Update CONSOLE_COMMANDS.md

Added notes on several more commands, and adjusted some existing information.
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Yomitht 2024-08-01 11:59:42 -06:00
parent 52f25a00bc
commit d90089f1c2

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@ -1,6 +1,6 @@
add_heart_container
Usage: add_heart_container <value>
Increases link's health by a number of full hearts equal to the passed value. Will not allow for adding health past 20 hearts.
Increases Link's health by a number of full hearts equal to the passed value. Will not allow for adding health past 20 hearts.
addammo
bItem
@ -9,13 +9,24 @@ bind-toggle
boots
bottle
burn
clear
Usage: clear
Clears the console log as if you had hit the "Clear" button.
#MORE TESTING NEEDED
cosmetics
Usage: cosmetics <rest|randomise> [group name]
Randomise cosmetic settings, or reset to defaults.
cucco_storm
Usage: cucco_storm
Begins a cucco storm as if you had attacked a cucco several times.
damage
Usage: damage <value>
Damages link for a number of hearts equal to the passes value. Only accepts positive values, and does not allow for taking fractional damage. To restore health, use the "heal" command.
Damages Link for a number of hearts equal to the passes value. Only accepts positive values, and does not allow for taking fractional damage. To restore health, use the "heal" command.
defence_modifier
electorcute
@ -30,11 +41,14 @@ get
giant_link
give_item
give_shield
gravity
Usage: gravity <value>
Adjusts Link's fall speed. The default value is 1. Accepts decimal values, but not negative values.
heal
Usage: heal <value>
Heals link a number of hearts equal to the passed value. Will not accept negative values, and cannot heal fractional hearts. To drain health, use the "damage" command.
Heals Link a number of hearts equal to the passed value. Will not accept negative values, and cannot heal fractional hearts. To drain health, use the "damage" command.
help
Usage: help
@ -42,18 +56,22 @@ Prints a list of console commands
invisible
item
kill
Usage: kill
Kills link
knockback
load_state
map
minish_link
no_ui
Usage: no_ui (1 or 0)
Usage: no_ui (1|0)
Toggles the UI off. Passing a 1 turns the UI off, and a 0 will restore it.
no_z
Usage: no_z (1 or 0)
Usage: no_z (1|0)
Disables Z-targeting when passed a 1, and reenables it when passed a 0.
ohko