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Restore forced-open waterfall in rando
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@ -801,9 +801,13 @@ void TimeSaverOnActorInitHandler(void* actorRef) {
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shouldKeepOpen = Flags_GetEventChkInf(EVENTCHKINF_OPENED_ZORAS_DOMAIN);
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break;
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case 2:
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shouldKeepOpen = CHECK_QUEST_ITEM(QUEST_SONG_LULLABY) &&
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(INV_CONTENT(ITEM_OCARINA_TIME) == ITEM_OCARINA_TIME ||
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INV_CONTENT(ITEM_OCARINA_FAIRY) == ITEM_OCARINA_FAIRY);
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if (IS_RANDO) {
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shouldKeepOpen = RAND_GET_OPTION(RSK_SLEEPING_WATERFALL) == RO_WATERFALL_OPEN;
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} else {
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shouldKeepOpen = CHECK_QUEST_ITEM(QUEST_SONG_LULLABY) &&
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(INV_CONTENT(ITEM_OCARINA_TIME) == ITEM_OCARINA_TIME ||
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INV_CONTENT(ITEM_OCARINA_FAIRY) == ITEM_OCARINA_FAIRY);
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}
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break;
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default:
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shouldKeepOpen = false;
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