Uncomment chime on one points (#4901)

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aMannus 2025-01-18 23:54:59 +01:00 committed by GitHub
parent 3061b138fa
commit c466c92905
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@ -108,8 +108,7 @@ void BgSpot03Taki_KeepOpen(BgSpot03Taki* bgSpot03Taki, PlayState* play) {
static int successChimeCooldown = 0;
void RateLimitedSuccessChime() {
if (successChimeCooldown == 0) {
// Currently disabled, need to find a better way to do this, while being consistent with vanilla
// func_80078884(NA_SE_SY_CORRECT_CHIME);
Sfx_PlaySfxCentered(NA_SE_SY_CORRECT_CHIME);
successChimeCooldown = 120;
}
}