change name based on PR comment

This commit is contained in:
briaguya 2022-06-29 08:19:30 -04:00 committed by Kenix3
parent 923bf3b0e4
commit b8602994fb

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@ -55,7 +55,7 @@ bool oldCursorState = true;
OSContPad* pads;
std::map<std::string, GameAsset*> DefaultAssets;
std::vector<std::string> noArgs;
std::vector<std::string> emptyArgs;
namespace SohImGui {
@ -758,7 +758,7 @@ namespace SohImGui {
if ((ImGui::IsKeyDown(ImGuiKey_LeftSuper) ||
ImGui::IsKeyDown(ImGuiKey_RightSuper)) &&
ImGui::IsKeyPressed(ImGuiKey_R, false)) {
console->Commands["reset"].handler(noArgs);
console->Commands["reset"].handler(emptyArgs);
}
#else
if ((ImGui::IsKeyDown(ImGuiKey_LeftCtrl) ||