Format clean up on added hint_list entries.

Removal of WriteIngameSpoilerLog call that was unneeded.
This commit is contained in:
Caladius 2023-12-17 20:21:05 -05:00
parent 025be6731c
commit c80a7b7f9f
4 changed files with 663 additions and 665 deletions

View File

@ -283,7 +283,7 @@ typedef struct {
// #endregion
// #region SOH [Randomizer]
// Upstream TODO: Move these to their own struct or name to more obviously specific to Randomizer
/* */ u16 randomizerInf[10];
/* */ u16 randomizerInf[RAND_INF_MAX / 16];
/* */ u16 adultTradeItems;
/* */ u8 triforcePiecesCollected;
// #endregion

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@ -1961,7 +1961,6 @@ void HintTable_Init_Exclude_Dungeon() {
//obscure text
Text{"#scrubs in Ganon's Castle# sell", /*french*/"les #pestes Mojo dans le Château de Ganon# vendent", /*spanish*/"los #dekus del Castillo de Ganon# venden"},
});
hintTable[RHT_DODONGOS_CAVERN_LIZALFOS_POT_1] = HintText::Exclude({
// obscure text
Text{ "a #pot in a room# holds", /*french*/ "a #pot in a room# holds", /*spanish*/ "a #pot in a room# holds" },

View File

@ -57,7 +57,6 @@ int Playthrough_Init(uint32_t seed, std::set<RandomizerCheck> excludedLocations,
}
GenerateHash();
WriteIngameSpoilerLog();
if (true) {
//TODO: Handle different types of file output (i.e. Spoiler Log, Plando Template, Patch Files, Race Files, etc.)