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Move shopsanity option in GUI
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e53ec33d85
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@ -4418,21 +4418,6 @@ void DrawRandoEditor(bool& open) {
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PaddedSeparator();
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PaddedSeparator();
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// Shopsanity
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ImGui::Text(Settings::Shopsanity.GetName().c_str());
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InsertHelpHoverText(
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"Off - All shop items will be the same as vanilla.\n"
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"\n"
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"0 Items - Vanilla shop items will be shuffled among different shops.\n"
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"\n"
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"1-4 Items - Vanilla shop items will be shuffled among different shops, and each shop will contain 1-4 non-vanilla shop items.\n"
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"\n"
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"Random - Vanilla shop items will be shuffled among different shops, and each shop will contain a random number of non-vanilla shop items.\n"
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);
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SohImGui::EnhancementCombobox("gRandomizeShopsanity", randoShopsanity, 7, 0);
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PaddedSeparator();
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// Shuffle Gerudo Membership Card
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// Shuffle Gerudo Membership Card
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SohImGui::EnhancementCheckbox(Settings::ShuffleGerudoToken.GetName().c_str(),
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SohImGui::EnhancementCheckbox(Settings::ShuffleGerudoToken.GetName().c_str(),
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"gRandomizeShuffleGerudoToken");
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"gRandomizeShuffleGerudoToken");
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@ -4454,6 +4439,21 @@ void DrawRandoEditor(bool& open) {
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ImGui::BeginChild("ChildShuffleNpcs", ImVec2(0, -8));
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ImGui::BeginChild("ChildShuffleNpcs", ImVec2(0, -8));
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ImGui::PushItemWidth(-FLT_MIN);
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ImGui::PushItemWidth(-FLT_MIN);
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// Shopsanity
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ImGui::Text(Settings::Shopsanity.GetName().c_str());
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InsertHelpHoverText(
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"Off - All shop items will be the same as vanilla.\n"
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"\n"
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"0 Items - Vanilla shop items will be shuffled among different shops.\n"
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"\n"
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"1-4 Items - Vanilla shop items will be shuffled among different shops, and each shop will contain 1-4 non-vanilla shop items.\n"
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"\n"
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"Random - Vanilla shop items will be shuffled among different shops, and each shop will contain a random number of non-vanilla shop items.\n"
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);
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SohImGui::EnhancementCombobox("gRandomizeShopsanity", randoShopsanity, 7, 0);
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PaddedSeparator();
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// Shuffle Scrubs
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// Shuffle Scrubs
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ImGui::Text(Settings::Scrubsanity.GetName().c_str());
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ImGui::Text(Settings::Scrubsanity.GetName().c_str());
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InsertHelpHoverText(
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InsertHelpHoverText(
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