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Copy over right stick Y axis sensitivity in the UI when the X sensitivity is changed.
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@ -172,7 +172,7 @@ namespace Ship {
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ImGui::SetCursorPosX(ImGui::GetCursorPosX() + 8);
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ImGui::SetCursorPosX(ImGui::GetCursorPosX() + 8);
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// 2 is the SDL value for right stick X axis
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// 2 is the SDL value for right stick X axis
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// 3 is the SDL value for right stick Y axis.
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// 3 is the SDL value for right stick Y axis.
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DrawVirtualStick("##CameraVirtualStick", ImVec2(Backend->getRightStickX(CurrentPort) / profile->AxisSensitivities[2], Backend->getRightStickY(CurrentPort) / profile->AxisSensitivities[3]));
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DrawVirtualStick("##CameraVirtualStick", ImVec2(Backend->getRightStickX(CurrentPort) / profile->AxisSensitivities[2], Backend->getRightStickY(CurrentPort) / profile->AxisSensitivities[2]));
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ImGui::SameLine();
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ImGui::SameLine();
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ImGui::SetCursorPosX(ImGui::GetCursorPosX() + 5);
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ImGui::SetCursorPosX(ImGui::GetCursorPosX() + 5);
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@ -184,6 +184,7 @@ namespace Ship {
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ImGui::Text("Sensitivity");
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ImGui::Text("Sensitivity");
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ImGui::PushItemWidth(80);
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ImGui::PushItemWidth(80);
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ImGui::InputFloat("##MSensitivity", &profile->AxisSensitivities[2] /* This is the SDL value for right stick X axis */, 1.0f, 0.0f, "%.0f");
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ImGui::InputFloat("##MSensitivity", &profile->AxisSensitivities[2] /* This is the SDL value for right stick X axis */, 1.0f, 0.0f, "%.0f");
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profile->AxisSensitivities[3] = profile->AxisSensitivities[2];
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ImGui::PopItemWidth();
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ImGui::PopItemWidth();
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ImGui::EndChild();
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ImGui::EndChild();
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#ifdef __SWITCH__
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#ifdef __SWITCH__
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