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Fixes Lost Woods Bridge Ice Trap in Rando (#1313)
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@ -255,10 +255,10 @@ void GivePlayerRandoRewardSariaGift(GlobalContext* globalCtx, RandomizerCheck ch
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if (gSaveContext.entranceIndex == 0x05E0) {
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GetItemEntry getItemEntry = Randomizer_GetItemFromKnownCheck(check, RG_ZELDAS_LULLABY);
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if ((!Flags_GetEventChkInf(0xC1) || (player->getItemId == getItemEntry.getItemId && getItemEntry.getItemId != GI_ICE_TRAP)) &&
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player != NULL && !Player_InBlockingCsMode(globalCtx, player)) {
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if (!Flags_GetEventChkInf(0xC1) && player != NULL && !Player_InBlockingCsMode(globalCtx, player)) {
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GiveItemEntryWithoutActor(globalCtx, getItemEntry);
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Flags_SetEventChkInf(0xC1);
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player->pendingFlag.flagType = FLAG_EVENT_CHECK_INF;
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player->pendingFlag.flagID = 0xC1;
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}
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}
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}
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