Merge branch 'get-item-rework' into get-item-rework-rando-next

This commit is contained in:
Christopher Leggett 2022-08-19 20:06:39 -04:00
commit cec1c7dc07
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GPG Key ID: 7093AE5FF7037D79
10 changed files with 314 additions and 230 deletions

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@ -131,7 +131,7 @@ set_property(TARGET soh PROPERTY APPIMAGE_DESKTOP_FILE "${CMAKE_SOURCE_DIR}/scri
set_property(TARGET soh PROPERTY APPIMAGE_ICON_FILE "${CMAKE_BINARY_DIR}/sohIcon.png")
if("${CMAKE_SYSTEM_NAME}" STREQUAL "Linux")
INSTALL(PROGRAMS "${CMAKE_SOURCE_DIR}/scripts/linux/appimage/soh.sh" DESTINATION . COMPONENT appimage)
install(PROGRAMS "${CMAKE_SOURCE_DIR}/scripts/linux/appimage/soh.sh" DESTINATION . COMPONENT appimage)
endif()
find_package(Python3 COMPONENTS Interpreter)
@ -177,10 +177,28 @@ add_custom_target(CreateOSXIcons
COMMENT "Creating OSX icons ..."
)
add_dependencies(soh CreateOSXIcons)
add_custom_target(Assets ALL
COMMAND ${CMAKE_COMMAND} -Dsrc_dir="${CMAKE_SOURCE_DIR}/OTRGui/assets/extractor" -Ddst_dir="${CMAKE_BINARY_DIR}/assets/extractor" -P "${CMAKE_SOURCE_DIR}/OTRGui/Overwrite.cmake"
COMMAND ${CMAKE_COMMAND} -Dsrc_dir="${CMAKE_SOURCE_DIR}/OTRExporter/assets" -Ddst_dir="${CMAKE_BINARY_DIR}/assets/game" -P "${CMAKE_SOURCE_DIR}/OTRGui/Overwrite.cmake"
COMMAND ${CMAKE_COMMAND} -Dsrc_dir="${CMAKE_SOURCE_DIR}/soh/assets/xml" -Ddst_dir="${CMAKE_BINARY_DIR}/assets/extractor/xmls" -P "${CMAKE_SOURCE_DIR}/OTRGui/Overwrite.cmake"
)
add_dependencies(soh Assets)
install(TARGETS ZAPD DESTINATION ${CMAKE_BINARY_DIR}/assets/extractor)
set(PROGRAM_PERMISSIONS_EXECUTE OWNER_EXECUTE OWNER_WRITE OWNER_READ GROUP_EXECUTE GROUP_READ WORLD_EXECUTE WORLD_READ)
install(DIRECTORY ${CMAKE_BINARY_DIR}/assets
DESTINATION .
PATTERN ZAPD.out
PERMISSIONS ${PROGRAM_PERMISSIONS_EXECUTE}
)
endif()
if(CMAKE_SYSTEM_NAME MATCHES "Windows|NintendoSwitch|CafeOS")
INSTALL(FILES ${CMAKE_SOURCE_DIR}/README.md DESTINATION . COMPONENT ship RENAME readme.txt )
install(FILES ${CMAKE_SOURCE_DIR}/README.md DESTINATION . COMPONENT ship RENAME readme.txt )
endif()
if(CMAKE_SYSTEM_NAME MATCHES "Linux")

2
Jenkinsfile vendored
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@ -23,7 +23,7 @@ pipeline {
])
sh '''
cp ../../ZELOOTD.z64 OTRExporter/baserom_non_mq.z64
cmake --no-warn-unused-cli -H. -Bbuild-cmake -GNinja -DCMAKE_BUILD_TYPE:STRING=Release
cmake --no-warn-unused-cli -H. -Bbuild-cmake -GNinja -DCMAKE_BUILD_TYPE:STRING=Release -DCMAKE_OSX_ARCHITECTURES="x86_64;arm64"
cmake --build build-cmake --target ExtractAssets --config Release
'''
stash includes: 'soh/assets/**/*', name: 'assets'

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@ -73,12 +73,7 @@ namespace Ship {
}
void ControlDeck::WriteToPad(OSContPad* pad) const {
#ifdef __SWITCH__
bool shouldBlockGameInput = CVar_GetS32("gOpenMenuBar", 0);
#else
bool shouldBlockGameInput = CVar_GetS32("gOpenMenuBar", 0) && CVar_GetS32("gControlNav", 0);
#endif
for (size_t i = 0; i < virtualDevices.size(); i++) {
const std::shared_ptr<Controller> backend = physicalDevices[virtualDevices[i]];

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@ -484,12 +484,7 @@ namespace SohImGui {
io->ConfigFlags |= ImGuiConfigFlags_ViewportsEnable;
}
#ifdef __SWITCH__
bool enableControllerNavigation = true;
#else
bool enableControllerNavigation = CVar_GetS32("gControlNav", 0);
#endif
if (enableControllerNavigation && CVar_GetS32("gOpenMenuBar", 0)) {
if (CVar_GetS32("gControlNav", 0) && CVar_GetS32("gOpenMenuBar", 0)) {
io->ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad | ImGuiConfigFlags_NavEnableKeyboard;
} else {
io->ConfigFlags &= ~ImGuiConfigFlags_NavEnableGamepad;
@ -921,19 +916,15 @@ namespace SohImGui {
ImGui::DockSpace(dockId, ImVec2(0.0f, 0.0f), ImGuiDockNodeFlags_None | ImGuiDockNodeFlags_NoDockingInCentralNode);
if (ImGui::IsKeyPressed(TOGGLE_BTN) || ImGui::IsKeyPressed(TOGGLE_PAD_BTN)) {
if (ImGui::IsKeyPressed(TOGGLE_BTN) ||
(ImGui::IsKeyPressed(TOGGLE_PAD_BTN) && CVar_GetS32("gControlNav", 0))) {
bool menu_bar = CVar_GetS32("gOpenMenuBar", 0);
CVar_SetS32("gOpenMenuBar", !menu_bar);
needs_save = true;
GlobalCtx2::GetInstance()->GetWindow()->SetMenuBar(menu_bar);
ShowCursor(menu_bar, Dialogues::dMenubar);
GlobalCtx2::GetInstance()->GetWindow()->GetControlDeck()->SaveControllerSettings();
#ifdef __SWITCH__
bool enableControllerNavigation = true;
#else
bool enableControllerNavigation = CVar_GetS32("gControlNav", 0);
#endif
if (enableControllerNavigation && CVar_GetS32("gOpenMenuBar", 0)) {
if (CVar_GetS32("gControlNav", 0) && CVar_GetS32("gOpenMenuBar", 0)) {
io->ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad | ImGuiConfigFlags_NavEnableKeyboard;
} else {
io->ConfigFlags &= ~ImGuiConfigFlags_NavEnableGamepad;

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@ -406,6 +406,14 @@ namespace Ship {
x *= scale;
y *= scale;
}
if (isRightStick) {
getRightStickX(virtualSlot) = x;
getRightStickY(virtualSlot) = y;
} else {
getLeftStickX(virtualSlot) = x;
getLeftStickY(virtualSlot) = y;
}
}
void WiiUController::CreateDefaultBinding(int32_t virtualSlot) {

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@ -279,6 +279,14 @@ namespace Ship {
x *= scale;
y *= scale;
}
if (isRightStick) {
getRightStickX(virtualSlot) = x;
getRightStickY(virtualSlot) = y;
} else {
getLeftStickX(virtualSlot) = x;
getLeftStickY(virtualSlot) = y;
}
}
void WiiUGamepad::CreateDefaultBinding(int32_t virtualSlot) {

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@ -1,8 +1,69 @@
#!/bin/sh
BUNDLE="`echo "$0" | sed -e 's/\/Contents\/MacOS\/.*//'`"
RESOURCES="$BUNDLE/Contents/Resources"
#!/bin/bash
export DYLD_FRAMEWORK_PATH=$RESOURCES/Frameworks
export DYLD_LIBRARY_PATH=$RESOURCES/bin
SNAME="$(dirname $0)"
export DATA_SHARE="$HOME/Library/Application Support/com.shipofharkinian.soh"
export SNAME
export RESPATH="${SNAME%/MacOS*}/Resources"
export LIBPATH="${SNAME%/MacOS*}/Frameworks"
export DYLD_FALLBACK_LIBRARY_PATH="$LIBPATH"
exec "$RESOURCES/soh-macos"
while [ ! -e "$DATA_SHARE/oot.otr" ]; do
ASSETDIR="$(mktemp -d /tmp/assets-XXXXX)"
export ASSETDIR
cp -r "$RESPATH/assets" "$ASSETDIR"
mkdir -p "$ASSETDIR"/tmp
mkdir -p "$ASSETDIR"/Extract/assets
DROPROM="$(osascript -ss - "$ASSETDIR" <<-EOF
set romFile to choose file of type {"b64","n64","v64","z64"} with prompt "Please select your ROM:"
set destinationFolder to POSIX file "$ASSETDIR"
tell application "Finder"
duplicate romFile to destinationFolder
end tell
EOF
)"
"$DROPROM"
for rom in "$ASSETDIR"/*.*64
do
if [ ! -e "$rom" ]; then
echo "no ROM"
osascript -e 'display dialog "Select ROM to generate OTR" giving up after 5'
rm -r "$ASSETDIR"
exit
fi
done
cp "$ASSETDIR"/*.*64 "$ASSETDIR"/tmp/rom.z64
cp -r "$ASSETDIR"/assets/game/ship_of_harkinian "$ASSETDIR"/Extract/assets/
cd "$ASSETDIR" || return
ROMHASH="$(shasum "$ASSETDIR"/tmp/rom.z64 | awk '{ print $1 }')"
case "$ROMHASH" in
cee6bc3c2a634b41728f2af8da54d9bf8cc14099)
export ROM=GC_NMQ_D;;
0227d7c0074f2d0ac935631990da8ec5914597b4)
export ROM=GC_NMQ_PAL_F;;
*)
WRONGHASH="$(osascript -ss - "$ROMHASH" <<-EOF
display dialog "Incompatible ROM hash $ROMHASH" \
with title "Incompatible ROM hash" \
with icon caution \
giving up after 5
EOF
)"
"$WRONGHASH"
rm -r "$ASSETDIR"
exit;;
esac
echo "$ROM"
osascript -e 'display notification "Processing OTR..." with title "SOH: Generating OTR"'
assets/extractor/ZAPD.out ed -i assets/extractor/xmls/"${ROM}" -b tmp/rom.z64 -fl assets/extractor/filelists -o placeholder -osf placeholder -gsf 1 -rconf assets/extractor/Config_"${ROM}".xml -se OTR
if [ -e "$PWD"/oot.otr ]; then
osascript -e 'display notification "OTR Successfully Generated" with title "SOH: Generating OTR"'
if [ ! -e "$DATA_SHARE" ]; then mkdir "$DATA_SHARE"; fi
cp "$ASSETDIR"/oot.otr "$DATA_SHARE"
rm -r "$ASSETDIR"
fi
break
done
"$RESPATH"/soh-macos
exit

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@ -25,6 +25,9 @@ void BootCommands_Init()
CVar_RegisterS32("gDebugEnabled", 0);
CVar_RegisterS32("gLanguages", 0); //0 = English / 1 = German / 2 = French
CVar_RegisterS32("gHudColors", 1); //0 = N64 / 1 = NGC / 2 = Custom
#ifdef __SWITCH__
CVar_RegisterS32("gControlNav", 1); // always enable controller nav on switch
#endif
}
//void BootCommands_ParseBootArgs(char* str)

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@ -481,8 +481,12 @@ void EnBox_WaitOpen(EnBox* this, GlobalContext* globalCtx) {
}
// Chests need to have a negative getItemId in order to not immediately give their item
// when approaching.
if (gSaveContext.n64ddFlag) {
sItem.getItemId = 0 - sItem.getItemId;
GiveItemEntryFromActorWithFixedRange(&this->dyna.actor, globalCtx, sItem);
} else {
func_8002F554(&this->dyna.actor, globalCtx, -(this->dyna.actor.params >> 5 & 0x7F));
}
}
if (Flags_GetTreasure(globalCtx, this->dyna.actor.params & 0x1F)) {
EnBox_SetupAction(this, EnBox_Open);
@ -594,7 +598,7 @@ void EnBox_Update(Actor* thisx, GlobalContext* globalCtx) {
}
if (((!gSaveContext.n64ddFlag && ((this->dyna.actor.params >> 5 & 0x7F) == 0x7C)) ||
(gSaveContext.n64ddFlag && sItem.getItemId == RG_ICE_TRAP)) &&
(gSaveContext.n64ddFlag && ABS(sItem.getItemId) == RG_ICE_TRAP)) &&
this->actionFunc == EnBox_Open && this->skelanime.curFrame > 45 &&
this->iceSmokeTimer < 100) EnBox_SpawnIceSmoke(this, globalCtx);
}

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@ -323,13 +323,9 @@ void func_80ABF708(EnOkarinaTag* this, GlobalContext* globalCtx) {
}
void GivePlayerRandoRewardSunSong(EnOkarinaTag* song, GlobalContext* globalCtx, RandomizerCheck check) {
if (song->actor.parent != NULL && song->actor.parent->id == GET_PLAYER(globalCtx)->actor.id &&
!Flags_GetTreasure(globalCtx, 0x1F)) {
Flags_SetTreasure(globalCtx, 0x1F);
} else if (!Flags_GetTreasure(globalCtx, 0x1F)) {
GetItemEntry getItemEntry = Randomizer_GetItemFromKnownCheck(check, GI_LETTER_ZELDA);
GiveItemEntryFromActor(&song->actor, globalCtx, getItemEntry, 10000.0f, 100.0f);
}
}
void func_80ABF7CC(EnOkarinaTag* this, GlobalContext* globalCtx) {