diff --git a/.gitignore b/.gitignore index 5f9933097..e4e07589b 100644 --- a/.gitignore +++ b/.gitignore @@ -407,6 +407,13 @@ oot.otr shipofharkinian.ini shipofharkinian.json +# Switch Stuff + +*.nro +*.nacp +ZAPDTR/ZAPDUtils/lib/* +!/soh/icon.jpg + # Xcode xcuserdata/ *.xcconfig diff --git a/BUILDING.md b/BUILDING.md index 70ddd16b4..2a52e3f58 100644 --- a/BUILDING.md +++ b/BUILDING.md @@ -32,13 +32,6 @@ sudo docker run --rm -it -v $(pwd):/soh soh /bin/bash ``` Inside the Docker container: ```bash -# Clone and build StormLib -git clone https://github.com/ladislav-zezula/StormLib external/StormLib -cmake -B external/StormLib/build -S external/StormLib -cmake --build external/StormLib/build -cp external/StormLib/build/libstorm.a external -cp /usr/local/lib/libGLEW.a external - cd soh # Extract the assets/Compile the exporter/Run the exporter make setup -j$(nproc) OPTFLAGS=-O2 DEBUG=0 diff --git a/Dockerfile b/Dockerfile index 279674229..bf7d49ad5 100644 --- a/Dockerfile +++ b/Dockerfile @@ -3,45 +3,56 @@ FROM ubuntu:20.04 as build ENV LANG C.UTF-8 ARG DEBIAN_FRONTEND=noninteractive +ENV GCCVER=10 RUN apt-get update && \ - apt-get upgrade -y && \ - apt-get install -y \ - binutils \ - gcc-10 \ - g++-10 \ - patchelf \ - p7zip-full \ - python3.9 \ - make \ - cmake \ - curl \ - git \ - lld \ - libsdl2-dev \ - zlib1g-dev \ - libbz2-dev \ - libpng-dev \ - libgles2-mesa-dev && \ - ln -s /usr/bin/g++-10 /usr/bin/g++ && \ - update-alternatives --install /usr/bin/gcc gcc /usr/bin/gcc-10 10 && \ - gcc --version && \ - g++ --version - -RUN apt-get clean autoclean && apt-get autoremove --yes && rm -rf /var/lib/apt /var/lib/cache /var/lib/log - + apt-get upgrade -y && \ + apt-get install -y \ + binutils \ + gcc-${GCCVER} \ + g++-${GCCVER} \ + p7zip-full \ + python3 \ + make \ + cmake \ + curl \ + git \ + lld \ + wget \ + libglew-dev \ + libsdl2-dev \ + zlib1g-dev \ + libbz2-dev \ + libpng-dev \ + libgles2-mesa-dev && \ + update-alternatives --install /usr/bin/gcc gcc /usr/bin/gcc-${GCCVER} 10 && \ + update-alternatives --install /usr/bin/g++ g++ /usr/bin/g++-${GCCVER} 10 + RUN git clone https://github.com/Perlmint/glew-cmake.git && \ - cmake glew-cmake && \ - make -j$(nproc) && \ - make install - + cmake glew-cmake && \ + make -j$(nproc) && \ + make install + ENV SDL2VER=2.0.22 RUN curl -sLO https://libsdl.org/release/SDL2-${SDL2VER}.tar.gz && \ - tar -xzf SDL2-${SDL2VER}.tar.gz && \ - cd SDL2-${SDL2VER} && \ - ./configure --prefix=/usr && \ - make && make install && \ - rm ../SDL2-${SDL2VER}.tar.gz && \ - cp -av /lib/libSDL* /lib/x86_64-linux-gnu/ + tar -xzf SDL2-${SDL2VER}.tar.gz && \ + cd SDL2-${SDL2VER} && \ + ./configure --build=x86_64-linux-gnu && \ + make -j$(nproc) && make install && \ + rm ../SDL2-${SDL2VER}.tar.gz + +RUN \ + ln -sf /proc/self/mounts /etc/mtab && \ + mkdir -p /usr/local/share/keyring/ && \ + wget -O /usr/local/share/keyring/devkitpro-pub.gpg https://apt.devkitpro.org/devkitpro-pub.gpg && \ + echo "deb [signed-by=/usr/local/share/keyring/devkitpro-pub.gpg] https://apt.devkitpro.org stable main" > /etc/apt/sources.list.d/devkitpro.list && \ + apt-get update -y && \ + apt-get install -y devkitpro-pacman && \ + yes | dkp-pacman -Syu switch-dev switch-portlibs --noconfirm + +ENV DEVKITPRO=/opt/devkitpro +ENV DEVKITARM=/opt/devkitpro/devkitARM +ENV DEVKITPPC=/opt/devkitpro/devkitPPC +ENV PATH=$PATH:/opt/devkitpro/portlibs/switch/bin/ RUN mkdir /soh WORKDIR /soh diff --git a/Jenkinsfile b/Jenkinsfile index f9ac7e7c8..60f022253 100644 --- a/Jenkinsfile +++ b/Jenkinsfile @@ -97,8 +97,7 @@ pipeline { cp ../../ZELOOTD.z64 OTRExporter/baserom_non_mq.z64 docker build . -t soh docker run --name sohcont -dit --rm -v $(pwd):/soh soh /bin/bash - cp ../../buildsoh.bash soh - docker exec sohcont soh/buildsoh.bash + docker exec sohcont scripts/linux/build.sh mkdir build mv soh/soh.elf build/ @@ -107,7 +106,7 @@ pipeline { mv ZAPDTR/ZAPD.out build/assets/extractor/ mv README.md readme.txt - docker exec sohcont appimage/appimage.sh + docker exec sohcont scripts/linux/build-appimage.sh 7z a soh-linux.7z SOH-Linux.AppImage readme.txt @@ -143,9 +142,9 @@ pipeline { sh ''' cp ../../ZELOOTD.z64 OTRExporter/baserom_non_mq.z64 cd soh - make setup -j4 OPTFLAGS=-O2 DEBUG=0 LD="ld" - make -j4 DEBUG=0 OPTFLAGS=-O2 LD="ld" - make -j4 appbundle + make setup -j$(sysctl -n hw.physicalcpu) OPTFLAGS=-O2 DEBUG=0 LD="ld" + make -j$(sysctl -n hw.physicalcpu) DEBUG=0 OPTFLAGS=-O2 LD="ld" + make appbundle mv ../README.md readme.txt 7z a soh-mac.7z soh.app readme.txt ''' @@ -158,7 +157,47 @@ pipeline { } } } + stage ('Build Switch') { + options { + timeout(time: 20) + } + agent { + label "SoH-Linux-Builders" + } + steps { + checkout([ + $class: 'GitSCM', + branches: scm.branches, + doGenerateSubmoduleConfigurations: scm.doGenerateSubmoduleConfigurations, + extensions: scm.extensions, + userRemoteConfigs: scm.userRemoteConfigs + ]) + catchError(buildResult: 'FAILURE', stageResult: 'FAILURE') { + sh ''' + + cp ../../ZELOOTD.z64 OTRExporter/baserom_non_mq.z64 + docker build . -t sohswitch + docker run --name sohcont -dit --rm -v $(pwd):/soh sohswitch /bin/bash + docker exec sohcont scripts/switch/build.sh + + mv soh/soh.nro . + mv README.md readme.txt + + 7z a soh-switch.7z soh.nro readme.txt + + ''' + } + sh 'sudo docker container stop sohcont' + archiveArtifacts artifacts: 'soh-switch.7z', followSymlinks: false, onlyIfSuccessful: true + } + post { + always { + step([$class: 'WsCleanup']) // Clean workspace + } + } + } } } } } + diff --git a/Makefile.switch b/Makefile.switch new file mode 100644 index 000000000..2dd9f5ea2 --- /dev/null +++ b/Makefile.switch @@ -0,0 +1,36 @@ +#------------------------------------------------------------------------------- +.SUFFIXES: +#------------------------------------------------------------------------------- + +export SOH_TOP_DIR := $(CURDIR) + +.PHONY: all clean ZAPDUtils libultraship soh StormLib + +all: soh + @echo "Done!" + +ZAPDUtils: + @echo "Building $@..." + @$(MAKE) --no-print-directory -C $(CURDIR)/ZAPDTR/ZAPDUtils -f $(CURDIR)/ZAPDTR/ZAPDUtils/Makefile.switch + +StormLib: + @echo "Building $@..." + LDFLAGS="" ${DEVKITPRO}/portlibs/switch/bin/aarch64-none-elf-cmake -DCMAKE_TOOLCHAIN_FILE=${DEVKITPRO}/cmake/Switch.cmake -DCMAKE_BUILD_TYPE=Release -B $(CURDIR)/StormLib/nxbuild -S $(CURDIR)/StormLib + @$(MAKE) --no-print-directory -C $(CURDIR)/StormLib/nxbuild -f $(CURDIR)/StormLib/nxbuild/Makefile + +libultraship: StormLib ZAPDUtils + @echo "Building $@..." + @$(MAKE) --no-print-directory -C $(CURDIR)/libultraship -f $(CURDIR)/libultraship/Makefile.switch + +soh: libultraship + @echo "Building $@..." + @$(MAKE) --no-print-directory -C $(CURDIR)/soh -f $(CURDIR)/soh/Makefile.switch + +otr: + @echo "Building $@..." + @$(MAKE) --no-print-directory -C $(CURDIR)/soh -f $(CURDIR)/soh/Makefile setup + +clean: + @$(MAKE) --no-print-directory -C $(CURDIR)/ZAPDTR/ZAPDUtils -f $(CURDIR)/ZAPDTR/ZAPDUtils/Makefile.switch clean + @$(MAKE) --no-print-directory -C $(CURDIR)/libultraship -f $(CURDIR)/libultraship/Makefile.switch clean + @$(MAKE) --no-print-directory -C $(CURDIR)/soh -f $(CURDIR)/soh/Makefile.switch clean \ No newline at end of file diff --git a/OTRExporter/OTRExporter/Exporter.cpp b/OTRExporter/OTRExporter/Exporter.cpp index b8b0612f5..f2daa4279 100644 --- a/OTRExporter/OTRExporter/Exporter.cpp +++ b/OTRExporter/OTRExporter/Exporter.cpp @@ -3,7 +3,7 @@ void OTRExporter::WriteHeader(ZResource* res, const fs::path& outPath, BinaryWriter* writer, Ship::ResourceType resType, Ship::Version resVersion) { - writer->Write((uint8_t)Endianess::Little); // 0x00 + writer->Write((uint8_t)Endianness::Little); // 0x00 writer->Write((uint8_t)0); // 0x01 writer->Write((uint8_t)0); // 0x02 writer->Write((uint8_t)0); // 0x03 diff --git a/OTRExporter/OTRExporter/OTRExporter.vcxproj b/OTRExporter/OTRExporter/OTRExporter.vcxproj index cecb9eaf3..c39da3df5 100644 --- a/OTRExporter/OTRExporter/OTRExporter.vcxproj +++ b/OTRExporter/OTRExporter/OTRExporter.vcxproj @@ -65,12 +65,6 @@ - - - {02d10590-9542-3f55-aaf8-6055677e2a2a} - false - - 16.0 Win32Proj diff --git a/README.md b/README.md index baae758c9..48faf9d07 100644 --- a/README.md +++ b/README.md @@ -83,7 +83,7 @@ Refer to the [building instructions](BUILDING.md) to compile SoH. - Confirm that `zapd.exe` exists in the `/assets/extractor` folder ## Nightly Builds -Nightly builds of Ship of Harkinian are available [here](https://builds.shipofharkinian.com/job/SoH_Multibranch/job/develop) +Nightly builds of Ship of Harkinian are available [here](https://builds.shipofharkinian.com/) ## The Harbour Masters Are... diff --git a/StormLib/.gitignore b/StormLib/.gitignore index 3d764df91..660d12e05 100644 --- a/StormLib/.gitignore +++ b/StormLib/.gitignore @@ -140,6 +140,7 @@ Desktop.ini *.egg-info dist build +nxbuild eggs parts bin diff --git a/StormLib/CMakeLists.txt b/StormLib/CMakeLists.txt index bef21d8e9..243dea578 100644 --- a/StormLib/CMakeLists.txt +++ b/StormLib/CMakeLists.txt @@ -323,6 +323,11 @@ if(${CMAKE_SYSTEM_NAME} STREQUAL FreeBSD) set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate") endif() +if(NOT WIN32 AND NOT APPLE AND NOT ${CMAKE_SYSTEM_NAME} STREQUAL FreeBSD) + # Enable POSIX extensions such as `readlink` and `ftruncate`. + add_definitions(-D_POSIX_C_SOURCE=200809L) +endif() + add_library(${LIBRARY_NAME} ${LIB_TYPE} ${SRC_FILES} ${SRC_ADDITIONAL_FILES} ${STORM_DEF_FILES}) if(WIN32) set_target_properties(${LIBRARY_NAME} PROPERTIES OUTPUT_NAME "StormLib") diff --git a/StormLib/src/StormPort.h b/StormLib/src/StormPort.h index d38641422..77195f88d 100644 --- a/StormLib/src/StormPort.h +++ b/StormLib/src/StormPort.h @@ -95,7 +95,7 @@ #define PKEXPORT - #ifndef __SYS_ZLIB + #ifndef __SYS_ZLIB #define __SYS_ZLIB #endif diff --git a/ZAPDTR/Makefile b/ZAPDTR/Makefile index 6d8ba354d..660e0469c 100644 --- a/ZAPDTR/Makefile +++ b/ZAPDTR/Makefile @@ -48,11 +48,15 @@ endif LDFLAGS := -Llib/libgfxd -L../libultraship -L../StormLib/build \ -pthread -lgfxd -lultraship ZAPDUtils/ZAPDUtils.a -lstorm -lbz2 -lm -ldl +LDFLAGS += $(shell pkg-config --libs glew libpng zlib) $(shell sdl2-config --libs) +INC += $(shell pkg-config --cflags libpng) + ifeq ($(UNAME), Darwin) - LDFLAGS += $(shell pkg-config --libs glew libpng zlib) $(shell sdl2-config --libs) -framework OpenGL -framework Foundation - INC += $(shell pkg-config --cflags libpng) -else - LDFLAGS += -lpng -lGL -lGLEW -lX11 -lz -lSDL2 -lpulse + LDFLAGS += -framework OpenGL -framework Foundation +endif + +ifeq ($(UNAME), Linux) + LDFLAGS += $(shell pkg-config --libs x11 libpulse) endif # Use LLD if available. Set LLD=0 to not use it @@ -65,10 +69,12 @@ ifneq ($(LLD),0) endif UNAMEM := $(shell uname -m) -ifneq ($(UNAME), Darwin) +ifeq ($(UNAME), Linux) LDFLAGS += -Wl,-export-dynamic -lstdc++fs EXPORTERS := -Wl,--whole-archive ../OTRExporter/OTRExporter/OTRExporter.a -Wl,--no-whole-archive -else +endif + +ifeq ($(UNAME), Darwin) EXPORTERS := -Wl,-force_load ../OTRExporter/OTRExporter/OTRExporter.a endif diff --git a/ZAPDTR/ZAPD/ZAPD.vcxproj b/ZAPDTR/ZAPD/ZAPD.vcxproj index ad3c3e08c..9369e97da 100644 --- a/ZAPDTR/ZAPD/ZAPD.vcxproj +++ b/ZAPDTR/ZAPD/ZAPD.vcxproj @@ -359,12 +359,6 @@ - - - {02d10590-9542-3f55-aaf8-6055677e2a2a} - false - - diff --git a/ZAPDTR/ZAPDUtils/Makefile.switch b/ZAPDTR/ZAPDUtils/Makefile.switch new file mode 100644 index 000000000..ed173c44f --- /dev/null +++ b/ZAPDTR/ZAPDUtils/Makefile.switch @@ -0,0 +1,171 @@ +#--------------------------------------------------------------------------------- +.SUFFIXES: +#--------------------------------------------------------------------------------- + +ifeq ($(strip $(DEVKITPRO)),) +$(error "Please set DEVKITPRO in your environment. export DEVKITPRO=/devkitpro") +endif + +TOPDIR ?= $(CURDIR) +include $(DEVKITPRO)/libnx/switch_rules + +#--------------------------------------------------------------------------------- +# TARGET is the name of the output +# BUILD is the directory where object files & intermediate files will be placed +# SOURCES is a list of directories containing source code +# DATA is a list of directories containing data files +# INCLUDES is a list of directories containing header files +# ROMFS is the directory containing data to be added to RomFS, relative to the Makefile (Optional) +# +# NO_ICON: if set to anything, do not use icon. +# NO_NACP: if set to anything, no .nacp file is generated. +# APP_TITLE is the name of the app stored in the .nacp file (Optional) +# APP_AUTHOR is the author of the app stored in the .nacp file (Optional) +# APP_VERSION is the version of the app stored in the .nacp file (Optional) +# APP_TITLEID is the titleID of the app stored in the .nacp file (Optional) +# ICON is the filename of the icon (.jpg), relative to the project folder. +# If not set, it attempts to use one of the following (in this order): +# - .jpg +# - icon.jpg +# - /default_icon.jpg +# +# CONFIG_JSON is the filename of the NPDM config file (.json), relative to the project folder. +# If not set, it attempts to use one of the following (in this order): +# - .json +# - config.json +# If a JSON file is provided or autodetected, an ExeFS PFS0 (.nsp) is built instead +# of a homebrew executable (.nro). This is intended to be used for sysmodules. +# NACP building is skipped as well. +#--------------------------------------------------------------------------------- +TARGET := ZAPDUtils +BUILD := build +SOURCES := Utils +DATA := +INCLUDES := + +#------------------------------------------------------------------------------- +# source files +#------------------------------------------------------------------------------- +SOURCEFILES_C := + +SOURCEFILES_CPP := + +#--------------------------------------------------------------------------------- +# options for code generation +#--------------------------------------------------------------------------------- +ARCH := -march=armv8-a+crc+crypto -mtune=cortex-a57 -mtp=soft -fPIE + +CFLAGS := -g -Wall -O2 -ffunction-sections \ + $(ARCH) $(DEFINES) + +CFLAGS += $(INCLUDE) -D__SWITCH__ + +CXXFLAGS := $(CFLAGS) -fno-rtti -fexceptions -std=gnu++20 +CFLAGS += -std=gnu11 + +ASFLAGS := -g $(ARCH) +LDFLAGS = -specs=$(DEVKITPRO)/libnx/switch.specs -g $(ARCH) -Wl,-Map,$(notdir $*.map) + +LIBS := -lnx + +#--------------------------------------------------------------------------------- +# list of directories containing libraries, this must be the top level containing +# include and lib +#--------------------------------------------------------------------------------- +LIBDIRS := $(PORTLIBS) $(LIBNX) + + +#--------------------------------------------------------------------------------- +# no real need to edit anything past this point unless you need to add additional +# rules for different file extensions +#--------------------------------------------------------------------------------- +ifneq ($(BUILD),$(notdir $(CURDIR))) +#--------------------------------------------------------------------------------- + +export OUTPUT := $(CURDIR)/lib/lib$(TARGET).a +export TOPDIR := $(CURDIR) + +export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \ + $(foreach dir,$(DATA),$(CURDIR)/$(dir)) \ + $(foreach sf,$(SOURCEFILES_C),$(CURDIR)/$(dir $(sf))) \ + $(foreach sf,$(SOURCEFILES_CPP),$(CURDIR)/$(dir $(sf))) + +export DEPSDIR := $(CURDIR)/$(BUILD) + +CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c))) \ + $(foreach f,$(SOURCEFILES_C),$(notdir $(f))) +CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp))) \ + $(foreach f,$(SOURCEFILES_CPP),$(notdir $(f))) +SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s))) +BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*))) + +#--------------------------------------------------------------------------------- +# use CXX for linking C++ projects, CC for standard C +#--------------------------------------------------------------------------------- +ifeq ($(strip $(CPPFILES)),) +#--------------------------------------------------------------------------------- + export LD := $(CC) +#--------------------------------------------------------------------------------- +else +#--------------------------------------------------------------------------------- + export LD := $(CXX) +#--------------------------------------------------------------------------------- +endif +#--------------------------------------------------------------------------------- + +export OFILES_BIN := $(addsuffix .o,$(BINFILES)) +export OFILES_SRC := $(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o) +export OFILES := $(OFILES_BIN) $(OFILES_SRC) +export HFILES_BIN := $(addsuffix .h,$(subst .,_,$(BINFILES))) + +export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \ + $(foreach dir,$(LIBDIRS),-I$(dir)/include) \ + -I$(CURDIR)/$(BUILD) + +export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib) + +.PHONY: $(BUILD) clean all + +#--------------------------------------------------------------------------------- +all: $(BUILD) + +lib: + @[ -d $@ ] || mkdir -p $@ + +$(BUILD) : lib + @[ -d $@ ] || mkdir -p $@ + @$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile.switch + +#--------------------------------------------------------------------------------- +clean: + @echo clean ... + @rm -rf build lib + +#--------------------------------------------------------------------------------- +else +.PHONY: all + +DEPENDS := $(OFILES:.o=.d) + +#--------------------------------------------------------------------------------- +# main targets +#--------------------------------------------------------------------------------- + +$(OUTPUT) : $(OFILES) + +$(OFILES_SRC) : $(HFILES) +$(OFILES_SRC) : $(HFILES_BIN) + +#--------------------------------------------------------------------------------- +# you need a rule like this for each extension you use as binary data +#--------------------------------------------------------------------------------- +%.bin.o %_bin.h : %.bin +#--------------------------------------------------------------------------------- + @echo $(notdir $<) + @$(bin2o) + +-include $(DEPENDS) + +#--------------------------------------------------------------------------------------- +endif +#--------------------------------------------------------------------------------------- \ No newline at end of file diff --git a/ZAPDTR/ZAPDUtils/Utils/BinaryReader.cpp b/ZAPDTR/ZAPDUtils/Utils/BinaryReader.cpp index 94ca98a01..5916ce982 100644 --- a/ZAPDTR/ZAPDUtils/Utils/BinaryReader.cpp +++ b/ZAPDTR/ZAPDUtils/Utils/BinaryReader.cpp @@ -18,6 +18,16 @@ void BinaryReader::Close() stream->Close(); } +void BinaryReader::SetEndianness(Endianness endianness) +{ + this->endianness = endianness; +} + +Endianness BinaryReader::GetEndianness() const +{ + return endianness; +} + void BinaryReader::Seek(uint32_t offset, SeekOffsetType seekType) { stream->Seek(offset, seekType); @@ -28,11 +38,16 @@ uint32_t BinaryReader::GetBaseAddress() return stream->GetBaseAddress(); } -void BinaryReader::Read([[maybe_unused]] char* buffer, int32_t length) +void BinaryReader::Read(int32_t length) { stream->Read(length); } +void BinaryReader::Read(char* buffer, int32_t length) +{ + stream->Read(buffer, length); +} + char BinaryReader::ReadChar() { return (char)stream->ReadByte(); @@ -53,6 +68,10 @@ int16_t BinaryReader::ReadInt16() int16_t result = 0; stream->Read((char*)&result, sizeof(int16_t)); + + if (endianness != Endianness::Native) + result = BSWAP16(result); + return result; } @@ -61,6 +80,10 @@ int32_t BinaryReader::ReadInt32() int32_t result = 0; stream->Read((char*)&result, sizeof(int32_t)); + + if (endianness != Endianness::Native) + result = BSWAP32(result); + return result; } @@ -69,6 +92,10 @@ uint16_t BinaryReader::ReadUInt16() uint16_t result = 0; stream->Read((char*)&result, sizeof(uint16_t)); + + if (endianness != Endianness::Native) + result = BSWAP16(result); + return result; } @@ -77,6 +104,10 @@ uint32_t BinaryReader::ReadUInt32() uint32_t result = 0; stream->Read((char*)&result, sizeof(uint32_t)); + + if (endianness != Endianness::Native) + result = BSWAP32(result); + return result; } @@ -85,6 +116,10 @@ uint64_t BinaryReader::ReadUInt64() uint64_t result = 0; stream->Read((char*)&result, sizeof(uint64_t)); + + if (endianness != Endianness::Native) + result = BSWAP64(result); + return result; } @@ -94,6 +129,9 @@ float BinaryReader::ReadSingle() stream->Read((char*)&result, sizeof(float)); + if (endianness != Endianness::Native) + result = BitConverter::ToFloatBE((uint8_t*)&result, 0); + if (std::isnan(result)) throw std::runtime_error("BinaryReader::ReadSingle(): Error reading stream"); @@ -105,6 +143,10 @@ double BinaryReader::ReadDouble() double result = NAN; stream->Read((char*)&result, sizeof(double)); + + if (endianness != Endianness::Native) + result = BitConverter::ToDoubleBE((uint8_t*)&result, 0); + if (std::isnan(result)) throw std::runtime_error("BinaryReader::ReadDouble(): Error reading stream"); diff --git a/ZAPDTR/ZAPDUtils/Utils/BinaryReader.h b/ZAPDTR/ZAPDUtils/Utils/BinaryReader.h index a1994aa4a..0b18351c8 100644 --- a/ZAPDTR/ZAPDUtils/Utils/BinaryReader.h +++ b/ZAPDTR/ZAPDUtils/Utils/BinaryReader.h @@ -8,6 +8,7 @@ #include "../Vec2f.h" #include "../Vec3f.h" #include "../Vec3s.h" +#include "BitConverter.h" #include "Stream.h" class BinaryReader @@ -18,9 +19,13 @@ public: void Close(); + void SetEndianness(Endianness endianness); + Endianness GetEndianness() const; + void Seek(uint32_t offset, SeekOffsetType seekType); uint32_t GetBaseAddress(); + void Read(int32_t length); void Read(char* buffer, int32_t length); char ReadChar(); int8_t ReadByte(); @@ -41,4 +46,5 @@ public: protected: std::shared_ptr stream; + Endianness endianness = Endianness::Native; }; \ No newline at end of file diff --git a/ZAPDTR/ZAPDUtils/Utils/BinaryWriter.cpp b/ZAPDTR/ZAPDUtils/Utils/BinaryWriter.cpp index c456bdeb3..aa7840f01 100644 --- a/ZAPDTR/ZAPDUtils/Utils/BinaryWriter.cpp +++ b/ZAPDTR/ZAPDUtils/Utils/BinaryWriter.cpp @@ -10,6 +10,11 @@ BinaryWriter::BinaryWriter(std::shared_ptr nStream) stream = nStream; } +void BinaryWriter::SetEndianness(Endianness endianness) +{ + this->endianness = endianness; +} + void BinaryWriter::Close() { stream->Close(); @@ -47,16 +52,25 @@ void BinaryWriter::Write(uint8_t value) void BinaryWriter::Write(int16_t value) { + if (endianness != Endianness::Native) + value = BSWAP16(value); + stream->Write((char*)&value, sizeof(int16_t)); } void BinaryWriter::Write(uint16_t value) { + if (endianness != Endianness::Native) + value = BSWAP16(value); + stream->Write((char*)&value, sizeof(uint16_t)); } void BinaryWriter::Write(int32_t value) { + if (endianness != Endianness::Native) + value = BSWAP32(value); + stream->Write((char*)&value, sizeof(int32_t)); } @@ -68,33 +82,48 @@ void BinaryWriter::Write(int32_t valueA, int32_t valueB) void BinaryWriter::Write(uint32_t value) { + if (endianness != Endianness::Native) + value = BSWAP32(value); + stream->Write((char*)&value, sizeof(uint32_t)); } void BinaryWriter::Write(int64_t value) { + if (endianness != Endianness::Native) + value = BSWAP64(value); + stream->Write((char*)&value, sizeof(int64_t)); } void BinaryWriter::Write(uint64_t value) { + if (endianness != Endianness::Native) + value = BSWAP64(value); + stream->Write((char*)&value, sizeof(uint64_t)); } void BinaryWriter::Write(float value) { + if (endianness != Endianness::Native) + value = BitConverter::ToFloatBE((uint8_t*)&value, 0); + stream->Write((char*)&value, sizeof(float)); } void BinaryWriter::Write(double value) { + if (endianness != Endianness::Native) + value = BitConverter::ToDoubleBE((uint8_t*)&value, 0); + stream->Write((char*)&value, sizeof(double)); } void BinaryWriter::Write(const std::string& str) { int strLen = str.size(); - stream->Write((char*)&strLen, sizeof(int)); + Write(strLen); for (char c : str) stream->WriteByte(c); diff --git a/ZAPDTR/ZAPDUtils/Utils/BinaryWriter.h b/ZAPDTR/ZAPDUtils/Utils/BinaryWriter.h index e6dd84105..67c8fcd1e 100644 --- a/ZAPDTR/ZAPDUtils/Utils/BinaryWriter.h +++ b/ZAPDTR/ZAPDUtils/Utils/BinaryWriter.h @@ -4,6 +4,7 @@ #include #include #include +#include "BitConverter.h" #include "Stream.h" class BinaryWriter @@ -12,6 +13,8 @@ public: BinaryWriter(Stream* nStream); BinaryWriter(std::shared_ptr nStream); + void SetEndianness(Endianness endianness); + std::shared_ptr GetStream(); uint64_t GetBaseAddress(); uint64_t GetLength(); @@ -34,4 +37,5 @@ public: protected: std::shared_ptr stream; + Endianness endianness = Endianness::Native; }; \ No newline at end of file diff --git a/ZAPDTR/ZAPDUtils/Utils/BitConverter.h b/ZAPDTR/ZAPDUtils/Utils/BitConverter.h index 708d4b537..b62891d3d 100644 --- a/ZAPDTR/ZAPDUtils/Utils/BitConverter.h +++ b/ZAPDTR/ZAPDUtils/Utils/BitConverter.h @@ -5,6 +5,28 @@ #include #include +#ifdef _MSC_VER +#define BSWAP16 _byteswap_ushort +#define BSWAP32 _byteswap_ulong +#define BSWAP64 _byteswap_uint64 +#else +#define BSWAP16 __builtin_bswap16 +#define BSWAP32 __builtin_bswap32 +#define BSWAP64 __builtin_bswap64 +#endif + +enum class Endianness +{ + Little = 0, + Big = 1, + +#if (defined(__BYTE_ORDER__) && (__BYTE_ORDER__ == __ORDER_BIG_ENDIAN__)) || defined(__BIG_ENDIAN__) + Native = Big, +#else + Native = Little, +#endif +}; + class BitConverter { public: diff --git a/ZAPDTR/ZAPDUtils/Utils/Stream.h b/ZAPDTR/ZAPDUtils/Utils/Stream.h index e73a9a70d..e72d794b6 100644 --- a/ZAPDTR/ZAPDUtils/Utils/Stream.h +++ b/ZAPDTR/ZAPDUtils/Utils/Stream.h @@ -10,13 +10,6 @@ enum class SeekOffsetType End }; -// TODO: Eventually account for endianess in binaryreader and binarywriter -enum class Endianess -{ - Little = 0, - Big = 1, -}; - class Stream { public: diff --git a/ZAPDTR/ZAPDUtils/Utils/StringHelper.cpp b/ZAPDTR/ZAPDUtils/Utils/StringHelper.cpp index 070fffa63..051e9a87d 100644 --- a/ZAPDTR/ZAPDUtils/Utils/StringHelper.cpp +++ b/ZAPDTR/ZAPDUtils/Utils/StringHelper.cpp @@ -9,22 +9,18 @@ std::vector StringHelper::Split(std::string s, const std::string& delimiter) { - std::vector result; + size_t pos_start = 0, pos_end, delim_len = delimiter.length(); + std::string token; + std::vector res; - size_t pos = 0; - std::string token; + while ((pos_end = s.find(delimiter, pos_start)) != std::string::npos) { + token = s.substr(pos_start, pos_end - pos_start); + pos_start = pos_end + delim_len; + res.push_back(token); + } - while ((pos = s.find(delimiter)) != std::string::npos) - { - token = s.substr(0, pos); - result.push_back(token); - s.erase(0, pos + delimiter.length()); - } - - if (s.length() != 0) - result.push_back(s); - - return result; + res.push_back(s.substr(pos_start)); + return res; } std::string StringHelper::Strip(std::string s, const std::string& delimiter) @@ -127,4 +123,4 @@ bool StringHelper::IEquals(const std::string& a, const std::string& b) { return std::equal(a.begin(), a.end(), b.begin(), b.end(), [](char a, char b) { return tolower(a) == tolower(b); }); -} \ No newline at end of file +} diff --git a/ZAPDTR/ZAPDUtils/ZAPDUtils.vcxproj b/ZAPDTR/ZAPDUtils/ZAPDUtils.vcxproj index 05b9e1908..164f4bb11 100644 --- a/ZAPDTR/ZAPDUtils/ZAPDUtils.vcxproj +++ b/ZAPDTR/ZAPDUtils/ZAPDUtils.vcxproj @@ -186,12 +186,6 @@ - - - {02d10590-9542-3f55-aaf8-6055677e2a2a} - false - - diff --git a/libultraship/Makefile b/libultraship/Makefile index 18dfca271..8369126f4 100644 --- a/libultraship/Makefile +++ b/libultraship/Makefile @@ -9,6 +9,7 @@ UNAME := $(shell uname) ASAN ?= 0 DEBUG ?= 1 OPTFLAGS ?= -O0 +X11 ?= 0 LTO ?= 0 # flag to save whether the compiler being used is clang or gcc by checking CXX --version @@ -28,7 +29,6 @@ WARN := -Wall -Wextra -Werror \ -Wno-narrowing \ -Wno-missing-field-initializers \ -Wno-error=multichar \ - -Wno-unused-command-line-argument \ -Wno-delete-non-abstract-non-virtual-dtor \ -Wno-unused-private-field \ -Wno-deprecated-copy-with-user-provided-copy \ @@ -45,10 +45,15 @@ endif CXXFLAGS := $(WARN) $(CXXWARN) -std=c++20 -D_GNU_SOURCE -DENABLE_OPENGL -DSPDLOG_ACTIVE_LEVEL=0 CFLAGS := $(WARN) $(CWARN) -std=c99 -D_GNU_SOURCE -DENABLE_OPENGL -DSPDLOG_ACTIVE_LEVEL=0 -CPPFLAGS := -MMD +CPPFLAGS := -MMD $(shell pkg-config --cflags sdl2 glew) MMFLAGS := -Wno-deprecated-declarations -ObjC++ -fobjc-weak -fobjc-arc +ifeq ($(X11), 1) +CXXFLAGS += -DX11_SUPPORTED +CFLAGS += -DX11_SUPPORTED +endif + # if not using clang, ask clang to use gcc standard library ifneq ($(CXX_IS_CLANG),1) STD_ISYSTEM=$(shell ${CXX} -xc++ -E -v - < /dev/null 2>&1 | grep "> search starts here" -A2 | tail -n 2 | head -n 1) @@ -56,10 +61,6 @@ ifneq ($(CXX_IS_CLANG),1) MMFLAGS += -stdlib++-isystem ${STD_ISYSTEM} -cxx-isystem ${CXX_ISYSTEM} endif -ifeq ($(UNAME), Darwin) #APPLE - CPPFLAGS += $(shell pkg-config --cflags sdl2 glew) -framework OpenGL -framework Foundation -endif - ifneq ($(DEBUG),0) CXXFLAGS += -g -D_DEBUG CFLAGS += -g -D_DEBUG diff --git a/libultraship/Makefile.switch b/libultraship/Makefile.switch new file mode 100644 index 000000000..72f0171aa --- /dev/null +++ b/libultraship/Makefile.switch @@ -0,0 +1,192 @@ +#--------------------------------------------------------------------------------- +.SUFFIXES: +#--------------------------------------------------------------------------------- + +ifeq ($(strip $(DEVKITPRO)),) +$(error "Please set DEVKITPRO in your environment. export DEVKITPRO=/devkitpro") +endif + +TOPDIR ?= $(CURDIR) +include $(DEVKITPRO)/libnx/switch_rules + +#--------------------------------------------------------------------------------- +# TARGET is the name of the output +# BUILD is the directory where object files & intermediate files will be placed +# SOURCES is a list of directories containing source code +# DATA is a list of directories containing data files +# INCLUDES is a list of directories containing header files +# ROMFS is the directory containing data to be added to RomFS, relative to the Makefile (Optional) +# +# NO_ICON: if set to anything, do not use icon. +# NO_NACP: if set to anything, no .nacp file is generated. +# APP_TITLE is the name of the app stored in the .nacp file (Optional) +# APP_AUTHOR is the author of the app stored in the .nacp file (Optional) +# APP_VERSION is the version of the app stored in the .nacp file (Optional) +# APP_TITLEID is the titleID of the app stored in the .nacp file (Optional) +# ICON is the filename of the icon (.jpg), relative to the project folder. +# If not set, it attempts to use one of the following (in this order): +# - .jpg +# - icon.jpg +# - /default_icon.jpg +# +# CONFIG_JSON is the filename of the NPDM config file (.json), relative to the project folder. +# If not set, it attempts to use one of the following (in this order): +# - .json +# - config.json +# If a JSON file is provided or autodetected, an ExeFS PFS0 (.nsp) is built instead +# of a homebrew executable (.nro). This is intended to be used for sysmodules. +# NACP building is skipped as well. +#--------------------------------------------------------------------------------- +TARGET := ultraship +BUILD := build +SOURCES := \ + libultraship/Factories \ + libultraship/Lib/Fast3D \ + libultraship/Lib/ImGui \ + libultraship/Lib/Mercury \ + libultraship +DATA := +INCLUDES := \ + ../ZAPDTR/ZAPDUtils \ + ../StormLib/src \ + libultraship/Lib/Fast3D/U64 \ + libultraship/Lib/ImGui \ + libultraship/Lib/spdlog \ + libultraship/Lib/spdlog/include \ + libultraship + +#------------------------------------------------------------------------------- +# source files +#------------------------------------------------------------------------------- + +SOURCEFILES_C := \ + libultraship/mixer.c \ + libultraship/Lib/stb/stb_impl.c \ + +SOURCEFILES_CPP := \ + libultraship/Lib/ImGui/backends/imgui_impl_opengl3.cpp \ + libultraship/Lib/ImGui/backends/imgui_impl_sdl.cpp \ + libultraship/Lib/StrHash64.cpp \ + libultraship/Lib/tinyxml2/tinyxml2.cpp + +#--------------------------------------------------------------------------------- +# options for code generation +#--------------------------------------------------------------------------------- +ARCH := -march=armv8-a+crc+crypto -mtune=cortex-a57 -mtp=soft -fPIE -ffast-math -O3 + +CFLAGS := -Wall -ffunction-sections \ + $(ARCH) $(DEFINES) \ + -DSPDLOG_NO_THREAD_ID \ + -DSTBI_NO_THREAD_LOCALS + +CFLAGS += $(INCLUDE) -D__SWITCH__ -DENABLE_OPENGL + +CXXFLAGS := $(CFLAGS) -std=gnu++20 +CFLAGS += -std=gnu11 + +ASFLAGS := -g $(ARCH) +LDFLAGS = -specs=$(DEVKITPRO)/libnx/switch.specs -g $(ARCH) -Wl,-Map,$(notdir $*.map) + +LIBS := -lnx + +#--------------------------------------------------------------------------------- +# list of directories containing libraries, this must be the top level containing +# include and lib +#--------------------------------------------------------------------------------- +LIBDIRS := $(PORTLIBS) $(LIBNX) + + +#--------------------------------------------------------------------------------- +# no real need to edit anything past this point unless you need to add additional +# rules for different file extensions +#--------------------------------------------------------------------------------- +ifneq ($(BUILD),$(notdir $(CURDIR))) +#--------------------------------------------------------------------------------- + +export OUTPUT := $(CURDIR)/lib/lib$(TARGET).a +export TOPDIR := $(CURDIR) + +export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \ + $(foreach dir,$(DATA),$(CURDIR)/$(dir)) \ + $(foreach sf,$(SOURCEFILES_C),$(CURDIR)/$(dir $(sf))) \ + $(foreach sf,$(SOURCEFILES_CPP),$(CURDIR)/$(dir $(sf))) + +export DEPSDIR := $(CURDIR)/$(BUILD) + +CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c))) \ + $(foreach f,$(SOURCEFILES_C),$(notdir $(f))) +CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp))) \ + $(foreach f,$(SOURCEFILES_CPP),$(notdir $(f))) +SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s))) +BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*))) + +#--------------------------------------------------------------------------------- +# use CXX for linking C++ projects, CC for standard C +#--------------------------------------------------------------------------------- +ifeq ($(strip $(CPPFILES)),) +#--------------------------------------------------------------------------------- + export LD := $(CC) +#--------------------------------------------------------------------------------- +else +#--------------------------------------------------------------------------------- + export LD := $(CXX) +#--------------------------------------------------------------------------------- +endif +#--------------------------------------------------------------------------------- + +export OFILES_BIN := $(addsuffix .o,$(BINFILES)) +export OFILES_SRC := $(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o) +export OFILES := $(OFILES_BIN) $(OFILES_SRC) +export HFILES_BIN := $(addsuffix .h,$(subst .,_,$(BINFILES))) + +export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \ + $(foreach dir,$(LIBDIRS),-I$(dir)/include) \ + -I$(CURDIR)/$(BUILD) + +export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib) + +.PHONY: $(BUILD) clean all + +#--------------------------------------------------------------------------------- +all: $(BUILD) + +lib: + @[ -d $@ ] || mkdir -p $@ + +$(BUILD) : lib + @[ -d $@ ] || mkdir -p $@ + @$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile.switch + +#--------------------------------------------------------------------------------- +clean: + @echo clean ... + @rm -rf build lib + +#--------------------------------------------------------------------------------- +else +.PHONY: all + +DEPENDS := $(OFILES:.o=.d) + +#--------------------------------------------------------------------------------- +# main targets +#--------------------------------------------------------------------------------- + +$(OUTPUT) : $(OFILES) + +$(OFILES_SRC) : $(HFILES) +$(OFILES_SRC) : $(HFILES_BIN) + +#--------------------------------------------------------------------------------- +# you need a rule like this for each extension you use as binary data +#--------------------------------------------------------------------------------- +%.bin.o %_bin.h : %.bin +#--------------------------------------------------------------------------------- + @echo $(notdir $<) + @$(bin2o) + +-include $(DEPENDS) + +#--------------------------------------------------------------------------------------- +endif +#--------------------------------------------------------------------------------------- \ No newline at end of file diff --git a/libultraship/libultraship/Archive.cpp b/libultraship/libultraship/Archive.cpp index c57fb608c..81b0e180e 100644 --- a/libultraship/libultraship/Archive.cpp +++ b/libultraship/libultraship/Archive.cpp @@ -6,6 +6,10 @@ #include "Lib/StrHash64.h" #include +#ifdef __SWITCH__ +#include "SwitchImpl.h" +#endif + namespace Ship { Archive::Archive(const std::string& MainPath, bool enableWriting) : Archive(MainPath, "", enableWriting) { @@ -68,7 +72,7 @@ namespace Ship { //} if (!attempt) { - printf("({%i}) Failed to open file {%s} from mpq archive {%s}", GetLastError(), filePath.c_str(), MainPath.c_str()); + SPDLOG_ERROR("({}) Failed to open file {} from mpq archive {}.", GetLastError(), filePath.c_str(), MainPath.c_str()); std::unique_lock Lock(FileToLoad->FileLoadMutex); FileToLoad->bHasLoadError = true; return FileToLoad; @@ -327,13 +331,21 @@ namespace Ship { #ifdef _WIN32 std::wstring wfullPath = std::filesystem::absolute(MainPath).wstring(); #endif +#if defined(__SWITCH__) + std::string fullPath = MainPath; +#else std::string fullPath = std::filesystem::absolute(MainPath).string(); +#endif #ifdef _WIN32 if (!SFileOpenArchive(wfullPath.c_str(), 0, enableWriting ? 0 : MPQ_OPEN_READ_ONLY, &mpqHandle)) { #else if (!SFileOpenArchive(fullPath.c_str(), 0, enableWriting ? 0 : MPQ_OPEN_READ_ONLY, &mpqHandle)) { #endif + + #ifdef __SWITCH__ + Switch::ThrowMissingOTR(fullPath); + #endif SPDLOG_ERROR("({}) Failed to open main mpq file {}.", GetLastError(), fullPath.c_str()); return false; } @@ -362,7 +374,11 @@ namespace Ship { bool Archive::LoadPatchMPQ(const std::string& path) { HANDLE patchHandle = NULL; +#if defined(__SWITCH__) + std::string fullPath = path; +#else std::string fullPath = std::filesystem::absolute(path).string(); +#endif if (mpqHandles.contains(fullPath)) { return true; } diff --git a/libultraship/libultraship/Console.cpp b/libultraship/libultraship/Console.cpp index da61e4056..85ba1f78d 100644 --- a/libultraship/libultraship/Console.cpp +++ b/libultraship/libultraship/Console.cpp @@ -98,20 +98,14 @@ void Console::Update() { } } -extern "C" uint8_t __enableGameInput; - void Console::Draw() { bool input_focus = false; - __enableGameInput = true; if (!this->opened) return; ImGui::SetNextWindowSize(ImVec2(520, 600), ImGuiCond_FirstUseEver); ImGui::Begin("Console", nullptr, ImGuiWindowFlags_NoFocusOnAppearing); const ImVec2 pos = ImGui::GetWindowPos(); const ImVec2 size = ImGui::GetWindowSize(); - - __enableGameInput = !ImGui::IsWindowFocused(ImGuiFocusedFlags_RootAndChildWindows); - // SohImGui::ShowCursor(ImGui::IsWindowHovered(ImGuiHoveredFlags_RootAndChildWindows | ImGuiHoveredFlags_RectOnly), SohImGui::Dialogues::dConsole); // Renders autocomplete window @@ -230,8 +224,8 @@ void Console::Draw() { // Renders input textfield constexpr ImGuiInputTextFlags flags = ImGuiInputTextFlags_EnterReturnsTrue | ImGuiInputTextFlags_CallbackEdit | ImGuiInputTextFlags_CallbackCompletion | ImGuiInputTextFlags_CallbackHistory; - ImGui::PushItemWidth(-1); - if(ImGui::InputTextWithHint("CMDInput", ">", this->InputBuffer, MAX_BUFFER_SIZE, flags, &Console::CallbackStub, this)) { + ImGui::PushItemWidth(-53); + if(ImGui::InputTextWithHint("##CMDInput", ">", this->InputBuffer, MAX_BUFFER_SIZE, flags, &Console::CallbackStub, this)) { input_focus = true; if(this->InputBuffer[0] != '\0' && this->InputBuffer[0] != ' ') this->Dispatch(std::string(this->InputBuffer)); @@ -250,6 +244,13 @@ void Console::Draw() { } } + ImGui::SameLine(); + ImGui::SetCursorPosX(ImGui::GetCursorPosX() + ImGui::GetContentRegionAvail().x - 50); + if(ImGui::Button("Submit") && !input_focus && this->InputBuffer[0] != '\0' && this->InputBuffer[0] != ' '){ + this->Dispatch(std::string(this->InputBuffer)); + memset(this->InputBuffer, 0, MAX_BUFFER_SIZE); + } + ImGui::SetItemDefaultFocus(); if (input_focus) ImGui::SetKeyboardFocusHere(-1); ImGui::PopItemWidth(); diff --git a/libultraship/libultraship/Cutscene.cpp b/libultraship/libultraship/Cutscene.cpp index 420d491f1..a1e2421eb 100644 --- a/libultraship/libultraship/Cutscene.cpp +++ b/libultraship/libultraship/Cutscene.cpp @@ -1,5 +1,103 @@ #include "Cutscene.h" +enum class CutsceneCommands +{ + Cmd00 = 0x0000, + SetCameraPos = 0x0001, + SetCameraFocus = 0x0002, + SpecialAction = 0x0003, + SetLighting = 0x0004, + SetCameraPosLink = 0x0005, + SetCameraFocusLink = 0x0006, + Cmd07 = 0x0007, + Cmd08 = 0x0008, + Cmd09 = 0x0009, + Unknown = 0x001A, + Textbox = 0x0013, + SetActorAction0 = 0x000A, + SetActorAction1 = 0x000F, + SetActorAction2 = 0x000E, + SetActorAction3 = 0x0019, + SetActorAction4 = 0x001D, + SetActorAction5 = 0x001E, + SetActorAction6 = 0x002C, + SetActorAction7 = 0x001F, + SetActorAction8 = 0x0031, + SetActorAction9 = 0x003E, + SetActorAction10 = 0x008F, + SetSceneTransFX = 0x002D, + Nop = 0x000B, + PlayBGM = 0x0056, + StopBGM = 0x0057, + FadeBGM = 0x007C, + SetTime = 0x008C, + Terminator = 0x03E8, + End = 0xFFFF, + Error = 0xFEAF, +}; + +static inline uint32_t read_CMD_BBBB(BinaryReader* reader) +{ + uint32_t v; + reader->Read((char*)&v, sizeof(uint32_t)); + + return v; +} + +static inline uint32_t read_CMD_BBH(BinaryReader* reader) +{ + uint32_t v; + reader->Read((char*)&v, sizeof(uint32_t)); + + // swap the half word to match endianness + if (reader->GetEndianness() != Endianness::Native) + { + uint8_t* b = (uint8_t*)&v; + uint8_t tmp = b[2]; + b[2] = b[3]; + b[3] = tmp; + } + + return v; +} + +static inline uint32_t read_CMD_HBB(BinaryReader* reader) +{ + uint32_t v; + reader->Read((char*)&v, sizeof(uint32_t)); + + // swap the half word to match endianness + if (reader->GetEndianness() != Endianness::Native) + { + uint8_t* b = (uint8_t*)&v; + uint8_t tmp = b[0]; + b[0] = b[1]; + b[1] = tmp; + } + + return v; +} + +static inline uint32_t read_CMD_HH(BinaryReader* reader) +{ + uint32_t v; + reader->Read((char*)&v, sizeof(uint32_t)); + + // swap the half words to match endianness + if (reader->GetEndianness() != Endianness::Native) + { + uint8_t* b = (uint8_t*)&v; + uint8_t tmp = b[0]; + b[0] = b[1]; + b[1] = tmp; + tmp = b[2]; + b[2] = b[3]; + b[3] = tmp; + } + + return v; +} + void Ship::CutsceneV0::ParseFileBinary(BinaryReader* reader, Resource* res) { Cutscene* cs = (Cutscene*)res; @@ -9,11 +107,415 @@ void Ship::CutsceneV0::ParseFileBinary(BinaryReader* reader, Resource* res) uint32_t numEntries = reader->ReadUInt32(); cs->commands.reserve(numEntries); - for (uint32_t i = 0; i < numEntries; i++) - { - uint32_t data = reader->ReadUInt32(); - uint16_t opcode = data >> 16; + uint32_t numCommands = reader->ReadUInt32(); + cs->commands.push_back(numCommands); - cs->commands.push_back(data); + // endFrame + cs->commands.push_back(reader->ReadUInt32()); + + while (true) + { + uint32_t commandId = reader->ReadUInt32(); + cs->commands.push_back(commandId); + + switch (commandId) + { + case (uint32_t)CutsceneCommands::SetCameraPos: + { + cs->commands.push_back(read_CMD_HH(reader)); + cs->commands.push_back(read_CMD_HH(reader)); + + while (true) + { + uint32_t val = read_CMD_BBH(reader); + int8_t continueFlag = ((int8_t*)&val)[0]; + + cs->commands.push_back(val); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(read_CMD_HH(reader)); + cs->commands.push_back(read_CMD_HH(reader)); + + if (continueFlag == -1) + break; + } + } + break; + case (uint32_t)CutsceneCommands::SetCameraFocus: + { + cs->commands.push_back(read_CMD_HH(reader)); + cs->commands.push_back(read_CMD_HH(reader)); + + while (true) + { + uint32_t val = read_CMD_BBH(reader); + int8_t continueFlag = ((int8_t*)&val)[0]; + + cs->commands.push_back(val); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(read_CMD_HH(reader)); + cs->commands.push_back(read_CMD_HH(reader)); + + if (continueFlag == -1) + break; + } + break; + } + case (uint32_t)CutsceneCommands::SpecialAction: + { + uint32_t size = reader->ReadUInt32(); + cs->commands.push_back(size); + + for (uint32_t i = 0; i < size; i++) + { + cs->commands.push_back(read_CMD_HH(reader)); + cs->commands.push_back(read_CMD_HH(reader)); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + } + break; + } + case (uint32_t)CutsceneCommands::SetLighting: + { + uint32_t size = reader->ReadUInt32(); + cs->commands.push_back(size); + + for (uint32_t i = 0; i < size; i++) + { + cs->commands.push_back(read_CMD_HH(reader)); + cs->commands.push_back(read_CMD_HH(reader)); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + } + break; + } + case (uint32_t)CutsceneCommands::SetCameraPosLink: + { + cs->commands.push_back(read_CMD_HH(reader)); + cs->commands.push_back(read_CMD_HH(reader)); + + while (true) + { + uint32_t val = read_CMD_BBH(reader); + int8_t continueFlag = ((int8_t*)&val)[0]; + + cs->commands.push_back(val); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(read_CMD_HH(reader)); + cs->commands.push_back(read_CMD_HH(reader)); + + if (continueFlag == -1) + break; + } + break; + } + case (uint32_t)CutsceneCommands::SetCameraFocusLink: + { + cs->commands.push_back(read_CMD_HH(reader)); + cs->commands.push_back(read_CMD_HH(reader)); + + while (true) + { + uint32_t val = read_CMD_BBH(reader); + int8_t continueFlag = ((int8_t*)&val)[0]; + + cs->commands.push_back(val); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(read_CMD_HH(reader)); + cs->commands.push_back(read_CMD_HH(reader)); + + if (continueFlag == -1) + break; + } + break; + } + case (uint32_t)CutsceneCommands::Cmd09: + { + uint32_t size = reader->ReadUInt32(); + cs->commands.push_back(size); + + for (uint32_t i = 0; i < size; i++) + { + cs->commands.push_back(read_CMD_HH(reader)); + cs->commands.push_back(read_CMD_HBB(reader)); + cs->commands.push_back(read_CMD_BBH(reader)); + } + break; + } + case 0x15: + case (uint32_t)CutsceneCommands::Unknown: + { + uint32_t size = reader->ReadUInt32(); + cs->commands.push_back(size); + + for (uint32_t i = 0; i < size; i++) + { + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + } + } + break; + case (uint32_t)CutsceneCommands::Textbox: + { + uint32_t size = reader->ReadUInt32(); + cs->commands.push_back(size); + + for (uint32_t i = 0; i < size; i++) + { + cs->commands.push_back(read_CMD_HH(reader)); + cs->commands.push_back(read_CMD_HH(reader)); + cs->commands.push_back(read_CMD_HH(reader)); + } + break; + } + case (uint32_t)CutsceneCommands::SetActorAction0: + case (uint32_t)CutsceneCommands::SetActorAction1: + case 17: + case 18: + case 23: + case 34: + case 39: + case 46: + case 76: + case 85: + case 93: + case 105: + case 107: + case 110: + case 119: + case 123: + case 138: + case 139: + case 144: + case (uint32_t)CutsceneCommands::SetActorAction2: + case 16: + case 24: + case 35: + case 40: + case 48: + case 64: + case 68: + case 70: + case 78: + case 80: + case 94: + case 116: + case 118: + case 120: + case 125: + case 131: + case 141: + case (uint32_t)CutsceneCommands::SetActorAction3: + case 36: + case 41: + case 50: + case 67: + case 69: + case 72: + case 74: + case 81: + case 106: + case 117: + case 121: + case 126: + case 132: + case (uint32_t)CutsceneCommands::SetActorAction4: + case 37: + case 42: + case 51: + case 53: + case 63: + case 65: + case 66: + case 75: + case 82: + case 108: + case 127: + case 133: + case (uint32_t)CutsceneCommands::SetActorAction5: + case 38: + case 43: + case 47: + case 54: + case 79: + case 83: + case 128: + case 135: + case (uint32_t)CutsceneCommands::SetActorAction6: + case 55: + case 77: + case 84: + case 90: + case 129: + case 136: + case (uint32_t)CutsceneCommands::SetActorAction7: + case 52: + case 57: + case 58: + case 88: + case 115: + case 130: + case 137: + case (uint32_t)CutsceneCommands::SetActorAction8: + case 60: + case 89: + case 111: + case 114: + case 134: + case 142: + case (uint32_t)CutsceneCommands::SetActorAction9: + case (uint32_t)CutsceneCommands::SetActorAction10: + { + uint32_t size = reader->ReadUInt32(); + cs->commands.push_back(size); + + for (uint32_t i = 0; i < size; i++) + { + cs->commands.push_back(read_CMD_HH(reader)); + cs->commands.push_back(read_CMD_HH(reader)); + cs->commands.push_back(read_CMD_HH(reader)); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + } + + break; + } + case (uint32_t)CutsceneCommands::SetSceneTransFX: + { + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(read_CMD_HH(reader)); + cs->commands.push_back(read_CMD_HH(reader)); + break; + } + case (uint32_t)CutsceneCommands::PlayBGM: + { + uint32_t size = reader->ReadUInt32(); + cs->commands.push_back(size); + + for (uint32_t i = 0; i < size; i++) + { + cs->commands.push_back(read_CMD_HH(reader)); + cs->commands.push_back(read_CMD_HH(reader)); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + } + break; + } + case (uint32_t)CutsceneCommands::StopBGM: + { + uint32_t size = reader->ReadUInt32(); + cs->commands.push_back(size); + + for (uint32_t i = 0; i < size; i++) + { + cs->commands.push_back(read_CMD_HH(reader)); + cs->commands.push_back(read_CMD_HH(reader)); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + } + break; + } + case (uint32_t)CutsceneCommands::FadeBGM: + { + uint32_t size = reader->ReadUInt32(); + cs->commands.push_back(size); + + for (uint32_t i = 0; i < size; i++) + { + cs->commands.push_back(read_CMD_HH(reader)); + cs->commands.push_back(read_CMD_HH(reader)); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + } + break; + } + case (uint32_t)CutsceneCommands::SetTime: + { + uint32_t size = reader->ReadUInt32(); + cs->commands.push_back(size); + + for (uint32_t i = 0; i < size; i++) + { + cs->commands.push_back(read_CMD_HH(reader)); + cs->commands.push_back(read_CMD_HBB(reader)); + cs->commands.push_back(reader->ReadUInt32()); + } + break; + } + case (uint32_t)CutsceneCommands::Terminator: + { + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(read_CMD_HH(reader)); + cs->commands.push_back(read_CMD_HH(reader)); + break; + } + case 0xFFFFFFFF: // CS_END + { + cs->commands.push_back(reader->ReadUInt32()); + return; + } + default: +#ifdef _DEBUG + printf("CutsceneV0: Unknown command %x\n", commandId); +#endif + // error? + break; + } } } diff --git a/libultraship/libultraship/Cvar.cpp b/libultraship/libultraship/Cvar.cpp index 231308fe7..3a5ab6e04 100644 --- a/libultraship/libultraship/Cvar.cpp +++ b/libultraship/libultraship/Cvar.cpp @@ -9,16 +9,16 @@ std::map, std::less<>> cvars; -extern "C" CVar* CVar_Get(const char* name) { +CVar* CVar_Get(const char* name) { auto it = cvars.find(name); return (it != cvars.end()) ? it->second.get() : nullptr; } -extern "C" s32 CVar_GetS32(const char* name, s32 defaultValue) { +extern "C" int32_t CVar_GetS32(const char* name, int32_t defaultValue) { CVar* cvar = CVar_Get(name); if (cvar) { - if (cvar->type == CVAR_TYPE_S32) + if (cvar->type == CVarType::S32) return cvar->value.valueS32; } @@ -29,7 +29,7 @@ extern "C" float CVar_GetFloat(const char* name, float defaultValue) { CVar* cvar = CVar_Get(name); if (cvar) { - if (cvar->type == CVAR_TYPE_FLOAT) + if (cvar->type == CVarType::Float) return cvar->value.valueFloat; } @@ -40,19 +40,59 @@ extern "C" const char* CVar_GetString(const char* name, const char* defaultValue CVar* cvar = CVar_Get(name); if (cvar) { - if (cvar->type == CVAR_TYPE_STRING) + if (cvar->type == CVarType::String) return cvar->value.valueStr; } return defaultValue; } -extern "C" void CVar_SetS32(const char* name, s32 value) { +extern "C" Color_RGB8 CVar_GetRGB(const char* name, Color_RGB8 defaultValue) +{ + Color_RGBA8 defaultValueRGBA; + defaultValueRGBA.r = defaultValue.r; + defaultValueRGBA.g = defaultValue.g; + defaultValueRGBA.b = defaultValue.b; + defaultValueRGBA.a = 255; + + Color_RGBA8 cvarGet = CVar_GetRGBA(name, defaultValueRGBA); + Color_RGB8 result; + + result.r = cvarGet.r; + result.g = cvarGet.g; + result.b = cvarGet.b; + + return result; +} + +extern "C" Color_RGBA8 CVar_GetRGBA(const char* name, Color_RGBA8 defaultValue) { + CVar* cvar = CVar_Get(name); + + if (cvar != nullptr) { + if (cvar->type == CVarType::RGBA) + return cvar->value.valueRGBA; + } + + return defaultValue; +} + +extern "C" void CVar_SetRGBA(const char* name, Color_RGBA8 value) +{ auto& cvar = cvars[name]; if (!cvar) { cvar = std::make_unique(); } - cvar->type = CVAR_TYPE_S32; + + cvar->type = CVarType::RGBA; + cvar->value.valueRGBA = value; +} + +extern "C" void CVar_SetS32(const char* name, int32_t value) { + auto& cvar = cvars[name]; + if (!cvar) { + cvar = std::make_unique(); + } + cvar->type = CVarType::S32; cvar->value.valueS32 = value; } @@ -61,7 +101,7 @@ void CVar_SetFloat(const char* name, float value) { if (!cvar) { cvar = std::make_unique(); } - cvar->type = CVAR_TYPE_FLOAT; + cvar->type = CVarType::Float; cvar->value.valueFloat = value; } @@ -70,11 +110,16 @@ extern "C" void CVar_SetString(const char* name, const char* value) { if (!cvar) { cvar = std::make_unique(); } - cvar->type = CVAR_TYPE_STRING; - cvar->value.valueStr = ImStrdup(value); + cvar->type = CVarType::String; + cvar->value.valueStr = value; } -extern "C" void CVar_RegisterS32(const char* name, s32 defaultValue) { +extern "C" void CVar_RegisterRGBA(const char* name, Color_RGBA8 defaultValue) { + if (!CVar_Get(name)) + CVar_SetRGBA(name, defaultValue); +} + +extern "C" void CVar_RegisterS32(const char* name, int32_t defaultValue) { if (!CVar_Get(name)) CVar_SetS32(name, defaultValue); } diff --git a/libultraship/libultraship/Cvar.h b/libultraship/libultraship/Cvar.h index f9583ef0c..b8f294be6 100644 --- a/libultraship/libultraship/Cvar.h +++ b/libultraship/libultraship/Cvar.h @@ -1,37 +1,53 @@ #ifndef _CVAR_H #define _CVAR_H -#include +#include "color.h" +#include -typedef enum CVarType { CVAR_TYPE_S32, CVAR_TYPE_FLOAT, CVAR_TYPE_STRING } CVarType; +#ifdef __cplusplus +typedef enum class CVarType +{ + S32, + Float, + String, + RGBA +} CVarType; typedef struct CVar { const char* name; CVarType type; union { - s32 valueS32; + int32_t valueS32; float valueFloat; const char* valueStr; + Color_RGBA8 valueRGBA; } value; } CVar; +extern "C" CVar * CVar_Get(const char* name); +#endif + #ifdef __cplusplus extern "C" { #endif //#include -CVar* CVar_Get(const char* name); -s32 CVar_GetS32(const char* name, s32 defaultValue); +int32_t CVar_GetS32(const char* name, int32_t defaultValue); float CVar_GetFloat(const char* name, float defaultValue); const char* CVar_GetString(const char* name, const char* defaultValue); -void CVar_SetS32(const char* name, s32 value); +void CVar_SetS32(const char* name, int32_t value); void CVar_SetString(const char* name, const char* value); -void CVar_RegisterS32(const char* name, s32 defaultValue); +Color_RGB8 CVar_GetRGB(const char* name, Color_RGB8 defaultValue); +Color_RGBA8 CVar_GetRGBA(const char* name, Color_RGBA8 defaultValue); +void CVar_SetRGBA(const char* name, Color_RGBA8 value); + +void CVar_RegisterS32(const char* name, int32_t defaultValue); void CVar_RegisterFloat(const char* name, float defaultValue); void CVar_RegisterString(const char* name, const char* defaultValue); +void CVar_RegisterRGBA(const char* name, Color_RGBA8 defaultValue); #ifdef __cplusplus }; @@ -43,6 +59,7 @@ void CVar_RegisterString(const char* name, const char* defaultValue); #include #include +//extern "C" CVar * CVar_Get(const char* name); extern std::map, std::less<>> cvars; void CVar_SetFloat(const char* name, float value); #endif diff --git a/libultraship/libultraship/DisplayList.cpp b/libultraship/libultraship/DisplayList.cpp index 14f9f8410..b2934ee68 100644 --- a/libultraship/libultraship/DisplayList.cpp +++ b/libultraship/libultraship/DisplayList.cpp @@ -14,23 +14,25 @@ namespace Ship while (true) { - uint64_t data = reader->ReadUInt64(); + uint32_t w0 = reader->ReadUInt32(); + uint32_t w1 = reader->ReadUInt32(); if (sizeof(uintptr_t) < 8){ - dl->instructions.push_back(data); + dl->instructions.push_back(((uint64_t) w0 << 32) | w1); - uint8_t opcode = data >> 24; + uint8_t opcode = w0 >> 24; // These are 128-bit commands, so read an extra 64 bits... - if (opcode == G_SETTIMG_OTR || opcode == G_DL_OTR || opcode == G_VTX_OTR || opcode == G_BRANCH_Z_OTR || opcode == G_MARKER || opcode == G_MTX_OTR) - dl->instructions.push_back(reader->ReadUInt64()); + if (opcode == G_SETTIMG_OTR || opcode == G_DL_OTR || opcode == G_VTX_OTR || opcode == G_BRANCH_Z_OTR || opcode == G_MARKER || opcode == G_MTX_OTR) { + w0 = reader->ReadUInt32(); + w1 = reader->ReadUInt32(); + + dl->instructions.push_back(((uint64_t) w0 << 32) | w1); + } if (opcode == G_ENDDL) break; } else { - uint32_t w0 = (uint32_t)data; - uint32_t w1 = (uint32_t)(data >> 32); - dl->instructions.push_back(w0); dl->instructions.push_back(w1); @@ -38,10 +40,8 @@ namespace Ship if (opcode == G_SETTIMG_OTR || opcode == G_DL_OTR || opcode == G_VTX_OTR || opcode == G_BRANCH_Z_OTR || opcode == G_MARKER || opcode == G_MTX_OTR) { - data = reader->ReadUInt64(); - - w0 = (uint32_t)data; - w1 = (uint32_t)(data >> 32); + w0 = reader->ReadUInt32(); + w1 = reader->ReadUInt32(); dl->instructions.push_back(w0); dl->instructions.push_back(w1); diff --git a/libultraship/libultraship/Environment.cpp b/libultraship/libultraship/Environment.cpp index 7f10c8c44..53d0f330b 100644 --- a/libultraship/libultraship/Environment.cpp +++ b/libultraship/libultraship/Environment.cpp @@ -9,6 +9,7 @@ namespace SohUtils { void saveEnvironmentVar(const std::string& key, const std::string& value) { environmentVars[key] = value; } + std::string getEnvironmentVar(const std::string& key) { return environmentVars[key]; } diff --git a/libultraship/libultraship/Factories/ResourceLoader.cpp b/libultraship/libultraship/Factories/ResourceLoader.cpp index 28a651b83..194fc74e8 100644 --- a/libultraship/libultraship/Factories/ResourceLoader.cpp +++ b/libultraship/libultraship/Factories/ResourceLoader.cpp @@ -25,12 +25,12 @@ namespace Ship auto memStream = std::make_shared(FileToLoad->buffer.get(), FileToLoad->dwBufferSize); auto reader = std::make_shared(memStream); - Endianess endianess = (Endianess)reader->ReadByte(); + Endianness endianness = (Endianness)reader->ReadByte(); for (int i = 0; i < 3; i++) reader->ReadByte(); - // OTRTODO: Setup the binaryreader to use the resource's endianess + reader->SetEndianness(endianness); ResourceType resourceType = (ResourceType)reader->ReadUInt32(); Resource* result = nullptr; diff --git a/libultraship/libultraship/GameOverlay.cpp b/libultraship/libultraship/GameOverlay.cpp index 5f98a3104..ccbdc142c 100644 --- a/libultraship/libultraship/GameOverlay.cpp +++ b/libultraship/libultraship/GameOverlay.cpp @@ -162,15 +162,18 @@ void Ship::GameOverlay::Draw() { ImVec4 color = ImVec4(1.0f, 1.0f, 1.0f, 1.0f); switch (var->type) { - case CVAR_TYPE_FLOAT: + case CVarType::Float: this->TextDraw(30, textY, true, color, "%s %.2f", text, var->value.valueFloat); break; - case CVAR_TYPE_S32: + case CVarType::S32: this->TextDraw(30, textY, true, color, "%s %d", text, var->value.valueS32); break; - case CVAR_TYPE_STRING: + case CVarType::String: this->TextDraw(30, textY, true, color, "%s %s", text, var->value.valueStr); break; + case CVarType::RGBA: + this->TextDraw(30, textY, true, color, "#%08X", text, var->value.valueRGBA); + break; } free((void*) text); diff --git a/libultraship/libultraship/GameOverlay.h b/libultraship/libultraship/GameOverlay.h index 605cd5898..c9290390e 100644 --- a/libultraship/libultraship/GameOverlay.h +++ b/libultraship/libultraship/GameOverlay.h @@ -38,5 +38,5 @@ namespace Ship { void LoadFont(const std::string& name, const std::string& path, float fontSize); }; - static bool OverlayCommand(const std::vector& args); + bool OverlayCommand(const std::vector& args); } diff --git a/libultraship/libultraship/GlobalCtx2.cpp b/libultraship/libultraship/GlobalCtx2.cpp index 329644192..5eb449ad3 100644 --- a/libultraship/libultraship/GlobalCtx2.cpp +++ b/libultraship/libultraship/GlobalCtx2.cpp @@ -10,6 +10,8 @@ #include "ModManager.h" #ifdef __APPLE__ #include "OSXFolderManager.h" +#elif defined(__SWITCH__) +#include "SwitchImpl.h" #endif namespace Ship { @@ -72,11 +74,16 @@ namespace Ship { { #ifdef _WIN32 MessageBox(nullptr, L"Main OTR file not found!", L"Uh oh", MB_OK); +#elif defined(__SWITCH__) + printf("Main OTR file not found!\n"); #else SPDLOG_ERROR("Main OTR file not found!"); #endif exit(1); } + #ifdef __SWITCH__ + Ship::Switch::Init(PostInitPhase); + #endif INSTANCE = new ModManager(ResMan); INSTANCE->Init(); } diff --git a/libultraship/libultraship/ImGuiImpl.cpp b/libultraship/libultraship/ImGuiImpl.cpp index b7dd6e669..691302de3 100644 --- a/libultraship/libultraship/ImGuiImpl.cpp +++ b/libultraship/libultraship/ImGuiImpl.cpp @@ -27,6 +27,16 @@ #include "Lib/spdlog/include/spdlog/common.h" #include "Utils/StringHelper.h" +#if __APPLE__ +#include +#else +#include +#endif + +#ifdef __SWITCH__ +#include "SwitchImpl.h" +#endif + #ifdef ENABLE_OPENGL #include "Lib/ImGui/backends/imgui_impl_opengl3.h" #include "Lib/ImGui/backends/imgui_impl_sdl.h" @@ -58,6 +68,13 @@ OSContPad* pads; std::map DefaultAssets; std::vector emptyArgs; +bool isBetaQuestEnabled = false; + +extern "C" { + void enableBetaQuest() { isBetaQuestEnabled = true; } + void disableBetaQuest() { isBetaQuestEnabled = false; } +} + namespace SohImGui { WindowImpl impl; @@ -120,13 +137,15 @@ namespace SohImGui { } void Tooltip(const char* text) { - if (ImGui::IsItemHovered()) - ImGui::SetTooltip("%s", text); + if (ImGui::IsItemHovered()) { + ImGui::SetTooltip("%s", BreakTooltip(text, 60).c_str()); + } } void ImGuiWMInit() { switch (impl.backend) { case Backend::SDL: + SDL_SetHint(SDL_HINT_TOUCH_MOUSE_EVENTS, "1"); ImGui_ImplSDL2_InitForOpenGL(static_cast(impl.sdl.window), impl.sdl.context); break; #if defined(ENABLE_DX11) || defined(ENABLE_DX12) @@ -269,22 +288,20 @@ namespace SohImGui { stbi_image_free(img_data); } - void LoadPickersColors(ImVec4& ColorArray, const char* cvarname, const ImVec4& default_colors, bool has_alpha) { - std::string Cvar_Red = cvarname; - Cvar_Red += "R"; - std::string Cvar_Green = cvarname; - Cvar_Green += "G"; - std::string Cvar_Blue = cvarname; - Cvar_Blue += "B"; - std::string Cvar_Alpha = cvarname; - Cvar_Alpha += "A"; + void LoadPickersColors(ImVec4& ColorArray, const char* cvarname, const ImVec4& default_colors, bool has_alpha) + { + Color_RGBA8 defaultColors; + defaultColors.r = default_colors.x; + defaultColors.g = default_colors.y; + defaultColors.b = default_colors.z; + defaultColors.a = default_colors.w; - ColorArray.x = (float)CVar_GetS32(Cvar_Red.c_str(), default_colors.x) / 255; - ColorArray.y = (float)CVar_GetS32(Cvar_Green.c_str(), default_colors.y) / 255; - ColorArray.z = (float)CVar_GetS32(Cvar_Blue.c_str(), default_colors.z) / 255; - if (has_alpha) { - ColorArray.w = (float)CVar_GetS32(Cvar_Alpha.c_str(), default_colors.w) / 255; - } + Color_RGBA8 cvarColor = CVar_GetRGBA(cvarname, defaultColors); + + ColorArray.x = cvarColor.r / 255.0; + ColorArray.y = cvarColor.g / 255.0; + ColorArray.z = cvarColor.b / 255.0; + ColorArray.w = cvarColor.a / 255.0; } void LoadResource(const std::string& name, const std::string& path, const ImVec4& tint) { @@ -339,10 +356,17 @@ namespace SohImGui { io = &ImGui::GetIO(); io->ConfigFlags |= ImGuiConfigFlags_DockingEnable; io->Fonts->AddFontDefault(); + #ifdef __SWITCH__ + Ship::Switch::SetupFont(io->Fonts); + #endif lastBackendID = GetBackendID(GlobalCtx2::GetInstance()->GetConfig()); if (CVar_GetS32("gOpenMenuBar", 0) != 1) { + #ifdef __SWITCH__ + SohImGui::overlay->TextDrawNotification(30.0f, true, "Press - to access enhancements menu"); + #else SohImGui::overlay->TextDrawNotification(30.0f, true, "Press F1 to access enhancements menu"); + #endif } auto imguiIniPath = Ship::GlobalCtx2::GetPathRelativeToAppDirectory("imgui.ini"); @@ -358,6 +382,9 @@ namespace SohImGui { controller->Init(); ImGuiWMInit(); ImGuiBackendInit(); + #ifdef __SWITCH__ + ImGui::GetStyle().ScaleAllSizes(2); + #endif ModInternal::RegisterHook([] { if (GlobalCtx2::GetInstance()->GetWindow()->IsFullscreen()) @@ -386,7 +413,10 @@ namespace SohImGui { CVar_SetS32("gNewSeedGenerated", 0); CVar_SetS32("gNewFileDropped", 0); CVar_SetString("gDroppedFile", "None"); - // Game::SaveSettings(); + + #ifdef __SWITCH__ + Switch::ApplyOverclock(); + #endif } void Update(EventImpl event) { @@ -637,14 +667,6 @@ namespace SohImGui { } void ResetColor(const char* cvarName, ImVec4* colors, ImVec4 defaultcolors, bool has_alpha) { - std::string Cvar_Red = cvarName; - Cvar_Red += "R"; - std::string Cvar_Green = cvarName; - Cvar_Green += "G"; - std::string Cvar_Blue = cvarName; - Cvar_Blue += "B"; - std::string Cvar_Alpha = cvarName; - Cvar_Alpha += "A"; std::string Cvar_RBM = cvarName; Cvar_RBM += "RBM"; std::string MakeInvisible = "Reset"; @@ -656,10 +678,14 @@ namespace SohImGui { colors->y = defaultcolors.y / 255; colors->z = defaultcolors.z / 255; if (has_alpha) { colors->w = defaultcolors.w / 255; }; - CVar_SetS32(Cvar_Red.c_str(), ClampFloatToInt(colors->x * 255, 0, 255)); - CVar_SetS32(Cvar_Green.c_str(), ClampFloatToInt(colors->y * 255, 0, 255)); - CVar_SetS32(Cvar_Blue.c_str(), ClampFloatToInt(colors->z * 255, 0, 255)); - if (has_alpha) { CVar_SetS32(Cvar_Alpha.c_str(), ClampFloatToInt(colors->w * 255, 0, 255)); }; + + Color_RGBA8 colorsRGBA; + colorsRGBA.r = defaultcolors.x / 255; + colorsRGBA.g = defaultcolors.y / 255; + colorsRGBA.b = defaultcolors.z / 255; + if (has_alpha) { colorsRGBA.a = defaultcolors.w / 255; }; + + CVar_SetRGBA(cvarName, colorsRGBA); CVar_SetS32(Cvar_RBM.c_str(), 0); //On click disable rainbow mode. needs_save = true; } @@ -667,42 +693,47 @@ namespace SohImGui { } void EnhancementColor(const char* text, const char* cvarName, ImVec4 ColorRGBA, ImVec4 default_colors, bool allow_rainbow, bool has_alpha, bool TitleSameLine) { - //This will be moved to external cosmetics ed - std::string Cvar_Red = cvarName; - Cvar_Red += "R"; - std::string Cvar_Green = cvarName; - Cvar_Green += "G"; - std::string Cvar_Blue = cvarName; - Cvar_Blue += "B"; - std::string Cvar_Alpha = cvarName; - Cvar_Alpha += "A"; - std::string Cvar_RBM = cvarName; - Cvar_RBM += "RBM"; - LoadPickersColors(ColorRGBA, cvarName, default_colors, has_alpha); + ImGuiColorEditFlags flags = ImGuiColorEditFlags_None; if (!TitleSameLine) { ImGui::Text("%s", text); flags = ImGuiColorEditFlags_NoLabel; } - if (!has_alpha) { - if (ImGui::ColorEdit3(text, (float*)&ColorRGBA, flags)) { - CVar_SetS32(Cvar_Red.c_str(), ClampFloatToInt(ColorRGBA.x * 255, 0, 255)); - CVar_SetS32(Cvar_Green.c_str(), ClampFloatToInt(ColorRGBA.y * 255, 0, 255)); - CVar_SetS32(Cvar_Blue.c_str(), ClampFloatToInt(ColorRGBA.z * 255, 0, 255)); - needs_save = true; - } - } else { - if (ImGui::ColorEdit4(text, (float*)&ColorRGBA, flags)) { - CVar_SetS32(Cvar_Red.c_str(), ClampFloatToInt(ColorRGBA.x * 255, 0, 255)); - CVar_SetS32(Cvar_Green.c_str(), ClampFloatToInt(ColorRGBA.y * 255, 0, 255)); - CVar_SetS32(Cvar_Blue.c_str(), ClampFloatToInt(ColorRGBA.z * 255, 0, 255)); - CVar_SetS32(Cvar_Alpha.c_str(), ClampFloatToInt(ColorRGBA.w * 255, 0, 255)); - needs_save = true; - } + ImGui::PushID(cvarName); + + if (!has_alpha) { + if (ImGui::ColorEdit3(text, (float*)&ColorRGBA, flags)) + { + Color_RGBA8 colors; + colors.r = ColorRGBA.x * 255.0; + colors.g = ColorRGBA.y * 255.0; + colors.b = ColorRGBA.z * 255.0; + colors.a = ColorRGBA.w * 255.0; + + CVar_SetRGBA(cvarName, colors); + needs_save = true; + } } + else + { + if (ImGui::ColorEdit4(text, (float*)&ColorRGBA, flags)) + { + Color_RGBA8 colors; + colors.r = ColorRGBA.x / 255; + colors.g = ColorRGBA.y / 255; + colors.b = ColorRGBA.z / 255; + colors.a = ColorRGBA.w / 255; + + CVar_SetRGBA(cvarName, colors); + needs_save = true; + } + } + + ImGui::PopID(); + //ImGui::SameLine(); // Removing that one to gain some width spacing on the HUD editor ImGui::PushItemWidth(-FLT_MIN); ResetColor(cvarName, &ColorRGBA, default_colors, has_alpha); @@ -734,7 +765,7 @@ namespace SohImGui { const ImGuiViewport* viewport = ImGui::GetMainViewport(); ImGui::SetNextWindowPos(viewport->WorkPos); - ImGui::SetNextWindowSize(ImVec2(wnd->GetCurrentWidth(), wnd->GetCurrentHeight())); + ImGui::SetNextWindowSize(ImVec2((int) wnd->GetCurrentWidth(), (int) wnd->GetCurrentHeight())); ImGui::SetNextWindowViewport(viewport->ID); ImGui::PushStyleVar(ImGuiStyleVar_WindowPadding, ImVec2(0.0f, 0.0f)); ImGui::PushStyleVar(ImGuiStyleVar_WindowBorderSize, 0.0f); @@ -757,7 +788,7 @@ namespace SohImGui { ImGui::DockSpace(dockId, ImVec2(0.0f, 0.0f), ImGuiDockNodeFlags_None | ImGuiDockNodeFlags_NoDockingInCentralNode); - if (ImGui::IsKeyPressed(TOGGLE_BTN)) { + if (ImGui::IsKeyPressed(TOGGLE_BTN) || ImGui::IsKeyPressed(TOGGLE_PAD_BTN)) { bool menu_bar = CVar_GetS32("gOpenMenuBar", 0); CVar_SetS32("gOpenMenuBar", !menu_bar); needs_save = true; @@ -791,8 +822,13 @@ namespace SohImGui { if (ImGui::BeginMenuBar()) { if (DefaultAssets.contains("Game_Icon")) { + #ifdef __SWITCH__ + ImVec2 iconSize = ImVec2(20.0f, 20.0f); + #else + ImVec2 iconSize = ImVec2(16.0f, 16.0f); + #endif ImGui::SetCursorPos(ImVec2(5, 2.5f)); - ImGui::Image(GetTextureByID(DefaultAssets["Game_Icon"]->textureId), ImVec2(16.0f, 16.0f)); + ImGui::Image(GetTextureByID(DefaultAssets["Game_Icon"]->textureId), iconSize); ImGui::SameLine(); ImGui::SetCursorPos(ImVec2(25, 0)); } @@ -839,7 +875,7 @@ namespace SohImGui { // TODO mutual exclusions -- There should be some system to prevent conclifting enhancements from being selected EnhancementCheckbox("D-pad Support on Pause and File Select", "gDpadPauseName"); - Tooltip("Enables Pause and File Select screen navigation with the D-pad\nIf used with D-pad as Equip Items, you must hold C-Up\nto equip instead of navigate"); + Tooltip("Enables Pause and File Select screen navigation with the D-pad\nIf used with D-pad as Equip Items, you must hold C-Up to equip instead of navigate"); EnhancementCheckbox("D-pad Support in Ocarina and Text Choice", "gDpadOcarinaText"); EnhancementCheckbox("D-pad Support for Browsing Shop Items", "gDpadShop"); EnhancementCheckbox("D-pad as Equip Items", "gDpadEquips"); @@ -862,17 +898,17 @@ namespace SohImGui { if (ImGui::BeginMenu("Graphics")) { EnhancementSliderFloat("Internal Resolution: %d %%", "##IMul", "gInternalResolution", 0.5f, 2.0f, "", 1.0f, true); - Tooltip("Multiplies your output resolution by the value inputted,\nas a more intensive but effective form of anti-aliasing"); + Tooltip("Multiplies your output resolution by the value inputted, as a more intensive but effective form of anti-aliasing"); gfx_current_dimensions.internal_mul = CVar_GetFloat("gInternalResolution", 1); EnhancementSliderInt("MSAA: %d", "##IMSAA", "gMSAAValue", 1, 8, ""); - Tooltip("Activates multi-sample anti-aliasing when above 1x\nup to 8x for 8 samples for every pixel"); + Tooltip("Activates multi-sample anti-aliasing when above 1x up to 8x for 8 samples for every pixel"); gfx_msaa_level = CVar_GetS32("gMSAAValue", 1); if (impl.backend == Backend::DX11) { const char* cvar = "gExtraLatencyThreshold"; int val = CVar_GetS32(cvar, 80); - val = MAX(MIN(val, 250), 0); + val = MAX(MIN(val, 360), 0); int fps = val; if (fps == 0) @@ -894,18 +930,13 @@ namespace SohImGui { ImGui::SameLine(); ImGui::SetCursorPosX(ImGui::GetCursorPosX() - 7.0f); - if (ImGui::SliderInt("##ExtraLatencyThreshold", &val, 0, 250, "", ImGuiSliderFlags_AlwaysClamp)) + if (ImGui::SliderInt("##ExtraLatencyThreshold", &val, 0, 360, "", ImGuiSliderFlags_AlwaysClamp)) { CVar_SetS32(cvar, val); needs_save = true; } - Tooltip("When Interpolation FPS setting is at least this threshold,\n" - "add one frame of input lag (e.g. 16.6 ms for 60 FPS)\n" - "in order to avoid jitter.This setting allows the CPU\n" - "to work on one frame while GPU works on the previous frame.\n" - "This setting should be used when your computer is too slow\n" - "to do CPU + GPU work in time."); + Tooltip("When Interpolation FPS setting is at least this threshold, add one frame of input lag (e.g. 16.6 ms for 60 FPS) in order to avoid jitter. This setting allows the CPU to work on one frame while GPU works on the previous frame.\nThis setting should be used when your computer is too slow to do CPU + GPU work in time."); ImGui::SameLine(); ImGui::SetCursorPosX(ImGui::GetCursorPosX() - 7.0f); @@ -931,8 +962,6 @@ namespace SohImGui { EXPERIMENTAL(); ImGui::Text("Texture Filter (Needs reload)"); EnhancementCombobox("gTextureFilter", filters, 3, 0); - GfxRenderingAPI* gapi = gfx_get_current_rendering_api(); - gapi->set_texture_filter((FilteringMode)CVar_GetS32("gTextureFilter", 0)); overlay->DrawSettings(); ImGui::EndMenu(); } @@ -957,30 +986,32 @@ namespace SohImGui { EnhancementSliderInt("Text Speed: %dx", "##TEXTSPEED", "gTextSpeed", 1, 5, ""); EnhancementSliderInt("King Zora Speed: %dx", "##MWEEPSPEED", "gMweepSpeed", 1, 5, ""); EnhancementSliderInt("Biggoron Forge Time: %d days", "##FORGETIME", "gForgeTime", 0, 3, ""); - Tooltip("Allows you to change the number of days it takes for\nBiggoron to forge the Biggoron Sword"); + Tooltip("Allows you to change the number of days it takes for Biggoron to forge the Biggoron Sword"); EnhancementSliderInt("Vine/Ladder Climb speed +%d", "##CLIMBSPEED", "gClimbSpeed", 0, 12, ""); EnhancementCheckbox("Faster Block Push", "gFasterBlockPush"); + EnhancementCheckbox("Faster Heavy Block Lift", "gFasterHeavyBlockLift"); + Tooltip("Speeds up lifting silver rocks and obelisks"); EnhancementCheckbox("No Forced Navi", "gNoForcedNavi"); Tooltip("Prevent forced Navi conversations"); EnhancementCheckbox("No Skulltula Freeze", "gSkulltulaFreeze"); - Tooltip("Stops the game from freezing the player\nwhen picking up Gold Skulltulas"); + Tooltip("Stops the game from freezing the player when picking up Gold Skulltulas"); EnhancementCheckbox("MM Bunny Hood", "gMMBunnyHood"); - Tooltip("Wearing the Bunny Hood grants a speed\nincrease like in Majora's Mask"); + Tooltip("Wearing the Bunny Hood grants a speed increase like in Majora's Mask"); EnhancementCheckbox("Fast Chests", "gFastChests"); Tooltip("Kick open every chest"); - EnhancementCheckbox("Fast Drops", "gFastDrops"); - Tooltip("Skip first-time pickup messages for consumable items"); + EnhancementCheckbox("Skip Pickup Messages", "gFastDrops"); + Tooltip("Skip pickup messages for new consumable items and bottle swipes"); EnhancementCheckbox("Better Owl", "gBetterOwl"); - Tooltip("The default response to Kaepora Gaebora is\nalways that you understood what he said"); + Tooltip("The default response to Kaepora Gaebora is always that you understood what he said"); EnhancementCheckbox("Fast Ocarina Playback", "gFastOcarinaPlayback"); - Tooltip("Skip the part where the Ocarina playback is called when you play\na song"); + Tooltip("Skip the part where the Ocarina playback is called when you play a song"); EnhancementCheckbox("Prevent Dropped Ocarina Inputs", "gDpadNoDropOcarinaInput"); Tooltip("Prevent dropping inputs when playing the ocarina quickly"); EnhancementCheckbox("Instant Putaway", "gInstantPutaway"); Tooltip("Allow Link to put items away without having to wait around"); EnhancementCheckbox("Mask Select in Inventory", "gMaskSelect"); - Tooltip("After completing the mask trading sub-quest,\npress A and any direction on the mask slot to change masks"); + Tooltip("After completing the mask trading sub-quest, press A and any direction on the mask slot to change masks"); ImGui::EndMenu(); } @@ -1111,11 +1142,13 @@ namespace SohImGui { } EnhancementCheckbox("Visual Stone of Agony", "gVisualAgony"); - Tooltip("Displays an icon and plays a sound when Stone of Agony\nshould be activated, for those without rumble"); + Tooltip("Displays an icon and plays a sound when Stone of Agony should be activated, for those without rumble"); EnhancementCheckbox("Assignable Tunics and Boots", "gAssignableTunicsAndBoots"); Tooltip("Allows equipping the tunic and boots to c-buttons"); + EnhancementCheckbox("Equipment Toggle", "gEquipmentCanBeRemoved"); + Tooltip("Allows equipment to be removed by toggling it off on\nthe equipment subscreen."); EnhancementCheckbox("Link's Cow in Both Time Periods", "gCowOfTime"); - Tooltip("Allows the Lon Lon Ranch obstacle course reward to be\nshared across time periods"); + Tooltip("Allows the Lon Lon Ranch obstacle course reward to be shared across time periods"); EnhancementCheckbox("Enable visible guard vision", "gGuardVision"); EnhancementCheckbox("Enable passage of time on file select", "gTimeFlowFileSelect"); EnhancementCheckbox("Allow the cursor to be on any slot", "gPauseAnyCursor"); @@ -1133,7 +1166,7 @@ namespace SohImGui { ImGui::Text("Rotation"); EnhancementRadioButton("Disabled", "gPauseLiveLinkRotation", 0); EnhancementRadioButton("Rotate Link with D-pad", "gPauseLiveLinkRotation", 1); - Tooltip("Allow you to rotate Link on the Equipment menu with the DPAD\nUse DPAD-Up or DPAD-Down to reset Link's rotation"); + Tooltip("Allow you to rotate Link on the Equipment menu with the D-pad\nUse D-pad Up or D-pad Down to reset Link's rotation"); EnhancementRadioButton("Rotate Link with C-buttons", "gPauseLiveLinkRotation", 2); Tooltip("Allow you to rotate Link on the Equipment menu with the C-buttons\nUse C-Up or C-Down to reset Link's rotation"); EnhancementRadioButton("Rotate Link with Right Stick", "gPauseLiveLinkRotation", 3); @@ -1178,7 +1211,7 @@ namespace SohImGui { EnhancementCheckbox("Enable 3D Dropped items/projectiles", "gNewDrops"); Tooltip("Change most 2D items and projectiles on the overworld to their 3D versions"); EnhancementCheckbox("Disable Black Bar Letterboxes", "gDisableBlackBars"); - Tooltip("Disables Black Bar Letterboxes during cutscenes and Z-targeting\nNote: there may be minor visual glitches that\nwere covered up by the black bars\nPlease disable this setting before reporting a bug"); + Tooltip("Disables Black Bar Letterboxes during cutscenes and Z-targeting\nNote: there may be minor visual glitches that were covered up by the black bars\nPlease disable this setting before reporting a bug"); EnhancementCheckbox("Dynamic Wallet Icon", "gDynamicWalletIcon"); Tooltip("Changes the rupee in the wallet icon to match the wallet size you currently have"); EnhancementCheckbox("Always show dungeon entrances", "gAlwaysShowDungeonMinimapIcon"); @@ -1194,19 +1227,19 @@ namespace SohImGui { EnhancementCheckbox("Fix L&Z Page switch in Pause menu", "gNGCKaleidoSwitcher"); Tooltip("Makes L and R switch pages like on the GameCube\nZ opens the Debug Menu instead"); EnhancementCheckbox("Fix Dungeon entrances", "gFixDungeonMinimapIcon"); - Tooltip("Removes the dungeon entrance icon on the top-left corner\nof the screen when no dungeon is present on the current map"); + Tooltip("Removes the dungeon entrance icon on the top-left corner of the screen when no dungeon is present on the current map"); EnhancementCheckbox("Fix Two Handed idle animations", "gTwoHandedIdle"); - Tooltip("Re-enables the two-handed idle animation, a seemingly\nfinished animation that was disabled on accident in the original game"); + Tooltip("Re-enables the two-handed idle animation, a seemingly finished animation that was disabled on accident in the original game"); EnhancementCheckbox("Fix the Gravedigging Tour Glitch", "gGravediggingTourFix"); - Tooltip("Fixes a bug where the Gravedigging Tour Heart\nPiece disappears if the area reloads"); + Tooltip("Fixes a bug where the Gravedigging Tour Heart Piece disappears if the area reloads"); EnhancementCheckbox("Fix Deku Nut upgrade", "gDekuNutUpgradeFix"); - Tooltip("Prevents the Forest Stage Deku Nut upgrade from\nbecoming unobtainable after receiving the Poacher's Saw"); + Tooltip("Prevents the Forest Stage Deku Nut upgrade from becoming unobtainable after receiving the Poacher's Saw"); EnhancementCheckbox("Fix Navi text HUD position", "gNaviTextFix"); Tooltip("Correctly centers the Navi text prompt on the HUD's C-Up button"); EnhancementCheckbox("Fix Anubis fireballs", "gAnubisFix"); - Tooltip("Make Anubis fireballs do fire damage when reflected\nback at them with the Mirror Shield"); + Tooltip("Make Anubis fireballs do fire damage when reflected back at them with the Mirror Shield"); EnhancementCheckbox("Fix Megaton Hammer crouch stab", "gCrouchStabHammerFix"); - Tooltip("Make the Megaton Hammer's crouch stab able to destroy\nrocks without first swinging it normally"); + Tooltip("Make the Megaton Hammer's crouch stab able to destroy rocks without first swinging it normally"); if (CVar_GetS32("gCrouchStabHammerFix", 0) == 0) { CVar_SetS32("gCrouchStabFix", 0); } else { @@ -1222,7 +1255,7 @@ namespace SohImGui { EnhancementCheckbox("Red Ganon blood", "gRedGanonBlood"); Tooltip("Restore the original red blood from NTSC 1.0/1.1. Disable for green blood"); EnhancementCheckbox("Fish while hovering", "gHoverFishing"); - Tooltip("Restore a bug from NTSC 1.0 that allows casting\nthe Fishing Rod while using the Hover Boots"); + Tooltip("Restore a bug from NTSC 1.0 that allows casting the Fishing Rod while using the Hover Boots"); EnhancementCheckbox("N64 Weird Frames", "gN64WeirdFrames"); Tooltip("Restores N64 Weird Frames allowing weirdshots to behave the same as N64"); EnhancementCheckbox("Bombchus out of bounds", "gBombchusOOB"); @@ -1235,8 +1268,16 @@ namespace SohImGui { const char* fps_cvar = "gInterpolationFPS"; { - int val = CVar_GetS32(fps_cvar, 20); - val = MAX(MIN(val, 250), 20); + #ifdef __SWITCH__ + int minFps = 20; + int maxFps = 60; + #else + int minFps = 20; + int maxFps = 360; + #endif + + int val = CVar_GetS32(fps_cvar, minFps); + val = MAX(MIN(val, maxFps), 20); int fps = val; if (fps == 20) @@ -1258,11 +1299,11 @@ namespace SohImGui { ImGui::SameLine(); ImGui::SetCursorPosX(ImGui::GetCursorPosX() - 7.0f); - if (ImGui::SliderInt("##FPSInterpolation", &val, 20, 250, "", ImGuiSliderFlags_AlwaysClamp)) + if (ImGui::SliderInt("##FPSInterpolation", &val, minFps, maxFps, "", ImGuiSliderFlags_AlwaysClamp)) { - if (val > 250) + if (val > 360) { - val = 250; + val = 360; } else if (val < 20) { @@ -1275,7 +1316,7 @@ namespace SohImGui { Tooltip("Interpolate extra frames to get smoother graphics\n" "Set to match your monitor's refresh rate, or a divisor of it\n" - "A higher target FPS than your monitor's refresh rate will just waste resources,\n" + "A higher target FPS than your monitor's refresh rate will just waste resources, " "and might give a worse result.\n" "For consistent input lag, set this value and your monitor's refresh rate to a multiple of 20\n" "Ctrl+Click for keyboard input"); @@ -1293,7 +1334,7 @@ namespace SohImGui { if (ImGui::Button("Match Refresh Rate")) { int hz = roundf(gfx_get_detected_hz()); - if (hz >= 20 && hz <= 250) + if (hz >= 20 && hz <= 360) { CVar_SetS32(fps_cvar, hz); needs_save = true; @@ -1303,7 +1344,7 @@ namespace SohImGui { EnhancementCheckbox("Disable LOD", "gDisableLOD"); Tooltip("Turns off the Level of Detail setting, making models use their higher-poly variants at any distance"); EnhancementCheckbox("Disable Draw Distance", "gDisableDrawDistance"); - Tooltip("Turns off the objects draw distance,\nmaking objects being visible from a longer range"); + Tooltip("Turns off the objects draw distance, making objects being visible from a longer range"); if (CVar_GetS32("gDisableDrawDistance", 0) == 0) { CVar_SetS32("gDisableKokiriDrawDistance", 0); } else if (CVar_GetS32("gDisableDrawDistance", 0) == 1) { @@ -1314,7 +1355,24 @@ namespace SohImGui { Tooltip("Holding down B skips text\nKnown to cause a cutscene softlock in Water Temple\nSoftlock can be fixed by pressing D-Right in Debug mode"); EnhancementCheckbox("Free Camera", "gFreeCamera"); - Tooltip("Enables camera control\nNote: You must remap C buttons off of\nthe right stick in the controller\nconfig menu, and map the camera stick\nto the right stick."); + Tooltip("Enables camera control\nNote: You must remap C buttons off of the right stick in the controller config menu, and map the camera stick to the right stick."); + + #ifdef __SWITCH__ + int slot = CVar_GetS32("gSwitchPerfMode", (int)SwitchProfiles::STOCK); + ImGui::Text("Switch performance mode"); + if (ImGui::BeginCombo("##perf", SWITCH_CPU_PROFILES[slot])) { + for (int sId = 0; sId <= SwitchProfiles::POWERSAVINGM3; sId++) { + if (ImGui::Selectable(SWITCH_CPU_PROFILES[sId], sId == slot)) { + INFO("Profile:: %s", SWITCH_CPU_PROFILES[sId]); + CVar_SetS32("gSwitchPerfMode", sId); + Switch::ApplyOverclock(); + needs_save = true; + } + + } + ImGui::EndCombo(); + } + #endif ImGui::EndMenu(); } @@ -1353,7 +1411,79 @@ namespace SohImGui { EnhancementCheckbox("Fireproof Deku Shield", "gFireproofDekuShield"); Tooltip("Prevents the Deku Shield from burning on contact with fire"); EnhancementCheckbox("Shield with Two-Handed Weapons", "gShieldTwoHanded"); - Tooltip("This allows you to put up your shield with any two-handed weapon in hand\nexcept for Deku Sticks"); + Tooltip("This allows you to put up your shield with any two-handed weapon in hand except for Deku Sticks"); + + { + static int32_t betaQuestEnabled = CVar_GetS32("gEnableBetaQuest", 0); + static int32_t lastBetaQuestEnabled = betaQuestEnabled; + static int32_t betaQuestWorld = CVar_GetS32("gBetaQuestWorld", 0xFFEF); + static int32_t lastBetaQuestWorld = betaQuestWorld; + + if (!isBetaQuestEnabled) { + ImGui::PushItemFlag(ImGuiItemFlags_Disabled, true); + ImGui::PushStyleVar(ImGuiStyleVar_Alpha, ImGui::GetStyle().Alpha * 0.5f); + } + + EnhancementCheckbox("Enable Beta Quest", "gEnableBetaQuest"); + Tooltip("Turns on OoT Beta Quest. *WARNING* This will reset your game."); + betaQuestEnabled = CVar_GetS32("gEnableBetaQuest", 0); + if (betaQuestEnabled) { + if (betaQuestEnabled != lastBetaQuestEnabled) { + betaQuestWorld = 0; + } + + ImGui::Text("Beta Quest World: %d", betaQuestWorld); + + if (ImGui::Button(" - ##BetaQuest")) { + betaQuestWorld--; + } + ImGui::SameLine(); + ImGui::SetCursorPosX(ImGui::GetCursorPosX() - 7.0f); + + ImGui::SliderInt("##BetaQuest", &betaQuestWorld, 0, 8, "", ImGuiSliderFlags_AlwaysClamp); + Tooltip("Set the Beta Quest world to explore. *WARNING* Changing this will reset your game.\nCtrl+Click to type in a value."); + + ImGui::Text("After Slider Beta Quest World: %d", betaQuestWorld); + + + ImGui::SameLine(); + ImGui::SetCursorPosX(ImGui::GetCursorPosX() - 7.0f); + if (ImGui::Button(" + ##BetaQuest")) { + betaQuestWorld++; + } + + if (betaQuestWorld > 8) { + betaQuestWorld = 8; + } + else if (betaQuestWorld < 0) { + betaQuestWorld = 0; + } + + ImGui::Text("After Clamp Beta Quest World: %d", betaQuestWorld); + } + else { + lastBetaQuestWorld = betaQuestWorld = 0xFFEF; + CVar_SetS32("gBetaQuestWorld", betaQuestWorld); + needs_save = true; + } + if (betaQuestEnabled != lastBetaQuestEnabled || betaQuestWorld != lastBetaQuestWorld) + { + // Reset the game if the beta quest state or world changed because beta quest happens on redirecting the title screen cutscene. + lastBetaQuestEnabled = betaQuestEnabled; + lastBetaQuestWorld = betaQuestWorld; + CVar_SetS32("gEnableBetaQuest", betaQuestEnabled); + CVar_SetS32("gBetaQuestWorld", betaQuestWorld); + + console->Commands["reset"].handler(emptyArgs); + + needs_save = true; + } + + if (!isBetaQuestEnabled) { + ImGui::PopItemFlag(); + ImGui::PopStyleVar(); + } + } ImGui::EndMenu(); } @@ -1363,11 +1493,11 @@ namespace SohImGui { if (ImGui::BeginMenu("Developer Tools")) { EnhancementCheckbox("OoT Debug Mode", "gDebugEnabled"); - Tooltip("Enables Debug Mode, allowing you to select maps with L + R + Z, noclip with L + D-pad Right,\nand open the debug menu with L on the pause screen"); + Tooltip("Enables Debug Mode, allowing you to select maps with L + R + Z, noclip with L + D-pad Right, and open the debug menu with L on the pause screen"); EnhancementCheckbox("OoT Skulltula Debug", "gSkulltulaDebugEnabled"); - Tooltip("Enables Skulltula Debug, when moving the cursor in the menu above various map\nicons (boss key, compass, map screen locations, etc) will set the GS bits in that\narea. USE WITH CAUTION AS IT DOES NOT UPDATE THE GS COUNT."); + Tooltip("Enables Skulltula Debug, when moving the cursor in the menu above various map icons (boss key, compass, map screen locations, etc) will set the GS bits in that area.\nUSE WITH CAUTION AS IT DOES NOT UPDATE THE GS COUNT."); EnhancementCheckbox("Fast File Select", "gSkipLogoTitle"); - Tooltip("Load the game to the selected menu or file\n\"Zelda Map Select\" require debug mode else you will fallback to File choose menu\nUsing a file number that don't have save will create a save file only\nif you toggle on \"Create a new save if none ?\" else it will bring you to the\nFile choose menu"); + Tooltip("Load the game to the selected menu or file\n\"Zelda Map Select\" require debug mode else you will fallback to File choose menu\nUsing a file number that don't have save will create a save file only if you toggle on \"Create a new save if none ?\" else it will bring you to the File choose menu"); if (CVar_GetS32("gSkipLogoTitle", 0)) { const char* FastFileSelect[5] = { "File N.1", @@ -1379,13 +1509,13 @@ namespace SohImGui { ImGui::Text("Loading :"); EnhancementCombobox("gSaveFileID", FastFileSelect, 5, 0); EnhancementCheckbox("Create a new save if none", "gCreateNewSave"); - Tooltip("Enable the creation of a new save file\nif none exist in the File number selected\nNo file name will be assigned please do in Save editor once you see the first text\nelse your save file name will be named \"00000000\"\nIf disabled you will fall back in File select menu"); + Tooltip("Enable the creation of a new save file if none exist in the File number selected\nNo file name will be assigned please do in Save editor once you see the first text else your save file name will be named \"00000000\"\nIf disabled you will fall back in File select menu"); }; ImGui::Separator(); EnhancementCheckbox("Stats", "gStatsEnabled"); - Tooltip("Shows the stats window, with your FPS and frametimes,\nand the OS you're playing on"); + Tooltip("Shows the stats window, with your FPS and frametimes, and the OS you're playing on"); EnhancementCheckbox("Console", "gConsoleEnabled"); - Tooltip("Enables the console window, allowing you to input commands,\ntype help for some examples"); + Tooltip("Enables the console window, allowing you to input commands, type help for some examples"); console->opened = CVar_GetS32("gConsoleEnabled", 0); ImGui::EndMenu(); @@ -1454,6 +1584,8 @@ namespace SohImGui { ImGui::Text("Platform: Windows"); #elif __APPLE__ ImGui::Text("Platform: macOS"); +#elif defined(__SWITCH__) + ImGui::Text("Platform: Nintendo Switch"); #else ImGui::Text("Platform: Linux"); #endif @@ -1749,4 +1881,36 @@ namespace SohImGui { ImGui::EndGroup(); } + + // Automatically add newlines to break up tooltips longer than a specified number of characters + // Manually included newlines will still be respected and reset the line length + // Default line length is 60 characters + std::string BreakTooltip(const char* text, int lineLength) { + std::string newText(text); + const int tipLength = newText.length(); + int lastSpace = -1; + int currentLineLength = 0; + for (int currentCharacter = 0; currentCharacter < tipLength; currentCharacter++) { + if (newText[currentCharacter] == '\n') { + currentLineLength = 0; + lastSpace = -1; + continue; + } + else if (newText[currentCharacter] == ' ') { + lastSpace = currentCharacter; + } + + if ((currentLineLength >= lineLength) && (lastSpace >= 0)) { + newText[lastSpace] = '\n'; + currentLineLength = currentCharacter - lastSpace - 1; + lastSpace = -1; + } + currentLineLength++; + } + return newText; + } + + std::string BreakTooltip(const std::string& text, int lineLength) { + return BreakTooltip(text.c_str(), lineLength); + } } diff --git a/libultraship/libultraship/ImGuiImpl.h b/libultraship/libultraship/ImGuiImpl.h index 580d5cdb6..01235d411 100644 --- a/libultraship/libultraship/ImGuiImpl.h +++ b/libultraship/libultraship/ImGuiImpl.h @@ -1,5 +1,15 @@ #pragma once +#ifdef __cplusplus +extern "C" { +#endif + void enableBetaQuest(); + void disableBetaQuest(); +#ifdef __cplusplus +} +#endif + +#ifdef __cplusplus #include "GameOverlay.h" #include "Lib/ImGui/imgui.h" #include "Console.h" @@ -94,4 +104,8 @@ namespace SohImGui { ImTextureID GetTextureByName(const std::string& name); void BeginGroupPanel(const char* name, const ImVec2 & size = ImVec2(0.0f, 0.0f)); void EndGroupPanel(float minHeight = 0.0f); + std::string BreakTooltip(const char* text, int lineLength = 60); + std::string BreakTooltip(const std::string& text, int lineLength = 60); } + +#endif \ No newline at end of file diff --git a/libultraship/libultraship/InputEditor.cpp b/libultraship/libultraship/InputEditor.cpp index 25e641a06..eb191cc20 100644 --- a/libultraship/libultraship/InputEditor.cpp +++ b/libultraship/libultraship/InputEditor.cpp @@ -9,7 +9,6 @@ namespace Ship { - extern "C" uint8_t __enableGameInput; #define SEPARATION() ImGui::Dummy(ImVec2(0, 5)) void InputEditor::Init() { @@ -116,7 +115,11 @@ namespace Ship { DrawButton("Z", BTN_Z); DrawButton("START", BTN_START); SEPARATION(); + #ifdef __SWITCH__ + SohImGui::EndGroupPanel(IsKeyboard ? 7.0f : 56.0f); + #else SohImGui::EndGroupPanel(IsKeyboard ? 7.0f : 48.0f); + #endif ImGui::SameLine(); SohImGui::BeginGroupPanel("Digital Pad", ImVec2(150, 20)); DrawButton("Up", BTN_DUP); @@ -124,7 +127,11 @@ namespace Ship { DrawButton("Left", BTN_DLEFT); DrawButton("Right", BTN_DRIGHT); SEPARATION(); + #ifdef __SWITCH__ + SohImGui::EndGroupPanel(IsKeyboard ? 53.0f : 122.0f); + #else SohImGui::EndGroupPanel(IsKeyboard ? 53.0f : 94.0f); + #endif ImGui::SameLine(); SohImGui::BeginGroupPanel("Analog Stick", ImVec2(150, 20)); DrawButton("Up", BTN_STICKUP); @@ -148,7 +155,11 @@ namespace Ship { } else { ImGui::Dummy(ImVec2(0, 6)); } - SohImGui::EndGroupPanel(IsKeyboard ? 52.0f : 24.0f); + #ifdef __SWITCH__ + SohImGui::EndGroupPanel(IsKeyboard ? 52.0f : 52.0f); + #else + SohImGui::EndGroupPanel(IsKeyboard ? 52.0f : 24.0f); + #endif ImGui::SameLine(); if (!IsKeyboard) { @@ -174,44 +185,52 @@ namespace Ship { ImGui::InputFloat("##MSensitivity", &profile.Thresholds[SENSITIVITY], 1.0f, 0.0f, "%.0f"); ImGui::PopItemWidth(); ImGui::EndChild(); + #ifdef __SWITCH__ + SohImGui::EndGroupPanel(43.0f); + #else SohImGui::EndGroupPanel(14.0f); + #endif } if(Backend->CanGyro()) { ImGui::SameLine(); SohImGui::BeginGroupPanel("Gyro Options", ImVec2(175, 20)); - float cursorX = ImGui::GetCursorPosX() + 5; - ImGui::SetCursorPosX(cursorX); - ImGui::Checkbox("Enable Gyro", &profile.UseGyro); - ImGui::SetCursorPosX(cursorX); - ImGui::Text("Gyro Sensitivity: %d%%", static_cast(100.0f * profile.Thresholds[GYRO_SENSITIVITY])); - ImGui::PushItemWidth(135.0f); - ImGui::SetCursorPosX(cursorX); - ImGui::SliderFloat("##GSensitivity", &profile.Thresholds[GYRO_SENSITIVITY], 0.0f, 1.0f, ""); - ImGui::PopItemWidth(); - ImGui::Dummy(ImVec2(0, 1)); - ImGui::SetCursorPosX(cursorX); - if (ImGui::Button("Recalibrate Gyro##RGyro")) { - profile.Thresholds[DRIFT_X] = 0.0f; - profile.Thresholds[DRIFT_Y] = 0.0f; - } - ImGui::SetCursorPosX(cursorX); - DrawVirtualStick("##GyroPreview", ImVec2(-10.0f * Backend->wGyroY, 10.0f * Backend->wGyroX)); + float cursorX = ImGui::GetCursorPosX() + 5; + ImGui::SetCursorPosX(cursorX); + ImGui::Checkbox("Enable Gyro", &profile.UseGyro); + ImGui::SetCursorPosX(cursorX); + ImGui::Text("Gyro Sensitivity: %d%%", static_cast(100.0f * profile.Thresholds[GYRO_SENSITIVITY])); + ImGui::PushItemWidth(135.0f); + ImGui::SetCursorPosX(cursorX); + ImGui::SliderFloat("##GSensitivity", &profile.Thresholds[GYRO_SENSITIVITY], 0.0f, 1.0f, ""); + ImGui::PopItemWidth(); + ImGui::Dummy(ImVec2(0, 1)); + ImGui::SetCursorPosX(cursorX); + if (ImGui::Button("Recalibrate Gyro##RGyro")) { + profile.Thresholds[DRIFT_X] = 0.0f; + profile.Thresholds[DRIFT_Y] = 0.0f; + } + ImGui::SetCursorPosX(cursorX); + DrawVirtualStick("##GyroPreview", ImVec2(-10.0f * Backend->wGyroY, 10.0f * Backend->wGyroX)); - ImGui::SameLine(); - ImGui::SetCursorPosX(ImGui::GetCursorPosX() + 5); - ImGui::BeginChild("##GyInput", ImVec2(90, 85), false); - ImGui::Text("Drift X"); - ImGui::PushItemWidth(80); - ImGui::InputFloat("##GDriftX", &profile.Thresholds[DRIFT_X], 1.0f, 0.0f, "%.1f"); - ImGui::PopItemWidth(); - ImGui::Text("Drift Y"); - ImGui::PushItemWidth(80); - ImGui::InputFloat("##GDriftY", &profile.Thresholds[DRIFT_Y], 1.0f, 0.0f, "%.1f"); - ImGui::PopItemWidth(); - ImGui::EndChild(); + ImGui::SameLine(); + ImGui::SetCursorPosX(ImGui::GetCursorPosX() + 5); + ImGui::BeginChild("##GyInput", ImVec2(90, 85), false); + ImGui::Text("Drift X"); + ImGui::PushItemWidth(80); + ImGui::InputFloat("##GDriftX", &profile.Thresholds[DRIFT_X], 1.0f, 0.0f, "%.1f"); + ImGui::PopItemWidth(); + ImGui::Text("Drift Y"); + ImGui::PushItemWidth(80); + ImGui::InputFloat("##GDriftY", &profile.Thresholds[DRIFT_Y], 1.0f, 0.0f, "%.1f"); + ImGui::PopItemWidth(); + ImGui::EndChild(); + #ifdef __SWITCH__ + SohImGui::EndGroupPanel(46.0f); + #else SohImGui::EndGroupPanel(14.0f); + #endif } ImGui::SameLine(); @@ -227,7 +246,11 @@ namespace Ship { SohImGui::EndGroupPanel(); ImGui::SetCursorPosX(cursor.x); + #ifdef __SWITCH__ + ImGui::SetCursorPosY(cursor.y + 167); + #else ImGui::SetCursorPosY(cursor.y + 120); + #endif SohImGui::BeginGroupPanel("Options", ImVec2(158, 20)); float cursorX = ImGui::GetCursorPosX() + 5; ImGui::SetCursorPosX(cursorX); @@ -245,16 +268,21 @@ namespace Ship { } void InputEditor::DrawHud() { - - __enableGameInput = true; - if (!this->Opened) { BtnReading = -1; CVar_SetS32("gControllerConfigurationEnabled", 0); return; } - ImGui::SetNextWindowSizeConstraints(ImVec2(641, 250), ImVec2(1200, 290)); +#ifdef __SWITCH__ + ImVec2 minSize = ImVec2(641, 250); + ImVec2 maxSize = ImVec2(2200, 505); +#else + ImVec2 minSize = ImVec2(641, 250); + ImVec2 maxSize = ImVec2(1200, 290); +#endif + + ImGui::SetNextWindowSizeConstraints(minSize, maxSize); //OTRTODO: Disable this stupid workaround ( ReadRawPress() only works when the window is on the main viewport ) ImGui::SetNextWindowViewport(ImGui::GetMainViewport()->ID); ImGui::Begin("Controller Configuration", &this->Opened, ImGuiWindowFlags_NoResize | ImGuiWindowFlags_AlwaysAutoResize); diff --git a/libultraship/libultraship/Lib/Fast3D/gfx_glx.cpp b/libultraship/libultraship/Lib/Fast3D/gfx_glx.cpp index 43dae33ff..0576583d8 100644 --- a/libultraship/libultraship/Lib/Fast3D/gfx_glx.cpp +++ b/libultraship/libultraship/Lib/Fast3D/gfx_glx.cpp @@ -1,4 +1,4 @@ -#ifdef __linux__ +#if defined(__linux__) && defined(X11_SUPPORTED) #include #include #include @@ -156,6 +156,7 @@ static struct { Atom atom_wm_delete_window; bool is_fullscreen; + bool is_running = true; void (*on_fullscreen_changed)(bool is_now_fullscreen); int keymap[256]; @@ -399,7 +400,7 @@ static void gfx_glx_set_keyboard_callbacks(bool (*on_key_down)(int scancode), bo } static void gfx_glx_main_loop(void (*run_one_game_iter)(void)) { - while (1) { + while (glx.is_running) { run_one_game_iter(); } } @@ -440,7 +441,7 @@ static void gfx_glx_handle_events(void) { } } if (xev.type == ClientMessage && (Atom)xev.xclient.data.l[0] == glx.atom_wm_delete_window) { - exit(0); + glx.is_running = false; } } } diff --git a/libultraship/libultraship/Lib/Fast3D/gfx_opengl.cpp b/libultraship/libultraship/Lib/Fast3D/gfx_opengl.cpp index d79c3aa8f..ad683e047 100644 --- a/libultraship/libultraship/Lib/Fast3D/gfx_opengl.cpp +++ b/libultraship/libultraship/Lib/Fast3D/gfx_opengl.cpp @@ -31,6 +31,9 @@ #elif __APPLE__ #include #include +#elif __SWITCH__ +#include +#include #else #include #include @@ -643,6 +646,10 @@ static void gfx_opengl_upload_texture(const uint8_t *rgba32_buf, uint32_t width, glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, rgba32_buf); } +#ifdef __SWITCH__ +#define GL_MIRROR_CLAMP_TO_EDGE 0x8743 +#endif + static uint32_t gfx_cm_to_opengl(uint32_t val) { switch (val) { case G_TX_NOMIRROR | G_TX_CLAMP: @@ -710,9 +717,9 @@ static void gfx_opengl_draw_triangles(float buf_vbo[], size_t buf_vbo_len, size_ } static void gfx_opengl_init(void) { -//#if FOR_WINDOWS +#ifndef __SWITCH__ glewInit(); -//#endif +#endif glGenBuffers(1, &opengl_vbo); glBindBuffer(GL_ARRAY_BUFFER, opengl_vbo); @@ -840,9 +847,7 @@ void gfx_opengl_start_draw_to_framebuffer(int fb_id, float noise_scale) { if (noise_scale != 0.0f) { current_noise_scale = 1.0f / noise_scale; } - glBindFramebuffer(GL_FRAMEBUFFER, fb.fbo); - current_framebuffer = fb_id; } diff --git a/libultraship/libultraship/Lib/Fast3D/gfx_pc.cpp b/libultraship/libultraship/Lib/Fast3D/gfx_pc.cpp index 0a04c9580..dd5f9bf95 100644 --- a/libultraship/libultraship/Lib/Fast3D/gfx_pc.cpp +++ b/libultraship/libultraship/Lib/Fast3D/gfx_pc.cpp @@ -1206,8 +1206,8 @@ static void gfx_sp_tri1(uint8_t vtx1_idx, uint8_t vtx2_idx, uint8_t vtx3_idx, bo rdp.viewport_or_scissor_changed = false; } - uint64_t cc_id = rdp.combine_mode; + uint64_t cc_id = rdp.combine_mode; bool use_alpha = (rdp.other_mode_l & (3 << 20)) == (G_BL_CLR_MEM << 20) && (rdp.other_mode_l & (3 << 16)) == (G_BL_1MA << 16); bool use_fog = (rdp.other_mode_l >> 30) == G_BL_CLR_FOG; bool texture_edge = (rdp.other_mode_l & CVG_X_ALPHA) == CVG_X_ALPHA; diff --git a/libultraship/libultraship/Lib/Fast3D/gfx_sdl2.cpp b/libultraship/libultraship/Lib/Fast3D/gfx_sdl2.cpp index cb0d7a7f0..2576bc17b 100644 --- a/libultraship/libultraship/Lib/Fast3D/gfx_sdl2.cpp +++ b/libultraship/libultraship/Lib/Fast3D/gfx_sdl2.cpp @@ -15,6 +15,11 @@ #include "SDL_opengl.h" #elif __APPLE__ #include +#elif __SWITCH__ +#include +#include +#include +#include "../../SwitchImpl.h" #else #include #define GL_GLEXT_PROTOTYPES 1 @@ -42,6 +47,7 @@ static int vsync_enabled = 0; static int window_width = DESIRED_SCREEN_WIDTH; static int window_height = DESIRED_SCREEN_HEIGHT; static bool fullscreen_state; +static bool is_running = true; static void (*on_fullscreen_changed_callback)(bool is_now_fullscreen); static bool (*on_key_down_callback)(int scancode); static bool (*on_key_up_callback)(int scancode); @@ -146,31 +152,43 @@ static void gfx_sdl_init(const char *game_name, bool start_in_fullscreen, uint32 SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_CORE); SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 4); SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 1); +#elif defined(__SWITCH__) + SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 2); + SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 1); + SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_CORE); #endif #ifdef _WIN32 timer = CreateWaitableTimer(nullptr, false, nullptr); #endif - //SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 1); - //SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, 4); - char title[512]; int len = sprintf(title, "%s (%s)", game_name, GFX_API_NAME); - window_width = width; - window_height = height; +#ifdef __SWITCH__ + // For Switch we need to set the window width before creating the window + Ship::Switch::GetDisplaySize(&window_width, &window_height); +#endif wnd = SDL_CreateWindow(title, SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, window_width, window_height, SDL_WINDOW_OPENGL | SDL_WINDOW_SHOWN | SDL_WINDOW_RESIZABLE | SDL_WINDOW_ALLOW_HIGHDPI); + +#ifndef __SWITCH__ SDL_GL_GetDrawableSize(wnd, &window_width, &window_height); if (start_in_fullscreen) { set_fullscreen(true, false); } +#endif ctx = SDL_GL_CreateContext(wnd); +#ifdef __SWITCH__ + if(!gladLoadGLLoader(SDL_GL_GetProcAddress)){ + printf("Failed to initialize glad\n"); + } +#endif + SDL_GL_SetSwapInterval(1); SohImGui::WindowImpl window_impl; @@ -211,14 +229,21 @@ static void gfx_sdl_set_keyboard_callbacks(bool (*on_key_down)(int scancode), bo } static void gfx_sdl_main_loop(void (*run_one_game_iter)(void)) { - while (1) - { +#ifdef __SWITCH__ + while(Ship::Switch::IsRunning()) { +#else + while(is_running) { +#endif run_one_game_iter(); } +#ifdef __SWITCH__ + Ship::Switch::Exit(); +#endif + ModInternal::ExecuteHooks(); } static void gfx_sdl_get_dimensions(uint32_t *width, uint32_t *height) { - *width = window_width; + *width = window_width; *height = window_height; } @@ -271,7 +296,11 @@ static void gfx_sdl_handle_events(void) { #endif case SDL_WINDOWEVENT: if (event.window.event == SDL_WINDOWEVENT_SIZE_CHANGED) { - SDL_GL_GetDrawableSize(wnd, &window_width, &window_height); + #ifdef __SWITCH__ + Ship::Switch::GetDisplaySize(&window_width, &window_height); + #else + SDL_GL_GetDrawableSize(wnd, &window_width, &window_height); + #endif } break; case SDL_DROPFILE: @@ -303,7 +332,7 @@ static inline void sync_framerate_with_timer(void) { const int64_t next = previous_time + 10 * FRAME_INTERVAL_US_NUMERATOR / FRAME_INTERVAL_US_DENOMINATOR; const int64_t left = next - t; if (left > 0) { -#if defined __linux__ || defined __APPLE__ +#ifndef _WIN32 const timespec spec = { 0, left * 100 }; nanosleep(&spec, nullptr); #else diff --git a/libultraship/libultraship/Lib/ImGui/backends/imgui_impl_opengl3.cpp b/libultraship/libultraship/Lib/ImGui/backends/imgui_impl_opengl3.cpp index b7587d0e7..6d4483a91 100644 --- a/libultraship/libultraship/Lib/ImGui/backends/imgui_impl_opengl3.cpp +++ b/libultraship/libultraship/Lib/ImGui/backends/imgui_impl_opengl3.cpp @@ -132,6 +132,10 @@ #else #include // Use GL ES 3 #endif +#elif defined(__SWITCH__) +#define IMGUI_IMPL_OPENGL_LOADER_CUSTOM +#define GL_GLEXT_PROTOTYPES 1 +#include #elif !defined(IMGUI_IMPL_OPENGL_LOADER_CUSTOM) // Modern desktop OpenGL doesn't have a standard portable header file to load OpenGL function pointers. // Helper libraries are often used for this purpose! Here we are using our own minimal custom loader based on gl3w. diff --git a/libultraship/libultraship/Lib/ImGui/backends/imgui_impl_sdl.cpp b/libultraship/libultraship/Lib/ImGui/backends/imgui_impl_sdl.cpp index 931660a9d..8cbdceac5 100644 --- a/libultraship/libultraship/Lib/ImGui/backends/imgui_impl_sdl.cpp +++ b/libultraship/libultraship/Lib/ImGui/backends/imgui_impl_sdl.cpp @@ -65,6 +65,7 @@ #include "imgui.h" #include "imgui_impl_sdl.h" +#include "imgui_internal.h" // SDL // (the multi-viewports feature requires SDL features supported from SDL 2.0.4+. SDL 2.0.5+ is highly recommended) @@ -77,7 +78,7 @@ #include #endif -#if SDL_VERSION_ATLEAST(2,0,4) && !defined(__EMSCRIPTEN__) && !defined(__ANDROID__) && !(defined(__APPLE__) && TARGET_OS_IOS) && !defined(__amigaos4__) +#if SDL_VERSION_ATLEAST(2,0,4) && !defined(__EMSCRIPTEN__) && !defined(__ANDROID__) && !(defined(__APPLE__) && TARGET_OS_IOS) && !defined(__amigaos4__) && !defined(__SWITCH__) #define SDL_HAS_CAPTURE_AND_GLOBAL_MOUSE 1 #else #define SDL_HAS_CAPTURE_AND_GLOBAL_MOUSE 0 @@ -105,6 +106,7 @@ struct ImGui_ImplSDL2_Data char* ClipboardTextData; bool MouseCanUseGlobalState; bool UseVulkan; + bool ShowingVirtualKeyboard; ImGui_ImplSDL2_Data() { memset((void*)this, 0, sizeof(*this)); } }; @@ -269,6 +271,23 @@ bool ImGui_ImplSDL2_ProcessEvent(const SDL_Event* event) { ImGuiIO& io = ImGui::GetIO(); ImGui_ImplSDL2_Data* bd = ImGui_ImplSDL2_GetBackendData(); + ImGuiInputTextState* state = ImGui::GetInputTextState(ImGui::GetActiveID()); + + #ifdef __SWITCH__ + if (io.WantTextInput) { + if (!bd->ShowingVirtualKeyboard) { + state->ClearText(); + + bd->ShowingVirtualKeyboard = true; + SDL_StartTextInput(); + } + } else { + if (bd->ShowingVirtualKeyboard) { + bd->ShowingVirtualKeyboard = false; + SDL_StopTextInput(); + } + } + #endif switch (event->type) { @@ -411,6 +430,7 @@ static bool ImGui_ImplSDL2_Init(SDL_Window* window, SDL_Renderer* renderer, void // Our mouse update function expect PlatformHandle to be filled for the main viewport ImGuiViewport* main_viewport = ImGui::GetMainViewport(); main_viewport->PlatformHandle = (void*)window; +#if defined(_WIN32) || defined(__APPLE__) SDL_SysWMinfo info; SDL_VERSION(&info.version); if (SDL_GetWindowWMInfo(window, &info)) @@ -421,6 +441,7 @@ static bool ImGui_ImplSDL2_Init(SDL_Window* window, SDL_Renderer* renderer, void main_viewport->PlatformHandleRaw = (void*)info.info.cocoa.window; #endif } +#endif // Set SDL hint to receive mouse click events on window focus, otherwise SDL doesn't emit the event. // Without this, when clicking to gain focus, our widgets wouldn't activate even though they showed as hovered. @@ -583,8 +604,11 @@ static void ImGui_ImplSDL2_UpdateMouseCursor() static void ImGui_ImplSDL2_UpdateGamepads() { ImGuiIO& io = ImGui::GetIO(); - if ((io.ConfigFlags & ImGuiConfigFlags_NavEnableGamepad) == 0) - return; + + // Remove this check because we always want to be able to trigger the menu via controller + // The ImGuiConfigFlags_NavEnableGamepad is still separately used by ImGui for enabling imgui navigation + // if ((io.ConfigFlags & ImGuiConfigFlags_NavEnableGamepad) == 0) + // return; // Get gamepad io.BackendFlags &= ~ImGuiBackendFlags_HasGamepad; @@ -600,10 +624,17 @@ static void ImGui_ImplSDL2_UpdateGamepads() const int thumb_dead_zone = 8000; // SDL_gamecontroller.h suggests using this value. MAP_BUTTON(ImGuiKey_GamepadStart, SDL_CONTROLLER_BUTTON_START); MAP_BUTTON(ImGuiKey_GamepadBack, SDL_CONTROLLER_BUTTON_BACK); +#ifdef __SWITCH__ + MAP_BUTTON(ImGuiKey_GamepadFaceDown, SDL_CONTROLLER_BUTTON_B); // Xbox A, PS Cross + MAP_BUTTON(ImGuiKey_GamepadFaceRight, SDL_CONTROLLER_BUTTON_A); // Xbox B, PS Circle + MAP_BUTTON(ImGuiKey_GamepadFaceLeft, SDL_CONTROLLER_BUTTON_Y); // Xbox X, PS Square + MAP_BUTTON(ImGuiKey_GamepadFaceUp, SDL_CONTROLLER_BUTTON_X); // Xbox Y, PS Triangle +#else MAP_BUTTON(ImGuiKey_GamepadFaceDown, SDL_CONTROLLER_BUTTON_A); // Xbox A, PS Cross MAP_BUTTON(ImGuiKey_GamepadFaceRight, SDL_CONTROLLER_BUTTON_B); // Xbox B, PS Circle MAP_BUTTON(ImGuiKey_GamepadFaceLeft, SDL_CONTROLLER_BUTTON_X); // Xbox X, PS Square MAP_BUTTON(ImGuiKey_GamepadFaceUp, SDL_CONTROLLER_BUTTON_Y); // Xbox Y, PS Triangle +#endif MAP_BUTTON(ImGuiKey_GamepadDpadLeft, SDL_CONTROLLER_BUTTON_DPAD_LEFT); MAP_BUTTON(ImGuiKey_GamepadDpadRight, SDL_CONTROLLER_BUTTON_DPAD_RIGHT); MAP_BUTTON(ImGuiKey_GamepadDpadUp, SDL_CONTROLLER_BUTTON_DPAD_UP); @@ -757,6 +788,7 @@ static void ImGui_ImplSDL2_CreateWindow(ImGuiViewport* viewport) SDL_GL_MakeCurrent(vd->Window, backup_context); viewport->PlatformHandle = (void*)vd->Window; +#if defined(_WIN32) || defined(__APPLE__) SDL_SysWMinfo info; SDL_VERSION(&info.version); if (SDL_GetWindowWMInfo(vd->Window, &info)) @@ -767,6 +799,7 @@ static void ImGui_ImplSDL2_CreateWindow(ImGuiViewport* viewport) viewport->PlatformHandleRaw = (void*)info.info.cocoa.window; #endif } +#endif } static void ImGui_ImplSDL2_DestroyWindow(ImGuiViewport* viewport) diff --git a/libultraship/libultraship/Resource.h b/libultraship/libultraship/Resource.h index 6bdae983e..f7ea98e93 100644 --- a/libultraship/libultraship/Resource.h +++ b/libultraship/libultraship/Resource.h @@ -51,12 +51,6 @@ namespace Ship F64 = 10 }; - enum class Endianess - { - Little = 0, - Big = 1, - }; - enum class Version { // BR @@ -90,7 +84,7 @@ namespace Ship class ResourceFile { public: - Endianess endianess; // 0x00 - Endianess of the file + Endianness endianness; // 0x00 - Endianness of the file uint32_t resourceType; // 0x01 - 4 byte MAGIC Version version; // 0x05 - Based on Ship release numbers uint64_t id; // 0x09 - Unique Resource ID diff --git a/libultraship/libultraship/SDLAudioPlayer.cpp b/libultraship/libultraship/SDLAudioPlayer.cpp index 3c15f720e..6e14c4be0 100644 --- a/libultraship/libultraship/SDLAudioPlayer.cpp +++ b/libultraship/libultraship/SDLAudioPlayer.cpp @@ -10,7 +10,7 @@ namespace Ship { SDL_AudioSpec want, have; SDL_zero(want); want.freq = this->GetSampleRate(); - want.format = AUDIO_S16; + want.format = AUDIO_S16SYS; want.channels = 2; want.samples = 1024; want.callback = NULL; diff --git a/libultraship/libultraship/SDLController.cpp b/libultraship/libultraship/SDLController.cpp index 3d02a8614..398ce1944 100644 --- a/libultraship/libultraship/SDLController.cpp +++ b/libultraship/libultraship/SDLController.cpp @@ -4,6 +4,10 @@ #include "Window.h" #include +#ifdef _MSC_VER +#define strdup _strdup +#endif + extern "C" uint8_t __osMaxControllers; namespace Ship { @@ -25,11 +29,16 @@ namespace Ship { char GuidBuf[33]; SDL_JoystickGetGUIDString(SDL_JoystickGetDeviceGUID(physicalSlot), GuidBuf, sizeof(GuidBuf)); - GUID = std::string(GuidBuf); Cont = NewCont; wCamX = 0; wCamY = 0; - +#ifdef __SWITCH__ + GUID = StringHelper::Sprintf("%s:%d", GuidBuf, physicalSlot); + ControllerName = StringHelper::Sprintf("%s #%d", SDL_GameControllerNameForIndex(physicalSlot), physicalSlot + 1); +#else + GUID = std::string(GuidBuf); + ControllerName = std::string(SDL_GameControllerNameForIndex(physicalSlot)); +#endif return true; } @@ -441,7 +450,7 @@ namespace Ship { } const char* SDLController::GetControllerName() { - return SDL_GameControllerNameForIndex(physicalSlot); + return strdup(ControllerName.c_str()); } void SDLController::CreateDefaultBinding(int32_t slot) { diff --git a/libultraship/libultraship/SDLController.h b/libultraship/libultraship/SDLController.h index ae239a2f1..e5d24c946 100644 --- a/libultraship/libultraship/SDLController.h +++ b/libultraship/libultraship/SDLController.h @@ -31,6 +31,7 @@ namespace Ship { void CreateDefaultBinding(int32_t slot) override; private: + std::string ControllerName = "Unknown"; SDL_GameController* Cont; int physicalSlot; bool supportsGyro; diff --git a/libultraship/libultraship/SwitchImpl.cpp b/libultraship/libultraship/SwitchImpl.cpp new file mode 100644 index 000000000..321b40648 --- /dev/null +++ b/libultraship/libultraship/SwitchImpl.cpp @@ -0,0 +1,286 @@ +#ifdef __SWITCH__ +#include "SwitchImpl.h" +#include +#include +#include "SwitchPerformanceProfiles.h" +#include "Cvar.h" +#include "Hooks.h" + +extern "C" s32 CVar_GetS32(const char* name, s32 defaultValue); +extern "C" void CVar_SetS32(const char* name, s32 value); + +#define DOCKED_MODE 1 +#define HANDHELD_MODE 0 + +static AppletHookCookie applet_hook_cookie; +static bool isRunning = true; +static bool hasFocus = true; + +void DetectAppletMode(); + +static void on_applet_hook(AppletHookType hook, void *param); + +void Ship::Switch::Init(SwitchPhase phase){ + switch(phase){ + case PreInitPhase: + DetectAppletMode(); + break; + case PostInitPhase: + appletInitializeGamePlayRecording(); + #ifdef DEBUG + socketInitializeDefault(); + nxlinkStdio(); + #endif + appletSetGamePlayRecordingState(true); + appletHook(&applet_hook_cookie, on_applet_hook, NULL); + appletSetFocusHandlingMode(AppletFocusHandlingMode_NoSuspend); + if (!hosversionBefore(8, 0, 0)) { + clkrstInitialize(); + } + break; + } +} + +void Ship::Switch::Exit(){ +#ifdef DEBUG + socketExit(); +#endif + clkrstExit(); + appletSetGamePlayRecordingState(false); +} + +void Ship::Switch::SetupFont(ImFontAtlas* fonts) { + plInitialize(PlServiceType_System); + static PlFontData stdFontData, extFontData; + + PlFontData fonts_std; + PlFontData fonts_ext; + + plGetSharedFontByType(&fonts_std, PlSharedFontType_Standard); + plGetSharedFontByType(&fonts_ext, PlSharedFontType_NintendoExt); + + ImFontConfig config; + config.FontDataOwnedByAtlas = false; + + strcpy(config.Name, "Nintendo Standard"); + fonts->AddFontFromMemoryTTF (fonts_std.address, fonts_std.size, 24.0f, &config, fonts->GetGlyphRangesCyrillic()); + + strcpy(config.Name, "Nintendo Ext"); + static const ImWchar ranges[] = + { + 0xE000, 0xE06B, + 0xE070, 0xE07E, + 0xE080, 0xE099, + 0xE0A0, 0xE0BA, + 0xE0C0, 0xE0D6, + 0xE0E0, 0xE0F5, + 0xE100, 0xE105, + 0xE110, 0xE116, + 0xE121, 0xE12C, + 0xE130, 0xE13C, + 0xE140, 0xE14D, + 0xE150, 0xE153, + 0, + }; + + fonts->AddFontFromMemoryTTF (fonts_ext.address, fonts_ext.size, 24.0f, &config, ranges); + fonts->Build (); + + plExit(); +} + +bool Ship::Switch::IsRunning(){ + return isRunning; +} + +void Ship::Switch::GetDisplaySize(int *width, int *height) { + switch (appletGetOperationMode()) { + case DOCKED_MODE: + *width = 1920; + *height = 1080; + break; + case HANDHELD_MODE: + *width = 1280; + *height = 720; + break; + } +} + +void Ship::Switch::ApplyOverclock(void) { + SwitchProfiles perfMode = (SwitchProfiles) CVar_GetS32("gSwitchPerfMode", (int) Ship::MAXIMUM); + + if (perfMode >= 0 && perfMode <= Ship::POWERSAVINGM3) { + if (hosversionBefore(8, 0, 0)) { + pcvSetClockRate(PcvModule_CpuBus, SWITCH_CPU_SPEEDS_VALUES[ perfMode ]); + } else { + ClkrstSession session = {0}; + clkrstOpenSession(&session, PcvModuleId_CpuBus, 3); + clkrstSetClockRate(&session, SWITCH_CPU_SPEEDS_VALUES[ perfMode ]); + clkrstCloseSession(&session); + } + } +} + +struct Star { + SDL_Rect* rect; + float speed; + int layer; + int8_t color[3]; +}; + +std::vector stars; + +void Ship::Switch::PrintErrorMessageToScreen(const char *str, ...) { + + if (SDL_Init(SDL_INIT_VIDEO) < 0) + return; + + int width, height; + Uint64 now, last, deltaTime; + GetDisplaySize(&width, &height); + + SDL_Window* win = SDL_CreateWindow("Switch-Error", 0, 0, width, height, 0); + SDL_Renderer* renderer = SDL_CreateRenderer(win, -1, SDL_RENDERER_ACCELERATED); + + va_list args; + va_start(args, str); + vprintf(str, args); + va_end(args); + + int layers = 9; + + for(int layer = 0; layer < layers; layer++) { + for(int i = 0; i < 100; i++) { + srand(time(0)); + + int brightness = 50 - layer * (rand() * 5); + SDL_Rect rect; + rect.x = rand() % width; + rect.y = i*i; + rect.w = rand() % 20; + rect.h = rand() % 20; + + stars.push_back(new Star{ + &rect, + 0.03f, + layer, + { + 120 + brightness, + 120 + brightness, + 120 + brightness + } + }); + } + } + + while(appletMainLoop()){ + SDL_Event e; + if ( SDL_PollEvent(&e) ) { + if (e.type == SDL_QUIT) + break; + } + + last = now; + now = SDL_GetPerformanceCounter(); + + deltaTime = (double)((now - last) * 1000 / (double) SDL_GetPerformanceFrequency() ); + + SDL_SetRenderDrawColor(renderer, 0, 0, 0, 255); + SDL_RenderClear(renderer); + + for(int i = 0; i < stars.size(); i++){ + Star* star = stars[i]; + + if(star->rect->x >= width){ + star->rect->x = -star->rect->w; + } + + star->rect->x += 1; + // star->rect->y += (cos((star->rect->x / star->layer)) * .9f ) / 16; + SDL_SetRenderDrawColor(renderer, star->color[0], star->color[1], star->color[2], 255); + SDL_RenderFillRect( renderer, star->rect ); + } + + SDL_RenderPresent(renderer); + SDL_Delay(0); + } + +} + +static void on_applet_hook(AppletHookType hook, void *param) { + AppletFocusState focus_state; + + /* Exit request */ + switch (hook) { + case AppletHookType_OnExitRequest: + isRunning = false; + break; + + /* Focus state*/ + case AppletHookType_OnFocusState: + focus_state = appletGetFocusState(); + hasFocus = focus_state == AppletFocusState_InFocus; + + if (!hasFocus) { + if (hosversionBefore(8, 0, 0)) { + pcvSetClockRate(PcvModule_CpuBus, SWITCH_CPU_SPEEDS_VALUES[ Ship::STOCK ]); + } else { + ClkrstSession session = {0}; + clkrstOpenSession(&session, PcvModuleId_CpuBus, 3); + clkrstSetClockRate(&session, SWITCH_CPU_SPEEDS_VALUES[ Ship::STOCK ]); + clkrstCloseSession(&session); + } + } else + Ship::Switch::ApplyOverclock(); + break; + + /* Performance mode */ + case AppletHookType_OnPerformanceMode: + Ship::Switch::ApplyOverclock(); + break; + default: break; + } +} + +const char* RandomTexts[] = { + "Psst, don't forget to blame Melon", + "Potsanity when?", + "Why are you acting so random?", + "Enough! My ship sails in the morning", + "Do you want 2 or 7 of those?", + "Lamp oil, rope, bombs you want it, it's yours my friend as long as you have enough rupees", + "You can build it yourself", + "Descargar para android", + "Made with <3 by the Harbour Masters!", + "They say that Kenix is not a developer", + "Squadala we're off", + "They say one once saw an equals not get set equals", + "This is the port all true gamers dock at" + "Enhancements? Times Savers? Cheats? You want them? They're yours my friend!", + "They say you gotta have the BIIIIG salad", + "They say Louis stopped working on the imports so he can focus on the exports", + "They say ZAPD is good software", +}; + +void DetectAppletMode() { + AppletType at = appletGetAppletType(); + if (at == AppletType_Application || at == AppletType_SystemApplication) + return; + + srand(time(0)); + Ship::Switch::PrintErrorMessageToScreen( + "\x1b[2;2HYou've launched the Ship while in Applet mode." + "\x1b[4;2HPlease relaunch while in full-memory mode." + "\x1b[5;2HHold R when opening any game to enter HBMenu." + "\x1b[44;2H%s." + , RandomTexts[rand() % 25]); +} + +void Ship::Switch::ThrowMissingOTR(std::string OTRPath){ + Ship::Switch::PrintErrorMessageToScreen( + "\x1b[2;2HYou've launched the Ship without the OTR file." + "\x1b[4;2HPlease relaunch making sure %s exists." + "\x1b[44;2H%s." + , OTRPath.c_str(), RandomTexts[rand() % 25]); +} +#endif \ No newline at end of file diff --git a/libultraship/libultraship/SwitchImpl.h b/libultraship/libultraship/SwitchImpl.h new file mode 100644 index 000000000..af592413a --- /dev/null +++ b/libultraship/libultraship/SwitchImpl.h @@ -0,0 +1,36 @@ +#pragma once + +#include +#include + +#include "Lib/ImGui/imgui.h" +#include "SwitchPerformanceProfiles.h" + +namespace Ship { + enum SwitchProfiles { + MAXIMUM, + HIGH, + BOOST, + STOCK, + POWERSAVINGM1, + POWERSAVINGM2, + POWERSAVINGM3 + }; + + enum SwitchPhase { + PreInitPhase, + PostInitPhase + }; + + class Switch { + public: + static void Init(SwitchPhase phase); + static void Exit(); + static void SetupFont(ImFontAtlas* fonts); + static bool IsRunning(); + static void GetDisplaySize(int *width, int *height); + static void ApplyOverclock(); + static void ThrowMissingOTR(std::string OTRPath); + static void PrintErrorMessageToScreen(const char *str, ...); + }; +}; \ No newline at end of file diff --git a/libultraship/libultraship/SwitchPerformanceProfiles.h b/libultraship/libultraship/SwitchPerformanceProfiles.h new file mode 100644 index 000000000..1cb930c0a --- /dev/null +++ b/libultraship/libultraship/SwitchPerformanceProfiles.h @@ -0,0 +1,21 @@ +#pragma once + +static const char *SWITCH_CPU_PROFILES[] = { + "Maximum Performance", + "High Performance", + "Boost Performance", + "Stock Performance", + "Powersaving Mode 1", + "Powersaving Mode 2", + "Powersaving Mode 3", +}; + +static unsigned SWITCH_CPU_SPEEDS_VALUES[] = { + 1785000000, + 1581000000, + 1224000000, + 1020000000, + 918000000, + 816000000, + 714000000 +}; \ No newline at end of file diff --git a/libultraship/libultraship/Window.cpp b/libultraship/libultraship/Window.cpp index 9d28ecf5e..39d4aad06 100644 --- a/libultraship/libultraship/Window.cpp +++ b/libultraship/libultraship/Window.cpp @@ -28,14 +28,16 @@ #include #include "Hooks.h" #include "Console.h" +#include "Cvar.h" #include +#define LOAD_TEX(texPath) static_cast(Ship::GlobalCtx2::GetInstance()->GetResourceManager()->LoadResource(texPath).get()); + extern "C" { struct OSMesgQueue; uint8_t __osMaxControllers = MAXCONTROLLERS; - uint8_t __enableGameInput = 1; int32_t osContInit(OSMesgQueue* mq, uint8_t* controllerBits, OSContStatus* status) { *controllerBits = 0; @@ -45,6 +47,7 @@ extern "C" { exit(EXIT_FAILURE); } + #ifndef __SWITCH__ const char* controllerDb = "gamecontrollerdb.txt"; int mappingsAdded = SDL_GameControllerAddMappingsFromFile(controllerDb); if (mappingsAdded >= 0) { @@ -52,6 +55,7 @@ extern "C" { } else { SPDLOG_ERROR("Failed add SDL game controller mappings from \"{}\" ({})", controllerDb, SDL_GetError()); } + #endif Ship::Window::ControllerApi->Init(controllerBits); @@ -72,7 +76,7 @@ extern "C" { pad->gyro_x = 0; pad->gyro_y = 0; - if (__enableGameInput) { + if (!CVar_GetS32("gOpenMenuBar", 0)) { Ship::Window::ControllerApi->WriteToPad(pad); } @@ -121,8 +125,7 @@ extern "C" { const std::string* hashStr = Ship::GlobalCtx2::GetInstance()->GetResourceManager()->HashToString(crc); if (hashStr != nullptr) { - const auto res = static_cast(Ship::GlobalCtx2::GetInstance()->GetResourceManager()->LoadResource(hashStr->c_str()).get()); - + const auto res = LOAD_TEX(hashStr->c_str()); ModInternal::ExecuteHooks(hashStr->c_str(), &res->imageData); return reinterpret_cast(res->imageData); @@ -149,13 +152,40 @@ extern "C" { } char* ResourceMgr_LoadTexByName(char* texPath) { - const auto res = static_cast(Ship::GlobalCtx2::GetInstance()->GetResourceManager()->LoadResource(texPath).get()); + const auto res = LOAD_TEX(texPath); ModInternal::ExecuteHooks(texPath, &res->imageData); return (char*)res->imageData; } + uint16_t ResourceMgr_LoadTexWidthByName(char* texPath) { + const auto res = LOAD_TEX(texPath); + if (res != nullptr) + return res->width; + + SPDLOG_ERROR("Given texture path is a non-existent resource"); + return -1; + } + + uint16_t ResourceMgr_LoadTexHeightByName(char* texPath) { + const auto res = LOAD_TEX(texPath); + if (res != nullptr) + return res->height; + + SPDLOG_ERROR("Given texture path is a non-existent resource"); + return -1; + } + + uint32_t ResourceMgr_LoadTexSizeByName(char* texPath) { + const auto res = LOAD_TEX(texPath); + if (res != nullptr) + return res->imageDataSize; + + SPDLOG_ERROR("Given texture path is a non-existent resource"); + return -1; + } + void ResourceMgr_WriteTexS16ByName(char* texPath, size_t index, s16 value) { - const auto res = static_cast(Ship::GlobalCtx2::GetInstance()->GetResourceManager()->LoadResource(texPath).get()); + const auto res = LOAD_TEX(texPath); if (res != nullptr) { @@ -302,7 +332,6 @@ namespace Ship { void Window::MainLoop(void (*MainFunction)(void)) { WmApi->main_loop(MainFunction); } - bool Window::KeyUp(int32_t dwScancode) { std::shared_ptr pConf = GlobalCtx2::GetInstance()->GetConfig(); @@ -314,7 +343,7 @@ namespace Ship { //if (dwScancode == Ship::stoi(Conf["KEYBOARD SHORTCUTS"]["KEY_CONSOLE"])) { // ToggleConsole(); //} - + lastScancode = -1; bool bIsProcessed = false; diff --git a/libultraship/libultraship/WindowShim.cpp b/libultraship/libultraship/WindowShim.cpp index 4469c5c29..ca9357575 100644 --- a/libultraship/libultraship/WindowShim.cpp +++ b/libultraship/libultraship/WindowShim.cpp @@ -22,7 +22,7 @@ void SetWindowManager(struct GfxWindowManagerAPI** WmApi, struct GfxRenderingAPI // First set default #ifdef ENABLE_OPENGL *RenderingApi = &gfx_opengl_api; - #if defined(__linux__) + #if defined(__linux__) && defined(X11_SUPPORTED) // LINUX_TODO: // *WmApi = &gfx_glx; *WmApi = &gfx_sdl; @@ -51,7 +51,7 @@ void SetWindowManager(struct GfxWindowManagerAPI** WmApi, struct GfxRenderingAPI *RenderingApi = &gfx_opengl_api; *WmApi = &gfx_sdl; } -#ifdef __linux__ +#if defined(__linux__) && defined(X11_SUPPORTED) if (gfx_backend == "glx") { *RenderingApi = &gfx_opengl_api; *WmApi = &gfx_glx; diff --git a/libultraship/libultraship/color.h b/libultraship/libultraship/color.h new file mode 100644 index 000000000..44ba465c2 --- /dev/null +++ b/libultraship/libultraship/color.h @@ -0,0 +1,50 @@ +#ifndef COLOR_H +#define COLOR_H + +#include +#include "endianness.h" + +#ifdef __cplusplus +extern "C" +{ +#endif + +typedef struct { + uint8_t r, g, b; +} Color_RGB8; + +typedef struct { + uint8_t r, g, b, a; +} Color_RGBA8; + +// only use when necessary for alignment purposes +typedef union { + struct { +#ifdef IS_BIGENDIAN + uint8_t r, g, b, a; +#else + uint8_t a, b, g, r; +#endif + }; + uint32_t rgba; +} Color_RGBA8_u32; + +typedef struct { + float r, g, b, a; +} Color_RGBAf; + +typedef union { + struct { + uint16_t r : 5; + uint16_t g : 5; + uint16_t b : 5; + uint16_t a : 1; + }; + uint16_t rgba; +} Color_RGBA16; + +#ifdef __cplusplus +}; +#endif + +#endif diff --git a/libultraship/libultraship/endianness.h b/libultraship/libultraship/endianness.h new file mode 100644 index 000000000..87bec316b --- /dev/null +++ b/libultraship/libultraship/endianness.h @@ -0,0 +1,67 @@ +#ifndef ENDIANESS_H +#define ENDIANESS_H + +#ifdef _MSC_VER +#include + +#define BOMSWAP16 _byteswap_ushort +#define BOMSWAP32 _byteswap_ulong +#define BOMSWAP64 _byteswap_uint64 + +#define BOMSWAP16_CONST(x) \ + ((((x) >> 8) & 0x00FF) | (((x) << 8) & 0xFF00)) +#define BOMSWAP32_CONST(x) \ + ((((x) >> 24) & 0x000000FF) | (((x) >> 8) & 0x0000FF00) | \ + (((x) << 8) & 0x00FF0000) | (((x) << 24) & 0xFF000000)) +#define BOMSWAP64_CONST(x) \ + ((((x) >> 56) & 0x00000000000000FF) | (((x) >> 40) & 0x000000000000FF00) | \ + (((x) >> 24) & 0x0000000000FF0000) | (((x) >> 8) & 0x00000000FF000000) | \ + (((x) << 8) & 0x000000FF00000000) | (((x) << 24) & 0x0000FF0000000000) | \ + (((x) << 40) & 0x00FF000000000000) | (((x) << 56) & 0xFF00000000000000)) +#else +#define BOMSWAP16 __builtin_bswap16 +#define BOMSWAP32 __builtin_bswap32 +#define BOMSWAP64 __builtin_bswap64 + +#define BOMSWAP16_CONST __builtin_bswap16 +#define BOMSWAP32_CONST __builtin_bswap32 +#define BOMSWAP64_CONST __builtin_bswap64 +#endif + +#if (defined(__BYTE_ORDER__) && (__BYTE_ORDER__ == __ORDER_BIG_ENDIAN__)) || defined(__BIG_ENDIAN__) +#ifndef IS_BIGENDIAN +#define IS_BIGENDIAN +#endif +#endif + +#ifdef IS_BIGENDIAN +#define BE16SWAP(x) (x) +#define BE32SWAP(x) (x) +#define BE64SWAP(x) (x) +#define LE16SWAP(x) BOMSWAP16(x) +#define LE32SWAP(x) BOMSWAP32(x) +#define LE64SWAP(x) BOMSWAP64(x) + +#define BE16SWAP_CONST(x) (x) +#define BE32SWAP_CONST(x) (x) +#define BE64SWAP_CONST(x) (x) +#define LE16SWAP_CONST(x) BOMSWAP16_CONST(x) +#define LE32SWAP_CONST(x) BOMSWAP32_CONST(x) +#define LE64SWAP_CONST(x) BOMSWAP64_CONST(x) +#else +#define BE16SWAP(x) BOMSWAP16(x) +#define BE32SWAP(x) BOMSWAP32(x) +#define BE64SWAP(x) BOMSWAP64(x) +#define LE16SWAP(x) (x) +#define LE32SWAP(x) (x) +#define LE64SWAP(x) (x) + +#define BE16SWAP_CONST(x) BOMSWAP16_CONST(x) +#define BE32SWAP_CONST(x) BOMSWAP32_CONST(x) +#define BE64SWAP_CONST(x) BOMSWAP64_CONST(x) +#define LE16SWAP_CONST(x) (x) +#define LE32SWAP_CONST(x) (x) +#define LE64SWAP_CONST(x) (x) +#endif + +#endif diff --git a/libultraship/libultraship/libultraship.vcxproj b/libultraship/libultraship/libultraship.vcxproj index 920f6442f..4d7eab9b4 100644 --- a/libultraship/libultraship/libultraship.vcxproj +++ b/libultraship/libultraship/libultraship.vcxproj @@ -351,6 +351,7 @@ + @@ -450,12 +451,6 @@ - - - {02d10590-9542-3f55-aaf8-6055677e2a2a} - false - - diff --git a/libultraship/libultraship/libultraship.vcxproj.filters b/libultraship/libultraship/libultraship.vcxproj.filters index abad0cb72..fa5c505aa 100644 --- a/libultraship/libultraship/libultraship.vcxproj.filters +++ b/libultraship/libultraship/libultraship.vcxproj.filters @@ -653,6 +653,9 @@ Source Files\Resources + + Header Files + Source Files\CustomImpl\Overlay diff --git a/appimage/appimage.sh b/scripts/linux/build-appimage.sh similarity index 96% rename from appimage/appimage.sh rename to scripts/linux/build-appimage.sh index 7ac03934e..053ce580a 100755 --- a/appimage/appimage.sh +++ b/scripts/linux/build-appimage.sh @@ -6,7 +6,7 @@ curl -sSfL https://github.com$(curl https://github.com/probonopd/go-appimage/rel chmod a+x mkappimage.AppImage mkdir -p AppDir/usr/bin -cp appimage/{soh.desktop,soh.sh} AppDir/ +cp scripts/linux/{soh.desktop,soh.sh} AppDir/ cp soh/macosx/sohIcon.png AppDir/soh.png curl -sSfL https://raw.githubusercontent.com/gabomdq/SDL_GameControllerDB/master/gamecontrollerdb.txt -o AppDir/usr/bin/gamecontrollerdb.txt diff --git a/scripts/linux/build.sh b/scripts/linux/build.sh new file mode 100755 index 000000000..f9d1f9e2c --- /dev/null +++ b/scripts/linux/build.sh @@ -0,0 +1,11 @@ +#!/bin/bash + +cd soh +make setup -j$(nproc) OPTFLAGS=-O2 DEBUG=0 +make -j$(nproc) OPTFLAGS=-O2 DEBUG=0 + +cd ../OTRGui +mkdir build +cd build +cmake .. +cmake --build . --config Release diff --git a/appimage/soh.desktop b/scripts/linux/soh.desktop similarity index 100% rename from appimage/soh.desktop rename to scripts/linux/soh.desktop diff --git a/appimage/soh.sh b/scripts/linux/soh.sh similarity index 100% rename from appimage/soh.sh rename to scripts/linux/soh.sh diff --git a/scripts/switch/build.sh b/scripts/switch/build.sh new file mode 100755 index 000000000..e5d65d99d --- /dev/null +++ b/scripts/switch/build.sh @@ -0,0 +1,4 @@ +#!/bin/bash + +make setup -C soh -j$(nproc) OPTFLAGS=-O2 DEBUG=0 +make -f Makefile.switch -j$(nproc) diff --git a/soh/Makefile b/soh/Makefile index b05321a60..24b3c9e8b 100644 --- a/soh/Makefile +++ b/soh/Makefile @@ -16,26 +16,35 @@ DEBUG ?= 1 OPTFLAGS ?= -O0 LTO ?= 0 +# flag to save whether the compiler being used is clang or gcc by checking CXX --version +CXX_IS_CLANG ?= $(shell $(CXX) --version | grep -c clang) + WARN := \ -Wno-return-type \ - -Wno-unused-command-line-argument \ - -Wno-implicit-function-declaration \ - -Wno-c++11-narrowing \ -funsigned-char \ -fno-stack-protector -fno-common -fno-zero-initialized-in-bss -fno-strict-aliasing -fno-inline-functions -fno-inline-small-functions -ffreestanding -fwrapv \ -CXXFLAGS := $(WARN) -std=c++20 -D_GNU_SOURCE -fpermissive -no-pie -nostdlib -CFLAGS := $(WARN) -std=c99 -D_GNU_SOURCE -no-pie -nostdlib -LDFLAGS := - -ifeq ($(UNAME), Linux) #LINUX - CXXFLAGS += -mhard-float -msse2 -mfpmath=sse - CFLAGS += -mhard-float -msse2 -mfpmath=sse +ifeq ($(CXX_IS_CLANG),1) + WARN += -Wno-c++11-narrowing endif -ifeq ($(UNAME), Darwin) #APPLE - CXXFLAGS += $(shell pkg-config --cflags sdl2) $(shell sdl2-config --cflags) $(shell pkg-config --cflags glew) -framework OpenGL - CFLAGS += $(shell pkg-config --cflags sdl2) $(shell sdl2-config --cflags) $(shell pkg-config --cflags glew) -framework OpenGL +CXXFLAGS := $(WARN) -std=c++20 -D_GNU_SOURCE -fpermissive -nostdlib $(shell pkg-config --cflags glew) $(shell sdl2-config --cflags) +CFLAGS := $(WARN) -std=c99 -Wno-implicit-function-declaration -D_GNU_SOURCE -nostdlib $(shell pkg-config --cflags glew) $(shell sdl2-config --cflags) +LDFLAGS := + +ifneq ($(CXX_IS_CLANG),1) + CXXFLAGS += -no-pie + CFLAGS += -no-pie +endif + +ifeq ($(UNAME), Linux) + ifeq ($(UNAMEM), x86_64) + CXXFLAGS += -msse2 -mfpmath=sse -mhard-float + CFLAGS += -msse2 -mfpmath=sse -mhard-float + endif + + CXXFLAGS += $(shell pkg-config --cflags libpulse) + CFLAGS += $(shell pkg-config --cflags libpulse) endif CPPFLAGS := -MMD @@ -57,11 +66,11 @@ ifneq ($(LTO),0) LDFLAGS += -flto endif -ifeq ($(UNAME), Linux) #LINUX +ifeq ($(UNAME), Linux) TARGET := soh.elf endif -ifeq ($(UNAME), Darwin) #APPLE +ifeq ($(UNAME), Darwin) TARGET := soh-$(UNAMEM) endif @@ -78,25 +87,15 @@ INC_DIRS := $(addprefix -I, \ ../libultraship/libultraship/Lib/Fast3D/U64/PR \ ) -ifeq ($(UNAME), Linux) #LINUX - INC_DIRS += $(addprefix -I, \ - /opt/X11/include \ -) -endif - LDDIRS := $(addprefix -L, \ ../libultraship/ \ ) -ifeq ($(UNAME), Linux) #LINUX - LDDIRS += $(addprefix -L, \ - /opt/X11/lib \ -) -endif - LDLIBS := \ $(ZAPDUTILS) \ $(LIBSTORM) \ + $(shell sdl2-config --libs) \ + $(shell pkg-config --libs glew) \ $(addprefix -l, \ dl \ bz2 \ @@ -105,24 +104,16 @@ LDLIBS := \ ultraship \ ) -ifeq ($(UNAME), Linux) #LINUX -LDLIBS += \ - $(addprefix -l, \ - X11 \ - SDL2 \ - GL \ - GLEW \ - pulse \ -) +ifeq ($(UNAME), Linux) +LDLIBS += $(shell pkg-config --libs x11 libpulse) endif -ifeq ($(UNAME), Darwin) #APPLE +ifeq ($(UNAME), Darwin) LDLIBS += \ $(addprefix -framework , \ OpenGL \ Foundation \ -) \ - $(shell sdl2-config --libs) $(shell pkg-config --libs glew) +) endif ASSET_BIN_DIRS := $(shell find assets/* -type d -not -path "assets/xml*") @@ -179,7 +170,7 @@ all: $(MAKE) $(TARGET) setup: - cd ../OTRExporter && python3 extract_baserom.py + cd ../OTRExporter $(MAKE) mpq mpq: diff --git a/soh/Makefile.switch b/soh/Makefile.switch new file mode 100644 index 000000000..10eaaebab --- /dev/null +++ b/soh/Makefile.switch @@ -0,0 +1,280 @@ +#--------------------------------------------------------------------------------- +.SUFFIXES: +#--------------------------------------------------------------------------------- + +ifeq ($(strip $(DEVKITPRO)),) +$(error "Please set DEVKITPRO in your environment. export DEVKITPRO=/devkitpro") +endif + +TOPDIR ?= $(CURDIR) +include $(DEVKITPRO)/libnx/switch_rules + +#--------------------------------------------------------------------------------- +# TARGET is the name of the output +# BUILD is the directory where object files & intermediate files will be placed +# SOURCES is a list of directories containing source code +# DATA is a list of directories containing data files +# INCLUDES is a list of directories containing header files +# ROMFS is the directory containing data to be added to RomFS, relative to the Makefile (Optional) +# +# NO_ICON: if set to anything, do not use icon. +# NO_NACP: if set to anything, no .nacp file is generated. +# APP_TITLE is the name of the app stored in the .nacp file (Optional) +# APP_AUTHOR is the author of the app stored in the .nacp file (Optional) +# APP_VERSION is the version of the app stored in the .nacp file (Optional) +# APP_TITLEID is the titleID of the app stored in the .nacp file (Optional) +# ICON is the filename of the icon (.jpg), relative to the project folder. +# If not set, it attempts to use one of the following (in this order): +# - .jpg +# - icon.jpg +# - /default_icon.jpg +# +# CONFIG_JSON is the filename of the NPDM config file (.json), relative to the project folder. +# If not set, it attempts to use one of the following (in this order): +# - .json +# - config.json +# If a JSON file is provided or autodetected, an ExeFS PFS0 (.nsp) is built instead +# of a homebrew executable (.nro). This is intended to be used for sysmodules. +# NACP building is skipped as well. +#--------------------------------------------------------------------------------- +TARGET := $(notdir $(CURDIR)) +BUILD := build +SOURCES := switch +DATA := +INCLUDES := \ + . \ + assets \ + build \ + include \ + src \ + ../ZAPDTR/ZAPDUtils \ + ../libultraship/libultraship \ + ../libultraship/libultraship/Lib/spdlog/include \ + ../libultraship/libultraship/Lib/Fast3D/U64 \ + ../libultraship/libultraship/Lib/Fast3D/U64/PR + +#------------------------------------------------------------------------------- +# source files +#------------------------------------------------------------------------------- +SOURCEFILES_C := \ + $(shell find soh -type f -name "*.c") \ + $(shell find src/boot -type f -name "*.c") \ + $(shell find src/buffers -type f -name "*.c") \ + $(shell find src/code -type f -name "*.c") \ + $(shell find src/overlays -type f -name "*.c") \ + src/libultra/gu/coss.c \ + src/libultra/gu/guLookAt.c \ + src/libultra/gu/guLookAtHilite.c \ + src/libultra/gu/guPerspectiveF.c \ + src/libultra/gu/guPosition.c \ + src/libultra/gu/guS2DInitBg.c \ + src/libultra/gu/ortho.c \ + src/libultra/gu/rotate.c \ + src/libultra/gu/sins.c \ + src/libultra/gu/sintable.c \ + src/libultra/libc/sprintf.c + +SOURCEFILES_CPP := \ + $(shell find soh -type f -name "*.cpp") +#--------------------------------------------------------------------------------- +# app info +#--------------------------------------------------------------------------------- + +APP_TITLE := Ship of Harkinian +APP_AUTHOR := Harbour Masters +APP_VERSION := Rachael-Alfa + +#--------------------------------------------------------------------------------- +# options for code generation +#--------------------------------------------------------------------------------- +ARCH := -march=armv8-a+crc+crypto -mtune=cortex-a57 -mtp=soft -fPIE -ffast-math -O3 + +CFLAGS := -ffunction-sections \ + $(ARCH) $(DEFINES) + +CFLAGS += $(INCLUDE) -D__SWITCH__ \ + -DSPDLOG_NO_THREAD_ID \ + -DSTBI_NO_THREAD_LOCALS \ + `sdl2-config --cflags` + +CXXFLAGS := $(CFLAGS) -std=gnu++20 -fpermissive +CFLAGS += -std=gnu11 + +# disable some warnings +CFLAGS += -Wno-incompatible-pointer-types -Wno-int-conversion \ + -Wno-builtin-declaration-mismatch -Wno-implicit-function-declaration \ + -Wno-stringop-overflow -Wno-discarded-qualifiers -Wno-switch-unreachable + +ASFLAGS := -g $(ARCH) +LDFLAGS = -specs=$(DEVKITPRO)/libnx/switch.specs -g $(ARCH) -Wl,-Map,$(notdir $*.map) + +STATIC_LIBS := $(SOH_TOP_DIR)/libultraship/lib/libultraship.a \ + $(SOH_TOP_DIR)/ZAPDTR/ZAPDUtils/lib/libZAPDUtils.a \ + $(SOH_TOP_DIR)/ZAPDTR/ZAPDUtils/lib/libZAPDUtils.a \ + $(SOH_TOP_DIR)/StormLib/nxbuild/libstorm.a \ + +LIBS := -L$(SOH_TOP_DIR)/StormLib/nxbuild/ -lultraship -lZAPDUtils -lstorm -lz -lbz2 -lnx -lglad -lglapi -ldrm_nouveau -lm `sdl2-config --libs` + +#--------------------------------------------------------------------------------- +# list of directories containing libraries, this must be the top level containing +# include and lib +#--------------------------------------------------------------------------------- +LIBDIRS := $(PORTLIBS) $(LIBNX) $(SOH_TOP_DIR)/StormLib/nxbuild $(SOH_TOP_DIR)/libultraship $(SOH_TOP_DIR)/ZAPDTR/ZAPDUtils + +#--------------------------------------------------------------------------------- +# no real need to edit anything past this point unless you need to add additional +# rules for different file extensions +#--------------------------------------------------------------------------------- +ifneq ($(BUILD),$(notdir $(CURDIR))) +#--------------------------------------------------------------------------------- + +export OUTPUT := $(CURDIR)/$(TARGET) +export TOPDIR := $(CURDIR) + +export VPATH := $(foreach dir,$(SOURCES),$(CURDIR)/$(dir)) \ + $(foreach dir,$(DATA),$(CURDIR)/$(dir)) \ + $(foreach sf,$(SOURCEFILES_C),$(CURDIR)/$(dir $(sf))) \ + $(foreach sf,$(SOURCEFILES_CPP),$(CURDIR)/$(dir $(sf))) + +export DEPSDIR := $(CURDIR)/$(BUILD) + +CFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.c))) \ + $(foreach f,$(SOURCEFILES_C),$(notdir $(f))) +CPPFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.cpp))) \ + $(foreach f,$(SOURCEFILES_CPP),$(notdir $(f))) +SFILES := $(foreach dir,$(SOURCES),$(notdir $(wildcard $(dir)/*.s))) +BINFILES := $(foreach dir,$(DATA),$(notdir $(wildcard $(dir)/*.*))) + +#--------------------------------------------------------------------------------- +# use CXX for linking C++ projects, CC for standard C +#--------------------------------------------------------------------------------- +ifeq ($(strip $(CPPFILES)),) +#--------------------------------------------------------------------------------- + export LD := $(CC) +#--------------------------------------------------------------------------------- +else +#--------------------------------------------------------------------------------- + export LD := $(CXX) +#--------------------------------------------------------------------------------- +endif +#--------------------------------------------------------------------------------- + +export OFILES_BIN := $(addsuffix .o,$(BINFILES)) +export OFILES_SRC := $(CPPFILES:.cpp=.o) $(CFILES:.c=.o) $(SFILES:.s=.o) +export OFILES := $(OFILES_BIN) $(OFILES_SRC) +export HFILES_BIN := $(addsuffix .h,$(subst .,_,$(BINFILES))) + +export INCLUDE := $(foreach dir,$(INCLUDES),-I$(CURDIR)/$(dir)) \ + $(foreach dir,$(LIBDIRS),-I$(dir)/include) \ + -I$(CURDIR)/$(BUILD) + +export LIBPATHS := $(foreach dir,$(LIBDIRS),-L$(dir)/lib) + +ifeq ($(strip $(CONFIG_JSON)),) + jsons := $(wildcard *.json) + ifneq (,$(findstring $(TARGET).json,$(jsons))) + export APP_JSON := $(TOPDIR)/$(TARGET).json + else + ifneq (,$(findstring config.json,$(jsons))) + export APP_JSON := $(TOPDIR)/config.json + endif + endif +else + export APP_JSON := $(TOPDIR)/$(CONFIG_JSON) +endif + +ifeq ($(strip $(ICON)),) + icons := $(wildcard *.jpg) + ifneq (,$(findstring $(TARGET).jpg,$(icons))) + export APP_ICON := $(TOPDIR)/$(TARGET).jpg + else + ifneq (,$(findstring icon.jpg,$(icons))) + export APP_ICON := $(TOPDIR)/icon.jpg + endif + endif +else + export APP_ICON := $(TOPDIR)/$(ICON) +endif + +ifeq ($(strip $(NO_ICON)),) + export NROFLAGS += --icon=$(APP_ICON) +endif + +ifeq ($(strip $(NO_NACP)),) + export NROFLAGS += --nacp=$(CURDIR)/$(TARGET).nacp +endif + +ifneq ($(APP_TITLEID),) + export NACPFLAGS += --titleid=$(APP_TITLEID) +endif + +ifneq ($(ROMFS),) + export NROFLAGS += --romfsdir=$(CURDIR)/$(ROMFS) +endif + +.PHONY: $(BUILD) clean all + +#--------------------------------------------------------------------------------- +all: $(BUILD) + +$(BUILD): + @[ -d $@ ] || mkdir -p $@ + @$(MAKE) --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile.switch + +#--------------------------------------------------------------------------------- +clean: + @echo clean ... +ifeq ($(strip $(APP_JSON)),) + @rm -fr $(BUILD) $(TARGET).nro $(TARGET).nacp $(TARGET).elf +else + @rm -fr $(BUILD) $(TARGET).nsp $(TARGET).nso $(TARGET).npdm $(TARGET).elf +endif + + +#--------------------------------------------------------------------------------- +else +.PHONY: all + +DEPENDS := $(OFILES:.o=.d) + +#--------------------------------------------------------------------------------- +# main targets +#--------------------------------------------------------------------------------- +ifeq ($(strip $(APP_JSON)),) + +all : $(OUTPUT).nro + +ifeq ($(strip $(NO_NACP)),) +$(OUTPUT).nro : $(OUTPUT).elf $(OUTPUT).nacp +else +$(OUTPUT).nro : $(OUTPUT).elf +endif + +else + +all : $(OUTPUT).nsp + +$(OUTPUT).nsp : $(OUTPUT).nso $(OUTPUT).npdm + +$(OUTPUT).nso : $(OUTPUT).elf + +endif + +$(OUTPUT).elf : $(OFILES) \ + $(STATIC_LIBS) + +$(OFILES_SRC) : $(HFILES_BIN) + +#--------------------------------------------------------------------------------- +# you need a rule like this for each extension you use as binary data +#--------------------------------------------------------------------------------- +%.bin.o %_bin.h : %.bin +#--------------------------------------------------------------------------------- + @echo $(notdir $<) + @$(bin2o) + +-include $(DEPENDS) + +#--------------------------------------------------------------------------------------- +endif +#--------------------------------------------------------------------------------------- \ No newline at end of file diff --git a/soh/icon.jpg b/soh/icon.jpg new file mode 100644 index 000000000..3a855753b Binary files /dev/null and b/soh/icon.jpg differ diff --git a/soh/include/color.h b/soh/include/color.h deleted file mode 100644 index 1a833b0d4..000000000 --- a/soh/include/color.h +++ /dev/null @@ -1,34 +0,0 @@ -#ifndef COLOR_H -#define COLOR_H - -typedef struct { - u8 r, g, b; -} Color_RGB8; - -typedef struct { - u8 r, g, b, a; -} Color_RGBA8; - -// only use when necessary for alignment purposes -typedef union { - struct { - u8 a, b, g, r; - }; - u32 rgba; -} Color_RGBA8_u32; - -typedef struct { - f32 r, g, b, a; -} Color_RGBAf; - -typedef union { - struct { - u16 r : 5; - u16 g : 5; - u16 b : 5; - u16 a : 1; - }; - u16 rgba; -} Color_RGBA16; - -#endif diff --git a/soh/include/command_macros_base.h b/soh/include/command_macros_base.h index bae557909..a0b31bb7f 100644 --- a/soh/include/command_macros_base.h +++ b/soh/include/command_macros_base.h @@ -6,6 +6,15 @@ * Each macro packs bytes (B), halfwords (H) and words (W, for consistency) into a single word */ +#ifdef IS_BIGENDIAN +#define CMD_BBBB(a, b, c, d) (_SHIFTL(a, 24, 8) | _SHIFTL(b, 16, 8) | _SHIFTL(c, 8, 8) | _SHIFTL(d, 0, 8)) + +#define CMD_BBH(a, b, c) (_SHIFTL(a, 24, 8) | _SHIFTL(b, 16, 8) | _SHIFTL(c, 0, 16)) + +#define CMD_HBB(a, b, c) (_SHIFTL(a, 16, 16) | _SHIFTL(b, 8, 8) | _SHIFTL(c, 0, 8)) + +#define CMD_HH(a, b) (_SHIFTL(a, 16, 16) | _SHIFTL(b, 0, 16)) +#else #define CMD_BBBB(a, b, c, d) (_SHIFTL(a, 0, 8) | _SHIFTL(b, 8, 8) | _SHIFTL(c, 16, 8) | _SHIFTL(d, 24, 8)) #define CMD_BBH(a, b, c) (_SHIFTL(a, 0, 8) | _SHIFTL(b, 8, 8) | _SHIFTL(c, 16, 16)) @@ -13,6 +22,7 @@ #define CMD_HBB(a, b, c) (_SHIFTL(a, 0, 16) | _SHIFTL(b, 16, 8) | _SHIFTL(c, 24, 8)) #define CMD_HH(a, b) (_SHIFTL(a, 0, 16) | _SHIFTL(b, 16, 16)) +#endif #define CMD_W(a) (a) diff --git a/soh/include/functions.h b/soh/include/functions.h index 72fd6e98c..b185519f4 100644 --- a/soh/include/functions.h +++ b/soh/include/functions.h @@ -60,7 +60,7 @@ void Locale_ResetRegion(void); u32 func_80001F48(void); u32 func_80001F8C(void); u32 Locale_IsRegionNative(void); -#ifndef __APPLE__ +#if !defined(__APPLE__) && !defined(__SWITCH__) void __assert(const char* exp, const char* file, s32 line); #endif void isPrintfInit(void); @@ -1872,7 +1872,7 @@ void FaultDrawer_SetCharPad(s8, s8); void FaultDrawer_SetCursor(s32, s32); void FaultDrawer_FillScreen(); void* FaultDrawer_FormatStringFunc(void*, const char*, u32); -void FaultDrawer_VPrintf(const char*, char*); +void FaultDrawer_VPrintf(const char*, va_list); void FaultDrawer_Printf(const char*, ...); void FaultDrawer_DrawText(s32, s32, const char*, ...); void FaultDrawer_SetDrawerFB(void*, u16, u16); diff --git a/soh/include/macros.h b/soh/include/macros.h index 2c84434fe..f2e339e34 100644 --- a/soh/include/macros.h +++ b/soh/include/macros.h @@ -1,6 +1,8 @@ #ifndef MACROS_H #define MACROS_H +#include "endianness.h" + #define ARRAY_COUNT(arr) (s32)(sizeof(arr) / sizeof(arr[0])) #define ARRAY_COUNTU(arr) (u32)(sizeof(arr) / sizeof(arr[0])) @@ -254,12 +256,5 @@ extern GraphicsContext* __gfxCtx; #define SEG_ADDR(seg, addr) (addr | (seg << 24) | 1) -#ifdef _MSC_VER -#define BOMSWAP16 _byteswap_ushort -#define BOMSWAP32 _byteswap_ulong -#else -#define BOMSWAP16 __builtin_bswap16 -#define BOMSWAP32 __builtin_bswap32 -#endif #endif diff --git a/soh/include/z64.h b/soh/include/z64.h index fdc634e58..d9570ae5e 100644 --- a/soh/include/z64.h +++ b/soh/include/z64.h @@ -30,7 +30,7 @@ #include "ichain.h" #include "regs.h" -#if defined(_WIN64) || defined(__x86_64__) || defined(__arm64__) +#if defined(__LP64__) #define _SOH64 #endif @@ -1458,8 +1458,6 @@ typedef struct { /* 0x18 */ s16 (*roomCompassOffsetY)[44]; // dungeon compass icon Y offset by room /* 0x1C */ u8* dgnMinimapCount; // number of room minimaps /* 0x20 */ u16* dgnMinimapTexIndexOffset; // dungeon minimap texture index offset - /* 0x24 */ u16* owMinimapTexSize; - /* 0x28 */ u16* owMinimapTexOffset; /* 0x2C */ s16* owMinimapPosX; /* 0x30 */ s16* owMinimapPosY; /* 0x34 */ s16 (*owCompassInfo)[4]; // [X scale, Y scale, X offset, Y offset] diff --git a/soh/include/z64audio.h b/soh/include/z64audio.h index 3911bb6c4..47bd0b691 100644 --- a/soh/include/z64audio.h +++ b/soh/include/z64audio.h @@ -1,6 +1,8 @@ #ifndef Z64_AUDIO_H #define Z64_AUDIO_H +#include "endianness.h" + #define MK_CMD(b0,b1,b2,b3) ((((b0) & 0xFF) << 0x18) | (((b1) & 0xFF) << 0x10) | (((b2) & 0xFF) << 0x8) | (((b3) & 0xFF) << 0)) #define NO_LAYER ((SequenceLayer*)(-1)) @@ -685,6 +687,35 @@ typedef struct { } AudioPreloadReq; // size = 0x14 typedef struct { +#ifdef IS_BIGENDIAN + union{ + u32 opArgs; + struct { + u8 op; + u8 arg0; + u8 arg1; + u8 arg2; + }; + }; + union { + void* data; + f32 asFloat; + s32 asInt; + struct { + u16 asUShort; + u8 pad2[2]; + }; + struct { + s8 asSbyte; + u8 pad1[3]; + }; + struct { + u8 asUbyte; + u8 pad0[3]; + }; + u32 asUInt; + }; +#else union{ u32 opArgs; struct { @@ -712,6 +743,7 @@ typedef struct { }; u32 asUInt; }; +#endif } AudioCmd; typedef struct { @@ -783,6 +815,8 @@ typedef struct { /* 0x0E */ u8 ttl; // duration after which the DMA can be discarded } SampleDma; // size = 0x10 +#include + typedef struct { /* 0x0000 */ char unk_0000; /* 0x0001 */ s8 numSynthesisReverbs; diff --git a/soh/include/z64save.h b/soh/include/z64save.h index e58d7a925..114de9fd4 100644 --- a/soh/include/z64save.h +++ b/soh/include/z64save.h @@ -3,6 +3,7 @@ #include "ultra64.h" #include "z64math.h" +#include "z64audio.h" #include "soh/Enhancements/randomizer/randomizerTypes.h" typedef struct { @@ -114,9 +115,9 @@ typedef struct { /* 0x0EF8 */ u16 infTable[30]; // "inf_table" /* 0x0F38 */ u32 worldMapAreaData; // "area_arrival" /* 0x0F40 */ u8 scarecrowCustomSongSet; - /* 0x0F41 */ u8 scarecrowCustomSong[0x360]; + /* 0x0F41 */ OcarinaNote scarecrowCustomSong[108]; /* 0x12C5 */ u8 scarecrowSpawnSongSet; - /* 0x12C6 */ u8 scarecrowSpawnSong[0x80]; + /* 0x12C6 */ OcarinaNote scarecrowSpawnSong[16]; /* 0x1346 */ char unk_1346[0x02]; /* 0x1348 */ HorseData horseData; /* 0x1354 */ s32 fileNum; // "file_no" diff --git a/soh/soh.vcxproj b/soh/soh.vcxproj index 6275e82fd..bc7c4d646 100644 --- a/soh/soh.vcxproj +++ b/soh/soh.vcxproj @@ -988,7 +988,6 @@ - diff --git a/soh/soh.vcxproj.filters b/soh/soh.vcxproj.filters index 5f48ff042..f0c05dee8 100644 --- a/soh/soh.vcxproj.filters +++ b/soh/soh.vcxproj.filters @@ -2384,9 +2384,6 @@ Header Files\include - - Header Files\include - Header Files\include diff --git a/soh/soh.xcodeproj/project.pbxproj b/soh/soh.xcodeproj/project.pbxproj index e5b56cb72..a20ba8db4 100644 --- a/soh/soh.xcodeproj/project.pbxproj +++ b/soh/soh.xcodeproj/project.pbxproj @@ -6668,10 +6668,12 @@ "$(inherited)", "-DENABLE_OPENGL", "-DNDEBUG", + "-DSPDLOG_ACTIVE_LEVEL=0", ); OTHER_CPLUSPLUSFLAGS = ( "-DENABLE_OPENGL", "-DNDEBUG", + "-DSPDLOG_ACTIVE_LEVEL=0", ); OTHER_LIBTOOLFLAGS = ""; OTHER_REZFLAGS = ""; @@ -6728,10 +6730,12 @@ "$(inherited)", "-DENABLE_OPENGL", "-D_DEBUG", + "-DSPDLOG_ACTIVE_LEVEL=0", ); OTHER_CPLUSPLUSFLAGS = ( "-DENABLE_OPENGL", "-D_DEBUG", + "-DSPDLOG_ACTIVE_LEVEL=0", ); OTHER_LIBTOOLFLAGS = ""; OTHER_REZFLAGS = ""; @@ -6842,7 +6846,6 @@ "-DENABLE_OPENGL", "-D_CRT_SECURE_NO_WARNINGS", "-D_CONSOLE", - "-DSPDLOG_ACTIVE_LEVEL=0", "-DNDEBUG", ); OTHER_LDFLAGS = ( @@ -7031,7 +7034,6 @@ "-DENABLE_OPENGL", "-D_CRT_SECURE_NO_WARNINGS", "-D_CONSOLE", - "-DSPDLOG_ACTIVE_LEVEL=0", "-D_DEBUG", ); OTHER_LDFLAGS = ( diff --git a/soh/soh.xcodeproj/xcshareddata/xcschemes/soh.xcscheme b/soh/soh.xcodeproj/xcshareddata/xcschemes/soh.xcscheme new file mode 100644 index 000000000..86e5eaeeb --- /dev/null +++ b/soh/soh.xcodeproj/xcshareddata/xcschemes/soh.xcscheme @@ -0,0 +1,78 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/soh/soh/Enhancements/bootcommands.c b/soh/soh/Enhancements/bootcommands.c index 6dc6b18b4..c766049ae 100644 --- a/soh/soh/Enhancements/bootcommands.c +++ b/soh/soh/Enhancements/bootcommands.c @@ -44,11 +44,6 @@ void BootCommands_ParseBootArgs(s32 argc, char** argv) } } } - - for (i = 0; i < argc; i++) - DebugArena_Free(argv[i]); - - //DebugArena_Free(argv); } /* diff --git a/soh/soh/Enhancements/cosmetics/CosmeticsEditor.cpp b/soh/soh/Enhancements/cosmetics/CosmeticsEditor.cpp index 64281ddd5..3b1ccb4c0 100644 --- a/soh/soh/Enhancements/cosmetics/CosmeticsEditor.cpp +++ b/soh/soh/Enhancements/cosmetics/CosmeticsEditor.cpp @@ -8,6 +8,7 @@ #include #include #include +#include /** * Colors variables @@ -93,10 +94,10 @@ const char* RainbowColorCvarList[] = { "gCCRupeePrim", "gCCKeysPrim", "gDog1Col", "gDog2Col", "gCCVSOAPrim", "gKeese1_Ef_Prim","gKeese2_Ef_Prim","gKeese1_Ef_Env","gKeese2_Ef_Env", "gDF_Col", "gDF_Env", - "gNL_Diamond_Col", "gNL_Diamond_Env", "gNL_Orb_Col", "gNL_Orb_Env", + "gNL_Diamond_Col", "gNL_Diamond_Env", "gNL_Orb_Col", "gNL_Orb_Env", "gTrailCol", "gCharged1Col", "gCharged1ColEnv", "gCharged2Col", "gCharged2ColEnv", "gCCFileChoosePrim", "gCCFileChooseTextPrim", "gCCEquipmentsPrim", "gCCItemsPrim", - "gCCMapsPrim", "gCCQuestsPrim", "gCCSavePrim", "gCCGameoverPrim", + "gCCMapsPrim", "gCCQuestsPrim", "gCCSavePrim", "gCCGameoverPrim", }; const char* MarginCvarList[] { "gHearts", "gMagicBar", "gVSOA", "gBBtn", "gABtn", "gStartBtn", @@ -228,28 +229,28 @@ void Draw_Npcs(){ ImGui::TableSetupColumn("Outer colors##Navi", ImGuiTableColumnFlags_WidthStretch | ImGuiTableColumnFlags_IndentEnable | ImGuiTableColumnFlags_NoSort, TablesCellsWidth/2); Table_InitHeader(); Draw_HelpIcon("Inner color for Navi (idle flying around)"); - SohImGui::EnhancementColor("Navi Idle (Primary)", "gNavi_Idle_Inner_", navi_idle_i_col, ImVec4(255, 255, 255, 255), false); + SohImGui::EnhancementColor("Navi Idle (Primary)", "gNavi_Idle_Inner", navi_idle_i_col, ImVec4(255, 255, 255, 255), false); Table_NextCol(); Draw_HelpIcon("Outer color for Navi (idle flying around)"); - SohImGui::EnhancementColor("Navi Idle (Secondary)", "gNavi_Idle_Outer_", navi_idle_o_col, ImVec4(0, 0, 255, 255), false); + SohImGui::EnhancementColor("Navi Idle (Secondary)", "gNavi_Idle_Outer", navi_idle_o_col, ImVec4(0, 0, 255, 255), false); Table_NextLine(); Draw_HelpIcon("Inner color for Navi (when Navi fly around NPCs)"); - SohImGui::EnhancementColor("Navi NPC (Primary)", "gNavi_NPC_Inner_", navi_npc_i_col, ImVec4(150, 150, 255, 255), false); + SohImGui::EnhancementColor("Navi NPC (Primary)", "gNavi_NPC_Inner", navi_npc_i_col, ImVec4(150, 150, 255, 255), false); Table_NextCol(); Draw_HelpIcon("Outer color for Navi (when Navi fly around NPCs)"); - SohImGui::EnhancementColor("Navi NPC (Secondary)", "gNavi_NPC_Outer_", navi_npc_o_col, ImVec4(150, 150, 255, 255), false); + SohImGui::EnhancementColor("Navi NPC (Secondary)", "gNavi_NPC_Outer", navi_npc_o_col, ImVec4(150, 150, 255, 255), false); Table_NextLine(); Draw_HelpIcon("Inner color for Navi (when Navi fly around Enemies or Bosses)"); - SohImGui::EnhancementColor("Navi Enemy (Primary)", "gNavi_Enemy_Inner_", navi_enemy_i_col, ImVec4(255, 255, 0, 255), false); + SohImGui::EnhancementColor("Navi Enemy", "gNavi_Enemy_Inner", navi_enemy_i_col, ImVec4(255, 255, 0, 255), false); Table_NextCol(); Draw_HelpIcon("Outer color for Navi (when Navi fly around Enemies or Bosses)"); - SohImGui::EnhancementColor("Navi Enemy (Secondary)", "gNavi_Enemy_Outer_", navi_enemy_o_col, ImVec4(220, 155, 0, 255), false); + SohImGui::EnhancementColor("Navi Enemy (Secondary)", "gNavi_Enemy_Outer", navi_enemy_o_col, ImVec4(220, 155, 0, 255), false); Table_NextLine(); Draw_HelpIcon("Inner color for Navi (when Navi fly around props (signs etc))"); - SohImGui::EnhancementColor("Navi Prop (Primary)", "gNavi_Prop_Inner_", navi_prop_i_col, ImVec4(0, 255, 0, 255), false); + SohImGui::EnhancementColor("Navi Prop (Primary)", "gNavi_Prop_Inner", navi_prop_i_col, ImVec4(0, 255, 0, 255), false); Table_NextCol(); Draw_HelpIcon("Outer color for Navi (when Navi fly around props (signs etc))"); - SohImGui::EnhancementColor("Navi Prop (Secondary)", "gNavi_Prop_Outer_", navi_prop_o_col, ImVec4(0, 255, 0, 255), false); + SohImGui::EnhancementColor("Navi Prop (Secondary)", "gNavi_Prop_Outer", navi_prop_o_col, ImVec4(0, 255, 0, 255), false); ImGui::EndTable(); } SohImGui::EnhancementCheckbox("Custom colors for Keese", "gUseKeeseCol"); diff --git a/soh/soh/Enhancements/debugconsole.cpp b/soh/soh/Enhancements/debugconsole.cpp index eb2b02b11..ba866b062 100644 --- a/soh/soh/Enhancements/debugconsole.cpp +++ b/soh/soh/Enhancements/debugconsole.cpp @@ -375,11 +375,16 @@ static bool StateSlotSelectHandler(const std::vector& args) { #define VARTYPE_INTEGER 0 #define VARTYPE_FLOAT 1 #define VARTYPE_STRING 2 +#define VARTYPE_RGBA 3 static int CheckVarType(const std::string& input) { int result = VARTYPE_STRING; + if (input[0] == '#') { + return VARTYPE_RGBA; + } + for (size_t i = 0; i < input.size(); i++) { if (!(std::isdigit(input[i]) || input[i] == '.')) @@ -407,7 +412,17 @@ static bool SetCVarHandler(const std::vector& args) { if (vType == VARTYPE_STRING) CVar_SetString(args[1].c_str(), args[2].c_str()); else if (vType == VARTYPE_FLOAT) - CVar_SetFloat(args[1].c_str(), std::stof(args[2])); + CVar_SetFloat((char*)args[1].c_str(), std::stof(args[2])); + else if (vType == VARTYPE_RGBA) + { + uint32_t val = std::stoul(&args[2].c_str()[1], nullptr, 16); + Color_RGBA8 clr; + clr.r = val >> 24; + clr.g = val >> 16; + clr.b = val >> 8; + clr.a = val & 0xFF; + CVar_SetRGBA((char*)args[1].c_str(), clr); + } else CVar_SetS32(args[1].c_str(), std::stoi(args[2])); @@ -426,12 +441,14 @@ static bool GetCVarHandler(const std::vector& args) { if (cvar != nullptr) { - if (cvar->type == CVAR_TYPE_S32) + if (cvar->type == CVarType::S32) INFO("[SOH] Variable %s is %i", args[1].c_str(), cvar->value.valueS32); - else if (cvar->type == CVAR_TYPE_FLOAT) + else if (cvar->type == CVarType::Float) INFO("[SOH] Variable %s is %f", args[1].c_str(), cvar->value.valueFloat); - else if (cvar->type == CVAR_TYPE_STRING) + else if (cvar->type == CVarType::String) INFO("[SOH] Variable %s is %s", args[1].c_str(), cvar->value.valueStr); + else if (cvar->type == CVarType::RGBA) + INFO("[SOH] Variable %s is %08X", args[1].c_str(), cvar->value.valueRGBA); } else { @@ -508,6 +525,22 @@ void DebugConsole_LoadLegacyCVars() { std::vector cfg = StringHelper::Split(line, " = "); if (line.empty()) continue; if (cfg.size() < 2) continue; + + if (cfg[1].find("\"") == std::string::npos && (cfg[1].find("#") != std::string::npos)) + { + std::string value(cfg[1]); + value.erase(std::remove_if(value.begin(), value.end(), [](char c) { return c == '#'; }), value.end()); + auto splitTest = StringHelper::Split(value, "\r")[0]; + + uint32_t val = std::stoul(splitTest, nullptr, 16); + Color_RGBA8 clr; + clr.r = val >> 24; + clr.g = val >> 16; + clr.b = val >> 8; + clr.a = val & 0xFF; + CVar_SetRGBA(cfg[0].c_str(), clr); + } + if (cfg[1].find("\"") != std::string::npos) { std::string value(cfg[1]); value.erase(std::remove(value.begin(), value.end(), '\"'), value.end()); @@ -536,7 +569,19 @@ void DebugConsole_LoadCVars() { case nlohmann::detail::value_t::array: break; case nlohmann::detail::value_t::string: - CVar_SetString(item.key().c_str(), value.get().c_str()); + if (StringHelper::StartsWith(value.get(), "#")) + { + uint32_t val = std::stoul(&value.get().c_str()[1], nullptr, 16); + Color_RGBA8 clr; + clr.r = val >> 24; + clr.g = val >> 16; + clr.b = val >> 8; + clr.a = val & 0xFF; + + CVar_SetRGBA(item.key().c_str(), clr); + } + else + CVar_SetString(item.key().c_str(), value.get().c_str()); break; case nlohmann::detail::value_t::boolean: CVar_SetS32(item.key().c_str(), value.get()); @@ -565,12 +610,19 @@ void DebugConsole_SaveCVars() for (const auto &cvar : cvars) { const std::string key = StringHelper::Sprintf("CVars.%s", cvar.first.c_str()); - if (cvar.second->type == CVAR_TYPE_STRING && cvar.second->value.valueStr != nullptr) + if (cvar.second->type == CVarType::String && cvar.second->value.valueStr != nullptr) pConf->setString(key, std::string(cvar.second->value.valueStr)); - else if (cvar.second->type == CVAR_TYPE_S32) + else if (cvar.second->type == CVarType::S32) pConf->setInt(key, cvar.second->value.valueS32); - else if (cvar.second->type == CVAR_TYPE_FLOAT) + else if (cvar.second->type == CVarType::Float) pConf->setFloat(key, cvar.second->value.valueFloat); + else if (cvar.second->type == CVarType::RGBA) + { + Color_RGBA8 clr = cvar.second->value.valueRGBA; + uint32_t val = (clr.r << 24) + (clr.g << 16) + (clr.b << 8) + clr.a; + std::string str = StringHelper::Sprintf("#%08X", val); + pConf->setString(key, str); + } } pConf->save(); diff --git a/soh/soh/Enhancements/debugger/ImGuiHelpers.cpp b/soh/soh/Enhancements/debugger/ImGuiHelpers.cpp index 629da69b6..d0ccab0eb 100644 --- a/soh/soh/Enhancements/debugger/ImGuiHelpers.cpp +++ b/soh/soh/Enhancements/debugger/ImGuiHelpers.cpp @@ -1,10 +1,11 @@ #include "ImGuiHelpers.h" +#include "../../../../libultraship/libultraship/ImGuiImpl.h" // Adds a text tooltip for the previous ImGui item void SetLastItemHoverText(const std::string& text) { if (ImGui::IsItemHovered()) { ImGui::BeginTooltip(); - ImGui::Text(text.c_str()); + ImGui::Text(SohImGui::BreakTooltip(text, 60).c_str()); ImGui::EndTooltip(); } } @@ -15,7 +16,7 @@ void InsertHelpHoverText(const std::string& text) { ImGui::TextColored(ImVec4(0.7f, 0.7f, 0.7f, 1.0f), "?"); if (ImGui::IsItemHovered()) { ImGui::BeginTooltip(); - ImGui::Text(text.c_str()); + ImGui::Text(SohImGui::BreakTooltip(text, 60).c_str()); ImGui::EndTooltip(); } } diff --git a/soh/soh/Enhancements/debugger/debugSaveEditor.cpp b/soh/soh/Enhancements/debugger/debugSaveEditor.cpp index f31a5e42a..48c9c4695 100644 --- a/soh/soh/Enhancements/debugger/debugSaveEditor.cpp +++ b/soh/soh/Enhancements/debugger/debugSaveEditor.cpp @@ -1001,7 +1001,7 @@ void DrawFlagsTab() { // Draws a combo that lets you choose and upgrade value from a drop-down of text values void DrawUpgrade(const std::string& categoryName, int32_t categoryId, const std::vector& names) { - ImGui::Text(categoryName.c_str()); + ImGui::Text("%s", categoryName.c_str()); ImGui::SameLine(); ImGui::PushID(categoryName.c_str()); if (ImGui::BeginCombo("##upgrade", names[CUR_UPG_VALUE(categoryId)].c_str())) { @@ -1435,7 +1435,7 @@ void DrawPlayerTab() { InsertHelpHoverText("Link's speed along the Y plane. Caps at -20"); ImGui::InputScalar("Wall Height", ImGuiDataType_Float, &player->wallHeight); - InsertHelpHoverText("\"height used to determine whether link can climb or grab a ledge at the top\""); + InsertHelpHoverText("Height used to determine whether Link can climb or grab a ledge at the top"); ImGui::InputScalar("Invincibility Timer", ImGuiDataType_S8, &player->invincibilityTimer); InsertHelpHoverText("Can't take damage while this is nonzero"); diff --git a/soh/soh/Enhancements/randomizer/3drando/rando_main.cpp b/soh/soh/Enhancements/randomizer/3drando/rando_main.cpp index e14cf502d..8f46310cf 100644 --- a/soh/soh/Enhancements/randomizer/3drando/rando_main.cpp +++ b/soh/soh/Enhancements/randomizer/3drando/rando_main.cpp @@ -10,6 +10,7 @@ #define NOGDI #define WIN32_LEAN_AND_MEAN #include +#include #define TICKS_PER_SEC 268123480.0 diff --git a/soh/soh/Enhancements/randomizer/3drando/spoiler_log.cpp b/soh/soh/Enhancements/randomizer/3drando/spoiler_log.cpp index 7f11f643e..210ed6031 100644 --- a/soh/soh/Enhancements/randomizer/3drando/spoiler_log.cpp +++ b/soh/soh/Enhancements/randomizer/3drando/spoiler_log.cpp @@ -300,7 +300,7 @@ static void WriteLocation( // node->SetAttribute("price", price); // } // if (!location->IsAddedToPool()) { - // #ifdef ENABLE_DEBUG + // #ifdef ENABLE_DEBUG // node->SetAttribute("not-added", true); // #endif // } @@ -673,7 +673,7 @@ static void WriteHints(int language) { static void WriteAllLocations(int language) { for (const uint32_t key : allLocations) { ItemLocation* location = Location(key); - + switch (language) { case 0: default: @@ -725,7 +725,7 @@ const char* SpoilerLog_Write(int language) { WriteHints(language); //WriteShuffledEntrances(spoilerLog); WriteAllLocations(language); - + if (!std::filesystem::exists(Ship::GlobalCtx2::GetPathRelativeToAppDirectory("Randomizer"))) { std::filesystem::create_directory(Ship::GlobalCtx2::GetPathRelativeToAppDirectory("Randomizer")); } diff --git a/soh/soh/Enhancements/randomizer/randomizer.cpp b/soh/soh/Enhancements/randomizer/randomizer.cpp index 2ea241535..3697ec379 100644 --- a/soh/soh/Enhancements/randomizer/randomizer.cpp +++ b/soh/soh/Enhancements/randomizer/randomizer.cpp @@ -4383,4 +4383,4 @@ void Rando_Init(void) { InitRando(); } -} \ No newline at end of file +} diff --git a/soh/soh/Enhancements/randomizer/randomizer_item_tracker.cpp b/soh/soh/Enhancements/randomizer/randomizer_item_tracker.cpp index 689d5e79e..4d312daff 100644 --- a/soh/soh/Enhancements/randomizer/randomizer_item_tracker.cpp +++ b/soh/soh/Enhancements/randomizer/randomizer_item_tracker.cpp @@ -1017,7 +1017,7 @@ void DrawItemTracker(bool& open) { } SohImGui::EnhancementCheckbox("Display \"Ammo/MaxAmo\"", "gItemTrackerAmmoDisplay"); SohImGui::EnhancementCheckbox("Randomizer colors for Songs", "gItemTrackeSongColor"); - SohImGui::Tooltip("Will dispaly non-warp songs with randomizer\ncolors instead of pure white"); + SohImGui::Tooltip("Will display non-warp songs with randomizer colors instead of pure white"); SohImGui::EnhancementCheckbox("Personal notes space", "gItemTrackerNotes"); SohImGui::Tooltip("Adds a textbox under the item tracker to keep your own notes in"); SohImGui::EnhancementSliderInt("Icon size : %dpx", "##ITEMTRACKERICONSIZE", "gRandoTrackIconSize", 32, 128, ""); diff --git a/soh/soh/GbiWrap.cpp b/soh/soh/GbiWrap.cpp index 9f71f1717..cf33ed547 100644 --- a/soh/soh/GbiWrap.cpp +++ b/soh/soh/GbiWrap.cpp @@ -17,6 +17,9 @@ void ResourceMgr_CacheDirectory(const char* resName); void ResourceMgr_LoadFile(const char* resName); char* ResourceMgr_LoadFileFromDisk(const char* filePath); char* ResourceMgr_LoadTexByName(char* texPath); +uint16_t ResourceMgr_LoadTexWidthByName(char* texPath); +uint16_t ResourceMgr_LoadTexHeightByName(char* texPath); +uint32_t ResourceMgr_LoadTexSizeByName(char* texPath); char* ResourceMgr_LoadTexOrDListByName(char* filePath); char* ResourceMgr_LoadPlayerAnimByName(char* animPath); char* ResourceMgr_GetNameByCRC(uint64_t crc, char* alloc); diff --git a/soh/soh/OTRGlobals.cpp b/soh/soh/OTRGlobals.cpp index 6a1ecc198..f611909b1 100644 --- a/soh/soh/OTRGlobals.cpp +++ b/soh/soh/OTRGlobals.cpp @@ -51,6 +51,10 @@ #include #endif +#ifdef __SWITCH__ +#include "SwitchImpl.h" +#endif + #include OTRGlobals* OTRGlobals::Instance; @@ -104,14 +108,16 @@ extern "C" void OTRExtScanner() { } extern "C" void InitOTR() { +#ifdef __SWITCH__ + Ship::Switch::Init(Ship::PreInitPhase); +#endif OTRGlobals::Instance = new OTRGlobals(); SaveManager::Instance = new SaveManager(); auto t = OTRGlobals::Instance->context->GetResourceManager()->LoadFile("version"); if (!t->bHasLoadError) { - //uint32_t gameVersion = BitConverter::ToUInt32BE((uint8_t*)t->buffer.get(), 0); - uint32_t gameVersion = *((uint32_t*)t->buffer.get()); + uint32_t gameVersion = LE32SWAP(*((uint32_t*)t->buffer.get())); OTRGlobals::Instance->context->GetResourceManager()->SetGameVersion(gameVersion); } @@ -225,6 +231,7 @@ extern "C" void Graph_StartFrame() { // C->C++ Bridge extern "C" void Graph_ProcessGfxCommands(Gfx* commands) { +#ifndef __SWITCH__ if (!audio.initialized) { audio.initialized = true; std::thread([]() { @@ -251,19 +258,16 @@ extern "C" void Graph_ProcessGfxCommands(Gfx* commands) { #define AUDIO_FRAMES_PER_UPDATE (R_UPDATE_RATE > 0 ? R_UPDATE_RATE : 1 ) #define NUM_AUDIO_CHANNELS 2 + int samples_left = AudioPlayer_Buffered(); u32 num_audio_samples = samples_left < AudioPlayer_GetDesiredBuffered() ? SAMPLES_HIGH : SAMPLES_LOW; - // printf("Audio samples: %d %u\n", samples_left, num_audio_samples); // 3 is the maximum authentic frame divisor. s16 audio_buffer[SAMPLES_HIGH * NUM_AUDIO_CHANNELS * 3]; for (int i = 0; i < AUDIO_FRAMES_PER_UPDATE; i++) { AudioMgr_CreateNextAudioBuffer(audio_buffer + i * (num_audio_samples * NUM_AUDIO_CHANNELS), num_audio_samples); } - //for (uint32_t i = 0; i < 2 * num_audio_samples; i++) { - // audio_buffer[i] = Rand_Next() & 0xFF; - //} - // printf("Audio samples before submitting: %d\n", audio_api->buffered()); + AudioPlayer_Play((u8*)audio_buffer, num_audio_samples * (sizeof(int16_t) * NUM_AUDIO_CHANNELS * AUDIO_FRAMES_PER_UPDATE)); audio.processing = false; @@ -276,8 +280,9 @@ extern "C" void Graph_ProcessGfxCommands(Gfx* commands) { std::unique_lock Lock(audio.mutex); audio.processing = true; } - audio.cv_to_thread.notify_one(); +#endif + audio.cv_to_thread.notify_one(); std::vector> mtx_replacements; int target_fps = CVar_GetS32("gInterpolationFPS", 20); static int last_fps; @@ -318,12 +323,14 @@ extern "C" void Graph_ProcessGfxCommands(Gfx* commands) { last_fps = fps; last_update_rate = R_UPDATE_RATE; +#ifndef __SWITCH__ { std::unique_lock Lock(audio.mutex); while (audio.processing) { audio.cv_from_thread.wait(Lock); } } +#endif // OTRTODO: FIGURE OUT END FRAME POINT /* if (OTRGlobals::Instance->context->GetWindow()->lastScancode != -1) @@ -445,6 +452,12 @@ extern "C" char* ResourceMgr_LoadJPEG(char* data, int dataSize) extern "C" char* ResourceMgr_LoadTexByName(const char* texPath); +extern "C" uint16_t ResourceMgr_LoadTexWidthByName(char* texPath); + +extern "C" uint16_t ResourceMgr_LoadTexHeightByName(char* texPath); + +extern "C" uint32_t ResourceMgr_LoadTexSizeByName(const char* texPath); + extern "C" char* ResourceMgr_LoadTexOrDListByName(const char* filePath) { auto res = OTRGlobals::Instance->context->GetResourceManager()->LoadResource(filePath); @@ -787,8 +800,8 @@ extern "C" SoundFont* ResourceMgr_LoadAudioSoundFont(const char* path) { for (size_t k = 0; k < soundFont->drums[i].env.size(); k++) { - drum->envelope[k].delay = BOMSWAP16(soundFont->drums[i].env[k]->delay); - drum->envelope[k].arg = BOMSWAP16(soundFont->drums[i].env[k]->arg); + drum->envelope[k].delay = BE16SWAP(soundFont->drums[i].env[k]->delay); + drum->envelope[k].arg = BE16SWAP(soundFont->drums[i].env[k]->arg); } } @@ -819,8 +832,8 @@ extern "C" SoundFont* ResourceMgr_LoadAudioSoundFont(const char* path) { for (int k = 0; k < soundFont->instruments[i].env.size(); k++) { - inst->envelope[k].delay = BOMSWAP16(soundFont->instruments[i].env[k]->delay); - inst->envelope[k].arg = BOMSWAP16(soundFont->instruments[i].env[k]->arg); + inst->envelope[k].delay = BE16SWAP(soundFont->instruments[i].env[k]->delay); + inst->envelope[k].arg = BE16SWAP(soundFont->instruments[i].env[k]->arg); } } if (soundFont->instruments[i].lowNotesSound != nullptr) @@ -1412,7 +1425,7 @@ extern "C" int CopyScrubMessage(u16 scrubTextId, char* buffer, const int maxBuff price = 40; break; } - switch (language) { + switch (language) { case 0: default: scrubText += 0x12; // add the sound scrubText += 0x38; // sound id @@ -1467,7 +1480,7 @@ extern "C" int CopyScrubMessage(u16 scrubTextId, char* buffer, const int maxBuff scrubText += 0xA3; // message id break; } - + return CopyStringToCharBuffer(scrubText, buffer, maxBufferSize); } @@ -1488,7 +1501,7 @@ extern "C" int Randomizer_CopyGanonHintText(char* buffer, const int maxBufferSiz } extern "C" int Randomizer_CopyHintFromCheck(RandomizerCheck check, char* buffer, const int maxBufferSize) { - // we don't want to make a copy of the std::string returned from GetHintFromCheck + // we don't want to make a copy of the std::string returned from GetHintFromCheck // so we're just going to let RVO take care of it const std::string& hintText = OTRGlobals::Instance->gRandomizer->GetHintFromCheck(check); return CopyStringToCharBuffer(hintText, buffer, maxBufferSize); diff --git a/soh/soh/OTRGlobals.h b/soh/soh/OTRGlobals.h index 2bee6819d..d03c913e1 100644 --- a/soh/soh/OTRGlobals.h +++ b/soh/soh/OTRGlobals.h @@ -44,6 +44,9 @@ void ResourceMgr_LoadFile(const char* resName); char* ResourceMgr_LoadFileFromDisk(const char* filePath); char* ResourceMgr_LoadJPEG(char* data, int dataSize); char* ResourceMgr_LoadTexByName(const char* texPath); +uint16_t ResourceMgr_LoadTexWidthByName(char* texPath); +uint16_t ResourceMgr_LoadTexHeightByName(char* texPath); +uint32_t ResourceMgr_LoadTexSizeByName(char* texPath); char* ResourceMgr_LoadTexOrDListByName(const char* filePath); char* ResourceMgr_LoadPlayerAnimByName(const char* animPath); AnimationHeaderCommon* ResourceMgr_LoadAnimByName(const char* path); diff --git a/soh/soh/SaveManager.cpp b/soh/soh/SaveManager.cpp index f59cf0ecc..4fe0b1cfd 100644 --- a/soh/soh/SaveManager.cpp +++ b/soh/soh/SaveManager.cpp @@ -22,7 +22,8 @@ std::filesystem::path SaveManager::GetFileName(int fileNum) { SaveManager::SaveManager() { AddLoadFunction("base", 1, LoadBaseVersion1); - AddSaveFunction("base", 1, SaveBase); + AddLoadFunction("base", 2, LoadBaseVersion2); + AddSaveFunction("base", 2, SaveBase); AddLoadFunction("randomizer", 1, LoadRandomizerVersion1); AddSaveFunction("randomizer", 1, SaveRandomizer); @@ -49,6 +50,8 @@ SaveManager::SaveManager() { } void SaveManager::LoadRandomizerVersion1() { + if(!CVar_GetS32("gRandomizer", 0)) return; + for (int i = 0; i < ARRAY_COUNT(gSaveContext.itemLocations); i++) { SaveManager::Instance->LoadData("get" + std::to_string(i), gSaveContext.itemLocations[i].get); SaveManager::Instance->LoadData("check" + std::to_string(i), gSaveContext.itemLocations[i].check); @@ -88,6 +91,9 @@ void SaveManager::LoadRandomizerVersion1() { } void SaveManager::SaveRandomizer() { + + if(!gSaveContext.n64ddFlag) return; + for (int i = 0; i < ARRAY_COUNT(gSaveContext.itemLocations); i++) { SaveManager::Instance->SaveData("get" + std::to_string(i), gSaveContext.itemLocations[i].get); SaveManager::Instance->SaveData("check" + std::to_string(i), gSaveContext.itemLocations[i].check); @@ -170,7 +176,7 @@ void SaveManager::Init() { } else { CreateDefaultGlobal(); } - + // Load files to initialize metadata for (int fileNum = 0; fileNum < MaxFiles; fileNum++) { if (std::filesystem::exists(GetFileName(fileNum))) { @@ -314,11 +320,23 @@ void SaveManager::InitFileNormal() { gSaveContext.worldMapAreaData = 0; gSaveContext.scarecrowCustomSongSet = 0; for (int i = 0; i < ARRAY_COUNT(gSaveContext.scarecrowCustomSong); i++) { - gSaveContext.scarecrowCustomSong[i] = 0; + gSaveContext.scarecrowCustomSong[i].noteIdx = 0; + gSaveContext.scarecrowCustomSong[i].unk_01 = 0; + gSaveContext.scarecrowCustomSong[i].unk_02 = 0; + gSaveContext.scarecrowCustomSong[i].volume = 0; + gSaveContext.scarecrowCustomSong[i].vibrato = 0; + gSaveContext.scarecrowCustomSong[i].tone = 0; + gSaveContext.scarecrowCustomSong[i].semitone = 0; } gSaveContext.scarecrowSpawnSongSet = 0; for (int i = 0; i < ARRAY_COUNT(gSaveContext.scarecrowSpawnSong); i++) { - gSaveContext.scarecrowSpawnSong[i] = 0; + gSaveContext.scarecrowSpawnSong[i].noteIdx = 0; + gSaveContext.scarecrowSpawnSong[i].unk_01 = 0; + gSaveContext.scarecrowSpawnSong[i].unk_02 = 0; + gSaveContext.scarecrowSpawnSong[i].volume = 0; + gSaveContext.scarecrowSpawnSong[i].vibrato = 0; + gSaveContext.scarecrowSpawnSong[i].tone = 0; + gSaveContext.scarecrowSpawnSong[i].semitone = 0; } gSaveContext.horseData.scene = SCENE_SPOT00; @@ -695,12 +713,172 @@ void SaveManager::LoadBaseVersion1() { }); SaveManager::Instance->LoadData("worldMapAreaData", gSaveContext.worldMapAreaData); SaveManager::Instance->LoadData("scarecrowCustomSongSet", gSaveContext.scarecrowCustomSongSet); + SaveManager::Instance->LoadArray("scarecrowCustomSong", sizeof(gSaveContext.scarecrowCustomSong), [](size_t i) { + SaveManager::Instance->LoadData("", ((u8*)&gSaveContext.scarecrowCustomSong)[i]); + }); + SaveManager::Instance->LoadData("scarecrowSpawnSongSet", gSaveContext.scarecrowSpawnSongSet); + SaveManager::Instance->LoadArray("scarecrowSpawnSong", sizeof(gSaveContext.scarecrowSpawnSong), [](size_t i) { + SaveManager::Instance->LoadData("", ((u8*)&gSaveContext.scarecrowSpawnSong)[i]); + }); + SaveManager::Instance->LoadStruct("horseData", []() { + SaveManager::Instance->LoadData("scene", gSaveContext.horseData.scene); + SaveManager::Instance->LoadStruct("pos", []() { + SaveManager::Instance->LoadData("x", gSaveContext.horseData.pos.x); + SaveManager::Instance->LoadData("y", gSaveContext.horseData.pos.y); + SaveManager::Instance->LoadData("z", gSaveContext.horseData.pos.z); + }); + SaveManager::Instance->LoadData("angle", gSaveContext.horseData.angle); + }); + + SaveManager::Instance->LoadArray("dungeonsDone", ARRAY_COUNT(gSaveContext.dungeonsDone), [](size_t i) { + SaveManager::Instance->LoadData("", gSaveContext.dungeonsDone[i]); + }); + + SaveManager::Instance->LoadArray("trialsDone", ARRAY_COUNT(gSaveContext.trialsDone), + [](size_t i) { SaveManager::Instance->LoadData("", gSaveContext.trialsDone[i]); }); +} + +void SaveManager::LoadBaseVersion2() { + SaveManager::Instance->LoadData("entranceIndex", gSaveContext.entranceIndex); + SaveManager::Instance->LoadData("linkAge", gSaveContext.linkAge); + SaveManager::Instance->LoadData("cutsceneIndex", gSaveContext.cutsceneIndex); + SaveManager::Instance->LoadData("dayTime", gSaveContext.dayTime); + SaveManager::Instance->LoadData("nightFlag", gSaveContext.nightFlag); + SaveManager::Instance->LoadData("totalDays", gSaveContext.totalDays); + SaveManager::Instance->LoadData("bgsDayCount", gSaveContext.bgsDayCount); + SaveManager::Instance->LoadData("deaths", gSaveContext.deaths); + SaveManager::Instance->LoadArray("playerName", ARRAY_COUNT(gSaveContext.playerName), [](size_t i) { + SaveManager::Instance->LoadData("", gSaveContext.playerName[i]); + }); + SaveManager::Instance->LoadData("n64ddFlag", gSaveContext.n64ddFlag); + SaveManager::Instance->LoadData("healthCapacity", gSaveContext.healthCapacity); + SaveManager::Instance->LoadData("health", gSaveContext.health); + SaveManager::Instance->LoadData("magicLevel", gSaveContext.magicLevel); + SaveManager::Instance->LoadData("magic", gSaveContext.magic); + SaveManager::Instance->LoadData("rupees", gSaveContext.rupees); + SaveManager::Instance->LoadData("swordHealth", gSaveContext.swordHealth); + SaveManager::Instance->LoadData("naviTimer", gSaveContext.naviTimer); + SaveManager::Instance->LoadData("magicAcquired", gSaveContext.magicAcquired); + SaveManager::Instance->LoadData("doubleMagic", gSaveContext.doubleMagic); + SaveManager::Instance->LoadData("doubleDefense", gSaveContext.doubleDefense); + SaveManager::Instance->LoadData("bgsFlag", gSaveContext.bgsFlag); + SaveManager::Instance->LoadData("ocarinaGameRoundNum", gSaveContext.ocarinaGameRoundNum); + SaveManager::Instance->LoadStruct("childEquips", []() { + SaveManager::Instance->LoadArray("buttonItems", ARRAY_COUNT(gSaveContext.childEquips.buttonItems), [](size_t i) { + SaveManager::Instance->LoadData("", gSaveContext.childEquips.buttonItems[i], + static_cast(ITEM_NONE)); + }); + SaveManager::Instance->LoadArray("cButtonSlots", ARRAY_COUNT(gSaveContext.childEquips.cButtonSlots), [](size_t i) { + SaveManager::Instance->LoadData("", gSaveContext.childEquips.cButtonSlots[i], + static_cast(SLOT_NONE)); + }); + SaveManager::Instance->LoadData("equipment", gSaveContext.childEquips.equipment); + }); + SaveManager::Instance->LoadStruct("adultEquips", []() { + SaveManager::Instance->LoadArray("buttonItems", ARRAY_COUNT(gSaveContext.adultEquips.buttonItems), [](size_t i) { + SaveManager::Instance->LoadData("", gSaveContext.adultEquips.buttonItems[i], + static_cast(ITEM_NONE)); + }); + SaveManager::Instance->LoadArray("cButtonSlots", ARRAY_COUNT(gSaveContext.adultEquips.cButtonSlots), [](size_t i) { + SaveManager::Instance->LoadData("", gSaveContext.adultEquips.cButtonSlots[i], + static_cast(SLOT_NONE)); + }); + SaveManager::Instance->LoadData("equipment", gSaveContext.adultEquips.equipment); + }); + SaveManager::Instance->LoadData("unk_54", gSaveContext.unk_54); + SaveManager::Instance->LoadData("savedSceneNum", gSaveContext.savedSceneNum); + SaveManager::Instance->LoadStruct("equips", []() { + SaveManager::Instance->LoadArray("buttonItems", ARRAY_COUNT(gSaveContext.equips.buttonItems), [](size_t i) { + SaveManager::Instance->LoadData("", gSaveContext.equips.buttonItems[i], static_cast(ITEM_NONE)); + }); + SaveManager::Instance->LoadArray("cButtonSlots", ARRAY_COUNT(gSaveContext.equips.cButtonSlots), [](size_t i) { + SaveManager::Instance->LoadData("", gSaveContext.equips.cButtonSlots[i], static_cast(SLOT_NONE)); + }); + SaveManager::Instance->LoadData("equipment", gSaveContext.equips.equipment); + }); + SaveManager::Instance->LoadStruct("inventory", []() { + SaveManager::Instance->LoadArray("items", ARRAY_COUNT(gSaveContext.inventory.items), [](size_t i) { + SaveManager::Instance->LoadData("", gSaveContext.inventory.items[i]); + }); + SaveManager::Instance->LoadArray("ammo", ARRAY_COUNT(gSaveContext.inventory.ammo), [](size_t i) { + SaveManager::Instance->LoadData("", gSaveContext.inventory.ammo[i]); + }); + SaveManager::Instance->LoadData("equipment", gSaveContext.inventory.equipment); + SaveManager::Instance->LoadData("upgrades", gSaveContext.inventory.upgrades); + SaveManager::Instance->LoadData("questItems", gSaveContext.inventory.questItems); + SaveManager::Instance->LoadArray("dungeonItems", ARRAY_COUNT(gSaveContext.inventory.dungeonItems), [](size_t i) { + SaveManager::Instance->LoadData("", gSaveContext.inventory.dungeonItems[i]); + }); + SaveManager::Instance->LoadArray("dungeonKeys", ARRAY_COUNT(gSaveContext.inventory.dungeonKeys), [](size_t i) { + SaveManager::Instance->LoadData("", gSaveContext.inventory.dungeonKeys[i]); + }); + SaveManager::Instance->LoadData("defenseHearts", gSaveContext.inventory.defenseHearts); + SaveManager::Instance->LoadData("gsTokens", gSaveContext.inventory.gsTokens); + }); + SaveManager::Instance->LoadArray("sceneFlags", ARRAY_COUNT(gSaveContext.sceneFlags), [](size_t i) { + SaveManager::Instance->LoadStruct("", [&i]() { + SaveManager::Instance->LoadData("chest", gSaveContext.sceneFlags[i].chest); + SaveManager::Instance->LoadData("swch", gSaveContext.sceneFlags[i].swch); + SaveManager::Instance->LoadData("clear", gSaveContext.sceneFlags[i].clear); + SaveManager::Instance->LoadData("collect", gSaveContext.sceneFlags[i].collect); + SaveManager::Instance->LoadData("unk", gSaveContext.sceneFlags[i].unk); + SaveManager::Instance->LoadData("rooms", gSaveContext.sceneFlags[i].rooms); + SaveManager::Instance->LoadData("floors", gSaveContext.sceneFlags[i].floors); + }); + }); + SaveManager::Instance->LoadStruct("fw", []() { + SaveManager::Instance->LoadStruct("pos", []() { + SaveManager::Instance->LoadData("x", gSaveContext.fw.pos.x); + SaveManager::Instance->LoadData("y", gSaveContext.fw.pos.y); + SaveManager::Instance->LoadData("z", gSaveContext.fw.pos.z); + }); + SaveManager::Instance->LoadData("yaw", gSaveContext.fw.yaw); + SaveManager::Instance->LoadData("playerParams", gSaveContext.fw.playerParams); + SaveManager::Instance->LoadData("entranceIndex", gSaveContext.fw.entranceIndex); + SaveManager::Instance->LoadData("roomIndex", gSaveContext.fw.roomIndex); + SaveManager::Instance->LoadData("set", gSaveContext.fw.set); + SaveManager::Instance->LoadData("tempSwchFlags", gSaveContext.fw.tempSwchFlags); + SaveManager::Instance->LoadData("tempCollectFlags", gSaveContext.fw.tempCollectFlags); + }); + SaveManager::Instance->LoadArray("gsFlags", ARRAY_COUNT(gSaveContext.gsFlags), [](size_t i) { + SaveManager::Instance->LoadData("", gSaveContext.gsFlags[i]); + }); + SaveManager::Instance->LoadArray("highScores", ARRAY_COUNT(gSaveContext.highScores), [](size_t i) { + SaveManager::Instance->LoadData("", gSaveContext.highScores[i]); + }); + SaveManager::Instance->LoadArray("eventChkInf", ARRAY_COUNT(gSaveContext.eventChkInf), [](size_t i) { + SaveManager::Instance->LoadData("", gSaveContext.eventChkInf[i]); + }); + SaveManager::Instance->LoadArray("itemGetInf", ARRAY_COUNT(gSaveContext.itemGetInf), [](size_t i) { + SaveManager::Instance->LoadData("", gSaveContext.itemGetInf[i]); + }); + SaveManager::Instance->LoadArray("infTable", ARRAY_COUNT(gSaveContext.infTable), [](size_t i) { + SaveManager::Instance->LoadData("", gSaveContext.infTable[i]); + }); + SaveManager::Instance->LoadData("worldMapAreaData", gSaveContext.worldMapAreaData); + SaveManager::Instance->LoadData("scarecrowCustomSongSet", gSaveContext.scarecrowCustomSongSet); SaveManager::Instance->LoadArray("scarecrowCustomSong", ARRAY_COUNT(gSaveContext.scarecrowCustomSong), [](size_t i) { - SaveManager::Instance->LoadData("", gSaveContext.scarecrowCustomSong[i]); + SaveManager::Instance->LoadStruct("", [&i]() { + SaveManager::Instance->LoadData("noteIdx", gSaveContext.scarecrowCustomSong[i].noteIdx); + SaveManager::Instance->LoadData("unk_01", gSaveContext.scarecrowCustomSong[i].unk_01); + SaveManager::Instance->LoadData("unk_02", gSaveContext.scarecrowCustomSong[i].unk_02); + SaveManager::Instance->LoadData("volume", gSaveContext.scarecrowCustomSong[i].volume); + SaveManager::Instance->LoadData("vibrato", gSaveContext.scarecrowCustomSong[i].vibrato); + SaveManager::Instance->LoadData("tone", gSaveContext.scarecrowCustomSong[i].tone); + SaveManager::Instance->LoadData("semitone", gSaveContext.scarecrowCustomSong[i].semitone); + }); }); SaveManager::Instance->LoadData("scarecrowSpawnSongSet", gSaveContext.scarecrowSpawnSongSet); SaveManager::Instance->LoadArray("scarecrowSpawnSong", ARRAY_COUNT(gSaveContext.scarecrowSpawnSong), [](size_t i) { - SaveManager::Instance->LoadData("", gSaveContext.scarecrowSpawnSong[i]); + SaveManager::Instance->LoadStruct("", [&i]() { + SaveManager::Instance->LoadData("noteIdx", gSaveContext.scarecrowSpawnSong[i].noteIdx); + SaveManager::Instance->LoadData("unk_01", gSaveContext.scarecrowSpawnSong[i].unk_01); + SaveManager::Instance->LoadData("unk_02", gSaveContext.scarecrowSpawnSong[i].unk_02); + SaveManager::Instance->LoadData("volume", gSaveContext.scarecrowSpawnSong[i].volume); + SaveManager::Instance->LoadData("vibrato", gSaveContext.scarecrowSpawnSong[i].vibrato); + SaveManager::Instance->LoadData("tone", gSaveContext.scarecrowSpawnSong[i].tone); + SaveManager::Instance->LoadData("semitone", gSaveContext.scarecrowSpawnSong[i].semitone); + }); }); SaveManager::Instance->LoadStruct("horseData", []() { SaveManager::Instance->LoadData("scene", gSaveContext.horseData.scene); @@ -836,11 +1014,27 @@ void SaveManager::SaveBase() { SaveManager::Instance->SaveData("worldMapAreaData", gSaveContext.worldMapAreaData); SaveManager::Instance->SaveData("scarecrowCustomSongSet", gSaveContext.scarecrowCustomSongSet); SaveManager::Instance->SaveArray("scarecrowCustomSong", ARRAY_COUNT(gSaveContext.scarecrowCustomSong), [](size_t i) { - SaveManager::Instance->SaveData("", gSaveContext.scarecrowCustomSong[i]); + SaveManager::Instance->SaveStruct("", [&i]() { + SaveManager::Instance->SaveData("noteIdx", gSaveContext.scarecrowCustomSong[i].noteIdx); + SaveManager::Instance->SaveData("unk_01", gSaveContext.scarecrowCustomSong[i].unk_01); + SaveManager::Instance->SaveData("unk_02", gSaveContext.scarecrowCustomSong[i].unk_02); + SaveManager::Instance->SaveData("volume", gSaveContext.scarecrowCustomSong[i].volume); + SaveManager::Instance->SaveData("vibrato", gSaveContext.scarecrowCustomSong[i].vibrato); + SaveManager::Instance->SaveData("tone", gSaveContext.scarecrowCustomSong[i].tone); + SaveManager::Instance->SaveData("semitone", gSaveContext.scarecrowCustomSong[i].semitone); + }); }); SaveManager::Instance->SaveData("scarecrowSpawnSongSet", gSaveContext.scarecrowSpawnSongSet); SaveManager::Instance->SaveArray("scarecrowSpawnSong", ARRAY_COUNT(gSaveContext.scarecrowSpawnSong), [](size_t i) { - SaveManager::Instance->SaveData("", gSaveContext.scarecrowSpawnSong[i]); + SaveManager::Instance->SaveStruct("", [&i]() { + SaveManager::Instance->SaveData("noteIdx", gSaveContext.scarecrowSpawnSong[i].noteIdx); + SaveManager::Instance->SaveData("unk_01", gSaveContext.scarecrowSpawnSong[i].unk_01); + SaveManager::Instance->SaveData("unk_02", gSaveContext.scarecrowSpawnSong[i].unk_02); + SaveManager::Instance->SaveData("volume", gSaveContext.scarecrowSpawnSong[i].volume); + SaveManager::Instance->SaveData("vibrato", gSaveContext.scarecrowSpawnSong[i].vibrato); + SaveManager::Instance->SaveData("tone", gSaveContext.scarecrowSpawnSong[i].tone); + SaveManager::Instance->SaveData("semitone", gSaveContext.scarecrowSpawnSong[i].semitone); + }); }); SaveManager::Instance->SaveStruct("horseData", []() { SaveManager::Instance->SaveData("scene", gSaveContext.horseData.scene); @@ -906,7 +1100,7 @@ void SaveManager::LoadArray(const std::string& name, const size_t size, LoadArra } currentJsonContext = saveJsonContext; } - + void SaveManager::LoadStruct(const std::string& name, LoadStructFunc func) { // Create an empty struct and set it as the current load context, then call the function that loads the struct. @@ -1247,13 +1441,9 @@ void CopyV0Save(SaveContext_v0& src, SaveContext& dst) { } dst.worldMapAreaData = src.worldMapAreaData; dst.scarecrowCustomSongSet = src.scarecrowCustomSongSet; - for (size_t i = 0; i < ARRAY_COUNT(src.scarecrowCustomSong); i++) { - dst.scarecrowCustomSong[i] = src.scarecrowCustomSong[i]; - } + memcpy(&dst.scarecrowCustomSong[0], &src.scarecrowCustomSong[0], sizeof(src.scarecrowCustomSong)); dst.scarecrowSpawnSongSet = src.scarecrowSpawnSongSet; - for (size_t i = 0; i < ARRAY_COUNT(src.scarecrowSpawnSong); i++) { - dst.scarecrowSpawnSong[i] = src.scarecrowSpawnSong[i]; - } + memcpy(&dst.scarecrowSpawnSong[0], &src.scarecrowSpawnSong[0], sizeof(src.scarecrowSpawnSong)); dst.horseData.scene = src.horseData.scene; dst.horseData.pos.x = src.horseData.pos.x; dst.horseData.pos.y = src.horseData.pos.y; diff --git a/soh/soh/SaveManager.h b/soh/soh/SaveManager.h index ee13451fb..06a382baa 100644 --- a/soh/soh/SaveManager.h +++ b/soh/soh/SaveManager.h @@ -117,6 +117,7 @@ public: static void SaveRandomizer(); static void LoadBaseVersion1(); + static void LoadBaseVersion2(); static void SaveBase(); std::vector initFuncs; diff --git a/soh/src/boot/assert.c b/soh/src/boot/assert.c index b7895dddd..5a44a9308 100644 --- a/soh/src/boot/assert.c +++ b/soh/src/boot/assert.c @@ -1,5 +1,6 @@ #include "global.h" +#ifndef __SWITCH__ void __assert(const char* exp, const char* file, s32 line) { char msg[256]; @@ -7,3 +8,4 @@ void __assert(const char* exp, const char* file, s32 line) { sprintf(msg, "ASSERT: %s:%d(%d)", file, line, osGetThreadId(NULL)); Fault_AddHungupAndCrashImpl(msg, exp); } +#endif \ No newline at end of file diff --git a/soh/src/code/audio_data.c b/soh/src/code/audio_data.c index 5fe49139b..37e817688 100644 --- a/soh/src/code/audio_data.c +++ b/soh/src/code/audio_data.c @@ -544,10 +544,10 @@ u8 gDefaultShortNoteGateTimeTable[] = { }; AdsrEnvelope gDefaultEnvelope[] = { - { 0x0100, 0x007D }, - { 0xE803, 0x007D }, - { 0xFFFF, 0x0000 }, - { 0x0000, 0x0000 }, + { BE16SWAP_CONST(1), BE16SWAP_CONST(32000) }, + { BE16SWAP_CONST(1000), BE16SWAP_CONST(32000) }, + { BE16SWAP_CONST(-1), BE16SWAP_CONST(0) }, + { BE16SWAP_CONST(0), BE16SWAP_CONST(0) }, }; NoteSubEu gZeroNoteSub = { 0 }; diff --git a/soh/src/code/audio_effects.c b/soh/src/code/audio_effects.c index d5aa3644f..f77462f98 100644 --- a/soh/src/code/audio_effects.c +++ b/soh/src/code/audio_effects.c @@ -246,7 +246,7 @@ f32 Audio_AdsrUpdate(AdsrState* adsr) { retry: case ADSR_STATE_LOOP: - adsr->delay = (s16)BOMSWAP16(adsr->envelope[adsr->envIndex].delay); + adsr->delay = (s16)BE16SWAP(adsr->envelope[adsr->envIndex].delay); switch (adsr->delay) { case ADSR_DISABLE: adsr->action.s.state = ADSR_STATE_DISABLED; @@ -255,7 +255,7 @@ f32 Audio_AdsrUpdate(AdsrState* adsr) { adsr->action.s.state = ADSR_STATE_HANG; break; case ADSR_GOTO: - adsr->envIndex = (s16)BOMSWAP16(adsr->envelope[adsr->envIndex].arg); + adsr->envIndex = (s16)BE16SWAP(adsr->envelope[adsr->envIndex].arg); goto retry; case ADSR_RESTART: adsr->action.s.state = ADSR_STATE_INITIAL; @@ -266,7 +266,7 @@ f32 Audio_AdsrUpdate(AdsrState* adsr) { if (adsr->delay == 0) { adsr->delay = 1; } - adsr->target = (s16)BOMSWAP16(adsr->envelope[adsr->envIndex].arg) / 32767.0f; + adsr->target = (s16)BE16SWAP(adsr->envelope[adsr->envIndex].arg) / 32767.0f; adsr->target = adsr->target * adsr->target; adsr->velocity = (adsr->target - adsr->current) / adsr->delay; adsr->action.s.state = ADSR_STATE_FADE; diff --git a/soh/src/code/audio_seqplayer.c b/soh/src/code/audio_seqplayer.c index b8fbd9e1f..dd9c6e1cc 100644 --- a/soh/src/code/audio_seqplayer.c +++ b/soh/src/code/audio_seqplayer.c @@ -1340,13 +1340,13 @@ void AudioSeq_SequenceChannelProcessScript(SequenceChannel* channel) { break; case 0xB2: offset = (u16)parameters[0]; - channel->unk_22 = BOMSWAP16(*(u16*)(seqPlayer->seqData + (uintptr_t)(offset + scriptState->value * 2))); + channel->unk_22 = BE16SWAP(*(u16*)(seqPlayer->seqData + (uintptr_t)(offset + scriptState->value * 2))); break; case 0xB4: channel->dynTable = (void*)&seqPlayer->seqData[channel->unk_22]; break; case 0xB5: - channel->unk_22 = BOMSWAP16(((u16*)(channel->dynTable))[scriptState->value]); + channel->unk_22 = BE16SWAP(((u16*)(channel->dynTable))[scriptState->value]); break; case 0xB6: scriptState->value = (*channel->dynTable)[0][scriptState->value]; diff --git a/soh/src/code/fault_drawer.c b/soh/src/code/fault_drawer.c index 9759bfe72..8cd08248f 100644 --- a/soh/src/code/fault_drawer.c +++ b/soh/src/code/fault_drawer.c @@ -265,16 +265,14 @@ void* FaultDrawer_FormatStringFunc(void* arg, const char* str, u32 count) { return arg; } -void FaultDrawer_VPrintf(const char* str, char* args) { // va_list +void FaultDrawer_VPrintf(const char* str, va_list args) { // va_list _Printf(FaultDrawer_FormatStringFunc, (char*)&sFaultDrawerStruct, str, args); } void FaultDrawer_Printf(const char* fmt, ...) { va_list args; va_start(args, fmt); - FaultDrawer_VPrintf(fmt, args); - va_end(args); } @@ -284,7 +282,6 @@ void FaultDrawer_DrawText(s32 x, s32 y, const char* fmt, ...) { FaultDrawer_SetCursor(x, y); FaultDrawer_VPrintf(fmt, args); - va_end(args); } diff --git a/soh/src/code/graph.c b/soh/src/code/graph.c index f4dcf56e8..cf0a53c76 100644 --- a/soh/src/code/graph.c +++ b/soh/src/code/graph.c @@ -481,6 +481,22 @@ static void RunFrame() uint64_t ticksA, ticksB; ticksA = GetPerfCounter(); +#ifdef __SWITCH__ + #define SAMPLES_HIGH 752 + #define SAMPLES_LOW 720 + + #define AUDIO_FRAMES_PER_UPDATE (R_UPDATE_RATE > 0 ? R_UPDATE_RATE : 1 ) + #define NUM_AUDIO_CHANNELS 2 + int samples_left = AudioPlayer_Buffered(); + u32 num_audio_samples = samples_left < AudioPlayer_GetDesiredBuffered() ? SAMPLES_HIGH : SAMPLES_LOW; + + s16 audio_buffer[SAMPLES_HIGH * NUM_AUDIO_CHANNELS * 3]; + for (int i = 0; i < AUDIO_FRAMES_PER_UPDATE; i++) { + AudioMgr_CreateNextAudioBuffer(audio_buffer + i * (num_audio_samples * NUM_AUDIO_CHANNELS), num_audio_samples); + } + + AudioPlayer_Play((u8*)audio_buffer, num_audio_samples * (sizeof(int16_t) * NUM_AUDIO_CHANNELS * AUDIO_FRAMES_PER_UPDATE)); +#endif Graph_StartFrame(); // TODO: Workaround for rumble being too long. Implement os thread functions. diff --git a/soh/src/code/main.c b/soh/src/code/main.c index 372e3947c..fd02b016a 100644 --- a/soh/src/code/main.c +++ b/soh/src/code/main.c @@ -41,8 +41,6 @@ void main(int argc, char** argv) GameConsole_Init(); InitOTR(); BootCommands_Init(); - - BootCommands_ParseBootArgs(argc - 1, (char**)&argv[1]); Main(0); } diff --git a/soh/src/code/z_actor.c b/soh/src/code/z_actor.c index cdeb974e8..06545f021 100644 --- a/soh/src/code/z_actor.c +++ b/soh/src/code/z_actor.c @@ -355,36 +355,20 @@ void func_8002BF60(TargetContext* targetCtx, Actor* actor, s32 actorCategory, Gl } } else { if (actorCategory == ACTORCAT_PLAYER) { - naviColor->inner.r = CVar_GetS32("gNavi_Idle_Inner_R", naviColor->inner.r); - naviColor->inner.g = CVar_GetS32("gNavi_Idle_Inner_G", naviColor->inner.g); - naviColor->inner.b = CVar_GetS32("gNavi_Idle_Inner_B", naviColor->inner.b); - naviColor->outer.r = CVar_GetS32("gNavi_Idle_Outer_R", naviColor->outer.r); - naviColor->outer.g = CVar_GetS32("gNavi_Idle_Outer_G", naviColor->outer.g); - naviColor->outer.b = CVar_GetS32("gNavi_Idle_Outer_B", naviColor->outer.b); + naviColor->inner = CVar_GetRGBA("gNavi_Idle_Inner", naviColor->inner); + naviColor->outer = CVar_GetRGBA("gNavi_Idle_Outer", naviColor->outer); } if (actorCategory == ACTORCAT_NPC) { - naviColor->inner.r = CVar_GetS32("gNavi_NPC_Inner_R", naviColor->inner.r); - naviColor->inner.g = CVar_GetS32("gNavi_NPC_Inner_G", naviColor->inner.g); - naviColor->inner.b = CVar_GetS32("gNavi_NPC_Inner_B", naviColor->inner.b); - naviColor->outer.r = CVar_GetS32("gNavi_NPC_Outer_R", naviColor->outer.r); - naviColor->outer.g = CVar_GetS32("gNavi_NPC_Outer_G", naviColor->outer.g); - naviColor->outer.b = CVar_GetS32("gNavi_NPC_Outer_B", naviColor->outer.b); + naviColor->inner = CVar_GetRGBA("gNavi_NPC_Inner", naviColor->inner); + naviColor->outer = CVar_GetRGBA("gNavi_NPC_Outer", naviColor->outer); } if (actorCategory == ACTORCAT_BOSS || actorCategory == ACTORCAT_ENEMY) { - naviColor->inner.r = CVar_GetS32("gNavi_Enemy_Inner_R", naviColor->inner.r); - naviColor->inner.g = CVar_GetS32("gNavi_Enemy_Inner_G", naviColor->inner.g); - naviColor->inner.b = CVar_GetS32("gNavi_Enemy_Inner_B", naviColor->inner.b); - naviColor->outer.r = CVar_GetS32("gNavi_Enemy_Outer_R", naviColor->outer.r); - naviColor->outer.g = CVar_GetS32("gNavi_Enemy_Outer_G", naviColor->outer.g); - naviColor->outer.b = CVar_GetS32("gNavi_Enemy_Outer_B", naviColor->outer.b); + naviColor->inner = CVar_GetRGBA("gNavi_Enemy_Inner", naviColor->inner); + naviColor->outer = CVar_GetRGBA("gNavi_Enemy_Outer", naviColor->outer); } if (actorCategory == ACTORCAT_PROP) { - naviColor->inner.r = CVar_GetS32("gNavi_Prop_Inner_R", naviColor->inner.r); - naviColor->inner.g = CVar_GetS32("gNavi_Prop_Inner_G", naviColor->inner.g); - naviColor->inner.b = CVar_GetS32("gNavi_Prop_Inner_B", naviColor->inner.b); - naviColor->outer.r = CVar_GetS32("gNavi_Prop_Outer_R", naviColor->outer.r); - naviColor->outer.g = CVar_GetS32("gNavi_Prop_Outer_G", naviColor->outer.g); - naviColor->outer.b = CVar_GetS32("gNavi_Prop_Outer_B", naviColor->outer.b); + naviColor->inner = CVar_GetRGBA("gNavi_Prop_Inner", naviColor->inner); + naviColor->outer = CVar_GetRGBA("gNavi_Prop_Outer", naviColor->outer); } } diff --git a/soh/src/code/z_common_data.c b/soh/src/code/z_common_data.c index c92a36b71..53334fb84 100644 --- a/soh/src/code/z_common_data.c +++ b/soh/src/code/z_common_data.c @@ -8,7 +8,7 @@ void SaveContext_Init(void) { gSaveContext.seqId = (u8)NA_BGM_DISABLED; gSaveContext.natureAmbienceId = NATURE_ID_DISABLED; gSaveContext.forcedSeqId = NA_BGM_GENERAL_SFX; - gSaveContext.nextCutsceneIndex = 0xFFEF; + gSaveContext.nextCutsceneIndex = CVar_GetS32("gBetaQuestWorld", 0xFFEF); gSaveContext.cutsceneTrigger = 0; gSaveContext.chamberCutsceneNum = 0; gSaveContext.nextDayTime = 0xFFFF; diff --git a/soh/src/code/z_construct.c b/soh/src/code/z_construct.c index 96915d919..08497fe1c 100644 --- a/soh/src/code/z_construct.c +++ b/soh/src/code/z_construct.c @@ -8,7 +8,6 @@ void func_80110990(GlobalContext* globalCtx) { void func_801109B0(GlobalContext* globalCtx) { InterfaceContext* interfaceCtx = &globalCtx->interfaceCtx; u32 parameterSize; - u16 doActionOffset; u8 temp; gSaveContext.sunsSongState = SUNSSONG_INACTIVE; @@ -49,30 +48,11 @@ void func_801109B0(GlobalContext* globalCtx) { ASSERT(interfaceCtx->doActionSegment != NULL); - if (gSaveContext.language == LANGUAGE_ENG) { - doActionOffset = 0; - } else if (gSaveContext.language == LANGUAGE_GER) { - doActionOffset = 0x2B80; - } else { - doActionOffset = 0x5700; - } + uint32_t attackDoActionTexSize = ResourceMgr_LoadTexSizeByName(gAttackDoActionENGTex); + memcpy(interfaceCtx->doActionSegment, ResourceMgr_LoadTexByName(gAttackDoActionENGTex), attackDoActionTexSize); + memcpy(interfaceCtx->doActionSegment + (attackDoActionTexSize / 2), ResourceMgr_LoadTexByName(gCheckDoActionENGTex), attackDoActionTexSize); - memcpy(interfaceCtx->doActionSegment, ResourceMgr_LoadTexByName(gAttackDoActionENGTex), 0x180); - memcpy(interfaceCtx->doActionSegment + 0x180, ResourceMgr_LoadTexByName(gCheckDoActionENGTex), 0x180); - //DmaMgr_SendRequest1(interfaceCtx->doActionSegment, (uintptr_t)_do_action_staticSegmentRomStart + doActionOffset, 0x300, - //__FILE__, __LINE__); - - if (gSaveContext.language == LANGUAGE_ENG) { - doActionOffset = 0x480; - } else if (gSaveContext.language == LANGUAGE_GER) { - doActionOffset = 0x3000; - } else { - doActionOffset = 0x5B80; - } - - memcpy(interfaceCtx->doActionSegment + 0x300, ResourceMgr_LoadTexByName(gReturnDoActionENGTex), 0x180); - //DmaMgr_SendRequest1(interfaceCtx->doActionSegment + 0x300, (uintptr_t)_do_action_staticSegmentRomStart + doActionOffset, - //0x180); + memcpy(interfaceCtx->doActionSegment + attackDoActionTexSize, ResourceMgr_LoadTexByName(gReturnDoActionENGTex), ResourceMgr_LoadTexSizeByName(gReturnDoActionENGTex)); interfaceCtx->iconItemSegment = GAMESTATE_ALLOC_MC( &globalCtx->state, 0x1000 * ARRAY_COUNT(gSaveContext.equips.buttonItems)); diff --git a/soh/src/code/z_demo.c b/soh/src/code/z_demo.c index 46b5fd9cf..885446271 100644 --- a/soh/src/code/z_demo.c +++ b/soh/src/code/z_demo.c @@ -493,7 +493,8 @@ void Cutscene_Command_Terminator(GlobalContext* globalCtx, CutsceneContext* csCt // Automatically skip certain cutscenes when in rando // cmd->base == 33: Zelda escaping with impa cutscene - bool randoCsSkip = (gSaveContext.n64ddFlag && cmd->base == 33); + // cmd->base == 8: Traveling back/forward in time cutscene + bool randoCsSkip = (gSaveContext.n64ddFlag && (cmd->base == 33 || cmd->base == 8)); bool debugCsSkip = (CHECK_BTN_ALL(globalCtx->state.input[0].press.button, BTN_START) && (gSaveContext.fileNum != 0xFEDC) && CVar_GetS32("gDebugEnabled", 0)); diff --git a/soh/src/code/z_map_data.c b/soh/src/code/z_map_data.c index f518a124c..f76a3b4ce 100644 --- a/soh/src/code/z_map_data.c +++ b/soh/src/code/z_map_data.c @@ -184,16 +184,6 @@ static u16 sDgnMinimapTexIndexOffset[10] = { 0, 13, 32, 49, 76, 114, 158, 190, 217, 227, }; -static u16 sOwMinimapTexSize[24] = { - 2920, 2560, 1560, 2784, 2976, 2040, 3240, 2336, 2080, 2600, 1792, 1888, - 3400, 1792, 1888, 2040, 3120, 2304, 2176, 1888, 1560, 3240, 2600, 3400, -}; - -static u16 sOwMinimapTexOffset[24] = { - 0x0000, 0x0B68, 0x1568, 0x1B80, 0x2660, 0x3200, 0x39F8, 0x46A0, 0x4FC0, 0x57E0, 0x6208, 0x6908, - 0x7068, 0x7DB0, 0x84B0, 0x8C10, 0x9408, 0xA038, 0xA938, 0xB1B8, 0xB918, 0xBF30, 0xCBD8, 0xD600, -}; - static s16 sOwMinimapPosX[24] = { 216, 216, 218, 202, 202, 250, 216, 234, 234, 216, 234, 234, 216, 234, 234, 250, 216, 234, 234, 234, 218, 80, 80, 216, @@ -319,14 +309,13 @@ static u8 sFloorID[10][8] = { static s16 sSkullFloorIconY[10] = { -47, -47, -33, -47, -47, -5, -19, -47, -99, -99 }; MapData gMapDataTable = { - sFloorTexIndexOffset, sBossFloor, sRoomPalette, - sMaxPaletteCount, sPaletteRoom, sRoomCompassOffsetX, - sRoomCompassOffsetY, sDgnMinimapCount, sDgnMinimapTexIndexOffset, - sOwMinimapTexSize, sOwMinimapTexOffset, sOwMinimapPosX, - sOwMinimapPosY, sOwCompassInfo, sDgnMinimapTexIndexBase, - sDgnCompassInfo, sOwMinimapWidth, sOwMinimapHeight, - sOwEntranceIconPosX, sOwEntranceIconPosY, sOwEntranceFlag, - sFloorCoordY, sSwitchEntryCount, sSwitchFromRoom, - sSwitchFromFloor, sSwitchToRoom, sFloorID, - sSkullFloorIconY, + sFloorTexIndexOffset, sBossFloor, sRoomPalette, + sMaxPaletteCount, sPaletteRoom, sRoomCompassOffsetX, + sRoomCompassOffsetY, sDgnMinimapCount, sDgnMinimapTexIndexOffset, + sOwMinimapPosX, sOwMinimapPosY, sOwCompassInfo, + sDgnMinimapTexIndexBase, sDgnCompassInfo, sOwMinimapWidth, + sOwMinimapHeight, sOwEntranceIconPosX, sOwEntranceIconPosY, + sOwEntranceFlag, sFloorCoordY, sSwitchEntryCount, + sSwitchFromRoom, sSwitchFromFloor, sSwitchToRoom, + sFloorID, sSkullFloorIconY, }; diff --git a/soh/src/code/z_map_exp.c b/soh/src/code/z_map_exp.c index 6572f6fc1..c9b927730 100644 --- a/soh/src/code/z_map_exp.c +++ b/soh/src/code/z_map_exp.c @@ -412,8 +412,10 @@ void Map_InitData(GlobalContext* globalCtx, s16 room) { //(uintptr_t)_map_grand_staticSegmentRomStart + gMapData->owMinimapTexOffset[extendedMapIndex], //gMapData->owMinimapTexSize[mapIndex], __FILE__, __LINE__); - if (sEntranceIconMapIndex < 24) - memcpy(globalCtx->interfaceCtx.mapSegment, ResourceMgr_LoadTexByName(minimapTableOW[sEntranceIconMapIndex]), gMapData->owMinimapTexSize[mapIndex]); + if (sEntranceIconMapIndex < 24) { + const char* textureName = minimapTableOW[sEntranceIconMapIndex]; + memcpy(globalCtx->interfaceCtx.mapSegment, ResourceMgr_LoadTexByName(textureName), ResourceMgr_LoadTexSizeByName(textureName)); + } interfaceCtx->unk_258 = mapIndex; break; @@ -445,7 +447,8 @@ void Map_InitData(GlobalContext* globalCtx, s16 room) { //((gMapData->dgnMinimapTexIndexOffset[mapIndex] + room) * 0xFF0), //0xFF0, __FILE__, __LINE__); - memcpy(globalCtx->interfaceCtx.mapSegment, ResourceMgr_LoadTexByName(minimapTableDangeon[gMapData->dgnMinimapTexIndexOffset[mapIndex] + room]), 0xFF0); + const char* textureName = minimapTableDangeon[gMapData->dgnMinimapTexIndexOffset[mapIndex] + room]; + memcpy(globalCtx->interfaceCtx.mapSegment, ResourceMgr_LoadTexByName(textureName), ResourceMgr_LoadTexSizeByName(textureName)); R_COMPASS_OFFSET_X = gMapData->roomCompassOffsetX[mapIndex][room]; R_COMPASS_OFFSET_Y = gMapData->roomCompassOffsetY[mapIndex][room]; diff --git a/soh/src/code/z_message_PAL.c b/soh/src/code/z_message_PAL.c index f54ab310d..e872d33ca 100644 --- a/soh/src/code/z_message_PAL.c +++ b/soh/src/code/z_message_PAL.c @@ -111,7 +111,7 @@ void Message_ResetOcarinaNoteState(void) { sOcarinaNoteCEnvR = 10; sOcarinaNoteCEnvG = 10; sOcarinaNoteCEnvB = 10; - if (CVar_GetS32("gHudColors", 1) == 0) { + if (CVar_GetS32("gHudColors", 1) == 0) { sOcarinaNoteAPrimR = 80; sOcarinaNoteAPrimG = 150; sOcarinaNoteAPrimB = 255; @@ -240,8 +240,6 @@ void Message_DrawTextChar(GlobalContext* globalCtx, void* textureImage, Gfx** p) s16 x = msgCtx->textPosX; s16 y = msgCtx->textPosY; - gSPInvalidateTexCache(gfx++, textureImage); - gDPPipeSync(gfx++); sCharTexSize = (R_TEXT_CHAR_SCALE / 100.0f) * 16.0f; @@ -1198,7 +1196,7 @@ void Message_LoadItemIcon(GlobalContext* globalCtx, u16 itemId, s16 y) { R_TEXTBOX_ICON_YPOS = y + 6; R_TEXTBOX_ICON_SIZE = 32; memcpy((uintptr_t)msgCtx->textboxSegment + MESSAGE_STATIC_TEX_SIZE, - ResourceMgr_LoadTexByName(gItemIcons[itemId]), 0x1000); + ResourceMgr_LoadTexByName(gItemIcons[itemId]), ResourceMgr_LoadTexSizeByName(gItemIcons[itemId])); // "Item 32-0" osSyncPrintf("アイテム32-0\n"); } else { @@ -1206,7 +1204,7 @@ void Message_LoadItemIcon(GlobalContext* globalCtx, u16 itemId, s16 y) { R_TEXTBOX_ICON_YPOS = y + 10; R_TEXTBOX_ICON_SIZE = 24; memcpy((uintptr_t)msgCtx->textboxSegment + MESSAGE_STATIC_TEX_SIZE, - ResourceMgr_LoadTexByName(gItemIcons[itemId]), 0x900); + ResourceMgr_LoadTexByName(gItemIcons[itemId]), ResourceMgr_LoadTexSizeByName(gItemIcons[itemId])); // "Item 24" osSyncPrintf("アイテム24=%d (%d) {%d}\n", itemId, itemId - ITEM_KOKIRI_EMERALD, 84); } @@ -1229,6 +1227,8 @@ void Message_Decode(GlobalContext* globalCtx) { MessageContext* msgCtx = &globalCtx->msgCtx; Font* font = &globalCtx->msgCtx.font; + gSPInvalidateTexCache(globalCtx->state.gfxCtx->polyOpa.p++, NULL); + globalCtx->msgCtx.textDelayTimer = 0; globalCtx->msgCtx.textUnskippable = globalCtx->msgCtx.textDelay = globalCtx->msgCtx.textDelayTimer = 0; sTextFade = false; @@ -1565,9 +1565,9 @@ void Message_Decode(GlobalContext* globalCtx) { msgCtx->textboxBackgroundUnkArg = font->msgBuf[msgCtx->msgBufPos + 3] & 0xF; memcpy((uintptr_t)msgCtx->textboxSegment + MESSAGE_STATIC_TEX_SIZE, - ResourceMgr_LoadTexByName(gRedMessageXLeftTex), 0x900); + ResourceMgr_LoadTexByName(gRedMessageXLeftTex), ResourceMgr_LoadTexSizeByName(gRedMessageXLeftTex)); memcpy((uintptr_t)msgCtx->textboxSegment + MESSAGE_STATIC_TEX_SIZE + 0x900, - ResourceMgr_LoadTexByName(gRedMessageXRightTex), 0x900); + ResourceMgr_LoadTexByName(gRedMessageXRightTex), ResourceMgr_LoadTexSizeByName(gRedMessageXRightTex)); msgCtx->msgBufPos += 3; R_TEXTBOX_BG_YPOS = R_TEXTBOX_Y + 8; @@ -1624,6 +1624,7 @@ void Message_OpenText(GlobalContext* globalCtx, u16 textId) { } sMessageHasSetSfx = D_8014B2F4 = sTextboxSkipped = sTextIsCredits = 0; + gSPInvalidateTexCache(globalCtx->state.gfxCtx->polyOpa.p++, NULL); if (textId >= 0x0500 && textId < 0x0600) { // text ids 0500 to 0600 are reserved for credits sTextIsCredits = true; @@ -1763,7 +1764,8 @@ void Message_OpenText(GlobalContext* globalCtx, u16 textId) { // "Text Box Type" osSyncPrintf("吹き出し種類=%d\n", msgCtx->textBoxType); if (textBoxType < TEXTBOX_TYPE_NONE_BOTTOM) { - memcpy(msgCtx->textboxSegment, ResourceMgr_LoadTexByName(msgStaticTbl[messageStaticIndices[textBoxType]]), MESSAGE_STATIC_TEX_SIZE); + const char* textureName = msgStaticTbl[messageStaticIndices[textBoxType]]; + memcpy(msgCtx->textboxSegment, ResourceMgr_LoadTexByName(textureName), MESSAGE_STATIC_TEX_SIZE); if (textBoxType == TEXTBOX_TYPE_BLACK) { msgCtx->textboxColorRed = 0; msgCtx->textboxColorGreen = 0; @@ -1807,7 +1809,7 @@ void Message_StartTextbox(GlobalContext* globalCtx, u16 textId, Actor* actor) { // so we need to switch the order of these lines if (gSaveContext.n64ddFlag && textId == 0x2053) { msgCtx->talkActor = actor; - Message_OpenText(globalCtx, textId); + Message_OpenText(globalCtx, textId); } else { Message_OpenText(globalCtx, textId); msgCtx->talkActor = actor; @@ -2128,7 +2130,7 @@ void Message_DrawMain(GlobalContext* globalCtx, Gfx** p) { if(CBtnB_2 > 255){CBtnB_2=255;}; s16 sOcarinaNoteCPrimColors_CUSTOM[][3] = { { CBtnR, CBtnG, CBtnB }, //Unified - { CBtnR_2, CBtnG_2, CBtnB_2 }, + { CBtnR_2, CBtnG_2, CBtnB_2 }, { CBtnRL, CBtnGL, CBtnBL }, //Left { CBtnRD, CBtnGD, CBtnBD }, //Down { CBtnRR, CBtnGR, CBtnBR }, //Right @@ -2718,15 +2720,15 @@ void Message_DrawMain(GlobalContext* globalCtx, Gfx** p) { Message_ContinueTextbox(globalCtx, msgCtx->lastPlayedSong + 0x893); // You played [song name] Message_Decode(globalCtx); msgCtx->msgMode = MSGMODE_DISPLAY_SONG_PLAYED_TEXT; - - if (CVar_GetS32("gFastOcarinaPlayback", 0) == 0 || globalCtx->msgCtx.lastPlayedSong == OCARINA_SONG_TIME + + if (CVar_GetS32("gFastOcarinaPlayback", 0) == 0 || globalCtx->msgCtx.lastPlayedSong == OCARINA_SONG_TIME || globalCtx->msgCtx.lastPlayedSong == OCARINA_SONG_STORMS || globalCtx->msgCtx.lastPlayedSong == OCARINA_SONG_SUNS) { msgCtx->stateTimer = 20; } else { msgCtx->stateTimer = 1; } - + Message_DrawText(globalCtx, &gfx); break; case MSGMODE_DISPLAY_SONG_PLAYED_TEXT: diff --git a/soh/src/code/z_onepointdemo.c b/soh/src/code/z_onepointdemo.c index 5dcdeb2e4..2fd692da8 100644 --- a/soh/src/code/z_onepointdemo.c +++ b/soh/src/code/z_onepointdemo.c @@ -1041,18 +1041,37 @@ s32 OnePointCutscene_SetInfo(GlobalContext* globalCtx, s16 camIdx, s16 csId, Act func_800C0808(globalCtx, camIdx, player, CAM_SET_CS_C); break; case 4020: + if (CVar_GetS32("gFasterHeavyBlockLift", 0)) { + D_8012368C[0].timerInit *= (1.0f / 3.0f); + D_8012368C[1].timerInit *= (1.0f / 3.0f); + D_8012368C[2].timerInit *= (1.0f / 3.0f); + D_8012368C[3].timerInit *= (1.0f / 3.0f); + } csInfo->keyFrames = D_8012368C; csInfo->keyFrameCnt = 4; func_800C0808(globalCtx, camIdx, player, CAM_SET_CS_C); break; case 4021: + if (CVar_GetS32("gFasterHeavyBlockLift", 0)) { + D_8012372C[0].timerInit *= (1.0f / 3.0f); + D_8012372C[1].timerInit *= (1.0f / 3.0f); + D_8012372C[2].timerInit *= (1.0f / 3.0f); + D_8012372C[3].timerInit *= (1.0f / 3.0f); + } csInfo->keyFrames = D_8012372C; csInfo->keyFrameCnt = 4; func_800C0808(globalCtx, camIdx, player, CAM_SET_CS_C); break; case 4022: + if (CVar_GetS32("gFasterHeavyBlockLift", 0)) { + D_801237CC[0].timerInit *= (1.0f / 3.0f); + D_801237CC[1].timerInit *= (1.0f / 3.0f); + D_801237CC[2].timerInit *= (1.0f / 3.0f); + D_801237CC[3].timerInit *= (1.0f / 3.0f); + D_801237CC[4].timerInit *= (1.0f / 3.0f); + } csCam->timer = D_801237CC[0].timerInit + D_801237CC[3].timerInit + D_801237CC[1].timerInit + D_801237CC[2].timerInit + D_801237CC[4].timerInit; diff --git a/soh/src/code/z_onepointdemo_data.inc b/soh/src/code/z_onepointdemo_data.inc index 2488be71b..216340f40 100644 --- a/soh/src/code/z_onepointdemo_data.inc +++ b/soh/src/code/z_onepointdemo_data.inc @@ -624,21 +624,21 @@ static OnePointCsFull D_801235C4[5] = { { 0x12, 0xFF, 0x0000, 1, 0, 60.0f, 1.0f, { -1.0f, -1.0f, -1.0f }, { -1.0f, -1.0f, -1.0f } }, }; -static OnePointCsFull D_8012368C[4] = { +OnePointCsFull D_8012368C[4] = { { 0x0F, 0xFF, 0x0101, 10, 0, 60.0f, 1.0f, { -1110.0f, -180.0f, -840.0f }, { -985.0f, -220.0f, -840.0f } }, { 0x02, 0xFF, 0x0101, 70, -45, 75.0f, 1.0f, { -1060.0f, -160.0f, -840.0f }, { -1005.0f, -230.0f, -840.0f } }, { 0x0F, 0xFF, 0x0000, 10, -45, 75.0f, 1.0f, { -1.0f, -1.0f, -1.0f }, { -1.0f, -1.0f, -1.0f } }, { 0x0F, 0xFF, 0x0101, 180, 9, 80.0f, 1.0f, { -1205.0f, -175.0f, -840.0f }, { -1305.0f, -230.0f, -828.0f } }, }; -static OnePointCsFull D_8012372C[4] = { +OnePointCsFull D_8012372C[4] = { { 0x0F, 0xFF, 0x0142, 10, 0, 70.0f, 1.0f, { 0.0f, 80.0f, 0.0f }, { -1650.0f, 200.0f, -2920.0f } }, { 0x02, 0xFF, 0x0142, 110, -2, 50.0f, 0.5f, { 0.0f, 150.0f, 0.0f }, { -1320.0f, 170.0f, -2900.0f } }, { 0x0B, 0xFF, 0x4242, 100, 2, 70.0f, 0.1f, { 0.0f, 150.0f, 50.0f }, { -1.0f, -1.0f, -1.0f } }, { 0x03, 0xFF, 0x4242, 60, 2, 45.0f, 0.01f, { 0.0f, 150.0f, 50.0f }, { 0.0f, 200.0f, -80.0f } }, }; -static OnePointCsFull D_801237CC[5] = { +OnePointCsFull D_801237CC[5] = { { 0x8F, 0xFF, 0x4242, 20, 0, 50.0f, 1.0f, { 0.0f, 50.0f, -10.0f }, { 0.0f, 0.0f, 100.0f } }, { 0x0A, 0xFF, 0x0101, 80, 0, 75.0f, 1.0f, { 2900.0f, 1300.0f, 530.0f }, { 2800.0f, 1190.0f, 540.0f } }, { 0x0F, 0xFF, 0x0000, 10, 0, 75.0f, 1.0f, { -1.0f, -1.0f, -1.0f }, { -1.0f, -1.0f, -1.0f } }, diff --git a/soh/src/code/z_parameter.c b/soh/src/code/z_parameter.c index 2a4921d7f..44d529587 100644 --- a/soh/src/code/z_parameter.c +++ b/soh/src/code/z_parameter.c @@ -10,10 +10,31 @@ #include #endif -// TODO extract this information from the texture definitions themselves -#define DO_ACTION_TEX_WIDTH 48 -#define DO_ACTION_TEX_HEIGHT 16 -#define DO_ACTION_TEX_SIZE ((DO_ACTION_TEX_WIDTH * DO_ACTION_TEX_HEIGHT) / 2) // (sizeof(gCheckDoActionENGTex)) + +static uint16_t _doActionTexWidth, _doActionTexHeight = -1; +static uint16_t DO_ACTION_TEX_WIDTH() { + return 48; + + // TODO: Figure out why Ship::Texture is not returning a valid width + if (_doActionTexWidth == -1) + _doActionTexWidth = ResourceMgr_LoadTexWidthByName(gCheckDoActionENGTex); + return _doActionTexWidth; +} +static uint16_t DO_ACTION_TEX_HEIGHT() { + return 16; + + // TODO: Figure out why Ship::Texture is not returning a valid height + if (_doActionTexHeight == -1) + _doActionTexHeight = ResourceMgr_LoadTexHeightByName(gCheckDoActionENGTex); + return _doActionTexHeight; +} + +static uint32_t _doActionTexSize = -1; +static uint32_t DO_ACTION_TEX_SIZE() { + if (_doActionTexSize == -1) + _doActionTexSize = ResourceMgr_LoadTexSizeByName(gCheckDoActionENGTex); + return _doActionTexSize; +} // The button statuses include the A button when most things are only the equip item buttons // So, when indexing into it with a item button index, we need to adjust @@ -2457,8 +2478,8 @@ void Interface_LoadActionLabel(InterfaceContext* interfaceCtx, u16 action, s16 l if (action != DO_ACTION_NONE) { //osCreateMesgQueue(&interfaceCtx->loadQueue, &interfaceCtx->loadMsg, OS_MESG_BLOCK); - memcpy(interfaceCtx->doActionSegment + (loadOffset * DO_ACTION_TEX_SIZE), ResourceMgr_LoadTexByName(doAction), - DO_ACTION_TEX_SIZE); + memcpy(interfaceCtx->doActionSegment + (loadOffset * DO_ACTION_TEX_SIZE()), ResourceMgr_LoadTexByName(doAction), + DO_ACTION_TEX_SIZE()); //DmaMgr_SendRequest2(&interfaceCtx->dmaRequest_160, //interfaceCtx->doActionSegment + (loadOffset * DO_ACTION_TEX_SIZE), //(uintptr_t)_do_action_staticSegmentRomStart + (action * DO_ACTION_TEX_SIZE), DO_ACTION_TEX_SIZE, @@ -2467,7 +2488,7 @@ void Interface_LoadActionLabel(InterfaceContext* interfaceCtx, u16 action, s16 l } else { gSegments[7] = VIRTUAL_TO_PHYSICAL(interfaceCtx->doActionSegment); //func_80086D5C(SEGMENTED_TO_VIRTUAL(sDoActionTextures[loadOffset]), DO_ACTION_TEX_SIZE / 4); - func_80086D5C(interfaceCtx->doActionSegment + (loadOffset * DO_ACTION_TEX_SIZE), DO_ACTION_TEX_SIZE / 4); + func_80086D5C(interfaceCtx->doActionSegment + (loadOffset * DO_ACTION_TEX_SIZE()), DO_ACTION_TEX_SIZE() / 4); } } @@ -2545,7 +2566,7 @@ void Interface_LoadActionLabelB(GlobalContext* globalCtx, u16 action) { // OTRTODO osCreateMesgQueue(&interfaceCtx->loadQueue, &interfaceCtx->loadMsg, OS_MESG_BLOCK); - memcpy(interfaceCtx->doActionSegment + DO_ACTION_TEX_SIZE, ResourceMgr_LoadTexByName(doAction), DO_ACTION_TEX_SIZE); + memcpy(interfaceCtx->doActionSegment + DO_ACTION_TEX_SIZE(), ResourceMgr_LoadTexByName(doAction), DO_ACTION_TEX_SIZE()); //DmaMgr_SendRequest2(&interfaceCtx->dmaRequest_160, interfaceCtx->doActionSegment + DO_ACTION_TEX_SIZE, //(uintptr_t)_do_action_staticSegmentRomStart + (action * DO_ACTION_TEX_SIZE), DO_ACTION_TEX_SIZE, 0, //&interfaceCtx->loadQueue, NULL, __FILE__, __LINE__); @@ -3181,7 +3202,7 @@ void func_80088B34(s16 arg0) { void Interface_DrawActionLabel(GraphicsContext* gfxCtx, void* texture) { OPEN_DISPS(gfxCtx); - gDPLoadTextureBlock_4b(OVERLAY_DISP++, texture, G_IM_FMT_IA, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 0, + gDPLoadTextureBlock_4b(OVERLAY_DISP++, texture, G_IM_FMT_IA, DO_ACTION_TEX_WIDTH(), DO_ACTION_TEX_HEIGHT(), 0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD); @@ -3254,8 +3275,8 @@ void Interface_DrawItemButtons(GlobalContext* globalCtx) { const s16 rStartLabelY_ori = R_START_LABEL_Y(gSaveContext.language)+Y_Margins_StartBtn; const s16 PosX_StartBtn_ori = OTRGetRectDimensionFromRightEdge(startButtonLeftPos[gSaveContext.language]+X_Margins_StartBtn); const s16 PosY_StartBtn_ori = 16+Y_Margins_StartBtn; - s16 StartBTN_Label_W = DO_ACTION_TEX_WIDTH; - s16 StartBTN_Label_H = DO_ACTION_TEX_HEIGHT; + s16 StartBTN_Label_W = DO_ACTION_TEX_WIDTH(); + s16 StartBTN_Label_H = DO_ACTION_TEX_HEIGHT(); int StartBTN_Label_H_Scaled = StartBTN_Label_H * 1.0f; int StartBTN_Label_W_Scaled = StartBTN_Label_W * 1.0f; int StartBTN_Label_W_factor = (1 << 10) * StartBTN_Label_W / StartBTN_Label_W_Scaled; @@ -3511,10 +3532,11 @@ void Interface_DrawItemButtons(GlobalContext* globalCtx) { } doAction = newName; } - memcpy(interfaceCtx->doActionSegment + DO_ACTION_TEX_SIZE * 2, ResourceMgr_LoadTexByName(doAction), DO_ACTION_TEX_SIZE); - gDPLoadTextureBlock_4b(OVERLAY_DISP++, interfaceCtx->doActionSegment + DO_ACTION_TEX_SIZE * 2, G_IM_FMT_IA, - DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 0, G_TX_NOMIRROR | G_TX_WRAP, + memcpy(interfaceCtx->doActionSegment + DO_ACTION_TEX_SIZE() * 2, ResourceMgr_LoadTexByName(doAction), DO_ACTION_TEX_SIZE()); + + gDPLoadTextureBlock_4b(OVERLAY_DISP++, interfaceCtx->doActionSegment + DO_ACTION_TEX_SIZE() * 2, G_IM_FMT_IA, + DO_ACTION_TEX_WIDTH(), DO_ACTION_TEX_HEIGHT(), 0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD); //const s16 rStartLabelX = OTRGetRectDimensionFromRightEdge(R_START_LABEL_X(gSaveContext.language)+Right_HUD_Margin); @@ -4330,7 +4352,7 @@ void Interface_Draw(GlobalContext* globalCtx) { // Invalidate Do Action textures as they may have changed gSPInvalidateTexCache(OVERLAY_DISP++, interfaceCtx->doActionSegment); - gSPInvalidateTexCache(OVERLAY_DISP++, interfaceCtx->doActionSegment + DO_ACTION_TEX_SIZE); + gSPInvalidateTexCache(OVERLAY_DISP++, interfaceCtx->doActionSegment + DO_ACTION_TEX_SIZE()); gSPSegment(OVERLAY_DISP++, 0x02, interfaceCtx->parameterSegment); gSPSegment(OVERLAY_DISP++, 0x07, interfaceCtx->doActionSegment); @@ -4630,14 +4652,14 @@ void Interface_Draw(GlobalContext* globalCtx) { PRIMITIVE, ENVIRONMENT, TEXEL0, ENVIRONMENT, TEXEL0, 0, PRIMITIVE, 0); gDPSetPrimColor(OVERLAY_DISP++, 0, 0, 255, 255, 255, interfaceCtx->bAlpha); - gDPLoadTextureBlock_4b(OVERLAY_DISP++, interfaceCtx->doActionSegment + DO_ACTION_TEX_SIZE, G_IM_FMT_IA, - DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 0, G_TX_NOMIRROR | G_TX_WRAP, + gDPLoadTextureBlock_4b(OVERLAY_DISP++, interfaceCtx->doActionSegment + DO_ACTION_TEX_SIZE(), G_IM_FMT_IA, + DO_ACTION_TEX_WIDTH(), DO_ACTION_TEX_HEIGHT(), 0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD); R_B_LABEL_DD = (1 << 10) / (WREG(37 + gSaveContext.language) / 100.0f); gSPWideTextureRectangle(OVERLAY_DISP++, BbtnPosX << 2, BbtnPosY << 2, - (BbtnPosX + DO_ACTION_TEX_WIDTH) << 2, - (BbtnPosY + DO_ACTION_TEX_HEIGHT) << 2, G_TX_RENDERTILE, 0, 0, + (BbtnPosX + DO_ACTION_TEX_WIDTH()) << 2, + (BbtnPosY + DO_ACTION_TEX_HEIGHT()) << 2, G_TX_RENDERTILE, 0, 0, R_B_LABEL_DD, R_B_LABEL_DD); } @@ -4723,12 +4745,14 @@ void Interface_Draw(GlobalContext* globalCtx) { } else { gDPSetPrimColor(OVERLAY_DISP++, 0, 0, 255, 255, 255, dpadAlpha); } - gDPLoadTextureBlock(OVERLAY_DISP++, ResourceMgr_LoadFileRaw("assets/ship_of_harkinian/buttons/dpad.bin"), - G_IM_FMT_IA, G_IM_SIZ_16b, 32, 32, 0, G_TX_NOMIRROR | G_TX_WRAP, - G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD); - gSPWideTextureRectangle(OVERLAY_DISP++, DpadPosX << 2, DpadPosY << 2, - (DpadPosX + 32) << 2, (DpadPosY + 32) << 2, - G_TX_RENDERTILE, 0, 0, (1 << 10), (1 << 10)); + if (fullUi) { + gDPLoadTextureBlock(OVERLAY_DISP++, ResourceMgr_LoadFileRaw("assets/ship_of_harkinian/buttons/dpad.bin"), + G_IM_FMT_IA, G_IM_SIZ_16b, 32, 32, 0, G_TX_NOMIRROR | G_TX_WRAP, + G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD); + gSPWideTextureRectangle(OVERLAY_DISP++, DpadPosX << 2, DpadPosY << 2, + (DpadPosX + 32) << 2, (DpadPosY + 32) << 2, + G_TX_RENDERTILE, 0, 0, (1 << 10), (1 << 10)); + } // DPad-Up Button Icon & Ammo Count if (gSaveContext.equips.buttonItems[4] < 0xF0) { @@ -4846,7 +4870,7 @@ void Interface_Draw(GlobalContext* globalCtx) { if ((interfaceCtx->unk_1EC < 2) || (interfaceCtx->unk_1EC == 3)) { Interface_DrawActionLabel(globalCtx->state.gfxCtx, interfaceCtx->doActionSegment); } else { - Interface_DrawActionLabel(globalCtx->state.gfxCtx, interfaceCtx->doActionSegment + DO_ACTION_TEX_SIZE); + Interface_DrawActionLabel(globalCtx->state.gfxCtx, interfaceCtx->doActionSegment + DO_ACTION_TEX_SIZE()); } gDPPipeSync(OVERLAY_DISP++); diff --git a/soh/src/code/z_play.c b/soh/src/code/z_play.c index 5656f4c07..763ed1ee8 100644 --- a/soh/src/code/z_play.c +++ b/soh/src/code/z_play.c @@ -4,7 +4,7 @@ #include #include "soh/Enhancements/gameconsole.h" - +#include "../libultraship/ImGuiImpl.h" #include "soh/frame_interpolation.h" void* D_8012D1F0 = NULL; @@ -190,6 +190,7 @@ void Gameplay_Destroy(GameState* thisx) { KaleidoManager_Destroy(); ZeldaArena_Cleanup(); Fault_RemoveClient(&D_801614B8); + disableBetaQuest(); gGlobalCtx = NULL; } @@ -260,6 +261,7 @@ void GivePlayerRandoRewardSariaGift(GlobalContext* globalCtx, RandomizerCheck ch void Gameplay_Init(GameState* thisx) { GlobalContext* globalCtx = (GlobalContext*)thisx; GraphicsContext* gfxCtx = globalCtx->state.gfxCtx; + enableBetaQuest(); gGlobalCtx = globalCtx; //globalCtx->state.gfxCtx = NULL; uintptr_t zAlloc; diff --git a/soh/src/code/z_player_lib.c b/soh/src/code/z_player_lib.c index 470cec354..2db533821 100644 --- a/soh/src/code/z_player_lib.c +++ b/soh/src/code/z_player_lib.c @@ -752,18 +752,12 @@ void func_8008F470(GlobalContext* globalCtx, void** skeleton, Vec3s* jointTable, }; color = &sTemp; if (tunic == PLAYER_TUNIC_KOKIRI && CVar_GetS32("gUseTunicsCol",0)) { - color->r = CVar_GetS32("gTunic_Kokiri_R", sTunicColors[PLAYER_TUNIC_KOKIRI].r); - color->g = CVar_GetS32("gTunic_Kokiri_G", sTunicColors[PLAYER_TUNIC_KOKIRI].g); - color->b = CVar_GetS32("gTunic_Kokiri_B", sTunicColors[PLAYER_TUNIC_KOKIRI].b); + *color = CVar_GetRGB("gTunic_Kokiri", sTunicColors[PLAYER_TUNIC_KOKIRI]); } else if (tunic == PLAYER_TUNIC_GORON && CVar_GetS32("gUseTunicsCol",0)) { - color->r = CVar_GetS32("gTunic_Goron_R", sTunicColors[PLAYER_TUNIC_GORON].r); - color->g = CVar_GetS32("gTunic_Goron_G", sTunicColors[PLAYER_TUNIC_GORON].g); - color->b = CVar_GetS32("gTunic_Goron_B", sTunicColors[PLAYER_TUNIC_GORON].b); + *color = CVar_GetRGB("gTunic_Goron", sTunicColors[PLAYER_TUNIC_GORON]); } else if (tunic == PLAYER_TUNIC_ZORA && CVar_GetS32("gUseTunicsCol",0)) { - color->r = CVar_GetS32("gTunic_Zora_R", sTunicColors[PLAYER_TUNIC_ZORA].r); - color->g = CVar_GetS32("gTunic_Zora_G", sTunicColors[PLAYER_TUNIC_ZORA].g); - color->b = CVar_GetS32("gTunic_Zora_B", sTunicColors[PLAYER_TUNIC_ZORA].b); - } else if (!CVar_GetS32("gUseTunicsCol",0)) { + *color = CVar_GetRGB("gTunic_Zora", sTunicColors[PLAYER_TUNIC_ZORA]); + } else if (!CVar_GetS32("gUseTunicsCol",0)){ if (tunic >= 3) { color->r = sOriginalTunicColors[0].r; color->g = sOriginalTunicColors[0].g; diff --git a/soh/src/code/z_room.c b/soh/src/code/z_room.c index 04f2d421b..d73533ff8 100644 --- a/soh/src/code/z_room.c +++ b/soh/src/code/z_room.c @@ -217,13 +217,12 @@ void func_80095D04(GlobalContext* globalCtx, Room* room, u32 flags) { CLOSE_DISPS(globalCtx->state.gfxCtx); } -//#define JPEG_MARKER 0xFFD8FFE0 -#define JPEG_MARKER 0xE0FFD8FF +#define JPEG_MARKER 0xFFD8FFE0 s32 func_80096238(void* data) { OSTime time; - if (*(u32*)data == JPEG_MARKER) + if (BE32SWAP(*(u32*)data) == JPEG_MARKER) { char* decodedJpeg = ResourceMgr_LoadJPEG(data, 320 * 240 * 2); //char* decodedJpeg = ResourceMgr_LoadJPEG(data, 480 * 240 * 2); diff --git a/soh/src/overlays/actors/ovl_Boss_Dodongo/z_boss_dodongo.c b/soh/src/overlays/actors/ovl_Boss_Dodongo/z_boss_dodongo.c index 37105d040..721fcf51c 100644 --- a/soh/src/overlays/actors/ovl_Boss_Dodongo/z_boss_dodongo.c +++ b/soh/src/overlays/actors/ovl_Boss_Dodongo/z_boss_dodongo.c @@ -1697,7 +1697,10 @@ void BossDodongo_DrawEffects(GlobalContext* globalCtx) { func_80093D84(globalCtx->state.gfxCtx); unkMtx = &globalCtx->billboardMtxF; + // OTRTODO: This call causes the whole texture cache to be cleaned up, which causes an important slowdown on switch so we need to find a way to avoid it. +#ifndef __SWITCH__ gSPInvalidateTexCache(POLY_XLU_DISP++, 0); +#endif for (i = 0; i < 80; i++, eff++) { if (eff->unk_24 == 1) { diff --git a/soh/src/overlays/actors/ovl_Demo_Effect/z_demo_effect.c b/soh/src/overlays/actors/ovl_Demo_Effect/z_demo_effect.c index bbbcec63d..95bdf6e50 100644 --- a/soh/src/overlays/actors/ovl_Demo_Effect/z_demo_effect.c +++ b/soh/src/overlays/actors/ovl_Demo_Effect/z_demo_effect.c @@ -1540,7 +1540,34 @@ void DemoEffect_UpdateJewelAdult(DemoEffect* this, GlobalContext* globalCtx) { this->jewel.timer++; this->actor.shape.rot.y += 0x0400; DemoEffect_PlayJewelSfx(this, globalCtx); + + if (gSaveContext.n64ddFlag) { + switch (this->jewel.type) { + case DEMO_EFFECT_JEWEL_KOKIRI: + if (CHECK_QUEST_ITEM(QUEST_KOKIRI_EMERALD)) { + DemoEffect_SetJewelColor(this, 1.0f); + } else { + DemoEffect_SetJewelColor(this, 0.0f); + } + break; + case DEMO_EFFECT_JEWEL_GORON: + if (CHECK_QUEST_ITEM(QUEST_GORON_RUBY)) { + DemoEffect_SetJewelColor(this, 1.0f); + } else { + DemoEffect_SetJewelColor(this, 0.0f); + } + break; + case DEMO_EFFECT_JEWEL_ZORA: + if (CHECK_QUEST_ITEM(QUEST_ZORA_SAPPHIRE)) { + DemoEffect_SetJewelColor(this, 1.0f); + } else { + DemoEffect_SetJewelColor(this, 0.0f); + } + break; + } + } else { DemoEffect_SetJewelColor(this, 1.0f); + } } /** @@ -1604,6 +1631,34 @@ void DemoEffect_UpdateJewelChild(DemoEffect* this, GlobalContext* globalCtx) { thisx->shape.rot.y += 0x0400; DemoEffect_PlayJewelSfx(this, globalCtx); this->effectFlags &= ~1; + + if (gSaveContext.n64ddFlag) { + switch (this->jewel.type) { + case DEMO_EFFECT_JEWEL_KOKIRI: + if (CHECK_QUEST_ITEM(QUEST_KOKIRI_EMERALD)) { + DemoEffect_SetJewelColor(this, 1.0f); + } else { + DemoEffect_SetJewelColor(this, 0.0f); + } + break; + case DEMO_EFFECT_JEWEL_GORON: + if (CHECK_QUEST_ITEM(QUEST_GORON_RUBY)) { + DemoEffect_SetJewelColor(this, 1.0f); + } else { + DemoEffect_SetJewelColor(this, 0.0f); + } + break; + case DEMO_EFFECT_JEWEL_ZORA: + if (CHECK_QUEST_ITEM(QUEST_ZORA_SAPPHIRE)) { + DemoEffect_SetJewelColor(this, 1.0f); + } else { + DemoEffect_SetJewelColor(this, 0.0f); + } + break; + } + } else { + // Contrary to it's adult conterpart Authenthic doesn't use DemoEffect_SetJewelColor(this, 1.0f); here + } } /** diff --git a/soh/src/overlays/actors/ovl_player_actor/z_player.c b/soh/src/overlays/actors/ovl_player_actor/z_player.c index d7faa19cb..eed877c7f 100644 --- a/soh/src/overlays/actors/ovl_player_actor/z_player.c +++ b/soh/src/overlays/actors/ovl_player_actor/z_player.c @@ -4640,7 +4640,11 @@ void func_8083A0F4(GlobalContext* globalCtx, Player* this) { anim = D_80853914[PLAYER_ANIMGROUP_13][this->modelAnimType]; } - func_80832264(globalCtx, this, anim); + if (CVar_GetS32("gFasterHeavyBlockLift", 0) && interactActorId == ACTOR_BG_HEAVY_BLOCK) { + LinkAnimation_PlayOnceSetSpeed(globalCtx, &this->skelAnime, anim, 3.0f); + } else { + LinkAnimation_PlayOnce(globalCtx, &this->skelAnime, anim); + } } } else { @@ -13129,7 +13133,10 @@ void func_8084ECA4(Player* this, GlobalContext* globalCtx) { if (LinkAnimation_Update(globalCtx, &this->skelAnime)) { if (this->unk_84F != 0) { if (this->unk_850 == 0) { - Message_StartTextbox(globalCtx, D_80854A04[this->unk_84F - 1].textId, &this->actor); + if (CVar_GetS32("gFastDrops", 0)) + { this->unk_84F = 0; } + else + { Message_StartTextbox(globalCtx, D_80854A04[this->unk_84F - 1].textId, &this->actor); } Audio_PlayFanfare(NA_BGM_ITEM_GET | 0x900); this->unk_850 = 1; } @@ -13165,11 +13172,13 @@ void func_8084ECA4(Player* this, GlobalContext* globalCtx) { if (i < 4) { this->unk_84F = i + 1; this->unk_850 = 0; - this->stateFlags1 |= PLAYER_STATE1_28 | PLAYER_STATE1_29; this->interactRangeActor->parent = &this->actor; Player_UpdateBottleHeld(globalCtx, this, catchInfo->itemId, ABS(catchInfo->actionParam)); - func_808322D0(globalCtx, this, sp24->unk_04); - func_80835EA4(globalCtx, 4); + if (!CVar_GetS32("gFastDrops", 0)) { + this->stateFlags1 |= PLAYER_STATE1_28 | PLAYER_STATE1_29; + func_808322D0(globalCtx, this, sp24->unk_04); + func_80835EA4(globalCtx, 4); + } } } } diff --git a/soh/src/overlays/misc/ovl_kaleido_scope/z_kaleido_equipment.c b/soh/src/overlays/misc/ovl_kaleido_scope/z_kaleido_equipment.c index edcc21c07..eaa2bb24a 100644 --- a/soh/src/overlays/misc/ovl_kaleido_scope/z_kaleido_equipment.c +++ b/soh/src/overlays/misc/ovl_kaleido_scope/z_kaleido_equipment.c @@ -515,12 +515,49 @@ void KaleidoScope_DrawEquipment(GlobalContext* globalCtx) { (gEquipAgeReqs[pauseCtx->cursorY[PAUSE_EQUIP]][pauseCtx->cursorX[PAUSE_EQUIP]] == ((void)0, gSaveContext.linkAge))) { if (CHECK_BTN_ALL(input->press.button, BTN_A)) { + + // Allow Link to remove his equipment from the equipment subscreen by toggling on/off + // Shields will be un-equipped entirely, and tunics/boots will revert to Kokiri Tunic/Kokiri Boots + // Only BGS/Giant's Knife is affected, and it will revert to Master Sword. + + // If we have the feature toggled on + if (CVar_GetS32("gEquipmentCanBeRemoved", 0)) { + + // If we're on the "swords" section of the equipment screen AND we're on a currently-equipped BGS/Giant's Knife + if (pauseCtx->cursorY[PAUSE_EQUIP] == 0 && pauseCtx->cursorX[PAUSE_EQUIP] == 3 + && CUR_EQUIP_VALUE(EQUIP_SWORD) == 3 && CHECK_OWNED_EQUIP(0,1)){ // And we have the Master Sword + Inventory_ChangeEquipment(EQUIP_SWORD, 2); // "Unequip" it by equipping Master Sword + gSaveContext.equips.buttonItems[0] = ITEM_SWORD_MASTER; + gSaveContext.infTable[29] = 0; + goto RESUME_EQUIPMENT_SWORD; // Skip to here so we don't re-equip it + } + + // If we're on the "shields" section of the equipment screen AND we're on a currently-equipped shield + if (pauseCtx->cursorY[PAUSE_EQUIP] == 1 && pauseCtx->cursorX[PAUSE_EQUIP] == CUR_EQUIP_VALUE(EQUIP_SHIELD)) { + Inventory_ChangeEquipment(EQUIP_SHIELD, 0); // Unequip it + goto RESUME_EQUIPMENT; // Skip to here so we don't re-equip it + } + + // If we're on the "tunics" section of the equipment screen AND we're on a currently-equipped tunic + if (pauseCtx->cursorY[PAUSE_EQUIP] == 2 && pauseCtx->cursorX[PAUSE_EQUIP] == CUR_EQUIP_VALUE(EQUIP_TUNIC)) { + Inventory_ChangeEquipment(EQUIP_TUNIC, 1); // "Unequip" it (by equipping Kokiri Tunic) + goto RESUME_EQUIPMENT; // Skip to here so we don't re-equip it + } + + // If we're on the "boots" section of the equipment screen AND we're on currently-equipped boots + if (pauseCtx->cursorY[PAUSE_EQUIP] == 3 && pauseCtx->cursorX[PAUSE_EQUIP] == CUR_EQUIP_VALUE(EQUIP_BOOTS)) { + Inventory_ChangeEquipment(EQUIP_BOOTS, 1); // "Unequip" it (by equipping Kokiri Boots) + goto RESUME_EQUIPMENT; // Skip to here so we don't re-equip it + } + } + if (CHECK_OWNED_EQUIP(pauseCtx->cursorY[PAUSE_EQUIP], pauseCtx->cursorX[PAUSE_EQUIP] - 1)) { Inventory_ChangeEquipment(pauseCtx->cursorY[PAUSE_EQUIP], pauseCtx->cursorX[PAUSE_EQUIP]); } else { goto EQUIP_FAIL; } + RESUME_EQUIPMENT: if (pauseCtx->cursorY[PAUSE_EQUIP] == 0) { gSaveContext.infTable[29] = 0; gSaveContext.equips.buttonItems[0] = cursorItem; @@ -537,7 +574,7 @@ void KaleidoScope_DrawEquipment(GlobalContext* globalCtx) { gSaveContext.equips.buttonItems[0] = ITEM_SWORD_KNIFE; } } - + RESUME_EQUIPMENT_SWORD: Interface_LoadItemIcon1(globalCtx, 0); } diff --git a/soh/src/overlays/misc/ovl_kaleido_scope/z_kaleido_scope_PAL.c b/soh/src/overlays/misc/ovl_kaleido_scope/z_kaleido_scope_PAL.c index 9071e7a0f..2735ed9b4 100644 --- a/soh/src/overlays/misc/ovl_kaleido_scope/z_kaleido_scope_PAL.c +++ b/soh/src/overlays/misc/ovl_kaleido_scope/z_kaleido_scope_PAL.c @@ -2110,7 +2110,8 @@ void KaleidoScope_UpdateNamePanel(GlobalContext* globalCtx) { sp2A += 12; } - memcpy(pauseCtx->nameSegment, ResourceMgr_LoadTexByName(mapNameTextures[sp2A]), 0x400); + const char* textureName = mapNameTextures[sp2A]; + memcpy(pauseCtx->nameSegment, ResourceMgr_LoadTexByName(textureName), ResourceMgr_LoadTexSizeByName(textureName)); } else { osSyncPrintf("zoom_name=%d\n", pauseCtx->namedItem); @@ -2123,7 +2124,8 @@ void KaleidoScope_UpdateNamePanel(GlobalContext* globalCtx) { osSyncPrintf("J_N=%d point=%d\n", gSaveContext.language, sp2A); - memcpy(pauseCtx->nameSegment, ResourceMgr_LoadTexByName(iconNameTextures[sp2A]), 0x400); + const char* textureName = iconNameTextures[sp2A]; + memcpy(pauseCtx->nameSegment, ResourceMgr_LoadTexByName(textureName), ResourceMgr_LoadTexSizeByName(textureName)); } pauseCtx->nameDisplayTimer = 0; @@ -3224,8 +3226,12 @@ void KaleidoScope_UpdateCursorSize(PauseContext* pauseCtx) { void KaleidoScope_LoadDungeonMap(GlobalContext* globalCtx) { InterfaceContext* interfaceCtx = &globalCtx->interfaceCtx; - memcpy(interfaceCtx->mapSegment, ResourceMgr_LoadTexByName(sDungeonMapTexs[R_MAP_TEX_INDEX]), 0x800); - memcpy(interfaceCtx->mapSegment + 0x800, ResourceMgr_LoadTexByName(sDungeonMapTexs[R_MAP_TEX_INDEX + 1]), 0x800); + char* firstTextureName = sDungeonMapTexs[R_MAP_TEX_INDEX]; + char* secondTextureName = sDungeonMapTexs[R_MAP_TEX_INDEX + 1]; + uint32_t firstTextureSize = ResourceMgr_LoadTexSizeByName(firstTextureName); + + memcpy(interfaceCtx->mapSegment, ResourceMgr_LoadTexByName(firstTextureName), ResourceMgr_LoadTexSizeByName(firstTextureName)); + memcpy(interfaceCtx->mapSegment + (firstTextureSize / 2), ResourceMgr_LoadTexByName(secondTextureName), ResourceMgr_LoadTexSizeByName(secondTextureName)); } void KaleidoScope_UpdateDungeonMap(GlobalContext* globalCtx) { @@ -3403,11 +3409,14 @@ void KaleidoScope_Update(GlobalContext* globalCtx) if (((void)0, gSaveContext.worldMapArea) < 22) { if (gSaveContext.language == LANGUAGE_ENG) { - memcpy(pauseCtx->nameSegment + 0x400, ResourceMgr_LoadTexByName(mapNameTextures[36 + gSaveContext.worldMapArea]), 0xA00); + const char* textureName = mapNameTextures[36 + gSaveContext.worldMapArea]; + memcpy(pauseCtx->nameSegment + 0x400, ResourceMgr_LoadTexByName(textureName), ResourceMgr_LoadTexSizeByName(textureName)); } else if (gSaveContext.language == LANGUAGE_GER) { - memcpy(pauseCtx->nameSegment + 0x400, ResourceMgr_LoadTexByName(mapNameTextures[58 + gSaveContext.worldMapArea]), 0xA00); + const char* textureName = mapNameTextures[58 + gSaveContext.worldMapArea]; + memcpy(pauseCtx->nameSegment + 0x400, ResourceMgr_LoadTexByName(textureName), ResourceMgr_LoadTexSizeByName(textureName)); } else { - memcpy(pauseCtx->nameSegment + 0x400, ResourceMgr_LoadTexByName(mapNameTextures[80 + gSaveContext.worldMapArea]), 0xA00); + const char* textureName = mapNameTextures[80 + gSaveContext.worldMapArea]; + memcpy(pauseCtx->nameSegment + 0x400, ResourceMgr_LoadTexByName(textureName), ResourceMgr_LoadTexSizeByName(textureName)); } } // OTRTODO - player on pause diff --git a/soh/switch/pathconf.c b/soh/switch/pathconf.c new file mode 100644 index 000000000..9e4111db3 --- /dev/null +++ b/soh/switch/pathconf.c @@ -0,0 +1,5 @@ +#include + +long pathconf(const char *path, int name) { + return -1; +} \ No newline at end of file