From dbfdb42406253811987a4c80cb67b30f3fb5f91e Mon Sep 17 00:00:00 2001 From: briaguya <70942617+briaguya-ai@users.noreply.github.com> Date: Tue, 6 Dec 2022 01:00:24 -0500 Subject: [PATCH] use enum for hint clarity (#2092) Co-authored-by: briaguya --- soh/soh/Enhancements/randomizer/randomizer.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/soh/soh/Enhancements/randomizer/randomizer.cpp b/soh/soh/Enhancements/randomizer/randomizer.cpp index 01e3d6083..2ba0e34c9 100644 --- a/soh/soh/Enhancements/randomizer/randomizer.cpp +++ b/soh/soh/Enhancements/randomizer/randomizer.cpp @@ -2613,7 +2613,7 @@ void GenerateRandomizerImgui() { cvarSettings[RSK_ITEM_POOL] = CVar_GetS32("gRandomizeItemPool", RO_ITEM_POOL_BALANCED); cvarSettings[RSK_ICE_TRAPS] = CVar_GetS32("gRandomizeIceTraps", RO_ICE_TRAPS_NORMAL); cvarSettings[RSK_GOSSIP_STONE_HINTS] = CVar_GetS32("gRandomizeGossipStoneHints", RO_GOSSIP_STONES_NEED_NOTHING); - cvarSettings[RSK_HINT_CLARITY] = CVar_GetS32("gRandomizeHintClarity", 2); + cvarSettings[RSK_HINT_CLARITY] = CVar_GetS32("gRandomizeHintClarity", RO_HINT_CLARITY_CLEAR); cvarSettings[RSK_HINT_DISTRIBUTION] = CVar_GetS32("gRandomizeHintDistribution", RO_HINT_DIST_BALANCED); cvarSettings[RSK_BLUE_FIRE_ARROWS] = CVar_GetS32("gRandomizeBlueFireArrows", 0); cvarSettings[RSK_SUNLIGHT_ARROWS] = CVar_GetS32("gRandomizeSunlightArrows", 0);