mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2024-12-18 22:32:19 -05:00
Add 1 new pot to the item pool
This commit is contained in:
parent
0628cb990d
commit
b803a04b16
@ -1361,4 +1361,8 @@ void HintTable_Init_Exclude_Overworld() {
|
|||||||
//obscure text
|
//obscure text
|
||||||
Text{"a #pot in a room# holds", /*french*/"a #pot in a room# holds", /*spanish*/"a #pot in a room# holds"},
|
Text{"a #pot in a room# holds", /*french*/"a #pot in a room# holds", /*spanish*/"a #pot in a room# holds"},
|
||||||
});
|
});
|
||||||
|
hintTable[RHT_SHUFFLE_POTS_MARKET_GUARD_HOUSE_2] = HintText::Exclude({
|
||||||
|
//obscure text
|
||||||
|
Text{"a #pot in a room# holds", /*french*/"a #pot in a room# holds", /*spanish*/"a #pot in a room# holds"},
|
||||||
|
});
|
||||||
}
|
}
|
||||||
|
@ -577,6 +577,7 @@ static void PlaceVanillaCowMilk() {
|
|||||||
static void PlaceVanillaPotContents() {
|
static void PlaceVanillaPotContents() {
|
||||||
auto ctx = Rando::Context::GetInstance();
|
auto ctx = Rando::Context::GetInstance();
|
||||||
ctx->PlaceItemInLocation(RC_MARKET_GUARD_HOUSE_CHILD_POT_1, RG_GREEN_RUPEE, false, true);
|
ctx->PlaceItemInLocation(RC_MARKET_GUARD_HOUSE_CHILD_POT_1, RG_GREEN_RUPEE, false, true);
|
||||||
|
ctx->PlaceItemInLocation(RC_MARKET_GUARD_HOUSE_CHILD_POT_2, RG_GREEN_RUPEE, false, true);
|
||||||
}
|
}
|
||||||
|
|
||||||
static void SetScarceItemPool() {
|
static void SetScarceItemPool() {
|
||||||
|
@ -171,6 +171,7 @@ void AreaTable_Init_CastleTown() {
|
|||||||
LocationAccess(RC_MARKET_10_BIG_POES, {[]{return IsAdult && BigPoeKill;}}),
|
LocationAccess(RC_MARKET_10_BIG_POES, {[]{return IsAdult && BigPoeKill;}}),
|
||||||
LocationAccess(RC_MARKET_GS_GUARD_HOUSE, {[]{return IsChild;}}),
|
LocationAccess(RC_MARKET_GS_GUARD_HOUSE, {[]{return IsChild;}}),
|
||||||
LocationAccess(RC_MARKET_GUARD_HOUSE_CHILD_POT_1, {[]{return CanBreakPots();}}),
|
LocationAccess(RC_MARKET_GUARD_HOUSE_CHILD_POT_1, {[]{return CanBreakPots();}}),
|
||||||
|
LocationAccess(RC_MARKET_GUARD_HOUSE_CHILD_POT_2, {[]{return CanBreakPots();}}),
|
||||||
}, {
|
}, {
|
||||||
//Exits
|
//Exits
|
||||||
Entrance(RR_MARKET_ENTRANCE, {[]{return true;}}),
|
Entrance(RR_MARKET_ENTRANCE, {[]{return true;}}),
|
||||||
|
@ -209,6 +209,7 @@ std::vector<RandomizerCheck> Rando::StaticData::overworldLocations = {
|
|||||||
RC_MARKET_TREASURE_CHEST_GAME_ITEM_4,
|
RC_MARKET_TREASURE_CHEST_GAME_ITEM_4,
|
||||||
RC_MARKET_TREASURE_CHEST_GAME_ITEM_5,
|
RC_MARKET_TREASURE_CHEST_GAME_ITEM_5,
|
||||||
RC_MARKET_GUARD_HOUSE_CHILD_POT_1,
|
RC_MARKET_GUARD_HOUSE_CHILD_POT_1,
|
||||||
|
RC_MARKET_GUARD_HOUSE_CHILD_POT_2,
|
||||||
|
|
||||||
// Market Shops
|
// Market Shops
|
||||||
RC_MARKET_BOMBCHU_SHOP_ITEM_1,
|
RC_MARKET_BOMBCHU_SHOP_ITEM_1,
|
||||||
@ -1293,8 +1294,9 @@ void Rando::StaticData::InitLocationTable() {
|
|||||||
locationTable[RC_GV_COW] = Location::Base(RC_GV_COW, RCQUEST_BOTH, RCTYPE_COW, RCAREA_GERUDO_VALLEY, ACTOR_EN_COW, SCENE_GERUDO_VALLEY, 0x00, 0x15, "Cow", "GV Cow", RHT_GV_COW, RG_MILK, { Category::cCow }, SpoilerCollectionCheck::Cow(0x5A, 0x15), SpoilerCollectionCheckGroup::GROUP_GERUDO_VALLEY);
|
locationTable[RC_GV_COW] = Location::Base(RC_GV_COW, RCQUEST_BOTH, RCTYPE_COW, RCAREA_GERUDO_VALLEY, ACTOR_EN_COW, SCENE_GERUDO_VALLEY, 0x00, 0x15, "Cow", "GV Cow", RHT_GV_COW, RG_MILK, { Category::cCow }, SpoilerCollectionCheck::Cow(0x5A, 0x15), SpoilerCollectionCheckGroup::GROUP_GERUDO_VALLEY);
|
||||||
locationTable[RC_JABU_JABUS_BELLY_MQ_COW] = Location::Base(RC_JABU_JABUS_BELLY_MQ_COW, RCQUEST_MQ, RCTYPE_COW, RCAREA_JABU_JABUS_BELLY, ACTOR_EN_COW, SCENE_JABU_JABU, 0x00, 0x15, "MQ Cow", "Jabu Jabus Belly MQ Cow", RHT_JABU_JABUS_BELLY_MQ_COW, RG_MILK, { Category::cCow }, SpoilerCollectionCheck::Cow(0x02, 0x15), SpoilerCollectionCheckGroup::GROUP_DUNGEON_JABUJABUS_BELLY);
|
locationTable[RC_JABU_JABUS_BELLY_MQ_COW] = Location::Base(RC_JABU_JABUS_BELLY_MQ_COW, RCQUEST_MQ, RCTYPE_COW, RCAREA_JABU_JABUS_BELLY, ACTOR_EN_COW, SCENE_JABU_JABU, 0x00, 0x15, "MQ Cow", "Jabu Jabus Belly MQ Cow", RHT_JABU_JABUS_BELLY_MQ_COW, RG_MILK, { Category::cCow }, SpoilerCollectionCheck::Cow(0x02, 0x15), SpoilerCollectionCheckGroup::GROUP_DUNGEON_JABUJABUS_BELLY);
|
||||||
|
|
||||||
// Pots Randomizer Check Randomizer Check Quest Type Area Actor ID Scene ID Params Flags Short Name Spoiler Name Hint Text Key Vanilla Item Categories Spoiler Collection Check Collection Check Group
|
// Pots Randomizer Check Randomizer Check Quest Type Area Actor ID Scene ID Params Flags Short Name Spoiler Name Hint Text Key Vanilla Item Categories Spoiler Collection Check Collection Check Group
|
||||||
locationTable[RC_MARKET_GUARD_HOUSE_CHILD_POT_1] = Location::Base(RC_MARKET_GUARD_HOUSE_CHILD_POT_1, RCQUEST_BOTH, RCTYPE_POT, RCAREA_MARKET, ACTOR_OBJ_TSUBO, SCENE_MARKET_GUARD_HOUSE, THREE_ACTOR_PARAMS(-80, 0, -7), 0x00, "Guard House Child Pot 1", "MK Guard House Child Pot 1", RHT_SHUFFLE_POTS_MARKET_GUARD_HOUSE_1, RG_GREEN_RUPEE, { Category::cPot }, SpoilerCollectionCheck::Pot(0x4D, 0x00), SpoilerCollectionCheckGroup::GROUP_HYRULE_CASTLE);
|
locationTable[RC_MARKET_GUARD_HOUSE_CHILD_POT_1] = Location::Base(RC_MARKET_GUARD_HOUSE_CHILD_POT_1, RCQUEST_BOTH, RCTYPE_POT, RCAREA_MARKET, ACTOR_OBJ_TSUBO, SCENE_MARKET_GUARD_HOUSE, THREE_ACTOR_PARAMS(-80, 0, -7), 0x00, "Guard House Child Pot 1", "MK Guard House Child Pot 1", RHT_SHUFFLE_POTS_MARKET_GUARD_HOUSE_1, RG_GREEN_RUPEE, { Category::cPot }, SpoilerCollectionCheck::Pot(0x4D, 0x00), SpoilerCollectionCheckGroup::GROUP_HYRULE_CASTLE);
|
||||||
|
locationTable[RC_MARKET_GUARD_HOUSE_CHILD_POT_2] = Location::Base(RC_MARKET_GUARD_HOUSE_CHILD_POT_2, RCQUEST_BOTH, RCTYPE_POT, RCAREA_MARKET, ACTOR_OBJ_TSUBO, SCENE_MARKET_GUARD_HOUSE, THREE_ACTOR_PARAMS(-65, 0, -45), 0x00, "Guard House Child Pot 2", "MK Guard House Child Pot 2", RHT_SHUFFLE_POTS_MARKET_GUARD_HOUSE_2, RG_GREEN_RUPEE, { Category::cPot }, SpoilerCollectionCheck::Pot(0x4D, 0x00), SpoilerCollectionCheckGroup::GROUP_HYRULE_CASTLE);
|
||||||
|
|
||||||
/*-------------------------------
|
/*-------------------------------
|
||||||
--- SHOPS ---
|
--- SHOPS ---
|
||||||
|
@ -1403,6 +1403,7 @@ std::map<RandomizerCheck, RandomizerInf> rcToRandomizerInf = {
|
|||||||
{ RC_MARKET_10_BIG_POES, RAND_INF_10_BIG_POES },
|
{ RC_MARKET_10_BIG_POES, RAND_INF_10_BIG_POES },
|
||||||
{ RC_KAK_100_GOLD_SKULLTULA_REWARD, RAND_INF_KAK_100_GOLD_SKULLTULA_REWARD },
|
{ RC_KAK_100_GOLD_SKULLTULA_REWARD, RAND_INF_KAK_100_GOLD_SKULLTULA_REWARD },
|
||||||
{ RC_MARKET_GUARD_HOUSE_CHILD_POT_1, RAND_INF_SHUFFLE_POTS_MARKET_GUARD_HOUSE_CHILD_1 },
|
{ RC_MARKET_GUARD_HOUSE_CHILD_POT_1, RAND_INF_SHUFFLE_POTS_MARKET_GUARD_HOUSE_CHILD_1 },
|
||||||
|
{ RC_MARKET_GUARD_HOUSE_CHILD_POT_2, RAND_INF_SHUFFLE_POTS_MARKET_GUARD_HOUSE_CHILD_2 },
|
||||||
};
|
};
|
||||||
|
|
||||||
Rando::Location* Randomizer::GetCheckObjectFromActor(s16 actorId, s16 sceneNum, s32 actorParams = 0x00) {
|
Rando::Location* Randomizer::GetCheckObjectFromActor(s16 actorId, s16 sceneNum, s32 actorParams = 0x00) {
|
||||||
|
@ -748,6 +748,7 @@ typedef enum {
|
|||||||
RC_MARKET_BOMBCHU_SHOP_ITEM_7,
|
RC_MARKET_BOMBCHU_SHOP_ITEM_7,
|
||||||
RC_MARKET_BOMBCHU_SHOP_ITEM_8,
|
RC_MARKET_BOMBCHU_SHOP_ITEM_8,
|
||||||
RC_MARKET_GUARD_HOUSE_CHILD_POT_1,
|
RC_MARKET_GUARD_HOUSE_CHILD_POT_1,
|
||||||
|
RC_MARKET_GUARD_HOUSE_CHILD_POT_2,
|
||||||
RC_TOT_LIGHT_ARROWS_CUTSCENE,
|
RC_TOT_LIGHT_ARROWS_CUTSCENE,
|
||||||
RC_TOT_MASTER_SWORD,
|
RC_TOT_MASTER_SWORD,
|
||||||
RC_HC_MALON_EGG,
|
RC_HC_MALON_EGG,
|
||||||
@ -3281,6 +3282,7 @@ typedef enum {
|
|||||||
RHT_GRANNY_DIALOG,
|
RHT_GRANNY_DIALOG,
|
||||||
// Shuffle Pots
|
// Shuffle Pots
|
||||||
RHT_SHUFFLE_POTS_MARKET_GUARD_HOUSE_1,
|
RHT_SHUFFLE_POTS_MARKET_GUARD_HOUSE_1,
|
||||||
|
RHT_SHUFFLE_POTS_MARKET_GUARD_HOUSE_2,
|
||||||
RHT_MAX
|
RHT_MAX
|
||||||
} RandomizerHintTextKey;
|
} RandomizerHintTextKey;
|
||||||
|
|
||||||
|
@ -171,6 +171,7 @@ typedef enum {
|
|||||||
RAND_INF_GANON_SOUL,
|
RAND_INF_GANON_SOUL,
|
||||||
|
|
||||||
RAND_INF_SHUFFLE_POTS_MARKET_GUARD_HOUSE_CHILD_1,
|
RAND_INF_SHUFFLE_POTS_MARKET_GUARD_HOUSE_CHILD_1,
|
||||||
|
RAND_INF_SHUFFLE_POTS_MARKET_GUARD_HOUSE_CHILD_2,
|
||||||
|
|
||||||
// If you add anything to this list, you need to update the size of randomizerInf in z64save.h to be ceil(RAND_INF_MAX / 16)
|
// If you add anything to this list, you need to update the size of randomizerInf in z64save.h to be ceil(RAND_INF_MAX / 16)
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user