects/object_mori_hineri2/object_mori_hineri2.h b/soh/assets/objects/object_mori_hineri2/object_mori_hineri2.h index 3de482459..88d536e78 100644 --- a/soh/assets/objects/object_mori_hineri2/object_mori_hineri2.h +++ b/soh/assets/objects/object_mori_hineri2/object_mori_hineri2.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_MORI_HINERI2_H +#define OBJECTS_OBJECT_MORI_HINERI2_H 1 #include "align_asset_macro.h" @@ -6,4 +7,6 @@ static const ALIGN_ASSET(2) char object_mori_hineri2_DL_0020F0[] = dobject_mori_hineri2_DL_0020F0; #define dobject_mori_hineri2_Col_0043D0 "__OTR__objects/object_mori_hineri2/object_mori_hineri2_Col_0043D0" -static const ALIGN_ASSET(2) char object_mori_hineri2_Col_0043D0[] = dobject_mori_hineri2_Col_0043D0; \ No newline at end of file +static const ALIGN_ASSET(2) char object_mori_hineri2_Col_0043D0[] = dobject_mori_hineri2_Col_0043D0; + +#endif // OBJECTS_OBJECT_MORI_HINERI2_H diff --git a/soh/assets/objects/object_mori_hineri2a/object_mori_hineri2a.h b/soh/assets/objects/object_mori_hineri2a/object_mori_hineri2a.h index 62c1d0036..44cc4ae8b 100644 --- a/soh/assets/objects/object_mori_hineri2a/object_mori_hineri2a.h +++ b/soh/assets/objects/object_mori_hineri2a/object_mori_hineri2a.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_MORI_HINERI2A_H +#define OBJECTS_OBJECT_MORI_HINERI2A_H 1 #include "align_asset_macro.h" @@ -6,4 +7,6 @@ static const ALIGN_ASSET(2) char object_mori_hineri2a_DL_002B70[] = dobject_mori_hineri2a_DL_002B70; #define dobject_mori_hineri2a_Col_006078 "__OTR__objects/object_mori_hineri2a/object_mori_hineri2a_Col_006078" -static const ALIGN_ASSET(2) char object_mori_hineri2a_Col_006078[] = dobject_mori_hineri2a_Col_006078; \ No newline at end of file +static const ALIGN_ASSET(2) char object_mori_hineri2a_Col_006078[] = dobject_mori_hineri2a_Col_006078; + +#endif // OBJECTS_OBJECT_MORI_HINERI2A_H diff --git a/soh/assets/objects/object_mori_objects/object_mori_objects.h b/soh/assets/objects/object_mori_objects/object_mori_objects.h index bf6a5f21a..8be7f5e6a 100644 --- a/soh/assets/objects/object_mori_objects/object_mori_objects.h +++ b/soh/assets/objects/object_mori_objects/object_mori_objects.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_MORI_OBJECTS_H +#define OBJECTS_OBJECT_MORI_OBJECTS_H 1 #include "align_asset_macro.h" @@ -60,4 +61,6 @@ static const ALIGN_ASSET(2) char gMoriKaitenkabeDL[] = dgMoriKaitenkabeDL; static const ALIGN_ASSET(2) char gMoriRakkatenjoCol[] = dgMoriRakkatenjoCol; #define dgMoriRakkatenjoDL "__OTR__objects/object_mori_objects/gMoriRakkatenjoDL" -static const ALIGN_ASSET(2) char gMoriRakkatenjoDL[] = dgMoriRakkatenjoDL; \ No newline at end of file +static const ALIGN_ASSET(2) char gMoriRakkatenjoDL[] = dgMoriRakkatenjoDL; + +#endif // OBJECTS_OBJECT_MORI_OBJECTS_H diff --git a/soh/assets/objects/object_mori_tex/object_mori_tex.h b/soh/assets/objects/object_mori_tex/object_mori_tex.h index 2780e6fa5..c5051e1b2 100644 --- a/soh/assets/objects/object_mori_tex/object_mori_tex.h +++ b/soh/assets/objects/object_mori_tex/object_mori_tex.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_MORI_TEX_H +#define OBJECTS_OBJECT_MORI_TEX_H 1 #include "align_asset_macro.h" @@ -54,4 +55,6 @@ static const ALIGN_ASSET(2) char gForestTwistedHallLadderTex[] = dgForestTwisted static const ALIGN_ASSET(2) char gForestTwistedHallBrickTex[] = dgForestTwistedHallBrickTex; #define dgMoriHashiraGateTex "__OTR__objects/object_mori_tex/gMoriHashiraGateTex" -static const ALIGN_ASSET(2) char gMoriHashiraGateTex[] = dgMoriHashiraGateTex; \ No newline at end of file +static const ALIGN_ASSET(2) char gMoriHashiraGateTex[] = dgMoriHashiraGateTex; + +#endif // OBJECTS_OBJECT_MORI_TEX_H diff --git a/soh/assets/objects/object_ms/object_ms.h b/soh/assets/objects/object_ms/object_ms.h index f6ccd936f..3ac936e4b 100644 --- a/soh/assets/objects/object_ms/object_ms.h +++ b/soh/assets/objects/object_ms/object_ms.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_MS_H +#define OBJECTS_OBJECT_MS_H 1 #include "align_asset_macro.h" @@ -60,4 +61,7 @@ static const ALIGN_ASSET(2) char gBeanSalesmanSkinGradientTex[] = dgBeanSalesman static const ALIGN_ASSET(2) char gBeanSalesmanBeanbagTex[] = dgBeanSalesmanBeanbagTex; #define dgBeanSalesmanEatingAnim "__OTR__objects/object_ms/gBeanSalesmanEatingAnim" -static const ALIGN_ASSET(2) char gBeanSalesmanEatingAnim[] = dgBeanSalesmanEatingAnim; \ No newline at end of file +static const ALIGN_ASSET(2) char gBeanSalesmanEatingAnim[] = dgBeanSalesmanEatingAnim; + + +#endif // OBJECTS_OBJECT_MS_H diff --git a/soh/assets/objects/object_mu/object_mu.h b/soh/assets/objects/object_mu/object_mu.h index 307ae6d17..ee73cd2e4 100644 --- a/soh/assets/objects/object_mu/object_mu.h +++ b/soh/assets/objects/object_mu/object_mu.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_MU_H +#define OBJECTS_OBJECT_MU_H 1 #include "align_asset_macro.h" @@ -171,4 +172,7 @@ static const ALIGN_ASSET(2) char object_mu_DL_00AAB8[] = dobject_mu_DL_00AAB8; static const ALIGN_ASSET(2) char object_mu_DL_00ABB8[] = dobject_mu_DL_00ABB8; #define dgDancingCoupleSkel "__OTR__objects/object_mu/gDancingCoupleSkel" -static const ALIGN_ASSET(2) char gDancingCoupleSkel[] = dgDancingCoupleSkel; \ No newline at end of file +static const ALIGN_ASSET(2) char gDancingCoupleSkel[] = dgDancingCoupleSkel; + + +#endif // OBJECTS_OBJECT_MU_H diff --git a/soh/assets/objects/object_nb/object_nb.h b/soh/assets/objects/object_nb/object_nb.h index f960dcc27..023ff176c 100644 --- a/soh/assets/objects/object_nb/object_nb.h +++ b/soh/assets/objects/object_nb/object_nb.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_NB_H +#define OBJECTS_OBJECT_NB_H 1 #include "align_asset_macro.h" @@ -234,4 +235,7 @@ static const ALIGN_ASSET(2) char gNabooruWalkingAnim[] = dgNabooruWalkingAnim; static const ALIGN_ASSET(2) char gNabooruStandingHandsOnHipsChamberOfSagesAnim[] = dgNabooruStandingHandsOnHipsChamberOfSagesAnim; #define dgNabooruUnusedVtx_00EFF8 "__OTR__objects/object_nb/gNabooruUnusedVtx_00EFF8" -static const ALIGN_ASSET(2) char gNabooruUnusedVtx_00EFF8[] = dgNabooruUnusedVtx_00EFF8; \ No newline at end of file +static const ALIGN_ASSET(2) char gNabooruUnusedVtx_00EFF8[] = dgNabooruUnusedVtx_00EFF8; + + +#endif // OBJECTS_OBJECT_NB_H diff --git a/soh/assets/objects/object_niw/object_niw.h b/soh/assets/objects/object_niw/object_niw.h index cdac4b02b..0f932c5ea 100644 --- a/soh/assets/objects/object_niw/object_niw.h +++ b/soh/assets/objects/object_niw/object_niw.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_NIW_H +#define OBJECTS_OBJECT_NIW_H 1 #include "align_asset_macro.h" @@ -57,4 +58,7 @@ static const ALIGN_ASSET(2) char gCuccoClawTex[] = dgCuccoClawTex; static const ALIGN_ASSET(2) char gCuccoTex_2180[] = dgCuccoTex_2180; #define dgCuccoAnim "__OTR__objects/object_niw/gCuccoAnim" -static const ALIGN_ASSET(2) char gCuccoAnim[] = dgCuccoAnim; \ No newline at end of file +static const ALIGN_ASSET(2) char gCuccoAnim[] = dgCuccoAnim; + + +#endif // OBJECTS_OBJECT_NIW_H diff --git a/soh/assets/objects/object_nwc/object_nwc.h b/soh/assets/objects/object_nwc/object_nwc.h index 03442ec62..2edc1436a 100644 --- a/soh/assets/objects/object_nwc/object_nwc.h +++ b/soh/assets/objects/object_nwc/object_nwc.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_NWC_H +#define OBJECTS_OBJECT_NWC_H 1 #include "align_asset_macro.h" @@ -33,4 +34,6 @@ static const ALIGN_ASSET(2) char gCuccoChickBeakDL[] = dgCuccoChickBeakDL; static const ALIGN_ASSET(2) char gCuccoChickSetupShadowDL[] = dgCuccoChickSetupShadowDL; #define dgCuccoChickShadowDL "__OTR__objects/object_nwc/gCuccoChickShadowDL" -static const ALIGN_ASSET(2) char gCuccoChickShadowDL[] = dgCuccoChickShadowDL; \ No newline at end of file +static const ALIGN_ASSET(2) char gCuccoChickShadowDL[] = dgCuccoChickShadowDL; + +#endif // OBJECTS_OBJECT_NWC_H diff --git a/soh/assets/objects/object_ny/object_ny.h b/soh/assets/objects/object_ny/object_ny.h index 251262591..cd27a9c62 100644 --- a/soh/assets/objects/object_ny/object_ny.h +++ b/soh/assets/objects/object_ny/object_ny.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_NY_H +#define OBJECTS_OBJECT_NY_H 1 #include "align_asset_macro.h" @@ -18,4 +19,6 @@ static const ALIGN_ASSET(2) char gEnNyRockBodyDL[] = dgEnNyRockBodyDL; static const ALIGN_ASSET(2) char gEnNyMetalBodyDL[] = dgEnNyMetalBodyDL; #define dgEnNySpikeDL "__OTR__objects/object_ny/gEnNySpikeDL" -static const ALIGN_ASSET(2) char gEnNySpikeDL[] = dgEnNySpikeDL; \ No newline at end of file +static const ALIGN_ASSET(2) char gEnNySpikeDL[] = dgEnNySpikeDL; + +#endif // OBJECTS_OBJECT_NY_H diff --git a/soh/assets/objects/object_oA1/object_oA1.h b/soh/assets/objects/object_oA1/object_oA1.h index 0fb6bbc62..88c9b714e 100644 --- a/soh/assets/objects/object_oA1/object_oA1.h +++ b/soh/assets/objects/object_oA1/object_oA1.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_OA1_H +#define OBJECTS_OBJECT_OA1_H 1 #include "align_asset_macro.h" @@ -81,4 +82,7 @@ static const ALIGN_ASSET(2) char object_oA1_Tex_00004208[] = dobject_oA1_Tex_000 static const ALIGN_ASSET(2) char object_oA1_Tex_00004308[] = dobject_oA1_Tex_00004308; #define dobject_oA1_Tex_00004508 "__OTR__objects/object_oA1/object_oA1_Tex_00004508" -static const ALIGN_ASSET(2) char object_oA1_Tex_00004508[] = dobject_oA1_Tex_00004508; \ No newline at end of file +static const ALIGN_ASSET(2) char object_oA1_Tex_00004508[] = dobject_oA1_Tex_00004508; + + +#endif // OBJECTS_OBJECT_OA1_H diff --git a/soh/assets/objects/object_oA10/object_oA10.h b/soh/assets/objects/object_oA10/object_oA10.h index ab34c52e7..b62941295 100644 --- a/soh/assets/objects/object_oA10/object_oA10.h +++ b/soh/assets/objects/object_oA10/object_oA10.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_OA10_H +#define OBJECTS_OBJECT_OA10_H 1 #include "align_asset_macro.h" @@ -72,4 +73,7 @@ static const ALIGN_ASSET(2) char object_oA10_Tex_00002D30[] = dobject_oA10_Tex_0 static const ALIGN_ASSET(2) char object_oA10_Tex_00002DB0[] = dobject_oA10_Tex_00002DB0; #define dobject_oA10_Tex_00002E30 "__OTR__objects/object_oA10/object_oA10_Tex_00002E30" -static const ALIGN_ASSET(2) char object_oA10_Tex_00002E30[] = dobject_oA10_Tex_00002E30; \ No newline at end of file +static const ALIGN_ASSET(2) char object_oA10_Tex_00002E30[] = dobject_oA10_Tex_00002E30; + + +#endif // OBJECTS_OBJECT_OA10_H diff --git a/soh/assets/objects/object_oA11/object_oA11.h b/soh/assets/objects/object_oA11/object_oA11.h index 699647e5d..50e564600 100644 --- a/soh/assets/objects/object_oA11/object_oA11.h +++ b/soh/assets/objects/object_oA11/object_oA11.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_OA11_H +#define OBJECTS_OBJECT_OA11_H 1 #include "align_asset_macro.h" @@ -33,4 +34,6 @@ static const ALIGN_ASSET(2) char object_oA11_Tex_001100[] = dobject_oA11_Tex_001 static const ALIGN_ASSET(2) char object_oA11_Tex_001140[] = dobject_oA11_Tex_001140; #define dobject_oA11_Tex_001540 "__OTR__objects/object_oA11/object_oA11_Tex_001540" -static const ALIGN_ASSET(2) char object_oA11_Tex_001540[] = dobject_oA11_Tex_001540; \ No newline at end of file +static const ALIGN_ASSET(2) char object_oA11_Tex_001540[] = dobject_oA11_Tex_001540; + +#endif // OBJECTS_OBJECT_OA11_H diff --git a/soh/assets/objects/object_oA2/object_oA2.h b/soh/assets/objects/object_oA2/object_oA2.h index 17d55d584..68861e509 100644 --- a/soh/assets/objects/object_oA2/object_oA2.h +++ b/soh/assets/objects/object_oA2/object_oA2.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_OA2_H +#define OBJECTS_OBJECT_OA2_H 1 #include "align_asset_macro.h" @@ -48,4 +49,7 @@ static const ALIGN_ASSET(2) char object_oA2_DL_000046A0[] = dobject_oA2_DL_00004 static const ALIGN_ASSET(2) char object_oA2_DL_00004B70[] = dobject_oA2_DL_00004B70; #define dobject_oA2_DL_000054F8 "__OTR__objects/object_oA2/object_oA2_DL_000054F8" -static const ALIGN_ASSET(2) char object_oA2_DL_000054F8[] = dobject_oA2_DL_000054F8; \ No newline at end of file +static const ALIGN_ASSET(2) char object_oA2_DL_000054F8[] = dobject_oA2_DL_000054F8; + + +#endif // OBJECTS_OBJECT_OA2_H diff --git a/soh/assets/objects/object_oA3/object_oA3.h b/soh/assets/objects/object_oA3/object_oA3.h index 1ea513fe2..fd5e8140e 100644 --- a/soh/assets/objects/object_oA3/object_oA3.h +++ b/soh/assets/objects/object_oA3/object_oA3.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_OA3_H +#define OBJECTS_OBJECT_OA3_H 1 #include "align_asset_macro.h" @@ -21,4 +22,6 @@ static const ALIGN_ASSET(2) char object_oA3_Tex_00001CF0[] = dobject_oA3_Tex_000 static const ALIGN_ASSET(2) char object_oA3_Tex_00001EF0[] = dobject_oA3_Tex_00001EF0; #define dobject_oA3_Tex_000020F0 "__OTR__objects/object_oA3/object_oA3_Tex_000020F0" -static const ALIGN_ASSET(2) char object_oA3_Tex_000020F0[] = dobject_oA3_Tex_000020F0; \ No newline at end of file +static const ALIGN_ASSET(2) char object_oA3_Tex_000020F0[] = dobject_oA3_Tex_000020F0; + +#endif // OBJECTS_OBJECT_OA3_H diff --git a/soh/assets/objects/object_oA4/object_oA4.h b/soh/assets/objects/object_oA4/object_oA4.h index 7a1b23672..aaead0cc4 100644 --- a/soh/assets/objects/object_oA4/object_oA4.h +++ b/soh/assets/objects/object_oA4/object_oA4.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_OA4_H +#define OBJECTS_OBJECT_OA4_H 1 #include "align_asset_macro.h" @@ -66,4 +67,7 @@ static const ALIGN_ASSET(2) char object_oA4_Tex_000015A8[] = dobject_oA4_Tex_000 static const ALIGN_ASSET(2) char object_oA4_Tex_00001628[] = dobject_oA4_Tex_00001628; #define dobject_oA4_Tex_000016A8 "__OTR__objects/object_oA4/object_oA4_Tex_000016A8" -static const ALIGN_ASSET(2) char object_oA4_Tex_000016A8[] = dobject_oA4_Tex_000016A8; \ No newline at end of file +static const ALIGN_ASSET(2) char object_oA4_Tex_000016A8[] = dobject_oA4_Tex_000016A8; + + +#endif // OBJECTS_OBJECT_OA4_H diff --git a/soh/assets/objects/object_oA5/object_oA5.h b/soh/assets/objects/object_oA5/object_oA5.h index 65e86b6b8..ba9965114 100644 --- a/soh/assets/objects/object_oA5/object_oA5.h +++ b/soh/assets/objects/object_oA5/object_oA5.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_OA5_H +#define OBJECTS_OBJECT_OA5_H 1 #include "align_asset_macro.h" @@ -66,4 +67,7 @@ static const ALIGN_ASSET(2) char object_oA5_Tex_00001530[] = dobject_oA5_Tex_000 static const ALIGN_ASSET(2) char object_oA5_Tex_000015B0[] = dobject_oA5_Tex_000015B0; #define dobject_oA5_Tex_00001630 "__OTR__objects/object_oA5/object_oA5_Tex_00001630" -static const ALIGN_ASSET(2) char object_oA5_Tex_00001630[] = dobject_oA5_Tex_00001630; \ No newline at end of file +static const ALIGN_ASSET(2) char object_oA5_Tex_00001630[] = dobject_oA5_Tex_00001630; + + +#endif // OBJECTS_OBJECT_OA5_H diff --git a/soh/assets/objects/object_oA6/object_oA6.h b/soh/assets/objects/object_oA6/object_oA6.h index ed5a1a2f8..adb5330e7 100644 --- a/soh/assets/objects/object_oA6/object_oA6.h +++ b/soh/assets/objects/object_oA6/object_oA6.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_OA6_H +#define OBJECTS_OBJECT_OA6_H 1 #include "align_asset_macro.h" @@ -66,4 +67,7 @@ static const ALIGN_ASSET(2) char object_oA6_Tex_00001800[] = dobject_oA6_Tex_000 static const ALIGN_ASSET(2) char object_oA6_Tex_00001900[] = dobject_oA6_Tex_00001900; #define dobject_oA6_Tex_00001980 "__OTR__objects/object_oA6/object_oA6_Tex_00001980" -static const ALIGN_ASSET(2) char object_oA6_Tex_00001980[] = dobject_oA6_Tex_00001980; \ No newline at end of file +static const ALIGN_ASSET(2) char object_oA6_Tex_00001980[] = dobject_oA6_Tex_00001980; + + +#endif // OBJECTS_OBJECT_OA6_H diff --git a/soh/assets/objects/object_oA7/object_oA7.h b/soh/assets/objects/object_oA7/object_oA7.h index 70382ec7a..c31148caf 100644 --- a/soh/assets/objects/object_oA7/object_oA7.h +++ b/soh/assets/objects/object_oA7/object_oA7.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_OA7_H +#define OBJECTS_OBJECT_OA7_H 1 #include "align_asset_macro.h" @@ -60,4 +61,7 @@ static const ALIGN_ASSET(2) char object_oA7_Tex_00001348[] = dobject_oA7_Tex_000 static const ALIGN_ASSET(2) char object_oA7_Tex_000013C8[] = dobject_oA7_Tex_000013C8; #define dobject_oA7_Tex_000014C8 "__OTR__objects/object_oA7/object_oA7_Tex_000014C8" -static const ALIGN_ASSET(2) char object_oA7_Tex_000014C8[] = dobject_oA7_Tex_000014C8; \ No newline at end of file +static const ALIGN_ASSET(2) char object_oA7_Tex_000014C8[] = dobject_oA7_Tex_000014C8; + + +#endif // OBJECTS_OBJECT_OA7_H diff --git a/soh/assets/objects/object_oA8/object_oA8.h b/soh/assets/objects/object_oA8/object_oA8.h index 48a5d36f7..32f3b5769 100644 --- a/soh/assets/objects/object_oA8/object_oA8.h +++ b/soh/assets/objects/object_oA8/object_oA8.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_OA8_H +#define OBJECTS_OBJECT_OA8_H 1 #include "align_asset_macro.h" @@ -57,4 +58,7 @@ static const ALIGN_ASSET(2) char object_oA8_Tex_00001570[] = dobject_oA8_Tex_000 static const ALIGN_ASSET(2) char object_oA8_Tex_00001670[] = dobject_oA8_Tex_00001670; #define dobject_oA8_Tex_00001770 "__OTR__objects/object_oA8/object_oA8_Tex_00001770" -static const ALIGN_ASSET(2) char object_oA8_Tex_00001770[] = dobject_oA8_Tex_00001770; \ No newline at end of file +static const ALIGN_ASSET(2) char object_oA8_Tex_00001770[] = dobject_oA8_Tex_00001770; + + +#endif // OBJECTS_OBJECT_OA8_H diff --git a/soh/assets/objects/object_oA9/object_oA9.h b/soh/assets/objects/object_oA9/object_oA9.h index 39e8426c8..139f6403f 100644 --- a/soh/assets/objects/object_oA9/object_oA9.h +++ b/soh/assets/objects/object_oA9/object_oA9.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_OA9_H +#define OBJECTS_OBJECT_OA9_H 1 #include "align_asset_macro.h" @@ -9,4 +10,6 @@ static const ALIGN_ASSET(2) char object_oA9_DL_00000250[] = dobject_oA9_DL_00000 static const ALIGN_ASSET(2) char object_oA9_Tex_000003A0[] = dobject_oA9_Tex_000003A0; #define dobject_oA9_Tex_000004A0 "__OTR__objects/object_oA9/object_oA9_Tex_000004A0" -static const ALIGN_ASSET(2) char object_oA9_Tex_000004A0[] = dobject_oA9_Tex_000004A0; \ No newline at end of file +static const ALIGN_ASSET(2) char object_oA9_Tex_000004A0[] = dobject_oA9_Tex_000004A0; + +#endif // OBJECTS_OBJECT_OA9_H diff --git a/soh/assets/objects/object_oB1/object_oB1.h b/soh/assets/objects/object_oB1/object_oB1.h index 2f091a5c6..97196d4fa 100644 --- a/soh/assets/objects/object_oB1/object_oB1.h +++ b/soh/assets/objects/object_oB1/object_oB1.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_OB1_H +#define OBJECTS_OBJECT_OB1_H 1 #include "align_asset_macro.h" @@ -81,4 +82,7 @@ static const ALIGN_ASSET(2) char object_oB1_Tex_000060B0[] = dobject_oB1_Tex_000 static const ALIGN_ASSET(2) char object_oB1_Tex_000062B0[] = dobject_oB1_Tex_000062B0; #define dobject_oB1_Tex_000064B0 "__OTR__objects/object_oB1/object_oB1_Tex_000064B0" -static const ALIGN_ASSET(2) char object_oB1_Tex_000064B0[] = dobject_oB1_Tex_000064B0; \ No newline at end of file +static const ALIGN_ASSET(2) char object_oB1_Tex_000064B0[] = dobject_oB1_Tex_000064B0; + + +#endif // OBJECTS_OBJECT_OB1_H diff --git a/soh/assets/objects/object_oB2/object_oB2.h b/soh/assets/objects/object_oB2/object_oB2.h index d2c60de10..37df6ced4 100644 --- a/soh/assets/objects/object_oB2/object_oB2.h +++ b/soh/assets/objects/object_oB2/object_oB2.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_OB2_H +#define OBJECTS_OBJECT_OB2_H 1 #include "align_asset_macro.h" @@ -54,4 +55,6 @@ static const ALIGN_ASSET(2) char object_oB2_Tex_003C58[] = dobject_oB2_Tex_003C5 static const ALIGN_ASSET(2) char object_oB2_Tex_003E58[] = dobject_oB2_Tex_003E58; #define dobject_oB2_Tex_004058 "__OTR__objects/object_oB2/object_oB2_Tex_004058" -static const ALIGN_ASSET(2) char object_oB2_Tex_004058[] = dobject_oB2_Tex_004058; \ No newline at end of file +static const ALIGN_ASSET(2) char object_oB2_Tex_004058[] = dobject_oB2_Tex_004058; + +#endif // OBJECTS_OBJECT_OB2_H diff --git a/soh/assets/objects/object_oB3/object_oB3.h b/soh/assets/objects/object_oB3/object_oB3.h index ead2159cf..5e0e295d0 100644 --- a/soh/assets/objects/object_oB3/object_oB3.h +++ b/soh/assets/objects/object_oB3/object_oB3.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_OB3_H +#define OBJECTS_OBJECT_OB3_H 1 #include "align_asset_macro.h" @@ -84,4 +85,7 @@ static const ALIGN_ASSET(2) char object_oB3_Tex_00004308[] = dobject_oB3_Tex_000 static const ALIGN_ASSET(2) char object_oB3_Tex_00004388[] = dobject_oB3_Tex_00004388; #define dobject_oB3_Tex_00004408 "__OTR__objects/object_oB3/object_oB3_Tex_00004408" -static const ALIGN_ASSET(2) char object_oB3_Tex_00004408[] = dobject_oB3_Tex_00004408; \ No newline at end of file +static const ALIGN_ASSET(2) char object_oB3_Tex_00004408[] = dobject_oB3_Tex_00004408; + + +#endif // OBJECTS_OBJECT_OB3_H diff --git a/soh/assets/objects/object_oB4/object_oB4.h b/soh/assets/objects/object_oB4/object_oB4.h index b0c196534..b521411ac 100644 --- a/soh/assets/objects/object_oB4/object_oB4.h +++ b/soh/assets/objects/object_oB4/object_oB4.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_OB4_H +#define OBJECTS_OBJECT_OB4_H 1 #include "align_asset_macro.h" @@ -66,4 +67,7 @@ static const ALIGN_ASSET(2) char object_oB4_Tex_00001668[] = dobject_oB4_Tex_000 static const ALIGN_ASSET(2) char object_oB4_Tex_00001768[] = dobject_oB4_Tex_00001768; #define dobject_oB4_Tex_000017E8 "__OTR__objects/object_oB4/object_oB4_Tex_000017E8" -static const ALIGN_ASSET(2) char object_oB4_Tex_000017E8[] = dobject_oB4_Tex_000017E8; \ No newline at end of file +static const ALIGN_ASSET(2) char object_oB4_Tex_000017E8[] = dobject_oB4_Tex_000017E8; + + +#endif // OBJECTS_OBJECT_OB4_H diff --git a/soh/assets/objects/object_oE1/object_oE1.h b/soh/assets/objects/object_oE1/object_oE1.h index 769bbeed6..e5e431f57 100644 --- a/soh/assets/objects/object_oE1/object_oE1.h +++ b/soh/assets/objects/object_oE1/object_oE1.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_OE1_H +#define OBJECTS_OBJECT_OE1_H 1 #include "align_asset_macro.h" @@ -84,4 +85,7 @@ static const ALIGN_ASSET(2) char object_oE1_Tex_006648[] = dobject_oE1_Tex_00664 static const ALIGN_ASSET(2) char object_oE1_Tex_006688[] = dobject_oE1_Tex_006688; #define dobject_oE1_Tex_006708 "__OTR__objects/object_oE1/object_oE1_Tex_006708" -static const ALIGN_ASSET(2) char object_oE1_Tex_006708[] = dobject_oE1_Tex_006708; \ No newline at end of file +static const ALIGN_ASSET(2) char object_oE1_Tex_006708[] = dobject_oE1_Tex_006708; + + +#endif // OBJECTS_OBJECT_OE1_H diff --git a/soh/assets/objects/object_oE10/object_oE10.h b/soh/assets/objects/object_oE10/object_oE10.h index ed9c06fd3..e2b16d0f1 100644 --- a/soh/assets/objects/object_oE10/object_oE10.h +++ b/soh/assets/objects/object_oE10/object_oE10.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_OE10_H +#define OBJECTS_OBJECT_OE10_H 1 #include "align_asset_macro.h" @@ -33,4 +34,6 @@ static const ALIGN_ASSET(2) char object_oE10_Tex_001D90[] = dobject_oE10_Tex_001 static const ALIGN_ASSET(2) char object_oE10_Tex_001DD0[] = dobject_oE10_Tex_001DD0; #define dobject_oE10_Tex_0021D0 "__OTR__objects/object_oE10/object_oE10_Tex_0021D0" -static const ALIGN_ASSET(2) char object_oE10_Tex_0021D0[] = dobject_oE10_Tex_0021D0; \ No newline at end of file +static const ALIGN_ASSET(2) char object_oE10_Tex_0021D0[] = dobject_oE10_Tex_0021D0; + +#endif // OBJECTS_OBJECT_OE10_H diff --git a/soh/assets/objects/object_oE11/object_oE11.h b/soh/assets/objects/object_oE11/object_oE11.h index 529021cac..556c07fa7 100644 --- a/soh/assets/objects/object_oE11/object_oE11.h +++ b/soh/assets/objects/object_oE11/object_oE11.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_OE11_H +#define OBJECTS_OBJECT_OE11_H 1 #include "align_asset_macro.h" @@ -33,4 +34,6 @@ static const ALIGN_ASSET(2) char object_oE11_Tex_0021B0[] = dobject_oE11_Tex_002 static const ALIGN_ASSET(2) char object_oE11_Tex_0029B0[] = dobject_oE11_Tex_0029B0; #define dobject_oE11_Tex_0031B0 "__OTR__objects/object_oE11/object_oE11_Tex_0031B0" -static const ALIGN_ASSET(2) char object_oE11_Tex_0031B0[] = dobject_oE11_Tex_0031B0; \ No newline at end of file +static const ALIGN_ASSET(2) char object_oE11_Tex_0031B0[] = dobject_oE11_Tex_0031B0; + +#endif // OBJECTS_OBJECT_OE11_H diff --git a/soh/assets/objects/object_oE12/object_oE12.h b/soh/assets/objects/object_oE12/object_oE12.h index d5d87fcfe..18d4ab363 100644 --- a/soh/assets/objects/object_oE12/object_oE12.h +++ b/soh/assets/objects/object_oE12/object_oE12.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_OE12_H +#define OBJECTS_OBJECT_OE12_H 1 #include "align_asset_macro.h" @@ -33,4 +34,6 @@ static const ALIGN_ASSET(2) char object_oE12_Tex_002B80[] = dobject_oE12_Tex_002 static const ALIGN_ASSET(2) char object_oE12_Tex_003380[] = dobject_oE12_Tex_003380; #define dobject_oE12_Tex_003780 "__OTR__objects/object_oE12/object_oE12_Tex_003780" -static const ALIGN_ASSET(2) char object_oE12_Tex_003780[] = dobject_oE12_Tex_003780; \ No newline at end of file +static const ALIGN_ASSET(2) char object_oE12_Tex_003780[] = dobject_oE12_Tex_003780; + +#endif // OBJECTS_OBJECT_OE12_H diff --git a/soh/assets/objects/object_oE1s/object_oE1s.h b/soh/assets/objects/object_oE1s/object_oE1s.h index aea2c848d..4e1911ac9 100644 --- a/soh/assets/objects/object_oE1s/object_oE1s.h +++ b/soh/assets/objects/object_oE1s/object_oE1s.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_OE1S_H +#define OBJECTS_OBJECT_OE1S_H 1 #include "align_asset_macro.h" @@ -90,4 +91,6 @@ static const ALIGN_ASSET(2) char object_oE1s_DL_006490[] = dobject_oE1s_DL_00649 static const ALIGN_ASSET(2) char object_oE1sTex_000478[] = dobject_oE1sTex_000478; #define dobject_oE1sTLUT_0001A8 "__OTR__objects/object_oE1s/object_oE1sTLUT_0001A8" -static const ALIGN_ASSET(2) char object_oE1sTLUT_0001A8[] = dobject_oE1sTLUT_0001A8; \ No newline at end of file +static const ALIGN_ASSET(2) char object_oE1sTLUT_0001A8[] = dobject_oE1sTLUT_0001A8; + +#endif // OBJECTS_OBJECT_OE1S_H diff --git a/soh/assets/objects/object_oE2/object_oE2.h b/soh/assets/objects/object_oE2/object_oE2.h index c773c0937..10ca20e99 100644 --- a/soh/assets/objects/object_oE2/object_oE2.h +++ b/soh/assets/objects/object_oE2/object_oE2.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_OE2_H +#define OBJECTS_OBJECT_OE2_H 1 #include "align_asset_macro.h" @@ -87,4 +88,7 @@ static const ALIGN_ASSET(2) char object_oE2_Tex_005970[] = dobject_oE2_Tex_00597 static const ALIGN_ASSET(2) char object_oE2_Tex_0059F0[] = dobject_oE2_Tex_0059F0; #define dobject_oE2_Tex_005A30 "__OTR__objects/object_oE2/object_oE2_Tex_005A30" -static const ALIGN_ASSET(2) char object_oE2_Tex_005A30[] = dobject_oE2_Tex_005A30; \ No newline at end of file +static const ALIGN_ASSET(2) char object_oE2_Tex_005A30[] = dobject_oE2_Tex_005A30; + + +#endif // OBJECTS_OBJECT_OE2_H diff --git a/soh/assets/objects/object_oE3/object_oE3.h b/soh/assets/objects/object_oE3/object_oE3.h index 3db4c88da..871bf0660 100644 --- a/soh/assets/objects/object_oE3/object_oE3.h +++ b/soh/assets/objects/object_oE3/object_oE3.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_OE3_H +#define OBJECTS_OBJECT_OE3_H 1 #include "align_asset_macro.h" @@ -93,4 +94,7 @@ static const ALIGN_ASSET(2) char object_oE3_Tex_006EA0[] = dobject_oE3_Tex_006EA static const ALIGN_ASSET(2) char object_oE3_Tex_0070A0[] = dobject_oE3_Tex_0070A0; #define dobject_oE3_Tex_0070E0 "__OTR__objects/object_oE3/object_oE3_Tex_0070E0" -static const ALIGN_ASSET(2) char object_oE3_Tex_0070E0[] = dobject_oE3_Tex_0070E0; \ No newline at end of file +static const ALIGN_ASSET(2) char object_oE3_Tex_0070E0[] = dobject_oE3_Tex_0070E0; + + +#endif // OBJECTS_OBJECT_OE3_H diff --git a/soh/assets/objects/object_oE4/object_oE4.h b/soh/assets/objects/object_oE4/object_oE4.h index 56c84ac31..2a0c74dc5 100644 --- a/soh/assets/objects/object_oE4/object_oE4.h +++ b/soh/assets/objects/object_oE4/object_oE4.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_OE4_H +#define OBJECTS_OBJECT_OE4_H 1 #include "align_asset_macro.h" @@ -81,4 +82,7 @@ static const ALIGN_ASSET(2) char object_oE4_Tex_004CC8[] = dobject_oE4_Tex_004CC static const ALIGN_ASSET(2) char object_oE4_Tex_004D48[] = dobject_oE4_Tex_004D48; #define dobject_oE4_Tex_004DC8 "__OTR__objects/object_oE4/object_oE4_Tex_004DC8" -static const ALIGN_ASSET(2) char object_oE4_Tex_004DC8[] = dobject_oE4_Tex_004DC8; \ No newline at end of file +static const ALIGN_ASSET(2) char object_oE4_Tex_004DC8[] = dobject_oE4_Tex_004DC8; + + +#endif // OBJECTS_OBJECT_OE4_H diff --git a/soh/assets/objects/object_oE4s/object_oE4s.h b/soh/assets/objects/object_oE4s/object_oE4s.h index 197b37026..28d7182a7 100644 --- a/soh/assets/objects/object_oE4s/object_oE4s.h +++ b/soh/assets/objects/object_oE4s/object_oE4s.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_OE4S_H +#define OBJECTS_OBJECT_OE4S_H 1 #include "align_asset_macro.h" @@ -84,4 +85,6 @@ static const ALIGN_ASSET(2) char object_oE4s_DL_004D00[] = dobject_oE4s_DL_004D0 static const ALIGN_ASSET(2) char object_oE4sTex_0002A0[] = dobject_oE4sTex_0002A0; #define dobject_oE4sTex_0003A0 "__OTR__objects/object_oE4s/object_oE4sTex_0003A0" -static const ALIGN_ASSET(2) char object_oE4sTex_0003A0[] = dobject_oE4sTex_0003A0; \ No newline at end of file +static const ALIGN_ASSET(2) char object_oE4sTex_0003A0[] = dobject_oE4sTex_0003A0; + +#endif // OBJECTS_OBJECT_OE4S_H diff --git a/soh/assets/objects/object_oE5/object_oE5.h b/soh/assets/objects/object_oE5/object_oE5.h index 255682887..4d9273c42 100644 --- a/soh/assets/objects/object_oE5/object_oE5.h +++ b/soh/assets/objects/object_oE5/object_oE5.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_OE5_H +#define OBJECTS_OBJECT_OE5_H 1 #include "align_asset_macro.h" @@ -63,4 +64,6 @@ static const ALIGN_ASSET(2) char object_oE5_Tex_004BC0[] = dobject_oE5_Tex_004BC static const ALIGN_ASSET(2) char object_oE5_Tex_0053C0[] = dobject_oE5_Tex_0053C0; #define dobject_oE5_Tex_0054C0 "__OTR__objects/object_oE5/object_oE5_Tex_0054C0" -static const ALIGN_ASSET(2) char object_oE5_Tex_0054C0[] = dobject_oE5_Tex_0054C0; \ No newline at end of file +static const ALIGN_ASSET(2) char object_oE5_Tex_0054C0[] = dobject_oE5_Tex_0054C0; + +#endif // OBJECTS_OBJECT_OE5_H diff --git a/soh/assets/objects/object_oE6/object_oE6.h b/soh/assets/objects/object_oE6/object_oE6.h index 4824908d0..b17576845 100644 --- a/soh/assets/objects/object_oE6/object_oE6.h +++ b/soh/assets/objects/object_oE6/object_oE6.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_OE6_H +#define OBJECTS_OBJECT_OE6_H 1 #include "align_asset_macro.h" @@ -33,4 +34,6 @@ static const ALIGN_ASSET(2) char object_oE6_Tex_002210[] = dobject_oE6_Tex_00221 static const ALIGN_ASSET(2) char object_oE6_Tex_002A10[] = dobject_oE6_Tex_002A10; #define dobject_oE6_Tex_002E10 "__OTR__objects/object_oE6/object_oE6_Tex_002E10" -static const ALIGN_ASSET(2) char object_oE6_Tex_002E10[] = dobject_oE6_Tex_002E10; \ No newline at end of file +static const ALIGN_ASSET(2) char object_oE6_Tex_002E10[] = dobject_oE6_Tex_002E10; + +#endif // OBJECTS_OBJECT_OE6_H diff --git a/soh/assets/objects/object_oE7/object_oE7.h b/soh/assets/objects/object_oE7/object_oE7.h index 21add2f91..39fa0ebb3 100644 --- a/soh/assets/objects/object_oE7/object_oE7.h +++ b/soh/assets/objects/object_oE7/object_oE7.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_OE7_H +#define OBJECTS_OBJECT_OE7_H 1 #include "align_asset_macro.h" @@ -30,4 +31,6 @@ static const ALIGN_ASSET(2) char object_oE7_Blob_001858[] = dobject_oE7_Blob_001 static const ALIGN_ASSET(2) char object_oE7_Tex_002058[] = dobject_oE7_Tex_002058; #define dobject_oE7_Tex_002858 "__OTR__objects/object_oE7/object_oE7_Tex_002858" -static const ALIGN_ASSET(2) char object_oE7_Tex_002858[] = dobject_oE7_Tex_002858; \ No newline at end of file +static const ALIGN_ASSET(2) char object_oE7_Tex_002858[] = dobject_oE7_Tex_002858; + +#endif // OBJECTS_OBJECT_OE7_H diff --git a/soh/assets/objects/object_oE8/object_oE8.h b/soh/assets/objects/object_oE8/object_oE8.h index 76ac8b750..5b24cde35 100644 --- a/soh/assets/objects/object_oE8/object_oE8.h +++ b/soh/assets/objects/object_oE8/object_oE8.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_OE8_H +#define OBJECTS_OBJECT_OE8_H 1 #include "align_asset_macro.h" @@ -33,4 +34,6 @@ static const ALIGN_ASSET(2) char object_oE8_Tex_002788[] = dobject_oE8_Tex_00278 static const ALIGN_ASSET(2) char object_oE8_Tex_002B88[] = dobject_oE8_Tex_002B88; #define dobject_oE8_Tex_002BC8 "__OTR__objects/object_oE8/object_oE8_Tex_002BC8" -static const ALIGN_ASSET(2) char object_oE8_Tex_002BC8[] = dobject_oE8_Tex_002BC8; \ No newline at end of file +static const ALIGN_ASSET(2) char object_oE8_Tex_002BC8[] = dobject_oE8_Tex_002BC8; + +#endif // OBJECTS_OBJECT_OE8_H diff --git a/soh/assets/objects/object_oE9/object_oE9.h b/soh/assets/objects/object_oE9/object_oE9.h index ac783e211..9f7c52859 100644 --- a/soh/assets/objects/object_oE9/object_oE9.h +++ b/soh/assets/objects/object_oE9/object_oE9.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_OE9_H +#define OBJECTS_OBJECT_OE9_H 1 #include "align_asset_macro.h" @@ -33,4 +34,6 @@ static const ALIGN_ASSET(2) char object_oE9_Tex_001ED0[] = dobject_oE9_Tex_001ED static const ALIGN_ASSET(2) char object_oE9_Tex_0026D0[] = dobject_oE9_Tex_0026D0; #define dobject_oE9_Tex_002ED0 "__OTR__objects/object_oE9/object_oE9_Tex_002ED0" -static const ALIGN_ASSET(2) char object_oE9_Tex_002ED0[] = dobject_oE9_Tex_002ED0; \ No newline at end of file +static const ALIGN_ASSET(2) char object_oE9_Tex_002ED0[] = dobject_oE9_Tex_002ED0; + +#endif // OBJECTS_OBJECT_OE9_H diff --git a/soh/assets/objects/object_oE_anime/object_oE_anime.h b/soh/assets/objects/object_oE_anime/object_oE_anime.h index 85391c1fe..6f123f158 100644 --- a/soh/assets/objects/object_oE_anime/object_oE_anime.h +++ b/soh/assets/objects/object_oE_anime/object_oE_anime.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_OE_ANIME_H +#define OBJECTS_OBJECT_OE_ANIME_H 1 #include "align_asset_macro.h" @@ -18,4 +19,6 @@ static const ALIGN_ASSET(2) char object_oE_anime_Anim_00002DC8[] = dobject_oE_an static const ALIGN_ASSET(2) char object_oE_anime_Anim_000047D4[] = dobject_oE_anime_Anim_000047D4; #define dobject_oE_anime_Anim_00005044 "__OTR__objects/object_oE_anime/object_oE_anime_Anim_00005044" -static const ALIGN_ASSET(2) char object_oE_anime_Anim_00005044[] = dobject_oE_anime_Anim_00005044; \ No newline at end of file +static const ALIGN_ASSET(2) char object_oE_anime_Anim_00005044[] = dobject_oE_anime_Anim_00005044; + +#endif // OBJECTS_OBJECT_OE_ANIME_H diff --git a/soh/assets/objects/object_oF1d_map/object_oF1d_map.h b/soh/assets/objects/object_oF1d_map/object_oF1d_map.h index 6fab82e7f..7d232190c 100644 --- a/soh/assets/objects/object_oF1d_map/object_oF1d_map.h +++ b/soh/assets/objects/object_oF1d_map/object_oF1d_map.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_OF1D_MAP_H +#define OBJECTS_OBJECT_OF1D_MAP_H 1 #include "align_asset_macro.h" @@ -165,4 +166,6 @@ static const ALIGN_ASSET(2) char object_oF1d_mapTex_00F8C0[] = dobject_oF1d_mapT static const ALIGN_ASSET(2) char object_oF1d_mapTex_00F7C0[] = dobject_oF1d_mapTex_00F7C0; #define dobject_oF1d_mapTex_00F6C0 "__OTR__objects/object_oF1d_map/object_oF1d_mapTex_00F6C0" -static const ALIGN_ASSET(2) char object_oF1d_mapTex_00F6C0[] = dobject_oF1d_mapTex_00F6C0; \ No newline at end of file +static const ALIGN_ASSET(2) char object_oF1d_mapTex_00F6C0[] = dobject_oF1d_mapTex_00F6C0; + +#endif // OBJECTS_OBJECT_OF1D_MAP_H diff --git a/soh/assets/objects/object_oF1s/object_oF1s.h b/soh/assets/objects/object_oF1s/object_oF1s.h index 9a183eac0..b0cb014c3 100644 --- a/soh/assets/objects/object_oF1s/object_oF1s.h +++ b/soh/assets/objects/object_oF1s/object_oF1s.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_OF1S_H +#define OBJECTS_OBJECT_OF1S_H 1 #include "align_asset_macro.h" @@ -96,4 +97,7 @@ static const ALIGN_ASSET(2) char object_oF1s_DL_0082C8[] = dobject_oF1s_DL_0082C static const ALIGN_ASSET(2) char object_oF1s_DL_008488[] = dobject_oF1s_DL_008488; #define dobject_oF1s_DL_0084E0 "__OTR__objects/object_oF1s/object_oF1s_DL_0084E0" -static const ALIGN_ASSET(2) char object_oF1s_DL_0084E0[] = dobject_oF1s_DL_0084E0; \ No newline at end of file +static const ALIGN_ASSET(2) char object_oF1s_DL_0084E0[] = dobject_oF1s_DL_0084E0; + + +#endif // OBJECTS_OBJECT_OF1S_H diff --git a/soh/assets/objects/object_o_anime/object_o_anime.h b/soh/assets/objects/object_o_anime/object_o_anime.h index c943753a2..df6933e59 100644 --- a/soh/assets/objects/object_o_anime/object_o_anime.h +++ b/soh/assets/objects/object_o_anime/object_o_anime.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_O_ANIME_H +#define OBJECTS_OBJECT_O_ANIME_H 1 #include "align_asset_macro.h" @@ -21,4 +22,6 @@ static const ALIGN_ASSET(2) char object_o_anime_Anim_0018F0[] = dobject_o_anime_ static const ALIGN_ASSET(2) char object_o_anime_Anim_001E80[] = dobject_o_anime_Anim_001E80; #define dobject_o_anime_Anim_00213C "__OTR__objects/object_o_anime/object_o_anime_Anim_00213C" -static const ALIGN_ASSET(2) char object_o_anime_Anim_00213C[] = dobject_o_anime_Anim_00213C; \ No newline at end of file +static const ALIGN_ASSET(2) char object_o_anime_Anim_00213C[] = dobject_o_anime_Anim_00213C; + +#endif // OBJECTS_OBJECT_O_ANIME_H diff --git a/soh/assets/objects/object_okuta/object_okuta.h b/soh/assets/objects/object_okuta/object_okuta.h index e8b87c4b4..8affa6627 100644 --- a/soh/assets/objects/object_okuta/object_okuta.h +++ b/soh/assets/objects/object_okuta/object_okuta.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_OKUTA_H +#define OBJECTS_OBJECT_OKUTA_H 1 #include "align_asset_macro.h" @@ -99,4 +100,7 @@ static const ALIGN_ASSET(2) char gOctorokSkelLimbsLimb_0035A8DL_001DB8[] = dgOct static const ALIGN_ASSET(2) char gOctorokSkelLimbsLimb_0035B4DL_001E50[] = dgOctorokSkelLimbsLimb_0035B4DL_001E50; #define dgOctorokSkelLimbsLimb_0035C0DL_0016D0 "__OTR__objects/object_okuta/gOctorokSkelLimbsLimb_0035C0DL_0016D0" -static const ALIGN_ASSET(2) char gOctorokSkelLimbsLimb_0035C0DL_0016D0[] = dgOctorokSkelLimbsLimb_0035C0DL_0016D0; \ No newline at end of file +static const ALIGN_ASSET(2) char gOctorokSkelLimbsLimb_0035C0DL_0016D0[] = dgOctorokSkelLimbsLimb_0035C0DL_0016D0; + + +#endif // OBJECTS_OBJECT_OKUTA_H diff --git a/soh/assets/objects/object_opening_demo1/object_opening_demo1.h b/soh/assets/objects/object_opening_demo1/object_opening_demo1.h index 12f9d2066..9e0d2f42d 100644 --- a/soh/assets/objects/object_opening_demo1/object_opening_demo1.h +++ b/soh/assets/objects/object_opening_demo1/object_opening_demo1.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_OPENING_DEMO1_H +#define OBJECTS_OBJECT_OPENING_DEMO1_H 1 #include "align_asset_macro.h" @@ -21,4 +22,6 @@ static const ALIGN_ASSET(2) char object_opening_demo1_Anim_00420C[] = dobject_op static const ALIGN_ASSET(2) char object_opening_demo1_Anim_0048FC[] = dobject_opening_demo1_Anim_0048FC; #define dobject_opening_demo1_Anim_00504C "__OTR__objects/object_opening_demo1/object_opening_demo1_Anim_00504C" -static const ALIGN_ASSET(2) char object_opening_demo1_Anim_00504C[] = dobject_opening_demo1_Anim_00504C; \ No newline at end of file +static const ALIGN_ASSET(2) char object_opening_demo1_Anim_00504C[] = dobject_opening_demo1_Anim_00504C; + +#endif // OBJECTS_OBJECT_OPENING_DEMO1_H diff --git a/soh/assets/objects/object_os/object_os.h b/soh/assets/objects/object_os/object_os.h index e3c561257..e42bd5cde 100644 --- a/soh/assets/objects/object_os/object_os.h +++ b/soh/assets/objects/object_os/object_os.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_OS_H +#define OBJECTS_OBJECT_OS_H 1 #include "align_asset_macro.h" @@ -72,4 +73,7 @@ static const ALIGN_ASSET(2) char object_os_Tex_0044D8[] = dobject_os_Tex_0044D8; static const ALIGN_ASSET(2) char object_os_Tex_004558[] = dobject_os_Tex_004558; #define dobject_os_Skel_004658 "__OTR__objects/object_os/object_os_Skel_004658" -static const ALIGN_ASSET(2) char object_os_Skel_004658[] = dobject_os_Skel_004658; \ No newline at end of file +static const ALIGN_ASSET(2) char object_os_Skel_004658[] = dobject_os_Skel_004658; + + +#endif // OBJECTS_OBJECT_OS_H diff --git a/soh/assets/objects/object_os_anime/object_os_anime.h b/soh/assets/objects/object_os_anime/object_os_anime.h index 6a0b01991..84d4a2de7 100644 --- a/soh/assets/objects/object_os_anime/object_os_anime.h +++ b/soh/assets/objects/object_os_anime/object_os_anime.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_OS_ANIME_H +#define OBJECTS_OBJECT_OS_ANIME_H 1 #include "align_asset_macro.h" @@ -195,4 +196,6 @@ static const ALIGN_ASSET(2) char gObjOsAnim_9B64[] = dgObjOsAnim_9B64; static const ALIGN_ASSET(2) char gObjOsAnim_9F94[] = dgObjOsAnim_9F94; #define dgObjOsAnim_A630 "__OTR__objects/object_os_anime/gObjOsAnim_A630" -static const ALIGN_ASSET(2) char gObjOsAnim_A630[] = dgObjOsAnim_A630; \ No newline at end of file +static const ALIGN_ASSET(2) char gObjOsAnim_A630[] = dgObjOsAnim_A630; + +#endif // OBJECTS_OBJECT_OS_ANIME_H diff --git a/soh/assets/objects/object_ossan/object_ossan.h b/soh/assets/objects/object_ossan/object_ossan.h index 9401e1c96..c19bb0095 100644 --- a/soh/assets/objects/object_ossan/object_ossan.h +++ b/soh/assets/objects/object_ossan/object_ossan.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_OSSAN_H +#define OBJECTS_OBJECT_OSSAN_H 1 #include "align_asset_macro.h" @@ -81,4 +82,6 @@ static const ALIGN_ASSET(2) char object_ossanTex_0098B8[] = dobject_ossanTex_009 static const ALIGN_ASSET(2) char object_ossanTex_008AB8[] = dobject_ossanTex_008AB8; #define dobject_ossanTex_008CB8 "__OTR__objects/object_ossan/object_ossanTex_008CB8" -static const ALIGN_ASSET(2) char object_ossanTex_008CB8[] = dobject_ossanTex_008CB8; \ No newline at end of file +static const ALIGN_ASSET(2) char object_ossanTex_008CB8[] = dobject_ossanTex_008CB8; + +#endif // OBJECTS_OBJECT_OSSAN_H diff --git a/soh/assets/objects/object_ouke_haka/object_ouke_haka.h b/soh/assets/objects/object_ouke_haka/object_ouke_haka.h index 79db96ea6..bb057b601 100644 --- a/soh/assets/objects/object_ouke_haka/object_ouke_haka.h +++ b/soh/assets/objects/object_ouke_haka/object_ouke_haka.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_OUKE_HAKA_H +#define OBJECTS_OBJECT_OUKE_HAKA_H 1 #include "align_asset_macro.h" @@ -6,4 +7,6 @@ static const ALIGN_ASSET(2) char object_ouke_haka_DL_0000C0[] = dobject_ouke_haka_DL_0000C0; #define dobject_ouke_haka_Tex_000170 "__OTR__objects/object_ouke_haka/object_ouke_haka_Tex_000170" -static const ALIGN_ASSET(2) char object_ouke_haka_Tex_000170[] = dobject_ouke_haka_Tex_000170; \ No newline at end of file +static const ALIGN_ASSET(2) char object_ouke_haka_Tex_000170[] = dobject_ouke_haka_Tex_000170; + +#endif // OBJECTS_OBJECT_OUKE_HAKA_H diff --git a/soh/assets/objects/object_owl/object_owl.h b/soh/assets/objects/object_owl/object_owl.h index e0ec139ea..3e4bc7fc3 100644 --- a/soh/assets/objects/object_owl/object_owl.h +++ b/soh/assets/objects/object_owl/object_owl.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_OWL_H +#define OBJECTS_OBJECT_OWL_H 1 #include "align_asset_macro.h" @@ -162,4 +163,7 @@ static const ALIGN_ASSET(2) char gOwlPerchingSkelLimbsLimb_010050DL_00FD38[] = d static const ALIGN_ASSET(2) char gOwlPerchingSkelLimbsLimb_01005CDL_00FE28[] = dgOwlPerchingSkelLimbsLimb_01005CDL_00FE28; #define dgOwlPerchingSkelLimbsLimb_010068DL_00F030 "__OTR__objects/object_owl/gOwlPerchingSkelLimbsLimb_010068DL_00F030" -static const ALIGN_ASSET(2) char gOwlPerchingSkelLimbsLimb_010068DL_00F030[] = dgOwlPerchingSkelLimbsLimb_010068DL_00F030; \ No newline at end of file +static const ALIGN_ASSET(2) char gOwlPerchingSkelLimbsLimb_010068DL_00F030[] = dgOwlPerchingSkelLimbsLimb_010068DL_00F030; + + +#endif // OBJECTS_OBJECT_OWL_H diff --git a/soh/assets/objects/object_peehat/object_peehat.h b/soh/assets/objects/object_peehat/object_peehat.h index d180dfcab..20bc83436 100644 --- a/soh/assets/objects/object_peehat/object_peehat.h +++ b/soh/assets/objects/object_peehat/object_peehat.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_PEEHAT_H +#define OBJECTS_OBJECT_PEEHAT_H 1 #include "align_asset_macro.h" @@ -51,4 +52,7 @@ static const ALIGN_ASSET(2) char gPeehatFlyingAnim[] = dgPeehatFlyingAnim; static const ALIGN_ASSET(2) char gPeehatRecoilAnim[] = dgPeehatRecoilAnim; #define dgPeehatRisingAnim "__OTR__objects/object_peehat/gPeehatRisingAnim" -static const ALIGN_ASSET(2) char gPeehatRisingAnim[] = dgPeehatRisingAnim; \ No newline at end of file +static const ALIGN_ASSET(2) char gPeehatRisingAnim[] = dgPeehatRisingAnim; + + +#endif // OBJECTS_OBJECT_PEEHAT_H diff --git a/soh/assets/objects/object_po_composer/object_po_composer.h b/soh/assets/objects/object_po_composer/object_po_composer.h index bbe59ef62..9db85ca52 100644 --- a/soh/assets/objects/object_po_composer/object_po_composer.h +++ b/soh/assets/objects/object_po_composer/object_po_composer.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_PO_COMPOSER_H +#define OBJECTS_OBJECT_PO_COMPOSER_H 1 #include "align_asset_macro.h" @@ -108,4 +109,6 @@ static const ALIGN_ASSET(2) char gPoeComposerSkelLimbsLimb_006F58DL_002B70[] = d static const ALIGN_ASSET(2) char object_po_composerTex_0054E0[] = dobject_po_composerTex_0054E0; #define dobject_po_composerTex_0066E0 "__OTR__objects/object_po_composer/object_po_composerTex_0066E0" -static const ALIGN_ASSET(2) char object_po_composerTex_0066E0[] = dobject_po_composerTex_0066E0; \ No newline at end of file +static const ALIGN_ASSET(2) char object_po_composerTex_0066E0[] = dobject_po_composerTex_0066E0; + +#endif // OBJECTS_OBJECT_PO_COMPOSER_H diff --git a/soh/assets/objects/object_po_field/object_po_field.h b/soh/assets/objects/object_po_field/object_po_field.h index 018dc311e..c6c2f1f5a 100644 --- a/soh/assets/objects/object_po_field/object_po_field.h +++ b/soh/assets/objects/object_po_field/object_po_field.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_PO_FIELD_H +#define OBJECTS_OBJECT_PO_FIELD_H 1 #include "align_asset_macro.h" @@ -105,4 +106,6 @@ static const ALIGN_ASSET(2) char gPoeFieldSkelLimbsLimb_006A00DL_004DF8[] = dgPo static const ALIGN_ASSET(2) char object_po_fieldTex_0035F0[] = dobject_po_fieldTex_0035F0; #define dobject_po_fieldTex_003070 "__OTR__objects/object_po_field/object_po_fieldTex_003070" -static const ALIGN_ASSET(2) char object_po_fieldTex_003070[] = dobject_po_fieldTex_003070; \ No newline at end of file +static const ALIGN_ASSET(2) char object_po_fieldTex_003070[] = dobject_po_fieldTex_003070; + +#endif // OBJECTS_OBJECT_PO_FIELD_H diff --git a/soh/assets/objects/object_po_sisters/object_po_sisters.h b/soh/assets/objects/object_po_sisters/object_po_sisters.h index 5fbd87318..f958aa3bb 100644 --- a/soh/assets/objects/object_po_sisters/object_po_sisters.h +++ b/soh/assets/objects/object_po_sisters/object_po_sisters.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_PO_SISTERS_H +#define OBJECTS_OBJECT_PO_SISTERS_H 1 #include "align_asset_macro.h" @@ -113,24 +114,6 @@ static const ALIGN_ASSET(2) char object_po_sistersTex_0062F8[] = dobject_po_sist #define dobject_po_sistersTex_006318 "__OTR__objects/object_po_sisters/object_po_sistersTex_006318" static const ALIGN_ASSET(2) char object_po_sistersTex_006318[] = dobject_po_sistersTex_006318; -#define dgPoeSistersSkelLimbsLimb_006524DL_002718 "__OTR__objects/object_po_sisters/gPoeSistersSkelLimbsLimb_006524DL_002718" -static const ALIGN_ASSET(2) char gPoeSistersSkelLimbsLimb_006524DL_002718[] = dgPoeSistersSkelLimbsLimb_006524DL_002718; - -#define dgPoeSistersSkelLimbsLimb_006530DL_002870 "__OTR__objects/object_po_sisters/gPoeSistersSkelLimbsLimb_006530DL_002870" -static const ALIGN_ASSET(2) char gPoeSistersSkelLimbsLimb_006530DL_002870[] = dgPoeSistersSkelLimbsLimb_006530DL_002870; - -#define dgPoeSistersSkelLimbsLimb_00653CDL_002680 "__OTR__objects/object_po_sisters/gPoeSistersSkelLimbsLimb_00653CDL_002680" -static const ALIGN_ASSET(2) char gPoeSistersSkelLimbsLimb_00653CDL_002680[] = dgPoeSistersSkelLimbsLimb_00653CDL_002680; - -#define dgPoeSistersSkelLimbsLimb_006548DL_0025E8 "__OTR__objects/object_po_sisters/gPoeSistersSkelLimbsLimb_006548DL_0025E8" -static const ALIGN_ASSET(2) char gPoeSistersSkelLimbsLimb_006548DL_0025E8[] = dgPoeSistersSkelLimbsLimb_006548DL_0025E8; - -#define dgPoeSistersSkelLimbsLimb_006560DL_002570 "__OTR__objects/object_po_sisters/gPoeSistersSkelLimbsLimb_006560DL_002570" -static const ALIGN_ASSET(2) char gPoeSistersSkelLimbsLimb_006560DL_002570[] = dgPoeSistersSkelLimbsLimb_006560DL_002570; - -#define dgPoeSistersSkelLimbsLimb_006590DL_0024A8 "__OTR__objects/object_po_sisters/gPoeSistersSkelLimbsLimb_006590DL_0024A8" -static const ALIGN_ASSET(2) char gPoeSistersSkelLimbsLimb_006590DL_0024A8[] = dgPoeSistersSkelLimbsLimb_006590DL_0024A8; - #define dobject_po_sistersTex_0082C0 "__OTR__objects/object_po_sisters/object_po_sistersTex_0082C0" static const ALIGN_ASSET(2) char object_po_sistersTex_0082C0[] = dobject_po_sistersTex_0082C0; @@ -173,5 +156,25 @@ static const ALIGN_ASSET(2) char object_po_sistersTex_00CBC0[] = dobject_po_sist #define dobject_po_sistersTex_00C3C0 "__OTR__objects/object_po_sisters/object_po_sistersTex_00C3C0" static const ALIGN_ASSET(2) char object_po_sistersTex_00C3C0[] = dobject_po_sistersTex_00C3C0; +#define dgPoeSistersSkelLimbsLimb_006524DL_002718 "__OTR__objects/object_po_sisters/gPoeSistersSkelLimbsLimb_006524DL_002718" +static const ALIGN_ASSET(2) char gPoeSistersSkelLimbsLimb_006524DL_002718[] = dgPoeSistersSkelLimbsLimb_006524DL_002718; + +#define dgPoeSistersSkelLimbsLimb_006530DL_002870 "__OTR__objects/object_po_sisters/gPoeSistersSkelLimbsLimb_006530DL_002870" +static const ALIGN_ASSET(2) char gPoeSistersSkelLimbsLimb_006530DL_002870[] = dgPoeSistersSkelLimbsLimb_006530DL_002870; + +#define dgPoeSistersSkelLimbsLimb_00653CDL_002680 "__OTR__objects/object_po_sisters/gPoeSistersSkelLimbsLimb_00653CDL_002680" +static const ALIGN_ASSET(2) char gPoeSistersSkelLimbsLimb_00653CDL_002680[] = dgPoeSistersSkelLimbsLimb_00653CDL_002680; + +#define dgPoeSistersSkelLimbsLimb_006548DL_0025E8 "__OTR__objects/object_po_sisters/gPoeSistersSkelLimbsLimb_006548DL_0025E8" +static const ALIGN_ASSET(2) char gPoeSistersSkelLimbsLimb_006548DL_0025E8[] = dgPoeSistersSkelLimbsLimb_006548DL_0025E8; + +#define dgPoeSistersSkelLimbsLimb_006560DL_002570 "__OTR__objects/object_po_sisters/gPoeSistersSkelLimbsLimb_006560DL_002570" +static const ALIGN_ASSET(2) char gPoeSistersSkelLimbsLimb_006560DL_002570[] = dgPoeSistersSkelLimbsLimb_006560DL_002570; + +#define dgPoeSistersSkelLimbsLimb_006590DL_0024A8 "__OTR__objects/object_po_sisters/gPoeSistersSkelLimbsLimb_006590DL_0024A8" +static const ALIGN_ASSET(2) char gPoeSistersSkelLimbsLimb_006590DL_0024A8[] = dgPoeSistersSkelLimbsLimb_006590DL_0024A8; + #define dobject_po_sistersTex_0052D8 "__OTR__objects/object_po_sisters/object_po_sistersTex_0052D8" -static const ALIGN_ASSET(2) char object_po_sistersTex_0052D8[] = dobject_po_sistersTex_0052D8; \ No newline at end of file +static const ALIGN_ASSET(2) char object_po_sistersTex_0052D8[] = dobject_po_sistersTex_0052D8; + +#endif // OBJECTS_OBJECT_PO_SISTERS_H diff --git a/soh/assets/objects/object_poh/object_poh.h b/soh/assets/objects/object_poh/object_poh.h index 1d8c80b07..da3693b45 100644 --- a/soh/assets/objects/object_poh/object_poh.h +++ b/soh/assets/objects/object_poh/object_poh.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_POH_H +#define OBJECTS_OBJECT_POH_H 1 #include "align_asset_macro.h" @@ -87,4 +88,6 @@ static const ALIGN_ASSET(2) char object_pohTex_004510[] = dobject_pohTex_004510; static const ALIGN_ASSET(2) char object_pohTex_003910[] = dobject_pohTex_003910; #define dobject_pohTex_004790 "__OTR__objects/object_poh/object_pohTex_004790" -static const ALIGN_ASSET(2) char object_pohTex_004790[] = dobject_pohTex_004790; \ No newline at end of file +static const ALIGN_ASSET(2) char object_pohTex_004790[] = dobject_pohTex_004790; + +#endif // OBJECTS_OBJECT_POH_H diff --git a/soh/assets/objects/object_ps/object_ps.h b/soh/assets/objects/object_ps/object_ps.h index df363766c..bba360f73 100644 --- a/soh/assets/objects/object_ps/object_ps.h +++ b/soh/assets/objects/object_ps/object_ps.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_PS_H +#define OBJECTS_OBJECT_PS_H 1 #include "align_asset_macro.h" @@ -144,4 +145,6 @@ static const ALIGN_ASSET(2) char object_psTex_007A40[] = dobject_psTex_007A40; static const ALIGN_ASSET(2) char object_psTex_007C40[] = dobject_psTex_007C40; #define dobject_psTex_0071C0 "__OTR__objects/object_ps/object_psTex_0071C0" -static const ALIGN_ASSET(2) char object_psTex_0071C0[] = dobject_psTex_0071C0; \ No newline at end of file +static const ALIGN_ASSET(2) char object_psTex_0071C0[] = dobject_psTex_0071C0; + +#endif // OBJECTS_OBJECT_PS_H diff --git a/soh/assets/objects/object_pu_box/object_pu_box.h b/soh/assets/objects/object_pu_box/object_pu_box.h index f48ba98a3..81afe261b 100644 --- a/soh/assets/objects/object_pu_box/object_pu_box.h +++ b/soh/assets/objects/object_pu_box/object_pu_box.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_PU_BOX_H +#define OBJECTS_OBJECT_PU_BOX_H 1 #include "align_asset_macro.h" @@ -27,4 +28,6 @@ static const ALIGN_ASSET(2) char gBlockTallestDL[] = dgBlockTallestDL; static const ALIGN_ASSET(2) char gBlockTallestCol[] = dgBlockTallestCol; #define dgBlockTex "__OTR__objects/object_pu_box/gBlockTex" -static const ALIGN_ASSET(2) char gBlockTex[] = dgBlockTex; \ No newline at end of file +static const ALIGN_ASSET(2) char gBlockTex[] = dgBlockTex; + +#endif // OBJECTS_OBJECT_PU_BOX_H diff --git a/soh/assets/objects/object_rd/object_rd.h b/soh/assets/objects/object_rd/object_rd.h index 6bcd7787f..ebc8767ba 100644 --- a/soh/assets/objects/object_rd/object_rd.h +++ b/soh/assets/objects/object_rd/object_rd.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_RD_H +#define OBJECTS_OBJECT_RD_H 1 #include "align_asset_macro.h" @@ -156,4 +157,7 @@ static const ALIGN_ASSET(2) char gRedeadRightFootDL[] = dgRedeadRightFootDL; static const ALIGN_ASSET(2) char gRedeadSkel[] = dgRedeadSkel; #define dgGibdoRedeadWalkAnim "__OTR__objects/object_rd/gGibdoRedeadWalkAnim" -static const ALIGN_ASSET(2) char gGibdoRedeadWalkAnim[] = dgGibdoRedeadWalkAnim; \ No newline at end of file +static const ALIGN_ASSET(2) char gGibdoRedeadWalkAnim[] = dgGibdoRedeadWalkAnim; + + +#endif // OBJECTS_OBJECT_RD_H diff --git a/soh/assets/objects/object_reeba/object_reeba.h b/soh/assets/objects/object_reeba/object_reeba.h index b2eb9bada..791f7caf3 100644 --- a/soh/assets/objects/object_reeba/object_reeba.h +++ b/soh/assets/objects/object_reeba/object_reeba.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_REEBA_H +#define OBJECTS_OBJECT_REEBA_H 1 #include "align_asset_macro.h" @@ -69,4 +70,7 @@ static const ALIGN_ASSET(2) char object_reeba_Tex_000DD8[] = dobject_reeba_Tex_0 static const ALIGN_ASSET(2) char object_reeba_Tex_0015D8[] = dobject_reeba_Tex_0015D8; #define dobject_reeba_Skel_001EE8 "__OTR__objects/object_reeba/object_reeba_Skel_001EE8" -static const ALIGN_ASSET(2) char object_reeba_Skel_001EE8[] = dobject_reeba_Skel_001EE8; \ No newline at end of file +static const ALIGN_ASSET(2) char object_reeba_Skel_001EE8[] = dobject_reeba_Skel_001EE8; + + +#endif // OBJECTS_OBJECT_REEBA_H diff --git a/soh/assets/objects/object_relay_objects/object_relay_objects.h b/soh/assets/objects/object_relay_objects/object_relay_objects.h index 6bb5594d8..315f73d4e 100644 --- a/soh/assets/objects/object_relay_objects/object_relay_objects.h +++ b/soh/assets/objects/object_relay_objects/object_relay_objects.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_RELAY_OBJECTS_H +#define OBJECTS_OBJECT_RELAY_OBJECTS_H 1 #include "align_asset_macro.h" @@ -24,4 +25,6 @@ static const ALIGN_ASSET(2) char gDampeRaceDoorTex[] = dgDampeRaceDoorTex; static const ALIGN_ASSET(2) char gDampeRaceDoorCol[] = dgDampeRaceDoorCol; #define dgWindmillRotatingPlatformCol "__OTR__objects/object_relay_objects/gWindmillRotatingPlatformCol" -static const ALIGN_ASSET(2) char gWindmillRotatingPlatformCol[] = dgWindmillRotatingPlatformCol; \ No newline at end of file +static const ALIGN_ASSET(2) char gWindmillRotatingPlatformCol[] = dgWindmillRotatingPlatformCol; + +#endif // OBJECTS_OBJECT_RELAY_OBJECTS_H diff --git a/soh/assets/objects/object_rl/object_rl.h b/soh/assets/objects/object_rl/object_rl.h index ceaf4a949..f0137db11 100644 --- a/soh/assets/objects/object_rl/object_rl.h +++ b/soh/assets/objects/object_rl/object_rl.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_RL_H +#define OBJECTS_OBJECT_RL_H 1 #include "align_asset_macro.h" @@ -105,4 +106,7 @@ static const ALIGN_ASSET(2) char object_rl_Skel_007B38[] = dobject_rl_Skel_007B3 static const ALIGN_ASSET(2) char object_rlTex_0033E0[] = dobject_rlTex_0033E0; #define dobject_rlTex_003420 "__OTR__objects/object_rl/object_rlTex_003420" -static const ALIGN_ASSET(2) char object_rlTex_003420[] = dobject_rlTex_003420; \ No newline at end of file +static const ALIGN_ASSET(2) char object_rlTex_003420[] = dobject_rlTex_003420; + + +#endif // OBJECTS_OBJECT_RL_H diff --git a/soh/assets/objects/object_rr/object_rr.h b/soh/assets/objects/object_rr/object_rr.h index 664274bde..9960e6969 100644 --- a/soh/assets/objects/object_rr/object_rr.h +++ b/soh/assets/objects/object_rr/object_rr.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_RR_H +#define OBJECTS_OBJECT_RR_H 1 #include "align_asset_macro.h" @@ -12,4 +13,6 @@ static const ALIGN_ASSET(2) char gLikeLikeBodyPattern1Tex[] = dgLikeLikeBodyPatt static const ALIGN_ASSET(2) char gLikeLikeBodyPattern2Tex[] = dgLikeLikeBodyPattern2Tex; #define dgLikeLikeHoleTex "__OTR__objects/object_rr/gLikeLikeHoleTex" -static const ALIGN_ASSET(2) char gLikeLikeHoleTex[] = dgLikeLikeHoleTex; \ No newline at end of file +static const ALIGN_ASSET(2) char gLikeLikeHoleTex[] = dgLikeLikeHoleTex; + +#endif // OBJECTS_OBJECT_RR_H diff --git a/soh/assets/objects/object_rs/object_rs.h b/soh/assets/objects/object_rs/object_rs.h index 23c7b03cb..05cde59bb 100644 --- a/soh/assets/objects/object_rs/object_rs.h +++ b/soh/assets/objects/object_rs/object_rs.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_RS_H +#define OBJECTS_OBJECT_RS_H 1 #include "align_asset_macro.h" @@ -60,4 +61,7 @@ static const ALIGN_ASSET(2) char object_rs_Tex_004668[] = dobject_rs_Tex_004668; static const ALIGN_ASSET(2) char object_rs_Tex_0046E8[] = dobject_rs_Tex_0046E8; #define dobject_rs_Skel_004868 "__OTR__objects/object_rs/object_rs_Skel_004868" -static const ALIGN_ASSET(2) char object_rs_Skel_004868[] = dobject_rs_Skel_004868; \ No newline at end of file +static const ALIGN_ASSET(2) char object_rs_Skel_004868[] = dobject_rs_Skel_004868; + + +#endif // OBJECTS_OBJECT_RS_H diff --git a/soh/assets/objects/object_ru1/object_ru1.h b/soh/assets/objects/object_ru1/object_ru1.h index 4cf5d25ba..f5092e3b4 100644 --- a/soh/assets/objects/object_ru1/object_ru1.h +++ b/soh/assets/objects/object_ru1/object_ru1.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_RU1_H +#define OBJECTS_OBJECT_RU1_H 1 #include "align_asset_macro.h" @@ -165,4 +166,7 @@ static const ALIGN_ASSET(2) char gRutoChildFingersTex[] = dgRutoChildFingersTex; static const ALIGN_ASSET(2) char gRutoChildCircleGradientTex[] = dgRutoChildCircleGradientTex; #define dgRutoChildSkel "__OTR__objects/object_ru1/gRutoChildSkel" -static const ALIGN_ASSET(2) char gRutoChildSkel[] = dgRutoChildSkel; \ No newline at end of file +static const ALIGN_ASSET(2) char gRutoChildSkel[] = dgRutoChildSkel; + + +#endif // OBJECTS_OBJECT_RU1_H diff --git a/soh/assets/objects/object_ru2/object_ru2.h b/soh/assets/objects/object_ru2/object_ru2.h index 969062a9e..237be4fe7 100644 --- a/soh/assets/objects/object_ru2/object_ru2.h +++ b/soh/assets/objects/object_ru2/object_ru2.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_RU2_H +#define OBJECTS_OBJECT_RU2_H 1 #include "align_asset_macro.h" @@ -159,4 +160,6 @@ static const ALIGN_ASSET(2) char gAdultRutoSwimmingUpAnim[] = dgAdultRutoSwimmin static const ALIGN_ASSET(2) char object_ru2Tex_0055C0[] = dobject_ru2Tex_0055C0; #define dobject_ru2Tex_0056C0 "__OTR__objects/object_ru2/object_ru2Tex_0056C0" -static const ALIGN_ASSET(2) char object_ru2Tex_0056C0[] = dobject_ru2Tex_0056C0; \ No newline at end of file +static const ALIGN_ASSET(2) char object_ru2Tex_0056C0[] = dobject_ru2Tex_0056C0; + +#endif // OBJECTS_OBJECT_RU2_H diff --git a/soh/assets/objects/object_sa/object_sa.h b/soh/assets/objects/object_sa/object_sa.h index b41605113..bed18b041 100644 --- a/soh/assets/objects/object_sa/object_sa.h +++ b/soh/assets/objects/object_sa/object_sa.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_SA_H +#define OBJECTS_OBJECT_SA_H 1 #include "align_asset_macro.h" @@ -225,4 +226,6 @@ static const ALIGN_ASSET(2) char gSariaMouthSuprisedTex[] = dgSariaMouthSuprised static const ALIGN_ASSET(2) char gSariaEyeSadTex[] = dgSariaEyeSadTex; #define dobject_saTex_002530 "__OTR__objects/object_sa/object_saTex_002530" -static const ALIGN_ASSET(2) char object_saTex_002530[] = dobject_saTex_002530; \ No newline at end of file +static const ALIGN_ASSET(2) char object_saTex_002530[] = dobject_saTex_002530; + +#endif // OBJECTS_OBJECT_SA_H diff --git a/soh/assets/objects/object_sb/object_sb.h b/soh/assets/objects/object_sb/object_sb.h index a9f9d0667..b383d9d44 100644 --- a/soh/assets/objects/object_sb/object_sb.h +++ b/soh/assets/objects/object_sb/object_sb.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_SB_H +#define OBJECTS_OBJECT_SB_H 1 #include "align_asset_macro.h" @@ -54,4 +55,7 @@ static const ALIGN_ASSET(2) char object_sb_Tex_002AF0[] = dobject_sb_Tex_002AF0; static const ALIGN_ASSET(2) char object_sb_Skel_002BF0[] = dobject_sb_Skel_002BF0; #define dobject_sb_Anim_002C8C "__OTR__objects/object_sb/object_sb_Anim_002C8C" -static const ALIGN_ASSET(2) char object_sb_Anim_002C8C[] = dobject_sb_Anim_002C8C; \ No newline at end of file +static const ALIGN_ASSET(2) char object_sb_Anim_002C8C[] = dobject_sb_Anim_002C8C; + + +#endif // OBJECTS_OBJECT_SB_H diff --git a/soh/assets/objects/object_sd/object_sd.h b/soh/assets/objects/object_sd/object_sd.h index 131be1dd6..0cbbdd00f 100644 --- a/soh/assets/objects/object_sd/object_sd.h +++ b/soh/assets/objects/object_sd/object_sd.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_SD_H +#define OBJECTS_OBJECT_SD_H 1 #include "align_asset_macro.h" @@ -132,4 +133,7 @@ static const ALIGN_ASSET(2) char gEnHeishiLegTex[] = dgEnHeishiLegTex; static const ALIGN_ASSET(2) char gEnHeishiTex_0067C0[] = dgEnHeishiTex_0067C0; #define dgEnHeishiHandTex "__OTR__objects/object_sd/gEnHeishiHandTex" -static const ALIGN_ASSET(2) char gEnHeishiHandTex[] = dgEnHeishiHandTex; \ No newline at end of file +static const ALIGN_ASSET(2) char gEnHeishiHandTex[] = dgEnHeishiHandTex; + + +#endif // OBJECTS_OBJECT_SD_H diff --git a/soh/assets/objects/object_shop_dungen/object_shop_dungen.h b/soh/assets/objects/object_shop_dungen/object_shop_dungen.h index 2a7054064..534787bd6 100644 --- a/soh/assets/objects/object_shop_dungen/object_shop_dungen.h +++ b/soh/assets/objects/object_shop_dungen/object_shop_dungen.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_SHOP_DUNGEN_H +#define OBJECTS_OBJECT_SHOP_DUNGEN_H 1 #include "align_asset_macro.h" @@ -18,4 +19,6 @@ static const ALIGN_ASSET(2) char gShopDungenStone2Tex[] = dgShopDungenStone2Tex; static const ALIGN_ASSET(2) char gShopDungenStoneShelvesDL[] = dgShopDungenStoneShelvesDL; #define dgShopDungenWoodPlankTex "__OTR__objects/object_shop_dungen/gShopDungenWoodPlankTex" -static const ALIGN_ASSET(2) char gShopDungenWoodPlankTex[] = dgShopDungenWoodPlankTex; \ No newline at end of file +static const ALIGN_ASSET(2) char gShopDungenWoodPlankTex[] = dgShopDungenWoodPlankTex; + +#endif // OBJECTS_OBJECT_SHOP_DUNGEN_H diff --git a/soh/assets/objects/object_shopnuts/object_shopnuts.h b/soh/assets/objects/object_shopnuts/object_shopnuts.h index 241a80f62..f7408c648 100644 --- a/soh/assets/objects/object_shopnuts/object_shopnuts.h +++ b/soh/assets/objects/object_shopnuts/object_shopnuts.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_SHOPNUTS_H +#define OBJECTS_OBJECT_SHOPNUTS_H 1 #include "align_asset_macro.h" @@ -105,4 +106,7 @@ static const ALIGN_ASSET(2) char gBusinessScrubAnim_139C[] = dgBusinessScrubAnim static const ALIGN_ASSET(2) char gBusinessScrubAnim_4404[] = dgBusinessScrubAnim_4404; #define dgBusinessScrubAnim_4574 "__OTR__objects/object_shopnuts/gBusinessScrubAnim_4574" -static const ALIGN_ASSET(2) char gBusinessScrubAnim_4574[] = dgBusinessScrubAnim_4574; \ No newline at end of file +static const ALIGN_ASSET(2) char gBusinessScrubAnim_4574[] = dgBusinessScrubAnim_4574; + + +#endif // OBJECTS_OBJECT_SHOPNUTS_H diff --git a/soh/assets/objects/object_siofuki/object_siofuki.h b/soh/assets/objects/object_siofuki/object_siofuki.h index 15b97aceb..1b478745b 100644 --- a/soh/assets/objects/object_siofuki/object_siofuki.h +++ b/soh/assets/objects/object_siofuki/object_siofuki.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_SIOFUKI_H +#define OBJECTS_OBJECT_SIOFUKI_H 1 #include "align_asset_macro.h" @@ -9,4 +10,6 @@ static const ALIGN_ASSET(2) char object_siofuki_Tex_000000[] = dobject_siofuki_T static const ALIGN_ASSET(2) char object_siofuki_DL_000B70[] = dobject_siofuki_DL_000B70; #define dobject_siofuki_Col_000D78 "__OTR__objects/object_siofuki/object_siofuki_Col_000D78" -static const ALIGN_ASSET(2) char object_siofuki_Col_000D78[] = dobject_siofuki_Col_000D78; \ No newline at end of file +static const ALIGN_ASSET(2) char object_siofuki_Col_000D78[] = dobject_siofuki_Col_000D78; + +#endif // OBJECTS_OBJECT_SIOFUKI_H diff --git a/soh/assets/objects/object_sk2/object_sk2.h b/soh/assets/objects/object_sk2/object_sk2.h index 7e7e66834..d5177e1e0 100644 --- a/soh/assets/objects/object_sk2/object_sk2.h +++ b/soh/assets/objects/object_sk2/object_sk2.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_SK2_H +#define OBJECTS_OBJECT_SK2_H 1 #include "align_asset_macro.h" @@ -174,4 +175,7 @@ static const ALIGN_ASSET(2) char gStalfosLookAroundAnim[] = dgStalfosLookAroundA static const ALIGN_ASSET(2) char gStalfosSidestepAnim[] = dgStalfosSidestepAnim; #define dgStalfosReleaseAttentionAnim "__OTR__objects/object_sk2/gStalfosReleaseAttentionAnim" -static const ALIGN_ASSET(2) char gStalfosReleaseAttentionAnim[] = dgStalfosReleaseAttentionAnim; \ No newline at end of file +static const ALIGN_ASSET(2) char gStalfosReleaseAttentionAnim[] = dgStalfosReleaseAttentionAnim; + + +#endif // OBJECTS_OBJECT_SK2_H diff --git a/soh/assets/objects/object_skb/object_skb.h b/soh/assets/objects/object_skb/object_skb.h index a453190b1..dab7a1f12 100644 --- a/soh/assets/objects/object_skb/object_skb.h +++ b/soh/assets/objects/object_skb/object_skb.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_SKB_H +#define OBJECTS_OBJECT_SKB_H 1 #include "align_asset_macro.h" @@ -96,4 +97,7 @@ static const ALIGN_ASSET(2) char gStalchildDamagedAnim[] = dgStalchildDamagedAni static const ALIGN_ASSET(2) char gStalchildWalkingAnim[] = dgStalchildWalkingAnim; #define dgStalchildAttackingAnim "__OTR__objects/object_skb/gStalchildAttackingAnim" -static const ALIGN_ASSET(2) char gStalchildAttackingAnim[] = dgStalchildAttackingAnim; \ No newline at end of file +static const ALIGN_ASSET(2) char gStalchildAttackingAnim[] = dgStalchildAttackingAnim; + + +#endif // OBJECTS_OBJECT_SKB_H diff --git a/soh/assets/objects/object_skj/object_skj.h b/soh/assets/objects/object_skj/object_skj.h index 921f58057..bc1ec3dd5 100644 --- a/soh/assets/objects/object_skj/object_skj.h +++ b/soh/assets/objects/object_skj/object_skj.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_SKJ_H +#define OBJECTS_OBJECT_SKJ_H 1 #include "align_asset_macro.h" @@ -144,4 +145,6 @@ static const ALIGN_ASSET(2) char object_skjTex_005B80[] = dobject_skjTex_005B80; static const ALIGN_ASSET(2) char object_skjTex_005D80[] = dobject_skjTex_005D80; #define dobject_skjTex_005DA0 "__OTR__objects/object_skj/object_skjTex_005DA0" -static const ALIGN_ASSET(2) char object_skjTex_005DA0[] = dobject_skjTex_005DA0; \ No newline at end of file +static const ALIGN_ASSET(2) char object_skjTex_005DA0[] = dobject_skjTex_005DA0; + +#endif // OBJECTS_OBJECT_SKJ_H diff --git a/soh/assets/objects/object_spot00_break/object_spot00_break.h b/soh/assets/objects/object_spot00_break/object_spot00_break.h index 4d3263c56..3d6e643e8 100644 --- a/soh/assets/objects/object_spot00_break/object_spot00_break.h +++ b/soh/assets/objects/object_spot00_break/object_spot00_break.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_SPOT00_BREAK_H +#define OBJECTS_OBJECT_SPOT00_BREAK_H 1 #include "align_asset_macro.h" @@ -24,4 +25,6 @@ static const ALIGN_ASSET(2) char gBarbedWireFenceDL[] = dgBarbedWireFenceDL; static const ALIGN_ASSET(2) char gBarbedWireFenceTex[] = dgBarbedWireFenceTex; #define dgBarbedWireFenceCol "__OTR__objects/object_spot00_break/gBarbedWireFenceCol" -static const ALIGN_ASSET(2) char gBarbedWireFenceCol[] = dgBarbedWireFenceCol; \ No newline at end of file +static const ALIGN_ASSET(2) char gBarbedWireFenceCol[] = dgBarbedWireFenceCol; + +#endif // OBJECTS_OBJECT_SPOT00_BREAK_H diff --git a/soh/assets/objects/object_spot00_objects/object_spot00_objects.h b/soh/assets/objects/object_spot00_objects/object_spot00_objects.h index 73080b94b..99ab24c95 100644 --- a/soh/assets/objects/object_spot00_objects/object_spot00_objects.h +++ b/soh/assets/objects/object_spot00_objects/object_spot00_objects.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_SPOT00_OBJECTS_H +#define OBJECTS_OBJECT_SPOT00_OBJECTS_H 1 #include "align_asset_macro.h" @@ -21,4 +22,6 @@ static const ALIGN_ASSET(2) char gHyruleFieldCastleDrawbridgeChainsDL[] = dgHyru static const ALIGN_ASSET(2) char gHyruleFieldCastleDrawbridgeChainsTex[] = dgHyruleFieldCastleDrawbridgeChainsTex; #define dgHyruleFieldCastleDrawbridgeChainsCol "__OTR__objects/object_spot00_objects/gHyruleFieldCastleDrawbridgeChainsCol" -static const ALIGN_ASSET(2) char gHyruleFieldCastleDrawbridgeChainsCol[] = dgHyruleFieldCastleDrawbridgeChainsCol; \ No newline at end of file +static const ALIGN_ASSET(2) char gHyruleFieldCastleDrawbridgeChainsCol[] = dgHyruleFieldCastleDrawbridgeChainsCol; + +#endif // OBJECTS_OBJECT_SPOT00_OBJECTS_H diff --git a/soh/assets/objects/object_spot01_matoya/object_spot01_matoya.h b/soh/assets/objects/object_spot01_matoya/object_spot01_matoya.h index 7f86962b4..2e48975d3 100644 --- a/soh/assets/objects/object_spot01_matoya/object_spot01_matoya.h +++ b/soh/assets/objects/object_spot01_matoya/object_spot01_matoya.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_SPOT01_MATOYA_H +#define OBJECTS_OBJECT_SPOT01_MATOYA_H 1 #include "align_asset_macro.h" @@ -51,4 +52,6 @@ static const ALIGN_ASSET(2) char gKakarikoBOTWStoneCol[] = dgKakarikoBOTWStoneCo static const ALIGN_ASSET(2) char gKakarikoShootingGalleryTLUT[] = dgKakarikoShootingGalleryTLUT; #define dgKakarikoBazaarSignTLUT "__OTR__objects/object_spot01_matoya/gKakarikoBazaarSignTLUT" -static const ALIGN_ASSET(2) char gKakarikoBazaarSignTLUT[] = dgKakarikoBazaarSignTLUT; \ No newline at end of file +static const ALIGN_ASSET(2) char gKakarikoBazaarSignTLUT[] = dgKakarikoBazaarSignTLUT; + +#endif // OBJECTS_OBJECT_SPOT01_MATOYA_H diff --git a/soh/assets/objects/object_spot01_matoyab/object_spot01_matoyab.h b/soh/assets/objects/object_spot01_matoyab/object_spot01_matoyab.h index 949690dc3..4ee1325a1 100644 --- a/soh/assets/objects/object_spot01_matoyab/object_spot01_matoyab.h +++ b/soh/assets/objects/object_spot01_matoyab/object_spot01_matoyab.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_SPOT01_MATOYAB_H +#define OBJECTS_OBJECT_SPOT01_MATOYAB_H 1 #include "align_asset_macro.h" @@ -30,4 +31,6 @@ static const ALIGN_ASSET(2) char gKakarikoConstructionSiteBrickTex[] = dgKakarik static const ALIGN_ASSET(2) char gKakarikoConstructionSitRailingTex[] = dgKakarikoConstructionSitRailingTex; #define dgKakarikoConstructionSiteWoodTex "__OTR__objects/object_spot01_matoyab/gKakarikoConstructionSiteWoodTex" -static const ALIGN_ASSET(2) char gKakarikoConstructionSiteWoodTex[] = dgKakarikoConstructionSiteWoodTex; \ No newline at end of file +static const ALIGN_ASSET(2) char gKakarikoConstructionSiteWoodTex[] = dgKakarikoConstructionSiteWoodTex; + +#endif // OBJECTS_OBJECT_SPOT01_MATOYAB_H diff --git a/soh/assets/objects/object_spot01_objects/object_spot01_objects.h b/soh/assets/objects/object_spot01_objects/object_spot01_objects.h index 707451657..e5c09c10d 100644 --- a/soh/assets/objects/object_spot01_objects/object_spot01_objects.h +++ b/soh/assets/objects/object_spot01_objects/object_spot01_objects.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_SPOT01_OBJECTS_H +#define OBJECTS_OBJECT_SPOT01_OBJECTS_H 1 #include "align_asset_macro.h" @@ -21,4 +22,6 @@ static const ALIGN_ASSET(2) char gKakarikoWellWaterDL[] = dgKakarikoWellWaterDL; static const ALIGN_ASSET(2) char gKakarikoWellWaterTex[] = dgKakarikoWellWaterTex; #define dgKakarikoWellArchCol "__OTR__objects/object_spot01_objects/gKakarikoWellArchCol" -static const ALIGN_ASSET(2) char gKakarikoWellArchCol[] = dgKakarikoWellArchCol; \ No newline at end of file +static const ALIGN_ASSET(2) char gKakarikoWellArchCol[] = dgKakarikoWellArchCol; + +#endif // OBJECTS_OBJECT_SPOT01_OBJECTS_H diff --git a/soh/assets/objects/object_spot01_objects2/object_spot01_objects2.h b/soh/assets/objects/object_spot01_objects2/object_spot01_objects2.h index 80233bcb1..cc12736ab 100644 --- a/soh/assets/objects/object_spot01_objects2/object_spot01_objects2.h +++ b/soh/assets/objects/object_spot01_objects2/object_spot01_objects2.h @@ -1,6 +1,9 @@ -#pragma once +#ifndef OBJECTS_OBJECT_SPOT01_OBJECTS2_H +#define OBJECTS_OBJECT_SPOT01_OBJECTS2_H 1 #include "align_asset_macro.h" #define dobject_spot01_objects2_Blob_000000 "__OTR__objects/object_spot01_objects2/object_spot01_objects2_Blob_000000" -static const ALIGN_ASSET(2) char object_spot01_objects2_Blob_000000[] = dobject_spot01_objects2_Blob_000000; \ No newline at end of file +static const ALIGN_ASSET(2) char object_spot01_objects2_Blob_000000[] = dobject_spot01_objects2_Blob_000000; + +#endif // OBJECTS_OBJECT_SPOT01_OBJECTS2_H diff --git a/soh/assets/objects/object_spot02_objects/object_spot02_objects.h b/soh/assets/objects/object_spot02_objects/object_spot02_objects.h index 91170d804..f60f2a161 100644 --- a/soh/assets/objects/object_spot02_objects/object_spot02_objects.h +++ b/soh/assets/objects/object_spot02_objects/object_spot02_objects.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_SPOT02_OBJECTS_H +#define OBJECTS_OBJECT_SPOT02_OBJECTS_H 1 #include "align_asset_macro.h" @@ -120,4 +121,6 @@ static const ALIGN_ASSET(2) char object_spot02_objects_Tex_0102B0[] = dobject_sp static const ALIGN_ASSET(2) char object_spot02_objects_Tex_010EB0[] = dobject_spot02_objects_Tex_010EB0; #define dobject_spot02_objects_Tex_011AB0 "__OTR__objects/object_spot02_objects/object_spot02_objects_Tex_011AB0" -static const ALIGN_ASSET(2) char object_spot02_objects_Tex_011AB0[] = dobject_spot02_objects_Tex_011AB0; \ No newline at end of file +static const ALIGN_ASSET(2) char object_spot02_objects_Tex_011AB0[] = dobject_spot02_objects_Tex_011AB0; + +#endif // OBJECTS_OBJECT_SPOT02_OBJECTS_H diff --git a/soh/assets/objects/object_spot03_object/object_spot03_object.h b/soh/assets/objects/object_spot03_object/object_spot03_object.h index 92b5db1fb..0313a6e06 100644 --- a/soh/assets/objects/object_spot03_object/object_spot03_object.h +++ b/soh/assets/objects/object_spot03_object/object_spot03_object.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_SPOT03_OBJECT_H +#define OBJECTS_OBJECT_SPOT03_OBJECT_H 1 #include "align_asset_macro.h" @@ -24,4 +25,6 @@ static const ALIGN_ASSET(2) char object_spot03_object_Col_000C98[] = dobject_spo static const ALIGN_ASSET(2) char object_spot03_object_Tex_000CD0[] = dobject_spot03_object_Tex_000CD0; #define dobject_spot03_object_DL_001580 "__OTR__objects/object_spot03_object/object_spot03_object_DL_001580" -static const ALIGN_ASSET(2) char object_spot03_object_DL_001580[] = dobject_spot03_object_DL_001580; \ No newline at end of file +static const ALIGN_ASSET(2) char object_spot03_object_DL_001580[] = dobject_spot03_object_DL_001580; + +#endif // OBJECTS_OBJECT_SPOT03_OBJECT_H diff --git a/soh/assets/objects/object_spot04_objects/object_spot04_objects.h b/soh/assets/objects/object_spot04_objects/object_spot04_objects.h index 87bcc094d..bb6d1f2b9 100644 --- a/soh/assets/objects/object_spot04_objects/object_spot04_objects.h +++ b/soh/assets/objects/object_spot04_objects/object_spot04_objects.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_SPOT04_OBJECTS_H +#define OBJECTS_OBJECT_SPOT04_OBJECTS_H 1 #include "align_asset_macro.h" @@ -18,4 +19,6 @@ static const ALIGN_ASSET(2) char gDekuTreeUnusedMouthTex_12C0[] = dgDekuTreeUnus static const ALIGN_ASSET(2) char gDekuTreeMouthDL[] = dgDekuTreeMouthDL; #define dgDekuTreeMouthCol "__OTR__objects/object_spot04_objects/gDekuTreeMouthCol" -static const ALIGN_ASSET(2) char gDekuTreeMouthCol[] = dgDekuTreeMouthCol; \ No newline at end of file +static const ALIGN_ASSET(2) char gDekuTreeMouthCol[] = dgDekuTreeMouthCol; + +#endif // OBJECTS_OBJECT_SPOT04_OBJECTS_H diff --git a/soh/assets/objects/object_spot05_objects/object_spot05_objects.h b/soh/assets/objects/object_spot05_objects/object_spot05_objects.h index 7371737a4..7f904f301 100644 --- a/soh/assets/objects/object_spot05_objects/object_spot05_objects.h +++ b/soh/assets/objects/object_spot05_objects/object_spot05_objects.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_SPOT05_OBJECTS_H +#define OBJECTS_OBJECT_SPOT05_OBJECTS_H 1 #include "align_asset_macro.h" @@ -18,4 +19,6 @@ static const ALIGN_ASSET(2) char object_spot05_objects_Tex_000950[] = dobject_sp static const ALIGN_ASSET(2) char object_spot05_objects_DL_001190[] = dobject_spot05_objects_DL_001190; #define dobject_spot05_objects_Col_0012C0 "__OTR__objects/object_spot05_objects/object_spot05_objects_Col_0012C0" -static const ALIGN_ASSET(2) char object_spot05_objects_Col_0012C0[] = dobject_spot05_objects_Col_0012C0; \ No newline at end of file +static const ALIGN_ASSET(2) char object_spot05_objects_Col_0012C0[] = dobject_spot05_objects_Col_0012C0; + +#endif // OBJECTS_OBJECT_SPOT05_OBJECTS_H diff --git a/soh/assets/objects/object_spot06_objects/object_spot06_objects.h b/soh/assets/objects/object_spot06_objects/object_spot06_objects.h index c11ed031c..202e0ee29 100644 --- a/soh/assets/objects/object_spot06_objects/object_spot06_objects.h +++ b/soh/assets/objects/object_spot06_objects/object_spot06_objects.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_SPOT06_OBJECTS_H +#define OBJECTS_OBJECT_SPOT06_OBJECTS_H 1 #include "align_asset_macro.h" @@ -33,4 +34,6 @@ static const ALIGN_ASSET(2) char gLakeHyliaZoraShortcutIceblockCol[] = dgLakeHyl static const ALIGN_ASSET(2) char gLakeHyliaWaterTempleKeyDL[] = dgLakeHyliaWaterTempleKeyDL; #define dgLakeHyliaWaterTempleKeyTex "__OTR__objects/object_spot06_objects/gLakeHyliaWaterTempleKeyTex" -static const ALIGN_ASSET(2) char gLakeHyliaWaterTempleKeyTex[] = dgLakeHyliaWaterTempleKeyTex; \ No newline at end of file +static const ALIGN_ASSET(2) char gLakeHyliaWaterTempleKeyTex[] = dgLakeHyliaWaterTempleKeyTex; + +#endif // OBJECTS_OBJECT_SPOT06_OBJECTS_H diff --git a/soh/assets/objects/object_spot07_object/object_spot07_object.h b/soh/assets/objects/object_spot07_object/object_spot07_object.h index 24a2c8e91..768621d5a 100644 --- a/soh/assets/objects/object_spot07_object/object_spot07_object.h +++ b/soh/assets/objects/object_spot07_object/object_spot07_object.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_SPOT07_OBJECT_H +#define OBJECTS_OBJECT_SPOT07_OBJECT_H 1 #include "align_asset_macro.h" @@ -57,4 +58,6 @@ static const ALIGN_ASSET(2) char object_spot07_object_Tex_005530[] = dobject_spo static const ALIGN_ASSET(2) char object_spot07_object_Tex_005D30[] = dobject_spot07_object_Tex_005D30; #define dobject_spot07_object_Tex_006530 "__OTR__objects/object_spot07_object/object_spot07_object_Tex_006530" -static const ALIGN_ASSET(2) char object_spot07_object_Tex_006530[] = dobject_spot07_object_Tex_006530; \ No newline at end of file +static const ALIGN_ASSET(2) char object_spot07_object_Tex_006530[] = dobject_spot07_object_Tex_006530; + +#endif // OBJECTS_OBJECT_SPOT07_OBJECT_H diff --git a/soh/assets/objects/object_spot08_obj/object_spot08_obj.h b/soh/assets/objects/object_spot08_obj/object_spot08_obj.h index f527428a8..5e5ac2875 100644 --- a/soh/assets/objects/object_spot08_obj/object_spot08_obj.h +++ b/soh/assets/objects/object_spot08_obj/object_spot08_obj.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_SPOT08_OBJ_H +#define OBJECTS_OBJECT_SPOT08_OBJ_H 1 #include "align_asset_macro.h" @@ -54,4 +55,6 @@ static const ALIGN_ASSET(2) char gZorasFountainBombableWallTLUT[] = dgZorasFount static const ALIGN_ASSET(2) char gZorasFountainBombableWallTex[] = dgZorasFountainBombableWallTex; #define dgZorasFountainBombableWallCol "__OTR__objects/object_spot08_obj/gZorasFountainBombableWallCol" -static const ALIGN_ASSET(2) char gZorasFountainBombableWallCol[] = dgZorasFountainBombableWallCol; \ No newline at end of file +static const ALIGN_ASSET(2) char gZorasFountainBombableWallCol[] = dgZorasFountainBombableWallCol; + +#endif // OBJECTS_OBJECT_SPOT08_OBJ_H diff --git a/soh/assets/objects/object_spot09_obj/object_spot09_obj.h b/soh/assets/objects/object_spot09_obj/object_spot09_obj.h index 78668baf8..12cc0df15 100644 --- a/soh/assets/objects/object_spot09_obj/object_spot09_obj.h +++ b/soh/assets/objects/object_spot09_obj/object_spot09_obj.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_SPOT09_OBJ_H +#define OBJECTS_OBJECT_SPOT09_OBJ_H 1 #include "align_asset_macro.h" @@ -93,4 +94,6 @@ static const ALIGN_ASSET(2) char object_spot09_objTex_009490[] = dobject_spot09_ static const ALIGN_ASSET(2) char object_spot09_objTex_017490[] = dobject_spot09_objTex_017490; #define dobject_spot09_objTex_017090 "__OTR__objects/object_spot09_obj/object_spot09_objTex_017090" -static const ALIGN_ASSET(2) char object_spot09_objTex_017090[] = dobject_spot09_objTex_017090; \ No newline at end of file +static const ALIGN_ASSET(2) char object_spot09_objTex_017090[] = dobject_spot09_objTex_017090; + +#endif // OBJECTS_OBJECT_SPOT09_OBJ_H diff --git a/soh/assets/objects/object_spot11_obj/object_spot11_obj.h b/soh/assets/objects/object_spot11_obj/object_spot11_obj.h index e2a28bbfa..bba0b02e8 100644 --- a/soh/assets/objects/object_spot11_obj/object_spot11_obj.h +++ b/soh/assets/objects/object_spot11_obj/object_spot11_obj.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_SPOT11_OBJ_H +#define OBJECTS_OBJECT_SPOT11_OBJ_H 1 #include "align_asset_macro.h" @@ -15,4 +16,6 @@ static const ALIGN_ASSET(2) char gDesertColossusBombableWallTex[] = dgDesertColo static const ALIGN_ASSET(2) char gDesertColossusBombableWallDL[] = dgDesertColossusBombableWallDL; #define dgDesertColossusBombableWallCol "__OTR__objects/object_spot11_obj/gDesertColossusBombableWallCol" -static const ALIGN_ASSET(2) char gDesertColossusBombableWallCol[] = dgDesertColossusBombableWallCol; \ No newline at end of file +static const ALIGN_ASSET(2) char gDesertColossusBombableWallCol[] = dgDesertColossusBombableWallCol; + +#endif // OBJECTS_OBJECT_SPOT11_OBJ_H diff --git a/soh/assets/objects/object_spot12_obj/object_spot12_obj.h b/soh/assets/objects/object_spot12_obj/object_spot12_obj.h index ad8181a8f..391c3bff4 100644 --- a/soh/assets/objects/object_spot12_obj/object_spot12_obj.h +++ b/soh/assets/objects/object_spot12_obj/object_spot12_obj.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_SPOT12_OBJ_H +#define OBJECTS_OBJECT_SPOT12_OBJ_H 1 #include "align_asset_macro.h" @@ -18,4 +19,6 @@ static const ALIGN_ASSET(2) char gGerudoFortressGTGShutterDL[] = dgGerudoFortres static const ALIGN_ASSET(2) char gGerudoFortressGTGShutterTex[] = dgGerudoFortressGTGShutterTex; #define dgGerudoFortressGTGShutterCol "__OTR__objects/object_spot12_obj/gGerudoFortressGTGShutterCol" -static const ALIGN_ASSET(2) char gGerudoFortressGTGShutterCol[] = dgGerudoFortressGTGShutterCol; \ No newline at end of file +static const ALIGN_ASSET(2) char gGerudoFortressGTGShutterCol[] = dgGerudoFortressGTGShutterCol; + +#endif // OBJECTS_OBJECT_SPOT12_OBJ_H diff --git a/soh/assets/objects/object_spot15_obj/object_spot15_obj.h b/soh/assets/objects/object_spot15_obj/object_spot15_obj.h index fa83e1b51..d2ffb42c7 100644 --- a/soh/assets/objects/object_spot15_obj/object_spot15_obj.h +++ b/soh/assets/objects/object_spot15_obj/object_spot15_obj.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_SPOT15_OBJ_H +#define OBJECTS_OBJECT_SPOT15_OBJ_H 1 #include "align_asset_macro.h" @@ -18,4 +19,6 @@ static const ALIGN_ASSET(2) char gLonLonCorralFenceDL[] = dgLonLonCorralFenceDL; static const ALIGN_ASSET(2) char gLonLonCorralFenceTex[] = dgLonLonCorralFenceTex; #define dgLonLonCorralFenceCol "__OTR__objects/object_spot15_obj/gLonLonCorralFenceCol" -static const ALIGN_ASSET(2) char gLonLonCorralFenceCol[] = dgLonLonCorralFenceCol; \ No newline at end of file +static const ALIGN_ASSET(2) char gLonLonCorralFenceCol[] = dgLonLonCorralFenceCol; + +#endif // OBJECTS_OBJECT_SPOT15_OBJ_H diff --git a/soh/assets/objects/object_spot16_obj/object_spot16_obj.h b/soh/assets/objects/object_spot16_obj/object_spot16_obj.h index 729557870..7a7743fac 100644 --- a/soh/assets/objects/object_spot16_obj/object_spot16_obj.h +++ b/soh/assets/objects/object_spot16_obj/object_spot16_obj.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_SPOT16_OBJ_H +#define OBJECTS_OBJECT_SPOT16_OBJ_H 1 #include "align_asset_macro.h" @@ -18,4 +19,6 @@ static const ALIGN_ASSET(2) char gDeathMountainRingDL[] = dgDeathMountainRingDL; static const ALIGN_ASSET(2) char gDodongosCavernRockTex[] = dgDodongosCavernRockTex; #define dgDeathMountainRingTex "__OTR__objects/object_spot16_obj/gDeathMountainRingTex" -static const ALIGN_ASSET(2) char gDeathMountainRingTex[] = dgDeathMountainRingTex; \ No newline at end of file +static const ALIGN_ASSET(2) char gDeathMountainRingTex[] = dgDeathMountainRingTex; + +#endif // OBJECTS_OBJECT_SPOT16_OBJ_H diff --git a/soh/assets/objects/object_spot17_obj/object_spot17_obj.h b/soh/assets/objects/object_spot17_obj/object_spot17_obj.h index ee37dd713..16e7b7c65 100644 --- a/soh/assets/objects/object_spot17_obj/object_spot17_obj.h +++ b/soh/assets/objects/object_spot17_obj/object_spot17_obj.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_SPOT17_OBJ_H +#define OBJECTS_OBJECT_SPOT17_OBJ_H 1 #include "align_asset_macro.h" @@ -24,4 +25,6 @@ static const ALIGN_ASSET(2) char gCraterSmokeConeDL[] = dgCraterSmokeConeDL; static const ALIGN_ASSET(2) char gCraterSmokeConeTex[] = dgCraterSmokeConeTex; #define dgCraterBombableWallCracksTex "__OTR__objects/object_spot17_obj/gCraterBombableWallCracksTex" -static const ALIGN_ASSET(2) char gCraterBombableWallCracksTex[] = dgCraterBombableWallCracksTex; \ No newline at end of file +static const ALIGN_ASSET(2) char gCraterBombableWallCracksTex[] = dgCraterBombableWallCracksTex; + +#endif // OBJECTS_OBJECT_SPOT17_OBJ_H diff --git a/soh/assets/objects/object_spot18_obj/object_spot18_obj.h b/soh/assets/objects/object_spot18_obj/object_spot18_obj.h index 62d0a97f9..282bdb30c 100644 --- a/soh/assets/objects/object_spot18_obj/object_spot18_obj.h +++ b/soh/assets/objects/object_spot18_obj/object_spot18_obj.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_SPOT18_OBJ_H +#define OBJECTS_OBJECT_SPOT18_OBJ_H 1 #include "align_asset_macro.h" @@ -75,4 +76,6 @@ static const ALIGN_ASSET(2) char gGoronCityVaseCol[] = dgGoronCityVaseCol; static const ALIGN_ASSET(2) char gGoronCityStatueSpearCol[] = dgGoronCityStatueSpearCol; #define dgGoronCityStatueCol "__OTR__objects/object_spot18_obj/gGoronCityStatueCol" -static const ALIGN_ASSET(2) char gGoronCityStatueCol[] = dgGoronCityStatueCol; \ No newline at end of file +static const ALIGN_ASSET(2) char gGoronCityStatueCol[] = dgGoronCityStatueCol; + +#endif // OBJECTS_OBJECT_SPOT18_OBJ_H diff --git a/soh/assets/objects/object_ssh/object_ssh.h b/soh/assets/objects/object_ssh/object_ssh.h index 457301745..aea64f4df 100644 --- a/soh/assets/objects/object_ssh/object_ssh.h +++ b/soh/assets/objects/object_ssh/object_ssh.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_SSH_H +#define OBJECTS_OBJECT_SSH_H 1 #include "align_asset_macro.h" @@ -84,4 +85,7 @@ static const ALIGN_ASSET(2) char object_ssh_Skel_0052E0[] = dobject_ssh_Skel_005 static const ALIGN_ASSET(2) char object_ssh_Anim_0055F8[] = dobject_ssh_Anim_0055F8; #define dobject_ssh_Anim_005BE8 "__OTR__objects/object_ssh/object_ssh_Anim_005BE8" -static const ALIGN_ASSET(2) char object_ssh_Anim_005BE8[] = dobject_ssh_Anim_005BE8; \ No newline at end of file +static const ALIGN_ASSET(2) char object_ssh_Anim_005BE8[] = dobject_ssh_Anim_005BE8; + + +#endif // OBJECTS_OBJECT_SSH_H diff --git a/soh/assets/objects/object_sst/object_sst.h b/soh/assets/objects/object_sst/object_sst.h index 7a9880798..a3b60a8be 100644 --- a/soh/assets/objects/object_sst/object_sst.h +++ b/soh/assets/objects/object_sst/object_sst.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_SST_H +#define OBJECTS_OBJECT_SST_H 1 #include "align_asset_macro.h" @@ -110,6 +111,9 @@ static const ALIGN_ASSET(2) char gBongoUnused1Tex[] = dgBongoUnused1Tex; #define dgBongoUnused2Tex "__OTR__objects/object_sst/gBongoUnused2Tex" static const ALIGN_ASSET(2) char gBongoUnused2Tex[] = dgBongoUnused2Tex; +#define dobject_sstTex_017FE0 "__OTR__objects/object_sst/object_sstTex_017FE0" +static const ALIGN_ASSET(2) char object_sstTex_017FE0[] = dobject_sstTex_017FE0; + #define dgBongoLeftHandSkelLimbsLimb_004C4CDL_0044C8 "__OTR__objects/object_sst/gBongoLeftHandSkelLimbsLimb_004C4CDL_0044C8" static const ALIGN_ASSET(2) char gBongoLeftHandSkelLimbsLimb_004C4CDL_0044C8[] = dgBongoLeftHandSkelLimbsLimb_004C4CDL_0044C8; @@ -290,9 +294,6 @@ static const ALIGN_ASSET(2) char gBongoHeadSkelLimbsLimb_017B78DL_011658[] = dgB #define dgBongoHeadSkelLimbsLimb_017B84DL_0119B0 "__OTR__objects/object_sst/gBongoHeadSkelLimbsLimb_017B84DL_0119B0" static const ALIGN_ASSET(2) char gBongoHeadSkelLimbsLimb_017B84DL_0119B0[] = dgBongoHeadSkelLimbsLimb_017B84DL_0119B0; -#define dobject_sstTex_017FE0 "__OTR__objects/object_sst/object_sstTex_017FE0" -static const ALIGN_ASSET(2) char object_sstTex_017FE0[] = dobject_sstTex_017FE0; - #define dobject_sstTex_01A730 "__OTR__objects/object_sst/object_sstTex_01A730" static const ALIGN_ASSET(2) char object_sstTex_01A730[] = dobject_sstTex_01A730; @@ -336,4 +337,6 @@ static const ALIGN_ASSET(2) char object_sstTex_019670[] = dobject_sstTex_019670; static const ALIGN_ASSET(2) char object_sstTex_019770[] = dobject_sstTex_019770; #define dobject_sstTex_01A0B0 "__OTR__objects/object_sst/object_sstTex_01A0B0" -static const ALIGN_ASSET(2) char object_sstTex_01A0B0[] = dobject_sstTex_01A0B0; \ No newline at end of file +static const ALIGN_ASSET(2) char object_sstTex_01A0B0[] = dobject_sstTex_01A0B0; + +#endif // OBJECTS_OBJECT_SST_H diff --git a/soh/assets/objects/object_st/object_st.h b/soh/assets/objects/object_st/object_st.h index 742250578..b245c0ab1 100644 --- a/soh/assets/objects/object_st/object_st.h +++ b/soh/assets/objects/object_st/object_st.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_ST_H +#define OBJECTS_OBJECT_ST_H 1 #include "align_asset_macro.h" @@ -114,4 +115,7 @@ static const ALIGN_ASSET(2) char object_st_Skel_005298[] = dobject_st_Skel_00529 static const ALIGN_ASSET(2) char object_st_Anim_0055A8[] = dobject_st_Anim_0055A8; #define dobject_st_Anim_005B98 "__OTR__objects/object_st/object_st_Anim_005B98" -static const ALIGN_ASSET(2) char object_st_Anim_005B98[] = dobject_st_Anim_005B98; \ No newline at end of file +static const ALIGN_ASSET(2) char object_st_Anim_005B98[] = dobject_st_Anim_005B98; + + +#endif // OBJECTS_OBJECT_ST_H diff --git a/soh/assets/objects/object_stream/object_stream.h b/soh/assets/objects/object_stream/object_stream.h index c9072b8ce..0173f2432 100644 --- a/soh/assets/objects/object_stream/object_stream.h +++ b/soh/assets/objects/object_stream/object_stream.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_STREAM_H +#define OBJECTS_OBJECT_STREAM_H 1 #include "align_asset_macro.h" @@ -6,4 +7,6 @@ static const ALIGN_ASSET(2) char object_stream_Tex_000000[] = dobject_stream_Tex_000000; #define dobject_stream_DL_000950 "__OTR__objects/object_stream/object_stream_DL_000950" -static const ALIGN_ASSET(2) char object_stream_DL_000950[] = dobject_stream_DL_000950; \ No newline at end of file +static const ALIGN_ASSET(2) char object_stream_DL_000950[] = dobject_stream_DL_000950; + +#endif // OBJECTS_OBJECT_STREAM_H diff --git a/soh/assets/objects/object_syokudai/object_syokudai.h b/soh/assets/objects/object_syokudai/object_syokudai.h index 5cd6f92c1..3b03efd5f 100644 --- a/soh/assets/objects/object_syokudai/object_syokudai.h +++ b/soh/assets/objects/object_syokudai/object_syokudai.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_SYOKUDAI_H +#define OBJECTS_OBJECT_SYOKUDAI_H 1 #include "align_asset_macro.h" @@ -24,4 +25,6 @@ static const ALIGN_ASSET(2) char gTorchFlameGuardTex[] = dgTorchFlameGuardTex; static const ALIGN_ASSET(2) char gTimedTorchTex[] = dgTimedTorchTex; #define dgWoodenTorchTex "__OTR__objects/object_syokudai/gWoodenTorchTex" -static const ALIGN_ASSET(2) char gWoodenTorchTex[] = dgWoodenTorchTex; \ No newline at end of file +static const ALIGN_ASSET(2) char gWoodenTorchTex[] = dgWoodenTorchTex; + +#endif // OBJECTS_OBJECT_SYOKUDAI_H diff --git a/soh/assets/objects/object_ta/object_ta.h b/soh/assets/objects/object_ta/object_ta.h index a446181ec..486e0a4e2 100644 --- a/soh/assets/objects/object_ta/object_ta.h +++ b/soh/assets/objects/object_ta/object_ta.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_TA_H +#define OBJECTS_OBJECT_TA_H 1 #include "align_asset_macro.h" @@ -153,4 +154,7 @@ static const ALIGN_ASSET(2) char gTalonBowserTex[] = dgTalonBowserTex; static const ALIGN_ASSET(2) char gTalonNecklaceLowerStringsTex[] = dgTalonNecklaceLowerStringsTex; #define dobject_ta_Blob_00B4B8 "__OTR__objects/object_ta/object_ta_Blob_00B4B8" -static const ALIGN_ASSET(2) char object_ta_Blob_00B4B8[] = dobject_ta_Blob_00B4B8; \ No newline at end of file +static const ALIGN_ASSET(2) char object_ta_Blob_00B4B8[] = dobject_ta_Blob_00B4B8; + + +#endif // OBJECTS_OBJECT_TA_H diff --git a/soh/assets/objects/object_timeblock/object_timeblock.h b/soh/assets/objects/object_timeblock/object_timeblock.h index c9d776f8a..8b7785402 100644 --- a/soh/assets/objects/object_timeblock/object_timeblock.h +++ b/soh/assets/objects/object_timeblock/object_timeblock.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_TIMEBLOCK_H +#define OBJECTS_OBJECT_TIMEBLOCK_H 1 #include "align_asset_macro.h" @@ -9,4 +10,6 @@ static const ALIGN_ASSET(2) char gSongOfTimeBlockDL[] = dgSongOfTimeBlockDL; static const ALIGN_ASSET(2) char gSongOfTimeBlockTex[] = dgSongOfTimeBlockTex; #define dgSongOfTimeBlockCol "__OTR__objects/object_timeblock/gSongOfTimeBlockCol" -static const ALIGN_ASSET(2) char gSongOfTimeBlockCol[] = dgSongOfTimeBlockCol; \ No newline at end of file +static const ALIGN_ASSET(2) char gSongOfTimeBlockCol[] = dgSongOfTimeBlockCol; + +#endif // OBJECTS_OBJECT_TIMEBLOCK_H diff --git a/soh/assets/objects/object_tite/object_tite.h b/soh/assets/objects/object_tite/object_tite.h index 8c7ad6451..fd78970db 100644 --- a/soh/assets/objects/object_tite/object_tite.h +++ b/soh/assets/objects/object_tite/object_tite.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_TITE_H +#define OBJECTS_OBJECT_TITE_H 1 #include "align_asset_macro.h" @@ -81,4 +82,7 @@ static const ALIGN_ASSET(2) char object_tite_DL_0036D0[] = dobject_tite_DL_0036D static const ALIGN_ASSET(2) char object_tite_DL_003800[] = dobject_tite_DL_003800; #define dobject_tite_Skel_003A20 "__OTR__objects/object_tite/object_tite_Skel_003A20" -static const ALIGN_ASSET(2) char object_tite_Skel_003A20[] = dobject_tite_Skel_003A20; \ No newline at end of file +static const ALIGN_ASSET(2) char object_tite_Skel_003A20[] = dobject_tite_Skel_003A20; + + +#endif // OBJECTS_OBJECT_TITE_H diff --git a/soh/assets/objects/object_tk/object_tk.h b/soh/assets/objects/object_tk/object_tk.h index 1d7756333..a5ad11494 100644 --- a/soh/assets/objects/object_tk/object_tk.h +++ b/soh/assets/objects/object_tk/object_tk.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_TK_H +#define OBJECTS_OBJECT_TK_H 1 #include "align_asset_macro.h" @@ -144,4 +145,6 @@ static const ALIGN_ASSET(2) char object_tkTex_003A40[] = dobject_tkTex_003A40; static const ALIGN_ASSET(2) char object_tkTex_0039C0[] = dobject_tkTex_0039C0; #define dobject_tkTex_003A00 "__OTR__objects/object_tk/object_tkTex_003A00" -static const ALIGN_ASSET(2) char object_tkTex_003A00[] = dobject_tkTex_003A00; \ No newline at end of file +static const ALIGN_ASSET(2) char object_tkTex_003A00[] = dobject_tkTex_003A00; + +#endif // OBJECTS_OBJECT_TK_H diff --git a/soh/assets/objects/object_toki_objects/object_toki_objects.h b/soh/assets/objects/object_toki_objects/object_toki_objects.h index e7f38813f..d606c6084 100644 --- a/soh/assets/objects/object_toki_objects/object_toki_objects.h +++ b/soh/assets/objects/object_toki_objects/object_toki_objects.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_TOKI_OBJECTS_H +#define OBJECTS_OBJECT_TOKI_OBJECTS_H 1 #include "align_asset_macro.h" @@ -63,4 +64,6 @@ static const ALIGN_ASSET(2) char object_toki_objects_DL_007EE0[] = dobject_toki_ static const ALIGN_ASSET(2) char object_toki_objects_DL_008190[] = dobject_toki_objects_DL_008190; #define dobject_toki_objects_DL_008390 "__OTR__objects/object_toki_objects/object_toki_objects_DL_008390" -static const ALIGN_ASSET(2) char object_toki_objects_DL_008390[] = dobject_toki_objects_DL_008390; \ No newline at end of file +static const ALIGN_ASSET(2) char object_toki_objects_DL_008390[] = dobject_toki_objects_DL_008390; + +#endif // OBJECTS_OBJECT_TOKI_OBJECTS_H diff --git a/soh/assets/objects/object_torch2/object_torch2.h b/soh/assets/objects/object_torch2/object_torch2.h index b58baaa8a..7c79eb4b4 100644 --- a/soh/assets/objects/object_torch2/object_torch2.h +++ b/soh/assets/objects/object_torch2/object_torch2.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_TORCH2_H +#define OBJECTS_OBJECT_TORCH2_H 1 #include "align_asset_macro.h" @@ -8,6 +9,9 @@ static const ALIGN_ASSET(2) char gDarkLinkSkel[] = dgDarkLinkSkel; #define dsDarkLinkSheathDL "__OTR__objects/object_torch2/sDarkLinkSheathDL" static const ALIGN_ASSET(2) char sDarkLinkSheathDL[] = dsDarkLinkSheathDL; +#define dobject_torch2Tex_0041C0 "__OTR__objects/object_torch2/object_torch2Tex_0041C0" +static const ALIGN_ASSET(2) char object_torch2Tex_0041C0[] = dobject_torch2Tex_0041C0; + #define dgDarkLinkSkelLimbsLimb_0045D0FarDL_002BD0 "__OTR__objects/object_torch2/gDarkLinkSkelLimbsLimb_0045D0FarDL_002BD0" static const ALIGN_ASSET(2) char gDarkLinkSkelLimbsLimb_0045D0FarDL_002BD0[] = dgDarkLinkSkelLimbsLimb_0045D0FarDL_002BD0; @@ -59,8 +63,7 @@ static const ALIGN_ASSET(2) char gDarkLinkSkelLimbsLimb_0046E0FarDL_003C10[] = d #define dgDarkLinkSkelLimbsLimb_004700FarDL_0038D0 "__OTR__objects/object_torch2/gDarkLinkSkelLimbsLimb_004700FarDL_0038D0" static const ALIGN_ASSET(2) char gDarkLinkSkelLimbsLimb_004700FarDL_0038D0[] = dgDarkLinkSkelLimbsLimb_004700FarDL_0038D0; -#define dobject_torch2Tex_0041C0 "__OTR__objects/object_torch2/object_torch2Tex_0041C0" -static const ALIGN_ASSET(2) char object_torch2Tex_0041C0[] = dobject_torch2Tex_0041C0; - #define dobject_torch2Tex_0043C0 "__OTR__objects/object_torch2/object_torch2Tex_0043C0" -static const ALIGN_ASSET(2) char object_torch2Tex_0043C0[] = dobject_torch2Tex_0043C0; \ No newline at end of file +static const ALIGN_ASSET(2) char object_torch2Tex_0043C0[] = dobject_torch2Tex_0043C0; + +#endif // OBJECTS_OBJECT_TORCH2_H diff --git a/soh/assets/objects/object_toryo/object_toryo.h b/soh/assets/objects/object_toryo/object_toryo.h index 08a216e7a..94fa67731 100644 --- a/soh/assets/objects/object_toryo/object_toryo.h +++ b/soh/assets/objects/object_toryo/object_toryo.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_TORYO_H +#define OBJECTS_OBJECT_TORYO_H 1 #include "align_asset_macro.h" @@ -99,4 +100,7 @@ static const ALIGN_ASSET(2) char object_toryo_DL_006DA8[] = dobject_toryo_DL_006 static const ALIGN_ASSET(2) char object_toryo_DL_006EB0[] = dobject_toryo_DL_006EB0; #define dobject_toryo_Skel_007150 "__OTR__objects/object_toryo/object_toryo_Skel_007150" -static const ALIGN_ASSET(2) char object_toryo_Skel_007150[] = dobject_toryo_Skel_007150; \ No newline at end of file +static const ALIGN_ASSET(2) char object_toryo_Skel_007150[] = dobject_toryo_Skel_007150; + + +#endif // OBJECTS_OBJECT_TORYO_H diff --git a/soh/assets/objects/object_tp/object_tp.h b/soh/assets/objects/object_tp/object_tp.h index f02997ca5..40d4771b2 100644 --- a/soh/assets/objects/object_tp/object_tp.h +++ b/soh/assets/objects/object_tp/object_tp.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_TP_H +#define OBJECTS_OBJECT_TP_H 1 #include "align_asset_macro.h" @@ -27,4 +28,6 @@ static const ALIGN_ASSET(2) char gTailpasaranHeadClawTex[] = dgTailpasaranHeadCl static const ALIGN_ASSET(2) char gTailpasaranTailSegmentTex[] = dgTailpasaranTailSegmentTex; #define dgTailpasaranHeadMouthpartsTex "__OTR__objects/object_tp/gTailpasaranHeadMouthpartsTex" -static const ALIGN_ASSET(2) char gTailpasaranHeadMouthpartsTex[] = dgTailpasaranHeadMouthpartsTex; \ No newline at end of file +static const ALIGN_ASSET(2) char gTailpasaranHeadMouthpartsTex[] = dgTailpasaranHeadMouthpartsTex; + +#endif // OBJECTS_OBJECT_TP_H diff --git a/soh/assets/objects/object_tr/object_tr.h b/soh/assets/objects/object_tr/object_tr.h index 1c3ce3c71..c9557c89f 100644 --- a/soh/assets/objects/object_tr/object_tr.h +++ b/soh/assets/objects/object_tr/object_tr.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_TR_H +#define OBJECTS_OBJECT_TR_H 1 #include "align_asset_macro.h" @@ -279,4 +280,7 @@ static const ALIGN_ASSET(2) char object_tr_Tex_0114A8[] = dobject_tr_Tex_0114A8; static const ALIGN_ASSET(2) char object_tr_Skel_011688[] = dobject_tr_Skel_011688; #define dobject_tr_Anim_012E1C "__OTR__objects/object_tr/object_tr_Anim_012E1C" -static const ALIGN_ASSET(2) char object_tr_Anim_012E1C[] = dobject_tr_Anim_012E1C; \ No newline at end of file +static const ALIGN_ASSET(2) char object_tr_Anim_012E1C[] = dobject_tr_Anim_012E1C; + + +#endif // OBJECTS_OBJECT_TR_H diff --git a/soh/assets/objects/object_trap/object_trap.h b/soh/assets/objects/object_trap/object_trap.h index ef9b2304a..3940eb21d 100644 --- a/soh/assets/objects/object_trap/object_trap.h +++ b/soh/assets/objects/object_trap/object_trap.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_TRAP_H +#define OBJECTS_OBJECT_TRAP_H 1 #include "align_asset_macro.h" @@ -21,4 +22,6 @@ static const ALIGN_ASSET(2) char gSlidingBladeTrapDL[] = dgSlidingBladeTrapDL; static const ALIGN_ASSET(2) char gLandmineBillboardDL[] = dgLandmineBillboardDL; #define dgUnusedSpikeDL "__OTR__objects/object_trap/gUnusedSpikeDL" -static const ALIGN_ASSET(2) char gUnusedSpikeDL[] = dgUnusedSpikeDL; \ No newline at end of file +static const ALIGN_ASSET(2) char gUnusedSpikeDL[] = dgUnusedSpikeDL; + +#endif // OBJECTS_OBJECT_TRAP_H diff --git a/soh/assets/objects/object_triforce_spot/object_triforce_spot.h b/soh/assets/objects/object_triforce_spot/object_triforce_spot.h index e7da30803..1e3224fb9 100644 --- a/soh/assets/objects/object_triforce_spot/object_triforce_spot.h +++ b/soh/assets/objects/object_triforce_spot/object_triforce_spot.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_TRIFORCE_SPOT_H +#define OBJECTS_OBJECT_TRIFORCE_SPOT_H 1 #include "align_asset_macro.h" @@ -18,4 +19,6 @@ static const ALIGN_ASSET(2) char gTriforceTex[] = dgTriforceTex; static const ALIGN_ASSET(2) char gTriforceColumnSide1Tex[] = dgTriforceColumnSide1Tex; #define dgTriforceColumnSide2Tex "__OTR__objects/object_triforce_spot/gTriforceColumnSide2Tex" -static const ALIGN_ASSET(2) char gTriforceColumnSide2Tex[] = dgTriforceColumnSide2Tex; \ No newline at end of file +static const ALIGN_ASSET(2) char gTriforceColumnSide2Tex[] = dgTriforceColumnSide2Tex; + +#endif // OBJECTS_OBJECT_TRIFORCE_SPOT_H diff --git a/soh/assets/objects/object_ts/object_ts.h b/soh/assets/objects/object_ts/object_ts.h index c7ec37233..75e858512 100644 --- a/soh/assets/objects/object_ts/object_ts.h +++ b/soh/assets/objects/object_ts/object_ts.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_TS_H +#define OBJECTS_OBJECT_TS_H 1 #include "align_asset_macro.h" @@ -63,4 +64,7 @@ static const ALIGN_ASSET(2) char object_ts_DL_004C70[] = dobject_ts_DL_004C70; static const ALIGN_ASSET(2) char object_ts_DL_004DD0[] = dobject_ts_DL_004DD0; #define dobject_ts_Skel_004FE0 "__OTR__objects/object_ts/object_ts_Skel_004FE0" -static const ALIGN_ASSET(2) char object_ts_Skel_004FE0[] = dobject_ts_Skel_004FE0; \ No newline at end of file +static const ALIGN_ASSET(2) char object_ts_Skel_004FE0[] = dobject_ts_Skel_004FE0; + + +#endif // OBJECTS_OBJECT_TS_H diff --git a/soh/assets/objects/object_tsubo/object_tsubo.h b/soh/assets/objects/object_tsubo/object_tsubo.h index 7de320af7..fd62747df 100644 --- a/soh/assets/objects/object_tsubo/object_tsubo.h +++ b/soh/assets/objects/object_tsubo/object_tsubo.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_TSUBO_H +#define OBJECTS_OBJECT_TSUBO_H 1 #include "align_asset_macro.h" @@ -15,4 +16,6 @@ static const ALIGN_ASSET(2) char object_tsubo_Tex_001200[] = dobject_tsubo_Tex_0 static const ALIGN_ASSET(2) char object_tsubo_DL_0017C0[] = dobject_tsubo_DL_0017C0; #define dobject_tsubo_DL_001960 "__OTR__objects/object_tsubo/object_tsubo_DL_001960" -static const ALIGN_ASSET(2) char object_tsubo_DL_001960[] = dobject_tsubo_DL_001960; \ No newline at end of file +static const ALIGN_ASSET(2) char object_tsubo_DL_001960[] = dobject_tsubo_DL_001960; + +#endif // OBJECTS_OBJECT_TSUBO_H diff --git a/soh/assets/objects/object_tw/object_tw.h b/soh/assets/objects/object_tw/object_tw.h index ad658c05b..1fb24c089 100644 --- a/soh/assets/objects/object_tw/object_tw.h +++ b/soh/assets/objects/object_tw/object_tw.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_TW_H +#define OBJECTS_OBJECT_TW_H 1 #include "align_asset_macro.h" @@ -687,4 +688,7 @@ static const ALIGN_ASSET(2) char object_tw_Anim_03A2D0[] = dobject_tw_Anim_03A2D static const ALIGN_ASSET(2) char object_tw_DL_03A680[] = dobject_tw_DL_03A680; #define dobject_tw_Tex_03A7B0 "__OTR__objects/object_tw/object_tw_Tex_03A7B0" -static const ALIGN_ASSET(2) char object_tw_Tex_03A7B0[] = dobject_tw_Tex_03A7B0; \ No newline at end of file +static const ALIGN_ASSET(2) char object_tw_Tex_03A7B0[] = dobject_tw_Tex_03A7B0; + + +#endif // OBJECTS_OBJECT_TW_H diff --git a/soh/assets/objects/object_umajump/object_umajump.h b/soh/assets/objects/object_umajump/object_umajump.h index 4d69d77ba..1ced063ab 100644 --- a/soh/assets/objects/object_umajump/object_umajump.h +++ b/soh/assets/objects/object_umajump/object_umajump.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_UMAJUMP_H +#define OBJECTS_OBJECT_UMAJUMP_H 1 #include "align_asset_macro.h" @@ -12,4 +13,6 @@ static const ALIGN_ASSET(2) char gJumpableHorseFenceMetalBarTex[] = dgJumpableHo static const ALIGN_ASSET(2) char gJumpableHorseFenceDL[] = dgJumpableHorseFenceDL; #define dgJumpableHorseFenceCol "__OTR__objects/object_umajump/gJumpableHorseFenceCol" -static const ALIGN_ASSET(2) char gJumpableHorseFenceCol[] = dgJumpableHorseFenceCol; \ No newline at end of file +static const ALIGN_ASSET(2) char gJumpableHorseFenceCol[] = dgJumpableHorseFenceCol; + +#endif // OBJECTS_OBJECT_UMAJUMP_H diff --git a/soh/assets/objects/object_vali/object_vali.h b/soh/assets/objects/object_vali/object_vali.h index 005e13f66..315cccf77 100644 --- a/soh/assets/objects/object_vali/object_vali.h +++ b/soh/assets/objects/object_vali/object_vali.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_VALI_H +#define OBJECTS_OBJECT_VALI_H 1 #include "align_asset_macro.h" @@ -72,4 +73,7 @@ static const ALIGN_ASSET(2) char gBariOuterHoodBottomTex[] = dgBariOuterHoodBott static const ALIGN_ASSET(2) char gBariInnerHoodTex[] = dgBariInnerHoodTex; #define dgBariSkel "__OTR__objects/object_vali/gBariSkel" -static const ALIGN_ASSET(2) char gBariSkel[] = dgBariSkel; \ No newline at end of file +static const ALIGN_ASSET(2) char gBariSkel[] = dgBariSkel; + + +#endif // OBJECTS_OBJECT_VALI_H diff --git a/soh/assets/objects/object_vase/object_vase.h b/soh/assets/objects/object_vase/object_vase.h index a5afec6a3..ce127a771 100644 --- a/soh/assets/objects/object_vase/object_vase.h +++ b/soh/assets/objects/object_vase/object_vase.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_VASE_H +#define OBJECTS_OBJECT_VASE_H 1 #include "align_asset_macro.h" @@ -9,4 +10,6 @@ static const ALIGN_ASSET(2) char gUnusedVaseDL[] = dgUnusedVaseDL; static const ALIGN_ASSET(2) char gUnusedVaseTopTex[] = dgUnusedVaseTopTex; #define dgUnusedVaseBodyTex "__OTR__objects/object_vase/gUnusedVaseBodyTex" -static const ALIGN_ASSET(2) char gUnusedVaseBodyTex[] = dgUnusedVaseBodyTex; \ No newline at end of file +static const ALIGN_ASSET(2) char gUnusedVaseBodyTex[] = dgUnusedVaseBodyTex; + +#endif // OBJECTS_OBJECT_VASE_H diff --git a/soh/assets/objects/object_vm/object_vm.h b/soh/assets/objects/object_vm/object_vm.h index b14c9888d..217701d15 100644 --- a/soh/assets/objects/object_vm/object_vm.h +++ b/soh/assets/objects/object_vm/object_vm.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_VM_H +#define OBJECTS_OBJECT_VM_H 1 #include "align_asset_macro.h" @@ -48,4 +49,7 @@ static const ALIGN_ASSET(2) char gBeamosTeethTex[] = dgBeamosTeethTex; static const ALIGN_ASSET(2) char gBeamosAnim[] = dgBeamosAnim; #define dgBeamosLaserDL "__OTR__objects/object_vm/gBeamosLaserDL" -static const ALIGN_ASSET(2) char gBeamosLaserDL[] = dgBeamosLaserDL; \ No newline at end of file +static const ALIGN_ASSET(2) char gBeamosLaserDL[] = dgBeamosLaserDL; + + +#endif // OBJECTS_OBJECT_VM_H diff --git a/soh/assets/objects/object_wallmaster/object_wallmaster.h b/soh/assets/objects/object_wallmaster/object_wallmaster.h index 759669802..33d0a74bc 100644 --- a/soh/assets/objects/object_wallmaster/object_wallmaster.h +++ b/soh/assets/objects/object_wallmaster/object_wallmaster.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_WALLMASTER_H +#define OBJECTS_OBJECT_WALLMASTER_H 1 #include "align_asset_macro.h" @@ -105,4 +106,7 @@ static const ALIGN_ASSET(2) char gWallmasterSkelLimbsLimb_008F20DL_006A20[] = dg static const ALIGN_ASSET(2) char gWallmasterSkelLimbsLimb_008F38DL_006800[] = dgWallmasterSkelLimbsLimb_008F38DL_006800; #define dgWallmasterSkelLimbsLimb_008F44DL_006660 "__OTR__objects/object_wallmaster/gWallmasterSkelLimbsLimb_008F44DL_006660" -static const ALIGN_ASSET(2) char gWallmasterSkelLimbsLimb_008F44DL_006660[] = dgWallmasterSkelLimbsLimb_008F44DL_006660; \ No newline at end of file +static const ALIGN_ASSET(2) char gWallmasterSkelLimbsLimb_008F44DL_006660[] = dgWallmasterSkelLimbsLimb_008F44DL_006660; + + +#endif // OBJECTS_OBJECT_WALLMASTER_H diff --git a/soh/assets/objects/object_warp1/object_warp1.h b/soh/assets/objects/object_warp1/object_warp1.h index 6d4e239c2..697e30a6b 100644 --- a/soh/assets/objects/object_warp1/object_warp1.h +++ b/soh/assets/objects/object_warp1/object_warp1.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_WARP1_H +#define OBJECTS_OBJECT_WARP1_H 1 #include "align_asset_macro.h" @@ -36,4 +37,7 @@ static const ALIGN_ASSET(2) char gWarp1DL_001AD0[] = dgWarp1DL_001AD0; static const ALIGN_ASSET(2) char gWarpCrystalTex[] = dgWarpCrystalTex; #define dgWarpCrystalSkel "__OTR__objects/object_warp1/gWarpCrystalSkel" -static const ALIGN_ASSET(2) char gWarpCrystalSkel[] = dgWarpCrystalSkel; \ No newline at end of file +static const ALIGN_ASSET(2) char gWarpCrystalSkel[] = dgWarpCrystalSkel; + + +#endif // OBJECTS_OBJECT_WARP1_H diff --git a/soh/assets/objects/object_warp2/object_warp2.h b/soh/assets/objects/object_warp2/object_warp2.h index 858a8dab5..d1804b656 100644 --- a/soh/assets/objects/object_warp2/object_warp2.h +++ b/soh/assets/objects/object_warp2/object_warp2.h @@ -1,6 +1,9 @@ -#pragma once +#ifndef OBJECTS_OBJECT_WARP2_H +#define OBJECTS_OBJECT_WARP2_H 1 #include "align_asset_macro.h" #define dgWarp2Blob_000000 "__OTR__objects/object_warp2/gWarp2Blob_000000" -static const ALIGN_ASSET(2) char gWarp2Blob_000000[] = dgWarp2Blob_000000; \ No newline at end of file +static const ALIGN_ASSET(2) char gWarp2Blob_000000[] = dgWarp2Blob_000000; + +#endif // OBJECTS_OBJECT_WARP2_H diff --git a/soh/assets/objects/object_wf/object_wf.h b/soh/assets/objects/object_wf/object_wf.h index 37c0f679c..c5f65653d 100644 --- a/soh/assets/objects/object_wf/object_wf.h +++ b/soh/assets/objects/object_wf/object_wf.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_WF_H +#define OBJECTS_OBJECT_WF_H 1 #include "align_asset_macro.h" @@ -210,4 +211,7 @@ static const ALIGN_ASSET(2) char gWolfosDamagedAnim[] = dgWolfosDamagedAnim; static const ALIGN_ASSET(2) char gWolfosWaitingAnim[] = dgWolfosWaitingAnim; #define dobject_wf_zeroes_Blob_00A4BC "__OTR__objects/object_wf/object_wf_zeroes_Blob_00A4BC" -static const ALIGN_ASSET(2) char object_wf_zeroes_Blob_00A4BC[] = dobject_wf_zeroes_Blob_00A4BC; \ No newline at end of file +static const ALIGN_ASSET(2) char object_wf_zeroes_Blob_00A4BC[] = dobject_wf_zeroes_Blob_00A4BC; + + +#endif // OBJECTS_OBJECT_WF_H diff --git a/soh/assets/objects/object_wood02/object_wood02.h b/soh/assets/objects/object_wood02/object_wood02.h index 471c47130..3f5cc38a8 100644 --- a/soh/assets/objects/object_wood02/object_wood02.h +++ b/soh/assets/objects/object_wood02/object_wood02.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_WOOD02_H +#define OBJECTS_OBJECT_WOOD02_H 1 #include "align_asset_macro.h" @@ -90,4 +91,6 @@ static const ALIGN_ASSET(2) char object_wood02_DL_008350[] = dobject_wood02_DL_0 static const ALIGN_ASSET(2) char object_wood02_DL_0083E0[] = dobject_wood02_DL_0083E0; #define dobject_wood02_DL_0085C0 "__OTR__objects/object_wood02/object_wood02_DL_0085C0" -static const ALIGN_ASSET(2) char object_wood02_DL_0085C0[] = dobject_wood02_DL_0085C0; \ No newline at end of file +static const ALIGN_ASSET(2) char object_wood02_DL_0085C0[] = dobject_wood02_DL_0085C0; + +#endif // OBJECTS_OBJECT_WOOD02_H diff --git a/soh/assets/objects/object_xc/object_xc.h b/soh/assets/objects/object_xc/object_xc.h index a9c02413c..2a2bb4d19 100644 --- a/soh/assets/objects/object_xc/object_xc.h +++ b/soh/assets/objects/object_xc/object_xc.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_XC_H +#define OBJECTS_OBJECT_XC_H 1 #include "align_asset_macro.h" @@ -89,6 +90,39 @@ static const ALIGN_ASSET(2) char gSheikDL_011620[] = dgSheikDL_011620; #define dgSheikDL_012970 "__OTR__objects/object_xc/gSheikDL_012970" static const ALIGN_ASSET(2) char gSheikDL_012970[] = dgSheikDL_012970; +#define dobject_xcTex_00F790 "__OTR__objects/object_xc/object_xcTex_00F790" +static const ALIGN_ASSET(2) char object_xcTex_00F790[] = dobject_xcTex_00F790; + +#define dobject_xcTLUT_00F6C0 "__OTR__objects/object_xc/object_xcTLUT_00F6C0" +static const ALIGN_ASSET(2) char object_xcTLUT_00F6C0[] = dobject_xcTLUT_00F6C0; + +#define dobject_xcTex_00F7D0 "__OTR__objects/object_xc/object_xcTex_00F7D0" +static const ALIGN_ASSET(2) char object_xcTex_00F7D0[] = dobject_xcTex_00F7D0; + +#define dobject_xcTLUT_00F720 "__OTR__objects/object_xc/object_xcTLUT_00F720" +static const ALIGN_ASSET(2) char object_xcTLUT_00F720[] = dobject_xcTLUT_00F720; + +#define dobject_xcTex_00FBD0 "__OTR__objects/object_xc/object_xcTex_00FBD0" +static const ALIGN_ASSET(2) char object_xcTex_00FBD0[] = dobject_xcTex_00FBD0; + +#define dobject_xcTex_00FD10 "__OTR__objects/object_xc/object_xcTex_00FD10" +static const ALIGN_ASSET(2) char object_xcTex_00FD10[] = dobject_xcTex_00FD10; + +#define dobject_xcTex_00FD90 "__OTR__objects/object_xc/object_xcTex_00FD90" +static const ALIGN_ASSET(2) char object_xcTex_00FD90[] = dobject_xcTex_00FD90; + +#define dobject_xcTex_00FDD0 "__OTR__objects/object_xc/object_xcTex_00FDD0" +static const ALIGN_ASSET(2) char object_xcTex_00FDD0[] = dobject_xcTex_00FDD0; + +#define dobject_xcTex_0101D0 "__OTR__objects/object_xc/object_xcTex_0101D0" +static const ALIGN_ASSET(2) char object_xcTex_0101D0[] = dobject_xcTex_0101D0; + +#define dobject_xcTex_00FCD0 "__OTR__objects/object_xc/object_xcTex_00FCD0" +static const ALIGN_ASSET(2) char object_xcTex_00FCD0[] = dobject_xcTex_00FCD0; + +#define dobject_xcTex_011930 "__OTR__objects/object_xc/object_xcTex_011930" +static const ALIGN_ASSET(2) char object_xcTex_011930[] = dobject_xcTex_011930; + #define dgSheikSkelLimbsLimb_0129FCDL_00EA98 "__OTR__objects/object_xc/gSheikSkelLimbsLimb_0129FCDL_00EA98" static const ALIGN_ASSET(2) char gSheikSkelLimbsLimb_0129FCDL_00EA98[] = dgSheikSkelLimbsLimb_0129FCDL_00EA98; @@ -134,39 +168,6 @@ static const ALIGN_ASSET(2) char gSheikSkelLimbsLimb_012A98DL_00E220[] = dgSheik #define dgSheikSkelLimbsLimb_012AA4DL_00D710 "__OTR__objects/object_xc/gSheikSkelLimbsLimb_012AA4DL_00D710" static const ALIGN_ASSET(2) char gSheikSkelLimbsLimb_012AA4DL_00D710[] = dgSheikSkelLimbsLimb_012AA4DL_00D710; -#define dobject_xcTex_00F790 "__OTR__objects/object_xc/object_xcTex_00F790" -static const ALIGN_ASSET(2) char object_xcTex_00F790[] = dobject_xcTex_00F790; - -#define dobject_xcTLUT_00F6C0 "__OTR__objects/object_xc/object_xcTLUT_00F6C0" -static const ALIGN_ASSET(2) char object_xcTLUT_00F6C0[] = dobject_xcTLUT_00F6C0; - -#define dobject_xcTex_00F7D0 "__OTR__objects/object_xc/object_xcTex_00F7D0" -static const ALIGN_ASSET(2) char object_xcTex_00F7D0[] = dobject_xcTex_00F7D0; - -#define dobject_xcTLUT_00F720 "__OTR__objects/object_xc/object_xcTLUT_00F720" -static const ALIGN_ASSET(2) char object_xcTLUT_00F720[] = dobject_xcTLUT_00F720; - -#define dobject_xcTex_00FBD0 "__OTR__objects/object_xc/object_xcTex_00FBD0" -static const ALIGN_ASSET(2) char object_xcTex_00FBD0[] = dobject_xcTex_00FBD0; - -#define dobject_xcTex_00FD10 "__OTR__objects/object_xc/object_xcTex_00FD10" -static const ALIGN_ASSET(2) char object_xcTex_00FD10[] = dobject_xcTex_00FD10; - -#define dobject_xcTex_00FD90 "__OTR__objects/object_xc/object_xcTex_00FD90" -static const ALIGN_ASSET(2) char object_xcTex_00FD90[] = dobject_xcTex_00FD90; - -#define dobject_xcTex_00FDD0 "__OTR__objects/object_xc/object_xcTex_00FDD0" -static const ALIGN_ASSET(2) char object_xcTex_00FDD0[] = dobject_xcTex_00FDD0; - -#define dobject_xcTex_0101D0 "__OTR__objects/object_xc/object_xcTex_0101D0" -static const ALIGN_ASSET(2) char object_xcTex_0101D0[] = dobject_xcTex_0101D0; - -#define dobject_xcTex_00FCD0 "__OTR__objects/object_xc/object_xcTex_00FCD0" -static const ALIGN_ASSET(2) char object_xcTex_00FCD0[] = dobject_xcTex_00FCD0; - -#define dobject_xcTex_011930 "__OTR__objects/object_xc/object_xcTex_011930" -static const ALIGN_ASSET(2) char object_xcTex_011930[] = dobject_xcTex_011930; - #define dobject_xcTLUT_004840 "__OTR__objects/object_xc/object_xcTLUT_004840" static const ALIGN_ASSET(2) char object_xcTLUT_004840[] = dobject_xcTLUT_004840; @@ -213,4 +214,6 @@ static const ALIGN_ASSET(2) char object_xcTex_005CC0[] = dobject_xcTex_005CC0; static const ALIGN_ASSET(2) char object_xcTex_006CC0[] = dobject_xcTex_006CC0; #define dobject_xcTex_006D40 "__OTR__objects/object_xc/object_xcTex_006D40" -static const ALIGN_ASSET(2) char object_xcTex_006D40[] = dobject_xcTex_006D40; \ No newline at end of file +static const ALIGN_ASSET(2) char object_xcTex_006D40[] = dobject_xcTex_006D40; + +#endif // OBJECTS_OBJECT_XC_H diff --git a/soh/assets/objects/object_yabusame_point/object_yabusame_point.h b/soh/assets/objects/object_yabusame_point/object_yabusame_point.h index a92b4ec7f..79e8891e4 100644 --- a/soh/assets/objects/object_yabusame_point/object_yabusame_point.h +++ b/soh/assets/objects/object_yabusame_point/object_yabusame_point.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_YABUSAME_POINT_H +#define OBJECTS_OBJECT_YABUSAME_POINT_H 1 #include "align_asset_macro.h" @@ -12,4 +13,6 @@ static const ALIGN_ASSET(2) char object_yabusame_point_Tex_000480[] = dobject_ya static const ALIGN_ASSET(2) char object_yabusame_point_Tex_000900[] = dobject_yabusame_point_Tex_000900; #define dobject_yabusame_point_DL_000DC0 "__OTR__objects/object_yabusame_point/object_yabusame_point_DL_000DC0" -static const ALIGN_ASSET(2) char object_yabusame_point_DL_000DC0[] = dobject_yabusame_point_DL_000DC0; \ No newline at end of file +static const ALIGN_ASSET(2) char object_yabusame_point_DL_000DC0[] = dobject_yabusame_point_DL_000DC0; + +#endif // OBJECTS_OBJECT_YABUSAME_POINT_H diff --git a/soh/assets/objects/object_ydan_objects/object_ydan_objects.h b/soh/assets/objects/object_ydan_objects/object_ydan_objects.h index 4b29849d3..251ad52ed 100644 --- a/soh/assets/objects/object_ydan_objects/object_ydan_objects.h +++ b/soh/assets/objects/object_ydan_objects/object_ydan_objects.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_YDAN_OBJECTS_H +#define OBJECTS_OBJECT_YDAN_OBJECTS_H 1 #include "align_asset_macro.h" @@ -87,4 +88,6 @@ static const ALIGN_ASSET(2) char gDTWebFloorCol[] = dgDTWebFloorCol; static const ALIGN_ASSET(2) char gDTFallingLadderCol[] = dgDTFallingLadderCol; #define dgDTSlidingPlatformCol "__OTR__objects/object_ydan_objects/gDTSlidingPlatformCol" -static const ALIGN_ASSET(2) char gDTSlidingPlatformCol[] = dgDTSlidingPlatformCol; \ No newline at end of file +static const ALIGN_ASSET(2) char gDTSlidingPlatformCol[] = dgDTSlidingPlatformCol; + +#endif // OBJECTS_OBJECT_YDAN_OBJECTS_H diff --git a/soh/assets/objects/object_yukabyun/object_yukabyun.h b/soh/assets/objects/object_yukabyun/object_yukabyun.h index 320adfaab..cf7b92b1c 100644 --- a/soh/assets/objects/object_yukabyun/object_yukabyun.h +++ b/soh/assets/objects/object_yukabyun/object_yukabyun.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_YUKABYUN_H +#define OBJECTS_OBJECT_YUKABYUN_H 1 #include "align_asset_macro.h" @@ -15,4 +16,6 @@ static const ALIGN_ASSET(2) char gFloorTileEnemyFragmentTex[] = dgFloorTileEnemy static const ALIGN_ASSET(2) char gFloorTileEnemyDL[] = dgFloorTileEnemyDL; #define dgFloorTileEnemyFragmentDL "__OTR__objects/object_yukabyun/gFloorTileEnemyFragmentDL" -static const ALIGN_ASSET(2) char gFloorTileEnemyFragmentDL[] = dgFloorTileEnemyFragmentDL; \ No newline at end of file +static const ALIGN_ASSET(2) char gFloorTileEnemyFragmentDL[] = dgFloorTileEnemyFragmentDL; + +#endif // OBJECTS_OBJECT_YUKABYUN_H diff --git a/soh/assets/objects/object_zf/object_zf.h b/soh/assets/objects/object_zf/object_zf.h index 05eae0ac0..24a5c9d5b 100644 --- a/soh/assets/objects/object_zf/object_zf.h +++ b/soh/assets/objects/object_zf/object_zf.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_ZF_H +#define OBJECTS_OBJECT_ZF_H 1 #include "align_asset_macro.h" @@ -237,4 +238,7 @@ static const ALIGN_ASSET(2) char gZfDyingAnim[] = dgZfDyingAnim; static const ALIGN_ASSET(2) char gZfKnockedBackAnim[] = dgZfKnockedBackAnim; #define dgZfSidesteppingAnim "__OTR__objects/object_zf/gZfSidesteppingAnim" -static const ALIGN_ASSET(2) char gZfSidesteppingAnim[] = dgZfSidesteppingAnim; \ No newline at end of file +static const ALIGN_ASSET(2) char gZfSidesteppingAnim[] = dgZfSidesteppingAnim; + + +#endif // OBJECTS_OBJECT_ZF_H diff --git a/soh/assets/objects/object_zg/object_zg.h b/soh/assets/objects/object_zg/object_zg.h index 12c52f651..3f7544605 100644 --- a/soh/assets/objects/object_zg/object_zg.h +++ b/soh/assets/objects/object_zg/object_zg.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_ZG_H +#define OBJECTS_OBJECT_ZG_H 1 #include "align_asset_macro.h" @@ -12,4 +13,6 @@ static const ALIGN_ASSET(2) char gTowerCollapseBarFlameTex[] = dgTowerCollapseBa static const ALIGN_ASSET(2) char gTowerCollapseBarsDL[] = dgTowerCollapseBarsDL; #define dgTowerCollapseBarsCol "__OTR__objects/object_zg/gTowerCollapseBarsCol" -static const ALIGN_ASSET(2) char gTowerCollapseBarsCol[] = dgTowerCollapseBarsCol; \ No newline at end of file +static const ALIGN_ASSET(2) char gTowerCollapseBarsCol[] = dgTowerCollapseBarsCol; + +#endif // OBJECTS_OBJECT_ZG_H diff --git a/soh/assets/objects/object_zl1/object_zl1.h b/soh/assets/objects/object_zl1/object_zl1.h index 28cc86d11..cd2326051 100644 --- a/soh/assets/objects/object_zl1/object_zl1.h +++ b/soh/assets/objects/object_zl1/object_zl1.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_ZL1_H +#define OBJECTS_OBJECT_ZL1_H 1 #include "align_asset_macro.h" @@ -231,4 +232,6 @@ static const ALIGN_ASSET(2) char gChildZelda1Anim_13F10[] = dgChildZelda1Anim_13 static const ALIGN_ASSET(2) char gChildZelda1Anim_143A8[] = dgChildZelda1Anim_143A8; #define dobject_zl1Tex_00EE58 "__OTR__objects/object_zl1/object_zl1Tex_00EE58" -static const ALIGN_ASSET(2) char object_zl1Tex_00EE58[] = dobject_zl1Tex_00EE58; \ No newline at end of file +static const ALIGN_ASSET(2) char object_zl1Tex_00EE58[] = dobject_zl1Tex_00EE58; + +#endif // OBJECTS_OBJECT_ZL1_H diff --git a/soh/assets/objects/object_zl2/object_zl2.h b/soh/assets/objects/object_zl2/object_zl2.h index afcfcbdfa..fe038ad18 100644 --- a/soh/assets/objects/object_zl2/object_zl2.h +++ b/soh/assets/objects/object_zl2/object_zl2.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_ZL2_H +#define OBJECTS_OBJECT_ZL2_H 1 #include "align_asset_macro.h" @@ -219,4 +220,6 @@ static const ALIGN_ASSET(2) char object_zl2Tex_006548[] = dobject_zl2Tex_006548; static const ALIGN_ASSET(2) char object_zl2Tex_003B48[] = dobject_zl2Tex_003B48; #define dobject_zl2Tex_003908 "__OTR__objects/object_zl2/object_zl2Tex_003908" -static const ALIGN_ASSET(2) char object_zl2Tex_003908[] = dobject_zl2Tex_003908; \ No newline at end of file +static const ALIGN_ASSET(2) char object_zl2Tex_003908[] = dobject_zl2Tex_003908; + +#endif // OBJECTS_OBJECT_ZL2_H diff --git a/soh/assets/objects/object_zl2_anime1/object_zl2_anime1.h b/soh/assets/objects/object_zl2_anime1/object_zl2_anime1.h index 329f1f713..66250ce9a 100644 --- a/soh/assets/objects/object_zl2_anime1/object_zl2_anime1.h +++ b/soh/assets/objects/object_zl2_anime1/object_zl2_anime1.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_ZL2_ANIME1_H +#define OBJECTS_OBJECT_ZL2_ANIME1_H 1 #include "align_asset_macro.h" @@ -78,4 +79,6 @@ static const ALIGN_ASSET(2) char gZelda2Anime1Anim_00AFE0[] = dgZelda2Anime1Anim static const ALIGN_ASSET(2) char gZelda2Anime1Anim_00B224[] = dgZelda2Anime1Anim_00B224; #define dgZelda2Anime1Anim_00B5FC "__OTR__objects/object_zl2_anime1/gZelda2Anime1Anim_00B5FC" -static const ALIGN_ASSET(2) char gZelda2Anime1Anim_00B5FC[] = dgZelda2Anime1Anim_00B5FC; \ No newline at end of file +static const ALIGN_ASSET(2) char gZelda2Anime1Anim_00B5FC[] = dgZelda2Anime1Anim_00B5FC; + +#endif // OBJECTS_OBJECT_ZL2_ANIME1_H diff --git a/soh/assets/objects/object_zl2_anime2/object_zl2_anime2.h b/soh/assets/objects/object_zl2_anime2/object_zl2_anime2.h index 75edfb843..ef2c8be4c 100644 --- a/soh/assets/objects/object_zl2_anime2/object_zl2_anime2.h +++ b/soh/assets/objects/object_zl2_anime2/object_zl2_anime2.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_ZL2_ANIME2_H +#define OBJECTS_OBJECT_ZL2_ANIME2_H 1 #include "align_asset_macro.h" @@ -108,4 +109,6 @@ static const ALIGN_ASSET(2) char gZelda2Anime2Anim_00A334[] = dgZelda2Anime2Anim static const ALIGN_ASSET(2) char gZelda2Anime2Anim_00A598[] = dgZelda2Anime2Anim_00A598; #define dgZelda2Anime2Anim_00AACC "__OTR__objects/object_zl2_anime2/gZelda2Anime2Anim_00AACC" -static const ALIGN_ASSET(2) char gZelda2Anime2Anim_00AACC[] = dgZelda2Anime2Anim_00AACC; \ No newline at end of file +static const ALIGN_ASSET(2) char gZelda2Anime2Anim_00AACC[] = dgZelda2Anime2Anim_00AACC; + +#endif // OBJECTS_OBJECT_ZL2_ANIME2_H diff --git a/soh/assets/objects/object_zl4/object_zl4.h b/soh/assets/objects/object_zl4/object_zl4.h index c1f56c177..45c887b54 100644 --- a/soh/assets/objects/object_zl4/object_zl4.h +++ b/soh/assets/objects/object_zl4/object_zl4.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_ZL4_H +#define OBJECTS_OBJECT_ZL4_H 1 #include "align_asset_macro.h" @@ -143,6 +144,27 @@ static const ALIGN_ASSET(2) char gChildZeldaCutsceneDressDL[] = dgChildZeldaCuts #define dgChildZeldaOcarinaOfTimeDL "__OTR__objects/object_zl4/gChildZeldaOcarinaOfTimeDL" static const ALIGN_ASSET(2) char gChildZeldaOcarinaOfTimeDL[] = dgChildZeldaOcarinaOfTimeDL; +#define dobject_zl4TLUT_000670 "__OTR__objects/object_zl4/object_zl4TLUT_000670" +static const ALIGN_ASSET(2) char object_zl4TLUT_000670[] = dobject_zl4TLUT_000670; + +#define dobject_zl4Tex_0017B0 "__OTR__objects/object_zl4/object_zl4Tex_0017B0" +static const ALIGN_ASSET(2) char object_zl4Tex_0017B0[] = dobject_zl4Tex_0017B0; + +#define dobject_zl4Tex_0016B0 "__OTR__objects/object_zl4/object_zl4Tex_0016B0" +static const ALIGN_ASSET(2) char object_zl4Tex_0016B0[] = dobject_zl4Tex_0016B0; + +#define dobject_zl4Tex_001BF0 "__OTR__objects/object_zl4/object_zl4Tex_001BF0" +static const ALIGN_ASSET(2) char object_zl4Tex_001BF0[] = dobject_zl4Tex_001BF0; + +#define dobject_zl4Tex_001CF0 "__OTR__objects/object_zl4/object_zl4Tex_001CF0" +static const ALIGN_ASSET(2) char object_zl4Tex_001CF0[] = dobject_zl4Tex_001CF0; + +#define dobject_zl4Tex_001DF0 "__OTR__objects/object_zl4/object_zl4Tex_001DF0" +static const ALIGN_ASSET(2) char object_zl4Tex_001DF0[] = dobject_zl4Tex_001DF0; + +#define dobject_zl4Tex_00D8B8 "__OTR__objects/object_zl4/object_zl4Tex_00D8B8" +static const ALIGN_ASSET(2) char object_zl4Tex_00D8B8[] = dobject_zl4Tex_00D8B8; + #define dgChildZeldaSkelLimbsLimb_00DF34DL_00C8D0 "__OTR__objects/object_zl4/gChildZeldaSkelLimbsLimb_00DF34DL_00C8D0" static const ALIGN_ASSET(2) char gChildZeldaSkelLimbsLimb_00DF34DL_00C8D0[] = dgChildZeldaSkelLimbsLimb_00DF34DL_00C8D0; @@ -191,27 +213,6 @@ static const ALIGN_ASSET(2) char gChildZeldaSkelLimbsLimb_00DFDCDL_00BC90[] = dg #define dgChildZeldaSkelLimbsLimb_00DFE8DL_00AFC8 "__OTR__objects/object_zl4/gChildZeldaSkelLimbsLimb_00DFE8DL_00AFC8" static const ALIGN_ASSET(2) char gChildZeldaSkelLimbsLimb_00DFE8DL_00AFC8[] = dgChildZeldaSkelLimbsLimb_00DFE8DL_00AFC8; -#define dobject_zl4TLUT_000670 "__OTR__objects/object_zl4/object_zl4TLUT_000670" -static const ALIGN_ASSET(2) char object_zl4TLUT_000670[] = dobject_zl4TLUT_000670; - -#define dobject_zl4Tex_0017B0 "__OTR__objects/object_zl4/object_zl4Tex_0017B0" -static const ALIGN_ASSET(2) char object_zl4Tex_0017B0[] = dobject_zl4Tex_0017B0; - -#define dobject_zl4Tex_0016B0 "__OTR__objects/object_zl4/object_zl4Tex_0016B0" -static const ALIGN_ASSET(2) char object_zl4Tex_0016B0[] = dobject_zl4Tex_0016B0; - -#define dobject_zl4Tex_001BF0 "__OTR__objects/object_zl4/object_zl4Tex_001BF0" -static const ALIGN_ASSET(2) char object_zl4Tex_001BF0[] = dobject_zl4Tex_001BF0; - -#define dobject_zl4Tex_001CF0 "__OTR__objects/object_zl4/object_zl4Tex_001CF0" -static const ALIGN_ASSET(2) char object_zl4Tex_001CF0[] = dobject_zl4Tex_001CF0; - -#define dobject_zl4Tex_001DF0 "__OTR__objects/object_zl4/object_zl4Tex_001DF0" -static const ALIGN_ASSET(2) char object_zl4Tex_001DF0[] = dobject_zl4Tex_001DF0; - -#define dobject_zl4Tex_00D8B8 "__OTR__objects/object_zl4/object_zl4Tex_00D8B8" -static const ALIGN_ASSET(2) char object_zl4Tex_00D8B8[] = dobject_zl4Tex_00D8B8; - #define dobject_zl4Tex_000C70 "__OTR__objects/object_zl4/object_zl4Tex_000C70" static const ALIGN_ASSET(2) char object_zl4Tex_000C70[] = dobject_zl4Tex_000C70; @@ -282,4 +283,6 @@ static const ALIGN_ASSET(2) char object_zl4Tex_0029F0[] = dobject_zl4Tex_0029F0; static const ALIGN_ASSET(2) char object_zl4TLUT_000870[] = dobject_zl4TLUT_000870; #define dobject_zl4TLUT_000A70 "__OTR__objects/object_zl4/object_zl4TLUT_000A70" -static const ALIGN_ASSET(2) char object_zl4TLUT_000A70[] = dobject_zl4TLUT_000A70; \ No newline at end of file +static const ALIGN_ASSET(2) char object_zl4TLUT_000A70[] = dobject_zl4TLUT_000A70; + +#endif // OBJECTS_OBJECT_ZL4_H diff --git a/soh/assets/objects/object_zo/object_zo.h b/soh/assets/objects/object_zo/object_zo.h index 84c19ba79..da9f4588c 100644 --- a/soh/assets/objects/object_zo/object_zo.h +++ b/soh/assets/objects/object_zo/object_zo.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OBJECTS_OBJECT_ZO_H +#define OBJECTS_OBJECT_ZO_H 1 #include "align_asset_macro.h" @@ -129,4 +130,7 @@ static const ALIGN_ASSET(2) char gZoraSplashesModelDL[] = dgZoraSplashesModelDL; static const ALIGN_ASSET(2) char gZoraRipplesMaterialDL[] = dgZoraRipplesMaterialDL; #define dgZoraRipplesModelDL "__OTR__objects/object_zo/gZoraRipplesModelDL" -static const ALIGN_ASSET(2) char gZoraRipplesModelDL[] = dgZoraRipplesModelDL; \ No newline at end of file +static const ALIGN_ASSET(2) char gZoraRipplesModelDL[] = dgZoraRipplesModelDL; + + +#endif // OBJECTS_OBJECT_ZO_H diff --git a/soh/assets/overlays/ovl_Arrow_Fire/ovl_Arrow_Fire.h b/soh/assets/overlays/ovl_Arrow_Fire/ovl_Arrow_Fire.h index 28052c3ab..c021d1950 100644 --- a/soh/assets/overlays/ovl_Arrow_Fire/ovl_Arrow_Fire.h +++ b/soh/assets/overlays/ovl_Arrow_Fire/ovl_Arrow_Fire.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OVERLAYS_OVL_ARROW_FIRE_H +#define OVERLAYS_OVL_ARROW_FIRE_H 1 #include "align_asset_macro.h" @@ -15,4 +16,6 @@ static const ALIGN_ASSET(2) char sVtx[] = dsVtx; static const ALIGN_ASSET(2) char sMaterialDL[] = dsMaterialDL; #define dsModelDL "__OTR__overlays/ovl_Arrow_Fire/sModelDL" -static const ALIGN_ASSET(2) char sModelDL[] = dsModelDL; \ No newline at end of file +static const ALIGN_ASSET(2) char sModelDL[] = dsModelDL; + +#endif // OVERLAYS_OVL_ARROW_FIRE_H diff --git a/soh/assets/overlays/ovl_Arrow_Ice/ovl_Arrow_Ice.h b/soh/assets/overlays/ovl_Arrow_Ice/ovl_Arrow_Ice.h index a77b745d2..98a441650 100644 --- a/soh/assets/overlays/ovl_Arrow_Ice/ovl_Arrow_Ice.h +++ b/soh/assets/overlays/ovl_Arrow_Ice/ovl_Arrow_Ice.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OVERLAYS_OVL_ARROW_ICE_H +#define OVERLAYS_OVL_ARROW_ICE_H 1 #include "align_asset_macro.h" @@ -15,4 +16,6 @@ static const ALIGN_ASSET(2) char sVtx[] = dsVtx; static const ALIGN_ASSET(2) char sMaterialDL[] = dsMaterialDL; #define dsModelDL "__OTR__overlays/ovl_Arrow_Ice/sModelDL" -static const ALIGN_ASSET(2) char sModelDL[] = dsModelDL; \ No newline at end of file +static const ALIGN_ASSET(2) char sModelDL[] = dsModelDL; + +#endif // OVERLAYS_OVL_ARROW_ICE_H diff --git a/soh/assets/overlays/ovl_Arrow_Light/ovl_Arrow_Light.h b/soh/assets/overlays/ovl_Arrow_Light/ovl_Arrow_Light.h index e77f5dc6d..c23402c5d 100644 --- a/soh/assets/overlays/ovl_Arrow_Light/ovl_Arrow_Light.h +++ b/soh/assets/overlays/ovl_Arrow_Light/ovl_Arrow_Light.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OVERLAYS_OVL_ARROW_LIGHT_H +#define OVERLAYS_OVL_ARROW_LIGHT_H 1 #include "align_asset_macro.h" @@ -15,4 +16,6 @@ static const ALIGN_ASSET(2) char sVtx[] = dsVtx; static const ALIGN_ASSET(2) char sMaterialDL[] = dsMaterialDL; #define dsModelDL "__OTR__overlays/ovl_Arrow_Light/sModelDL" -static const ALIGN_ASSET(2) char sModelDL[] = dsModelDL; \ No newline at end of file +static const ALIGN_ASSET(2) char sModelDL[] = dsModelDL; + +#endif // OVERLAYS_OVL_ARROW_LIGHT_H diff --git a/soh/assets/overlays/ovl_Bg_Ganon_Otyuka/ovl_Bg_Ganon_Otyuka.h b/soh/assets/overlays/ovl_Bg_Ganon_Otyuka/ovl_Bg_Ganon_Otyuka.h index 7e9568ad3..8c529cd4e 100644 --- a/soh/assets/overlays/ovl_Bg_Ganon_Otyuka/ovl_Bg_Ganon_Otyuka.h +++ b/soh/assets/overlays/ovl_Bg_Ganon_Otyuka/ovl_Bg_Ganon_Otyuka.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OVERLAYS_OVL_BG_GANON_OTYUKA_H +#define OVERLAYS_OVL_BG_GANON_OTYUKA_H 1 #include "align_asset_macro.h" @@ -36,4 +37,6 @@ static const ALIGN_ASSET(2) char sFlashVtx[] = dsFlashVtx; static const ALIGN_ASSET(2) char sFlashDL[] = dsFlashDL; #define dsCol "__OTR__overlays/ovl_Bg_Ganon_Otyuka/sCol" -static const ALIGN_ASSET(2) char sCol[] = dsCol; \ No newline at end of file +static const ALIGN_ASSET(2) char sCol[] = dsCol; + +#endif // OVERLAYS_OVL_BG_GANON_OTYUKA_H diff --git a/soh/assets/overlays/ovl_Bg_Jya_Cobra/ovl_Bg_Jya_Cobra.h b/soh/assets/overlays/ovl_Bg_Jya_Cobra/ovl_Bg_Jya_Cobra.h index 3786470c5..142d4742a 100644 --- a/soh/assets/overlays/ovl_Bg_Jya_Cobra/ovl_Bg_Jya_Cobra.h +++ b/soh/assets/overlays/ovl_Bg_Jya_Cobra/ovl_Bg_Jya_Cobra.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OVERLAYS_OVL_BG_JYA_COBRA_H +#define OVERLAYS_OVL_BG_JYA_COBRA_H 1 #include "align_asset_macro.h" @@ -6,4 +7,6 @@ static const ALIGN_ASSET(2) char sShadowVtx[] = dsShadowVtx; #define dsShadowDL "__OTR__overlays/ovl_Bg_Jya_Cobra/sShadowDL" -static const ALIGN_ASSET(2) char sShadowDL[] = dsShadowDL; \ No newline at end of file +static const ALIGN_ASSET(2) char sShadowDL[] = dsShadowDL; + +#endif // OVERLAYS_OVL_BG_JYA_COBRA_H diff --git a/soh/assets/overlays/ovl_Boss_Dodongo/ovl_Boss_Dodongo.h b/soh/assets/overlays/ovl_Boss_Dodongo/ovl_Boss_Dodongo.h index c6a2e2c1a..f517f8ae9 100644 --- a/soh/assets/overlays/ovl_Boss_Dodongo/ovl_Boss_Dodongo.h +++ b/soh/assets/overlays/ovl_Boss_Dodongo/ovl_Boss_Dodongo.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OVERLAYS_OVL_BOSS_DODONGO_H +#define OVERLAYS_OVL_BOSS_DODONGO_H 1 #include "align_asset_macro.h" @@ -6,4 +7,6 @@ static const ALIGN_ASSET(2) char sLavaFloorLavaTex[] = dsLavaFloorLavaTex; #define dsLavaFloorRockTex "__OTR__overlays/ovl_Boss_Dodongo/sLavaFloorRockTex" -static const ALIGN_ASSET(2) char sLavaFloorRockTex[] = dsLavaFloorRockTex; \ No newline at end of file +static const ALIGN_ASSET(2) char sLavaFloorRockTex[] = dsLavaFloorRockTex; + +#endif // OVERLAYS_OVL_BOSS_DODONGO_H diff --git a/soh/assets/overlays/ovl_Boss_Ganon/ovl_Boss_Ganon.h b/soh/assets/overlays/ovl_Boss_Ganon/ovl_Boss_Ganon.h index 15eae2546..fcca66ac5 100644 --- a/soh/assets/overlays/ovl_Boss_Ganon/ovl_Boss_Ganon.h +++ b/soh/assets/overlays/ovl_Boss_Ganon/ovl_Boss_Ganon.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OVERLAYS_OVL_BOSS_GANON_H +#define OVERLAYS_OVL_BOSS_GANON_H 1 #include "align_asset_macro.h" @@ -183,4 +184,6 @@ static const ALIGN_ASSET(2) char ovl_Boss_GanonTex_01FFF8[] = dovl_Boss_GanonTex static const ALIGN_ASSET(2) char ovl_Boss_GanonTex_020370[] = dovl_Boss_GanonTex_020370; #define dovl_Boss_GanonTex_020770 "__OTR__overlays/ovl_Boss_Ganon/ovl_Boss_GanonTex_020770" -static const ALIGN_ASSET(2) char ovl_Boss_GanonTex_020770[] = dovl_Boss_GanonTex_020770; \ No newline at end of file +static const ALIGN_ASSET(2) char ovl_Boss_GanonTex_020770[] = dovl_Boss_GanonTex_020770; + +#endif // OVERLAYS_OVL_BOSS_GANON_H diff --git a/soh/assets/overlays/ovl_Boss_Ganon2/ovl_Boss_Ganon2.h b/soh/assets/overlays/ovl_Boss_Ganon2/ovl_Boss_Ganon2.h index 6d6e88602..da11257dd 100644 --- a/soh/assets/overlays/ovl_Boss_Ganon2/ovl_Boss_Ganon2.h +++ b/soh/assets/overlays/ovl_Boss_Ganon2/ovl_Boss_Ganon2.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OVERLAYS_OVL_BOSS_GANON2_H +#define OVERLAYS_OVL_BOSS_GANON2_H 1 #include "align_asset_macro.h" @@ -114,4 +115,6 @@ static const ALIGN_ASSET(2) char ovl_Boss_Ganon2_Vtx_010198[] = dovl_Boss_Ganon2 static const ALIGN_ASSET(2) char ovl_Boss_Ganon2_Vtx_010298[] = dovl_Boss_Ganon2_Vtx_010298; #define dovl_Boss_Ganon2_DL_0103A8 "__OTR__overlays/ovl_Boss_Ganon2/ovl_Boss_Ganon2_DL_0103A8" -static const ALIGN_ASSET(2) char ovl_Boss_Ganon2_DL_0103A8[] = dovl_Boss_Ganon2_DL_0103A8; \ No newline at end of file +static const ALIGN_ASSET(2) char ovl_Boss_Ganon2_DL_0103A8[] = dovl_Boss_Ganon2_DL_0103A8; + +#endif // OVERLAYS_OVL_BOSS_GANON2_H diff --git a/soh/assets/overlays/ovl_Boss_Sst/ovl_Boss_Sst.h b/soh/assets/overlays/ovl_Boss_Sst/ovl_Boss_Sst.h index 3bad7428a..cda7d6c88 100644 --- a/soh/assets/overlays/ovl_Boss_Sst/ovl_Boss_Sst.h +++ b/soh/assets/overlays/ovl_Boss_Sst/ovl_Boss_Sst.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OVERLAYS_OVL_BOSS_SST_H +#define OVERLAYS_OVL_BOSS_SST_H 1 #include "align_asset_macro.h" @@ -18,4 +19,6 @@ static const ALIGN_ASSET(2) char sShadowDList[] = dsShadowDList; static const ALIGN_ASSET(2) char ovl_Boss_SstTex_00A438[] = dovl_Boss_SstTex_00A438; #define dovl_Boss_SstTex_00A8F0 "__OTR__overlays/ovl_Boss_Sst/ovl_Boss_SstTex_00A8F0" -static const ALIGN_ASSET(2) char ovl_Boss_SstTex_00A8F0[] = dovl_Boss_SstTex_00A8F0; \ No newline at end of file +static const ALIGN_ASSET(2) char ovl_Boss_SstTex_00A8F0[] = dovl_Boss_SstTex_00A8F0; + +#endif // OVERLAYS_OVL_BOSS_SST_H diff --git a/soh/assets/overlays/ovl_Demo_Shd/ovl_Demo_Shd.h b/soh/assets/overlays/ovl_Demo_Shd/ovl_Demo_Shd.h index e7a35a108..1c0057530 100644 --- a/soh/assets/overlays/ovl_Demo_Shd/ovl_Demo_Shd.h +++ b/soh/assets/overlays/ovl_Demo_Shd/ovl_Demo_Shd.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OVERLAYS_OVL_DEMO_SHD_H +#define OVERLAYS_OVL_DEMO_SHD_H 1 #include "align_asset_macro.h" @@ -15,4 +16,6 @@ static const ALIGN_ASSET(2) char D_809934B8[] = dD_809934B8; static const ALIGN_ASSET(2) char ovl_Demo_ShdTex_000450[] = dovl_Demo_ShdTex_000450; #define dovl_Demo_ShdTex_000C50 "__OTR__overlays/ovl_Demo_Shd/ovl_Demo_ShdTex_000C50" -static const ALIGN_ASSET(2) char ovl_Demo_ShdTex_000C50[] = dovl_Demo_ShdTex_000C50; \ No newline at end of file +static const ALIGN_ASSET(2) char ovl_Demo_ShdTex_000C50[] = dovl_Demo_ShdTex_000C50; + +#endif // OVERLAYS_OVL_DEMO_SHD_H diff --git a/soh/assets/overlays/ovl_Elf_Msg/ovl_Elf_Msg.h b/soh/assets/overlays/ovl_Elf_Msg/ovl_Elf_Msg.h index ab0cb75f9..3a13aa907 100644 --- a/soh/assets/overlays/ovl_Elf_Msg/ovl_Elf_Msg.h +++ b/soh/assets/overlays/ovl_Elf_Msg/ovl_Elf_Msg.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OVERLAYS_OVL_ELF_MSG_H +#define OVERLAYS_OVL_ELF_MSG_H 1 #include "align_asset_macro.h" @@ -15,4 +16,6 @@ static const ALIGN_ASSET(2) char sCylinderDL[] = dsCylinderDL; static const ALIGN_ASSET(2) char sCubeVtx[] = dsCubeVtx; #define dsCubeDL "__OTR__overlays/ovl_Elf_Msg/sCubeDL" -static const ALIGN_ASSET(2) char sCubeDL[] = dsCubeDL; \ No newline at end of file +static const ALIGN_ASSET(2) char sCubeDL[] = dsCubeDL; + +#endif // OVERLAYS_OVL_ELF_MSG_H diff --git a/soh/assets/overlays/ovl_Elf_Msg2/ovl_Elf_Msg2.h b/soh/assets/overlays/ovl_Elf_Msg2/ovl_Elf_Msg2.h index 2ca96a5ce..082bca402 100644 --- a/soh/assets/overlays/ovl_Elf_Msg2/ovl_Elf_Msg2.h +++ b/soh/assets/overlays/ovl_Elf_Msg2/ovl_Elf_Msg2.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OVERLAYS_OVL_ELF_MSG2_H +#define OVERLAYS_OVL_ELF_MSG2_H 1 #include "align_asset_macro.h" @@ -9,4 +10,6 @@ static const ALIGN_ASSET(2) char D_809ADC38[] = dD_809ADC38; static const ALIGN_ASSET(2) char sCubeVtx[] = dsCubeVtx; #define dsCubeDL "__OTR__overlays/ovl_Elf_Msg2/sCubeDL" -static const ALIGN_ASSET(2) char sCubeDL[] = dsCubeDL; \ No newline at end of file +static const ALIGN_ASSET(2) char sCubeDL[] = dsCubeDL; + +#endif // OVERLAYS_OVL_ELF_MSG2_H diff --git a/soh/assets/overlays/ovl_En_Bili/ovl_En_Bili.h b/soh/assets/overlays/ovl_En_Bili/ovl_En_Bili.h index 4ae077aa8..071e2b34d 100644 --- a/soh/assets/overlays/ovl_En_Bili/ovl_En_Bili.h +++ b/soh/assets/overlays/ovl_En_Bili/ovl_En_Bili.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OVERLAYS_OVL_EN_BILI_H +#define OVERLAYS_OVL_EN_BILI_H 1 #include "align_asset_macro.h" @@ -6,4 +7,6 @@ static const ALIGN_ASSET(2) char D_809C16F0[] = dD_809C16F0; #define dD_809C1700 "__OTR__overlays/ovl_En_Bili/D_809C1700" -static const ALIGN_ASSET(2) char D_809C1700[] = dD_809C1700; \ No newline at end of file +static const ALIGN_ASSET(2) char D_809C1700[] = dD_809C1700; + +#endif // OVERLAYS_OVL_EN_BILI_H diff --git a/soh/assets/overlays/ovl_En_Clear_Tag/ovl_En_Clear_Tag.h b/soh/assets/overlays/ovl_En_Clear_Tag/ovl_En_Clear_Tag.h index 55fe8ece7..f45fb8da3 100644 --- a/soh/assets/overlays/ovl_En_Clear_Tag/ovl_En_Clear_Tag.h +++ b/soh/assets/overlays/ovl_En_Clear_Tag/ovl_En_Clear_Tag.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OVERLAYS_OVL_EN_CLEAR_TAG_H +#define OVERLAYS_OVL_EN_CLEAR_TAG_H 1 #include "align_asset_macro.h" @@ -72,4 +73,6 @@ static const ALIGN_ASSET(2) char ovl_En_Clear_TagTex_0071C8[] = dovl_En_Clear_Ta static const ALIGN_ASSET(2) char ovl_En_Clear_TagTex_008288[] = dovl_En_Clear_TagTex_008288; #define dovl_En_Clear_TagTex_008540 "__OTR__overlays/ovl_En_Clear_Tag/ovl_En_Clear_TagTex_008540" -static const ALIGN_ASSET(2) char ovl_En_Clear_TagTex_008540[] = dovl_En_Clear_TagTex_008540; \ No newline at end of file +static const ALIGN_ASSET(2) char ovl_En_Clear_TagTex_008540[] = dovl_En_Clear_TagTex_008540; + +#endif // OVERLAYS_OVL_EN_CLEAR_TAG_H diff --git a/soh/assets/overlays/ovl_En_Ganon_Mant/ovl_En_Ganon_Mant.h b/soh/assets/overlays/ovl_En_Ganon_Mant/ovl_En_Ganon_Mant.h index 4ed06fc90..2e9d56f7a 100644 --- a/soh/assets/overlays/ovl_En_Ganon_Mant/ovl_En_Ganon_Mant.h +++ b/soh/assets/overlays/ovl_En_Ganon_Mant/ovl_En_Ganon_Mant.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OVERLAYS_OVL_EN_GANON_MANT_H +#define OVERLAYS_OVL_EN_GANON_MANT_H 1 #include "align_asset_macro.h" @@ -21,4 +22,6 @@ static const ALIGN_ASSET(2) char gMantUnusedMaterialDL[] = dgMantUnusedMaterialD static const ALIGN_ASSET(2) char gMantDL[] = dgMantDL; #define dgMant2Vtx "__OTR__overlays/ovl_En_Ganon_Mant/gMant2Vtx" -static const ALIGN_ASSET(2) char gMant2Vtx[] = dgMant2Vtx; \ No newline at end of file +static const ALIGN_ASSET(2) char gMant2Vtx[] = dgMant2Vtx; + +#endif // OVERLAYS_OVL_EN_GANON_MANT_H diff --git a/soh/assets/overlays/ovl_En_Ganon_Organ/ovl_En_Ganon_Organ.h b/soh/assets/overlays/ovl_En_Ganon_Organ/ovl_En_Ganon_Organ.h index 8937e62df..15f23a6f7 100644 --- a/soh/assets/overlays/ovl_En_Ganon_Organ/ovl_En_Ganon_Organ.h +++ b/soh/assets/overlays/ovl_En_Ganon_Organ/ovl_En_Ganon_Organ.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OVERLAYS_OVL_EN_GANON_ORGAN_H +#define OVERLAYS_OVL_EN_GANON_ORGAN_H 1 #include "align_asset_macro.h" @@ -42,4 +43,6 @@ static const ALIGN_ASSET(2) char sRoomStepTex[] = dsRoomStepTex; static const ALIGN_ASSET(2) char sRoomOrganAndFloorDL[] = dsRoomOrganAndFloorDL; #define dsRoomStatuesDL "__OTR__overlays/ovl_En_Ganon_Organ/sRoomStatuesDL" -static const ALIGN_ASSET(2) char sRoomStatuesDL[] = dsRoomStatuesDL; \ No newline at end of file +static const ALIGN_ASSET(2) char sRoomStatuesDL[] = dsRoomStatuesDL; + +#endif // OVERLAYS_OVL_EN_GANON_ORGAN_H diff --git a/soh/assets/overlays/ovl_En_Holl/ovl_En_Holl.h b/soh/assets/overlays/ovl_En_Holl/ovl_En_Holl.h index 958278f20..2403b5428 100644 --- a/soh/assets/overlays/ovl_En_Holl/ovl_En_Holl.h +++ b/soh/assets/overlays/ovl_En_Holl/ovl_En_Holl.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OVERLAYS_OVL_EN_HOLL_H +#define OVERLAYS_OVL_EN_HOLL_H 1 #include "align_asset_macro.h" @@ -6,4 +7,6 @@ static const ALIGN_ASSET(2) char sPlaneVtx[] = dsPlaneVtx; #define dsPlaneDL "__OTR__overlays/ovl_En_Holl/sPlaneDL" -static const ALIGN_ASSET(2) char sPlaneDL[] = dsPlaneDL; \ No newline at end of file +static const ALIGN_ASSET(2) char sPlaneDL[] = dsPlaneDL; + +#endif // OVERLAYS_OVL_EN_HOLL_H diff --git a/soh/assets/overlays/ovl_En_Jsjutan/ovl_En_Jsjutan.h b/soh/assets/overlays/ovl_En_Jsjutan/ovl_En_Jsjutan.h index 04912710c..404481d10 100644 --- a/soh/assets/overlays/ovl_En_Jsjutan/ovl_En_Jsjutan.h +++ b/soh/assets/overlays/ovl_En_Jsjutan/ovl_En_Jsjutan.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OVERLAYS_OVL_EN_JSJUTAN_H +#define OVERLAYS_OVL_EN_JSJUTAN_H 1 #include "align_asset_macro.h" @@ -29,4 +30,7 @@ static const ALIGN_ASSET(2) char sCarpetEvenVtx[] = dsCarpetEvenVtx; #define dsCol "__OTR__overlays/ovl_En_Jsjutan/sCol" static const ALIGN_ASSET(2) char sCol[] = dsCol; -extern u8 sShadowTex[2048]; \ No newline at end of file +extern u8 sShadowTex[2048]; + + +#endif // OVERLAYS_OVL_EN_JSJUTAN_H diff --git a/soh/assets/overlays/ovl_En_Kanban/ovl_En_Kanban.h b/soh/assets/overlays/ovl_En_Kanban/ovl_En_Kanban.h index bce8f86b2..38fad3e90 100644 --- a/soh/assets/overlays/ovl_En_Kanban/ovl_En_Kanban.h +++ b/soh/assets/overlays/ovl_En_Kanban/ovl_En_Kanban.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OVERLAYS_OVL_EN_KANBAN_H +#define OVERLAYS_OVL_EN_KANBAN_H 1 #include "align_asset_macro.h" @@ -6,4 +7,6 @@ static const ALIGN_ASSET(2) char sShadowVtx[] = dsShadowVtx; #define dsShadowDL "__OTR__overlays/ovl_En_Kanban/sShadowDL" -static const ALIGN_ASSET(2) char sShadowDL[] = dsShadowDL; \ No newline at end of file +static const ALIGN_ASSET(2) char sShadowDL[] = dsShadowDL; + +#endif // OVERLAYS_OVL_EN_KANBAN_H diff --git a/soh/assets/overlays/ovl_En_Sda/ovl_En_Sda.h b/soh/assets/overlays/ovl_En_Sda/ovl_En_Sda.h index 8cc267e6e..46cd1b616 100644 --- a/soh/assets/overlays/ovl_En_Sda/ovl_En_Sda.h +++ b/soh/assets/overlays/ovl_En_Sda/ovl_En_Sda.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OVERLAYS_OVL_EN_SDA_H +#define OVERLAYS_OVL_EN_SDA_H 1 #include "align_asset_macro.h" @@ -9,4 +10,6 @@ static const ALIGN_ASSET(2) char D_80AFA398[] = dD_80AFA398; static const ALIGN_ASSET(2) char D_80AFA3D8[] = dD_80AFA3D8; #define dD_80AFA3F8 "__OTR__overlays/ovl_En_Sda/D_80AFA3F8" -static const ALIGN_ASSET(2) char D_80AFA3F8[] = dD_80AFA3F8; \ No newline at end of file +static const ALIGN_ASSET(2) char D_80AFA3F8[] = dD_80AFA3F8; + +#endif // OVERLAYS_OVL_EN_SDA_H diff --git a/soh/assets/overlays/ovl_En_Ssh/ovl_En_Ssh.h b/soh/assets/overlays/ovl_En_Ssh/ovl_En_Ssh.h index 694883a45..a16490c1e 100644 --- a/soh/assets/overlays/ovl_En_Ssh/ovl_En_Ssh.h +++ b/soh/assets/overlays/ovl_En_Ssh/ovl_En_Ssh.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OVERLAYS_OVL_EN_SSH_H +#define OVERLAYS_OVL_EN_SSH_H 1 #include "align_asset_macro.h" @@ -6,4 +7,6 @@ static const ALIGN_ASSET(2) char D_80B043C0[] = dD_80B043C0; #define dD_80B04400 "__OTR__overlays/ovl_En_Ssh/D_80B04400" -static const ALIGN_ASSET(2) char D_80B04400[] = dD_80B04400; \ No newline at end of file +static const ALIGN_ASSET(2) char D_80B04400[] = dD_80B04400; + +#endif // OVERLAYS_OVL_EN_SSH_H diff --git a/soh/assets/overlays/ovl_En_St/ovl_En_St.h b/soh/assets/overlays/ovl_En_St/ovl_En_St.h index 982ad8e5a..a5eb6c297 100644 --- a/soh/assets/overlays/ovl_En_St/ovl_En_St.h +++ b/soh/assets/overlays/ovl_En_St/ovl_En_St.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OVERLAYS_OVL_EN_ST_H +#define OVERLAYS_OVL_EN_ST_H 1 #include "align_asset_macro.h" @@ -6,4 +7,6 @@ static const ALIGN_ASSET(2) char sSkulltulaUnusedVtx[] = dsSkulltulaUnusedVtx; #define dsSkulltulaUnusedDL "__OTR__overlays/ovl_En_St/sSkulltulaUnusedDL" -static const ALIGN_ASSET(2) char sSkulltulaUnusedDL[] = dsSkulltulaUnusedDL; \ No newline at end of file +static const ALIGN_ASSET(2) char sSkulltulaUnusedDL[] = dsSkulltulaUnusedDL; + +#endif // OVERLAYS_OVL_EN_ST_H diff --git a/soh/assets/overlays/ovl_En_Sth/ovl_En_Sth.h b/soh/assets/overlays/ovl_En_Sth/ovl_En_Sth.h index 742f58c59..89dc49c98 100644 --- a/soh/assets/overlays/ovl_En_Sth/ovl_En_Sth.h +++ b/soh/assets/overlays/ovl_En_Sth/ovl_En_Sth.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OVERLAYS_OVL_EN_STH_H +#define OVERLAYS_OVL_EN_STH_H 1 #include "align_asset_macro.h" @@ -33,4 +34,6 @@ static const ALIGN_ASSET(2) char D_80B0A3C0[] = dD_80B0A3C0; static const ALIGN_ASSET(2) char sChildDanceAnim[] = dsChildDanceAnim; #define dsParentDanceAnim "__OTR__overlays/ovl_En_Sth/sParentDanceAnim" -static const ALIGN_ASSET(2) char sParentDanceAnim[] = dsParentDanceAnim; \ No newline at end of file +static const ALIGN_ASSET(2) char sParentDanceAnim[] = dsParentDanceAnim; + +#endif // OVERLAYS_OVL_EN_STH_H diff --git a/soh/assets/overlays/ovl_End_Title/ovl_End_Title.h b/soh/assets/overlays/ovl_End_Title/ovl_End_Title.h index 2037f07bf..ccdb3133a 100644 --- a/soh/assets/overlays/ovl_End_Title/ovl_End_Title.h +++ b/soh/assets/overlays/ovl_End_Title/ovl_End_Title.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OVERLAYS_OVL_END_TITLE_H +#define OVERLAYS_OVL_END_TITLE_H 1 #include "align_asset_macro.h" @@ -27,4 +28,6 @@ static const ALIGN_ASSET(2) char sTriforceVtx[] = dsTriforceVtx; static const ALIGN_ASSET(2) char sTriforceDL[] = dsTriforceDL; #define dsPresentedByNintendoDL "__OTR__overlays/ovl_End_Title/sPresentedByNintendoDL" -static const ALIGN_ASSET(2) char sPresentedByNintendoDL[] = dsPresentedByNintendoDL; \ No newline at end of file +static const ALIGN_ASSET(2) char sPresentedByNintendoDL[] = dsPresentedByNintendoDL; + +#endif // OVERLAYS_OVL_END_TITLE_H diff --git a/soh/assets/overlays/ovl_File_Choose/ovl_file_choose.h b/soh/assets/overlays/ovl_File_Choose/ovl_file_choose.h index d2bffa465..9077b1ac5 100644 --- a/soh/assets/overlays/ovl_File_Choose/ovl_file_choose.h +++ b/soh/assets/overlays/ovl_File_Choose/ovl_file_choose.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OVERLAYS_OVL_FILE_CHOOSE_H +#define OVERLAYS_OVL_FILE_CHOOSE_H 1 #include "align_asset_macro.h" @@ -24,4 +25,6 @@ static const ALIGN_ASSET(2) char gOptionsDividerTopVtx[] = dgOptionsDividerTopVt static const ALIGN_ASSET(2) char gOptionsDividerMiddleVtx[] = dgOptionsDividerMiddleVtx; #define dgOptionsDividerBottomVtx "__OTR__overlays/ovl_file_choose/gOptionsDividerBottomVtx" -static const ALIGN_ASSET(2) char gOptionsDividerBottomVtx[] = dgOptionsDividerBottomVtx; \ No newline at end of file +static const ALIGN_ASSET(2) char gOptionsDividerBottomVtx[] = dgOptionsDividerBottomVtx; + +#endif // OVERLAYS_OVL_FILE_CHOOSE_H diff --git a/soh/assets/overlays/ovl_Magic_Dark/ovl_Magic_Dark.h b/soh/assets/overlays/ovl_Magic_Dark/ovl_Magic_Dark.h index 80313dd33..159c2fb55 100644 --- a/soh/assets/overlays/ovl_Magic_Dark/ovl_Magic_Dark.h +++ b/soh/assets/overlays/ovl_Magic_Dark/ovl_Magic_Dark.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OVERLAYS_OVL_MAGIC_DARK_H +#define OVERLAYS_OVL_MAGIC_DARK_H 1 #include "align_asset_macro.h" @@ -12,4 +13,6 @@ static const ALIGN_ASSET(2) char sDiamondVtx[] = dsDiamondVtx; static const ALIGN_ASSET(2) char sDiamondMaterialDL[] = dsDiamondMaterialDL; #define dsDiamondModelDL "__OTR__overlays/ovl_Magic_Dark/sDiamondModelDL" -static const ALIGN_ASSET(2) char sDiamondModelDL[] = dsDiamondModelDL; \ No newline at end of file +static const ALIGN_ASSET(2) char sDiamondModelDL[] = dsDiamondModelDL; + +#endif // OVERLAYS_OVL_MAGIC_DARK_H diff --git a/soh/assets/overlays/ovl_Magic_Fire/ovl_Magic_Fire.h b/soh/assets/overlays/ovl_Magic_Fire/ovl_Magic_Fire.h index 60723abf0..802191c7a 100644 --- a/soh/assets/overlays/ovl_Magic_Fire/ovl_Magic_Fire.h +++ b/soh/assets/overlays/ovl_Magic_Fire/ovl_Magic_Fire.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OVERLAYS_OVL_MAGIC_FIRE_H +#define OVERLAYS_OVL_MAGIC_FIRE_H 1 #include "align_asset_macro.h" @@ -12,4 +13,6 @@ static const ALIGN_ASSET(2) char sSphereVtx[] = dsSphereVtx; static const ALIGN_ASSET(2) char sMaterialDL[] = dsMaterialDL; #define dsModelDL "__OTR__overlays/ovl_Magic_Fire/sModelDL" -static const ALIGN_ASSET(2) char sModelDL[] = dsModelDL; \ No newline at end of file +static const ALIGN_ASSET(2) char sModelDL[] = dsModelDL; + +#endif // OVERLAYS_OVL_MAGIC_FIRE_H diff --git a/soh/assets/overlays/ovl_Magic_Wind/ovl_Magic_Wind.h b/soh/assets/overlays/ovl_Magic_Wind/ovl_Magic_Wind.h index e7b7ce310..159350a76 100644 --- a/soh/assets/overlays/ovl_Magic_Wind/ovl_Magic_Wind.h +++ b/soh/assets/overlays/ovl_Magic_Wind/ovl_Magic_Wind.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OVERLAYS_OVL_MAGIC_WIND_H +#define OVERLAYS_OVL_MAGIC_WIND_H 1 #include "align_asset_macro.h" @@ -18,4 +19,7 @@ static const ALIGN_ASSET(2) char sTex[] = dsTex; static const ALIGN_ASSET(2) char sInnerCylinderDL[] = dsInnerCylinderDL; #define dsOuterCylinderDL "__OTR__overlays/ovl_Magic_Wind/sOuterCylinderDL" -static const ALIGN_ASSET(2) char sOuterCylinderDL[] = dsOuterCylinderDL; \ No newline at end of file +static const ALIGN_ASSET(2) char sOuterCylinderDL[] = dsOuterCylinderDL; + + +#endif // OVERLAYS_OVL_MAGIC_WIND_H diff --git a/soh/assets/overlays/ovl_Oceff_Spot/ovl_Oceff_Spot.h b/soh/assets/overlays/ovl_Oceff_Spot/ovl_Oceff_Spot.h index 31de04626..e9babb7eb 100644 --- a/soh/assets/overlays/ovl_Oceff_Spot/ovl_Oceff_Spot.h +++ b/soh/assets/overlays/ovl_Oceff_Spot/ovl_Oceff_Spot.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OVERLAYS_OVL_OCEFF_SPOT_H +#define OVERLAYS_OVL_OCEFF_SPOT_H 1 #include "align_asset_macro.h" @@ -12,4 +13,6 @@ static const ALIGN_ASSET(2) char sCylinderVtx[] = dsCylinderVtx; static const ALIGN_ASSET(2) char sCylinderMaterialDL[] = dsCylinderMaterialDL; #define dsCylinderModelDL "__OTR__overlays/ovl_Oceff_Spot/sCylinderModelDL" -static const ALIGN_ASSET(2) char sCylinderModelDL[] = dsCylinderModelDL; \ No newline at end of file +static const ALIGN_ASSET(2) char sCylinderModelDL[] = dsCylinderModelDL; + +#endif // OVERLAYS_OVL_OCEFF_SPOT_H diff --git a/soh/assets/overlays/ovl_Oceff_Storm/ovl_Oceff_Storm.h b/soh/assets/overlays/ovl_Oceff_Storm/ovl_Oceff_Storm.h index b392ed76b..80b3ffd56 100644 --- a/soh/assets/overlays/ovl_Oceff_Storm/ovl_Oceff_Storm.h +++ b/soh/assets/overlays/ovl_Oceff_Storm/ovl_Oceff_Storm.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OVERLAYS_OVL_OCEFF_STORM_H +#define OVERLAYS_OVL_OCEFF_STORM_H 1 #include "align_asset_macro.h" @@ -15,4 +16,6 @@ static const ALIGN_ASSET(2) char sCylinderVtx[] = dsCylinderVtx; static const ALIGN_ASSET(2) char sCylinderMaterialDL[] = dsCylinderMaterialDL; #define dsCylinderModelDL "__OTR__overlays/ovl_Oceff_Storm/sCylinderModelDL" -static const ALIGN_ASSET(2) char sCylinderModelDL[] = dsCylinderModelDL; \ No newline at end of file +static const ALIGN_ASSET(2) char sCylinderModelDL[] = dsCylinderModelDL; + +#endif // OVERLAYS_OVL_OCEFF_STORM_H diff --git a/soh/assets/overlays/ovl_Oceff_Wipe/ovl_Oceff_Wipe.h b/soh/assets/overlays/ovl_Oceff_Wipe/ovl_Oceff_Wipe.h index 031538d5e..35a2c93c0 100644 --- a/soh/assets/overlays/ovl_Oceff_Wipe/ovl_Oceff_Wipe.h +++ b/soh/assets/overlays/ovl_Oceff_Wipe/ovl_Oceff_Wipe.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OVERLAYS_OVL_OCEFF_WIPE_H +#define OVERLAYS_OVL_OCEFF_WIPE_H 1 #include "align_asset_macro.h" @@ -12,4 +13,6 @@ static const ALIGN_ASSET(2) char sFrustumVtx[] = dsFrustumVtx; static const ALIGN_ASSET(2) char sMaterialDL[] = dsMaterialDL; #define dsFrustumDL "__OTR__overlays/ovl_Oceff_Wipe/sFrustumDL" -static const ALIGN_ASSET(2) char sFrustumDL[] = dsFrustumDL; \ No newline at end of file +static const ALIGN_ASSET(2) char sFrustumDL[] = dsFrustumDL; + +#endif // OVERLAYS_OVL_OCEFF_WIPE_H diff --git a/soh/assets/overlays/ovl_Oceff_Wipe2/ovl_Oceff_Wipe2.h b/soh/assets/overlays/ovl_Oceff_Wipe2/ovl_Oceff_Wipe2.h index d1a0521c3..da5a604c0 100644 --- a/soh/assets/overlays/ovl_Oceff_Wipe2/ovl_Oceff_Wipe2.h +++ b/soh/assets/overlays/ovl_Oceff_Wipe2/ovl_Oceff_Wipe2.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OVERLAYS_OVL_OCEFF_WIPE2_H +#define OVERLAYS_OVL_OCEFF_WIPE2_H 1 #include "align_asset_macro.h" @@ -15,4 +16,6 @@ static const ALIGN_ASSET(2) char sFrustumVtx[] = dsFrustumVtx; static const ALIGN_ASSET(2) char sMaterialDL[] = dsMaterialDL; #define dsFrustumDL "__OTR__overlays/ovl_Oceff_Wipe2/sFrustumDL" -static const ALIGN_ASSET(2) char sFrustumDL[] = dsFrustumDL; \ No newline at end of file +static const ALIGN_ASSET(2) char sFrustumDL[] = dsFrustumDL; + +#endif // OVERLAYS_OVL_OCEFF_WIPE2_H diff --git a/soh/assets/overlays/ovl_Oceff_Wipe3/ovl_Oceff_Wipe3.h b/soh/assets/overlays/ovl_Oceff_Wipe3/ovl_Oceff_Wipe3.h index 9e7d4d22e..37c89c4cc 100644 --- a/soh/assets/overlays/ovl_Oceff_Wipe3/ovl_Oceff_Wipe3.h +++ b/soh/assets/overlays/ovl_Oceff_Wipe3/ovl_Oceff_Wipe3.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OVERLAYS_OVL_OCEFF_WIPE3_H +#define OVERLAYS_OVL_OCEFF_WIPE3_H 1 #include "align_asset_macro.h" @@ -12,4 +13,6 @@ static const ALIGN_ASSET(2) char sFrustumVtx[] = dsFrustumVtx; static const ALIGN_ASSET(2) char sMaterialDL[] = dsMaterialDL; #define dsFrustumDL "__OTR__overlays/ovl_Oceff_Wipe3/sFrustumDL" -static const ALIGN_ASSET(2) char sFrustumDL[] = dsFrustumDL; \ No newline at end of file +static const ALIGN_ASSET(2) char sFrustumDL[] = dsFrustumDL; + +#endif // OVERLAYS_OVL_OCEFF_WIPE3_H diff --git a/soh/assets/overlays/ovl_Oceff_Wipe4/ovl_Oceff_Wipe4.h b/soh/assets/overlays/ovl_Oceff_Wipe4/ovl_Oceff_Wipe4.h index fabab16b7..1d416f95d 100644 --- a/soh/assets/overlays/ovl_Oceff_Wipe4/ovl_Oceff_Wipe4.h +++ b/soh/assets/overlays/ovl_Oceff_Wipe4/ovl_Oceff_Wipe4.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OVERLAYS_OVL_OCEFF_WIPE4_H +#define OVERLAYS_OVL_OCEFF_WIPE4_H 1 #include "align_asset_macro.h" @@ -15,4 +16,6 @@ static const ALIGN_ASSET(2) char sMaterialDL[] = dsMaterialDL; static const ALIGN_ASSET(2) char sUnusedMaterialDL[] = dsUnusedMaterialDL; #define dsMaterial2DL "__OTR__overlays/ovl_Oceff_Wipe4/sMaterial2DL" -static const ALIGN_ASSET(2) char sMaterial2DL[] = dsMaterial2DL; \ No newline at end of file +static const ALIGN_ASSET(2) char sMaterial2DL[] = dsMaterial2DL; + +#endif // OVERLAYS_OVL_OCEFF_WIPE4_H diff --git a/soh/assets/scenes/dungeons/Bmori1/Bmori1_room_0.h b/soh/assets/scenes/dungeons/Bmori1/Bmori1_room_0.h index 6ce01bd0b..11c516005 100644 --- a/soh/assets/scenes/dungeons/Bmori1/Bmori1_room_0.h +++ b/soh/assets/scenes/dungeons/Bmori1/Bmori1_room_0.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_BMORI1_ROOM_0_H +#define DUNGEONS_BMORI1_ROOM_0_H 1 #include "align_asset_macro.h" @@ -48,4 +49,7 @@ static const ALIGN_ASSET(2) char Bmori1_room_0Tex_0064F8[] = dBmori1_room_0Tex_0 static const ALIGN_ASSET(2) char Bmori1_room_0DL_00CB70[] = dBmori1_room_0DL_00CB70; #define dBmori1_room_0Tex_00CB88 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_0Tex_00CB88" -static const ALIGN_ASSET(2) char Bmori1_room_0Tex_00CB88[] = dBmori1_room_0Tex_00CB88; \ No newline at end of file +static const ALIGN_ASSET(2) char Bmori1_room_0Tex_00CB88[] = dBmori1_room_0Tex_00CB88; + + +#endif // DUNGEONS_BMORI1_ROOM_0_H diff --git a/soh/assets/scenes/dungeons/Bmori1/Bmori1_room_1.h b/soh/assets/scenes/dungeons/Bmori1/Bmori1_room_1.h index 20a6379ea..171ddf755 100644 --- a/soh/assets/scenes/dungeons/Bmori1/Bmori1_room_1.h +++ b/soh/assets/scenes/dungeons/Bmori1/Bmori1_room_1.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_BMORI1_ROOM_1_H +#define DUNGEONS_BMORI1_ROOM_1_H 1 #include "align_asset_macro.h" @@ -15,4 +16,7 @@ static const ALIGN_ASSET(2) char Bmori1_room_1Tex_003368[] = dBmori1_room_1Tex_0 static const ALIGN_ASSET(2) char Bmori1_room_1Tex_005368[] = dBmori1_room_1Tex_005368; #define dBmori1_room_1Tex_004368 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_1Tex_004368" -static const ALIGN_ASSET(2) char Bmori1_room_1Tex_004368[] = dBmori1_room_1Tex_004368; \ No newline at end of file +static const ALIGN_ASSET(2) char Bmori1_room_1Tex_004368[] = dBmori1_room_1Tex_004368; + + +#endif // DUNGEONS_BMORI1_ROOM_1_H diff --git a/soh/assets/scenes/dungeons/Bmori1/Bmori1_room_10.h b/soh/assets/scenes/dungeons/Bmori1/Bmori1_room_10.h index 465bcaba9..03c8a5410 100644 --- a/soh/assets/scenes/dungeons/Bmori1/Bmori1_room_10.h +++ b/soh/assets/scenes/dungeons/Bmori1/Bmori1_room_10.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_BMORI1_ROOM_10_H +#define DUNGEONS_BMORI1_ROOM_10_H 1 #include "align_asset_macro.h" @@ -24,4 +25,7 @@ static const ALIGN_ASSET(2) char Bmori1_room_10Tex_003A60[] = dBmori1_room_10Tex static const ALIGN_ASSET(2) char Bmori1_room_10DL_004BC8[] = dBmori1_room_10DL_004BC8; #define dBmori1_room_10Tex_004BD8 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_10Tex_004BD8" -static const ALIGN_ASSET(2) char Bmori1_room_10Tex_004BD8[] = dBmori1_room_10Tex_004BD8; \ No newline at end of file +static const ALIGN_ASSET(2) char Bmori1_room_10Tex_004BD8[] = dBmori1_room_10Tex_004BD8; + + +#endif // DUNGEONS_BMORI1_ROOM_10_H diff --git a/soh/assets/scenes/dungeons/Bmori1/Bmori1_room_11.h b/soh/assets/scenes/dungeons/Bmori1/Bmori1_room_11.h index 352f67fd8..ba6073a21 100644 --- a/soh/assets/scenes/dungeons/Bmori1/Bmori1_room_11.h +++ b/soh/assets/scenes/dungeons/Bmori1/Bmori1_room_11.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_BMORI1_ROOM_11_H +#define DUNGEONS_BMORI1_ROOM_11_H 1 #include "align_asset_macro.h" @@ -21,4 +22,7 @@ static const ALIGN_ASSET(2) char Bmori1_room_11Tex_009198[] = dBmori1_room_11Tex static const ALIGN_ASSET(2) char Bmori1_room_11Tex_008198[] = dBmori1_room_11Tex_008198; #define dBmori1_room_11DL_00ABD0 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_11DL_00ABD0" -static const ALIGN_ASSET(2) char Bmori1_room_11DL_00ABD0[] = dBmori1_room_11DL_00ABD0; \ No newline at end of file +static const ALIGN_ASSET(2) char Bmori1_room_11DL_00ABD0[] = dBmori1_room_11DL_00ABD0; + + +#endif // DUNGEONS_BMORI1_ROOM_11_H diff --git a/soh/assets/scenes/dungeons/Bmori1/Bmori1_room_12.h b/soh/assets/scenes/dungeons/Bmori1/Bmori1_room_12.h index 94adeab13..79e268611 100644 --- a/soh/assets/scenes/dungeons/Bmori1/Bmori1_room_12.h +++ b/soh/assets/scenes/dungeons/Bmori1/Bmori1_room_12.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_BMORI1_ROOM_12_H +#define DUNGEONS_BMORI1_ROOM_12_H 1 #include "align_asset_macro.h" @@ -30,4 +31,7 @@ static const ALIGN_ASSET(2) char Bmori1_room_12Tex_007200[] = dBmori1_room_12Tex static const ALIGN_ASSET(2) char Bmori1_room_12DL_007BC8[] = dBmori1_room_12DL_007BC8; #define dBmori1_room_12Tex_007BD8 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_12Tex_007BD8" -static const ALIGN_ASSET(2) char Bmori1_room_12Tex_007BD8[] = dBmori1_room_12Tex_007BD8; \ No newline at end of file +static const ALIGN_ASSET(2) char Bmori1_room_12Tex_007BD8[] = dBmori1_room_12Tex_007BD8; + + +#endif // DUNGEONS_BMORI1_ROOM_12_H diff --git a/soh/assets/scenes/dungeons/Bmori1/Bmori1_room_13.h b/soh/assets/scenes/dungeons/Bmori1/Bmori1_room_13.h index 80c7d9d76..eab7767d3 100644 --- a/soh/assets/scenes/dungeons/Bmori1/Bmori1_room_13.h +++ b/soh/assets/scenes/dungeons/Bmori1/Bmori1_room_13.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_BMORI1_ROOM_13_H +#define DUNGEONS_BMORI1_ROOM_13_H 1 #include "align_asset_macro.h" @@ -30,4 +31,7 @@ static const ALIGN_ASSET(2) char Bmori1_room_13Tex_0078D0[] = dBmori1_room_13Tex static const ALIGN_ASSET(2) char Bmori1_room_13DL_008298[] = dBmori1_room_13DL_008298; #define dBmori1_room_13Tex_0082A8 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_13Tex_0082A8" -static const ALIGN_ASSET(2) char Bmori1_room_13Tex_0082A8[] = dBmori1_room_13Tex_0082A8; \ No newline at end of file +static const ALIGN_ASSET(2) char Bmori1_room_13Tex_0082A8[] = dBmori1_room_13Tex_0082A8; + + +#endif // DUNGEONS_BMORI1_ROOM_13_H diff --git a/soh/assets/scenes/dungeons/Bmori1/Bmori1_room_14.h b/soh/assets/scenes/dungeons/Bmori1/Bmori1_room_14.h index fa25dd838..5e8abdcd7 100644 --- a/soh/assets/scenes/dungeons/Bmori1/Bmori1_room_14.h +++ b/soh/assets/scenes/dungeons/Bmori1/Bmori1_room_14.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_BMORI1_ROOM_14_H +#define DUNGEONS_BMORI1_ROOM_14_H 1 #include "align_asset_macro.h" @@ -24,4 +25,7 @@ static const ALIGN_ASSET(2) char Bmori1_room_14Tex_003960[] = dBmori1_room_14Tex static const ALIGN_ASSET(2) char Bmori1_room_14DL_005760[] = dBmori1_room_14DL_005760; #define dBmori1_room_14Tex_005770 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_14Tex_005770" -static const ALIGN_ASSET(2) char Bmori1_room_14Tex_005770[] = dBmori1_room_14Tex_005770; \ No newline at end of file +static const ALIGN_ASSET(2) char Bmori1_room_14Tex_005770[] = dBmori1_room_14Tex_005770; + + +#endif // DUNGEONS_BMORI1_ROOM_14_H diff --git a/soh/assets/scenes/dungeons/Bmori1/Bmori1_room_15.h b/soh/assets/scenes/dungeons/Bmori1/Bmori1_room_15.h index 52d91e221..3937419fb 100644 --- a/soh/assets/scenes/dungeons/Bmori1/Bmori1_room_15.h +++ b/soh/assets/scenes/dungeons/Bmori1/Bmori1_room_15.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_BMORI1_ROOM_15_H +#define DUNGEONS_BMORI1_ROOM_15_H 1 #include "align_asset_macro.h" @@ -12,4 +13,7 @@ static const ALIGN_ASSET(2) char Bmori1_room_15Tex_0012E0[] = dBmori1_room_15Tex static const ALIGN_ASSET(2) char Bmori1_room_15Tex_001AE0[] = dBmori1_room_15Tex_001AE0; #define dBmori1_room_15Tex_001EE0 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_15Tex_001EE0" -static const ALIGN_ASSET(2) char Bmori1_room_15Tex_001EE0[] = dBmori1_room_15Tex_001EE0; \ No newline at end of file +static const ALIGN_ASSET(2) char Bmori1_room_15Tex_001EE0[] = dBmori1_room_15Tex_001EE0; + + +#endif // DUNGEONS_BMORI1_ROOM_15_H diff --git a/soh/assets/scenes/dungeons/Bmori1/Bmori1_room_16.h b/soh/assets/scenes/dungeons/Bmori1/Bmori1_room_16.h index c592430b3..183a557b9 100644 --- a/soh/assets/scenes/dungeons/Bmori1/Bmori1_room_16.h +++ b/soh/assets/scenes/dungeons/Bmori1/Bmori1_room_16.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_BMORI1_ROOM_16_H +#define DUNGEONS_BMORI1_ROOM_16_H 1 #include "align_asset_macro.h" @@ -18,4 +19,7 @@ static const ALIGN_ASSET(2) char Bmori1_room_16Tex_004798[] = dBmori1_room_16Tex static const ALIGN_ASSET(2) char Bmori1_room_16Tex_002F98[] = dBmori1_room_16Tex_002F98; #define dBmori1_room_16Tex_003798 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_16Tex_003798" -static const ALIGN_ASSET(2) char Bmori1_room_16Tex_003798[] = dBmori1_room_16Tex_003798; \ No newline at end of file +static const ALIGN_ASSET(2) char Bmori1_room_16Tex_003798[] = dBmori1_room_16Tex_003798; + + +#endif // DUNGEONS_BMORI1_ROOM_16_H diff --git a/soh/assets/scenes/dungeons/Bmori1/Bmori1_room_17.h b/soh/assets/scenes/dungeons/Bmori1/Bmori1_room_17.h index 85812f4a9..76784d887 100644 --- a/soh/assets/scenes/dungeons/Bmori1/Bmori1_room_17.h +++ b/soh/assets/scenes/dungeons/Bmori1/Bmori1_room_17.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_BMORI1_ROOM_17_H +#define DUNGEONS_BMORI1_ROOM_17_H 1 #include "align_asset_macro.h" @@ -24,4 +25,7 @@ static const ALIGN_ASSET(2) char Bmori1_room_17Tex_006CE8[] = dBmori1_room_17Tex static const ALIGN_ASSET(2) char Bmori1_room_17Tex_0074E8[] = dBmori1_room_17Tex_0074E8; #define dBmori1_room_17Tex_0078E8 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_17Tex_0078E8" -static const ALIGN_ASSET(2) char Bmori1_room_17Tex_0078E8[] = dBmori1_room_17Tex_0078E8; \ No newline at end of file +static const ALIGN_ASSET(2) char Bmori1_room_17Tex_0078E8[] = dBmori1_room_17Tex_0078E8; + + +#endif // DUNGEONS_BMORI1_ROOM_17_H diff --git a/soh/assets/scenes/dungeons/Bmori1/Bmori1_room_18.h b/soh/assets/scenes/dungeons/Bmori1/Bmori1_room_18.h index 2409b7668..fbe628da8 100644 --- a/soh/assets/scenes/dungeons/Bmori1/Bmori1_room_18.h +++ b/soh/assets/scenes/dungeons/Bmori1/Bmori1_room_18.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_BMORI1_ROOM_18_H +#define DUNGEONS_BMORI1_ROOM_18_H 1 #include "align_asset_macro.h" @@ -6,4 +7,7 @@ static const ALIGN_ASSET(2) char Bmori1_room_18DL_000B20[] = dBmori1_room_18DL_000B20; #define dBmori1_room_18Tex_000B30 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_18Tex_000B30" -static const ALIGN_ASSET(2) char Bmori1_room_18Tex_000B30[] = dBmori1_room_18Tex_000B30; \ No newline at end of file +static const ALIGN_ASSET(2) char Bmori1_room_18Tex_000B30[] = dBmori1_room_18Tex_000B30; + + +#endif // DUNGEONS_BMORI1_ROOM_18_H diff --git a/soh/assets/scenes/dungeons/Bmori1/Bmori1_room_19.h b/soh/assets/scenes/dungeons/Bmori1/Bmori1_room_19.h index a96840148..55303944f 100644 --- a/soh/assets/scenes/dungeons/Bmori1/Bmori1_room_19.h +++ b/soh/assets/scenes/dungeons/Bmori1/Bmori1_room_19.h @@ -1,6 +1,10 @@ -#pragma once +#ifndef DUNGEONS_BMORI1_ROOM_19_H +#define DUNGEONS_BMORI1_ROOM_19_H 1 #include "align_asset_macro.h" #define dBmori1_room_19DL_0004F0 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_19DL_0004F0" -static const ALIGN_ASSET(2) char Bmori1_room_19DL_0004F0[] = dBmori1_room_19DL_0004F0; \ No newline at end of file +static const ALIGN_ASSET(2) char Bmori1_room_19DL_0004F0[] = dBmori1_room_19DL_0004F0; + + +#endif // DUNGEONS_BMORI1_ROOM_19_H diff --git a/soh/assets/scenes/dungeons/Bmori1/Bmori1_room_2.h b/soh/assets/scenes/dungeons/Bmori1/Bmori1_room_2.h index eb9227a7c..120300dec 100644 --- a/soh/assets/scenes/dungeons/Bmori1/Bmori1_room_2.h +++ b/soh/assets/scenes/dungeons/Bmori1/Bmori1_room_2.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_BMORI1_ROOM_2_H +#define DUNGEONS_BMORI1_ROOM_2_H 1 #include "align_asset_macro.h" @@ -36,4 +37,7 @@ static const ALIGN_ASSET(2) char Bmori1_room_2Tex_00BF80[] = dBmori1_room_2Tex_0 static const ALIGN_ASSET(2) char Bmori1_room_2Tex_00AF80[] = dBmori1_room_2Tex_00AF80; #define dBmori1_room_2Tex_00E980 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_2Tex_00E980" -static const ALIGN_ASSET(2) char Bmori1_room_2Tex_00E980[] = dBmori1_room_2Tex_00E980; \ No newline at end of file +static const ALIGN_ASSET(2) char Bmori1_room_2Tex_00E980[] = dBmori1_room_2Tex_00E980; + + +#endif // DUNGEONS_BMORI1_ROOM_2_H diff --git a/soh/assets/scenes/dungeons/Bmori1/Bmori1_room_20.h b/soh/assets/scenes/dungeons/Bmori1/Bmori1_room_20.h index 9c4cf0a87..5562713f7 100644 --- a/soh/assets/scenes/dungeons/Bmori1/Bmori1_room_20.h +++ b/soh/assets/scenes/dungeons/Bmori1/Bmori1_room_20.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_BMORI1_ROOM_20_H +#define DUNGEONS_BMORI1_ROOM_20_H 1 #include "align_asset_macro.h" @@ -9,4 +10,7 @@ static const ALIGN_ASSET(2) char Bmori1_room_20DL_0006E8[] = dBmori1_room_20DL_0 static const ALIGN_ASSET(2) char Bmori1_room_20Tex_0006F8[] = dBmori1_room_20Tex_0006F8; #define dBmori1_room_20Tex_000EF8 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_20Tex_000EF8" -static const ALIGN_ASSET(2) char Bmori1_room_20Tex_000EF8[] = dBmori1_room_20Tex_000EF8; \ No newline at end of file +static const ALIGN_ASSET(2) char Bmori1_room_20Tex_000EF8[] = dBmori1_room_20Tex_000EF8; + + +#endif // DUNGEONS_BMORI1_ROOM_20_H diff --git a/soh/assets/scenes/dungeons/Bmori1/Bmori1_room_21.h b/soh/assets/scenes/dungeons/Bmori1/Bmori1_room_21.h index f5dcc8935..6ea485025 100644 --- a/soh/assets/scenes/dungeons/Bmori1/Bmori1_room_21.h +++ b/soh/assets/scenes/dungeons/Bmori1/Bmori1_room_21.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_BMORI1_ROOM_21_H +#define DUNGEONS_BMORI1_ROOM_21_H 1 #include "align_asset_macro.h" @@ -6,4 +7,7 @@ static const ALIGN_ASSET(2) char Bmori1_room_21DL_000F60[] = dBmori1_room_21DL_000F60; #define dBmori1_room_21Tex_000F70 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_21Tex_000F70" -static const ALIGN_ASSET(2) char Bmori1_room_21Tex_000F70[] = dBmori1_room_21Tex_000F70; \ No newline at end of file +static const ALIGN_ASSET(2) char Bmori1_room_21Tex_000F70[] = dBmori1_room_21Tex_000F70; + + +#endif // DUNGEONS_BMORI1_ROOM_21_H diff --git a/soh/assets/scenes/dungeons/Bmori1/Bmori1_room_22.h b/soh/assets/scenes/dungeons/Bmori1/Bmori1_room_22.h index e01e15cf3..0561ec526 100644 --- a/soh/assets/scenes/dungeons/Bmori1/Bmori1_room_22.h +++ b/soh/assets/scenes/dungeons/Bmori1/Bmori1_room_22.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_BMORI1_ROOM_22_H +#define DUNGEONS_BMORI1_ROOM_22_H 1 #include "align_asset_macro.h" @@ -9,4 +10,7 @@ static const ALIGN_ASSET(2) char Bmori1_room_22DL_0005D0[] = dBmori1_room_22DL_0 static const ALIGN_ASSET(2) char Bmori1_room_22Tex_0005E0[] = dBmori1_room_22Tex_0005E0; #define dBmori1_room_22Tex_0015E0 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_22Tex_0015E0" -static const ALIGN_ASSET(2) char Bmori1_room_22Tex_0015E0[] = dBmori1_room_22Tex_0015E0; \ No newline at end of file +static const ALIGN_ASSET(2) char Bmori1_room_22Tex_0015E0[] = dBmori1_room_22Tex_0015E0; + + +#endif // DUNGEONS_BMORI1_ROOM_22_H diff --git a/soh/assets/scenes/dungeons/Bmori1/Bmori1_room_3.h b/soh/assets/scenes/dungeons/Bmori1/Bmori1_room_3.h index 693543314..94c9a2d4a 100644 --- a/soh/assets/scenes/dungeons/Bmori1/Bmori1_room_3.h +++ b/soh/assets/scenes/dungeons/Bmori1/Bmori1_room_3.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_BMORI1_ROOM_3_H +#define DUNGEONS_BMORI1_ROOM_3_H 1 #include "align_asset_macro.h" @@ -18,4 +19,7 @@ static const ALIGN_ASSET(2) char Bmori1_room_3Tex_002BD8[] = dBmori1_room_3Tex_0 static const ALIGN_ASSET(2) char Bmori1_room_3Tex_0037D8[] = dBmori1_room_3Tex_0037D8; #define dBmori1_room_3Tex_0038D8 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_3Tex_0038D8" -static const ALIGN_ASSET(2) char Bmori1_room_3Tex_0038D8[] = dBmori1_room_3Tex_0038D8; \ No newline at end of file +static const ALIGN_ASSET(2) char Bmori1_room_3Tex_0038D8[] = dBmori1_room_3Tex_0038D8; + + +#endif // DUNGEONS_BMORI1_ROOM_3_H diff --git a/soh/assets/scenes/dungeons/Bmori1/Bmori1_room_4.h b/soh/assets/scenes/dungeons/Bmori1/Bmori1_room_4.h index ddaf9202f..d061768f9 100644 --- a/soh/assets/scenes/dungeons/Bmori1/Bmori1_room_4.h +++ b/soh/assets/scenes/dungeons/Bmori1/Bmori1_room_4.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_BMORI1_ROOM_4_H +#define DUNGEONS_BMORI1_ROOM_4_H 1 #include "align_asset_macro.h" @@ -9,4 +10,7 @@ static const ALIGN_ASSET(2) char Bmori1_room_4DL_0022A8[] = dBmori1_room_4DL_002 static const ALIGN_ASSET(2) char Bmori1_room_4Tex_002AB8[] = dBmori1_room_4Tex_002AB8; #define dBmori1_room_4Tex_0022B8 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_4Tex_0022B8" -static const ALIGN_ASSET(2) char Bmori1_room_4Tex_0022B8[] = dBmori1_room_4Tex_0022B8; \ No newline at end of file +static const ALIGN_ASSET(2) char Bmori1_room_4Tex_0022B8[] = dBmori1_room_4Tex_0022B8; + + +#endif // DUNGEONS_BMORI1_ROOM_4_H diff --git a/soh/assets/scenes/dungeons/Bmori1/Bmori1_room_5.h b/soh/assets/scenes/dungeons/Bmori1/Bmori1_room_5.h index 3d36b74c3..383d0d20b 100644 --- a/soh/assets/scenes/dungeons/Bmori1/Bmori1_room_5.h +++ b/soh/assets/scenes/dungeons/Bmori1/Bmori1_room_5.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_BMORI1_ROOM_5_H +#define DUNGEONS_BMORI1_ROOM_5_H 1 #include "align_asset_macro.h" @@ -18,4 +19,7 @@ static const ALIGN_ASSET(2) char Bmori1_room_5Tex_0027D0[] = dBmori1_room_5Tex_0 static const ALIGN_ASSET(2) char Bmori1_room_5Tex_0034D0[] = dBmori1_room_5Tex_0034D0; #define dBmori1_room_5Tex_0033D0 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_5Tex_0033D0" -static const ALIGN_ASSET(2) char Bmori1_room_5Tex_0033D0[] = dBmori1_room_5Tex_0033D0; \ No newline at end of file +static const ALIGN_ASSET(2) char Bmori1_room_5Tex_0033D0[] = dBmori1_room_5Tex_0033D0; + + +#endif // DUNGEONS_BMORI1_ROOM_5_H diff --git a/soh/assets/scenes/dungeons/Bmori1/Bmori1_room_6.h b/soh/assets/scenes/dungeons/Bmori1/Bmori1_room_6.h index 90e6645f8..069b8a998 100644 --- a/soh/assets/scenes/dungeons/Bmori1/Bmori1_room_6.h +++ b/soh/assets/scenes/dungeons/Bmori1/Bmori1_room_6.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_BMORI1_ROOM_6_H +#define DUNGEONS_BMORI1_ROOM_6_H 1 #include "align_asset_macro.h" @@ -24,4 +25,7 @@ static const ALIGN_ASSET(2) char Bmori1_room_6Tex_008C30[] = dBmori1_room_6Tex_0 static const ALIGN_ASSET(2) char Bmori1_room_6Tex_006630[] = dBmori1_room_6Tex_006630; #define dBmori1_room_6Tex_007630 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_6Tex_007630" -static const ALIGN_ASSET(2) char Bmori1_room_6Tex_007630[] = dBmori1_room_6Tex_007630; \ No newline at end of file +static const ALIGN_ASSET(2) char Bmori1_room_6Tex_007630[] = dBmori1_room_6Tex_007630; + + +#endif // DUNGEONS_BMORI1_ROOM_6_H diff --git a/soh/assets/scenes/dungeons/Bmori1/Bmori1_room_7.h b/soh/assets/scenes/dungeons/Bmori1/Bmori1_room_7.h index 375d4042e..f792aac57 100644 --- a/soh/assets/scenes/dungeons/Bmori1/Bmori1_room_7.h +++ b/soh/assets/scenes/dungeons/Bmori1/Bmori1_room_7.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_BMORI1_ROOM_7_H +#define DUNGEONS_BMORI1_ROOM_7_H 1 #include "align_asset_macro.h" @@ -57,4 +58,7 @@ static const ALIGN_ASSET(2) char Bmori1_room_7Tex_011FD8[] = dBmori1_room_7Tex_0 static const ALIGN_ASSET(2) char Bmori1_room_7Tex_00EFD8[] = dBmori1_room_7Tex_00EFD8; #define dBmori1_room_7Tex_010FD8 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_7Tex_010FD8" -static const ALIGN_ASSET(2) char Bmori1_room_7Tex_010FD8[] = dBmori1_room_7Tex_010FD8; \ No newline at end of file +static const ALIGN_ASSET(2) char Bmori1_room_7Tex_010FD8[] = dBmori1_room_7Tex_010FD8; + + +#endif // DUNGEONS_BMORI1_ROOM_7_H diff --git a/soh/assets/scenes/dungeons/Bmori1/Bmori1_room_8.h b/soh/assets/scenes/dungeons/Bmori1/Bmori1_room_8.h index bf3c8a435..41411aa8c 100644 --- a/soh/assets/scenes/dungeons/Bmori1/Bmori1_room_8.h +++ b/soh/assets/scenes/dungeons/Bmori1/Bmori1_room_8.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_BMORI1_ROOM_8_H +#define DUNGEONS_BMORI1_ROOM_8_H 1 #include "align_asset_macro.h" @@ -66,4 +67,7 @@ static const ALIGN_ASSET(2) char Bmori1_room_8Tex_014AB0[] = dBmori1_room_8Tex_0 static const ALIGN_ASSET(2) char Bmori1_room_8Tex_0152B0[] = dBmori1_room_8Tex_0152B0; #define dBmori1_room_8Tex_015AB0 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_8Tex_015AB0" -static const ALIGN_ASSET(2) char Bmori1_room_8Tex_015AB0[] = dBmori1_room_8Tex_015AB0; \ No newline at end of file +static const ALIGN_ASSET(2) char Bmori1_room_8Tex_015AB0[] = dBmori1_room_8Tex_015AB0; + + +#endif // DUNGEONS_BMORI1_ROOM_8_H diff --git a/soh/assets/scenes/dungeons/Bmori1/Bmori1_room_9.h b/soh/assets/scenes/dungeons/Bmori1/Bmori1_room_9.h index 45e0612c5..a989f1119 100644 --- a/soh/assets/scenes/dungeons/Bmori1/Bmori1_room_9.h +++ b/soh/assets/scenes/dungeons/Bmori1/Bmori1_room_9.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_BMORI1_ROOM_9_H +#define DUNGEONS_BMORI1_ROOM_9_H 1 #include "align_asset_macro.h" @@ -33,4 +34,7 @@ static const ALIGN_ASSET(2) char Bmori1_room_9DL_008940[] = dBmori1_room_9DL_008 static const ALIGN_ASSET(2) char Bmori1_room_9Tex_008958[] = dBmori1_room_9Tex_008958; #define dBmori1_room_9Tex_009158 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_room_9Tex_009158" -static const ALIGN_ASSET(2) char Bmori1_room_9Tex_009158[] = dBmori1_room_9Tex_009158; \ No newline at end of file +static const ALIGN_ASSET(2) char Bmori1_room_9Tex_009158[] = dBmori1_room_9Tex_009158; + + +#endif // DUNGEONS_BMORI1_ROOM_9_H diff --git a/soh/assets/scenes/dungeons/Bmori1/Bmori1_scene.h b/soh/assets/scenes/dungeons/Bmori1/Bmori1_scene.h index 5effeb714..5c3e0492e 100644 --- a/soh/assets/scenes/dungeons/Bmori1/Bmori1_scene.h +++ b/soh/assets/scenes/dungeons/Bmori1/Bmori1_scene.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_BMORI1_SCENE_H +#define DUNGEONS_BMORI1_SCENE_H 1 #include "align_asset_macro.h" @@ -30,4 +31,6 @@ static const ALIGN_ASSET(2) char Bmori1_sceneTex_015A90[] = dBmori1_sceneTex_015 static const ALIGN_ASSET(2) char Bmori1_sceneTex_015690[] = dBmori1_sceneTex_015690; #define dBmori1_sceneTex_015590 "__OTR__scenes/nonmq/Bmori1_scene/Bmori1_sceneTex_015590" -static const ALIGN_ASSET(2) char Bmori1_sceneTex_015590[] = dBmori1_sceneTex_015590; \ No newline at end of file +static const ALIGN_ASSET(2) char Bmori1_sceneTex_015590[] = dBmori1_sceneTex_015590; + +#endif // DUNGEONS_BMORI1_SCENE_H diff --git a/soh/assets/scenes/dungeons/FIRE_bs/FIRE_bs_room_0.h b/soh/assets/scenes/dungeons/FIRE_bs/FIRE_bs_room_0.h index e4e414dec..79bf76e74 100644 --- a/soh/assets/scenes/dungeons/FIRE_bs/FIRE_bs_room_0.h +++ b/soh/assets/scenes/dungeons/FIRE_bs/FIRE_bs_room_0.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_FIRE_BS_ROOM_0_H +#define DUNGEONS_FIRE_BS_ROOM_0_H 1 #include "align_asset_macro.h" @@ -30,4 +31,7 @@ static const ALIGN_ASSET(2) char FIRE_bs_room_0Tex_003468[] = dFIRE_bs_room_0Tex static const ALIGN_ASSET(2) char FIRE_bs_room_0Tex_002E68[] = dFIRE_bs_room_0Tex_002E68; #define dFIRE_bs_room_0Tex_003068 "__OTR__scenes/nonmq/FIRE_bs_scene/FIRE_bs_room_0Tex_003068" -static const ALIGN_ASSET(2) char FIRE_bs_room_0Tex_003068[] = dFIRE_bs_room_0Tex_003068; \ No newline at end of file +static const ALIGN_ASSET(2) char FIRE_bs_room_0Tex_003068[] = dFIRE_bs_room_0Tex_003068; + + +#endif // DUNGEONS_FIRE_BS_ROOM_0_H diff --git a/soh/assets/scenes/dungeons/FIRE_bs/FIRE_bs_room_1.h b/soh/assets/scenes/dungeons/FIRE_bs/FIRE_bs_room_1.h index e661f4fe1..a223e899b 100644 --- a/soh/assets/scenes/dungeons/FIRE_bs/FIRE_bs_room_1.h +++ b/soh/assets/scenes/dungeons/FIRE_bs/FIRE_bs_room_1.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_FIRE_BS_ROOM_1_H +#define DUNGEONS_FIRE_BS_ROOM_1_H 1 #include "align_asset_macro.h" @@ -33,4 +34,7 @@ static const ALIGN_ASSET(2) char FIRE_bs_room_1Tex_0049D8[] = dFIRE_bs_room_1Tex static const ALIGN_ASSET(2) char FIRE_bs_room_1Tex_0065D8[] = dFIRE_bs_room_1Tex_0065D8; #define dFIRE_bs_room_1Tex_0053D8 "__OTR__scenes/nonmq/FIRE_bs_scene/FIRE_bs_room_1Tex_0053D8" -static const ALIGN_ASSET(2) char FIRE_bs_room_1Tex_0053D8[] = dFIRE_bs_room_1Tex_0053D8; \ No newline at end of file +static const ALIGN_ASSET(2) char FIRE_bs_room_1Tex_0053D8[] = dFIRE_bs_room_1Tex_0053D8; + + +#endif // DUNGEONS_FIRE_BS_ROOM_1_H diff --git a/soh/assets/scenes/dungeons/FIRE_bs/FIRE_bs_scene.h b/soh/assets/scenes/dungeons/FIRE_bs/FIRE_bs_scene.h index d3aeed722..2f96ec96b 100644 --- a/soh/assets/scenes/dungeons/FIRE_bs/FIRE_bs_scene.h +++ b/soh/assets/scenes/dungeons/FIRE_bs/FIRE_bs_scene.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_FIRE_BS_SCENE_H +#define DUNGEONS_FIRE_BS_SCENE_H 1 #include "align_asset_macro.h" @@ -15,4 +16,6 @@ static const ALIGN_ASSET(2) char FIRE_bs_sceneTex_002C00[] = dFIRE_bs_sceneTex_0 static const ALIGN_ASSET(2) char FIRE_bs_sceneTex_003C00[] = dFIRE_bs_sceneTex_003C00; #define dFIRE_bs_sceneTex_004400 "__OTR__scenes/nonmq/FIRE_bs_scene/FIRE_bs_sceneTex_004400" -static const ALIGN_ASSET(2) char FIRE_bs_sceneTex_004400[] = dFIRE_bs_sceneTex_004400; \ No newline at end of file +static const ALIGN_ASSET(2) char FIRE_bs_sceneTex_004400[] = dFIRE_bs_sceneTex_004400; + +#endif // DUNGEONS_FIRE_BS_SCENE_H diff --git a/soh/assets/scenes/dungeons/HAKAdan/HAKAdan_room_0.h b/soh/assets/scenes/dungeons/HAKAdan/HAKAdan_room_0.h index a0b4d2775..87fc1832d 100644 --- a/soh/assets/scenes/dungeons/HAKAdan/HAKAdan_room_0.h +++ b/soh/assets/scenes/dungeons/HAKAdan/HAKAdan_room_0.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_HAKADAN_ROOM_0_H +#define DUNGEONS_HAKADAN_ROOM_0_H 1 #include "align_asset_macro.h" @@ -30,4 +31,7 @@ static const ALIGN_ASSET(2) char HAKAdan_room_0DL_0045C0[] = dHAKAdan_room_0DL_0 static const ALIGN_ASSET(2) char HAKAdan_room_0DL_00AC40[] = dHAKAdan_room_0DL_00AC40; #define dHAKAdan_room_0Tex_00AD48 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_0Tex_00AD48" -static const ALIGN_ASSET(2) char HAKAdan_room_0Tex_00AD48[] = dHAKAdan_room_0Tex_00AD48; \ No newline at end of file +static const ALIGN_ASSET(2) char HAKAdan_room_0Tex_00AD48[] = dHAKAdan_room_0Tex_00AD48; + + +#endif // DUNGEONS_HAKADAN_ROOM_0_H diff --git a/soh/assets/scenes/dungeons/HAKAdan/HAKAdan_room_1.h b/soh/assets/scenes/dungeons/HAKAdan/HAKAdan_room_1.h index 73c45c0a4..5bd5de9bd 100644 --- a/soh/assets/scenes/dungeons/HAKAdan/HAKAdan_room_1.h +++ b/soh/assets/scenes/dungeons/HAKAdan/HAKAdan_room_1.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_HAKADAN_ROOM_1_H +#define DUNGEONS_HAKADAN_ROOM_1_H 1 #include "align_asset_macro.h" @@ -12,4 +13,7 @@ static const ALIGN_ASSET(2) char HAKAdan_room_1Tex_0012E8[] = dHAKAdan_room_1Tex static const ALIGN_ASSET(2) char HAKAdan_room_1DL_000270[] = dHAKAdan_room_1DL_000270; #define dHAKAdan_room_1DL_0008F8 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_1DL_0008F8" -static const ALIGN_ASSET(2) char HAKAdan_room_1DL_0008F8[] = dHAKAdan_room_1DL_0008F8; \ No newline at end of file +static const ALIGN_ASSET(2) char HAKAdan_room_1DL_0008F8[] = dHAKAdan_room_1DL_0008F8; + + +#endif // DUNGEONS_HAKADAN_ROOM_1_H diff --git a/soh/assets/scenes/dungeons/HAKAdan/HAKAdan_room_10.h b/soh/assets/scenes/dungeons/HAKAdan/HAKAdan_room_10.h index 8ab354535..993a39b5d 100644 --- a/soh/assets/scenes/dungeons/HAKAdan/HAKAdan_room_10.h +++ b/soh/assets/scenes/dungeons/HAKAdan/HAKAdan_room_10.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_HAKADAN_ROOM_10_H +#define DUNGEONS_HAKADAN_ROOM_10_H 1 #include "align_asset_macro.h" @@ -45,4 +46,7 @@ static const ALIGN_ASSET(2) char HAKAdan_room_10Tex_005FF0[] = dHAKAdan_room_10T static const ALIGN_ASSET(2) char HAKAdan_room_10DL_003858[] = dHAKAdan_room_10DL_003858; #define dHAKAdan_room_10DL_001010 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_10DL_001010" -static const ALIGN_ASSET(2) char HAKAdan_room_10DL_001010[] = dHAKAdan_room_10DL_001010; \ No newline at end of file +static const ALIGN_ASSET(2) char HAKAdan_room_10DL_001010[] = dHAKAdan_room_10DL_001010; + + +#endif // DUNGEONS_HAKADAN_ROOM_10_H diff --git a/soh/assets/scenes/dungeons/HAKAdan/HAKAdan_room_11.h b/soh/assets/scenes/dungeons/HAKAdan/HAKAdan_room_11.h index aba4f9c35..e25cfb03b 100644 --- a/soh/assets/scenes/dungeons/HAKAdan/HAKAdan_room_11.h +++ b/soh/assets/scenes/dungeons/HAKAdan/HAKAdan_room_11.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_HAKADAN_ROOM_11_H +#define DUNGEONS_HAKADAN_ROOM_11_H 1 #include "align_asset_macro.h" @@ -36,4 +37,7 @@ static const ALIGN_ASSET(2) char HAKAdan_room_11DL_000F30[] = dHAKAdan_room_11DL static const ALIGN_ASSET(2) char HAKAdan_room_11Tex_003460[] = dHAKAdan_room_11Tex_003460; #define dHAKAdan_room_11DL_001D58 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_11DL_001D58" -static const ALIGN_ASSET(2) char HAKAdan_room_11DL_001D58[] = dHAKAdan_room_11DL_001D58; \ No newline at end of file +static const ALIGN_ASSET(2) char HAKAdan_room_11DL_001D58[] = dHAKAdan_room_11DL_001D58; + + +#endif // DUNGEONS_HAKADAN_ROOM_11_H diff --git a/soh/assets/scenes/dungeons/HAKAdan/HAKAdan_room_12.h b/soh/assets/scenes/dungeons/HAKAdan/HAKAdan_room_12.h index b0e965e73..b71de72c1 100644 --- a/soh/assets/scenes/dungeons/HAKAdan/HAKAdan_room_12.h +++ b/soh/assets/scenes/dungeons/HAKAdan/HAKAdan_room_12.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_HAKADAN_ROOM_12_H +#define DUNGEONS_HAKADAN_ROOM_12_H 1 #include "align_asset_macro.h" @@ -33,4 +34,7 @@ static const ALIGN_ASSET(2) char HAKAdan_room_12Tex_005548[] = dHAKAdan_room_12T static const ALIGN_ASSET(2) char HAKAdan_room_12Tex_003348[] = dHAKAdan_room_12Tex_003348; #define dHAKAdan_room_12Tex_003548 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_12Tex_003548" -static const ALIGN_ASSET(2) char HAKAdan_room_12Tex_003548[] = dHAKAdan_room_12Tex_003548; \ No newline at end of file +static const ALIGN_ASSET(2) char HAKAdan_room_12Tex_003548[] = dHAKAdan_room_12Tex_003548; + + +#endif // DUNGEONS_HAKADAN_ROOM_12_H diff --git a/soh/assets/scenes/dungeons/HAKAdan/HAKAdan_room_13.h b/soh/assets/scenes/dungeons/HAKAdan/HAKAdan_room_13.h index 0bd8defea..ef3b0cd41 100644 --- a/soh/assets/scenes/dungeons/HAKAdan/HAKAdan_room_13.h +++ b/soh/assets/scenes/dungeons/HAKAdan/HAKAdan_room_13.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_HAKADAN_ROOM_13_H +#define DUNGEONS_HAKADAN_ROOM_13_H 1 #include "align_asset_macro.h" @@ -9,4 +10,7 @@ static const ALIGN_ASSET(2) char HAKAdan_room_13DL_0006E0[] = dHAKAdan_room_13DL static const ALIGN_ASSET(2) char HAKAdan_room_13Tex_000818[] = dHAKAdan_room_13Tex_000818; #define dHAKAdan_room_13DL_000450 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_13DL_000450" -static const ALIGN_ASSET(2) char HAKAdan_room_13DL_000450[] = dHAKAdan_room_13DL_000450; \ No newline at end of file +static const ALIGN_ASSET(2) char HAKAdan_room_13DL_000450[] = dHAKAdan_room_13DL_000450; + + +#endif // DUNGEONS_HAKADAN_ROOM_13_H diff --git a/soh/assets/scenes/dungeons/HAKAdan/HAKAdan_room_14.h b/soh/assets/scenes/dungeons/HAKAdan/HAKAdan_room_14.h index d8c9f7cf1..7b99f6eb5 100644 --- a/soh/assets/scenes/dungeons/HAKAdan/HAKAdan_room_14.h +++ b/soh/assets/scenes/dungeons/HAKAdan/HAKAdan_room_14.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_HAKADAN_ROOM_14_H +#define DUNGEONS_HAKADAN_ROOM_14_H 1 #include "align_asset_macro.h" @@ -33,4 +34,7 @@ static const ALIGN_ASSET(2) char HAKAdan_room_14Tex_005700[] = dHAKAdan_room_14T static const ALIGN_ASSET(2) char HAKAdan_room_14DL_000DC0[] = dHAKAdan_room_14DL_000DC0; #define dHAKAdan_room_14Tex_004F00 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_14Tex_004F00" -static const ALIGN_ASSET(2) char HAKAdan_room_14Tex_004F00[] = dHAKAdan_room_14Tex_004F00; \ No newline at end of file +static const ALIGN_ASSET(2) char HAKAdan_room_14Tex_004F00[] = dHAKAdan_room_14Tex_004F00; + + +#endif // DUNGEONS_HAKADAN_ROOM_14_H diff --git a/soh/assets/scenes/dungeons/HAKAdan/HAKAdan_room_15.h b/soh/assets/scenes/dungeons/HAKAdan/HAKAdan_room_15.h index e4c10b19c..5bae3d3dd 100644 --- a/soh/assets/scenes/dungeons/HAKAdan/HAKAdan_room_15.h +++ b/soh/assets/scenes/dungeons/HAKAdan/HAKAdan_room_15.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_HAKADAN_ROOM_15_H +#define DUNGEONS_HAKADAN_ROOM_15_H 1 #include "align_asset_macro.h" @@ -33,4 +34,7 @@ static const ALIGN_ASSET(2) char HAKAdan_room_15DL_0053B0[] = dHAKAdan_room_15DL static const ALIGN_ASSET(2) char HAKAdan_room_15Tex_0068C0[] = dHAKAdan_room_15Tex_0068C0; #define dHAKAdan_room_15Tex_0060C0 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_15Tex_0060C0" -static const ALIGN_ASSET(2) char HAKAdan_room_15Tex_0060C0[] = dHAKAdan_room_15Tex_0060C0; \ No newline at end of file +static const ALIGN_ASSET(2) char HAKAdan_room_15Tex_0060C0[] = dHAKAdan_room_15Tex_0060C0; + + +#endif // DUNGEONS_HAKADAN_ROOM_15_H diff --git a/soh/assets/scenes/dungeons/HAKAdan/HAKAdan_room_16.h b/soh/assets/scenes/dungeons/HAKAdan/HAKAdan_room_16.h index 79c37c32d..f6b0ce048 100644 --- a/soh/assets/scenes/dungeons/HAKAdan/HAKAdan_room_16.h +++ b/soh/assets/scenes/dungeons/HAKAdan/HAKAdan_room_16.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_HAKADAN_ROOM_16_H +#define DUNGEONS_HAKADAN_ROOM_16_H 1 #include "align_asset_macro.h" @@ -9,4 +10,7 @@ static const ALIGN_ASSET(2) char HAKAdan_room_16DL_001858[] = dHAKAdan_room_16DL static const ALIGN_ASSET(2) char HAKAdan_room_16Tex_001930[] = dHAKAdan_room_16Tex_001930; #define dHAKAdan_room_16DL_001400 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_16DL_001400" -static const ALIGN_ASSET(2) char HAKAdan_room_16DL_001400[] = dHAKAdan_room_16DL_001400; \ No newline at end of file +static const ALIGN_ASSET(2) char HAKAdan_room_16DL_001400[] = dHAKAdan_room_16DL_001400; + + +#endif // DUNGEONS_HAKADAN_ROOM_16_H diff --git a/soh/assets/scenes/dungeons/HAKAdan/HAKAdan_room_17.h b/soh/assets/scenes/dungeons/HAKAdan/HAKAdan_room_17.h index 6c5002c73..9a86ffebd 100644 --- a/soh/assets/scenes/dungeons/HAKAdan/HAKAdan_room_17.h +++ b/soh/assets/scenes/dungeons/HAKAdan/HAKAdan_room_17.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_HAKADAN_ROOM_17_H +#define DUNGEONS_HAKADAN_ROOM_17_H 1 #include "align_asset_macro.h" @@ -30,4 +31,7 @@ static const ALIGN_ASSET(2) char HAKAdan_room_17DL_000400[] = dHAKAdan_room_17DL static const ALIGN_ASSET(2) char HAKAdan_room_17DL_002510[] = dHAKAdan_room_17DL_002510; #define dHAKAdan_room_17Tex_0025D8 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_17Tex_0025D8" -static const ALIGN_ASSET(2) char HAKAdan_room_17Tex_0025D8[] = dHAKAdan_room_17Tex_0025D8; \ No newline at end of file +static const ALIGN_ASSET(2) char HAKAdan_room_17Tex_0025D8[] = dHAKAdan_room_17Tex_0025D8; + + +#endif // DUNGEONS_HAKADAN_ROOM_17_H diff --git a/soh/assets/scenes/dungeons/HAKAdan/HAKAdan_room_18.h b/soh/assets/scenes/dungeons/HAKAdan/HAKAdan_room_18.h index 92ca5d699..3bf496856 100644 --- a/soh/assets/scenes/dungeons/HAKAdan/HAKAdan_room_18.h +++ b/soh/assets/scenes/dungeons/HAKAdan/HAKAdan_room_18.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_HAKADAN_ROOM_18_H +#define DUNGEONS_HAKADAN_ROOM_18_H 1 #include "align_asset_macro.h" @@ -57,4 +58,7 @@ static const ALIGN_ASSET(2) char HAKAdan_room_18Tex_00BF08[] = dHAKAdan_room_18T static const ALIGN_ASSET(2) char HAKAdan_room_18DL_002708[] = dHAKAdan_room_18DL_002708; #define dHAKAdan_room_18DL_00B518 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_18DL_00B518" -static const ALIGN_ASSET(2) char HAKAdan_room_18DL_00B518[] = dHAKAdan_room_18DL_00B518; \ No newline at end of file +static const ALIGN_ASSET(2) char HAKAdan_room_18DL_00B518[] = dHAKAdan_room_18DL_00B518; + + +#endif // DUNGEONS_HAKADAN_ROOM_18_H diff --git a/soh/assets/scenes/dungeons/HAKAdan/HAKAdan_room_19.h b/soh/assets/scenes/dungeons/HAKAdan/HAKAdan_room_19.h index f7daa5953..b6204a4fd 100644 --- a/soh/assets/scenes/dungeons/HAKAdan/HAKAdan_room_19.h +++ b/soh/assets/scenes/dungeons/HAKAdan/HAKAdan_room_19.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_HAKADAN_ROOM_19_H +#define DUNGEONS_HAKADAN_ROOM_19_H 1 #include "align_asset_macro.h" @@ -18,4 +19,7 @@ static const ALIGN_ASSET(2) char HAKAdan_room_19Tex_001578[] = dHAKAdan_room_19T static const ALIGN_ASSET(2) char HAKAdan_room_19DL_000290[] = dHAKAdan_room_19DL_000290; #define dHAKAdan_room_19DL_000938 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_19DL_000938" -static const ALIGN_ASSET(2) char HAKAdan_room_19DL_000938[] = dHAKAdan_room_19DL_000938; \ No newline at end of file +static const ALIGN_ASSET(2) char HAKAdan_room_19DL_000938[] = dHAKAdan_room_19DL_000938; + + +#endif // DUNGEONS_HAKADAN_ROOM_19_H diff --git a/soh/assets/scenes/dungeons/HAKAdan/HAKAdan_room_2.h b/soh/assets/scenes/dungeons/HAKAdan/HAKAdan_room_2.h index dfa757ebd..59e816a2e 100644 --- a/soh/assets/scenes/dungeons/HAKAdan/HAKAdan_room_2.h +++ b/soh/assets/scenes/dungeons/HAKAdan/HAKAdan_room_2.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_HAKADAN_ROOM_2_H +#define DUNGEONS_HAKADAN_ROOM_2_H 1 #include "align_asset_macro.h" @@ -60,4 +61,7 @@ static const ALIGN_ASSET(2) char HAKAdan_room_2Tex_009BD8[] = dHAKAdan_room_2Tex static const ALIGN_ASSET(2) char HAKAdan_room_2DL_006158[] = dHAKAdan_room_2DL_006158; #define dHAKAdan_room_2DL_000A50 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_2DL_000A50" -static const ALIGN_ASSET(2) char HAKAdan_room_2DL_000A50[] = dHAKAdan_room_2DL_000A50; \ No newline at end of file +static const ALIGN_ASSET(2) char HAKAdan_room_2DL_000A50[] = dHAKAdan_room_2DL_000A50; + + +#endif // DUNGEONS_HAKADAN_ROOM_2_H diff --git a/soh/assets/scenes/dungeons/HAKAdan/HAKAdan_room_20.h b/soh/assets/scenes/dungeons/HAKAdan/HAKAdan_room_20.h index f9d2e87d5..227a653c7 100644 --- a/soh/assets/scenes/dungeons/HAKAdan/HAKAdan_room_20.h +++ b/soh/assets/scenes/dungeons/HAKAdan/HAKAdan_room_20.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_HAKADAN_ROOM_20_H +#define DUNGEONS_HAKADAN_ROOM_20_H 1 #include "align_asset_macro.h" @@ -12,4 +13,7 @@ static const ALIGN_ASSET(2) char HAKAdan_room_20Tex_001640[] = dHAKAdan_room_20T static const ALIGN_ASSET(2) char HAKAdan_room_20DL_0002B0[] = dHAKAdan_room_20DL_0002B0; #define dHAKAdan_room_20DL_000818 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_20DL_000818" -static const ALIGN_ASSET(2) char HAKAdan_room_20DL_000818[] = dHAKAdan_room_20DL_000818; \ No newline at end of file +static const ALIGN_ASSET(2) char HAKAdan_room_20DL_000818[] = dHAKAdan_room_20DL_000818; + + +#endif // DUNGEONS_HAKADAN_ROOM_20_H diff --git a/soh/assets/scenes/dungeons/HAKAdan/HAKAdan_room_21.h b/soh/assets/scenes/dungeons/HAKAdan/HAKAdan_room_21.h index 9ee3a7aea..05e5a58bc 100644 --- a/soh/assets/scenes/dungeons/HAKAdan/HAKAdan_room_21.h +++ b/soh/assets/scenes/dungeons/HAKAdan/HAKAdan_room_21.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_HAKADAN_ROOM_21_H +#define DUNGEONS_HAKADAN_ROOM_21_H 1 #include "align_asset_macro.h" @@ -66,4 +67,7 @@ static const ALIGN_ASSET(2) char HAKAdan_room_21DL_0010D0[] = dHAKAdan_room_21DL static const ALIGN_ASSET(2) char HAKAdan_room_21Tex_00A000[] = dHAKAdan_room_21Tex_00A000; #define dHAKAdan_room_21DL_0047A0 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_21DL_0047A0" -static const ALIGN_ASSET(2) char HAKAdan_room_21DL_0047A0[] = dHAKAdan_room_21DL_0047A0; \ No newline at end of file +static const ALIGN_ASSET(2) char HAKAdan_room_21DL_0047A0[] = dHAKAdan_room_21DL_0047A0; + + +#endif // DUNGEONS_HAKADAN_ROOM_21_H diff --git a/soh/assets/scenes/dungeons/HAKAdan/HAKAdan_room_22.h b/soh/assets/scenes/dungeons/HAKAdan/HAKAdan_room_22.h index d34512448..ced6150dd 100644 --- a/soh/assets/scenes/dungeons/HAKAdan/HAKAdan_room_22.h +++ b/soh/assets/scenes/dungeons/HAKAdan/HAKAdan_room_22.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_HAKADAN_ROOM_22_H +#define DUNGEONS_HAKADAN_ROOM_22_H 1 #include "align_asset_macro.h" @@ -12,4 +13,7 @@ static const ALIGN_ASSET(2) char HAKAdan_room_22Tex_0011A8[] = dHAKAdan_room_22T static const ALIGN_ASSET(2) char HAKAdan_room_22Tex_000FA8[] = dHAKAdan_room_22Tex_000FA8; #define dHAKAdan_room_22Tex_0021A8 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_22Tex_0021A8" -static const ALIGN_ASSET(2) char HAKAdan_room_22Tex_0021A8[] = dHAKAdan_room_22Tex_0021A8; \ No newline at end of file +static const ALIGN_ASSET(2) char HAKAdan_room_22Tex_0021A8[] = dHAKAdan_room_22Tex_0021A8; + + +#endif // DUNGEONS_HAKADAN_ROOM_22_H diff --git a/soh/assets/scenes/dungeons/HAKAdan/HAKAdan_room_3.h b/soh/assets/scenes/dungeons/HAKAdan/HAKAdan_room_3.h index 32490aea7..8a0ddbec1 100644 --- a/soh/assets/scenes/dungeons/HAKAdan/HAKAdan_room_3.h +++ b/soh/assets/scenes/dungeons/HAKAdan/HAKAdan_room_3.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_HAKADAN_ROOM_3_H +#define DUNGEONS_HAKADAN_ROOM_3_H 1 #include "align_asset_macro.h" @@ -24,4 +25,7 @@ static const ALIGN_ASSET(2) char HAKAdan_room_3Tex_001D78[] = dHAKAdan_room_3Tex static const ALIGN_ASSET(2) char HAKAdan_room_3Tex_001578[] = dHAKAdan_room_3Tex_001578; #define dHAKAdan_room_3DL_0011B0 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_3DL_0011B0" -static const ALIGN_ASSET(2) char HAKAdan_room_3DL_0011B0[] = dHAKAdan_room_3DL_0011B0; \ No newline at end of file +static const ALIGN_ASSET(2) char HAKAdan_room_3DL_0011B0[] = dHAKAdan_room_3DL_0011B0; + + +#endif // DUNGEONS_HAKADAN_ROOM_3_H diff --git a/soh/assets/scenes/dungeons/HAKAdan/HAKAdan_room_4.h b/soh/assets/scenes/dungeons/HAKAdan/HAKAdan_room_4.h index 916255b0c..8398ab19e 100644 --- a/soh/assets/scenes/dungeons/HAKAdan/HAKAdan_room_4.h +++ b/soh/assets/scenes/dungeons/HAKAdan/HAKAdan_room_4.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_HAKADAN_ROOM_4_H +#define DUNGEONS_HAKADAN_ROOM_4_H 1 #include "align_asset_macro.h" @@ -12,4 +13,7 @@ static const ALIGN_ASSET(2) char HAKAdan_room_4Tex_001458[] = dHAKAdan_room_4Tex static const ALIGN_ASSET(2) char HAKAdan_room_4DL_000280[] = dHAKAdan_room_4DL_000280; #define dHAKAdan_room_4DL_000858 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_4DL_000858" -static const ALIGN_ASSET(2) char HAKAdan_room_4DL_000858[] = dHAKAdan_room_4DL_000858; \ No newline at end of file +static const ALIGN_ASSET(2) char HAKAdan_room_4DL_000858[] = dHAKAdan_room_4DL_000858; + + +#endif // DUNGEONS_HAKADAN_ROOM_4_H diff --git a/soh/assets/scenes/dungeons/HAKAdan/HAKAdan_room_5.h b/soh/assets/scenes/dungeons/HAKAdan/HAKAdan_room_5.h index aa800c06f..76c87596f 100644 --- a/soh/assets/scenes/dungeons/HAKAdan/HAKAdan_room_5.h +++ b/soh/assets/scenes/dungeons/HAKAdan/HAKAdan_room_5.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_HAKADAN_ROOM_5_H +#define DUNGEONS_HAKADAN_ROOM_5_H 1 #include "align_asset_macro.h" @@ -36,4 +37,7 @@ static const ALIGN_ASSET(2) char HAKAdan_room_5Tex_0052C0[] = dHAKAdan_room_5Tex static const ALIGN_ASSET(2) char HAKAdan_room_5DL_0019E8[] = dHAKAdan_room_5DL_0019E8; #define dHAKAdan_room_5DL_002098 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_5DL_002098" -static const ALIGN_ASSET(2) char HAKAdan_room_5DL_002098[] = dHAKAdan_room_5DL_002098; \ No newline at end of file +static const ALIGN_ASSET(2) char HAKAdan_room_5DL_002098[] = dHAKAdan_room_5DL_002098; + + +#endif // DUNGEONS_HAKADAN_ROOM_5_H diff --git a/soh/assets/scenes/dungeons/HAKAdan/HAKAdan_room_6.h b/soh/assets/scenes/dungeons/HAKAdan/HAKAdan_room_6.h index 5b47b92b9..df746e0ef 100644 --- a/soh/assets/scenes/dungeons/HAKAdan/HAKAdan_room_6.h +++ b/soh/assets/scenes/dungeons/HAKAdan/HAKAdan_room_6.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_HAKADAN_ROOM_6_H +#define DUNGEONS_HAKADAN_ROOM_6_H 1 #include "align_asset_macro.h" @@ -27,4 +28,7 @@ static const ALIGN_ASSET(2) char HAKAdan_room_6DL_001B40[] = dHAKAdan_room_6DL_0 static const ALIGN_ASSET(2) char HAKAdan_room_6DL_004B18[] = dHAKAdan_room_6DL_004B18; #define dHAKAdan_room_6Tex_004BF0 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_6Tex_004BF0" -static const ALIGN_ASSET(2) char HAKAdan_room_6Tex_004BF0[] = dHAKAdan_room_6Tex_004BF0; \ No newline at end of file +static const ALIGN_ASSET(2) char HAKAdan_room_6Tex_004BF0[] = dHAKAdan_room_6Tex_004BF0; + + +#endif // DUNGEONS_HAKADAN_ROOM_6_H diff --git a/soh/assets/scenes/dungeons/HAKAdan/HAKAdan_room_7.h b/soh/assets/scenes/dungeons/HAKAdan/HAKAdan_room_7.h index 9c4db8c8b..220e443f5 100644 --- a/soh/assets/scenes/dungeons/HAKAdan/HAKAdan_room_7.h +++ b/soh/assets/scenes/dungeons/HAKAdan/HAKAdan_room_7.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_HAKADAN_ROOM_7_H +#define DUNGEONS_HAKADAN_ROOM_7_H 1 #include "align_asset_macro.h" @@ -12,4 +13,7 @@ static const ALIGN_ASSET(2) char HAKAdan_room_7Tex_0012D8[] = dHAKAdan_room_7Tex static const ALIGN_ASSET(2) char HAKAdan_room_7DL_000260[] = dHAKAdan_room_7DL_000260; #define dHAKAdan_room_7DL_0008E8 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_7DL_0008E8" -static const ALIGN_ASSET(2) char HAKAdan_room_7DL_0008E8[] = dHAKAdan_room_7DL_0008E8; \ No newline at end of file +static const ALIGN_ASSET(2) char HAKAdan_room_7DL_0008E8[] = dHAKAdan_room_7DL_0008E8; + + +#endif // DUNGEONS_HAKADAN_ROOM_7_H diff --git a/soh/assets/scenes/dungeons/HAKAdan/HAKAdan_room_8.h b/soh/assets/scenes/dungeons/HAKAdan/HAKAdan_room_8.h index d260fa831..0c06b4805 100644 --- a/soh/assets/scenes/dungeons/HAKAdan/HAKAdan_room_8.h +++ b/soh/assets/scenes/dungeons/HAKAdan/HAKAdan_room_8.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_HAKADAN_ROOM_8_H +#define DUNGEONS_HAKADAN_ROOM_8_H 1 #include "align_asset_macro.h" @@ -27,4 +28,7 @@ static const ALIGN_ASSET(2) char HAKAdan_room_8Tex_003298[] = dHAKAdan_room_8Tex static const ALIGN_ASSET(2) char HAKAdan_room_8DL_001CE8[] = dHAKAdan_room_8DL_001CE8; #define dHAKAdan_room_8Tex_004298 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_8Tex_004298" -static const ALIGN_ASSET(2) char HAKAdan_room_8Tex_004298[] = dHAKAdan_room_8Tex_004298; \ No newline at end of file +static const ALIGN_ASSET(2) char HAKAdan_room_8Tex_004298[] = dHAKAdan_room_8Tex_004298; + + +#endif // DUNGEONS_HAKADAN_ROOM_8_H diff --git a/soh/assets/scenes/dungeons/HAKAdan/HAKAdan_room_9.h b/soh/assets/scenes/dungeons/HAKAdan/HAKAdan_room_9.h index 324f9f152..701377160 100644 --- a/soh/assets/scenes/dungeons/HAKAdan/HAKAdan_room_9.h +++ b/soh/assets/scenes/dungeons/HAKAdan/HAKAdan_room_9.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_HAKADAN_ROOM_9_H +#define DUNGEONS_HAKADAN_ROOM_9_H 1 #include "align_asset_macro.h" @@ -60,4 +61,7 @@ static const ALIGN_ASSET(2) char HAKAdan_room_9DL_000868[] = dHAKAdan_room_9DL_0 static const ALIGN_ASSET(2) char HAKAdan_room_9DL_007620[] = dHAKAdan_room_9DL_007620; #define dHAKAdan_room_9Tex_00BE90 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_room_9Tex_00BE90" -static const ALIGN_ASSET(2) char HAKAdan_room_9Tex_00BE90[] = dHAKAdan_room_9Tex_00BE90; \ No newline at end of file +static const ALIGN_ASSET(2) char HAKAdan_room_9Tex_00BE90[] = dHAKAdan_room_9Tex_00BE90; + + +#endif // DUNGEONS_HAKADAN_ROOM_9_H diff --git a/soh/assets/scenes/dungeons/HAKAdan/HAKAdan_scene.h b/soh/assets/scenes/dungeons/HAKAdan/HAKAdan_scene.h index 4897f466b..f9339f787 100644 --- a/soh/assets/scenes/dungeons/HAKAdan/HAKAdan_scene.h +++ b/soh/assets/scenes/dungeons/HAKAdan/HAKAdan_scene.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_HAKADAN_SCENE_H +#define DUNGEONS_HAKADAN_SCENE_H 1 #include "align_asset_macro.h" @@ -15,4 +16,6 @@ static const ALIGN_ASSET(2) char HAKAdan_sceneTex_017BC0[] = dHAKAdan_sceneTex_0 static const ALIGN_ASSET(2) char HAKAdan_sceneTex_016BC0[] = dHAKAdan_sceneTex_016BC0; #define dHAKAdan_sceneTex_0163C0 "__OTR__scenes/nonmq/HAKAdan_scene/HAKAdan_sceneTex_0163C0" -static const ALIGN_ASSET(2) char HAKAdan_sceneTex_0163C0[] = dHAKAdan_sceneTex_0163C0; \ No newline at end of file +static const ALIGN_ASSET(2) char HAKAdan_sceneTex_0163C0[] = dHAKAdan_sceneTex_0163C0; + +#endif // DUNGEONS_HAKADAN_SCENE_H diff --git a/soh/assets/scenes/dungeons/HAKAdanCH/HAKAdanCH_room_0.h b/soh/assets/scenes/dungeons/HAKAdanCH/HAKAdanCH_room_0.h index abb6848d2..4faff3d1f 100644 --- a/soh/assets/scenes/dungeons/HAKAdanCH/HAKAdanCH_room_0.h +++ b/soh/assets/scenes/dungeons/HAKAdanCH/HAKAdanCH_room_0.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_HAKADANCH_ROOM_0_H +#define DUNGEONS_HAKADANCH_ROOM_0_H 1 #include "align_asset_macro.h" @@ -156,4 +157,7 @@ static const ALIGN_ASSET(2) char HAKAdanCH_room_0DL_014610[] = dHAKAdanCH_room_0 static const ALIGN_ASSET(2) char HAKAdanCH_room_0DL_00B380[] = dHAKAdanCH_room_0DL_00B380; #define dHAKAdanCH_room_0DL_0025D0 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_0DL_0025D0" -static const ALIGN_ASSET(2) char HAKAdanCH_room_0DL_0025D0[] = dHAKAdanCH_room_0DL_0025D0; \ No newline at end of file +static const ALIGN_ASSET(2) char HAKAdanCH_room_0DL_0025D0[] = dHAKAdanCH_room_0DL_0025D0; + + +#endif // DUNGEONS_HAKADANCH_ROOM_0_H diff --git a/soh/assets/scenes/dungeons/HAKAdanCH/HAKAdanCH_room_1.h b/soh/assets/scenes/dungeons/HAKAdanCH/HAKAdanCH_room_1.h index d4e1ae94a..9719a3b54 100644 --- a/soh/assets/scenes/dungeons/HAKAdanCH/HAKAdanCH_room_1.h +++ b/soh/assets/scenes/dungeons/HAKAdanCH/HAKAdanCH_room_1.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_HAKADANCH_ROOM_1_H +#define DUNGEONS_HAKADANCH_ROOM_1_H 1 #include "align_asset_macro.h" @@ -54,4 +55,7 @@ static const ALIGN_ASSET(2) char HAKAdanCH_room_1Tex_008F58[] = dHAKAdanCH_room_ static const ALIGN_ASSET(2) char HAKAdanCH_room_1Tex_009158[] = dHAKAdanCH_room_1Tex_009158; #define dHAKAdanCH_room_1DL_00B040 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_1DL_00B040" -static const ALIGN_ASSET(2) char HAKAdanCH_room_1DL_00B040[] = dHAKAdanCH_room_1DL_00B040; \ No newline at end of file +static const ALIGN_ASSET(2) char HAKAdanCH_room_1DL_00B040[] = dHAKAdanCH_room_1DL_00B040; + + +#endif // DUNGEONS_HAKADANCH_ROOM_1_H diff --git a/soh/assets/scenes/dungeons/HAKAdanCH/HAKAdanCH_room_2.h b/soh/assets/scenes/dungeons/HAKAdanCH/HAKAdanCH_room_2.h index 0421b4eff..072ff02de 100644 --- a/soh/assets/scenes/dungeons/HAKAdanCH/HAKAdanCH_room_2.h +++ b/soh/assets/scenes/dungeons/HAKAdanCH/HAKAdanCH_room_2.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_HAKADANCH_ROOM_2_H +#define DUNGEONS_HAKADANCH_ROOM_2_H 1 #include "align_asset_macro.h" @@ -21,4 +22,7 @@ static const ALIGN_ASSET(2) char HAKAdanCH_room_2Tex_002D58[] = dHAKAdanCH_room_ static const ALIGN_ASSET(2) char HAKAdanCH_room_2Tex_002B58[] = dHAKAdanCH_room_2Tex_002B58; #define dHAKAdanCH_room_2DL_0006E0 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_2DL_0006E0" -static const ALIGN_ASSET(2) char HAKAdanCH_room_2DL_0006E0[] = dHAKAdanCH_room_2DL_0006E0; \ No newline at end of file +static const ALIGN_ASSET(2) char HAKAdanCH_room_2DL_0006E0[] = dHAKAdanCH_room_2DL_0006E0; + + +#endif // DUNGEONS_HAKADANCH_ROOM_2_H diff --git a/soh/assets/scenes/dungeons/HAKAdanCH/HAKAdanCH_room_3.h b/soh/assets/scenes/dungeons/HAKAdanCH/HAKAdanCH_room_3.h index f16349e3e..f92842202 100644 --- a/soh/assets/scenes/dungeons/HAKAdanCH/HAKAdanCH_room_3.h +++ b/soh/assets/scenes/dungeons/HAKAdanCH/HAKAdanCH_room_3.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_HAKADANCH_ROOM_3_H +#define DUNGEONS_HAKADANCH_ROOM_3_H 1 #include "align_asset_macro.h" @@ -12,4 +13,7 @@ static const ALIGN_ASSET(2) char HAKAdanCH_room_3Tex_0014C0[] = dHAKAdanCH_room_ static const ALIGN_ASSET(2) char HAKAdanCH_room_3DL_0013A0[] = dHAKAdanCH_room_3DL_0013A0; #define dHAKAdanCH_room_3DL_001198 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_3DL_001198" -static const ALIGN_ASSET(2) char HAKAdanCH_room_3DL_001198[] = dHAKAdanCH_room_3DL_001198; \ No newline at end of file +static const ALIGN_ASSET(2) char HAKAdanCH_room_3DL_001198[] = dHAKAdanCH_room_3DL_001198; + + +#endif // DUNGEONS_HAKADANCH_ROOM_3_H diff --git a/soh/assets/scenes/dungeons/HAKAdanCH/HAKAdanCH_room_4.h b/soh/assets/scenes/dungeons/HAKAdanCH/HAKAdanCH_room_4.h index 27e042a81..553ef384f 100644 --- a/soh/assets/scenes/dungeons/HAKAdanCH/HAKAdanCH_room_4.h +++ b/soh/assets/scenes/dungeons/HAKAdanCH/HAKAdanCH_room_4.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_HAKADANCH_ROOM_4_H +#define DUNGEONS_HAKADANCH_ROOM_4_H 1 #include "align_asset_macro.h" @@ -15,4 +16,7 @@ static const ALIGN_ASSET(2) char HAKAdanCH_room_4DL_0002C0[] = dHAKAdanCH_room_4 static const ALIGN_ASSET(2) char HAKAdanCH_room_4Tex_001498[] = dHAKAdanCH_room_4Tex_001498; #define dHAKAdanCH_room_4DL_000898 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_4DL_000898" -static const ALIGN_ASSET(2) char HAKAdanCH_room_4DL_000898[] = dHAKAdanCH_room_4DL_000898; \ No newline at end of file +static const ALIGN_ASSET(2) char HAKAdanCH_room_4DL_000898[] = dHAKAdanCH_room_4DL_000898; + + +#endif // DUNGEONS_HAKADANCH_ROOM_4_H diff --git a/soh/assets/scenes/dungeons/HAKAdanCH/HAKAdanCH_room_5.h b/soh/assets/scenes/dungeons/HAKAdanCH/HAKAdanCH_room_5.h index 56bfca27e..6d3b6d031 100644 --- a/soh/assets/scenes/dungeons/HAKAdanCH/HAKAdanCH_room_5.h +++ b/soh/assets/scenes/dungeons/HAKAdanCH/HAKAdanCH_room_5.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_HAKADANCH_ROOM_5_H +#define DUNGEONS_HAKADANCH_ROOM_5_H 1 #include "align_asset_macro.h" @@ -21,4 +22,7 @@ static const ALIGN_ASSET(2) char HAKAdanCH_room_5Tex_002190[] = dHAKAdanCH_room_ static const ALIGN_ASSET(2) char HAKAdanCH_room_5DL_000420[] = dHAKAdanCH_room_5DL_000420; #define dHAKAdanCH_room_5DL_000270 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_5DL_000270" -static const ALIGN_ASSET(2) char HAKAdanCH_room_5DL_000270[] = dHAKAdanCH_room_5DL_000270; \ No newline at end of file +static const ALIGN_ASSET(2) char HAKAdanCH_room_5DL_000270[] = dHAKAdanCH_room_5DL_000270; + + +#endif // DUNGEONS_HAKADANCH_ROOM_5_H diff --git a/soh/assets/scenes/dungeons/HAKAdanCH/HAKAdanCH_room_6.h b/soh/assets/scenes/dungeons/HAKAdanCH/HAKAdanCH_room_6.h index 0af3cf719..9c9f28b98 100644 --- a/soh/assets/scenes/dungeons/HAKAdanCH/HAKAdanCH_room_6.h +++ b/soh/assets/scenes/dungeons/HAKAdanCH/HAKAdanCH_room_6.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_HAKADANCH_ROOM_6_H +#define DUNGEONS_HAKADANCH_ROOM_6_H 1 #include "align_asset_macro.h" @@ -15,4 +16,7 @@ static const ALIGN_ASSET(2) char HAKAdanCH_room_6Tex_0026A0[] = dHAKAdanCH_room_ static const ALIGN_ASSET(2) char HAKAdanCH_room_6DL_000410[] = dHAKAdanCH_room_6DL_000410; #define dHAKAdanCH_room_6Tex_000EA0 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_room_6Tex_000EA0" -static const ALIGN_ASSET(2) char HAKAdanCH_room_6Tex_000EA0[] = dHAKAdanCH_room_6Tex_000EA0; \ No newline at end of file +static const ALIGN_ASSET(2) char HAKAdanCH_room_6Tex_000EA0[] = dHAKAdanCH_room_6Tex_000EA0; + + +#endif // DUNGEONS_HAKADANCH_ROOM_6_H diff --git a/soh/assets/scenes/dungeons/HAKAdanCH/HAKAdanCH_scene.h b/soh/assets/scenes/dungeons/HAKAdanCH/HAKAdanCH_scene.h index 9d0cfb239..871325e38 100644 --- a/soh/assets/scenes/dungeons/HAKAdanCH/HAKAdanCH_scene.h +++ b/soh/assets/scenes/dungeons/HAKAdanCH/HAKAdanCH_scene.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_HAKADANCH_SCENE_H +#define DUNGEONS_HAKADANCH_SCENE_H 1 #include "align_asset_macro.h" @@ -15,4 +16,6 @@ static const ALIGN_ASSET(2) char HAKAdanCH_sceneTex_00AD90[] = dHAKAdanCH_sceneT static const ALIGN_ASSET(2) char HAKAdanCH_sceneTex_00A590[] = dHAKAdanCH_sceneTex_00A590; #define dHAKAdanCH_sceneTex_00B590 "__OTR__scenes/nonmq/HAKAdanCH_scene/HAKAdanCH_sceneTex_00B590" -static const ALIGN_ASSET(2) char HAKAdanCH_sceneTex_00B590[] = dHAKAdanCH_sceneTex_00B590; \ No newline at end of file +static const ALIGN_ASSET(2) char HAKAdanCH_sceneTex_00B590[] = dHAKAdanCH_sceneTex_00B590; + +#endif // DUNGEONS_HAKADANCH_SCENE_H diff --git a/soh/assets/scenes/dungeons/HAKAdan_bs/HAKAdan_bs_room_0.h b/soh/assets/scenes/dungeons/HAKAdan_bs/HAKAdan_bs_room_0.h index 4d3691f1b..5f61f8dc5 100644 --- a/soh/assets/scenes/dungeons/HAKAdan_bs/HAKAdan_bs_room_0.h +++ b/soh/assets/scenes/dungeons/HAKAdan_bs/HAKAdan_bs_room_0.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_HAKADAN_BS_ROOM_0_H +#define DUNGEONS_HAKADAN_BS_ROOM_0_H 1 #include "align_asset_macro.h" @@ -12,4 +13,7 @@ static const ALIGN_ASSET(2) char HAKAdan_bs_room_0Tex_0023E0[] = dHAKAdan_bs_roo static const ALIGN_ASSET(2) char HAKAdan_bs_room_0Tex_0021E0[] = dHAKAdan_bs_room_0Tex_0021E0; #define dHAKAdan_bs_room_0Tex_0027E0 "__OTR__scenes/nonmq/HAKAdan_bs_scene/HAKAdan_bs_room_0Tex_0027E0" -static const ALIGN_ASSET(2) char HAKAdan_bs_room_0Tex_0027E0[] = dHAKAdan_bs_room_0Tex_0027E0; \ No newline at end of file +static const ALIGN_ASSET(2) char HAKAdan_bs_room_0Tex_0027E0[] = dHAKAdan_bs_room_0Tex_0027E0; + + +#endif // DUNGEONS_HAKADAN_BS_ROOM_0_H diff --git a/soh/assets/scenes/dungeons/HAKAdan_bs/HAKAdan_bs_room_1.h b/soh/assets/scenes/dungeons/HAKAdan_bs/HAKAdan_bs_room_1.h index 55a41b30c..1bce316d1 100644 --- a/soh/assets/scenes/dungeons/HAKAdan_bs/HAKAdan_bs_room_1.h +++ b/soh/assets/scenes/dungeons/HAKAdan_bs/HAKAdan_bs_room_1.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_HAKADAN_BS_ROOM_1_H +#define DUNGEONS_HAKADAN_BS_ROOM_1_H 1 #include "align_asset_macro.h" @@ -18,4 +19,7 @@ static const ALIGN_ASSET(2) char HAKAdan_bs_room_1Tex_002F50[] = dHAKAdan_bs_roo static const ALIGN_ASSET(2) char HAKAdan_bs_room_1Tex_002D50[] = dHAKAdan_bs_room_1Tex_002D50; #define dHAKAdan_bs_room_1Tex_003F50 "__OTR__scenes/nonmq/HAKAdan_bs_scene/HAKAdan_bs_room_1Tex_003F50" -static const ALIGN_ASSET(2) char HAKAdan_bs_room_1Tex_003F50[] = dHAKAdan_bs_room_1Tex_003F50; \ No newline at end of file +static const ALIGN_ASSET(2) char HAKAdan_bs_room_1Tex_003F50[] = dHAKAdan_bs_room_1Tex_003F50; + + +#endif // DUNGEONS_HAKADAN_BS_ROOM_1_H diff --git a/soh/assets/scenes/dungeons/HAKAdan_bs/HAKAdan_bs_scene.h b/soh/assets/scenes/dungeons/HAKAdan_bs/HAKAdan_bs_scene.h index f490427d3..40292e447 100644 --- a/soh/assets/scenes/dungeons/HAKAdan_bs/HAKAdan_bs_scene.h +++ b/soh/assets/scenes/dungeons/HAKAdan_bs/HAKAdan_bs_scene.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_HAKADAN_BS_SCENE_H +#define DUNGEONS_HAKADAN_BS_SCENE_H 1 #include "align_asset_macro.h" @@ -15,4 +16,6 @@ static const ALIGN_ASSET(2) char HAKAdan_bs_sceneTex_001580[] = dHAKAdan_bs_scen static const ALIGN_ASSET(2) char HAKAdan_bs_sceneTex_001380[] = dHAKAdan_bs_sceneTex_001380; #define dHAKAdan_bs_sceneTex_001780 "__OTR__scenes/nonmq/HAKAdan_bs_scene/HAKAdan_bs_sceneTex_001780" -static const ALIGN_ASSET(2) char HAKAdan_bs_sceneTex_001780[] = dHAKAdan_bs_sceneTex_001780; \ No newline at end of file +static const ALIGN_ASSET(2) char HAKAdan_bs_sceneTex_001780[] = dHAKAdan_bs_sceneTex_001780; + +#endif // DUNGEONS_HAKADAN_BS_SCENE_H diff --git a/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_0.h b/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_0.h index a492ecb65..731bccb75 100644 --- a/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_0.h +++ b/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_0.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_HIDAN_ROOM_0_H +#define DUNGEONS_HIDAN_ROOM_0_H 1 #include "align_asset_macro.h" @@ -24,4 +25,7 @@ static const ALIGN_ASSET(2) char HIDAN_room_0Tex_004EF0[] = dHIDAN_room_0Tex_004 static const ALIGN_ASSET(2) char HIDAN_room_0Tex_0052F0[] = dHIDAN_room_0Tex_0052F0; #define dHIDAN_room_0Tex_005EF0 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_0Tex_005EF0" -static const ALIGN_ASSET(2) char HIDAN_room_0Tex_005EF0[] = dHIDAN_room_0Tex_005EF0; \ No newline at end of file +static const ALIGN_ASSET(2) char HIDAN_room_0Tex_005EF0[] = dHIDAN_room_0Tex_005EF0; + + +#endif // DUNGEONS_HIDAN_ROOM_0_H diff --git a/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_1.h b/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_1.h index 352daa449..84d39a9cf 100644 --- a/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_1.h +++ b/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_1.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_HIDAN_ROOM_1_H +#define DUNGEONS_HIDAN_ROOM_1_H 1 #include "align_asset_macro.h" @@ -48,4 +49,7 @@ static const ALIGN_ASSET(2) char HIDAN_room_1DL_0002D0[] = dHIDAN_room_1DL_0002D static const ALIGN_ASSET(2) char HIDAN_room_1Tex_00C130[] = dHIDAN_room_1Tex_00C130; #define dHIDAN_room_1DL_008448 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_1DL_008448" -static const ALIGN_ASSET(2) char HIDAN_room_1DL_008448[] = dHIDAN_room_1DL_008448; \ No newline at end of file +static const ALIGN_ASSET(2) char HIDAN_room_1DL_008448[] = dHIDAN_room_1DL_008448; + + +#endif // DUNGEONS_HIDAN_ROOM_1_H diff --git a/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_10.h b/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_10.h index 2b039210d..80e1af2c2 100644 --- a/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_10.h +++ b/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_10.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_HIDAN_ROOM_10_H +#define DUNGEONS_HIDAN_ROOM_10_H 1 #include "align_asset_macro.h" @@ -84,4 +85,7 @@ static const ALIGN_ASSET(2) char HIDAN_room_10Tex_015418[] = dHIDAN_room_10Tex_0 static const ALIGN_ASSET(2) char HIDAN_room_10Tex_012218[] = dHIDAN_room_10Tex_012218; #define dHIDAN_room_10DL_011610 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_10DL_011610" -static const ALIGN_ASSET(2) char HIDAN_room_10DL_011610[] = dHIDAN_room_10DL_011610; \ No newline at end of file +static const ALIGN_ASSET(2) char HIDAN_room_10DL_011610[] = dHIDAN_room_10DL_011610; + + +#endif // DUNGEONS_HIDAN_ROOM_10_H diff --git a/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_11.h b/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_11.h index 31488b110..c49f0f91c 100644 --- a/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_11.h +++ b/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_11.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_HIDAN_ROOM_11_H +#define DUNGEONS_HIDAN_ROOM_11_H 1 #include "align_asset_macro.h" @@ -18,4 +19,7 @@ static const ALIGN_ASSET(2) char HIDAN_room_11DL_001908[] = dHIDAN_room_11DL_001 static const ALIGN_ASSET(2) char HIDAN_room_11Tex_002FD8[] = dHIDAN_room_11Tex_002FD8; #define dHIDAN_room_11DL_002628 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_11DL_002628" -static const ALIGN_ASSET(2) char HIDAN_room_11DL_002628[] = dHIDAN_room_11DL_002628; \ No newline at end of file +static const ALIGN_ASSET(2) char HIDAN_room_11DL_002628[] = dHIDAN_room_11DL_002628; + + +#endif // DUNGEONS_HIDAN_ROOM_11_H diff --git a/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_12.h b/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_12.h index 9fc002040..691f1756b 100644 --- a/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_12.h +++ b/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_12.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_HIDAN_ROOM_12_H +#define DUNGEONS_HIDAN_ROOM_12_H 1 #include "align_asset_macro.h" @@ -18,4 +19,7 @@ static const ALIGN_ASSET(2) char HIDAN_room_12DL_001A58[] = dHIDAN_room_12DL_001 static const ALIGN_ASSET(2) char HIDAN_room_12Tex_001D68[] = dHIDAN_room_12Tex_001D68; #define dHIDAN_room_12Tex_001F68 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_12Tex_001F68" -static const ALIGN_ASSET(2) char HIDAN_room_12Tex_001F68[] = dHIDAN_room_12Tex_001F68; \ No newline at end of file +static const ALIGN_ASSET(2) char HIDAN_room_12Tex_001F68[] = dHIDAN_room_12Tex_001F68; + + +#endif // DUNGEONS_HIDAN_ROOM_12_H diff --git a/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_13.h b/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_13.h index 99dcaad4c..5fa60bbc4 100644 --- a/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_13.h +++ b/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_13.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_HIDAN_ROOM_13_H +#define DUNGEONS_HIDAN_ROOM_13_H 1 #include "align_asset_macro.h" @@ -36,4 +37,7 @@ static const ALIGN_ASSET(2) char HIDAN_room_13DL_009160[] = dHIDAN_room_13DL_009 static const ALIGN_ASSET(2) char HIDAN_room_13DL_00A228[] = dHIDAN_room_13DL_00A228; #define dHIDAN_room_13Tex_00B788 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_13Tex_00B788" -static const ALIGN_ASSET(2) char HIDAN_room_13Tex_00B788[] = dHIDAN_room_13Tex_00B788; \ No newline at end of file +static const ALIGN_ASSET(2) char HIDAN_room_13Tex_00B788[] = dHIDAN_room_13Tex_00B788; + + +#endif // DUNGEONS_HIDAN_ROOM_13_H diff --git a/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_14.h b/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_14.h index 2d750d0c6..ced1a642a 100644 --- a/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_14.h +++ b/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_14.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_HIDAN_ROOM_14_H +#define DUNGEONS_HIDAN_ROOM_14_H 1 #include "align_asset_macro.h" @@ -9,4 +10,7 @@ static const ALIGN_ASSET(2) char HIDAN_room_14DL_001030[] = dHIDAN_room_14DL_001 static const ALIGN_ASSET(2) char HIDAN_room_14Tex_001DF8[] = dHIDAN_room_14Tex_001DF8; #define dHIDAN_room_14Tex_0019F8 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_14Tex_0019F8" -static const ALIGN_ASSET(2) char HIDAN_room_14Tex_0019F8[] = dHIDAN_room_14Tex_0019F8; \ No newline at end of file +static const ALIGN_ASSET(2) char HIDAN_room_14Tex_0019F8[] = dHIDAN_room_14Tex_0019F8; + + +#endif // DUNGEONS_HIDAN_ROOM_14_H diff --git a/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_15.h b/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_15.h index 67cd72f99..715769058 100644 --- a/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_15.h +++ b/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_15.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_HIDAN_ROOM_15_H +#define DUNGEONS_HIDAN_ROOM_15_H 1 #include "align_asset_macro.h" @@ -6,4 +7,7 @@ static const ALIGN_ASSET(2) char HIDAN_room_15DL_000910[] = dHIDAN_room_15DL_000910; #define dHIDAN_room_15Tex_000D88 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_15Tex_000D88" -static const ALIGN_ASSET(2) char HIDAN_room_15Tex_000D88[] = dHIDAN_room_15Tex_000D88; \ No newline at end of file +static const ALIGN_ASSET(2) char HIDAN_room_15Tex_000D88[] = dHIDAN_room_15Tex_000D88; + + +#endif // DUNGEONS_HIDAN_ROOM_15_H diff --git a/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_16.h b/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_16.h index 6f31e7622..ed501ffee 100644 --- a/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_16.h +++ b/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_16.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_HIDAN_ROOM_16_H +#define DUNGEONS_HIDAN_ROOM_16_H 1 #include "align_asset_macro.h" @@ -51,4 +52,7 @@ static const ALIGN_ASSET(2) char HIDAN_room_16Tex_00A9E0[] = dHIDAN_room_16Tex_0 static const ALIGN_ASSET(2) char HIDAN_room_16DL_005ED8[] = dHIDAN_room_16DL_005ED8; #define dHIDAN_room_16Tex_008DE0 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_16Tex_008DE0" -static const ALIGN_ASSET(2) char HIDAN_room_16Tex_008DE0[] = dHIDAN_room_16Tex_008DE0; \ No newline at end of file +static const ALIGN_ASSET(2) char HIDAN_room_16Tex_008DE0[] = dHIDAN_room_16Tex_008DE0; + + +#endif // DUNGEONS_HIDAN_ROOM_16_H diff --git a/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_17.h b/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_17.h index 778041f65..eea1ecdd2 100644 --- a/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_17.h +++ b/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_17.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_HIDAN_ROOM_17_H +#define DUNGEONS_HIDAN_ROOM_17_H 1 #include "align_asset_macro.h" @@ -27,4 +28,7 @@ static const ALIGN_ASSET(2) char HIDAN_room_17Tex_005168[] = dHIDAN_room_17Tex_0 static const ALIGN_ASSET(2) char HIDAN_room_17Tex_005968[] = dHIDAN_room_17Tex_005968; #define dHIDAN_room_17Tex_006168 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_17Tex_006168" -static const ALIGN_ASSET(2) char HIDAN_room_17Tex_006168[] = dHIDAN_room_17Tex_006168; \ No newline at end of file +static const ALIGN_ASSET(2) char HIDAN_room_17Tex_006168[] = dHIDAN_room_17Tex_006168; + + +#endif // DUNGEONS_HIDAN_ROOM_17_H diff --git a/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_18.h b/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_18.h index d384a5d23..e28427abf 100644 --- a/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_18.h +++ b/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_18.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_HIDAN_ROOM_18_H +#define DUNGEONS_HIDAN_ROOM_18_H 1 #include "align_asset_macro.h" @@ -18,4 +19,7 @@ static const ALIGN_ASSET(2) char HIDAN_room_18Tex_0027F8[] = dHIDAN_room_18Tex_0 static const ALIGN_ASSET(2) char HIDAN_room_18Tex_0037F8[] = dHIDAN_room_18Tex_0037F8; #define dHIDAN_room_18Tex_0039F8 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_18Tex_0039F8" -static const ALIGN_ASSET(2) char HIDAN_room_18Tex_0039F8[] = dHIDAN_room_18Tex_0039F8; \ No newline at end of file +static const ALIGN_ASSET(2) char HIDAN_room_18Tex_0039F8[] = dHIDAN_room_18Tex_0039F8; + + +#endif // DUNGEONS_HIDAN_ROOM_18_H diff --git a/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_19.h b/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_19.h index d5fff86b1..b809f6f4f 100644 --- a/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_19.h +++ b/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_19.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_HIDAN_ROOM_19_H +#define DUNGEONS_HIDAN_ROOM_19_H 1 #include "align_asset_macro.h" @@ -18,4 +19,7 @@ static const ALIGN_ASSET(2) char HIDAN_room_19Tex_003A28[] = dHIDAN_room_19Tex_0 static const ALIGN_ASSET(2) char HIDAN_room_19Tex_004028[] = dHIDAN_room_19Tex_004028; #define dHIDAN_room_19Tex_003628 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_19Tex_003628" -static const ALIGN_ASSET(2) char HIDAN_room_19Tex_003628[] = dHIDAN_room_19Tex_003628; \ No newline at end of file +static const ALIGN_ASSET(2) char HIDAN_room_19Tex_003628[] = dHIDAN_room_19Tex_003628; + + +#endif // DUNGEONS_HIDAN_ROOM_19_H diff --git a/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_2.h b/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_2.h index aedb02734..131325d78 100644 --- a/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_2.h +++ b/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_2.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_HIDAN_ROOM_2_H +#define DUNGEONS_HIDAN_ROOM_2_H 1 #include "align_asset_macro.h" @@ -54,4 +55,7 @@ static const ALIGN_ASSET(2) char HIDAN_room_2Tex_009628[] = dHIDAN_room_2Tex_009 static const ALIGN_ASSET(2) char HIDAN_room_2Tex_009828[] = dHIDAN_room_2Tex_009828; #define dHIDAN_room_2Tex_00EC28 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_2Tex_00EC28" -static const ALIGN_ASSET(2) char HIDAN_room_2Tex_00EC28[] = dHIDAN_room_2Tex_00EC28; \ No newline at end of file +static const ALIGN_ASSET(2) char HIDAN_room_2Tex_00EC28[] = dHIDAN_room_2Tex_00EC28; + + +#endif // DUNGEONS_HIDAN_ROOM_2_H diff --git a/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_20.h b/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_20.h index d8aa5a34c..021845678 100644 --- a/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_20.h +++ b/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_20.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_HIDAN_ROOM_20_H +#define DUNGEONS_HIDAN_ROOM_20_H 1 #include "align_asset_macro.h" @@ -27,4 +28,7 @@ static const ALIGN_ASSET(2) char HIDAN_room_20Tex_003508[] = dHIDAN_room_20Tex_0 static const ALIGN_ASSET(2) char HIDAN_room_20Tex_003D08[] = dHIDAN_room_20Tex_003D08; #define dHIDAN_room_20Tex_002D08 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_20Tex_002D08" -static const ALIGN_ASSET(2) char HIDAN_room_20Tex_002D08[] = dHIDAN_room_20Tex_002D08; \ No newline at end of file +static const ALIGN_ASSET(2) char HIDAN_room_20Tex_002D08[] = dHIDAN_room_20Tex_002D08; + + +#endif // DUNGEONS_HIDAN_ROOM_20_H diff --git a/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_21.h b/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_21.h index d9c9b6324..0974156e8 100644 --- a/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_21.h +++ b/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_21.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_HIDAN_ROOM_21_H +#define DUNGEONS_HIDAN_ROOM_21_H 1 #include "align_asset_macro.h" @@ -63,4 +64,7 @@ static const ALIGN_ASSET(2) char HIDAN_room_21DL_000838[] = dHIDAN_room_21DL_000 static const ALIGN_ASSET(2) char HIDAN_room_21DL_000670[] = dHIDAN_room_21DL_000670; #define dHIDAN_room_21Tex_006A78 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_21Tex_006A78" -static const ALIGN_ASSET(2) char HIDAN_room_21Tex_006A78[] = dHIDAN_room_21Tex_006A78; \ No newline at end of file +static const ALIGN_ASSET(2) char HIDAN_room_21Tex_006A78[] = dHIDAN_room_21Tex_006A78; + + +#endif // DUNGEONS_HIDAN_ROOM_21_H diff --git a/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_22.h b/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_22.h index 55f7d1895..63df6179d 100644 --- a/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_22.h +++ b/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_22.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_HIDAN_ROOM_22_H +#define DUNGEONS_HIDAN_ROOM_22_H 1 #include "align_asset_macro.h" @@ -27,4 +28,7 @@ static const ALIGN_ASSET(2) char HIDAN_room_22Tex_002AE8[] = dHIDAN_room_22Tex_0 static const ALIGN_ASSET(2) char HIDAN_room_22Tex_0032E8[] = dHIDAN_room_22Tex_0032E8; #define dHIDAN_room_22Tex_003AE8 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_22Tex_003AE8" -static const ALIGN_ASSET(2) char HIDAN_room_22Tex_003AE8[] = dHIDAN_room_22Tex_003AE8; \ No newline at end of file +static const ALIGN_ASSET(2) char HIDAN_room_22Tex_003AE8[] = dHIDAN_room_22Tex_003AE8; + + +#endif // DUNGEONS_HIDAN_ROOM_22_H diff --git a/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_23.h b/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_23.h index 43cc2a031..193e540fb 100644 --- a/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_23.h +++ b/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_23.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_HIDAN_ROOM_23_H +#define DUNGEONS_HIDAN_ROOM_23_H 1 #include "align_asset_macro.h" @@ -27,4 +28,7 @@ static const ALIGN_ASSET(2) char HIDAN_room_23Tex_003518[] = dHIDAN_room_23Tex_0 static const ALIGN_ASSET(2) char HIDAN_room_23Tex_003D18[] = dHIDAN_room_23Tex_003D18; #define dHIDAN_room_23Tex_002D18 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_23Tex_002D18" -static const ALIGN_ASSET(2) char HIDAN_room_23Tex_002D18[] = dHIDAN_room_23Tex_002D18; \ No newline at end of file +static const ALIGN_ASSET(2) char HIDAN_room_23Tex_002D18[] = dHIDAN_room_23Tex_002D18; + + +#endif // DUNGEONS_HIDAN_ROOM_23_H diff --git a/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_24.h b/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_24.h index a90e7aa63..730363386 100644 --- a/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_24.h +++ b/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_24.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_HIDAN_ROOM_24_H +#define DUNGEONS_HIDAN_ROOM_24_H 1 #include "align_asset_macro.h" @@ -30,4 +31,7 @@ static const ALIGN_ASSET(2) char HIDAN_room_24Tex_004738[] = dHIDAN_room_24Tex_0 static const ALIGN_ASSET(2) char HIDAN_room_24DL_003660[] = dHIDAN_room_24DL_003660; #define dHIDAN_room_24DL_0030C0 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_24DL_0030C0" -static const ALIGN_ASSET(2) char HIDAN_room_24DL_0030C0[] = dHIDAN_room_24DL_0030C0; \ No newline at end of file +static const ALIGN_ASSET(2) char HIDAN_room_24DL_0030C0[] = dHIDAN_room_24DL_0030C0; + + +#endif // DUNGEONS_HIDAN_ROOM_24_H diff --git a/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_25.h b/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_25.h index 92157ee98..8f552fcdd 100644 --- a/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_25.h +++ b/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_25.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_HIDAN_ROOM_25_H +#define DUNGEONS_HIDAN_ROOM_25_H 1 #include "align_asset_macro.h" @@ -27,4 +28,7 @@ static const ALIGN_ASSET(2) char HIDAN_room_25Tex_002AD8[] = dHIDAN_room_25Tex_0 static const ALIGN_ASSET(2) char HIDAN_room_25Tex_0032D8[] = dHIDAN_room_25Tex_0032D8; #define dHIDAN_room_25Tex_003AD8 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_25Tex_003AD8" -static const ALIGN_ASSET(2) char HIDAN_room_25Tex_003AD8[] = dHIDAN_room_25Tex_003AD8; \ No newline at end of file +static const ALIGN_ASSET(2) char HIDAN_room_25Tex_003AD8[] = dHIDAN_room_25Tex_003AD8; + + +#endif // DUNGEONS_HIDAN_ROOM_25_H diff --git a/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_26.h b/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_26.h index 15dc5a4d5..638e5d73f 100644 --- a/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_26.h +++ b/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_26.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_HIDAN_ROOM_26_H +#define DUNGEONS_HIDAN_ROOM_26_H 1 #include "align_asset_macro.h" @@ -45,4 +46,7 @@ static const ALIGN_ASSET(2) char HIDAN_room_26DL_002F68[] = dHIDAN_room_26DL_002 static const ALIGN_ASSET(2) char HIDAN_room_26DL_0046B8[] = dHIDAN_room_26DL_0046B8; #define dHIDAN_room_26Tex_004A98 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_26Tex_004A98" -static const ALIGN_ASSET(2) char HIDAN_room_26Tex_004A98[] = dHIDAN_room_26Tex_004A98; \ No newline at end of file +static const ALIGN_ASSET(2) char HIDAN_room_26Tex_004A98[] = dHIDAN_room_26Tex_004A98; + + +#endif // DUNGEONS_HIDAN_ROOM_26_H diff --git a/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_3.h b/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_3.h index b20593f80..81e9b9170 100644 --- a/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_3.h +++ b/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_3.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_HIDAN_ROOM_3_H +#define DUNGEONS_HIDAN_ROOM_3_H 1 #include "align_asset_macro.h" @@ -18,4 +19,7 @@ static const ALIGN_ASSET(2) char HIDAN_room_3DL_001840[] = dHIDAN_room_3DL_00184 static const ALIGN_ASSET(2) char HIDAN_room_3Tex_001EC8[] = dHIDAN_room_3Tex_001EC8; #define dHIDAN_room_3Tex_001AC8 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_3Tex_001AC8" -static const ALIGN_ASSET(2) char HIDAN_room_3Tex_001AC8[] = dHIDAN_room_3Tex_001AC8; \ No newline at end of file +static const ALIGN_ASSET(2) char HIDAN_room_3Tex_001AC8[] = dHIDAN_room_3Tex_001AC8; + + +#endif // DUNGEONS_HIDAN_ROOM_3_H diff --git a/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_4.h b/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_4.h index b30c82f09..7516f21d0 100644 --- a/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_4.h +++ b/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_4.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_HIDAN_ROOM_4_H +#define DUNGEONS_HIDAN_ROOM_4_H 1 #include "align_asset_macro.h" @@ -45,4 +46,7 @@ static const ALIGN_ASSET(2) char HIDAN_room_4DL_004758[] = dHIDAN_room_4DL_00475 static const ALIGN_ASSET(2) char HIDAN_room_4DL_004DA0[] = dHIDAN_room_4DL_004DA0; #define dHIDAN_room_4Tex_0070F0 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_4Tex_0070F0" -static const ALIGN_ASSET(2) char HIDAN_room_4Tex_0070F0[] = dHIDAN_room_4Tex_0070F0; \ No newline at end of file +static const ALIGN_ASSET(2) char HIDAN_room_4Tex_0070F0[] = dHIDAN_room_4Tex_0070F0; + + +#endif // DUNGEONS_HIDAN_ROOM_4_H diff --git a/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_5.h b/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_5.h index 129b70a83..10aa6f123 100644 --- a/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_5.h +++ b/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_5.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_HIDAN_ROOM_5_H +#define DUNGEONS_HIDAN_ROOM_5_H 1 #include "align_asset_macro.h" @@ -42,4 +43,7 @@ static const ALIGN_ASSET(2) char HIDAN_room_5DL_005D80[] = dHIDAN_room_5DL_005D8 static const ALIGN_ASSET(2) char HIDAN_room_5DL_007130[] = dHIDAN_room_5DL_007130; #define dHIDAN_room_5Tex_0094E0 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_5Tex_0094E0" -static const ALIGN_ASSET(2) char HIDAN_room_5Tex_0094E0[] = dHIDAN_room_5Tex_0094E0; \ No newline at end of file +static const ALIGN_ASSET(2) char HIDAN_room_5Tex_0094E0[] = dHIDAN_room_5Tex_0094E0; + + +#endif // DUNGEONS_HIDAN_ROOM_5_H diff --git a/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_6.h b/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_6.h index abb847ea7..9246611f6 100644 --- a/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_6.h +++ b/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_6.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_HIDAN_ROOM_6_H +#define DUNGEONS_HIDAN_ROOM_6_H 1 #include "align_asset_macro.h" @@ -30,4 +31,7 @@ static const ALIGN_ASSET(2) char HIDAN_room_6Tex_006790[] = dHIDAN_room_6Tex_006 static const ALIGN_ASSET(2) char HIDAN_room_6DL_001350[] = dHIDAN_room_6DL_001350; #define dHIDAN_room_6Tex_004390 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_6Tex_004390" -static const ALIGN_ASSET(2) char HIDAN_room_6Tex_004390[] = dHIDAN_room_6Tex_004390; \ No newline at end of file +static const ALIGN_ASSET(2) char HIDAN_room_6Tex_004390[] = dHIDAN_room_6Tex_004390; + + +#endif // DUNGEONS_HIDAN_ROOM_6_H diff --git a/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_7.h b/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_7.h index 2fe8fe6d9..5eac179cd 100644 --- a/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_7.h +++ b/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_7.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_HIDAN_ROOM_7_H +#define DUNGEONS_HIDAN_ROOM_7_H 1 #include "align_asset_macro.h" @@ -18,4 +19,7 @@ static const ALIGN_ASSET(2) char HIDAN_room_7DL_001948[] = dHIDAN_room_7DL_00194 static const ALIGN_ASSET(2) char HIDAN_room_7Tex_001E48[] = dHIDAN_room_7Tex_001E48; #define dHIDAN_room_7Tex_001C48 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_7Tex_001C48" -static const ALIGN_ASSET(2) char HIDAN_room_7Tex_001C48[] = dHIDAN_room_7Tex_001C48; \ No newline at end of file +static const ALIGN_ASSET(2) char HIDAN_room_7Tex_001C48[] = dHIDAN_room_7Tex_001C48; + + +#endif // DUNGEONS_HIDAN_ROOM_7_H diff --git a/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_8.h b/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_8.h index 591c7e648..21ebac291 100644 --- a/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_8.h +++ b/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_8.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_HIDAN_ROOM_8_H +#define DUNGEONS_HIDAN_ROOM_8_H 1 #include "align_asset_macro.h" @@ -51,4 +52,7 @@ static const ALIGN_ASSET(2) char HIDAN_room_8Tex_006AD8[] = dHIDAN_room_8Tex_006 static const ALIGN_ASSET(2) char HIDAN_room_8Tex_0050D8[] = dHIDAN_room_8Tex_0050D8; #define dHIDAN_room_8Tex_007AD8 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_8Tex_007AD8" -static const ALIGN_ASSET(2) char HIDAN_room_8Tex_007AD8[] = dHIDAN_room_8Tex_007AD8; \ No newline at end of file +static const ALIGN_ASSET(2) char HIDAN_room_8Tex_007AD8[] = dHIDAN_room_8Tex_007AD8; + + +#endif // DUNGEONS_HIDAN_ROOM_8_H diff --git a/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_9.h b/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_9.h index d546ac503..57f2eea69 100644 --- a/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_9.h +++ b/soh/assets/scenes/dungeons/HIDAN/HIDAN_room_9.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_HIDAN_ROOM_9_H +#define DUNGEONS_HIDAN_ROOM_9_H 1 #include "align_asset_macro.h" @@ -27,4 +28,7 @@ static const ALIGN_ASSET(2) char HIDAN_room_9Tex_005768[] = dHIDAN_room_9Tex_005 static const ALIGN_ASSET(2) char HIDAN_room_9Tex_004768[] = dHIDAN_room_9Tex_004768; #define dHIDAN_room_9Tex_007F68 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_room_9Tex_007F68" -static const ALIGN_ASSET(2) char HIDAN_room_9Tex_007F68[] = dHIDAN_room_9Tex_007F68; \ No newline at end of file +static const ALIGN_ASSET(2) char HIDAN_room_9Tex_007F68[] = dHIDAN_room_9Tex_007F68; + + +#endif // DUNGEONS_HIDAN_ROOM_9_H diff --git a/soh/assets/scenes/dungeons/HIDAN/HIDAN_scene.h b/soh/assets/scenes/dungeons/HIDAN/HIDAN_scene.h index d9e9d458a..41ef37126 100644 --- a/soh/assets/scenes/dungeons/HIDAN/HIDAN_scene.h +++ b/soh/assets/scenes/dungeons/HIDAN/HIDAN_scene.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_HIDAN_SCENE_H +#define DUNGEONS_HIDAN_SCENE_H 1 #include "align_asset_macro.h" @@ -27,4 +28,6 @@ static const ALIGN_ASSET(2) char HIDAN_sceneTex_019DD0[] = dHIDAN_sceneTex_019DD static const ALIGN_ASSET(2) char HIDAN_sceneTex_0189D0[] = dHIDAN_sceneTex_0189D0; #define dHIDAN_sceneTex_019FD0 "__OTR__scenes/nonmq/HIDAN_scene/HIDAN_sceneTex_019FD0" -static const ALIGN_ASSET(2) char HIDAN_sceneTex_019FD0[] = dHIDAN_sceneTex_019FD0; \ No newline at end of file +static const ALIGN_ASSET(2) char HIDAN_sceneTex_019FD0[] = dHIDAN_sceneTex_019FD0; + +#endif // DUNGEONS_HIDAN_SCENE_H diff --git a/soh/assets/scenes/dungeons/MIZUsin/MIZUsin_room_0.h b/soh/assets/scenes/dungeons/MIZUsin/MIZUsin_room_0.h index 41fe97896..b4400b9f4 100644 --- a/soh/assets/scenes/dungeons/MIZUsin/MIZUsin_room_0.h +++ b/soh/assets/scenes/dungeons/MIZUsin/MIZUsin_room_0.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_MIZUSIN_ROOM_0_H +#define DUNGEONS_MIZUSIN_ROOM_0_H 1 #include "align_asset_macro.h" @@ -186,4 +187,7 @@ static const ALIGN_ASSET(2) char MIZUsin_room_0Tex_0135F8[] = dMIZUsin_room_0Tex static const ALIGN_ASSET(2) char MIZUsin_room_0DL_009D60[] = dMIZUsin_room_0DL_009D60; #define dMIZUsin_room_0Tex_0145F8 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_0Tex_0145F8" -static const ALIGN_ASSET(2) char MIZUsin_room_0Tex_0145F8[] = dMIZUsin_room_0Tex_0145F8; \ No newline at end of file +static const ALIGN_ASSET(2) char MIZUsin_room_0Tex_0145F8[] = dMIZUsin_room_0Tex_0145F8; + + +#endif // DUNGEONS_MIZUSIN_ROOM_0_H diff --git a/soh/assets/scenes/dungeons/MIZUsin/MIZUsin_room_1.h b/soh/assets/scenes/dungeons/MIZUsin/MIZUsin_room_1.h index 484fb3d95..0d57dedd4 100644 --- a/soh/assets/scenes/dungeons/MIZUsin/MIZUsin_room_1.h +++ b/soh/assets/scenes/dungeons/MIZUsin/MIZUsin_room_1.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_MIZUSIN_ROOM_1_H +#define DUNGEONS_MIZUSIN_ROOM_1_H 1 #include "align_asset_macro.h" @@ -63,4 +64,7 @@ static const ALIGN_ASSET(2) char MIZUsin_room_1Tex_0081D0[] = dMIZUsin_room_1Tex static const ALIGN_ASSET(2) char MIZUsin_room_1DL_0028D8[] = dMIZUsin_room_1DL_0028D8; #define dMIZUsin_room_1DL_0053E8 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_1DL_0053E8" -static const ALIGN_ASSET(2) char MIZUsin_room_1DL_0053E8[] = dMIZUsin_room_1DL_0053E8; \ No newline at end of file +static const ALIGN_ASSET(2) char MIZUsin_room_1DL_0053E8[] = dMIZUsin_room_1DL_0053E8; + + +#endif // DUNGEONS_MIZUSIN_ROOM_1_H diff --git a/soh/assets/scenes/dungeons/MIZUsin/MIZUsin_room_10.h b/soh/assets/scenes/dungeons/MIZUsin/MIZUsin_room_10.h index eab10f111..3731303d2 100644 --- a/soh/assets/scenes/dungeons/MIZUsin/MIZUsin_room_10.h +++ b/soh/assets/scenes/dungeons/MIZUsin/MIZUsin_room_10.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_MIZUSIN_ROOM_10_H +#define DUNGEONS_MIZUSIN_ROOM_10_H 1 #include "align_asset_macro.h" @@ -39,4 +40,7 @@ static const ALIGN_ASSET(2) char MIZUsin_room_10DL_002708[] = dMIZUsin_room_10DL static const ALIGN_ASSET(2) char MIZUsin_room_10DL_0021D0[] = dMIZUsin_room_10DL_0021D0; #define dMIZUsin_room_10DL_002FE0 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_10DL_002FE0" -static const ALIGN_ASSET(2) char MIZUsin_room_10DL_002FE0[] = dMIZUsin_room_10DL_002FE0; \ No newline at end of file +static const ALIGN_ASSET(2) char MIZUsin_room_10DL_002FE0[] = dMIZUsin_room_10DL_002FE0; + + +#endif // DUNGEONS_MIZUSIN_ROOM_10_H diff --git a/soh/assets/scenes/dungeons/MIZUsin/MIZUsin_room_11.h b/soh/assets/scenes/dungeons/MIZUsin/MIZUsin_room_11.h index bbcc1f39f..d7aa9a0bf 100644 --- a/soh/assets/scenes/dungeons/MIZUsin/MIZUsin_room_11.h +++ b/soh/assets/scenes/dungeons/MIZUsin/MIZUsin_room_11.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_MIZUSIN_ROOM_11_H +#define DUNGEONS_MIZUSIN_ROOM_11_H 1 #include "align_asset_macro.h" @@ -18,4 +19,7 @@ static const ALIGN_ASSET(2) char MIZUsin_room_11Tex_002220[] = dMIZUsin_room_11T static const ALIGN_ASSET(2) char MIZUsin_room_11Tex_002A20[] = dMIZUsin_room_11Tex_002A20; #define dMIZUsin_room_11Tex_003220 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_11Tex_003220" -static const ALIGN_ASSET(2) char MIZUsin_room_11Tex_003220[] = dMIZUsin_room_11Tex_003220; \ No newline at end of file +static const ALIGN_ASSET(2) char MIZUsin_room_11Tex_003220[] = dMIZUsin_room_11Tex_003220; + + +#endif // DUNGEONS_MIZUSIN_ROOM_11_H diff --git a/soh/assets/scenes/dungeons/MIZUsin/MIZUsin_room_12.h b/soh/assets/scenes/dungeons/MIZUsin/MIZUsin_room_12.h index acfbd6fa9..2ed26b79e 100644 --- a/soh/assets/scenes/dungeons/MIZUsin/MIZUsin_room_12.h +++ b/soh/assets/scenes/dungeons/MIZUsin/MIZUsin_room_12.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_MIZUSIN_ROOM_12_H +#define DUNGEONS_MIZUSIN_ROOM_12_H 1 #include "align_asset_macro.h" @@ -42,4 +43,7 @@ static const ALIGN_ASSET(2) char MIZUsin_room_12Tex_0049C8[] = dMIZUsin_room_12T static const ALIGN_ASSET(2) char MIZUsin_room_12DL_000AC8[] = dMIZUsin_room_12DL_000AC8; #define dMIZUsin_room_12DL_000720 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_12DL_000720" -static const ALIGN_ASSET(2) char MIZUsin_room_12DL_000720[] = dMIZUsin_room_12DL_000720; \ No newline at end of file +static const ALIGN_ASSET(2) char MIZUsin_room_12DL_000720[] = dMIZUsin_room_12DL_000720; + + +#endif // DUNGEONS_MIZUSIN_ROOM_12_H diff --git a/soh/assets/scenes/dungeons/MIZUsin/MIZUsin_room_13.h b/soh/assets/scenes/dungeons/MIZUsin/MIZUsin_room_13.h index 60859fda0..a185aef22 100644 --- a/soh/assets/scenes/dungeons/MIZUsin/MIZUsin_room_13.h +++ b/soh/assets/scenes/dungeons/MIZUsin/MIZUsin_room_13.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_MIZUSIN_ROOM_13_H +#define DUNGEONS_MIZUSIN_ROOM_13_H 1 #include "align_asset_macro.h" @@ -6,4 +7,7 @@ static const ALIGN_ASSET(2) char MIZUsin_room_13DL_000130[] = dMIZUsin_room_13DL_000130; #define dMIZUsin_room_13Tex_0001F8 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_13Tex_0001F8" -static const ALIGN_ASSET(2) char MIZUsin_room_13Tex_0001F8[] = dMIZUsin_room_13Tex_0001F8; \ No newline at end of file +static const ALIGN_ASSET(2) char MIZUsin_room_13Tex_0001F8[] = dMIZUsin_room_13Tex_0001F8; + + +#endif // DUNGEONS_MIZUSIN_ROOM_13_H diff --git a/soh/assets/scenes/dungeons/MIZUsin/MIZUsin_room_14.h b/soh/assets/scenes/dungeons/MIZUsin/MIZUsin_room_14.h index 6e1b49e6e..077589b46 100644 --- a/soh/assets/scenes/dungeons/MIZUsin/MIZUsin_room_14.h +++ b/soh/assets/scenes/dungeons/MIZUsin/MIZUsin_room_14.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_MIZUSIN_ROOM_14_H +#define DUNGEONS_MIZUSIN_ROOM_14_H 1 #include "align_asset_macro.h" @@ -42,4 +43,7 @@ static const ALIGN_ASSET(2) char MIZUsin_room_14Tex_003680[] = dMIZUsin_room_14T static const ALIGN_ASSET(2) char MIZUsin_room_14DL_000C68[] = dMIZUsin_room_14DL_000C68; #define dMIZUsin_room_14DL_000450 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_14DL_000450" -static const ALIGN_ASSET(2) char MIZUsin_room_14DL_000450[] = dMIZUsin_room_14DL_000450; \ No newline at end of file +static const ALIGN_ASSET(2) char MIZUsin_room_14DL_000450[] = dMIZUsin_room_14DL_000450; + + +#endif // DUNGEONS_MIZUSIN_ROOM_14_H diff --git a/soh/assets/scenes/dungeons/MIZUsin/MIZUsin_room_15.h b/soh/assets/scenes/dungeons/MIZUsin/MIZUsin_room_15.h index 2242833f1..70f65104c 100644 --- a/soh/assets/scenes/dungeons/MIZUsin/MIZUsin_room_15.h +++ b/soh/assets/scenes/dungeons/MIZUsin/MIZUsin_room_15.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_MIZUSIN_ROOM_15_H +#define DUNGEONS_MIZUSIN_ROOM_15_H 1 #include "align_asset_macro.h" @@ -33,4 +34,7 @@ static const ALIGN_ASSET(2) char MIZUsin_room_15Tex_003C68[] = dMIZUsin_room_15T static const ALIGN_ASSET(2) char MIZUsin_room_15DL_002B98[] = dMIZUsin_room_15DL_002B98; #define dMIZUsin_room_15Tex_002C68 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_15Tex_002C68" -static const ALIGN_ASSET(2) char MIZUsin_room_15Tex_002C68[] = dMIZUsin_room_15Tex_002C68; \ No newline at end of file +static const ALIGN_ASSET(2) char MIZUsin_room_15Tex_002C68[] = dMIZUsin_room_15Tex_002C68; + + +#endif // DUNGEONS_MIZUSIN_ROOM_15_H diff --git a/soh/assets/scenes/dungeons/MIZUsin/MIZUsin_room_16.h b/soh/assets/scenes/dungeons/MIZUsin/MIZUsin_room_16.h index 7054c91d8..0833a30ea 100644 --- a/soh/assets/scenes/dungeons/MIZUsin/MIZUsin_room_16.h +++ b/soh/assets/scenes/dungeons/MIZUsin/MIZUsin_room_16.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_MIZUSIN_ROOM_16_H +#define DUNGEONS_MIZUSIN_ROOM_16_H 1 #include "align_asset_macro.h" @@ -18,4 +19,7 @@ static const ALIGN_ASSET(2) char MIZUsin_room_16Tex_001B30[] = dMIZUsin_room_16T static const ALIGN_ASSET(2) char MIZUsin_room_16Tex_003330[] = dMIZUsin_room_16Tex_003330; #define dMIZUsin_room_16Tex_002B30 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_16Tex_002B30" -static const ALIGN_ASSET(2) char MIZUsin_room_16Tex_002B30[] = dMIZUsin_room_16Tex_002B30; \ No newline at end of file +static const ALIGN_ASSET(2) char MIZUsin_room_16Tex_002B30[] = dMIZUsin_room_16Tex_002B30; + + +#endif // DUNGEONS_MIZUSIN_ROOM_16_H diff --git a/soh/assets/scenes/dungeons/MIZUsin/MIZUsin_room_17.h b/soh/assets/scenes/dungeons/MIZUsin/MIZUsin_room_17.h index d231ac6eb..99c13d5fc 100644 --- a/soh/assets/scenes/dungeons/MIZUsin/MIZUsin_room_17.h +++ b/soh/assets/scenes/dungeons/MIZUsin/MIZUsin_room_17.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_MIZUSIN_ROOM_17_H +#define DUNGEONS_MIZUSIN_ROOM_17_H 1 #include "align_asset_macro.h" @@ -66,4 +67,7 @@ static const ALIGN_ASSET(2) char MIZUsin_room_17DL_0054E0[] = dMIZUsin_room_17DL static const ALIGN_ASSET(2) char MIZUsin_room_17DL_0020B8[] = dMIZUsin_room_17DL_0020B8; #define dMIZUsin_room_17DL_004B30 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_17DL_004B30" -static const ALIGN_ASSET(2) char MIZUsin_room_17DL_004B30[] = dMIZUsin_room_17DL_004B30; \ No newline at end of file +static const ALIGN_ASSET(2) char MIZUsin_room_17DL_004B30[] = dMIZUsin_room_17DL_004B30; + + +#endif // DUNGEONS_MIZUSIN_ROOM_17_H diff --git a/soh/assets/scenes/dungeons/MIZUsin/MIZUsin_room_18.h b/soh/assets/scenes/dungeons/MIZUsin/MIZUsin_room_18.h index b481021ef..47eef912b 100644 --- a/soh/assets/scenes/dungeons/MIZUsin/MIZUsin_room_18.h +++ b/soh/assets/scenes/dungeons/MIZUsin/MIZUsin_room_18.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_MIZUSIN_ROOM_18_H +#define DUNGEONS_MIZUSIN_ROOM_18_H 1 #include "align_asset_macro.h" @@ -36,4 +37,7 @@ static const ALIGN_ASSET(2) char MIZUsin_room_18Tex_0028F8[] = dMIZUsin_room_18T static const ALIGN_ASSET(2) char MIZUsin_room_18DL_001740[] = dMIZUsin_room_18DL_001740; #define dMIZUsin_room_18Tex_0038F8 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_18Tex_0038F8" -static const ALIGN_ASSET(2) char MIZUsin_room_18Tex_0038F8[] = dMIZUsin_room_18Tex_0038F8; \ No newline at end of file +static const ALIGN_ASSET(2) char MIZUsin_room_18Tex_0038F8[] = dMIZUsin_room_18Tex_0038F8; + + +#endif // DUNGEONS_MIZUSIN_ROOM_18_H diff --git a/soh/assets/scenes/dungeons/MIZUsin/MIZUsin_room_19.h b/soh/assets/scenes/dungeons/MIZUsin/MIZUsin_room_19.h index 920a606e1..58cb59dd8 100644 --- a/soh/assets/scenes/dungeons/MIZUsin/MIZUsin_room_19.h +++ b/soh/assets/scenes/dungeons/MIZUsin/MIZUsin_room_19.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_MIZUSIN_ROOM_19_H +#define DUNGEONS_MIZUSIN_ROOM_19_H 1 #include "align_asset_macro.h" @@ -18,4 +19,7 @@ static const ALIGN_ASSET(2) char MIZUsin_room_19Tex_002130[] = dMIZUsin_room_19T static const ALIGN_ASSET(2) char MIZUsin_room_19Tex_002930[] = dMIZUsin_room_19Tex_002930; #define dMIZUsin_room_19Tex_003130 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_19Tex_003130" -static const ALIGN_ASSET(2) char MIZUsin_room_19Tex_003130[] = dMIZUsin_room_19Tex_003130; \ No newline at end of file +static const ALIGN_ASSET(2) char MIZUsin_room_19Tex_003130[] = dMIZUsin_room_19Tex_003130; + + +#endif // DUNGEONS_MIZUSIN_ROOM_19_H diff --git a/soh/assets/scenes/dungeons/MIZUsin/MIZUsin_room_2.h b/soh/assets/scenes/dungeons/MIZUsin/MIZUsin_room_2.h index 4d103a9d8..c3e1eaf87 100644 --- a/soh/assets/scenes/dungeons/MIZUsin/MIZUsin_room_2.h +++ b/soh/assets/scenes/dungeons/MIZUsin/MIZUsin_room_2.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_MIZUSIN_ROOM_2_H +#define DUNGEONS_MIZUSIN_ROOM_2_H 1 #include "align_asset_macro.h" @@ -33,4 +34,7 @@ static const ALIGN_ASSET(2) char MIZUsin_room_2Tex_005488[] = dMIZUsin_room_2Tex static const ALIGN_ASSET(2) char MIZUsin_room_2DL_0004E0[] = dMIZUsin_room_2DL_0004E0; #define dMIZUsin_room_2DL_002000 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_2DL_002000" -static const ALIGN_ASSET(2) char MIZUsin_room_2DL_002000[] = dMIZUsin_room_2DL_002000; \ No newline at end of file +static const ALIGN_ASSET(2) char MIZUsin_room_2DL_002000[] = dMIZUsin_room_2DL_002000; + + +#endif // DUNGEONS_MIZUSIN_ROOM_2_H diff --git a/soh/assets/scenes/dungeons/MIZUsin/MIZUsin_room_20.h b/soh/assets/scenes/dungeons/MIZUsin/MIZUsin_room_20.h index 962988775..e3236ac82 100644 --- a/soh/assets/scenes/dungeons/MIZUsin/MIZUsin_room_20.h +++ b/soh/assets/scenes/dungeons/MIZUsin/MIZUsin_room_20.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_MIZUSIN_ROOM_20_H +#define DUNGEONS_MIZUSIN_ROOM_20_H 1 #include "align_asset_macro.h" @@ -51,4 +52,7 @@ static const ALIGN_ASSET(2) char MIZUsin_room_20Tex_006040[] = dMIZUsin_room_20T static const ALIGN_ASSET(2) char MIZUsin_room_20DL_002CB8[] = dMIZUsin_room_20DL_002CB8; #define dMIZUsin_room_20Tex_003040 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_20Tex_003040" -static const ALIGN_ASSET(2) char MIZUsin_room_20Tex_003040[] = dMIZUsin_room_20Tex_003040; \ No newline at end of file +static const ALIGN_ASSET(2) char MIZUsin_room_20Tex_003040[] = dMIZUsin_room_20Tex_003040; + + +#endif // DUNGEONS_MIZUSIN_ROOM_20_H diff --git a/soh/assets/scenes/dungeons/MIZUsin/MIZUsin_room_21.h b/soh/assets/scenes/dungeons/MIZUsin/MIZUsin_room_21.h index 0a2085b8b..92e908ed3 100644 --- a/soh/assets/scenes/dungeons/MIZUsin/MIZUsin_room_21.h +++ b/soh/assets/scenes/dungeons/MIZUsin/MIZUsin_room_21.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_MIZUSIN_ROOM_21_H +#define DUNGEONS_MIZUSIN_ROOM_21_H 1 #include "align_asset_macro.h" @@ -36,4 +37,7 @@ static const ALIGN_ASSET(2) char MIZUsin_room_21DL_004018[] = dMIZUsin_room_21DL static const ALIGN_ASSET(2) char MIZUsin_room_21Tex_004B60[] = dMIZUsin_room_21Tex_004B60; #define dMIZUsin_room_21DL_003A70 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_21DL_003A70" -static const ALIGN_ASSET(2) char MIZUsin_room_21DL_003A70[] = dMIZUsin_room_21DL_003A70; \ No newline at end of file +static const ALIGN_ASSET(2) char MIZUsin_room_21DL_003A70[] = dMIZUsin_room_21DL_003A70; + + +#endif // DUNGEONS_MIZUSIN_ROOM_21_H diff --git a/soh/assets/scenes/dungeons/MIZUsin/MIZUsin_room_22.h b/soh/assets/scenes/dungeons/MIZUsin/MIZUsin_room_22.h index 38e40c5f0..0fc1a10b5 100644 --- a/soh/assets/scenes/dungeons/MIZUsin/MIZUsin_room_22.h +++ b/soh/assets/scenes/dungeons/MIZUsin/MIZUsin_room_22.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_MIZUSIN_ROOM_22_H +#define DUNGEONS_MIZUSIN_ROOM_22_H 1 #include "align_asset_macro.h" @@ -60,4 +61,7 @@ static const ALIGN_ASSET(2) char MIZUsin_room_22Tex_0088E8[] = dMIZUsin_room_22T static const ALIGN_ASSET(2) char MIZUsin_room_22DL_0020C0[] = dMIZUsin_room_22DL_0020C0; #define dMIZUsin_room_22Tex_0070E8 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_22Tex_0070E8" -static const ALIGN_ASSET(2) char MIZUsin_room_22Tex_0070E8[] = dMIZUsin_room_22Tex_0070E8; \ No newline at end of file +static const ALIGN_ASSET(2) char MIZUsin_room_22Tex_0070E8[] = dMIZUsin_room_22Tex_0070E8; + + +#endif // DUNGEONS_MIZUSIN_ROOM_22_H diff --git a/soh/assets/scenes/dungeons/MIZUsin/MIZUsin_room_3.h b/soh/assets/scenes/dungeons/MIZUsin/MIZUsin_room_3.h index 90cb2e2f4..d7b6b4650 100644 --- a/soh/assets/scenes/dungeons/MIZUsin/MIZUsin_room_3.h +++ b/soh/assets/scenes/dungeons/MIZUsin/MIZUsin_room_3.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_MIZUSIN_ROOM_3_H +#define DUNGEONS_MIZUSIN_ROOM_3_H 1 #include "align_asset_macro.h" @@ -42,4 +43,7 @@ static const ALIGN_ASSET(2) char MIZUsin_room_3DL_001658[] = dMIZUsin_room_3DL_0 static const ALIGN_ASSET(2) char MIZUsin_room_3DL_000AC0[] = dMIZUsin_room_3DL_000AC0; #define dMIZUsin_room_3DL_001E98 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_3DL_001E98" -static const ALIGN_ASSET(2) char MIZUsin_room_3DL_001E98[] = dMIZUsin_room_3DL_001E98; \ No newline at end of file +static const ALIGN_ASSET(2) char MIZUsin_room_3DL_001E98[] = dMIZUsin_room_3DL_001E98; + + +#endif // DUNGEONS_MIZUSIN_ROOM_3_H diff --git a/soh/assets/scenes/dungeons/MIZUsin/MIZUsin_room_4.h b/soh/assets/scenes/dungeons/MIZUsin/MIZUsin_room_4.h index 94869e0b0..73e796c54 100644 --- a/soh/assets/scenes/dungeons/MIZUsin/MIZUsin_room_4.h +++ b/soh/assets/scenes/dungeons/MIZUsin/MIZUsin_room_4.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_MIZUSIN_ROOM_4_H +#define DUNGEONS_MIZUSIN_ROOM_4_H 1 #include "align_asset_macro.h" @@ -36,4 +37,7 @@ static const ALIGN_ASSET(2) char MIZUsin_room_4DL_000AD8[] = dMIZUsin_room_4DL_0 static const ALIGN_ASSET(2) char MIZUsin_room_4DL_001370[] = dMIZUsin_room_4DL_001370; #define dMIZUsin_room_4Tex_003820 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_4Tex_003820" -static const ALIGN_ASSET(2) char MIZUsin_room_4Tex_003820[] = dMIZUsin_room_4Tex_003820; \ No newline at end of file +static const ALIGN_ASSET(2) char MIZUsin_room_4Tex_003820[] = dMIZUsin_room_4Tex_003820; + + +#endif // DUNGEONS_MIZUSIN_ROOM_4_H diff --git a/soh/assets/scenes/dungeons/MIZUsin/MIZUsin_room_5.h b/soh/assets/scenes/dungeons/MIZUsin/MIZUsin_room_5.h index 2e238496d..9badd3e10 100644 --- a/soh/assets/scenes/dungeons/MIZUsin/MIZUsin_room_5.h +++ b/soh/assets/scenes/dungeons/MIZUsin/MIZUsin_room_5.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_MIZUSIN_ROOM_5_H +#define DUNGEONS_MIZUSIN_ROOM_5_H 1 #include "align_asset_macro.h" @@ -57,4 +58,7 @@ static const ALIGN_ASSET(2) char MIZUsin_room_5Tex_003A48[] = dMIZUsin_room_5Tex static const ALIGN_ASSET(2) char MIZUsin_room_5Tex_004248[] = dMIZUsin_room_5Tex_004248; #define dMIZUsin_room_5DL_0004C0 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_5DL_0004C0" -static const ALIGN_ASSET(2) char MIZUsin_room_5DL_0004C0[] = dMIZUsin_room_5DL_0004C0; \ No newline at end of file +static const ALIGN_ASSET(2) char MIZUsin_room_5DL_0004C0[] = dMIZUsin_room_5DL_0004C0; + + +#endif // DUNGEONS_MIZUSIN_ROOM_5_H diff --git a/soh/assets/scenes/dungeons/MIZUsin/MIZUsin_room_6.h b/soh/assets/scenes/dungeons/MIZUsin/MIZUsin_room_6.h index 9c9f3161e..c0b44487a 100644 --- a/soh/assets/scenes/dungeons/MIZUsin/MIZUsin_room_6.h +++ b/soh/assets/scenes/dungeons/MIZUsin/MIZUsin_room_6.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_MIZUSIN_ROOM_6_H +#define DUNGEONS_MIZUSIN_ROOM_6_H 1 #include "align_asset_macro.h" @@ -75,4 +76,7 @@ static const ALIGN_ASSET(2) char MIZUsin_room_6DL_004F28[] = dMIZUsin_room_6DL_0 static const ALIGN_ASSET(2) char MIZUsin_room_6DL_003A58[] = dMIZUsin_room_6DL_003A58; #define dMIZUsin_room_6DL_003698 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_6DL_003698" -static const ALIGN_ASSET(2) char MIZUsin_room_6DL_003698[] = dMIZUsin_room_6DL_003698; \ No newline at end of file +static const ALIGN_ASSET(2) char MIZUsin_room_6DL_003698[] = dMIZUsin_room_6DL_003698; + + +#endif // DUNGEONS_MIZUSIN_ROOM_6_H diff --git a/soh/assets/scenes/dungeons/MIZUsin/MIZUsin_room_7.h b/soh/assets/scenes/dungeons/MIZUsin/MIZUsin_room_7.h index fdafd7420..88b8e506c 100644 --- a/soh/assets/scenes/dungeons/MIZUsin/MIZUsin_room_7.h +++ b/soh/assets/scenes/dungeons/MIZUsin/MIZUsin_room_7.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_MIZUSIN_ROOM_7_H +#define DUNGEONS_MIZUSIN_ROOM_7_H 1 #include "align_asset_macro.h" @@ -24,4 +25,7 @@ static const ALIGN_ASSET(2) char MIZUsin_room_7Tex_003560[] = dMIZUsin_room_7Tex static const ALIGN_ASSET(2) char MIZUsin_room_7DL_002440[] = dMIZUsin_room_7DL_002440; #define dMIZUsin_room_7Tex_002D60 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_7Tex_002D60" -static const ALIGN_ASSET(2) char MIZUsin_room_7Tex_002D60[] = dMIZUsin_room_7Tex_002D60; \ No newline at end of file +static const ALIGN_ASSET(2) char MIZUsin_room_7Tex_002D60[] = dMIZUsin_room_7Tex_002D60; + + +#endif // DUNGEONS_MIZUSIN_ROOM_7_H diff --git a/soh/assets/scenes/dungeons/MIZUsin/MIZUsin_room_8.h b/soh/assets/scenes/dungeons/MIZUsin/MIZUsin_room_8.h index 8515653ca..f87f427db 100644 --- a/soh/assets/scenes/dungeons/MIZUsin/MIZUsin_room_8.h +++ b/soh/assets/scenes/dungeons/MIZUsin/MIZUsin_room_8.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_MIZUSIN_ROOM_8_H +#define DUNGEONS_MIZUSIN_ROOM_8_H 1 #include "align_asset_macro.h" @@ -111,4 +112,7 @@ static const ALIGN_ASSET(2) char MIZUsin_room_8Tex_007D98[] = dMIZUsin_room_8Tex static const ALIGN_ASSET(2) char MIZUsin_room_8DL_002C68[] = dMIZUsin_room_8DL_002C68; #define dMIZUsin_room_8DL_0059B0 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_8DL_0059B0" -static const ALIGN_ASSET(2) char MIZUsin_room_8DL_0059B0[] = dMIZUsin_room_8DL_0059B0; \ No newline at end of file +static const ALIGN_ASSET(2) char MIZUsin_room_8DL_0059B0[] = dMIZUsin_room_8DL_0059B0; + + +#endif // DUNGEONS_MIZUSIN_ROOM_8_H diff --git a/soh/assets/scenes/dungeons/MIZUsin/MIZUsin_room_9.h b/soh/assets/scenes/dungeons/MIZUsin/MIZUsin_room_9.h index b301d672b..b41725882 100644 --- a/soh/assets/scenes/dungeons/MIZUsin/MIZUsin_room_9.h +++ b/soh/assets/scenes/dungeons/MIZUsin/MIZUsin_room_9.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_MIZUSIN_ROOM_9_H +#define DUNGEONS_MIZUSIN_ROOM_9_H 1 #include "align_asset_macro.h" @@ -45,4 +46,7 @@ static const ALIGN_ASSET(2) char MIZUsin_room_9Tex_0036D8[] = dMIZUsin_room_9Tex static const ALIGN_ASSET(2) char MIZUsin_room_9DL_0030C0[] = dMIZUsin_room_9DL_0030C0; #define dMIZUsin_room_9DL_003408 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_room_9DL_003408" -static const ALIGN_ASSET(2) char MIZUsin_room_9DL_003408[] = dMIZUsin_room_9DL_003408; \ No newline at end of file +static const ALIGN_ASSET(2) char MIZUsin_room_9DL_003408[] = dMIZUsin_room_9DL_003408; + + +#endif // DUNGEONS_MIZUSIN_ROOM_9_H diff --git a/soh/assets/scenes/dungeons/MIZUsin/MIZUsin_scene.h b/soh/assets/scenes/dungeons/MIZUsin/MIZUsin_scene.h index 7d44a9c93..24897ddec 100644 --- a/soh/assets/scenes/dungeons/MIZUsin/MIZUsin_scene.h +++ b/soh/assets/scenes/dungeons/MIZUsin/MIZUsin_scene.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_MIZUSIN_SCENE_H +#define DUNGEONS_MIZUSIN_SCENE_H 1 #include "align_asset_macro.h" @@ -18,4 +19,6 @@ static const ALIGN_ASSET(2) char MIZUsin_sceneTex_014430[] = dMIZUsin_sceneTex_0 static const ALIGN_ASSET(2) char MIZUsin_sceneTex_013C30[] = dMIZUsin_sceneTex_013C30; #define dMIZUsin_sceneTex_015030 "__OTR__scenes/nonmq/MIZUsin_scene/MIZUsin_sceneTex_015030" -static const ALIGN_ASSET(2) char MIZUsin_sceneTex_015030[] = dMIZUsin_sceneTex_015030; \ No newline at end of file +static const ALIGN_ASSET(2) char MIZUsin_sceneTex_015030[] = dMIZUsin_sceneTex_015030; + +#endif // DUNGEONS_MIZUSIN_SCENE_H diff --git a/soh/assets/scenes/dungeons/MIZUsin_bs/MIZUsin_bs_room_0.h b/soh/assets/scenes/dungeons/MIZUsin_bs/MIZUsin_bs_room_0.h index bce080dae..3a57019b7 100644 --- a/soh/assets/scenes/dungeons/MIZUsin_bs/MIZUsin_bs_room_0.h +++ b/soh/assets/scenes/dungeons/MIZUsin_bs/MIZUsin_bs_room_0.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_MIZUSIN_BS_ROOM_0_H +#define DUNGEONS_MIZUSIN_BS_ROOM_0_H 1 #include "align_asset_macro.h" @@ -21,4 +22,7 @@ static const ALIGN_ASSET(2) char MIZUsin_bs_room_0Tex_002470[] = dMIZUsin_bs_roo static const ALIGN_ASSET(2) char MIZUsin_bs_room_0Tex_001C70[] = dMIZUsin_bs_room_0Tex_001C70; #define dMIZUsin_bs_room_0Tex_001470 "__OTR__scenes/nonmq/MIZUsin_bs_scene/MIZUsin_bs_room_0Tex_001470" -static const ALIGN_ASSET(2) char MIZUsin_bs_room_0Tex_001470[] = dMIZUsin_bs_room_0Tex_001470; \ No newline at end of file +static const ALIGN_ASSET(2) char MIZUsin_bs_room_0Tex_001470[] = dMIZUsin_bs_room_0Tex_001470; + + +#endif // DUNGEONS_MIZUSIN_BS_ROOM_0_H diff --git a/soh/assets/scenes/dungeons/MIZUsin_bs/MIZUsin_bs_room_1.h b/soh/assets/scenes/dungeons/MIZUsin_bs/MIZUsin_bs_room_1.h index 4a9fe2edf..a7861cb5e 100644 --- a/soh/assets/scenes/dungeons/MIZUsin_bs/MIZUsin_bs_room_1.h +++ b/soh/assets/scenes/dungeons/MIZUsin_bs/MIZUsin_bs_room_1.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_MIZUSIN_BS_ROOM_1_H +#define DUNGEONS_MIZUSIN_BS_ROOM_1_H 1 #include "align_asset_macro.h" @@ -39,4 +40,7 @@ static const ALIGN_ASSET(2) char MIZUsin_bs_room_1Tex_009AE8[] = dMIZUsin_bs_roo static const ALIGN_ASSET(2) char MIZUsin_bs_room_1Tex_00AAE8[] = dMIZUsin_bs_room_1Tex_00AAE8; #define dMIZUsin_bs_room_1Tex_008EE8 "__OTR__scenes/nonmq/MIZUsin_bs_scene/MIZUsin_bs_room_1Tex_008EE8" -static const ALIGN_ASSET(2) char MIZUsin_bs_room_1Tex_008EE8[] = dMIZUsin_bs_room_1Tex_008EE8; \ No newline at end of file +static const ALIGN_ASSET(2) char MIZUsin_bs_room_1Tex_008EE8[] = dMIZUsin_bs_room_1Tex_008EE8; + + +#endif // DUNGEONS_MIZUSIN_BS_ROOM_1_H diff --git a/soh/assets/scenes/dungeons/MIZUsin_bs/MIZUsin_bs_scene.h b/soh/assets/scenes/dungeons/MIZUsin_bs/MIZUsin_bs_scene.h index 2a086bc7d..f045c3662 100644 --- a/soh/assets/scenes/dungeons/MIZUsin_bs/MIZUsin_bs_scene.h +++ b/soh/assets/scenes/dungeons/MIZUsin_bs/MIZUsin_bs_scene.h @@ -1,6 +1,10 @@ -#pragma once +#ifndef DUNGEONS_MIZUSIN_BS_SCENE_H +#define DUNGEONS_MIZUSIN_BS_SCENE_H 1 #include "align_asset_macro.h" #define dMIZUsin_bs_sceneCollisionHeader_001A34 "__OTR__scenes/nonmq/MIZUsin_bs_scene/MIZUsin_bs_sceneCollisionHeader_001A34" -static const ALIGN_ASSET(2) char MIZUsin_bs_sceneCollisionHeader_001A34[] = dMIZUsin_bs_sceneCollisionHeader_001A34; \ No newline at end of file +static const ALIGN_ASSET(2) char MIZUsin_bs_sceneCollisionHeader_001A34[] = dMIZUsin_bs_sceneCollisionHeader_001A34; + + +#endif // DUNGEONS_MIZUSIN_BS_SCENE_H diff --git a/soh/assets/scenes/dungeons/bdan/bdan_room_0.h b/soh/assets/scenes/dungeons/bdan/bdan_room_0.h index 1745307ae..162472187 100644 --- a/soh/assets/scenes/dungeons/bdan/bdan_room_0.h +++ b/soh/assets/scenes/dungeons/bdan/bdan_room_0.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_BDAN_ROOM_0_H +#define DUNGEONS_BDAN_ROOM_0_H 1 #include "align_asset_macro.h" @@ -21,4 +22,7 @@ static const ALIGN_ASSET(2) char bdan_room_0DL_004130[] = dbdan_room_0DL_004130; static const ALIGN_ASSET(2) char bdan_room_0Set_0001B0DL_002DA8[] = dbdan_room_0Set_0001B0DL_002DA8; #define dbdan_room_0Set_0001B0DL_004130 "__OTR__scenes/nonmq/bdan_scene/bdan_room_0Set_0001B0DL_004130" -static const ALIGN_ASSET(2) char bdan_room_0Set_0001B0DL_004130[] = dbdan_room_0Set_0001B0DL_004130; \ No newline at end of file +static const ALIGN_ASSET(2) char bdan_room_0Set_0001B0DL_004130[] = dbdan_room_0Set_0001B0DL_004130; + + +#endif // DUNGEONS_BDAN_ROOM_0_H diff --git a/soh/assets/scenes/dungeons/bdan/bdan_room_1.h b/soh/assets/scenes/dungeons/bdan/bdan_room_1.h index 9a34fe0ae..33c707378 100644 --- a/soh/assets/scenes/dungeons/bdan/bdan_room_1.h +++ b/soh/assets/scenes/dungeons/bdan/bdan_room_1.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_BDAN_ROOM_1_H +#define DUNGEONS_BDAN_ROOM_1_H 1 #include "align_asset_macro.h" @@ -18,4 +19,7 @@ static const ALIGN_ASSET(2) char bdan_room_1DL_005FA8[] = dbdan_room_1DL_005FA8; static const ALIGN_ASSET(2) char bdan_room_1Set_000240DL_004DF0[] = dbdan_room_1Set_000240DL_004DF0; #define dbdan_room_1Set_000240DL_005FA8 "__OTR__scenes/nonmq/bdan_scene/bdan_room_1Set_000240DL_005FA8" -static const ALIGN_ASSET(2) char bdan_room_1Set_000240DL_005FA8[] = dbdan_room_1Set_000240DL_005FA8; \ No newline at end of file +static const ALIGN_ASSET(2) char bdan_room_1Set_000240DL_005FA8[] = dbdan_room_1Set_000240DL_005FA8; + + +#endif // DUNGEONS_BDAN_ROOM_1_H diff --git a/soh/assets/scenes/dungeons/bdan/bdan_room_10.h b/soh/assets/scenes/dungeons/bdan/bdan_room_10.h index 615660037..506747733 100644 --- a/soh/assets/scenes/dungeons/bdan/bdan_room_10.h +++ b/soh/assets/scenes/dungeons/bdan/bdan_room_10.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_BDAN_ROOM_10_H +#define DUNGEONS_BDAN_ROOM_10_H 1 #include "align_asset_macro.h" @@ -6,4 +7,7 @@ static const ALIGN_ASSET(2) char bdan_room_10DL_003780[] = dbdan_room_10DL_003780; #define dbdan_room_10Set_0000A0DL_003780 "__OTR__scenes/nonmq/bdan_scene/bdan_room_10Set_0000A0DL_003780" -static const ALIGN_ASSET(2) char bdan_room_10Set_0000A0DL_003780[] = dbdan_room_10Set_0000A0DL_003780; \ No newline at end of file +static const ALIGN_ASSET(2) char bdan_room_10Set_0000A0DL_003780[] = dbdan_room_10Set_0000A0DL_003780; + + +#endif // DUNGEONS_BDAN_ROOM_10_H diff --git a/soh/assets/scenes/dungeons/bdan/bdan_room_11.h b/soh/assets/scenes/dungeons/bdan/bdan_room_11.h index 35c93519e..3fa69b3a3 100644 --- a/soh/assets/scenes/dungeons/bdan/bdan_room_11.h +++ b/soh/assets/scenes/dungeons/bdan/bdan_room_11.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_BDAN_ROOM_11_H +#define DUNGEONS_BDAN_ROOM_11_H 1 #include "align_asset_macro.h" @@ -6,4 +7,7 @@ static const ALIGN_ASSET(2) char bdan_room_11DL_003958[] = dbdan_room_11DL_003958; #define dbdan_room_11Set_000290DL_003958 "__OTR__scenes/nonmq/bdan_scene/bdan_room_11Set_000290DL_003958" -static const ALIGN_ASSET(2) char bdan_room_11Set_000290DL_003958[] = dbdan_room_11Set_000290DL_003958; \ No newline at end of file +static const ALIGN_ASSET(2) char bdan_room_11Set_000290DL_003958[] = dbdan_room_11Set_000290DL_003958; + + +#endif // DUNGEONS_BDAN_ROOM_11_H diff --git a/soh/assets/scenes/dungeons/bdan/bdan_room_12.h b/soh/assets/scenes/dungeons/bdan/bdan_room_12.h index 5e15f02a4..f9bf57419 100644 --- a/soh/assets/scenes/dungeons/bdan/bdan_room_12.h +++ b/soh/assets/scenes/dungeons/bdan/bdan_room_12.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_BDAN_ROOM_12_H +#define DUNGEONS_BDAN_ROOM_12_H 1 #include "align_asset_macro.h" @@ -9,4 +10,7 @@ static const ALIGN_ASSET(2) char bdan_room_12DL_003848[] = dbdan_room_12DL_00384 static const ALIGN_ASSET(2) char bdan_room_12Tex_0038E0[] = dbdan_room_12Tex_0038E0; #define dbdan_room_12Set_000150DL_003848 "__OTR__scenes/nonmq/bdan_scene/bdan_room_12Set_000150DL_003848" -static const ALIGN_ASSET(2) char bdan_room_12Set_000150DL_003848[] = dbdan_room_12Set_000150DL_003848; \ No newline at end of file +static const ALIGN_ASSET(2) char bdan_room_12Set_000150DL_003848[] = dbdan_room_12Set_000150DL_003848; + + +#endif // DUNGEONS_BDAN_ROOM_12_H diff --git a/soh/assets/scenes/dungeons/bdan/bdan_room_13.h b/soh/assets/scenes/dungeons/bdan/bdan_room_13.h index 1389d435f..8b555a2c8 100644 --- a/soh/assets/scenes/dungeons/bdan/bdan_room_13.h +++ b/soh/assets/scenes/dungeons/bdan/bdan_room_13.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_BDAN_ROOM_13_H +#define DUNGEONS_BDAN_ROOM_13_H 1 #include "align_asset_macro.h" @@ -21,4 +22,7 @@ static const ALIGN_ASSET(2) char bdan_room_13DL_002B68[] = dbdan_room_13DL_002B6 static const ALIGN_ASSET(2) char bdan_room_13Set_000140DL_0015A8[] = dbdan_room_13Set_000140DL_0015A8; #define dbdan_room_13Set_000140DL_002B68 "__OTR__scenes/nonmq/bdan_scene/bdan_room_13Set_000140DL_002B68" -static const ALIGN_ASSET(2) char bdan_room_13Set_000140DL_002B68[] = dbdan_room_13Set_000140DL_002B68; \ No newline at end of file +static const ALIGN_ASSET(2) char bdan_room_13Set_000140DL_002B68[] = dbdan_room_13Set_000140DL_002B68; + + +#endif // DUNGEONS_BDAN_ROOM_13_H diff --git a/soh/assets/scenes/dungeons/bdan/bdan_room_14.h b/soh/assets/scenes/dungeons/bdan/bdan_room_14.h index ca05ff8ad..ca44e1126 100644 --- a/soh/assets/scenes/dungeons/bdan/bdan_room_14.h +++ b/soh/assets/scenes/dungeons/bdan/bdan_room_14.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_BDAN_ROOM_14_H +#define DUNGEONS_BDAN_ROOM_14_H 1 #include "align_asset_macro.h" @@ -18,4 +19,7 @@ static const ALIGN_ASSET(2) char bdan_room_14Tex_004DC8[] = dbdan_room_14Tex_004 static const ALIGN_ASSET(2) char bdan_room_14Tex_0045C8[] = dbdan_room_14Tex_0045C8; #define dbdan_room_14Set_000190DL_0045B8 "__OTR__scenes/nonmq/bdan_scene/bdan_room_14Set_000190DL_0045B8" -static const ALIGN_ASSET(2) char bdan_room_14Set_000190DL_0045B8[] = dbdan_room_14Set_000190DL_0045B8; \ No newline at end of file +static const ALIGN_ASSET(2) char bdan_room_14Set_000190DL_0045B8[] = dbdan_room_14Set_000190DL_0045B8; + + +#endif // DUNGEONS_BDAN_ROOM_14_H diff --git a/soh/assets/scenes/dungeons/bdan/bdan_room_15.h b/soh/assets/scenes/dungeons/bdan/bdan_room_15.h index e8b6d04d7..f885daaae 100644 --- a/soh/assets/scenes/dungeons/bdan/bdan_room_15.h +++ b/soh/assets/scenes/dungeons/bdan/bdan_room_15.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_BDAN_ROOM_15_H +#define DUNGEONS_BDAN_ROOM_15_H 1 #include "align_asset_macro.h" @@ -6,4 +7,7 @@ static const ALIGN_ASSET(2) char bdan_room_15DL_002688[] = dbdan_room_15DL_002688; #define dbdan_room_15Set_000080DL_002688 "__OTR__scenes/nonmq/bdan_scene/bdan_room_15Set_000080DL_002688" -static const ALIGN_ASSET(2) char bdan_room_15Set_000080DL_002688[] = dbdan_room_15Set_000080DL_002688; \ No newline at end of file +static const ALIGN_ASSET(2) char bdan_room_15Set_000080DL_002688[] = dbdan_room_15Set_000080DL_002688; + + +#endif // DUNGEONS_BDAN_ROOM_15_H diff --git a/soh/assets/scenes/dungeons/bdan/bdan_room_2.h b/soh/assets/scenes/dungeons/bdan/bdan_room_2.h index 9f381541b..6e4f5c072 100644 --- a/soh/assets/scenes/dungeons/bdan/bdan_room_2.h +++ b/soh/assets/scenes/dungeons/bdan/bdan_room_2.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_BDAN_ROOM_2_H +#define DUNGEONS_BDAN_ROOM_2_H 1 #include "align_asset_macro.h" @@ -18,4 +19,7 @@ static const ALIGN_ASSET(2) char bdan_room_2Tex_008638[] = dbdan_room_2Tex_00863 static const ALIGN_ASSET(2) char bdan_room_2Tex_006E38[] = dbdan_room_2Tex_006E38; #define dbdan_room_2Set_000180DL_006DD8 "__OTR__scenes/nonmq/bdan_scene/bdan_room_2Set_000180DL_006DD8" -static const ALIGN_ASSET(2) char bdan_room_2Set_000180DL_006DD8[] = dbdan_room_2Set_000180DL_006DD8; \ No newline at end of file +static const ALIGN_ASSET(2) char bdan_room_2Set_000180DL_006DD8[] = dbdan_room_2Set_000180DL_006DD8; + + +#endif // DUNGEONS_BDAN_ROOM_2_H diff --git a/soh/assets/scenes/dungeons/bdan/bdan_room_3.h b/soh/assets/scenes/dungeons/bdan/bdan_room_3.h index e94478243..49e4d32a9 100644 --- a/soh/assets/scenes/dungeons/bdan/bdan_room_3.h +++ b/soh/assets/scenes/dungeons/bdan/bdan_room_3.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_BDAN_ROOM_3_H +#define DUNGEONS_BDAN_ROOM_3_H 1 #include "align_asset_macro.h" @@ -27,4 +28,7 @@ static const ALIGN_ASSET(2) char bdan_room_3DL_007250[] = dbdan_room_3DL_007250; static const ALIGN_ASSET(2) char bdan_room_3Set_000210DL_004858[] = dbdan_room_3Set_000210DL_004858; #define dbdan_room_3Set_000210DL_007250 "__OTR__scenes/nonmq/bdan_scene/bdan_room_3Set_000210DL_007250" -static const ALIGN_ASSET(2) char bdan_room_3Set_000210DL_007250[] = dbdan_room_3Set_000210DL_007250; \ No newline at end of file +static const ALIGN_ASSET(2) char bdan_room_3Set_000210DL_007250[] = dbdan_room_3Set_000210DL_007250; + + +#endif // DUNGEONS_BDAN_ROOM_3_H diff --git a/soh/assets/scenes/dungeons/bdan/bdan_room_4.h b/soh/assets/scenes/dungeons/bdan/bdan_room_4.h index d9da7782f..8256559d5 100644 --- a/soh/assets/scenes/dungeons/bdan/bdan_room_4.h +++ b/soh/assets/scenes/dungeons/bdan/bdan_room_4.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_BDAN_ROOM_4_H +#define DUNGEONS_BDAN_ROOM_4_H 1 #include "align_asset_macro.h" @@ -21,4 +22,7 @@ static const ALIGN_ASSET(2) char bdan_room_4DL_0040F0[] = dbdan_room_4DL_0040F0; static const ALIGN_ASSET(2) char bdan_room_4Set_000170DL_002B20[] = dbdan_room_4Set_000170DL_002B20; #define dbdan_room_4Set_000170DL_0040F0 "__OTR__scenes/nonmq/bdan_scene/bdan_room_4Set_000170DL_0040F0" -static const ALIGN_ASSET(2) char bdan_room_4Set_000170DL_0040F0[] = dbdan_room_4Set_000170DL_0040F0; \ No newline at end of file +static const ALIGN_ASSET(2) char bdan_room_4Set_000170DL_0040F0[] = dbdan_room_4Set_000170DL_0040F0; + + +#endif // DUNGEONS_BDAN_ROOM_4_H diff --git a/soh/assets/scenes/dungeons/bdan/bdan_room_5.h b/soh/assets/scenes/dungeons/bdan/bdan_room_5.h index 50620148e..775950fba 100644 --- a/soh/assets/scenes/dungeons/bdan/bdan_room_5.h +++ b/soh/assets/scenes/dungeons/bdan/bdan_room_5.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_BDAN_ROOM_5_H +#define DUNGEONS_BDAN_ROOM_5_H 1 #include "align_asset_macro.h" @@ -27,4 +28,7 @@ static const ALIGN_ASSET(2) char bdan_room_5Tex_004090[] = dbdan_room_5Tex_00409 static const ALIGN_ASSET(2) char bdan_room_5Set_000180DL_002498[] = dbdan_room_5Set_000180DL_002498; #define dbdan_room_5Set_000180DL_004070 "__OTR__scenes/nonmq/bdan_scene/bdan_room_5Set_000180DL_004070" -static const ALIGN_ASSET(2) char bdan_room_5Set_000180DL_004070[] = dbdan_room_5Set_000180DL_004070; \ No newline at end of file +static const ALIGN_ASSET(2) char bdan_room_5Set_000180DL_004070[] = dbdan_room_5Set_000180DL_004070; + + +#endif // DUNGEONS_BDAN_ROOM_5_H diff --git a/soh/assets/scenes/dungeons/bdan/bdan_room_6.h b/soh/assets/scenes/dungeons/bdan/bdan_room_6.h index 53cc1583f..a0be4719d 100644 --- a/soh/assets/scenes/dungeons/bdan/bdan_room_6.h +++ b/soh/assets/scenes/dungeons/bdan/bdan_room_6.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_BDAN_ROOM_6_H +#define DUNGEONS_BDAN_ROOM_6_H 1 #include "align_asset_macro.h" @@ -18,4 +19,7 @@ static const ALIGN_ASSET(2) char bdan_room_6DL_004230[] = dbdan_room_6DL_004230; static const ALIGN_ASSET(2) char bdan_room_6Set_000120DL_003048[] = dbdan_room_6Set_000120DL_003048; #define dbdan_room_6Set_000120DL_004230 "__OTR__scenes/nonmq/bdan_scene/bdan_room_6Set_000120DL_004230" -static const ALIGN_ASSET(2) char bdan_room_6Set_000120DL_004230[] = dbdan_room_6Set_000120DL_004230; \ No newline at end of file +static const ALIGN_ASSET(2) char bdan_room_6Set_000120DL_004230[] = dbdan_room_6Set_000120DL_004230; + + +#endif // DUNGEONS_BDAN_ROOM_6_H diff --git a/soh/assets/scenes/dungeons/bdan/bdan_room_7.h b/soh/assets/scenes/dungeons/bdan/bdan_room_7.h index 23d804eb0..1a7f6555b 100644 --- a/soh/assets/scenes/dungeons/bdan/bdan_room_7.h +++ b/soh/assets/scenes/dungeons/bdan/bdan_room_7.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_BDAN_ROOM_7_H +#define DUNGEONS_BDAN_ROOM_7_H 1 #include "align_asset_macro.h" @@ -12,4 +13,7 @@ static const ALIGN_ASSET(2) char bdan_room_7Tex_002CD0[] = dbdan_room_7Tex_002CD static const ALIGN_ASSET(2) char bdan_room_7Tex_0030D0[] = dbdan_room_7Tex_0030D0; #define dbdan_room_7Set_000150DL_002CB8 "__OTR__scenes/nonmq/bdan_scene/bdan_room_7Set_000150DL_002CB8" -static const ALIGN_ASSET(2) char bdan_room_7Set_000150DL_002CB8[] = dbdan_room_7Set_000150DL_002CB8; \ No newline at end of file +static const ALIGN_ASSET(2) char bdan_room_7Set_000150DL_002CB8[] = dbdan_room_7Set_000150DL_002CB8; + + +#endif // DUNGEONS_BDAN_ROOM_7_H diff --git a/soh/assets/scenes/dungeons/bdan/bdan_room_8.h b/soh/assets/scenes/dungeons/bdan/bdan_room_8.h index 22ac558d0..838145756 100644 --- a/soh/assets/scenes/dungeons/bdan/bdan_room_8.h +++ b/soh/assets/scenes/dungeons/bdan/bdan_room_8.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_BDAN_ROOM_8_H +#define DUNGEONS_BDAN_ROOM_8_H 1 #include "align_asset_macro.h" @@ -6,4 +7,7 @@ static const ALIGN_ASSET(2) char bdan_room_8DL_0037A8[] = dbdan_room_8DL_0037A8; #define dbdan_room_8Set_0000A0DL_0037A8 "__OTR__scenes/nonmq/bdan_scene/bdan_room_8Set_0000A0DL_0037A8" -static const ALIGN_ASSET(2) char bdan_room_8Set_0000A0DL_0037A8[] = dbdan_room_8Set_0000A0DL_0037A8; \ No newline at end of file +static const ALIGN_ASSET(2) char bdan_room_8Set_0000A0DL_0037A8[] = dbdan_room_8Set_0000A0DL_0037A8; + + +#endif // DUNGEONS_BDAN_ROOM_8_H diff --git a/soh/assets/scenes/dungeons/bdan/bdan_room_9.h b/soh/assets/scenes/dungeons/bdan/bdan_room_9.h index 990ed82e7..186b21f3e 100644 --- a/soh/assets/scenes/dungeons/bdan/bdan_room_9.h +++ b/soh/assets/scenes/dungeons/bdan/bdan_room_9.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_BDAN_ROOM_9_H +#define DUNGEONS_BDAN_ROOM_9_H 1 #include "align_asset_macro.h" @@ -9,4 +10,7 @@ static const ALIGN_ASSET(2) char bdan_room_9DL_003790[] = dbdan_room_9DL_003790; static const ALIGN_ASSET(2) char bdan_room_9Tex_003828[] = dbdan_room_9Tex_003828; #define dbdan_room_9Set_0000A0DL_003790 "__OTR__scenes/nonmq/bdan_scene/bdan_room_9Set_0000A0DL_003790" -static const ALIGN_ASSET(2) char bdan_room_9Set_0000A0DL_003790[] = dbdan_room_9Set_0000A0DL_003790; \ No newline at end of file +static const ALIGN_ASSET(2) char bdan_room_9Set_0000A0DL_003790[] = dbdan_room_9Set_0000A0DL_003790; + + +#endif // DUNGEONS_BDAN_ROOM_9_H diff --git a/soh/assets/scenes/dungeons/bdan/bdan_scene.h b/soh/assets/scenes/dungeons/bdan/bdan_scene.h index bde3ef908..6cf171fdc 100644 --- a/soh/assets/scenes/dungeons/bdan/bdan_scene.h +++ b/soh/assets/scenes/dungeons/bdan/bdan_scene.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_BDAN_SCENE_H +#define DUNGEONS_BDAN_SCENE_H 1 #include "align_asset_macro.h" @@ -26,4 +27,7 @@ static const ALIGN_ASSET(2) char bdan_sceneTex_014600[] = dbdan_sceneTex_014600; #define dbdan_sceneTex_013E00 "__OTR__scenes/nonmq/bdan_scene/bdan_sceneTex_013E00" static const ALIGN_ASSET(2) char bdan_sceneTex_013E00[] = dbdan_sceneTex_013E00; -#define dbdan_sceneCollisionHeader_013074 "__OTR__scenes/nonmq/bdan_scene/bdan_sceneCollisionHeader_013074" \ No newline at end of file +#define dbdan_sceneCollisionHeader_013074 "__OTR__scenes/nonmq/bdan_scene/bdan_sceneCollisionHeader_013074" + + +#endif // DUNGEONS_BDAN_SCENE_H diff --git a/soh/assets/scenes/dungeons/bdan_boss/bdan_boss_room_0.h b/soh/assets/scenes/dungeons/bdan_boss/bdan_boss_room_0.h index b285c81fd..0311e3c48 100644 --- a/soh/assets/scenes/dungeons/bdan_boss/bdan_boss_room_0.h +++ b/soh/assets/scenes/dungeons/bdan_boss/bdan_boss_room_0.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_BDAN_BOSS_ROOM_0_H +#define DUNGEONS_BDAN_BOSS_ROOM_0_H 1 #include "align_asset_macro.h" @@ -18,4 +19,7 @@ static const ALIGN_ASSET(2) char bdan_boss_room_0DL_002A00[] = dbdan_boss_room_0 static const ALIGN_ASSET(2) char bdan_boss_room_0Tex_002C18[] = dbdan_boss_room_0Tex_002C18; #define dbdan_boss_room_0TLUT_002A10 "__OTR__scenes/nonmq/bdan_boss_scene/bdan_boss_room_0TLUT_002A10" -static const ALIGN_ASSET(2) char bdan_boss_room_0TLUT_002A10[] = dbdan_boss_room_0TLUT_002A10; \ No newline at end of file +static const ALIGN_ASSET(2) char bdan_boss_room_0TLUT_002A10[] = dbdan_boss_room_0TLUT_002A10; + + +#endif // DUNGEONS_BDAN_BOSS_ROOM_0_H diff --git a/soh/assets/scenes/dungeons/bdan_boss/bdan_boss_room_1.h b/soh/assets/scenes/dungeons/bdan_boss/bdan_boss_room_1.h index 92ef83709..854997c56 100644 --- a/soh/assets/scenes/dungeons/bdan_boss/bdan_boss_room_1.h +++ b/soh/assets/scenes/dungeons/bdan_boss/bdan_boss_room_1.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_BDAN_BOSS_ROOM_1_H +#define DUNGEONS_BDAN_BOSS_ROOM_1_H 1 #include "align_asset_macro.h" @@ -15,4 +16,7 @@ static const ALIGN_ASSET(2) char bdan_boss_room_1TLUT_003AB0[] = dbdan_boss_room static const ALIGN_ASSET(2) char bdan_boss_room_1Tex_0044B8[] = dbdan_boss_room_1Tex_0044B8; #define dbdan_boss_room_1Tex_003CB8 "__OTR__scenes/nonmq/bdan_boss_scene/bdan_boss_room_1Tex_003CB8" -static const ALIGN_ASSET(2) char bdan_boss_room_1Tex_003CB8[] = dbdan_boss_room_1Tex_003CB8; \ No newline at end of file +static const ALIGN_ASSET(2) char bdan_boss_room_1Tex_003CB8[] = dbdan_boss_room_1Tex_003CB8; + + +#endif // DUNGEONS_BDAN_BOSS_ROOM_1_H diff --git a/soh/assets/scenes/dungeons/bdan_boss/bdan_boss_scene.h b/soh/assets/scenes/dungeons/bdan_boss/bdan_boss_scene.h index c9ea990c7..01827e86a 100644 --- a/soh/assets/scenes/dungeons/bdan_boss/bdan_boss_scene.h +++ b/soh/assets/scenes/dungeons/bdan_boss/bdan_boss_scene.h @@ -1,6 +1,10 @@ -#pragma once +#ifndef DUNGEONS_BDAN_BOSS_SCENE_H +#define DUNGEONS_BDAN_BOSS_SCENE_H 1 #include "align_asset_macro.h" #define dbdan_boss_sceneCollisionHeader_000E14 "__OTR__scenes/nonmq/bdan_boss_scene/bdan_boss_sceneCollisionHeader_000E14" -static const ALIGN_ASSET(2) char bdan_boss_sceneCollisionHeader_000E14[] = dbdan_boss_sceneCollisionHeader_000E14; \ No newline at end of file +static const ALIGN_ASSET(2) char bdan_boss_sceneCollisionHeader_000E14[] = dbdan_boss_sceneCollisionHeader_000E14; + + +#endif // DUNGEONS_BDAN_BOSS_SCENE_H diff --git a/soh/assets/scenes/dungeons/ddan/ddan_room_0.h b/soh/assets/scenes/dungeons/ddan/ddan_room_0.h index 571df87bc..e475c26d0 100644 --- a/soh/assets/scenes/dungeons/ddan/ddan_room_0.h +++ b/soh/assets/scenes/dungeons/ddan/ddan_room_0.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_DDAN_ROOM_0_H +#define DUNGEONS_DDAN_ROOM_0_H 1 #include "align_asset_macro.h" @@ -126,4 +127,7 @@ static const ALIGN_ASSET(2) char ddan_room_0DL_010A88[] = dddan_room_0DL_010A88; static const ALIGN_ASSET(2) char ddan_room_0DL_011050[] = dddan_room_0DL_011050; #define dddan_room_0DL_000580 "__OTR__scenes/nonmq/ddan_scene/ddan_room_0DL_000580" -static const ALIGN_ASSET(2) char ddan_room_0DL_000580[] = dddan_room_0DL_000580; \ No newline at end of file +static const ALIGN_ASSET(2) char ddan_room_0DL_000580[] = dddan_room_0DL_000580; + + +#endif // DUNGEONS_DDAN_ROOM_0_H diff --git a/soh/assets/scenes/dungeons/ddan/ddan_room_1.h b/soh/assets/scenes/dungeons/ddan/ddan_room_1.h index 24e85073c..56cdae2d3 100644 --- a/soh/assets/scenes/dungeons/ddan/ddan_room_1.h +++ b/soh/assets/scenes/dungeons/ddan/ddan_room_1.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_DDAN_ROOM_1_H +#define DUNGEONS_DDAN_ROOM_1_H 1 #include "align_asset_macro.h" @@ -36,4 +37,7 @@ static const ALIGN_ASSET(2) char ddan_room_1Tex_004F70[] = dddan_room_1Tex_004F7 static const ALIGN_ASSET(2) char ddan_room_1DL_004630[] = dddan_room_1DL_004630; #define dddan_room_1Tex_008F70 "__OTR__scenes/nonmq/ddan_scene/ddan_room_1Tex_008F70" -static const ALIGN_ASSET(2) char ddan_room_1Tex_008F70[] = dddan_room_1Tex_008F70; \ No newline at end of file +static const ALIGN_ASSET(2) char ddan_room_1Tex_008F70[] = dddan_room_1Tex_008F70; + + +#endif // DUNGEONS_DDAN_ROOM_1_H diff --git a/soh/assets/scenes/dungeons/ddan/ddan_room_10.h b/soh/assets/scenes/dungeons/ddan/ddan_room_10.h index 6e8473e0e..e7cd22c3a 100644 --- a/soh/assets/scenes/dungeons/ddan/ddan_room_10.h +++ b/soh/assets/scenes/dungeons/ddan/ddan_room_10.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_DDAN_ROOM_10_H +#define DUNGEONS_DDAN_ROOM_10_H 1 #include "align_asset_macro.h" @@ -36,4 +37,7 @@ static const ALIGN_ASSET(2) char ddan_room_10Tex_004310[] = dddan_room_10Tex_004 static const ALIGN_ASSET(2) char ddan_room_10Tex_002B10[] = dddan_room_10Tex_002B10; #define dddan_room_10Tex_007310 "__OTR__scenes/nonmq/ddan_scene/ddan_room_10Tex_007310" -static const ALIGN_ASSET(2) char ddan_room_10Tex_007310[] = dddan_room_10Tex_007310; \ No newline at end of file +static const ALIGN_ASSET(2) char ddan_room_10Tex_007310[] = dddan_room_10Tex_007310; + + +#endif // DUNGEONS_DDAN_ROOM_10_H diff --git a/soh/assets/scenes/dungeons/ddan/ddan_room_11.h b/soh/assets/scenes/dungeons/ddan/ddan_room_11.h index ddc08878c..2dfed8d44 100644 --- a/soh/assets/scenes/dungeons/ddan/ddan_room_11.h +++ b/soh/assets/scenes/dungeons/ddan/ddan_room_11.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_DDAN_ROOM_11_H +#define DUNGEONS_DDAN_ROOM_11_H 1 #include "align_asset_macro.h" @@ -12,4 +13,7 @@ static const ALIGN_ASSET(2) char ddan_room_11Tex_001C30[] = dddan_room_11Tex_001 static const ALIGN_ASSET(2) char ddan_room_11Tex_001430[] = dddan_room_11Tex_001430; #define dddan_room_11Tex_000C30 "__OTR__scenes/nonmq/ddan_scene/ddan_room_11Tex_000C30" -static const ALIGN_ASSET(2) char ddan_room_11Tex_000C30[] = dddan_room_11Tex_000C30; \ No newline at end of file +static const ALIGN_ASSET(2) char ddan_room_11Tex_000C30[] = dddan_room_11Tex_000C30; + + +#endif // DUNGEONS_DDAN_ROOM_11_H diff --git a/soh/assets/scenes/dungeons/ddan/ddan_room_12.h b/soh/assets/scenes/dungeons/ddan/ddan_room_12.h index af204da5e..f63f65ec2 100644 --- a/soh/assets/scenes/dungeons/ddan/ddan_room_12.h +++ b/soh/assets/scenes/dungeons/ddan/ddan_room_12.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_DDAN_ROOM_12_H +#define DUNGEONS_DDAN_ROOM_12_H 1 #include "align_asset_macro.h" @@ -39,4 +40,7 @@ static const ALIGN_ASSET(2) char ddan_room_12Tex_003B80[] = dddan_room_12Tex_003 static const ALIGN_ASSET(2) char ddan_room_12Tex_004780[] = dddan_room_12Tex_004780; #define dddan_room_12Tex_002F80 "__OTR__scenes/nonmq/ddan_scene/ddan_room_12Tex_002F80" -static const ALIGN_ASSET(2) char ddan_room_12Tex_002F80[] = dddan_room_12Tex_002F80; \ No newline at end of file +static const ALIGN_ASSET(2) char ddan_room_12Tex_002F80[] = dddan_room_12Tex_002F80; + + +#endif // DUNGEONS_DDAN_ROOM_12_H diff --git a/soh/assets/scenes/dungeons/ddan/ddan_room_13.h b/soh/assets/scenes/dungeons/ddan/ddan_room_13.h index 7c7f03e03..ba9752dcc 100644 --- a/soh/assets/scenes/dungeons/ddan/ddan_room_13.h +++ b/soh/assets/scenes/dungeons/ddan/ddan_room_13.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_DDAN_ROOM_13_H +#define DUNGEONS_DDAN_ROOM_13_H 1 #include "align_asset_macro.h" @@ -15,4 +16,7 @@ static const ALIGN_ASSET(2) char ddan_room_13Tex_0020C8[] = dddan_room_13Tex_002 static const ALIGN_ASSET(2) char ddan_room_13Tex_000CC8[] = dddan_room_13Tex_000CC8; #define dddan_room_13Tex_001CC8 "__OTR__scenes/nonmq/ddan_scene/ddan_room_13Tex_001CC8" -static const ALIGN_ASSET(2) char ddan_room_13Tex_001CC8[] = dddan_room_13Tex_001CC8; \ No newline at end of file +static const ALIGN_ASSET(2) char ddan_room_13Tex_001CC8[] = dddan_room_13Tex_001CC8; + + +#endif // DUNGEONS_DDAN_ROOM_13_H diff --git a/soh/assets/scenes/dungeons/ddan/ddan_room_14.h b/soh/assets/scenes/dungeons/ddan/ddan_room_14.h index a6bf7932f..7d37556f9 100644 --- a/soh/assets/scenes/dungeons/ddan/ddan_room_14.h +++ b/soh/assets/scenes/dungeons/ddan/ddan_room_14.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_DDAN_ROOM_14_H +#define DUNGEONS_DDAN_ROOM_14_H 1 #include "align_asset_macro.h" @@ -15,4 +16,7 @@ static const ALIGN_ASSET(2) char ddan_room_14Tex_0020C8[] = dddan_room_14Tex_002 static const ALIGN_ASSET(2) char ddan_room_14Tex_0014C8[] = dddan_room_14Tex_0014C8; #define dddan_room_14Tex_001CC8 "__OTR__scenes/nonmq/ddan_scene/ddan_room_14Tex_001CC8" -static const ALIGN_ASSET(2) char ddan_room_14Tex_001CC8[] = dddan_room_14Tex_001CC8; \ No newline at end of file +static const ALIGN_ASSET(2) char ddan_room_14Tex_001CC8[] = dddan_room_14Tex_001CC8; + + +#endif // DUNGEONS_DDAN_ROOM_14_H diff --git a/soh/assets/scenes/dungeons/ddan/ddan_room_15.h b/soh/assets/scenes/dungeons/ddan/ddan_room_15.h index 4f1a5b8be..8b3993eca 100644 --- a/soh/assets/scenes/dungeons/ddan/ddan_room_15.h +++ b/soh/assets/scenes/dungeons/ddan/ddan_room_15.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_DDAN_ROOM_15_H +#define DUNGEONS_DDAN_ROOM_15_H 1 #include "align_asset_macro.h" @@ -15,4 +16,7 @@ static const ALIGN_ASSET(2) char ddan_room_15Tex_002528[] = dddan_room_15Tex_002 static const ALIGN_ASSET(2) char ddan_room_15Tex_001528[] = dddan_room_15Tex_001528; #define dddan_room_15Tex_000D28 "__OTR__scenes/nonmq/ddan_scene/ddan_room_15Tex_000D28" -static const ALIGN_ASSET(2) char ddan_room_15Tex_000D28[] = dddan_room_15Tex_000D28; \ No newline at end of file +static const ALIGN_ASSET(2) char ddan_room_15Tex_000D28[] = dddan_room_15Tex_000D28; + + +#endif // DUNGEONS_DDAN_ROOM_15_H diff --git a/soh/assets/scenes/dungeons/ddan/ddan_room_16.h b/soh/assets/scenes/dungeons/ddan/ddan_room_16.h index 26010b367..f34baa433 100644 --- a/soh/assets/scenes/dungeons/ddan/ddan_room_16.h +++ b/soh/assets/scenes/dungeons/ddan/ddan_room_16.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_DDAN_ROOM_16_H +#define DUNGEONS_DDAN_ROOM_16_H 1 #include "align_asset_macro.h" @@ -24,4 +25,7 @@ static const ALIGN_ASSET(2) char ddan_room_16Tex_003158[] = dddan_room_16Tex_003 static const ALIGN_ASSET(2) char ddan_room_16Tex_002158[] = dddan_room_16Tex_002158; #define dddan_room_16Tex_003958 "__OTR__scenes/nonmq/ddan_scene/ddan_room_16Tex_003958" -static const ALIGN_ASSET(2) char ddan_room_16Tex_003958[] = dddan_room_16Tex_003958; \ No newline at end of file +static const ALIGN_ASSET(2) char ddan_room_16Tex_003958[] = dddan_room_16Tex_003958; + + +#endif // DUNGEONS_DDAN_ROOM_16_H diff --git a/soh/assets/scenes/dungeons/ddan/ddan_room_2.h b/soh/assets/scenes/dungeons/ddan/ddan_room_2.h index 265b96741..2c8a3c2ed 100644 --- a/soh/assets/scenes/dungeons/ddan/ddan_room_2.h +++ b/soh/assets/scenes/dungeons/ddan/ddan_room_2.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_DDAN_ROOM_2_H +#define DUNGEONS_DDAN_ROOM_2_H 1 #include "align_asset_macro.h" @@ -36,4 +37,7 @@ static const ALIGN_ASSET(2) char ddan_room_2DL_0035C8[] = dddan_room_2DL_0035C8; static const ALIGN_ASSET(2) char ddan_room_2DL_006CB0[] = dddan_room_2DL_006CB0; #define dddan_room_2Tex_006EB8 "__OTR__scenes/nonmq/ddan_scene/ddan_room_2Tex_006EB8" -static const ALIGN_ASSET(2) char ddan_room_2Tex_006EB8[] = dddan_room_2Tex_006EB8; \ No newline at end of file +static const ALIGN_ASSET(2) char ddan_room_2Tex_006EB8[] = dddan_room_2Tex_006EB8; + + +#endif // DUNGEONS_DDAN_ROOM_2_H diff --git a/soh/assets/scenes/dungeons/ddan/ddan_room_3.h b/soh/assets/scenes/dungeons/ddan/ddan_room_3.h index 3c2b97ada..76b5b7bb9 100644 --- a/soh/assets/scenes/dungeons/ddan/ddan_room_3.h +++ b/soh/assets/scenes/dungeons/ddan/ddan_room_3.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_DDAN_ROOM_3_H +#define DUNGEONS_DDAN_ROOM_3_H 1 #include "align_asset_macro.h" @@ -78,4 +79,7 @@ static const ALIGN_ASSET(2) char ddan_room_3DL_00D560[] = dddan_room_3DL_00D560; static const ALIGN_ASSET(2) char ddan_room_3Tex_00D668[] = dddan_room_3Tex_00D668; #define dddan_room_3DL_000430 "__OTR__scenes/nonmq/ddan_scene/ddan_room_3DL_000430" -static const ALIGN_ASSET(2) char ddan_room_3DL_000430[] = dddan_room_3DL_000430; \ No newline at end of file +static const ALIGN_ASSET(2) char ddan_room_3DL_000430[] = dddan_room_3DL_000430; + + +#endif // DUNGEONS_DDAN_ROOM_3_H diff --git a/soh/assets/scenes/dungeons/ddan/ddan_room_4.h b/soh/assets/scenes/dungeons/ddan/ddan_room_4.h index bafd8e339..f8e792c01 100644 --- a/soh/assets/scenes/dungeons/ddan/ddan_room_4.h +++ b/soh/assets/scenes/dungeons/ddan/ddan_room_4.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_DDAN_ROOM_4_H +#define DUNGEONS_DDAN_ROOM_4_H 1 #include "align_asset_macro.h" @@ -30,4 +31,7 @@ static const ALIGN_ASSET(2) char ddan_room_4Tex_006D58[] = dddan_room_4Tex_006D5 static const ALIGN_ASSET(2) char ddan_room_4DL_0068C0[] = dddan_room_4DL_0068C0; #define dddan_room_4Tex_008558 "__OTR__scenes/nonmq/ddan_scene/ddan_room_4Tex_008558" -static const ALIGN_ASSET(2) char ddan_room_4Tex_008558[] = dddan_room_4Tex_008558; \ No newline at end of file +static const ALIGN_ASSET(2) char ddan_room_4Tex_008558[] = dddan_room_4Tex_008558; + + +#endif // DUNGEONS_DDAN_ROOM_4_H diff --git a/soh/assets/scenes/dungeons/ddan/ddan_room_5.h b/soh/assets/scenes/dungeons/ddan/ddan_room_5.h index 376f1967f..0ff71839f 100644 --- a/soh/assets/scenes/dungeons/ddan/ddan_room_5.h +++ b/soh/assets/scenes/dungeons/ddan/ddan_room_5.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_DDAN_ROOM_5_H +#define DUNGEONS_DDAN_ROOM_5_H 1 #include "align_asset_macro.h" @@ -24,4 +25,7 @@ static const ALIGN_ASSET(2) char ddan_room_5Tex_0046B8[] = dddan_room_5Tex_0046B static const ALIGN_ASSET(2) char ddan_room_5Tex_003AB8[] = dddan_room_5Tex_003AB8; #define dddan_room_5Tex_0056B8 "__OTR__scenes/nonmq/ddan_scene/ddan_room_5Tex_0056B8" -static const ALIGN_ASSET(2) char ddan_room_5Tex_0056B8[] = dddan_room_5Tex_0056B8; \ No newline at end of file +static const ALIGN_ASSET(2) char ddan_room_5Tex_0056B8[] = dddan_room_5Tex_0056B8; + + +#endif // DUNGEONS_DDAN_ROOM_5_H diff --git a/soh/assets/scenes/dungeons/ddan/ddan_room_6.h b/soh/assets/scenes/dungeons/ddan/ddan_room_6.h index 3b88aeb91..d4a6a0ede 100644 --- a/soh/assets/scenes/dungeons/ddan/ddan_room_6.h +++ b/soh/assets/scenes/dungeons/ddan/ddan_room_6.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_DDAN_ROOM_6_H +#define DUNGEONS_DDAN_ROOM_6_H 1 #include "align_asset_macro.h" @@ -15,4 +16,7 @@ static const ALIGN_ASSET(2) char ddan_room_6Tex_0014A8[] = dddan_room_6Tex_0014A static const ALIGN_ASSET(2) char ddan_room_6Tex_0020A8[] = dddan_room_6Tex_0020A8; #define dddan_room_6Tex_001CA8 "__OTR__scenes/nonmq/ddan_scene/ddan_room_6Tex_001CA8" -static const ALIGN_ASSET(2) char ddan_room_6Tex_001CA8[] = dddan_room_6Tex_001CA8; \ No newline at end of file +static const ALIGN_ASSET(2) char ddan_room_6Tex_001CA8[] = dddan_room_6Tex_001CA8; + + +#endif // DUNGEONS_DDAN_ROOM_6_H diff --git a/soh/assets/scenes/dungeons/ddan/ddan_room_7.h b/soh/assets/scenes/dungeons/ddan/ddan_room_7.h index fe34da119..034fa7ac1 100644 --- a/soh/assets/scenes/dungeons/ddan/ddan_room_7.h +++ b/soh/assets/scenes/dungeons/ddan/ddan_room_7.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_DDAN_ROOM_7_H +#define DUNGEONS_DDAN_ROOM_7_H 1 #include "align_asset_macro.h" @@ -27,4 +28,7 @@ static const ALIGN_ASSET(2) char ddan_room_7Tex_005EF8[] = dddan_room_7Tex_005EF static const ALIGN_ASSET(2) char ddan_room_7Tex_006EF8[] = dddan_room_7Tex_006EF8; #define dddan_room_7DL_004538 "__OTR__scenes/nonmq/ddan_scene/ddan_room_7DL_004538" -static const ALIGN_ASSET(2) char ddan_room_7DL_004538[] = dddan_room_7DL_004538; \ No newline at end of file +static const ALIGN_ASSET(2) char ddan_room_7DL_004538[] = dddan_room_7DL_004538; + + +#endif // DUNGEONS_DDAN_ROOM_7_H diff --git a/soh/assets/scenes/dungeons/ddan/ddan_room_8.h b/soh/assets/scenes/dungeons/ddan/ddan_room_8.h index 6248efbb6..6a2cf811e 100644 --- a/soh/assets/scenes/dungeons/ddan/ddan_room_8.h +++ b/soh/assets/scenes/dungeons/ddan/ddan_room_8.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_DDAN_ROOM_8_H +#define DUNGEONS_DDAN_ROOM_8_H 1 #include "align_asset_macro.h" @@ -39,4 +40,7 @@ static const ALIGN_ASSET(2) char ddan_room_8Tex_0049A0[] = dddan_room_8Tex_0049A static const ALIGN_ASSET(2) char ddan_room_8Tex_0059A0[] = dddan_room_8Tex_0059A0; #define dddan_room_8Tex_0061A0 "__OTR__scenes/nonmq/ddan_scene/ddan_room_8Tex_0061A0" -static const ALIGN_ASSET(2) char ddan_room_8Tex_0061A0[] = dddan_room_8Tex_0061A0; \ No newline at end of file +static const ALIGN_ASSET(2) char ddan_room_8Tex_0061A0[] = dddan_room_8Tex_0061A0; + + +#endif // DUNGEONS_DDAN_ROOM_8_H diff --git a/soh/assets/scenes/dungeons/ddan/ddan_room_9.h b/soh/assets/scenes/dungeons/ddan/ddan_room_9.h index 2b3b98a19..dee3f237e 100644 --- a/soh/assets/scenes/dungeons/ddan/ddan_room_9.h +++ b/soh/assets/scenes/dungeons/ddan/ddan_room_9.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_DDAN_ROOM_9_H +#define DUNGEONS_DDAN_ROOM_9_H 1 #include "align_asset_macro.h" @@ -42,4 +43,7 @@ static const ALIGN_ASSET(2) char ddan_room_9Tex_005D28[] = dddan_room_9Tex_005D2 static const ALIGN_ASSET(2) char ddan_room_9Tex_005128[] = dddan_room_9Tex_005128; #define dddan_room_9Tex_00A928 "__OTR__scenes/nonmq/ddan_scene/ddan_room_9Tex_00A928" -static const ALIGN_ASSET(2) char ddan_room_9Tex_00A928[] = dddan_room_9Tex_00A928; \ No newline at end of file +static const ALIGN_ASSET(2) char ddan_room_9Tex_00A928[] = dddan_room_9Tex_00A928; + + +#endif // DUNGEONS_DDAN_ROOM_9_H diff --git a/soh/assets/scenes/dungeons/ddan/ddan_scene.h b/soh/assets/scenes/dungeons/ddan/ddan_scene.h index 0a0d838d5..358ec5d21 100644 --- a/soh/assets/scenes/dungeons/ddan/ddan_scene.h +++ b/soh/assets/scenes/dungeons/ddan/ddan_scene.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_DDAN_SCENE_H +#define DUNGEONS_DDAN_SCENE_H 1 #include "align_asset_macro.h" @@ -39,4 +40,6 @@ static const ALIGN_ASSET(2) char gDcOpeningCs[] = dgDcOpeningCs; static const ALIGN_ASSET(2) char ddan_sceneCollisionHeader_011D40[] = dddan_sceneCollisionHeader_011D40; #define dddan_sceneTLUT_011D70 "__OTR__scenes/nonmq/ddan_scene/ddan_sceneTLUT_011D70" -static const ALIGN_ASSET(2) char ddan_sceneTLUT_011D70[] = dddan_sceneTLUT_011D70; \ No newline at end of file +static const ALIGN_ASSET(2) char ddan_sceneTLUT_011D70[] = dddan_sceneTLUT_011D70; + +#endif // DUNGEONS_DDAN_SCENE_H diff --git a/soh/assets/scenes/dungeons/ddan_boss/ddan_boss_room_0.h b/soh/assets/scenes/dungeons/ddan_boss/ddan_boss_room_0.h index 0531e32cd..9f60814d0 100644 --- a/soh/assets/scenes/dungeons/ddan_boss/ddan_boss_room_0.h +++ b/soh/assets/scenes/dungeons/ddan_boss/ddan_boss_room_0.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_DDAN_BOSS_ROOM_0_H +#define DUNGEONS_DDAN_BOSS_ROOM_0_H 1 #include "align_asset_macro.h" @@ -15,4 +16,7 @@ static const ALIGN_ASSET(2) char ddan_boss_room_0Tex_003628[] = dddan_boss_room_ static const ALIGN_ASSET(2) char ddan_boss_room_0Tex_003E28[] = dddan_boss_room_0Tex_003E28; #define dddan_boss_room_0Tex_004628 "__OTR__scenes/nonmq/ddan_boss_scene/ddan_boss_room_0Tex_004628" -static const ALIGN_ASSET(2) char ddan_boss_room_0Tex_004628[] = dddan_boss_room_0Tex_004628; \ No newline at end of file +static const ALIGN_ASSET(2) char ddan_boss_room_0Tex_004628[] = dddan_boss_room_0Tex_004628; + + +#endif // DUNGEONS_DDAN_BOSS_ROOM_0_H diff --git a/soh/assets/scenes/dungeons/ddan_boss/ddan_boss_room_1.h b/soh/assets/scenes/dungeons/ddan_boss/ddan_boss_room_1.h index dfaaa07e5..f73a076d6 100644 --- a/soh/assets/scenes/dungeons/ddan_boss/ddan_boss_room_1.h +++ b/soh/assets/scenes/dungeons/ddan_boss/ddan_boss_room_1.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_DDAN_BOSS_ROOM_1_H +#define DUNGEONS_DDAN_BOSS_ROOM_1_H 1 #include "align_asset_macro.h" @@ -15,4 +16,7 @@ static const ALIGN_ASSET(2) char ddan_boss_room_1Tex_0031D8[] = dddan_boss_room_ static const ALIGN_ASSET(2) char ddan_boss_room_1Tex_0039D8[] = dddan_boss_room_1Tex_0039D8; #define dddan_boss_room_1DL_000A50 "__OTR__scenes/nonmq/ddan_boss_scene/ddan_boss_room_1DL_000A50" -static const ALIGN_ASSET(2) char ddan_boss_room_1DL_000A50[] = dddan_boss_room_1DL_000A50; \ No newline at end of file +static const ALIGN_ASSET(2) char ddan_boss_room_1DL_000A50[] = dddan_boss_room_1DL_000A50; + + +#endif // DUNGEONS_DDAN_BOSS_ROOM_1_H diff --git a/soh/assets/scenes/dungeons/ddan_boss/ddan_boss_scene.h b/soh/assets/scenes/dungeons/ddan_boss/ddan_boss_scene.h index 171adff35..285a15c40 100644 --- a/soh/assets/scenes/dungeons/ddan_boss/ddan_boss_scene.h +++ b/soh/assets/scenes/dungeons/ddan_boss/ddan_boss_scene.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_DDAN_BOSS_SCENE_H +#define DUNGEONS_DDAN_BOSS_SCENE_H 1 #include "align_asset_macro.h" @@ -15,4 +16,6 @@ static const ALIGN_ASSET(2) char ddan_boss_sceneTLUT_000E50[] = dddan_boss_scene static const ALIGN_ASSET(2) char ddan_boss_sceneTex_002058[] = dddan_boss_sceneTex_002058; #define dddan_boss_sceneTex_001058 "__OTR__scenes/nonmq/ddan_boss_scene/ddan_boss_sceneTex_001058" -static const ALIGN_ASSET(2) char ddan_boss_sceneTex_001058[] = dddan_boss_sceneTex_001058; \ No newline at end of file +static const ALIGN_ASSET(2) char ddan_boss_sceneTex_001058[] = dddan_boss_sceneTex_001058; + +#endif // DUNGEONS_DDAN_BOSS_SCENE_H diff --git a/soh/assets/scenes/dungeons/ganon/ganon_room_0.h b/soh/assets/scenes/dungeons/ganon/ganon_room_0.h index 6dd42da48..06e6b05ac 100644 --- a/soh/assets/scenes/dungeons/ganon/ganon_room_0.h +++ b/soh/assets/scenes/dungeons/ganon/ganon_room_0.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_GANON_ROOM_0_H +#define DUNGEONS_GANON_ROOM_0_H 1 #include "align_asset_macro.h" @@ -27,4 +28,7 @@ static const ALIGN_ASSET(2) char ganon_room_0Tex_005C68[] = dganon_room_0Tex_005 static const ALIGN_ASSET(2) char ganon_room_0DL_0076C0[] = dganon_room_0DL_0076C0; #define dganon_room_0Tex_0076D0 "__OTR__scenes/nonmq/ganon_scene/ganon_room_0Tex_0076D0" -static const ALIGN_ASSET(2) char ganon_room_0Tex_0076D0[] = dganon_room_0Tex_0076D0; \ No newline at end of file +static const ALIGN_ASSET(2) char ganon_room_0Tex_0076D0[] = dganon_room_0Tex_0076D0; + + +#endif // DUNGEONS_GANON_ROOM_0_H diff --git a/soh/assets/scenes/dungeons/ganon/ganon_room_1.h b/soh/assets/scenes/dungeons/ganon/ganon_room_1.h index 728d33bab..b4af253ec 100644 --- a/soh/assets/scenes/dungeons/ganon/ganon_room_1.h +++ b/soh/assets/scenes/dungeons/ganon/ganon_room_1.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_GANON_ROOM_1_H +#define DUNGEONS_GANON_ROOM_1_H 1 #include "align_asset_macro.h" @@ -18,4 +19,7 @@ static const ALIGN_ASSET(2) char ganon_room_1Tex_005B70[] = dganon_room_1Tex_005 static const ALIGN_ASSET(2) char ganon_room_1Tex_005370[] = dganon_room_1Tex_005370; #define dganon_room_1Tex_006770 "__OTR__scenes/nonmq/ganon_scene/ganon_room_1Tex_006770" -static const ALIGN_ASSET(2) char ganon_room_1Tex_006770[] = dganon_room_1Tex_006770; \ No newline at end of file +static const ALIGN_ASSET(2) char ganon_room_1Tex_006770[] = dganon_room_1Tex_006770; + + +#endif // DUNGEONS_GANON_ROOM_1_H diff --git a/soh/assets/scenes/dungeons/ganon/ganon_room_2.h b/soh/assets/scenes/dungeons/ganon/ganon_room_2.h index 8c073bc40..d43f70ddb 100644 --- a/soh/assets/scenes/dungeons/ganon/ganon_room_2.h +++ b/soh/assets/scenes/dungeons/ganon/ganon_room_2.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_GANON_ROOM_2_H +#define DUNGEONS_GANON_ROOM_2_H 1 #include "align_asset_macro.h" @@ -30,4 +31,7 @@ static const ALIGN_ASSET(2) char ganon_room_2Tex_0051F0[] = dganon_room_2Tex_005 static const ALIGN_ASSET(2) char ganon_room_2DL_007040[] = dganon_room_2DL_007040; #define dganon_room_2Tex_007050 "__OTR__scenes/nonmq/ganon_scene/ganon_room_2Tex_007050" -static const ALIGN_ASSET(2) char ganon_room_2Tex_007050[] = dganon_room_2Tex_007050; \ No newline at end of file +static const ALIGN_ASSET(2) char ganon_room_2Tex_007050[] = dganon_room_2Tex_007050; + + +#endif // DUNGEONS_GANON_ROOM_2_H diff --git a/soh/assets/scenes/dungeons/ganon/ganon_room_3.h b/soh/assets/scenes/dungeons/ganon/ganon_room_3.h index cef532233..c81614fdf 100644 --- a/soh/assets/scenes/dungeons/ganon/ganon_room_3.h +++ b/soh/assets/scenes/dungeons/ganon/ganon_room_3.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_GANON_ROOM_3_H +#define DUNGEONS_GANON_ROOM_3_H 1 #include "align_asset_macro.h" @@ -18,4 +19,7 @@ static const ALIGN_ASSET(2) char ganon_room_3Tex_005730[] = dganon_room_3Tex_005 static const ALIGN_ASSET(2) char ganon_room_3Tex_005F30[] = dganon_room_3Tex_005F30; #define dganon_room_3Tex_006730 "__OTR__scenes/nonmq/ganon_scene/ganon_room_3Tex_006730" -static const ALIGN_ASSET(2) char ganon_room_3Tex_006730[] = dganon_room_3Tex_006730; \ No newline at end of file +static const ALIGN_ASSET(2) char ganon_room_3Tex_006730[] = dganon_room_3Tex_006730; + + +#endif // DUNGEONS_GANON_ROOM_3_H diff --git a/soh/assets/scenes/dungeons/ganon/ganon_room_4.h b/soh/assets/scenes/dungeons/ganon/ganon_room_4.h index 2e9148002..f08d2e722 100644 --- a/soh/assets/scenes/dungeons/ganon/ganon_room_4.h +++ b/soh/assets/scenes/dungeons/ganon/ganon_room_4.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_GANON_ROOM_4_H +#define DUNGEONS_GANON_ROOM_4_H 1 #include "align_asset_macro.h" @@ -39,4 +40,7 @@ static const ALIGN_ASSET(2) char ganon_room_4Tex_006A68[] = dganon_room_4Tex_006 static const ALIGN_ASSET(2) char ganon_room_4DL_0088C0[] = dganon_room_4DL_0088C0; #define dganon_room_4Tex_0088D0 "__OTR__scenes/nonmq/ganon_scene/ganon_room_4Tex_0088D0" -static const ALIGN_ASSET(2) char ganon_room_4Tex_0088D0[] = dganon_room_4Tex_0088D0; \ No newline at end of file +static const ALIGN_ASSET(2) char ganon_room_4Tex_0088D0[] = dganon_room_4Tex_0088D0; + + +#endif // DUNGEONS_GANON_ROOM_4_H diff --git a/soh/assets/scenes/dungeons/ganon/ganon_room_5.h b/soh/assets/scenes/dungeons/ganon/ganon_room_5.h index d1fe118a9..063b5a746 100644 --- a/soh/assets/scenes/dungeons/ganon/ganon_room_5.h +++ b/soh/assets/scenes/dungeons/ganon/ganon_room_5.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_GANON_ROOM_5_H +#define DUNGEONS_GANON_ROOM_5_H 1 #include "align_asset_macro.h" @@ -21,4 +22,7 @@ static const ALIGN_ASSET(2) char ganon_room_5Tex_008308[] = dganon_room_5Tex_008 static const ALIGN_ASSET(2) char ganon_room_5Tex_006B08[] = dganon_room_5Tex_006B08; #define dganon_room_5Tex_006308 "__OTR__scenes/nonmq/ganon_scene/ganon_room_5Tex_006308" -static const ALIGN_ASSET(2) char ganon_room_5Tex_006308[] = dganon_room_5Tex_006308; \ No newline at end of file +static const ALIGN_ASSET(2) char ganon_room_5Tex_006308[] = dganon_room_5Tex_006308; + + +#endif // DUNGEONS_GANON_ROOM_5_H diff --git a/soh/assets/scenes/dungeons/ganon/ganon_room_6.h b/soh/assets/scenes/dungeons/ganon/ganon_room_6.h index 5a485f038..626ce1890 100644 --- a/soh/assets/scenes/dungeons/ganon/ganon_room_6.h +++ b/soh/assets/scenes/dungeons/ganon/ganon_room_6.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_GANON_ROOM_6_H +#define DUNGEONS_GANON_ROOM_6_H 1 #include "align_asset_macro.h" @@ -30,4 +31,7 @@ static const ALIGN_ASSET(2) char ganon_room_6Tex_008300[] = dganon_room_6Tex_008 static const ALIGN_ASSET(2) char ganon_room_6DL_009388[] = dganon_room_6DL_009388; #define dganon_room_6Tex_009398 "__OTR__scenes/nonmq/ganon_scene/ganon_room_6Tex_009398" -static const ALIGN_ASSET(2) char ganon_room_6Tex_009398[] = dganon_room_6Tex_009398; \ No newline at end of file +static const ALIGN_ASSET(2) char ganon_room_6Tex_009398[] = dganon_room_6Tex_009398; + + +#endif // DUNGEONS_GANON_ROOM_6_H diff --git a/soh/assets/scenes/dungeons/ganon/ganon_room_7.h b/soh/assets/scenes/dungeons/ganon/ganon_room_7.h index dac4d2c60..522239a0d 100644 --- a/soh/assets/scenes/dungeons/ganon/ganon_room_7.h +++ b/soh/assets/scenes/dungeons/ganon/ganon_room_7.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_GANON_ROOM_7_H +#define DUNGEONS_GANON_ROOM_7_H 1 #include "align_asset_macro.h" @@ -27,4 +28,7 @@ static const ALIGN_ASSET(2) char ganon_room_7Tex_0071E0[] = dganon_room_7Tex_007 static const ALIGN_ASSET(2) char ganon_room_7DL_009F88[] = dganon_room_7DL_009F88; #define dganon_room_7Tex_009F98 "__OTR__scenes/nonmq/ganon_scene/ganon_room_7Tex_009F98" -static const ALIGN_ASSET(2) char ganon_room_7Tex_009F98[] = dganon_room_7Tex_009F98; \ No newline at end of file +static const ALIGN_ASSET(2) char ganon_room_7Tex_009F98[] = dganon_room_7Tex_009F98; + + +#endif // DUNGEONS_GANON_ROOM_7_H diff --git a/soh/assets/scenes/dungeons/ganon/ganon_room_8.h b/soh/assets/scenes/dungeons/ganon/ganon_room_8.h index 49f8fe901..40aacf021 100644 --- a/soh/assets/scenes/dungeons/ganon/ganon_room_8.h +++ b/soh/assets/scenes/dungeons/ganon/ganon_room_8.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_GANON_ROOM_8_H +#define DUNGEONS_GANON_ROOM_8_H 1 #include "align_asset_macro.h" @@ -30,4 +31,7 @@ static const ALIGN_ASSET(2) char ganon_room_8Tex_0063E0[] = dganon_room_8Tex_006 static const ALIGN_ASSET(2) char ganon_room_8Tex_005360[] = dganon_room_8Tex_005360; #define dganon_room_8Tex_005FE0 "__OTR__scenes/nonmq/ganon_scene/ganon_room_8Tex_005FE0" -static const ALIGN_ASSET(2) char ganon_room_8Tex_005FE0[] = dganon_room_8Tex_005FE0; \ No newline at end of file +static const ALIGN_ASSET(2) char ganon_room_8Tex_005FE0[] = dganon_room_8Tex_005FE0; + + +#endif // DUNGEONS_GANON_ROOM_8_H diff --git a/soh/assets/scenes/dungeons/ganon/ganon_room_9.h b/soh/assets/scenes/dungeons/ganon/ganon_room_9.h index c9635b9f9..47cad0daa 100644 --- a/soh/assets/scenes/dungeons/ganon/ganon_room_9.h +++ b/soh/assets/scenes/dungeons/ganon/ganon_room_9.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_GANON_ROOM_9_H +#define DUNGEONS_GANON_ROOM_9_H 1 #include "align_asset_macro.h" @@ -36,4 +37,7 @@ static const ALIGN_ASSET(2) char ganon_room_9Tex_003120[] = dganon_room_9Tex_003 static const ALIGN_ASSET(2) char ganon_room_9Tex_003520[] = dganon_room_9Tex_003520; #define dganon_room_9Tex_003920 "__OTR__scenes/nonmq/ganon_scene/ganon_room_9Tex_003920" -static const ALIGN_ASSET(2) char ganon_room_9Tex_003920[] = dganon_room_9Tex_003920; \ No newline at end of file +static const ALIGN_ASSET(2) char ganon_room_9Tex_003920[] = dganon_room_9Tex_003920; + + +#endif // DUNGEONS_GANON_ROOM_9_H diff --git a/soh/assets/scenes/dungeons/ganon/ganon_scene.h b/soh/assets/scenes/dungeons/ganon/ganon_scene.h index 4e2007b77..58eff87d2 100644 --- a/soh/assets/scenes/dungeons/ganon/ganon_scene.h +++ b/soh/assets/scenes/dungeons/ganon/ganon_scene.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_GANON_SCENE_H +#define DUNGEONS_GANON_SCENE_H 1 #include "align_asset_macro.h" @@ -30,4 +31,6 @@ static const ALIGN_ASSET(2) char ganon_sceneTex_00FFA8[] = dganon_sceneTex_00FFA static const ALIGN_ASSET(2) char ganon_sceneTLUT_00EBE0[] = dganon_sceneTLUT_00EBE0; #define dganon_sceneTLUT_00E9D8 "__OTR__scenes/nonmq/ganon_scene/ganon_sceneTLUT_00E9D8" -static const ALIGN_ASSET(2) char ganon_sceneTLUT_00E9D8[] = dganon_sceneTLUT_00E9D8; \ No newline at end of file +static const ALIGN_ASSET(2) char ganon_sceneTLUT_00E9D8[] = dganon_sceneTLUT_00E9D8; + +#endif // DUNGEONS_GANON_SCENE_H diff --git a/soh/assets/scenes/dungeons/ganon_boss/ganon_boss_room_0.h b/soh/assets/scenes/dungeons/ganon_boss/ganon_boss_room_0.h index 463b93b09..58fc10437 100644 --- a/soh/assets/scenes/dungeons/ganon_boss/ganon_boss_room_0.h +++ b/soh/assets/scenes/dungeons/ganon_boss/ganon_boss_room_0.h @@ -1,6 +1,10 @@ -#pragma once +#ifndef DUNGEONS_GANON_BOSS_ROOM_0_H +#define DUNGEONS_GANON_BOSS_ROOM_0_H 1 #include "align_asset_macro.h" #define dganon_boss_room_0DL_005E50 "__OTR__scenes/nonmq/ganon_boss_scene/ganon_boss_room_0DL_005E50" -static const ALIGN_ASSET(2) char ganon_boss_room_0DL_005E50[] = dganon_boss_room_0DL_005E50; \ No newline at end of file +static const ALIGN_ASSET(2) char ganon_boss_room_0DL_005E50[] = dganon_boss_room_0DL_005E50; + + +#endif // DUNGEONS_GANON_BOSS_ROOM_0_H diff --git a/soh/assets/scenes/dungeons/ganon_boss/ganon_boss_scene.h b/soh/assets/scenes/dungeons/ganon_boss/ganon_boss_scene.h index c42c9d854..13d810fbd 100644 --- a/soh/assets/scenes/dungeons/ganon_boss/ganon_boss_scene.h +++ b/soh/assets/scenes/dungeons/ganon_boss/ganon_boss_scene.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_GANON_BOSS_SCENE_H +#define DUNGEONS_GANON_BOSS_SCENE_H 1 #include "align_asset_macro.h" @@ -72,4 +73,6 @@ static const ALIGN_ASSET(2) char ganon_boss_sceneTex_004418[] = dganon_boss_scen static const ALIGN_ASSET(2) char ganon_boss_sceneTex_004018[] = dganon_boss_sceneTex_004018; #define dganon_boss_sceneTex_007418 "__OTR__scenes/nonmq/ganon_boss_scene/ganon_boss_sceneTex_007418" -static const ALIGN_ASSET(2) char ganon_boss_sceneTex_007418[] = dganon_boss_sceneTex_007418; \ No newline at end of file +static const ALIGN_ASSET(2) char ganon_boss_sceneTex_007418[] = dganon_boss_sceneTex_007418; + +#endif // DUNGEONS_GANON_BOSS_SCENE_H diff --git a/soh/assets/scenes/dungeons/ganon_demo/ganon_demo_room_0.h b/soh/assets/scenes/dungeons/ganon_demo/ganon_demo_room_0.h index 299f212da..c1927a945 100644 --- a/soh/assets/scenes/dungeons/ganon_demo/ganon_demo_room_0.h +++ b/soh/assets/scenes/dungeons/ganon_demo/ganon_demo_room_0.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_GANON_DEMO_ROOM_0_H +#define DUNGEONS_GANON_DEMO_ROOM_0_H 1 #include "align_asset_macro.h" @@ -12,4 +13,7 @@ static const ALIGN_ASSET(2) char ganon_demo_room_0DL_004140[] = dganon_demo_room static const ALIGN_ASSET(2) char ganon_demo_room_0Set_000230DL_003D58[] = dganon_demo_room_0Set_000230DL_003D58; #define dganon_demo_room_0Set_000230DL_004140 "__OTR__scenes/nonmq/ganon_demo_scene/ganon_demo_room_0Set_000230DL_004140" -static const ALIGN_ASSET(2) char ganon_demo_room_0Set_000230DL_004140[] = dganon_demo_room_0Set_000230DL_004140; \ No newline at end of file +static const ALIGN_ASSET(2) char ganon_demo_room_0Set_000230DL_004140[] = dganon_demo_room_0Set_000230DL_004140; + + +#endif // DUNGEONS_GANON_DEMO_ROOM_0_H diff --git a/soh/assets/scenes/dungeons/ganon_demo/ganon_demo_scene.h b/soh/assets/scenes/dungeons/ganon_demo/ganon_demo_scene.h index 3346f0149..0044d616d 100644 --- a/soh/assets/scenes/dungeons/ganon_demo/ganon_demo_scene.h +++ b/soh/assets/scenes/dungeons/ganon_demo/ganon_demo_scene.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_GANON_DEMO_SCENE_H +#define DUNGEONS_GANON_DEMO_SCENE_H 1 #include "align_asset_macro.h" @@ -38,4 +39,7 @@ static const ALIGN_ASSET(2) char ganon_demo_sceneTex_001B70[] = dganon_demo_scen #define dganon_demo_sceneTex_006B70 "__OTR__scenes/nonmq/ganon_demo_scene/ganon_demo_sceneTex_006B70" static const ALIGN_ASSET(2) char ganon_demo_sceneTex_006B70[] = dganon_demo_sceneTex_006B70; -#define dganon_demo_sceneCollisionHeader_001AA0 "__OTR__scenes/nonmq/ganon_demo_scene/ganon_demo_sceneCollisionHeader_001AA0" \ No newline at end of file +#define dganon_demo_sceneCollisionHeader_001AA0 "__OTR__scenes/nonmq/ganon_demo_scene/ganon_demo_sceneCollisionHeader_001AA0" + + +#endif // DUNGEONS_GANON_DEMO_SCENE_H diff --git a/soh/assets/scenes/dungeons/ganon_final/ganon_final_room_0.h b/soh/assets/scenes/dungeons/ganon_final/ganon_final_room_0.h index 6b8adc8bf..5a859ed00 100644 --- a/soh/assets/scenes/dungeons/ganon_final/ganon_final_room_0.h +++ b/soh/assets/scenes/dungeons/ganon_final/ganon_final_room_0.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_GANON_FINAL_ROOM_0_H +#define DUNGEONS_GANON_FINAL_ROOM_0_H 1 #include "align_asset_macro.h" @@ -6,4 +7,7 @@ static const ALIGN_ASSET(2) char ganon_final_room_0DL_00CA40[] = dganon_final_room_0DL_00CA40; #define dganon_final_room_0DL_00CE98 "__OTR__scenes/nonmq/ganon_final_scene/ganon_final_room_0DL_00CE98" -static const ALIGN_ASSET(2) char ganon_final_room_0DL_00CE98[] = dganon_final_room_0DL_00CE98; \ No newline at end of file +static const ALIGN_ASSET(2) char ganon_final_room_0DL_00CE98[] = dganon_final_room_0DL_00CE98; + + +#endif // DUNGEONS_GANON_FINAL_ROOM_0_H diff --git a/soh/assets/scenes/dungeons/ganon_final/ganon_final_scene.h b/soh/assets/scenes/dungeons/ganon_final/ganon_final_scene.h index 93184b233..efa7738d1 100644 --- a/soh/assets/scenes/dungeons/ganon_final/ganon_final_scene.h +++ b/soh/assets/scenes/dungeons/ganon_final/ganon_final_scene.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_GANON_FINAL_SCENE_H +#define DUNGEONS_GANON_FINAL_SCENE_H 1 #include "align_asset_macro.h" @@ -78,4 +79,6 @@ static const ALIGN_ASSET(2) char ganon_final_sceneTex_00F180[] = dganon_final_sc static const ALIGN_ASSET(2) char ganon_final_sceneTex_00E080[] = dganon_final_sceneTex_00E080; #define dganon_final_sceneTex_011180 "__OTR__scenes/nonmq/ganon_final_scene/ganon_final_sceneTex_011180" -static const ALIGN_ASSET(2) char ganon_final_sceneTex_011180[] = dganon_final_sceneTex_011180; \ No newline at end of file +static const ALIGN_ASSET(2) char ganon_final_sceneTex_011180[] = dganon_final_sceneTex_011180; + +#endif // DUNGEONS_GANON_FINAL_SCENE_H diff --git a/soh/assets/scenes/dungeons/ganon_sonogo/ganon_sonogo_room_0.h b/soh/assets/scenes/dungeons/ganon_sonogo/ganon_sonogo_room_0.h index 7ad65ca0a..ca506aa89 100644 --- a/soh/assets/scenes/dungeons/ganon_sonogo/ganon_sonogo_room_0.h +++ b/soh/assets/scenes/dungeons/ganon_sonogo/ganon_sonogo_room_0.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_GANON_SONOGO_ROOM_0_H +#define DUNGEONS_GANON_SONOGO_ROOM_0_H 1 #include "align_asset_macro.h" @@ -30,4 +31,7 @@ static const ALIGN_ASSET(2) char ganon_sonogo_room_0Tex_007020[] = dganon_sonogo static const ALIGN_ASSET(2) char ganon_sonogo_room_0Tex_005C20[] = dganon_sonogo_room_0Tex_005C20; #define dganon_sonogo_room_0DL_007E70 "__OTR__scenes/nonmq/ganon_sonogo_scene/ganon_sonogo_room_0DL_007E70" -static const ALIGN_ASSET(2) char ganon_sonogo_room_0DL_007E70[] = dganon_sonogo_room_0DL_007E70; \ No newline at end of file +static const ALIGN_ASSET(2) char ganon_sonogo_room_0DL_007E70[] = dganon_sonogo_room_0DL_007E70; + + +#endif // DUNGEONS_GANON_SONOGO_ROOM_0_H diff --git a/soh/assets/scenes/dungeons/ganon_sonogo/ganon_sonogo_room_1.h b/soh/assets/scenes/dungeons/ganon_sonogo/ganon_sonogo_room_1.h index 90c42dc79..f4d721082 100644 --- a/soh/assets/scenes/dungeons/ganon_sonogo/ganon_sonogo_room_1.h +++ b/soh/assets/scenes/dungeons/ganon_sonogo/ganon_sonogo_room_1.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_GANON_SONOGO_ROOM_1_H +#define DUNGEONS_GANON_SONOGO_ROOM_1_H 1 #include "align_asset_macro.h" @@ -33,4 +34,7 @@ static const ALIGN_ASSET(2) char ganon_sonogo_room_1Tex_005D48[] = dganon_sonogo static const ALIGN_ASSET(2) char ganon_sonogo_room_1Tex_004548[] = dganon_sonogo_room_1Tex_004548; #define dganon_sonogo_room_1DL_007BA0 "__OTR__scenes/nonmq/ganon_sonogo_scene/ganon_sonogo_room_1DL_007BA0" -static const ALIGN_ASSET(2) char ganon_sonogo_room_1DL_007BA0[] = dganon_sonogo_room_1DL_007BA0; \ No newline at end of file +static const ALIGN_ASSET(2) char ganon_sonogo_room_1DL_007BA0[] = dganon_sonogo_room_1DL_007BA0; + + +#endif // DUNGEONS_GANON_SONOGO_ROOM_1_H diff --git a/soh/assets/scenes/dungeons/ganon_sonogo/ganon_sonogo_room_2.h b/soh/assets/scenes/dungeons/ganon_sonogo/ganon_sonogo_room_2.h index 509cc86d7..584de962e 100644 --- a/soh/assets/scenes/dungeons/ganon_sonogo/ganon_sonogo_room_2.h +++ b/soh/assets/scenes/dungeons/ganon_sonogo/ganon_sonogo_room_2.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_GANON_SONOGO_ROOM_2_H +#define DUNGEONS_GANON_SONOGO_ROOM_2_H 1 #include "align_asset_macro.h" @@ -39,4 +40,7 @@ static const ALIGN_ASSET(2) char ganon_sonogo_room_2Tex_008240[] = dganon_sonogo static const ALIGN_ASSET(2) char ganon_sonogo_room_2Tex_006E40[] = dganon_sonogo_room_2Tex_006E40; #define dganon_sonogo_room_2DL_008C90 "__OTR__scenes/nonmq/ganon_sonogo_scene/ganon_sonogo_room_2DL_008C90" -static const ALIGN_ASSET(2) char ganon_sonogo_room_2DL_008C90[] = dganon_sonogo_room_2DL_008C90; \ No newline at end of file +static const ALIGN_ASSET(2) char ganon_sonogo_room_2DL_008C90[] = dganon_sonogo_room_2DL_008C90; + + +#endif // DUNGEONS_GANON_SONOGO_ROOM_2_H diff --git a/soh/assets/scenes/dungeons/ganon_sonogo/ganon_sonogo_room_3.h b/soh/assets/scenes/dungeons/ganon_sonogo/ganon_sonogo_room_3.h index 016f52192..77620980e 100644 --- a/soh/assets/scenes/dungeons/ganon_sonogo/ganon_sonogo_room_3.h +++ b/soh/assets/scenes/dungeons/ganon_sonogo/ganon_sonogo_room_3.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_GANON_SONOGO_ROOM_3_H +#define DUNGEONS_GANON_SONOGO_ROOM_3_H 1 #include "align_asset_macro.h" @@ -15,4 +16,7 @@ static const ALIGN_ASSET(2) char ganon_sonogo_room_3Tex_004E38[] = dganon_sonogo static const ALIGN_ASSET(2) char ganon_sonogo_room_3Tex_004638[] = dganon_sonogo_room_3Tex_004638; #define dganon_sonogo_room_3Tex_003E38 "__OTR__scenes/nonmq/ganon_sonogo_scene/ganon_sonogo_room_3Tex_003E38" -static const ALIGN_ASSET(2) char ganon_sonogo_room_3Tex_003E38[] = dganon_sonogo_room_3Tex_003E38; \ No newline at end of file +static const ALIGN_ASSET(2) char ganon_sonogo_room_3Tex_003E38[] = dganon_sonogo_room_3Tex_003E38; + + +#endif // DUNGEONS_GANON_SONOGO_ROOM_3_H diff --git a/soh/assets/scenes/dungeons/ganon_sonogo/ganon_sonogo_room_4.h b/soh/assets/scenes/dungeons/ganon_sonogo/ganon_sonogo_room_4.h index a3eb90d30..c56319d02 100644 --- a/soh/assets/scenes/dungeons/ganon_sonogo/ganon_sonogo_room_4.h +++ b/soh/assets/scenes/dungeons/ganon_sonogo/ganon_sonogo_room_4.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_GANON_SONOGO_ROOM_4_H +#define DUNGEONS_GANON_SONOGO_ROOM_4_H 1 #include "align_asset_macro.h" @@ -42,4 +43,7 @@ static const ALIGN_ASSET(2) char ganon_sonogo_room_4Tex_007CE8[] = dganon_sonogo static const ALIGN_ASSET(2) char ganon_sonogo_room_4Tex_006CE8[] = dganon_sonogo_room_4Tex_006CE8; #define dganon_sonogo_room_4Tex_0054A8 "__OTR__scenes/nonmq/ganon_sonogo_scene/ganon_sonogo_room_4Tex_0054A8" -static const ALIGN_ASSET(2) char ganon_sonogo_room_4Tex_0054A8[] = dganon_sonogo_room_4Tex_0054A8; \ No newline at end of file +static const ALIGN_ASSET(2) char ganon_sonogo_room_4Tex_0054A8[] = dganon_sonogo_room_4Tex_0054A8; + + +#endif // DUNGEONS_GANON_SONOGO_ROOM_4_H diff --git a/soh/assets/scenes/dungeons/ganon_sonogo/ganon_sonogo_scene.h b/soh/assets/scenes/dungeons/ganon_sonogo/ganon_sonogo_scene.h index 9d66715ce..429616fc0 100644 --- a/soh/assets/scenes/dungeons/ganon_sonogo/ganon_sonogo_scene.h +++ b/soh/assets/scenes/dungeons/ganon_sonogo/ganon_sonogo_scene.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_GANON_SONOGO_SCENE_H +#define DUNGEONS_GANON_SONOGO_SCENE_H 1 #include "align_asset_macro.h" @@ -21,4 +22,6 @@ static const ALIGN_ASSET(2) char ganon_sonogo_sceneTLUT_006508[] = dganon_sonogo static const ALIGN_ASSET(2) char ganon_sonogo_sceneTex_006F10[] = dganon_sonogo_sceneTex_006F10; #define dganon_sonogo_sceneTex_007710 "__OTR__scenes/nonmq/ganon_sonogo_scene/ganon_sonogo_sceneTex_007710" -static const ALIGN_ASSET(2) char ganon_sonogo_sceneTex_007710[] = dganon_sonogo_sceneTex_007710; \ No newline at end of file +static const ALIGN_ASSET(2) char ganon_sonogo_sceneTex_007710[] = dganon_sonogo_sceneTex_007710; + +#endif // DUNGEONS_GANON_SONOGO_SCENE_H diff --git a/soh/assets/scenes/dungeons/ganon_tou/ganon_tou_room_0.h b/soh/assets/scenes/dungeons/ganon_tou/ganon_tou_room_0.h index 7c2d3a968..a6c570778 100644 --- a/soh/assets/scenes/dungeons/ganon_tou/ganon_tou_room_0.h +++ b/soh/assets/scenes/dungeons/ganon_tou/ganon_tou_room_0.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_GANON_TOU_ROOM_0_H +#define DUNGEONS_GANON_TOU_ROOM_0_H 1 #include "align_asset_macro.h" @@ -81,4 +82,7 @@ static const ALIGN_ASSET(2) char ganon_tou_room_0Tex_0124F0[] = dganon_tou_room_ static const ALIGN_ASSET(2) char ganon_tou_room_0Set_000160DL_0084A8[] = dganon_tou_room_0Set_000160DL_0084A8; #define dganon_tou_room_0Set_000160DL_0124B8 "__OTR__scenes/nonmq/ganon_tou_scene/ganon_tou_room_0Set_000160DL_0124B8" -static const ALIGN_ASSET(2) char ganon_tou_room_0Set_000160DL_0124B8[] = dganon_tou_room_0Set_000160DL_0124B8; \ No newline at end of file +static const ALIGN_ASSET(2) char ganon_tou_room_0Set_000160DL_0124B8[] = dganon_tou_room_0Set_000160DL_0124B8; + + +#endif // DUNGEONS_GANON_TOU_ROOM_0_H diff --git a/soh/assets/scenes/dungeons/ganon_tou/ganon_tou_scene.h b/soh/assets/scenes/dungeons/ganon_tou/ganon_tou_scene.h index 660402253..0b16597af 100644 --- a/soh/assets/scenes/dungeons/ganon_tou/ganon_tou_scene.h +++ b/soh/assets/scenes/dungeons/ganon_tou/ganon_tou_scene.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_GANON_TOU_SCENE_H +#define DUNGEONS_GANON_TOU_SCENE_H 1 #include "align_asset_macro.h" @@ -14,4 +15,7 @@ static const ALIGN_ASSET(2) char ganon_tou_sceneCollisionHeader_002610[] = dgano #define dganon_tou_sceneTex_003280 "__OTR__scenes/nonmq/ganon_tou_scene/ganon_tou_sceneTex_003280" static const ALIGN_ASSET(2) char ganon_tou_sceneTex_003280[] = dganon_tou_sceneTex_003280; -#define dganon_tou_sceneCollisionHeader_002610 "__OTR__scenes/nonmq/ganon_tou_scene/ganon_tou_sceneCollisionHeader_002610" \ No newline at end of file +#define dganon_tou_sceneCollisionHeader_002610 "__OTR__scenes/nonmq/ganon_tou_scene/ganon_tou_sceneCollisionHeader_002610" + + +#endif // DUNGEONS_GANON_TOU_SCENE_H diff --git a/soh/assets/scenes/dungeons/ganontika/ganontika_room_0.h b/soh/assets/scenes/dungeons/ganontika/ganontika_room_0.h index 694eaf46c..b1f1e276a 100644 --- a/soh/assets/scenes/dungeons/ganontika/ganontika_room_0.h +++ b/soh/assets/scenes/dungeons/ganontika/ganontika_room_0.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_GANONTIKA_ROOM_0_H +#define DUNGEONS_GANONTIKA_ROOM_0_H 1 #include "align_asset_macro.h" @@ -57,4 +58,7 @@ static const ALIGN_ASSET(2) char ganontika_room_0DL_007488[] = dganontika_room_0 static const ALIGN_ASSET(2) char ganontika_room_0DL_0079E8[] = dganontika_room_0DL_0079E8; #define dganontika_room_0DL_007DA0 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_0DL_007DA0" -static const ALIGN_ASSET(2) char ganontika_room_0DL_007DA0[] = dganontika_room_0DL_007DA0; \ No newline at end of file +static const ALIGN_ASSET(2) char ganontika_room_0DL_007DA0[] = dganontika_room_0DL_007DA0; + + +#endif // DUNGEONS_GANONTIKA_ROOM_0_H diff --git a/soh/assets/scenes/dungeons/ganontika/ganontika_room_1.h b/soh/assets/scenes/dungeons/ganontika/ganontika_room_1.h index 8aa879f59..d1c2ddb40 100644 --- a/soh/assets/scenes/dungeons/ganontika/ganontika_room_1.h +++ b/soh/assets/scenes/dungeons/ganontika/ganontika_room_1.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_GANONTIKA_ROOM_1_H +#define DUNGEONS_GANONTIKA_ROOM_1_H 1 #include "align_asset_macro.h" @@ -192,4 +193,7 @@ static const ALIGN_ASSET(2) char ganontika_room_1DL_00CE08[] = dganontika_room_1 static const ALIGN_ASSET(2) char ganontika_room_1DL_00D138[] = dganontika_room_1DL_00D138; #define dganontika_room_1DL_00D560 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_1DL_00D560" -static const ALIGN_ASSET(2) char ganontika_room_1DL_00D560[] = dganontika_room_1DL_00D560; \ No newline at end of file +static const ALIGN_ASSET(2) char ganontika_room_1DL_00D560[] = dganontika_room_1DL_00D560; + + +#endif // DUNGEONS_GANONTIKA_ROOM_1_H diff --git a/soh/assets/scenes/dungeons/ganontika/ganontika_room_10.h b/soh/assets/scenes/dungeons/ganontika/ganontika_room_10.h index afa265510..ff09e407c 100644 --- a/soh/assets/scenes/dungeons/ganontika/ganontika_room_10.h +++ b/soh/assets/scenes/dungeons/ganontika/ganontika_room_10.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_GANONTIKA_ROOM_10_H +#define DUNGEONS_GANONTIKA_ROOM_10_H 1 #include "align_asset_macro.h" @@ -36,4 +37,7 @@ static const ALIGN_ASSET(2) char ganontika_room_10DL_002AD8[] = dganontika_room_ static const ALIGN_ASSET(2) char ganontika_room_10DL_0032E8[] = dganontika_room_10DL_0032E8; #define dganontika_room_10DL_0037E8 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_10DL_0037E8" -static const ALIGN_ASSET(2) char ganontika_room_10DL_0037E8[] = dganontika_room_10DL_0037E8; \ No newline at end of file +static const ALIGN_ASSET(2) char ganontika_room_10DL_0037E8[] = dganontika_room_10DL_0037E8; + + +#endif // DUNGEONS_GANONTIKA_ROOM_10_H diff --git a/soh/assets/scenes/dungeons/ganontika/ganontika_room_11.h b/soh/assets/scenes/dungeons/ganontika/ganontika_room_11.h index e9b142529..02df22e39 100644 --- a/soh/assets/scenes/dungeons/ganontika/ganontika_room_11.h +++ b/soh/assets/scenes/dungeons/ganontika/ganontika_room_11.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_GANONTIKA_ROOM_11_H +#define DUNGEONS_GANONTIKA_ROOM_11_H 1 #include "align_asset_macro.h" @@ -45,4 +46,7 @@ static const ALIGN_ASSET(2) char ganontika_room_11Tex_005950[] = dganontika_room static const ALIGN_ASSET(2) char ganontika_room_11Tex_004150[] = dganontika_room_11Tex_004150; #define dganontika_room_11DL_003F60 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_11DL_003F60" -static const ALIGN_ASSET(2) char ganontika_room_11DL_003F60[] = dganontika_room_11DL_003F60; \ No newline at end of file +static const ALIGN_ASSET(2) char ganontika_room_11DL_003F60[] = dganontika_room_11DL_003F60; + + +#endif // DUNGEONS_GANONTIKA_ROOM_11_H diff --git a/soh/assets/scenes/dungeons/ganontika/ganontika_room_12.h b/soh/assets/scenes/dungeons/ganontika/ganontika_room_12.h index 8a5f1938f..003441450 100644 --- a/soh/assets/scenes/dungeons/ganontika/ganontika_room_12.h +++ b/soh/assets/scenes/dungeons/ganontika/ganontika_room_12.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_GANONTIKA_ROOM_12_H +#define DUNGEONS_GANONTIKA_ROOM_12_H 1 #include "align_asset_macro.h" @@ -66,4 +67,7 @@ static const ALIGN_ASSET(2) char ganontika_room_12Tex_006160[] = dganontika_room static const ALIGN_ASSET(2) char ganontika_room_12DL_009178[] = dganontika_room_12DL_009178; #define dganontika_room_12Tex_00A270 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_12Tex_00A270" -static const ALIGN_ASSET(2) char ganontika_room_12Tex_00A270[] = dganontika_room_12Tex_00A270; \ No newline at end of file +static const ALIGN_ASSET(2) char ganontika_room_12Tex_00A270[] = dganontika_room_12Tex_00A270; + + +#endif // DUNGEONS_GANONTIKA_ROOM_12_H diff --git a/soh/assets/scenes/dungeons/ganontika/ganontika_room_13.h b/soh/assets/scenes/dungeons/ganontika/ganontika_room_13.h index 1db518034..fa2e49496 100644 --- a/soh/assets/scenes/dungeons/ganontika/ganontika_room_13.h +++ b/soh/assets/scenes/dungeons/ganontika/ganontika_room_13.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_GANONTIKA_ROOM_13_H +#define DUNGEONS_GANONTIKA_ROOM_13_H 1 #include "align_asset_macro.h" @@ -39,4 +40,7 @@ static const ALIGN_ASSET(2) char ganontika_room_13DL_003470[] = dganontika_room_ static const ALIGN_ASSET(2) char ganontika_room_13DL_003C80[] = dganontika_room_13DL_003C80; #define dganontika_room_13DL_004170 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_13DL_004170" -static const ALIGN_ASSET(2) char ganontika_room_13DL_004170[] = dganontika_room_13DL_004170; \ No newline at end of file +static const ALIGN_ASSET(2) char ganontika_room_13DL_004170[] = dganontika_room_13DL_004170; + + +#endif // DUNGEONS_GANONTIKA_ROOM_13_H diff --git a/soh/assets/scenes/dungeons/ganontika/ganontika_room_14.h b/soh/assets/scenes/dungeons/ganontika/ganontika_room_14.h index 1758382c3..221eace9f 100644 --- a/soh/assets/scenes/dungeons/ganontika/ganontika_room_14.h +++ b/soh/assets/scenes/dungeons/ganontika/ganontika_room_14.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_GANONTIKA_ROOM_14_H +#define DUNGEONS_GANONTIKA_ROOM_14_H 1 #include "align_asset_macro.h" @@ -63,4 +64,7 @@ static const ALIGN_ASSET(2) char ganontika_room_14Tex_004FB8[] = dganontika_room static const ALIGN_ASSET(2) char ganontika_room_14DL_008888[] = dganontika_room_14DL_008888; #define dganontika_room_14Tex_0099C8 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_14Tex_0099C8" -static const ALIGN_ASSET(2) char ganontika_room_14Tex_0099C8[] = dganontika_room_14Tex_0099C8; \ No newline at end of file +static const ALIGN_ASSET(2) char ganontika_room_14Tex_0099C8[] = dganontika_room_14Tex_0099C8; + + +#endif // DUNGEONS_GANONTIKA_ROOM_14_H diff --git a/soh/assets/scenes/dungeons/ganontika/ganontika_room_15.h b/soh/assets/scenes/dungeons/ganontika/ganontika_room_15.h index 6c3dc5c9a..60c463138 100644 --- a/soh/assets/scenes/dungeons/ganontika/ganontika_room_15.h +++ b/soh/assets/scenes/dungeons/ganontika/ganontika_room_15.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_GANONTIKA_ROOM_15_H +#define DUNGEONS_GANONTIKA_ROOM_15_H 1 #include "align_asset_macro.h" @@ -39,4 +40,7 @@ static const ALIGN_ASSET(2) char ganontika_room_15DL_003470[] = dganontika_room_ static const ALIGN_ASSET(2) char ganontika_room_15DL_003C80[] = dganontika_room_15DL_003C80; #define dganontika_room_15DL_004170 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_15DL_004170" -static const ALIGN_ASSET(2) char ganontika_room_15DL_004170[] = dganontika_room_15DL_004170; \ No newline at end of file +static const ALIGN_ASSET(2) char ganontika_room_15DL_004170[] = dganontika_room_15DL_004170; + + +#endif // DUNGEONS_GANONTIKA_ROOM_15_H diff --git a/soh/assets/scenes/dungeons/ganontika/ganontika_room_16.h b/soh/assets/scenes/dungeons/ganontika/ganontika_room_16.h index 45c065e40..7b0b5e713 100644 --- a/soh/assets/scenes/dungeons/ganontika/ganontika_room_16.h +++ b/soh/assets/scenes/dungeons/ganontika/ganontika_room_16.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_GANONTIKA_ROOM_16_H +#define DUNGEONS_GANONTIKA_ROOM_16_H 1 #include "align_asset_macro.h" @@ -15,4 +16,7 @@ static const ALIGN_ASSET(2) char ganontika_room_16DL_000E80[] = dganontika_room_ static const ALIGN_ASSET(2) char ganontika_room_16DL_001288[] = dganontika_room_16DL_001288; #define dganontika_room_16Tex_002630 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_16Tex_002630" -static const ALIGN_ASSET(2) char ganontika_room_16Tex_002630[] = dganontika_room_16Tex_002630; \ No newline at end of file +static const ALIGN_ASSET(2) char ganontika_room_16Tex_002630[] = dganontika_room_16Tex_002630; + + +#endif // DUNGEONS_GANONTIKA_ROOM_16_H diff --git a/soh/assets/scenes/dungeons/ganontika/ganontika_room_17.h b/soh/assets/scenes/dungeons/ganontika/ganontika_room_17.h index adc1298bc..81a2bef39 100644 --- a/soh/assets/scenes/dungeons/ganontika/ganontika_room_17.h +++ b/soh/assets/scenes/dungeons/ganontika/ganontika_room_17.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_GANONTIKA_ROOM_17_H +#define DUNGEONS_GANONTIKA_ROOM_17_H 1 #include "align_asset_macro.h" @@ -45,4 +46,7 @@ static const ALIGN_ASSET(2) char ganontika_room_17DL_001DE0[] = dganontika_room_ static const ALIGN_ASSET(2) char ganontika_room_17DL_002908[] = dganontika_room_17DL_002908; #define dganontika_room_17Tex_006618 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_17Tex_006618" -static const ALIGN_ASSET(2) char ganontika_room_17Tex_006618[] = dganontika_room_17Tex_006618; \ No newline at end of file +static const ALIGN_ASSET(2) char ganontika_room_17Tex_006618[] = dganontika_room_17Tex_006618; + + +#endif // DUNGEONS_GANONTIKA_ROOM_17_H diff --git a/soh/assets/scenes/dungeons/ganontika/ganontika_room_18.h b/soh/assets/scenes/dungeons/ganontika/ganontika_room_18.h index d5cb5fc57..b124eeff2 100644 --- a/soh/assets/scenes/dungeons/ganontika/ganontika_room_18.h +++ b/soh/assets/scenes/dungeons/ganontika/ganontika_room_18.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_GANONTIKA_ROOM_18_H +#define DUNGEONS_GANONTIKA_ROOM_18_H 1 #include "align_asset_macro.h" @@ -72,4 +73,7 @@ static const ALIGN_ASSET(2) char ganontika_room_18DL_004188[] = dganontika_room_ static const ALIGN_ASSET(2) char ganontika_room_18DL_000D70[] = dganontika_room_18DL_000D70; #define dganontika_room_18Tex_005380 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_18Tex_005380" -static const ALIGN_ASSET(2) char ganontika_room_18Tex_005380[] = dganontika_room_18Tex_005380; \ No newline at end of file +static const ALIGN_ASSET(2) char ganontika_room_18Tex_005380[] = dganontika_room_18Tex_005380; + + +#endif // DUNGEONS_GANONTIKA_ROOM_18_H diff --git a/soh/assets/scenes/dungeons/ganontika/ganontika_room_19.h b/soh/assets/scenes/dungeons/ganontika/ganontika_room_19.h index caf4496a1..44c804312 100644 --- a/soh/assets/scenes/dungeons/ganontika/ganontika_room_19.h +++ b/soh/assets/scenes/dungeons/ganontika/ganontika_room_19.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_GANONTIKA_ROOM_19_H +#define DUNGEONS_GANONTIKA_ROOM_19_H 1 #include "align_asset_macro.h" @@ -39,4 +40,7 @@ static const ALIGN_ASSET(2) char ganontika_room_19DL_003470[] = dganontika_room_ static const ALIGN_ASSET(2) char ganontika_room_19DL_003C80[] = dganontika_room_19DL_003C80; #define dganontika_room_19DL_004170 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_19DL_004170" -static const ALIGN_ASSET(2) char ganontika_room_19DL_004170[] = dganontika_room_19DL_004170; \ No newline at end of file +static const ALIGN_ASSET(2) char ganontika_room_19DL_004170[] = dganontika_room_19DL_004170; + + +#endif // DUNGEONS_GANONTIKA_ROOM_19_H diff --git a/soh/assets/scenes/dungeons/ganontika/ganontika_room_2.h b/soh/assets/scenes/dungeons/ganontika/ganontika_room_2.h index 3fbfb5799..5e133520a 100644 --- a/soh/assets/scenes/dungeons/ganontika/ganontika_room_2.h +++ b/soh/assets/scenes/dungeons/ganontika/ganontika_room_2.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_GANONTIKA_ROOM_2_H +#define DUNGEONS_GANONTIKA_ROOM_2_H 1 #include "align_asset_macro.h" @@ -51,4 +52,7 @@ static const ALIGN_ASSET(2) char ganontika_room_2DL_002AE0[] = dganontika_room_2 static const ALIGN_ASSET(2) char ganontika_room_2Tex_0037D8[] = dganontika_room_2Tex_0037D8; #define dganontika_room_2DL_000F00 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_2DL_000F00" -static const ALIGN_ASSET(2) char ganontika_room_2DL_000F00[] = dganontika_room_2DL_000F00; \ No newline at end of file +static const ALIGN_ASSET(2) char ganontika_room_2DL_000F00[] = dganontika_room_2DL_000F00; + + +#endif // DUNGEONS_GANONTIKA_ROOM_2_H diff --git a/soh/assets/scenes/dungeons/ganontika/ganontika_room_3.h b/soh/assets/scenes/dungeons/ganontika/ganontika_room_3.h index cf0af584a..ca4315f72 100644 --- a/soh/assets/scenes/dungeons/ganontika/ganontika_room_3.h +++ b/soh/assets/scenes/dungeons/ganontika/ganontika_room_3.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_GANONTIKA_ROOM_3_H +#define DUNGEONS_GANONTIKA_ROOM_3_H 1 #include "align_asset_macro.h" @@ -63,4 +64,7 @@ static const ALIGN_ASSET(2) char ganontika_room_3DL_0028E8[] = dganontika_room_3 static const ALIGN_ASSET(2) char ganontika_room_3DL_002F48[] = dganontika_room_3DL_002F48; #define dganontika_room_3Tex_0076D8 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_3Tex_0076D8" -static const ALIGN_ASSET(2) char ganontika_room_3Tex_0076D8[] = dganontika_room_3Tex_0076D8; \ No newline at end of file +static const ALIGN_ASSET(2) char ganontika_room_3Tex_0076D8[] = dganontika_room_3Tex_0076D8; + + +#endif // DUNGEONS_GANONTIKA_ROOM_3_H diff --git a/soh/assets/scenes/dungeons/ganontika/ganontika_room_4.h b/soh/assets/scenes/dungeons/ganontika/ganontika_room_4.h index 5f9e117ef..483128ea0 100644 --- a/soh/assets/scenes/dungeons/ganontika/ganontika_room_4.h +++ b/soh/assets/scenes/dungeons/ganontika/ganontika_room_4.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_GANONTIKA_ROOM_4_H +#define DUNGEONS_GANONTIKA_ROOM_4_H 1 #include "align_asset_macro.h" @@ -36,4 +37,7 @@ static const ALIGN_ASSET(2) char ganontika_room_4DL_003048[] = dganontika_room_4 static const ALIGN_ASSET(2) char ganontika_room_4DL_0037C8[] = dganontika_room_4DL_0037C8; #define dganontika_room_4DL_003FD8 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_4DL_003FD8" -static const ALIGN_ASSET(2) char ganontika_room_4DL_003FD8[] = dganontika_room_4DL_003FD8; \ No newline at end of file +static const ALIGN_ASSET(2) char ganontika_room_4DL_003FD8[] = dganontika_room_4DL_003FD8; + + +#endif // DUNGEONS_GANONTIKA_ROOM_4_H diff --git a/soh/assets/scenes/dungeons/ganontika/ganontika_room_5.h b/soh/assets/scenes/dungeons/ganontika/ganontika_room_5.h index 40a8ae3a1..28eebc360 100644 --- a/soh/assets/scenes/dungeons/ganontika/ganontika_room_5.h +++ b/soh/assets/scenes/dungeons/ganontika/ganontika_room_5.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_GANONTIKA_ROOM_5_H +#define DUNGEONS_GANONTIKA_ROOM_5_H 1 #include "align_asset_macro.h" @@ -42,4 +43,7 @@ static const ALIGN_ASSET(2) char ganontika_room_5Tex_004518[] = dganontika_room_ static const ALIGN_ASSET(2) char ganontika_room_5DL_000320[] = dganontika_room_5DL_000320; #define dganontika_room_5Tex_005D18 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_5Tex_005D18" -static const ALIGN_ASSET(2) char ganontika_room_5Tex_005D18[] = dganontika_room_5Tex_005D18; \ No newline at end of file +static const ALIGN_ASSET(2) char ganontika_room_5Tex_005D18[] = dganontika_room_5Tex_005D18; + + +#endif // DUNGEONS_GANONTIKA_ROOM_5_H diff --git a/soh/assets/scenes/dungeons/ganontika/ganontika_room_6.h b/soh/assets/scenes/dungeons/ganontika/ganontika_room_6.h index 465e86bbe..78207ab18 100644 --- a/soh/assets/scenes/dungeons/ganontika/ganontika_room_6.h +++ b/soh/assets/scenes/dungeons/ganontika/ganontika_room_6.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_GANONTIKA_ROOM_6_H +#define DUNGEONS_GANONTIKA_ROOM_6_H 1 #include "align_asset_macro.h" @@ -81,4 +82,7 @@ static const ALIGN_ASSET(2) char ganontika_room_6DL_006168[] = dganontika_room_6 static const ALIGN_ASSET(2) char ganontika_room_6DL_0003F0[] = dganontika_room_6DL_0003F0; #define dganontika_room_6DL_0009E0 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_6DL_0009E0" -static const ALIGN_ASSET(2) char ganontika_room_6DL_0009E0[] = dganontika_room_6DL_0009E0; \ No newline at end of file +static const ALIGN_ASSET(2) char ganontika_room_6DL_0009E0[] = dganontika_room_6DL_0009E0; + + +#endif // DUNGEONS_GANONTIKA_ROOM_6_H diff --git a/soh/assets/scenes/dungeons/ganontika/ganontika_room_7.h b/soh/assets/scenes/dungeons/ganontika/ganontika_room_7.h index f6eaf48ec..079ee9d6a 100644 --- a/soh/assets/scenes/dungeons/ganontika/ganontika_room_7.h +++ b/soh/assets/scenes/dungeons/ganontika/ganontika_room_7.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_GANONTIKA_ROOM_7_H +#define DUNGEONS_GANONTIKA_ROOM_7_H 1 #include "align_asset_macro.h" @@ -36,4 +37,7 @@ static const ALIGN_ASSET(2) char ganontika_room_7DL_003048[] = dganontika_room_7 static const ALIGN_ASSET(2) char ganontika_room_7DL_0037C8[] = dganontika_room_7DL_0037C8; #define dganontika_room_7DL_003FD8 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_7DL_003FD8" -static const ALIGN_ASSET(2) char ganontika_room_7DL_003FD8[] = dganontika_room_7DL_003FD8; \ No newline at end of file +static const ALIGN_ASSET(2) char ganontika_room_7DL_003FD8[] = dganontika_room_7DL_003FD8; + + +#endif // DUNGEONS_GANONTIKA_ROOM_7_H diff --git a/soh/assets/scenes/dungeons/ganontika/ganontika_room_8.h b/soh/assets/scenes/dungeons/ganontika/ganontika_room_8.h index 825ed43c1..48ecf77a4 100644 --- a/soh/assets/scenes/dungeons/ganontika/ganontika_room_8.h +++ b/soh/assets/scenes/dungeons/ganontika/ganontika_room_8.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_GANONTIKA_ROOM_8_H +#define DUNGEONS_GANONTIKA_ROOM_8_H 1 #include "align_asset_macro.h" @@ -39,4 +40,7 @@ static const ALIGN_ASSET(2) char ganontika_room_8Tex_0034B8[] = dganontika_room_ static const ALIGN_ASSET(2) char ganontika_room_8Tex_0054B8[] = dganontika_room_8Tex_0054B8; #define dganontika_room_8Tex_006CB8 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_8Tex_006CB8" -static const ALIGN_ASSET(2) char ganontika_room_8Tex_006CB8[] = dganontika_room_8Tex_006CB8; \ No newline at end of file +static const ALIGN_ASSET(2) char ganontika_room_8Tex_006CB8[] = dganontika_room_8Tex_006CB8; + + +#endif // DUNGEONS_GANONTIKA_ROOM_8_H diff --git a/soh/assets/scenes/dungeons/ganontika/ganontika_room_9.h b/soh/assets/scenes/dungeons/ganontika/ganontika_room_9.h index 00cfed490..3dc270cf0 100644 --- a/soh/assets/scenes/dungeons/ganontika/ganontika_room_9.h +++ b/soh/assets/scenes/dungeons/ganontika/ganontika_room_9.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_GANONTIKA_ROOM_9_H +#define DUNGEONS_GANONTIKA_ROOM_9_H 1 #include "align_asset_macro.h" @@ -63,4 +64,7 @@ static const ALIGN_ASSET(2) char ganontika_room_9DL_0003A0[] = dganontika_room_9 static const ALIGN_ASSET(2) char ganontika_room_9DL_00A750[] = dganontika_room_9DL_00A750; #define dganontika_room_9Tex_00A818 "__OTR__scenes/nonmq/ganontika_scene/ganontika_room_9Tex_00A818" -static const ALIGN_ASSET(2) char ganontika_room_9Tex_00A818[] = dganontika_room_9Tex_00A818; \ No newline at end of file +static const ALIGN_ASSET(2) char ganontika_room_9Tex_00A818[] = dganontika_room_9Tex_00A818; + + +#endif // DUNGEONS_GANONTIKA_ROOM_9_H diff --git a/soh/assets/scenes/dungeons/ganontika/ganontika_scene.h b/soh/assets/scenes/dungeons/ganontika/ganontika_scene.h index 8ebe6628c..7eaf3caed 100644 --- a/soh/assets/scenes/dungeons/ganontika/ganontika_scene.h +++ b/soh/assets/scenes/dungeons/ganontika/ganontika_scene.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_GANONTIKA_SCENE_H +#define DUNGEONS_GANONTIKA_SCENE_H 1 #include "align_asset_macro.h" @@ -60,4 +61,6 @@ static const ALIGN_ASSET(2) char ganontika_sceneTex_020B80[] = dganontika_sceneT static const ALIGN_ASSET(2) char ganontika_sceneTex_01F580[] = dganontika_sceneTex_01F580; #define dganontika_sceneTex_01FF80 "__OTR__scenes/nonmq/ganontika_scene/ganontika_sceneTex_01FF80" -static const ALIGN_ASSET(2) char ganontika_sceneTex_01FF80[] = dganontika_sceneTex_01FF80; \ No newline at end of file +static const ALIGN_ASSET(2) char ganontika_sceneTex_01FF80[] = dganontika_sceneTex_01FF80; + +#endif // DUNGEONS_GANONTIKA_SCENE_H diff --git a/soh/assets/scenes/dungeons/ganontikasonogo/ganontikasonogo_room_0.h b/soh/assets/scenes/dungeons/ganontikasonogo/ganontikasonogo_room_0.h index 832f0510f..da4a8200c 100644 --- a/soh/assets/scenes/dungeons/ganontikasonogo/ganontikasonogo_room_0.h +++ b/soh/assets/scenes/dungeons/ganontikasonogo/ganontikasonogo_room_0.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_GANONTIKASONOGO_ROOM_0_H +#define DUNGEONS_GANONTIKASONOGO_ROOM_0_H 1 #include "align_asset_macro.h" @@ -60,4 +61,7 @@ static const ALIGN_ASSET(2) char ganontikasonogo_room_0Tex_00C2D8[] = dganontika static const ALIGN_ASSET(2) char ganontikasonogo_room_0DL_016B48[] = dganontikasonogo_room_0DL_016B48; #define dganontikasonogo_room_0Tex_016B78 "__OTR__scenes/nonmq/ganontikasonogo_scene/ganontikasonogo_room_0Tex_016B78" -static const ALIGN_ASSET(2) char ganontikasonogo_room_0Tex_016B78[] = dganontikasonogo_room_0Tex_016B78; \ No newline at end of file +static const ALIGN_ASSET(2) char ganontikasonogo_room_0Tex_016B78[] = dganontikasonogo_room_0Tex_016B78; + + +#endif // DUNGEONS_GANONTIKASONOGO_ROOM_0_H diff --git a/soh/assets/scenes/dungeons/ganontikasonogo/ganontikasonogo_room_1.h b/soh/assets/scenes/dungeons/ganontikasonogo/ganontikasonogo_room_1.h index 5aedb322e..6571799a5 100644 --- a/soh/assets/scenes/dungeons/ganontikasonogo/ganontikasonogo_room_1.h +++ b/soh/assets/scenes/dungeons/ganontikasonogo/ganontikasonogo_room_1.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_GANONTIKASONOGO_ROOM_1_H +#define DUNGEONS_GANONTIKASONOGO_ROOM_1_H 1 #include "align_asset_macro.h" @@ -18,4 +19,7 @@ static const ALIGN_ASSET(2) char ganontikasonogo_room_1Tex_008460[] = dganontika static const ALIGN_ASSET(2) char ganontikasonogo_room_1DL_009710[] = dganontikasonogo_room_1DL_009710; #define dganontikasonogo_room_1Tex_009720 "__OTR__scenes/nonmq/ganontikasonogo_scene/ganontikasonogo_room_1Tex_009720" -static const ALIGN_ASSET(2) char ganontikasonogo_room_1Tex_009720[] = dganontikasonogo_room_1Tex_009720; \ No newline at end of file +static const ALIGN_ASSET(2) char ganontikasonogo_room_1Tex_009720[] = dganontikasonogo_room_1Tex_009720; + + +#endif // DUNGEONS_GANONTIKASONOGO_ROOM_1_H diff --git a/soh/assets/scenes/dungeons/ganontikasonogo/ganontikasonogo_scene.h b/soh/assets/scenes/dungeons/ganontikasonogo/ganontikasonogo_scene.h index e36e74cb7..21f8d1cea 100644 --- a/soh/assets/scenes/dungeons/ganontikasonogo/ganontikasonogo_scene.h +++ b/soh/assets/scenes/dungeons/ganontikasonogo/ganontikasonogo_scene.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_GANONTIKASONOGO_SCENE_H +#define DUNGEONS_GANONTIKASONOGO_SCENE_H 1 #include "align_asset_macro.h" @@ -9,4 +10,6 @@ static const ALIGN_ASSET(2) char ganontikasonogo_sceneCollisionHeader_002ACC[] = static const ALIGN_ASSET(2) char ganontikasonogo_sceneTex_002B00[] = dganontikasonogo_sceneTex_002B00; #define dganontikasonogo_sceneTex_003B00 "__OTR__scenes/nonmq/ganontikasonogo_scene/ganontikasonogo_sceneTex_003B00" -static const ALIGN_ASSET(2) char ganontikasonogo_sceneTex_003B00[] = dganontikasonogo_sceneTex_003B00; \ No newline at end of file +static const ALIGN_ASSET(2) char ganontikasonogo_sceneTex_003B00[] = dganontikasonogo_sceneTex_003B00; + +#endif // DUNGEONS_GANONTIKASONOGO_SCENE_H diff --git a/soh/assets/scenes/dungeons/gerudoway/gerudoway_room_0.h b/soh/assets/scenes/dungeons/gerudoway/gerudoway_room_0.h index 637ecc7b9..f5d03df17 100644 --- a/soh/assets/scenes/dungeons/gerudoway/gerudoway_room_0.h +++ b/soh/assets/scenes/dungeons/gerudoway/gerudoway_room_0.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_GERUDOWAY_ROOM_0_H +#define DUNGEONS_GERUDOWAY_ROOM_0_H 1 #include "align_asset_macro.h" @@ -30,4 +31,7 @@ static const ALIGN_ASSET(2) char gerudoway_room_0DL_000E70[] = dgerudoway_room_0 static const ALIGN_ASSET(2) char gerudoway_room_0Tex_002FB0[] = dgerudoway_room_0Tex_002FB0; #define dgerudoway_room_0Tex_003FB0 "__OTR__scenes/nonmq/gerudoway_scene/gerudoway_room_0Tex_003FB0" -static const ALIGN_ASSET(2) char gerudoway_room_0Tex_003FB0[] = dgerudoway_room_0Tex_003FB0; \ No newline at end of file +static const ALIGN_ASSET(2) char gerudoway_room_0Tex_003FB0[] = dgerudoway_room_0Tex_003FB0; + + +#endif // DUNGEONS_GERUDOWAY_ROOM_0_H diff --git a/soh/assets/scenes/dungeons/gerudoway/gerudoway_room_1.h b/soh/assets/scenes/dungeons/gerudoway/gerudoway_room_1.h index ca100b431..6fc0b66fd 100644 --- a/soh/assets/scenes/dungeons/gerudoway/gerudoway_room_1.h +++ b/soh/assets/scenes/dungeons/gerudoway/gerudoway_room_1.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_GERUDOWAY_ROOM_1_H +#define DUNGEONS_GERUDOWAY_ROOM_1_H 1 #include "align_asset_macro.h" @@ -45,4 +46,7 @@ static const ALIGN_ASSET(2) char gerudoway_room_1Tex_006310[] = dgerudoway_room_ static const ALIGN_ASSET(2) char gerudoway_room_1Tex_005B10[] = dgerudoway_room_1Tex_005B10; #define dgerudoway_room_1DL_000B90 "__OTR__scenes/nonmq/gerudoway_scene/gerudoway_room_1DL_000B90" -static const ALIGN_ASSET(2) char gerudoway_room_1DL_000B90[] = dgerudoway_room_1DL_000B90; \ No newline at end of file +static const ALIGN_ASSET(2) char gerudoway_room_1DL_000B90[] = dgerudoway_room_1DL_000B90; + + +#endif // DUNGEONS_GERUDOWAY_ROOM_1_H diff --git a/soh/assets/scenes/dungeons/gerudoway/gerudoway_room_2.h b/soh/assets/scenes/dungeons/gerudoway/gerudoway_room_2.h index d6847ac68..e09531528 100644 --- a/soh/assets/scenes/dungeons/gerudoway/gerudoway_room_2.h +++ b/soh/assets/scenes/dungeons/gerudoway/gerudoway_room_2.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_GERUDOWAY_ROOM_2_H +#define DUNGEONS_GERUDOWAY_ROOM_2_H 1 #include "align_asset_macro.h" @@ -30,4 +31,7 @@ static const ALIGN_ASSET(2) char gerudoway_room_2Tex_002298[] = dgerudoway_room_ static const ALIGN_ASSET(2) char gerudoway_room_2Tex_002A98[] = dgerudoway_room_2Tex_002A98; #define dgerudoway_room_2DL_000E80 "__OTR__scenes/nonmq/gerudoway_scene/gerudoway_room_2DL_000E80" -static const ALIGN_ASSET(2) char gerudoway_room_2DL_000E80[] = dgerudoway_room_2DL_000E80; \ No newline at end of file +static const ALIGN_ASSET(2) char gerudoway_room_2DL_000E80[] = dgerudoway_room_2DL_000E80; + + +#endif // DUNGEONS_GERUDOWAY_ROOM_2_H diff --git a/soh/assets/scenes/dungeons/gerudoway/gerudoway_room_3.h b/soh/assets/scenes/dungeons/gerudoway/gerudoway_room_3.h index e4e931b66..52dbc5537 100644 --- a/soh/assets/scenes/dungeons/gerudoway/gerudoway_room_3.h +++ b/soh/assets/scenes/dungeons/gerudoway/gerudoway_room_3.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_GERUDOWAY_ROOM_3_H +#define DUNGEONS_GERUDOWAY_ROOM_3_H 1 #include "align_asset_macro.h" @@ -54,4 +55,7 @@ static const ALIGN_ASSET(2) char gerudoway_room_3DL_004EA8[] = dgerudoway_room_3 static const ALIGN_ASSET(2) char gerudoway_room_3DL_001B70[] = dgerudoway_room_3DL_001B70; #define dgerudoway_room_3DL_003E80 "__OTR__scenes/nonmq/gerudoway_scene/gerudoway_room_3DL_003E80" -static const ALIGN_ASSET(2) char gerudoway_room_3DL_003E80[] = dgerudoway_room_3DL_003E80; \ No newline at end of file +static const ALIGN_ASSET(2) char gerudoway_room_3DL_003E80[] = dgerudoway_room_3DL_003E80; + + +#endif // DUNGEONS_GERUDOWAY_ROOM_3_H diff --git a/soh/assets/scenes/dungeons/gerudoway/gerudoway_room_4.h b/soh/assets/scenes/dungeons/gerudoway/gerudoway_room_4.h index 5d7b393b8..82e861932 100644 --- a/soh/assets/scenes/dungeons/gerudoway/gerudoway_room_4.h +++ b/soh/assets/scenes/dungeons/gerudoway/gerudoway_room_4.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_GERUDOWAY_ROOM_4_H +#define DUNGEONS_GERUDOWAY_ROOM_4_H 1 #include "align_asset_macro.h" @@ -30,4 +31,7 @@ static const ALIGN_ASSET(2) char gerudoway_room_4Tex_002828[] = dgerudoway_room_ static const ALIGN_ASSET(2) char gerudoway_room_4Tex_002028[] = dgerudoway_room_4Tex_002028; #define dgerudoway_room_4DL_000D10 "__OTR__scenes/nonmq/gerudoway_scene/gerudoway_room_4DL_000D10" -static const ALIGN_ASSET(2) char gerudoway_room_4DL_000D10[] = dgerudoway_room_4DL_000D10; \ No newline at end of file +static const ALIGN_ASSET(2) char gerudoway_room_4DL_000D10[] = dgerudoway_room_4DL_000D10; + + +#endif // DUNGEONS_GERUDOWAY_ROOM_4_H diff --git a/soh/assets/scenes/dungeons/gerudoway/gerudoway_room_5.h b/soh/assets/scenes/dungeons/gerudoway/gerudoway_room_5.h index 4b23049c4..61d5121f8 100644 --- a/soh/assets/scenes/dungeons/gerudoway/gerudoway_room_5.h +++ b/soh/assets/scenes/dungeons/gerudoway/gerudoway_room_5.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_GERUDOWAY_ROOM_5_H +#define DUNGEONS_GERUDOWAY_ROOM_5_H 1 #include "align_asset_macro.h" @@ -30,4 +31,7 @@ static const ALIGN_ASSET(2) char gerudoway_room_5Tex_002FF8[] = dgerudoway_room_ static const ALIGN_ASSET(2) char gerudoway_room_5Tex_0037F8[] = dgerudoway_room_5Tex_0037F8; #define dgerudoway_room_5DL_0014C0 "__OTR__scenes/nonmq/gerudoway_scene/gerudoway_room_5DL_0014C0" -static const ALIGN_ASSET(2) char gerudoway_room_5DL_0014C0[] = dgerudoway_room_5DL_0014C0; \ No newline at end of file +static const ALIGN_ASSET(2) char gerudoway_room_5DL_0014C0[] = dgerudoway_room_5DL_0014C0; + + +#endif // DUNGEONS_GERUDOWAY_ROOM_5_H diff --git a/soh/assets/scenes/dungeons/gerudoway/gerudoway_scene.h b/soh/assets/scenes/dungeons/gerudoway/gerudoway_scene.h index bc0d8358b..8c4fb7e43 100644 --- a/soh/assets/scenes/dungeons/gerudoway/gerudoway_scene.h +++ b/soh/assets/scenes/dungeons/gerudoway/gerudoway_scene.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_GERUDOWAY_SCENE_H +#define DUNGEONS_GERUDOWAY_SCENE_H 1 #include "align_asset_macro.h" @@ -36,4 +37,6 @@ static const ALIGN_ASSET(2) char gerudoway_sceneTex_008D20[] = dgerudoway_sceneT static const ALIGN_ASSET(2) char gerudoway_sceneTex_00D120[] = dgerudoway_sceneTex_00D120; #define dgerudoway_sceneTex_00C120 "__OTR__scenes/nonmq/gerudoway_scene/gerudoway_sceneTex_00C120" -static const ALIGN_ASSET(2) char gerudoway_sceneTex_00C120[] = dgerudoway_sceneTex_00C120; \ No newline at end of file +static const ALIGN_ASSET(2) char gerudoway_sceneTex_00C120[] = dgerudoway_sceneTex_00C120; + +#endif // DUNGEONS_GERUDOWAY_SCENE_H diff --git a/soh/assets/scenes/dungeons/ice_doukutu/ice_doukutu_room_0.h b/soh/assets/scenes/dungeons/ice_doukutu/ice_doukutu_room_0.h index 7a6712fd4..7147f7c32 100644 --- a/soh/assets/scenes/dungeons/ice_doukutu/ice_doukutu_room_0.h +++ b/soh/assets/scenes/dungeons/ice_doukutu/ice_doukutu_room_0.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_ICE_DOUKUTU_ROOM_0_H +#define DUNGEONS_ICE_DOUKUTU_ROOM_0_H 1 #include "align_asset_macro.h" @@ -30,4 +31,7 @@ static const ALIGN_ASSET(2) char ice_doukutu_room_0Tex_007678[] = dice_doukutu_r static const ALIGN_ASSET(2) char ice_doukutu_room_0Set_000100DL_002F20[] = dice_doukutu_room_0Set_000100DL_002F20; #define dice_doukutu_room_0Set_000100DL_007660 "__OTR__scenes/nonmq/ice_doukutu_scene/ice_doukutu_room_0Set_000100DL_007660" -static const ALIGN_ASSET(2) char ice_doukutu_room_0Set_000100DL_007660[] = dice_doukutu_room_0Set_000100DL_007660; \ No newline at end of file +static const ALIGN_ASSET(2) char ice_doukutu_room_0Set_000100DL_007660[] = dice_doukutu_room_0Set_000100DL_007660; + + +#endif // DUNGEONS_ICE_DOUKUTU_ROOM_0_H diff --git a/soh/assets/scenes/dungeons/ice_doukutu/ice_doukutu_room_1.h b/soh/assets/scenes/dungeons/ice_doukutu/ice_doukutu_room_1.h index 679b0e2f2..4a4b3b00c 100644 --- a/soh/assets/scenes/dungeons/ice_doukutu/ice_doukutu_room_1.h +++ b/soh/assets/scenes/dungeons/ice_doukutu/ice_doukutu_room_1.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_ICE_DOUKUTU_ROOM_1_H +#define DUNGEONS_ICE_DOUKUTU_ROOM_1_H 1 #include "align_asset_macro.h" @@ -42,4 +43,7 @@ static const ALIGN_ASSET(2) char ice_doukutu_room_1Tex_00BB30[] = dice_doukutu_r static const ALIGN_ASSET(2) char ice_doukutu_room_1Set_000160DL_0040D8[] = dice_doukutu_room_1Set_000160DL_0040D8; #define dice_doukutu_room_1Set_000160DL_00AB10 "__OTR__scenes/nonmq/ice_doukutu_scene/ice_doukutu_room_1Set_000160DL_00AB10" -static const ALIGN_ASSET(2) char ice_doukutu_room_1Set_000160DL_00AB10[] = dice_doukutu_room_1Set_000160DL_00AB10; \ No newline at end of file +static const ALIGN_ASSET(2) char ice_doukutu_room_1Set_000160DL_00AB10[] = dice_doukutu_room_1Set_000160DL_00AB10; + + +#endif // DUNGEONS_ICE_DOUKUTU_ROOM_1_H diff --git a/soh/assets/scenes/dungeons/ice_doukutu/ice_doukutu_room_10.h b/soh/assets/scenes/dungeons/ice_doukutu/ice_doukutu_room_10.h index db6619c53..71d2a6df2 100644 --- a/soh/assets/scenes/dungeons/ice_doukutu/ice_doukutu_room_10.h +++ b/soh/assets/scenes/dungeons/ice_doukutu/ice_doukutu_room_10.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_ICE_DOUKUTU_ROOM_10_H +#define DUNGEONS_ICE_DOUKUTU_ROOM_10_H 1 #include "align_asset_macro.h" @@ -21,4 +22,7 @@ static const ALIGN_ASSET(2) char ice_doukutu_room_10Tex_003BD8[] = dice_doukutu_ static const ALIGN_ASSET(2) char ice_doukutu_room_10Set_000090DL_0019F8[] = dice_doukutu_room_10Set_000090DL_0019F8; #define dice_doukutu_room_10Set_000090DL_003BC8 "__OTR__scenes/nonmq/ice_doukutu_scene/ice_doukutu_room_10Set_000090DL_003BC8" -static const ALIGN_ASSET(2) char ice_doukutu_room_10Set_000090DL_003BC8[] = dice_doukutu_room_10Set_000090DL_003BC8; \ No newline at end of file +static const ALIGN_ASSET(2) char ice_doukutu_room_10Set_000090DL_003BC8[] = dice_doukutu_room_10Set_000090DL_003BC8; + + +#endif // DUNGEONS_ICE_DOUKUTU_ROOM_10_H diff --git a/soh/assets/scenes/dungeons/ice_doukutu/ice_doukutu_room_11.h b/soh/assets/scenes/dungeons/ice_doukutu/ice_doukutu_room_11.h index 53216186e..1238986e9 100644 --- a/soh/assets/scenes/dungeons/ice_doukutu/ice_doukutu_room_11.h +++ b/soh/assets/scenes/dungeons/ice_doukutu/ice_doukutu_room_11.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_ICE_DOUKUTU_ROOM_11_H +#define DUNGEONS_ICE_DOUKUTU_ROOM_11_H 1 #include "align_asset_macro.h" @@ -24,4 +25,7 @@ static const ALIGN_ASSET(2) char ice_doukutu_room_11Tex_004848[] = dice_doukutu_ static const ALIGN_ASSET(2) char ice_doukutu_room_11Set_0001B0DL_0028F8[] = dice_doukutu_room_11Set_0001B0DL_0028F8; #define dice_doukutu_room_11Set_0001B0DL_004838 "__OTR__scenes/nonmq/ice_doukutu_scene/ice_doukutu_room_11Set_0001B0DL_004838" -static const ALIGN_ASSET(2) char ice_doukutu_room_11Set_0001B0DL_004838[] = dice_doukutu_room_11Set_0001B0DL_004838; \ No newline at end of file +static const ALIGN_ASSET(2) char ice_doukutu_room_11Set_0001B0DL_004838[] = dice_doukutu_room_11Set_0001B0DL_004838; + + +#endif // DUNGEONS_ICE_DOUKUTU_ROOM_11_H diff --git a/soh/assets/scenes/dungeons/ice_doukutu/ice_doukutu_room_2.h b/soh/assets/scenes/dungeons/ice_doukutu/ice_doukutu_room_2.h index 1445f0ba0..7bc990964 100644 --- a/soh/assets/scenes/dungeons/ice_doukutu/ice_doukutu_room_2.h +++ b/soh/assets/scenes/dungeons/ice_doukutu/ice_doukutu_room_2.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_ICE_DOUKUTU_ROOM_2_H +#define DUNGEONS_ICE_DOUKUTU_ROOM_2_H 1 #include "align_asset_macro.h" @@ -24,4 +25,7 @@ static const ALIGN_ASSET(2) char ice_doukutu_room_2Tex_004AF8[] = dice_doukutu_r static const ALIGN_ASSET(2) char ice_doukutu_room_2Set_000100DL_001700[] = dice_doukutu_room_2Set_000100DL_001700; #define dice_doukutu_room_2Set_000100DL_003AD8 "__OTR__scenes/nonmq/ice_doukutu_scene/ice_doukutu_room_2Set_000100DL_003AD8" -static const ALIGN_ASSET(2) char ice_doukutu_room_2Set_000100DL_003AD8[] = dice_doukutu_room_2Set_000100DL_003AD8; \ No newline at end of file +static const ALIGN_ASSET(2) char ice_doukutu_room_2Set_000100DL_003AD8[] = dice_doukutu_room_2Set_000100DL_003AD8; + + +#endif // DUNGEONS_ICE_DOUKUTU_ROOM_2_H diff --git a/soh/assets/scenes/dungeons/ice_doukutu/ice_doukutu_room_3.h b/soh/assets/scenes/dungeons/ice_doukutu/ice_doukutu_room_3.h index aaa90051e..28ae55028 100644 --- a/soh/assets/scenes/dungeons/ice_doukutu/ice_doukutu_room_3.h +++ b/soh/assets/scenes/dungeons/ice_doukutu/ice_doukutu_room_3.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_ICE_DOUKUTU_ROOM_3_H +#define DUNGEONS_ICE_DOUKUTU_ROOM_3_H 1 #include "align_asset_macro.h" @@ -27,4 +28,7 @@ static const ALIGN_ASSET(2) char ice_doukutu_room_3Tex_006090[] = dice_doukutu_r static const ALIGN_ASSET(2) char ice_doukutu_room_3Set_0001D0DL_0031D8[] = dice_doukutu_room_3Set_0001D0DL_0031D8; #define dice_doukutu_room_3Set_0001D0DL_005070 "__OTR__scenes/nonmq/ice_doukutu_scene/ice_doukutu_room_3Set_0001D0DL_005070" -static const ALIGN_ASSET(2) char ice_doukutu_room_3Set_0001D0DL_005070[] = dice_doukutu_room_3Set_0001D0DL_005070; \ No newline at end of file +static const ALIGN_ASSET(2) char ice_doukutu_room_3Set_0001D0DL_005070[] = dice_doukutu_room_3Set_0001D0DL_005070; + + +#endif // DUNGEONS_ICE_DOUKUTU_ROOM_3_H diff --git a/soh/assets/scenes/dungeons/ice_doukutu/ice_doukutu_room_4.h b/soh/assets/scenes/dungeons/ice_doukutu/ice_doukutu_room_4.h index 21c0d627a..c9f1badc9 100644 --- a/soh/assets/scenes/dungeons/ice_doukutu/ice_doukutu_room_4.h +++ b/soh/assets/scenes/dungeons/ice_doukutu/ice_doukutu_room_4.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_ICE_DOUKUTU_ROOM_4_H +#define DUNGEONS_ICE_DOUKUTU_ROOM_4_H 1 #include "align_asset_macro.h" @@ -30,4 +31,7 @@ static const ALIGN_ASSET(2) char ice_doukutu_room_4Tex_006650[] = dice_doukutu_r static const ALIGN_ASSET(2) char ice_doukutu_room_4Set_0000F0DL_0028B8[] = dice_doukutu_room_4Set_0000F0DL_0028B8; #define dice_doukutu_room_4Set_0000F0DL_004638 "__OTR__scenes/nonmq/ice_doukutu_scene/ice_doukutu_room_4Set_0000F0DL_004638" -static const ALIGN_ASSET(2) char ice_doukutu_room_4Set_0000F0DL_004638[] = dice_doukutu_room_4Set_0000F0DL_004638; \ No newline at end of file +static const ALIGN_ASSET(2) char ice_doukutu_room_4Set_0000F0DL_004638[] = dice_doukutu_room_4Set_0000F0DL_004638; + + +#endif // DUNGEONS_ICE_DOUKUTU_ROOM_4_H diff --git a/soh/assets/scenes/dungeons/ice_doukutu/ice_doukutu_room_5.h b/soh/assets/scenes/dungeons/ice_doukutu/ice_doukutu_room_5.h index d1ab60972..f0388b36f 100644 --- a/soh/assets/scenes/dungeons/ice_doukutu/ice_doukutu_room_5.h +++ b/soh/assets/scenes/dungeons/ice_doukutu/ice_doukutu_room_5.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_ICE_DOUKUTU_ROOM_5_H +#define DUNGEONS_ICE_DOUKUTU_ROOM_5_H 1 #include "align_asset_macro.h" @@ -30,4 +31,7 @@ static const ALIGN_ASSET(2) char ice_doukutu_room_5Tex_007878[] = dice_doukutu_r static const ALIGN_ASSET(2) char ice_doukutu_room_5Set_0001C0DL_004618[] = dice_doukutu_room_5Set_0001C0DL_004618; #define dice_doukutu_room_5Set_0001C0DL_007460 "__OTR__scenes/nonmq/ice_doukutu_scene/ice_doukutu_room_5Set_0001C0DL_007460" -static const ALIGN_ASSET(2) char ice_doukutu_room_5Set_0001C0DL_007460[] = dice_doukutu_room_5Set_0001C0DL_007460; \ No newline at end of file +static const ALIGN_ASSET(2) char ice_doukutu_room_5Set_0001C0DL_007460[] = dice_doukutu_room_5Set_0001C0DL_007460; + + +#endif // DUNGEONS_ICE_DOUKUTU_ROOM_5_H diff --git a/soh/assets/scenes/dungeons/ice_doukutu/ice_doukutu_room_6.h b/soh/assets/scenes/dungeons/ice_doukutu/ice_doukutu_room_6.h index 6770c759b..7f0f897e4 100644 --- a/soh/assets/scenes/dungeons/ice_doukutu/ice_doukutu_room_6.h +++ b/soh/assets/scenes/dungeons/ice_doukutu/ice_doukutu_room_6.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_ICE_DOUKUTU_ROOM_6_H +#define DUNGEONS_ICE_DOUKUTU_ROOM_6_H 1 #include "align_asset_macro.h" @@ -12,4 +13,7 @@ static const ALIGN_ASSET(2) char ice_doukutu_room_6Tex_0039B0[] = dice_doukutu_r static const ALIGN_ASSET(2) char ice_doukutu_room_6Tex_0029B0[] = dice_doukutu_room_6Tex_0029B0; #define dice_doukutu_room_6Set_000110DL_002980 "__OTR__scenes/nonmq/ice_doukutu_scene/ice_doukutu_room_6Set_000110DL_002980" -static const ALIGN_ASSET(2) char ice_doukutu_room_6Set_000110DL_002980[] = dice_doukutu_room_6Set_000110DL_002980; \ No newline at end of file +static const ALIGN_ASSET(2) char ice_doukutu_room_6Set_000110DL_002980[] = dice_doukutu_room_6Set_000110DL_002980; + + +#endif // DUNGEONS_ICE_DOUKUTU_ROOM_6_H diff --git a/soh/assets/scenes/dungeons/ice_doukutu/ice_doukutu_room_7.h b/soh/assets/scenes/dungeons/ice_doukutu/ice_doukutu_room_7.h index 43afba33e..f11032e37 100644 --- a/soh/assets/scenes/dungeons/ice_doukutu/ice_doukutu_room_7.h +++ b/soh/assets/scenes/dungeons/ice_doukutu/ice_doukutu_room_7.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_ICE_DOUKUTU_ROOM_7_H +#define DUNGEONS_ICE_DOUKUTU_ROOM_7_H 1 #include "align_asset_macro.h" @@ -21,4 +22,7 @@ static const ALIGN_ASSET(2) char ice_doukutu_room_7Tex_0050E8[] = dice_doukutu_r static const ALIGN_ASSET(2) char ice_doukutu_room_7Set_0000D0DL_001730[] = dice_doukutu_room_7Set_0000D0DL_001730; #define dice_doukutu_room_7Set_0000D0DL_0040A8 "__OTR__scenes/nonmq/ice_doukutu_scene/ice_doukutu_room_7Set_0000D0DL_0040A8" -static const ALIGN_ASSET(2) char ice_doukutu_room_7Set_0000D0DL_0040A8[] = dice_doukutu_room_7Set_0000D0DL_0040A8; \ No newline at end of file +static const ALIGN_ASSET(2) char ice_doukutu_room_7Set_0000D0DL_0040A8[] = dice_doukutu_room_7Set_0000D0DL_0040A8; + + +#endif // DUNGEONS_ICE_DOUKUTU_ROOM_7_H diff --git a/soh/assets/scenes/dungeons/ice_doukutu/ice_doukutu_room_8.h b/soh/assets/scenes/dungeons/ice_doukutu/ice_doukutu_room_8.h index 0b963c97b..95ffd3905 100644 --- a/soh/assets/scenes/dungeons/ice_doukutu/ice_doukutu_room_8.h +++ b/soh/assets/scenes/dungeons/ice_doukutu/ice_doukutu_room_8.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_ICE_DOUKUTU_ROOM_8_H +#define DUNGEONS_ICE_DOUKUTU_ROOM_8_H 1 #include "align_asset_macro.h" @@ -6,4 +7,7 @@ static const ALIGN_ASSET(2) char ice_doukutu_room_8DL_0018F8[] = dice_doukutu_room_8DL_0018F8; #define dice_doukutu_room_8Set_000100DL_0018F8 "__OTR__scenes/nonmq/ice_doukutu_scene/ice_doukutu_room_8Set_000100DL_0018F8" -static const ALIGN_ASSET(2) char ice_doukutu_room_8Set_000100DL_0018F8[] = dice_doukutu_room_8Set_000100DL_0018F8; \ No newline at end of file +static const ALIGN_ASSET(2) char ice_doukutu_room_8Set_000100DL_0018F8[] = dice_doukutu_room_8Set_000100DL_0018F8; + + +#endif // DUNGEONS_ICE_DOUKUTU_ROOM_8_H diff --git a/soh/assets/scenes/dungeons/ice_doukutu/ice_doukutu_room_9.h b/soh/assets/scenes/dungeons/ice_doukutu/ice_doukutu_room_9.h index e0cb0e543..7a106f565 100644 --- a/soh/assets/scenes/dungeons/ice_doukutu/ice_doukutu_room_9.h +++ b/soh/assets/scenes/dungeons/ice_doukutu/ice_doukutu_room_9.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_ICE_DOUKUTU_ROOM_9_H +#define DUNGEONS_ICE_DOUKUTU_ROOM_9_H 1 #include "align_asset_macro.h" @@ -30,4 +31,7 @@ static const ALIGN_ASSET(2) char ice_doukutu_room_9Tex_007690[] = dice_doukutu_r static const ALIGN_ASSET(2) char ice_doukutu_room_9Set_0001D0DL_004468[] = dice_doukutu_room_9Set_0001D0DL_004468; #define dice_doukutu_room_9Set_0001D0DL_007680 "__OTR__scenes/nonmq/ice_doukutu_scene/ice_doukutu_room_9Set_0001D0DL_007680" -static const ALIGN_ASSET(2) char ice_doukutu_room_9Set_0001D0DL_007680[] = dice_doukutu_room_9Set_0001D0DL_007680; \ No newline at end of file +static const ALIGN_ASSET(2) char ice_doukutu_room_9Set_0001D0DL_007680[] = dice_doukutu_room_9Set_0001D0DL_007680; + + +#endif // DUNGEONS_ICE_DOUKUTU_ROOM_9_H diff --git a/soh/assets/scenes/dungeons/ice_doukutu/ice_doukutu_scene.h b/soh/assets/scenes/dungeons/ice_doukutu/ice_doukutu_scene.h index 5d36380bd..e012f232e 100644 --- a/soh/assets/scenes/dungeons/ice_doukutu/ice_doukutu_scene.h +++ b/soh/assets/scenes/dungeons/ice_doukutu/ice_doukutu_scene.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_ICE_DOUKUTU_SCENE_H +#define DUNGEONS_ICE_DOUKUTU_SCENE_H 1 #include "align_asset_macro.h" @@ -32,4 +33,7 @@ static const ALIGN_ASSET(2) char ice_doukutu_sceneTex_010EC0[] = dice_doukutu_sc #define dice_doukutu_sceneTLUT_00F8A0 "__OTR__scenes/nonmq/ice_doukutu_scene/ice_doukutu_sceneTLUT_00F8A0" static const ALIGN_ASSET(2) char ice_doukutu_sceneTLUT_00F8A0[] = dice_doukutu_sceneTLUT_00F8A0; -#define dice_doukutu_sceneCollisionHeader_00F668 "__OTR__scenes/nonmq/ice_doukutu_scene/ice_doukutu_sceneCollisionHeader_00F668" \ No newline at end of file +#define dice_doukutu_sceneCollisionHeader_00F668 "__OTR__scenes/nonmq/ice_doukutu_scene/ice_doukutu_sceneCollisionHeader_00F668" + + +#endif // DUNGEONS_ICE_DOUKUTU_SCENE_H diff --git a/soh/assets/scenes/dungeons/jyasinboss/jyasinboss_room_0.h b/soh/assets/scenes/dungeons/jyasinboss/jyasinboss_room_0.h index 5fc7f89d3..eb4913db8 100644 --- a/soh/assets/scenes/dungeons/jyasinboss/jyasinboss_room_0.h +++ b/soh/assets/scenes/dungeons/jyasinboss/jyasinboss_room_0.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_JYASINBOSS_ROOM_0_H +#define DUNGEONS_JYASINBOSS_ROOM_0_H 1 #include "align_asset_macro.h" @@ -15,4 +16,7 @@ static const ALIGN_ASSET(2) char jyasinboss_room_0Set_000080DL_0007B0[] = djyasi static const ALIGN_ASSET(2) char jyasinboss_room_0Set_0000C0DL_0007B0[] = djyasinboss_room_0Set_0000C0DL_0007B0; #define djyasinboss_room_0Set_000100DL_0007B0 "__OTR__scenes/nonmq/jyasinboss_scene/jyasinboss_room_0Set_000100DL_0007B0" -static const ALIGN_ASSET(2) char jyasinboss_room_0Set_000100DL_0007B0[] = djyasinboss_room_0Set_000100DL_0007B0; \ No newline at end of file +static const ALIGN_ASSET(2) char jyasinboss_room_0Set_000100DL_0007B0[] = djyasinboss_room_0Set_000100DL_0007B0; + + +#endif // DUNGEONS_JYASINBOSS_ROOM_0_H diff --git a/soh/assets/scenes/dungeons/jyasinboss/jyasinboss_room_1.h b/soh/assets/scenes/dungeons/jyasinboss/jyasinboss_room_1.h index 1957c088e..54aa427bf 100644 --- a/soh/assets/scenes/dungeons/jyasinboss/jyasinboss_room_1.h +++ b/soh/assets/scenes/dungeons/jyasinboss/jyasinboss_room_1.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_JYASINBOSS_ROOM_1_H +#define DUNGEONS_JYASINBOSS_ROOM_1_H 1 #include "align_asset_macro.h" @@ -36,4 +37,7 @@ static const ALIGN_ASSET(2) char jyasinboss_room_1Set_0001B0DL_002DD0[] = djyasi static const ALIGN_ASSET(2) char jyasinboss_room_1Set_000320DL_002DD0[] = djyasinboss_room_1Set_000320DL_002DD0; #define djyasinboss_room_1Set_000490DL_002DD0 "__OTR__scenes/nonmq/jyasinboss_scene/jyasinboss_room_1Set_000490DL_002DD0" -static const ALIGN_ASSET(2) char jyasinboss_room_1Set_000490DL_002DD0[] = djyasinboss_room_1Set_000490DL_002DD0; \ No newline at end of file +static const ALIGN_ASSET(2) char jyasinboss_room_1Set_000490DL_002DD0[] = djyasinboss_room_1Set_000490DL_002DD0; + + +#endif // DUNGEONS_JYASINBOSS_ROOM_1_H diff --git a/soh/assets/scenes/dungeons/jyasinboss/jyasinboss_room_2.h b/soh/assets/scenes/dungeons/jyasinboss/jyasinboss_room_2.h index b1395affe..3f4dbd064 100644 --- a/soh/assets/scenes/dungeons/jyasinboss/jyasinboss_room_2.h +++ b/soh/assets/scenes/dungeons/jyasinboss/jyasinboss_room_2.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_JYASINBOSS_ROOM_2_H +#define DUNGEONS_JYASINBOSS_ROOM_2_H 1 #include "align_asset_macro.h" @@ -21,4 +22,7 @@ static const ALIGN_ASSET(2) char jyasinboss_room_2Set_0000F0DL_0021A0[] = djyasi static const ALIGN_ASSET(2) char jyasinboss_room_2Set_000130DL_0021A0[] = djyasinboss_room_2Set_000130DL_0021A0; #define djyasinboss_room_2Set_000170DL_0021A0 "__OTR__scenes/nonmq/jyasinboss_scene/jyasinboss_room_2Set_000170DL_0021A0" -static const ALIGN_ASSET(2) char jyasinboss_room_2Set_000170DL_0021A0[] = djyasinboss_room_2Set_000170DL_0021A0; \ No newline at end of file +static const ALIGN_ASSET(2) char jyasinboss_room_2Set_000170DL_0021A0[] = djyasinboss_room_2Set_000170DL_0021A0; + + +#endif // DUNGEONS_JYASINBOSS_ROOM_2_H diff --git a/soh/assets/scenes/dungeons/jyasinboss/jyasinboss_room_3.h b/soh/assets/scenes/dungeons/jyasinboss/jyasinboss_room_3.h index 9a365e392..da3f66804 100644 --- a/soh/assets/scenes/dungeons/jyasinboss/jyasinboss_room_3.h +++ b/soh/assets/scenes/dungeons/jyasinboss/jyasinboss_room_3.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_JYASINBOSS_ROOM_3_H +#define DUNGEONS_JYASINBOSS_ROOM_3_H 1 #include "align_asset_macro.h" @@ -60,4 +61,7 @@ static const ALIGN_ASSET(2) char jyasinboss_room_3Set_0000A0DL_003C88[] = djyasi static const ALIGN_ASSET(2) char jyasinboss_room_3Set_000100DL_003C88[] = djyasinboss_room_3Set_000100DL_003C88; #define djyasinboss_room_3Set_000160DL_003C88 "__OTR__scenes/nonmq/jyasinboss_scene/jyasinboss_room_3Set_000160DL_003C88" -static const ALIGN_ASSET(2) char jyasinboss_room_3Set_000160DL_003C88[] = djyasinboss_room_3Set_000160DL_003C88; \ No newline at end of file +static const ALIGN_ASSET(2) char jyasinboss_room_3Set_000160DL_003C88[] = djyasinboss_room_3Set_000160DL_003C88; + + +#endif // DUNGEONS_JYASINBOSS_ROOM_3_H diff --git a/soh/assets/scenes/dungeons/jyasinboss/jyasinboss_scene.h b/soh/assets/scenes/dungeons/jyasinboss/jyasinboss_scene.h index 6908a6f31..a7a1c0aca 100644 --- a/soh/assets/scenes/dungeons/jyasinboss/jyasinboss_scene.h +++ b/soh/assets/scenes/dungeons/jyasinboss/jyasinboss_scene.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_JYASINBOSS_SCENE_H +#define DUNGEONS_JYASINBOSS_SCENE_H 1 #include "align_asset_macro.h" @@ -21,4 +22,7 @@ static const ALIGN_ASSET(2) char jyasinboss_sceneTex_006CF0[] = djyasinboss_scen #define djyasinboss_sceneCollisionHeader_002B80 "__OTR__scenes/nonmq/jyasinboss_scene/jyasinboss_sceneCollisionHeader_002B80" -#define djyasinboss_sceneCollisionHeader_002B80 "__OTR__scenes/nonmq/jyasinboss_scene/jyasinboss_sceneCollisionHeader_002B80" \ No newline at end of file +#define djyasinboss_sceneCollisionHeader_002B80 "__OTR__scenes/nonmq/jyasinboss_scene/jyasinboss_sceneCollisionHeader_002B80" + + +#endif // DUNGEONS_JYASINBOSS_SCENE_H diff --git a/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_0.h b/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_0.h index 016ab1982..e00ddd7da 100644 --- a/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_0.h +++ b/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_0.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_JYASINZOU_ROOM_0_H +#define DUNGEONS_JYASINZOU_ROOM_0_H 1 #include "align_asset_macro.h" @@ -87,4 +88,7 @@ static const ALIGN_ASSET(2) char jyasinzou_room_0DL_001700[] = djyasinzou_room_0 static const ALIGN_ASSET(2) char jyasinzou_room_0DL_0102C0[] = djyasinzou_room_0DL_0102C0; #define djyasinzou_room_0DL_0106F0 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_0DL_0106F0" -static const ALIGN_ASSET(2) char jyasinzou_room_0DL_0106F0[] = djyasinzou_room_0DL_0106F0; \ No newline at end of file +static const ALIGN_ASSET(2) char jyasinzou_room_0DL_0106F0[] = djyasinzou_room_0DL_0106F0; + + +#endif // DUNGEONS_JYASINZOU_ROOM_0_H diff --git a/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_1.h b/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_1.h index 6baf3899c..4b62b8fc0 100644 --- a/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_1.h +++ b/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_1.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_JYASINZOU_ROOM_1_H +#define DUNGEONS_JYASINZOU_ROOM_1_H 1 #include "align_asset_macro.h" @@ -39,4 +40,7 @@ static const ALIGN_ASSET(2) char jyasinzou_room_1DL_0045E8[] = djyasinzou_room_1 static const ALIGN_ASSET(2) char jyasinzou_room_1DL_004D50[] = djyasinzou_room_1DL_004D50; #define djyasinzou_room_1Tex_004F48 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_1Tex_004F48" -static const ALIGN_ASSET(2) char jyasinzou_room_1Tex_004F48[] = djyasinzou_room_1Tex_004F48; \ No newline at end of file +static const ALIGN_ASSET(2) char jyasinzou_room_1Tex_004F48[] = djyasinzou_room_1Tex_004F48; + + +#endif // DUNGEONS_JYASINZOU_ROOM_1_H diff --git a/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_10.h b/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_10.h index 42c77965b..74e3a8898 100644 --- a/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_10.h +++ b/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_10.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_JYASINZOU_ROOM_10_H +#define DUNGEONS_JYASINZOU_ROOM_10_H 1 #include "align_asset_macro.h" @@ -57,4 +58,7 @@ static const ALIGN_ASSET(2) char jyasinzou_room_10DL_0020C8[] = djyasinzou_room_ static const ALIGN_ASSET(2) char jyasinzou_room_10Tex_0031A0[] = djyasinzou_room_10Tex_0031A0; #define djyasinzou_room_10Tex_0059A0 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_10Tex_0059A0" -static const ALIGN_ASSET(2) char jyasinzou_room_10Tex_0059A0[] = djyasinzou_room_10Tex_0059A0; \ No newline at end of file +static const ALIGN_ASSET(2) char jyasinzou_room_10Tex_0059A0[] = djyasinzou_room_10Tex_0059A0; + + +#endif // DUNGEONS_JYASINZOU_ROOM_10_H diff --git a/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_11.h b/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_11.h index 1b2233d73..a73341a83 100644 --- a/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_11.h +++ b/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_11.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_JYASINZOU_ROOM_11_H +#define DUNGEONS_JYASINZOU_ROOM_11_H 1 #include "align_asset_macro.h" @@ -9,4 +10,7 @@ static const ALIGN_ASSET(2) char jyasinzou_room_11DL_000E40[] = djyasinzou_room_ static const ALIGN_ASSET(2) char jyasinzou_room_11DL_000530[] = djyasinzou_room_11DL_000530; #define djyasinzou_room_11Tex_000780 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_11Tex_000780" -static const ALIGN_ASSET(2) char jyasinzou_room_11Tex_000780[] = djyasinzou_room_11Tex_000780; \ No newline at end of file +static const ALIGN_ASSET(2) char jyasinzou_room_11Tex_000780[] = djyasinzou_room_11Tex_000780; + + +#endif // DUNGEONS_JYASINZOU_ROOM_11_H diff --git a/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_12.h b/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_12.h index 30ae1fccd..cf4a8b8fe 100644 --- a/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_12.h +++ b/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_12.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_JYASINZOU_ROOM_12_H +#define DUNGEONS_JYASINZOU_ROOM_12_H 1 #include "align_asset_macro.h" @@ -15,4 +16,7 @@ static const ALIGN_ASSET(2) char jyasinzou_room_12Tex_0010D8[] = djyasinzou_room static const ALIGN_ASSET(2) char jyasinzou_room_12DL_000B38[] = djyasinzou_room_12DL_000B38; #define djyasinzou_room_12DL_000F08 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_12DL_000F08" -static const ALIGN_ASSET(2) char jyasinzou_room_12DL_000F08[] = djyasinzou_room_12DL_000F08; \ No newline at end of file +static const ALIGN_ASSET(2) char jyasinzou_room_12DL_000F08[] = djyasinzou_room_12DL_000F08; + + +#endif // DUNGEONS_JYASINZOU_ROOM_12_H diff --git a/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_13.h b/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_13.h index 1450b0746..276c78539 100644 --- a/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_13.h +++ b/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_13.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_JYASINZOU_ROOM_13_H +#define DUNGEONS_JYASINZOU_ROOM_13_H 1 #include "align_asset_macro.h" @@ -27,4 +28,7 @@ static const ALIGN_ASSET(2) char jyasinzou_room_13DL_002710[] = djyasinzou_room_ static const ALIGN_ASSET(2) char jyasinzou_room_13Tex_0038A8[] = djyasinzou_room_13Tex_0038A8; #define djyasinzou_room_13Tex_004CA8 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_13Tex_004CA8" -static const ALIGN_ASSET(2) char jyasinzou_room_13Tex_004CA8[] = djyasinzou_room_13Tex_004CA8; \ No newline at end of file +static const ALIGN_ASSET(2) char jyasinzou_room_13Tex_004CA8[] = djyasinzou_room_13Tex_004CA8; + + +#endif // DUNGEONS_JYASINZOU_ROOM_13_H diff --git a/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_14.h b/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_14.h index a57a1e1f1..3c47d67ec 100644 --- a/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_14.h +++ b/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_14.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_JYASINZOU_ROOM_14_H +#define DUNGEONS_JYASINZOU_ROOM_14_H 1 #include "align_asset_macro.h" @@ -36,4 +37,7 @@ static const ALIGN_ASSET(2) char jyasinzou_room_14Tex_0030A0[] = djyasinzou_room static const ALIGN_ASSET(2) char jyasinzou_room_14DL_001AE0[] = djyasinzou_room_14DL_001AE0; #define djyasinzou_room_14Tex_0034A0 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_14Tex_0034A0" -static const ALIGN_ASSET(2) char jyasinzou_room_14Tex_0034A0[] = djyasinzou_room_14Tex_0034A0; \ No newline at end of file +static const ALIGN_ASSET(2) char jyasinzou_room_14Tex_0034A0[] = djyasinzou_room_14Tex_0034A0; + + +#endif // DUNGEONS_JYASINZOU_ROOM_14_H diff --git a/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_15.h b/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_15.h index 8b22af2c9..65e4639d2 100644 --- a/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_15.h +++ b/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_15.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_JYASINZOU_ROOM_15_H +#define DUNGEONS_JYASINZOU_ROOM_15_H 1 #include "align_asset_macro.h" @@ -57,4 +58,7 @@ static const ALIGN_ASSET(2) char jyasinzou_room_15Tex_002FE8[] = djyasinzou_room static const ALIGN_ASSET(2) char jyasinzou_room_15Tex_003FE8[] = djyasinzou_room_15Tex_003FE8; #define djyasinzou_room_15DL_002E90 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_15DL_002E90" -static const ALIGN_ASSET(2) char jyasinzou_room_15DL_002E90[] = djyasinzou_room_15DL_002E90; \ No newline at end of file +static const ALIGN_ASSET(2) char jyasinzou_room_15DL_002E90[] = djyasinzou_room_15DL_002E90; + + +#endif // DUNGEONS_JYASINZOU_ROOM_15_H diff --git a/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_16.h b/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_16.h index 311c7fd44..ac610c97f 100644 --- a/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_16.h +++ b/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_16.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_JYASINZOU_ROOM_16_H +#define DUNGEONS_JYASINZOU_ROOM_16_H 1 #include "align_asset_macro.h" @@ -51,4 +52,7 @@ static const ALIGN_ASSET(2) char jyasinzou_room_16DL_002660[] = djyasinzou_room_ static const ALIGN_ASSET(2) char jyasinzou_room_16Tex_0041B8[] = djyasinzou_room_16Tex_0041B8; #define djyasinzou_room_16Tex_0051B8 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_16Tex_0051B8" -static const ALIGN_ASSET(2) char jyasinzou_room_16Tex_0051B8[] = djyasinzou_room_16Tex_0051B8; \ No newline at end of file +static const ALIGN_ASSET(2) char jyasinzou_room_16Tex_0051B8[] = djyasinzou_room_16Tex_0051B8; + + +#endif // DUNGEONS_JYASINZOU_ROOM_16_H diff --git a/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_17.h b/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_17.h index 52a1e738b..face9bba1 100644 --- a/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_17.h +++ b/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_17.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_JYASINZOU_ROOM_17_H +#define DUNGEONS_JYASINZOU_ROOM_17_H 1 #include "align_asset_macro.h" @@ -39,4 +40,7 @@ static const ALIGN_ASSET(2) char jyasinzou_room_17DL_003258[] = djyasinzou_room_ static const ALIGN_ASSET(2) char jyasinzou_room_17Tex_007250[] = djyasinzou_room_17Tex_007250; #define djyasinzou_room_17DL_005D38 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_17DL_005D38" -static const ALIGN_ASSET(2) char jyasinzou_room_17DL_005D38[] = djyasinzou_room_17DL_005D38; \ No newline at end of file +static const ALIGN_ASSET(2) char jyasinzou_room_17DL_005D38[] = djyasinzou_room_17DL_005D38; + + +#endif // DUNGEONS_JYASINZOU_ROOM_17_H diff --git a/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_18.h b/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_18.h index 602cf267b..eaf4a1192 100644 --- a/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_18.h +++ b/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_18.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_JYASINZOU_ROOM_18_H +#define DUNGEONS_JYASINZOU_ROOM_18_H 1 #include "align_asset_macro.h" @@ -54,4 +55,7 @@ static const ALIGN_ASSET(2) char jyasinzou_room_18Tex_003CF0[] = djyasinzou_room static const ALIGN_ASSET(2) char jyasinzou_room_18DL_001FA8[] = djyasinzou_room_18DL_001FA8; #define djyasinzou_room_18Tex_0030F0 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_18Tex_0030F0" -static const ALIGN_ASSET(2) char jyasinzou_room_18Tex_0030F0[] = djyasinzou_room_18Tex_0030F0; \ No newline at end of file +static const ALIGN_ASSET(2) char jyasinzou_room_18Tex_0030F0[] = djyasinzou_room_18Tex_0030F0; + + +#endif // DUNGEONS_JYASINZOU_ROOM_18_H diff --git a/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_19.h b/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_19.h index 4d5f5d8d1..6e442469b 100644 --- a/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_19.h +++ b/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_19.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_JYASINZOU_ROOM_19_H +#define DUNGEONS_JYASINZOU_ROOM_19_H 1 #include "align_asset_macro.h" @@ -39,4 +40,7 @@ static const ALIGN_ASSET(2) char jyasinzou_room_19DL_002768[] = djyasinzou_room_ static const ALIGN_ASSET(2) char jyasinzou_room_19DL_0029E8[] = djyasinzou_room_19DL_0029E8; #define djyasinzou_room_19DL_002C68 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_19DL_002C68" -static const ALIGN_ASSET(2) char jyasinzou_room_19DL_002C68[] = djyasinzou_room_19DL_002C68; \ No newline at end of file +static const ALIGN_ASSET(2) char jyasinzou_room_19DL_002C68[] = djyasinzou_room_19DL_002C68; + + +#endif // DUNGEONS_JYASINZOU_ROOM_19_H diff --git a/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_2.h b/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_2.h index b04e6238e..e93c059d5 100644 --- a/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_2.h +++ b/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_2.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_JYASINZOU_ROOM_2_H +#define DUNGEONS_JYASINZOU_ROOM_2_H 1 #include "align_asset_macro.h" @@ -36,4 +37,7 @@ static const ALIGN_ASSET(2) char jyasinzou_room_2Tex_0023B0[] = djyasinzou_room_ static const ALIGN_ASSET(2) char jyasinzou_room_2Tex_003FB0[] = djyasinzou_room_2Tex_003FB0; #define djyasinzou_room_2DL_002170 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_2DL_002170" -static const ALIGN_ASSET(2) char jyasinzou_room_2DL_002170[] = djyasinzou_room_2DL_002170; \ No newline at end of file +static const ALIGN_ASSET(2) char jyasinzou_room_2DL_002170[] = djyasinzou_room_2DL_002170; + + +#endif // DUNGEONS_JYASINZOU_ROOM_2_H diff --git a/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_20.h b/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_20.h index 2a610ea63..9d6ec0806 100644 --- a/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_20.h +++ b/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_20.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_JYASINZOU_ROOM_20_H +#define DUNGEONS_JYASINZOU_ROOM_20_H 1 #include "align_asset_macro.h" @@ -57,4 +58,7 @@ static const ALIGN_ASSET(2) char jyasinzou_room_20Tex_0059B8[] = djyasinzou_room static const ALIGN_ASSET(2) char jyasinzou_room_20DL_002DF8[] = djyasinzou_room_20DL_002DF8; #define djyasinzou_room_20Tex_0079B8 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_20Tex_0079B8" -static const ALIGN_ASSET(2) char jyasinzou_room_20Tex_0079B8[] = djyasinzou_room_20Tex_0079B8; \ No newline at end of file +static const ALIGN_ASSET(2) char jyasinzou_room_20Tex_0079B8[] = djyasinzou_room_20Tex_0079B8; + + +#endif // DUNGEONS_JYASINZOU_ROOM_20_H diff --git a/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_21.h b/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_21.h index a6768ca49..5fe0e9603 100644 --- a/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_21.h +++ b/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_21.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_JYASINZOU_ROOM_21_H +#define DUNGEONS_JYASINZOU_ROOM_21_H 1 #include "align_asset_macro.h" @@ -27,4 +28,7 @@ static const ALIGN_ASSET(2) char jyasinzou_room_21Tex_001660[] = djyasinzou_room static const ALIGN_ASSET(2) char jyasinzou_room_21Tex_002E60[] = djyasinzou_room_21Tex_002E60; #define djyasinzou_room_21DL_001520 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_21DL_001520" -static const ALIGN_ASSET(2) char jyasinzou_room_21DL_001520[] = djyasinzou_room_21DL_001520; \ No newline at end of file +static const ALIGN_ASSET(2) char jyasinzou_room_21DL_001520[] = djyasinzou_room_21DL_001520; + + +#endif // DUNGEONS_JYASINZOU_ROOM_21_H diff --git a/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_22.h b/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_22.h index 9b634ab30..fba5c9edc 100644 --- a/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_22.h +++ b/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_22.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_JYASINZOU_ROOM_22_H +#define DUNGEONS_JYASINZOU_ROOM_22_H 1 #include "align_asset_macro.h" @@ -24,4 +25,7 @@ static const ALIGN_ASSET(2) char jyasinzou_room_22DL_000E48[] = djyasinzou_room_ static const ALIGN_ASSET(2) char jyasinzou_room_22Tex_001468[] = djyasinzou_room_22Tex_001468; #define djyasinzou_room_22DL_0012C8 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_22DL_0012C8" -static const ALIGN_ASSET(2) char jyasinzou_room_22DL_0012C8[] = djyasinzou_room_22DL_0012C8; \ No newline at end of file +static const ALIGN_ASSET(2) char jyasinzou_room_22DL_0012C8[] = djyasinzou_room_22DL_0012C8; + + +#endif // DUNGEONS_JYASINZOU_ROOM_22_H diff --git a/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_23.h b/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_23.h index d2c58102e..aa252158c 100644 --- a/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_23.h +++ b/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_23.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_JYASINZOU_ROOM_23_H +#define DUNGEONS_JYASINZOU_ROOM_23_H 1 #include "align_asset_macro.h" @@ -72,4 +73,7 @@ static const ALIGN_ASSET(2) char jyasinzou_room_23DL_003DE0[] = djyasinzou_room_ static const ALIGN_ASSET(2) char jyasinzou_room_23Tex_005438[] = djyasinzou_room_23Tex_005438; #define djyasinzou_room_23DL_004258 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_23DL_004258" -static const ALIGN_ASSET(2) char jyasinzou_room_23DL_004258[] = djyasinzou_room_23DL_004258; \ No newline at end of file +static const ALIGN_ASSET(2) char jyasinzou_room_23DL_004258[] = djyasinzou_room_23DL_004258; + + +#endif // DUNGEONS_JYASINZOU_ROOM_23_H diff --git a/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_24.h b/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_24.h index 5edb3671d..8cfeb6901 100644 --- a/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_24.h +++ b/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_24.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_JYASINZOU_ROOM_24_H +#define DUNGEONS_JYASINZOU_ROOM_24_H 1 #include "align_asset_macro.h" @@ -39,4 +40,7 @@ static const ALIGN_ASSET(2) char jyasinzou_room_24Tex_002B38[] = djyasinzou_room static const ALIGN_ASSET(2) char jyasinzou_room_24DL_005400[] = djyasinzou_room_24DL_005400; #define djyasinzou_room_24Tex_0054D0 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_24Tex_0054D0" -static const ALIGN_ASSET(2) char jyasinzou_room_24Tex_0054D0[] = djyasinzou_room_24Tex_0054D0; \ No newline at end of file +static const ALIGN_ASSET(2) char jyasinzou_room_24Tex_0054D0[] = djyasinzou_room_24Tex_0054D0; + + +#endif // DUNGEONS_JYASINZOU_ROOM_24_H diff --git a/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_25.h b/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_25.h index 2c755eeb8..1c6fcf821 100644 --- a/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_25.h +++ b/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_25.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_JYASINZOU_ROOM_25_H +#define DUNGEONS_JYASINZOU_ROOM_25_H 1 #include "align_asset_macro.h" @@ -180,4 +181,7 @@ static const ALIGN_ASSET(2) char jyasinzou_room_25Tex_014F98[] = djyasinzou_room static const ALIGN_ASSET(2) char jyasinzou_room_25DL_00B540[] = djyasinzou_room_25DL_00B540; #define djyasinzou_room_25Tex_00BE98 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_25Tex_00BE98" -static const ALIGN_ASSET(2) char jyasinzou_room_25Tex_00BE98[] = djyasinzou_room_25Tex_00BE98; \ No newline at end of file +static const ALIGN_ASSET(2) char jyasinzou_room_25Tex_00BE98[] = djyasinzou_room_25Tex_00BE98; + + +#endif // DUNGEONS_JYASINZOU_ROOM_25_H diff --git a/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_26.h b/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_26.h index f1c1478c3..9d9f96be5 100644 --- a/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_26.h +++ b/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_26.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_JYASINZOU_ROOM_26_H +#define DUNGEONS_JYASINZOU_ROOM_26_H 1 #include "align_asset_macro.h" @@ -99,4 +100,7 @@ static const ALIGN_ASSET(2) char jyasinzou_room_26DL_006A98[] = djyasinzou_room_ static const ALIGN_ASSET(2) char jyasinzou_room_26DL_003880[] = djyasinzou_room_26DL_003880; #define djyasinzou_room_26DL_00BF50 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_26DL_00BF50" -static const ALIGN_ASSET(2) char jyasinzou_room_26DL_00BF50[] = djyasinzou_room_26DL_00BF50; \ No newline at end of file +static const ALIGN_ASSET(2) char jyasinzou_room_26DL_00BF50[] = djyasinzou_room_26DL_00BF50; + + +#endif // DUNGEONS_JYASINZOU_ROOM_26_H diff --git a/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_27.h b/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_27.h index 571376687..071317efe 100644 --- a/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_27.h +++ b/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_27.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_JYASINZOU_ROOM_27_H +#define DUNGEONS_JYASINZOU_ROOM_27_H 1 #include "align_asset_macro.h" @@ -36,4 +37,7 @@ static const ALIGN_ASSET(2) char jyasinzou_room_27DL_003138[] = djyasinzou_room_ static const ALIGN_ASSET(2) char jyasinzou_room_27DL_004150[] = djyasinzou_room_27DL_004150; #define djyasinzou_room_27Tex_004B10 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_27Tex_004B10" -static const ALIGN_ASSET(2) char jyasinzou_room_27Tex_004B10[] = djyasinzou_room_27Tex_004B10; \ No newline at end of file +static const ALIGN_ASSET(2) char jyasinzou_room_27Tex_004B10[] = djyasinzou_room_27Tex_004B10; + + +#endif // DUNGEONS_JYASINZOU_ROOM_27_H diff --git a/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_28.h b/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_28.h index 4c49bc7bd..70b76b61f 100644 --- a/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_28.h +++ b/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_28.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_JYASINZOU_ROOM_28_H +#define DUNGEONS_JYASINZOU_ROOM_28_H 1 #include "align_asset_macro.h" @@ -51,4 +52,7 @@ static const ALIGN_ASSET(2) char jyasinzou_room_28DL_003E18[] = djyasinzou_room_ static const ALIGN_ASSET(2) char jyasinzou_room_28Tex_006130[] = djyasinzou_room_28Tex_006130; #define djyasinzou_room_28Tex_005930 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_28Tex_005930" -static const ALIGN_ASSET(2) char jyasinzou_room_28Tex_005930[] = djyasinzou_room_28Tex_005930; \ No newline at end of file +static const ALIGN_ASSET(2) char jyasinzou_room_28Tex_005930[] = djyasinzou_room_28Tex_005930; + + +#endif // DUNGEONS_JYASINZOU_ROOM_28_H diff --git a/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_3.h b/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_3.h index 78dbd6919..64354c57e 100644 --- a/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_3.h +++ b/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_3.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_JYASINZOU_ROOM_3_H +#define DUNGEONS_JYASINZOU_ROOM_3_H 1 #include "align_asset_macro.h" @@ -24,4 +25,7 @@ static const ALIGN_ASSET(2) char jyasinzou_room_3DL_000A70[] = djyasinzou_room_3 static const ALIGN_ASSET(2) char jyasinzou_room_3Tex_002BC8[] = djyasinzou_room_3Tex_002BC8; #define djyasinzou_room_3DL_001150 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_3DL_001150" -static const ALIGN_ASSET(2) char jyasinzou_room_3DL_001150[] = djyasinzou_room_3DL_001150; \ No newline at end of file +static const ALIGN_ASSET(2) char jyasinzou_room_3DL_001150[] = djyasinzou_room_3DL_001150; + + +#endif // DUNGEONS_JYASINZOU_ROOM_3_H diff --git a/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_4.h b/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_4.h index 0a048117b..36735173e 100644 --- a/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_4.h +++ b/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_4.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_JYASINZOU_ROOM_4_H +#define DUNGEONS_JYASINZOU_ROOM_4_H 1 #include "align_asset_macro.h" @@ -57,4 +58,7 @@ static const ALIGN_ASSET(2) char jyasinzou_room_4DL_002880[] = djyasinzou_room_4 static const ALIGN_ASSET(2) char jyasinzou_room_4DL_007170[] = djyasinzou_room_4DL_007170; #define djyasinzou_room_4DL_0032A0 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_4DL_0032A0" -static const ALIGN_ASSET(2) char jyasinzou_room_4DL_0032A0[] = djyasinzou_room_4DL_0032A0; \ No newline at end of file +static const ALIGN_ASSET(2) char jyasinzou_room_4DL_0032A0[] = djyasinzou_room_4DL_0032A0; + + +#endif // DUNGEONS_JYASINZOU_ROOM_4_H diff --git a/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_5.h b/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_5.h index d25a86536..5425cf527 100644 --- a/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_5.h +++ b/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_5.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_JYASINZOU_ROOM_5_H +#define DUNGEONS_JYASINZOU_ROOM_5_H 1 #include "align_asset_macro.h" @@ -162,4 +163,7 @@ static const ALIGN_ASSET(2) char jyasinzou_room_5DL_00C638[] = djyasinzou_room_5 static const ALIGN_ASSET(2) char jyasinzou_room_5DL_016730[] = djyasinzou_room_5DL_016730; #define djyasinzou_room_5Tex_017008 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_5Tex_017008" -static const ALIGN_ASSET(2) char jyasinzou_room_5Tex_017008[] = djyasinzou_room_5Tex_017008; \ No newline at end of file +static const ALIGN_ASSET(2) char jyasinzou_room_5Tex_017008[] = djyasinzou_room_5Tex_017008; + + +#endif // DUNGEONS_JYASINZOU_ROOM_5_H diff --git a/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_6.h b/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_6.h index b53a1a69a..36fc78839 100644 --- a/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_6.h +++ b/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_6.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_JYASINZOU_ROOM_6_H +#define DUNGEONS_JYASINZOU_ROOM_6_H 1 #include "align_asset_macro.h" @@ -33,4 +34,7 @@ static const ALIGN_ASSET(2) char jyasinzou_room_6DL_002950[] = djyasinzou_room_6 static const ALIGN_ASSET(2) char jyasinzou_room_6DL_000EB0[] = djyasinzou_room_6DL_000EB0; #define djyasinzou_room_6DL_000908 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_6DL_000908" -static const ALIGN_ASSET(2) char jyasinzou_room_6DL_000908[] = djyasinzou_room_6DL_000908; \ No newline at end of file +static const ALIGN_ASSET(2) char jyasinzou_room_6DL_000908[] = djyasinzou_room_6DL_000908; + + +#endif // DUNGEONS_JYASINZOU_ROOM_6_H diff --git a/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_7.h b/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_7.h index 12f4f28bd..2485cf2f5 100644 --- a/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_7.h +++ b/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_7.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_JYASINZOU_ROOM_7_H +#define DUNGEONS_JYASINZOU_ROOM_7_H 1 #include "align_asset_macro.h" @@ -48,4 +49,7 @@ static const ALIGN_ASSET(2) char jyasinzou_room_7DL_002340[] = djyasinzou_room_7 static const ALIGN_ASSET(2) char jyasinzou_room_7DL_002630[] = djyasinzou_room_7DL_002630; #define djyasinzou_room_7Tex_004D08 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_7Tex_004D08" -static const ALIGN_ASSET(2) char jyasinzou_room_7Tex_004D08[] = djyasinzou_room_7Tex_004D08; \ No newline at end of file +static const ALIGN_ASSET(2) char jyasinzou_room_7Tex_004D08[] = djyasinzou_room_7Tex_004D08; + + +#endif // DUNGEONS_JYASINZOU_ROOM_7_H diff --git a/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_8.h b/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_8.h index bba30a43a..508a1b411 100644 --- a/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_8.h +++ b/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_8.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_JYASINZOU_ROOM_8_H +#define DUNGEONS_JYASINZOU_ROOM_8_H 1 #include "align_asset_macro.h" @@ -54,4 +55,7 @@ static const ALIGN_ASSET(2) char jyasinzou_room_8DL_002D70[] = djyasinzou_room_8 static const ALIGN_ASSET(2) char jyasinzou_room_8Tex_004250[] = djyasinzou_room_8Tex_004250; #define djyasinzou_room_8DL_007ED0 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_8DL_007ED0" -static const ALIGN_ASSET(2) char jyasinzou_room_8DL_007ED0[] = djyasinzou_room_8DL_007ED0; \ No newline at end of file +static const ALIGN_ASSET(2) char jyasinzou_room_8DL_007ED0[] = djyasinzou_room_8DL_007ED0; + + +#endif // DUNGEONS_JYASINZOU_ROOM_8_H diff --git a/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_9.h b/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_9.h index 3ef2b145e..fdbd749c8 100644 --- a/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_9.h +++ b/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_room_9.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_JYASINZOU_ROOM_9_H +#define DUNGEONS_JYASINZOU_ROOM_9_H 1 #include "align_asset_macro.h" @@ -39,4 +40,7 @@ static const ALIGN_ASSET(2) char jyasinzou_room_9DL_002768[] = djyasinzou_room_9 static const ALIGN_ASSET(2) char jyasinzou_room_9DL_0029E8[] = djyasinzou_room_9DL_0029E8; #define djyasinzou_room_9DL_002C68 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_room_9DL_002C68" -static const ALIGN_ASSET(2) char jyasinzou_room_9DL_002C68[] = djyasinzou_room_9DL_002C68; \ No newline at end of file +static const ALIGN_ASSET(2) char jyasinzou_room_9DL_002C68[] = djyasinzou_room_9DL_002C68; + + +#endif // DUNGEONS_JYASINZOU_ROOM_9_H diff --git a/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_scene.h b/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_scene.h index 7d82db3ea..fa52d8cac 100644 --- a/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_scene.h +++ b/soh/assets/scenes/dungeons/jyasinzou/jyasinzou_scene.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_JYASINZOU_SCENE_H +#define DUNGEONS_JYASINZOU_SCENE_H 1 #include "align_asset_macro.h" @@ -30,4 +31,6 @@ static const ALIGN_ASSET(2) char jyasinzou_sceneTLUT_017DE0[] = djyasinzou_scene static const ALIGN_ASSET(2) char jyasinzou_sceneTLUT_017FE0[] = djyasinzou_sceneTLUT_017FE0; #define djyasinzou_sceneTex_019120 "__OTR__scenes/nonmq/jyasinzou_scene/jyasinzou_sceneTex_019120" -static const ALIGN_ASSET(2) char jyasinzou_sceneTex_019120[] = djyasinzou_sceneTex_019120; \ No newline at end of file +static const ALIGN_ASSET(2) char jyasinzou_sceneTex_019120[] = djyasinzou_sceneTex_019120; + +#endif // DUNGEONS_JYASINZOU_SCENE_H diff --git a/soh/assets/scenes/dungeons/men/men_room_0.h b/soh/assets/scenes/dungeons/men/men_room_0.h index 9487fa1cc..05524589e 100644 --- a/soh/assets/scenes/dungeons/men/men_room_0.h +++ b/soh/assets/scenes/dungeons/men/men_room_0.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_MEN_ROOM_0_H +#define DUNGEONS_MEN_ROOM_0_H 1 #include "align_asset_macro.h" @@ -57,4 +58,7 @@ static const ALIGN_ASSET(2) char men_room_0Tex_00A538[] = dmen_room_0Tex_00A538; static const ALIGN_ASSET(2) char men_room_0DL_007FD8[] = dmen_room_0DL_007FD8; #define dmen_room_0Tex_008938 "__OTR__scenes/nonmq/men_scene/men_room_0Tex_008938" -static const ALIGN_ASSET(2) char men_room_0Tex_008938[] = dmen_room_0Tex_008938; \ No newline at end of file +static const ALIGN_ASSET(2) char men_room_0Tex_008938[] = dmen_room_0Tex_008938; + + +#endif // DUNGEONS_MEN_ROOM_0_H diff --git a/soh/assets/scenes/dungeons/men/men_room_1.h b/soh/assets/scenes/dungeons/men/men_room_1.h index 18bdb2b7c..093fde806 100644 --- a/soh/assets/scenes/dungeons/men/men_room_1.h +++ b/soh/assets/scenes/dungeons/men/men_room_1.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_MEN_ROOM_1_H +#define DUNGEONS_MEN_ROOM_1_H 1 #include "align_asset_macro.h" @@ -60,4 +61,7 @@ static const ALIGN_ASSET(2) char men_room_1Tex_007A70[] = dmen_room_1Tex_007A70; static const ALIGN_ASSET(2) char men_room_1DL_000B70[] = dmen_room_1DL_000B70; #define dmen_room_1Tex_007270 "__OTR__scenes/nonmq/men_scene/men_room_1Tex_007270" -static const ALIGN_ASSET(2) char men_room_1Tex_007270[] = dmen_room_1Tex_007270; \ No newline at end of file +static const ALIGN_ASSET(2) char men_room_1Tex_007270[] = dmen_room_1Tex_007270; + + +#endif // DUNGEONS_MEN_ROOM_1_H diff --git a/soh/assets/scenes/dungeons/men/men_room_10.h b/soh/assets/scenes/dungeons/men/men_room_10.h index b5a9d6649..a278ee7c2 100644 --- a/soh/assets/scenes/dungeons/men/men_room_10.h +++ b/soh/assets/scenes/dungeons/men/men_room_10.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_MEN_ROOM_10_H +#define DUNGEONS_MEN_ROOM_10_H 1 #include "align_asset_macro.h" @@ -45,4 +46,7 @@ static const ALIGN_ASSET(2) char men_room_10Tex_003448[] = dmen_room_10Tex_00344 static const ALIGN_ASSET(2) char men_room_10DL_002340[] = dmen_room_10DL_002340; #define dmen_room_10Tex_004448 "__OTR__scenes/nonmq/men_scene/men_room_10Tex_004448" -static const ALIGN_ASSET(2) char men_room_10Tex_004448[] = dmen_room_10Tex_004448; \ No newline at end of file +static const ALIGN_ASSET(2) char men_room_10Tex_004448[] = dmen_room_10Tex_004448; + + +#endif // DUNGEONS_MEN_ROOM_10_H diff --git a/soh/assets/scenes/dungeons/men/men_room_2.h b/soh/assets/scenes/dungeons/men/men_room_2.h index 441b67ec0..b8fdadd96 100644 --- a/soh/assets/scenes/dungeons/men/men_room_2.h +++ b/soh/assets/scenes/dungeons/men/men_room_2.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_MEN_ROOM_2_H +#define DUNGEONS_MEN_ROOM_2_H 1 #include "align_asset_macro.h" @@ -33,4 +34,7 @@ static const ALIGN_ASSET(2) char men_room_2DL_002FA0[] = dmen_room_2DL_002FA0; static const ALIGN_ASSET(2) char men_room_2DL_003928[] = dmen_room_2DL_003928; #define dmen_room_2Tex_003C48 "__OTR__scenes/nonmq/men_scene/men_room_2Tex_003C48" -static const ALIGN_ASSET(2) char men_room_2Tex_003C48[] = dmen_room_2Tex_003C48; \ No newline at end of file +static const ALIGN_ASSET(2) char men_room_2Tex_003C48[] = dmen_room_2Tex_003C48; + + +#endif // DUNGEONS_MEN_ROOM_2_H diff --git a/soh/assets/scenes/dungeons/men/men_room_3.h b/soh/assets/scenes/dungeons/men/men_room_3.h index c8ec308f2..d839e5cf4 100644 --- a/soh/assets/scenes/dungeons/men/men_room_3.h +++ b/soh/assets/scenes/dungeons/men/men_room_3.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_MEN_ROOM_3_H +#define DUNGEONS_MEN_ROOM_3_H 1 #include "align_asset_macro.h" @@ -33,4 +34,7 @@ static const ALIGN_ASSET(2) char men_room_3Tex_004850[] = dmen_room_3Tex_004850; static const ALIGN_ASSET(2) char men_room_3DL_002768[] = dmen_room_3DL_002768; #define dmen_room_3DL_0031B8 "__OTR__scenes/nonmq/men_scene/men_room_3DL_0031B8" -static const ALIGN_ASSET(2) char men_room_3DL_0031B8[] = dmen_room_3DL_0031B8; \ No newline at end of file +static const ALIGN_ASSET(2) char men_room_3DL_0031B8[] = dmen_room_3DL_0031B8; + + +#endif // DUNGEONS_MEN_ROOM_3_H diff --git a/soh/assets/scenes/dungeons/men/men_room_4.h b/soh/assets/scenes/dungeons/men/men_room_4.h index ead0c4629..c59cad6e3 100644 --- a/soh/assets/scenes/dungeons/men/men_room_4.h +++ b/soh/assets/scenes/dungeons/men/men_room_4.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_MEN_ROOM_4_H +#define DUNGEONS_MEN_ROOM_4_H 1 #include "align_asset_macro.h" @@ -42,4 +43,7 @@ static const ALIGN_ASSET(2) char men_room_4DL_002F40[] = dmen_room_4DL_002F40; static const ALIGN_ASSET(2) char men_room_4Tex_0089E0[] = dmen_room_4Tex_0089E0; #define dmen_room_4Tex_0059E0 "__OTR__scenes/nonmq/men_scene/men_room_4Tex_0059E0" -static const ALIGN_ASSET(2) char men_room_4Tex_0059E0[] = dmen_room_4Tex_0059E0; \ No newline at end of file +static const ALIGN_ASSET(2) char men_room_4Tex_0059E0[] = dmen_room_4Tex_0059E0; + + +#endif // DUNGEONS_MEN_ROOM_4_H diff --git a/soh/assets/scenes/dungeons/men/men_room_5.h b/soh/assets/scenes/dungeons/men/men_room_5.h index 495783e2d..f54f3e7d8 100644 --- a/soh/assets/scenes/dungeons/men/men_room_5.h +++ b/soh/assets/scenes/dungeons/men/men_room_5.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_MEN_ROOM_5_H +#define DUNGEONS_MEN_ROOM_5_H 1 #include "align_asset_macro.h" @@ -24,4 +25,7 @@ static const ALIGN_ASSET(2) char men_room_5Tex_002C18[] = dmen_room_5Tex_002C18; static const ALIGN_ASSET(2) char men_room_5DL_002128[] = dmen_room_5DL_002128; #define dmen_room_5Tex_002418 "__OTR__scenes/nonmq/men_scene/men_room_5Tex_002418" -static const ALIGN_ASSET(2) char men_room_5Tex_002418[] = dmen_room_5Tex_002418; \ No newline at end of file +static const ALIGN_ASSET(2) char men_room_5Tex_002418[] = dmen_room_5Tex_002418; + + +#endif // DUNGEONS_MEN_ROOM_5_H diff --git a/soh/assets/scenes/dungeons/men/men_room_6.h b/soh/assets/scenes/dungeons/men/men_room_6.h index b2d8780ba..bd50f88b8 100644 --- a/soh/assets/scenes/dungeons/men/men_room_6.h +++ b/soh/assets/scenes/dungeons/men/men_room_6.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_MEN_ROOM_6_H +#define DUNGEONS_MEN_ROOM_6_H 1 #include "align_asset_macro.h" @@ -57,4 +58,7 @@ static const ALIGN_ASSET(2) char men_room_6Tex_004778[] = dmen_room_6Tex_004778; static const ALIGN_ASSET(2) char men_room_6DL_003E60[] = dmen_room_6DL_003E60; #define dmen_room_6Tex_005378 "__OTR__scenes/nonmq/men_scene/men_room_6Tex_005378" -static const ALIGN_ASSET(2) char men_room_6Tex_005378[] = dmen_room_6Tex_005378; \ No newline at end of file +static const ALIGN_ASSET(2) char men_room_6Tex_005378[] = dmen_room_6Tex_005378; + + +#endif // DUNGEONS_MEN_ROOM_6_H diff --git a/soh/assets/scenes/dungeons/men/men_room_7.h b/soh/assets/scenes/dungeons/men/men_room_7.h index 5b7d8b8e8..7c9fc3602 100644 --- a/soh/assets/scenes/dungeons/men/men_room_7.h +++ b/soh/assets/scenes/dungeons/men/men_room_7.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_MEN_ROOM_7_H +#define DUNGEONS_MEN_ROOM_7_H 1 #include "align_asset_macro.h" @@ -36,4 +37,7 @@ static const ALIGN_ASSET(2) char men_room_7Tex_003AB8[] = dmen_room_7Tex_003AB8; static const ALIGN_ASSET(2) char men_room_7Tex_005AB8[] = dmen_room_7Tex_005AB8; #define dmen_room_7Tex_0036B8 "__OTR__scenes/nonmq/men_scene/men_room_7Tex_0036B8" -static const ALIGN_ASSET(2) char men_room_7Tex_0036B8[] = dmen_room_7Tex_0036B8; \ No newline at end of file +static const ALIGN_ASSET(2) char men_room_7Tex_0036B8[] = dmen_room_7Tex_0036B8; + + +#endif // DUNGEONS_MEN_ROOM_7_H diff --git a/soh/assets/scenes/dungeons/men/men_room_8.h b/soh/assets/scenes/dungeons/men/men_room_8.h index 7bf3f7d79..115e55fec 100644 --- a/soh/assets/scenes/dungeons/men/men_room_8.h +++ b/soh/assets/scenes/dungeons/men/men_room_8.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_MEN_ROOM_8_H +#define DUNGEONS_MEN_ROOM_8_H 1 #include "align_asset_macro.h" @@ -45,4 +46,7 @@ static const ALIGN_ASSET(2) char men_room_8DL_000EC0[] = dmen_room_8DL_000EC0; static const ALIGN_ASSET(2) char men_room_8Tex_007E30[] = dmen_room_8Tex_007E30; #define dmen_room_8Tex_006D30 "__OTR__scenes/nonmq/men_scene/men_room_8Tex_006D30" -static const ALIGN_ASSET(2) char men_room_8Tex_006D30[] = dmen_room_8Tex_006D30; \ No newline at end of file +static const ALIGN_ASSET(2) char men_room_8Tex_006D30[] = dmen_room_8Tex_006D30; + + +#endif // DUNGEONS_MEN_ROOM_8_H diff --git a/soh/assets/scenes/dungeons/men/men_room_9.h b/soh/assets/scenes/dungeons/men/men_room_9.h index 8437f9b74..5252fe02a 100644 --- a/soh/assets/scenes/dungeons/men/men_room_9.h +++ b/soh/assets/scenes/dungeons/men/men_room_9.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_MEN_ROOM_9_H +#define DUNGEONS_MEN_ROOM_9_H 1 #include "align_asset_macro.h" @@ -30,4 +31,7 @@ static const ALIGN_ASSET(2) char men_room_9Tex_0026B0[] = dmen_room_9Tex_0026B0; static const ALIGN_ASSET(2) char men_room_9DL_0019C0[] = dmen_room_9DL_0019C0; #define dmen_room_9Tex_001AB0 "__OTR__scenes/nonmq/men_scene/men_room_9Tex_001AB0" -static const ALIGN_ASSET(2) char men_room_9Tex_001AB0[] = dmen_room_9Tex_001AB0; \ No newline at end of file +static const ALIGN_ASSET(2) char men_room_9Tex_001AB0[] = dmen_room_9Tex_001AB0; + + +#endif // DUNGEONS_MEN_ROOM_9_H diff --git a/soh/assets/scenes/dungeons/men/men_scene.h b/soh/assets/scenes/dungeons/men/men_scene.h index eadc29cdd..bd22d86f3 100644 --- a/soh/assets/scenes/dungeons/men/men_scene.h +++ b/soh/assets/scenes/dungeons/men/men_scene.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_MEN_SCENE_H +#define DUNGEONS_MEN_SCENE_H 1 #include "align_asset_macro.h" @@ -18,4 +19,6 @@ static const ALIGN_ASSET(2) char men_sceneTLUT_00F6C0[] = dmen_sceneTLUT_00F6C0; static const ALIGN_ASSET(2) char men_sceneTex_010CC0[] = dmen_sceneTex_010CC0; #define dmen_sceneTex_0108C0 "__OTR__scenes/nonmq/men_scene/men_sceneTex_0108C0" -static const ALIGN_ASSET(2) char men_sceneTex_0108C0[] = dmen_sceneTex_0108C0; \ No newline at end of file +static const ALIGN_ASSET(2) char men_sceneTex_0108C0[] = dmen_sceneTex_0108C0; + +#endif // DUNGEONS_MEN_SCENE_H diff --git a/soh/assets/scenes/dungeons/moribossroom/moribossroom_room_0.h b/soh/assets/scenes/dungeons/moribossroom/moribossroom_room_0.h index fd40f1887..5afbf3fd6 100644 --- a/soh/assets/scenes/dungeons/moribossroom/moribossroom_room_0.h +++ b/soh/assets/scenes/dungeons/moribossroom/moribossroom_room_0.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_MORIBOSSROOM_ROOM_0_H +#define DUNGEONS_MORIBOSSROOM_ROOM_0_H 1 #include "align_asset_macro.h" @@ -18,4 +19,7 @@ static const ALIGN_ASSET(2) char moribossroom_room_0Tex_0044B8[] = dmoribossroom static const ALIGN_ASSET(2) char moribossroom_room_0Tex_0040B8[] = dmoribossroom_room_0Tex_0040B8; #define dmoribossroom_room_0Tex_0056B8 "__OTR__scenes/nonmq/moribossroom_scene/moribossroom_room_0Tex_0056B8" -static const ALIGN_ASSET(2) char moribossroom_room_0Tex_0056B8[] = dmoribossroom_room_0Tex_0056B8; \ No newline at end of file +static const ALIGN_ASSET(2) char moribossroom_room_0Tex_0056B8[] = dmoribossroom_room_0Tex_0056B8; + + +#endif // DUNGEONS_MORIBOSSROOM_ROOM_0_H diff --git a/soh/assets/scenes/dungeons/moribossroom/moribossroom_room_1.h b/soh/assets/scenes/dungeons/moribossroom/moribossroom_room_1.h index 36463ff12..1b6eea9fa 100644 --- a/soh/assets/scenes/dungeons/moribossroom/moribossroom_room_1.h +++ b/soh/assets/scenes/dungeons/moribossroom/moribossroom_room_1.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_MORIBOSSROOM_ROOM_1_H +#define DUNGEONS_MORIBOSSROOM_ROOM_1_H 1 #include "align_asset_macro.h" @@ -48,4 +49,7 @@ static const ALIGN_ASSET(2) char moribossroom_room_1Tex_00B520[] = dmoribossroom static const ALIGN_ASSET(2) char moribossroom_room_1DL_00D698[] = dmoribossroom_room_1DL_00D698; #define dmoribossroom_room_1Tex_00D6A8 "__OTR__scenes/nonmq/moribossroom_scene/moribossroom_room_1Tex_00D6A8" -static const ALIGN_ASSET(2) char moribossroom_room_1Tex_00D6A8[] = dmoribossroom_room_1Tex_00D6A8; \ No newline at end of file +static const ALIGN_ASSET(2) char moribossroom_room_1Tex_00D6A8[] = dmoribossroom_room_1Tex_00D6A8; + + +#endif // DUNGEONS_MORIBOSSROOM_ROOM_1_H diff --git a/soh/assets/scenes/dungeons/moribossroom/moribossroom_scene.h b/soh/assets/scenes/dungeons/moribossroom/moribossroom_scene.h index 6f6707a2d..f80bcabd6 100644 --- a/soh/assets/scenes/dungeons/moribossroom/moribossroom_scene.h +++ b/soh/assets/scenes/dungeons/moribossroom/moribossroom_scene.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_MORIBOSSROOM_SCENE_H +#define DUNGEONS_MORIBOSSROOM_SCENE_H 1 #include "align_asset_macro.h" @@ -12,4 +13,6 @@ static const ALIGN_ASSET(2) char moribossroom_sceneTex_000CF8[] = dmoribossroom_ static const ALIGN_ASSET(2) char moribossroom_sceneTLUT_000B50[] = dmoribossroom_sceneTLUT_000B50; #define dmoribossroom_sceneTex_0010F8 "__OTR__scenes/nonmq/moribossroom_scene/moribossroom_sceneTex_0010F8" -static const ALIGN_ASSET(2) char moribossroom_sceneTex_0010F8[] = dmoribossroom_sceneTex_0010F8; \ No newline at end of file +static const ALIGN_ASSET(2) char moribossroom_sceneTex_0010F8[] = dmoribossroom_sceneTex_0010F8; + +#endif // DUNGEONS_MORIBOSSROOM_SCENE_H diff --git a/soh/assets/scenes/dungeons/ydan/ydan_room_0.h b/soh/assets/scenes/dungeons/ydan/ydan_room_0.h index 102afe159..dba7964c4 100644 --- a/soh/assets/scenes/dungeons/ydan/ydan_room_0.h +++ b/soh/assets/scenes/dungeons/ydan/ydan_room_0.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_YDAN_ROOM_0_H +#define DUNGEONS_YDAN_ROOM_0_H 1 #include "align_asset_macro.h" @@ -87,4 +88,7 @@ static const ALIGN_ASSET(2) char ydan_room_0Tex_00BDC0[] = dydan_room_0Tex_00BDC static const ALIGN_ASSET(2) char ydan_room_0Tex_00ADC0[] = dydan_room_0Tex_00ADC0; #define dydan_room_0DL_011290 "__OTR__scenes/nonmq/ydan_scene/ydan_room_0DL_011290" -static const ALIGN_ASSET(2) char ydan_room_0DL_011290[] = dydan_room_0DL_011290; \ No newline at end of file +static const ALIGN_ASSET(2) char ydan_room_0DL_011290[] = dydan_room_0DL_011290; + + +#endif // DUNGEONS_YDAN_ROOM_0_H diff --git a/soh/assets/scenes/dungeons/ydan/ydan_room_1.h b/soh/assets/scenes/dungeons/ydan/ydan_room_1.h index c2ceb6947..3e225d8a1 100644 --- a/soh/assets/scenes/dungeons/ydan/ydan_room_1.h +++ b/soh/assets/scenes/dungeons/ydan/ydan_room_1.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_YDAN_ROOM_1_H +#define DUNGEONS_YDAN_ROOM_1_H 1 #include "align_asset_macro.h" @@ -21,4 +22,7 @@ static const ALIGN_ASSET(2) char ydan_room_1Tex_002798[] = dydan_room_1Tex_00279 static const ALIGN_ASSET(2) char ydan_room_1DL_003110[] = dydan_room_1DL_003110; #define dydan_room_1Tex_003200 "__OTR__scenes/nonmq/ydan_scene/ydan_room_1Tex_003200" -static const ALIGN_ASSET(2) char ydan_room_1Tex_003200[] = dydan_room_1Tex_003200; \ No newline at end of file +static const ALIGN_ASSET(2) char ydan_room_1Tex_003200[] = dydan_room_1Tex_003200; + + +#endif // DUNGEONS_YDAN_ROOM_1_H diff --git a/soh/assets/scenes/dungeons/ydan/ydan_room_10.h b/soh/assets/scenes/dungeons/ydan/ydan_room_10.h index 77a76e1d5..d73939069 100644 --- a/soh/assets/scenes/dungeons/ydan/ydan_room_10.h +++ b/soh/assets/scenes/dungeons/ydan/ydan_room_10.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_YDAN_ROOM_10_H +#define DUNGEONS_YDAN_ROOM_10_H 1 #include "align_asset_macro.h" @@ -21,4 +22,7 @@ static const ALIGN_ASSET(2) char ydan_room_10Tex_0033E0[] = dydan_room_10Tex_003 static const ALIGN_ASSET(2) char ydan_room_10DL_003D20[] = dydan_room_10DL_003D20; #define dydan_room_10Tex_003DF8 "__OTR__scenes/nonmq/ydan_scene/ydan_room_10Tex_003DF8" -static const ALIGN_ASSET(2) char ydan_room_10Tex_003DF8[] = dydan_room_10Tex_003DF8; \ No newline at end of file +static const ALIGN_ASSET(2) char ydan_room_10Tex_003DF8[] = dydan_room_10Tex_003DF8; + + +#endif // DUNGEONS_YDAN_ROOM_10_H diff --git a/soh/assets/scenes/dungeons/ydan/ydan_room_11.h b/soh/assets/scenes/dungeons/ydan/ydan_room_11.h index dadff29b5..5648b2afc 100644 --- a/soh/assets/scenes/dungeons/ydan/ydan_room_11.h +++ b/soh/assets/scenes/dungeons/ydan/ydan_room_11.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_YDAN_ROOM_11_H +#define DUNGEONS_YDAN_ROOM_11_H 1 #include "align_asset_macro.h" @@ -21,4 +22,7 @@ static const ALIGN_ASSET(2) char ydan_room_11Tex_003CD8[] = dydan_room_11Tex_003 static const ALIGN_ASSET(2) char ydan_room_11DL_006730[] = dydan_room_11DL_006730; #define dydan_room_11Tex_006968 "__OTR__scenes/nonmq/ydan_scene/ydan_room_11Tex_006968" -static const ALIGN_ASSET(2) char ydan_room_11Tex_006968[] = dydan_room_11Tex_006968; \ No newline at end of file +static const ALIGN_ASSET(2) char ydan_room_11Tex_006968[] = dydan_room_11Tex_006968; + + +#endif // DUNGEONS_YDAN_ROOM_11_H diff --git a/soh/assets/scenes/dungeons/ydan/ydan_room_2.h b/soh/assets/scenes/dungeons/ydan/ydan_room_2.h index acd5aae53..3d7fe0edc 100644 --- a/soh/assets/scenes/dungeons/ydan/ydan_room_2.h +++ b/soh/assets/scenes/dungeons/ydan/ydan_room_2.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_YDAN_ROOM_2_H +#define DUNGEONS_YDAN_ROOM_2_H 1 #include "align_asset_macro.h" @@ -27,4 +28,7 @@ static const ALIGN_ASSET(2) char ydan_room_2Tex_003508[] = dydan_room_2Tex_00350 static const ALIGN_ASSET(2) char ydan_room_2DL_004E50[] = dydan_room_2DL_004E50; #define dydan_room_2Tex_004F28 "__OTR__scenes/nonmq/ydan_scene/ydan_room_2Tex_004F28" -static const ALIGN_ASSET(2) char ydan_room_2Tex_004F28[] = dydan_room_2Tex_004F28; \ No newline at end of file +static const ALIGN_ASSET(2) char ydan_room_2Tex_004F28[] = dydan_room_2Tex_004F28; + + +#endif // DUNGEONS_YDAN_ROOM_2_H diff --git a/soh/assets/scenes/dungeons/ydan/ydan_room_3.h b/soh/assets/scenes/dungeons/ydan/ydan_room_3.h index 3642951b0..22d270141 100644 --- a/soh/assets/scenes/dungeons/ydan/ydan_room_3.h +++ b/soh/assets/scenes/dungeons/ydan/ydan_room_3.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_YDAN_ROOM_3_H +#define DUNGEONS_YDAN_ROOM_3_H 1 #include "align_asset_macro.h" @@ -96,4 +97,7 @@ static const ALIGN_ASSET(2) char ydan_room_3Tex_00C8C0[] = dydan_room_3Tex_00C8C static const ALIGN_ASSET(2) char ydan_room_3Tex_00C0C0[] = dydan_room_3Tex_00C0C0; #define dydan_room_3Tex_00B0C0 "__OTR__scenes/nonmq/ydan_scene/ydan_room_3Tex_00B0C0" -static const ALIGN_ASSET(2) char ydan_room_3Tex_00B0C0[] = dydan_room_3Tex_00B0C0; \ No newline at end of file +static const ALIGN_ASSET(2) char ydan_room_3Tex_00B0C0[] = dydan_room_3Tex_00B0C0; + + +#endif // DUNGEONS_YDAN_ROOM_3_H diff --git a/soh/assets/scenes/dungeons/ydan/ydan_room_4.h b/soh/assets/scenes/dungeons/ydan/ydan_room_4.h index 05866c7ac..fcc583137 100644 --- a/soh/assets/scenes/dungeons/ydan/ydan_room_4.h +++ b/soh/assets/scenes/dungeons/ydan/ydan_room_4.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_YDAN_ROOM_4_H +#define DUNGEONS_YDAN_ROOM_4_H 1 #include "align_asset_macro.h" @@ -21,4 +22,7 @@ static const ALIGN_ASSET(2) char ydan_room_4Tex_003120[] = dydan_room_4Tex_00312 static const ALIGN_ASSET(2) char ydan_room_4Tex_001920[] = dydan_room_4Tex_001920; #define dydan_room_4Tex_002120 "__OTR__scenes/nonmq/ydan_scene/ydan_room_4Tex_002120" -static const ALIGN_ASSET(2) char ydan_room_4Tex_002120[] = dydan_room_4Tex_002120; \ No newline at end of file +static const ALIGN_ASSET(2) char ydan_room_4Tex_002120[] = dydan_room_4Tex_002120; + + +#endif // DUNGEONS_YDAN_ROOM_4_H diff --git a/soh/assets/scenes/dungeons/ydan/ydan_room_5.h b/soh/assets/scenes/dungeons/ydan/ydan_room_5.h index 36d7dcd53..342e2eb4c 100644 --- a/soh/assets/scenes/dungeons/ydan/ydan_room_5.h +++ b/soh/assets/scenes/dungeons/ydan/ydan_room_5.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_YDAN_ROOM_5_H +#define DUNGEONS_YDAN_ROOM_5_H 1 #include "align_asset_macro.h" @@ -39,4 +40,7 @@ static const ALIGN_ASSET(2) char ydan_room_5Tex_006F88[] = dydan_room_5Tex_006F8 static const ALIGN_ASSET(2) char ydan_room_5Tex_006388[] = dydan_room_5Tex_006388; #define dydan_room_5Tex_007788 "__OTR__scenes/nonmq/ydan_scene/ydan_room_5Tex_007788" -static const ALIGN_ASSET(2) char ydan_room_5Tex_007788[] = dydan_room_5Tex_007788; \ No newline at end of file +static const ALIGN_ASSET(2) char ydan_room_5Tex_007788[] = dydan_room_5Tex_007788; + + +#endif // DUNGEONS_YDAN_ROOM_5_H diff --git a/soh/assets/scenes/dungeons/ydan/ydan_room_6.h b/soh/assets/scenes/dungeons/ydan/ydan_room_6.h index 21a9fe6c3..f88e5f7cb 100644 --- a/soh/assets/scenes/dungeons/ydan/ydan_room_6.h +++ b/soh/assets/scenes/dungeons/ydan/ydan_room_6.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_YDAN_ROOM_6_H +#define DUNGEONS_YDAN_ROOM_6_H 1 #include "align_asset_macro.h" @@ -21,4 +22,7 @@ static const ALIGN_ASSET(2) char ydan_room_6Tex_004700[] = dydan_room_6Tex_00470 static const ALIGN_ASSET(2) char ydan_room_6Tex_002700[] = dydan_room_6Tex_002700; #define dydan_room_6Tex_003F00 "__OTR__scenes/nonmq/ydan_scene/ydan_room_6Tex_003F00" -static const ALIGN_ASSET(2) char ydan_room_6Tex_003F00[] = dydan_room_6Tex_003F00; \ No newline at end of file +static const ALIGN_ASSET(2) char ydan_room_6Tex_003F00[] = dydan_room_6Tex_003F00; + + +#endif // DUNGEONS_YDAN_ROOM_6_H diff --git a/soh/assets/scenes/dungeons/ydan/ydan_room_7.h b/soh/assets/scenes/dungeons/ydan/ydan_room_7.h index a751f9cae..5f127f93d 100644 --- a/soh/assets/scenes/dungeons/ydan/ydan_room_7.h +++ b/soh/assets/scenes/dungeons/ydan/ydan_room_7.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_YDAN_ROOM_7_H +#define DUNGEONS_YDAN_ROOM_7_H 1 #include "align_asset_macro.h" @@ -42,4 +43,7 @@ static const ALIGN_ASSET(2) char ydan_room_7Tex_003C98[] = dydan_room_7Tex_003C9 static const ALIGN_ASSET(2) char ydan_room_7Tex_006898[] = dydan_room_7Tex_006898; #define dydan_room_7Tex_004498 "__OTR__scenes/nonmq/ydan_scene/ydan_room_7Tex_004498" -static const ALIGN_ASSET(2) char ydan_room_7Tex_004498[] = dydan_room_7Tex_004498; \ No newline at end of file +static const ALIGN_ASSET(2) char ydan_room_7Tex_004498[] = dydan_room_7Tex_004498; + + +#endif // DUNGEONS_YDAN_ROOM_7_H diff --git a/soh/assets/scenes/dungeons/ydan/ydan_room_8.h b/soh/assets/scenes/dungeons/ydan/ydan_room_8.h index 6c10f0661..6af3f1fbf 100644 --- a/soh/assets/scenes/dungeons/ydan/ydan_room_8.h +++ b/soh/assets/scenes/dungeons/ydan/ydan_room_8.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_YDAN_ROOM_8_H +#define DUNGEONS_YDAN_ROOM_8_H 1 #include "align_asset_macro.h" @@ -6,4 +7,7 @@ static const ALIGN_ASSET(2) char ydan_room_8DL_000760[] = dydan_room_8DL_000760; #define dydan_room_8Tex_000988 "__OTR__scenes/nonmq/ydan_scene/ydan_room_8Tex_000988" -static const ALIGN_ASSET(2) char ydan_room_8Tex_000988[] = dydan_room_8Tex_000988; \ No newline at end of file +static const ALIGN_ASSET(2) char ydan_room_8Tex_000988[] = dydan_room_8Tex_000988; + + +#endif // DUNGEONS_YDAN_ROOM_8_H diff --git a/soh/assets/scenes/dungeons/ydan/ydan_room_9.h b/soh/assets/scenes/dungeons/ydan/ydan_room_9.h index 4e7a6b319..e6cea1c90 100644 --- a/soh/assets/scenes/dungeons/ydan/ydan_room_9.h +++ b/soh/assets/scenes/dungeons/ydan/ydan_room_9.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_YDAN_ROOM_9_H +#define DUNGEONS_YDAN_ROOM_9_H 1 #include "align_asset_macro.h" @@ -51,4 +52,7 @@ static const ALIGN_ASSET(2) char ydan_room_9Tex_004480[] = dydan_room_9Tex_00448 static const ALIGN_ASSET(2) char ydan_room_9DL_0070E0[] = dydan_room_9DL_0070E0; #define dydan_room_9Tex_008498 "__OTR__scenes/nonmq/ydan_scene/ydan_room_9Tex_008498" -static const ALIGN_ASSET(2) char ydan_room_9Tex_008498[] = dydan_room_9Tex_008498; \ No newline at end of file +static const ALIGN_ASSET(2) char ydan_room_9Tex_008498[] = dydan_room_9Tex_008498; + + +#endif // DUNGEONS_YDAN_ROOM_9_H diff --git a/soh/assets/scenes/dungeons/ydan/ydan_scene.h b/soh/assets/scenes/dungeons/ydan/ydan_scene.h index e89ed7b3d..a906e44a0 100644 --- a/soh/assets/scenes/dungeons/ydan/ydan_scene.h +++ b/soh/assets/scenes/dungeons/ydan/ydan_scene.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_YDAN_SCENE_H +#define DUNGEONS_YDAN_SCENE_H 1 #include "align_asset_macro.h" @@ -15,4 +16,6 @@ static const ALIGN_ASSET(2) char gYdanTex_00CA18[] = dgYdanTex_00CA18; static const ALIGN_ASSET(2) char ydan_sceneCollisionHeader_00B618[] = dydan_sceneCollisionHeader_00B618; #define dydan_sceneTLUT_00B810 "__OTR__scenes/nonmq/ydan_scene/ydan_sceneTLUT_00B810" -static const ALIGN_ASSET(2) char ydan_sceneTLUT_00B810[] = dydan_sceneTLUT_00B810; \ No newline at end of file +static const ALIGN_ASSET(2) char ydan_sceneTLUT_00B810[] = dydan_sceneTLUT_00B810; + +#endif // DUNGEONS_YDAN_SCENE_H diff --git a/soh/assets/scenes/dungeons/ydan_boss/ydan_boss_room_0.h b/soh/assets/scenes/dungeons/ydan_boss/ydan_boss_room_0.h index 4b5d7884d..b04378f32 100644 --- a/soh/assets/scenes/dungeons/ydan_boss/ydan_boss_room_0.h +++ b/soh/assets/scenes/dungeons/ydan_boss/ydan_boss_room_0.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_YDAN_BOSS_ROOM_0_H +#define DUNGEONS_YDAN_BOSS_ROOM_0_H 1 #include "align_asset_macro.h" @@ -33,4 +34,7 @@ static const ALIGN_ASSET(2) char ydan_boss_room_0Tex_005FF0[] = dydan_boss_room_ static const ALIGN_ASSET(2) char ydan_boss_room_0Tex_004BF0[] = dydan_boss_room_0Tex_004BF0; #define dydan_boss_room_0Tex_005BF0 "__OTR__scenes/nonmq/ydan_boss_scene/ydan_boss_room_0Tex_005BF0" -static const ALIGN_ASSET(2) char ydan_boss_room_0Tex_005BF0[] = dydan_boss_room_0Tex_005BF0; \ No newline at end of file +static const ALIGN_ASSET(2) char ydan_boss_room_0Tex_005BF0[] = dydan_boss_room_0Tex_005BF0; + + +#endif // DUNGEONS_YDAN_BOSS_ROOM_0_H diff --git a/soh/assets/scenes/dungeons/ydan_boss/ydan_boss_room_1.h b/soh/assets/scenes/dungeons/ydan_boss/ydan_boss_room_1.h index 983b1b6e6..8547b762f 100644 --- a/soh/assets/scenes/dungeons/ydan_boss/ydan_boss_room_1.h +++ b/soh/assets/scenes/dungeons/ydan_boss/ydan_boss_room_1.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_YDAN_BOSS_ROOM_1_H +#define DUNGEONS_YDAN_BOSS_ROOM_1_H 1 #include "align_asset_macro.h" @@ -18,4 +19,7 @@ static const ALIGN_ASSET(2) char ydan_boss_room_1Tex_005338[] = dydan_boss_room_ static const ALIGN_ASSET(2) char ydan_boss_room_1DL_005FD8[] = dydan_boss_room_1DL_005FD8; #define dydan_boss_room_1Tex_005FE8 "__OTR__scenes/nonmq/ydan_boss_scene/ydan_boss_room_1Tex_005FE8" -static const ALIGN_ASSET(2) char ydan_boss_room_1Tex_005FE8[] = dydan_boss_room_1Tex_005FE8; \ No newline at end of file +static const ALIGN_ASSET(2) char ydan_boss_room_1Tex_005FE8[] = dydan_boss_room_1Tex_005FE8; + + +#endif // DUNGEONS_YDAN_BOSS_ROOM_1_H diff --git a/soh/assets/scenes/dungeons/ydan_boss/ydan_boss_scene.h b/soh/assets/scenes/dungeons/ydan_boss/ydan_boss_scene.h index 35a760f02..6a3c7ba69 100644 --- a/soh/assets/scenes/dungeons/ydan_boss/ydan_boss_scene.h +++ b/soh/assets/scenes/dungeons/ydan_boss/ydan_boss_scene.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef DUNGEONS_YDAN_BOSS_SCENE_H +#define DUNGEONS_YDAN_BOSS_SCENE_H 1 #include "align_asset_macro.h" @@ -9,4 +10,6 @@ static const ALIGN_ASSET(2) char ydan_boss_sceneCollisionHeader_000CFC[] = dydan static const ALIGN_ASSET(2) char ydan_boss_sceneTLUT_000D30[] = dydan_boss_sceneTLUT_000D30; #define dydan_boss_sceneTex_000F38 "__OTR__scenes/nonmq/ydan_boss_scene/ydan_boss_sceneTex_000F38" -static const ALIGN_ASSET(2) char ydan_boss_sceneTex_000F38[] = dydan_boss_sceneTex_000F38; \ No newline at end of file +static const ALIGN_ASSET(2) char ydan_boss_sceneTex_000F38[] = dydan_boss_sceneTex_000F38; + +#endif // DUNGEONS_YDAN_BOSS_SCENE_H diff --git a/soh/assets/scenes/indoors/bowling/bowling_room_0.h b/soh/assets/scenes/indoors/bowling/bowling_room_0.h index ec4fda2fd..a82819b68 100644 --- a/soh/assets/scenes/indoors/bowling/bowling_room_0.h +++ b/soh/assets/scenes/indoors/bowling/bowling_room_0.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef INDOORS_BOWLING_ROOM_0_H +#define INDOORS_BOWLING_ROOM_0_H 1 #include "align_asset_macro.h" @@ -6,4 +7,7 @@ static const ALIGN_ASSET(2) char bowling_room_0DL_004D90[] = dbowling_room_0DL_004D90; #define dbowling_room_0DL_0061A8 "__OTR__scenes/nonmq/bowling_scene/bowling_room_0DL_0061A8" -static const ALIGN_ASSET(2) char bowling_room_0DL_0061A8[] = dbowling_room_0DL_0061A8; \ No newline at end of file +static const ALIGN_ASSET(2) char bowling_room_0DL_0061A8[] = dbowling_room_0DL_0061A8; + + +#endif // INDOORS_BOWLING_ROOM_0_H diff --git a/soh/assets/scenes/indoors/bowling/bowling_scene.h b/soh/assets/scenes/indoors/bowling/bowling_scene.h index 589a86256..ed0cb984b 100644 --- a/soh/assets/scenes/indoors/bowling/bowling_scene.h +++ b/soh/assets/scenes/indoors/bowling/bowling_scene.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef INDOORS_BOWLING_SCENE_H +#define INDOORS_BOWLING_SCENE_H 1 #include "align_asset_macro.h" @@ -87,4 +88,6 @@ static const ALIGN_ASSET(2) char bowling_sceneTex_004720[] = dbowling_sceneTex_0 static const ALIGN_ASSET(2) char bowling_sceneTex_007120[] = dbowling_sceneTex_007120; #define dbowling_sceneTex_00AD20 "__OTR__scenes/nonmq/bowling_scene/bowling_sceneTex_00AD20" -static const ALIGN_ASSET(2) char bowling_sceneTex_00AD20[] = dbowling_sceneTex_00AD20; \ No newline at end of file +static const ALIGN_ASSET(2) char bowling_sceneTex_00AD20[] = dbowling_sceneTex_00AD20; + +#endif // INDOORS_BOWLING_SCENE_H diff --git a/soh/assets/scenes/indoors/daiyousei_izumi/daiyousei_izumi_room_0.h b/soh/assets/scenes/indoors/daiyousei_izumi/daiyousei_izumi_room_0.h index e093175e2..1d6f2c369 100644 --- a/soh/assets/scenes/indoors/daiyousei_izumi/daiyousei_izumi_room_0.h +++ b/soh/assets/scenes/indoors/daiyousei_izumi/daiyousei_izumi_room_0.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef INDOORS_DAIYOUSEI_IZUMI_ROOM_0_H +#define INDOORS_DAIYOUSEI_IZUMI_ROOM_0_H 1 #include "align_asset_macro.h" @@ -24,4 +25,7 @@ static const ALIGN_ASSET(2) char daiyousei_izumi_room_0Set_0001E0DL_0038F8[] = d static const ALIGN_ASSET(2) char daiyousei_izumi_room_0Set_000260DL_002BB8[] = ddaiyousei_izumi_room_0Set_000260DL_002BB8; #define ddaiyousei_izumi_room_0Set_000260DL_0038F8 "__OTR__scenes/nonmq/daiyousei_izumi_scene/daiyousei_izumi_room_0Set_000260DL_0038F8" -static const ALIGN_ASSET(2) char daiyousei_izumi_room_0Set_000260DL_0038F8[] = ddaiyousei_izumi_room_0Set_000260DL_0038F8; \ No newline at end of file +static const ALIGN_ASSET(2) char daiyousei_izumi_room_0Set_000260DL_0038F8[] = ddaiyousei_izumi_room_0Set_000260DL_0038F8; + + +#endif // INDOORS_DAIYOUSEI_IZUMI_ROOM_0_H diff --git a/soh/assets/scenes/indoors/daiyousei_izumi/daiyousei_izumi_scene.h b/soh/assets/scenes/indoors/daiyousei_izumi/daiyousei_izumi_scene.h index 8f264e74e..340ed73e5 100644 --- a/soh/assets/scenes/indoors/daiyousei_izumi/daiyousei_izumi_scene.h +++ b/soh/assets/scenes/indoors/daiyousei_izumi/daiyousei_izumi_scene.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef INDOORS_DAIYOUSEI_IZUMI_SCENE_H +#define INDOORS_DAIYOUSEI_IZUMI_SCENE_H 1 #include "align_asset_macro.h" @@ -60,4 +61,7 @@ static const ALIGN_ASSET(2) char daiyousei_izumi_sceneTex_006000[] = ddaiyousei_ #define ddaiyousei_izumi_sceneCollisionHeader_0043A4 "__OTR__scenes/nonmq/daiyousei_izumi_scene/daiyousei_izumi_sceneCollisionHeader_0043A4" -#define ddaiyousei_izumi_sceneCollisionHeader_0043A4 "__OTR__scenes/nonmq/daiyousei_izumi_scene/daiyousei_izumi_sceneCollisionHeader_0043A4" \ No newline at end of file +#define ddaiyousei_izumi_sceneCollisionHeader_0043A4 "__OTR__scenes/nonmq/daiyousei_izumi_scene/daiyousei_izumi_sceneCollisionHeader_0043A4" + + +#endif // INDOORS_DAIYOUSEI_IZUMI_SCENE_H diff --git a/soh/assets/scenes/indoors/hairal_niwa/hairal_niwa_room_0.h b/soh/assets/scenes/indoors/hairal_niwa/hairal_niwa_room_0.h index b7f2740ee..74be5a6b5 100644 --- a/soh/assets/scenes/indoors/hairal_niwa/hairal_niwa_room_0.h +++ b/soh/assets/scenes/indoors/hairal_niwa/hairal_niwa_room_0.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef INDOORS_HAIRAL_NIWA_ROOM_0_H +#define INDOORS_HAIRAL_NIWA_ROOM_0_H 1 #include "align_asset_macro.h" @@ -39,4 +40,7 @@ static const ALIGN_ASSET(2) char hairal_niwa_room_0DL_0082C8[] = dhairal_niwa_ro static const ALIGN_ASSET(2) char hairal_niwa_room_0DL_0090A8[] = dhairal_niwa_room_0DL_0090A8; #define dhairal_niwa_room_0DL_00A7E0 "__OTR__scenes/nonmq/hairal_niwa_scene/hairal_niwa_room_0DL_00A7E0" -static const ALIGN_ASSET(2) char hairal_niwa_room_0DL_00A7E0[] = dhairal_niwa_room_0DL_00A7E0; \ No newline at end of file +static const ALIGN_ASSET(2) char hairal_niwa_room_0DL_00A7E0[] = dhairal_niwa_room_0DL_00A7E0; + + +#endif // INDOORS_HAIRAL_NIWA_ROOM_0_H diff --git a/soh/assets/scenes/indoors/hairal_niwa/hairal_niwa_scene.h b/soh/assets/scenes/indoors/hairal_niwa/hairal_niwa_scene.h index e049e6668..8f5aaa3b6 100644 --- a/soh/assets/scenes/indoors/hairal_niwa/hairal_niwa_scene.h +++ b/soh/assets/scenes/indoors/hairal_niwa/hairal_niwa_scene.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef INDOORS_HAIRAL_NIWA_SCENE_H +#define INDOORS_HAIRAL_NIWA_SCENE_H 1 #include "align_asset_macro.h" @@ -69,4 +70,6 @@ static const ALIGN_ASSET(2) char hairal_niwa_sceneTex_009B90[] = dhairal_niwa_sc static const ALIGN_ASSET(2) char hairal_niwa_sceneTex_005B90[] = dhairal_niwa_sceneTex_005B90; #define dhairal_niwa_sceneTex_003B90 "__OTR__scenes/nonmq/hairal_niwa_scene/hairal_niwa_sceneTex_003B90" -static const ALIGN_ASSET(2) char hairal_niwa_sceneTex_003B90[] = dhairal_niwa_sceneTex_003B90; \ No newline at end of file +static const ALIGN_ASSET(2) char hairal_niwa_sceneTex_003B90[] = dhairal_niwa_sceneTex_003B90; + +#endif // INDOORS_HAIRAL_NIWA_SCENE_H diff --git a/soh/assets/scenes/indoors/hairal_niwa2/hairal_niwa2_room_0.h b/soh/assets/scenes/indoors/hairal_niwa2/hairal_niwa2_room_0.h index aa9a5478e..12b7e190c 100644 --- a/soh/assets/scenes/indoors/hairal_niwa2/hairal_niwa2_room_0.h +++ b/soh/assets/scenes/indoors/hairal_niwa2/hairal_niwa2_room_0.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef INDOORS_HAIRAL_NIWA2_ROOM_0_H +#define INDOORS_HAIRAL_NIWA2_ROOM_0_H 1 #include "align_asset_macro.h" @@ -72,4 +73,7 @@ static const ALIGN_ASSET(2) char hairal_niwa2_room_0Tex_016BF8[] = dhairal_niwa2 static const ALIGN_ASSET(2) char hairal_niwa2_room_0Tex_0163F8[] = dhairal_niwa2_room_0Tex_0163F8; #define dhairal_niwa2_room_0Tex_014BF8 "__OTR__scenes/nonmq/hairal_niwa2_scene/hairal_niwa2_room_0Tex_014BF8" -static const ALIGN_ASSET(2) char hairal_niwa2_room_0Tex_014BF8[] = dhairal_niwa2_room_0Tex_014BF8; \ No newline at end of file +static const ALIGN_ASSET(2) char hairal_niwa2_room_0Tex_014BF8[] = dhairal_niwa2_room_0Tex_014BF8; + + +#endif // INDOORS_HAIRAL_NIWA2_ROOM_0_H diff --git a/soh/assets/scenes/indoors/hairal_niwa2/hairal_niwa2_scene.h b/soh/assets/scenes/indoors/hairal_niwa2/hairal_niwa2_scene.h index f8e86453f..46f96ae0d 100644 --- a/soh/assets/scenes/indoors/hairal_niwa2/hairal_niwa2_scene.h +++ b/soh/assets/scenes/indoors/hairal_niwa2/hairal_niwa2_scene.h @@ -1,6 +1,10 @@ -#pragma once +#ifndef INDOORS_HAIRAL_NIWA2_SCENE_H +#define INDOORS_HAIRAL_NIWA2_SCENE_H 1 #include "align_asset_macro.h" #define dhairal_niwa2_sceneCollisionHeader_002CD8 "__OTR__scenes/nonmq/hairal_niwa2_scene/hairal_niwa2_sceneCollisionHeader_002CD8" -static const ALIGN_ASSET(2) char hairal_niwa2_sceneCollisionHeader_002CD8[] = dhairal_niwa2_sceneCollisionHeader_002CD8; \ No newline at end of file +static const ALIGN_ASSET(2) char hairal_niwa2_sceneCollisionHeader_002CD8[] = dhairal_niwa2_sceneCollisionHeader_002CD8; + + +#endif // INDOORS_HAIRAL_NIWA2_SCENE_H diff --git a/soh/assets/scenes/indoors/hairal_niwa_n/hairal_niwa_n_room_0.h b/soh/assets/scenes/indoors/hairal_niwa_n/hairal_niwa_n_room_0.h index 370aa158f..aaa3313fe 100644 --- a/soh/assets/scenes/indoors/hairal_niwa_n/hairal_niwa_n_room_0.h +++ b/soh/assets/scenes/indoors/hairal_niwa_n/hairal_niwa_n_room_0.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef INDOORS_HAIRAL_NIWA_N_ROOM_0_H +#define INDOORS_HAIRAL_NIWA_N_ROOM_0_H 1 #include "align_asset_macro.h" @@ -6,4 +7,7 @@ static const ALIGN_ASSET(2) char hairal_niwa_n_room_0DL_002FE8[] = dhairal_niwa_n_room_0DL_002FE8; #define dhairal_niwa_n_room_0DL_003608 "__OTR__scenes/nonmq/hairal_niwa_n_scene/hairal_niwa_n_room_0DL_003608" -static const ALIGN_ASSET(2) char hairal_niwa_n_room_0DL_003608[] = dhairal_niwa_n_room_0DL_003608; \ No newline at end of file +static const ALIGN_ASSET(2) char hairal_niwa_n_room_0DL_003608[] = dhairal_niwa_n_room_0DL_003608; + + +#endif // INDOORS_HAIRAL_NIWA_N_ROOM_0_H diff --git a/soh/assets/scenes/indoors/hairal_niwa_n/hairal_niwa_n_scene.h b/soh/assets/scenes/indoors/hairal_niwa_n/hairal_niwa_n_scene.h index 72ead5606..572c26609 100644 --- a/soh/assets/scenes/indoors/hairal_niwa_n/hairal_niwa_n_scene.h +++ b/soh/assets/scenes/indoors/hairal_niwa_n/hairal_niwa_n_scene.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef INDOORS_HAIRAL_NIWA_N_SCENE_H +#define INDOORS_HAIRAL_NIWA_N_SCENE_H 1 #include "align_asset_macro.h" @@ -42,4 +43,6 @@ static const ALIGN_ASSET(2) char hairal_niwa_n_sceneTex_0028F0[] = dhairal_niwa_ static const ALIGN_ASSET(2) char hairal_niwa_n_sceneTex_0060F0[] = dhairal_niwa_n_sceneTex_0060F0; #define dhairal_niwa_n_sceneTex_0018F0 "__OTR__scenes/nonmq/hairal_niwa_n_scene/hairal_niwa_n_sceneTex_0018F0" -static const ALIGN_ASSET(2) char hairal_niwa_n_sceneTex_0018F0[] = dhairal_niwa_n_sceneTex_0018F0; \ No newline at end of file +static const ALIGN_ASSET(2) char hairal_niwa_n_sceneTex_0018F0[] = dhairal_niwa_n_sceneTex_0018F0; + +#endif // INDOORS_HAIRAL_NIWA_N_SCENE_H diff --git a/soh/assets/scenes/indoors/hakasitarelay/hakasitarelay_room_0.h b/soh/assets/scenes/indoors/hakasitarelay/hakasitarelay_room_0.h index 26ad7ee76..a078f2c1e 100644 --- a/soh/assets/scenes/indoors/hakasitarelay/hakasitarelay_room_0.h +++ b/soh/assets/scenes/indoors/hakasitarelay/hakasitarelay_room_0.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef INDOORS_HAKASITARELAY_ROOM_0_H +#define INDOORS_HAKASITARELAY_ROOM_0_H 1 #include "align_asset_macro.h" @@ -27,4 +28,7 @@ static const ALIGN_ASSET(2) char hakasitarelay_room_0Tex_003448[] = dhakasitarel static const ALIGN_ASSET(2) char hakasitarelay_room_0DL_0062A8[] = dhakasitarelay_room_0DL_0062A8; #define dhakasitarelay_room_0Tex_0062B8 "__OTR__scenes/nonmq/hakasitarelay_scene/hakasitarelay_room_0Tex_0062B8" -static const ALIGN_ASSET(2) char hakasitarelay_room_0Tex_0062B8[] = dhakasitarelay_room_0Tex_0062B8; \ No newline at end of file +static const ALIGN_ASSET(2) char hakasitarelay_room_0Tex_0062B8[] = dhakasitarelay_room_0Tex_0062B8; + + +#endif // INDOORS_HAKASITARELAY_ROOM_0_H diff --git a/soh/assets/scenes/indoors/hakasitarelay/hakasitarelay_room_1.h b/soh/assets/scenes/indoors/hakasitarelay/hakasitarelay_room_1.h index 8e3642b67..8fda0afa6 100644 --- a/soh/assets/scenes/indoors/hakasitarelay/hakasitarelay_room_1.h +++ b/soh/assets/scenes/indoors/hakasitarelay/hakasitarelay_room_1.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef INDOORS_HAKASITARELAY_ROOM_1_H +#define INDOORS_HAKASITARELAY_ROOM_1_H 1 #include "align_asset_macro.h" @@ -21,4 +22,7 @@ static const ALIGN_ASSET(2) char hakasitarelay_room_1Tex_005F20[] = dhakasitarel static const ALIGN_ASSET(2) char hakasitarelay_room_1Tex_005720[] = dhakasitarelay_room_1Tex_005720; #define dhakasitarelay_room_1Tex_006320 "__OTR__scenes/nonmq/hakasitarelay_scene/hakasitarelay_room_1Tex_006320" -static const ALIGN_ASSET(2) char hakasitarelay_room_1Tex_006320[] = dhakasitarelay_room_1Tex_006320; \ No newline at end of file +static const ALIGN_ASSET(2) char hakasitarelay_room_1Tex_006320[] = dhakasitarelay_room_1Tex_006320; + + +#endif // INDOORS_HAKASITARELAY_ROOM_1_H diff --git a/soh/assets/scenes/indoors/hakasitarelay/hakasitarelay_room_2.h b/soh/assets/scenes/indoors/hakasitarelay/hakasitarelay_room_2.h index dac172393..e4e766d67 100644 --- a/soh/assets/scenes/indoors/hakasitarelay/hakasitarelay_room_2.h +++ b/soh/assets/scenes/indoors/hakasitarelay/hakasitarelay_room_2.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef INDOORS_HAKASITARELAY_ROOM_2_H +#define INDOORS_HAKASITARELAY_ROOM_2_H 1 #include "align_asset_macro.h" @@ -24,4 +25,7 @@ static const ALIGN_ASSET(2) char hakasitarelay_room_2Tex_007CA8[] = dhakasitarel static const ALIGN_ASSET(2) char hakasitarelay_room_2Tex_0074A8[] = dhakasitarelay_room_2Tex_0074A8; #define dhakasitarelay_room_2Tex_0080A8 "__OTR__scenes/nonmq/hakasitarelay_scene/hakasitarelay_room_2Tex_0080A8" -static const ALIGN_ASSET(2) char hakasitarelay_room_2Tex_0080A8[] = dhakasitarelay_room_2Tex_0080A8; \ No newline at end of file +static const ALIGN_ASSET(2) char hakasitarelay_room_2Tex_0080A8[] = dhakasitarelay_room_2Tex_0080A8; + + +#endif // INDOORS_HAKASITARELAY_ROOM_2_H diff --git a/soh/assets/scenes/indoors/hakasitarelay/hakasitarelay_room_3.h b/soh/assets/scenes/indoors/hakasitarelay/hakasitarelay_room_3.h index 991eebc7b..5b52cffd5 100644 --- a/soh/assets/scenes/indoors/hakasitarelay/hakasitarelay_room_3.h +++ b/soh/assets/scenes/indoors/hakasitarelay/hakasitarelay_room_3.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef INDOORS_HAKASITARELAY_ROOM_3_H +#define INDOORS_HAKASITARELAY_ROOM_3_H 1 #include "align_asset_macro.h" @@ -27,4 +28,7 @@ static const ALIGN_ASSET(2) char hakasitarelay_room_3Tex_007CE0[] = dhakasitarel static const ALIGN_ASSET(2) char hakasitarelay_room_3Tex_0078E0[] = dhakasitarelay_room_3Tex_0078E0; #define dhakasitarelay_room_3Tex_0070E0 "__OTR__scenes/nonmq/hakasitarelay_scene/hakasitarelay_room_3Tex_0070E0" -static const ALIGN_ASSET(2) char hakasitarelay_room_3Tex_0070E0[] = dhakasitarelay_room_3Tex_0070E0; \ No newline at end of file +static const ALIGN_ASSET(2) char hakasitarelay_room_3Tex_0070E0[] = dhakasitarelay_room_3Tex_0070E0; + + +#endif // INDOORS_HAKASITARELAY_ROOM_3_H diff --git a/soh/assets/scenes/indoors/hakasitarelay/hakasitarelay_room_4.h b/soh/assets/scenes/indoors/hakasitarelay/hakasitarelay_room_4.h index f1ffcffb9..db978106f 100644 --- a/soh/assets/scenes/indoors/hakasitarelay/hakasitarelay_room_4.h +++ b/soh/assets/scenes/indoors/hakasitarelay/hakasitarelay_room_4.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef INDOORS_HAKASITARELAY_ROOM_4_H +#define INDOORS_HAKASITARELAY_ROOM_4_H 1 #include "align_asset_macro.h" @@ -21,4 +22,7 @@ static const ALIGN_ASSET(2) char hakasitarelay_room_4Tex_002080[] = dhakasitarel static const ALIGN_ASSET(2) char hakasitarelay_room_4Tex_001E80[] = dhakasitarelay_room_4Tex_001E80; #define dhakasitarelay_room_4Tex_002880 "__OTR__scenes/nonmq/hakasitarelay_scene/hakasitarelay_room_4Tex_002880" -static const ALIGN_ASSET(2) char hakasitarelay_room_4Tex_002880[] = dhakasitarelay_room_4Tex_002880; \ No newline at end of file +static const ALIGN_ASSET(2) char hakasitarelay_room_4Tex_002880[] = dhakasitarelay_room_4Tex_002880; + + +#endif // INDOORS_HAKASITARELAY_ROOM_4_H diff --git a/soh/assets/scenes/indoors/hakasitarelay/hakasitarelay_room_5.h b/soh/assets/scenes/indoors/hakasitarelay/hakasitarelay_room_5.h index d5b9d4693..748218312 100644 --- a/soh/assets/scenes/indoors/hakasitarelay/hakasitarelay_room_5.h +++ b/soh/assets/scenes/indoors/hakasitarelay/hakasitarelay_room_5.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef INDOORS_HAKASITARELAY_ROOM_5_H +#define INDOORS_HAKASITARELAY_ROOM_5_H 1 #include "align_asset_macro.h" @@ -21,4 +22,7 @@ static const ALIGN_ASSET(2) char hakasitarelay_room_5Tex_001C48[] = dhakasitarel static const ALIGN_ASSET(2) char hakasitarelay_room_5Tex_003448[] = dhakasitarelay_room_5Tex_003448; #define dhakasitarelay_room_5Tex_002C48 "__OTR__scenes/nonmq/hakasitarelay_scene/hakasitarelay_room_5Tex_002C48" -static const ALIGN_ASSET(2) char hakasitarelay_room_5Tex_002C48[] = dhakasitarelay_room_5Tex_002C48; \ No newline at end of file +static const ALIGN_ASSET(2) char hakasitarelay_room_5Tex_002C48[] = dhakasitarelay_room_5Tex_002C48; + + +#endif // INDOORS_HAKASITARELAY_ROOM_5_H diff --git a/soh/assets/scenes/indoors/hakasitarelay/hakasitarelay_room_6.h b/soh/assets/scenes/indoors/hakasitarelay/hakasitarelay_room_6.h index 6c12089d4..edfae4957 100644 --- a/soh/assets/scenes/indoors/hakasitarelay/hakasitarelay_room_6.h +++ b/soh/assets/scenes/indoors/hakasitarelay/hakasitarelay_room_6.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef INDOORS_HAKASITARELAY_ROOM_6_H +#define INDOORS_HAKASITARELAY_ROOM_6_H 1 #include "align_asset_macro.h" @@ -33,4 +34,7 @@ static const ALIGN_ASSET(2) char hakasitarelay_room_6TLUT_004188[] = dhakasitare static const ALIGN_ASSET(2) char hakasitarelay_room_6Tex_0041A8[] = dhakasitarelay_room_6Tex_0041A8; #define dhakasitarelay_room_6Tex_004AA8 "__OTR__scenes/nonmq/hakasitarelay_scene/hakasitarelay_room_6Tex_004AA8" -static const ALIGN_ASSET(2) char hakasitarelay_room_6Tex_004AA8[] = dhakasitarelay_room_6Tex_004AA8; \ No newline at end of file +static const ALIGN_ASSET(2) char hakasitarelay_room_6Tex_004AA8[] = dhakasitarelay_room_6Tex_004AA8; + + +#endif // INDOORS_HAKASITARELAY_ROOM_6_H diff --git a/soh/assets/scenes/indoors/hakasitarelay/hakasitarelay_scene.h b/soh/assets/scenes/indoors/hakasitarelay/hakasitarelay_scene.h index e61badaa0..da196ba5c 100644 --- a/soh/assets/scenes/indoors/hakasitarelay/hakasitarelay_scene.h +++ b/soh/assets/scenes/indoors/hakasitarelay/hakasitarelay_scene.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef INDOORS_HAKASITARELAY_SCENE_H +#define INDOORS_HAKASITARELAY_SCENE_H 1 #include "align_asset_macro.h" @@ -15,4 +16,6 @@ static const ALIGN_ASSET(2) char hakasitarelay_sceneTex_00D880[] = dhakasitarela static const ALIGN_ASSET(2) char hakasitarelay_sceneTex_00C080[] = dhakasitarelay_sceneTex_00C080; #define dhakasitarelay_sceneTex_00D080 "__OTR__scenes/nonmq/hakasitarelay_scene/hakasitarelay_sceneTex_00D080" -static const ALIGN_ASSET(2) char hakasitarelay_sceneTex_00D080[] = dhakasitarelay_sceneTex_00D080; \ No newline at end of file +static const ALIGN_ASSET(2) char hakasitarelay_sceneTex_00D080[] = dhakasitarelay_sceneTex_00D080; + +#endif // INDOORS_HAKASITARELAY_SCENE_H diff --git a/soh/assets/scenes/indoors/hut/hut_room_0.h b/soh/assets/scenes/indoors/hut/hut_room_0.h index 570c10d26..3aaa9aae4 100644 --- a/soh/assets/scenes/indoors/hut/hut_room_0.h +++ b/soh/assets/scenes/indoors/hut/hut_room_0.h @@ -1,6 +1,10 @@ -#pragma once +#ifndef INDOORS_HUT_ROOM_0_H +#define INDOORS_HUT_ROOM_0_H 1 #include "align_asset_macro.h" #define dhut_room_0DL_003D58 "__OTR__scenes/nonmq/hut_scene/hut_room_0DL_003D58" -static const ALIGN_ASSET(2) char hut_room_0DL_003D58[] = dhut_room_0DL_003D58; \ No newline at end of file +static const ALIGN_ASSET(2) char hut_room_0DL_003D58[] = dhut_room_0DL_003D58; + + +#endif // INDOORS_HUT_ROOM_0_H diff --git a/soh/assets/scenes/indoors/hut/hut_scene.h b/soh/assets/scenes/indoors/hut/hut_scene.h index 11e9cf5bc..5f767efae 100644 --- a/soh/assets/scenes/indoors/hut/hut_scene.h +++ b/soh/assets/scenes/indoors/hut/hut_scene.h @@ -1,6 +1,10 @@ -#pragma once +#ifndef INDOORS_HUT_SCENE_H +#define INDOORS_HUT_SCENE_H 1 #include "align_asset_macro.h" #define dhut_sceneCollisionHeader_0004DC "__OTR__scenes/nonmq/hut_scene/hut_sceneCollisionHeader_0004DC" -static const ALIGN_ASSET(2) char hut_sceneCollisionHeader_0004DC[] = dhut_sceneCollisionHeader_0004DC; \ No newline at end of file +static const ALIGN_ASSET(2) char hut_sceneCollisionHeader_0004DC[] = dhut_sceneCollisionHeader_0004DC; + + +#endif // INDOORS_HUT_SCENE_H diff --git a/soh/assets/scenes/indoors/hylia_labo/hylia_labo_room_0.h b/soh/assets/scenes/indoors/hylia_labo/hylia_labo_room_0.h index 918ea4f80..385754807 100644 --- a/soh/assets/scenes/indoors/hylia_labo/hylia_labo_room_0.h +++ b/soh/assets/scenes/indoors/hylia_labo/hylia_labo_room_0.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef INDOORS_HYLIA_LABO_ROOM_0_H +#define INDOORS_HYLIA_LABO_ROOM_0_H 1 #include "align_asset_macro.h" @@ -63,4 +64,7 @@ static const ALIGN_ASSET(2) char hylia_labo_room_0DL_004A80[] = dhylia_labo_room static const ALIGN_ASSET(2) char hylia_labo_room_0DL_005A38[] = dhylia_labo_room_0DL_005A38; #define dhylia_labo_room_0DL_0040E0 "__OTR__scenes/nonmq/hylia_labo_scene/hylia_labo_room_0DL_0040E0" -static const ALIGN_ASSET(2) char hylia_labo_room_0DL_0040E0[] = dhylia_labo_room_0DL_0040E0; \ No newline at end of file +static const ALIGN_ASSET(2) char hylia_labo_room_0DL_0040E0[] = dhylia_labo_room_0DL_0040E0; + + +#endif // INDOORS_HYLIA_LABO_ROOM_0_H diff --git a/soh/assets/scenes/indoors/hylia_labo/hylia_labo_scene.h b/soh/assets/scenes/indoors/hylia_labo/hylia_labo_scene.h index 15ce40a4a..a724a2d64 100644 --- a/soh/assets/scenes/indoors/hylia_labo/hylia_labo_scene.h +++ b/soh/assets/scenes/indoors/hylia_labo/hylia_labo_scene.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef INDOORS_HYLIA_LABO_SCENE_H +#define INDOORS_HYLIA_LABO_SCENE_H 1 #include "align_asset_macro.h" @@ -96,4 +97,6 @@ static const ALIGN_ASSET(2) char hylia_labo_sceneTex_004C90[] = dhylia_labo_scen static const ALIGN_ASSET(2) char hylia_labo_sceneTex_010090[] = dhylia_labo_sceneTex_010090; #define dhylia_labo_sceneTex_00E090 "__OTR__scenes/nonmq/hylia_labo_scene/hylia_labo_sceneTex_00E090" -static const ALIGN_ASSET(2) char hylia_labo_sceneTex_00E090[] = dhylia_labo_sceneTex_00E090; \ No newline at end of file +static const ALIGN_ASSET(2) char hylia_labo_sceneTex_00E090[] = dhylia_labo_sceneTex_00E090; + +#endif // INDOORS_HYLIA_LABO_SCENE_H diff --git a/soh/assets/scenes/indoors/impa/impa_room_0.h b/soh/assets/scenes/indoors/impa/impa_room_0.h index 3c6f69656..0a522fb7d 100644 --- a/soh/assets/scenes/indoors/impa/impa_room_0.h +++ b/soh/assets/scenes/indoors/impa/impa_room_0.h @@ -1,6 +1,10 @@ -#pragma once +#ifndef INDOORS_IMPA_ROOM_0_H +#define INDOORS_IMPA_ROOM_0_H 1 #include "align_asset_macro.h" #define dimpa_room_0DL_001758 "__OTR__scenes/nonmq/impa_scene/impa_room_0DL_001758" -static const ALIGN_ASSET(2) char impa_room_0DL_001758[] = dimpa_room_0DL_001758; \ No newline at end of file +static const ALIGN_ASSET(2) char impa_room_0DL_001758[] = dimpa_room_0DL_001758; + + +#endif // INDOORS_IMPA_ROOM_0_H diff --git a/soh/assets/scenes/indoors/impa/impa_scene.h b/soh/assets/scenes/indoors/impa/impa_scene.h index 77ccd8952..bcc2aea15 100644 --- a/soh/assets/scenes/indoors/impa/impa_scene.h +++ b/soh/assets/scenes/indoors/impa/impa_scene.h @@ -1,6 +1,10 @@ -#pragma once +#ifndef INDOORS_IMPA_SCENE_H +#define INDOORS_IMPA_SCENE_H 1 #include "align_asset_macro.h" #define dimpa_sceneCollisionHeader_000CE0 "__OTR__scenes/nonmq/impa_scene/impa_sceneCollisionHeader_000CE0" -static const ALIGN_ASSET(2) char impa_sceneCollisionHeader_000CE0[] = dimpa_sceneCollisionHeader_000CE0; \ No newline at end of file +static const ALIGN_ASSET(2) char impa_sceneCollisionHeader_000CE0[] = dimpa_sceneCollisionHeader_000CE0; + + +#endif // INDOORS_IMPA_SCENE_H diff --git a/soh/assets/scenes/indoors/kakariko/kakariko_room_0.h b/soh/assets/scenes/indoors/kakariko/kakariko_room_0.h index cf8fa3e64..36e99e7ac 100644 --- a/soh/assets/scenes/indoors/kakariko/kakariko_room_0.h +++ b/soh/assets/scenes/indoors/kakariko/kakariko_room_0.h @@ -1,6 +1,10 @@ -#pragma once +#ifndef INDOORS_KAKARIKO_ROOM_0_H +#define INDOORS_KAKARIKO_ROOM_0_H 1 #include "align_asset_macro.h" #define dkakariko_room_0DL_005760 "__OTR__scenes/nonmq/kakariko_scene/kakariko_room_0DL_005760" -static const ALIGN_ASSET(2) char kakariko_room_0DL_005760[] = dkakariko_room_0DL_005760; \ No newline at end of file +static const ALIGN_ASSET(2) char kakariko_room_0DL_005760[] = dkakariko_room_0DL_005760; + + +#endif // INDOORS_KAKARIKO_ROOM_0_H diff --git a/soh/assets/scenes/indoors/kakariko/kakariko_scene.h b/soh/assets/scenes/indoors/kakariko/kakariko_scene.h index c747212b5..19727894a 100644 --- a/soh/assets/scenes/indoors/kakariko/kakariko_scene.h +++ b/soh/assets/scenes/indoors/kakariko/kakariko_scene.h @@ -1,6 +1,10 @@ -#pragma once +#ifndef INDOORS_KAKARIKO_SCENE_H +#define INDOORS_KAKARIKO_SCENE_H 1 #include "align_asset_macro.h" #define dkakariko_sceneCollisionHeader_000E68 "__OTR__scenes/nonmq/kakariko_scene/kakariko_sceneCollisionHeader_000E68" -static const ALIGN_ASSET(2) char kakariko_sceneCollisionHeader_000E68[] = dkakariko_sceneCollisionHeader_000E68; \ No newline at end of file +static const ALIGN_ASSET(2) char kakariko_sceneCollisionHeader_000E68[] = dkakariko_sceneCollisionHeader_000E68; + + +#endif // INDOORS_KAKARIKO_SCENE_H diff --git a/soh/assets/scenes/indoors/kenjyanoma/kenjyanoma_room_0.h b/soh/assets/scenes/indoors/kenjyanoma/kenjyanoma_room_0.h index 0f9df6fee..fe67f2766 100644 --- a/soh/assets/scenes/indoors/kenjyanoma/kenjyanoma_room_0.h +++ b/soh/assets/scenes/indoors/kenjyanoma/kenjyanoma_room_0.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef INDOORS_KENJYANOMA_ROOM_0_H +#define INDOORS_KENJYANOMA_ROOM_0_H 1 #include "align_asset_macro.h" @@ -81,4 +82,7 @@ static const ALIGN_ASSET(2) char kenjyanoma_room_0Set_000180DL_010CD8[] = dkenjy static const ALIGN_ASSET(2) char kenjyanoma_room_0Set_000230DL_001608[] = dkenjyanoma_room_0Set_000230DL_001608; #define dkenjyanoma_room_0Set_000230DL_010CD8 "__OTR__scenes/nonmq/kenjyanoma_scene/kenjyanoma_room_0Set_000230DL_010CD8" -static const ALIGN_ASSET(2) char kenjyanoma_room_0Set_000230DL_010CD8[] = dkenjyanoma_room_0Set_000230DL_010CD8; \ No newline at end of file +static const ALIGN_ASSET(2) char kenjyanoma_room_0Set_000230DL_010CD8[] = dkenjyanoma_room_0Set_000230DL_010CD8; + + +#endif // INDOORS_KENJYANOMA_ROOM_0_H diff --git a/soh/assets/scenes/indoors/kenjyanoma/kenjyanoma_scene.h b/soh/assets/scenes/indoors/kenjyanoma/kenjyanoma_scene.h index 80f40f618..1132c6f2e 100644 --- a/soh/assets/scenes/indoors/kenjyanoma/kenjyanoma_scene.h +++ b/soh/assets/scenes/indoors/kenjyanoma/kenjyanoma_scene.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef INDOORS_KENJYANOMA_SCENE_H +#define INDOORS_KENJYANOMA_SCENE_H 1 #include "align_asset_macro.h" @@ -9,4 +10,7 @@ static const ALIGN_ASSET(2) char kenjyanoma_sceneCollisionHeader_00359C[] = dken #define dkenjyanoma_sceneCollisionHeader_00359C "__OTR__scenes/nonmq/kenjyanoma_scene/kenjyanoma_sceneCollisionHeader_00359C" -#define dkenjyanoma_sceneCollisionHeader_00359C "__OTR__scenes/nonmq/kenjyanoma_scene/kenjyanoma_sceneCollisionHeader_00359C" \ No newline at end of file +#define dkenjyanoma_sceneCollisionHeader_00359C "__OTR__scenes/nonmq/kenjyanoma_scene/kenjyanoma_sceneCollisionHeader_00359C" + + +#endif // INDOORS_KENJYANOMA_SCENE_H diff --git a/soh/assets/scenes/indoors/kokiri_home/kokiri_home_room_0.h b/soh/assets/scenes/indoors/kokiri_home/kokiri_home_room_0.h index 3609b4c82..764cb901a 100644 --- a/soh/assets/scenes/indoors/kokiri_home/kokiri_home_room_0.h +++ b/soh/assets/scenes/indoors/kokiri_home/kokiri_home_room_0.h @@ -1,6 +1,10 @@ -#pragma once +#ifndef INDOORS_KOKIRI_HOME_ROOM_0_H +#define INDOORS_KOKIRI_HOME_ROOM_0_H 1 #include "align_asset_macro.h" #define dkokiri_home_room_0DL_006398 "__OTR__scenes/nonmq/kokiri_home_scene/kokiri_home_room_0DL_006398" -static const ALIGN_ASSET(2) char kokiri_home_room_0DL_006398[] = dkokiri_home_room_0DL_006398; \ No newline at end of file +static const ALIGN_ASSET(2) char kokiri_home_room_0DL_006398[] = dkokiri_home_room_0DL_006398; + + +#endif // INDOORS_KOKIRI_HOME_ROOM_0_H diff --git a/soh/assets/scenes/indoors/kokiri_home/kokiri_home_scene.h b/soh/assets/scenes/indoors/kokiri_home/kokiri_home_scene.h index 7fa25151f..faadb2ff9 100644 --- a/soh/assets/scenes/indoors/kokiri_home/kokiri_home_scene.h +++ b/soh/assets/scenes/indoors/kokiri_home/kokiri_home_scene.h @@ -1,6 +1,10 @@ -#pragma once +#ifndef INDOORS_KOKIRI_HOME_SCENE_H +#define INDOORS_KOKIRI_HOME_SCENE_H 1 #include "align_asset_macro.h" #define dkokiri_home_sceneCollisionHeader_000C8C "__OTR__scenes/nonmq/kokiri_home_scene/kokiri_home_sceneCollisionHeader_000C8C" -static const ALIGN_ASSET(2) char kokiri_home_sceneCollisionHeader_000C8C[] = dkokiri_home_sceneCollisionHeader_000C8C; \ No newline at end of file +static const ALIGN_ASSET(2) char kokiri_home_sceneCollisionHeader_000C8C[] = dkokiri_home_sceneCollisionHeader_000C8C; + + +#endif // INDOORS_KOKIRI_HOME_SCENE_H diff --git a/soh/assets/scenes/indoors/kokiri_home3/kokiri_home3_room_0.h b/soh/assets/scenes/indoors/kokiri_home3/kokiri_home3_room_0.h index 27daf7dae..b0a16b9f3 100644 --- a/soh/assets/scenes/indoors/kokiri_home3/kokiri_home3_room_0.h +++ b/soh/assets/scenes/indoors/kokiri_home3/kokiri_home3_room_0.h @@ -1,6 +1,10 @@ -#pragma once +#ifndef INDOORS_KOKIRI_HOME3_ROOM_0_H +#define INDOORS_KOKIRI_HOME3_ROOM_0_H 1 #include "align_asset_macro.h" #define dkokiri_home3_room_0DL_036590 "__OTR__scenes/nonmq/kokiri_home3_scene/kokiri_home3_room_0DL_036590" -static const ALIGN_ASSET(2) char kokiri_home3_room_0DL_036590[] = dkokiri_home3_room_0DL_036590; \ No newline at end of file +static const ALIGN_ASSET(2) char kokiri_home3_room_0DL_036590[] = dkokiri_home3_room_0DL_036590; + + +#endif // INDOORS_KOKIRI_HOME3_ROOM_0_H diff --git a/soh/assets/scenes/indoors/kokiri_home3/kokiri_home3_scene.h b/soh/assets/scenes/indoors/kokiri_home3/kokiri_home3_scene.h index 353539859..fa6597995 100644 --- a/soh/assets/scenes/indoors/kokiri_home3/kokiri_home3_scene.h +++ b/soh/assets/scenes/indoors/kokiri_home3/kokiri_home3_scene.h @@ -1,6 +1,10 @@ -#pragma once +#ifndef INDOORS_KOKIRI_HOME3_SCENE_H +#define INDOORS_KOKIRI_HOME3_SCENE_H 1 #include "align_asset_macro.h" #define dkokiri_home3_sceneCollisionHeader_001774 "__OTR__scenes/nonmq/kokiri_home3_scene/kokiri_home3_sceneCollisionHeader_001774" -static const ALIGN_ASSET(2) char kokiri_home3_sceneCollisionHeader_001774[] = dkokiri_home3_sceneCollisionHeader_001774; \ No newline at end of file +static const ALIGN_ASSET(2) char kokiri_home3_sceneCollisionHeader_001774[] = dkokiri_home3_sceneCollisionHeader_001774; + + +#endif // INDOORS_KOKIRI_HOME3_SCENE_H diff --git a/soh/assets/scenes/indoors/kokiri_home4/kokiri_home4_room_0.h b/soh/assets/scenes/indoors/kokiri_home4/kokiri_home4_room_0.h index df717eda0..e954d48dc 100644 --- a/soh/assets/scenes/indoors/kokiri_home4/kokiri_home4_room_0.h +++ b/soh/assets/scenes/indoors/kokiri_home4/kokiri_home4_room_0.h @@ -1,6 +1,10 @@ -#pragma once +#ifndef INDOORS_KOKIRI_HOME4_ROOM_0_H +#define INDOORS_KOKIRI_HOME4_ROOM_0_H 1 #include "align_asset_macro.h" #define dkokiri_home4_room_0DL_0388B8 "__OTR__scenes/nonmq/kokiri_home4_scene/kokiri_home4_room_0DL_0388B8" -static const ALIGN_ASSET(2) char kokiri_home4_room_0DL_0388B8[] = dkokiri_home4_room_0DL_0388B8; \ No newline at end of file +static const ALIGN_ASSET(2) char kokiri_home4_room_0DL_0388B8[] = dkokiri_home4_room_0DL_0388B8; + + +#endif // INDOORS_KOKIRI_HOME4_ROOM_0_H diff --git a/soh/assets/scenes/indoors/kokiri_home4/kokiri_home4_scene.h b/soh/assets/scenes/indoors/kokiri_home4/kokiri_home4_scene.h index fb9a75f6e..ed244364d 100644 --- a/soh/assets/scenes/indoors/kokiri_home4/kokiri_home4_scene.h +++ b/soh/assets/scenes/indoors/kokiri_home4/kokiri_home4_scene.h @@ -1,6 +1,10 @@ -#pragma once +#ifndef INDOORS_KOKIRI_HOME4_SCENE_H +#define INDOORS_KOKIRI_HOME4_SCENE_H 1 #include "align_asset_macro.h" #define dkokiri_home4_sceneCollisionHeader_001A84 "__OTR__scenes/nonmq/kokiri_home4_scene/kokiri_home4_sceneCollisionHeader_001A84" -static const ALIGN_ASSET(2) char kokiri_home4_sceneCollisionHeader_001A84[] = dkokiri_home4_sceneCollisionHeader_001A84; \ No newline at end of file +static const ALIGN_ASSET(2) char kokiri_home4_sceneCollisionHeader_001A84[] = dkokiri_home4_sceneCollisionHeader_001A84; + + +#endif // INDOORS_KOKIRI_HOME4_SCENE_H diff --git a/soh/assets/scenes/indoors/kokiri_home5/kokiri_home5_room_0.h b/soh/assets/scenes/indoors/kokiri_home5/kokiri_home5_room_0.h index f1edb76b4..e5aacdf16 100644 --- a/soh/assets/scenes/indoors/kokiri_home5/kokiri_home5_room_0.h +++ b/soh/assets/scenes/indoors/kokiri_home5/kokiri_home5_room_0.h @@ -1,6 +1,10 @@ -#pragma once +#ifndef INDOORS_KOKIRI_HOME5_ROOM_0_H +#define INDOORS_KOKIRI_HOME5_ROOM_0_H 1 #include "align_asset_macro.h" #define dkokiri_home5_room_0DL_030EE8 "__OTR__scenes/nonmq/kokiri_home5_scene/kokiri_home5_room_0DL_030EE8" -static const ALIGN_ASSET(2) char kokiri_home5_room_0DL_030EE8[] = dkokiri_home5_room_0DL_030EE8; \ No newline at end of file +static const ALIGN_ASSET(2) char kokiri_home5_room_0DL_030EE8[] = dkokiri_home5_room_0DL_030EE8; + + +#endif // INDOORS_KOKIRI_HOME5_ROOM_0_H diff --git a/soh/assets/scenes/indoors/kokiri_home5/kokiri_home5_scene.h b/soh/assets/scenes/indoors/kokiri_home5/kokiri_home5_scene.h index 25222a87b..250287b76 100644 --- a/soh/assets/scenes/indoors/kokiri_home5/kokiri_home5_scene.h +++ b/soh/assets/scenes/indoors/kokiri_home5/kokiri_home5_scene.h @@ -1,6 +1,10 @@ -#pragma once +#ifndef INDOORS_KOKIRI_HOME5_SCENE_H +#define INDOORS_KOKIRI_HOME5_SCENE_H 1 #include "align_asset_macro.h" #define dkokiri_home5_sceneCollisionHeader_0013DC "__OTR__scenes/nonmq/kokiri_home5_scene/kokiri_home5_sceneCollisionHeader_0013DC" -static const ALIGN_ASSET(2) char kokiri_home5_sceneCollisionHeader_0013DC[] = dkokiri_home5_sceneCollisionHeader_0013DC; \ No newline at end of file +static const ALIGN_ASSET(2) char kokiri_home5_sceneCollisionHeader_0013DC[] = dkokiri_home5_sceneCollisionHeader_0013DC; + + +#endif // INDOORS_KOKIRI_HOME5_SCENE_H diff --git a/soh/assets/scenes/indoors/labo/labo_room_0.h b/soh/assets/scenes/indoors/labo/labo_room_0.h index 931445d05..e632c604b 100644 --- a/soh/assets/scenes/indoors/labo/labo_room_0.h +++ b/soh/assets/scenes/indoors/labo/labo_room_0.h @@ -1,6 +1,10 @@ -#pragma once +#ifndef INDOORS_LABO_ROOM_0_H +#define INDOORS_LABO_ROOM_0_H 1 #include "align_asset_macro.h" #define dlabo_room_0DL_006E50 "__OTR__scenes/nonmq/labo_scene/labo_room_0DL_006E50" -static const ALIGN_ASSET(2) char labo_room_0DL_006E50[] = dlabo_room_0DL_006E50; \ No newline at end of file +static const ALIGN_ASSET(2) char labo_room_0DL_006E50[] = dlabo_room_0DL_006E50; + + +#endif // INDOORS_LABO_ROOM_0_H diff --git a/soh/assets/scenes/indoors/labo/labo_scene.h b/soh/assets/scenes/indoors/labo/labo_scene.h index 39dd372be..f9a048f59 100644 --- a/soh/assets/scenes/indoors/labo/labo_scene.h +++ b/soh/assets/scenes/indoors/labo/labo_scene.h @@ -1,6 +1,10 @@ -#pragma once +#ifndef INDOORS_LABO_SCENE_H +#define INDOORS_LABO_SCENE_H 1 #include "align_asset_macro.h" #define dlabo_sceneCollisionHeader_000EC4 "__OTR__scenes/nonmq/labo_scene/labo_sceneCollisionHeader_000EC4" -static const ALIGN_ASSET(2) char labo_sceneCollisionHeader_000EC4[] = dlabo_sceneCollisionHeader_000EC4; \ No newline at end of file +static const ALIGN_ASSET(2) char labo_sceneCollisionHeader_000EC4[] = dlabo_sceneCollisionHeader_000EC4; + + +#endif // INDOORS_LABO_SCENE_H diff --git a/soh/assets/scenes/indoors/link_home/link_home_room_0.h b/soh/assets/scenes/indoors/link_home/link_home_room_0.h index ef0bb46c6..084b00855 100644 --- a/soh/assets/scenes/indoors/link_home/link_home_room_0.h +++ b/soh/assets/scenes/indoors/link_home/link_home_room_0.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef INDOORS_LINK_HOME_ROOM_0_H +#define INDOORS_LINK_HOME_ROOM_0_H 1 #include "align_asset_macro.h" @@ -9,4 +10,7 @@ static const ALIGN_ASSET(2) char link_home_room_0DL_0023A8[] = dlink_home_room_0 static const ALIGN_ASSET(2) char link_home_room_0Set_002400DL_0023A8[] = dlink_home_room_0Set_002400DL_0023A8; #define dlink_home_room_0Set_002440DL_0023A8 "__OTR__scenes/nonmq/link_home_scene/link_home_room_0Set_002440DL_0023A8" -static const ALIGN_ASSET(2) char link_home_room_0Set_002440DL_0023A8[] = dlink_home_room_0Set_002440DL_0023A8; \ No newline at end of file +static const ALIGN_ASSET(2) char link_home_room_0Set_002440DL_0023A8[] = dlink_home_room_0Set_002440DL_0023A8; + + +#endif // INDOORS_LINK_HOME_ROOM_0_H diff --git a/soh/assets/scenes/indoors/link_home/link_home_scene.h b/soh/assets/scenes/indoors/link_home/link_home_scene.h index 3c51fa267..d66349aa0 100644 --- a/soh/assets/scenes/indoors/link_home/link_home_scene.h +++ b/soh/assets/scenes/indoors/link_home/link_home_scene.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef INDOORS_LINK_HOME_SCENE_H +#define INDOORS_LINK_HOME_SCENE_H 1 #include "align_asset_macro.h" @@ -7,4 +8,7 @@ static const ALIGN_ASSET(2) char link_home_sceneCollisionHeader_000E4C[] = dlink #define dlink_home_sceneCollisionHeader_000E4C "__OTR__scenes/nonmq/link_home_scene/link_home_sceneCollisionHeader_000E4C" -#define dlink_home_sceneCollisionHeader_000E4C "__OTR__scenes/nonmq/link_home_scene/link_home_sceneCollisionHeader_000E4C" \ No newline at end of file +#define dlink_home_sceneCollisionHeader_000E4C "__OTR__scenes/nonmq/link_home_scene/link_home_sceneCollisionHeader_000E4C" + + +#endif // INDOORS_LINK_HOME_SCENE_H diff --git a/soh/assets/scenes/indoors/mahouya/mahouya_room_0.h b/soh/assets/scenes/indoors/mahouya/mahouya_room_0.h index 49769647c..8fbc38d42 100644 --- a/soh/assets/scenes/indoors/mahouya/mahouya_room_0.h +++ b/soh/assets/scenes/indoors/mahouya/mahouya_room_0.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef INDOORS_MAHOUYA_ROOM_0_H +#define INDOORS_MAHOUYA_ROOM_0_H 1 #include "align_asset_macro.h" @@ -6,4 +7,7 @@ static const ALIGN_ASSET(2) char mahouya_room_0DL_006548[] = dmahouya_room_0DL_006548; #define dmahouya_room_0DL_006A78 "__OTR__scenes/nonmq/mahouya_scene/mahouya_room_0DL_006A78" -static const ALIGN_ASSET(2) char mahouya_room_0DL_006A78[] = dmahouya_room_0DL_006A78; \ No newline at end of file +static const ALIGN_ASSET(2) char mahouya_room_0DL_006A78[] = dmahouya_room_0DL_006A78; + + +#endif // INDOORS_MAHOUYA_ROOM_0_H diff --git a/soh/assets/scenes/indoors/mahouya/mahouya_scene.h b/soh/assets/scenes/indoors/mahouya/mahouya_scene.h index e82132302..0e558bcfd 100644 --- a/soh/assets/scenes/indoors/mahouya/mahouya_scene.h +++ b/soh/assets/scenes/indoors/mahouya/mahouya_scene.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef INDOORS_MAHOUYA_SCENE_H +#define INDOORS_MAHOUYA_SCENE_H 1 #include "align_asset_macro.h" @@ -42,4 +43,6 @@ static const ALIGN_ASSET(2) char mahouya_sceneTex_003A20[] = dmahouya_sceneTex_0 static const ALIGN_ASSET(2) char mahouya_sceneTex_002A20[] = dmahouya_sceneTex_002A20; #define dmahouya_sceneTex_008A20 "__OTR__scenes/nonmq/mahouya_scene/mahouya_sceneTex_008A20" -static const ALIGN_ASSET(2) char mahouya_sceneTex_008A20[] = dmahouya_sceneTex_008A20; \ No newline at end of file +static const ALIGN_ASSET(2) char mahouya_sceneTex_008A20[] = dmahouya_sceneTex_008A20; + +#endif // INDOORS_MAHOUYA_SCENE_H diff --git a/soh/assets/scenes/indoors/malon_stable/malon_stable_room_0.h b/soh/assets/scenes/indoors/malon_stable/malon_stable_room_0.h index 3555bb18e..7d95fae4d 100644 --- a/soh/assets/scenes/indoors/malon_stable/malon_stable_room_0.h +++ b/soh/assets/scenes/indoors/malon_stable/malon_stable_room_0.h @@ -1,6 +1,10 @@ -#pragma once +#ifndef INDOORS_MALON_STABLE_ROOM_0_H +#define INDOORS_MALON_STABLE_ROOM_0_H 1 #include "align_asset_macro.h" #define dmalon_stable_room_0DL_008A00 "__OTR__scenes/nonmq/malon_stable_scene/malon_stable_room_0DL_008A00" -static const ALIGN_ASSET(2) char malon_stable_room_0DL_008A00[] = dmalon_stable_room_0DL_008A00; \ No newline at end of file +static const ALIGN_ASSET(2) char malon_stable_room_0DL_008A00[] = dmalon_stable_room_0DL_008A00; + + +#endif // INDOORS_MALON_STABLE_ROOM_0_H diff --git a/soh/assets/scenes/indoors/malon_stable/malon_stable_scene.h b/soh/assets/scenes/indoors/malon_stable/malon_stable_scene.h index 9ae03f25c..c8006d866 100644 --- a/soh/assets/scenes/indoors/malon_stable/malon_stable_scene.h +++ b/soh/assets/scenes/indoors/malon_stable/malon_stable_scene.h @@ -1,6 +1,10 @@ -#pragma once +#ifndef INDOORS_MALON_STABLE_SCENE_H +#define INDOORS_MALON_STABLE_SCENE_H 1 #include "align_asset_macro.h" #define dmalon_stable_sceneCollisionHeader_000644 "__OTR__scenes/nonmq/malon_stable_scene/malon_stable_sceneCollisionHeader_000644" -static const ALIGN_ASSET(2) char malon_stable_sceneCollisionHeader_000644[] = dmalon_stable_sceneCollisionHeader_000644; \ No newline at end of file +static const ALIGN_ASSET(2) char malon_stable_sceneCollisionHeader_000644[] = dmalon_stable_sceneCollisionHeader_000644; + + +#endif // INDOORS_MALON_STABLE_SCENE_H diff --git a/soh/assets/scenes/indoors/miharigoya/miharigoya_room_0.h b/soh/assets/scenes/indoors/miharigoya/miharigoya_room_0.h index c1aed1885..d532f22de 100644 --- a/soh/assets/scenes/indoors/miharigoya/miharigoya_room_0.h +++ b/soh/assets/scenes/indoors/miharigoya/miharigoya_room_0.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef INDOORS_MIHARIGOYA_ROOM_0_H +#define INDOORS_MIHARIGOYA_ROOM_0_H 1 #include "align_asset_macro.h" @@ -84,4 +85,7 @@ static const ALIGN_ASSET(2) char miharigoya_room_0Set_000470DL_000E60[] = dmihar static const ALIGN_ASSET(2) char miharigoya_room_0Set_000470DL_000660[] = dmiharigoya_room_0Set_000470DL_000660; #define dmiharigoya_room_0Set_000470DL_002C60 "__OTR__scenes/nonmq/miharigoya_scene/miharigoya_room_0Set_000470DL_002C60" -static const ALIGN_ASSET(2) char miharigoya_room_0Set_000470DL_002C60[] = dmiharigoya_room_0Set_000470DL_002C60; \ No newline at end of file +static const ALIGN_ASSET(2) char miharigoya_room_0Set_000470DL_002C60[] = dmiharigoya_room_0Set_000470DL_002C60; + + +#endif // INDOORS_MIHARIGOYA_ROOM_0_H diff --git a/soh/assets/scenes/indoors/miharigoya/miharigoya_scene.h b/soh/assets/scenes/indoors/miharigoya/miharigoya_scene.h index f23e977ca..f5c92c71e 100644 --- a/soh/assets/scenes/indoors/miharigoya/miharigoya_scene.h +++ b/soh/assets/scenes/indoors/miharigoya/miharigoya_scene.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef INDOORS_MIHARIGOYA_SCENE_H +#define INDOORS_MIHARIGOYA_SCENE_H 1 #include "align_asset_macro.h" @@ -59,4 +60,7 @@ static const ALIGN_ASSET(2) char miharigoya_sceneTex_000C50[] = dmiharigoya_scen #define dmiharigoya_sceneTex_00BD50 "__OTR__scenes/nonmq/miharigoya_scene/miharigoya_sceneTex_00BD50" static const ALIGN_ASSET(2) char miharigoya_sceneTex_00BD50[] = dmiharigoya_sceneTex_00BD50; -#define dmiharigoya_sceneCollisionHeader_000B28 "__OTR__scenes/nonmq/miharigoya_scene/miharigoya_sceneCollisionHeader_000B28" \ No newline at end of file +#define dmiharigoya_sceneCollisionHeader_000B28 "__OTR__scenes/nonmq/miharigoya_scene/miharigoya_sceneCollisionHeader_000B28" + + +#endif // INDOORS_MIHARIGOYA_SCENE_H diff --git a/soh/assets/scenes/indoors/nakaniwa/nakaniwa_room_0.h b/soh/assets/scenes/indoors/nakaniwa/nakaniwa_room_0.h index 3edbfb0cb..7e371da85 100644 --- a/soh/assets/scenes/indoors/nakaniwa/nakaniwa_room_0.h +++ b/soh/assets/scenes/indoors/nakaniwa/nakaniwa_room_0.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef INDOORS_NAKANIWA_ROOM_0_H +#define INDOORS_NAKANIWA_ROOM_0_H 1 #include "align_asset_macro.h" @@ -117,4 +118,7 @@ static const ALIGN_ASSET(2) char nakaniwa_room_0Set_0001B0DL_014E98[] = dnakaniw static const ALIGN_ASSET(2) char nakaniwa_room_0Set_000240DL_007178[] = dnakaniwa_room_0Set_000240DL_007178; #define dnakaniwa_room_0Set_000240DL_014E98 "__OTR__scenes/nonmq/nakaniwa_scene/nakaniwa_room_0Set_000240DL_014E98" -static const ALIGN_ASSET(2) char nakaniwa_room_0Set_000240DL_014E98[] = dnakaniwa_room_0Set_000240DL_014E98; \ No newline at end of file +static const ALIGN_ASSET(2) char nakaniwa_room_0Set_000240DL_014E98[] = dnakaniwa_room_0Set_000240DL_014E98; + + +#endif // INDOORS_NAKANIWA_ROOM_0_H diff --git a/soh/assets/scenes/indoors/nakaniwa/nakaniwa_scene.h b/soh/assets/scenes/indoors/nakaniwa/nakaniwa_scene.h index 123004dbf..c5884e2a6 100644 --- a/soh/assets/scenes/indoors/nakaniwa/nakaniwa_scene.h +++ b/soh/assets/scenes/indoors/nakaniwa/nakaniwa_scene.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef INDOORS_NAKANIWA_SCENE_H +#define INDOORS_NAKANIWA_SCENE_H 1 #include "align_asset_macro.h" @@ -21,4 +22,7 @@ static const ALIGN_ASSET(2) char nakaniwa_sceneCollisionHeader_001BC8[] = dnakan #define dnakaniwa_sceneCollisionHeader_001BC8 "__OTR__scenes/nonmq/nakaniwa_scene/nakaniwa_sceneCollisionHeader_001BC8" -#define dnakaniwa_sceneCollisionHeader_001BC8 "__OTR__scenes/nonmq/nakaniwa_scene/nakaniwa_sceneCollisionHeader_001BC8" \ No newline at end of file +#define dnakaniwa_sceneCollisionHeader_001BC8 "__OTR__scenes/nonmq/nakaniwa_scene/nakaniwa_sceneCollisionHeader_001BC8" + + +#endif // INDOORS_NAKANIWA_SCENE_H diff --git a/soh/assets/scenes/indoors/syatekijyou/syatekijyou_room_0.h b/soh/assets/scenes/indoors/syatekijyou/syatekijyou_room_0.h index 8c287c712..71a9cc181 100644 --- a/soh/assets/scenes/indoors/syatekijyou/syatekijyou_room_0.h +++ b/soh/assets/scenes/indoors/syatekijyou/syatekijyou_room_0.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef INDOORS_SYATEKIJYOU_ROOM_0_H +#define INDOORS_SYATEKIJYOU_ROOM_0_H 1 #include "align_asset_macro.h" @@ -24,4 +25,7 @@ static const ALIGN_ASSET(2) char syatekijyou_room_0Set_0000F0DL_0076D8[] = dsyat static const ALIGN_ASSET(2) char syatekijyou_room_0Set_0001A0DL_006548[] = dsyatekijyou_room_0Set_0001A0DL_006548; #define dsyatekijyou_room_0Set_0001A0DL_0076D8 "__OTR__scenes/nonmq/syatekijyou_scene/syatekijyou_room_0Set_0001A0DL_0076D8" -static const ALIGN_ASSET(2) char syatekijyou_room_0Set_0001A0DL_0076D8[] = dsyatekijyou_room_0Set_0001A0DL_0076D8; \ No newline at end of file +static const ALIGN_ASSET(2) char syatekijyou_room_0Set_0001A0DL_0076D8[] = dsyatekijyou_room_0Set_0001A0DL_0076D8; + + +#endif // INDOORS_SYATEKIJYOU_ROOM_0_H diff --git a/soh/assets/scenes/indoors/syatekijyou/syatekijyou_scene.h b/soh/assets/scenes/indoors/syatekijyou/syatekijyou_scene.h index 7231bdb3e..212daef49 100644 --- a/soh/assets/scenes/indoors/syatekijyou/syatekijyou_scene.h +++ b/soh/assets/scenes/indoors/syatekijyou/syatekijyou_scene.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef INDOORS_SYATEKIJYOU_SCENE_H +#define INDOORS_SYATEKIJYOU_SCENE_H 1 #include "align_asset_macro.h" @@ -75,4 +76,7 @@ static const ALIGN_ASSET(2) char syatekijyou_sceneTex_003740[] = dsyatekijyou_sc #define dsyatekijyou_sceneCollisionHeader_001420 "__OTR__scenes/nonmq/syatekijyou_scene/syatekijyou_sceneCollisionHeader_001420" -#define dsyatekijyou_sceneCollisionHeader_001420 "__OTR__scenes/nonmq/syatekijyou_scene/syatekijyou_sceneCollisionHeader_001420" \ No newline at end of file +#define dsyatekijyou_sceneCollisionHeader_001420 "__OTR__scenes/nonmq/syatekijyou_scene/syatekijyou_sceneCollisionHeader_001420" + + +#endif // INDOORS_SYATEKIJYOU_SCENE_H diff --git a/soh/assets/scenes/indoors/takaraya/takaraya_room_0.h b/soh/assets/scenes/indoors/takaraya/takaraya_room_0.h index ccc14fe9d..22aef3938 100644 --- a/soh/assets/scenes/indoors/takaraya/takaraya_room_0.h +++ b/soh/assets/scenes/indoors/takaraya/takaraya_room_0.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef INDOORS_TAKARAYA_ROOM_0_H +#define INDOORS_TAKARAYA_ROOM_0_H 1 #include "align_asset_macro.h" @@ -36,4 +37,7 @@ static const ALIGN_ASSET(2) char takaraya_room_0Tex_0063E0[] = dtakaraya_room_0T static const ALIGN_ASSET(2) char takaraya_room_0DL_0095B0[] = dtakaraya_room_0DL_0095B0; #define dtakaraya_room_0Tex_0095C0 "__OTR__scenes/nonmq/takaraya_scene/takaraya_room_0Tex_0095C0" -static const ALIGN_ASSET(2) char takaraya_room_0Tex_0095C0[] = dtakaraya_room_0Tex_0095C0; \ No newline at end of file +static const ALIGN_ASSET(2) char takaraya_room_0Tex_0095C0[] = dtakaraya_room_0Tex_0095C0; + + +#endif // INDOORS_TAKARAYA_ROOM_0_H diff --git a/soh/assets/scenes/indoors/takaraya/takaraya_room_1.h b/soh/assets/scenes/indoors/takaraya/takaraya_room_1.h index 060ff5ab5..b66f0c5eb 100644 --- a/soh/assets/scenes/indoors/takaraya/takaraya_room_1.h +++ b/soh/assets/scenes/indoors/takaraya/takaraya_room_1.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef INDOORS_TAKARAYA_ROOM_1_H +#define INDOORS_TAKARAYA_ROOM_1_H 1 #include "align_asset_macro.h" @@ -6,4 +7,7 @@ static const ALIGN_ASSET(2) char takaraya_room_1DL_0017D0[] = dtakaraya_room_1DL_0017D0; #define dtakaraya_room_1Tex_0017F8 "__OTR__scenes/nonmq/takaraya_scene/takaraya_room_1Tex_0017F8" -static const ALIGN_ASSET(2) char takaraya_room_1Tex_0017F8[] = dtakaraya_room_1Tex_0017F8; \ No newline at end of file +static const ALIGN_ASSET(2) char takaraya_room_1Tex_0017F8[] = dtakaraya_room_1Tex_0017F8; + + +#endif // INDOORS_TAKARAYA_ROOM_1_H diff --git a/soh/assets/scenes/indoors/takaraya/takaraya_room_2.h b/soh/assets/scenes/indoors/takaraya/takaraya_room_2.h index 924053894..74f70e05b 100644 --- a/soh/assets/scenes/indoors/takaraya/takaraya_room_2.h +++ b/soh/assets/scenes/indoors/takaraya/takaraya_room_2.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef INDOORS_TAKARAYA_ROOM_2_H +#define INDOORS_TAKARAYA_ROOM_2_H 1 #include "align_asset_macro.h" @@ -6,4 +7,7 @@ static const ALIGN_ASSET(2) char takaraya_room_2DL_001800[] = dtakaraya_room_2DL_001800; #define dtakaraya_room_2Tex_001828 "__OTR__scenes/nonmq/takaraya_scene/takaraya_room_2Tex_001828" -static const ALIGN_ASSET(2) char takaraya_room_2Tex_001828[] = dtakaraya_room_2Tex_001828; \ No newline at end of file +static const ALIGN_ASSET(2) char takaraya_room_2Tex_001828[] = dtakaraya_room_2Tex_001828; + + +#endif // INDOORS_TAKARAYA_ROOM_2_H diff --git a/soh/assets/scenes/indoors/takaraya/takaraya_room_3.h b/soh/assets/scenes/indoors/takaraya/takaraya_room_3.h index 40aa1ef19..edd0d0246 100644 --- a/soh/assets/scenes/indoors/takaraya/takaraya_room_3.h +++ b/soh/assets/scenes/indoors/takaraya/takaraya_room_3.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef INDOORS_TAKARAYA_ROOM_3_H +#define INDOORS_TAKARAYA_ROOM_3_H 1 #include "align_asset_macro.h" @@ -9,4 +10,7 @@ static const ALIGN_ASSET(2) char takaraya_room_3DL_0017F0[] = dtakaraya_room_3DL static const ALIGN_ASSET(2) char takaraya_room_3Tex_002018[] = dtakaraya_room_3Tex_002018; #define dtakaraya_room_3Tex_001818 "__OTR__scenes/nonmq/takaraya_scene/takaraya_room_3Tex_001818" -static const ALIGN_ASSET(2) char takaraya_room_3Tex_001818[] = dtakaraya_room_3Tex_001818; \ No newline at end of file +static const ALIGN_ASSET(2) char takaraya_room_3Tex_001818[] = dtakaraya_room_3Tex_001818; + + +#endif // INDOORS_TAKARAYA_ROOM_3_H diff --git a/soh/assets/scenes/indoors/takaraya/takaraya_room_4.h b/soh/assets/scenes/indoors/takaraya/takaraya_room_4.h index 705696054..4052ba32b 100644 --- a/soh/assets/scenes/indoors/takaraya/takaraya_room_4.h +++ b/soh/assets/scenes/indoors/takaraya/takaraya_room_4.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef INDOORS_TAKARAYA_ROOM_4_H +#define INDOORS_TAKARAYA_ROOM_4_H 1 #include "align_asset_macro.h" @@ -12,4 +13,7 @@ static const ALIGN_ASSET(2) char takaraya_room_4Tex_002020[] = dtakaraya_room_4T static const ALIGN_ASSET(2) char takaraya_room_4Tex_002820[] = dtakaraya_room_4Tex_002820; #define dtakaraya_room_4Tex_001820 "__OTR__scenes/nonmq/takaraya_scene/takaraya_room_4Tex_001820" -static const ALIGN_ASSET(2) char takaraya_room_4Tex_001820[] = dtakaraya_room_4Tex_001820; \ No newline at end of file +static const ALIGN_ASSET(2) char takaraya_room_4Tex_001820[] = dtakaraya_room_4Tex_001820; + + +#endif // INDOORS_TAKARAYA_ROOM_4_H diff --git a/soh/assets/scenes/indoors/takaraya/takaraya_room_5.h b/soh/assets/scenes/indoors/takaraya/takaraya_room_5.h index b0695a0d0..15edb2d8e 100644 --- a/soh/assets/scenes/indoors/takaraya/takaraya_room_5.h +++ b/soh/assets/scenes/indoors/takaraya/takaraya_room_5.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef INDOORS_TAKARAYA_ROOM_5_H +#define INDOORS_TAKARAYA_ROOM_5_H 1 #include "align_asset_macro.h" @@ -12,4 +13,7 @@ static const ALIGN_ASSET(2) char takaraya_room_5Tex_001FF8[] = dtakaraya_room_5T static const ALIGN_ASSET(2) char takaraya_room_5Tex_0017F8[] = dtakaraya_room_5Tex_0017F8; #define dtakaraya_room_5Tex_0027F8 "__OTR__scenes/nonmq/takaraya_scene/takaraya_room_5Tex_0027F8" -static const ALIGN_ASSET(2) char takaraya_room_5Tex_0027F8[] = dtakaraya_room_5Tex_0027F8; \ No newline at end of file +static const ALIGN_ASSET(2) char takaraya_room_5Tex_0027F8[] = dtakaraya_room_5Tex_0027F8; + + +#endif // INDOORS_TAKARAYA_ROOM_5_H diff --git a/soh/assets/scenes/indoors/takaraya/takaraya_room_6.h b/soh/assets/scenes/indoors/takaraya/takaraya_room_6.h index d66b6ab80..c15d626e8 100644 --- a/soh/assets/scenes/indoors/takaraya/takaraya_room_6.h +++ b/soh/assets/scenes/indoors/takaraya/takaraya_room_6.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef INDOORS_TAKARAYA_ROOM_6_H +#define INDOORS_TAKARAYA_ROOM_6_H 1 #include "align_asset_macro.h" @@ -12,4 +13,7 @@ static const ALIGN_ASSET(2) char takaraya_room_6Tex_0022F8[] = dtakaraya_room_6T static const ALIGN_ASSET(2) char takaraya_room_6Tex_0012F8[] = dtakaraya_room_6Tex_0012F8; #define dtakaraya_room_6Tex_001AF8 "__OTR__scenes/nonmq/takaraya_scene/takaraya_room_6Tex_001AF8" -static const ALIGN_ASSET(2) char takaraya_room_6Tex_001AF8[] = dtakaraya_room_6Tex_001AF8; \ No newline at end of file +static const ALIGN_ASSET(2) char takaraya_room_6Tex_001AF8[] = dtakaraya_room_6Tex_001AF8; + + +#endif // INDOORS_TAKARAYA_ROOM_6_H diff --git a/soh/assets/scenes/indoors/takaraya/takaraya_scene.h b/soh/assets/scenes/indoors/takaraya/takaraya_scene.h index 43e963c41..2296cf713 100644 --- a/soh/assets/scenes/indoors/takaraya/takaraya_scene.h +++ b/soh/assets/scenes/indoors/takaraya/takaraya_scene.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef INDOORS_TAKARAYA_SCENE_H +#define INDOORS_TAKARAYA_SCENE_H 1 #include "align_asset_macro.h" @@ -15,4 +16,6 @@ static const ALIGN_ASSET(2) char takaraya_sceneTex_0051B0[] = dtakaraya_sceneTex static const ALIGN_ASSET(2) char takaraya_sceneTex_0069B0[] = dtakaraya_sceneTex_0069B0; #define dtakaraya_sceneTex_0061B0 "__OTR__scenes/nonmq/takaraya_scene/takaraya_sceneTex_0061B0" -static const ALIGN_ASSET(2) char takaraya_sceneTex_0061B0[] = dtakaraya_sceneTex_0061B0; \ No newline at end of file +static const ALIGN_ASSET(2) char takaraya_sceneTex_0061B0[] = dtakaraya_sceneTex_0061B0; + +#endif // INDOORS_TAKARAYA_SCENE_H diff --git a/soh/assets/scenes/indoors/tent/tent_room_0.h b/soh/assets/scenes/indoors/tent/tent_room_0.h index d48bba9a5..675c41a39 100644 --- a/soh/assets/scenes/indoors/tent/tent_room_0.h +++ b/soh/assets/scenes/indoors/tent/tent_room_0.h @@ -1,6 +1,10 @@ -#pragma once +#ifndef INDOORS_TENT_ROOM_0_H +#define INDOORS_TENT_ROOM_0_H 1 #include "align_asset_macro.h" #define dtent_room_0DL_00DE30 "__OTR__scenes/nonmq/tent_scene/tent_room_0DL_00DE30" -static const ALIGN_ASSET(2) char tent_room_0DL_00DE30[] = dtent_room_0DL_00DE30; \ No newline at end of file +static const ALIGN_ASSET(2) char tent_room_0DL_00DE30[] = dtent_room_0DL_00DE30; + + +#endif // INDOORS_TENT_ROOM_0_H diff --git a/soh/assets/scenes/indoors/tent/tent_scene.h b/soh/assets/scenes/indoors/tent/tent_scene.h index 06b796296..2a01636e4 100644 --- a/soh/assets/scenes/indoors/tent/tent_scene.h +++ b/soh/assets/scenes/indoors/tent/tent_scene.h @@ -1,6 +1,10 @@ -#pragma once +#ifndef INDOORS_TENT_SCENE_H +#define INDOORS_TENT_SCENE_H 1 #include "align_asset_macro.h" #define dtent_sceneCollisionHeader_00064C "__OTR__scenes/nonmq/tent_scene/tent_sceneCollisionHeader_00064C" -static const ALIGN_ASSET(2) char tent_sceneCollisionHeader_00064C[] = dtent_sceneCollisionHeader_00064C; \ No newline at end of file +static const ALIGN_ASSET(2) char tent_sceneCollisionHeader_00064C[] = dtent_sceneCollisionHeader_00064C; + + +#endif // INDOORS_TENT_SCENE_H diff --git a/soh/assets/scenes/indoors/tokinoma/tokinoma_room_0.h b/soh/assets/scenes/indoors/tokinoma/tokinoma_room_0.h index 21ef5e507..d2ac5f07f 100644 --- a/soh/assets/scenes/indoors/tokinoma/tokinoma_room_0.h +++ b/soh/assets/scenes/indoors/tokinoma/tokinoma_room_0.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef INDOORS_TOKINOMA_ROOM_0_H +#define INDOORS_TOKINOMA_ROOM_0_H 1 #include "align_asset_macro.h" @@ -90,4 +91,7 @@ static const ALIGN_ASSET(2) char tokinoma_room_0Set_000610DL_008128[] = dtokinom static const ALIGN_ASSET(2) char tokinoma_room_0Set_000690DL_008128[] = dtokinoma_room_0Set_000690DL_008128; #define dtokinoma_room_0Set_000270DL_008128 "__OTR__scenes/nonmq/tokinoma_scene/tokinoma_room_0Set_000270DL_008128" -static const ALIGN_ASSET(2) char tokinoma_room_0Set_000270DL_008128[] = dtokinoma_room_0Set_000270DL_008128; \ No newline at end of file +static const ALIGN_ASSET(2) char tokinoma_room_0Set_000270DL_008128[] = dtokinoma_room_0Set_000270DL_008128; + + +#endif // INDOORS_TOKINOMA_ROOM_0_H diff --git a/soh/assets/scenes/indoors/tokinoma/tokinoma_room_1.h b/soh/assets/scenes/indoors/tokinoma/tokinoma_room_1.h index 81ee20fc2..929172206 100644 --- a/soh/assets/scenes/indoors/tokinoma/tokinoma_room_1.h +++ b/soh/assets/scenes/indoors/tokinoma/tokinoma_room_1.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef INDOORS_TOKINOMA_ROOM_1_H +#define INDOORS_TOKINOMA_ROOM_1_H 1 #include "align_asset_macro.h" @@ -90,4 +91,7 @@ static const ALIGN_ASSET(2) char tokinoma_room_1Set_000890DL_006470[] = dtokinom static const ALIGN_ASSET(2) char tokinoma_room_1Set_0002B0DL_0053E0[] = dtokinoma_room_1Set_0002B0DL_0053E0; #define dtokinoma_room_1Set_0002B0DL_006470 "__OTR__scenes/nonmq/tokinoma_scene/tokinoma_room_1Set_0002B0DL_006470" -static const ALIGN_ASSET(2) char tokinoma_room_1Set_0002B0DL_006470[] = dtokinoma_room_1Set_0002B0DL_006470; \ No newline at end of file +static const ALIGN_ASSET(2) char tokinoma_room_1Set_0002B0DL_006470[] = dtokinoma_room_1Set_0002B0DL_006470; + + +#endif // INDOORS_TOKINOMA_ROOM_1_H diff --git a/soh/assets/scenes/indoors/tokinoma/tokinoma_scene.h b/soh/assets/scenes/indoors/tokinoma/tokinoma_scene.h index 10cdd46ae..7408f61f9 100644 --- a/soh/assets/scenes/indoors/tokinoma/tokinoma_scene.h +++ b/soh/assets/scenes/indoors/tokinoma/tokinoma_scene.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef INDOORS_TOKINOMA_SCENE_H +#define INDOORS_TOKINOMA_SCENE_H 1 #include "align_asset_macro.h" @@ -61,4 +62,7 @@ static const ALIGN_ASSET(2) char tokinoma_sceneTex_0117A0[] = dtokinoma_sceneTex #define dtokinoma_sceneCollisionHeader_0032F8 "__OTR__scenes/nonmq/tokinoma_scene/tokinoma_sceneCollisionHeader_0032F8" -#define dtokinoma_sceneCollisionHeader_0032F8 "__OTR__scenes/nonmq/tokinoma_scene/tokinoma_sceneCollisionHeader_0032F8" \ No newline at end of file +#define dtokinoma_sceneCollisionHeader_0032F8 "__OTR__scenes/nonmq/tokinoma_scene/tokinoma_sceneCollisionHeader_0032F8" + + +#endif // INDOORS_TOKINOMA_SCENE_H diff --git a/soh/assets/scenes/indoors/yousei_izumi_tate/yousei_izumi_tate_room_0.h b/soh/assets/scenes/indoors/yousei_izumi_tate/yousei_izumi_tate_room_0.h index 18c5d3dec..baa936861 100644 --- a/soh/assets/scenes/indoors/yousei_izumi_tate/yousei_izumi_tate_room_0.h +++ b/soh/assets/scenes/indoors/yousei_izumi_tate/yousei_izumi_tate_room_0.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef INDOORS_YOUSEI_IZUMI_TATE_ROOM_0_H +#define INDOORS_YOUSEI_IZUMI_TATE_ROOM_0_H 1 #include "align_asset_macro.h" @@ -6,4 +7,7 @@ static const ALIGN_ASSET(2) char yousei_izumi_tate_room_0DL_002C10[] = dyousei_izumi_tate_room_0DL_002C10; #define dyousei_izumi_tate_room_0DL_003FB0 "__OTR__scenes/nonmq/yousei_izumi_tate_scene/yousei_izumi_tate_room_0DL_003FB0" -static const ALIGN_ASSET(2) char yousei_izumi_tate_room_0DL_003FB0[] = dyousei_izumi_tate_room_0DL_003FB0; \ No newline at end of file +static const ALIGN_ASSET(2) char yousei_izumi_tate_room_0DL_003FB0[] = dyousei_izumi_tate_room_0DL_003FB0; + + +#endif // INDOORS_YOUSEI_IZUMI_TATE_ROOM_0_H diff --git a/soh/assets/scenes/indoors/yousei_izumi_tate/yousei_izumi_tate_scene.h b/soh/assets/scenes/indoors/yousei_izumi_tate/yousei_izumi_tate_scene.h index de01420dd..547f8d436 100644 --- a/soh/assets/scenes/indoors/yousei_izumi_tate/yousei_izumi_tate_scene.h +++ b/soh/assets/scenes/indoors/yousei_izumi_tate/yousei_izumi_tate_scene.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef INDOORS_YOUSEI_IZUMI_TATE_SCENE_H +#define INDOORS_YOUSEI_IZUMI_TATE_SCENE_H 1 #include "align_asset_macro.h" @@ -33,4 +34,6 @@ static const ALIGN_ASSET(2) char yousei_izumi_tate_sceneTex_007010[] = dyousei_i static const ALIGN_ASSET(2) char yousei_izumi_tate_sceneTex_003810[] = dyousei_izumi_tate_sceneTex_003810; #define dyousei_izumi_tate_sceneTex_002010 "__OTR__scenes/nonmq/yousei_izumi_tate_scene/yousei_izumi_tate_sceneTex_002010" -static const ALIGN_ASSET(2) char yousei_izumi_tate_sceneTex_002010[] = dyousei_izumi_tate_sceneTex_002010; \ No newline at end of file +static const ALIGN_ASSET(2) char yousei_izumi_tate_sceneTex_002010[] = dyousei_izumi_tate_sceneTex_002010; + +#endif // INDOORS_YOUSEI_IZUMI_TATE_SCENE_H diff --git a/soh/assets/scenes/indoors/yousei_izumi_yoko/yousei_izumi_yoko_room_0.h b/soh/assets/scenes/indoors/yousei_izumi_yoko/yousei_izumi_yoko_room_0.h index f17deac07..20d3a8a22 100644 --- a/soh/assets/scenes/indoors/yousei_izumi_yoko/yousei_izumi_yoko_room_0.h +++ b/soh/assets/scenes/indoors/yousei_izumi_yoko/yousei_izumi_yoko_room_0.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef INDOORS_YOUSEI_IZUMI_YOKO_ROOM_0_H +#define INDOORS_YOUSEI_IZUMI_YOKO_ROOM_0_H 1 #include "align_asset_macro.h" @@ -24,4 +25,7 @@ static const ALIGN_ASSET(2) char yousei_izumi_yoko_room_0Set_000170DL_003FF8[] = static const ALIGN_ASSET(2) char yousei_izumi_yoko_room_0Set_000210DL_002B88[] = dyousei_izumi_yoko_room_0Set_000210DL_002B88; #define dyousei_izumi_yoko_room_0Set_000210DL_003FF8 "__OTR__scenes/nonmq/yousei_izumi_yoko_scene/yousei_izumi_yoko_room_0Set_000210DL_003FF8" -static const ALIGN_ASSET(2) char yousei_izumi_yoko_room_0Set_000210DL_003FF8[] = dyousei_izumi_yoko_room_0Set_000210DL_003FF8; \ No newline at end of file +static const ALIGN_ASSET(2) char yousei_izumi_yoko_room_0Set_000210DL_003FF8[] = dyousei_izumi_yoko_room_0Set_000210DL_003FF8; + + +#endif // INDOORS_YOUSEI_IZUMI_YOKO_ROOM_0_H diff --git a/soh/assets/scenes/indoors/yousei_izumi_yoko/yousei_izumi_yoko_scene.h b/soh/assets/scenes/indoors/yousei_izumi_yoko/yousei_izumi_yoko_scene.h index 61fbcb0a0..f18210e14 100644 --- a/soh/assets/scenes/indoors/yousei_izumi_yoko/yousei_izumi_yoko_scene.h +++ b/soh/assets/scenes/indoors/yousei_izumi_yoko/yousei_izumi_yoko_scene.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef INDOORS_YOUSEI_IZUMI_YOKO_SCENE_H +#define INDOORS_YOUSEI_IZUMI_YOKO_SCENE_H 1 #include "align_asset_macro.h" @@ -57,4 +58,7 @@ static const ALIGN_ASSET(2) char yousei_izumi_yoko_sceneTex_0055A0[] = dyousei_i #define dyousei_izumi_yoko_sceneCollisionHeader_0039A8 "__OTR__scenes/nonmq/yousei_izumi_yoko_scene/yousei_izumi_yoko_sceneCollisionHeader_0039A8" -#define dyousei_izumi_yoko_sceneCollisionHeader_0039A8 "__OTR__scenes/nonmq/yousei_izumi_yoko_scene/yousei_izumi_yoko_sceneCollisionHeader_0039A8" \ No newline at end of file +#define dyousei_izumi_yoko_sceneCollisionHeader_0039A8 "__OTR__scenes/nonmq/yousei_izumi_yoko_scene/yousei_izumi_yoko_sceneCollisionHeader_0039A8" + + +#endif // INDOORS_YOUSEI_IZUMI_YOKO_SCENE_H diff --git a/soh/assets/scenes/misc/enrui/enrui_room_0.h b/soh/assets/scenes/misc/enrui/enrui_room_0.h index ad81468bb..b34bbecaa 100644 --- a/soh/assets/scenes/misc/enrui/enrui_room_0.h +++ b/soh/assets/scenes/misc/enrui/enrui_room_0.h @@ -1,6 +1,10 @@ -#pragma once +#ifndef MISC_ENRUI_ROOM_0_H +#define MISC_ENRUI_ROOM_0_H 1 #include "align_asset_macro.h" #define denrui_room_0DL_000338 "__OTR__scenes/nonmq/enrui_scene/enrui_room_0DL_000338" -static const ALIGN_ASSET(2) char enrui_room_0DL_000338[] = denrui_room_0DL_000338; \ No newline at end of file +static const ALIGN_ASSET(2) char enrui_room_0DL_000338[] = denrui_room_0DL_000338; + + +#endif // MISC_ENRUI_ROOM_0_H diff --git a/soh/assets/scenes/misc/enrui/enrui_scene.h b/soh/assets/scenes/misc/enrui/enrui_scene.h index 31bab49dd..ed6ac652f 100644 --- a/soh/assets/scenes/misc/enrui/enrui_scene.h +++ b/soh/assets/scenes/misc/enrui/enrui_scene.h @@ -1,6 +1,10 @@ -#pragma once +#ifndef MISC_ENRUI_SCENE_H +#define MISC_ENRUI_SCENE_H 1 #include "align_asset_macro.h" #define denrui_sceneCollisionHeader_0003B4 "__OTR__scenes/nonmq/enrui_scene/enrui_sceneCollisionHeader_0003B4" -static const ALIGN_ASSET(2) char enrui_sceneCollisionHeader_0003B4[] = denrui_sceneCollisionHeader_0003B4; \ No newline at end of file +static const ALIGN_ASSET(2) char enrui_sceneCollisionHeader_0003B4[] = denrui_sceneCollisionHeader_0003B4; + + +#endif // MISC_ENRUI_SCENE_H diff --git a/soh/assets/scenes/misc/entra_n/entra_n_room_0.h b/soh/assets/scenes/misc/entra_n/entra_n_room_0.h index 35911b8eb..8646b3cd9 100644 --- a/soh/assets/scenes/misc/entra_n/entra_n_room_0.h +++ b/soh/assets/scenes/misc/entra_n/entra_n_room_0.h @@ -1,6 +1,10 @@ -#pragma once +#ifndef MISC_ENTRA_N_ROOM_0_H +#define MISC_ENTRA_N_ROOM_0_H 1 #include "align_asset_macro.h" #define dentra_n_room_0DL_000348 "__OTR__scenes/nonmq/entra_n_scene/entra_n_room_0DL_000348" -static const ALIGN_ASSET(2) char entra_n_room_0DL_000348[] = dentra_n_room_0DL_000348; \ No newline at end of file +static const ALIGN_ASSET(2) char entra_n_room_0DL_000348[] = dentra_n_room_0DL_000348; + + +#endif // MISC_ENTRA_N_ROOM_0_H diff --git a/soh/assets/scenes/misc/entra_n/entra_n_scene.h b/soh/assets/scenes/misc/entra_n/entra_n_scene.h index d4989c045..611784121 100644 --- a/soh/assets/scenes/misc/entra_n/entra_n_scene.h +++ b/soh/assets/scenes/misc/entra_n/entra_n_scene.h @@ -1,6 +1,10 @@ -#pragma once +#ifndef MISC_ENTRA_N_SCENE_H +#define MISC_ENTRA_N_SCENE_H 1 #include "align_asset_macro.h" #define dentra_n_sceneCollisionHeader_0003F8 "__OTR__scenes/nonmq/entra_n_scene/entra_n_sceneCollisionHeader_0003F8" -static const ALIGN_ASSET(2) char entra_n_sceneCollisionHeader_0003F8[] = dentra_n_sceneCollisionHeader_0003F8; \ No newline at end of file +static const ALIGN_ASSET(2) char entra_n_sceneCollisionHeader_0003F8[] = dentra_n_sceneCollisionHeader_0003F8; + + +#endif // MISC_ENTRA_N_SCENE_H diff --git a/soh/assets/scenes/misc/hakaana/hakaana_room_0.h b/soh/assets/scenes/misc/hakaana/hakaana_room_0.h index 723c65c48..8dcb6c1a8 100644 --- a/soh/assets/scenes/misc/hakaana/hakaana_room_0.h +++ b/soh/assets/scenes/misc/hakaana/hakaana_room_0.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef MISC_HAKAANA_ROOM_0_H +#define MISC_HAKAANA_ROOM_0_H 1 #include "align_asset_macro.h" @@ -36,4 +37,7 @@ static const ALIGN_ASSET(2) char hakaana_room_0Tex_003258[] = dhakaana_room_0Tex static const ALIGN_ASSET(2) char hakaana_room_0DL_0068B8[] = dhakaana_room_0DL_0068B8; #define dhakaana_room_0Tex_0068C8 "__OTR__scenes/nonmq/hakaana_scene/hakaana_room_0Tex_0068C8" -static const ALIGN_ASSET(2) char hakaana_room_0Tex_0068C8[] = dhakaana_room_0Tex_0068C8; \ No newline at end of file +static const ALIGN_ASSET(2) char hakaana_room_0Tex_0068C8[] = dhakaana_room_0Tex_0068C8; + + +#endif // MISC_HAKAANA_ROOM_0_H diff --git a/soh/assets/scenes/misc/hakaana/hakaana_scene.h b/soh/assets/scenes/misc/hakaana/hakaana_scene.h index 3ddc21fa8..3bd09805b 100644 --- a/soh/assets/scenes/misc/hakaana/hakaana_scene.h +++ b/soh/assets/scenes/misc/hakaana/hakaana_scene.h @@ -1,6 +1,10 @@ -#pragma once +#ifndef MISC_HAKAANA_SCENE_H +#define MISC_HAKAANA_SCENE_H 1 #include "align_asset_macro.h" #define dhakaana_sceneCollisionHeader_000A60 "__OTR__scenes/nonmq/hakaana_scene/hakaana_sceneCollisionHeader_000A60" -static const ALIGN_ASSET(2) char hakaana_sceneCollisionHeader_000A60[] = dhakaana_sceneCollisionHeader_000A60; \ No newline at end of file +static const ALIGN_ASSET(2) char hakaana_sceneCollisionHeader_000A60[] = dhakaana_sceneCollisionHeader_000A60; + + +#endif // MISC_HAKAANA_SCENE_H diff --git a/soh/assets/scenes/misc/hakaana2/hakaana2_room_0.h b/soh/assets/scenes/misc/hakaana2/hakaana2_room_0.h index 49607893a..ad9347b0f 100644 --- a/soh/assets/scenes/misc/hakaana2/hakaana2_room_0.h +++ b/soh/assets/scenes/misc/hakaana2/hakaana2_room_0.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef MISC_HAKAANA2_ROOM_0_H +#define MISC_HAKAANA2_ROOM_0_H 1 #include "align_asset_macro.h" @@ -6,4 +7,7 @@ static const ALIGN_ASSET(2) char hakaana2_room_0DL_005DD8[] = dhakaana2_room_0DL_005DD8; #define dhakaana2_room_0DL_0067F8 "__OTR__scenes/nonmq/hakaana2_scene/hakaana2_room_0DL_0067F8" -static const ALIGN_ASSET(2) char hakaana2_room_0DL_0067F8[] = dhakaana2_room_0DL_0067F8; \ No newline at end of file +static const ALIGN_ASSET(2) char hakaana2_room_0DL_0067F8[] = dhakaana2_room_0DL_0067F8; + + +#endif // MISC_HAKAANA2_ROOM_0_H diff --git a/soh/assets/scenes/misc/hakaana2/hakaana2_scene.h b/soh/assets/scenes/misc/hakaana2/hakaana2_scene.h index 793b37f3d..8edaef403 100644 --- a/soh/assets/scenes/misc/hakaana2/hakaana2_scene.h +++ b/soh/assets/scenes/misc/hakaana2/hakaana2_scene.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef MISC_HAKAANA2_SCENE_H +#define MISC_HAKAANA2_SCENE_H 1 #include "align_asset_macro.h" @@ -57,4 +58,6 @@ static const ALIGN_ASSET(2) char hakaana2_sceneTex_00B890[] = dhakaana2_sceneTex static const ALIGN_ASSET(2) char hakaana2_sceneTex_006890[] = dhakaana2_sceneTex_006890; #define dhakaana2_sceneTex_008090 "__OTR__scenes/nonmq/hakaana2_scene/hakaana2_sceneTex_008090" -static const ALIGN_ASSET(2) char hakaana2_sceneTex_008090[] = dhakaana2_sceneTex_008090; \ No newline at end of file +static const ALIGN_ASSET(2) char hakaana2_sceneTex_008090[] = dhakaana2_sceneTex_008090; + +#endif // MISC_HAKAANA2_SCENE_H diff --git a/soh/assets/scenes/misc/hakaana_ouke/hakaana_ouke_room_0.h b/soh/assets/scenes/misc/hakaana_ouke/hakaana_ouke_room_0.h index 6ef9c6f1e..c254c0e65 100644 --- a/soh/assets/scenes/misc/hakaana_ouke/hakaana_ouke_room_0.h +++ b/soh/assets/scenes/misc/hakaana_ouke/hakaana_ouke_room_0.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef MISC_HAKAANA_OUKE_ROOM_0_H +#define MISC_HAKAANA_OUKE_ROOM_0_H 1 #include "align_asset_macro.h" @@ -39,4 +40,7 @@ static const ALIGN_ASSET(2) char hakaana_ouke_room_0Set_000130DL_007FD8[] = dhak static const ALIGN_ASSET(2) char hakaana_ouke_room_0Set_0001B0DL_004F00[] = dhakaana_ouke_room_0Set_0001B0DL_004F00; #define dhakaana_ouke_room_0Set_0001B0DL_007FD8 "__OTR__scenes/nonmq/hakaana_ouke_scene/hakaana_ouke_room_0Set_0001B0DL_007FD8" -static const ALIGN_ASSET(2) char hakaana_ouke_room_0Set_0001B0DL_007FD8[] = dhakaana_ouke_room_0Set_0001B0DL_007FD8; \ No newline at end of file +static const ALIGN_ASSET(2) char hakaana_ouke_room_0Set_0001B0DL_007FD8[] = dhakaana_ouke_room_0Set_0001B0DL_007FD8; + + +#endif // MISC_HAKAANA_OUKE_ROOM_0_H diff --git a/soh/assets/scenes/misc/hakaana_ouke/hakaana_ouke_room_1.h b/soh/assets/scenes/misc/hakaana_ouke/hakaana_ouke_room_1.h index e991d0461..6a02b4a89 100644 --- a/soh/assets/scenes/misc/hakaana_ouke/hakaana_ouke_room_1.h +++ b/soh/assets/scenes/misc/hakaana_ouke/hakaana_ouke_room_1.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef MISC_HAKAANA_OUKE_ROOM_1_H +#define MISC_HAKAANA_OUKE_ROOM_1_H 1 #include "align_asset_macro.h" @@ -27,4 +28,7 @@ static const ALIGN_ASSET(2) char hakaana_ouke_room_1Set_0000C0DL_003FF0[] = dhak static const ALIGN_ASSET(2) char hakaana_ouke_room_1Set_000100DL_001FA0[] = dhakaana_ouke_room_1Set_000100DL_001FA0; #define dhakaana_ouke_room_1Set_000100DL_003FF0 "__OTR__scenes/nonmq/hakaana_ouke_scene/hakaana_ouke_room_1Set_000100DL_003FF0" -static const ALIGN_ASSET(2) char hakaana_ouke_room_1Set_000100DL_003FF0[] = dhakaana_ouke_room_1Set_000100DL_003FF0; \ No newline at end of file +static const ALIGN_ASSET(2) char hakaana_ouke_room_1Set_000100DL_003FF0[] = dhakaana_ouke_room_1Set_000100DL_003FF0; + + +#endif // MISC_HAKAANA_OUKE_ROOM_1_H diff --git a/soh/assets/scenes/misc/hakaana_ouke/hakaana_ouke_room_2.h b/soh/assets/scenes/misc/hakaana_ouke/hakaana_ouke_room_2.h index 1a671aea3..73f461be5 100644 --- a/soh/assets/scenes/misc/hakaana_ouke/hakaana_ouke_room_2.h +++ b/soh/assets/scenes/misc/hakaana_ouke/hakaana_ouke_room_2.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef MISC_HAKAANA_OUKE_ROOM_2_H +#define MISC_HAKAANA_OUKE_ROOM_2_H 1 #include "align_asset_macro.h" @@ -36,4 +37,7 @@ static const ALIGN_ASSET(2) char hakaana_ouke_room_2Set_0000C0DL_0050F8[] = dhak static const ALIGN_ASSET(2) char hakaana_ouke_room_2Set_000140DL_002738[] = dhakaana_ouke_room_2Set_000140DL_002738; #define dhakaana_ouke_room_2Set_000140DL_0050F8 "__OTR__scenes/nonmq/hakaana_ouke_scene/hakaana_ouke_room_2Set_000140DL_0050F8" -static const ALIGN_ASSET(2) char hakaana_ouke_room_2Set_000140DL_0050F8[] = dhakaana_ouke_room_2Set_000140DL_0050F8; \ No newline at end of file +static const ALIGN_ASSET(2) char hakaana_ouke_room_2Set_000140DL_0050F8[] = dhakaana_ouke_room_2Set_000140DL_0050F8; + + +#endif // MISC_HAKAANA_OUKE_ROOM_2_H diff --git a/soh/assets/scenes/misc/hakaana_ouke/hakaana_ouke_scene.h b/soh/assets/scenes/misc/hakaana_ouke/hakaana_ouke_scene.h index 96c431695..5c791a6c0 100644 --- a/soh/assets/scenes/misc/hakaana_ouke/hakaana_ouke_scene.h +++ b/soh/assets/scenes/misc/hakaana_ouke/hakaana_ouke_scene.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef MISC_HAKAANA_OUKE_SCENE_H +#define MISC_HAKAANA_OUKE_SCENE_H 1 #include "align_asset_macro.h" @@ -28,4 +29,7 @@ static const ALIGN_ASSET(2) char hakaana_ouke_sceneTex_002AE0[] = dhakaana_ouke_ #define dhakaana_ouke_sceneCollisionHeader_002250 "__OTR__scenes/nonmq/hakaana_ouke_scene/hakaana_ouke_sceneCollisionHeader_002250" -#define dhakaana_ouke_sceneCollisionHeader_002250 "__OTR__scenes/nonmq/hakaana_ouke_scene/hakaana_ouke_sceneCollisionHeader_002250" \ No newline at end of file +#define dhakaana_ouke_sceneCollisionHeader_002250 "__OTR__scenes/nonmq/hakaana_ouke_scene/hakaana_ouke_sceneCollisionHeader_002250" + + +#endif // MISC_HAKAANA_OUKE_SCENE_H diff --git a/soh/assets/scenes/misc/hiral_demo/hiral_demo_room_0.h b/soh/assets/scenes/misc/hiral_demo/hiral_demo_room_0.h index 8f82a898b..a0ccc89c3 100644 --- a/soh/assets/scenes/misc/hiral_demo/hiral_demo_room_0.h +++ b/soh/assets/scenes/misc/hiral_demo/hiral_demo_room_0.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef MISC_HIRAL_DEMO_ROOM_0_H +#define MISC_HIRAL_DEMO_ROOM_0_H 1 #include "align_asset_macro.h" @@ -30,4 +31,7 @@ static const ALIGN_ASSET(2) char hiral_demo_room_0Set_0004C0DL_000630[] = dhiral static const ALIGN_ASSET(2) char hiral_demo_room_0Set_000530DL_000630[] = dhiral_demo_room_0Set_000530DL_000630; #define dhiral_demo_room_0Set_0005D0DL_000630 "__OTR__scenes/nonmq/hiral_demo_scene/hiral_demo_room_0Set_0005D0DL_000630" -static const ALIGN_ASSET(2) char hiral_demo_room_0Set_0005D0DL_000630[] = dhiral_demo_room_0Set_0005D0DL_000630; \ No newline at end of file +static const ALIGN_ASSET(2) char hiral_demo_room_0Set_0005D0DL_000630[] = dhiral_demo_room_0Set_0005D0DL_000630; + + +#endif // MISC_HIRAL_DEMO_ROOM_0_H diff --git a/soh/assets/scenes/misc/hiral_demo/hiral_demo_scene.h b/soh/assets/scenes/misc/hiral_demo/hiral_demo_scene.h index e840befa8..3c10c20bc 100644 --- a/soh/assets/scenes/misc/hiral_demo/hiral_demo_scene.h +++ b/soh/assets/scenes/misc/hiral_demo/hiral_demo_scene.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef MISC_HIRAL_DEMO_SCENE_H +#define MISC_HIRAL_DEMO_SCENE_H 1 #include "align_asset_macro.h" @@ -21,4 +22,7 @@ static const ALIGN_ASSET(2) char hiral_demo_sceneCollisionHeader_003548[] = dhir #define dhiral_demo_sceneCollisionHeader_003548 "__OTR__scenes/nonmq/hiral_demo_scene/hiral_demo_sceneCollisionHeader_003548" -#define dhiral_demo_sceneCollisionHeader_003548 "__OTR__scenes/nonmq/hiral_demo_scene/hiral_demo_sceneCollisionHeader_003548" \ No newline at end of file +#define dhiral_demo_sceneCollisionHeader_003548 "__OTR__scenes/nonmq/hiral_demo_scene/hiral_demo_sceneCollisionHeader_003548" + + +#endif // MISC_HIRAL_DEMO_SCENE_H diff --git a/soh/assets/scenes/misc/kakariko3/kakariko3_room_0.h b/soh/assets/scenes/misc/kakariko3/kakariko3_room_0.h index e8ff242e5..5fcf29417 100644 --- a/soh/assets/scenes/misc/kakariko3/kakariko3_room_0.h +++ b/soh/assets/scenes/misc/kakariko3/kakariko3_room_0.h @@ -1,6 +1,10 @@ -#pragma once +#ifndef MISC_KAKARIKO3_ROOM_0_H +#define MISC_KAKARIKO3_ROOM_0_H 1 #include "align_asset_macro.h" #define dkakariko3_room_0DL_004D20 "__OTR__scenes/nonmq/kakariko3_scene/kakariko3_room_0DL_004D20" -static const ALIGN_ASSET(2) char kakariko3_room_0DL_004D20[] = dkakariko3_room_0DL_004D20; \ No newline at end of file +static const ALIGN_ASSET(2) char kakariko3_room_0DL_004D20[] = dkakariko3_room_0DL_004D20; + + +#endif // MISC_KAKARIKO3_ROOM_0_H diff --git a/soh/assets/scenes/misc/kakariko3/kakariko3_scene.h b/soh/assets/scenes/misc/kakariko3/kakariko3_scene.h index 0ba16c026..9a8f07f3c 100644 --- a/soh/assets/scenes/misc/kakariko3/kakariko3_scene.h +++ b/soh/assets/scenes/misc/kakariko3/kakariko3_scene.h @@ -1,6 +1,10 @@ -#pragma once +#ifndef MISC_KAKARIKO3_SCENE_H +#define MISC_KAKARIKO3_SCENE_H 1 #include "align_asset_macro.h" #define dkakariko3_sceneCollisionHeader_000808 "__OTR__scenes/nonmq/kakariko3_scene/kakariko3_sceneCollisionHeader_000808" -static const ALIGN_ASSET(2) char kakariko3_sceneCollisionHeader_000808[] = dkakariko3_sceneCollisionHeader_000808; \ No newline at end of file +static const ALIGN_ASSET(2) char kakariko3_sceneCollisionHeader_000808[] = dkakariko3_sceneCollisionHeader_000808; + + +#endif // MISC_KAKARIKO3_SCENE_H diff --git a/soh/assets/scenes/misc/kakusiana/kakusiana_room_0.h b/soh/assets/scenes/misc/kakusiana/kakusiana_room_0.h index 7a28c6dc4..8a867b685 100644 --- a/soh/assets/scenes/misc/kakusiana/kakusiana_room_0.h +++ b/soh/assets/scenes/misc/kakusiana/kakusiana_room_0.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef MISC_KAKUSIANA_ROOM_0_H +#define MISC_KAKUSIANA_ROOM_0_H 1 #include "align_asset_macro.h" @@ -48,4 +49,7 @@ static const ALIGN_ASSET(2) char kakusiana_room_0Tex_006AA0[] = dkakusiana_room_ static const ALIGN_ASSET(2) char kakusiana_room_0DL_001600[] = dkakusiana_room_0DL_001600; #define dkakusiana_room_0DL_0013B8 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_0DL_0013B8" -static const ALIGN_ASSET(2) char kakusiana_room_0DL_0013B8[] = dkakusiana_room_0DL_0013B8; \ No newline at end of file +static const ALIGN_ASSET(2) char kakusiana_room_0DL_0013B8[] = dkakusiana_room_0DL_0013B8; + + +#endif // MISC_KAKUSIANA_ROOM_0_H diff --git a/soh/assets/scenes/misc/kakusiana/kakusiana_room_1.h b/soh/assets/scenes/misc/kakusiana/kakusiana_room_1.h index 00cf6b808..e6fedee9f 100644 --- a/soh/assets/scenes/misc/kakusiana/kakusiana_room_1.h +++ b/soh/assets/scenes/misc/kakusiana/kakusiana_room_1.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef MISC_KAKUSIANA_ROOM_1_H +#define MISC_KAKUSIANA_ROOM_1_H 1 #include "align_asset_macro.h" @@ -39,4 +40,7 @@ static const ALIGN_ASSET(2) char kakusiana_room_1DL_001938[] = dkakusiana_room_1 static const ALIGN_ASSET(2) char kakusiana_room_1DL_0045E8[] = dkakusiana_room_1DL_0045E8; #define dkakusiana_room_1DL_000BE8 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_1DL_000BE8" -static const ALIGN_ASSET(2) char kakusiana_room_1DL_000BE8[] = dkakusiana_room_1DL_000BE8; \ No newline at end of file +static const ALIGN_ASSET(2) char kakusiana_room_1DL_000BE8[] = dkakusiana_room_1DL_000BE8; + + +#endif // MISC_KAKUSIANA_ROOM_1_H diff --git a/soh/assets/scenes/misc/kakusiana/kakusiana_room_10.h b/soh/assets/scenes/misc/kakusiana/kakusiana_room_10.h index 95c8ff450..7aa366fa9 100644 --- a/soh/assets/scenes/misc/kakusiana/kakusiana_room_10.h +++ b/soh/assets/scenes/misc/kakusiana/kakusiana_room_10.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef MISC_KAKUSIANA_ROOM_10_H +#define MISC_KAKUSIANA_ROOM_10_H 1 #include "align_asset_macro.h" @@ -45,4 +46,7 @@ static const ALIGN_ASSET(2) char kakusiana_room_10Tex_001FE0[] = dkakusiana_room static const ALIGN_ASSET(2) char kakusiana_room_10DL_000700[] = dkakusiana_room_10DL_000700; #define dkakusiana_room_10Tex_002BE0 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_10Tex_002BE0" -static const ALIGN_ASSET(2) char kakusiana_room_10Tex_002BE0[] = dkakusiana_room_10Tex_002BE0; \ No newline at end of file +static const ALIGN_ASSET(2) char kakusiana_room_10Tex_002BE0[] = dkakusiana_room_10Tex_002BE0; + + +#endif // MISC_KAKUSIANA_ROOM_10_H diff --git a/soh/assets/scenes/misc/kakusiana/kakusiana_room_11.h b/soh/assets/scenes/misc/kakusiana/kakusiana_room_11.h index 86ffafff6..dee4a680e 100644 --- a/soh/assets/scenes/misc/kakusiana/kakusiana_room_11.h +++ b/soh/assets/scenes/misc/kakusiana/kakusiana_room_11.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef MISC_KAKUSIANA_ROOM_11_H +#define MISC_KAKUSIANA_ROOM_11_H 1 #include "align_asset_macro.h" @@ -48,4 +49,7 @@ static const ALIGN_ASSET(2) char kakusiana_room_11DL_001068[] = dkakusiana_room_ static const ALIGN_ASSET(2) char kakusiana_room_11Tex_004048[] = dkakusiana_room_11Tex_004048; #define dkakusiana_room_11Tex_003048 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_11Tex_003048" -static const ALIGN_ASSET(2) char kakusiana_room_11Tex_003048[] = dkakusiana_room_11Tex_003048; \ No newline at end of file +static const ALIGN_ASSET(2) char kakusiana_room_11Tex_003048[] = dkakusiana_room_11Tex_003048; + + +#endif // MISC_KAKUSIANA_ROOM_11_H diff --git a/soh/assets/scenes/misc/kakusiana/kakusiana_room_12.h b/soh/assets/scenes/misc/kakusiana/kakusiana_room_12.h index 0b9b977bc..c69ea90bd 100644 --- a/soh/assets/scenes/misc/kakusiana/kakusiana_room_12.h +++ b/soh/assets/scenes/misc/kakusiana/kakusiana_room_12.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef MISC_KAKUSIANA_ROOM_12_H +#define MISC_KAKUSIANA_ROOM_12_H 1 #include "align_asset_macro.h" @@ -48,4 +49,7 @@ static const ALIGN_ASSET(2) char kakusiana_room_12DL_000BA8[] = dkakusiana_room_ static const ALIGN_ASSET(2) char kakusiana_room_12Tex_0037F0[] = dkakusiana_room_12Tex_0037F0; #define dkakusiana_room_12Tex_0027F0 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_12Tex_0027F0" -static const ALIGN_ASSET(2) char kakusiana_room_12Tex_0027F0[] = dkakusiana_room_12Tex_0027F0; \ No newline at end of file +static const ALIGN_ASSET(2) char kakusiana_room_12Tex_0027F0[] = dkakusiana_room_12Tex_0027F0; + + +#endif // MISC_KAKUSIANA_ROOM_12_H diff --git a/soh/assets/scenes/misc/kakusiana/kakusiana_room_13.h b/soh/assets/scenes/misc/kakusiana/kakusiana_room_13.h index d22935fee..780ac7437 100644 --- a/soh/assets/scenes/misc/kakusiana/kakusiana_room_13.h +++ b/soh/assets/scenes/misc/kakusiana/kakusiana_room_13.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef MISC_KAKUSIANA_ROOM_13_H +#define MISC_KAKUSIANA_ROOM_13_H 1 #include "align_asset_macro.h" @@ -42,4 +43,7 @@ static const ALIGN_ASSET(2) char kakusiana_room_13DL_0006F0[] = dkakusiana_room_ static const ALIGN_ASSET(2) char kakusiana_room_13DL_0017B8[] = dkakusiana_room_13DL_0017B8; #define dkakusiana_room_13Tex_002950 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_13Tex_002950" -static const ALIGN_ASSET(2) char kakusiana_room_13Tex_002950[] = dkakusiana_room_13Tex_002950; \ No newline at end of file +static const ALIGN_ASSET(2) char kakusiana_room_13Tex_002950[] = dkakusiana_room_13Tex_002950; + + +#endif // MISC_KAKUSIANA_ROOM_13_H diff --git a/soh/assets/scenes/misc/kakusiana/kakusiana_room_2.h b/soh/assets/scenes/misc/kakusiana/kakusiana_room_2.h index a06ca151a..f03a320f5 100644 --- a/soh/assets/scenes/misc/kakusiana/kakusiana_room_2.h +++ b/soh/assets/scenes/misc/kakusiana/kakusiana_room_2.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef MISC_KAKUSIANA_ROOM_2_H +#define MISC_KAKUSIANA_ROOM_2_H 1 #include "align_asset_macro.h" @@ -24,4 +25,7 @@ static const ALIGN_ASSET(2) char kakusiana_room_2DL_002818[] = dkakusiana_room_2 static const ALIGN_ASSET(2) char kakusiana_room_2DL_000A20[] = dkakusiana_room_2DL_000A20; #define dkakusiana_room_2Tex_001448 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_2Tex_001448" -static const ALIGN_ASSET(2) char kakusiana_room_2Tex_001448[] = dkakusiana_room_2Tex_001448; \ No newline at end of file +static const ALIGN_ASSET(2) char kakusiana_room_2Tex_001448[] = dkakusiana_room_2Tex_001448; + + +#endif // MISC_KAKUSIANA_ROOM_2_H diff --git a/soh/assets/scenes/misc/kakusiana/kakusiana_room_3.h b/soh/assets/scenes/misc/kakusiana/kakusiana_room_3.h index 0cd01ad4b..4ce489cb3 100644 --- a/soh/assets/scenes/misc/kakusiana/kakusiana_room_3.h +++ b/soh/assets/scenes/misc/kakusiana/kakusiana_room_3.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef MISC_KAKUSIANA_ROOM_3_H +#define MISC_KAKUSIANA_ROOM_3_H 1 #include "align_asset_macro.h" @@ -36,4 +37,7 @@ static const ALIGN_ASSET(2) char kakusiana_room_3DL_003D80[] = dkakusiana_room_3 static const ALIGN_ASSET(2) char kakusiana_room_3DL_000AF0[] = dkakusiana_room_3DL_000AF0; #define dkakusiana_room_3Tex_001818 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_3Tex_001818" -static const ALIGN_ASSET(2) char kakusiana_room_3Tex_001818[] = dkakusiana_room_3Tex_001818; \ No newline at end of file +static const ALIGN_ASSET(2) char kakusiana_room_3Tex_001818[] = dkakusiana_room_3Tex_001818; + + +#endif // MISC_KAKUSIANA_ROOM_3_H diff --git a/soh/assets/scenes/misc/kakusiana/kakusiana_room_4.h b/soh/assets/scenes/misc/kakusiana/kakusiana_room_4.h index f3cbe568b..914535494 100644 --- a/soh/assets/scenes/misc/kakusiana/kakusiana_room_4.h +++ b/soh/assets/scenes/misc/kakusiana/kakusiana_room_4.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef MISC_KAKUSIANA_ROOM_4_H +#define MISC_KAKUSIANA_ROOM_4_H 1 #include "align_asset_macro.h" @@ -42,4 +43,7 @@ static const ALIGN_ASSET(2) char kakusiana_room_4Tex_002138[] = dkakusiana_room_ static const ALIGN_ASSET(2) char kakusiana_room_4DL_001F10[] = dkakusiana_room_4DL_001F10; #define dkakusiana_room_4Tex_003138 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_4Tex_003138" -static const ALIGN_ASSET(2) char kakusiana_room_4Tex_003138[] = dkakusiana_room_4Tex_003138; \ No newline at end of file +static const ALIGN_ASSET(2) char kakusiana_room_4Tex_003138[] = dkakusiana_room_4Tex_003138; + + +#endif // MISC_KAKUSIANA_ROOM_4_H diff --git a/soh/assets/scenes/misc/kakusiana/kakusiana_room_5.h b/soh/assets/scenes/misc/kakusiana/kakusiana_room_5.h index f587ca453..74961eeef 100644 --- a/soh/assets/scenes/misc/kakusiana/kakusiana_room_5.h +++ b/soh/assets/scenes/misc/kakusiana/kakusiana_room_5.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef MISC_KAKUSIANA_ROOM_5_H +#define MISC_KAKUSIANA_ROOM_5_H 1 #include "align_asset_macro.h" @@ -33,4 +34,7 @@ static const ALIGN_ASSET(2) char kakusiana_room_5DL_000CD8[] = dkakusiana_room_5 static const ALIGN_ASSET(2) char kakusiana_room_5DL_0007D0[] = dkakusiana_room_5DL_0007D0; #define dkakusiana_room_5Tex_002888 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_5Tex_002888" -static const ALIGN_ASSET(2) char kakusiana_room_5Tex_002888[] = dkakusiana_room_5Tex_002888; \ No newline at end of file +static const ALIGN_ASSET(2) char kakusiana_room_5Tex_002888[] = dkakusiana_room_5Tex_002888; + + +#endif // MISC_KAKUSIANA_ROOM_5_H diff --git a/soh/assets/scenes/misc/kakusiana/kakusiana_room_6.h b/soh/assets/scenes/misc/kakusiana/kakusiana_room_6.h index 89b93d1ce..100b9f7a9 100644 --- a/soh/assets/scenes/misc/kakusiana/kakusiana_room_6.h +++ b/soh/assets/scenes/misc/kakusiana/kakusiana_room_6.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef MISC_KAKUSIANA_ROOM_6_H +#define MISC_KAKUSIANA_ROOM_6_H 1 #include "align_asset_macro.h" @@ -39,4 +40,7 @@ static const ALIGN_ASSET(2) char kakusiana_room_6DL_000F48[] = dkakusiana_room_6 static const ALIGN_ASSET(2) char kakusiana_room_6DL_0006B0[] = dkakusiana_room_6DL_0006B0; #define dkakusiana_room_6Tex_0022E0 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_6Tex_0022E0" -static const ALIGN_ASSET(2) char kakusiana_room_6Tex_0022E0[] = dkakusiana_room_6Tex_0022E0; \ No newline at end of file +static const ALIGN_ASSET(2) char kakusiana_room_6Tex_0022E0[] = dkakusiana_room_6Tex_0022E0; + + +#endif // MISC_KAKUSIANA_ROOM_6_H diff --git a/soh/assets/scenes/misc/kakusiana/kakusiana_room_7.h b/soh/assets/scenes/misc/kakusiana/kakusiana_room_7.h index 404b40b58..2f7ad9f56 100644 --- a/soh/assets/scenes/misc/kakusiana/kakusiana_room_7.h +++ b/soh/assets/scenes/misc/kakusiana/kakusiana_room_7.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef MISC_KAKUSIANA_ROOM_7_H +#define MISC_KAKUSIANA_ROOM_7_H 1 #include "align_asset_macro.h" @@ -36,4 +37,7 @@ static const ALIGN_ASSET(2) char kakusiana_room_7Tex_002960[] = dkakusiana_room_ static const ALIGN_ASSET(2) char kakusiana_room_7DL_001B88[] = dkakusiana_room_7DL_001B88; #define dkakusiana_room_7Tex_001D60 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_7Tex_001D60" -static const ALIGN_ASSET(2) char kakusiana_room_7Tex_001D60[] = dkakusiana_room_7Tex_001D60; \ No newline at end of file +static const ALIGN_ASSET(2) char kakusiana_room_7Tex_001D60[] = dkakusiana_room_7Tex_001D60; + + +#endif // MISC_KAKUSIANA_ROOM_7_H diff --git a/soh/assets/scenes/misc/kakusiana/kakusiana_room_8.h b/soh/assets/scenes/misc/kakusiana/kakusiana_room_8.h index 6af327318..14325312f 100644 --- a/soh/assets/scenes/misc/kakusiana/kakusiana_room_8.h +++ b/soh/assets/scenes/misc/kakusiana/kakusiana_room_8.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef MISC_KAKUSIANA_ROOM_8_H +#define MISC_KAKUSIANA_ROOM_8_H 1 #include "align_asset_macro.h" @@ -27,4 +28,7 @@ static const ALIGN_ASSET(2) char kakusiana_room_8DL_001048[] = dkakusiana_room_8 static const ALIGN_ASSET(2) char kakusiana_room_8DL_000B20[] = dkakusiana_room_8DL_000B20; #define dkakusiana_room_8Tex_0019C0 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_8Tex_0019C0" -static const ALIGN_ASSET(2) char kakusiana_room_8Tex_0019C0[] = dkakusiana_room_8Tex_0019C0; \ No newline at end of file +static const ALIGN_ASSET(2) char kakusiana_room_8Tex_0019C0[] = dkakusiana_room_8Tex_0019C0; + + +#endif // MISC_KAKUSIANA_ROOM_8_H diff --git a/soh/assets/scenes/misc/kakusiana/kakusiana_room_9.h b/soh/assets/scenes/misc/kakusiana/kakusiana_room_9.h index 0911984af..088fd8dfa 100644 --- a/soh/assets/scenes/misc/kakusiana/kakusiana_room_9.h +++ b/soh/assets/scenes/misc/kakusiana/kakusiana_room_9.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef MISC_KAKUSIANA_ROOM_9_H +#define MISC_KAKUSIANA_ROOM_9_H 1 #include "align_asset_macro.h" @@ -39,4 +40,7 @@ static const ALIGN_ASSET(2) char kakusiana_room_9DL_000F80[] = dkakusiana_room_9 static const ALIGN_ASSET(2) char kakusiana_room_9DL_0006E0[] = dkakusiana_room_9DL_0006E0; #define dkakusiana_room_9Tex_002340 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_room_9Tex_002340" -static const ALIGN_ASSET(2) char kakusiana_room_9Tex_002340[] = dkakusiana_room_9Tex_002340; \ No newline at end of file +static const ALIGN_ASSET(2) char kakusiana_room_9Tex_002340[] = dkakusiana_room_9Tex_002340; + + +#endif // MISC_KAKUSIANA_ROOM_9_H diff --git a/soh/assets/scenes/misc/kakusiana/kakusiana_scene.h b/soh/assets/scenes/misc/kakusiana/kakusiana_scene.h index bc673d8e8..2f6012fb8 100644 --- a/soh/assets/scenes/misc/kakusiana/kakusiana_scene.h +++ b/soh/assets/scenes/misc/kakusiana/kakusiana_scene.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef MISC_KAKUSIANA_SCENE_H +#define MISC_KAKUSIANA_SCENE_H 1 #include "align_asset_macro.h" @@ -12,4 +13,6 @@ static const ALIGN_ASSET(2) char kakusiana_sceneTex_00C020[] = dkakusiana_sceneT static const ALIGN_ASSET(2) char kakusiana_sceneTex_00B820[] = dkakusiana_sceneTex_00B820; #define dkakusiana_sceneTex_00D020 "__OTR__scenes/nonmq/kakusiana_scene/kakusiana_sceneTex_00D020" -static const ALIGN_ASSET(2) char kakusiana_sceneTex_00D020[] = dkakusiana_sceneTex_00D020; \ No newline at end of file +static const ALIGN_ASSET(2) char kakusiana_sceneTex_00D020[] = dkakusiana_sceneTex_00D020; + +#endif // MISC_KAKUSIANA_SCENE_H diff --git a/soh/assets/scenes/misc/kinsuta/kinsuta_room_0.h b/soh/assets/scenes/misc/kinsuta/kinsuta_room_0.h index 44f150958..cbe5c6663 100644 --- a/soh/assets/scenes/misc/kinsuta/kinsuta_room_0.h +++ b/soh/assets/scenes/misc/kinsuta/kinsuta_room_0.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef MISC_KINSUTA_ROOM_0_H +#define MISC_KINSUTA_ROOM_0_H 1 #include "align_asset_macro.h" @@ -69,4 +70,7 @@ static const ALIGN_ASSET(2) char kinsuta_room_0DL_002FD8[] = dkinsuta_room_0DL_0 static const ALIGN_ASSET(2) char kinsuta_room_0Tex_007910[] = dkinsuta_room_0Tex_007910; #define dkinsuta_room_0DL_001F78 "__OTR__scenes/nonmq/kinsuta_scene/kinsuta_room_0DL_001F78" -static const ALIGN_ASSET(2) char kinsuta_room_0DL_001F78[] = dkinsuta_room_0DL_001F78; \ No newline at end of file +static const ALIGN_ASSET(2) char kinsuta_room_0DL_001F78[] = dkinsuta_room_0DL_001F78; + + +#endif // MISC_KINSUTA_ROOM_0_H diff --git a/soh/assets/scenes/misc/kinsuta/kinsuta_scene.h b/soh/assets/scenes/misc/kinsuta/kinsuta_scene.h index cc5b3f5d6..bbdca758c 100644 --- a/soh/assets/scenes/misc/kinsuta/kinsuta_scene.h +++ b/soh/assets/scenes/misc/kinsuta/kinsuta_scene.h @@ -1,6 +1,10 @@ -#pragma once +#ifndef MISC_KINSUTA_SCENE_H +#define MISC_KINSUTA_SCENE_H 1 #include "align_asset_macro.h" #define dkinsuta_sceneCollisionHeader_0015E4 "__OTR__scenes/nonmq/kinsuta_scene/kinsuta_sceneCollisionHeader_0015E4" -static const ALIGN_ASSET(2) char kinsuta_sceneCollisionHeader_0015E4[] = dkinsuta_sceneCollisionHeader_0015E4; \ No newline at end of file +static const ALIGN_ASSET(2) char kinsuta_sceneCollisionHeader_0015E4[] = dkinsuta_sceneCollisionHeader_0015E4; + + +#endif // MISC_KINSUTA_SCENE_H diff --git a/soh/assets/scenes/misc/market_alley/market_alley_room_0.h b/soh/assets/scenes/misc/market_alley/market_alley_room_0.h index 5be9e6032..4ba06910d 100644 --- a/soh/assets/scenes/misc/market_alley/market_alley_room_0.h +++ b/soh/assets/scenes/misc/market_alley/market_alley_room_0.h @@ -1,6 +1,10 @@ -#pragma once +#ifndef MISC_MARKET_ALLEY_ROOM_0_H +#define MISC_MARKET_ALLEY_ROOM_0_H 1 #include "align_asset_macro.h" #define dmarket_alley_room_0DL_075688 "__OTR__scenes/nonmq/market_alley_scene/market_alley_room_0DL_075688" -static const ALIGN_ASSET(2) char market_alley_room_0DL_075688[] = dmarket_alley_room_0DL_075688; \ No newline at end of file +static const ALIGN_ASSET(2) char market_alley_room_0DL_075688[] = dmarket_alley_room_0DL_075688; + + +#endif // MISC_MARKET_ALLEY_ROOM_0_H diff --git a/soh/assets/scenes/misc/market_alley/market_alley_scene.h b/soh/assets/scenes/misc/market_alley/market_alley_scene.h index 4fce3de20..161022752 100644 --- a/soh/assets/scenes/misc/market_alley/market_alley_scene.h +++ b/soh/assets/scenes/misc/market_alley/market_alley_scene.h @@ -1,6 +1,10 @@ -#pragma once +#ifndef MISC_MARKET_ALLEY_SCENE_H +#define MISC_MARKET_ALLEY_SCENE_H 1 #include "align_asset_macro.h" #define dmarket_alley_sceneCollisionHeader_001218 "__OTR__scenes/nonmq/market_alley_scene/market_alley_sceneCollisionHeader_001218" -static const ALIGN_ASSET(2) char market_alley_sceneCollisionHeader_001218[] = dmarket_alley_sceneCollisionHeader_001218; \ No newline at end of file +static const ALIGN_ASSET(2) char market_alley_sceneCollisionHeader_001218[] = dmarket_alley_sceneCollisionHeader_001218; + + +#endif // MISC_MARKET_ALLEY_SCENE_H diff --git a/soh/assets/scenes/misc/market_alley_n/market_alley_n_room_0.h b/soh/assets/scenes/misc/market_alley_n/market_alley_n_room_0.h index 523f039dd..00e40edfb 100644 --- a/soh/assets/scenes/misc/market_alley_n/market_alley_n_room_0.h +++ b/soh/assets/scenes/misc/market_alley_n/market_alley_n_room_0.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef MISC_MARKET_ALLEY_N_ROOM_0_H +#define MISC_MARKET_ALLEY_N_ROOM_0_H 1 #include "align_asset_macro.h" @@ -6,4 +7,7 @@ static const ALIGN_ASSET(2) char market_alley_n_room_0DL_075678[] = dmarket_alley_n_room_0DL_075678; #define dmarket_alley_n_room_0DL_0756E0 "__OTR__scenes/nonmq/market_alley_n_scene/market_alley_n_room_0DL_0756E0" -static const ALIGN_ASSET(2) char market_alley_n_room_0DL_0756E0[] = dmarket_alley_n_room_0DL_0756E0; \ No newline at end of file +static const ALIGN_ASSET(2) char market_alley_n_room_0DL_0756E0[] = dmarket_alley_n_room_0DL_0756E0; + + +#endif // MISC_MARKET_ALLEY_N_ROOM_0_H diff --git a/soh/assets/scenes/misc/market_alley_n/market_alley_n_scene.h b/soh/assets/scenes/misc/market_alley_n/market_alley_n_scene.h index dcad1e5b4..9970570aa 100644 --- a/soh/assets/scenes/misc/market_alley_n/market_alley_n_scene.h +++ b/soh/assets/scenes/misc/market_alley_n/market_alley_n_scene.h @@ -1,6 +1,10 @@ -#pragma once +#ifndef MISC_MARKET_ALLEY_N_SCENE_H +#define MISC_MARKET_ALLEY_N_SCENE_H 1 #include "align_asset_macro.h" #define dmarket_alley_n_sceneCollisionHeader_0012C0 "__OTR__scenes/nonmq/market_alley_n_scene/market_alley_n_sceneCollisionHeader_0012C0" -static const ALIGN_ASSET(2) char market_alley_n_sceneCollisionHeader_0012C0[] = dmarket_alley_n_sceneCollisionHeader_0012C0; \ No newline at end of file +static const ALIGN_ASSET(2) char market_alley_n_sceneCollisionHeader_0012C0[] = dmarket_alley_n_sceneCollisionHeader_0012C0; + + +#endif // MISC_MARKET_ALLEY_N_SCENE_H diff --git a/soh/assets/scenes/misc/market_day/market_day_room_0.h b/soh/assets/scenes/misc/market_day/market_day_room_0.h index 80d2aa0b1..e14f8afc5 100644 --- a/soh/assets/scenes/misc/market_day/market_day_room_0.h +++ b/soh/assets/scenes/misc/market_day/market_day_room_0.h @@ -1,6 +1,10 @@ -#pragma once +#ifndef MISC_MARKET_DAY_ROOM_0_H +#define MISC_MARKET_DAY_ROOM_0_H 1 #include "align_asset_macro.h" #define dmarket_day_room_0DL_0057D8 "__OTR__scenes/nonmq/market_day_scene/market_day_room_0DL_0057D8" -static const ALIGN_ASSET(2) char market_day_room_0DL_0057D8[] = dmarket_day_room_0DL_0057D8; \ No newline at end of file +static const ALIGN_ASSET(2) char market_day_room_0DL_0057D8[] = dmarket_day_room_0DL_0057D8; + + +#endif // MISC_MARKET_DAY_ROOM_0_H diff --git a/soh/assets/scenes/misc/market_day/market_day_scene.h b/soh/assets/scenes/misc/market_day/market_day_scene.h index d9bd23a63..8ffdbc87a 100644 --- a/soh/assets/scenes/misc/market_day/market_day_scene.h +++ b/soh/assets/scenes/misc/market_day/market_day_scene.h @@ -1,6 +1,10 @@ -#pragma once +#ifndef MISC_MARKET_DAY_SCENE_H +#define MISC_MARKET_DAY_SCENE_H 1 #include "align_asset_macro.h" #define dmarket_day_sceneCollisionHeader_002640 "__OTR__scenes/nonmq/market_day_scene/market_day_sceneCollisionHeader_002640" -static const ALIGN_ASSET(2) char market_day_sceneCollisionHeader_002640[] = dmarket_day_sceneCollisionHeader_002640; \ No newline at end of file +static const ALIGN_ASSET(2) char market_day_sceneCollisionHeader_002640[] = dmarket_day_sceneCollisionHeader_002640; + + +#endif // MISC_MARKET_DAY_SCENE_H diff --git a/soh/assets/scenes/misc/market_night/market_night_room_0.h b/soh/assets/scenes/misc/market_night/market_night_room_0.h index 5c5492ea3..e43f72027 100644 --- a/soh/assets/scenes/misc/market_night/market_night_room_0.h +++ b/soh/assets/scenes/misc/market_night/market_night_room_0.h @@ -1,6 +1,10 @@ -#pragma once +#ifndef MISC_MARKET_NIGHT_ROOM_0_H +#define MISC_MARKET_NIGHT_ROOM_0_H 1 #include "align_asset_macro.h" #define dmarket_night_room_0DL_005708 "__OTR__scenes/nonmq/market_night_scene/market_night_room_0DL_005708" -static const ALIGN_ASSET(2) char market_night_room_0DL_005708[] = dmarket_night_room_0DL_005708; \ No newline at end of file +static const ALIGN_ASSET(2) char market_night_room_0DL_005708[] = dmarket_night_room_0DL_005708; + + +#endif // MISC_MARKET_NIGHT_ROOM_0_H diff --git a/soh/assets/scenes/misc/market_night/market_night_scene.h b/soh/assets/scenes/misc/market_night/market_night_scene.h index d35189134..6ad9157a7 100644 --- a/soh/assets/scenes/misc/market_night/market_night_scene.h +++ b/soh/assets/scenes/misc/market_night/market_night_scene.h @@ -1,6 +1,10 @@ -#pragma once +#ifndef MISC_MARKET_NIGHT_SCENE_H +#define MISC_MARKET_NIGHT_SCENE_H 1 #include "align_asset_macro.h" #define dmarket_night_sceneCollisionHeader_0025F8 "__OTR__scenes/nonmq/market_night_scene/market_night_sceneCollisionHeader_0025F8" -static const ALIGN_ASSET(2) char market_night_sceneCollisionHeader_0025F8[] = dmarket_night_sceneCollisionHeader_0025F8; \ No newline at end of file +static const ALIGN_ASSET(2) char market_night_sceneCollisionHeader_0025F8[] = dmarket_night_sceneCollisionHeader_0025F8; + + +#endif // MISC_MARKET_NIGHT_SCENE_H diff --git a/soh/assets/scenes/misc/market_ruins/market_ruins_room_0.h b/soh/assets/scenes/misc/market_ruins/market_ruins_room_0.h index 742ad08bc..0ba874a26 100644 --- a/soh/assets/scenes/misc/market_ruins/market_ruins_room_0.h +++ b/soh/assets/scenes/misc/market_ruins/market_ruins_room_0.h @@ -1,6 +1,10 @@ -#pragma once +#ifndef MISC_MARKET_RUINS_ROOM_0_H +#define MISC_MARKET_RUINS_ROOM_0_H 1 #include "align_asset_macro.h" #define dmarket_ruins_room_0DL_0027B0 "__OTR__scenes/nonmq/market_ruins_scene/market_ruins_room_0DL_0027B0" -static const ALIGN_ASSET(2) char market_ruins_room_0DL_0027B0[] = dmarket_ruins_room_0DL_0027B0; \ No newline at end of file +static const ALIGN_ASSET(2) char market_ruins_room_0DL_0027B0[] = dmarket_ruins_room_0DL_0027B0; + + +#endif // MISC_MARKET_RUINS_ROOM_0_H diff --git a/soh/assets/scenes/misc/market_ruins/market_ruins_scene.h b/soh/assets/scenes/misc/market_ruins/market_ruins_scene.h index b31ffada8..0d475a584 100644 --- a/soh/assets/scenes/misc/market_ruins/market_ruins_scene.h +++ b/soh/assets/scenes/misc/market_ruins/market_ruins_scene.h @@ -1,6 +1,10 @@ -#pragma once +#ifndef MISC_MARKET_RUINS_SCENE_H +#define MISC_MARKET_RUINS_SCENE_H 1 #include "align_asset_macro.h" #define dmarket_ruins_sceneCollisionHeader_0015F8 "__OTR__scenes/nonmq/market_ruins_scene/market_ruins_sceneCollisionHeader_0015F8" -static const ALIGN_ASSET(2) char market_ruins_sceneCollisionHeader_0015F8[] = dmarket_ruins_sceneCollisionHeader_0015F8; \ No newline at end of file +static const ALIGN_ASSET(2) char market_ruins_sceneCollisionHeader_0015F8[] = dmarket_ruins_sceneCollisionHeader_0015F8; + + +#endif // MISC_MARKET_RUINS_SCENE_H diff --git a/soh/assets/scenes/misc/shrine/shrine_room_0.h b/soh/assets/scenes/misc/shrine/shrine_room_0.h index 00992e9c5..fd3ca932b 100644 --- a/soh/assets/scenes/misc/shrine/shrine_room_0.h +++ b/soh/assets/scenes/misc/shrine/shrine_room_0.h @@ -1,6 +1,10 @@ -#pragma once +#ifndef MISC_SHRINE_ROOM_0_H +#define MISC_SHRINE_ROOM_0_H 1 #include "align_asset_macro.h" #define dshrine_room_0DL_007AE0 "__OTR__scenes/nonmq/shrine_scene/shrine_room_0DL_007AE0" -static const ALIGN_ASSET(2) char shrine_room_0DL_007AE0[] = dshrine_room_0DL_007AE0; \ No newline at end of file +static const ALIGN_ASSET(2) char shrine_room_0DL_007AE0[] = dshrine_room_0DL_007AE0; + + +#endif // MISC_SHRINE_ROOM_0_H diff --git a/soh/assets/scenes/misc/shrine/shrine_scene.h b/soh/assets/scenes/misc/shrine/shrine_scene.h index 846da28e8..bd9dc02d4 100644 --- a/soh/assets/scenes/misc/shrine/shrine_scene.h +++ b/soh/assets/scenes/misc/shrine/shrine_scene.h @@ -1,6 +1,10 @@ -#pragma once +#ifndef MISC_SHRINE_SCENE_H +#define MISC_SHRINE_SCENE_H 1 #include "align_asset_macro.h" #define dshrine_sceneCollisionHeader_0014AC "__OTR__scenes/nonmq/shrine_scene/shrine_sceneCollisionHeader_0014AC" -static const ALIGN_ASSET(2) char shrine_sceneCollisionHeader_0014AC[] = dshrine_sceneCollisionHeader_0014AC; \ No newline at end of file +static const ALIGN_ASSET(2) char shrine_sceneCollisionHeader_0014AC[] = dshrine_sceneCollisionHeader_0014AC; + + +#endif // MISC_SHRINE_SCENE_H diff --git a/soh/assets/scenes/misc/shrine_n/shrine_n_room_0.h b/soh/assets/scenes/misc/shrine_n/shrine_n_room_0.h index 80c3807ea..e0503d5f5 100644 --- a/soh/assets/scenes/misc/shrine_n/shrine_n_room_0.h +++ b/soh/assets/scenes/misc/shrine_n/shrine_n_room_0.h @@ -1,6 +1,10 @@ -#pragma once +#ifndef MISC_SHRINE_N_ROOM_0_H +#define MISC_SHRINE_N_ROOM_0_H 1 #include "align_asset_macro.h" #define dshrine_n_room_0DL_007B00 "__OTR__scenes/nonmq/shrine_n_scene/shrine_n_room_0DL_007B00" -static const ALIGN_ASSET(2) char shrine_n_room_0DL_007B00[] = dshrine_n_room_0DL_007B00; \ No newline at end of file +static const ALIGN_ASSET(2) char shrine_n_room_0DL_007B00[] = dshrine_n_room_0DL_007B00; + + +#endif // MISC_SHRINE_N_ROOM_0_H diff --git a/soh/assets/scenes/misc/shrine_n/shrine_n_scene.h b/soh/assets/scenes/misc/shrine_n/shrine_n_scene.h index f7b36ca0a..d7fd0dd1e 100644 --- a/soh/assets/scenes/misc/shrine_n/shrine_n_scene.h +++ b/soh/assets/scenes/misc/shrine_n/shrine_n_scene.h @@ -1,6 +1,10 @@ -#pragma once +#ifndef MISC_SHRINE_N_SCENE_H +#define MISC_SHRINE_N_SCENE_H 1 #include "align_asset_macro.h" #define dshrine_n_sceneCollisionHeader_0014D4 "__OTR__scenes/nonmq/shrine_n_scene/shrine_n_sceneCollisionHeader_0014D4" -static const ALIGN_ASSET(2) char shrine_n_sceneCollisionHeader_0014D4[] = dshrine_n_sceneCollisionHeader_0014D4; \ No newline at end of file +static const ALIGN_ASSET(2) char shrine_n_sceneCollisionHeader_0014D4[] = dshrine_n_sceneCollisionHeader_0014D4; + + +#endif // MISC_SHRINE_N_SCENE_H diff --git a/soh/assets/scenes/misc/shrine_r/shrine_r_room_0.h b/soh/assets/scenes/misc/shrine_r/shrine_r_room_0.h index aeb2f4b91..c70d0d3b2 100644 --- a/soh/assets/scenes/misc/shrine_r/shrine_r_room_0.h +++ b/soh/assets/scenes/misc/shrine_r/shrine_r_room_0.h @@ -1,6 +1,10 @@ -#pragma once +#ifndef MISC_SHRINE_R_ROOM_0_H +#define MISC_SHRINE_R_ROOM_0_H 1 #include "align_asset_macro.h" #define dshrine_r_room_0DL_007AE0 "__OTR__scenes/nonmq/shrine_r_scene/shrine_r_room_0DL_007AE0" -static const ALIGN_ASSET(2) char shrine_r_room_0DL_007AE0[] = dshrine_r_room_0DL_007AE0; \ No newline at end of file +static const ALIGN_ASSET(2) char shrine_r_room_0DL_007AE0[] = dshrine_r_room_0DL_007AE0; + + +#endif // MISC_SHRINE_R_ROOM_0_H diff --git a/soh/assets/scenes/misc/shrine_r/shrine_r_scene.h b/soh/assets/scenes/misc/shrine_r/shrine_r_scene.h index 7a40723c5..70faee9ee 100644 --- a/soh/assets/scenes/misc/shrine_r/shrine_r_scene.h +++ b/soh/assets/scenes/misc/shrine_r/shrine_r_scene.h @@ -1,6 +1,10 @@ -#pragma once +#ifndef MISC_SHRINE_R_SCENE_H +#define MISC_SHRINE_R_SCENE_H 1 #include "align_asset_macro.h" #define dshrine_r_sceneCollisionHeader_00145C "__OTR__scenes/nonmq/shrine_r_scene/shrine_r_sceneCollisionHeader_00145C" -static const ALIGN_ASSET(2) char shrine_r_sceneCollisionHeader_00145C[] = dshrine_r_sceneCollisionHeader_00145C; \ No newline at end of file +static const ALIGN_ASSET(2) char shrine_r_sceneCollisionHeader_00145C[] = dshrine_r_sceneCollisionHeader_00145C; + + +#endif // MISC_SHRINE_R_SCENE_H diff --git a/soh/assets/scenes/misc/turibori/turibori_room_0.h b/soh/assets/scenes/misc/turibori/turibori_room_0.h index ceb8ad781..d9e764478 100644 --- a/soh/assets/scenes/misc/turibori/turibori_room_0.h +++ b/soh/assets/scenes/misc/turibori/turibori_room_0.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef MISC_TURIBORI_ROOM_0_H +#define MISC_TURIBORI_ROOM_0_H 1 #include "align_asset_macro.h" @@ -6,4 +7,7 @@ static const ALIGN_ASSET(2) char turibori_room_0DL_0056F8[] = dturibori_room_0DL_0056F8; #define dturibori_room_0DL_006740 "__OTR__scenes/nonmq/turibori_scene/turibori_room_0DL_006740" -static const ALIGN_ASSET(2) char turibori_room_0DL_006740[] = dturibori_room_0DL_006740; \ No newline at end of file +static const ALIGN_ASSET(2) char turibori_room_0DL_006740[] = dturibori_room_0DL_006740; + + +#endif // MISC_TURIBORI_ROOM_0_H diff --git a/soh/assets/scenes/misc/turibori/turibori_scene.h b/soh/assets/scenes/misc/turibori/turibori_scene.h index dec04205e..156ed9c2f 100644 --- a/soh/assets/scenes/misc/turibori/turibori_scene.h +++ b/soh/assets/scenes/misc/turibori/turibori_scene.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef MISC_TURIBORI_SCENE_H +#define MISC_TURIBORI_SCENE_H 1 #include "align_asset_macro.h" @@ -84,4 +85,6 @@ static const ALIGN_ASSET(2) char turibori_sceneTex_0091E0[] = dturibori_sceneTex static const ALIGN_ASSET(2) char turibori_sceneTex_0092E0[] = dturibori_sceneTex_0092E0; #define dturibori_sceneTex_00E4E0 "__OTR__scenes/nonmq/turibori_scene/turibori_sceneTex_00E4E0" -static const ALIGN_ASSET(2) char turibori_sceneTex_00E4E0[] = dturibori_sceneTex_00E4E0; \ No newline at end of file +static const ALIGN_ASSET(2) char turibori_sceneTex_00E4E0[] = dturibori_sceneTex_00E4E0; + +#endif // MISC_TURIBORI_SCENE_H diff --git a/soh/assets/scenes/overworld/entra/entra_room_0.h b/soh/assets/scenes/overworld/entra/entra_room_0.h index 837bfd396..257d35e86 100644 --- a/soh/assets/scenes/overworld/entra/entra_room_0.h +++ b/soh/assets/scenes/overworld/entra/entra_room_0.h @@ -1,6 +1,10 @@ -#pragma once +#ifndef OVERWORLD_ENTRA_ROOM_0_H +#define OVERWORLD_ENTRA_ROOM_0_H 1 #include "align_asset_macro.h" #define dentra_room_0DL_000348 "__OTR__scenes/nonmq/entra_scene/entra_room_0DL_000348" -static const ALIGN_ASSET(2) char entra_room_0DL_000348[] = dentra_room_0DL_000348; \ No newline at end of file +static const ALIGN_ASSET(2) char entra_room_0DL_000348[] = dentra_room_0DL_000348; + + +#endif // OVERWORLD_ENTRA_ROOM_0_H diff --git a/soh/assets/scenes/overworld/entra/entra_scene.h b/soh/assets/scenes/overworld/entra/entra_scene.h index edfc81bd3..7ebc1f8ed 100644 --- a/soh/assets/scenes/overworld/entra/entra_scene.h +++ b/soh/assets/scenes/overworld/entra/entra_scene.h @@ -1,6 +1,10 @@ -#pragma once +#ifndef OVERWORLD_ENTRA_SCENE_H +#define OVERWORLD_ENTRA_SCENE_H 1 #include "align_asset_macro.h" #define dentra_sceneCollisionHeader_0003B4 "__OTR__scenes/nonmq/entra_scene/entra_sceneCollisionHeader_0003B4" -static const ALIGN_ASSET(2) char entra_sceneCollisionHeader_0003B4[] = dentra_sceneCollisionHeader_0003B4; \ No newline at end of file +static const ALIGN_ASSET(2) char entra_sceneCollisionHeader_0003B4[] = dentra_sceneCollisionHeader_0003B4; + + +#endif // OVERWORLD_ENTRA_SCENE_H diff --git a/soh/assets/scenes/overworld/souko/souko_room_0.h b/soh/assets/scenes/overworld/souko/souko_room_0.h index 2b70a4c09..252d0c920 100644 --- a/soh/assets/scenes/overworld/souko/souko_room_0.h +++ b/soh/assets/scenes/overworld/souko/souko_room_0.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OVERWORLD_SOUKO_ROOM_0_H +#define OVERWORLD_SOUKO_ROOM_0_H 1 #include "align_asset_macro.h" @@ -57,4 +58,7 @@ static const ALIGN_ASSET(2) char souko_room_0Tex_0080F8[] = dsouko_room_0Tex_008 static const ALIGN_ASSET(2) char souko_room_0Tex_0078F8[] = dsouko_room_0Tex_0078F8; #define dsouko_room_0DL_000C58 "__OTR__scenes/nonmq/souko_scene/souko_room_0DL_000C58" -static const ALIGN_ASSET(2) char souko_room_0DL_000C58[] = dsouko_room_0DL_000C58; \ No newline at end of file +static const ALIGN_ASSET(2) char souko_room_0DL_000C58[] = dsouko_room_0DL_000C58; + + +#endif // OVERWORLD_SOUKO_ROOM_0_H diff --git a/soh/assets/scenes/overworld/souko/souko_room_1.h b/soh/assets/scenes/overworld/souko/souko_room_1.h index 5ba1d7b33..8ac7d1eba 100644 --- a/soh/assets/scenes/overworld/souko/souko_room_1.h +++ b/soh/assets/scenes/overworld/souko/souko_room_1.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OVERWORLD_SOUKO_ROOM_1_H +#define OVERWORLD_SOUKO_ROOM_1_H 1 #include "align_asset_macro.h" @@ -72,4 +73,7 @@ static const ALIGN_ASSET(2) char souko_room_1Tex_007D18[] = dsouko_room_1Tex_007 static const ALIGN_ASSET(2) char souko_room_1Tex_007518[] = dsouko_room_1Tex_007518; #define dsouko_room_1DL_000FB8 "__OTR__scenes/nonmq/souko_scene/souko_room_1DL_000FB8" -static const ALIGN_ASSET(2) char souko_room_1DL_000FB8[] = dsouko_room_1DL_000FB8; \ No newline at end of file +static const ALIGN_ASSET(2) char souko_room_1DL_000FB8[] = dsouko_room_1DL_000FB8; + + +#endif // OVERWORLD_SOUKO_ROOM_1_H diff --git a/soh/assets/scenes/overworld/souko/souko_room_2.h b/soh/assets/scenes/overworld/souko/souko_room_2.h index 659d01950..5c33d1ea9 100644 --- a/soh/assets/scenes/overworld/souko/souko_room_2.h +++ b/soh/assets/scenes/overworld/souko/souko_room_2.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OVERWORLD_SOUKO_ROOM_2_H +#define OVERWORLD_SOUKO_ROOM_2_H 1 #include "align_asset_macro.h" @@ -45,4 +46,7 @@ static const ALIGN_ASSET(2) char souko_room_2DL_0002B0[] = dsouko_room_2DL_0002B static const ALIGN_ASSET(2) char souko_room_2DL_0015E0[] = dsouko_room_2DL_0015E0; #define dsouko_room_2DL_000EF8 "__OTR__scenes/nonmq/souko_scene/souko_room_2DL_000EF8" -static const ALIGN_ASSET(2) char souko_room_2DL_000EF8[] = dsouko_room_2DL_000EF8; \ No newline at end of file +static const ALIGN_ASSET(2) char souko_room_2DL_000EF8[] = dsouko_room_2DL_000EF8; + + +#endif // OVERWORLD_SOUKO_ROOM_2_H diff --git a/soh/assets/scenes/overworld/souko/souko_scene.h b/soh/assets/scenes/overworld/souko/souko_scene.h index 8440632c4..8dfad318a 100644 --- a/soh/assets/scenes/overworld/souko/souko_scene.h +++ b/soh/assets/scenes/overworld/souko/souko_scene.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OVERWORLD_SOUKO_SCENE_H +#define OVERWORLD_SOUKO_SCENE_H 1 #include "align_asset_macro.h" @@ -21,4 +22,6 @@ static const ALIGN_ASSET(2) char souko_sceneTex_004C10[] = dsouko_sceneTex_004C1 static const ALIGN_ASSET(2) char souko_sceneTex_004410[] = dsouko_sceneTex_004410; #define dsouko_sceneTex_005410 "__OTR__scenes/nonmq/souko_scene/souko_sceneTex_005410" -static const ALIGN_ASSET(2) char souko_sceneTex_005410[] = dsouko_sceneTex_005410; \ No newline at end of file +static const ALIGN_ASSET(2) char souko_sceneTex_005410[] = dsouko_sceneTex_005410; + +#endif // OVERWORLD_SOUKO_SCENE_H diff --git a/soh/assets/scenes/overworld/spot00/spot00_room_0.h b/soh/assets/scenes/overworld/spot00/spot00_room_0.h index 71d02997c..619c13111 100644 --- a/soh/assets/scenes/overworld/spot00/spot00_room_0.h +++ b/soh/assets/scenes/overworld/spot00/spot00_room_0.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OVERWORLD_SPOT00_ROOM_0_H +#define OVERWORLD_SPOT00_ROOM_0_H 1 #include "align_asset_macro.h" @@ -1335,4 +1336,7 @@ static const ALIGN_ASSET(2) char spot00_room_0Set_001CF0DL_00E328[] = dspot00_ro static const ALIGN_ASSET(2) char spot00_room_0Set_001CF0DL_0112B8[] = dspot00_room_0Set_001CF0DL_0112B8; #define dspot00_room_0Set_001CF0DL_0121D0 "__OTR__scenes/nonmq/spot00_scene/spot00_room_0Set_001CF0DL_0121D0" -static const ALIGN_ASSET(2) char spot00_room_0Set_001CF0DL_0121D0[] = dspot00_room_0Set_001CF0DL_0121D0; \ No newline at end of file +static const ALIGN_ASSET(2) char spot00_room_0Set_001CF0DL_0121D0[] = dspot00_room_0Set_001CF0DL_0121D0; + + +#endif // OVERWORLD_SPOT00_ROOM_0_H diff --git a/soh/assets/scenes/overworld/spot00/spot00_scene.h b/soh/assets/scenes/overworld/spot00/spot00_scene.h index 65fd92671..406a18176 100644 --- a/soh/assets/scenes/overworld/spot00/spot00_scene.h +++ b/soh/assets/scenes/overworld/spot00/spot00_scene.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OVERWORLD_SPOT00_SCENE_H +#define OVERWORLD_SPOT00_SCENE_H 1 #include "align_asset_macro.h" @@ -202,4 +203,7 @@ static const ALIGN_ASSET(2) char spot00_sceneTex_026998[] = dspot00_sceneTex_026 #define dspot00_sceneCollisionHeader_008464 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneCollisionHeader_008464" -#define dspot00_sceneCollisionHeader_008464 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneCollisionHeader_008464" \ No newline at end of file +#define dspot00_sceneCollisionHeader_008464 "__OTR__scenes/nonmq/spot00_scene/spot00_sceneCollisionHeader_008464" + + +#endif // OVERWORLD_SPOT00_SCENE_H diff --git a/soh/assets/scenes/overworld/spot01/spot01_room_0.h b/soh/assets/scenes/overworld/spot01/spot01_room_0.h index 5f9791701..bc0e45593 100644 --- a/soh/assets/scenes/overworld/spot01/spot01_room_0.h +++ b/soh/assets/scenes/overworld/spot01/spot01_room_0.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OVERWORLD_SPOT01_ROOM_0_H +#define OVERWORLD_SPOT01_ROOM_0_H 1 #include "align_asset_macro.h" @@ -543,4 +544,7 @@ static const ALIGN_ASSET(2) char spot01_room_0Set_001630DL_009A70[] = dspot01_ro static const ALIGN_ASSET(2) char spot01_room_0Set_001630DL_005680[] = dspot01_room_0Set_001630DL_005680; #define dspot01_room_0Set_001630DL_0063A0 "__OTR__scenes/nonmq/spot01_scene/spot01_room_0Set_001630DL_0063A0" -static const ALIGN_ASSET(2) char spot01_room_0Set_001630DL_0063A0[] = dspot01_room_0Set_001630DL_0063A0; \ No newline at end of file +static const ALIGN_ASSET(2) char spot01_room_0Set_001630DL_0063A0[] = dspot01_room_0Set_001630DL_0063A0; + + +#endif // OVERWORLD_SPOT01_ROOM_0_H diff --git a/soh/assets/scenes/overworld/spot01/spot01_scene.h b/soh/assets/scenes/overworld/spot01/spot01_scene.h index 752c6a5df..cb85b2f94 100644 --- a/soh/assets/scenes/overworld/spot01/spot01_scene.h +++ b/soh/assets/scenes/overworld/spot01/spot01_scene.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OVERWORLD_SPOT01_SCENE_H +#define OVERWORLD_SPOT01_SCENE_H 1 #include "align_asset_macro.h" @@ -142,4 +143,7 @@ static const ALIGN_ASSET(2) char spot01_sceneTex_00B250[] = dspot01_sceneTex_00B #define dspot01_sceneCollisionHeader_004A1C "__OTR__scenes/nonmq/spot01_scene/spot01_sceneCollisionHeader_004A1C" -#define dspot01_sceneCollisionHeader_004A1C "__OTR__scenes/nonmq/spot01_scene/spot01_sceneCollisionHeader_004A1C" \ No newline at end of file +#define dspot01_sceneCollisionHeader_004A1C "__OTR__scenes/nonmq/spot01_scene/spot01_sceneCollisionHeader_004A1C" + + +#endif // OVERWORLD_SPOT01_SCENE_H diff --git a/soh/assets/scenes/overworld/spot02/spot02_room_0.h b/soh/assets/scenes/overworld/spot02/spot02_room_0.h index 827f0332c..138c85057 100644 --- a/soh/assets/scenes/overworld/spot02/spot02_room_0.h +++ b/soh/assets/scenes/overworld/spot02/spot02_room_0.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OVERWORLD_SPOT02_ROOM_0_H +#define OVERWORLD_SPOT02_ROOM_0_H 1 #include "align_asset_macro.h" @@ -165,4 +166,7 @@ static const ALIGN_ASSET(2) char spot02_room_0Set_000900DL_002030[] = dspot02_ro static const ALIGN_ASSET(2) char spot02_room_0Set_000900DL_000AB0[] = dspot02_room_0Set_000900DL_000AB0; #define dspot02_room_0Set_000900DL_001170 "__OTR__scenes/nonmq/spot02_scene/spot02_room_0Set_000900DL_001170" -static const ALIGN_ASSET(2) char spot02_room_0Set_000900DL_001170[] = dspot02_room_0Set_000900DL_001170; \ No newline at end of file +static const ALIGN_ASSET(2) char spot02_room_0Set_000900DL_001170[] = dspot02_room_0Set_000900DL_001170; + + +#endif // OVERWORLD_SPOT02_ROOM_0_H diff --git a/soh/assets/scenes/overworld/spot02/spot02_room_1.h b/soh/assets/scenes/overworld/spot02/spot02_room_1.h index 5cc992284..76f7763cf 100644 --- a/soh/assets/scenes/overworld/spot02/spot02_room_1.h +++ b/soh/assets/scenes/overworld/spot02/spot02_room_1.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OVERWORLD_SPOT02_ROOM_1_H +#define OVERWORLD_SPOT02_ROOM_1_H 1 #include "align_asset_macro.h" @@ -522,4 +523,7 @@ static const ALIGN_ASSET(2) char spot02_room_1Set_001260DL_005730[] = dspot02_ro static const ALIGN_ASSET(2) char spot02_room_1Set_001260DL_006C48[] = dspot02_room_1Set_001260DL_006C48; #define dspot02_room_1Set_001260DL_007990 "__OTR__scenes/nonmq/spot02_scene/spot02_room_1Set_001260DL_007990" -static const ALIGN_ASSET(2) char spot02_room_1Set_001260DL_007990[] = dspot02_room_1Set_001260DL_007990; \ No newline at end of file +static const ALIGN_ASSET(2) char spot02_room_1Set_001260DL_007990[] = dspot02_room_1Set_001260DL_007990; + + +#endif // OVERWORLD_SPOT02_ROOM_1_H diff --git a/soh/assets/scenes/overworld/spot02/spot02_scene.h b/soh/assets/scenes/overworld/spot02/spot02_scene.h index b1b64227d..47ce5c69a 100644 --- a/soh/assets/scenes/overworld/spot02/spot02_scene.h +++ b/soh/assets/scenes/overworld/spot02/spot02_scene.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OVERWORLD_SPOT02_SCENE_H +#define OVERWORLD_SPOT02_SCENE_H 1 #include "align_asset_macro.h" @@ -55,4 +56,7 @@ static const ALIGN_ASSET(2) char spot02_sceneTex_00B880[] = dspot02_sceneTex_00B #define dspot02_sceneCollisionHeader_003C54 "__OTR__scenes/nonmq/spot02_scene/spot02_sceneCollisionHeader_003C54" -#define dspot02_sceneCollisionHeader_003C54 "__OTR__scenes/nonmq/spot02_scene/spot02_sceneCollisionHeader_003C54" \ No newline at end of file +#define dspot02_sceneCollisionHeader_003C54 "__OTR__scenes/nonmq/spot02_scene/spot02_sceneCollisionHeader_003C54" + + +#endif // OVERWORLD_SPOT02_SCENE_H diff --git a/soh/assets/scenes/overworld/spot03/spot03_room_0.h b/soh/assets/scenes/overworld/spot03/spot03_room_0.h index 4e4097ac3..e8d8bd6db 100644 --- a/soh/assets/scenes/overworld/spot03/spot03_room_0.h +++ b/soh/assets/scenes/overworld/spot03/spot03_room_0.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OVERWORLD_SPOT03_ROOM_0_H +#define OVERWORLD_SPOT03_ROOM_0_H 1 #include "align_asset_macro.h" @@ -105,4 +106,7 @@ static const ALIGN_ASSET(2) char spot03_room_0Set_000580DL_008B88[] = dspot03_ro static const ALIGN_ASSET(2) char spot03_room_0Set_000580DL_009330[] = dspot03_room_0Set_000580DL_009330; #define dspot03_room_0Set_000580DL_00CEB0 "__OTR__scenes/nonmq/spot03_scene/spot03_room_0Set_000580DL_00CEB0" -static const ALIGN_ASSET(2) char spot03_room_0Set_000580DL_00CEB0[] = dspot03_room_0Set_000580DL_00CEB0; \ No newline at end of file +static const ALIGN_ASSET(2) char spot03_room_0Set_000580DL_00CEB0[] = dspot03_room_0Set_000580DL_00CEB0; + + +#endif // OVERWORLD_SPOT03_ROOM_0_H diff --git a/soh/assets/scenes/overworld/spot03/spot03_room_1.h b/soh/assets/scenes/overworld/spot03/spot03_room_1.h index 3cb2b0072..4d5a1cfe8 100644 --- a/soh/assets/scenes/overworld/spot03/spot03_room_1.h +++ b/soh/assets/scenes/overworld/spot03/spot03_room_1.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OVERWORLD_SPOT03_ROOM_1_H +#define OVERWORLD_SPOT03_ROOM_1_H 1 #include "align_asset_macro.h" @@ -84,4 +85,7 @@ static const ALIGN_ASSET(2) char spot03_room_1Set_0001E0DL_0047C0[] = dspot03_ro static const ALIGN_ASSET(2) char spot03_room_1Set_0001E0DL_004C88[] = dspot03_room_1Set_0001E0DL_004C88; #define dspot03_room_1Set_0001E0DL_007210 "__OTR__scenes/nonmq/spot03_scene/spot03_room_1Set_0001E0DL_007210" -static const ALIGN_ASSET(2) char spot03_room_1Set_0001E0DL_007210[] = dspot03_room_1Set_0001E0DL_007210; \ No newline at end of file +static const ALIGN_ASSET(2) char spot03_room_1Set_0001E0DL_007210[] = dspot03_room_1Set_0001E0DL_007210; + + +#endif // OVERWORLD_SPOT03_ROOM_1_H diff --git a/soh/assets/scenes/overworld/spot03/spot03_scene.h b/soh/assets/scenes/overworld/spot03/spot03_scene.h index 8df9de90c..477894324 100644 --- a/soh/assets/scenes/overworld/spot03/spot03_scene.h +++ b/soh/assets/scenes/overworld/spot03/spot03_scene.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OVERWORLD_SPOT03_SCENE_H +#define OVERWORLD_SPOT03_SCENE_H 1 #include "align_asset_macro.h" @@ -47,4 +48,7 @@ static const ALIGN_ASSET(2) char spot03_sceneTex_007558[] = dspot03_sceneTex_007 #define dspot03_sceneTex_008D58 "__OTR__scenes/nonmq/spot03_scene/spot03_sceneTex_008D58" static const ALIGN_ASSET(2) char spot03_sceneTex_008D58[] = dspot03_sceneTex_008D58; -#define dspot03_sceneCollisionHeader_006580 "__OTR__scenes/nonmq/spot03_scene/spot03_sceneCollisionHeader_006580" \ No newline at end of file +#define dspot03_sceneCollisionHeader_006580 "__OTR__scenes/nonmq/spot03_scene/spot03_sceneCollisionHeader_006580" + + +#endif // OVERWORLD_SPOT03_SCENE_H diff --git a/soh/assets/scenes/overworld/spot04/spot04_room_0.h b/soh/assets/scenes/overworld/spot04/spot04_room_0.h index 7b1c837f7..a457f0932 100644 --- a/soh/assets/scenes/overworld/spot04/spot04_room_0.h +++ b/soh/assets/scenes/overworld/spot04/spot04_room_0.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OVERWORLD_SPOT04_ROOM_0_H +#define OVERWORLD_SPOT04_ROOM_0_H 1 #include "align_asset_macro.h" @@ -936,4 +937,7 @@ static const ALIGN_ASSET(2) char spot04_room_0Set_001240DL_009740[] = dspot04_ro static const ALIGN_ASSET(2) char spot04_room_0Set_001240DL_00A808[] = dspot04_room_0Set_001240DL_00A808; #define dspot04_room_0Set_001240DL_0055C0 "__OTR__scenes/nonmq/spot04_scene/spot04_room_0Set_001240DL_0055C0" -static const ALIGN_ASSET(2) char spot04_room_0Set_001240DL_0055C0[] = dspot04_room_0Set_001240DL_0055C0; \ No newline at end of file +static const ALIGN_ASSET(2) char spot04_room_0Set_001240DL_0055C0[] = dspot04_room_0Set_001240DL_0055C0; + + +#endif // OVERWORLD_SPOT04_ROOM_0_H diff --git a/soh/assets/scenes/overworld/spot04/spot04_room_1.h b/soh/assets/scenes/overworld/spot04/spot04_room_1.h index cb6eca324..098b2c293 100644 --- a/soh/assets/scenes/overworld/spot04/spot04_room_1.h +++ b/soh/assets/scenes/overworld/spot04/spot04_room_1.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OVERWORLD_SPOT04_ROOM_1_H +#define OVERWORLD_SPOT04_ROOM_1_H 1 #include "align_asset_macro.h" @@ -216,4 +217,7 @@ static const ALIGN_ASSET(2) char spot04_room_1Set_000900DL_004D48[] = dspot04_ro static const ALIGN_ASSET(2) char spot04_room_1Set_000900DL_004218[] = dspot04_room_1Set_000900DL_004218; #define dspot04_room_1Set_000900DL_007A90 "__OTR__scenes/nonmq/spot04_scene/spot04_room_1Set_000900DL_007A90" -static const ALIGN_ASSET(2) char spot04_room_1Set_000900DL_007A90[] = dspot04_room_1Set_000900DL_007A90; \ No newline at end of file +static const ALIGN_ASSET(2) char spot04_room_1Set_000900DL_007A90[] = dspot04_room_1Set_000900DL_007A90; + + +#endif // OVERWORLD_SPOT04_ROOM_1_H diff --git a/soh/assets/scenes/overworld/spot04/spot04_room_2.h b/soh/assets/scenes/overworld/spot04/spot04_room_2.h index dfe126e43..e7f76b047 100644 --- a/soh/assets/scenes/overworld/spot04/spot04_room_2.h +++ b/soh/assets/scenes/overworld/spot04/spot04_room_2.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OVERWORLD_SPOT04_ROOM_2_H +#define OVERWORLD_SPOT04_ROOM_2_H 1 #include "align_asset_macro.h" @@ -339,4 +340,7 @@ static const ALIGN_ASSET(2) char spot04_room_2Set_0003E0DL_002AD0[] = dspot04_ro static const ALIGN_ASSET(2) char spot04_room_2Set_0003E0DL_001EC0[] = dspot04_room_2Set_0003E0DL_001EC0; #define dspot04_room_2Set_0003E0DL_002338 "__OTR__scenes/nonmq/spot04_scene/spot04_room_2Set_0003E0DL_002338" -static const ALIGN_ASSET(2) char spot04_room_2Set_0003E0DL_002338[] = dspot04_room_2Set_0003E0DL_002338; \ No newline at end of file +static const ALIGN_ASSET(2) char spot04_room_2Set_0003E0DL_002338[] = dspot04_room_2Set_0003E0DL_002338; + + +#endif // OVERWORLD_SPOT04_ROOM_2_H diff --git a/soh/assets/scenes/overworld/spot04/spot04_scene.h b/soh/assets/scenes/overworld/spot04/spot04_scene.h index 6ca7c8cab..80cea7dca 100644 --- a/soh/assets/scenes/overworld/spot04/spot04_scene.h +++ b/soh/assets/scenes/overworld/spot04/spot04_scene.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OVERWORLD_SPOT04_SCENE_H +#define OVERWORLD_SPOT04_SCENE_H 1 #include "align_asset_macro.h" @@ -54,4 +55,7 @@ static const ALIGN_ASSET(2) char spot04_sceneTex_00FA18[] = dspot04_sceneTex_00F #define dspot04_sceneCollisionHeader_008918 "__OTR__scenes/nonmq/spot04_scene/spot04_sceneCollisionHeader_008918" -#define dspot04_sceneCollisionHeader_008918 "__OTR__scenes/nonmq/spot04_scene/spot04_sceneCollisionHeader_008918" \ No newline at end of file +#define dspot04_sceneCollisionHeader_008918 "__OTR__scenes/nonmq/spot04_scene/spot04_sceneCollisionHeader_008918" + + +#endif // OVERWORLD_SPOT04_SCENE_H diff --git a/soh/assets/scenes/overworld/spot05/spot05_room_0.h b/soh/assets/scenes/overworld/spot05/spot05_room_0.h index 27ea469cf..4e1415ed2 100644 --- a/soh/assets/scenes/overworld/spot05/spot05_room_0.h +++ b/soh/assets/scenes/overworld/spot05/spot05_room_0.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OVERWORLD_SPOT05_ROOM_0_H +#define OVERWORLD_SPOT05_ROOM_0_H 1 #include "align_asset_macro.h" @@ -222,4 +223,7 @@ static const ALIGN_ASSET(2) char spot05_room_0Set_0005D0DL_007620[] = dspot05_ro static const ALIGN_ASSET(2) char spot05_room_0Set_0005D0DL_006EC8[] = dspot05_room_0Set_0005D0DL_006EC8; #define dspot05_room_0Set_0005D0DL_009DF0 "__OTR__scenes/nonmq/spot05_scene/spot05_room_0Set_0005D0DL_009DF0" -static const ALIGN_ASSET(2) char spot05_room_0Set_0005D0DL_009DF0[] = dspot05_room_0Set_0005D0DL_009DF0; \ No newline at end of file +static const ALIGN_ASSET(2) char spot05_room_0Set_0005D0DL_009DF0[] = dspot05_room_0Set_0005D0DL_009DF0; + + +#endif // OVERWORLD_SPOT05_ROOM_0_H diff --git a/soh/assets/scenes/overworld/spot05/spot05_scene.h b/soh/assets/scenes/overworld/spot05/spot05_scene.h index bf79f8bcd..b0aa7b0cf 100644 --- a/soh/assets/scenes/overworld/spot05/spot05_scene.h +++ b/soh/assets/scenes/overworld/spot05/spot05_scene.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OVERWORLD_SPOT05_SCENE_H +#define OVERWORLD_SPOT05_SCENE_H 1 #include "align_asset_macro.h" @@ -96,4 +97,7 @@ static const ALIGN_ASSET(2) char spot05_sceneTex_010360[] = dspot05_sceneTex_010 #define dspot05_sceneCollisionHeader_003F4C "__OTR__scenes/nonmq/spot05_scene/spot05_sceneCollisionHeader_003F4C" -#define dspot05_sceneCollisionHeader_003F4C "__OTR__scenes/nonmq/spot05_scene/spot05_sceneCollisionHeader_003F4C" \ No newline at end of file +#define dspot05_sceneCollisionHeader_003F4C "__OTR__scenes/nonmq/spot05_scene/spot05_sceneCollisionHeader_003F4C" + + +#endif // OVERWORLD_SPOT05_SCENE_H diff --git a/soh/assets/scenes/overworld/spot06/spot06_room_0.h b/soh/assets/scenes/overworld/spot06/spot06_room_0.h index 0d0c0c135..a77e30617 100644 --- a/soh/assets/scenes/overworld/spot06/spot06_room_0.h +++ b/soh/assets/scenes/overworld/spot06/spot06_room_0.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OVERWORLD_SPOT06_ROOM_0_H +#define OVERWORLD_SPOT06_ROOM_0_H 1 #include "align_asset_macro.h" @@ -222,4 +223,7 @@ static const ALIGN_ASSET(2) char spot06_room_0Set_000920DL_00A148[] = dspot06_ro static const ALIGN_ASSET(2) char spot06_room_0Set_000920DL_009510[] = dspot06_room_0Set_000920DL_009510; #define dspot06_room_0Set_000920DL_00A550 "__OTR__scenes/nonmq/spot06_scene/spot06_room_0Set_000920DL_00A550" -static const ALIGN_ASSET(2) char spot06_room_0Set_000920DL_00A550[] = dspot06_room_0Set_000920DL_00A550; \ No newline at end of file +static const ALIGN_ASSET(2) char spot06_room_0Set_000920DL_00A550[] = dspot06_room_0Set_000920DL_00A550; + + +#endif // OVERWORLD_SPOT06_ROOM_0_H diff --git a/soh/assets/scenes/overworld/spot06/spot06_scene.h b/soh/assets/scenes/overworld/spot06/spot06_scene.h index a9caeb6ed..66ed29664 100644 --- a/soh/assets/scenes/overworld/spot06/spot06_scene.h +++ b/soh/assets/scenes/overworld/spot06/spot06_scene.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OVERWORLD_SPOT06_SCENE_H +#define OVERWORLD_SPOT06_SCENE_H 1 #include "align_asset_macro.h" @@ -147,4 +148,7 @@ static const ALIGN_ASSET(2) char spot06_sceneTex_00BAB8[] = dspot06_sceneTex_00B #define dspot06_sceneCollisionHeader_0055AC "__OTR__scenes/nonmq/spot06_scene/spot06_sceneCollisionHeader_0055AC" -#define dspot06_sceneCollisionHeader_0055AC "__OTR__scenes/nonmq/spot06_scene/spot06_sceneCollisionHeader_0055AC" \ No newline at end of file +#define dspot06_sceneCollisionHeader_0055AC "__OTR__scenes/nonmq/spot06_scene/spot06_sceneCollisionHeader_0055AC" + + +#endif // OVERWORLD_SPOT06_SCENE_H diff --git a/soh/assets/scenes/overworld/spot07/spot07_room_0.h b/soh/assets/scenes/overworld/spot07/spot07_room_0.h index 78538c8e4..4e7dbb8c3 100644 --- a/soh/assets/scenes/overworld/spot07/spot07_room_0.h +++ b/soh/assets/scenes/overworld/spot07/spot07_room_0.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OVERWORLD_SPOT07_ROOM_0_H +#define OVERWORLD_SPOT07_ROOM_0_H 1 #include "align_asset_macro.h" @@ -126,4 +127,7 @@ static const ALIGN_ASSET(2) char spot07_room_0Set_000300DL_006010[] = dspot07_ro static const ALIGN_ASSET(2) char spot07_room_0Set_000300DL_000838[] = dspot07_room_0Set_000300DL_000838; #define dspot07_room_0Set_000300DL_003EA8 "__OTR__scenes/nonmq/spot07_scene/spot07_room_0Set_000300DL_003EA8" -static const ALIGN_ASSET(2) char spot07_room_0Set_000300DL_003EA8[] = dspot07_room_0Set_000300DL_003EA8; \ No newline at end of file +static const ALIGN_ASSET(2) char spot07_room_0Set_000300DL_003EA8[] = dspot07_room_0Set_000300DL_003EA8; + + +#endif // OVERWORLD_SPOT07_ROOM_0_H diff --git a/soh/assets/scenes/overworld/spot07/spot07_room_1.h b/soh/assets/scenes/overworld/spot07/spot07_room_1.h index e591d3129..a0b7fcb20 100644 --- a/soh/assets/scenes/overworld/spot07/spot07_room_1.h +++ b/soh/assets/scenes/overworld/spot07/spot07_room_1.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OVERWORLD_SPOT07_ROOM_1_H +#define OVERWORLD_SPOT07_ROOM_1_H 1 #include "align_asset_macro.h" @@ -234,4 +235,7 @@ static const ALIGN_ASSET(2) char spot07_room_1Set_0004C0DL_005798[] = dspot07_ro static const ALIGN_ASSET(2) char spot07_room_1Set_0004C0DL_0012C0[] = dspot07_room_1Set_0004C0DL_0012C0; #define dspot07_room_1Set_0004C0DL_007488 "__OTR__scenes/nonmq/spot07_scene/spot07_room_1Set_0004C0DL_007488" -static const ALIGN_ASSET(2) char spot07_room_1Set_0004C0DL_007488[] = dspot07_room_1Set_0004C0DL_007488; \ No newline at end of file +static const ALIGN_ASSET(2) char spot07_room_1Set_0004C0DL_007488[] = dspot07_room_1Set_0004C0DL_007488; + + +#endif // OVERWORLD_SPOT07_ROOM_1_H diff --git a/soh/assets/scenes/overworld/spot07/spot07_scene.h b/soh/assets/scenes/overworld/spot07/spot07_scene.h index 11c07bf0a..a7bdc1f78 100644 --- a/soh/assets/scenes/overworld/spot07/spot07_scene.h +++ b/soh/assets/scenes/overworld/spot07/spot07_scene.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OVERWORLD_SPOT07_SCENE_H +#define OVERWORLD_SPOT07_SCENE_H 1 #include "align_asset_macro.h" @@ -67,4 +68,7 @@ static const ALIGN_ASSET(2) char spot07_sceneTex_005B98[] = dspot07_sceneTex_005 #define dspot07_sceneCollisionHeader_003824 "__OTR__scenes/nonmq/spot07_scene/spot07_sceneCollisionHeader_003824" -#define dspot07_sceneCollisionHeader_003824 "__OTR__scenes/nonmq/spot07_scene/spot07_sceneCollisionHeader_003824" \ No newline at end of file +#define dspot07_sceneCollisionHeader_003824 "__OTR__scenes/nonmq/spot07_scene/spot07_sceneCollisionHeader_003824" + + +#endif // OVERWORLD_SPOT07_SCENE_H diff --git a/soh/assets/scenes/overworld/spot08/spot08_room_0.h b/soh/assets/scenes/overworld/spot08/spot08_room_0.h index 8464cc01d..aaec4510f 100644 --- a/soh/assets/scenes/overworld/spot08/spot08_room_0.h +++ b/soh/assets/scenes/overworld/spot08/spot08_room_0.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OVERWORLD_SPOT08_ROOM_0_H +#define OVERWORLD_SPOT08_ROOM_0_H 1 #include "align_asset_macro.h" @@ -378,4 +379,7 @@ static const ALIGN_ASSET(2) char spot08_room_0Set_000AD0DL_007FE8[] = dspot08_ro static const ALIGN_ASSET(2) char spot08_room_0Set_000AD0DL_0048B0[] = dspot08_room_0Set_000AD0DL_0048B0; #define dspot08_room_0Set_000AD0DL_0069C0 "__OTR__scenes/nonmq/spot08_scene/spot08_room_0Set_000AD0DL_0069C0" -static const ALIGN_ASSET(2) char spot08_room_0Set_000AD0DL_0069C0[] = dspot08_room_0Set_000AD0DL_0069C0; \ No newline at end of file +static const ALIGN_ASSET(2) char spot08_room_0Set_000AD0DL_0069C0[] = dspot08_room_0Set_000AD0DL_0069C0; + + +#endif // OVERWORLD_SPOT08_ROOM_0_H diff --git a/soh/assets/scenes/overworld/spot08/spot08_scene.h b/soh/assets/scenes/overworld/spot08/spot08_scene.h index f5d17dbfd..76f13d7b8 100644 --- a/soh/assets/scenes/overworld/spot08/spot08_scene.h +++ b/soh/assets/scenes/overworld/spot08/spot08_scene.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OVERWORLD_SPOT08_SCENE_H +#define OVERWORLD_SPOT08_SCENE_H 1 #include "align_asset_macro.h" @@ -97,4 +98,7 @@ static const ALIGN_ASSET(2) char spot08_sceneTex_0071A0[] = dspot08_sceneTex_007 #define dspot08_sceneCollisionHeader_002CE0 "__OTR__scenes/nonmq/spot08_scene/spot08_sceneCollisionHeader_002CE0" -#define dspot08_sceneCollisionHeader_002CE0 "__OTR__scenes/nonmq/spot08_scene/spot08_sceneCollisionHeader_002CE0" \ No newline at end of file +#define dspot08_sceneCollisionHeader_002CE0 "__OTR__scenes/nonmq/spot08_scene/spot08_sceneCollisionHeader_002CE0" + + +#endif // OVERWORLD_SPOT08_SCENE_H diff --git a/soh/assets/scenes/overworld/spot09/spot09_room_0.h b/soh/assets/scenes/overworld/spot09/spot09_room_0.h index b8e240fc2..2671659b5 100644 --- a/soh/assets/scenes/overworld/spot09/spot09_room_0.h +++ b/soh/assets/scenes/overworld/spot09/spot09_room_0.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OVERWORLD_SPOT09_ROOM_0_H +#define OVERWORLD_SPOT09_ROOM_0_H 1 #include "align_asset_macro.h" @@ -486,4 +487,7 @@ static const ALIGN_ASSET(2) char spot09_room_0Set_000A80DL_005128[] = dspot09_ro static const ALIGN_ASSET(2) char spot09_room_0Set_000A80DL_005598[] = dspot09_room_0Set_000A80DL_005598; #define dspot09_room_0Set_000A80DL_005A08 "__OTR__scenes/nonmq/spot09_scene/spot09_room_0Set_000A80DL_005A08" -static const ALIGN_ASSET(2) char spot09_room_0Set_000A80DL_005A08[] = dspot09_room_0Set_000A80DL_005A08; \ No newline at end of file +static const ALIGN_ASSET(2) char spot09_room_0Set_000A80DL_005A08[] = dspot09_room_0Set_000A80DL_005A08; + + +#endif // OVERWORLD_SPOT09_ROOM_0_H diff --git a/soh/assets/scenes/overworld/spot09/spot09_scene.h b/soh/assets/scenes/overworld/spot09/spot09_scene.h index cf0e0debc..faf5e298a 100644 --- a/soh/assets/scenes/overworld/spot09/spot09_scene.h +++ b/soh/assets/scenes/overworld/spot09/spot09_scene.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OVERWORLD_SPOT09_SCENE_H +#define OVERWORLD_SPOT09_SCENE_H 1 #include "align_asset_macro.h" @@ -83,4 +84,7 @@ static const ALIGN_ASSET(2) char spot09_sceneTex_003460[] = dspot09_sceneTex_003 #define dspot09_sceneCollisionHeader_002128 "__OTR__scenes/nonmq/spot09_scene/spot09_sceneCollisionHeader_002128" -#define dspot09_sceneCollisionHeader_002128 "__OTR__scenes/nonmq/spot09_scene/spot09_sceneCollisionHeader_002128" \ No newline at end of file +#define dspot09_sceneCollisionHeader_002128 "__OTR__scenes/nonmq/spot09_scene/spot09_sceneCollisionHeader_002128" + + +#endif // OVERWORLD_SPOT09_SCENE_H diff --git a/soh/assets/scenes/overworld/spot10/spot10_room_0.h b/soh/assets/scenes/overworld/spot10/spot10_room_0.h index 3607cb74f..7a299efbc 100644 --- a/soh/assets/scenes/overworld/spot10/spot10_room_0.h +++ b/soh/assets/scenes/overworld/spot10/spot10_room_0.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OVERWORLD_SPOT10_ROOM_0_H +#define OVERWORLD_SPOT10_ROOM_0_H 1 #include "align_asset_macro.h" @@ -9,4 +10,7 @@ static const ALIGN_ASSET(2) char spot10_room_0DL_0025B0[] = dspot10_room_0DL_002 static const ALIGN_ASSET(2) char spot10_room_0Set_0000B0DL_0025B0[] = dspot10_room_0Set_0000B0DL_0025B0; #define dspot10_room_0Set_000130DL_0025B0 "__OTR__scenes/nonmq/spot10_scene/spot10_room_0Set_000130DL_0025B0" -static const ALIGN_ASSET(2) char spot10_room_0Set_000130DL_0025B0[] = dspot10_room_0Set_000130DL_0025B0; \ No newline at end of file +static const ALIGN_ASSET(2) char spot10_room_0Set_000130DL_0025B0[] = dspot10_room_0Set_000130DL_0025B0; + + +#endif // OVERWORLD_SPOT10_ROOM_0_H diff --git a/soh/assets/scenes/overworld/spot10/spot10_room_1.h b/soh/assets/scenes/overworld/spot10/spot10_room_1.h index ce2fc3597..9f507333f 100644 --- a/soh/assets/scenes/overworld/spot10/spot10_room_1.h +++ b/soh/assets/scenes/overworld/spot10/spot10_room_1.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OVERWORLD_SPOT10_ROOM_1_H +#define OVERWORLD_SPOT10_ROOM_1_H 1 #include "align_asset_macro.h" @@ -45,4 +46,7 @@ static const ALIGN_ASSET(2) char spot10_room_1Set_000110DL_007C18[] = dspot10_ro static const ALIGN_ASSET(2) char spot10_room_1Set_0001A0DL_003B48[] = dspot10_room_1Set_0001A0DL_003B48; #define dspot10_room_1Set_0001A0DL_007C18 "__OTR__scenes/nonmq/spot10_scene/spot10_room_1Set_0001A0DL_007C18" -static const ALIGN_ASSET(2) char spot10_room_1Set_0001A0DL_007C18[] = dspot10_room_1Set_0001A0DL_007C18; \ No newline at end of file +static const ALIGN_ASSET(2) char spot10_room_1Set_0001A0DL_007C18[] = dspot10_room_1Set_0001A0DL_007C18; + + +#endif // OVERWORLD_SPOT10_ROOM_1_H diff --git a/soh/assets/scenes/overworld/spot10/spot10_room_2.h b/soh/assets/scenes/overworld/spot10/spot10_room_2.h index 84384e78d..3ccc4dd3d 100644 --- a/soh/assets/scenes/overworld/spot10/spot10_room_2.h +++ b/soh/assets/scenes/overworld/spot10/spot10_room_2.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OVERWORLD_SPOT10_ROOM_2_H +#define OVERWORLD_SPOT10_ROOM_2_H 1 #include "align_asset_macro.h" @@ -18,4 +19,7 @@ static const ALIGN_ASSET(2) char spot10_room_2Tex_0033E8[] = dspot10_room_2Tex_0 static const ALIGN_ASSET(2) char spot10_room_2Set_000110DL_0023B0[] = dspot10_room_2Set_000110DL_0023B0; #define dspot10_room_2Set_0001F0DL_0023B0 "__OTR__scenes/nonmq/spot10_scene/spot10_room_2Set_0001F0DL_0023B0" -static const ALIGN_ASSET(2) char spot10_room_2Set_0001F0DL_0023B0[] = dspot10_room_2Set_0001F0DL_0023B0; \ No newline at end of file +static const ALIGN_ASSET(2) char spot10_room_2Set_0001F0DL_0023B0[] = dspot10_room_2Set_0001F0DL_0023B0; + + +#endif // OVERWORLD_SPOT10_ROOM_2_H diff --git a/soh/assets/scenes/overworld/spot10/spot10_room_3.h b/soh/assets/scenes/overworld/spot10/spot10_room_3.h index 14787644b..b21990ad1 100644 --- a/soh/assets/scenes/overworld/spot10/spot10_room_3.h +++ b/soh/assets/scenes/overworld/spot10/spot10_room_3.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OVERWORLD_SPOT10_ROOM_3_H +#define OVERWORLD_SPOT10_ROOM_3_H 1 #include "align_asset_macro.h" @@ -30,4 +31,7 @@ static const ALIGN_ASSET(2) char spot10_room_3Set_000150DL_005298[] = dspot10_ro static const ALIGN_ASSET(2) char spot10_room_3Set_000210DL_0028C0[] = dspot10_room_3Set_000210DL_0028C0; #define dspot10_room_3Set_000210DL_005298 "__OTR__scenes/nonmq/spot10_scene/spot10_room_3Set_000210DL_005298" -static const ALIGN_ASSET(2) char spot10_room_3Set_000210DL_005298[] = dspot10_room_3Set_000210DL_005298; \ No newline at end of file +static const ALIGN_ASSET(2) char spot10_room_3Set_000210DL_005298[] = dspot10_room_3Set_000210DL_005298; + + +#endif // OVERWORLD_SPOT10_ROOM_3_H diff --git a/soh/assets/scenes/overworld/spot10/spot10_room_4.h b/soh/assets/scenes/overworld/spot10/spot10_room_4.h index ff377fa1a..75bebd799 100644 --- a/soh/assets/scenes/overworld/spot10/spot10_room_4.h +++ b/soh/assets/scenes/overworld/spot10/spot10_room_4.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OVERWORLD_SPOT10_ROOM_4_H +#define OVERWORLD_SPOT10_ROOM_4_H 1 #include "align_asset_macro.h" @@ -9,4 +10,7 @@ static const ALIGN_ASSET(2) char spot10_room_4DL_002490[] = dspot10_room_4DL_002 static const ALIGN_ASSET(2) char spot10_room_4Set_0000B0DL_002490[] = dspot10_room_4Set_0000B0DL_002490; #define dspot10_room_4Set_000130DL_002490 "__OTR__scenes/nonmq/spot10_scene/spot10_room_4Set_000130DL_002490" -static const ALIGN_ASSET(2) char spot10_room_4Set_000130DL_002490[] = dspot10_room_4Set_000130DL_002490; \ No newline at end of file +static const ALIGN_ASSET(2) char spot10_room_4Set_000130DL_002490[] = dspot10_room_4Set_000130DL_002490; + + +#endif // OVERWORLD_SPOT10_ROOM_4_H diff --git a/soh/assets/scenes/overworld/spot10/spot10_room_5.h b/soh/assets/scenes/overworld/spot10/spot10_room_5.h index 9067f6b4c..8095b0b86 100644 --- a/soh/assets/scenes/overworld/spot10/spot10_room_5.h +++ b/soh/assets/scenes/overworld/spot10/spot10_room_5.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OVERWORLD_SPOT10_ROOM_5_H +#define OVERWORLD_SPOT10_ROOM_5_H 1 #include "align_asset_macro.h" @@ -21,4 +22,7 @@ static const ALIGN_ASSET(2) char spot10_room_5Tex_0037F0[] = dspot10_room_5Tex_0 static const ALIGN_ASSET(2) char spot10_room_5Set_0000E0DL_003780[] = dspot10_room_5Set_0000E0DL_003780; #define dspot10_room_5Set_000180DL_003780 "__OTR__scenes/nonmq/spot10_scene/spot10_room_5Set_000180DL_003780" -static const ALIGN_ASSET(2) char spot10_room_5Set_000180DL_003780[] = dspot10_room_5Set_000180DL_003780; \ No newline at end of file +static const ALIGN_ASSET(2) char spot10_room_5Set_000180DL_003780[] = dspot10_room_5Set_000180DL_003780; + + +#endif // OVERWORLD_SPOT10_ROOM_5_H diff --git a/soh/assets/scenes/overworld/spot10/spot10_room_6.h b/soh/assets/scenes/overworld/spot10/spot10_room_6.h index e6b3d543f..ff6ea589a 100644 --- a/soh/assets/scenes/overworld/spot10/spot10_room_6.h +++ b/soh/assets/scenes/overworld/spot10/spot10_room_6.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OVERWORLD_SPOT10_ROOM_6_H +#define OVERWORLD_SPOT10_ROOM_6_H 1 #include "align_asset_macro.h" @@ -18,4 +19,7 @@ static const ALIGN_ASSET(2) char spot10_room_6Tex_0032E8[] = dspot10_room_6Tex_0 static const ALIGN_ASSET(2) char spot10_room_6Set_000100DL_0022B8[] = dspot10_room_6Set_000100DL_0022B8; #define dspot10_room_6Set_000190DL_0022B8 "__OTR__scenes/nonmq/spot10_scene/spot10_room_6Set_000190DL_0022B8" -static const ALIGN_ASSET(2) char spot10_room_6Set_000190DL_0022B8[] = dspot10_room_6Set_000190DL_0022B8; \ No newline at end of file +static const ALIGN_ASSET(2) char spot10_room_6Set_000190DL_0022B8[] = dspot10_room_6Set_000190DL_0022B8; + + +#endif // OVERWORLD_SPOT10_ROOM_6_H diff --git a/soh/assets/scenes/overworld/spot10/spot10_room_7.h b/soh/assets/scenes/overworld/spot10/spot10_room_7.h index f027004e4..1d9bbf375 100644 --- a/soh/assets/scenes/overworld/spot10/spot10_room_7.h +++ b/soh/assets/scenes/overworld/spot10/spot10_room_7.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OVERWORLD_SPOT10_ROOM_7_H +#define OVERWORLD_SPOT10_ROOM_7_H 1 #include "align_asset_macro.h" @@ -9,4 +10,7 @@ static const ALIGN_ASSET(2) char spot10_room_7DL_002588[] = dspot10_room_7DL_002 static const ALIGN_ASSET(2) char spot10_room_7Set_0000F0DL_002588[] = dspot10_room_7Set_0000F0DL_002588; #define dspot10_room_7Set_0001B0DL_002588 "__OTR__scenes/nonmq/spot10_scene/spot10_room_7Set_0001B0DL_002588" -static const ALIGN_ASSET(2) char spot10_room_7Set_0001B0DL_002588[] = dspot10_room_7Set_0001B0DL_002588; \ No newline at end of file +static const ALIGN_ASSET(2) char spot10_room_7Set_0001B0DL_002588[] = dspot10_room_7Set_0001B0DL_002588; + + +#endif // OVERWORLD_SPOT10_ROOM_7_H diff --git a/soh/assets/scenes/overworld/spot10/spot10_room_8.h b/soh/assets/scenes/overworld/spot10/spot10_room_8.h index 214006897..656132ca2 100644 --- a/soh/assets/scenes/overworld/spot10/spot10_room_8.h +++ b/soh/assets/scenes/overworld/spot10/spot10_room_8.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OVERWORLD_SPOT10_ROOM_8_H +#define OVERWORLD_SPOT10_ROOM_8_H 1 #include "align_asset_macro.h" @@ -9,4 +10,7 @@ static const ALIGN_ASSET(2) char spot10_room_8DL_002630[] = dspot10_room_8DL_002 static const ALIGN_ASSET(2) char spot10_room_8Set_000120DL_002630[] = dspot10_room_8Set_000120DL_002630; #define dspot10_room_8Set_000200DL_002630 "__OTR__scenes/nonmq/spot10_scene/spot10_room_8Set_000200DL_002630" -static const ALIGN_ASSET(2) char spot10_room_8Set_000200DL_002630[] = dspot10_room_8Set_000200DL_002630; \ No newline at end of file +static const ALIGN_ASSET(2) char spot10_room_8Set_000200DL_002630[] = dspot10_room_8Set_000200DL_002630; + + +#endif // OVERWORLD_SPOT10_ROOM_8_H diff --git a/soh/assets/scenes/overworld/spot10/spot10_room_9.h b/soh/assets/scenes/overworld/spot10/spot10_room_9.h index e66adddae..5eebcd9e4 100644 --- a/soh/assets/scenes/overworld/spot10/spot10_room_9.h +++ b/soh/assets/scenes/overworld/spot10/spot10_room_9.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OVERWORLD_SPOT10_ROOM_9_H +#define OVERWORLD_SPOT10_ROOM_9_H 1 #include "align_asset_macro.h" @@ -30,4 +31,7 @@ static const ALIGN_ASSET(2) char spot10_room_9Set_0000B0DL_0033C0[] = dspot10_ro static const ALIGN_ASSET(2) char spot10_room_9Set_000140DL_001EC0[] = dspot10_room_9Set_000140DL_001EC0; #define dspot10_room_9Set_000140DL_0033C0 "__OTR__scenes/nonmq/spot10_scene/spot10_room_9Set_000140DL_0033C0" -static const ALIGN_ASSET(2) char spot10_room_9Set_000140DL_0033C0[] = dspot10_room_9Set_000140DL_0033C0; \ No newline at end of file +static const ALIGN_ASSET(2) char spot10_room_9Set_000140DL_0033C0[] = dspot10_room_9Set_000140DL_0033C0; + + +#endif // OVERWORLD_SPOT10_ROOM_9_H diff --git a/soh/assets/scenes/overworld/spot10/spot10_scene.h b/soh/assets/scenes/overworld/spot10/spot10_scene.h index 3eb042356..7b964f396 100644 --- a/soh/assets/scenes/overworld/spot10/spot10_scene.h +++ b/soh/assets/scenes/overworld/spot10/spot10_scene.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OVERWORLD_SPOT10_SCENE_H +#define OVERWORLD_SPOT10_SCENE_H 1 #include "align_asset_macro.h" @@ -31,4 +32,7 @@ static const ALIGN_ASSET(2) char spot10_sceneTex_00D230[] = dspot10_sceneTex_00D #define dspot10_sceneCollisionHeader_00AC98 "__OTR__scenes/nonmq/spot10_scene/spot10_sceneCollisionHeader_00AC98" -#define dspot10_sceneCollisionHeader_00AC98 "__OTR__scenes/nonmq/spot10_scene/spot10_sceneCollisionHeader_00AC98" \ No newline at end of file +#define dspot10_sceneCollisionHeader_00AC98 "__OTR__scenes/nonmq/spot10_scene/spot10_sceneCollisionHeader_00AC98" + + +#endif // OVERWORLD_SPOT10_SCENE_H diff --git a/soh/assets/scenes/overworld/spot11/spot11_room_0.h b/soh/assets/scenes/overworld/spot11/spot11_room_0.h index 22c1090d6..cbaea5212 100644 --- a/soh/assets/scenes/overworld/spot11/spot11_room_0.h +++ b/soh/assets/scenes/overworld/spot11/spot11_room_0.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OVERWORLD_SPOT11_ROOM_0_H +#define OVERWORLD_SPOT11_ROOM_0_H 1 #include "align_asset_macro.h" @@ -228,4 +229,7 @@ static const ALIGN_ASSET(2) char spot11_room_0Set_0007F0DL_001578[] = dspot11_ro static const ALIGN_ASSET(2) char spot11_room_0Set_0007F0DL_00B5B0[] = dspot11_room_0Set_0007F0DL_00B5B0; #define dspot11_room_0Set_0007F0DL_001138 "__OTR__scenes/nonmq/spot11_scene/spot11_room_0Set_0007F0DL_001138" -static const ALIGN_ASSET(2) char spot11_room_0Set_0007F0DL_001138[] = dspot11_room_0Set_0007F0DL_001138; \ No newline at end of file +static const ALIGN_ASSET(2) char spot11_room_0Set_0007F0DL_001138[] = dspot11_room_0Set_0007F0DL_001138; + + +#endif // OVERWORLD_SPOT11_ROOM_0_H diff --git a/soh/assets/scenes/overworld/spot11/spot11_scene.h b/soh/assets/scenes/overworld/spot11/spot11_scene.h index 51d627922..35d42b9f6 100644 --- a/soh/assets/scenes/overworld/spot11/spot11_scene.h +++ b/soh/assets/scenes/overworld/spot11/spot11_scene.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OVERWORLD_SPOT11_SCENE_H +#define OVERWORLD_SPOT11_SCENE_H 1 #include "align_asset_macro.h" @@ -108,4 +109,7 @@ static const ALIGN_ASSET(2) char spot11_sceneTex_00DCA0[] = dspot11_sceneTex_00D #define dspot11_sceneCollisionHeader_004EE4 "__OTR__scenes/nonmq/spot11_scene/spot11_sceneCollisionHeader_004EE4" -#define dspot11_sceneCollisionHeader_004EE4 "__OTR__scenes/nonmq/spot11_scene/spot11_sceneCollisionHeader_004EE4" \ No newline at end of file +#define dspot11_sceneCollisionHeader_004EE4 "__OTR__scenes/nonmq/spot11_scene/spot11_sceneCollisionHeader_004EE4" + + +#endif // OVERWORLD_SPOT11_SCENE_H diff --git a/soh/assets/scenes/overworld/spot12/spot12_room_0.h b/soh/assets/scenes/overworld/spot12/spot12_room_0.h index 46318f7cd..056e1178f 100644 --- a/soh/assets/scenes/overworld/spot12/spot12_room_0.h +++ b/soh/assets/scenes/overworld/spot12/spot12_room_0.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OVERWORLD_SPOT12_ROOM_0_H +#define OVERWORLD_SPOT12_ROOM_0_H 1 #include "align_asset_macro.h" @@ -426,4 +427,7 @@ static const ALIGN_ASSET(2) char spot12_room_0Set_0008C0DL_0088C8[] = dspot12_ro static const ALIGN_ASSET(2) char spot12_room_0Set_0008C0DL_00FC80[] = dspot12_room_0Set_0008C0DL_00FC80; #define dspot12_room_0Set_0008C0DL_007640 "__OTR__scenes/nonmq/spot12_scene/spot12_room_0Set_0008C0DL_007640" -static const ALIGN_ASSET(2) char spot12_room_0Set_0008C0DL_007640[] = dspot12_room_0Set_0008C0DL_007640; \ No newline at end of file +static const ALIGN_ASSET(2) char spot12_room_0Set_0008C0DL_007640[] = dspot12_room_0Set_0008C0DL_007640; + + +#endif // OVERWORLD_SPOT12_ROOM_0_H diff --git a/soh/assets/scenes/overworld/spot12/spot12_room_1.h b/soh/assets/scenes/overworld/spot12/spot12_room_1.h index 1dea4bc26..d6f478f38 100644 --- a/soh/assets/scenes/overworld/spot12/spot12_room_1.h +++ b/soh/assets/scenes/overworld/spot12/spot12_room_1.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OVERWORLD_SPOT12_ROOM_1_H +#define OVERWORLD_SPOT12_ROOM_1_H 1 #include "align_asset_macro.h" @@ -207,4 +208,7 @@ static const ALIGN_ASSET(2) char spot12_room_1Set_0007F0DL_00AF80[] = dspot12_ro static const ALIGN_ASSET(2) char spot12_room_1Set_0007F0DL_001E58[] = dspot12_room_1Set_0007F0DL_001E58; #define dspot12_room_1Set_0007F0DL_002A60 "__OTR__scenes/nonmq/spot12_scene/spot12_room_1Set_0007F0DL_002A60" -static const ALIGN_ASSET(2) char spot12_room_1Set_0007F0DL_002A60[] = dspot12_room_1Set_0007F0DL_002A60; \ No newline at end of file +static const ALIGN_ASSET(2) char spot12_room_1Set_0007F0DL_002A60[] = dspot12_room_1Set_0007F0DL_002A60; + + +#endif // OVERWORLD_SPOT12_ROOM_1_H diff --git a/soh/assets/scenes/overworld/spot12/spot12_scene.h b/soh/assets/scenes/overworld/spot12/spot12_scene.h index c2f15b365..f08278485 100644 --- a/soh/assets/scenes/overworld/spot12/spot12_scene.h +++ b/soh/assets/scenes/overworld/spot12/spot12_scene.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OVERWORLD_SPOT12_SCENE_H +#define OVERWORLD_SPOT12_SCENE_H 1 #include "align_asset_macro.h" @@ -61,4 +62,7 @@ static const ALIGN_ASSET(2) char spot12_sceneTex_008678[] = dspot12_sceneTex_008 #define dspot12_sceneCollisionHeader_005030 "__OTR__scenes/nonmq/spot12_scene/spot12_sceneCollisionHeader_005030" -#define dspot12_sceneCollisionHeader_005030 "__OTR__scenes/nonmq/spot12_scene/spot12_sceneCollisionHeader_005030" \ No newline at end of file +#define dspot12_sceneCollisionHeader_005030 "__OTR__scenes/nonmq/spot12_scene/spot12_sceneCollisionHeader_005030" + + +#endif // OVERWORLD_SPOT12_SCENE_H diff --git a/soh/assets/scenes/overworld/spot13/spot13_room_0.h b/soh/assets/scenes/overworld/spot13/spot13_room_0.h index 114605493..95d567382 100644 --- a/soh/assets/scenes/overworld/spot13/spot13_room_0.h +++ b/soh/assets/scenes/overworld/spot13/spot13_room_0.h @@ -1,6 +1,10 @@ -#pragma once +#ifndef OVERWORLD_SPOT13_ROOM_0_H +#define OVERWORLD_SPOT13_ROOM_0_H 1 #include "align_asset_macro.h" #define dspot13_room_0DL_0008F8 "__OTR__scenes/nonmq/spot13_scene/spot13_room_0DL_0008F8" -static const ALIGN_ASSET(2) char spot13_room_0DL_0008F8[] = dspot13_room_0DL_0008F8; \ No newline at end of file +static const ALIGN_ASSET(2) char spot13_room_0DL_0008F8[] = dspot13_room_0DL_0008F8; + + +#endif // OVERWORLD_SPOT13_ROOM_0_H diff --git a/soh/assets/scenes/overworld/spot13/spot13_room_1.h b/soh/assets/scenes/overworld/spot13/spot13_room_1.h index d8d2e928f..59bd37305 100644 --- a/soh/assets/scenes/overworld/spot13/spot13_room_1.h +++ b/soh/assets/scenes/overworld/spot13/spot13_room_1.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OVERWORLD_SPOT13_ROOM_1_H +#define OVERWORLD_SPOT13_ROOM_1_H 1 #include "align_asset_macro.h" @@ -81,4 +82,7 @@ static const ALIGN_ASSET(2) char spot13_room_1DL_011E28[] = dspot13_room_1DL_011 static const ALIGN_ASSET(2) char spot13_room_1Tex_012240[] = dspot13_room_1Tex_012240; #define dspot13_room_1Tex_011E40 "__OTR__scenes/nonmq/spot13_scene/spot13_room_1Tex_011E40" -static const ALIGN_ASSET(2) char spot13_room_1Tex_011E40[] = dspot13_room_1Tex_011E40; \ No newline at end of file +static const ALIGN_ASSET(2) char spot13_room_1Tex_011E40[] = dspot13_room_1Tex_011E40; + + +#endif // OVERWORLD_SPOT13_ROOM_1_H diff --git a/soh/assets/scenes/overworld/spot13/spot13_scene.h b/soh/assets/scenes/overworld/spot13/spot13_scene.h index f2518d28a..a4e7eb89e 100644 --- a/soh/assets/scenes/overworld/spot13/spot13_scene.h +++ b/soh/assets/scenes/overworld/spot13/spot13_scene.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OVERWORLD_SPOT13_SCENE_H +#define OVERWORLD_SPOT13_SCENE_H 1 #include "align_asset_macro.h" @@ -12,4 +13,6 @@ static const ALIGN_ASSET(2) char spot13_sceneTex_004E30[] = dspot13_sceneTex_004 static const ALIGN_ASSET(2) char spot13_sceneTex_003E30[] = dspot13_sceneTex_003E30; #define dspot13_sceneTex_003A30 "__OTR__scenes/nonmq/spot13_scene/spot13_sceneTex_003A30" -static const ALIGN_ASSET(2) char spot13_sceneTex_003A30[] = dspot13_sceneTex_003A30; \ No newline at end of file +static const ALIGN_ASSET(2) char spot13_sceneTex_003A30[] = dspot13_sceneTex_003A30; + +#endif // OVERWORLD_SPOT13_SCENE_H diff --git a/soh/assets/scenes/overworld/spot15/spot15_room_0.h b/soh/assets/scenes/overworld/spot15/spot15_room_0.h index 2c1a91715..a0fc18ce3 100644 --- a/soh/assets/scenes/overworld/spot15/spot15_room_0.h +++ b/soh/assets/scenes/overworld/spot15/spot15_room_0.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OVERWORLD_SPOT15_ROOM_0_H +#define OVERWORLD_SPOT15_ROOM_0_H 1 #include "align_asset_macro.h" @@ -111,4 +112,7 @@ static const ALIGN_ASSET(2) char spot15_room_0DL_00BBC0[] = dspot15_room_0DL_00B static const ALIGN_ASSET(2) char spot15_room_0DL_00B628[] = dspot15_room_0DL_00B628; #define dspot15_room_0DL_0041F0 "__OTR__scenes/nonmq/spot15_scene/spot15_room_0DL_0041F0" -static const ALIGN_ASSET(2) char spot15_room_0DL_0041F0[] = dspot15_room_0DL_0041F0; \ No newline at end of file +static const ALIGN_ASSET(2) char spot15_room_0DL_0041F0[] = dspot15_room_0DL_0041F0; + + +#endif // OVERWORLD_SPOT15_ROOM_0_H diff --git a/soh/assets/scenes/overworld/spot15/spot15_scene.h b/soh/assets/scenes/overworld/spot15/spot15_scene.h index cbfa29a88..73e3adc62 100644 --- a/soh/assets/scenes/overworld/spot15/spot15_scene.h +++ b/soh/assets/scenes/overworld/spot15/spot15_scene.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OVERWORLD_SPOT15_SCENE_H +#define OVERWORLD_SPOT15_SCENE_H 1 #include "align_asset_macro.h" @@ -135,4 +136,6 @@ static const ALIGN_ASSET(2) char spot15_sceneTex_009600[] = dspot15_sceneTex_009 static const ALIGN_ASSET(2) char spot15_sceneTex_004C00[] = dspot15_sceneTex_004C00; #define dspot15_sceneTex_016800 "__OTR__scenes/nonmq/spot15_scene/spot15_sceneTex_016800" -static const ALIGN_ASSET(2) char spot15_sceneTex_016800[] = dspot15_sceneTex_016800; \ No newline at end of file +static const ALIGN_ASSET(2) char spot15_sceneTex_016800[] = dspot15_sceneTex_016800; + +#endif // OVERWORLD_SPOT15_SCENE_H diff --git a/soh/assets/scenes/overworld/spot16/spot16_room_0.h b/soh/assets/scenes/overworld/spot16/spot16_room_0.h index d0b51d82e..7103cc719 100644 --- a/soh/assets/scenes/overworld/spot16/spot16_room_0.h +++ b/soh/assets/scenes/overworld/spot16/spot16_room_0.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OVERWORLD_SPOT16_ROOM_0_H +#define OVERWORLD_SPOT16_ROOM_0_H 1 #include "align_asset_macro.h" @@ -276,4 +277,7 @@ static const ALIGN_ASSET(2) char spot16_room_0Set_000C00DL_00ABC8[] = dspot16_ro static const ALIGN_ASSET(2) char spot16_room_0Set_000C00DL_0066D0[] = dspot16_room_0Set_000C00DL_0066D0; #define dspot16_room_0Set_000C00DL_007C78 "__OTR__scenes/nonmq/spot16_scene/spot16_room_0Set_000C00DL_007C78" -static const ALIGN_ASSET(2) char spot16_room_0Set_000C00DL_007C78[] = dspot16_room_0Set_000C00DL_007C78; \ No newline at end of file +static const ALIGN_ASSET(2) char spot16_room_0Set_000C00DL_007C78[] = dspot16_room_0Set_000C00DL_007C78; + + +#endif // OVERWORLD_SPOT16_ROOM_0_H diff --git a/soh/assets/scenes/overworld/spot16/spot16_scene.h b/soh/assets/scenes/overworld/spot16/spot16_scene.h index 9ec3c71e8..d288da992 100644 --- a/soh/assets/scenes/overworld/spot16/spot16_scene.h +++ b/soh/assets/scenes/overworld/spot16/spot16_scene.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OVERWORLD_SPOT16_SCENE_H +#define OVERWORLD_SPOT16_SCENE_H 1 #include "align_asset_macro.h" @@ -132,4 +133,7 @@ static const ALIGN_ASSET(2) char spot16_sceneTex_013998[] = dspot16_sceneTex_013 #define dspot16_sceneCollisionHeader_003D10 "__OTR__scenes/nonmq/spot16_scene/spot16_sceneCollisionHeader_003D10" -#define dspot16_sceneCollisionHeader_003D10 "__OTR__scenes/nonmq/spot16_scene/spot16_sceneCollisionHeader_003D10" \ No newline at end of file +#define dspot16_sceneCollisionHeader_003D10 "__OTR__scenes/nonmq/spot16_scene/spot16_sceneCollisionHeader_003D10" + + +#endif // OVERWORLD_SPOT16_SCENE_H diff --git a/soh/assets/scenes/overworld/spot17/spot17_room_0.h b/soh/assets/scenes/overworld/spot17/spot17_room_0.h index 877a0b8b6..f6fb5cec7 100644 --- a/soh/assets/scenes/overworld/spot17/spot17_room_0.h +++ b/soh/assets/scenes/overworld/spot17/spot17_room_0.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OVERWORLD_SPOT17_ROOM_0_H +#define OVERWORLD_SPOT17_ROOM_0_H 1 #include "align_asset_macro.h" @@ -60,4 +61,7 @@ static const ALIGN_ASSET(2) char spot17_room_0Set_000170DL_001110[] = dspot17_ro static const ALIGN_ASSET(2) char spot17_room_0Set_000170DL_0027C8[] = dspot17_room_0Set_000170DL_0027C8; #define dspot17_room_0Set_000170DL_003480 "__OTR__scenes/nonmq/spot17_scene/spot17_room_0Set_000170DL_003480" -static const ALIGN_ASSET(2) char spot17_room_0Set_000170DL_003480[] = dspot17_room_0Set_000170DL_003480; \ No newline at end of file +static const ALIGN_ASSET(2) char spot17_room_0Set_000170DL_003480[] = dspot17_room_0Set_000170DL_003480; + + +#endif // OVERWORLD_SPOT17_ROOM_0_H diff --git a/soh/assets/scenes/overworld/spot17/spot17_room_1.h b/soh/assets/scenes/overworld/spot17/spot17_room_1.h index 7b98a65fe..b47c62986 100644 --- a/soh/assets/scenes/overworld/spot17/spot17_room_1.h +++ b/soh/assets/scenes/overworld/spot17/spot17_room_1.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OVERWORLD_SPOT17_ROOM_1_H +#define OVERWORLD_SPOT17_ROOM_1_H 1 #include "align_asset_macro.h" @@ -372,4 +373,7 @@ static const ALIGN_ASSET(2) char spot17_room_1Set_000940DL_008F98[] = dspot17_ro static const ALIGN_ASSET(2) char spot17_room_1Set_000940DL_009AA0[] = dspot17_room_1Set_000940DL_009AA0; #define dspot17_room_1Set_000940DL_004AC8 "__OTR__scenes/nonmq/spot17_scene/spot17_room_1Set_000940DL_004AC8" -static const ALIGN_ASSET(2) char spot17_room_1Set_000940DL_004AC8[] = dspot17_room_1Set_000940DL_004AC8; \ No newline at end of file +static const ALIGN_ASSET(2) char spot17_room_1Set_000940DL_004AC8[] = dspot17_room_1Set_000940DL_004AC8; + + +#endif // OVERWORLD_SPOT17_ROOM_1_H diff --git a/soh/assets/scenes/overworld/spot17/spot17_scene.h b/soh/assets/scenes/overworld/spot17/spot17_scene.h index 0429910ce..24f2ff86d 100644 --- a/soh/assets/scenes/overworld/spot17/spot17_scene.h +++ b/soh/assets/scenes/overworld/spot17/spot17_scene.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OVERWORLD_SPOT17_SCENE_H +#define OVERWORLD_SPOT17_SCENE_H 1 #include "align_asset_macro.h" @@ -78,4 +79,7 @@ static const ALIGN_ASSET(2) char spot17_sceneTex_00C6D8[] = dspot17_sceneTex_00C #define dspot17_sceneCollisionHeader_0045A4 "__OTR__scenes/nonmq/spot17_scene/spot17_sceneCollisionHeader_0045A4" -#define dspot17_sceneCollisionHeader_0045A4 "__OTR__scenes/nonmq/spot17_scene/spot17_sceneCollisionHeader_0045A4" \ No newline at end of file +#define dspot17_sceneCollisionHeader_0045A4 "__OTR__scenes/nonmq/spot17_scene/spot17_sceneCollisionHeader_0045A4" + + +#endif // OVERWORLD_SPOT17_SCENE_H diff --git a/soh/assets/scenes/overworld/spot18/spot18_room_0.h b/soh/assets/scenes/overworld/spot18/spot18_room_0.h index b86782686..ed7ece37b 100644 --- a/soh/assets/scenes/overworld/spot18/spot18_room_0.h +++ b/soh/assets/scenes/overworld/spot18/spot18_room_0.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OVERWORLD_SPOT18_ROOM_0_H +#define OVERWORLD_SPOT18_ROOM_0_H 1 #include "align_asset_macro.h" @@ -102,4 +103,7 @@ static const ALIGN_ASSET(2) char spot18_room_0Set_000D10DL_003238[] = dspot18_ro static const ALIGN_ASSET(2) char spot18_room_0Set_000D10DL_00DC80[] = dspot18_room_0Set_000D10DL_00DC80; #define dspot18_room_0Set_000D10DL_0013E0 "__OTR__scenes/nonmq/spot18_scene/spot18_room_0Set_000D10DL_0013E0" -static const ALIGN_ASSET(2) char spot18_room_0Set_000D10DL_0013E0[] = dspot18_room_0Set_000D10DL_0013E0; \ No newline at end of file +static const ALIGN_ASSET(2) char spot18_room_0Set_000D10DL_0013E0[] = dspot18_room_0Set_000D10DL_0013E0; + + +#endif // OVERWORLD_SPOT18_ROOM_0_H diff --git a/soh/assets/scenes/overworld/spot18/spot18_room_1.h b/soh/assets/scenes/overworld/spot18/spot18_room_1.h index a2222c807..fad61da7e 100644 --- a/soh/assets/scenes/overworld/spot18/spot18_room_1.h +++ b/soh/assets/scenes/overworld/spot18/spot18_room_1.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OVERWORLD_SPOT18_ROOM_1_H +#define OVERWORLD_SPOT18_ROOM_1_H 1 #include "align_asset_macro.h" @@ -111,4 +112,7 @@ static const ALIGN_ASSET(2) char spot18_room_1Set_000300DL_0007D0[] = dspot18_ro static const ALIGN_ASSET(2) char spot18_room_1Set_000300DL_001398[] = dspot18_room_1Set_000300DL_001398; #define dspot18_room_1Set_000300DL_002660 "__OTR__scenes/nonmq/spot18_scene/spot18_room_1Set_000300DL_002660" -static const ALIGN_ASSET(2) char spot18_room_1Set_000300DL_002660[] = dspot18_room_1Set_000300DL_002660; \ No newline at end of file +static const ALIGN_ASSET(2) char spot18_room_1Set_000300DL_002660[] = dspot18_room_1Set_000300DL_002660; + + +#endif // OVERWORLD_SPOT18_ROOM_1_H diff --git a/soh/assets/scenes/overworld/spot18/spot18_room_2.h b/soh/assets/scenes/overworld/spot18/spot18_room_2.h index d678e24e7..71a11385d 100644 --- a/soh/assets/scenes/overworld/spot18/spot18_room_2.h +++ b/soh/assets/scenes/overworld/spot18/spot18_room_2.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OVERWORLD_SPOT18_ROOM_2_H +#define OVERWORLD_SPOT18_ROOM_2_H 1 #include "align_asset_macro.h" @@ -177,4 +178,7 @@ static const ALIGN_ASSET(2) char spot18_room_2Set_0002E0DL_00CBC0[] = dspot18_ro static const ALIGN_ASSET(2) char spot18_room_2Set_0002E0DL_0019D0[] = dspot18_room_2Set_0002E0DL_0019D0; #define dspot18_room_2Set_0002E0DL_000E30 "__OTR__scenes/nonmq/spot18_scene/spot18_room_2Set_0002E0DL_000E30" -static const ALIGN_ASSET(2) char spot18_room_2Set_0002E0DL_000E30[] = dspot18_room_2Set_0002E0DL_000E30; \ No newline at end of file +static const ALIGN_ASSET(2) char spot18_room_2Set_0002E0DL_000E30[] = dspot18_room_2Set_0002E0DL_000E30; + + +#endif // OVERWORLD_SPOT18_ROOM_2_H diff --git a/soh/assets/scenes/overworld/spot18/spot18_room_3.h b/soh/assets/scenes/overworld/spot18/spot18_room_3.h index c4f77e12e..dd22bb742 100644 --- a/soh/assets/scenes/overworld/spot18/spot18_room_3.h +++ b/soh/assets/scenes/overworld/spot18/spot18_room_3.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OVERWORLD_SPOT18_ROOM_3_H +#define OVERWORLD_SPOT18_ROOM_3_H 1 #include "align_asset_macro.h" @@ -261,4 +262,7 @@ static const ALIGN_ASSET(2) char spot18_room_3Set_000800DL_002230[] = dspot18_ro static const ALIGN_ASSET(2) char spot18_room_3Set_000800DL_008218[] = dspot18_room_3Set_000800DL_008218; #define dspot18_room_3Set_000800DL_018BF8 "__OTR__scenes/nonmq/spot18_scene/spot18_room_3Set_000800DL_018BF8" -static const ALIGN_ASSET(2) char spot18_room_3Set_000800DL_018BF8[] = dspot18_room_3Set_000800DL_018BF8; \ No newline at end of file +static const ALIGN_ASSET(2) char spot18_room_3Set_000800DL_018BF8[] = dspot18_room_3Set_000800DL_018BF8; + + +#endif // OVERWORLD_SPOT18_ROOM_3_H diff --git a/soh/assets/scenes/overworld/spot18/spot18_scene.h b/soh/assets/scenes/overworld/spot18/spot18_scene.h index 7e6de44f2..f078c9d7f 100644 --- a/soh/assets/scenes/overworld/spot18/spot18_scene.h +++ b/soh/assets/scenes/overworld/spot18/spot18_scene.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OVERWORLD_SPOT18_SCENE_H +#define OVERWORLD_SPOT18_SCENE_H 1 #include "align_asset_macro.h" @@ -42,4 +43,7 @@ static const ALIGN_ASSET(2) char spot18_sceneTex_009848[] = dspot18_sceneTex_009 #define dspot18_sceneCollisionHeader_0059AC "__OTR__scenes/nonmq/spot18_scene/spot18_sceneCollisionHeader_0059AC" -#define dspot18_sceneCollisionHeader_0059AC "__OTR__scenes/nonmq/spot18_scene/spot18_sceneCollisionHeader_0059AC" \ No newline at end of file +#define dspot18_sceneCollisionHeader_0059AC "__OTR__scenes/nonmq/spot18_scene/spot18_sceneCollisionHeader_0059AC" + + +#endif // OVERWORLD_SPOT18_SCENE_H diff --git a/soh/assets/scenes/overworld/spot20/spot20_room_0.h b/soh/assets/scenes/overworld/spot20/spot20_room_0.h index 0bb45dad0..d75adc694 100644 --- a/soh/assets/scenes/overworld/spot20/spot20_room_0.h +++ b/soh/assets/scenes/overworld/spot20/spot20_room_0.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OVERWORLD_SPOT20_ROOM_0_H +#define OVERWORLD_SPOT20_ROOM_0_H 1 #include "align_asset_macro.h" @@ -474,4 +475,7 @@ static const ALIGN_ASSET(2) char spot20_room_0Set_0013A0DL_002730[] = dspot20_ro static const ALIGN_ASSET(2) char spot20_room_0Set_0013A0DL_0062D0[] = dspot20_room_0Set_0013A0DL_0062D0; #define dspot20_room_0Set_0013A0DL_002C00 "__OTR__scenes/nonmq/spot20_scene/spot20_room_0Set_0013A0DL_002C00" -static const ALIGN_ASSET(2) char spot20_room_0Set_0013A0DL_002C00[] = dspot20_room_0Set_0013A0DL_002C00; \ No newline at end of file +static const ALIGN_ASSET(2) char spot20_room_0Set_0013A0DL_002C00[] = dspot20_room_0Set_0013A0DL_002C00; + + +#endif // OVERWORLD_SPOT20_ROOM_0_H diff --git a/soh/assets/scenes/overworld/spot20/spot20_scene.h b/soh/assets/scenes/overworld/spot20/spot20_scene.h index b9035e90f..2434fd180 100644 --- a/soh/assets/scenes/overworld/spot20/spot20_scene.h +++ b/soh/assets/scenes/overworld/spot20/spot20_scene.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef OVERWORLD_SPOT20_SCENE_H +#define OVERWORLD_SPOT20_SCENE_H 1 #include "align_asset_macro.h" @@ -100,4 +101,7 @@ static const ALIGN_ASSET(2) char spot20_sceneTex_010E20[] = dspot20_sceneTex_010 #define dspot20_sceneCollisionHeader_002948 "__OTR__scenes/nonmq/spot20_scene/spot20_sceneCollisionHeader_002948" -#define dspot20_sceneCollisionHeader_002948 "__OTR__scenes/nonmq/spot20_scene/spot20_sceneCollisionHeader_002948" \ No newline at end of file +#define dspot20_sceneCollisionHeader_002948 "__OTR__scenes/nonmq/spot20_scene/spot20_sceneCollisionHeader_002948" + + +#endif // OVERWORLD_SPOT20_SCENE_H diff --git a/soh/assets/scenes/shops/alley_shop/alley_shop_room_0.h b/soh/assets/scenes/shops/alley_shop/alley_shop_room_0.h index 798d7c662..1bf183c70 100644 --- a/soh/assets/scenes/shops/alley_shop/alley_shop_room_0.h +++ b/soh/assets/scenes/shops/alley_shop/alley_shop_room_0.h @@ -1,6 +1,10 @@ -#pragma once +#ifndef SHOPS_ALLEY_SHOP_ROOM_0_H +#define SHOPS_ALLEY_SHOP_ROOM_0_H 1 #include "align_asset_macro.h" #define dalley_shop_room_0DL_0013E0 "__OTR__scenes/nonmq/alley_shop_scene/alley_shop_room_0DL_0013E0" -static const ALIGN_ASSET(2) char alley_shop_room_0DL_0013E0[] = dalley_shop_room_0DL_0013E0; \ No newline at end of file +static const ALIGN_ASSET(2) char alley_shop_room_0DL_0013E0[] = dalley_shop_room_0DL_0013E0; + + +#endif // SHOPS_ALLEY_SHOP_ROOM_0_H diff --git a/soh/assets/scenes/shops/alley_shop/alley_shop_scene.h b/soh/assets/scenes/shops/alley_shop/alley_shop_scene.h index afe1639ff..fa0feb5c0 100644 --- a/soh/assets/scenes/shops/alley_shop/alley_shop_scene.h +++ b/soh/assets/scenes/shops/alley_shop/alley_shop_scene.h @@ -1,6 +1,10 @@ -#pragma once +#ifndef SHOPS_ALLEY_SHOP_SCENE_H +#define SHOPS_ALLEY_SHOP_SCENE_H 1 #include "align_asset_macro.h" #define dalley_shop_sceneCollisionHeader_000584 "__OTR__scenes/nonmq/alley_shop_scene/alley_shop_sceneCollisionHeader_000584" -static const ALIGN_ASSET(2) char alley_shop_sceneCollisionHeader_000584[] = dalley_shop_sceneCollisionHeader_000584; \ No newline at end of file +static const ALIGN_ASSET(2) char alley_shop_sceneCollisionHeader_000584[] = dalley_shop_sceneCollisionHeader_000584; + + +#endif // SHOPS_ALLEY_SHOP_SCENE_H diff --git a/soh/assets/scenes/shops/drag/drag_room_0.h b/soh/assets/scenes/shops/drag/drag_room_0.h index 8dc5824b8..ee173eca0 100644 --- a/soh/assets/scenes/shops/drag/drag_room_0.h +++ b/soh/assets/scenes/shops/drag/drag_room_0.h @@ -1,6 +1,10 @@ -#pragma once +#ifndef SHOPS_DRAG_ROOM_0_H +#define SHOPS_DRAG_ROOM_0_H 1 #include "align_asset_macro.h" #define ddrag_room_0DL_006618 "__OTR__scenes/nonmq/drag_scene/drag_room_0DL_006618" -static const ALIGN_ASSET(2) char drag_room_0DL_006618[] = ddrag_room_0DL_006618; \ No newline at end of file +static const ALIGN_ASSET(2) char drag_room_0DL_006618[] = ddrag_room_0DL_006618; + + +#endif // SHOPS_DRAG_ROOM_0_H diff --git a/soh/assets/scenes/shops/drag/drag_scene.h b/soh/assets/scenes/shops/drag/drag_scene.h index 3c43c558c..c42054d50 100644 --- a/soh/assets/scenes/shops/drag/drag_scene.h +++ b/soh/assets/scenes/shops/drag/drag_scene.h @@ -1,6 +1,10 @@ -#pragma once +#ifndef SHOPS_DRAG_SCENE_H +#define SHOPS_DRAG_SCENE_H 1 #include "align_asset_macro.h" #define ddrag_sceneCollisionHeader_0003C0 "__OTR__scenes/nonmq/drag_scene/drag_sceneCollisionHeader_0003C0" -static const ALIGN_ASSET(2) char drag_sceneCollisionHeader_0003C0[] = ddrag_sceneCollisionHeader_0003C0; \ No newline at end of file +static const ALIGN_ASSET(2) char drag_sceneCollisionHeader_0003C0[] = ddrag_sceneCollisionHeader_0003C0; + + +#endif // SHOPS_DRAG_SCENE_H diff --git a/soh/assets/scenes/shops/face_shop/face_shop_room_0.h b/soh/assets/scenes/shops/face_shop/face_shop_room_0.h index c07ad05a5..ea0d792b4 100644 --- a/soh/assets/scenes/shops/face_shop/face_shop_room_0.h +++ b/soh/assets/scenes/shops/face_shop/face_shop_room_0.h @@ -1,6 +1,10 @@ -#pragma once +#ifndef SHOPS_FACE_SHOP_ROOM_0_H +#define SHOPS_FACE_SHOP_ROOM_0_H 1 #include "align_asset_macro.h" #define dface_shop_room_0DL_008E08 "__OTR__scenes/nonmq/face_shop_scene/face_shop_room_0DL_008E08" -static const ALIGN_ASSET(2) char face_shop_room_0DL_008E08[] = dface_shop_room_0DL_008E08; \ No newline at end of file +static const ALIGN_ASSET(2) char face_shop_room_0DL_008E08[] = dface_shop_room_0DL_008E08; + + +#endif // SHOPS_FACE_SHOP_ROOM_0_H diff --git a/soh/assets/scenes/shops/face_shop/face_shop_scene.h b/soh/assets/scenes/shops/face_shop/face_shop_scene.h index 6f24f14b7..386a1a2ff 100644 --- a/soh/assets/scenes/shops/face_shop/face_shop_scene.h +++ b/soh/assets/scenes/shops/face_shop/face_shop_scene.h @@ -1,6 +1,10 @@ -#pragma once +#ifndef SHOPS_FACE_SHOP_SCENE_H +#define SHOPS_FACE_SHOP_SCENE_H 1 #include "align_asset_macro.h" #define dface_shop_sceneCollisionHeader_000338 "__OTR__scenes/nonmq/face_shop_scene/face_shop_sceneCollisionHeader_000338" -static const ALIGN_ASSET(2) char face_shop_sceneCollisionHeader_000338[] = dface_shop_sceneCollisionHeader_000338; \ No newline at end of file +static const ALIGN_ASSET(2) char face_shop_sceneCollisionHeader_000338[] = dface_shop_sceneCollisionHeader_000338; + + +#endif // SHOPS_FACE_SHOP_SCENE_H diff --git a/soh/assets/scenes/shops/golon/golon_room_0.h b/soh/assets/scenes/shops/golon/golon_room_0.h index 6cfdd1d24..b4f6c001d 100644 --- a/soh/assets/scenes/shops/golon/golon_room_0.h +++ b/soh/assets/scenes/shops/golon/golon_room_0.h @@ -1,6 +1,10 @@ -#pragma once +#ifndef SHOPS_GOLON_ROOM_0_H +#define SHOPS_GOLON_ROOM_0_H 1 #include "align_asset_macro.h" #define dgolon_room_0DL_0009B0 "__OTR__scenes/nonmq/golon_scene/golon_room_0DL_0009B0" -static const ALIGN_ASSET(2) char golon_room_0DL_0009B0[] = dgolon_room_0DL_0009B0; \ No newline at end of file +static const ALIGN_ASSET(2) char golon_room_0DL_0009B0[] = dgolon_room_0DL_0009B0; + + +#endif // SHOPS_GOLON_ROOM_0_H diff --git a/soh/assets/scenes/shops/golon/golon_scene.h b/soh/assets/scenes/shops/golon/golon_scene.h index 5a3e24091..aba348670 100644 --- a/soh/assets/scenes/shops/golon/golon_scene.h +++ b/soh/assets/scenes/shops/golon/golon_scene.h @@ -1,6 +1,10 @@ -#pragma once +#ifndef SHOPS_GOLON_SCENE_H +#define SHOPS_GOLON_SCENE_H 1 #include "align_asset_macro.h" #define dgolon_sceneCollisionHeader_000368 "__OTR__scenes/nonmq/golon_scene/golon_sceneCollisionHeader_000368" -static const ALIGN_ASSET(2) char golon_sceneCollisionHeader_000368[] = dgolon_sceneCollisionHeader_000368; \ No newline at end of file +static const ALIGN_ASSET(2) char golon_sceneCollisionHeader_000368[] = dgolon_sceneCollisionHeader_000368; + + +#endif // SHOPS_GOLON_SCENE_H diff --git a/soh/assets/scenes/shops/kokiri_shop/kokiri_shop_room_0.h b/soh/assets/scenes/shops/kokiri_shop/kokiri_shop_room_0.h index c3ae420bb..dc8424b78 100644 --- a/soh/assets/scenes/shops/kokiri_shop/kokiri_shop_room_0.h +++ b/soh/assets/scenes/shops/kokiri_shop/kokiri_shop_room_0.h @@ -1,6 +1,10 @@ -#pragma once +#ifndef SHOPS_KOKIRI_SHOP_ROOM_0_H +#define SHOPS_KOKIRI_SHOP_ROOM_0_H 1 #include "align_asset_macro.h" #define dkokiri_shop_room_0DL_00B428 "__OTR__scenes/nonmq/kokiri_shop_scene/kokiri_shop_room_0DL_00B428" -static const ALIGN_ASSET(2) char kokiri_shop_room_0DL_00B428[] = dkokiri_shop_room_0DL_00B428; \ No newline at end of file +static const ALIGN_ASSET(2) char kokiri_shop_room_0DL_00B428[] = dkokiri_shop_room_0DL_00B428; + + +#endif // SHOPS_KOKIRI_SHOP_ROOM_0_H diff --git a/soh/assets/scenes/shops/kokiri_shop/kokiri_shop_scene.h b/soh/assets/scenes/shops/kokiri_shop/kokiri_shop_scene.h index fb86be02f..adfa7c8ba 100644 --- a/soh/assets/scenes/shops/kokiri_shop/kokiri_shop_scene.h +++ b/soh/assets/scenes/shops/kokiri_shop/kokiri_shop_scene.h @@ -1,6 +1,10 @@ -#pragma once +#ifndef SHOPS_KOKIRI_SHOP_SCENE_H +#define SHOPS_KOKIRI_SHOP_SCENE_H 1 #include "align_asset_macro.h" #define dkokiri_shop_sceneCollisionHeader_000950 "__OTR__scenes/nonmq/kokiri_shop_scene/kokiri_shop_sceneCollisionHeader_000950" -static const ALIGN_ASSET(2) char kokiri_shop_sceneCollisionHeader_000950[] = dkokiri_shop_sceneCollisionHeader_000950; \ No newline at end of file +static const ALIGN_ASSET(2) char kokiri_shop_sceneCollisionHeader_000950[] = dkokiri_shop_sceneCollisionHeader_000950; + + +#endif // SHOPS_KOKIRI_SHOP_SCENE_H diff --git a/soh/assets/scenes/shops/night_shop/night_shop_room_0.h b/soh/assets/scenes/shops/night_shop/night_shop_room_0.h index 1aa0374f4..ea97e50a7 100644 --- a/soh/assets/scenes/shops/night_shop/night_shop_room_0.h +++ b/soh/assets/scenes/shops/night_shop/night_shop_room_0.h @@ -1,6 +1,10 @@ -#pragma once +#ifndef SHOPS_NIGHT_SHOP_ROOM_0_H +#define SHOPS_NIGHT_SHOP_ROOM_0_H 1 #include "align_asset_macro.h" #define dnight_shop_room_0DL_003100 "__OTR__scenes/nonmq/night_shop_scene/night_shop_room_0DL_003100" -static const ALIGN_ASSET(2) char night_shop_room_0DL_003100[] = dnight_shop_room_0DL_003100; \ No newline at end of file +static const ALIGN_ASSET(2) char night_shop_room_0DL_003100[] = dnight_shop_room_0DL_003100; + + +#endif // SHOPS_NIGHT_SHOP_ROOM_0_H diff --git a/soh/assets/scenes/shops/night_shop/night_shop_scene.h b/soh/assets/scenes/shops/night_shop/night_shop_scene.h index f1df6ce6f..3b5307dee 100644 --- a/soh/assets/scenes/shops/night_shop/night_shop_scene.h +++ b/soh/assets/scenes/shops/night_shop/night_shop_scene.h @@ -1,6 +1,10 @@ -#pragma once +#ifndef SHOPS_NIGHT_SHOP_SCENE_H +#define SHOPS_NIGHT_SHOP_SCENE_H 1 #include "align_asset_macro.h" #define dnight_shop_sceneCollisionHeader_000644 "__OTR__scenes/nonmq/night_shop_scene/night_shop_sceneCollisionHeader_000644" -static const ALIGN_ASSET(2) char night_shop_sceneCollisionHeader_000644[] = dnight_shop_sceneCollisionHeader_000644; \ No newline at end of file +static const ALIGN_ASSET(2) char night_shop_sceneCollisionHeader_000644[] = dnight_shop_sceneCollisionHeader_000644; + + +#endif // SHOPS_NIGHT_SHOP_SCENE_H diff --git a/soh/assets/scenes/shops/shop1/shop1_room_0.h b/soh/assets/scenes/shops/shop1/shop1_room_0.h index 3b3b0e261..1d0a99e90 100644 --- a/soh/assets/scenes/shops/shop1/shop1_room_0.h +++ b/soh/assets/scenes/shops/shop1/shop1_room_0.h @@ -1,6 +1,10 @@ -#pragma once +#ifndef SHOPS_SHOP1_ROOM_0_H +#define SHOPS_SHOP1_ROOM_0_H 1 #include "align_asset_macro.h" #define dshop1_room_0DL_003F18 "__OTR__scenes/nonmq/shop1_scene/shop1_room_0DL_003F18" -static const ALIGN_ASSET(2) char shop1_room_0DL_003F18[] = dshop1_room_0DL_003F18; \ No newline at end of file +static const ALIGN_ASSET(2) char shop1_room_0DL_003F18[] = dshop1_room_0DL_003F18; + + +#endif // SHOPS_SHOP1_ROOM_0_H diff --git a/soh/assets/scenes/shops/shop1/shop1_scene.h b/soh/assets/scenes/shops/shop1/shop1_scene.h index 8fc45d1f9..d67f59784 100644 --- a/soh/assets/scenes/shops/shop1/shop1_scene.h +++ b/soh/assets/scenes/shops/shop1/shop1_scene.h @@ -1,6 +1,10 @@ -#pragma once +#ifndef SHOPS_SHOP1_SCENE_H +#define SHOPS_SHOP1_SCENE_H 1 #include "align_asset_macro.h" #define dshop1_sceneCollisionHeader_0002B8 "__OTR__scenes/nonmq/shop1_scene/shop1_sceneCollisionHeader_0002B8" -static const ALIGN_ASSET(2) char shop1_sceneCollisionHeader_0002B8[] = dshop1_sceneCollisionHeader_0002B8; \ No newline at end of file +static const ALIGN_ASSET(2) char shop1_sceneCollisionHeader_0002B8[] = dshop1_sceneCollisionHeader_0002B8; + + +#endif // SHOPS_SHOP1_SCENE_H diff --git a/soh/assets/scenes/shops/zoora/zoora_room_0.h b/soh/assets/scenes/shops/zoora/zoora_room_0.h index 5ada3db86..7c7ba04e8 100644 --- a/soh/assets/scenes/shops/zoora/zoora_room_0.h +++ b/soh/assets/scenes/shops/zoora/zoora_room_0.h @@ -1,6 +1,10 @@ -#pragma once +#ifndef SHOPS_ZOORA_ROOM_0_H +#define SHOPS_ZOORA_ROOM_0_H 1 #include "align_asset_macro.h" #define dzoora_room_0DL_0009C0 "__OTR__scenes/nonmq/zoora_scene/zoora_room_0DL_0009C0" -static const ALIGN_ASSET(2) char zoora_room_0DL_0009C0[] = dzoora_room_0DL_0009C0; \ No newline at end of file +static const ALIGN_ASSET(2) char zoora_room_0DL_0009C0[] = dzoora_room_0DL_0009C0; + + +#endif // SHOPS_ZOORA_ROOM_0_H diff --git a/soh/assets/scenes/shops/zoora/zoora_scene.h b/soh/assets/scenes/shops/zoora/zoora_scene.h index 9f576d075..1cea04bc1 100644 --- a/soh/assets/scenes/shops/zoora/zoora_scene.h +++ b/soh/assets/scenes/shops/zoora/zoora_scene.h @@ -1,6 +1,10 @@ -#pragma once +#ifndef SHOPS_ZOORA_SCENE_H +#define SHOPS_ZOORA_SCENE_H 1 #include "align_asset_macro.h" #define dzoora_sceneCollisionHeader_000360 "__OTR__scenes/nonmq/zoora_scene/zoora_sceneCollisionHeader_000360" -static const ALIGN_ASSET(2) char zoora_sceneCollisionHeader_000360[] = dzoora_sceneCollisionHeader_000360; \ No newline at end of file +static const ALIGN_ASSET(2) char zoora_sceneCollisionHeader_000360[] = dzoora_sceneCollisionHeader_000360; + + +#endif // SHOPS_ZOORA_SCENE_H diff --git a/soh/assets/scenes/test_levels/besitu/besitu_room_0.h b/soh/assets/scenes/test_levels/besitu/besitu_room_0.h index 2d5f00f12..2afdbb7da 100644 --- a/soh/assets/scenes/test_levels/besitu/besitu_room_0.h +++ b/soh/assets/scenes/test_levels/besitu/besitu_room_0.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEST_LEVELS_BESITU_ROOM_0_H +#define TEST_LEVELS_BESITU_ROOM_0_H 1 #include "align_asset_macro.h" @@ -24,4 +25,7 @@ static const ALIGN_ASSET(2) char besitu_room_0Tex_0034D8[] = dbesitu_room_0Tex_0 static const ALIGN_ASSET(2) char besitu_room_0Tex_0044D8[] = dbesitu_room_0Tex_0044D8; #define dbesitu_room_0Tex_002CD8 "__OTR__scenes/nonmq/besitu_scene/besitu_room_0Tex_002CD8" -static const ALIGN_ASSET(2) char besitu_room_0Tex_002CD8[] = dbesitu_room_0Tex_002CD8; \ No newline at end of file +static const ALIGN_ASSET(2) char besitu_room_0Tex_002CD8[] = dbesitu_room_0Tex_002CD8; + + +#endif // TEST_LEVELS_BESITU_ROOM_0_H diff --git a/soh/assets/scenes/test_levels/besitu/besitu_scene.h b/soh/assets/scenes/test_levels/besitu/besitu_scene.h index 1d840a01f..55964d264 100644 --- a/soh/assets/scenes/test_levels/besitu/besitu_scene.h +++ b/soh/assets/scenes/test_levels/besitu/besitu_scene.h @@ -1,6 +1,10 @@ -#pragma once +#ifndef TEST_LEVELS_BESITU_SCENE_H +#define TEST_LEVELS_BESITU_SCENE_H 1 #include "align_asset_macro.h" #define dbesitu_sceneCollisionHeader_000478 "__OTR__scenes/nonmq/besitu_scene/besitu_sceneCollisionHeader_000478" -static const ALIGN_ASSET(2) char besitu_sceneCollisionHeader_000478[] = dbesitu_sceneCollisionHeader_000478; \ No newline at end of file +static const ALIGN_ASSET(2) char besitu_sceneCollisionHeader_000478[] = dbesitu_sceneCollisionHeader_000478; + + +#endif // TEST_LEVELS_BESITU_SCENE_H diff --git a/soh/assets/scenes/test_levels/depth_test/depth_test_room_0.h b/soh/assets/scenes/test_levels/depth_test/depth_test_room_0.h index 3ede3cfee..5cbe9ea1c 100644 --- a/soh/assets/scenes/test_levels/depth_test/depth_test_room_0.h +++ b/soh/assets/scenes/test_levels/depth_test/depth_test_room_0.h @@ -1,6 +1,10 @@ -#pragma once +#ifndef TEST_LEVELS_DEPTH_TEST_ROOM_0_H +#define TEST_LEVELS_DEPTH_TEST_ROOM_0_H 1 #include "align_asset_macro.h" #define ddepth_test_room_0DL_0004A0 "__OTR__scenes/nonmq/depth_test_scene/depth_test_room_0DL_0004A0" -static const ALIGN_ASSET(2) char depth_test_room_0DL_0004A0[] = ddepth_test_room_0DL_0004A0; \ No newline at end of file +static const ALIGN_ASSET(2) char depth_test_room_0DL_0004A0[] = ddepth_test_room_0DL_0004A0; + + +#endif // TEST_LEVELS_DEPTH_TEST_ROOM_0_H diff --git a/soh/assets/scenes/test_levels/depth_test/depth_test_scene.h b/soh/assets/scenes/test_levels/depth_test/depth_test_scene.h index dc0a62737..507a79455 100644 --- a/soh/assets/scenes/test_levels/depth_test/depth_test_scene.h +++ b/soh/assets/scenes/test_levels/depth_test/depth_test_scene.h @@ -1,6 +1,10 @@ -#pragma once +#ifndef TEST_LEVELS_DEPTH_TEST_SCENE_H +#define TEST_LEVELS_DEPTH_TEST_SCENE_H 1 #include "align_asset_macro.h" #define ddepth_test_sceneCollisionHeader_0002D4 "__OTR__scenes/nonmq/depth_test_scene/depth_test_sceneCollisionHeader_0002D4" -static const ALIGN_ASSET(2) char depth_test_sceneCollisionHeader_0002D4[] = ddepth_test_sceneCollisionHeader_0002D4; \ No newline at end of file +static const ALIGN_ASSET(2) char depth_test_sceneCollisionHeader_0002D4[] = ddepth_test_sceneCollisionHeader_0002D4; + + +#endif // TEST_LEVELS_DEPTH_TEST_SCENE_H diff --git a/soh/assets/scenes/test_levels/sasatest/sasatest_room_0.h b/soh/assets/scenes/test_levels/sasatest/sasatest_room_0.h index 2d78fa14e..fac20a13e 100644 --- a/soh/assets/scenes/test_levels/sasatest/sasatest_room_0.h +++ b/soh/assets/scenes/test_levels/sasatest/sasatest_room_0.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEST_LEVELS_SASATEST_ROOM_0_H +#define TEST_LEVELS_SASATEST_ROOM_0_H 1 #include "align_asset_macro.h" @@ -12,4 +13,7 @@ static const ALIGN_ASSET(2) char sasatest_room_0Set_000310DL_001580[] = dsasates static const ALIGN_ASSET(2) char sasatest_room_0Set_0001C0DL_001580[] = dsasatest_room_0Set_0001C0DL_001580; #define dsasatest_room_0Set_000270DL_001580 "__OTR__scenes/nonmq/sasatest_scene/sasatest_room_0Set_000270DL_001580" -static const ALIGN_ASSET(2) char sasatest_room_0Set_000270DL_001580[] = dsasatest_room_0Set_000270DL_001580; \ No newline at end of file +static const ALIGN_ASSET(2) char sasatest_room_0Set_000270DL_001580[] = dsasatest_room_0Set_000270DL_001580; + + +#endif // TEST_LEVELS_SASATEST_ROOM_0_H diff --git a/soh/assets/scenes/test_levels/sasatest/sasatest_scene.h b/soh/assets/scenes/test_levels/sasatest/sasatest_scene.h index 9a07ea37b..648614986 100644 --- a/soh/assets/scenes/test_levels/sasatest/sasatest_scene.h +++ b/soh/assets/scenes/test_levels/sasatest/sasatest_scene.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEST_LEVELS_SASATEST_SCENE_H +#define TEST_LEVELS_SASATEST_SCENE_H 1 #include "align_asset_macro.h" @@ -9,4 +10,7 @@ static const ALIGN_ASSET(2) char sasatest_sceneCollisionHeader_002838[] = dsasat #define dsasatest_sceneCollisionHeader_002838 "__OTR__scenes/nonmq/sasatest_scene/sasatest_sceneCollisionHeader_002838" -#define dsasatest_sceneCollisionHeader_002838 "__OTR__scenes/nonmq/sasatest_scene/sasatest_sceneCollisionHeader_002838" \ No newline at end of file +#define dsasatest_sceneCollisionHeader_002838 "__OTR__scenes/nonmq/sasatest_scene/sasatest_sceneCollisionHeader_002838" + + +#endif // TEST_LEVELS_SASATEST_SCENE_H diff --git a/soh/assets/scenes/test_levels/sutaru/sutaru_room_0.h b/soh/assets/scenes/test_levels/sutaru/sutaru_room_0.h index 840cb8197..42788f6c7 100644 --- a/soh/assets/scenes/test_levels/sutaru/sutaru_room_0.h +++ b/soh/assets/scenes/test_levels/sutaru/sutaru_room_0.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEST_LEVELS_SUTARU_ROOM_0_H +#define TEST_LEVELS_SUTARU_ROOM_0_H 1 #include "align_asset_macro.h" @@ -24,4 +25,7 @@ static const ALIGN_ASSET(2) char sutaru_room_0Tex_0042F0[] = dsutaru_room_0Tex_0 static const ALIGN_ASSET(2) char sutaru_room_0Tex_0052F0[] = dsutaru_room_0Tex_0052F0; #define dsutaru_room_0Tex_0062F0 "__OTR__scenes/nonmq/sutaru_scene/sutaru_room_0Tex_0062F0" -static const ALIGN_ASSET(2) char sutaru_room_0Tex_0062F0[] = dsutaru_room_0Tex_0062F0; \ No newline at end of file +static const ALIGN_ASSET(2) char sutaru_room_0Tex_0062F0[] = dsutaru_room_0Tex_0062F0; + + +#endif // TEST_LEVELS_SUTARU_ROOM_0_H diff --git a/soh/assets/scenes/test_levels/sutaru/sutaru_scene.h b/soh/assets/scenes/test_levels/sutaru/sutaru_scene.h index 627e94bbe..115c20517 100644 --- a/soh/assets/scenes/test_levels/sutaru/sutaru_scene.h +++ b/soh/assets/scenes/test_levels/sutaru/sutaru_scene.h @@ -1,6 +1,10 @@ -#pragma once +#ifndef TEST_LEVELS_SUTARU_SCENE_H +#define TEST_LEVELS_SUTARU_SCENE_H 1 #include "align_asset_macro.h" #define dsutaru_sceneCollisionHeader_000B78 "__OTR__scenes/nonmq/sutaru_scene/sutaru_sceneCollisionHeader_000B78" -static const ALIGN_ASSET(2) char sutaru_sceneCollisionHeader_000B78[] = dsutaru_sceneCollisionHeader_000B78; \ No newline at end of file +static const ALIGN_ASSET(2) char sutaru_sceneCollisionHeader_000B78[] = dsutaru_sceneCollisionHeader_000B78; + + +#endif // TEST_LEVELS_SUTARU_SCENE_H diff --git a/soh/assets/scenes/test_levels/syotes/syotes_room_0.h b/soh/assets/scenes/test_levels/syotes/syotes_room_0.h index c0d92e9bf..daa4c7b91 100644 --- a/soh/assets/scenes/test_levels/syotes/syotes_room_0.h +++ b/soh/assets/scenes/test_levels/syotes/syotes_room_0.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEST_LEVELS_SYOTES_ROOM_0_H +#define TEST_LEVELS_SYOTES_ROOM_0_H 1 #include "align_asset_macro.h" @@ -39,4 +40,7 @@ static const ALIGN_ASSET(2) char syotes_room_0Tex_0051E8[] = dsyotes_room_0Tex_0 static const ALIGN_ASSET(2) char syotes_room_0DL_00BF70[] = dsyotes_room_0DL_00BF70; #define dsyotes_room_0Tex_00BF80 "__OTR__scenes/nonmq/syotes_scene/syotes_room_0Tex_00BF80" -static const ALIGN_ASSET(2) char syotes_room_0Tex_00BF80[] = dsyotes_room_0Tex_00BF80; \ No newline at end of file +static const ALIGN_ASSET(2) char syotes_room_0Tex_00BF80[] = dsyotes_room_0Tex_00BF80; + + +#endif // TEST_LEVELS_SYOTES_ROOM_0_H diff --git a/soh/assets/scenes/test_levels/syotes/syotes_scene.h b/soh/assets/scenes/test_levels/syotes/syotes_scene.h index d7a047444..62b5bfa0b 100644 --- a/soh/assets/scenes/test_levels/syotes/syotes_scene.h +++ b/soh/assets/scenes/test_levels/syotes/syotes_scene.h @@ -1,6 +1,10 @@ -#pragma once +#ifndef TEST_LEVELS_SYOTES_SCENE_H +#define TEST_LEVELS_SYOTES_SCENE_H 1 #include "align_asset_macro.h" #define dsyotes_sceneCollisionHeader_001BD4 "__OTR__scenes/nonmq/syotes_scene/syotes_sceneCollisionHeader_001BD4" -static const ALIGN_ASSET(2) char syotes_sceneCollisionHeader_001BD4[] = dsyotes_sceneCollisionHeader_001BD4; \ No newline at end of file +static const ALIGN_ASSET(2) char syotes_sceneCollisionHeader_001BD4[] = dsyotes_sceneCollisionHeader_001BD4; + + +#endif // TEST_LEVELS_SYOTES_SCENE_H diff --git a/soh/assets/scenes/test_levels/syotes2/syotes2_room_0.h b/soh/assets/scenes/test_levels/syotes2/syotes2_room_0.h index a58aaebd9..3c908c82a 100644 --- a/soh/assets/scenes/test_levels/syotes2/syotes2_room_0.h +++ b/soh/assets/scenes/test_levels/syotes2/syotes2_room_0.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEST_LEVELS_SYOTES2_ROOM_0_H +#define TEST_LEVELS_SYOTES2_ROOM_0_H 1 #include "align_asset_macro.h" @@ -24,4 +25,7 @@ static const ALIGN_ASSET(2) char syotes2_room_0Tex_0066F8[] = dsyotes2_room_0Tex static const ALIGN_ASSET(2) char syotes2_room_0Tex_0046F8[] = dsyotes2_room_0Tex_0046F8; #define dsyotes2_room_0Tex_007EF8 "__OTR__scenes/nonmq/syotes2_scene/syotes2_room_0Tex_007EF8" -static const ALIGN_ASSET(2) char syotes2_room_0Tex_007EF8[] = dsyotes2_room_0Tex_007EF8; \ No newline at end of file +static const ALIGN_ASSET(2) char syotes2_room_0Tex_007EF8[] = dsyotes2_room_0Tex_007EF8; + + +#endif // TEST_LEVELS_SYOTES2_ROOM_0_H diff --git a/soh/assets/scenes/test_levels/syotes2/syotes2_scene.h b/soh/assets/scenes/test_levels/syotes2/syotes2_scene.h index b212419ca..99da67035 100644 --- a/soh/assets/scenes/test_levels/syotes2/syotes2_scene.h +++ b/soh/assets/scenes/test_levels/syotes2/syotes2_scene.h @@ -1,6 +1,10 @@ -#pragma once +#ifndef TEST_LEVELS_SYOTES2_SCENE_H +#define TEST_LEVELS_SYOTES2_SCENE_H 1 #include "align_asset_macro.h" #define dsyotes2_sceneCollisionHeader_002478 "__OTR__scenes/nonmq/syotes2_scene/syotes2_sceneCollisionHeader_002478" -static const ALIGN_ASSET(2) char syotes2_sceneCollisionHeader_002478[] = dsyotes2_sceneCollisionHeader_002478; \ No newline at end of file +static const ALIGN_ASSET(2) char syotes2_sceneCollisionHeader_002478[] = dsyotes2_sceneCollisionHeader_002478; + + +#endif // TEST_LEVELS_SYOTES2_SCENE_H diff --git a/soh/assets/scenes/test_levels/test01/test01_room_0.h b/soh/assets/scenes/test_levels/test01/test01_room_0.h index a03c5d526..14eeda7a2 100644 --- a/soh/assets/scenes/test_levels/test01/test01_room_0.h +++ b/soh/assets/scenes/test_levels/test01/test01_room_0.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEST_LEVELS_TEST01_ROOM_0_H +#define TEST_LEVELS_TEST01_ROOM_0_H 1 #include "align_asset_macro.h" @@ -21,4 +22,7 @@ static const ALIGN_ASSET(2) char test01_room_0Tex_006490[] = dtest01_room_0Tex_0 static const ALIGN_ASSET(2) char test01_room_0DL_0090D8[] = dtest01_room_0DL_0090D8; #define dtest01_room_0Tex_0090E8 "__OTR__scenes/nonmq/test01_scene/test01_room_0Tex_0090E8" -static const ALIGN_ASSET(2) char test01_room_0Tex_0090E8[] = dtest01_room_0Tex_0090E8; \ No newline at end of file +static const ALIGN_ASSET(2) char test01_room_0Tex_0090E8[] = dtest01_room_0Tex_0090E8; + + +#endif // TEST_LEVELS_TEST01_ROOM_0_H diff --git a/soh/assets/scenes/test_levels/test01/test01_scene.h b/soh/assets/scenes/test_levels/test01/test01_scene.h index d56b864ae..a194ec16d 100644 --- a/soh/assets/scenes/test_levels/test01/test01_scene.h +++ b/soh/assets/scenes/test_levels/test01/test01_scene.h @@ -1,6 +1,10 @@ -#pragma once +#ifndef TEST_LEVELS_TEST01_SCENE_H +#define TEST_LEVELS_TEST01_SCENE_H 1 #include "align_asset_macro.h" #define dtest01_sceneCollisionHeader_003DEC "__OTR__scenes/nonmq/test01_scene/test01_sceneCollisionHeader_003DEC" -static const ALIGN_ASSET(2) char test01_sceneCollisionHeader_003DEC[] = dtest01_sceneCollisionHeader_003DEC; \ No newline at end of file +static const ALIGN_ASSET(2) char test01_sceneCollisionHeader_003DEC[] = dtest01_sceneCollisionHeader_003DEC; + + +#endif // TEST_LEVELS_TEST01_SCENE_H diff --git a/soh/assets/scenes/test_levels/testroom/testroom_room_0.h b/soh/assets/scenes/test_levels/testroom/testroom_room_0.h index 01a7621f2..4854ac076 100644 --- a/soh/assets/scenes/test_levels/testroom/testroom_room_0.h +++ b/soh/assets/scenes/test_levels/testroom/testroom_room_0.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEST_LEVELS_TESTROOM_ROOM_0_H +#define TEST_LEVELS_TESTROOM_ROOM_0_H 1 #include "align_asset_macro.h" @@ -18,4 +19,7 @@ static const ALIGN_ASSET(2) char testroom_room_0Tex_002600[] = dtestroom_room_0T static const ALIGN_ASSET(2) char testroom_room_0Tex_002E00[] = dtestroom_room_0Tex_002E00; #define dtestroom_room_0Tex_003E00 "__OTR__scenes/nonmq/testroom_scene/testroom_room_0Tex_003E00" -static const ALIGN_ASSET(2) char testroom_room_0Tex_003E00[] = dtestroom_room_0Tex_003E00; \ No newline at end of file +static const ALIGN_ASSET(2) char testroom_room_0Tex_003E00[] = dtestroom_room_0Tex_003E00; + + +#endif // TEST_LEVELS_TESTROOM_ROOM_0_H diff --git a/soh/assets/scenes/test_levels/testroom/testroom_room_1.h b/soh/assets/scenes/test_levels/testroom/testroom_room_1.h index 533377fdc..94efd01c2 100644 --- a/soh/assets/scenes/test_levels/testroom/testroom_room_1.h +++ b/soh/assets/scenes/test_levels/testroom/testroom_room_1.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEST_LEVELS_TESTROOM_ROOM_1_H +#define TEST_LEVELS_TESTROOM_ROOM_1_H 1 #include "align_asset_macro.h" @@ -12,4 +13,7 @@ static const ALIGN_ASSET(2) char testroom_room_1Tex_000BE8[] = dtestroom_room_1T static const ALIGN_ASSET(2) char testroom_room_1Tex_0013E8[] = dtestroom_room_1Tex_0013E8; #define dtestroom_room_1Tex_001BE8 "__OTR__scenes/nonmq/testroom_scene/testroom_room_1Tex_001BE8" -static const ALIGN_ASSET(2) char testroom_room_1Tex_001BE8[] = dtestroom_room_1Tex_001BE8; \ No newline at end of file +static const ALIGN_ASSET(2) char testroom_room_1Tex_001BE8[] = dtestroom_room_1Tex_001BE8; + + +#endif // TEST_LEVELS_TESTROOM_ROOM_1_H diff --git a/soh/assets/scenes/test_levels/testroom/testroom_room_2.h b/soh/assets/scenes/test_levels/testroom/testroom_room_2.h index 66c138ca0..22874c780 100644 --- a/soh/assets/scenes/test_levels/testroom/testroom_room_2.h +++ b/soh/assets/scenes/test_levels/testroom/testroom_room_2.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEST_LEVELS_TESTROOM_ROOM_2_H +#define TEST_LEVELS_TESTROOM_ROOM_2_H 1 #include "align_asset_macro.h" @@ -15,4 +16,7 @@ static const ALIGN_ASSET(2) char testroom_room_2TLUT_001A58[] = dtestroom_room_2 static const ALIGN_ASSET(2) char testroom_room_2Tex_002278[] = dtestroom_room_2Tex_002278; #define dtestroom_room_2Tex_002A78 "__OTR__scenes/nonmq/testroom_scene/testroom_room_2Tex_002A78" -static const ALIGN_ASSET(2) char testroom_room_2Tex_002A78[] = dtestroom_room_2Tex_002A78; \ No newline at end of file +static const ALIGN_ASSET(2) char testroom_room_2Tex_002A78[] = dtestroom_room_2Tex_002A78; + + +#endif // TEST_LEVELS_TESTROOM_ROOM_2_H diff --git a/soh/assets/scenes/test_levels/testroom/testroom_room_3.h b/soh/assets/scenes/test_levels/testroom/testroom_room_3.h index 68a8cbadc..13f748780 100644 --- a/soh/assets/scenes/test_levels/testroom/testroom_room_3.h +++ b/soh/assets/scenes/test_levels/testroom/testroom_room_3.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEST_LEVELS_TESTROOM_ROOM_3_H +#define TEST_LEVELS_TESTROOM_ROOM_3_H 1 #include "align_asset_macro.h" @@ -15,4 +16,7 @@ static const ALIGN_ASSET(2) char testroom_room_3Tex_001218[] = dtestroom_room_3T static const ALIGN_ASSET(2) char testroom_room_3Tex_002218[] = dtestroom_room_3Tex_002218; #define dtestroom_room_3Tex_003218 "__OTR__scenes/nonmq/testroom_scene/testroom_room_3Tex_003218" -static const ALIGN_ASSET(2) char testroom_room_3Tex_003218[] = dtestroom_room_3Tex_003218; \ No newline at end of file +static const ALIGN_ASSET(2) char testroom_room_3Tex_003218[] = dtestroom_room_3Tex_003218; + + +#endif // TEST_LEVELS_TESTROOM_ROOM_3_H diff --git a/soh/assets/scenes/test_levels/testroom/testroom_room_4.h b/soh/assets/scenes/test_levels/testroom/testroom_room_4.h index 3fd2e36cf..55eb7df18 100644 --- a/soh/assets/scenes/test_levels/testroom/testroom_room_4.h +++ b/soh/assets/scenes/test_levels/testroom/testroom_room_4.h @@ -1,6 +1,10 @@ -#pragma once +#ifndef TEST_LEVELS_TESTROOM_ROOM_4_H +#define TEST_LEVELS_TESTROOM_ROOM_4_H 1 #include "align_asset_macro.h" #define dtestroom_room_4DL_0001F0 "__OTR__scenes/nonmq/testroom_scene/testroom_room_4DL_0001F0" -static const ALIGN_ASSET(2) char testroom_room_4DL_0001F0[] = dtestroom_room_4DL_0001F0; \ No newline at end of file +static const ALIGN_ASSET(2) char testroom_room_4DL_0001F0[] = dtestroom_room_4DL_0001F0; + + +#endif // TEST_LEVELS_TESTROOM_ROOM_4_H diff --git a/soh/assets/scenes/test_levels/testroom/testroom_scene.h b/soh/assets/scenes/test_levels/testroom/testroom_scene.h index c771d59f5..4ef8caafd 100644 --- a/soh/assets/scenes/test_levels/testroom/testroom_scene.h +++ b/soh/assets/scenes/test_levels/testroom/testroom_scene.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEST_LEVELS_TESTROOM_SCENE_H +#define TEST_LEVELS_TESTROOM_SCENE_H 1 #include "align_asset_macro.h" @@ -12,4 +13,6 @@ static const ALIGN_ASSET(2) char testroom_sceneTex_002200[] = dtestroom_sceneTex static const ALIGN_ASSET(2) char testroom_sceneTex_002A00[] = dtestroom_sceneTex_002A00; #define dtestroom_sceneTex_003A00 "__OTR__scenes/nonmq/testroom_scene/testroom_sceneTex_003A00" -static const ALIGN_ASSET(2) char testroom_sceneTex_003A00[] = dtestroom_sceneTex_003A00; \ No newline at end of file +static const ALIGN_ASSET(2) char testroom_sceneTex_003A00[] = dtestroom_sceneTex_003A00; + +#endif // TEST_LEVELS_TESTROOM_SCENE_H diff --git a/soh/assets/textures/backgrounds/vr_ALVR_pal_static.h b/soh/assets/textures/backgrounds/vr_ALVR_pal_static.h index 0bb5132c2..2eb8ff840 100644 --- a/soh/assets/textures/backgrounds/vr_ALVR_pal_static.h +++ b/soh/assets/textures/backgrounds/vr_ALVR_pal_static.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_VR_ALVR_PAL_STATIC_H +#define TEXTURES_VR_ALVR_PAL_STATIC_H 1 #include "align_asset_macro.h" @@ -6,4 +7,6 @@ static const ALIGN_ASSET(2) char gMarketPotionShopBgTLUT[] = dgMarketPotionShopBgTLUT; #define dgMarketPotionShopBg2TLUT "__OTR__textures/vr_ALVR_pal_static/gMarketPotionShopBg2TLUT" -static const ALIGN_ASSET(2) char gMarketPotionShopBg2TLUT[] = dgMarketPotionShopBg2TLUT; \ No newline at end of file +static const ALIGN_ASSET(2) char gMarketPotionShopBg2TLUT[] = dgMarketPotionShopBg2TLUT; + +#endif // TEXTURES_VR_ALVR_PAL_STATIC_H diff --git a/soh/assets/textures/backgrounds/vr_ALVR_static.h b/soh/assets/textures/backgrounds/vr_ALVR_static.h index 4263dddcd..4fa7e9fa5 100644 --- a/soh/assets/textures/backgrounds/vr_ALVR_static.h +++ b/soh/assets/textures/backgrounds/vr_ALVR_static.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_VR_ALVR_STATIC_H +#define TEXTURES_VR_ALVR_STATIC_H 1 #include "align_asset_macro.h" @@ -6,4 +7,6 @@ static const ALIGN_ASSET(2) char gMarketPotionShopBgTex[] = dgMarketPotionShopBgTex; #define dgMarketPotionShop2BgTex "__OTR__textures/vr_ALVR_static/gMarketPotionShop2BgTex" -static const ALIGN_ASSET(2) char gMarketPotionShop2BgTex[] = dgMarketPotionShop2BgTex; \ No newline at end of file +static const ALIGN_ASSET(2) char gMarketPotionShop2BgTex[] = dgMarketPotionShop2BgTex; + +#endif // TEXTURES_VR_ALVR_STATIC_H diff --git a/soh/assets/textures/backgrounds/vr_DGVR_pal_static.h b/soh/assets/textures/backgrounds/vr_DGVR_pal_static.h index 62d2edada..1446ee708 100644 --- a/soh/assets/textures/backgrounds/vr_DGVR_pal_static.h +++ b/soh/assets/textures/backgrounds/vr_DGVR_pal_static.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_VR_DGVR_PAL_STATIC_H +#define TEXTURES_VR_DGVR_PAL_STATIC_H 1 #include "align_asset_macro.h" @@ -6,4 +7,6 @@ static const ALIGN_ASSET(2) char gKakPotionShopBgTLUT[] = dgKakPotionShopBgTLUT; #define dgKakPotionShopBg2TLUT "__OTR__textures/vr_DGVR_pal_static/gKakPotionShopBg2TLUT" -static const ALIGN_ASSET(2) char gKakPotionShopBg2TLUT[] = dgKakPotionShopBg2TLUT; \ No newline at end of file +static const ALIGN_ASSET(2) char gKakPotionShopBg2TLUT[] = dgKakPotionShopBg2TLUT; + +#endif // TEXTURES_VR_DGVR_PAL_STATIC_H diff --git a/soh/assets/textures/backgrounds/vr_DGVR_static.h b/soh/assets/textures/backgrounds/vr_DGVR_static.h index 99093826e..fd43e8e8c 100644 --- a/soh/assets/textures/backgrounds/vr_DGVR_static.h +++ b/soh/assets/textures/backgrounds/vr_DGVR_static.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_VR_DGVR_STATIC_H +#define TEXTURES_VR_DGVR_STATIC_H 1 #include "align_asset_macro.h" @@ -6,4 +7,6 @@ static const ALIGN_ASSET(2) char gKakPotionShopBgTex[] = dgKakPotionShopBgTex; #define dgKakPotionShop2BgTex "__OTR__textures/vr_DGVR_static/gKakPotionShop2BgTex" -static const ALIGN_ASSET(2) char gKakPotionShop2BgTex[] = dgKakPotionShop2BgTex; \ No newline at end of file +static const ALIGN_ASSET(2) char gKakPotionShop2BgTex[] = dgKakPotionShop2BgTex; + +#endif // TEXTURES_VR_DGVR_STATIC_H diff --git a/soh/assets/textures/backgrounds/vr_FCVR_pal_static.h b/soh/assets/textures/backgrounds/vr_FCVR_pal_static.h index 9b396c4f8..1409e69b5 100644 --- a/soh/assets/textures/backgrounds/vr_FCVR_pal_static.h +++ b/soh/assets/textures/backgrounds/vr_FCVR_pal_static.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_VR_FCVR_PAL_STATIC_H +#define TEXTURES_VR_FCVR_PAL_STATIC_H 1 #include "align_asset_macro.h" @@ -6,4 +7,6 @@ static const ALIGN_ASSET(2) char gMaskShopBgTLUT[] = dgMaskShopBgTLUT; #define dgMaskShopBg2TLUT "__OTR__textures/vr_FCVR_pal_static/gMaskShopBg2TLUT" -static const ALIGN_ASSET(2) char gMaskShopBg2TLUT[] = dgMaskShopBg2TLUT; \ No newline at end of file +static const ALIGN_ASSET(2) char gMaskShopBg2TLUT[] = dgMaskShopBg2TLUT; + +#endif // TEXTURES_VR_FCVR_PAL_STATIC_H diff --git a/soh/assets/textures/backgrounds/vr_FCVR_static.h b/soh/assets/textures/backgrounds/vr_FCVR_static.h index 149824b24..d1fadd68d 100644 --- a/soh/assets/textures/backgrounds/vr_FCVR_static.h +++ b/soh/assets/textures/backgrounds/vr_FCVR_static.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_VR_FCVR_STATIC_H +#define TEXTURES_VR_FCVR_STATIC_H 1 #include "align_asset_macro.h" @@ -6,4 +7,6 @@ static const ALIGN_ASSET(2) char gMaskShopBgTex[] = dgMaskShopBgTex; #define dgMaskShop2BgTex "__OTR__textures/vr_FCVR_static/gMaskShop2BgTex" -static const ALIGN_ASSET(2) char gMaskShop2BgTex[] = dgMaskShop2BgTex; \ No newline at end of file +static const ALIGN_ASSET(2) char gMaskShop2BgTex[] = dgMaskShop2BgTex; + +#endif // TEXTURES_VR_FCVR_STATIC_H diff --git a/soh/assets/textures/backgrounds/vr_GLVR_pal_static.h b/soh/assets/textures/backgrounds/vr_GLVR_pal_static.h index 94dd43eae..ed2592fe6 100644 --- a/soh/assets/textures/backgrounds/vr_GLVR_pal_static.h +++ b/soh/assets/textures/backgrounds/vr_GLVR_pal_static.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_VR_GLVR_PAL_STATIC_H +#define TEXTURES_VR_GLVR_PAL_STATIC_H 1 #include "align_asset_macro.h" @@ -6,4 +7,6 @@ static const ALIGN_ASSET(2) char gGoronShopBgTLUT[] = dgGoronShopBgTLUT; #define dgGoronShopBg2TLUT "__OTR__textures/vr_GLVR_pal_static/gGoronShopBg2TLUT" -static const ALIGN_ASSET(2) char gGoronShopBg2TLUT[] = dgGoronShopBg2TLUT; \ No newline at end of file +static const ALIGN_ASSET(2) char gGoronShopBg2TLUT[] = dgGoronShopBg2TLUT; + +#endif // TEXTURES_VR_GLVR_PAL_STATIC_H diff --git a/soh/assets/textures/backgrounds/vr_GLVR_static.h b/soh/assets/textures/backgrounds/vr_GLVR_static.h index 0a80a1b10..4b3ccc8e2 100644 --- a/soh/assets/textures/backgrounds/vr_GLVR_static.h +++ b/soh/assets/textures/backgrounds/vr_GLVR_static.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_VR_GLVR_STATIC_H +#define TEXTURES_VR_GLVR_STATIC_H 1 #include "align_asset_macro.h" @@ -6,4 +7,6 @@ static const ALIGN_ASSET(2) char gGoronShopBgTex[] = dgGoronShopBgTex; #define dgGoronShop2BgTex "__OTR__textures/vr_GLVR_static/gGoronShop2BgTex" -static const ALIGN_ASSET(2) char gGoronShop2BgTex[] = dgGoronShop2BgTex; \ No newline at end of file +static const ALIGN_ASSET(2) char gGoronShop2BgTex[] = dgGoronShop2BgTex; + +#endif // TEXTURES_VR_GLVR_STATIC_H diff --git a/soh/assets/textures/backgrounds/vr_IPVR_pal_static.h b/soh/assets/textures/backgrounds/vr_IPVR_pal_static.h index e9327175b..de15c08b6 100644 --- a/soh/assets/textures/backgrounds/vr_IPVR_pal_static.h +++ b/soh/assets/textures/backgrounds/vr_IPVR_pal_static.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_VR_IPVR_PAL_STATIC_H +#define TEXTURES_VR_IPVR_PAL_STATIC_H 1 #include "align_asset_macro.h" @@ -12,4 +13,6 @@ static const ALIGN_ASSET(2) char gRichardsHouseBg2TLUT[] = dgRichardsHouseBg2TLU static const ALIGN_ASSET(2) char gRichardsHouseBg3TLUT[] = dgRichardsHouseBg3TLUT; #define dgRichardsHouseBg4TLUT "__OTR__textures/vr_IPVR_pal_static/gRichardsHouseBg4TLUT" -static const ALIGN_ASSET(2) char gRichardsHouseBg4TLUT[] = dgRichardsHouseBg4TLUT; \ No newline at end of file +static const ALIGN_ASSET(2) char gRichardsHouseBg4TLUT[] = dgRichardsHouseBg4TLUT; + +#endif // TEXTURES_VR_IPVR_PAL_STATIC_H diff --git a/soh/assets/textures/backgrounds/vr_IPVR_static.h b/soh/assets/textures/backgrounds/vr_IPVR_static.h index 789994592..4118f5586 100644 --- a/soh/assets/textures/backgrounds/vr_IPVR_static.h +++ b/soh/assets/textures/backgrounds/vr_IPVR_static.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_VR_IPVR_STATIC_H +#define TEXTURES_VR_IPVR_STATIC_H 1 #include "align_asset_macro.h" @@ -12,4 +13,6 @@ static const ALIGN_ASSET(2) char gRichardsHouse2BgTex[] = dgRichardsHouse2BgTex; static const ALIGN_ASSET(2) char gRichardsHouse3BgTex[] = dgRichardsHouse3BgTex; #define dgRichardsHouse4BgTex "__OTR__textures/vr_IPVR_static/gRichardsHouse4BgTex" -static const ALIGN_ASSET(2) char gRichardsHouse4BgTex[] = dgRichardsHouse4BgTex; \ No newline at end of file +static const ALIGN_ASSET(2) char gRichardsHouse4BgTex[] = dgRichardsHouse4BgTex; + +#endif // TEXTURES_VR_IPVR_STATIC_H diff --git a/soh/assets/textures/backgrounds/vr_K3VR_pal_static.h b/soh/assets/textures/backgrounds/vr_K3VR_pal_static.h index 4c79fec8d..c8b58b716 100644 --- a/soh/assets/textures/backgrounds/vr_K3VR_pal_static.h +++ b/soh/assets/textures/backgrounds/vr_K3VR_pal_static.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_VR_K3VR_PAL_STATIC_H +#define TEXTURES_VR_K3VR_PAL_STATIC_H 1 #include "align_asset_macro.h" @@ -9,4 +10,6 @@ static const ALIGN_ASSET(2) char gHouseOfTwinsBgTLUT[] = dgHouseOfTwinsBgTLUT; static const ALIGN_ASSET(2) char gHouseOfTwinsBg2TLUT[] = dgHouseOfTwinsBg2TLUT; #define dgHouseOfTwinsBg3TLUT "__OTR__textures/vr_K3VR_pal_static/gHouseOfTwinsBg3TLUT" -static const ALIGN_ASSET(2) char gHouseOfTwinsBg3TLUT[] = dgHouseOfTwinsBg3TLUT; \ No newline at end of file +static const ALIGN_ASSET(2) char gHouseOfTwinsBg3TLUT[] = dgHouseOfTwinsBg3TLUT; + +#endif // TEXTURES_VR_K3VR_PAL_STATIC_H diff --git a/soh/assets/textures/backgrounds/vr_K3VR_static.h b/soh/assets/textures/backgrounds/vr_K3VR_static.h index 9a192ee0f..73c098d90 100644 --- a/soh/assets/textures/backgrounds/vr_K3VR_static.h +++ b/soh/assets/textures/backgrounds/vr_K3VR_static.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_VR_K3VR_STATIC_H +#define TEXTURES_VR_K3VR_STATIC_H 1 #include "align_asset_macro.h" @@ -9,4 +10,6 @@ static const ALIGN_ASSET(2) char gHouseOfTwinsBgTex[] = dgHouseOfTwinsBgTex; static const ALIGN_ASSET(2) char gHouseOfTwins2BgTex[] = dgHouseOfTwins2BgTex; #define dgHouseOfTwins3BgTex "__OTR__textures/vr_K3VR_static/gHouseOfTwins3BgTex" -static const ALIGN_ASSET(2) char gHouseOfTwins3BgTex[] = dgHouseOfTwins3BgTex; \ No newline at end of file +static const ALIGN_ASSET(2) char gHouseOfTwins3BgTex[] = dgHouseOfTwins3BgTex; + +#endif // TEXTURES_VR_K3VR_STATIC_H diff --git a/soh/assets/textures/backgrounds/vr_K4VR_pal_static.h b/soh/assets/textures/backgrounds/vr_K4VR_pal_static.h index bfe5be5a1..8e83042b7 100644 --- a/soh/assets/textures/backgrounds/vr_K4VR_pal_static.h +++ b/soh/assets/textures/backgrounds/vr_K4VR_pal_static.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_VR_K4VR_PAL_STATIC_H +#define TEXTURES_VR_K4VR_PAL_STATIC_H 1 #include "align_asset_macro.h" @@ -9,4 +10,6 @@ static const ALIGN_ASSET(2) char gMidosHouseBgTLUT[] = dgMidosHouseBgTLUT; static const ALIGN_ASSET(2) char gMidosHouseBg2TLUT[] = dgMidosHouseBg2TLUT; #define dgMidosHouseBg3TLUT "__OTR__textures/vr_K4VR_pal_static/gMidosHouseBg3TLUT" -static const ALIGN_ASSET(2) char gMidosHouseBg3TLUT[] = dgMidosHouseBg3TLUT; \ No newline at end of file +static const ALIGN_ASSET(2) char gMidosHouseBg3TLUT[] = dgMidosHouseBg3TLUT; + +#endif // TEXTURES_VR_K4VR_PAL_STATIC_H diff --git a/soh/assets/textures/backgrounds/vr_K4VR_static.h b/soh/assets/textures/backgrounds/vr_K4VR_static.h index 63cebc44b..42e4cde85 100644 --- a/soh/assets/textures/backgrounds/vr_K4VR_static.h +++ b/soh/assets/textures/backgrounds/vr_K4VR_static.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_VR_K4VR_STATIC_H +#define TEXTURES_VR_K4VR_STATIC_H 1 #include "align_asset_macro.h" @@ -9,4 +10,6 @@ static const ALIGN_ASSET(2) char gMidosHouseBgTex[] = dgMidosHouseBgTex; static const ALIGN_ASSET(2) char gMidosHouse2BgTex[] = dgMidosHouse2BgTex; #define dgMidosHouse3BgTex "__OTR__textures/vr_K4VR_static/gMidosHouse3BgTex" -static const ALIGN_ASSET(2) char gMidosHouse3BgTex[] = dgMidosHouse3BgTex; \ No newline at end of file +static const ALIGN_ASSET(2) char gMidosHouse3BgTex[] = dgMidosHouse3BgTex; + +#endif // TEXTURES_VR_K4VR_STATIC_H diff --git a/soh/assets/textures/backgrounds/vr_K5VR_pal_static.h b/soh/assets/textures/backgrounds/vr_K5VR_pal_static.h index d4b0ad416..61e7c0e14 100644 --- a/soh/assets/textures/backgrounds/vr_K5VR_pal_static.h +++ b/soh/assets/textures/backgrounds/vr_K5VR_pal_static.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_VR_K5VR_PAL_STATIC_H +#define TEXTURES_VR_K5VR_PAL_STATIC_H 1 #include "align_asset_macro.h" @@ -9,4 +10,6 @@ static const ALIGN_ASSET(2) char gSariasHouseBgTLUT[] = dgSariasHouseBgTLUT; static const ALIGN_ASSET(2) char gSariasHouseBg2TLUT[] = dgSariasHouseBg2TLUT; #define dgSariasHouseBg3TLUT "__OTR__textures/vr_K5VR_pal_static/gSariasHouseBg3TLUT" -static const ALIGN_ASSET(2) char gSariasHouseBg3TLUT[] = dgSariasHouseBg3TLUT; \ No newline at end of file +static const ALIGN_ASSET(2) char gSariasHouseBg3TLUT[] = dgSariasHouseBg3TLUT; + +#endif // TEXTURES_VR_K5VR_PAL_STATIC_H diff --git a/soh/assets/textures/backgrounds/vr_K5VR_static.h b/soh/assets/textures/backgrounds/vr_K5VR_static.h index 92553200a..2ba942837 100644 --- a/soh/assets/textures/backgrounds/vr_K5VR_static.h +++ b/soh/assets/textures/backgrounds/vr_K5VR_static.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_VR_K5VR_STATIC_H +#define TEXTURES_VR_K5VR_STATIC_H 1 #include "align_asset_macro.h" @@ -9,4 +10,6 @@ static const ALIGN_ASSET(2) char gSariasHouseBgTex[] = dgSariasHouseBgTex; static const ALIGN_ASSET(2) char gSariasHouse2BgTex[] = dgSariasHouse2BgTex; #define dgSariasHouse3BgTex "__OTR__textures/vr_K5VR_static/gSariasHouse3BgTex" -static const ALIGN_ASSET(2) char gSariasHouse3BgTex[] = dgSariasHouse3BgTex; \ No newline at end of file +static const ALIGN_ASSET(2) char gSariasHouse3BgTex[] = dgSariasHouse3BgTex; + +#endif // TEXTURES_VR_K5VR_STATIC_H diff --git a/soh/assets/textures/backgrounds/vr_KHVR_pal_static.h b/soh/assets/textures/backgrounds/vr_KHVR_pal_static.h index 5f7891db3..bd9d7e3a2 100644 --- a/soh/assets/textures/backgrounds/vr_KHVR_pal_static.h +++ b/soh/assets/textures/backgrounds/vr_KHVR_pal_static.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_VR_KHVR_PAL_STATIC_H +#define TEXTURES_VR_KHVR_PAL_STATIC_H 1 #include "align_asset_macro.h" @@ -12,4 +13,6 @@ static const ALIGN_ASSET(2) char gKnowItAllBrosHouseBg2TLUT[] = dgKnowItAllBrosH static const ALIGN_ASSET(2) char gKnowItAllBrosHouseBg3TLUT[] = dgKnowItAllBrosHouseBg3TLUT; #define dgKnowItAllBrosHouseBg4TLUT "__OTR__textures/vr_KHVR_pal_static/gKnowItAllBrosHouseBg4TLUT" -static const ALIGN_ASSET(2) char gKnowItAllBrosHouseBg4TLUT[] = dgKnowItAllBrosHouseBg4TLUT; \ No newline at end of file +static const ALIGN_ASSET(2) char gKnowItAllBrosHouseBg4TLUT[] = dgKnowItAllBrosHouseBg4TLUT; + +#endif // TEXTURES_VR_KHVR_PAL_STATIC_H diff --git a/soh/assets/textures/backgrounds/vr_KHVR_static.h b/soh/assets/textures/backgrounds/vr_KHVR_static.h index 92e48a1d0..d14f03ff4 100644 --- a/soh/assets/textures/backgrounds/vr_KHVR_static.h +++ b/soh/assets/textures/backgrounds/vr_KHVR_static.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_VR_KHVR_STATIC_H +#define TEXTURES_VR_KHVR_STATIC_H 1 #include "align_asset_macro.h" @@ -12,4 +13,6 @@ static const ALIGN_ASSET(2) char gKnowItAllBrosHouse2BgTex[] = dgKnowItAllBrosHo static const ALIGN_ASSET(2) char gKnowItAllBrosHouse3BgTex[] = dgKnowItAllBrosHouse3BgTex; #define dgKnowItAllBrosHouse4BgTex "__OTR__textures/vr_KHVR_static/gKnowItAllBrosHouse4BgTex" -static const ALIGN_ASSET(2) char gKnowItAllBrosHouse4BgTex[] = dgKnowItAllBrosHouse4BgTex; \ No newline at end of file +static const ALIGN_ASSET(2) char gKnowItAllBrosHouse4BgTex[] = dgKnowItAllBrosHouse4BgTex; + +#endif // TEXTURES_VR_KHVR_STATIC_H diff --git a/soh/assets/textures/backgrounds/vr_KKRVR_pal_static.h b/soh/assets/textures/backgrounds/vr_KKRVR_pal_static.h index e49e11123..6d503cce1 100644 --- a/soh/assets/textures/backgrounds/vr_KKRVR_pal_static.h +++ b/soh/assets/textures/backgrounds/vr_KKRVR_pal_static.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_VR_KKRVR_PAL_STATIC_H +#define TEXTURES_VR_KKRVR_PAL_STATIC_H 1 #include "align_asset_macro.h" @@ -12,4 +13,6 @@ static const ALIGN_ASSET(2) char gCarpentersHouseBg2TLUT[] = dgCarpentersHouseBg static const ALIGN_ASSET(2) char gCarpentersHouseBg3TLUT[] = dgCarpentersHouseBg3TLUT; #define dgCarpentersHouseBg4TLUT "__OTR__textures/vr_KKRVR_pal_static/gCarpentersHouseBg4TLUT" -static const ALIGN_ASSET(2) char gCarpentersHouseBg4TLUT[] = dgCarpentersHouseBg4TLUT; \ No newline at end of file +static const ALIGN_ASSET(2) char gCarpentersHouseBg4TLUT[] = dgCarpentersHouseBg4TLUT; + +#endif // TEXTURES_VR_KKRVR_PAL_STATIC_H diff --git a/soh/assets/textures/backgrounds/vr_KKRVR_static.h b/soh/assets/textures/backgrounds/vr_KKRVR_static.h index e328bba6d..4d93a1eaa 100644 --- a/soh/assets/textures/backgrounds/vr_KKRVR_static.h +++ b/soh/assets/textures/backgrounds/vr_KKRVR_static.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_VR_KKRVR_STATIC_H +#define TEXTURES_VR_KKRVR_STATIC_H 1 #include "align_asset_macro.h" @@ -12,4 +13,6 @@ static const ALIGN_ASSET(2) char gCarpentersHouse2BgTex[] = dgCarpentersHouse2Bg static const ALIGN_ASSET(2) char gCarpentersHouse3BgTex[] = dgCarpentersHouse3BgTex; #define dgCarpentersHouse4BgTex "__OTR__textures/vr_KKRVR_static/gCarpentersHouse4BgTex" -static const ALIGN_ASSET(2) char gCarpentersHouse4BgTex[] = dgCarpentersHouse4BgTex; \ No newline at end of file +static const ALIGN_ASSET(2) char gCarpentersHouse4BgTex[] = dgCarpentersHouse4BgTex; + +#endif // TEXTURES_VR_KKRVR_STATIC_H diff --git a/soh/assets/textures/backgrounds/vr_KR3VR_pal_static.h b/soh/assets/textures/backgrounds/vr_KR3VR_pal_static.h index af8b6ad06..4a1592cf4 100644 --- a/soh/assets/textures/backgrounds/vr_KR3VR_pal_static.h +++ b/soh/assets/textures/backgrounds/vr_KR3VR_pal_static.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_VR_KR3VR_PAL_STATIC_H +#define TEXTURES_VR_KR3VR_PAL_STATIC_H 1 #include "align_asset_macro.h" @@ -9,4 +10,6 @@ static const ALIGN_ASSET(2) char gBackAlleyHouseBgTLUT[] = dgBackAlleyHouseBgTLU static const ALIGN_ASSET(2) char gBackAlleyHouseBg2TLUT[] = dgBackAlleyHouseBg2TLUT; #define dgBackAlleyHouseBg3TLUT "__OTR__textures/vr_KR3VR_pal_static/gBackAlleyHouseBg3TLUT" -static const ALIGN_ASSET(2) char gBackAlleyHouseBg3TLUT[] = dgBackAlleyHouseBg3TLUT; \ No newline at end of file +static const ALIGN_ASSET(2) char gBackAlleyHouseBg3TLUT[] = dgBackAlleyHouseBg3TLUT; + +#endif // TEXTURES_VR_KR3VR_PAL_STATIC_H diff --git a/soh/assets/textures/backgrounds/vr_KR3VR_static.h b/soh/assets/textures/backgrounds/vr_KR3VR_static.h index 709767d94..fd61105cd 100644 --- a/soh/assets/textures/backgrounds/vr_KR3VR_static.h +++ b/soh/assets/textures/backgrounds/vr_KR3VR_static.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_VR_KR3VR_STATIC_H +#define TEXTURES_VR_KR3VR_STATIC_H 1 #include "align_asset_macro.h" @@ -9,4 +10,6 @@ static const ALIGN_ASSET(2) char gBackAlleyHouseBgTex[] = dgBackAlleyHouseBgTex; static const ALIGN_ASSET(2) char gBackAlleyHouse2BgTex[] = dgBackAlleyHouse2BgTex; #define dgBackAlleyHouse3BgTex "__OTR__textures/vr_KR3VR_static/gBackAlleyHouse3BgTex" -static const ALIGN_ASSET(2) char gBackAlleyHouse3BgTex[] = dgBackAlleyHouse3BgTex; \ No newline at end of file +static const ALIGN_ASSET(2) char gBackAlleyHouse3BgTex[] = dgBackAlleyHouse3BgTex; + +#endif // TEXTURES_VR_KR3VR_STATIC_H diff --git a/soh/assets/textures/backgrounds/vr_KSVR_pal_static.h b/soh/assets/textures/backgrounds/vr_KSVR_pal_static.h index 0f9dfe5b8..1ec222eca 100644 --- a/soh/assets/textures/backgrounds/vr_KSVR_pal_static.h +++ b/soh/assets/textures/backgrounds/vr_KSVR_pal_static.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_VR_KSVR_PAL_STATIC_H +#define TEXTURES_VR_KSVR_PAL_STATIC_H 1 #include "align_asset_macro.h" @@ -6,4 +7,6 @@ static const ALIGN_ASSET(2) char gKokiriShopBgTLUT[] = dgKokiriShopBgTLUT; #define dgKokiriShopBg2TLUT "__OTR__textures/vr_KSVR_pal_static/gKokiriShopBg2TLUT" -static const ALIGN_ASSET(2) char gKokiriShopBg2TLUT[] = dgKokiriShopBg2TLUT; \ No newline at end of file +static const ALIGN_ASSET(2) char gKokiriShopBg2TLUT[] = dgKokiriShopBg2TLUT; + +#endif // TEXTURES_VR_KSVR_PAL_STATIC_H diff --git a/soh/assets/textures/backgrounds/vr_KSVR_static.h b/soh/assets/textures/backgrounds/vr_KSVR_static.h index 70c9b3491..b3ff5ec10 100644 --- a/soh/assets/textures/backgrounds/vr_KSVR_static.h +++ b/soh/assets/textures/backgrounds/vr_KSVR_static.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_VR_KSVR_STATIC_H +#define TEXTURES_VR_KSVR_STATIC_H 1 #include "align_asset_macro.h" @@ -6,4 +7,6 @@ static const ALIGN_ASSET(2) char gKokiriShopBgTex[] = dgKokiriShopBgTex; #define dgKokiriShop2BgTex "__OTR__textures/vr_KSVR_static/gKokiriShop2BgTex" -static const ALIGN_ASSET(2) char gKokiriShop2BgTex[] = dgKokiriShop2BgTex; \ No newline at end of file +static const ALIGN_ASSET(2) char gKokiriShop2BgTex[] = dgKokiriShop2BgTex; + +#endif // TEXTURES_VR_KSVR_STATIC_H diff --git a/soh/assets/textures/backgrounds/vr_LBVR_pal_static.h b/soh/assets/textures/backgrounds/vr_LBVR_pal_static.h index b2e45053c..34b47aece 100644 --- a/soh/assets/textures/backgrounds/vr_LBVR_pal_static.h +++ b/soh/assets/textures/backgrounds/vr_LBVR_pal_static.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_VR_LBVR_PAL_STATIC_H +#define TEXTURES_VR_LBVR_PAL_STATIC_H 1 #include "align_asset_macro.h" @@ -12,4 +13,6 @@ static const ALIGN_ASSET(2) char gCowHouseBg2TLUT[] = dgCowHouseBg2TLUT; static const ALIGN_ASSET(2) char gCowHouseBg3TLUT[] = dgCowHouseBg3TLUT; #define dgCowHouseBg4TLUT "__OTR__textures/vr_LBVR_pal_static/gCowHouseBg4TLUT" -static const ALIGN_ASSET(2) char gCowHouseBg4TLUT[] = dgCowHouseBg4TLUT; \ No newline at end of file +static const ALIGN_ASSET(2) char gCowHouseBg4TLUT[] = dgCowHouseBg4TLUT; + +#endif // TEXTURES_VR_LBVR_PAL_STATIC_H diff --git a/soh/assets/textures/backgrounds/vr_LBVR_static.h b/soh/assets/textures/backgrounds/vr_LBVR_static.h index c5643c57e..52d087c82 100644 --- a/soh/assets/textures/backgrounds/vr_LBVR_static.h +++ b/soh/assets/textures/backgrounds/vr_LBVR_static.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_VR_LBVR_STATIC_H +#define TEXTURES_VR_LBVR_STATIC_H 1 #include "align_asset_macro.h" @@ -12,4 +13,6 @@ static const ALIGN_ASSET(2) char gCowHouse2BgTex[] = dgCowHouse2BgTex; static const ALIGN_ASSET(2) char gCowHouse3BgTex[] = dgCowHouse3BgTex; #define dgCowHouse4BgTex "__OTR__textures/vr_LBVR_static/gCowHouse4BgTex" -static const ALIGN_ASSET(2) char gCowHouse4BgTex[] = dgCowHouse4BgTex; \ No newline at end of file +static const ALIGN_ASSET(2) char gCowHouse4BgTex[] = dgCowHouse4BgTex; + +#endif // TEXTURES_VR_LBVR_STATIC_H diff --git a/soh/assets/textures/backgrounds/vr_LHVR_pal_static.h b/soh/assets/textures/backgrounds/vr_LHVR_pal_static.h index 0e07a37b2..2b47bafd6 100644 --- a/soh/assets/textures/backgrounds/vr_LHVR_pal_static.h +++ b/soh/assets/textures/backgrounds/vr_LHVR_pal_static.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_VR_LHVR_PAL_STATIC_H +#define TEXTURES_VR_LHVR_PAL_STATIC_H 1 #include "align_asset_macro.h" @@ -12,4 +13,6 @@ static const ALIGN_ASSET(2) char gLinksHouseBg2TLUT[] = dgLinksHouseBg2TLUT; static const ALIGN_ASSET(2) char gLinksHouseBg3TLUT[] = dgLinksHouseBg3TLUT; #define dgLinksHouseBg4TLUT "__OTR__textures/vr_LHVR_pal_static/gLinksHouseBg4TLUT" -static const ALIGN_ASSET(2) char gLinksHouseBg4TLUT[] = dgLinksHouseBg4TLUT; \ No newline at end of file +static const ALIGN_ASSET(2) char gLinksHouseBg4TLUT[] = dgLinksHouseBg4TLUT; + +#endif // TEXTURES_VR_LHVR_PAL_STATIC_H diff --git a/soh/assets/textures/backgrounds/vr_LHVR_static.h b/soh/assets/textures/backgrounds/vr_LHVR_static.h index 2f576fae2..407b0c886 100644 --- a/soh/assets/textures/backgrounds/vr_LHVR_static.h +++ b/soh/assets/textures/backgrounds/vr_LHVR_static.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_VR_LHVR_STATIC_H +#define TEXTURES_VR_LHVR_STATIC_H 1 #include "align_asset_macro.h" @@ -12,4 +13,6 @@ static const ALIGN_ASSET(2) char gLinksHouse2BgTex[] = dgLinksHouse2BgTex; static const ALIGN_ASSET(2) char gLinksHouse3BgTex[] = dgLinksHouse3BgTex; #define dgLinksHouse4BgTex "__OTR__textures/vr_LHVR_static/gLinksHouse4BgTex" -static const ALIGN_ASSET(2) char gLinksHouse4BgTex[] = dgLinksHouse4BgTex; \ No newline at end of file +static const ALIGN_ASSET(2) char gLinksHouse4BgTex[] = dgLinksHouse4BgTex; + +#endif // TEXTURES_VR_LHVR_STATIC_H diff --git a/soh/assets/textures/backgrounds/vr_MDVR_pal_static.h b/soh/assets/textures/backgrounds/vr_MDVR_pal_static.h index fa65a7bd8..e78c1d78c 100644 --- a/soh/assets/textures/backgrounds/vr_MDVR_pal_static.h +++ b/soh/assets/textures/backgrounds/vr_MDVR_pal_static.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_VR_MDVR_PAL_STATIC_H +#define TEXTURES_VR_MDVR_PAL_STATIC_H 1 #include "align_asset_macro.h" @@ -12,4 +13,6 @@ static const ALIGN_ASSET(2) char gMarketDayBg2TLUT[] = dgMarketDayBg2TLUT; static const ALIGN_ASSET(2) char gMarketDayBg3TLUT[] = dgMarketDayBg3TLUT; #define dgMarketDayBg4TLUT "__OTR__textures/vr_MDVR_pal_static/gMarketDayBg4TLUT" -static const ALIGN_ASSET(2) char gMarketDayBg4TLUT[] = dgMarketDayBg4TLUT; \ No newline at end of file +static const ALIGN_ASSET(2) char gMarketDayBg4TLUT[] = dgMarketDayBg4TLUT; + +#endif // TEXTURES_VR_MDVR_PAL_STATIC_H diff --git a/soh/assets/textures/backgrounds/vr_MDVR_static.h b/soh/assets/textures/backgrounds/vr_MDVR_static.h index e8a5431ae..af6b7f25d 100644 --- a/soh/assets/textures/backgrounds/vr_MDVR_static.h +++ b/soh/assets/textures/backgrounds/vr_MDVR_static.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_VR_MDVR_STATIC_H +#define TEXTURES_VR_MDVR_STATIC_H 1 #include "align_asset_macro.h" @@ -12,4 +13,6 @@ static const ALIGN_ASSET(2) char gMarketDay2BgTex[] = dgMarketDay2BgTex; static const ALIGN_ASSET(2) char gMarketDay3BgTex[] = dgMarketDay3BgTex; #define dgMarketDay4BgTex "__OTR__textures/vr_MDVR_static/gMarketDay4BgTex" -static const ALIGN_ASSET(2) char gMarketDay4BgTex[] = dgMarketDay4BgTex; \ No newline at end of file +static const ALIGN_ASSET(2) char gMarketDay4BgTex[] = dgMarketDay4BgTex; + +#endif // TEXTURES_VR_MDVR_STATIC_H diff --git a/soh/assets/textures/backgrounds/vr_MLVR_pal_static.h b/soh/assets/textures/backgrounds/vr_MLVR_pal_static.h index 4a4d8a43e..efe8591b5 100644 --- a/soh/assets/textures/backgrounds/vr_MLVR_pal_static.h +++ b/soh/assets/textures/backgrounds/vr_MLVR_pal_static.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_VR_MLVR_PAL_STATIC_H +#define TEXTURES_VR_MLVR_PAL_STATIC_H 1 #include "align_asset_macro.h" @@ -12,4 +13,6 @@ static const ALIGN_ASSET(2) char gStableBg2TLUT[] = dgStableBg2TLUT; static const ALIGN_ASSET(2) char gStableBg3TLUT[] = dgStableBg3TLUT; #define dgStableBg4TLUT "__OTR__textures/vr_MLVR_pal_static/gStableBg4TLUT" -static const ALIGN_ASSET(2) char gStableBg4TLUT[] = dgStableBg4TLUT; \ No newline at end of file +static const ALIGN_ASSET(2) char gStableBg4TLUT[] = dgStableBg4TLUT; + +#endif // TEXTURES_VR_MLVR_PAL_STATIC_H diff --git a/soh/assets/textures/backgrounds/vr_MLVR_static.h b/soh/assets/textures/backgrounds/vr_MLVR_static.h index 2e401c749..24dea7442 100644 --- a/soh/assets/textures/backgrounds/vr_MLVR_static.h +++ b/soh/assets/textures/backgrounds/vr_MLVR_static.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_VR_MLVR_STATIC_H +#define TEXTURES_VR_MLVR_STATIC_H 1 #include "align_asset_macro.h" @@ -12,4 +13,6 @@ static const ALIGN_ASSET(2) char gStable2BgTex[] = dgStable2BgTex; static const ALIGN_ASSET(2) char gStable3BgTex[] = dgStable3BgTex; #define dgStable4BgTex "__OTR__textures/vr_MLVR_static/gStable4BgTex" -static const ALIGN_ASSET(2) char gStable4BgTex[] = dgStable4BgTex; \ No newline at end of file +static const ALIGN_ASSET(2) char gStable4BgTex[] = dgStable4BgTex; + +#endif // TEXTURES_VR_MLVR_STATIC_H diff --git a/soh/assets/textures/backgrounds/vr_MNVR_pal_static.h b/soh/assets/textures/backgrounds/vr_MNVR_pal_static.h index 297b5fa35..1d5f06e39 100644 --- a/soh/assets/textures/backgrounds/vr_MNVR_pal_static.h +++ b/soh/assets/textures/backgrounds/vr_MNVR_pal_static.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_VR_MNVR_PAL_STATIC_H +#define TEXTURES_VR_MNVR_PAL_STATIC_H 1 #include "align_asset_macro.h" @@ -12,4 +13,6 @@ static const ALIGN_ASSET(2) char gMarketNightBg2TLUT[] = dgMarketNightBg2TLUT; static const ALIGN_ASSET(2) char gMarketNightBg3TLUT[] = dgMarketNightBg3TLUT; #define dgMarketNightBg4TLUT "__OTR__textures/vr_MNVR_pal_static/gMarketNightBg4TLUT" -static const ALIGN_ASSET(2) char gMarketNightBg4TLUT[] = dgMarketNightBg4TLUT; \ No newline at end of file +static const ALIGN_ASSET(2) char gMarketNightBg4TLUT[] = dgMarketNightBg4TLUT; + +#endif // TEXTURES_VR_MNVR_PAL_STATIC_H diff --git a/soh/assets/textures/backgrounds/vr_MNVR_static.h b/soh/assets/textures/backgrounds/vr_MNVR_static.h index aabf8345c..82b9ad383 100644 --- a/soh/assets/textures/backgrounds/vr_MNVR_static.h +++ b/soh/assets/textures/backgrounds/vr_MNVR_static.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_VR_MNVR_STATIC_H +#define TEXTURES_VR_MNVR_STATIC_H 1 #include "align_asset_macro.h" @@ -12,4 +13,6 @@ static const ALIGN_ASSET(2) char gMarketNight2BgTex[] = dgMarketNight2BgTex; static const ALIGN_ASSET(2) char gMarketNight3BgTex[] = dgMarketNight3BgTex; #define dgMarketNight4BgTex "__OTR__textures/vr_MNVR_static/gMarketNight4BgTex" -static const ALIGN_ASSET(2) char gMarketNight4BgTex[] = dgMarketNight4BgTex; \ No newline at end of file +static const ALIGN_ASSET(2) char gMarketNight4BgTex[] = dgMarketNight4BgTex; + +#endif // TEXTURES_VR_MNVR_STATIC_H diff --git a/soh/assets/textures/backgrounds/vr_NSVR_pal_static.h b/soh/assets/textures/backgrounds/vr_NSVR_pal_static.h index ba9217949..7339cc8c1 100644 --- a/soh/assets/textures/backgrounds/vr_NSVR_pal_static.h +++ b/soh/assets/textures/backgrounds/vr_NSVR_pal_static.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_VR_NSVR_PAL_STATIC_H +#define TEXTURES_VR_NSVR_PAL_STATIC_H 1 #include "align_asset_macro.h" @@ -6,4 +7,6 @@ static const ALIGN_ASSET(2) char gBombchuShopBgTLUT[] = dgBombchuShopBgTLUT; #define dgBombchuShopBg2TLUT "__OTR__textures/vr_NSVR_pal_static/gBombchuShopBg2TLUT" -static const ALIGN_ASSET(2) char gBombchuShopBg2TLUT[] = dgBombchuShopBg2TLUT; \ No newline at end of file +static const ALIGN_ASSET(2) char gBombchuShopBg2TLUT[] = dgBombchuShopBg2TLUT; + +#endif // TEXTURES_VR_NSVR_PAL_STATIC_H diff --git a/soh/assets/textures/backgrounds/vr_NSVR_static.h b/soh/assets/textures/backgrounds/vr_NSVR_static.h index 601ba7660..af68a05f5 100644 --- a/soh/assets/textures/backgrounds/vr_NSVR_static.h +++ b/soh/assets/textures/backgrounds/vr_NSVR_static.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_VR_NSVR_STATIC_H +#define TEXTURES_VR_NSVR_STATIC_H 1 #include "align_asset_macro.h" @@ -6,4 +7,6 @@ static const ALIGN_ASSET(2) char gBombchuShopBgTex[] = dgBombchuShopBgTex; #define dgBombchuShop2BgTex "__OTR__textures/vr_NSVR_static/gBombchuShop2BgTex" -static const ALIGN_ASSET(2) char gBombchuShop2BgTex[] = dgBombchuShop2BgTex; \ No newline at end of file +static const ALIGN_ASSET(2) char gBombchuShop2BgTex[] = dgBombchuShop2BgTex; + +#endif // TEXTURES_VR_NSVR_STATIC_H diff --git a/soh/assets/textures/backgrounds/vr_RUVR_pal_static.h b/soh/assets/textures/backgrounds/vr_RUVR_pal_static.h index a989bbbb7..c4eb52d47 100644 --- a/soh/assets/textures/backgrounds/vr_RUVR_pal_static.h +++ b/soh/assets/textures/backgrounds/vr_RUVR_pal_static.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_VR_RUVR_PAL_STATIC_H +#define TEXTURES_VR_RUVR_PAL_STATIC_H 1 #include "align_asset_macro.h" @@ -12,4 +13,6 @@ static const ALIGN_ASSET(2) char gMarketRuinsBg2TLUT[] = dgMarketRuinsBg2TLUT; static const ALIGN_ASSET(2) char gMarketRuinsBg3TLUT[] = dgMarketRuinsBg3TLUT; #define dgMarketRuinsBg4TLUT "__OTR__textures/vr_RUVR_pal_static/gMarketRuinsBg4TLUT" -static const ALIGN_ASSET(2) char gMarketRuinsBg4TLUT[] = dgMarketRuinsBg4TLUT; \ No newline at end of file +static const ALIGN_ASSET(2) char gMarketRuinsBg4TLUT[] = dgMarketRuinsBg4TLUT; + +#endif // TEXTURES_VR_RUVR_PAL_STATIC_H diff --git a/soh/assets/textures/backgrounds/vr_RUVR_static.h b/soh/assets/textures/backgrounds/vr_RUVR_static.h index 349f39eab..414db8e6f 100644 --- a/soh/assets/textures/backgrounds/vr_RUVR_static.h +++ b/soh/assets/textures/backgrounds/vr_RUVR_static.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_VR_RUVR_STATIC_H +#define TEXTURES_VR_RUVR_STATIC_H 1 #include "align_asset_macro.h" @@ -12,4 +13,6 @@ static const ALIGN_ASSET(2) char gMarketRuins2BgTex[] = dgMarketRuins2BgTex; static const ALIGN_ASSET(2) char gMarketRuins3BgTex[] = dgMarketRuins3BgTex; #define dgMarketRuins4BgTex "__OTR__textures/vr_RUVR_static/gMarketRuins4BgTex" -static const ALIGN_ASSET(2) char gMarketRuins4BgTex[] = dgMarketRuins4BgTex; \ No newline at end of file +static const ALIGN_ASSET(2) char gMarketRuins4BgTex[] = dgMarketRuins4BgTex; + +#endif // TEXTURES_VR_RUVR_STATIC_H diff --git a/soh/assets/textures/backgrounds/vr_SP1a_pal_static.h b/soh/assets/textures/backgrounds/vr_SP1a_pal_static.h index 6ea699a61..5a7f6f376 100644 --- a/soh/assets/textures/backgrounds/vr_SP1a_pal_static.h +++ b/soh/assets/textures/backgrounds/vr_SP1a_pal_static.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_VR_SP1A_PAL_STATIC_H +#define TEXTURES_VR_SP1A_PAL_STATIC_H 1 #include "align_asset_macro.h" @@ -6,4 +7,6 @@ static const ALIGN_ASSET(2) char gBazaarBgTLUT[] = dgBazaarBgTLUT; #define dgBazaarBg2TLUT "__OTR__textures/vr_SP1a_pal_static/gBazaarBg2TLUT" -static const ALIGN_ASSET(2) char gBazaarBg2TLUT[] = dgBazaarBg2TLUT; \ No newline at end of file +static const ALIGN_ASSET(2) char gBazaarBg2TLUT[] = dgBazaarBg2TLUT; + +#endif // TEXTURES_VR_SP1A_PAL_STATIC_H diff --git a/soh/assets/textures/backgrounds/vr_SP1a_static.h b/soh/assets/textures/backgrounds/vr_SP1a_static.h index 0906d39d3..74d5c2b96 100644 --- a/soh/assets/textures/backgrounds/vr_SP1a_static.h +++ b/soh/assets/textures/backgrounds/vr_SP1a_static.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_VR_SP1A_STATIC_H +#define TEXTURES_VR_SP1A_STATIC_H 1 #include "align_asset_macro.h" @@ -6,4 +7,6 @@ static const ALIGN_ASSET(2) char gBazaarBgTex[] = dgBazaarBgTex; #define dgBazaar2BgTex "__OTR__textures/vr_SP1a_static/gBazaar2BgTex" -static const ALIGN_ASSET(2) char gBazaar2BgTex[] = dgBazaar2BgTex; \ No newline at end of file +static const ALIGN_ASSET(2) char gBazaar2BgTex[] = dgBazaar2BgTex; + +#endif // TEXTURES_VR_SP1A_STATIC_H diff --git a/soh/assets/textures/backgrounds/vr_TTVR_pal_static.h b/soh/assets/textures/backgrounds/vr_TTVR_pal_static.h index 91526ccf3..5ebf53f4b 100644 --- a/soh/assets/textures/backgrounds/vr_TTVR_pal_static.h +++ b/soh/assets/textures/backgrounds/vr_TTVR_pal_static.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_VR_TTVR_PAL_STATIC_H +#define TEXTURES_VR_TTVR_PAL_STATIC_H 1 #include "align_asset_macro.h" @@ -9,4 +10,6 @@ static const ALIGN_ASSET(2) char gCarpentersTentBgTLUT[] = dgCarpentersTentBgTLU static const ALIGN_ASSET(2) char gCarpentersTentBg2TLUT[] = dgCarpentersTentBg2TLUT; #define dgCarpentersTentBg3TLUT "__OTR__textures/vr_TTVR_pal_static/gCarpentersTentBg3TLUT" -static const ALIGN_ASSET(2) char gCarpentersTentBg3TLUT[] = dgCarpentersTentBg3TLUT; \ No newline at end of file +static const ALIGN_ASSET(2) char gCarpentersTentBg3TLUT[] = dgCarpentersTentBg3TLUT; + +#endif // TEXTURES_VR_TTVR_PAL_STATIC_H diff --git a/soh/assets/textures/backgrounds/vr_TTVR_static.h b/soh/assets/textures/backgrounds/vr_TTVR_static.h index 50a90e814..bbd78a20d 100644 --- a/soh/assets/textures/backgrounds/vr_TTVR_static.h +++ b/soh/assets/textures/backgrounds/vr_TTVR_static.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_VR_TTVR_STATIC_H +#define TEXTURES_VR_TTVR_STATIC_H 1 #include "align_asset_macro.h" @@ -9,4 +10,6 @@ static const ALIGN_ASSET(2) char gCarpentersTentBgTex[] = dgCarpentersTentBgTex; static const ALIGN_ASSET(2) char gCarpentersTent2BgTex[] = dgCarpentersTent2BgTex; #define dgCarpentersTent3BgTex "__OTR__textures/vr_TTVR_static/gCarpentersTent3BgTex" -static const ALIGN_ASSET(2) char gCarpentersTent3BgTex[] = dgCarpentersTent3BgTex; \ No newline at end of file +static const ALIGN_ASSET(2) char gCarpentersTent3BgTex[] = dgCarpentersTent3BgTex; + +#endif // TEXTURES_VR_TTVR_STATIC_H diff --git a/soh/assets/textures/backgrounds/vr_ZRVR_pal_static.h b/soh/assets/textures/backgrounds/vr_ZRVR_pal_static.h index 97eace20a..4dddc2b74 100644 --- a/soh/assets/textures/backgrounds/vr_ZRVR_pal_static.h +++ b/soh/assets/textures/backgrounds/vr_ZRVR_pal_static.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_VR_ZRVR_PAL_STATIC_H +#define TEXTURES_VR_ZRVR_PAL_STATIC_H 1 #include "align_asset_macro.h" @@ -6,4 +7,6 @@ static const ALIGN_ASSET(2) char gZoraShopBgTLUT[] = dgZoraShopBgTLUT; #define dgZoraShopBg2TLUT "__OTR__textures/vr_ZRVR_pal_static/gZoraShopBg2TLUT" -static const ALIGN_ASSET(2) char gZoraShopBg2TLUT[] = dgZoraShopBg2TLUT; \ No newline at end of file +static const ALIGN_ASSET(2) char gZoraShopBg2TLUT[] = dgZoraShopBg2TLUT; + +#endif // TEXTURES_VR_ZRVR_PAL_STATIC_H diff --git a/soh/assets/textures/backgrounds/vr_ZRVR_static.h b/soh/assets/textures/backgrounds/vr_ZRVR_static.h index 2c57f9ab4..d685be970 100644 --- a/soh/assets/textures/backgrounds/vr_ZRVR_static.h +++ b/soh/assets/textures/backgrounds/vr_ZRVR_static.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_VR_ZRVR_STATIC_H +#define TEXTURES_VR_ZRVR_STATIC_H 1 #include "align_asset_macro.h" @@ -6,4 +7,6 @@ static const ALIGN_ASSET(2) char gZoraShopBgTex[] = dgZoraShopBgTex; #define dgZoraShop2BgTex "__OTR__textures/vr_ZRVR_static/gZoraShop2BgTex" -static const ALIGN_ASSET(2) char gZoraShop2BgTex[] = dgZoraShop2BgTex; \ No newline at end of file +static const ALIGN_ASSET(2) char gZoraShop2BgTex[] = dgZoraShop2BgTex; + +#endif // TEXTURES_VR_ZRVR_STATIC_H diff --git a/soh/assets/textures/boss_title_cards/object_bv.h b/soh/assets/textures/boss_title_cards/object_bv.h index fcf117dc1..60a4d3074 100644 --- a/soh/assets/textures/boss_title_cards/object_bv.h +++ b/soh/assets/textures/boss_title_cards/object_bv.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_OBJECT_BV_H +#define TEXTURES_OBJECT_BV_H 1 #include "align_asset_macro.h" @@ -9,4 +10,6 @@ static const ALIGN_ASSET(2) char gBarinadeTitleCardENGTex[] = dgBarinadeTitleCar static const ALIGN_ASSET(2) char gBarinadeTitleCardGERTex[] = dgBarinadeTitleCardGERTex; #define dgBarinadeTitleCardFRATex "__OTR__textures/object_bv/gBarinadeTitleCardFRATex" -static const ALIGN_ASSET(2) char gBarinadeTitleCardFRATex[] = dgBarinadeTitleCardFRATex; \ No newline at end of file +static const ALIGN_ASSET(2) char gBarinadeTitleCardFRATex[] = dgBarinadeTitleCardFRATex; + +#endif // TEXTURES_OBJECT_BV_H diff --git a/soh/assets/textures/boss_title_cards/object_fd.h b/soh/assets/textures/boss_title_cards/object_fd.h index af5dcef4b..56d765a86 100644 --- a/soh/assets/textures/boss_title_cards/object_fd.h +++ b/soh/assets/textures/boss_title_cards/object_fd.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_OBJECT_FD_H +#define TEXTURES_OBJECT_FD_H 1 #include "align_asset_macro.h" @@ -9,4 +10,6 @@ static const ALIGN_ASSET(2) char gVolvagiaBossTitleCardENGTex[] = dgVolvagiaBoss static const ALIGN_ASSET(2) char gVolvagiaBossTitleCardGERTex[] = dgVolvagiaBossTitleCardGERTex; #define dgVolvagiaBossTitleCardFRATex "__OTR__textures/object_fd/gVolvagiaBossTitleCardFRATex" -static const ALIGN_ASSET(2) char gVolvagiaBossTitleCardFRATex[] = dgVolvagiaBossTitleCardFRATex; \ No newline at end of file +static const ALIGN_ASSET(2) char gVolvagiaBossTitleCardFRATex[] = dgVolvagiaBossTitleCardFRATex; + +#endif // TEXTURES_OBJECT_FD_H diff --git a/soh/assets/textures/boss_title_cards/object_fhg.h b/soh/assets/textures/boss_title_cards/object_fhg.h index 3ff7e31d5..68d09d083 100644 --- a/soh/assets/textures/boss_title_cards/object_fhg.h +++ b/soh/assets/textures/boss_title_cards/object_fhg.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_OBJECT_FHG_H +#define TEXTURES_OBJECT_FHG_H 1 #include "align_asset_macro.h" @@ -9,4 +10,6 @@ static const ALIGN_ASSET(2) char gPhantomGanonTitleCardENGTex[] = dgPhantomGanon static const ALIGN_ASSET(2) char gPhantomGanonTitleCardGERTex[] = dgPhantomGanonTitleCardGERTex; #define dgPhantomGanonTitleCardFRATex "__OTR__textures/object_fhg/gPhantomGanonTitleCardFRATex" -static const ALIGN_ASSET(2) char gPhantomGanonTitleCardFRATex[] = dgPhantomGanonTitleCardFRATex; \ No newline at end of file +static const ALIGN_ASSET(2) char gPhantomGanonTitleCardFRATex[] = dgPhantomGanonTitleCardFRATex; + +#endif // TEXTURES_OBJECT_FHG_H diff --git a/soh/assets/textures/boss_title_cards/object_ganon.h b/soh/assets/textures/boss_title_cards/object_ganon.h index 55ee44622..0b855ac80 100644 --- a/soh/assets/textures/boss_title_cards/object_ganon.h +++ b/soh/assets/textures/boss_title_cards/object_ganon.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_OBJECT_GANON_H +#define TEXTURES_OBJECT_GANON_H 1 #include "align_asset_macro.h" @@ -9,4 +10,6 @@ static const ALIGN_ASSET(2) char gGanondorfTitleCardENGTex[] = dgGanondorfTitleC static const ALIGN_ASSET(2) char gGanondorfTitleCardGERTex[] = dgGanondorfTitleCardGERTex; #define dgGanondorfTitleCardFRATex "__OTR__textures/object_ganon/gGanondorfTitleCardFRATex" -static const ALIGN_ASSET(2) char gGanondorfTitleCardFRATex[] = dgGanondorfTitleCardFRATex; \ No newline at end of file +static const ALIGN_ASSET(2) char gGanondorfTitleCardFRATex[] = dgGanondorfTitleCardFRATex; + +#endif // TEXTURES_OBJECT_GANON_H diff --git a/soh/assets/textures/boss_title_cards/object_ganon2.h b/soh/assets/textures/boss_title_cards/object_ganon2.h index 2b9a7277f..d9eb76cc1 100644 --- a/soh/assets/textures/boss_title_cards/object_ganon2.h +++ b/soh/assets/textures/boss_title_cards/object_ganon2.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_OBJECT_GANON2_H +#define TEXTURES_OBJECT_GANON2_H 1 #include "align_asset_macro.h" @@ -9,4 +10,6 @@ static const ALIGN_ASSET(2) char gGanonTitleCardENGTex[] = dgGanonTitleCardENGTe static const ALIGN_ASSET(2) char gGanonTitleCardGERTex[] = dgGanonTitleCardGERTex; #define dgGanonTitleCardFRATex "__OTR__textures/object_ganon2/gGanonTitleCardFRATex" -static const ALIGN_ASSET(2) char gGanonTitleCardFRATex[] = dgGanonTitleCardFRATex; \ No newline at end of file +static const ALIGN_ASSET(2) char gGanonTitleCardFRATex[] = dgGanonTitleCardFRATex; + +#endif // TEXTURES_OBJECT_GANON2_H diff --git a/soh/assets/textures/boss_title_cards/object_goma.h b/soh/assets/textures/boss_title_cards/object_goma.h index b4aa348a5..96243178b 100644 --- a/soh/assets/textures/boss_title_cards/object_goma.h +++ b/soh/assets/textures/boss_title_cards/object_goma.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_OBJECT_GOMA_H +#define TEXTURES_OBJECT_GOMA_H 1 #include "align_asset_macro.h" @@ -9,4 +10,6 @@ static const ALIGN_ASSET(2) char gGohmaTitleCardENGTex[] = dgGohmaTitleCardENGTe static const ALIGN_ASSET(2) char gGohmaTitleCardGERTex[] = dgGohmaTitleCardGERTex; #define dgGohmaTitleCardFRATex "__OTR__textures/object_goma/gGohmaTitleCardFRATex" -static const ALIGN_ASSET(2) char gGohmaTitleCardFRATex[] = dgGohmaTitleCardFRATex; \ No newline at end of file +static const ALIGN_ASSET(2) char gGohmaTitleCardFRATex[] = dgGohmaTitleCardFRATex; + +#endif // TEXTURES_OBJECT_GOMA_H diff --git a/soh/assets/textures/boss_title_cards/object_kingdodongo.h b/soh/assets/textures/boss_title_cards/object_kingdodongo.h index f911f3467..d03784a28 100644 --- a/soh/assets/textures/boss_title_cards/object_kingdodongo.h +++ b/soh/assets/textures/boss_title_cards/object_kingdodongo.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_OBJECT_KINGDODONGO_H +#define TEXTURES_OBJECT_KINGDODONGO_H 1 #include "align_asset_macro.h" @@ -9,4 +10,6 @@ static const ALIGN_ASSET(2) char gKingDodongoTitleCardENGTex[] = dgKingDodongoTi static const ALIGN_ASSET(2) char gKingDodongoTitleCardGERTex[] = dgKingDodongoTitleCardGERTex; #define dgKingDodongoTitleCardFRATex "__OTR__textures/object_kingdodongo/gKingDodongoTitleCardFRATex" -static const ALIGN_ASSET(2) char gKingDodongoTitleCardFRATex[] = dgKingDodongoTitleCardFRATex; \ No newline at end of file +static const ALIGN_ASSET(2) char gKingDodongoTitleCardFRATex[] = dgKingDodongoTitleCardFRATex; + +#endif // TEXTURES_OBJECT_KINGDODONGO_H diff --git a/soh/assets/textures/boss_title_cards/object_mo.h b/soh/assets/textures/boss_title_cards/object_mo.h index acd0da7d8..1d2d1489a 100644 --- a/soh/assets/textures/boss_title_cards/object_mo.h +++ b/soh/assets/textures/boss_title_cards/object_mo.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_OBJECT_MO_H +#define TEXTURES_OBJECT_MO_H 1 #include "align_asset_macro.h" @@ -9,4 +10,6 @@ static const ALIGN_ASSET(2) char gMorphaTitleCardENGTex[] = dgMorphaTitleCardENG static const ALIGN_ASSET(2) char gMorphaTitleCardGERTex[] = dgMorphaTitleCardGERTex; #define dgMorphaTitleCardFRATex "__OTR__textures/object_mo/gMorphaTitleCardFRATex" -static const ALIGN_ASSET(2) char gMorphaTitleCardFRATex[] = dgMorphaTitleCardFRATex; \ No newline at end of file +static const ALIGN_ASSET(2) char gMorphaTitleCardFRATex[] = dgMorphaTitleCardFRATex; + +#endif // TEXTURES_OBJECT_MO_H diff --git a/soh/assets/textures/boss_title_cards/object_sst.h b/soh/assets/textures/boss_title_cards/object_sst.h index ad6b3e03f..f98670567 100644 --- a/soh/assets/textures/boss_title_cards/object_sst.h +++ b/soh/assets/textures/boss_title_cards/object_sst.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_OBJECT_SST_H +#define TEXTURES_OBJECT_SST_H 1 #include "align_asset_macro.h" @@ -9,4 +10,6 @@ static const ALIGN_ASSET(2) char gBongoTitleCardENGTex[] = dgBongoTitleCardENGTe static const ALIGN_ASSET(2) char gBongoTitleCardGERTex[] = dgBongoTitleCardGERTex; #define dgBongoTitleCardFRATex "__OTR__textures/object_sst/gBongoTitleCardFRATex" -static const ALIGN_ASSET(2) char gBongoTitleCardFRATex[] = dgBongoTitleCardFRATex; \ No newline at end of file +static const ALIGN_ASSET(2) char gBongoTitleCardFRATex[] = dgBongoTitleCardFRATex; + +#endif // TEXTURES_OBJECT_SST_H diff --git a/soh/assets/textures/boss_title_cards/object_tw.h b/soh/assets/textures/boss_title_cards/object_tw.h index 39c070141..d3a4b22fc 100644 --- a/soh/assets/textures/boss_title_cards/object_tw.h +++ b/soh/assets/textures/boss_title_cards/object_tw.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_OBJECT_TW_H +#define TEXTURES_OBJECT_TW_H 1 #include "align_asset_macro.h" @@ -9,4 +10,6 @@ static const ALIGN_ASSET(2) char gTwinrovaTitleCardENGTex[] = dgTwinrovaTitleCar static const ALIGN_ASSET(2) char gTwinrovaTitleCardGERTex[] = dgTwinrovaTitleCardGERTex; #define dgTwinrovaTitleCardFRATex "__OTR__textures/object_tw/gTwinrovaTitleCardFRATex" -static const ALIGN_ASSET(2) char gTwinrovaTitleCardFRATex[] = dgTwinrovaTitleCardFRATex; \ No newline at end of file +static const ALIGN_ASSET(2) char gTwinrovaTitleCardFRATex[] = dgTwinrovaTitleCardFRATex; + +#endif // TEXTURES_OBJECT_TW_H diff --git a/soh/assets/textures/do_action_static/do_action_static.h b/soh/assets/textures/do_action_static/do_action_static.h index 49b9b3ca9..9b721d711 100644 --- a/soh/assets/textures/do_action_static/do_action_static.h +++ b/soh/assets/textures/do_action_static/do_action_static.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_DO_ACTION_STATIC_H +#define TEXTURES_DO_ACTION_STATIC_H 1 #include "align_asset_macro.h" @@ -261,4 +262,6 @@ static const ALIGN_ASSET(2) char gNum6DoActionFRATex[] = dgNum6DoActionFRATex; static const ALIGN_ASSET(2) char gNum7DoActionFRATex[] = dgNum7DoActionFRATex; #define dgNum8DoActionFRATex "__OTR__textures/do_action_static/gNum8DoActionFRATex" -static const ALIGN_ASSET(2) char gNum8DoActionFRATex[] = dgNum8DoActionFRATex; \ No newline at end of file +static const ALIGN_ASSET(2) char gNum8DoActionFRATex[] = dgNum8DoActionFRATex; + +#endif // TEXTURES_DO_ACTION_STATIC_H diff --git a/soh/assets/textures/icon_item_24_static/icon_item_24_static.h b/soh/assets/textures/icon_item_24_static/icon_item_24_static.h index 5636bd3ea..69b235c51 100644 --- a/soh/assets/textures/icon_item_24_static/icon_item_24_static.h +++ b/soh/assets/textures/icon_item_24_static/icon_item_24_static.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_ICON_ITEM_24_STATIC_H +#define TEXTURES_ICON_ITEM_24_STATIC_H 1 #include "align_asset_macro.h" @@ -60,4 +61,6 @@ static const ALIGN_ASSET(2) char gSmallKeyIconTex[] = dgSmallKeyIconTex; static const ALIGN_ASSET(2) char gSmallMagicJarIconTex[] = dgSmallMagicJarIconTex; #define dgBigMagicJarIconTex "__OTR__textures/icon_item_24_static/gBigMagicJarIconTex" -static const ALIGN_ASSET(2) char gBigMagicJarIconTex[] = dgBigMagicJarIconTex; \ No newline at end of file +static const ALIGN_ASSET(2) char gBigMagicJarIconTex[] = dgBigMagicJarIconTex; + +#endif // TEXTURES_ICON_ITEM_24_STATIC_H diff --git a/soh/assets/textures/icon_item_dungeon_static/icon_item_dungeon_static.h b/soh/assets/textures/icon_item_dungeon_static/icon_item_dungeon_static.h index 8a559452d..4644d05e0 100644 --- a/soh/assets/textures/icon_item_dungeon_static/icon_item_dungeon_static.h +++ b/soh/assets/textures/icon_item_dungeon_static/icon_item_dungeon_static.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_ICON_ITEM_DUNGEON_STATIC_H +#define TEXTURES_ICON_ITEM_DUNGEON_STATIC_H 1 #include "align_asset_macro.h" @@ -57,4 +58,6 @@ static const ALIGN_ASSET(2) char gDungeonMapB8ButtonTex[] = dgDungeonMapB8Button static const ALIGN_ASSET(2) char gDungeonMapLinkHeadTex[] = dgDungeonMapLinkHeadTex; #define dgDungeonMapSkullTex "__OTR__textures/icon_item_dungeon_static/gDungeonMapSkullTex" -static const ALIGN_ASSET(2) char gDungeonMapSkullTex[] = dgDungeonMapSkullTex; \ No newline at end of file +static const ALIGN_ASSET(2) char gDungeonMapSkullTex[] = dgDungeonMapSkullTex; + +#endif // TEXTURES_ICON_ITEM_DUNGEON_STATIC_H diff --git a/soh/assets/textures/icon_item_field_static/icon_item_field_static.h b/soh/assets/textures/icon_item_field_static/icon_item_field_static.h index 0061e66e1..c1409986c 100644 --- a/soh/assets/textures/icon_item_field_static/icon_item_field_static.h +++ b/soh/assets/textures/icon_item_field_static/icon_item_field_static.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_ICON_ITEM_FIELD_STATIC_H +#define TEXTURES_ICON_ITEM_FIELD_STATIC_H 1 #include "align_asset_macro.h" @@ -84,4 +85,6 @@ static const ALIGN_ASSET(2) char gWorldMapCloud14Tex[] = dgWorldMapCloud14Tex; static const ALIGN_ASSET(2) char gWorldMapCloud15Tex[] = dgWorldMapCloud15Tex; #define dgWorldMapCloud16Tex "__OTR__textures/icon_item_field_static/gWorldMapCloud16Tex" -static const ALIGN_ASSET(2) char gWorldMapCloud16Tex[] = dgWorldMapCloud16Tex; \ No newline at end of file +static const ALIGN_ASSET(2) char gWorldMapCloud16Tex[] = dgWorldMapCloud16Tex; + +#endif // TEXTURES_ICON_ITEM_FIELD_STATIC_H diff --git a/soh/assets/textures/icon_item_fra_static/icon_item_fra_static.h b/soh/assets/textures/icon_item_fra_static/icon_item_fra_static.h index c0149d5e2..90e8f8e03 100644 --- a/soh/assets/textures/icon_item_fra_static/icon_item_fra_static.h +++ b/soh/assets/textures/icon_item_fra_static/icon_item_fra_static.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_ICON_ITEM_FRA_STATIC_H +#define TEXTURES_ICON_ITEM_FRA_STATIC_H 1 #include "align_asset_macro.h" @@ -99,4 +100,6 @@ static const ALIGN_ASSET(2) char gPauseSave00FRATex[] = dgPauseSave00FRATex; static const ALIGN_ASSET(2) char gPauseSave10FRATex[] = dgPauseSave10FRATex; #define dgPauseSave20FRATex "__OTR__textures/icon_item_fra_static/gPauseSave20FRATex" -static const ALIGN_ASSET(2) char gPauseSave20FRATex[] = dgPauseSave20FRATex; \ No newline at end of file +static const ALIGN_ASSET(2) char gPauseSave20FRATex[] = dgPauseSave20FRATex; + +#endif // TEXTURES_ICON_ITEM_FRA_STATIC_H diff --git a/soh/assets/textures/icon_item_gameover_static/icon_item_gameover_static.h b/soh/assets/textures/icon_item_gameover_static/icon_item_gameover_static.h index 12f7def2e..2afcd8987 100644 --- a/soh/assets/textures/icon_item_gameover_static/icon_item_gameover_static.h +++ b/soh/assets/textures/icon_item_gameover_static/icon_item_gameover_static.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_ICON_ITEM_GAMEOVER_STATIC_H +#define TEXTURES_ICON_ITEM_GAMEOVER_STATIC_H 1 #include "align_asset_macro.h" @@ -21,4 +22,6 @@ static const ALIGN_ASSET(2) char gContinuePlayingENGTex[] = dgContinuePlayingENG static const ALIGN_ASSET(2) char gContinuePlayingGERTex[] = dgContinuePlayingGERTex; #define dgContinuePlayingFRATex "__OTR__textures/icon_item_gameover_static/gContinuePlayingFRATex" -static const ALIGN_ASSET(2) char gContinuePlayingFRATex[] = dgContinuePlayingFRATex; \ No newline at end of file +static const ALIGN_ASSET(2) char gContinuePlayingFRATex[] = dgContinuePlayingFRATex; + +#endif // TEXTURES_ICON_ITEM_GAMEOVER_STATIC_H diff --git a/soh/assets/textures/icon_item_ger_static/icon_item_ger_static.h b/soh/assets/textures/icon_item_ger_static/icon_item_ger_static.h index 1867dc9b6..9e51c546e 100644 --- a/soh/assets/textures/icon_item_ger_static/icon_item_ger_static.h +++ b/soh/assets/textures/icon_item_ger_static/icon_item_ger_static.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_ICON_ITEM_GER_STATIC_H +#define TEXTURES_ICON_ITEM_GER_STATIC_H 1 #include "align_asset_macro.h" @@ -96,4 +97,6 @@ static const ALIGN_ASSET(2) char gPauseQuestStatus10GERTex[] = dgPauseQuestStatu static const ALIGN_ASSET(2) char gPauseSave10GERTex[] = dgPauseSave10GERTex; #define dgPauseSave20GERTex "__OTR__textures/icon_item_ger_static/gPauseSave20GERTex" -static const ALIGN_ASSET(2) char gPauseSave20GERTex[] = dgPauseSave20GERTex; \ No newline at end of file +static const ALIGN_ASSET(2) char gPauseSave20GERTex[] = dgPauseSave20GERTex; + +#endif // TEXTURES_ICON_ITEM_GER_STATIC_H diff --git a/soh/assets/textures/icon_item_nes_static/icon_item_nes_static.h b/soh/assets/textures/icon_item_nes_static/icon_item_nes_static.h index 8181fa62d..182bb96f7 100644 --- a/soh/assets/textures/icon_item_nes_static/icon_item_nes_static.h +++ b/soh/assets/textures/icon_item_nes_static/icon_item_nes_static.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_ICON_ITEM_NES_STATIC_H +#define TEXTURES_ICON_ITEM_NES_STATIC_H 1 #include "align_asset_macro.h" @@ -93,4 +94,6 @@ static const ALIGN_ASSET(2) char gPauseQuestStatus10ENGTex[] = dgPauseQuestStatu static const ALIGN_ASSET(2) char gPauseQuestStatus20ENGTex[] = dgPauseQuestStatus20ENGTex; #define dgPauseSave10ENGTex "__OTR__textures/icon_item_nes_static/gPauseSave10ENGTex" -static const ALIGN_ASSET(2) char gPauseSave10ENGTex[] = dgPauseSave10ENGTex; \ No newline at end of file +static const ALIGN_ASSET(2) char gPauseSave10ENGTex[] = dgPauseSave10ENGTex; + +#endif // TEXTURES_ICON_ITEM_NES_STATIC_H diff --git a/soh/assets/textures/icon_item_static/icon_item_static.h b/soh/assets/textures/icon_item_static/icon_item_static.h index cc167e393..e6f719c91 100644 --- a/soh/assets/textures/icon_item_static/icon_item_static.h +++ b/soh/assets/textures/icon_item_static/icon_item_static.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_ICON_ITEM_STATIC_H +#define TEXTURES_ICON_ITEM_STATIC_H 1 #include "align_asset_macro.h" @@ -558,4 +559,6 @@ static const ALIGN_ASSET(2) char gBButtonIconDL[] = dgBButtonIconDL; static const ALIGN_ASSET(2) char gPromptCursorLeftDL[] = dgPromptCursorLeftDL; #define dgPromptCursorRightDL "__OTR__textures/icon_item_static/gPromptCursorRightDL" -static const ALIGN_ASSET(2) char gPromptCursorRightDL[] = dgPromptCursorRightDL; \ No newline at end of file +static const ALIGN_ASSET(2) char gPromptCursorRightDL[] = dgPromptCursorRightDL; + +#endif // TEXTURES_ICON_ITEM_STATIC_H diff --git a/soh/assets/textures/item_name_static/item_name_static.h b/soh/assets/textures/item_name_static/item_name_static.h index a7a771226..86af0cab0 100644 --- a/soh/assets/textures/item_name_static/item_name_static.h +++ b/soh/assets/textures/item_name_static/item_name_static.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_ITEM_NAME_STATIC_H +#define TEXTURES_ITEM_NAME_STATIC_H 1 #include "align_asset_macro.h" @@ -1107,4 +1108,6 @@ static const ALIGN_ASSET(2) char gUnusedBossKeyItemName20JPNTex[] = dgUnusedBoss static const ALIGN_ASSET(2) char gUnusedBossKeyItemName21JPNTex[] = dgUnusedBossKeyItemName21JPNTex; #define dgBiggoronsSwordItemNameFRATex "__OTR__textures/item_name_static/gBiggoronsSwordItemNameFRATex" -static const ALIGN_ASSET(2) char gBiggoronsSwordItemNameFRATex[] = dgBiggoronsSwordItemNameFRATex; \ No newline at end of file +static const ALIGN_ASSET(2) char gBiggoronsSwordItemNameFRATex[] = dgBiggoronsSwordItemNameFRATex; + +#endif // TEXTURES_ITEM_NAME_STATIC_H diff --git a/soh/assets/textures/map_48x85_static/map_48x85_static.h b/soh/assets/textures/map_48x85_static/map_48x85_static.h index 4e817d49f..1b8607887 100644 --- a/soh/assets/textures/map_48x85_static/map_48x85_static.h +++ b/soh/assets/textures/map_48x85_static/map_48x85_static.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_MAP_48X85_STATIC_H +#define TEXTURES_MAP_48X85_STATIC_H 1 #include "align_asset_macro.h" @@ -204,4 +205,6 @@ static const ALIGN_ASSET(2) char gBottomOfTheWellPauseScreenMapBasement3RightTex static const ALIGN_ASSET(2) char gIceCavernPauseScreenMapFloor1LeftTex[] = dgIceCavernPauseScreenMapFloor1LeftTex; #define dgIceCavernPauseScreenMapFloor1RightTex "__OTR__textures/map_48x85_static/gIceCavernPauseScreenMapFloor1RightTex" -static const ALIGN_ASSET(2) char gIceCavernPauseScreenMapFloor1RightTex[] = dgIceCavernPauseScreenMapFloor1RightTex; \ No newline at end of file +static const ALIGN_ASSET(2) char gIceCavernPauseScreenMapFloor1RightTex[] = dgIceCavernPauseScreenMapFloor1RightTex; + +#endif // TEXTURES_MAP_48X85_STATIC_H diff --git a/soh/assets/textures/map_grand_static/map_grand_static.h b/soh/assets/textures/map_grand_static/map_grand_static.h index e2921cada..b90c07634 100644 --- a/soh/assets/textures/map_grand_static/map_grand_static.h +++ b/soh/assets/textures/map_grand_static/map_grand_static.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_MAP_GRAND_STATIC_H +#define TEXTURES_MAP_GRAND_STATIC_H 1 #include "align_asset_macro.h" @@ -72,4 +73,6 @@ static const ALIGN_ASSET(2) char gDrainedLakeHyliaMinimapTex[] = dgDrainedLakeHy static const ALIGN_ASSET(2) char gGerudoValleyWithBrokenBridgeMinimapTex[] = dgGerudoValleyWithBrokenBridgeMinimapTex; #define dgGerudosFortressMinimapTex "__OTR__textures/map_grand_static/gGerudosFortressMinimapTex" -static const ALIGN_ASSET(2) char gGerudosFortressMinimapTex[] = dgGerudosFortressMinimapTex; \ No newline at end of file +static const ALIGN_ASSET(2) char gGerudosFortressMinimapTex[] = dgGerudosFortressMinimapTex; + +#endif // TEXTURES_MAP_GRAND_STATIC_H diff --git a/soh/assets/textures/map_i_static/map_i_static.h b/soh/assets/textures/map_i_static/map_i_static.h index cf6631830..ce7e28fe4 100644 --- a/soh/assets/textures/map_i_static/map_i_static.h +++ b/soh/assets/textures/map_i_static/map_i_static.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_MAP_I_STATIC_H +#define TEXTURES_MAP_I_STATIC_H 1 #include "align_asset_macro.h" @@ -717,4 +718,6 @@ static const ALIGN_ASSET(2) char gIceCavernRoom9MinimapTex[] = dgIceCavernRoom9M static const ALIGN_ASSET(2) char gIceCavernRoom10MinimapTex[] = dgIceCavernRoom10MinimapTex; #define dgIceCavernRoom11MinimapTex "__OTR__textures/map_i_static/gIceCavernRoom11MinimapTex" -static const ALIGN_ASSET(2) char gIceCavernRoom11MinimapTex[] = dgIceCavernRoom11MinimapTex; \ No newline at end of file +static const ALIGN_ASSET(2) char gIceCavernRoom11MinimapTex[] = dgIceCavernRoom11MinimapTex; + +#endif // TEXTURES_MAP_I_STATIC_H diff --git a/soh/assets/textures/map_name_static/map_name_static.h b/soh/assets/textures/map_name_static/map_name_static.h index 1eb05a2a2..dcec5afcb 100644 --- a/soh/assets/textures/map_name_static/map_name_static.h +++ b/soh/assets/textures/map_name_static/map_name_static.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_MAP_NAME_STATIC_H +#define TEXTURES_MAP_NAME_STATIC_H 1 #include "align_asset_macro.h" @@ -306,4 +307,6 @@ static const ALIGN_ASSET(2) char gLonLonRanchPositionNameFRATex[] = dgLonLonRanc static const ALIGN_ASSET(2) char gQuestionMarkPositionNameFRATex[] = dgQuestionMarkPositionNameFRATex; #define dgGanonsCastlePositionNameFRATex "__OTR__textures/map_name_static/gGanonsCastlePositionNameFRATex" -static const ALIGN_ASSET(2) char gGanonsCastlePositionNameFRATex[] = dgGanonsCastlePositionNameFRATex; \ No newline at end of file +static const ALIGN_ASSET(2) char gGanonsCastlePositionNameFRATex[] = dgGanonsCastlePositionNameFRATex; + +#endif // TEXTURES_MAP_NAME_STATIC_H diff --git a/soh/assets/textures/message_static/message_static.h b/soh/assets/textures/message_static/message_static.h index 0f8034768..e35ecfb28 100644 --- a/soh/assets/textures/message_static/message_static.h +++ b/soh/assets/textures/message_static/message_static.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_MESSAGE_STATIC_H +#define TEXTURES_MESSAGE_STATIC_H 1 #include "align_asset_macro.h" @@ -21,4 +22,6 @@ static const ALIGN_ASSET(2) char gMessageContinueTriangleTex[] = dgMessageContin static const ALIGN_ASSET(2) char gMessageEndSquareTex[] = dgMessageEndSquareTex; #define dgMessageArrowTex "__OTR__textures/message_static/gMessageArrowTex" -static const ALIGN_ASSET(2) char gMessageArrowTex[] = dgMessageArrowTex; \ No newline at end of file +static const ALIGN_ASSET(2) char gMessageArrowTex[] = dgMessageArrowTex; + +#endif // TEXTURES_MESSAGE_STATIC_H diff --git a/soh/assets/textures/message_texture_static/message_texture_static.h b/soh/assets/textures/message_texture_static/message_texture_static.h index 43f2a54b5..2808db825 100644 --- a/soh/assets/textures/message_texture_static/message_texture_static.h +++ b/soh/assets/textures/message_texture_static/message_texture_static.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_MESSAGE_TEXTURE_STATIC_H +#define TEXTURES_MESSAGE_TEXTURE_STATIC_H 1 #include "align_asset_macro.h" @@ -6,4 +7,6 @@ static const ALIGN_ASSET(2) char gRedMessageXLeftTex[] = dgRedMessageXLeftTex; #define dgRedMessageXRightTex "__OTR__textures/message_texture_static/gRedMessageXRightTex" -static const ALIGN_ASSET(2) char gRedMessageXRightTex[] = dgRedMessageXRightTex; \ No newline at end of file +static const ALIGN_ASSET(2) char gRedMessageXRightTex[] = dgRedMessageXRightTex; + +#endif // TEXTURES_MESSAGE_TEXTURE_STATIC_H diff --git a/soh/assets/textures/nes_font_static/nes_font_static.h b/soh/assets/textures/nes_font_static/nes_font_static.h index 04b285f08..1f8ff8162 100644 --- a/soh/assets/textures/nes_font_static/nes_font_static.h +++ b/soh/assets/textures/nes_font_static/nes_font_static.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_NES_FONT_STATIC_H +#define TEXTURES_NES_FONT_STATIC_H 1 #include "align_asset_macro.h" @@ -420,4 +421,6 @@ static const ALIGN_ASSET(2) char gMsgCharA9ZTargetSignTex[] = dgMsgCharA9ZTarget static const ALIGN_ASSET(2) char gMsgCharAAControlStickTex[] = dgMsgCharAAControlStickTex; #define dgMsgCharABControlPadTex "__OTR__textures/nes_font_static/gMsgCharABControlPadTex" -static const ALIGN_ASSET(2) char gMsgCharABControlPadTex[] = dgMsgCharABControlPadTex; \ No newline at end of file +static const ALIGN_ASSET(2) char gMsgCharABControlPadTex[] = dgMsgCharABControlPadTex; + +#endif // TEXTURES_NES_FONT_STATIC_H diff --git a/soh/assets/textures/nintendo_rogo_static/nintendo_rogo_static.h b/soh/assets/textures/nintendo_rogo_static/nintendo_rogo_static.h index 8b3ad0816..978b0cd13 100644 --- a/soh/assets/textures/nintendo_rogo_static/nintendo_rogo_static.h +++ b/soh/assets/textures/nintendo_rogo_static/nintendo_rogo_static.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_NINTENDO_ROGO_STATIC_H +#define TEXTURES_NINTENDO_ROGO_STATIC_H 1 #include "align_asset_macro.h" @@ -12,4 +13,6 @@ static const ALIGN_ASSET(2) char nintendo_rogo_static_Tex_001800[] = dnintendo_r static const ALIGN_ASSET(2) char gNintendo64LogoDL[] = dgNintendo64LogoDL; #define dnintendo_rogo_staticTex_0029C0 "__OTR__textures/nintendo_rogo_static/nintendo_rogo_staticTex_0029C0" -static const ALIGN_ASSET(2) char nintendo_rogo_staticTex_0029C0[] = dnintendo_rogo_staticTex_0029C0; \ No newline at end of file +static const ALIGN_ASSET(2) char nintendo_rogo_staticTex_0029C0[] = dnintendo_rogo_staticTex_0029C0; + +#endif // TEXTURES_NINTENDO_ROGO_STATIC_H diff --git a/soh/assets/textures/parameter_static/parameter_static.h b/soh/assets/textures/parameter_static/parameter_static.h index c825f03a0..acc785c70 100644 --- a/soh/assets/textures/parameter_static/parameter_static.h +++ b/soh/assets/textures/parameter_static/parameter_static.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_PARAMETER_STATIC_H +#define TEXTURES_PARAMETER_STATIC_H 1 #include "align_asset_macro.h" @@ -168,4 +169,6 @@ static const ALIGN_ASSET(2) char gMagicMeterEndTex[] = dgMagicMeterEndTex; static const ALIGN_ASSET(2) char gMagicMeterMidTex[] = dgMagicMeterMidTex; #define dgMagicMeterFillTex "__OTR__textures/parameter_static/gMagicMeterFillTex" -static const ALIGN_ASSET(2) char gMagicMeterFillTex[] = dgMagicMeterFillTex; \ No newline at end of file +static const ALIGN_ASSET(2) char gMagicMeterFillTex[] = dgMagicMeterFillTex; + +#endif // TEXTURES_PARAMETER_STATIC_H diff --git a/soh/assets/textures/place_title_cards/g_pn_01.h b/soh/assets/textures/place_title_cards/g_pn_01.h index 6c05796d0..b8ad5c8c1 100644 --- a/soh/assets/textures/place_title_cards/g_pn_01.h +++ b/soh/assets/textures/place_title_cards/g_pn_01.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_G_PN_01_H +#define TEXTURES_G_PN_01_H 1 #include "align_asset_macro.h" @@ -9,4 +10,6 @@ static const ALIGN_ASSET(2) char gForestTempleTitleCardENGTex[] = dgForestTemple static const ALIGN_ASSET(2) char gForestTempleTitleCardGERTex[] = dgForestTempleTitleCardGERTex; #define dgForestTempleTitleCardFRATex "__OTR__textures/g_pn_01/gForestTempleTitleCardFRATex" -static const ALIGN_ASSET(2) char gForestTempleTitleCardFRATex[] = dgForestTempleTitleCardFRATex; \ No newline at end of file +static const ALIGN_ASSET(2) char gForestTempleTitleCardFRATex[] = dgForestTempleTitleCardFRATex; + +#endif // TEXTURES_G_PN_01_H diff --git a/soh/assets/textures/place_title_cards/g_pn_02.h b/soh/assets/textures/place_title_cards/g_pn_02.h index 87d4d061f..8644b9061 100644 --- a/soh/assets/textures/place_title_cards/g_pn_02.h +++ b/soh/assets/textures/place_title_cards/g_pn_02.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_G_PN_02_H +#define TEXTURES_G_PN_02_H 1 #include "align_asset_macro.h" @@ -9,4 +10,6 @@ static const ALIGN_ASSET(2) char gShadowTempleTitleCardENGTex[] = dgShadowTemple static const ALIGN_ASSET(2) char gShadowTempleTitleCardGERTex[] = dgShadowTempleTitleCardGERTex; #define dgShadowTempleTitleCardFRATex "__OTR__textures/g_pn_02/gShadowTempleTitleCardFRATex" -static const ALIGN_ASSET(2) char gShadowTempleTitleCardFRATex[] = dgShadowTempleTitleCardFRATex; \ No newline at end of file +static const ALIGN_ASSET(2) char gShadowTempleTitleCardFRATex[] = dgShadowTempleTitleCardFRATex; + +#endif // TEXTURES_G_PN_02_H diff --git a/soh/assets/textures/place_title_cards/g_pn_03.h b/soh/assets/textures/place_title_cards/g_pn_03.h index 8e9f39ada..da783eeb5 100644 --- a/soh/assets/textures/place_title_cards/g_pn_03.h +++ b/soh/assets/textures/place_title_cards/g_pn_03.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_G_PN_03_H +#define TEXTURES_G_PN_03_H 1 #include "align_asset_macro.h" @@ -9,4 +10,6 @@ static const ALIGN_ASSET(2) char gFireTempleTitleCardENGTex[] = dgFireTempleTitl static const ALIGN_ASSET(2) char gFireTempleTitleCardGERTex[] = dgFireTempleTitleCardGERTex; #define dgFireTempleTitleCardFRATex "__OTR__textures/g_pn_03/gFireTempleTitleCardFRATex" -static const ALIGN_ASSET(2) char gFireTempleTitleCardFRATex[] = dgFireTempleTitleCardFRATex; \ No newline at end of file +static const ALIGN_ASSET(2) char gFireTempleTitleCardFRATex[] = dgFireTempleTitleCardFRATex; + +#endif // TEXTURES_G_PN_03_H diff --git a/soh/assets/textures/place_title_cards/g_pn_04.h b/soh/assets/textures/place_title_cards/g_pn_04.h index f5652b8ed..4e96b8fd9 100644 --- a/soh/assets/textures/place_title_cards/g_pn_04.h +++ b/soh/assets/textures/place_title_cards/g_pn_04.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_G_PN_04_H +#define TEXTURES_G_PN_04_H 1 #include "align_asset_macro.h" @@ -9,4 +10,6 @@ static const ALIGN_ASSET(2) char gWaterTempleTitleCardENGTex[] = dgWaterTempleTi static const ALIGN_ASSET(2) char gWaterTempleTitleCardGERTex[] = dgWaterTempleTitleCardGERTex; #define dgWaterTempleTitleCardFRATex "__OTR__textures/g_pn_04/gWaterTempleTitleCardFRATex" -static const ALIGN_ASSET(2) char gWaterTempleTitleCardFRATex[] = dgWaterTempleTitleCardFRATex; \ No newline at end of file +static const ALIGN_ASSET(2) char gWaterTempleTitleCardFRATex[] = dgWaterTempleTitleCardFRATex; + +#endif // TEXTURES_G_PN_04_H diff --git a/soh/assets/textures/place_title_cards/g_pn_05.h b/soh/assets/textures/place_title_cards/g_pn_05.h index a4e7d31b1..e9e4a8dc7 100644 --- a/soh/assets/textures/place_title_cards/g_pn_05.h +++ b/soh/assets/textures/place_title_cards/g_pn_05.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_G_PN_05_H +#define TEXTURES_G_PN_05_H 1 #include "align_asset_macro.h" @@ -9,4 +10,6 @@ static const ALIGN_ASSET(2) char gSpiritTempleTitleCardENGTex[] = dgSpiritTemple static const ALIGN_ASSET(2) char gSpiritTempleTitleCardGERTex[] = dgSpiritTempleTitleCardGERTex; #define dgSpiritTempleTitleCardFRATex "__OTR__textures/g_pn_05/gSpiritTempleTitleCardFRATex" -static const ALIGN_ASSET(2) char gSpiritTempleTitleCardFRATex[] = dgSpiritTempleTitleCardFRATex; \ No newline at end of file +static const ALIGN_ASSET(2) char gSpiritTempleTitleCardFRATex[] = dgSpiritTempleTitleCardFRATex; + +#endif // TEXTURES_G_PN_05_H diff --git a/soh/assets/textures/place_title_cards/g_pn_06.h b/soh/assets/textures/place_title_cards/g_pn_06.h index 68155125f..3bb37b7f2 100644 --- a/soh/assets/textures/place_title_cards/g_pn_06.h +++ b/soh/assets/textures/place_title_cards/g_pn_06.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_G_PN_06_H +#define TEXTURES_G_PN_06_H 1 #include "align_asset_macro.h" @@ -9,4 +10,6 @@ static const ALIGN_ASSET(2) char gDekuTreeTitleCardENGTex[] = dgDekuTreeTitleCar static const ALIGN_ASSET(2) char gDekuTreeTitleCardGERTex[] = dgDekuTreeTitleCardGERTex; #define dgDekuTreeTitleCardFRATex "__OTR__textures/g_pn_06/gDekuTreeTitleCardFRATex" -static const ALIGN_ASSET(2) char gDekuTreeTitleCardFRATex[] = dgDekuTreeTitleCardFRATex; \ No newline at end of file +static const ALIGN_ASSET(2) char gDekuTreeTitleCardFRATex[] = dgDekuTreeTitleCardFRATex; + +#endif // TEXTURES_G_PN_06_H diff --git a/soh/assets/textures/place_title_cards/g_pn_07.h b/soh/assets/textures/place_title_cards/g_pn_07.h index 70fdf6c51..83707850d 100644 --- a/soh/assets/textures/place_title_cards/g_pn_07.h +++ b/soh/assets/textures/place_title_cards/g_pn_07.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_G_PN_07_H +#define TEXTURES_G_PN_07_H 1 #include "align_asset_macro.h" @@ -9,4 +10,6 @@ static const ALIGN_ASSET(2) char gJabuJabuTitleCardENGTex[] = dgJabuJabuTitleCar static const ALIGN_ASSET(2) char gJabuJabuTitleCardGERTex[] = dgJabuJabuTitleCardGERTex; #define dgJabuJabuTitleCardFRATex "__OTR__textures/g_pn_07/gJabuJabuTitleCardFRATex" -static const ALIGN_ASSET(2) char gJabuJabuTitleCardFRATex[] = dgJabuJabuTitleCardFRATex; \ No newline at end of file +static const ALIGN_ASSET(2) char gJabuJabuTitleCardFRATex[] = dgJabuJabuTitleCardFRATex; + +#endif // TEXTURES_G_PN_07_H diff --git a/soh/assets/textures/place_title_cards/g_pn_08.h b/soh/assets/textures/place_title_cards/g_pn_08.h index b649c3f1a..cbad62d9e 100644 --- a/soh/assets/textures/place_title_cards/g_pn_08.h +++ b/soh/assets/textures/place_title_cards/g_pn_08.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_G_PN_08_H +#define TEXTURES_G_PN_08_H 1 #include "align_asset_macro.h" @@ -9,4 +10,6 @@ static const ALIGN_ASSET(2) char gDodongosCavernTitleCardENGTex[] = dgDodongosCa static const ALIGN_ASSET(2) char gDodongosCavernTitleCardGERTex[] = dgDodongosCavernTitleCardGERTex; #define dgDodongosCavernTitleCardFRATex "__OTR__textures/g_pn_08/gDodongosCavernTitleCardFRATex" -static const ALIGN_ASSET(2) char gDodongosCavernTitleCardFRATex[] = dgDodongosCavernTitleCardFRATex; \ No newline at end of file +static const ALIGN_ASSET(2) char gDodongosCavernTitleCardFRATex[] = dgDodongosCavernTitleCardFRATex; + +#endif // TEXTURES_G_PN_08_H diff --git a/soh/assets/textures/place_title_cards/g_pn_09.h b/soh/assets/textures/place_title_cards/g_pn_09.h index b166b6b14..d9e897662 100644 --- a/soh/assets/textures/place_title_cards/g_pn_09.h +++ b/soh/assets/textures/place_title_cards/g_pn_09.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_G_PN_09_H +#define TEXTURES_G_PN_09_H 1 #include "align_asset_macro.h" @@ -9,4 +10,6 @@ static const ALIGN_ASSET(2) char gInsideGanonsCastleTitleCardENGTex[] = dgInside static const ALIGN_ASSET(2) char gInsideGanonsCastleTitleCardGERTex[] = dgInsideGanonsCastleTitleCardGERTex; #define dgInsideGanonsCastleTitleCardFRATex "__OTR__textures/g_pn_09/gInsideGanonsCastleTitleCardFRATex" -static const ALIGN_ASSET(2) char gInsideGanonsCastleTitleCardFRATex[] = dgInsideGanonsCastleTitleCardFRATex; \ No newline at end of file +static const ALIGN_ASSET(2) char gInsideGanonsCastleTitleCardFRATex[] = dgInsideGanonsCastleTitleCardFRATex; + +#endif // TEXTURES_G_PN_09_H diff --git a/soh/assets/textures/place_title_cards/g_pn_10.h b/soh/assets/textures/place_title_cards/g_pn_10.h index 077104377..f82384b57 100644 --- a/soh/assets/textures/place_title_cards/g_pn_10.h +++ b/soh/assets/textures/place_title_cards/g_pn_10.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_G_PN_10_H +#define TEXTURES_G_PN_10_H 1 #include "align_asset_macro.h" @@ -9,4 +10,6 @@ static const ALIGN_ASSET(2) char gIceCavernTitleCardENGTex[] = dgIceCavernTitleC static const ALIGN_ASSET(2) char gIceCavernTitleCardGERTex[] = dgIceCavernTitleCardGERTex; #define dgIceCavernTitleCardFRATex "__OTR__textures/g_pn_10/gIceCavernTitleCardFRATex" -static const ALIGN_ASSET(2) char gIceCavernTitleCardFRATex[] = dgIceCavernTitleCardFRATex; \ No newline at end of file +static const ALIGN_ASSET(2) char gIceCavernTitleCardFRATex[] = dgIceCavernTitleCardFRATex; + +#endif // TEXTURES_G_PN_10_H diff --git a/soh/assets/textures/place_title_cards/g_pn_11.h b/soh/assets/textures/place_title_cards/g_pn_11.h index 2bc0021e7..49effb265 100644 --- a/soh/assets/textures/place_title_cards/g_pn_11.h +++ b/soh/assets/textures/place_title_cards/g_pn_11.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_G_PN_11_H +#define TEXTURES_G_PN_11_H 1 #include "align_asset_macro.h" @@ -9,4 +10,6 @@ static const ALIGN_ASSET(2) char gGERudoTrainingGroundTitleCardENGTex[] = dgGERu static const ALIGN_ASSET(2) char gGERudoTrainingGroundTitleCardGERTex[] = dgGERudoTrainingGroundTitleCardGERTex; #define dgGERudoTrainingGroundTitleCardFRATex "__OTR__textures/g_pn_11/gGERudoTrainingGroundTitleCardFRATex" -static const ALIGN_ASSET(2) char gGERudoTrainingGroundTitleCardFRATex[] = dgGERudoTrainingGroundTitleCardFRATex; \ No newline at end of file +static const ALIGN_ASSET(2) char gGERudoTrainingGroundTitleCardFRATex[] = dgGERudoTrainingGroundTitleCardFRATex; + +#endif // TEXTURES_G_PN_11_H diff --git a/soh/assets/textures/place_title_cards/g_pn_12.h b/soh/assets/textures/place_title_cards/g_pn_12.h index 93bae4cad..7b89829b3 100644 --- a/soh/assets/textures/place_title_cards/g_pn_12.h +++ b/soh/assets/textures/place_title_cards/g_pn_12.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_G_PN_12_H +#define TEXTURES_G_PN_12_H 1 #include "align_asset_macro.h" @@ -9,4 +10,6 @@ static const ALIGN_ASSET(2) char gCastleCourtyardTitleCardENGTex[] = dgCastleCou static const ALIGN_ASSET(2) char gCastleCourtyardTitleCardGERTex[] = dgCastleCourtyardTitleCardGERTex; #define dgCastleCourtyardTitleCardFRATex "__OTR__textures/g_pn_12/gCastleCourtyardTitleCardFRATex" -static const ALIGN_ASSET(2) char gCastleCourtyardTitleCardFRATex[] = dgCastleCourtyardTitleCardFRATex; \ No newline at end of file +static const ALIGN_ASSET(2) char gCastleCourtyardTitleCardFRATex[] = dgCastleCourtyardTitleCardFRATex; + +#endif // TEXTURES_G_PN_12_H diff --git a/soh/assets/textures/place_title_cards/g_pn_13.h b/soh/assets/textures/place_title_cards/g_pn_13.h index 428154db0..2dcdffb3c 100644 --- a/soh/assets/textures/place_title_cards/g_pn_13.h +++ b/soh/assets/textures/place_title_cards/g_pn_13.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_G_PN_13_H +#define TEXTURES_G_PN_13_H 1 #include "align_asset_macro.h" @@ -9,4 +10,6 @@ static const ALIGN_ASSET(2) char gGreatFairysFountainTitleCardENGTex[] = dgGreat static const ALIGN_ASSET(2) char gGreatFairysFountainTitleCardGERTex[] = dgGreatFairysFountainTitleCardGERTex; #define dgGreatFairysFountainTitleCardFRATex "__OTR__textures/g_pn_13/gGreatFairysFountainTitleCardFRATex" -static const ALIGN_ASSET(2) char gGreatFairysFountainTitleCardFRATex[] = dgGreatFairysFountainTitleCardFRATex; \ No newline at end of file +static const ALIGN_ASSET(2) char gGreatFairysFountainTitleCardFRATex[] = dgGreatFairysFountainTitleCardFRATex; + +#endif // TEXTURES_G_PN_13_H diff --git a/soh/assets/textures/place_title_cards/g_pn_14.h b/soh/assets/textures/place_title_cards/g_pn_14.h index b8f7392ee..6154ce378 100644 --- a/soh/assets/textures/place_title_cards/g_pn_14.h +++ b/soh/assets/textures/place_title_cards/g_pn_14.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_G_PN_14_H +#define TEXTURES_G_PN_14_H 1 #include "align_asset_macro.h" @@ -9,4 +10,6 @@ static const ALIGN_ASSET(2) char gChamberOfTheSagesTitleCardENGTex[] = dgChamber static const ALIGN_ASSET(2) char gChamberOfTheSagesTitleCardGERTex[] = dgChamberOfTheSagesTitleCardGERTex; #define dgChamberOfTheSagesTitleCardFRATex "__OTR__textures/g_pn_14/gChamberOfTheSagesTitleCardFRATex" -static const ALIGN_ASSET(2) char gChamberOfTheSagesTitleCardFRATex[] = dgChamberOfTheSagesTitleCardFRATex; \ No newline at end of file +static const ALIGN_ASSET(2) char gChamberOfTheSagesTitleCardFRATex[] = dgChamberOfTheSagesTitleCardFRATex; + +#endif // TEXTURES_G_PN_14_H diff --git a/soh/assets/textures/place_title_cards/g_pn_15.h b/soh/assets/textures/place_title_cards/g_pn_15.h index f145ed98d..ab1c89bce 100644 --- a/soh/assets/textures/place_title_cards/g_pn_15.h +++ b/soh/assets/textures/place_title_cards/g_pn_15.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_G_PN_15_H +#define TEXTURES_G_PN_15_H 1 #include "align_asset_macro.h" @@ -9,4 +10,6 @@ static const ALIGN_ASSET(2) char gShootingGalleryTitleCardENGTex[] = dgShootingG static const ALIGN_ASSET(2) char gShootingGalleryTitleCardGERTex[] = dgShootingGalleryTitleCardGERTex; #define dgShootingGalleryTitleCardFRATex "__OTR__textures/g_pn_15/gShootingGalleryTitleCardFRATex" -static const ALIGN_ASSET(2) char gShootingGalleryTitleCardFRATex[] = dgShootingGalleryTitleCardFRATex; \ No newline at end of file +static const ALIGN_ASSET(2) char gShootingGalleryTitleCardFRATex[] = dgShootingGalleryTitleCardFRATex; + +#endif // TEXTURES_G_PN_15_H diff --git a/soh/assets/textures/place_title_cards/g_pn_16.h b/soh/assets/textures/place_title_cards/g_pn_16.h index 24919ba74..e88ccd672 100644 --- a/soh/assets/textures/place_title_cards/g_pn_16.h +++ b/soh/assets/textures/place_title_cards/g_pn_16.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_G_PN_16_H +#define TEXTURES_G_PN_16_H 1 #include "align_asset_macro.h" @@ -9,4 +10,6 @@ static const ALIGN_ASSET(2) char gTempleOfTimeTitleCardENGTex[] = dgTempleOfTime static const ALIGN_ASSET(2) char gTempleOfTimeTitleCardGERTex[] = dgTempleOfTimeTitleCardGERTex; #define dgTempleOfTimeTitleCardFRATex "__OTR__textures/g_pn_16/gTempleOfTimeTitleCardFRATex" -static const ALIGN_ASSET(2) char gTempleOfTimeTitleCardFRATex[] = dgTempleOfTimeTitleCardFRATex; \ No newline at end of file +static const ALIGN_ASSET(2) char gTempleOfTimeTitleCardFRATex[] = dgTempleOfTimeTitleCardFRATex; + +#endif // TEXTURES_G_PN_16_H diff --git a/soh/assets/textures/place_title_cards/g_pn_17.h b/soh/assets/textures/place_title_cards/g_pn_17.h index e0d296397..7384b3c83 100644 --- a/soh/assets/textures/place_title_cards/g_pn_17.h +++ b/soh/assets/textures/place_title_cards/g_pn_17.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_G_PN_17_H +#define TEXTURES_G_PN_17_H 1 #include "align_asset_macro.h" @@ -9,4 +10,6 @@ static const ALIGN_ASSET(2) char gMarketTitleCardENGTex[] = dgMarketTitleCardENG static const ALIGN_ASSET(2) char gMarketTitleCardGERTex[] = dgMarketTitleCardGERTex; #define dgMarketTitleCardFRATex "__OTR__textures/g_pn_17/gMarketTitleCardFRATex" -static const ALIGN_ASSET(2) char gMarketTitleCardFRATex[] = dgMarketTitleCardFRATex; \ No newline at end of file +static const ALIGN_ASSET(2) char gMarketTitleCardFRATex[] = dgMarketTitleCardFRATex; + +#endif // TEXTURES_G_PN_17_H diff --git a/soh/assets/textures/place_title_cards/g_pn_18.h b/soh/assets/textures/place_title_cards/g_pn_18.h index 67e1f2a07..ae7ecf991 100644 --- a/soh/assets/textures/place_title_cards/g_pn_18.h +++ b/soh/assets/textures/place_title_cards/g_pn_18.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_G_PN_18_H +#define TEXTURES_G_PN_18_H 1 #include "align_asset_macro.h" @@ -9,4 +10,6 @@ static const ALIGN_ASSET(2) char gBackAlleyTitleCardENGTex[] = dgBackAlleyTitleC static const ALIGN_ASSET(2) char gBackAlleyTitleCardGERTex[] = dgBackAlleyTitleCardGERTex; #define dgBackAlleyTitleCardFRATex "__OTR__textures/g_pn_18/gBackAlleyTitleCardFRATex" -static const ALIGN_ASSET(2) char gBackAlleyTitleCardFRATex[] = dgBackAlleyTitleCardFRATex; \ No newline at end of file +static const ALIGN_ASSET(2) char gBackAlleyTitleCardFRATex[] = dgBackAlleyTitleCardFRATex; + +#endif // TEXTURES_G_PN_18_H diff --git a/soh/assets/textures/place_title_cards/g_pn_19.h b/soh/assets/textures/place_title_cards/g_pn_19.h index 0d8d51207..3b041b9d2 100644 --- a/soh/assets/textures/place_title_cards/g_pn_19.h +++ b/soh/assets/textures/place_title_cards/g_pn_19.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_G_PN_19_H +#define TEXTURES_G_PN_19_H 1 #include "align_asset_macro.h" @@ -9,4 +10,6 @@ static const ALIGN_ASSET(2) char gKokiriShopTitleCardENGTex[] = dgKokiriShopTitl static const ALIGN_ASSET(2) char gKokiriShopTitleCardGERTex[] = dgKokiriShopTitleCardGERTex; #define dgKokiriShopTitleCardFRATex "__OTR__textures/g_pn_19/gKokiriShopTitleCardFRATex" -static const ALIGN_ASSET(2) char gKokiriShopTitleCardFRATex[] = dgKokiriShopTitleCardFRATex; \ No newline at end of file +static const ALIGN_ASSET(2) char gKokiriShopTitleCardFRATex[] = dgKokiriShopTitleCardFRATex; + +#endif // TEXTURES_G_PN_19_H diff --git a/soh/assets/textures/place_title_cards/g_pn_20.h b/soh/assets/textures/place_title_cards/g_pn_20.h index be49815de..f65dfb4c7 100644 --- a/soh/assets/textures/place_title_cards/g_pn_20.h +++ b/soh/assets/textures/place_title_cards/g_pn_20.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_G_PN_20_H +#define TEXTURES_G_PN_20_H 1 #include "align_asset_macro.h" @@ -9,4 +10,6 @@ static const ALIGN_ASSET(2) char gGoronShopTitleCardENGTex[] = dgGoronShopTitleC static const ALIGN_ASSET(2) char gGoronShopTitleCardGERTex[] = dgGoronShopTitleCardGERTex; #define dgGoronShopTitleCardFRATex "__OTR__textures/g_pn_20/gGoronShopTitleCardFRATex" -static const ALIGN_ASSET(2) char gGoronShopTitleCardFRATex[] = dgGoronShopTitleCardFRATex; \ No newline at end of file +static const ALIGN_ASSET(2) char gGoronShopTitleCardFRATex[] = dgGoronShopTitleCardFRATex; + +#endif // TEXTURES_G_PN_20_H diff --git a/soh/assets/textures/place_title_cards/g_pn_21.h b/soh/assets/textures/place_title_cards/g_pn_21.h index 4d6eb0cf5..88e16867b 100644 --- a/soh/assets/textures/place_title_cards/g_pn_21.h +++ b/soh/assets/textures/place_title_cards/g_pn_21.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_G_PN_21_H +#define TEXTURES_G_PN_21_H 1 #include "align_asset_macro.h" @@ -9,4 +10,6 @@ static const ALIGN_ASSET(2) char gZoraShopTitleCardENGTex[] = dgZoraShopTitleCar static const ALIGN_ASSET(2) char gZoraShopTitleCardGERTex[] = dgZoraShopTitleCardGERTex; #define dgZoraShopTitleCardFRATex "__OTR__textures/g_pn_21/gZoraShopTitleCardFRATex" -static const ALIGN_ASSET(2) char gZoraShopTitleCardFRATex[] = dgZoraShopTitleCardFRATex; \ No newline at end of file +static const ALIGN_ASSET(2) char gZoraShopTitleCardFRATex[] = dgZoraShopTitleCardFRATex; + +#endif // TEXTURES_G_PN_21_H diff --git a/soh/assets/textures/place_title_cards/g_pn_22.h b/soh/assets/textures/place_title_cards/g_pn_22.h index 7a68835e8..a4db8707a 100644 --- a/soh/assets/textures/place_title_cards/g_pn_22.h +++ b/soh/assets/textures/place_title_cards/g_pn_22.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_G_PN_22_H +#define TEXTURES_G_PN_22_H 1 #include "align_asset_macro.h" @@ -9,4 +10,6 @@ static const ALIGN_ASSET(2) char gHouseOfSkulltulaTitleCardENGTex[] = dgHouseOfS static const ALIGN_ASSET(2) char gHouseOfSkulltulaTitleCardGERTex[] = dgHouseOfSkulltulaTitleCardGERTex; #define dgHouseOfSkulltulaTitleCardFRATex "__OTR__textures/g_pn_22/gHouseOfSkulltulaTitleCardFRATex" -static const ALIGN_ASSET(2) char gHouseOfSkulltulaTitleCardFRATex[] = dgHouseOfSkulltulaTitleCardFRATex; \ No newline at end of file +static const ALIGN_ASSET(2) char gHouseOfSkulltulaTitleCardFRATex[] = dgHouseOfSkulltulaTitleCardFRATex; + +#endif // TEXTURES_G_PN_22_H diff --git a/soh/assets/textures/place_title_cards/g_pn_23.h b/soh/assets/textures/place_title_cards/g_pn_23.h index f91cc59bb..4fbc3f08f 100644 --- a/soh/assets/textures/place_title_cards/g_pn_23.h +++ b/soh/assets/textures/place_title_cards/g_pn_23.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_G_PN_23_H +#define TEXTURES_G_PN_23_H 1 #include "align_asset_macro.h" @@ -9,4 +10,6 @@ static const ALIGN_ASSET(2) char gBazaarTitleCardENGTex[] = dgBazaarTitleCardENG static const ALIGN_ASSET(2) char gBazaarTitleCardGERTex[] = dgBazaarTitleCardGERTex; #define dgBazaarTitleCardFRATex "__OTR__textures/g_pn_23/gBazaarTitleCardFRATex" -static const ALIGN_ASSET(2) char gBazaarTitleCardFRATex[] = dgBazaarTitleCardFRATex; \ No newline at end of file +static const ALIGN_ASSET(2) char gBazaarTitleCardFRATex[] = dgBazaarTitleCardFRATex; + +#endif // TEXTURES_G_PN_23_H diff --git a/soh/assets/textures/place_title_cards/g_pn_24.h b/soh/assets/textures/place_title_cards/g_pn_24.h index ffede7dc9..b0f928c58 100644 --- a/soh/assets/textures/place_title_cards/g_pn_24.h +++ b/soh/assets/textures/place_title_cards/g_pn_24.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_G_PN_24_H +#define TEXTURES_G_PN_24_H 1 #include "align_asset_macro.h" @@ -9,4 +10,6 @@ static const ALIGN_ASSET(2) char gPotionShopTitleCardENGTex[] = dgPotionShopTitl static const ALIGN_ASSET(2) char gPotionShopTitleCardGERTex[] = dgPotionShopTitleCardGERTex; #define dgPotionShopTitleCardFRATex "__OTR__textures/g_pn_24/gPotionShopTitleCardFRATex" -static const ALIGN_ASSET(2) char gPotionShopTitleCardFRATex[] = dgPotionShopTitleCardFRATex; \ No newline at end of file +static const ALIGN_ASSET(2) char gPotionShopTitleCardFRATex[] = dgPotionShopTitleCardFRATex; + +#endif // TEXTURES_G_PN_24_H diff --git a/soh/assets/textures/place_title_cards/g_pn_25.h b/soh/assets/textures/place_title_cards/g_pn_25.h index 08b9ddb3d..39363fdd0 100644 --- a/soh/assets/textures/place_title_cards/g_pn_25.h +++ b/soh/assets/textures/place_title_cards/g_pn_25.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_G_PN_25_H +#define TEXTURES_G_PN_25_H 1 #include "align_asset_macro.h" @@ -9,4 +10,6 @@ static const ALIGN_ASSET(2) char gGravekeepersHutTitleCardENGTex[] = dgGravekeep static const ALIGN_ASSET(2) char gGravekeepersHutTitleCardGERTex[] = dgGravekeepersHutTitleCardGERTex; #define dgGravekeepersHutTitleCardFRATex "__OTR__textures/g_pn_25/gGravekeepersHutTitleCardFRATex" -static const ALIGN_ASSET(2) char gGravekeepersHutTitleCardFRATex[] = dgGravekeepersHutTitleCardFRATex; \ No newline at end of file +static const ALIGN_ASSET(2) char gGravekeepersHutTitleCardFRATex[] = dgGravekeepersHutTitleCardFRATex; + +#endif // TEXTURES_G_PN_25_H diff --git a/soh/assets/textures/place_title_cards/g_pn_26.h b/soh/assets/textures/place_title_cards/g_pn_26.h index 6c274a2a1..69a97da3b 100644 --- a/soh/assets/textures/place_title_cards/g_pn_26.h +++ b/soh/assets/textures/place_title_cards/g_pn_26.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_G_PN_26_H +#define TEXTURES_G_PN_26_H 1 #include "align_asset_macro.h" @@ -9,4 +10,6 @@ static const ALIGN_ASSET(2) char gLakesideLaboratoryTitleCardENGTex[] = dgLakesi static const ALIGN_ASSET(2) char gLakesideLaboratoryTitleCardGERTex[] = dgLakesideLaboratoryTitleCardGERTex; #define dgLakesideLaboratoryTitleCardFRATex "__OTR__textures/g_pn_26/gLakesideLaboratoryTitleCardFRATex" -static const ALIGN_ASSET(2) char gLakesideLaboratoryTitleCardFRATex[] = dgLakesideLaboratoryTitleCardFRATex; \ No newline at end of file +static const ALIGN_ASSET(2) char gLakesideLaboratoryTitleCardFRATex[] = dgLakesideLaboratoryTitleCardFRATex; + +#endif // TEXTURES_G_PN_26_H diff --git a/soh/assets/textures/place_title_cards/g_pn_27.h b/soh/assets/textures/place_title_cards/g_pn_27.h index fda1bd4e5..920f49831 100644 --- a/soh/assets/textures/place_title_cards/g_pn_27.h +++ b/soh/assets/textures/place_title_cards/g_pn_27.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_G_PN_27_H +#define TEXTURES_G_PN_27_H 1 #include "align_asset_macro.h" @@ -9,4 +10,6 @@ static const ALIGN_ASSET(2) char gHyruleFieldTitleCardENGTex[] = dgHyruleFieldTi static const ALIGN_ASSET(2) char gHyruleFieldTitleCardGERTex[] = dgHyruleFieldTitleCardGERTex; #define dgHyruleFieldTitleCardFRATex "__OTR__textures/g_pn_27/gHyruleFieldTitleCardFRATex" -static const ALIGN_ASSET(2) char gHyruleFieldTitleCardFRATex[] = dgHyruleFieldTitleCardFRATex; \ No newline at end of file +static const ALIGN_ASSET(2) char gHyruleFieldTitleCardFRATex[] = dgHyruleFieldTitleCardFRATex; + +#endif // TEXTURES_G_PN_27_H diff --git a/soh/assets/textures/place_title_cards/g_pn_28.h b/soh/assets/textures/place_title_cards/g_pn_28.h index 85f4ebd27..ef868931a 100644 --- a/soh/assets/textures/place_title_cards/g_pn_28.h +++ b/soh/assets/textures/place_title_cards/g_pn_28.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_G_PN_28_H +#define TEXTURES_G_PN_28_H 1 #include "align_asset_macro.h" @@ -9,4 +10,6 @@ static const ALIGN_ASSET(2) char gKakarikoVillageTitleCardENGTex[] = dgKakarikoV static const ALIGN_ASSET(2) char gKakarikoVillageTitleCardGERTex[] = dgKakarikoVillageTitleCardGERTex; #define dgKakarikoVillageTitleCardFRATex "__OTR__textures/g_pn_28/gKakarikoVillageTitleCardFRATex" -static const ALIGN_ASSET(2) char gKakarikoVillageTitleCardFRATex[] = dgKakarikoVillageTitleCardFRATex; \ No newline at end of file +static const ALIGN_ASSET(2) char gKakarikoVillageTitleCardFRATex[] = dgKakarikoVillageTitleCardFRATex; + +#endif // TEXTURES_G_PN_28_H diff --git a/soh/assets/textures/place_title_cards/g_pn_29.h b/soh/assets/textures/place_title_cards/g_pn_29.h index 0f80a0bf4..6d13ed007 100644 --- a/soh/assets/textures/place_title_cards/g_pn_29.h +++ b/soh/assets/textures/place_title_cards/g_pn_29.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_G_PN_29_H +#define TEXTURES_G_PN_29_H 1 #include "align_asset_macro.h" @@ -9,4 +10,6 @@ static const ALIGN_ASSET(2) char gGraveyardTitleCardENGTex[] = dgGraveyardTitleC static const ALIGN_ASSET(2) char gGraveyardTitleCardGERTex[] = dgGraveyardTitleCardGERTex; #define dgGraveyardTitleCardFRATex "__OTR__textures/g_pn_29/gGraveyardTitleCardFRATex" -static const ALIGN_ASSET(2) char gGraveyardTitleCardFRATex[] = dgGraveyardTitleCardFRATex; \ No newline at end of file +static const ALIGN_ASSET(2) char gGraveyardTitleCardFRATex[] = dgGraveyardTitleCardFRATex; + +#endif // TEXTURES_G_PN_29_H diff --git a/soh/assets/textures/place_title_cards/g_pn_30.h b/soh/assets/textures/place_title_cards/g_pn_30.h index abb6e6450..48f9672ff 100644 --- a/soh/assets/textures/place_title_cards/g_pn_30.h +++ b/soh/assets/textures/place_title_cards/g_pn_30.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_G_PN_30_H +#define TEXTURES_G_PN_30_H 1 #include "align_asset_macro.h" @@ -9,4 +10,6 @@ static const ALIGN_ASSET(2) char gZorasRiverTitleCardENGTex[] = dgZorasRiverTitl static const ALIGN_ASSET(2) char gZorasRiverTitleCardGERTex[] = dgZorasRiverTitleCardGERTex; #define dgZorasRiverTitleCardFRATex "__OTR__textures/g_pn_30/gZorasRiverTitleCardFRATex" -static const ALIGN_ASSET(2) char gZorasRiverTitleCardFRATex[] = dgZorasRiverTitleCardFRATex; \ No newline at end of file +static const ALIGN_ASSET(2) char gZorasRiverTitleCardFRATex[] = dgZorasRiverTitleCardFRATex; + +#endif // TEXTURES_G_PN_30_H diff --git a/soh/assets/textures/place_title_cards/g_pn_31.h b/soh/assets/textures/place_title_cards/g_pn_31.h index 1905e0103..318771c65 100644 --- a/soh/assets/textures/place_title_cards/g_pn_31.h +++ b/soh/assets/textures/place_title_cards/g_pn_31.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_G_PN_31_H +#define TEXTURES_G_PN_31_H 1 #include "align_asset_macro.h" @@ -9,4 +10,6 @@ static const ALIGN_ASSET(2) char gKokiriForestTitleCardENGTex[] = dgKokiriForest static const ALIGN_ASSET(2) char gKokiriForestTitleCardGERTex[] = dgKokiriForestTitleCardGERTex; #define dgKokiriForestTitleCardFRATex "__OTR__textures/g_pn_31/gKokiriForestTitleCardFRATex" -static const ALIGN_ASSET(2) char gKokiriForestTitleCardFRATex[] = dgKokiriForestTitleCardFRATex; \ No newline at end of file +static const ALIGN_ASSET(2) char gKokiriForestTitleCardFRATex[] = dgKokiriForestTitleCardFRATex; + +#endif // TEXTURES_G_PN_31_H diff --git a/soh/assets/textures/place_title_cards/g_pn_32.h b/soh/assets/textures/place_title_cards/g_pn_32.h index f971171f8..98f1be874 100644 --- a/soh/assets/textures/place_title_cards/g_pn_32.h +++ b/soh/assets/textures/place_title_cards/g_pn_32.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_G_PN_32_H +#define TEXTURES_G_PN_32_H 1 #include "align_asset_macro.h" @@ -9,4 +10,6 @@ static const ALIGN_ASSET(2) char gLakeHyliaTitleCardENGTex[] = dgLakeHyliaTitleC static const ALIGN_ASSET(2) char gLakeHyliaTitleCardGERTex[] = dgLakeHyliaTitleCardGERTex; #define dgLakeHyliaTitleCardFRATex "__OTR__textures/g_pn_32/gLakeHyliaTitleCardFRATex" -static const ALIGN_ASSET(2) char gLakeHyliaTitleCardFRATex[] = dgLakeHyliaTitleCardFRATex; \ No newline at end of file +static const ALIGN_ASSET(2) char gLakeHyliaTitleCardFRATex[] = dgLakeHyliaTitleCardFRATex; + +#endif // TEXTURES_G_PN_32_H diff --git a/soh/assets/textures/place_title_cards/g_pn_33.h b/soh/assets/textures/place_title_cards/g_pn_33.h index 0298fdc06..2f0ed4b89 100644 --- a/soh/assets/textures/place_title_cards/g_pn_33.h +++ b/soh/assets/textures/place_title_cards/g_pn_33.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_G_PN_33_H +#define TEXTURES_G_PN_33_H 1 #include "align_asset_macro.h" @@ -9,4 +10,6 @@ static const ALIGN_ASSET(2) char gZorasDomainTitleCardENGTex[] = dgZorasDomainTi static const ALIGN_ASSET(2) char gZorasDomainTitleCardGERTex[] = dgZorasDomainTitleCardGERTex; #define dgZorasDomainTitleCardFRATex "__OTR__textures/g_pn_33/gZorasDomainTitleCardFRATex" -static const ALIGN_ASSET(2) char gZorasDomainTitleCardFRATex[] = dgZorasDomainTitleCardFRATex; \ No newline at end of file +static const ALIGN_ASSET(2) char gZorasDomainTitleCardFRATex[] = dgZorasDomainTitleCardFRATex; + +#endif // TEXTURES_G_PN_33_H diff --git a/soh/assets/textures/place_title_cards/g_pn_34.h b/soh/assets/textures/place_title_cards/g_pn_34.h index ddadc9157..b76273be5 100644 --- a/soh/assets/textures/place_title_cards/g_pn_34.h +++ b/soh/assets/textures/place_title_cards/g_pn_34.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_G_PN_34_H +#define TEXTURES_G_PN_34_H 1 #include "align_asset_macro.h" @@ -9,4 +10,6 @@ static const ALIGN_ASSET(2) char gZorasFountainTitleCardENGTex[] = dgZorasFounta static const ALIGN_ASSET(2) char gZorasFountainTitleCardGERTex[] = dgZorasFountainTitleCardGERTex; #define dgZorasFountainTitleCardFRATex "__OTR__textures/g_pn_34/gZorasFountainTitleCardFRATex" -static const ALIGN_ASSET(2) char gZorasFountainTitleCardFRATex[] = dgZorasFountainTitleCardFRATex; \ No newline at end of file +static const ALIGN_ASSET(2) char gZorasFountainTitleCardFRATex[] = dgZorasFountainTitleCardFRATex; + +#endif // TEXTURES_G_PN_34_H diff --git a/soh/assets/textures/place_title_cards/g_pn_35.h b/soh/assets/textures/place_title_cards/g_pn_35.h index b1b0c202c..5d80e6355 100644 --- a/soh/assets/textures/place_title_cards/g_pn_35.h +++ b/soh/assets/textures/place_title_cards/g_pn_35.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_G_PN_35_H +#define TEXTURES_G_PN_35_H 1 #include "align_asset_macro.h" @@ -9,4 +10,6 @@ static const ALIGN_ASSET(2) char gGERudoValleyTitleCardENGTex[] = dgGERudoValley static const ALIGN_ASSET(2) char gGERudoValleyTitleCardGERTex[] = dgGERudoValleyTitleCardGERTex; #define dgGERudoValleyTitleCardFRATex "__OTR__textures/g_pn_35/gGERudoValleyTitleCardFRATex" -static const ALIGN_ASSET(2) char gGERudoValleyTitleCardFRATex[] = dgGERudoValleyTitleCardFRATex; \ No newline at end of file +static const ALIGN_ASSET(2) char gGERudoValleyTitleCardFRATex[] = dgGERudoValleyTitleCardFRATex; + +#endif // TEXTURES_G_PN_35_H diff --git a/soh/assets/textures/place_title_cards/g_pn_36.h b/soh/assets/textures/place_title_cards/g_pn_36.h index ea3b843bc..ef7d8763c 100644 --- a/soh/assets/textures/place_title_cards/g_pn_36.h +++ b/soh/assets/textures/place_title_cards/g_pn_36.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_G_PN_36_H +#define TEXTURES_G_PN_36_H 1 #include "align_asset_macro.h" @@ -9,4 +10,6 @@ static const ALIGN_ASSET(2) char gLostWoodsTitleCardENGTex[] = dgLostWoodsTitleC static const ALIGN_ASSET(2) char gLostWoodsTitleCardGERTex[] = dgLostWoodsTitleCardGERTex; #define dgLostWoodsTitleCardFRATex "__OTR__textures/g_pn_36/gLostWoodsTitleCardFRATex" -static const ALIGN_ASSET(2) char gLostWoodsTitleCardFRATex[] = dgLostWoodsTitleCardFRATex; \ No newline at end of file +static const ALIGN_ASSET(2) char gLostWoodsTitleCardFRATex[] = dgLostWoodsTitleCardFRATex; + +#endif // TEXTURES_G_PN_36_H diff --git a/soh/assets/textures/place_title_cards/g_pn_37.h b/soh/assets/textures/place_title_cards/g_pn_37.h index 41d8f2d14..6cf37fc17 100644 --- a/soh/assets/textures/place_title_cards/g_pn_37.h +++ b/soh/assets/textures/place_title_cards/g_pn_37.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_G_PN_37_H +#define TEXTURES_G_PN_37_H 1 #include "align_asset_macro.h" @@ -9,4 +10,6 @@ static const ALIGN_ASSET(2) char gHauntedWastelandTitleCardENGTex[] = dgHauntedW static const ALIGN_ASSET(2) char gHauntedWastelandTitleCardGERTex[] = dgHauntedWastelandTitleCardGERTex; #define dgHauntedWastelandTitleCardFRATex "__OTR__textures/g_pn_37/gHauntedWastelandTitleCardFRATex" -static const ALIGN_ASSET(2) char gHauntedWastelandTitleCardFRATex[] = dgHauntedWastelandTitleCardFRATex; \ No newline at end of file +static const ALIGN_ASSET(2) char gHauntedWastelandTitleCardFRATex[] = dgHauntedWastelandTitleCardFRATex; + +#endif // TEXTURES_G_PN_37_H diff --git a/soh/assets/textures/place_title_cards/g_pn_38.h b/soh/assets/textures/place_title_cards/g_pn_38.h index fdc80d217..64925b3d4 100644 --- a/soh/assets/textures/place_title_cards/g_pn_38.h +++ b/soh/assets/textures/place_title_cards/g_pn_38.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_G_PN_38_H +#define TEXTURES_G_PN_38_H 1 #include "align_asset_macro.h" @@ -9,4 +10,6 @@ static const ALIGN_ASSET(2) char gHyruleCastleTitleCardENGTex[] = dgHyruleCastle static const ALIGN_ASSET(2) char gHyruleCastleTitleCardGERTex[] = dgHyruleCastleTitleCardGERTex; #define dgHyruleCastleTitleCardFRATex "__OTR__textures/g_pn_38/gHyruleCastleTitleCardFRATex" -static const ALIGN_ASSET(2) char gHyruleCastleTitleCardFRATex[] = dgHyruleCastleTitleCardFRATex; \ No newline at end of file +static const ALIGN_ASSET(2) char gHyruleCastleTitleCardFRATex[] = dgHyruleCastleTitleCardFRATex; + +#endif // TEXTURES_G_PN_38_H diff --git a/soh/assets/textures/place_title_cards/g_pn_39.h b/soh/assets/textures/place_title_cards/g_pn_39.h index 601b533f1..840314c93 100644 --- a/soh/assets/textures/place_title_cards/g_pn_39.h +++ b/soh/assets/textures/place_title_cards/g_pn_39.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_G_PN_39_H +#define TEXTURES_G_PN_39_H 1 #include "align_asset_macro.h" @@ -9,4 +10,6 @@ static const ALIGN_ASSET(2) char gDeathMountainTrailTitleCardENGTex[] = dgDeathM static const ALIGN_ASSET(2) char gDeathMountainTrailTitleCardGERTex[] = dgDeathMountainTrailTitleCardGERTex; #define dgDeathMountainTrailTitleCardFRATex "__OTR__textures/g_pn_39/gDeathMountainTrailTitleCardFRATex" -static const ALIGN_ASSET(2) char gDeathMountainTrailTitleCardFRATex[] = dgDeathMountainTrailTitleCardFRATex; \ No newline at end of file +static const ALIGN_ASSET(2) char gDeathMountainTrailTitleCardFRATex[] = dgDeathMountainTrailTitleCardFRATex; + +#endif // TEXTURES_G_PN_39_H diff --git a/soh/assets/textures/place_title_cards/g_pn_40.h b/soh/assets/textures/place_title_cards/g_pn_40.h index 660e9a49d..f87928212 100644 --- a/soh/assets/textures/place_title_cards/g_pn_40.h +++ b/soh/assets/textures/place_title_cards/g_pn_40.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_G_PN_40_H +#define TEXTURES_G_PN_40_H 1 #include "align_asset_macro.h" @@ -9,4 +10,6 @@ static const ALIGN_ASSET(2) char gDeathMountainCraterTitleCardENGTex[] = dgDeath static const ALIGN_ASSET(2) char gDeathMountainCraterTitleCardGERTex[] = dgDeathMountainCraterTitleCardGERTex; #define dgDeathMountainCraterTitleCardFRATex "__OTR__textures/g_pn_40/gDeathMountainCraterTitleCardFRATex" -static const ALIGN_ASSET(2) char gDeathMountainCraterTitleCardFRATex[] = dgDeathMountainCraterTitleCardFRATex; \ No newline at end of file +static const ALIGN_ASSET(2) char gDeathMountainCraterTitleCardFRATex[] = dgDeathMountainCraterTitleCardFRATex; + +#endif // TEXTURES_G_PN_40_H diff --git a/soh/assets/textures/place_title_cards/g_pn_41.h b/soh/assets/textures/place_title_cards/g_pn_41.h index 0e943a366..3403142db 100644 --- a/soh/assets/textures/place_title_cards/g_pn_41.h +++ b/soh/assets/textures/place_title_cards/g_pn_41.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_G_PN_41_H +#define TEXTURES_G_PN_41_H 1 #include "align_asset_macro.h" @@ -9,4 +10,6 @@ static const ALIGN_ASSET(2) char gGoronCityTitleCardENGTex[] = dgGoronCityTitleC static const ALIGN_ASSET(2) char gGoronCityTitleCardGERTex[] = dgGoronCityTitleCardGERTex; #define dgGoronCityTitleCardFRATex "__OTR__textures/g_pn_41/gGoronCityTitleCardFRATex" -static const ALIGN_ASSET(2) char gGoronCityTitleCardFRATex[] = dgGoronCityTitleCardFRATex; \ No newline at end of file +static const ALIGN_ASSET(2) char gGoronCityTitleCardFRATex[] = dgGoronCityTitleCardFRATex; + +#endif // TEXTURES_G_PN_41_H diff --git a/soh/assets/textures/place_title_cards/g_pn_42.h b/soh/assets/textures/place_title_cards/g_pn_42.h index 3cea7c67c..2f702ae87 100644 --- a/soh/assets/textures/place_title_cards/g_pn_42.h +++ b/soh/assets/textures/place_title_cards/g_pn_42.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_G_PN_42_H +#define TEXTURES_G_PN_42_H 1 #include "align_asset_macro.h" @@ -9,4 +10,6 @@ static const ALIGN_ASSET(2) char gLonLonRanchTitleCardENGTex[] = dgLonLonRanchTi static const ALIGN_ASSET(2) char gLonLonRanchTitleCardGERTex[] = dgLonLonRanchTitleCardGERTex; #define dgLonLonRanchTitleCardFRATex "__OTR__textures/g_pn_42/gLonLonRanchTitleCardFRATex" -static const ALIGN_ASSET(2) char gLonLonRanchTitleCardFRATex[] = dgLonLonRanchTitleCardFRATex; \ No newline at end of file +static const ALIGN_ASSET(2) char gLonLonRanchTitleCardFRATex[] = dgLonLonRanchTitleCardFRATex; + +#endif // TEXTURES_G_PN_42_H diff --git a/soh/assets/textures/place_title_cards/g_pn_43.h b/soh/assets/textures/place_title_cards/g_pn_43.h index 8fccd6c70..0b20b2f53 100644 --- a/soh/assets/textures/place_title_cards/g_pn_43.h +++ b/soh/assets/textures/place_title_cards/g_pn_43.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_G_PN_43_H +#define TEXTURES_G_PN_43_H 1 #include "align_asset_macro.h" @@ -9,4 +10,6 @@ static const ALIGN_ASSET(2) char gGanonsCastleTitleCardENGTex[] = dgGanonsCastle static const ALIGN_ASSET(2) char gGanonsCastleTitleCardGERTex[] = dgGanonsCastleTitleCardGERTex; #define dgGanonsCastleTitleCardFRATex "__OTR__textures/g_pn_43/gGanonsCastleTitleCardFRATex" -static const ALIGN_ASSET(2) char gGanonsCastleTitleCardFRATex[] = dgGanonsCastleTitleCardFRATex; \ No newline at end of file +static const ALIGN_ASSET(2) char gGanonsCastleTitleCardFRATex[] = dgGanonsCastleTitleCardFRATex; + +#endif // TEXTURES_G_PN_43_H diff --git a/soh/assets/textures/place_title_cards/g_pn_44.h b/soh/assets/textures/place_title_cards/g_pn_44.h index f1d36d254..92a11029d 100644 --- a/soh/assets/textures/place_title_cards/g_pn_44.h +++ b/soh/assets/textures/place_title_cards/g_pn_44.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_G_PN_44_H +#define TEXTURES_G_PN_44_H 1 #include "align_asset_macro.h" @@ -9,4 +10,6 @@ static const ALIGN_ASSET(2) char gRoyalFamilysTombTitleCardENGTex[] = dgRoyalFam static const ALIGN_ASSET(2) char gRoyalFamilysTombTitleCardGERTex[] = dgRoyalFamilysTombTitleCardGERTex; #define dgRoyalFamilysTombTitleCardFRATex "__OTR__textures/g_pn_44/gRoyalFamilysTombTitleCardFRATex" -static const ALIGN_ASSET(2) char gRoyalFamilysTombTitleCardFRATex[] = dgRoyalFamilysTombTitleCardFRATex; \ No newline at end of file +static const ALIGN_ASSET(2) char gRoyalFamilysTombTitleCardFRATex[] = dgRoyalFamilysTombTitleCardFRATex; + +#endif // TEXTURES_G_PN_44_H diff --git a/soh/assets/textures/place_title_cards/g_pn_45.h b/soh/assets/textures/place_title_cards/g_pn_45.h index 636dd2851..5e018353b 100644 --- a/soh/assets/textures/place_title_cards/g_pn_45.h +++ b/soh/assets/textures/place_title_cards/g_pn_45.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_G_PN_45_H +#define TEXTURES_G_PN_45_H 1 #include "align_asset_macro.h" @@ -9,4 +10,6 @@ static const ALIGN_ASSET(2) char gFairysFountainTitleCardENGTex[] = dgFairysFoun static const ALIGN_ASSET(2) char gFairysFountainTitleCardGERTex[] = dgFairysFountainTitleCardGERTex; #define dgFairysFountainTitleCardFRATex "__OTR__textures/g_pn_45/gFairysFountainTitleCardFRATex" -static const ALIGN_ASSET(2) char gFairysFountainTitleCardFRATex[] = dgFairysFountainTitleCardFRATex; \ No newline at end of file +static const ALIGN_ASSET(2) char gFairysFountainTitleCardFRATex[] = dgFairysFountainTitleCardFRATex; + +#endif // TEXTURES_G_PN_45_H diff --git a/soh/assets/textures/place_title_cards/g_pn_46.h b/soh/assets/textures/place_title_cards/g_pn_46.h index 4cfba7984..e3ab3c04e 100644 --- a/soh/assets/textures/place_title_cards/g_pn_46.h +++ b/soh/assets/textures/place_title_cards/g_pn_46.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_G_PN_46_H +#define TEXTURES_G_PN_46_H 1 #include "align_asset_macro.h" @@ -9,4 +10,6 @@ static const ALIGN_ASSET(2) char gFishingPondTitleCardENGTex[] = dgFishingPondTi static const ALIGN_ASSET(2) char gFishingPondTitleCardGERTex[] = dgFishingPondTitleCardGERTex; #define dgFishingPondTitleCardFRATex "__OTR__textures/g_pn_46/gFishingPondTitleCardFRATex" -static const ALIGN_ASSET(2) char gFishingPondTitleCardFRATex[] = dgFishingPondTitleCardFRATex; \ No newline at end of file +static const ALIGN_ASSET(2) char gFishingPondTitleCardFRATex[] = dgFishingPondTitleCardFRATex; + +#endif // TEXTURES_G_PN_46_H diff --git a/soh/assets/textures/place_title_cards/g_pn_47.h b/soh/assets/textures/place_title_cards/g_pn_47.h index c7d781aab..838083a6f 100644 --- a/soh/assets/textures/place_title_cards/g_pn_47.h +++ b/soh/assets/textures/place_title_cards/g_pn_47.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_G_PN_47_H +#define TEXTURES_G_PN_47_H 1 #include "align_asset_macro.h" @@ -9,4 +10,6 @@ static const ALIGN_ASSET(2) char gBombchuBowlingAlleyCardENGTex[] = dgBombchuBow static const ALIGN_ASSET(2) char gBombchuBowlingAlleyCardGERTex[] = dgBombchuBowlingAlleyCardGERTex; #define dgBombchuBowlingAlleyCardFRATex "__OTR__textures/g_pn_47/gBombchuBowlingAlleyCardFRATex" -static const ALIGN_ASSET(2) char gBombchuBowlingAlleyCardFRATex[] = dgBombchuBowlingAlleyCardFRATex; \ No newline at end of file +static const ALIGN_ASSET(2) char gBombchuBowlingAlleyCardFRATex[] = dgBombchuBowlingAlleyCardFRATex; + +#endif // TEXTURES_G_PN_47_H diff --git a/soh/assets/textures/place_title_cards/g_pn_48.h b/soh/assets/textures/place_title_cards/g_pn_48.h index bc9614832..2850b9077 100644 --- a/soh/assets/textures/place_title_cards/g_pn_48.h +++ b/soh/assets/textures/place_title_cards/g_pn_48.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_G_PN_48_H +#define TEXTURES_G_PN_48_H 1 #include "align_asset_macro.h" @@ -9,4 +10,6 @@ static const ALIGN_ASSET(2) char gStableTitleCardENGTex[] = dgStableTitleCardENG static const ALIGN_ASSET(2) char gStableTitleCardGERTex[] = dgStableTitleCardGERTex; #define dgStableTitleCardFRATex "__OTR__textures/g_pn_48/gStableTitleCardFRATex" -static const ALIGN_ASSET(2) char gStableTitleCardFRATex[] = dgStableTitleCardFRATex; \ No newline at end of file +static const ALIGN_ASSET(2) char gStableTitleCardFRATex[] = dgStableTitleCardFRATex; + +#endif // TEXTURES_G_PN_48_H diff --git a/soh/assets/textures/place_title_cards/g_pn_49.h b/soh/assets/textures/place_title_cards/g_pn_49.h index c4971c070..05f158598 100644 --- a/soh/assets/textures/place_title_cards/g_pn_49.h +++ b/soh/assets/textures/place_title_cards/g_pn_49.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_G_PN_49_H +#define TEXTURES_G_PN_49_H 1 #include "align_asset_macro.h" @@ -9,4 +10,6 @@ static const ALIGN_ASSET(2) char gThievesHideoutTitleCardENGTex[] = dgThievesHid static const ALIGN_ASSET(2) char gThievesHideoutTitleCardGERTex[] = dgThievesHideoutTitleCardGERTex; #define dgThievesHideoutTitleCardFRATex "__OTR__textures/g_pn_49/gThievesHideoutTitleCardFRATex" -static const ALIGN_ASSET(2) char gThievesHideoutTitleCardFRATex[] = dgThievesHideoutTitleCardFRATex; \ No newline at end of file +static const ALIGN_ASSET(2) char gThievesHideoutTitleCardFRATex[] = dgThievesHideoutTitleCardFRATex; + +#endif // TEXTURES_G_PN_49_H diff --git a/soh/assets/textures/place_title_cards/g_pn_50.h b/soh/assets/textures/place_title_cards/g_pn_50.h index 3ea3e8415..02ddbf4cc 100644 --- a/soh/assets/textures/place_title_cards/g_pn_50.h +++ b/soh/assets/textures/place_title_cards/g_pn_50.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_G_PN_50_H +#define TEXTURES_G_PN_50_H 1 #include "align_asset_macro.h" @@ -9,4 +10,6 @@ static const ALIGN_ASSET(2) char gHappyMaskShopTitleCardENGTex[] = dgHappyMaskSh static const ALIGN_ASSET(2) char gHappyMaskShopTitleCardGERTex[] = dgHappyMaskShopTitleCardGERTex; #define dgHappyMaskShopTitleCardFRATex "__OTR__textures/g_pn_50/gHappyMaskShopTitleCardFRATex" -static const ALIGN_ASSET(2) char gHappyMaskShopTitleCardFRATex[] = dgHappyMaskShopTitleCardFRATex; \ No newline at end of file +static const ALIGN_ASSET(2) char gHappyMaskShopTitleCardFRATex[] = dgHappyMaskShopTitleCardFRATex; + +#endif // TEXTURES_G_PN_50_H diff --git a/soh/assets/textures/place_title_cards/g_pn_51.h b/soh/assets/textures/place_title_cards/g_pn_51.h index c6eff745e..5083b9590 100644 --- a/soh/assets/textures/place_title_cards/g_pn_51.h +++ b/soh/assets/textures/place_title_cards/g_pn_51.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_G_PN_51_H +#define TEXTURES_G_PN_51_H 1 #include "align_asset_macro.h" @@ -9,4 +10,6 @@ static const ALIGN_ASSET(2) char gTreasureBoxShopTitleCardENGTex[] = dgTreasureB static const ALIGN_ASSET(2) char gTreasureBoxShopTitleCardGERTex[] = dgTreasureBoxShopTitleCardGERTex; #define dgTreasureBoxShopTitleCardFRATex "__OTR__textures/g_pn_51/gTreasureBoxShopTitleCardFRATex" -static const ALIGN_ASSET(2) char gTreasureBoxShopTitleCardFRATex[] = dgTreasureBoxShopTitleCardFRATex; \ No newline at end of file +static const ALIGN_ASSET(2) char gTreasureBoxShopTitleCardFRATex[] = dgTreasureBoxShopTitleCardFRATex; + +#endif // TEXTURES_G_PN_51_H diff --git a/soh/assets/textures/place_title_cards/g_pn_52.h b/soh/assets/textures/place_title_cards/g_pn_52.h index 37f408931..3b514ef21 100644 --- a/soh/assets/textures/place_title_cards/g_pn_52.h +++ b/soh/assets/textures/place_title_cards/g_pn_52.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_G_PN_52_H +#define TEXTURES_G_PN_52_H 1 #include "align_asset_macro.h" @@ -9,4 +10,6 @@ static const ALIGN_ASSET(2) char gSacredForestMeadowTitleCardENGTex[] = dgSacred static const ALIGN_ASSET(2) char gSacredForestMeadowTitleCardGERTex[] = dgSacredForestMeadowTitleCardGERTex; #define dgSacredForestMeadowTitleCardFRATex "__OTR__textures/g_pn_52/gSacredForestMeadowTitleCardFRATex" -static const ALIGN_ASSET(2) char gSacredForestMeadowTitleCardFRATex[] = dgSacredForestMeadowTitleCardFRATex; \ No newline at end of file +static const ALIGN_ASSET(2) char gSacredForestMeadowTitleCardFRATex[] = dgSacredForestMeadowTitleCardFRATex; + +#endif // TEXTURES_G_PN_52_H diff --git a/soh/assets/textures/place_title_cards/g_pn_53.h b/soh/assets/textures/place_title_cards/g_pn_53.h index e3e187cba..9ab2366ab 100644 --- a/soh/assets/textures/place_title_cards/g_pn_53.h +++ b/soh/assets/textures/place_title_cards/g_pn_53.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_G_PN_53_H +#define TEXTURES_G_PN_53_H 1 #include "align_asset_macro.h" @@ -9,4 +10,6 @@ static const ALIGN_ASSET(2) char gGERudosFortressTitleCardENGTex[] = dgGERudosFo static const ALIGN_ASSET(2) char gGERudosFortressTitleCardGERTex[] = dgGERudosFortressTitleCardGERTex; #define dgGERudosFortressTitleCardFRATex "__OTR__textures/g_pn_53/gGERudosFortressTitleCardFRATex" -static const ALIGN_ASSET(2) char gGERudosFortressTitleCardFRATex[] = dgGERudosFortressTitleCardFRATex; \ No newline at end of file +static const ALIGN_ASSET(2) char gGERudosFortressTitleCardFRATex[] = dgGERudosFortressTitleCardFRATex; + +#endif // TEXTURES_G_PN_53_H diff --git a/soh/assets/textures/place_title_cards/g_pn_54.h b/soh/assets/textures/place_title_cards/g_pn_54.h index a4359a0b8..c4645d989 100644 --- a/soh/assets/textures/place_title_cards/g_pn_54.h +++ b/soh/assets/textures/place_title_cards/g_pn_54.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_G_PN_54_H +#define TEXTURES_G_PN_54_H 1 #include "align_asset_macro.h" @@ -9,4 +10,6 @@ static const ALIGN_ASSET(2) char gBottomOfTheWellTitleCardENGTex[] = dgBottomOfT static const ALIGN_ASSET(2) char gBottomOfTheWellTitleCardGERTex[] = dgBottomOfTheWellTitleCardGERTex; #define dgBottomOfTheWellTitleCardFRATex "__OTR__textures/g_pn_54/gBottomOfTheWellTitleCardFRATex" -static const ALIGN_ASSET(2) char gBottomOfTheWellTitleCardFRATex[] = dgBottomOfTheWellTitleCardFRATex; \ No newline at end of file +static const ALIGN_ASSET(2) char gBottomOfTheWellTitleCardFRATex[] = dgBottomOfTheWellTitleCardFRATex; + +#endif // TEXTURES_G_PN_54_H diff --git a/soh/assets/textures/place_title_cards/g_pn_55.h b/soh/assets/textures/place_title_cards/g_pn_55.h index 373f7035e..efcd814bc 100644 --- a/soh/assets/textures/place_title_cards/g_pn_55.h +++ b/soh/assets/textures/place_title_cards/g_pn_55.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_G_PN_55_H +#define TEXTURES_G_PN_55_H 1 #include "align_asset_macro.h" @@ -9,4 +10,6 @@ static const ALIGN_ASSET(2) char gDesertColossusTitleCardENGTex[] = dgDesertColo static const ALIGN_ASSET(2) char gDesertColossusTitleCardGERTex[] = dgDesertColossusTitleCardGERTex; #define dgDesertColossusTitleCardFRATex "__OTR__textures/g_pn_55/gDesertColossusTitleCardFRATex" -static const ALIGN_ASSET(2) char gDesertColossusTitleCardFRATex[] = dgDesertColossusTitleCardFRATex; \ No newline at end of file +static const ALIGN_ASSET(2) char gDesertColossusTitleCardFRATex[] = dgDesertColossusTitleCardFRATex; + +#endif // TEXTURES_G_PN_55_H diff --git a/soh/assets/textures/place_title_cards/g_pn_56.h b/soh/assets/textures/place_title_cards/g_pn_56.h index 63461bdee..b1c10a366 100644 --- a/soh/assets/textures/place_title_cards/g_pn_56.h +++ b/soh/assets/textures/place_title_cards/g_pn_56.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_G_PN_56_H +#define TEXTURES_G_PN_56_H 1 #include "align_asset_macro.h" @@ -9,4 +10,6 @@ static const ALIGN_ASSET(2) char gBombchuShopTitleCardENGTex[] = dgBombchuShopTi static const ALIGN_ASSET(2) char gBombchuShopTitleCardGERTex[] = dgBombchuShopTitleCardGERTex; #define dgBombchuShopTitleCardFRATex "__OTR__textures/g_pn_56/gBombchuShopTitleCardFRATex" -static const ALIGN_ASSET(2) char gBombchuShopTitleCardFRATex[] = dgBombchuShopTitleCardFRATex; \ No newline at end of file +static const ALIGN_ASSET(2) char gBombchuShopTitleCardFRATex[] = dgBombchuShopTitleCardFRATex; + +#endif // TEXTURES_G_PN_56_H diff --git a/soh/assets/textures/place_title_cards/g_pn_57.h b/soh/assets/textures/place_title_cards/g_pn_57.h index dfaee5233..8ead69f7d 100644 --- a/soh/assets/textures/place_title_cards/g_pn_57.h +++ b/soh/assets/textures/place_title_cards/g_pn_57.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_G_PN_57_H +#define TEXTURES_G_PN_57_H 1 #include "align_asset_macro.h" @@ -9,4 +10,6 @@ static const ALIGN_ASSET(2) char gQuestionMarkTitleCardENGTex[] = dgQuestionMark static const ALIGN_ASSET(2) char gQuestionMarkTitleCardGERTex[] = dgQuestionMarkTitleCardGERTex; #define dgQuestionMarkTitleCardFRATex "__OTR__textures/g_pn_57/gQuestionMarkTitleCardFRATex" -static const ALIGN_ASSET(2) char gQuestionMarkTitleCardFRATex[] = dgQuestionMarkTitleCardFRATex; \ No newline at end of file +static const ALIGN_ASSET(2) char gQuestionMarkTitleCardFRATex[] = dgQuestionMarkTitleCardFRATex; + +#endif // TEXTURES_G_PN_57_H diff --git a/soh/assets/textures/skyboxes/vr_cloud0_pal_static.h b/soh/assets/textures/skyboxes/vr_cloud0_pal_static.h index 286933b9f..bff9cda7c 100644 --- a/soh/assets/textures/skyboxes/vr_cloud0_pal_static.h +++ b/soh/assets/textures/skyboxes/vr_cloud0_pal_static.h @@ -1,6 +1,9 @@ -#pragma once +#ifndef TEXTURES_VR_CLOUD0_PAL_STATIC_H +#define TEXTURES_VR_CLOUD0_PAL_STATIC_H 1 #include "align_asset_macro.h" #define dgSunriseOvercastSkyboxTLUT "__OTR__textures/vr_cloud0_pal_static/gSunriseOvercastSkyboxTLUT" -static const ALIGN_ASSET(2) char gSunriseOvercastSkyboxTLUT[] = dgSunriseOvercastSkyboxTLUT; \ No newline at end of file +static const ALIGN_ASSET(2) char gSunriseOvercastSkyboxTLUT[] = dgSunriseOvercastSkyboxTLUT; + +#endif // TEXTURES_VR_CLOUD0_PAL_STATIC_H diff --git a/soh/assets/textures/skyboxes/vr_cloud0_static.h b/soh/assets/textures/skyboxes/vr_cloud0_static.h index 59a31a7f6..87d547d81 100644 --- a/soh/assets/textures/skyboxes/vr_cloud0_static.h +++ b/soh/assets/textures/skyboxes/vr_cloud0_static.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_VR_CLOUD0_STATIC_H +#define TEXTURES_VR_CLOUD0_STATIC_H 1 #include "align_asset_macro.h" @@ -15,4 +16,6 @@ static const ALIGN_ASSET(2) char gSunriseOvercastSkybox3Tex[] = dgSunriseOvercas static const ALIGN_ASSET(2) char gSunriseOvercastSkybox4Tex[] = dgSunriseOvercastSkybox4Tex; #define dgSunriseOvercastSkybox5Tex "__OTR__textures/vr_cloud0_static/gSunriseOvercastSkybox5Tex" -static const ALIGN_ASSET(2) char gSunriseOvercastSkybox5Tex[] = dgSunriseOvercastSkybox5Tex; \ No newline at end of file +static const ALIGN_ASSET(2) char gSunriseOvercastSkybox5Tex[] = dgSunriseOvercastSkybox5Tex; + +#endif // TEXTURES_VR_CLOUD0_STATIC_H diff --git a/soh/assets/textures/skyboxes/vr_cloud1_pal_static.h b/soh/assets/textures/skyboxes/vr_cloud1_pal_static.h index 3456690e7..7cbae7ab2 100644 --- a/soh/assets/textures/skyboxes/vr_cloud1_pal_static.h +++ b/soh/assets/textures/skyboxes/vr_cloud1_pal_static.h @@ -1,6 +1,9 @@ -#pragma once +#ifndef TEXTURES_VR_CLOUD1_PAL_STATIC_H +#define TEXTURES_VR_CLOUD1_PAL_STATIC_H 1 #include "align_asset_macro.h" #define dgDayOvercastSkyboxTLUT "__OTR__textures/vr_cloud1_pal_static/gDayOvercastSkyboxTLUT" -static const ALIGN_ASSET(2) char gDayOvercastSkyboxTLUT[] = dgDayOvercastSkyboxTLUT; \ No newline at end of file +static const ALIGN_ASSET(2) char gDayOvercastSkyboxTLUT[] = dgDayOvercastSkyboxTLUT; + +#endif // TEXTURES_VR_CLOUD1_PAL_STATIC_H diff --git a/soh/assets/textures/skyboxes/vr_cloud1_static.h b/soh/assets/textures/skyboxes/vr_cloud1_static.h index 5b8064785..09bcb30ad 100644 --- a/soh/assets/textures/skyboxes/vr_cloud1_static.h +++ b/soh/assets/textures/skyboxes/vr_cloud1_static.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_VR_CLOUD1_STATIC_H +#define TEXTURES_VR_CLOUD1_STATIC_H 1 #include "align_asset_macro.h" @@ -15,4 +16,6 @@ static const ALIGN_ASSET(2) char gDayOvercastSkybox3Tex[] = dgDayOvercastSkybox3 static const ALIGN_ASSET(2) char gDayOvercastSkybox4Tex[] = dgDayOvercastSkybox4Tex; #define dgDayOvercastSkybox5Tex "__OTR__textures/vr_cloud1_static/gDayOvercastSkybox5Tex" -static const ALIGN_ASSET(2) char gDayOvercastSkybox5Tex[] = dgDayOvercastSkybox5Tex; \ No newline at end of file +static const ALIGN_ASSET(2) char gDayOvercastSkybox5Tex[] = dgDayOvercastSkybox5Tex; + +#endif // TEXTURES_VR_CLOUD1_STATIC_H diff --git a/soh/assets/textures/skyboxes/vr_cloud2_pal_static.h b/soh/assets/textures/skyboxes/vr_cloud2_pal_static.h index 322c42034..4b846dd99 100644 --- a/soh/assets/textures/skyboxes/vr_cloud2_pal_static.h +++ b/soh/assets/textures/skyboxes/vr_cloud2_pal_static.h @@ -1,6 +1,9 @@ -#pragma once +#ifndef TEXTURES_VR_CLOUD2_PAL_STATIC_H +#define TEXTURES_VR_CLOUD2_PAL_STATIC_H 1 #include "align_asset_macro.h" #define dgSunsetOvercastSkyboxTLUT "__OTR__textures/vr_cloud2_pal_static/gSunsetOvercastSkyboxTLUT" -static const ALIGN_ASSET(2) char gSunsetOvercastSkyboxTLUT[] = dgSunsetOvercastSkyboxTLUT; \ No newline at end of file +static const ALIGN_ASSET(2) char gSunsetOvercastSkyboxTLUT[] = dgSunsetOvercastSkyboxTLUT; + +#endif // TEXTURES_VR_CLOUD2_PAL_STATIC_H diff --git a/soh/assets/textures/skyboxes/vr_cloud2_static.h b/soh/assets/textures/skyboxes/vr_cloud2_static.h index 20925a95a..c42cebaa4 100644 --- a/soh/assets/textures/skyboxes/vr_cloud2_static.h +++ b/soh/assets/textures/skyboxes/vr_cloud2_static.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_VR_CLOUD2_STATIC_H +#define TEXTURES_VR_CLOUD2_STATIC_H 1 #include "align_asset_macro.h" @@ -15,4 +16,6 @@ static const ALIGN_ASSET(2) char gSunsetOvercastSkybox3Tex[] = dgSunsetOvercastS static const ALIGN_ASSET(2) char gSunsetOvercastSkybox4Tex[] = dgSunsetOvercastSkybox4Tex; #define dgSunsetOvercastSkybox5Tex "__OTR__textures/vr_cloud2_static/gSunsetOvercastSkybox5Tex" -static const ALIGN_ASSET(2) char gSunsetOvercastSkybox5Tex[] = dgSunsetOvercastSkybox5Tex; \ No newline at end of file +static const ALIGN_ASSET(2) char gSunsetOvercastSkybox5Tex[] = dgSunsetOvercastSkybox5Tex; + +#endif // TEXTURES_VR_CLOUD2_STATIC_H diff --git a/soh/assets/textures/skyboxes/vr_cloud3_pal_static.h b/soh/assets/textures/skyboxes/vr_cloud3_pal_static.h index 4b765a997..f17b1c5b8 100644 --- a/soh/assets/textures/skyboxes/vr_cloud3_pal_static.h +++ b/soh/assets/textures/skyboxes/vr_cloud3_pal_static.h @@ -1,6 +1,9 @@ -#pragma once +#ifndef TEXTURES_VR_CLOUD3_PAL_STATIC_H +#define TEXTURES_VR_CLOUD3_PAL_STATIC_H 1 #include "align_asset_macro.h" #define dgNightOvercastSkyboxTLUT "__OTR__textures/vr_cloud3_pal_static/gNightOvercastSkyboxTLUT" -static const ALIGN_ASSET(2) char gNightOvercastSkyboxTLUT[] = dgNightOvercastSkyboxTLUT; \ No newline at end of file +static const ALIGN_ASSET(2) char gNightOvercastSkyboxTLUT[] = dgNightOvercastSkyboxTLUT; + +#endif // TEXTURES_VR_CLOUD3_PAL_STATIC_H diff --git a/soh/assets/textures/skyboxes/vr_cloud3_static.h b/soh/assets/textures/skyboxes/vr_cloud3_static.h index a6e5eff64..28fc6669a 100644 --- a/soh/assets/textures/skyboxes/vr_cloud3_static.h +++ b/soh/assets/textures/skyboxes/vr_cloud3_static.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_VR_CLOUD3_STATIC_H +#define TEXTURES_VR_CLOUD3_STATIC_H 1 #include "align_asset_macro.h" @@ -15,4 +16,6 @@ static const ALIGN_ASSET(2) char gNightOvercastSkybox3Tex[] = dgNightOvercastSky static const ALIGN_ASSET(2) char gNightOvercastSkybox4Tex[] = dgNightOvercastSkybox4Tex; #define dgNightOvercastSkybox5Tex "__OTR__textures/vr_cloud3_static/gNightOvercastSkybox5Tex" -static const ALIGN_ASSET(2) char gNightOvercastSkybox5Tex[] = dgNightOvercastSkybox5Tex; \ No newline at end of file +static const ALIGN_ASSET(2) char gNightOvercastSkybox5Tex[] = dgNightOvercastSkybox5Tex; + +#endif // TEXTURES_VR_CLOUD3_STATIC_H diff --git a/soh/assets/textures/skyboxes/vr_fine0_pal_static.h b/soh/assets/textures/skyboxes/vr_fine0_pal_static.h index 4f1f3dc9b..75adde769 100644 --- a/soh/assets/textures/skyboxes/vr_fine0_pal_static.h +++ b/soh/assets/textures/skyboxes/vr_fine0_pal_static.h @@ -1,6 +1,9 @@ -#pragma once +#ifndef TEXTURES_VR_FINE0_PAL_STATIC_H +#define TEXTURES_VR_FINE0_PAL_STATIC_H 1 #include "align_asset_macro.h" #define dgSunriseSkyboxTLUT "__OTR__textures/vr_fine0_pal_static/gSunriseSkyboxTLUT" -static const ALIGN_ASSET(2) char gSunriseSkyboxTLUT[] = dgSunriseSkyboxTLUT; \ No newline at end of file +static const ALIGN_ASSET(2) char gSunriseSkyboxTLUT[] = dgSunriseSkyboxTLUT; + +#endif // TEXTURES_VR_FINE0_PAL_STATIC_H diff --git a/soh/assets/textures/skyboxes/vr_fine0_static.h b/soh/assets/textures/skyboxes/vr_fine0_static.h index b91350dab..08d4aa43e 100644 --- a/soh/assets/textures/skyboxes/vr_fine0_static.h +++ b/soh/assets/textures/skyboxes/vr_fine0_static.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_VR_FINE0_STATIC_H +#define TEXTURES_VR_FINE0_STATIC_H 1 #include "align_asset_macro.h" @@ -15,4 +16,6 @@ static const ALIGN_ASSET(2) char gSunriseSkybox3Tex[] = dgSunriseSkybox3Tex; static const ALIGN_ASSET(2) char gSunriseSkybox4Tex[] = dgSunriseSkybox4Tex; #define dgSunriseSkybox5Tex "__OTR__textures/vr_fine0_static/gSunriseSkybox5Tex" -static const ALIGN_ASSET(2) char gSunriseSkybox5Tex[] = dgSunriseSkybox5Tex; \ No newline at end of file +static const ALIGN_ASSET(2) char gSunriseSkybox5Tex[] = dgSunriseSkybox5Tex; + +#endif // TEXTURES_VR_FINE0_STATIC_H diff --git a/soh/assets/textures/skyboxes/vr_fine1_pal_static.h b/soh/assets/textures/skyboxes/vr_fine1_pal_static.h index bba21d387..9ba7bd814 100644 --- a/soh/assets/textures/skyboxes/vr_fine1_pal_static.h +++ b/soh/assets/textures/skyboxes/vr_fine1_pal_static.h @@ -1,6 +1,9 @@ -#pragma once +#ifndef TEXTURES_VR_FINE1_PAL_STATIC_H +#define TEXTURES_VR_FINE1_PAL_STATIC_H 1 #include "align_asset_macro.h" #define dgDaySkyboxTLUT "__OTR__textures/vr_fine1_pal_static/gDaySkyboxTLUT" -static const ALIGN_ASSET(2) char gDaySkyboxTLUT[] = dgDaySkyboxTLUT; \ No newline at end of file +static const ALIGN_ASSET(2) char gDaySkyboxTLUT[] = dgDaySkyboxTLUT; + +#endif // TEXTURES_VR_FINE1_PAL_STATIC_H diff --git a/soh/assets/textures/skyboxes/vr_fine1_static.h b/soh/assets/textures/skyboxes/vr_fine1_static.h index 70dc20064..bccf3fac4 100644 --- a/soh/assets/textures/skyboxes/vr_fine1_static.h +++ b/soh/assets/textures/skyboxes/vr_fine1_static.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_VR_FINE1_STATIC_H +#define TEXTURES_VR_FINE1_STATIC_H 1 #include "align_asset_macro.h" @@ -15,4 +16,6 @@ static const ALIGN_ASSET(2) char gDaySkybox3Tex[] = dgDaySkybox3Tex; static const ALIGN_ASSET(2) char gDaySkybox4Tex[] = dgDaySkybox4Tex; #define dgDaySkybox5Tex "__OTR__textures/vr_fine1_static/gDaySkybox5Tex" -static const ALIGN_ASSET(2) char gDaySkybox5Tex[] = dgDaySkybox5Tex; \ No newline at end of file +static const ALIGN_ASSET(2) char gDaySkybox5Tex[] = dgDaySkybox5Tex; + +#endif // TEXTURES_VR_FINE1_STATIC_H diff --git a/soh/assets/textures/skyboxes/vr_fine2_pal_static.h b/soh/assets/textures/skyboxes/vr_fine2_pal_static.h index 2f69da6b1..ebbef49ae 100644 --- a/soh/assets/textures/skyboxes/vr_fine2_pal_static.h +++ b/soh/assets/textures/skyboxes/vr_fine2_pal_static.h @@ -1,6 +1,9 @@ -#pragma once +#ifndef TEXTURES_VR_FINE2_PAL_STATIC_H +#define TEXTURES_VR_FINE2_PAL_STATIC_H 1 #include "align_asset_macro.h" #define dgSunsetSkyboxTLUT "__OTR__textures/vr_fine2_pal_static/gSunsetSkyboxTLUT" -static const ALIGN_ASSET(2) char gSunsetSkyboxTLUT[] = dgSunsetSkyboxTLUT; \ No newline at end of file +static const ALIGN_ASSET(2) char gSunsetSkyboxTLUT[] = dgSunsetSkyboxTLUT; + +#endif // TEXTURES_VR_FINE2_PAL_STATIC_H diff --git a/soh/assets/textures/skyboxes/vr_fine2_static.h b/soh/assets/textures/skyboxes/vr_fine2_static.h index 5c1bbefcd..0db97892e 100644 --- a/soh/assets/textures/skyboxes/vr_fine2_static.h +++ b/soh/assets/textures/skyboxes/vr_fine2_static.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_VR_FINE2_STATIC_H +#define TEXTURES_VR_FINE2_STATIC_H 1 #include "align_asset_macro.h" @@ -15,4 +16,6 @@ static const ALIGN_ASSET(2) char gSunsetSkybox3Tex[] = dgSunsetSkybox3Tex; static const ALIGN_ASSET(2) char gSunsetSkybox4Tex[] = dgSunsetSkybox4Tex; #define dgSunsetSkybox5Tex "__OTR__textures/vr_fine2_static/gSunsetSkybox5Tex" -static const ALIGN_ASSET(2) char gSunsetSkybox5Tex[] = dgSunsetSkybox5Tex; \ No newline at end of file +static const ALIGN_ASSET(2) char gSunsetSkybox5Tex[] = dgSunsetSkybox5Tex; + +#endif // TEXTURES_VR_FINE2_STATIC_H diff --git a/soh/assets/textures/skyboxes/vr_fine3_pal_static.h b/soh/assets/textures/skyboxes/vr_fine3_pal_static.h index a6abc1794..c747f0eaf 100644 --- a/soh/assets/textures/skyboxes/vr_fine3_pal_static.h +++ b/soh/assets/textures/skyboxes/vr_fine3_pal_static.h @@ -1,6 +1,9 @@ -#pragma once +#ifndef TEXTURES_VR_FINE3_PAL_STATIC_H +#define TEXTURES_VR_FINE3_PAL_STATIC_H 1 #include "align_asset_macro.h" #define dgNightSkyboxTLUT "__OTR__textures/vr_fine3_pal_static/gNightSkyboxTLUT" -static const ALIGN_ASSET(2) char gNightSkyboxTLUT[] = dgNightSkyboxTLUT; \ No newline at end of file +static const ALIGN_ASSET(2) char gNightSkyboxTLUT[] = dgNightSkyboxTLUT; + +#endif // TEXTURES_VR_FINE3_PAL_STATIC_H diff --git a/soh/assets/textures/skyboxes/vr_fine3_static.h b/soh/assets/textures/skyboxes/vr_fine3_static.h index 8e78406e4..226d9d4e0 100644 --- a/soh/assets/textures/skyboxes/vr_fine3_static.h +++ b/soh/assets/textures/skyboxes/vr_fine3_static.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_VR_FINE3_STATIC_H +#define TEXTURES_VR_FINE3_STATIC_H 1 #include "align_asset_macro.h" @@ -15,4 +16,6 @@ static const ALIGN_ASSET(2) char gNightSkybox3Tex[] = dgNightSkybox3Tex; static const ALIGN_ASSET(2) char gNightSkybox4Tex[] = dgNightSkybox4Tex; #define dgNightSkybox5Tex "__OTR__textures/vr_fine3_static/gNightSkybox5Tex" -static const ALIGN_ASSET(2) char gNightSkybox5Tex[] = dgNightSkybox5Tex; \ No newline at end of file +static const ALIGN_ASSET(2) char gNightSkybox5Tex[] = dgNightSkybox5Tex; + +#endif // TEXTURES_VR_FINE3_STATIC_H diff --git a/soh/assets/textures/skyboxes/vr_holy0_pal_static.h b/soh/assets/textures/skyboxes/vr_holy0_pal_static.h index f7f061630..ed7164750 100644 --- a/soh/assets/textures/skyboxes/vr_holy0_pal_static.h +++ b/soh/assets/textures/skyboxes/vr_holy0_pal_static.h @@ -1,6 +1,9 @@ -#pragma once +#ifndef TEXTURES_VR_HOLY0_PAL_STATIC_H +#define TEXTURES_VR_HOLY0_PAL_STATIC_H 1 #include "align_asset_macro.h" #define dgHoly0SkyboxTLUT "__OTR__textures/vr_holy0_pal_static/gHoly0SkyboxTLUT" -static const ALIGN_ASSET(2) char gHoly0SkyboxTLUT[] = dgHoly0SkyboxTLUT; \ No newline at end of file +static const ALIGN_ASSET(2) char gHoly0SkyboxTLUT[] = dgHoly0SkyboxTLUT; + +#endif // TEXTURES_VR_HOLY0_PAL_STATIC_H diff --git a/soh/assets/textures/skyboxes/vr_holy0_static.h b/soh/assets/textures/skyboxes/vr_holy0_static.h index 9d6c83406..b49a6dc92 100644 --- a/soh/assets/textures/skyboxes/vr_holy0_static.h +++ b/soh/assets/textures/skyboxes/vr_holy0_static.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_VR_HOLY0_STATIC_H +#define TEXTURES_VR_HOLY0_STATIC_H 1 #include "align_asset_macro.h" @@ -18,4 +19,6 @@ static const ALIGN_ASSET(2) char gHoly0Skybox4Tex[] = dgHoly0Skybox4Tex; static const ALIGN_ASSET(2) char gHoly0Skybox5Tex[] = dgHoly0Skybox5Tex; #define dgHoly0Skybox6Tex "__OTR__textures/vr_holy0_static/gHoly0Skybox6Tex" -static const ALIGN_ASSET(2) char gHoly0Skybox6Tex[] = dgHoly0Skybox6Tex; \ No newline at end of file +static const ALIGN_ASSET(2) char gHoly0Skybox6Tex[] = dgHoly0Skybox6Tex; + +#endif // TEXTURES_VR_HOLY0_STATIC_H diff --git a/soh/assets/textures/skyboxes/vr_holy1_pal_static.h b/soh/assets/textures/skyboxes/vr_holy1_pal_static.h index 80ae2edd1..fb15c49fe 100644 --- a/soh/assets/textures/skyboxes/vr_holy1_pal_static.h +++ b/soh/assets/textures/skyboxes/vr_holy1_pal_static.h @@ -1,6 +1,9 @@ -#pragma once +#ifndef TEXTURES_VR_HOLY1_PAL_STATIC_H +#define TEXTURES_VR_HOLY1_PAL_STATIC_H 1 #include "align_asset_macro.h" #define dgHoly1SkyboxTLUT "__OTR__textures/vr_holy1_pal_static/gHoly1SkyboxTLUT" -static const ALIGN_ASSET(2) char gHoly1SkyboxTLUT[] = dgHoly1SkyboxTLUT; \ No newline at end of file +static const ALIGN_ASSET(2) char gHoly1SkyboxTLUT[] = dgHoly1SkyboxTLUT; + +#endif // TEXTURES_VR_HOLY1_PAL_STATIC_H diff --git a/soh/assets/textures/skyboxes/vr_holy1_static.h b/soh/assets/textures/skyboxes/vr_holy1_static.h index 61321ac25..443568263 100644 --- a/soh/assets/textures/skyboxes/vr_holy1_static.h +++ b/soh/assets/textures/skyboxes/vr_holy1_static.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_VR_HOLY1_STATIC_H +#define TEXTURES_VR_HOLY1_STATIC_H 1 #include "align_asset_macro.h" @@ -18,4 +19,6 @@ static const ALIGN_ASSET(2) char gHoly1Skybox4Tex[] = dgHoly1Skybox4Tex; static const ALIGN_ASSET(2) char gHoly1Skybox5Tex[] = dgHoly1Skybox5Tex; #define dgHoly1Skybox6Tex "__OTR__textures/vr_holy1_static/gHoly1Skybox6Tex" -static const ALIGN_ASSET(2) char gHoly1Skybox6Tex[] = dgHoly1Skybox6Tex; \ No newline at end of file +static const ALIGN_ASSET(2) char gHoly1Skybox6Tex[] = dgHoly1Skybox6Tex; + +#endif // TEXTURES_VR_HOLY1_STATIC_H diff --git a/soh/assets/textures/title_static/title_static.h b/soh/assets/textures/title_static/title_static.h index 6cccc5744..88ea9a555 100644 --- a/soh/assets/textures/title_static/title_static.h +++ b/soh/assets/textures/title_static/title_static.h @@ -1,4 +1,5 @@ -#pragma once +#ifndef TEXTURES_TITLE_STATIC_H +#define TEXTURES_TITLE_STATIC_H 1 #include "align_asset_macro.h" @@ -444,4 +445,6 @@ static const ALIGN_ASSET(2) char gFileSelWindow1DL[] = dgFileSelWindow1DL; static const ALIGN_ASSET(2) char gFileSelWindow2DL[] = dgFileSelWindow2DL; #define dgFileSelWindow3DL "__OTR__textures/title_static/gFileSelWindow3DL" -static const ALIGN_ASSET(2) char gFileSelWindow3DL[] = dgFileSelWindow3DL; \ No newline at end of file +static const ALIGN_ASSET(2) char gFileSelWindow3DL[] = dgFileSelWindow3DL; + +#endif // TEXTURES_TITLE_STATIC_H