mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2024-11-22 09:22:18 -05:00
Randomizer Allows Skull Kid to accept Mask after receiving an ice trap. (#963)
* Allows Skull Kid to accept Mask after receiving an ice trap. * Extracts obscure rando check into a clearly named function. * Fixes missing semicolon...
This commit is contained in:
parent
b59c9cdf02
commit
d332c3d9d6
@ -1501,3 +1501,7 @@ extern "C" s32 Randomizer_GetRandomizedItemId(GetItemID ogId, s16 actorId, s16 a
|
|||||||
extern "C" s32 Randomizer_GetItemIdFromKnownCheck(RandomizerCheck randomizerCheck, GetItemID ogId) {
|
extern "C" s32 Randomizer_GetItemIdFromKnownCheck(RandomizerCheck randomizerCheck, GetItemID ogId) {
|
||||||
return OTRGlobals::Instance->gRandomizer->GetRandomizedItemIdFromKnownCheck(randomizerCheck, ogId);
|
return OTRGlobals::Instance->gRandomizer->GetRandomizedItemIdFromKnownCheck(randomizerCheck, ogId);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
extern "C" bool Randomizer_ItemIsIceTrap(RandomizerCheck randomizerCheck, GetItemID ogId) {
|
||||||
|
return gSaveContext.n64ddFlag && Randomizer_GetItemIdFromKnownCheck(randomizerCheck, ogId) == GI_ICE_TRAP;
|
||||||
|
}
|
||||||
|
@ -97,6 +97,7 @@ s16 Randomizer_GetItemModelFromId(s16 itemId);
|
|||||||
s32 Randomizer_GetItemIDFromGetItemID(s32 getItemId);
|
s32 Randomizer_GetItemIDFromGetItemID(s32 getItemId);
|
||||||
s32 Randomizer_GetRandomizedItemId(GetItemID ogId, s16 actorId, s16 actorParams, s16 sceneNum);
|
s32 Randomizer_GetRandomizedItemId(GetItemID ogId, s16 actorId, s16 actorParams, s16 sceneNum);
|
||||||
s32 Randomizer_GetItemIdFromKnownCheck(RandomizerCheck randomizerCheck, GetItemID ogId);
|
s32 Randomizer_GetItemIdFromKnownCheck(RandomizerCheck randomizerCheck, GetItemID ogId);
|
||||||
|
bool Randomizer_ItemIsIceTrap(RandomizerCheck randomizerCheck, GetItemID ogId);
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
@ -1059,7 +1059,7 @@ void EnSkj_SetupPostSariasSong(EnSkj* this) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void EnSkj_ChangeModeAfterSong(EnSkj* this, GlobalContext* globalCtx) {
|
void EnSkj_ChangeModeAfterSong(EnSkj* this, GlobalContext* globalCtx) {
|
||||||
if ((Message_GetState(&globalCtx->msgCtx) == TEXT_STATE_DONE) && Message_ShouldAdvance(globalCtx)) {
|
if (((Message_GetState(&globalCtx->msgCtx) == TEXT_STATE_DONE) && Message_ShouldAdvance(globalCtx)) || Randomizer_ItemIsIceTrap(RC_LW_SKULL_KID, GI_HEART_PIECE)) {
|
||||||
gSaveContext.itemGetInf[1] |= 0x40;
|
gSaveContext.itemGetInf[1] |= 0x40;
|
||||||
EnSkj_SetNaviId(this);
|
EnSkj_SetNaviId(this);
|
||||||
EnSkj_SetupWaitInRange(this);
|
EnSkj_SetupWaitInRange(this);
|
||||||
|
Loading…
Reference in New Issue
Block a user