mirror of
https://github.com/HarbourMasters/Shipwright.git
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Merge pull request #3208 from garrettjoecox/valueViewer
MVP ValueViewer
This commit is contained in:
commit
bdc6fad0a9
219
soh/soh/Enhancements/debugger/valueViewer.cpp
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219
soh/soh/Enhancements/debugger/valueViewer.cpp
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@ -0,0 +1,219 @@
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#include "valueViewer.h"
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#include "../../UIWidgets.hpp"
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extern "C" {
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#include <z64.h>
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#include "variables.h"
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#include "functions.h"
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#include "macros.h"
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extern PlayState* gPlayState;
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void GfxPrint_SetColor(GfxPrint* printer, u32 r, u32 g, u32 b, u32 a);
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void GfxPrint_SetPos(GfxPrint* printer, s32 x, s32 y);
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s32 GfxPrint_Printf(GfxPrint* printer, const char* fmt, ...);
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}
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ImVec4 WHITE = ImVec4(1.0f, 1.0f, 1.0f, 1.0f);
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std::vector<ValueTableElement> valueTable = {
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{ "Time", "gSaveContext.dayTime", "TIME:", TYPE_U16, false, []() -> void* { return &gSaveContext.dayTime; }, WHITE },
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{ "Age", "gSaveContext.linkAge", "AGE:", TYPE_S32, false, []() -> void* { return &gSaveContext.linkAge; }, WHITE },
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{ "Health", "gSaveContext.health", "HP:", TYPE_S16, false, []() -> void* { return &gSaveContext.health; }, WHITE },
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{ "Navi Timer", "gSaveContext.naviTimer", "NAVI:", TYPE_U16, false, []() -> void* { return &gSaveContext.naviTimer; }, WHITE },
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{ "Scene ID", "play->sceneNum", "SCENE:", TYPE_S16, true, []() -> void* { return &gPlayState->sceneNum; }, WHITE },
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{ "Room ID", "play->roomCtx.curRoom.num", "ROOM:", TYPE_S8, true, []() -> void* { return &gPlayState->roomCtx.curRoom.num; }, WHITE },
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{ "Entrance ID", "gSaveContext.entranceIndex", "ENTR:", TYPE_S32, false, []() -> void* { return &gSaveContext.entranceIndex; }, WHITE },
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{ "Cutscene ID", "gSaveContext.cutsceneIndex", "CUTS:", TYPE_S32, false, []() -> void* { return &gSaveContext.cutsceneIndex; }, WHITE },
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{ "Link X", "Player->actor.world.pos.x", "X:", TYPE_FLOAT, true, []() -> void* { return &GET_PLAYER(gPlayState)->actor.world.pos.x; }, WHITE },
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{ "Link Y", "Player->actor.world.pos.y", "Y:", TYPE_FLOAT, true, []() -> void* { return &GET_PLAYER(gPlayState)->actor.world.pos.y; }, WHITE },
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{ "Link Z", "Player->actor.world.pos.z", "Z:", TYPE_FLOAT, true, []() -> void* { return &GET_PLAYER(gPlayState)->actor.world.pos.z; }, WHITE },
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{ "Link Yaw", "Player->actor.world.rot.y", "ROT:", TYPE_S16, true, []() -> void* { return &GET_PLAYER(gPlayState)->actor.world.rot.y; }, WHITE },
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{ "Link Velocity", "Player->linearVelocity", "V:", TYPE_FLOAT, true, []() -> void* { return &GET_PLAYER(gPlayState)->linearVelocity; }, WHITE },
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{ "Link X Velocity", "Player->actor.velocity.x", "XV:", TYPE_FLOAT, true, []() -> void* { return &GET_PLAYER(gPlayState)->actor.velocity.x; }, WHITE },
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{ "Link Y Velocity", "Player->actor.velocity.y", "YV:", TYPE_FLOAT, true, []() -> void* { return &GET_PLAYER(gPlayState)->actor.velocity.y; }, WHITE },
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{ "Link Z Velocity", "Player->actor.velocity.z", "ZV:", TYPE_FLOAT, true, []() -> void* { return &GET_PLAYER(gPlayState)->actor.velocity.z; }, WHITE },
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{ "Text ID", "play->msgCtx.textId", "TEXTID:", TYPE_U16, true, []() -> void* { return &gPlayState->msgCtx.textId; }, WHITE },
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{ "Analog Stick X", "play->state.input->cur.stick_x", "AX:", TYPE_S8, true, []() -> void* { return &gPlayState->state.input->cur.stick_x; }, WHITE },
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{ "Analog Stick Y", "play->state.input->cur.stick_y", "AY:", TYPE_S8, true, []() -> void* { return &gPlayState->state.input->cur.stick_y; }, WHITE },
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/* TODO: Find these (from GZ)
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"XZ Units Traveled (Camera based speed variable)" f32 0x801C9018
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"Movement Angle" x16 0x801DBB1C
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"Camera Angle" u16 0x801C907C
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"Time of Day" x16 0x8011AC8C
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"Global Frame Counter" s32 0x801C8DFC
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"Lit Deku Stick Timer" u16 0x801DBB40
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"Cutscene Pointer" u32 0x801CAAC8
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"Get Item Value" s8 0x801DB714
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"Last RNG Value" x32 0x80105A80
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"Last Item Button Pressed" u8 0x801DB430
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"Last Damage Value" x32 0x801DB7DC
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"Temp B Value" u8 0x8011C062
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"Framerate Divisor" u8 0x801C7861
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"Heads Up Display (HUD)" u16 0x8011C068
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"Analog Stick Angle" s16 0x803AA698
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"Deku Tree Warp Timer (Reload Room)" u16 0x801F0352
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"Dodongo's Cavern Warp Timer" u16 0x801E30B2
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"Jabu-Jabu Warp Timer" u16 0x802008B2
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"Forest Temple Warp Timer" u16 0x801EC5B2
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"Fire Temple Warp Timer" u16 0x801F3E42
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"Water Temple Warp Timer" u16 0x801F8762
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"Shadow Temple Warp Timer" u16 0x801F48A2
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"Spirit Temple Warp Timer" u16 0x801FD562
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"Deku Tree Warp Timer" u16 0x801F83A2
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*/
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};
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extern "C" void ValueViewer_Draw(GfxPrint* printer) {
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for (int i = 0; i < valueTable.size(); i++) {
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ValueTableElement& element = valueTable[i];
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if (!element.isActive || !element.isPrinted || (gPlayState == NULL && element.requiresPlayState)) continue;
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GfxPrint_SetColor(printer, element.color.x * 255, element.color.y * 255, element.color.z * 255, element.color.w * 255);
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GfxPrint_SetPos(printer, element.x, element.y);
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switch (element.type) {
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case TYPE_S8:
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GfxPrint_Printf(printer, (element.typeFormat ? "%s0x%x" : "%s%d"), element.prefix.c_str(), *(s8*)element.valueFn());
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break;
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case TYPE_U8:
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GfxPrint_Printf(printer, (element.typeFormat ? "%s0x%x" : "%s%u"), element.prefix.c_str(), *(u8*)element.valueFn());
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break;
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case TYPE_S16:
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GfxPrint_Printf(printer, (element.typeFormat ? "%s0x%x" : "%s%d"), element.prefix.c_str(), *(s16*)element.valueFn());
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break;
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case TYPE_U16:
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GfxPrint_Printf(printer, (element.typeFormat ? "%s0x%x" : "%s%u"), element.prefix.c_str(), *(u16*)element.valueFn());
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break;
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case TYPE_S32:
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GfxPrint_Printf(printer, (element.typeFormat ? "%s0x%x" : "%s%d"), element.prefix.c_str(), *(s32*)element.valueFn());
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break;
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case TYPE_U32:
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GfxPrint_Printf(printer, (element.typeFormat ? "%s0x%x" : "%s%u"), element.prefix.c_str(), *(u32*)element.valueFn());
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break;
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case TYPE_CHAR:
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GfxPrint_Printf(printer, "%s%c", element.prefix.c_str(), *(char*)element.valueFn());
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break;
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case TYPE_STRING:
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GfxPrint_Printf(printer, "%s%s", element.prefix.c_str(), (char*)element.valueFn());
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break;
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case TYPE_FLOAT:
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GfxPrint_Printf(printer, (element.typeFormat ? "%s%4.1f" : "%s%f"), element.prefix.c_str(), *(float*)element.valueFn());
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break;
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}
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}
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}
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void ValueViewerWindow::DrawElement() {
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ImGui::SetNextWindowSize(ImVec2(520, 600), ImGuiCond_FirstUseEver);
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if (!ImGui::Begin("Value Viewer", &mIsVisible, ImGuiWindowFlags_NoFocusOnAppearing)) {
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ImGui::End();
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return;
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}
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UIWidgets::PaddedEnhancementCheckbox("Enable Printing", "gValueViewer.EnablePrinting");
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ImGui::BeginGroup();
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static int selectedElement = -1;
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std::string selectedElementText = (selectedElement == -1) ? "Select a value" : (
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std::string(valueTable[selectedElement].name) + " (" + std::string(valueTable[selectedElement].path) + ")"
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);
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if (ImGui::BeginCombo("##valueViewerElement", selectedElementText.c_str())) {
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for (int i = 0; i < valueTable.size(); i++) {
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if (valueTable[i].isActive) continue;
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bool isSelected = (selectedElement == i);
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std::string elementText = (
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std::string(valueTable[i].name) + " (" + std::string(valueTable[i].path) + ")"
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);
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if (ImGui::Selectable(elementText.c_str(), isSelected)) {
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selectedElement = i;
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}
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if (isSelected) {
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ImGui::SetItemDefaultFocus();
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}
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}
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ImGui::EndCombo();
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}
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ImGui::SameLine();
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if (selectedElement != -1 && ImGui::Button("+")) {
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valueTable[selectedElement].isActive = true;
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selectedElement = -1;
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}
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ImGui::EndGroup();
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for (int i = 0; i < valueTable.size(); i++) {
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ValueTableElement& element = valueTable[i];
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if (!element.isActive || (gPlayState == NULL && element.requiresPlayState)) continue;
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if (ImGui::Button(("x##" + std::string(element.name)).c_str())) {
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element.isActive = false;
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element.isPrinted = false;
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}
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ImGui::SameLine();
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ImGui::Text("%s:", element.name);
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ImGui::SameLine();
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switch (element.type) {
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case TYPE_S8:
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ImGui::Text(element.typeFormat ? "0x%x" : "%d", *(s8*)element.valueFn());
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break;
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case TYPE_U8:
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ImGui::Text(element.typeFormat ? "0x%x" : "%u", *(u8*)element.valueFn());
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break;
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case TYPE_S16:
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ImGui::Text(element.typeFormat ? "0x%x" : "%d", *(s16*)element.valueFn());
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break;
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case TYPE_U16:
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ImGui::Text(element.typeFormat ? "0x%x" : "%u", *(u16*)element.valueFn());
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break;
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case TYPE_S32:
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ImGui::Text(element.typeFormat ? "0x%x" : "%d", *(s32*)element.valueFn());
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break;
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case TYPE_U32:
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ImGui::Text(element.typeFormat ? "0x%x" : "%u", *(u32*)element.valueFn());
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break;
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case TYPE_CHAR:
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ImGui::Text("%c", *(char*)element.valueFn());
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break;
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case TYPE_STRING:
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ImGui::Text("%s", (char*)element.valueFn());
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break;
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case TYPE_FLOAT:
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ImGui::Text(element.typeFormat ? "%4.1f" : "%f", *(float*)element.valueFn());
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break;
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}
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ImGui::SameLine();
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if (element.type <= TYPE_U32) {
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ImGui::Checkbox(("Hex##" + std::string(element.name)).c_str(), &element.typeFormat);
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ImGui::SameLine();
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} else if (element.type == TYPE_FLOAT) {
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ImGui::Checkbox(("Trim##" + std::string(element.name)).c_str(), &element.typeFormat);
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ImGui::SameLine();
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}
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ImGui::BeginGroup();
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if (CVarGetInteger("gValueViewer.EnablePrinting", 0)) {
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ImGui::Checkbox(("Print##" + std::string(element.name)).c_str(), &element.isPrinted);
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if (element.isPrinted) {
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char* prefix = (char*)element.prefix.c_str();
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ImGui::SameLine();
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ImGui::SetNextItemWidth(80.0f);
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if (ImGui::InputText(("Prefix##" + std::string(element.name)).c_str(), prefix, 10)) {
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element.prefix = prefix;
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}
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ImGui::SameLine();
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ImGui::ColorEdit3(("##color" + std::string(element.name)).c_str(), (float*)&element.color, ImGuiColorEditFlags_NoInputs | ImGuiColorEditFlags_NoLabel);
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ImGui::SameLine();
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if (ImGui::Button(("Position##" + std::string(element.name)).c_str())) {
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ImGui::OpenPopup(("Position Picker##" + std::string(element.name)).c_str());
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}
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if (ImGui::BeginPopup(("Position Picker##" + std::string(element.name)).c_str())) {
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ImGui::DragInt("X", (int*)&element.x, 1.0f, 0, 44);
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ImGui::DragInt("Y", (int*)&element.y, 1.0f, 0, 29);
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ImGui::EndPopup();
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}
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}
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}
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ImGui::EndGroup();
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}
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ImGui::End();
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}
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void ValueViewerWindow::InitElement() {
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}
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53
soh/soh/Enhancements/debugger/valueViewer.h
Normal file
53
soh/soh/Enhancements/debugger/valueViewer.h
Normal file
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#pragma once
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#ifdef __cplusplus
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#include <libultraship/libultraship.h>
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typedef enum {
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TYPE_S8,
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TYPE_U8,
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TYPE_S16,
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TYPE_U16,
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TYPE_S32,
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TYPE_U32,
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TYPE_CHAR,
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TYPE_STRING,
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TYPE_FLOAT,
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} ValueType;
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typedef void* (*ValueFn)();
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typedef struct {
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const char* name;
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const char* path;
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std::string prefix;
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ValueType type;
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bool requiresPlayState;
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ValueFn valueFn;
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ImVec4 color;
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bool isActive;
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|
bool isPrinted;
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bool typeFormat;
|
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|
uint32_t x;
|
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|
uint32_t y;
|
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|
} ValueTableElement;
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|
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class ValueViewerWindow : public LUS::GuiWindow {
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public:
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|
using GuiWindow::GuiWindow;
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|
|
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|
void InitElement() override;
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|
void DrawElement() override;
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|
void UpdateElement() override {};
|
||||||
|
};
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|
|
||||||
|
extern "C" {
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|
#include <z64.h>
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|
#endif
|
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|
|
||||||
|
void ValueViewer_Draw(GfxPrint* printer);
|
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|
|
||||||
|
#ifdef __cplusplus
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|
}
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|
#endif
|
@ -118,6 +118,7 @@ namespace SohGui {
|
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std::shared_ptr<ColViewerWindow> mColViewerWindow;
|
std::shared_ptr<ColViewerWindow> mColViewerWindow;
|
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std::shared_ptr<SaveEditorWindow> mSaveEditorWindow;
|
std::shared_ptr<SaveEditorWindow> mSaveEditorWindow;
|
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std::shared_ptr<DLViewerWindow> mDLViewerWindow;
|
std::shared_ptr<DLViewerWindow> mDLViewerWindow;
|
||||||
|
std::shared_ptr<ValueViewerWindow> mValueViewerWindow;
|
||||||
std::shared_ptr<GameplayStatsWindow> mGameplayStatsWindow;
|
std::shared_ptr<GameplayStatsWindow> mGameplayStatsWindow;
|
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std::shared_ptr<CheckTracker::CheckTrackerSettingsWindow> mCheckTrackerSettingsWindow;
|
std::shared_ptr<CheckTracker::CheckTrackerSettingsWindow> mCheckTrackerSettingsWindow;
|
||||||
std::shared_ptr<CheckTracker::CheckTrackerWindow> mCheckTrackerWindow;
|
std::shared_ptr<CheckTracker::CheckTrackerWindow> mCheckTrackerWindow;
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@ -169,6 +170,8 @@ namespace SohGui {
|
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gui->AddGuiWindow(mSaveEditorWindow);
|
gui->AddGuiWindow(mSaveEditorWindow);
|
||||||
mDLViewerWindow = std::make_shared<DLViewerWindow>("gDLViewerEnabled", "Display List Viewer");
|
mDLViewerWindow = std::make_shared<DLViewerWindow>("gDLViewerEnabled", "Display List Viewer");
|
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gui->AddGuiWindow(mDLViewerWindow);
|
gui->AddGuiWindow(mDLViewerWindow);
|
||||||
|
mValueViewerWindow = std::make_shared<ValueViewerWindow>("gValueViewer.WindowOpen", "Value Viewer");
|
||||||
|
gui->AddGuiWindow(mValueViewerWindow);
|
||||||
mGameplayStatsWindow = std::make_shared<GameplayStatsWindow>("gGameplayStatsEnabled", "Gameplay Stats");
|
mGameplayStatsWindow = std::make_shared<GameplayStatsWindow>("gGameplayStatsEnabled", "Gameplay Stats");
|
||||||
gui->AddGuiWindow(mGameplayStatsWindow);
|
gui->AddGuiWindow(mGameplayStatsWindow);
|
||||||
mCheckTrackerWindow = std::make_shared<CheckTracker::CheckTrackerWindow>("gCheckTrackerEnabled", "Check Tracker");
|
mCheckTrackerWindow = std::make_shared<CheckTracker::CheckTrackerWindow>("gCheckTrackerEnabled", "Check Tracker");
|
||||||
@ -194,6 +197,7 @@ namespace SohGui {
|
|||||||
mCheckTrackerSettingsWindow = nullptr;
|
mCheckTrackerSettingsWindow = nullptr;
|
||||||
mGameplayStatsWindow = nullptr;
|
mGameplayStatsWindow = nullptr;
|
||||||
mDLViewerWindow = nullptr;
|
mDLViewerWindow = nullptr;
|
||||||
|
mValueViewerWindow = nullptr;
|
||||||
mSaveEditorWindow = nullptr;
|
mSaveEditorWindow = nullptr;
|
||||||
mColViewerWindow = nullptr;
|
mColViewerWindow = nullptr;
|
||||||
mActorViewerWindow = nullptr;
|
mActorViewerWindow = nullptr;
|
||||||
|
@ -17,6 +17,7 @@
|
|||||||
#include "Enhancements/debugger/colViewer.h"
|
#include "Enhancements/debugger/colViewer.h"
|
||||||
#include "Enhancements/debugger/debugSaveEditor.h"
|
#include "Enhancements/debugger/debugSaveEditor.h"
|
||||||
#include "Enhancements/debugger/dlViewer.h"
|
#include "Enhancements/debugger/dlViewer.h"
|
||||||
|
#include "Enhancements/debugger/valueViewer.h"
|
||||||
#include "Enhancements/gameplaystatswindow.h"
|
#include "Enhancements/gameplaystatswindow.h"
|
||||||
#include "Enhancements/randomizer/randomizer_check_tracker.h"
|
#include "Enhancements/randomizer/randomizer_check_tracker.h"
|
||||||
#include "Enhancements/randomizer/randomizer_entrance_tracker.h"
|
#include "Enhancements/randomizer/randomizer_entrance_tracker.h"
|
||||||
|
@ -22,6 +22,7 @@
|
|||||||
#include "Enhancements/debugger/colViewer.h"
|
#include "Enhancements/debugger/colViewer.h"
|
||||||
#include "Enhancements/debugger/debugSaveEditor.h"
|
#include "Enhancements/debugger/debugSaveEditor.h"
|
||||||
#include "Enhancements/debugger/dlViewer.h"
|
#include "Enhancements/debugger/dlViewer.h"
|
||||||
|
#include "Enhancements/debugger/valueViewer.h"
|
||||||
#include "Enhancements/gameplaystatswindow.h"
|
#include "Enhancements/gameplaystatswindow.h"
|
||||||
#include "Enhancements/randomizer/randomizer_check_tracker.h"
|
#include "Enhancements/randomizer/randomizer_check_tracker.h"
|
||||||
#include "Enhancements/randomizer/randomizer_entrance_tracker.h"
|
#include "Enhancements/randomizer/randomizer_entrance_tracker.h"
|
||||||
@ -1407,6 +1408,7 @@ extern std::shared_ptr<SaveEditorWindow> mSaveEditorWindow;
|
|||||||
extern std::shared_ptr<ColViewerWindow> mColViewerWindow;
|
extern std::shared_ptr<ColViewerWindow> mColViewerWindow;
|
||||||
extern std::shared_ptr<ActorViewerWindow> mActorViewerWindow;
|
extern std::shared_ptr<ActorViewerWindow> mActorViewerWindow;
|
||||||
extern std::shared_ptr<DLViewerWindow> mDLViewerWindow;
|
extern std::shared_ptr<DLViewerWindow> mDLViewerWindow;
|
||||||
|
extern std::shared_ptr<ValueViewerWindow> mValueViewerWindow;
|
||||||
|
|
||||||
void DrawDeveloperToolsMenu() {
|
void DrawDeveloperToolsMenu() {
|
||||||
if (ImGui::BeginMenu("Developer Tools")) {
|
if (ImGui::BeginMenu("Developer Tools")) {
|
||||||
@ -1478,6 +1480,12 @@ void DrawDeveloperToolsMenu() {
|
|||||||
mDLViewerWindow->ToggleVisibility();
|
mDLViewerWindow->ToggleVisibility();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
UIWidgets::Spacer(0);
|
||||||
|
if (mValueViewerWindow) {
|
||||||
|
if (ImGui::Button(GetWindowButtonText("Value Viewer", CVarGetInteger("gValueViewer.WindowOpen", 0)).c_str(), ImVec2(-1.0f, 0.0f))) {
|
||||||
|
mValueViewerWindow->ToggleVisibility();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
ImGui::PopStyleVar(3);
|
ImGui::PopStyleVar(3);
|
||||||
ImGui::PopStyleColor(1);
|
ImGui::PopStyleColor(1);
|
||||||
|
@ -7,6 +7,7 @@
|
|||||||
#include <stdlib.h>
|
#include <stdlib.h>
|
||||||
|
|
||||||
#include "soh/Enhancements/debugger/colViewer.h"
|
#include "soh/Enhancements/debugger/colViewer.h"
|
||||||
|
#include "soh/Enhancements/debugger/valueViewer.h"
|
||||||
#include "soh/Enhancements/gameconsole.h"
|
#include "soh/Enhancements/gameconsole.h"
|
||||||
#include "soh/OTRGlobals.h"
|
#include "soh/OTRGlobals.h"
|
||||||
|
|
||||||
@ -289,6 +290,28 @@ void Graph_Update(GraphicsContext* gfxCtx, GameState* gameState) {
|
|||||||
|
|
||||||
OPEN_DISPS(gfxCtx);
|
OPEN_DISPS(gfxCtx);
|
||||||
|
|
||||||
|
if (CVarGetInteger("gValueViewer.EnablePrinting", 0)) {
|
||||||
|
Gfx* gfx;
|
||||||
|
Gfx* polyOpa;
|
||||||
|
GfxPrint printer;
|
||||||
|
|
||||||
|
polyOpa = POLY_OPA_DISP;
|
||||||
|
gfx = Graph_GfxPlusOne(polyOpa);
|
||||||
|
gSPDisplayList(OVERLAY_DISP++, gfx);
|
||||||
|
|
||||||
|
GfxPrint_Init(&printer);
|
||||||
|
GfxPrint_Open(&printer, gfx);
|
||||||
|
|
||||||
|
ValueViewer_Draw(&printer);
|
||||||
|
|
||||||
|
gfx = GfxPrint_Close(&printer);
|
||||||
|
GfxPrint_Destroy(&printer);
|
||||||
|
|
||||||
|
gSPEndDisplayList(gfx++);
|
||||||
|
Graph_BranchDlist(polyOpa, gfx);
|
||||||
|
POLY_OPA_DISP = gfx;
|
||||||
|
}
|
||||||
|
|
||||||
gDPNoOpString(WORK_DISP++, "WORK_DISP 終了", 0);
|
gDPNoOpString(WORK_DISP++, "WORK_DISP 終了", 0);
|
||||||
gDPNoOpString(POLY_OPA_DISP++, "POLY_OPA_DISP 終了", 0);
|
gDPNoOpString(POLY_OPA_DISP++, "POLY_OPA_DISP 終了", 0);
|
||||||
gDPNoOpString(POLY_XLU_DISP++, "POLY_XLU_DISP 終了", 0);
|
gDPNoOpString(POLY_XLU_DISP++, "POLY_XLU_DISP 終了", 0);
|
||||||
|
Loading…
Reference in New Issue
Block a user