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Update CONSOLE_COMMANDS.md
Added notes on several more commands, and adjusted some existing information.
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@ -1,6 +1,6 @@
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add_heart_container
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Usage: add_heart_container <value>
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Increases link's health by a number of full hearts equal to the passed value. Will not allow for adding health past 20 hearts.
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Increases Link's health by a number of full hearts equal to the passed value. Will not allow for adding health past 20 hearts.
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addammo
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bItem
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@ -9,13 +9,24 @@ bind-toggle
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boots
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bottle
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burn
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clear
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Usage: clear
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Clears the console log as if you had hit the "Clear" button.
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#MORE TESTING NEEDED
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cosmetics
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Usage: cosmetics <rest|randomise> [group name]
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Randomise cosmetic settings, or reset to defaults.
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cucco_storm
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Usage: cucco_storm
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Begins a cucco storm as if you had attacked a cucco several times.
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damage
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Usage: damage <value>
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Damages link for a number of hearts equal to the passes value. Only accepts positive values, and does not allow for taking fractional damage. To restore health, use the "heal" command.
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Damages Link for a number of hearts equal to the passes value. Only accepts positive values, and does not allow for taking fractional damage. To restore health, use the "heal" command.
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defence_modifier
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electorcute
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@ -30,11 +41,14 @@ get
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giant_link
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give_item
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give_shield
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gravity
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Usage: gravity <value>
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Adjusts Link's fall speed. The default value is 1. Accepts decimal values, but not negative values.
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heal
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Usage: heal <value>
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Heals link a number of hearts equal to the passed value. Will not accept negative values, and cannot heal fractional hearts. To drain health, use the "damage" command.
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Heals Link a number of hearts equal to the passed value. Will not accept negative values, and cannot heal fractional hearts. To drain health, use the "damage" command.
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help
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Usage: help
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@ -42,18 +56,22 @@ Prints a list of console commands
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invisible
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item
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kill
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Usage: kill
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Kills link
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knockback
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load_state
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map
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minish_link
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no_ui
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Usage: no_ui (1 or 0)
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Usage: no_ui (1|0)
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Toggles the UI off. Passing a 1 turns the UI off, and a 0 will restore it.
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no_z
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Usage: no_z (1 or 0)
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Usage: no_z (1|0)
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Disables Z-targeting when passed a 1, and reenables it when passed a 0.
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ohko
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