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fix cutscenes loading wrong resource when only an mq rom is loaded (#2545)
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@ -1186,7 +1186,14 @@ extern "C" SkeletonHeader* ResourceMgr_LoadSkeletonByName(const char* path) {
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}
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extern "C" s32* ResourceMgr_LoadCSByName(const char* path) {
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return (s32*)GetResourceDataByName(path, false);
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// Handle mq vs nonmq for cutscenes due to scene/ paths
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auto res = ResourceMgr_LoadResource(path);
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if (res == nullptr) {
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return nullptr;
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}
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return (s32*)res->GetPointer();
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}
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std::filesystem::path GetSaveFile(std::shared_ptr<Mercury> Conf) {
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