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[#1434] Renders non-warp songs more consistently with warp songs
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@ -827,12 +827,12 @@ void GetItem_DrawGenericMusicNote(GlobalContext* globalCtx, s16 drawId) {
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OPEN_DISPS(globalCtx->state.gfxCtx);
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gSPMatrix(POLY_OPA_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, __FILE__, __LINE__), G_MTX_MODELVIEW | G_MTX_LOAD);
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gsDPSetGrayscaleColor(POLY_OPA_DISP++, colors[color_slot][0], colors[color_slot][1], colors[color_slot][2], 255);
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gsSPGrayscale(POLY_OPA_DISP++, true);
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gSPMatrix(POLY_XLU_DISP++, Matrix_NewMtx(globalCtx->state.gfxCtx, __FILE__, __LINE__), G_MTX_MODELVIEW | G_MTX_LOAD);
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gsDPSetGrayscaleColor(POLY_XLU_DISP++, colors[color_slot][0], colors[color_slot][1], colors[color_slot][2], 255);
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gsSPGrayscale(POLY_XLU_DISP++, true);
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func_80093D18(globalCtx->state.gfxCtx);
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gSPDisplayList(POLY_OPA_DISP++, sDrawItemTable[drawId].dlists[0]);
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gsSPGrayscale(POLY_OPA_DISP++, false);
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gSPDisplayList(POLY_XLU_DISP++, sDrawItemTable[drawId].dlists[0]);
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gsSPGrayscale(POLY_XLU_DISP++, false);
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CLOSE_DISPS(globalCtx->state.gfxCtx);
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}
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