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https://github.com/HarbourMasters/Shipwright.git
synced 2024-11-22 17:32:19 -05:00
Fixed Lens of truth and sandstorm to be widescreen (#254)
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8c18b4b057
commit
c5f120b6f8
@ -4575,6 +4575,20 @@ _DW({ \
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_g2->words.w1 = (_SHIFTL(dsdx, 16, 16) | _SHIFTL(dtdy, 0, 16)); \
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}
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# define gsSPWideTextureRectangle(xl, yl, xh, yh, tile, s, t, dsdx, dtdy) \
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{{ \
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(_SHIFTL(G_TEXRECT_WIDE, 24, 8) | _SHIFTL((xh), 0, 24)), \
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_SHIFTL((yh), 0, 24), \
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}}, \
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{{ \
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(_SHIFTL((tile), 24, 3) | _SHIFTL((xl), 0, 24)), \
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_SHIFTL((yl), 0, 24), \
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}}, \
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{{ \
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_SHIFTL(s, 16, 16) | _SHIFTL(t, 0, 16), \
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_SHIFTL(dsdx, 16, 16) | _SHIFTL(dtdy, 0, 16) \
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}}
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/* like gSPTextureRectangle but accepts negative position arguments */
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#define gSPScisTextureRectangle(pkt, xl, yl, xh, yh, tile, s, t, dsdx, dtdy) \
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_DW({ \
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@ -289,6 +289,13 @@ extern "C" Gfx* ResourceMgr_LoadGfxByName(const char* path)
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return (Gfx*)&res->instructions[0];
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}
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extern "C" Gfx* ResourceMgr_PatchGfxByName(const char* path, int size) {
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auto res = std::static_pointer_cast<Ship::DisplayList>(
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OTRGlobals::Instance->context->GetResourceManager()->LoadResource(path));
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res->instructions.resize(res->instructions.size() + size);
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return (Gfx*)&res->instructions[0];
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}
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extern "C" char* ResourceMgr_LoadArrayByName(const char* path)
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{
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auto res = std::static_pointer_cast<Ship::Array>(OTRGlobals::Instance->context->GetResourceManager()->LoadResource(path));
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@ -38,6 +38,7 @@ char* ResourceMgr_LoadPlayerAnimByName(const char* animPath);
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char* ResourceMgr_GetNameByCRC(uint64_t crc, char* alloc);
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Gfx* ResourceMgr_LoadGfxByCRC(uint64_t crc);
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Gfx* ResourceMgr_LoadGfxByName(const char* path);
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Gfx* ResourceMgr_PatchGfxByName(const char* path, int size);
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Vtx* ResourceMgr_LoadVtxByCRC(uint64_t crc);
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Vtx* ResourceMgr_LoadVtxByName(const char* path);
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CollisionHeader* ResourceMgr_LoadColByName(const char* path);
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@ -957,7 +957,7 @@ void TitleCard_InitPlaceName(GlobalContext* globalCtx, TitleCardContext* titleCt
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default:
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titleCtx->texture = NULL;
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return;
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}
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char newName[512];
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@ -1122,7 +1122,7 @@ void Actor_Init(Actor* actor, GlobalContext* globalCtx) {
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CollisionCheck_InitInfo(&actor->colChkInfo);
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actor->floorBgId = BGCHECK_SCENE;
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ActorShape_Init(&actor->shape, 0.0f, NULL, 0.0f);
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//if (Object_IsLoaded(&globalCtx->objectCtx, actor->objBankIndex))
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//if (Object_IsLoaded(&globalCtx->objectCtx, actor->objBankIndex))
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{
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//Actor_SetObjectDependency(globalCtx, actor);
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actor->init(actor, globalCtx);
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@ -2358,7 +2358,7 @@ void Actor_UpdateAll(GlobalContext* globalCtx, ActorContext* actorCtx) {
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actor->sfx = 0;
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if (actor->init != NULL) {
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if (Object_IsLoaded(&globalCtx->objectCtx, actor->objBankIndex))
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if (Object_IsLoaded(&globalCtx->objectCtx, actor->objBankIndex))
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{
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Actor_SetObjectDependency(globalCtx, actor);
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actor->init(actor, globalCtx);
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@ -2547,10 +2547,16 @@ void func_80030FA8(GraphicsContext* gfxCtx) {
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gDPLoadTextureBlock(POLY_XLU_DISP++, gLensOfTruthMaskTex, G_IM_FMT_I, G_IM_SIZ_8b, 64, 64, 0,
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G_TX_MIRROR | G_TX_CLAMP, G_TX_MIRROR | G_TX_CLAMP, 6, 6, G_TX_NOLOD, G_TX_NOLOD);
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gDPSetTileSize(POLY_XLU_DISP++, G_TX_RENDERTILE, 384, 224, 892, 732);
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gSPTextureRectangle(POLY_XLU_DISP++, 0, 0, 1280, 960, G_TX_RENDERTILE, 2240, 1600, 576, 597);
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gDPPipeSync(POLY_XLU_DISP++);
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s32 x = OTRGetRectDimensionFromLeftEdge(0) << 2;
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s32 w = OTRGetRectDimensionFromRightEdge(SCREEN_WIDTH) << 2;
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float ratio = OTRGetAspectRatio();
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gDPSetTileSize(POLY_XLU_DISP++, G_TX_RENDERTILE, 384, 224, 892, 732);
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// TODO: Do correct math to fix it
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gSPWideTextureRectangle(POLY_XLU_DISP++, x, 0, x + abs(x), 960, G_TX_RENDERTILE, 0, 0, 0, 0);
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gSPWideTextureRectangle(POLY_XLU_DISP++, 0, 0, w, 960, G_TX_RENDERTILE, 2240, 1600, 576, 597);
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gDPPipeSync(POLY_XLU_DISP++);
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CLOSE_DISPS(gfxCtx, "../z_actor.c", 6183);
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}
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@ -2894,7 +2900,7 @@ void Actor_FreeOverlay(ActorOverlay* actorOverlay) {
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osSyncPrintf(VT_FGCOL(CYAN));
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if (actorOverlay->numLoaded == 0) {
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if (actorOverlay->initInfo->reset != NULL) {
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actorOverlay->initInfo->reset();
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}
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@ -3020,7 +3026,7 @@ Actor* Actor_Spawn(ActorContext* actorCtx, GlobalContext* globalCtx, s16 actorId
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if (objBankIndex < 0 && !gMapLoading)
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objBankIndex = 0;
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if ((objBankIndex < 0) ||
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((actorInit->category == ACTORCAT_ENEMY) && Flags_GetClear(globalCtx, globalCtx->roomCtx.curRoom.num))) {
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// "No data bank!! <data bank=%d> (profilep->bank=%d)"
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@ -145,8 +145,6 @@ void TransitionCircle_Draw(void* thisx, Gfx** gfxP) {
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modelView = this->modelView[this->frame];
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this->color.rgba = 0xFFFFFFFF;
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this->frame ^= 1;
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gDPPipeSync(gfx++);
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texScroll = Gfx_BranchTexScroll(&gfx, this->texX, this->texY, 0x10, 0x40);
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@ -743,7 +743,7 @@ void Environment_UpdateSkybox(GlobalContext* globalCtx, u8 skyboxId, Environment
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if (envCtx->skyboxDmaState == SKYBOX_DMA_FILE2_DONE) {
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envCtx->skyboxDmaState = SKYBOX_DMA_PAL2_START;
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if ((newSkybox2Index & 1) ^ ((newSkybox2Index & 4) >> 2))
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if ((newSkybox2Index & 1) ^ ((newSkybox2Index & 4) >> 2))
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{
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SkyboxTableEntry entryA = sSkyboxTable[newSkybox2Index];
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LoadSkyboxPalette(skyboxCtx, 0, entryA.palettes[0], 16, 8);
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@ -753,7 +753,7 @@ void Environment_UpdateSkybox(GlobalContext* globalCtx, u8 skyboxId, Environment
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DmaMgr_SendRequest2(&envCtx->dmaRequest, (uintptr_t)skyboxCtx->palettes,
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gSkyboxFiles[newSkybox2Index].palette.vromStart, size, 0, &envCtx->loadQueue, NULL,
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"../z_kankyo.c", 1342);*/
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} else
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} else
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{
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SkyboxTableEntry entryA = sSkyboxTable[newSkybox2Index];
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LoadSkyboxPalette(skyboxCtx, 1, entryA.palettes[0], 16, 8);
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@ -769,12 +769,12 @@ void Environment_UpdateSkybox(GlobalContext* globalCtx, u8 skyboxId, Environment
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}
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if ((envCtx->skyboxDmaState == SKYBOX_DMA_FILE1_START) || (envCtx->skyboxDmaState == SKYBOX_DMA_FILE2_START)) {
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//if (osRecvMesg(&envCtx->loadQueue, 0, OS_MESG_NOBLOCK) == 0)
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//if (osRecvMesg(&envCtx->loadQueue, 0, OS_MESG_NOBLOCK) == 0)
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{
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envCtx->skyboxDmaState++;
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}
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} else if (envCtx->skyboxDmaState >= SKYBOX_DMA_FILE1_DONE) {
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//if (osRecvMesg(&envCtx->loadQueue, 0, OS_MESG_NOBLOCK) == 0)
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//if (osRecvMesg(&envCtx->loadQueue, 0, OS_MESG_NOBLOCK) == 0)
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{
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envCtx->skyboxDmaState = SKYBOX_DMA_INACTIVE;
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}
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@ -2275,6 +2275,29 @@ Color_RGB8 sSandstormEnvColors[] = {
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{ 50, 40, 0 },
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};
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Gfx* gFieldSandstormDL_Custom = NULL;
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void Environment_PatchSandstorm(GlobalContext* globalCtx) {
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if (gFieldSandstormDL_Custom) return;
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gFieldSandstormDL_Custom = ResourceMgr_PatchGfxByName(gFieldSandstormDL, -3);
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const Gfx gFSPatchDL[2] = { gsSPEndDisplayList() };
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bool patched = false;
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Gfx* cmd = gFieldSandstormDL_Custom;
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int id = 0;
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while (!patched) {
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const uint32_t opcode = cmd->words.w0 >> 24;
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if (opcode == G_TEXRECT) {
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gFieldSandstormDL_Custom[id] = gFSPatchDL[0];
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patched = true;
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}
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++cmd;
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id++;
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}
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}
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void Environment_DrawSandstorm(GlobalContext* globalCtx, u8 sandstormState) {
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s32 primA1;
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s32 envA1;
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@ -2288,6 +2311,8 @@ void Environment_DrawSandstorm(GlobalContext* globalCtx, u8 sandstormState) {
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u16 sp94;
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u16 sp92;
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Environment_PatchSandstorm(globalCtx);
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switch (sandstormState) {
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case 3:
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if ((globalCtx->sceneNum == SCENE_SPOT13) && (globalCtx->roomCtx.curRoom.num == 0)) {
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@ -2394,8 +2419,11 @@ void Environment_DrawSandstorm(GlobalContext* globalCtx, u8 sandstormState) {
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Gfx_TwoTexScroll(globalCtx->state.gfxCtx, 0, (u32)sp96 % 0x1000, 0, 0x200, 0x20, 1, (u32)sp94 % 0x1000,
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0xFFF - ((u32)sp92 % 0x1000), 0x100, 0x40));
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gDPSetTextureLUT(POLY_XLU_DISP++, G_TT_NONE);
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gSPDisplayList(POLY_XLU_DISP++, gFieldSandstormDL);
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gSPDisplayList(POLY_XLU_DISP++, gFieldSandstormDL_Custom);
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gSPWideTextureRectangle(POLY_XLU_DISP++, OTRGetRectDimensionFromLeftEdge(0) << 2, 0,
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OTRGetRectDimensionFromRightEdge(SCREEN_WIDTH) << 2, 0x03C0, G_TX_RENDERTILE, 0, 0, 0x008C,
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-0x008C);
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CLOSE_DISPS(globalCtx->state.gfxCtx, "../z_kankyo.c", 4068);
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D_8015FDB0 += (s32)sp98;
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@ -126,7 +126,7 @@ void func_80095D04(GlobalContext* globalCtx, Room* room, u32 flags) {
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sp90.y = polygonDlist->pos.y;
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sp90.z = polygonDlist->pos.z;
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SkinMatrix_Vec3fMtxFMultXYZW(&globalCtx->viewProjectionMtxF, &sp90, &sp84, &sp80);
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if (-(f32)polygonDlist->unk_06 < sp84.z)
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if (-(f32)polygonDlist->unk_06 < sp84.z)
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{
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temp_f2 = sp84.z - polygonDlist->unk_06;
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if (temp_f2 < globalCtx->lightCtx.fogFar) {
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@ -171,7 +171,7 @@ void func_80095D04(GlobalContext* globalCtx, Room* room, u32 flags) {
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Gfx* temp2;
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polygonDlist = spB4->unk_00;
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if (iREG(86) != 0)
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if (iREG(86) != 0)
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{
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temp = sp78;
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for (phi_v1 = 0; phi_v1 < polygon2->num; phi_v1++, temp++) {
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@ -180,7 +180,7 @@ void func_80095D04(GlobalContext* globalCtx, Room* room, u32 flags) {
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}
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}
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if (((iREG(86) == 1) && (iREG(89) >= sp9C)) || ((iREG(86) == 2) && (iREG(89) == sp9C)))
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if (((iREG(86) == 1) && (iREG(89) >= sp9C)) || ((iREG(86) == 2) && (iREG(89) == sp9C)))
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{
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if (flags & 1) {
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temp2 = polygonDlist->opa;
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@ -224,7 +224,7 @@ void func_80095D04(GlobalContext* globalCtx, Room* room, u32 flags) {
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s32 func_80096238(void* data) {
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OSTime time;
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if (*(u32*)data == JPEG_MARKER)
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if (*(u32*)data == JPEG_MARKER)
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{
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char* decodedJpeg = ResourceMgr_LoadJPEG(data, 320 * 240 * 2);
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//char* decodedJpeg = ResourceMgr_LoadJPEG(data, 480 * 240 * 2);
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@ -235,8 +235,8 @@ s32 func_80096238(void* data) {
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osSyncPrintf("ワークバッファアドレス(Zバッファ)%08x\n", gZBuffer);
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time = osGetTime();
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//if (!Jpeg_Decode(data, gZBuffer, gGfxSPTaskOutputBuffer, sizeof(gGfxSPTaskOutputBuffer)))
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//if (!Jpeg_Decode(data, gZBuffer, gGfxSPTaskOutputBuffer, sizeof(gGfxSPTaskOutputBuffer)))
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if (1)
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{
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memcpy(data, decodedJpeg, 320 * 240 * 2);
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@ -294,14 +294,17 @@ void func_8009638C(Gfx** displayList, void* source, void* tlut, u16 width, u16 h
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bg->b.frameW = width * 4;
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bg->b.frameH = height * 4;
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guS2DInitBg(bg);
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gDPSetOtherMode(displayListHead++, mode0 | G_TL_TILE | G_TD_CLAMP | G_TP_NONE | G_CYC_COPY | G_PM_NPRIMITIVE,
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gDPSetOtherMode(displayListHead++, mode0 | G_TL_TILE | G_TD_CLAMP | G_TP_NONE | G_CYC_FILL | G_PM_NPRIMITIVE,
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G_AC_THRESHOLD | G_ZS_PIXEL | G_RM_NOOP | G_RM_NOOP2);
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gDPSetFillColor(displayListHead++, GPACK_RGBA5551(0, 0, 0, 1) << 16 | GPACK_RGBA5551(0, 0, 0, 1));
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gDPFillWideRectangle(displayListHead++, OTRGetRectDimensionFromLeftEdge(0), 0,
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OTRGetRectDimensionFromRightEdge(SCREEN_WIDTH), SCREEN_HEIGHT);
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gDPSetOtherMode(displayListHead++, mode0 | G_TL_TILE | G_TD_CLAMP | G_TP_NONE | G_CYC_COPY | G_PM_NPRIMITIVE,
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G_AC_THRESHOLD | G_ZS_PIXEL | G_RM_NOOP | G_RM_NOOP2);
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gDPLoadMultiTile(displayListHead++, bg->b.imagePtr, 0,
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G_TX_RENDERTILE, G_IM_FMT_RGBA, G_IM_SIZ_16b, 320, 0, 0, 0, 0 + 31,
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0 + 31, 0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOLOD,
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