mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2024-11-22 17:32:19 -05:00
v2
This commit is contained in:
parent
374301db9b
commit
b5740bc878
@ -182,8 +182,7 @@ void DisplayTimeHHMMSS(uint32_t timeInTenthsOfSeconds, std::string text, ImVec4
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void LoadStatsVersion1() {
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std::string buildVersion;
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SaveManager::Instance->LoadData("buildVersion", buildVersion);
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strncpy(gSaveContext.sohStats.buildVersion, buildVersion.c_str(),
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ARRAY_COUNT(gSaveContext.sohStats.buildVersion) - 1);
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strncpy(gSaveContext.sohStats.buildVersion, buildVersion.c_str(), ARRAY_COUNT(gSaveContext.sohStats.buildVersion) - 1);
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gSaveContext.sohStats.buildVersion[ARRAY_COUNT(gSaveContext.sohStats.buildVersion) - 1] = 0;
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SaveManager::Instance->LoadData("buildVersionMajor", gSaveContext.sohStats.buildVersionMajor);
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SaveManager::Instance->LoadData("buildVersionMinor", gSaveContext.sohStats.buildVersionMinor);
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@ -236,8 +235,7 @@ void SaveStats(SaveContext* saveContext, const std::string& subSection) {
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if (subSection == "all") {
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std::string buildVersion;
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SaveManager::Instance->LoadData("buildVersion", buildVersion);
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strncpy(gSaveContext.sohStats.buildVersion, buildVersion.c_str(),
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ARRAY_COUNT(gSaveContext.sohStats.buildVersion) - 1);
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strncpy(gSaveContext.sohStats.buildVersion, buildVersion.c_str(), ARRAY_COUNT(gSaveContext.sohStats.buildVersion) - 1);
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gSaveContext.sohStats.buildVersion[ARRAY_COUNT(gSaveContext.sohStats.buildVersion) - 1] = 0;
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SaveManager::Instance->LoadData("buildVersionMajor", gSaveContext.sohStats.buildVersionMajor);
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SaveManager::Instance->LoadData("buildVersionMinor", gSaveContext.sohStats.buildVersionMinor);
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@ -19,7 +19,7 @@
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extern "C" SaveContext gSaveContext;
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void SaveManager::WriteSaveFile(const std::filesystem::path& savePath, const uintptr_t addr, void* dramAddr,
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const size_t size) {
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const size_t size) {
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std::ofstream saveFile = std::ofstream(savePath, std::fstream::in | std::fstream::out | std::fstream::binary);
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saveFile.seekp(addr);
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saveFile.write((char*)dramAddr, size);
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@ -193,7 +193,7 @@ void SaveManager::LoadRandomizerVersion2() {
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});
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SaveManager::Instance->LoadArray("seed", ARRAY_COUNT(gSaveContext.seedIcons), [&](size_t i) {
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SaveManager::Instance->LoadData("", gSaveContext.seedIcons[i]);
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SaveManager::Instance->LoadData("", gSaveContext.seedIcons[i]);
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});
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SaveManager::Instance->LoadArray("randoSettings", RSK_MAX, [&](size_t i) {
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@ -280,7 +280,7 @@ void SaveManager::LoadRandomizerVersion2() {
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void SaveManager::SaveRandomizer(SaveContext* saveContext, const std::string& subString) {
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if (!saveContext->n64ddFlag) return;
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if(!saveContext->n64ddFlag) return;
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SaveManager::Instance->SaveArray("itemLocations", RC_MAX, [&](size_t i) {
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SaveManager::Instance->SaveStruct("", [&]() {
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@ -335,7 +335,7 @@ void SaveManager::SaveRandomizer(SaveContext* saveContext, const std::string& su
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std::shared_ptr<Randomizer> randomizer = OTRGlobals::Instance->gRandomizer;
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std::vector<std::pair<RandomizerCheck, u16>> merchantPrices;
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for (const auto& [ check, price ] : randomizer->merchantPrices) {
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for (const auto & [ check, price ] : randomizer->merchantPrices) {
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merchantPrices.push_back(std::make_pair(check, price));
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}
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@ -364,8 +364,7 @@ void SaveManager::Init() {
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auto sOldSavePath = LUS::Context::GetPathRelativeToAppDirectory("oot_save.sav");
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auto sOldBackupSavePath = LUS::Context::GetPathRelativeToAppDirectory("oot_save.bak");
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LUS::RegisterHook<LUS::ExitGame>([this]() { ThreadPoolWait(); });
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GameInteractor::Instance->RegisterGameHook<GameInteractor::OnExitGame>(
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[this](uint32_t fileNum) { ThreadPoolWait(); });
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GameInteractor::Instance->RegisterGameHook<GameInteractor::OnExitGame>([this](uint32_t fileNum) { ThreadPoolWait(); });
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// If the save directory does not exist, create it
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if (!std::filesystem::exists(sSavePath)) {
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@ -436,8 +435,8 @@ void SaveManager::InitMeta(int fileNum) {
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// If the file is marked as a Master Quest file or if we're randomized and have at least one master quest dungeon,
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// we need the mq otr.
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fileMetaInfo[fileNum].requiresMasterQuest = gSaveContext.isMasterQuest > 0 || (gSaveContext.n64ddFlag && gSaveContext.mqDungeonCount > 0);
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// If the file is not marked as Master Quest, it could still theoretically be a rando save with all 12 MQ dungeons,
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// in which case we don't actually require a vanilla OTR.
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// If the file is not marked as Master Quest, it could still theoretically be a rando save with all 12 MQ dungeons, in which case
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// we don't actually require a vanilla OTR.
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fileMetaInfo[fileNum].requiresOriginal = !gSaveContext.isMasterQuest && (!gSaveContext.n64ddFlag || gSaveContext.mqDungeonCount < 12);
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fileMetaInfo[fileNum].buildVersionMajor = gSaveContext.sohStats.buildVersionMajor;
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@ -838,7 +837,7 @@ bool SaveManager::SaveFile_Exist(int fileNum) {
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SPDLOG_INFO("File[{}] - {}", fileNum, exists ? "exists" : "does not exist");
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return exists;
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}
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catch (std::filesystem::filesystem_error const& ex) {
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catch(std::filesystem::filesystem_error const& ex) {
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SPDLOG_ERROR("Filesystem error");
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return false;
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}
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@ -958,8 +957,9 @@ void SaveManager::LoadBaseVersion1() {
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SaveManager::Instance->LoadData("equipment", gSaveContext.inventory.equipment);
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SaveManager::Instance->LoadData("upgrades", gSaveContext.inventory.upgrades);
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SaveManager::Instance->LoadData("questItems", gSaveContext.inventory.questItems);
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SaveManager::Instance->LoadArray("dungeonItems", ARRAY_COUNT(gSaveContext.inventory.dungeonItems),
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[](size_t i) { SaveManager::Instance->LoadData("", gSaveContext.inventory.dungeonItems[i]); });
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SaveManager::Instance->LoadArray("dungeonItems", ARRAY_COUNT(gSaveContext.inventory.dungeonItems), [](size_t i) {
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SaveManager::Instance->LoadData("", gSaveContext.inventory.dungeonItems[i]);
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});
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SaveManager::Instance->LoadArray("dungeonKeys", ARRAY_COUNT(gSaveContext.inventory.dungeonKeys), [](size_t i) {
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SaveManager::Instance->LoadData("", gSaveContext.inventory.dungeonKeys[i]);
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});
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@ -1221,18 +1221,17 @@ void SaveManager::LoadBaseVersion2() {
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if (!gSaveContext.scarecrowLongSongSet) {
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SaveManager::Instance->LoadData("scarecrowLongSongSet", gSaveContext.scarecrowLongSongSet);
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if (gSaveContext.scarecrowLongSongSet) {
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SaveManager::Instance->LoadArray(
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"scarecrowLongSong", ARRAY_COUNT(gSaveContext.scarecrowLongSong), [](size_t i) {
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SaveManager::Instance->LoadStruct("", [&i]() {
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SaveManager::Instance->LoadData("noteIdx", gSaveContext.scarecrowLongSong[i].noteIdx);
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SaveManager::Instance->LoadData("unk_01", gSaveContext.scarecrowLongSong[i].unk_01);
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SaveManager::Instance->LoadData("unk_02", gSaveContext.scarecrowLongSong[i].unk_02);
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SaveManager::Instance->LoadData("volume", gSaveContext.scarecrowLongSong[i].volume);
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SaveManager::Instance->LoadData("vibrato", gSaveContext.scarecrowLongSong[i].vibrato);
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SaveManager::Instance->LoadData("tone", gSaveContext.scarecrowLongSong[i].tone);
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SaveManager::Instance->LoadData("semitone", gSaveContext.scarecrowLongSong[i].semitone);
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});
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SaveManager::Instance->LoadArray("scarecrowLongSong", ARRAY_COUNT(gSaveContext.scarecrowLongSong), [](size_t i) {
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SaveManager::Instance->LoadStruct("", [&i]() {
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SaveManager::Instance->LoadData("noteIdx", gSaveContext.scarecrowLongSong[i].noteIdx);
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SaveManager::Instance->LoadData("unk_01", gSaveContext.scarecrowLongSong[i].unk_01);
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SaveManager::Instance->LoadData("unk_02", gSaveContext.scarecrowLongSong[i].unk_02);
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SaveManager::Instance->LoadData("volume", gSaveContext.scarecrowLongSong[i].volume);
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SaveManager::Instance->LoadData("vibrato", gSaveContext.scarecrowLongSong[i].vibrato);
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SaveManager::Instance->LoadData("tone", gSaveContext.scarecrowLongSong[i].tone);
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SaveManager::Instance->LoadData("semitone", gSaveContext.scarecrowLongSong[i].semitone);
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});
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});
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}
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}
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}
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@ -1305,7 +1304,7 @@ void SaveManager::LoadBaseVersion3() {
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SaveManager::Instance->LoadData("equipment", gSaveContext.inventory.equipment);
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SaveManager::Instance->LoadData("upgrades", gSaveContext.inventory.upgrades);
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SaveManager::Instance->LoadData("questItems", gSaveContext.inventory.questItems);
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SaveManager::Instance->LoadArray("dungeonItems", ARRAY_COUNT(gSaveContext.inventory.dungeonItems),[](size_t i) {
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SaveManager::Instance->LoadArray("dungeonItems", ARRAY_COUNT(gSaveContext.inventory.dungeonItems), [](size_t i) {
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SaveManager::Instance->LoadData("", gSaveContext.inventory.dungeonItems[i]);
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});
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SaveManager::Instance->LoadArray("dungeonKeys", ARRAY_COUNT(gSaveContext.inventory.dungeonKeys), [](size_t i) {
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@ -1317,8 +1316,7 @@ void SaveManager::LoadBaseVersion3() {
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SaveManager::Instance->LoadStruct("sohStats", []() {
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std::string buildVersion;
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SaveManager::Instance->LoadData("buildVersion", buildVersion);
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strncpy(gSaveContext.sohStats.buildVersion, buildVersion.c_str(),
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ARRAY_COUNT(gSaveContext.sohStats.buildVersion) - 1);
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strncpy(gSaveContext.sohStats.buildVersion, buildVersion.c_str(), ARRAY_COUNT(gSaveContext.sohStats.buildVersion) - 1);
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gSaveContext.sohStats.buildVersion[ARRAY_COUNT(gSaveContext.sohStats.buildVersion) - 1] = 0;
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SaveManager::Instance->LoadData("buildVersionMajor", gSaveContext.sohStats.buildVersionMajor);
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SaveManager::Instance->LoadData("buildVersionMinor", gSaveContext.sohStats.buildVersionMinor);
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@ -1350,7 +1348,7 @@ void SaveManager::LoadBaseVersion3() {
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SaveManager::Instance->LoadArray("scenesDiscovered", ARRAY_COUNT(gSaveContext.sohStats.scenesDiscovered), [](size_t i) {
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SaveManager::Instance->LoadData("", gSaveContext.sohStats.scenesDiscovered[i]);
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});
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SaveManager::Instance->LoadArray("entrancesDiscovered", ARRAY_COUNT(gSaveContext.sohStats.entrancesDiscovered),[](size_t i) {
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SaveManager::Instance->LoadArray("entrancesDiscovered", ARRAY_COUNT(gSaveContext.sohStats.entrancesDiscovered), [](size_t i) {
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SaveManager::Instance->LoadData("", gSaveContext.sohStats.entrancesDiscovered[i]);
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});
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SaveManager::Instance->LoadArray("locationsSkipped", ARRAY_COUNT(gSaveContext.sohStats.locationsSkipped), [](size_t i) {
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@ -1521,7 +1519,7 @@ void SaveManager::LoadBaseVersion4() {
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SaveManager::Instance->LoadData("equipment", gSaveContext.inventory.equipment);
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SaveManager::Instance->LoadData("upgrades", gSaveContext.inventory.upgrades);
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SaveManager::Instance->LoadData("questItems", gSaveContext.inventory.questItems);
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SaveManager::Instance->LoadArray("dungeonItems", ARRAY_COUNT(gSaveContext.inventory.dungeonItems),[](size_t i) {
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SaveManager::Instance->LoadArray("dungeonItems", ARRAY_COUNT(gSaveContext.inventory.dungeonItems), [](size_t i) {
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SaveManager::Instance->LoadData("", gSaveContext.inventory.dungeonItems[i]);
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});
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SaveManager::Instance->LoadArray("dungeonKeys", ARRAY_COUNT(gSaveContext.inventory.dungeonKeys), [](size_t i) {
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