mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2024-11-26 03:12:18 -05:00
Changed string paramaters for save functions to proper const pointer type.
Implemented subsectional saving (handled in the section's save function, and passed to the save function by & pointer). Default of "all" passed in from SaveFile for game saves. Implemented subsectional saving for sohStats and entrances/scenes discovered. Fixed check for game save registry by putting the check against the registry in the "all" section save code.
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42b35634a5
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@ -233,47 +233,54 @@ void LoadStatsVersion1() {
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[](size_t i) { SaveManager::Instance->LoadData("", gSaveContext.sohStats.locationsSkipped[i]); });
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}
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void SaveStats(SaveContext* saveContext) {
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SaveManager::Instance->SaveData("buildVersion", saveContext->sohStats.buildVersion);
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SaveManager::Instance->SaveData("buildVersionMajor", saveContext->sohStats.buildVersionMajor);
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SaveManager::Instance->SaveData("buildVersionMinor", saveContext->sohStats.buildVersionMinor);
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SaveManager::Instance->SaveData("buildVersionPatch", saveContext->sohStats.buildVersionPatch);
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void SaveStats(SaveContext* saveContext, const std::string& subSection) {
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if (subSection == "all") {
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SaveManager::Instance->SaveData("buildVersion", saveContext->sohStats.buildVersion);
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SaveManager::Instance->SaveData("buildVersionMajor", saveContext->sohStats.buildVersionMajor);
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SaveManager::Instance->SaveData("buildVersionMinor", saveContext->sohStats.buildVersionMinor);
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SaveManager::Instance->SaveData("buildVersionPatch", saveContext->sohStats.buildVersionPatch);
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SaveManager::Instance->SaveData("heartPieces", saveContext->sohStats.heartPieces);
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SaveManager::Instance->SaveData("heartContainers", saveContext->sohStats.heartContainers);
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SaveManager::Instance->SaveArray("dungeonKeys", ARRAY_COUNT(saveContext->sohStats.dungeonKeys), [&](size_t i) {
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SaveManager::Instance->SaveData("", saveContext->sohStats.dungeonKeys[i]);
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});
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SaveManager::Instance->SaveData("playTimer", saveContext->sohStats.playTimer);
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SaveManager::Instance->SaveData("pauseTimer", saveContext->sohStats.pauseTimer);
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SaveManager::Instance->SaveArray(
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"itemTimestamps", ARRAY_COUNT(saveContext->sohStats.itemTimestamp),
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[&](size_t i) { SaveManager::Instance->SaveData("", saveContext->sohStats.itemTimestamp[i]); });
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SaveManager::Instance->SaveArray(
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"sceneTimestamps", ARRAY_COUNT(saveContext->sohStats.sceneTimestamps), [&](size_t i) {
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if (saveContext->sohStats.sceneTimestamps[i].scene != 254 && saveContext->sohStats.sceneTimestamps[i].room != 254) {
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SaveManager::Instance->SaveStruct("", [&]() {
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SaveManager::Instance->SaveData("scene", saveContext->sohStats.sceneTimestamps[i].scene);
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SaveManager::Instance->SaveData("room", saveContext->sohStats.sceneTimestamps[i].room);
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SaveManager::Instance->SaveData("sceneTime", saveContext->sohStats.sceneTimestamps[i].sceneTime);
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SaveManager::Instance->SaveData("roomTime", saveContext->sohStats.sceneTimestamps[i].roomTime);
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SaveManager::Instance->SaveData("isRoom", saveContext->sohStats.sceneTimestamps[i].isRoom);
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});
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}
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SaveManager::Instance->SaveData("heartPieces", saveContext->sohStats.heartPieces);
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SaveManager::Instance->SaveData("heartContainers", saveContext->sohStats.heartContainers);
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SaveManager::Instance->SaveArray("dungeonKeys", ARRAY_COUNT(saveContext->sohStats.dungeonKeys), [&](size_t i) {
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SaveManager::Instance->SaveData("", saveContext->sohStats.dungeonKeys[i]);
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});
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SaveManager::Instance->SaveData("tsIdx", saveContext->sohStats.tsIdx);
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SaveManager::Instance->SaveArray("counts", ARRAY_COUNT(saveContext->sohStats.count), [&](size_t i) {
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SaveManager::Instance->SaveData("", saveContext->sohStats.count[i]);
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});
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SaveManager::Instance->SaveArray(
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"scenesDiscovered", ARRAY_COUNT(saveContext->sohStats.scenesDiscovered),
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[&](size_t i) { SaveManager::Instance->SaveData("", saveContext->sohStats.scenesDiscovered[i]); });
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SaveManager::Instance->SaveArray(
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"entrancesDiscovered", ARRAY_COUNT(saveContext->sohStats.entrancesDiscovered),
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[&](size_t i) { SaveManager::Instance->SaveData("", saveContext->sohStats.entrancesDiscovered[i]); });
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SaveManager::Instance->SaveArray(
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"locationsSkipped", ARRAY_COUNT(saveContext->sohStats.locationsSkipped),
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[&](size_t i) { SaveManager::Instance->SaveData("", saveContext->sohStats.locationsSkipped[i]); });
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SaveManager::Instance->SaveData("playTimer", saveContext->sohStats.playTimer);
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SaveManager::Instance->SaveData("pauseTimer", saveContext->sohStats.pauseTimer);
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SaveManager::Instance->SaveArray(
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"itemTimestamps", ARRAY_COUNT(saveContext->sohStats.itemTimestamp),
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[&](size_t i) { SaveManager::Instance->SaveData("", saveContext->sohStats.itemTimestamp[i]); });
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SaveManager::Instance->SaveArray(
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"sceneTimestamps", ARRAY_COUNT(saveContext->sohStats.sceneTimestamps), [&](size_t i) {
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if (saveContext->sohStats.sceneTimestamps[i].scene != 254 &&
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saveContext->sohStats.sceneTimestamps[i].room != 254) {
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SaveManager::Instance->SaveStruct("", [&]() {
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SaveManager::Instance->SaveData("scene", saveContext->sohStats.sceneTimestamps[i].scene);
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SaveManager::Instance->SaveData("room", saveContext->sohStats.sceneTimestamps[i].room);
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SaveManager::Instance->SaveData("sceneTime", saveContext->sohStats.sceneTimestamps[i].sceneTime);
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SaveManager::Instance->SaveData("roomTime", saveContext->sohStats.sceneTimestamps[i].roomTime);
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SaveManager::Instance->SaveData("isRoom", saveContext->sohStats.sceneTimestamps[i].isRoom);
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});
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}
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});
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SaveManager::Instance->SaveData("tsIdx", saveContext->sohStats.tsIdx);
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SaveManager::Instance->SaveArray("counts", ARRAY_COUNT(saveContext->sohStats.count), [&](size_t i) {
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SaveManager::Instance->SaveData("", saveContext->sohStats.count[i]);
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});
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SaveManager::Instance->SaveArray(
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"locationsSkipped", ARRAY_COUNT(saveContext->sohStats.locationsSkipped),
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[&](size_t i) { SaveManager::Instance->SaveData("", saveContext->sohStats.locationsSkipped[i]); });
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}
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if (subSection == "entrances" || subSection == "all") {
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SaveManager::Instance->SaveArray("entrancesDiscovered", ARRAY_COUNT(saveContext->sohStats.entrancesDiscovered), [&](size_t i) {
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SaveManager::Instance->SaveData("", saveContext->sohStats.entrancesDiscovered[i]);
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});
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}
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if (subSection == "scenes" || subSection == "all") {
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SaveManager::Instance->SaveArray("scenesDiscovered", ARRAY_COUNT(saveContext->sohStats.scenesDiscovered), [&](size_t i) {
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SaveManager::Instance->SaveData("", saveContext->sohStats.scenesDiscovered[i]);
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});
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}
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}
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void InitStats(bool isDebug) {
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@ -769,6 +769,7 @@ void Entrance_SetSceneDiscovered(u8 sceneNum) {
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u32 sceneBit = 1 << (sceneNum - (idx * bitsPerIndex));
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gSaveContext.sohStats.scenesDiscovered[idx] |= sceneBit;
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}
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Save_SaveSection("sohStats.scenes");
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}
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u8 Entrance_GetIsEntranceDiscovered(u16 entranceIndex) {
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@ -801,4 +802,5 @@ void Entrance_SetEntranceDiscovered(u16 entranceIndex) {
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}
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}
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}
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Save_SaveSection("sohStats.entrances");
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}
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@ -279,7 +279,7 @@ void SaveManager::LoadRandomizerVersion2() {
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});
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}
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void SaveManager::SaveRandomizer(SaveContext* saveContext) {
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void SaveManager::SaveRandomizer(SaveContext* saveContext, const std::string& subString) {
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if (!saveContext->n64ddFlag)
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return;
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@ -709,26 +709,32 @@ void SaveManager::InitFileDebug() {
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}
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// Threaded SaveFile takes copy of gSaveContext for local unmodified storage
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void SaveManager::SaveFileThreaded(int fileNum, SaveContext* saveContext, const std::string sectionString) {
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/*nlohmann::json baseBlock;
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baseBlock["version"] = 1;
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baseBlock["sections"] = nlohmann::json::object();*/
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void SaveManager::SaveFileThreaded(int fileNum, SaveContext* saveContext, const std::string& sectionString) {
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saveBlock["version"] = 1;
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size_t period = sectionString.find(".");
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std::string section = sectionString;
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std::string subsection = "";
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if (period != std::string::npos) {
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subsection = sectionString.substr(period + 1, std::string::npos);
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section = sectionString.substr(0, sectionString.length() - (subsection.length() + 1));
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}
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if (sectionString == "all") {
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for (auto& sectionHandler : sectionSaveHandlers) {
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nlohmann::json& sectionBlock = saveBlock["sections"][sectionHandler.first];
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sectionBlock["version"] = sectionHandler.second.first;
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sectionBlock["data"] = nlohmann::json::object();
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if (std::find(gameSaveRegistry.begin(), gameSaveRegistry.end(), sectionHandler.first) != gameSaveRegistry.end()) {
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nlohmann::json& sectionBlock = saveBlock["sections"][sectionHandler.first];
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sectionBlock["version"] = sectionHandler.second.first;
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sectionBlock["data"] = nlohmann::json::object();
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currentJsonContext = §ionBlock["data"];
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sectionHandler.second.second(saveContext);
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currentJsonContext = §ionBlock["data"];
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sectionHandler.second.second(saveContext, "all");
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}
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}
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} else if (sectionSaveHandlers.contains(sectionString) && std::find(gameSaveRegistry.begin(), gameSaveRegistry.end(), sectionString) != gameSaveRegistry.end()) {
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SectionSaveHandler handler = sectionSaveHandlers.find(sectionString)->second;
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nlohmann::json& sectionBlock = saveBlock["sections"][sectionString];
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} else if (sectionSaveHandlers.contains(section)) {
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SectionSaveHandler handler = sectionSaveHandlers.find(section)->second;
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nlohmann::json& sectionBlock = saveBlock["sections"][section];
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sectionBlock["version"] = handler.first;
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currentJsonContext = §ionBlock["data"];
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handler.second(saveContext);
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handler.second(saveContext, subsection);
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} else {
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return;
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}
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@ -748,14 +754,18 @@ void SaveManager::SaveFileThreaded(int fileNum, SaveContext* saveContext, const
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GameInteractor::Instance->ExecuteHooks<GameInteractor::OnSaveFile>(fileNum);
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}
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void SaveManager::SaveFile(int fileNum) {
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void SaveManager::SaveSection(int fileNum, const std::string& sectionString) {
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if (fileNum == 0xFF) {
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return;
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}
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// Can't think of any time the promise would be needed, so use push_task instead of submit
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auto saveContext = new SaveContext;
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memcpy(saveContext, &gSaveContext, sizeof(gSaveContext));
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smThreadPool->push_task_back(&SaveManager::SaveFileThreaded, this, fileNum, saveContext, "all");
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smThreadPool->push_task_back(&SaveManager::SaveFileThreaded, this, fileNum, saveContext, sectionString);
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}
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void SaveManager::SaveFile(int fileNum) {
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SaveSection(fileNum, "all");
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}
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void SaveManager::SaveGlobal() {
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@ -1616,7 +1626,7 @@ void SaveManager::LoadBaseVersion4() {
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SaveManager::Instance->LoadData("dogParams", gSaveContext.dogParams);
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}
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void SaveManager::SaveBase(SaveContext* saveContext) {
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void SaveManager::SaveBase(SaveContext* saveContext, const std::string& subString) {
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SaveManager::Instance->SaveData("entranceIndex", saveContext->entranceIndex);
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SaveManager::Instance->SaveData("linkAge", saveContext->linkAge);
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SaveManager::Instance->SaveData("cutsceneIndex", saveContext->cutsceneIndex);
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@ -2281,6 +2291,10 @@ extern "C" void Save_SaveFile(void) {
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SaveManager::Instance->SaveFile(gSaveContext.fileNum);
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}
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extern "C" void Save_SaveSection(char* sectionString) {
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SaveManager::Instance->SaveSection(gSaveContext.fileNum, sectionString);
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}
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extern "C" void Save_SaveGlobal(void) {
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SaveManager::Instance->SaveGlobal();
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}
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@ -45,7 +45,7 @@ public:
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using InitFunc = void(*)(bool isDebug);
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using LoadFunc = void(*)();
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using SaveFunc = void(*)(SaveContext* saveContext);
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using SaveFunc = void(*)(SaveContext* saveContext, const std::string& subSection);
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using PostFunc = void(*)(int version);
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SaveManager();
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@ -53,6 +53,7 @@ public:
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void Init();
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void InitFile(bool isDebug);
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void SaveFile(int fileNum);
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void SaveSection(int fileNum, const std::string& sectionString);
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void SaveGlobal();
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void LoadFile(int fileNum);
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bool SaveFile_Exist(int fileNum);
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@ -128,7 +129,7 @@ public:
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void ConvertFromUnversioned();
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void CreateDefaultGlobal();
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void SaveFileThreaded(int fileNum, SaveContext* saveContext, const std::string sectionString);
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void SaveFileThreaded(int fileNum, SaveContext* saveContext, const std::string& sectionString);
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void InitMeta(int slotNum);
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static void InitFileImpl(bool isDebug);
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@ -137,13 +138,13 @@ public:
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static void LoadRandomizerVersion1();
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static void LoadRandomizerVersion2();
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static void SaveRandomizer(SaveContext* saveContext);
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static void SaveRandomizer(SaveContext* saveContext, const std::string& subString);
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static void LoadBaseVersion1();
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static void LoadBaseVersion2();
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static void LoadBaseVersion3();
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static void LoadBaseVersion4();
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static void SaveBase(SaveContext* saveContext);
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static void SaveBase(SaveContext* saveContext, const std::string& subString);
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std::vector<InitFunc> initFuncs;
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@ -172,6 +173,7 @@ typedef void (*Save_SaveFunc)(const SaveContext* saveContext);
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void Save_Init(void);
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void Save_InitFile(int isDebug);
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void Save_SaveFile(void);
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void Save_SaveSection(char* sectionString);
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void Save_SaveGlobal(void);
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void Save_LoadGlobal(void);
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void Save_AddLoadFunction(char* name, int version, Save_LoadFunc func);
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