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Randomizer Allows Skull Kid to accept Mask after receiving an ice trap. (#963)
* Allows Skull Kid to accept Mask after receiving an ice trap. * Extracts obscure rando check into a clearly named function. * Fixes missing semicolon...
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@ -1501,3 +1501,7 @@ extern "C" s32 Randomizer_GetRandomizedItemId(GetItemID ogId, s16 actorId, s16 a
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extern "C" s32 Randomizer_GetItemIdFromKnownCheck(RandomizerCheck randomizerCheck, GetItemID ogId) {
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return OTRGlobals::Instance->gRandomizer->GetRandomizedItemIdFromKnownCheck(randomizerCheck, ogId);
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}
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extern "C" bool Randomizer_ItemIsIceTrap(RandomizerCheck randomizerCheck, GetItemID ogId) {
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return gSaveContext.n64ddFlag && Randomizer_GetItemIdFromKnownCheck(randomizerCheck, ogId) == GI_ICE_TRAP;
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}
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@ -97,6 +97,7 @@ s16 Randomizer_GetItemModelFromId(s16 itemId);
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s32 Randomizer_GetItemIDFromGetItemID(s32 getItemId);
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s32 Randomizer_GetRandomizedItemId(GetItemID ogId, s16 actorId, s16 actorParams, s16 sceneNum);
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s32 Randomizer_GetItemIdFromKnownCheck(RandomizerCheck randomizerCheck, GetItemID ogId);
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bool Randomizer_ItemIsIceTrap(RandomizerCheck randomizerCheck, GetItemID ogId);
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#endif
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#endif
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@ -1059,7 +1059,7 @@ void EnSkj_SetupPostSariasSong(EnSkj* this) {
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}
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void EnSkj_ChangeModeAfterSong(EnSkj* this, GlobalContext* globalCtx) {
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if ((Message_GetState(&globalCtx->msgCtx) == TEXT_STATE_DONE) && Message_ShouldAdvance(globalCtx)) {
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if (((Message_GetState(&globalCtx->msgCtx) == TEXT_STATE_DONE) && Message_ShouldAdvance(globalCtx)) || Randomizer_ItemIsIceTrap(RC_LW_SKULL_KID, GI_HEART_PIECE)) {
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gSaveContext.itemGetInf[1] |= 0x40;
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EnSkj_SetNaviId(this);
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EnSkj_SetupWaitInRange(this);
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