diff --git a/soh/soh/Enhancements/audio/AudioEditor.cpp b/soh/soh/Enhancements/audio/AudioEditor.cpp index 3b0c2bb12..a9fefbe71 100644 --- a/soh/soh/Enhancements/audio/AudioEditor.cpp +++ b/soh/soh/Enhancements/audio/AudioEditor.cpp @@ -424,12 +424,6 @@ void AudioEditor::InitElement() { void AudioEditor::DrawElement() { AudioCollection::Instance->InitializeShufflePool(); - ImGui::SetNextWindowSize(ImVec2(820, 630), ImGuiCond_FirstUseEver); - if (!ImGui::Begin("Audio Editor", &mIsVisible)) { - ImGui::End(); - return; - } - float buttonSegments = ImGui::GetContentRegionAvail().x / 4; if (ImGui::Button("Randomize All Groups", ImVec2(buttonSegments, 30.0f))) { AudioEditor_RandomizeAll(); @@ -700,7 +694,6 @@ void AudioEditor::DrawElement() { ImGui::EndTabBar(); } - ImGui::End(); } std::vector allTypes = { SEQ_BGM_WORLD, SEQ_BGM_EVENT, SEQ_BGM_BATTLE, SEQ_OCARINA, SEQ_FANFARE, SEQ_INSTRUMENT, SEQ_SFX, SEQ_VOICE }; diff --git a/soh/soh/Enhancements/controls/InputViewer.cpp b/soh/soh/Enhancements/controls/InputViewer.cpp index 106a08b53..d4bd5405c 100644 --- a/soh/soh/Enhancements/controls/InputViewer.cpp +++ b/soh/soh/Enhancements/controls/InputViewer.cpp @@ -61,6 +61,15 @@ void InputViewer::RenderButton(std::string btnTexture, std::string btnOutlineTex } } +void InputViewer::Draw() { + if (!IsVisible()) { + return; + } + DrawElement(); + // Sync up the IsVisible flag if it was changed by ImGui + SyncVisibilityConsoleVariable(); +} + void InputViewer::DrawElement() { if (CVarGetInteger(CVAR_WINDOW("InputViewer"), 0)) { static bool sButtonTexturesLoaded = false; @@ -73,60 +82,60 @@ void InputViewer::DrawElement() { Ship::Context::GetInstance()->GetWindow()->GetGui()->LoadTextureFromRawImage("R-Btn", "textures/buttons/RBtn.png"); Ship::Context::GetInstance()->GetWindow()->GetGui()->LoadTextureFromRawImage("Z-Btn", "textures/buttons/ZBtn.png"); Ship::Context::GetInstance()->GetWindow()->GetGui()->LoadTextureFromRawImage("Start-Btn", - "textures/buttons/StartBtn.png"); + "textures/buttons/StartBtn.png"); Ship::Context::GetInstance()->GetWindow()->GetGui()->LoadTextureFromRawImage("C-Left", "textures/buttons/CLeft.png"); Ship::Context::GetInstance()->GetWindow()->GetGui()->LoadTextureFromRawImage("C-Right", "textures/buttons/CRight.png"); Ship::Context::GetInstance()->GetWindow()->GetGui()->LoadTextureFromRawImage("C-Up", "textures/buttons/CUp.png"); Ship::Context::GetInstance()->GetWindow()->GetGui()->LoadTextureFromRawImage("C-Down", "textures/buttons/CDown.png"); Ship::Context::GetInstance()->GetWindow()->GetGui()->LoadTextureFromRawImage("Analog-Stick", - "textures/buttons/AnalogStick.png"); + "textures/buttons/AnalogStick.png"); Ship::Context::GetInstance()->GetWindow()->GetGui()->LoadTextureFromRawImage("Dpad-Left", - "textures/buttons/DPadLeft.png"); + "textures/buttons/DPadLeft.png"); Ship::Context::GetInstance()->GetWindow()->GetGui()->LoadTextureFromRawImage("Dpad-Right", - "textures/buttons/DPadRight.png"); + "textures/buttons/DPadRight.png"); Ship::Context::GetInstance()->GetWindow()->GetGui()->LoadTextureFromRawImage("Dpad-Up", "textures/buttons/DPadUp.png"); Ship::Context::GetInstance()->GetWindow()->GetGui()->LoadTextureFromRawImage("Dpad-Down", - "textures/buttons/DPadDown.png"); + "textures/buttons/DPadDown.png"); Ship::Context::GetInstance()->GetWindow()->GetGui()->LoadTextureFromRawImage("Modifier-1", "textures/buttons/Mod1.png"); Ship::Context::GetInstance()->GetWindow()->GetGui()->LoadTextureFromRawImage("Modifier-2", "textures/buttons/Mod2.png"); Ship::Context::GetInstance()->GetWindow()->GetGui()->LoadTextureFromRawImage("Right-Stick", - "textures/buttons/RightStick.png"); + "textures/buttons/RightStick.png"); Ship::Context::GetInstance()->GetWindow()->GetGui()->LoadTextureFromRawImage("A-Btn Outline", - "textures/buttons/ABtnOutline.png"); + "textures/buttons/ABtnOutline.png"); Ship::Context::GetInstance()->GetWindow()->GetGui()->LoadTextureFromRawImage("B-Btn Outline", - "textures/buttons/BBtnOutline.png"); + "textures/buttons/BBtnOutline.png"); Ship::Context::GetInstance()->GetWindow()->GetGui()->LoadTextureFromRawImage("L-Btn Outline", - "textures/buttons/LBtnOutline.png"); + "textures/buttons/LBtnOutline.png"); Ship::Context::GetInstance()->GetWindow()->GetGui()->LoadTextureFromRawImage("R-Btn Outline", - "textures/buttons/RBtnOutline.png"); + "textures/buttons/RBtnOutline.png"); Ship::Context::GetInstance()->GetWindow()->GetGui()->LoadTextureFromRawImage("Z-Btn Outline", - "textures/buttons/ZBtnOutline.png"); + "textures/buttons/ZBtnOutline.png"); Ship::Context::GetInstance()->GetWindow()->GetGui()->LoadTextureFromRawImage("Start-Btn Outline", - "textures/buttons/StartBtnOutline.png"); + "textures/buttons/StartBtnOutline.png"); Ship::Context::GetInstance()->GetWindow()->GetGui()->LoadTextureFromRawImage("C-Left Outline", - "textures/buttons/CLeftOutline.png"); + "textures/buttons/CLeftOutline.png"); Ship::Context::GetInstance()->GetWindow()->GetGui()->LoadTextureFromRawImage("C-Right Outline", - "textures/buttons/CRightOutline.png"); + "textures/buttons/CRightOutline.png"); Ship::Context::GetInstance()->GetWindow()->GetGui()->LoadTextureFromRawImage("C-Up Outline", - "textures/buttons/CUpOutline.png"); + "textures/buttons/CUpOutline.png"); Ship::Context::GetInstance()->GetWindow()->GetGui()->LoadTextureFromRawImage("C-Down Outline", - "textures/buttons/CDownOutline.png"); + "textures/buttons/CDownOutline.png"); Ship::Context::GetInstance()->GetWindow()->GetGui()->LoadTextureFromRawImage("Analog-Stick Outline", - "textures/buttons/AnalogStickOutline.png"); + "textures/buttons/AnalogStickOutline.png"); Ship::Context::GetInstance()->GetWindow()->GetGui()->LoadTextureFromRawImage("Dpad-Left Outline", - "textures/buttons/DPadLeftOutline.png"); + "textures/buttons/DPadLeftOutline.png"); Ship::Context::GetInstance()->GetWindow()->GetGui()->LoadTextureFromRawImage("Dpad-Right Outline", - "textures/buttons/DPadRightOutline.png"); + "textures/buttons/DPadRightOutline.png"); Ship::Context::GetInstance()->GetWindow()->GetGui()->LoadTextureFromRawImage("Dpad-Up Outline", - "textures/buttons/DPadUpOutline.png"); + "textures/buttons/DPadUpOutline.png"); Ship::Context::GetInstance()->GetWindow()->GetGui()->LoadTextureFromRawImage("Dpad-Down Outline", - "textures/buttons/DPadDownOutline.png"); + "textures/buttons/DPadDownOutline.png"); Ship::Context::GetInstance()->GetWindow()->GetGui()->LoadTextureFromRawImage("Modifier-1 Outline", - "textures/buttons/Mod1Outline.png"); + "textures/buttons/Mod1Outline.png"); Ship::Context::GetInstance()->GetWindow()->GetGui()->LoadTextureFromRawImage("Modifier-2 Outline", - "textures/buttons/Mod2Outline.png"); + "textures/buttons/Mod2Outline.png"); Ship::Context::GetInstance()->GetWindow()->GetGui()->LoadTextureFromRawImage("Right-Stick Outline", - "textures/buttons/RightStickOutline.png"); + "textures/buttons/RightStickOutline.png"); sButtonTexturesLoaded = true; } @@ -147,12 +156,12 @@ void InputViewer::DrawElement() { ImGui::SetNextWindowSize( ImVec2(scaledBGSize.x + 20, scaledBGSize.y + - (showAnalogAngles ? ImGui::CalcTextSize("X").y : 0) * scale * - CVarGetFloat(CVAR_INPUT_VIEWER("AnalogAngles.Scale"), 1.0f) + - 20)); + (showAnalogAngles ? ImGui::CalcTextSize("X").y : 0) * scale * + CVarGetFloat(CVAR_INPUT_VIEWER("AnalogAngles.Scale"), 1.0f) + + 20)); ImGui::SetNextWindowContentSize( ImVec2(scaledBGSize.x, scaledBGSize.y + (showAnalogAngles ? 15 : 0) * scale * - CVarGetFloat(CVAR_INPUT_VIEWER("AnalogAngles.Scale"), 1.0f))); + CVarGetFloat(CVAR_INPUT_VIEWER("AnalogAngles.Scale"), 1.0f))); ImGui::SetNextWindowPos( ImVec2(mainPos.x + size.x - scaledBGSize.x - 30, mainPos.y + size.y - scaledBGSize.y - 30), ImGuiCond_FirstUseEver); @@ -163,8 +172,8 @@ void InputViewer::DrawElement() { OSContPad* pads = Ship::Context::GetInstance()->GetControlDeck()->GetPads(); ImGuiWindowFlags windowFlags = ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoScrollbar | - ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoBackground | - ImGuiWindowFlags_NoFocusOnAppearing; + ImGuiWindowFlags_NoResize | ImGuiWindowFlags_NoBackground | + ImGuiWindowFlags_NoFocusOnAppearing; if (!CVarGetInteger(CVAR_INPUT_VIEWER("EnableDragging"), 1)) { windowFlags |= ImGuiWindowFlags_NoInputs | ImGuiWindowFlags_NoMove; @@ -187,17 +196,17 @@ void InputViewer::DrawElement() { ImGui::SetNextItemAllowOverlap(); ImGui::SetCursorPos(aPos); RenderButton("B-Btn", "B-Btn Outline", pads[0].button & BTN_B, scaledBGSize, - useGlobalOutlineMode - ? buttonOutlineMode - : CVarGetInteger(CVAR_INPUT_VIEWER("BBtnOutlineMode"), BUTTON_OUTLINE_NOT_PRESSED)); + useGlobalOutlineMode + ? buttonOutlineMode + : CVarGetInteger(CVAR_INPUT_VIEWER("BBtnOutlineMode"), BUTTON_OUTLINE_NOT_PRESSED)); } if (CVarGetInteger(CVAR_INPUT_VIEWER("ABtn"), 1)) { ImGui::SetNextItemAllowOverlap(); ImGui::SetCursorPos(aPos); RenderButton("A-Btn", "A-Btn Outline", pads[0].button & BTN_A, scaledBGSize, - useGlobalOutlineMode - ? buttonOutlineMode - : CVarGetInteger(CVAR_INPUT_VIEWER("ABtnOutlineMode"), BUTTON_OUTLINE_NOT_PRESSED)); + useGlobalOutlineMode + ? buttonOutlineMode + : CVarGetInteger(CVAR_INPUT_VIEWER("ABtnOutlineMode"), BUTTON_OUTLINE_NOT_PRESSED)); } // C buttons @@ -205,33 +214,33 @@ void InputViewer::DrawElement() { ImGui::SetNextItemAllowOverlap(); ImGui::SetCursorPos(aPos); RenderButton("C-Up", "C-Up Outline", pads[0].button & BTN_CUP, scaledBGSize, - useGlobalOutlineMode - ? buttonOutlineMode - : CVarGetInteger(CVAR_INPUT_VIEWER("CUpOutlineMode"), BUTTON_OUTLINE_NOT_PRESSED)); + useGlobalOutlineMode + ? buttonOutlineMode + : CVarGetInteger(CVAR_INPUT_VIEWER("CUpOutlineMode"), BUTTON_OUTLINE_NOT_PRESSED)); } if (CVarGetInteger(CVAR_INPUT_VIEWER("CLeft"), 1)) { ImGui::SetNextItemAllowOverlap(); ImGui::SetCursorPos(aPos); RenderButton("C-Left", "C-Left Outline", pads[0].button & BTN_CLEFT, scaledBGSize, - useGlobalOutlineMode - ? buttonOutlineMode - : CVarGetInteger(CVAR_INPUT_VIEWER("CLeftOutlineMode"), BUTTON_OUTLINE_NOT_PRESSED)); + useGlobalOutlineMode + ? buttonOutlineMode + : CVarGetInteger(CVAR_INPUT_VIEWER("CLeftOutlineMode"), BUTTON_OUTLINE_NOT_PRESSED)); } if (CVarGetInteger(CVAR_INPUT_VIEWER("CRight"), 1)) { ImGui::SetNextItemAllowOverlap(); ImGui::SetCursorPos(aPos); RenderButton("C-Right", "C-Right Outline", pads[0].button & BTN_CRIGHT, scaledBGSize, - useGlobalOutlineMode - ? buttonOutlineMode - : CVarGetInteger(CVAR_INPUT_VIEWER("CRightOutlineMode"), BUTTON_OUTLINE_NOT_PRESSED)); + useGlobalOutlineMode + ? buttonOutlineMode + : CVarGetInteger(CVAR_INPUT_VIEWER("CRightOutlineMode"), BUTTON_OUTLINE_NOT_PRESSED)); } if (CVarGetInteger(CVAR_INPUT_VIEWER("CDown"), 1)) { ImGui::SetNextItemAllowOverlap(); ImGui::SetCursorPos(aPos); RenderButton("C-Down", "C-Down Outline", pads[0].button & BTN_CDOWN, scaledBGSize, - useGlobalOutlineMode - ? buttonOutlineMode - : CVarGetInteger(CVAR_INPUT_VIEWER("CDownOutlineMode"), BUTTON_OUTLINE_NOT_PRESSED)); + useGlobalOutlineMode + ? buttonOutlineMode + : CVarGetInteger(CVAR_INPUT_VIEWER("CDownOutlineMode"), BUTTON_OUTLINE_NOT_PRESSED)); } // L/R/Z @@ -239,25 +248,25 @@ void InputViewer::DrawElement() { ImGui::SetNextItemAllowOverlap(); ImGui::SetCursorPos(aPos); RenderButton("L-Btn", "L-Btn Outline", pads[0].button & BTN_L, scaledBGSize, - useGlobalOutlineMode - ? buttonOutlineMode - : CVarGetInteger(CVAR_INPUT_VIEWER("LBtnOutlineMode"), BUTTON_OUTLINE_NOT_PRESSED)); + useGlobalOutlineMode + ? buttonOutlineMode + : CVarGetInteger(CVAR_INPUT_VIEWER("LBtnOutlineMode"), BUTTON_OUTLINE_NOT_PRESSED)); } if (CVarGetInteger(CVAR_INPUT_VIEWER("RBtn"), 1)) { ImGui::SetNextItemAllowOverlap(); ImGui::SetCursorPos(aPos); RenderButton("R-Btn", "R-Btn Outline", pads[0].button & BTN_R, scaledBGSize, - useGlobalOutlineMode - ? buttonOutlineMode - : CVarGetInteger(CVAR_INPUT_VIEWER("RBtnOutlineMode"), BUTTON_OUTLINE_NOT_PRESSED)); + useGlobalOutlineMode + ? buttonOutlineMode + : CVarGetInteger(CVAR_INPUT_VIEWER("RBtnOutlineMode"), BUTTON_OUTLINE_NOT_PRESSED)); } if (CVarGetInteger(CVAR_INPUT_VIEWER("ZBtn"), 1)) { ImGui::SetNextItemAllowOverlap(); ImGui::SetCursorPos(aPos); RenderButton("Z-Btn", "Z-Btn Outline", pads[0].button & BTN_Z, scaledBGSize, - useGlobalOutlineMode - ? buttonOutlineMode - : CVarGetInteger(CVAR_INPUT_VIEWER("ZBtnOutlineMode"), BUTTON_OUTLINE_NOT_PRESSED)); + useGlobalOutlineMode + ? buttonOutlineMode + : CVarGetInteger(CVAR_INPUT_VIEWER("ZBtnOutlineMode"), BUTTON_OUTLINE_NOT_PRESSED)); } // Start @@ -265,9 +274,9 @@ void InputViewer::DrawElement() { ImGui::SetNextItemAllowOverlap(); ImGui::SetCursorPos(aPos); RenderButton("Start-Btn", "Start-Btn Outline", pads[0].button & BTN_START, scaledBGSize, - useGlobalOutlineMode - ? buttonOutlineMode - : CVarGetInteger(CVAR_INPUT_VIEWER("StartBtnOutlineMode"), BUTTON_OUTLINE_NOT_PRESSED)); + useGlobalOutlineMode + ? buttonOutlineMode + : CVarGetInteger(CVAR_INPUT_VIEWER("StartBtnOutlineMode"), BUTTON_OUTLINE_NOT_PRESSED)); } // Dpad @@ -275,27 +284,27 @@ void InputViewer::DrawElement() { ImGui::SetNextItemAllowOverlap(); ImGui::SetCursorPos(aPos); RenderButton("Dpad-Left", "Dpad-Left Outline", pads[0].button & BTN_DLEFT, scaledBGSize, - useGlobalOutlineMode - ? buttonOutlineMode - : CVarGetInteger(CVAR_INPUT_VIEWER("DpadOutlineMode"), BUTTON_OUTLINE_NOT_PRESSED)); + useGlobalOutlineMode + ? buttonOutlineMode + : CVarGetInteger(CVAR_INPUT_VIEWER("DpadOutlineMode"), BUTTON_OUTLINE_NOT_PRESSED)); ImGui::SetNextItemAllowOverlap(); ImGui::SetCursorPos(aPos); RenderButton("Dpad-Right", "Dpad-Right Outline", pads[0].button & BTN_DRIGHT, scaledBGSize, - useGlobalOutlineMode - ? buttonOutlineMode - : CVarGetInteger(CVAR_INPUT_VIEWER("DpadOutlineMode"), BUTTON_OUTLINE_NOT_PRESSED)); + useGlobalOutlineMode + ? buttonOutlineMode + : CVarGetInteger(CVAR_INPUT_VIEWER("DpadOutlineMode"), BUTTON_OUTLINE_NOT_PRESSED)); ImGui::SetNextItemAllowOverlap(); ImGui::SetCursorPos(aPos); RenderButton("Dpad-Up", "Dpad-Up Outline", pads[0].button & BTN_DUP, scaledBGSize, - useGlobalOutlineMode - ? buttonOutlineMode - : CVarGetInteger(CVAR_INPUT_VIEWER("DpadOutlineMode"), BUTTON_OUTLINE_NOT_PRESSED)); + useGlobalOutlineMode + ? buttonOutlineMode + : CVarGetInteger(CVAR_INPUT_VIEWER("DpadOutlineMode"), BUTTON_OUTLINE_NOT_PRESSED)); ImGui::SetNextItemAllowOverlap(); ImGui::SetCursorPos(aPos); RenderButton("Dpad-Down", "Dpad-Down Outline", pads[0].button & BTN_DDOWN, scaledBGSize, - useGlobalOutlineMode - ? buttonOutlineMode - : CVarGetInteger(CVAR_INPUT_VIEWER("DpadOutlineMode"), BUTTON_OUTLINE_NOT_PRESSED)); + useGlobalOutlineMode + ? buttonOutlineMode + : CVarGetInteger(CVAR_INPUT_VIEWER("DpadOutlineMode"), BUTTON_OUTLINE_NOT_PRESSED)); } // Modifier 1 @@ -303,18 +312,18 @@ void InputViewer::DrawElement() { ImGui::SetNextItemAllowOverlap(); ImGui::SetCursorPos(aPos); RenderButton("Modifier-1", "Modifier-1 Outline", pads[0].button & BTN_MODIFIER1, scaledBGSize, - useGlobalOutlineMode - ? buttonOutlineMode - : CVarGetInteger(CVAR_INPUT_VIEWER("Mod1OutlineMode"), BUTTON_OUTLINE_NOT_PRESSED)); + useGlobalOutlineMode + ? buttonOutlineMode + : CVarGetInteger(CVAR_INPUT_VIEWER("Mod1OutlineMode"), BUTTON_OUTLINE_NOT_PRESSED)); } // Modifier 2 if (CVarGetInteger(CVAR_INPUT_VIEWER("Mod2"), 0)) { ImGui::SetNextItemAllowOverlap(); ImGui::SetCursorPos(aPos); RenderButton("Modifier-2", "Modifier-2 Outline", pads[0].button & BTN_MODIFIER2, scaledBGSize, - useGlobalOutlineMode - ? buttonOutlineMode - : CVarGetInteger(CVAR_INPUT_VIEWER("Mod2OutlineMode"), BUTTON_OUTLINE_NOT_PRESSED)); + useGlobalOutlineMode + ? buttonOutlineMode + : CVarGetInteger(CVAR_INPUT_VIEWER("Mod2OutlineMode"), BUTTON_OUTLINE_NOT_PRESSED)); } const bool analogStickIsInDeadzone = !pads[0].stick_x && !pads[0].stick_y; @@ -339,9 +348,9 @@ void InputViewer::DrawElement() { ImGui::SetNextItemAllowOverlap(); ImGui::SetCursorPos( ImVec2(aPos.x + maxStickDistance * ((float)(pads[0].stick_x) / MAX_AXIS_RANGE) * scale, - aPos.y - maxStickDistance * ((float)(pads[0].stick_y) / MAX_AXIS_RANGE) * scale)); + aPos.y - maxStickDistance * ((float)(pads[0].stick_y) / MAX_AXIS_RANGE) * scale)); ImGui::Image(Ship::Context::GetInstance()->GetWindow()->GetGui()->GetTextureByName("Analog-Stick"), - scaledBGSize, ImVec2(0, 0), ImVec2(1.0f, 1.0f), ImVec4(255, 255, 255, 255)); + scaledBGSize, ImVec2(0, 0), ImVec2(1.0f, 1.0f), ImVec4(255, 255, 255, 255)); } // Right Stick @@ -363,15 +372,15 @@ void InputViewer::DrawElement() { ImGui::SetNextItemAllowOverlap(); ImGui::SetCursorPos( ImVec2(aPos.x + maxRightStickDistance * ((float)(pads[0].right_stick_x) / MAX_AXIS_RANGE) * scale, - aPos.y - maxRightStickDistance * ((float)(pads[0].right_stick_y) / MAX_AXIS_RANGE) * scale)); + aPos.y - maxRightStickDistance * ((float)(pads[0].right_stick_y) / MAX_AXIS_RANGE) * scale)); ImGui::Image(Ship::Context::GetInstance()->GetWindow()->GetGui()->GetTextureByName("Right-Stick"), - scaledBGSize, ImVec2(0, 0), ImVec2(1.0f, 1.0f), ImVec4(255, 255, 255, 255)); + scaledBGSize, ImVec2(0, 0), ImVec2(1.0f, 1.0f), ImVec4(255, 255, 255, 255)); } // Analog stick angle text if (showAnalogAngles) { ImGui::SetCursorPos(ImVec2(aPos.x + 10 + CVarGetInteger(CVAR_INPUT_VIEWER("AnalogAngles.Offset"), 0) * scale, - scaledBGSize.y + aPos.y + 10)); + scaledBGSize.y + aPos.y + 10)); // Scale font with input viewer scale float oldFontScale = ImGui::GetFont()->Scale; ImGui::GetFont()->Scale *= scale * CVarGetFloat(CVAR_INPUT_VIEWER("AnalogAngles.Scale"), 1.0f); @@ -393,14 +402,16 @@ void InputViewer::DrawElement() { ImGui::PushStyleColor( ImGuiCol_Text, color2Vec(CVarGetColor(CVAR_INPUT_VIEWER("AnalogAngles.Range1.Color"), vec2Color(range1Color)))); - } else if (CVarGetInteger(CVAR_INPUT_VIEWER("AnalogAngles.Range2.Enabled"), 0) && - (rSquared >= (range2Min * range2Min)) && (rSquared < (range2Max * range2Max))) { + } + else if (CVarGetInteger(CVAR_INPUT_VIEWER("AnalogAngles.Range2.Enabled"), 0) && + (rSquared >= (range2Min * range2Min)) && (rSquared < (range2Max * range2Max))) { ImGui::PushStyleColor( ImGuiCol_Text, color2Vec(CVarGetColor(CVAR_INPUT_VIEWER("AnalogAngles.Range2.Color"), vec2Color(range2Color)))); - } else { + } + else { ImGui::PushStyleColor(ImGuiCol_Text, color2Vec(CVarGetColor(CVAR_INPUT_VIEWER("AnalogAngles.TextColor"), - vec2Color(textColor)))); + vec2Color(textColor)))); } // Render text @@ -425,257 +436,250 @@ InputViewerSettingsWindow::~InputViewerSettingsWindow() { } void InputViewerSettingsWindow::DrawElement() { - ImGui::SetNextWindowSize(ImVec2(500, 525), ImGuiCond_FirstUseEver); + // gInputViewer.Scale + UIWidgets::EnhancementSliderFloat("Input Viewer Scale: %.2f", "##Input", CVAR_INPUT_VIEWER("Scale"), 0.1f, 5.0f, "", + 1.0f, false, true); + UIWidgets::Tooltip("Sets the on screen size of the input viewer"); - if (ImGui::Begin("Input Viewer Settings", &mIsVisible, ImGuiWindowFlags_HorizontalScrollbar)) { + // gInputViewer.EnableDragging + UIWidgets::EnhancementCheckbox("Enable Dragging", CVAR_INPUT_VIEWER("EnableDragging"), false, "", + UIWidgets::CheckboxGraphics::Checkmark, true); - // gInputViewer.Scale - UIWidgets::EnhancementSliderFloat("Input Viewer Scale: %.2f", "##Input", CVAR_INPUT_VIEWER("Scale"), 0.1f, 5.0f, "", - 1.0f, false, true); - UIWidgets::Tooltip("Sets the on screen size of the input viewer"); + UIWidgets::PaddedSeparator(true, true); - // gInputViewer.EnableDragging - UIWidgets::EnhancementCheckbox("Enable Dragging", CVAR_INPUT_VIEWER("EnableDragging"), false, "", - UIWidgets::CheckboxGraphics::Checkmark, true); + // gInputViewer.ShowBackground + UIWidgets::EnhancementCheckbox("Show Background Layer", CVAR_INPUT_VIEWER("ShowBackground"), false, "", + UIWidgets::CheckboxGraphics::Checkmark, true); + + UIWidgets::PaddedSeparator(true, true); + + if (ImGui::CollapsingHeader("Buttons")) { + + // gInputViewer.ButtonOutlineMode + UIWidgets::PaddedText("Button Outlines/Backgrounds", true, false); + UIWidgets::EnhancementCombobox( + CVAR_INPUT_VIEWER("ButtonOutlineMode"), buttonOutlineOptions, BUTTON_OUTLINE_NOT_PRESSED, + !CVarGetInteger(CVAR_INPUT_VIEWER("UseGlobalButtonOutlineMode"), 1), "", + CVarGetInteger(CVAR_INPUT_VIEWER("ButtonOutlineMode"), BUTTON_OUTLINE_NOT_PRESSED)); + UIWidgets::Tooltip( + "Sets the desired visibility behavior for the button outline/background layers. Useful for " + "custom input viewers."); + + // gInputViewer.UseGlobalButtonOutlineMode + UIWidgets::EnhancementCheckbox("Use for all buttons", CVAR_INPUT_VIEWER("UseGlobalButtonOutlineMode"), false, "", + UIWidgets::CheckboxGraphics::Checkmark, true); + + UIWidgets::PaddedSeparator(); + + bool useIndividualOutlines = !CVarGetInteger(CVAR_INPUT_VIEWER("UseGlobalButtonOutlineMode"), 1); + + // gInputViewer.ABtn + UIWidgets::EnhancementCheckbox("Show A-Button Layers", CVAR_INPUT_VIEWER("ABtn"), false, "", + UIWidgets::CheckboxGraphics::Checkmark, true); + if (useIndividualOutlines && CVarGetInteger(CVAR_INPUT_VIEWER("ABtn"), 1)) { + ImGui::Indent(); + UIWidgets::EnhancementCombobox(CVAR_INPUT_VIEWER("ABtnOutlineMode"), buttonOutlineOptionsVerbose, + BUTTON_OUTLINE_NOT_PRESSED); + ImGui::Unindent(); + } + // gInputViewer.BBtn + UIWidgets::EnhancementCheckbox("Show B-Button Layers", CVAR_INPUT_VIEWER("BBtn"), false, "", + UIWidgets::CheckboxGraphics::Checkmark, true); + if (useIndividualOutlines && CVarGetInteger(CVAR_INPUT_VIEWER("BBtn"), 1)) { + ImGui::Indent(); + UIWidgets::EnhancementCombobox(CVAR_INPUT_VIEWER("BBtnOutlineMode"), buttonOutlineOptionsVerbose, + BUTTON_OUTLINE_NOT_PRESSED); + ImGui::Unindent(); + } + // gInputViewer.CUp + UIWidgets::EnhancementCheckbox("Show C-Up Layers", CVAR_INPUT_VIEWER("CUp"), false, "", + UIWidgets::CheckboxGraphics::Checkmark, true); + if (useIndividualOutlines && CVarGetInteger(CVAR_INPUT_VIEWER("CUp"), 1)) { + ImGui::Indent(); + UIWidgets::EnhancementCombobox(CVAR_INPUT_VIEWER("CUpOutlineMode"), buttonOutlineOptionsVerbose, + BUTTON_OUTLINE_NOT_PRESSED); + ImGui::Unindent(); + } + // gInputViewer.CRight + UIWidgets::EnhancementCheckbox("Show C-Right Layers", CVAR_INPUT_VIEWER("CRight"), false, "", + UIWidgets::CheckboxGraphics::Checkmark, true); + if (useIndividualOutlines && CVarGetInteger(CVAR_INPUT_VIEWER("CRight"), 1)) { + ImGui::Indent(); + UIWidgets::EnhancementCombobox(CVAR_INPUT_VIEWER("CRightOutlineMode"), buttonOutlineOptionsVerbose, + BUTTON_OUTLINE_NOT_PRESSED); + ImGui::Unindent(); + } + // gInputViewer.CDown + UIWidgets::EnhancementCheckbox("Show C-Down Layers", CVAR_INPUT_VIEWER("CDown"), false, "", + UIWidgets::CheckboxGraphics::Checkmark, true); + if (useIndividualOutlines && CVarGetInteger(CVAR_INPUT_VIEWER("CDown"), 1)) { + ImGui::Indent(); + UIWidgets::EnhancementCombobox(CVAR_INPUT_VIEWER("CDownOutlineMode"), buttonOutlineOptionsVerbose, + BUTTON_OUTLINE_NOT_PRESSED); + ImGui::Unindent(); + } + // gInputViewer.CLeft + UIWidgets::EnhancementCheckbox("Show C-Left Layers", CVAR_INPUT_VIEWER("CLeft"), false, "", + UIWidgets::CheckboxGraphics::Checkmark, true); + if (useIndividualOutlines && CVarGetInteger(CVAR_INPUT_VIEWER("CLeft"), 1)) { + ImGui::Indent(); + UIWidgets::EnhancementCombobox(CVAR_INPUT_VIEWER("CLeftOutlineMode"), buttonOutlineOptionsVerbose, + BUTTON_OUTLINE_NOT_PRESSED); + ImGui::Unindent(); + } + // gInputViewer.LBtn + UIWidgets::EnhancementCheckbox("Show L-Button Layers", CVAR_INPUT_VIEWER("LBtn"), false, "", + UIWidgets::CheckboxGraphics::Checkmark, true); + if (useIndividualOutlines && CVarGetInteger(CVAR_INPUT_VIEWER("LBtn"), 1)) { + ImGui::Indent(); + UIWidgets::EnhancementCombobox(CVAR_INPUT_VIEWER("LBtnOutlineMode"), buttonOutlineOptionsVerbose, + BUTTON_OUTLINE_NOT_PRESSED); + ImGui::Unindent(); + } + // gInputViewer.RBtn + UIWidgets::EnhancementCheckbox("Show R-Button Layers", CVAR_INPUT_VIEWER("RBtn"), false, "", + UIWidgets::CheckboxGraphics::Checkmark, true); + if (useIndividualOutlines && CVarGetInteger(CVAR_INPUT_VIEWER("RBtn"), 1)) { + ImGui::Indent(); + UIWidgets::EnhancementCombobox(CVAR_INPUT_VIEWER("RBtnOutlineMode"), buttonOutlineOptionsVerbose, + BUTTON_OUTLINE_NOT_PRESSED); + ImGui::Unindent(); + } + // gInputViewer.ZBtn + UIWidgets::EnhancementCheckbox("Show Z-Button Layers", CVAR_INPUT_VIEWER("ZBtn"), false, "", + UIWidgets::CheckboxGraphics::Checkmark, true); + if (useIndividualOutlines && CVarGetInteger(CVAR_INPUT_VIEWER("ZBtn"), 1)) { + ImGui::Indent(); + UIWidgets::EnhancementCombobox(CVAR_INPUT_VIEWER("ZBtnOutlineMode"), buttonOutlineOptionsVerbose, + BUTTON_OUTLINE_NOT_PRESSED); + ImGui::Unindent(); + } + // gInputViewer.StartBtn + UIWidgets::EnhancementCheckbox("Show Start Button Layers", CVAR_INPUT_VIEWER("StartBtn"), false, "", + UIWidgets::CheckboxGraphics::Checkmark, true); + if (useIndividualOutlines && CVarGetInteger(CVAR_INPUT_VIEWER("StartBtn"), 1)) { + ImGui::Indent(); + UIWidgets::EnhancementCombobox(CVAR_INPUT_VIEWER("StartBtnOutlineMode"), buttonOutlineOptionsVerbose, + BUTTON_OUTLINE_NOT_PRESSED); + ImGui::Unindent(); + } + // gInputViewer.Dpad + UIWidgets::EnhancementCheckbox("Show D-Pad Layers", CVAR_INPUT_VIEWER("Dpad"), false, "", + UIWidgets::CheckboxGraphics::Checkmark, false); + if (useIndividualOutlines && CVarGetInteger(CVAR_INPUT_VIEWER("Dpad"), 0)) { + ImGui::Indent(); + UIWidgets::EnhancementCombobox(CVAR_INPUT_VIEWER("DpadOutlineMode"), buttonOutlineOptionsVerbose, + BUTTON_OUTLINE_NOT_PRESSED); + ImGui::Unindent(); + } + // gInputViewer.Mod1 + UIWidgets::EnhancementCheckbox("Show Modifier Button 1 Layers", CVAR_INPUT_VIEWER("Mod1"), false, "", + UIWidgets::CheckboxGraphics::Checkmark, false); + if (useIndividualOutlines && CVarGetInteger(CVAR_INPUT_VIEWER("Mod1"), 0)) { + ImGui::Indent(); + UIWidgets::EnhancementCombobox(CVAR_INPUT_VIEWER("Mod1OutlineMode"), buttonOutlineOptionsVerbose, + BUTTON_OUTLINE_NOT_PRESSED); + ImGui::Unindent(); + } + // gInputViewer.Mod2 + UIWidgets::EnhancementCheckbox("Show Modifier Button 2 Layers", CVAR_INPUT_VIEWER("Mod2"), false, "", + UIWidgets::CheckboxGraphics::Checkmark, false); + if (useIndividualOutlines && CVarGetInteger(CVAR_INPUT_VIEWER("Mod2"), 0)) { + ImGui::Indent(); + UIWidgets::EnhancementCombobox(CVAR_INPUT_VIEWER("Mod2OutlineMode"), buttonOutlineOptionsVerbose, + BUTTON_OUTLINE_NOT_PRESSED); + ImGui::Unindent(); + } UIWidgets::PaddedSeparator(true, true); + } - // gInputViewer.ShowBackground - UIWidgets::EnhancementCheckbox("Show Background Layer", CVAR_INPUT_VIEWER("ShowBackground"), false, "", - UIWidgets::CheckboxGraphics::Checkmark, true); + if (ImGui::CollapsingHeader("Analog Stick")) { + // gInputViewer.AnalogStick.VisibilityMode + UIWidgets::PaddedText("Analog Stick Visibility", true, false); + UIWidgets::EnhancementCombobox(CVAR_INPUT_VIEWER("AnalogStick.VisibilityMode"), stickModeOptions, + STICK_MODE_ALWAYS_SHOWN); + UIWidgets::Tooltip( + "Determines the conditions under which the moving layer of the analog stick texture is visible."); + // gInputViewer.AnalogStick.OutlineMode + UIWidgets::PaddedText("Analog Stick Outline/Background Visibility", true, false); + UIWidgets::EnhancementCombobox(CVAR_INPUT_VIEWER("AnalogStick.OutlineMode"), stickModeOptions, + STICK_MODE_ALWAYS_SHOWN); + UIWidgets::Tooltip( + "Determines the conditions under which the analog stick outline/background texture is visible."); + + // gInputViewer.AnalogStick.Movement + UIWidgets::EnhancementSliderInt("Analog Stick Movement: %dpx", "##AnalogMovement", + CVAR_INPUT_VIEWER("AnalogStick.Movement"), 0, 200, "", 12, true); + UIWidgets::Tooltip( + "Sets the distance to move the analog stick in the input viewer. Useful for custom input viewers."); UIWidgets::PaddedSeparator(true, true); + } - if (ImGui::CollapsingHeader("Buttons")) { + if (ImGui::CollapsingHeader("Additional (\"Right\") Stick")) { + // gInputViewer.RightStick.VisibilityMode + UIWidgets::PaddedText("Right Stick Visibility", true, false); + UIWidgets::EnhancementCombobox(CVAR_INPUT_VIEWER("RightStick.VisibilityMode"), stickModeOptions, + STICK_MODE_HIDDEN_IN_DEADZONE); + UIWidgets::Tooltip( + "Determines the conditions under which the moving layer of the right stick texture is visible."); - // gInputViewer.ButtonOutlineMode - UIWidgets::PaddedText("Button Outlines/Backgrounds", true, false); - UIWidgets::EnhancementCombobox( - CVAR_INPUT_VIEWER("ButtonOutlineMode"), buttonOutlineOptions, BUTTON_OUTLINE_NOT_PRESSED, - !CVarGetInteger(CVAR_INPUT_VIEWER("UseGlobalButtonOutlineMode"), 1), "", - CVarGetInteger(CVAR_INPUT_VIEWER("ButtonOutlineMode"), BUTTON_OUTLINE_NOT_PRESSED)); + // gInputViewer.RightStick.OutlineMode + UIWidgets::PaddedText("Right Stick Outline/Background Visibility", true, false); + UIWidgets::EnhancementCombobox(CVAR_INPUT_VIEWER("RightStick.OutlineMode"), stickModeOptions, + STICK_MODE_HIDDEN_IN_DEADZONE); + UIWidgets::Tooltip( + "Determines the conditions under which the right stick outline/background texture is visible."); + + // gInputViewer.RightStick.Movement + UIWidgets::EnhancementSliderInt("Right Stick Movement: %dpx", "##RightMovement", + CVAR_INPUT_VIEWER("RightStick.Movement"), 0, 200, "", 7, true); + UIWidgets::Tooltip( + "Sets the distance to move the right stick in the input viewer. Useful for custom input viewers."); + UIWidgets::PaddedSeparator(true, true); + } + + if (ImGui::CollapsingHeader("Analog Angle Values")) { + // gAnalogAngles + UIWidgets::EnhancementCheckbox("Show Analog Stick Angle Values", CVAR_INPUT_VIEWER("AnalogAngles.Enabled")); + UIWidgets::Tooltip("Displays analog stick angle values in the input viewer"); + if (CVarGetInteger(CVAR_INPUT_VIEWER("AnalogAngles.Enabled"), 0)) { + // gInputViewer.AnalogAngles.TextColor + if (ImGui::ColorEdit4("Text Color", (float*)&textColor)) { + CVarSetColor(CVAR_INPUT_VIEWER("AnalogAngles.TextColor"), vec2Color(textColor)); + } + // gAnalogAngleScale + UIWidgets::EnhancementSliderFloat("Angle Text Scale: %.2f%%", "##AnalogAngleScale", + CVAR_INPUT_VIEWER("AnalogAngles.Scale"), 0.1f, 5.0f, "", 1.0f, true, true); + // gInputViewer.AnalogAngles.Offset + UIWidgets::EnhancementSliderInt("Angle Text Offset: %dpx", "##AnalogAngleOffset", + CVAR_INPUT_VIEWER("AnalogAngles.Offset"), 0, 400, "", 0, true); + UIWidgets::PaddedSeparator(true, true); + // gInputViewer.AnalogAngles.Range1.Enabled + UIWidgets::EnhancementCheckbox("Highlight ESS Position", CVAR_INPUT_VIEWER("AnalogAngles.Range1.Enabled")); UIWidgets::Tooltip( - "Sets the desired visibility behavior for the button outline/background layers. Useful for " - "custom input viewers."); - - // gInputViewer.UseGlobalButtonOutlineMode - UIWidgets::EnhancementCheckbox("Use for all buttons", CVAR_INPUT_VIEWER("UseGlobalButtonOutlineMode"), false, "", - UIWidgets::CheckboxGraphics::Checkmark, true); - - UIWidgets::PaddedSeparator(); - - bool useIndividualOutlines = !CVarGetInteger(CVAR_INPUT_VIEWER("UseGlobalButtonOutlineMode"), 1); - - // gInputViewer.ABtn - UIWidgets::EnhancementCheckbox("Show A-Button Layers", CVAR_INPUT_VIEWER("ABtn"), false, "", - UIWidgets::CheckboxGraphics::Checkmark, true); - if (useIndividualOutlines && CVarGetInteger(CVAR_INPUT_VIEWER("ABtn"), 1)) { - ImGui::Indent(); - UIWidgets::EnhancementCombobox(CVAR_INPUT_VIEWER("ABtnOutlineMode"), buttonOutlineOptionsVerbose, - BUTTON_OUTLINE_NOT_PRESSED); - ImGui::Unindent(); - } - // gInputViewer.BBtn - UIWidgets::EnhancementCheckbox("Show B-Button Layers", CVAR_INPUT_VIEWER("BBtn"), false, "", - UIWidgets::CheckboxGraphics::Checkmark, true); - if (useIndividualOutlines && CVarGetInteger(CVAR_INPUT_VIEWER("BBtn"), 1)) { - ImGui::Indent(); - UIWidgets::EnhancementCombobox(CVAR_INPUT_VIEWER("BBtnOutlineMode"), buttonOutlineOptionsVerbose, - BUTTON_OUTLINE_NOT_PRESSED); - ImGui::Unindent(); - } - // gInputViewer.CUp - UIWidgets::EnhancementCheckbox("Show C-Up Layers", CVAR_INPUT_VIEWER("CUp"), false, "", - UIWidgets::CheckboxGraphics::Checkmark, true); - if (useIndividualOutlines && CVarGetInteger(CVAR_INPUT_VIEWER("CUp"), 1)) { - ImGui::Indent(); - UIWidgets::EnhancementCombobox(CVAR_INPUT_VIEWER("CUpOutlineMode"), buttonOutlineOptionsVerbose, - BUTTON_OUTLINE_NOT_PRESSED); - ImGui::Unindent(); - } - // gInputViewer.CRight - UIWidgets::EnhancementCheckbox("Show C-Right Layers", CVAR_INPUT_VIEWER("CRight"), false, "", - UIWidgets::CheckboxGraphics::Checkmark, true); - if (useIndividualOutlines && CVarGetInteger(CVAR_INPUT_VIEWER("CRight"), 1)) { - ImGui::Indent(); - UIWidgets::EnhancementCombobox(CVAR_INPUT_VIEWER("CRightOutlineMode"), buttonOutlineOptionsVerbose, - BUTTON_OUTLINE_NOT_PRESSED); - ImGui::Unindent(); - } - // gInputViewer.CDown - UIWidgets::EnhancementCheckbox("Show C-Down Layers", CVAR_INPUT_VIEWER("CDown"), false, "", - UIWidgets::CheckboxGraphics::Checkmark, true); - if (useIndividualOutlines && CVarGetInteger(CVAR_INPUT_VIEWER("CDown"), 1)) { - ImGui::Indent(); - UIWidgets::EnhancementCombobox(CVAR_INPUT_VIEWER("CDownOutlineMode"), buttonOutlineOptionsVerbose, - BUTTON_OUTLINE_NOT_PRESSED); - ImGui::Unindent(); - } - // gInputViewer.CLeft - UIWidgets::EnhancementCheckbox("Show C-Left Layers", CVAR_INPUT_VIEWER("CLeft"), false, "", - UIWidgets::CheckboxGraphics::Checkmark, true); - if (useIndividualOutlines && CVarGetInteger(CVAR_INPUT_VIEWER("CLeft"), 1)) { - ImGui::Indent(); - UIWidgets::EnhancementCombobox(CVAR_INPUT_VIEWER("CLeftOutlineMode"), buttonOutlineOptionsVerbose, - BUTTON_OUTLINE_NOT_PRESSED); - ImGui::Unindent(); - } - // gInputViewer.LBtn - UIWidgets::EnhancementCheckbox("Show L-Button Layers", CVAR_INPUT_VIEWER("LBtn"), false, "", - UIWidgets::CheckboxGraphics::Checkmark, true); - if (useIndividualOutlines && CVarGetInteger(CVAR_INPUT_VIEWER("LBtn"), 1)) { - ImGui::Indent(); - UIWidgets::EnhancementCombobox(CVAR_INPUT_VIEWER("LBtnOutlineMode"), buttonOutlineOptionsVerbose, - BUTTON_OUTLINE_NOT_PRESSED); - ImGui::Unindent(); - } - // gInputViewer.RBtn - UIWidgets::EnhancementCheckbox("Show R-Button Layers", CVAR_INPUT_VIEWER("RBtn"), false, "", - UIWidgets::CheckboxGraphics::Checkmark, true); - if (useIndividualOutlines && CVarGetInteger(CVAR_INPUT_VIEWER("RBtn"), 1)) { - ImGui::Indent(); - UIWidgets::EnhancementCombobox(CVAR_INPUT_VIEWER("RBtnOutlineMode"), buttonOutlineOptionsVerbose, - BUTTON_OUTLINE_NOT_PRESSED); - ImGui::Unindent(); - } - // gInputViewer.ZBtn - UIWidgets::EnhancementCheckbox("Show Z-Button Layers", CVAR_INPUT_VIEWER("ZBtn"), false, "", - UIWidgets::CheckboxGraphics::Checkmark, true); - if (useIndividualOutlines && CVarGetInteger(CVAR_INPUT_VIEWER("ZBtn"), 1)) { - ImGui::Indent(); - UIWidgets::EnhancementCombobox(CVAR_INPUT_VIEWER("ZBtnOutlineMode"), buttonOutlineOptionsVerbose, - BUTTON_OUTLINE_NOT_PRESSED); - ImGui::Unindent(); - } - // gInputViewer.StartBtn - UIWidgets::EnhancementCheckbox("Show Start Button Layers", CVAR_INPUT_VIEWER("StartBtn"), false, "", - UIWidgets::CheckboxGraphics::Checkmark, true); - if (useIndividualOutlines && CVarGetInteger(CVAR_INPUT_VIEWER("StartBtn"), 1)) { - ImGui::Indent(); - UIWidgets::EnhancementCombobox(CVAR_INPUT_VIEWER("StartBtnOutlineMode"), buttonOutlineOptionsVerbose, - BUTTON_OUTLINE_NOT_PRESSED); - ImGui::Unindent(); - } - // gInputViewer.Dpad - UIWidgets::EnhancementCheckbox("Show D-Pad Layers", CVAR_INPUT_VIEWER("Dpad"), false, "", - UIWidgets::CheckboxGraphics::Checkmark, false); - if (useIndividualOutlines && CVarGetInteger(CVAR_INPUT_VIEWER("Dpad"), 0)) { - ImGui::Indent(); - UIWidgets::EnhancementCombobox(CVAR_INPUT_VIEWER("DpadOutlineMode"), buttonOutlineOptionsVerbose, - BUTTON_OUTLINE_NOT_PRESSED); - ImGui::Unindent(); - } - // gInputViewer.Mod1 - UIWidgets::EnhancementCheckbox("Show Modifier Button 1 Layers", CVAR_INPUT_VIEWER("Mod1"), false, "", - UIWidgets::CheckboxGraphics::Checkmark, false); - if (useIndividualOutlines && CVarGetInteger(CVAR_INPUT_VIEWER("Mod1"), 0)) { - ImGui::Indent(); - UIWidgets::EnhancementCombobox(CVAR_INPUT_VIEWER("Mod1OutlineMode"), buttonOutlineOptionsVerbose, - BUTTON_OUTLINE_NOT_PRESSED); - ImGui::Unindent(); - } - // gInputViewer.Mod2 - UIWidgets::EnhancementCheckbox("Show Modifier Button 2 Layers", CVAR_INPUT_VIEWER("Mod2"), false, "", - UIWidgets::CheckboxGraphics::Checkmark, false); - if (useIndividualOutlines && CVarGetInteger(CVAR_INPUT_VIEWER("Mod2"), 0)) { - ImGui::Indent(); - UIWidgets::EnhancementCombobox(CVAR_INPUT_VIEWER("Mod2OutlineMode"), buttonOutlineOptionsVerbose, - BUTTON_OUTLINE_NOT_PRESSED); - ImGui::Unindent(); + "Highlights the angle value text when the analog stick is in ESS position (on flat ground)"); + if (CVarGetInteger(CVAR_INPUT_VIEWER("AnalogAngles.Range1.Enabled"), 0)) { + // gInputViewer.AnalogAngles.Range1.Color + if (ImGui::ColorEdit4("ESS Color", (float*)&range1Color)) { + CVarSetColor(CVAR_INPUT_VIEWER("AnalogAngles.Range1.Color"), vec2Color(range1Color)); + } } UIWidgets::PaddedSeparator(true, true); - } - - if (ImGui::CollapsingHeader("Analog Stick")) { - // gInputViewer.AnalogStick.VisibilityMode - UIWidgets::PaddedText("Analog Stick Visibility", true, false); - UIWidgets::EnhancementCombobox(CVAR_INPUT_VIEWER("AnalogStick.VisibilityMode"), stickModeOptions, - STICK_MODE_ALWAYS_SHOWN); - UIWidgets::Tooltip( - "Determines the conditions under which the moving layer of the analog stick texture is visible."); - - // gInputViewer.AnalogStick.OutlineMode - UIWidgets::PaddedText("Analog Stick Outline/Background Visibility", true, false); - UIWidgets::EnhancementCombobox(CVAR_INPUT_VIEWER("AnalogStick.OutlineMode"), stickModeOptions, - STICK_MODE_ALWAYS_SHOWN); - UIWidgets::Tooltip( - "Determines the conditions under which the analog stick outline/background texture is visible."); - - // gInputViewer.AnalogStick.Movement - UIWidgets::EnhancementSliderInt("Analog Stick Movement: %dpx", "##AnalogMovement", - CVAR_INPUT_VIEWER("AnalogStick.Movement"), 0, 200, "", 12, true); - UIWidgets::Tooltip( - "Sets the distance to move the analog stick in the input viewer. Useful for custom input viewers."); - UIWidgets::PaddedSeparator(true, true); - } - - if (ImGui::CollapsingHeader("Additional (\"Right\") Stick")) { - // gInputViewer.RightStick.VisibilityMode - UIWidgets::PaddedText("Right Stick Visibility", true, false); - UIWidgets::EnhancementCombobox(CVAR_INPUT_VIEWER("RightStick.VisibilityMode"), stickModeOptions, - STICK_MODE_HIDDEN_IN_DEADZONE); - UIWidgets::Tooltip( - "Determines the conditions under which the moving layer of the right stick texture is visible."); - - // gInputViewer.RightStick.OutlineMode - UIWidgets::PaddedText("Right Stick Outline/Background Visibility", true, false); - UIWidgets::EnhancementCombobox(CVAR_INPUT_VIEWER("RightStick.OutlineMode"), stickModeOptions, - STICK_MODE_HIDDEN_IN_DEADZONE); - UIWidgets::Tooltip( - "Determines the conditions under which the right stick outline/background texture is visible."); - - // gInputViewer.RightStick.Movement - UIWidgets::EnhancementSliderInt("Right Stick Movement: %dpx", "##RightMovement", - CVAR_INPUT_VIEWER("RightStick.Movement"), 0, 200, "", 7, true); - UIWidgets::Tooltip( - "Sets the distance to move the right stick in the input viewer. Useful for custom input viewers."); - UIWidgets::PaddedSeparator(true, true); - } - - if (ImGui::CollapsingHeader("Analog Angle Values")) { - // gAnalogAngles - UIWidgets::EnhancementCheckbox("Show Analog Stick Angle Values", CVAR_INPUT_VIEWER("AnalogAngles.Enabled")); - UIWidgets::Tooltip("Displays analog stick angle values in the input viewer"); - if (CVarGetInteger(CVAR_INPUT_VIEWER("AnalogAngles.Enabled"), 0)) { - // gInputViewer.AnalogAngles.TextColor - if (ImGui::ColorEdit4("Text Color", (float*)&textColor)) { - CVarSetColor(CVAR_INPUT_VIEWER("AnalogAngles.TextColor"), vec2Color(textColor)); - } - // gAnalogAngleScale - UIWidgets::EnhancementSliderFloat("Angle Text Scale: %.2f%%", "##AnalogAngleScale", - CVAR_INPUT_VIEWER("AnalogAngles.Scale"), 0.1f, 5.0f, "", 1.0f, true, true); - // gInputViewer.AnalogAngles.Offset - UIWidgets::EnhancementSliderInt("Angle Text Offset: %dpx", "##AnalogAngleOffset", - CVAR_INPUT_VIEWER("AnalogAngles.Offset"), 0, 400, "", 0, true); - UIWidgets::PaddedSeparator(true, true); - // gInputViewer.AnalogAngles.Range1.Enabled - UIWidgets::EnhancementCheckbox("Highlight ESS Position", CVAR_INPUT_VIEWER("AnalogAngles.Range1.Enabled")); - UIWidgets::Tooltip( - "Highlights the angle value text when the analog stick is in ESS position (on flat ground)"); - if (CVarGetInteger(CVAR_INPUT_VIEWER("AnalogAngles.Range1.Enabled"), 0)) { - // gInputViewer.AnalogAngles.Range1.Color - if (ImGui::ColorEdit4("ESS Color", (float*)&range1Color)) { - CVarSetColor(CVAR_INPUT_VIEWER("AnalogAngles.Range1.Color"), vec2Color(range1Color)); - } - } - - UIWidgets::PaddedSeparator(true, true); - // gInputViewer.AnalogAngles.Range2.Enabled - UIWidgets::EnhancementCheckbox("Highlight Walking Speed Angles", - CVAR_INPUT_VIEWER("AnalogAngles.Range2.Enabled")); - UIWidgets::Tooltip("Highlights the angle value text when the analog stick is at an angle that would " - "produce a walking speed (on flat ground)\n\n" - "Useful for 1.0 Empty Jumpslash Quick Put Away"); - if (CVarGetInteger(CVAR_INPUT_VIEWER("AnalogAngles.Range2.Enabled"), 0)) { - // gInputViewer.AnalogAngles.Range2.Color - if (ImGui::ColorEdit4("Walking Speed Color", (float*)&range2Color)) { - CVarSetColor(CVAR_INPUT_VIEWER("AnalogAngles.Range2.Color"), vec2Color(range2Color)); - } + // gInputViewer.AnalogAngles.Range2.Enabled + UIWidgets::EnhancementCheckbox("Highlight Walking Speed Angles", + CVAR_INPUT_VIEWER("AnalogAngles.Range2.Enabled")); + UIWidgets::Tooltip("Highlights the angle value text when the analog stick is at an angle that would " + "produce a walking speed (on flat ground)\n\n" + "Useful for 1.0 Empty Jumpslash Quick Put Away"); + if (CVarGetInteger(CVAR_INPUT_VIEWER("AnalogAngles.Range2.Enabled"), 0)) { + // gInputViewer.AnalogAngles.Range2.Color + if (ImGui::ColorEdit4("Walking Speed Color", (float*)&range2Color)) { + CVarSetColor(CVAR_INPUT_VIEWER("AnalogAngles.Range2.Color"), vec2Color(range2Color)); } } } - - ImGui::End(); } } diff --git a/soh/soh/Enhancements/controls/InputViewer.h b/soh/soh/Enhancements/controls/InputViewer.h index b4d6413e1..a4b1cc44f 100644 --- a/soh/soh/Enhancements/controls/InputViewer.h +++ b/soh/soh/Enhancements/controls/InputViewer.h @@ -21,6 +21,7 @@ class InputViewer : public Ship::GuiWindow { public: using GuiWindow::GuiWindow; + void Draw() override; void InitElement() override {}; void DrawElement() override; void UpdateElement() override {}; diff --git a/soh/soh/Enhancements/cosmetics/CosmeticsEditor.cpp b/soh/soh/Enhancements/cosmetics/CosmeticsEditor.cpp index 4badd8279..b0e81c16c 100644 --- a/soh/soh/Enhancements/cosmetics/CosmeticsEditor.cpp +++ b/soh/soh/Enhancements/cosmetics/CosmeticsEditor.cpp @@ -1687,12 +1687,6 @@ static const char* colorSchemes[2] = { }; void CosmeticsEditorWindow::DrawElement() { - ImGui::SetNextWindowSize(ImVec2(550, 520), ImGuiCond_FirstUseEver); - if (!ImGui::Begin("Cosmetics Editor", &mIsVisible)) { - ImGui::End(); - return; - } - ImGui::Text("Color Scheme"); ImGui::SameLine(); UIWidgets::EnhancementCombobox(CVAR_COSMETIC("DefaultColorScheme"), colorSchemes, COLORSCHEME_N64); @@ -1811,7 +1805,6 @@ void CosmeticsEditorWindow::DrawElement() { } ImGui::EndTabBar(); } - ImGui::End(); } void RegisterOnLoadGameHook() { diff --git a/soh/soh/Enhancements/debugger/MessageViewer.cpp b/soh/soh/Enhancements/debugger/MessageViewer.cpp index a9a6b613e..46c596e9c 100644 --- a/soh/soh/Enhancements/debugger/MessageViewer.cpp +++ b/soh/soh/Enhancements/debugger/MessageViewer.cpp @@ -20,11 +20,6 @@ void MessageViewer::InitElement() { } void MessageViewer::DrawElement() { - ImGui::SetNextWindowSize(ImVec2(520, 600), ImGuiCond_FirstUseEver); - if (!ImGui::Begin("Custom Message Debugger", &mIsVisible, ImGuiWindowFlags_NoFocusOnAppearing)) { - ImGui::End(); - return; - } ImGui::Text("Table ID"); ImGui::SameLine(); ImGui::InputText("##TableID", mTableIdBuf, MAX_STRING_SIZE, ImGuiInputTextFlags_CallbackCharFilter, UIWidgets::TextFilters::FilterAlphaNum); @@ -74,7 +69,6 @@ void MessageViewer::DrawElement() { if (ImGui::Button("Display Message##CustomMessage")) { mDisplayCustomMessageClicked = true; } - ImGui::End(); // ReSharper restore CppDFAUnreachableCode } diff --git a/soh/soh/Enhancements/debugger/actorViewer.cpp b/soh/soh/Enhancements/debugger/actorViewer.cpp index 3e4d271a8..84ecd5ff0 100644 --- a/soh/soh/Enhancements/debugger/actorViewer.cpp +++ b/soh/soh/Enhancements/debugger/actorViewer.cpp @@ -925,12 +925,6 @@ void ActorViewer_AddTagForAllActors() { } void ActorViewerWindow::DrawElement() { - ImGui::SetNextWindowSize(ImVec2(520, 600), ImGuiCond_FirstUseEver); - if (!ImGui::Begin("Actor Viewer", &mIsVisible, ImGuiWindowFlags_NoFocusOnAppearing)) { - ImGui::End(); - return; - } - static Actor* display; static Actor empty{}; static Actor* fetch = NULL; @@ -1235,8 +1229,6 @@ void ActorViewerWindow::DrawElement() { actors.clear(); } } - - ImGui::End(); } void ActorViewerWindow::InitElement() { diff --git a/soh/soh/Enhancements/debugger/colViewer.cpp b/soh/soh/Enhancements/debugger/colViewer.cpp index 3b5b7aa47..8ce5f8b50 100644 --- a/soh/soh/Enhancements/debugger/colViewer.cpp +++ b/soh/soh/Enhancements/debugger/colViewer.cpp @@ -53,11 +53,6 @@ static std::vector sphereVtx; // Draws the ImGui window for the collision viewer void ColViewerWindow::DrawElement() { - ImGui::SetNextWindowSize(ImVec2(520, 600), ImGuiCond_FirstUseEver); - if (!ImGui::Begin("Collision Viewer", &mIsVisible, ImGuiWindowFlags_NoFocusOnAppearing)) { - ImGui::End(); - return; - } UIWidgets::EnhancementCheckbox("Enabled", CVAR_DEVELOPER_TOOLS("ColViewer.Enabled")); UIWidgets::LabeledRightAlignedEnhancementCombobox("Scene", CVAR_DEVELOPER_TOOLS("ColViewer.Scene"), ColRenderSettingNames, COLVIEW_DISABLED); @@ -95,8 +90,6 @@ void ColViewerWindow::DrawElement() { } else { UIWidgets::InsertHelpHoverText(colorHelpText); } - - ImGui::End(); } // Calculates the normal for a triangle at the 3 specified points diff --git a/soh/soh/Enhancements/debugger/debugSaveEditor.cpp b/soh/soh/Enhancements/debugger/debugSaveEditor.cpp index daf088942..a29174331 100644 --- a/soh/soh/Enhancements/debugger/debugSaveEditor.cpp +++ b/soh/soh/Enhancements/debugger/debugSaveEditor.cpp @@ -1747,12 +1747,6 @@ void DrawPlayerTab() { } void SaveEditorWindow::DrawElement() { - ImGui::SetNextWindowSize(ImVec2(520, 600), ImGuiCond_FirstUseEver); - if (!ImGui::Begin("Save Editor", &mIsVisible, ImGuiWindowFlags_NoFocusOnAppearing)) { - ImGui::End(); - return; - } - if (ImGui::BeginTabBar("SaveContextTabBar", ImGuiTabBarFlags_NoCloseWithMiddleMouseButton)) { if (ImGui::BeginTabItem("Info")) { DrawInfoTab(); @@ -1786,8 +1780,6 @@ void SaveEditorWindow::DrawElement() { ImGui::EndTabBar(); } - - ImGui::End(); } void SaveEditorWindow::InitElement() { diff --git a/soh/soh/Enhancements/debugger/dlViewer.cpp b/soh/soh/Enhancements/debugger/dlViewer.cpp index 790f426df..42b005a8c 100644 --- a/soh/soh/Enhancements/debugger/dlViewer.cpp +++ b/soh/soh/Enhancements/debugger/dlViewer.cpp @@ -90,12 +90,6 @@ void PerformDisplayListSearch() { } void DLViewerWindow::DrawElement() { - ImGui::SetNextWindowSize(ImVec2(520, 600), ImGuiCond_FirstUseEver); - if (!ImGui::Begin("Display List Viewer", &mIsVisible, ImGuiWindowFlags_NoFocusOnAppearing)) { - ImGui::End(); - return; - } - // Debounce the search field as listing otr files is expensive if (ImGui::InputText("Search Display Lists", searchString, ARRAY_COUNT(searchString))) { doSearch = true; @@ -122,7 +116,6 @@ void DLViewerWindow::DrawElement() { } if (activeDisplayList == "") { - ImGui::End(); return; } @@ -131,7 +124,6 @@ void DLViewerWindow::DrawElement() { if (res->GetInitData()->Type != static_cast(LUS::ResourceType::DisplayList)) { ImGui::Text("Resource type is not a Display List. Please choose another."); - ImGui::End(); return; } @@ -325,11 +317,8 @@ void DLViewerWindow::DrawElement() { } } catch (const std::exception& e) { ImGui::Text("Error displaying DL instructions."); - ImGui::End(); return; } - - ImGui::End(); } void DLViewerWindow::InitElement() { diff --git a/soh/soh/Enhancements/debugger/valueViewer.cpp b/soh/soh/Enhancements/debugger/valueViewer.cpp index 97bf85164..c2b27c79d 100644 --- a/soh/soh/Enhancements/debugger/valueViewer.cpp +++ b/soh/soh/Enhancements/debugger/valueViewer.cpp @@ -102,12 +102,6 @@ extern "C" void ValueViewer_Draw(GfxPrint* printer) { } void ValueViewerWindow::DrawElement() { - ImGui::SetNextWindowSize(ImVec2(520, 600), ImGuiCond_FirstUseEver); - if (!ImGui::Begin("Value Viewer", &mIsVisible, ImGuiWindowFlags_NoFocusOnAppearing)) { - ImGui::End(); - return; - } - UIWidgets::PaddedEnhancementCheckbox("Enable Printing", CVAR_DEVELOPER_TOOLS("ValueViewerEnablePrinting")); ImGui::BeginGroup(); @@ -212,8 +206,6 @@ void ValueViewerWindow::DrawElement() { } ImGui::EndGroup(); } - - ImGui::End(); } void ValueViewerWindow::InitElement() { diff --git a/soh/soh/Enhancements/gameplaystats.cpp b/soh/soh/Enhancements/gameplaystats.cpp index 93cb672e3..82a4b3b6e 100644 --- a/soh/soh/Enhancements/gameplaystats.cpp +++ b/soh/soh/Enhancements/gameplaystats.cpp @@ -625,12 +625,6 @@ void DrawGameplayStatsOptionsTab() { } void GameplayStatsWindow::DrawElement() { - ImGui::SetNextWindowSize(ImVec2(480, 550), ImGuiCond_FirstUseEver); - if (!ImGui::Begin("Gameplay Stats", &mIsVisible, ImGuiWindowFlags_NoFocusOnAppearing)) { - ImGui::End(); - return; - } - DrawGameplayStatsHeader(); if (ImGui::BeginTabBar("Stats", ImGuiTabBarFlags_NoCloseWithMiddleMouseButton)) { @@ -654,8 +648,6 @@ void GameplayStatsWindow::DrawElement() { } ImGui::Text("Note: Gameplay stats are saved to the current file and will be\nlost if you quit without saving."); - - ImGui::End(); } void InitStats(bool isDebug) { gSaveContext.sohStats.heartPieces = isDebug ? 8 : 0; diff --git a/soh/soh/Enhancements/randomizer/randomizer.cpp b/soh/soh/Enhancements/randomizer/randomizer.cpp index 5ea7293eb..487348c9d 100644 --- a/soh/soh/Enhancements/randomizer/randomizer.cpp +++ b/soh/soh/Enhancements/randomizer/randomizer.cpp @@ -3137,13 +3137,6 @@ void RandomizerSettingsWindow::DrawElement() { static int maxKeyringCount; static bool disableGFKeyring = false; - - ImGui::SetNextWindowSize(ImVec2(920, 600), ImGuiCond_FirstUseEver); - if (!ImGui::Begin("Randomizer Editor", &mIsVisible, ImGuiWindowFlags_NoFocusOnAppearing)) { - ImGui::End(); - return; - } - bool disableEditingRandoSettings = CVarGetInteger(CVAR_GENERAL("RandoGenerating"), 0) || CVarGetInteger(CVAR_GENERAL("OnFileSelectNameEntry"), 0); if (disableEditingRandoSettings) { UIWidgets::DisableComponent(ImGui::GetStyle().Alpha * 0.5f); @@ -5284,7 +5277,6 @@ void RandomizerSettingsWindow::DrawElement() { if (disableEditingRandoSettings) { UIWidgets::ReEnableComponent(""); } - ImGui::End(); } CustomMessage Randomizer::GetWarpSongMessage(u16 textId, bool mysterious) { diff --git a/soh/soh/Enhancements/randomizer/randomizer_check_tracker.cpp b/soh/soh/Enhancements/randomizer/randomizer_check_tracker.cpp index 02952a052..508cc5e42 100644 --- a/soh/soh/Enhancements/randomizer/randomizer_check_tracker.cpp +++ b/soh/soh/Enhancements/randomizer/randomizer_check_tracker.cpp @@ -867,9 +867,16 @@ void UpdateCheck(uint32_t check, RandomizerCheckTrackerData data) { UpdateOrdering(area); } -void CheckTrackerWindow::DrawElement() { - ImGui::SetNextWindowSize(ImVec2(400, 540), ImGuiCond_FirstUseEver); +void CheckTrackerWindow::Draw() { + if (!IsVisible()) { + return; + } + DrawElement(); + // Sync up the IsVisible flag if it was changed by ImGui + SyncVisibilityConsoleVariable(); +} +void CheckTrackerWindow::DrawElement() { if (CVarGetInteger(CVAR_TRACKER_CHECK("WindowType"), TRACKER_WINDOW_WINDOW) == TRACKER_WINDOW_FLOATING) { if (CVarGetInteger(CVAR_TRACKER_CHECK("ShowOnlyPaused"), 0) && (gPlayState == nullptr || gPlayState->pauseCtx.state == 0)) { return; @@ -880,14 +887,16 @@ void CheckTrackerWindow::DrawElement() { int comboButton2Mask = buttons[CVarGetInteger(CVAR_TRACKER_CHECK("ComboButton2"), TRACKER_COMBO_BUTTON_R)]; OSContPad* trackerButtonsPressed = Ship::Context::GetInstance()->GetControlDeck()->GetPads(); bool comboButtonsHeld = trackerButtonsPressed != nullptr && - trackerButtonsPressed[0].button & comboButton1Mask && - trackerButtonsPressed[0].button & comboButton2Mask; + trackerButtonsPressed[0].button & comboButton1Mask && + trackerButtonsPressed[0].button & comboButton2Mask; if (!comboButtonsHeld) { return; } } } + ImGui::SetNextWindowSize(ImVec2(400, 540), ImGuiCond_FirstUseEver); + BeginFloatWindows("Check Tracker", mIsVisible, ImGuiWindowFlags_NoScrollbar); if (!GameInteractor::IsSaveLoaded() || !initialized) { @@ -1601,14 +1610,8 @@ static const char* windowType[] = { "Floating", "Window" }; static const char* displayType[] = { "Always", "Combo Button Hold" }; static const char* buttonStrings[] = { "A Button", "B Button", "C-Up", "C-Down", "C-Left", "C-Right", "L Button", "Z Button", "R Button", "Start", "D-Up", "D-Down", "D-Left", "D-Right" }; + void CheckTrackerSettingsWindow::DrawElement() { - ImGui::SetNextWindowSize(ImVec2(600, 375), ImGuiCond_FirstUseEver); - - if (!ImGui::Begin("Check Tracker Settings", &mIsVisible, ImGuiWindowFlags_NoFocusOnAppearing)) { - ImGui::End(); - return; - } - ImGui::PushStyleVar(ImGuiStyleVar_CellPadding, { 8.0f, 8.0f }); ImGui::BeginTable("CheckTrackerSettingsTable", 2, ImGuiTableFlags_BordersH | ImGuiTableFlags_BordersV); ImGui::TableSetupColumn("General settings", ImGuiTableColumnFlags_WidthStretch, 200.0f); @@ -1668,7 +1671,6 @@ void CheckTrackerSettingsWindow::DrawElement() { ImGui::PopStyleVar(1); ImGui::EndTable(); - ImGui::End(); } void CheckTrackerWindow::InitElement() { diff --git a/soh/soh/Enhancements/randomizer/randomizer_check_tracker.h b/soh/soh/Enhancements/randomizer/randomizer_check_tracker.h index be1ae441c..b1fab2a21 100644 --- a/soh/soh/Enhancements/randomizer/randomizer_check_tracker.h +++ b/soh/soh/Enhancements/randomizer/randomizer_check_tracker.h @@ -21,6 +21,7 @@ class CheckTrackerSettingsWindow : public Ship::GuiWindow { class CheckTrackerWindow : public Ship::GuiWindow { public: using GuiWindow::GuiWindow; + void Draw() override; ~CheckTrackerWindow() {}; protected: diff --git a/soh/soh/Enhancements/randomizer/randomizer_entrance_tracker.cpp b/soh/soh/Enhancements/randomizer/randomizer_entrance_tracker.cpp index 31d921657..dbf06f4ce 100644 --- a/soh/soh/Enhancements/randomizer/randomizer_entrance_tracker.cpp +++ b/soh/soh/Enhancements/randomizer/randomizer_entrance_tracker.cpp @@ -636,7 +636,17 @@ void InitEntranceTrackingData() { SortEntranceListByType(destListSortedByType, 1); } +void EntranceTrackerWindow::Draw() { + if (!IsVisible()) { + return; + } + DrawElement(); + // Sync up the IsVisible flag if it was changed by ImGui + SyncVisibilityConsoleVariable(); +} + void EntranceTrackerWindow::DrawElement() { + // Begin tracker settings ImGui::SetNextWindowSize(ImVec2(600, 375), ImGuiCond_FirstUseEver); if (!ImGui::Begin("Entrance Tracker", &mIsVisible, ImGuiWindowFlags_NoFocusOnAppearing)) { @@ -644,7 +654,6 @@ void EntranceTrackerWindow::DrawElement() { return; } - // Begin tracker settings ImGui::SetNextItemOpen(false, ImGuiCond_Once); if (ImGui::TreeNode("Tracker Settings")) { // Reduce indentation from the tree node for the table diff --git a/soh/soh/Enhancements/randomizer/randomizer_entrance_tracker.h b/soh/soh/Enhancements/randomizer/randomizer_entrance_tracker.h index 87d736058..e20aef76f 100644 --- a/soh/soh/Enhancements/randomizer/randomizer_entrance_tracker.h +++ b/soh/soh/Enhancements/randomizer/randomizer_entrance_tracker.h @@ -89,6 +89,7 @@ class EntranceTrackerWindow : public Ship::GuiWindow { public: using GuiWindow::GuiWindow; + void Draw() override; void InitElement() override; void DrawElement() override; void UpdateElement() override {}; diff --git a/soh/soh/Enhancements/randomizer/randomizer_item_tracker.cpp b/soh/soh/Enhancements/randomizer/randomizer_item_tracker.cpp index 5fd158d8f..98633d597 100644 --- a/soh/soh/Enhancements/randomizer/randomizer_item_tracker.cpp +++ b/soh/soh/Enhancements/randomizer/randomizer_item_tracker.cpp @@ -1006,6 +1006,15 @@ void ItemTrackerLoadFile() { } } +void ItemTrackerWindow::Draw() { + if (!IsVisible()) { + return; + } + DrawElement(); + // Sync up the IsVisible flag if it was changed by ImGui + SyncVisibilityConsoleVariable(); +} + void ItemTrackerWindow::DrawElement() { UpdateVectors(); @@ -1122,13 +1131,6 @@ static const char* displayTypes[3] = { "Hidden", "Main Window", "Separate" }; static const char* extendedDisplayTypes[4] = { "Hidden", "Main Window", "Misc Window", "Separate" }; void ItemTrackerSettingsWindow::DrawElement() { - ImGui::SetNextWindowSize(ImVec2(733, 472), ImGuiCond_FirstUseEver); - - if (!ImGui::Begin("Item Tracker Settings", &mIsVisible, ImGuiWindowFlags_NoFocusOnAppearing)) { - ImGui::End(); - return; - } - ImGui::PushStyleVar(ImGuiStyleVar_CellPadding, { 8.0f, 8.0f }); ImGui::BeginTable("itemTrackerSettingsTable", 2, ImGuiTableFlags_BordersH | ImGuiTableFlags_BordersV); ImGui::TableSetupColumn("General settings", ImGuiTableColumnFlags_WidthStretch, 200.0f); @@ -1255,8 +1257,6 @@ void ItemTrackerSettingsWindow::DrawElement() { ImGui::PopStyleVar(1); ImGui::EndTable(); - - ImGui::End(); } void ItemTrackerWindow::InitElement() { diff --git a/soh/soh/Enhancements/randomizer/randomizer_item_tracker.h b/soh/soh/Enhancements/randomizer/randomizer_item_tracker.h index cae869c54..329391259 100644 --- a/soh/soh/Enhancements/randomizer/randomizer_item_tracker.h +++ b/soh/soh/Enhancements/randomizer/randomizer_item_tracker.h @@ -42,6 +42,7 @@ class ItemTrackerSettingsWindow : public Ship::GuiWindow { class ItemTrackerWindow : public Ship::GuiWindow { public: using GuiWindow::GuiWindow; + void Draw() override; protected: void InitElement() override; diff --git a/soh/soh/Enhancements/resolution-editor/ResolutionEditor.cpp b/soh/soh/Enhancements/resolution-editor/ResolutionEditor.cpp index f7eea0873..21d99194e 100644 --- a/soh/soh/Enhancements/resolution-editor/ResolutionEditor.cpp +++ b/soh/soh/Enhancements/resolution-editor/ResolutionEditor.cpp @@ -59,424 +59,420 @@ void AdvancedResolutionSettingsWindow::InitElement() { } void AdvancedResolutionSettingsWindow::DrawElement() { - ImGui::SetNextWindowSize(ImVec2(497, 599), ImGuiCond_FirstUseEver); - if (ImGui::Begin("Advanced Resolution Settings", &mIsVisible)) { - // Initialise update flags. - bool update[3]; - for (uint8_t i = 0; i < sizeof(update); i++) - update[i] = false; + // Initialise update flags. + bool update[3]; + for (uint8_t i = 0; i < sizeof(update); i++) + update[i] = false; - // Initialise integer scale bounds. - short max_integerScaleFactor = default_maxIntegerScaleFactor; // default value, which may or may not get - // overridden depending on viewport res + // Initialise integer scale bounds. + short max_integerScaleFactor = default_maxIntegerScaleFactor; // default value, which may or may not get + // overridden depending on viewport res - short integerScale_maximumBounds = 1; // can change when window is resized - // This is mostly just for UX purposes, as Fit Automatically logic is part of LUS. - if (((float)gfx_current_game_window_viewport.width / gfx_current_game_window_viewport.height) > - ((float)gfx_current_dimensions.width / gfx_current_dimensions.height)) { - // Scale to window height - integerScale_maximumBounds = gfx_current_game_window_viewport.height / gfx_current_dimensions.height; - } else { - // Scale to window width - integerScale_maximumBounds = gfx_current_game_window_viewport.width / gfx_current_dimensions.width; - } - // Lower-clamping maximum bounds value to 1 is no-longer necessary as that's accounted for in LUS. - // Letting it go below 1 in this Editor will even allow for checking if screen bounds are being exceeded. - if (default_maxIntegerScaleFactor < integerScale_maximumBounds) { - max_integerScaleFactor = - integerScale_maximumBounds + CVarGetInteger(CVAR_PREFIX_ADVANCED_RESOLUTION ".IntegerScale.ExceedBoundsBy", 0); - } + short integerScale_maximumBounds = 1; // can change when window is resized + // This is mostly just for UX purposes, as Fit Automatically logic is part of LUS. + if (((float)gfx_current_game_window_viewport.width / gfx_current_game_window_viewport.height) > + ((float)gfx_current_dimensions.width / gfx_current_dimensions.height)) { + // Scale to window height + integerScale_maximumBounds = gfx_current_game_window_viewport.height / gfx_current_dimensions.height; + } else { + // Scale to window width + integerScale_maximumBounds = gfx_current_game_window_viewport.width / gfx_current_dimensions.width; + } + // Lower-clamping maximum bounds value to 1 is no-longer necessary as that's accounted for in LUS. + // Letting it go below 1 in this Editor will even allow for checking if screen bounds are being exceeded. + if (default_maxIntegerScaleFactor < integerScale_maximumBounds) { + max_integerScaleFactor = + integerScale_maximumBounds + CVarGetInteger(CVAR_PREFIX_ADVANCED_RESOLUTION ".IntegerScale.ExceedBoundsBy", 0); + } - // Combo List defaults - static int item_aspectRatio = CVarGetInteger(CVAR_PREFIX_ADVANCED_RESOLUTION ".UIComboItem.AspectRatio", 3); - static int item_pixelCount = CVarGetInteger(CVAR_PREFIX_ADVANCED_RESOLUTION ".UIComboItem.PixelCount", default_pixelCount); - // Stored Values for non-UIWidgets elements - static float aspectRatioX = - CVarGetFloat(CVAR_PREFIX_ADVANCED_RESOLUTION ".AspectRatioX", aspectRatioPresetsX[item_aspectRatio]); - static float aspectRatioY = - CVarGetFloat(CVAR_PREFIX_ADVANCED_RESOLUTION ".AspectRatioY", aspectRatioPresetsY[item_aspectRatio]); - static int verticalPixelCount = - CVarGetInteger(CVAR_PREFIX_ADVANCED_RESOLUTION ".VerticalPixelCount", pixelCountPresets[item_pixelCount]); - // Additional settings - static bool showHorizontalResField = false; - static int horizontalPixelCount = (verticalPixelCount / aspectRatioY) * aspectRatioX; - // Disabling flags - const bool disabled_everything = !CVarGetInteger(CVAR_PREFIX_ADVANCED_RESOLUTION ".Enabled", 0); - const bool disabled_pixelCount = !CVarGetInteger(CVAR_PREFIX_ADVANCED_RESOLUTION ".VerticalResolutionToggle", 0); + // Combo List defaults + static int item_aspectRatio = CVarGetInteger(CVAR_PREFIX_ADVANCED_RESOLUTION ".UIComboItem.AspectRatio", 3); + static int item_pixelCount = CVarGetInteger(CVAR_PREFIX_ADVANCED_RESOLUTION ".UIComboItem.PixelCount", default_pixelCount); + // Stored Values for non-UIWidgets elements + static float aspectRatioX = + CVarGetFloat(CVAR_PREFIX_ADVANCED_RESOLUTION ".AspectRatioX", aspectRatioPresetsX[item_aspectRatio]); + static float aspectRatioY = + CVarGetFloat(CVAR_PREFIX_ADVANCED_RESOLUTION ".AspectRatioY", aspectRatioPresetsY[item_aspectRatio]); + static int verticalPixelCount = + CVarGetInteger(CVAR_PREFIX_ADVANCED_RESOLUTION ".VerticalPixelCount", pixelCountPresets[item_pixelCount]); + // Additional settings + static bool showHorizontalResField = false; + static int horizontalPixelCount = (verticalPixelCount / aspectRatioY) * aspectRatioX; + // Disabling flags + const bool disabled_everything = !CVarGetInteger(CVAR_PREFIX_ADVANCED_RESOLUTION ".Enabled", 0); + const bool disabled_pixelCount = !CVarGetInteger(CVAR_PREFIX_ADVANCED_RESOLUTION ".VerticalResolutionToggle", 0); #ifdef __APPLE__ - // Display HiDPI warning. (Remove this once we can definitively say it's fixed.) - ImGui::TextColored(messageColor[MESSAGE_INFO], - ICON_FA_INFO_CIRCLE " These settings may behave incorrectly on Retina displays."); - UIWidgets::PaddedSeparator(true, true, 3.0f, 3.0f); + // Display HiDPI warning. (Remove this once we can definitively say it's fixed.) + ImGui::TextColored(messageColor[MESSAGE_INFO], + ICON_FA_INFO_CIRCLE " These settings may behave incorrectly on Retina displays."); + UIWidgets::PaddedSeparator(true, true, 3.0f, 3.0f); #endif - if (ImGui::CollapsingHeader("Original Settings", ImGuiTreeNodeFlags_DefaultOpen)) { - // The original resolution slider (for convenience) - const bool disabled_resolutionSlider = (CVarGetInteger(CVAR_PREFIX_ADVANCED_RESOLUTION ".VerticalResolutionToggle", 0) && - CVarGetInteger(CVAR_PREFIX_ADVANCED_RESOLUTION ".Enabled", 0)) || - CVarGetInteger(CVAR_LOW_RES_MODE, 0); - if (UIWidgets::EnhancementSliderFloat("Internal Resolution: %.1f%%", "##IMul", CVAR_INTERNAL_RESOLUTION, 0.5f, - 2.0f, "", 1.0f, true, true, disabled_resolutionSlider)) { - Ship::Context::GetInstance()->GetWindow()->SetResolutionMultiplier( - CVarGetFloat(CVAR_INTERNAL_RESOLUTION, 1)); - } - UIWidgets::Tooltip("Multiplies your output resolution by the value entered."); + if (ImGui::CollapsingHeader("Original Settings", ImGuiTreeNodeFlags_DefaultOpen)) { + // The original resolution slider (for convenience) + const bool disabled_resolutionSlider = (CVarGetInteger(CVAR_PREFIX_ADVANCED_RESOLUTION ".VerticalResolutionToggle", 0) && + CVarGetInteger(CVAR_PREFIX_ADVANCED_RESOLUTION ".Enabled", 0)) || + CVarGetInteger(CVAR_LOW_RES_MODE, 0); + if (UIWidgets::EnhancementSliderFloat("Internal Resolution: %.1f%%", "##IMul", CVAR_INTERNAL_RESOLUTION, 0.5f, + 2.0f, "", 1.0f, true, true, disabled_resolutionSlider)) { + Ship::Context::GetInstance()->GetWindow()->SetResolutionMultiplier( + CVarGetFloat(CVAR_INTERNAL_RESOLUTION, 1)); + } + UIWidgets::Tooltip("Multiplies your output resolution by the value entered."); - // The original MSAA slider (also for convenience) + // The original MSAA slider (also for convenience) #ifndef __WIIU__ - if (UIWidgets::PaddedEnhancementSliderInt("MSAA: %d", "##IMSAA", CVAR_MSAA_VALUE, 1, 8, "", 1, true, true, - false)) { - Ship::Context::GetInstance()->GetWindow()->SetMsaaLevel(CVarGetInteger(CVAR_MSAA_VALUE, 1)); - }; - UIWidgets::Tooltip( - "Activates multi-sample anti-aliasing when above 1x, up to 8x for 8 samples for every pixel.\n\n" - " " ICON_FA_INFO_CIRCLE - " (Higher MSAA with low resolution can approximate an authentic \"real N64\" look!)"); + if (UIWidgets::PaddedEnhancementSliderInt("MSAA: %d", "##IMSAA", CVAR_MSAA_VALUE, 1, 8, "", 1, true, true, + false)) { + Ship::Context::GetInstance()->GetWindow()->SetMsaaLevel(CVarGetInteger(CVAR_MSAA_VALUE, 1)); + }; + UIWidgets::Tooltip( + "Activates multi-sample anti-aliasing when above 1x, up to 8x for 8 samples for every pixel.\n\n" + " " ICON_FA_INFO_CIRCLE + " (Higher MSAA with low resolution can approximate an authentic \"real N64\" look!)"); #endif - // N64 Mode toggle (again for convenience) - // UIWidgets::PaddedEnhancementCheckbox("(Enhancements>Graphics) N64 Mode", CVAR_LOW_RES_MODE, false, false, false, "", UIWidgets::CheckboxGraphics::Cross, false); - } + // N64 Mode toggle (again for convenience) + // UIWidgets::PaddedEnhancementCheckbox("(Enhancements>Graphics) N64 Mode", CVAR_LOW_RES_MODE, false, false, false, "", UIWidgets::CheckboxGraphics::Cross, false); + } - UIWidgets::PaddedSeparator(true, true, 3.0f, 3.0f); - // Activator - UIWidgets::PaddedEnhancementCheckbox("Enable advanced settings.", CVAR_PREFIX_ADVANCED_RESOLUTION ".Enabled", false, false, - false, "", UIWidgets::CheckboxGraphics::Cross, false); - // Error/Warning display - if (!CVarGetInteger(CVAR_LOW_RES_MODE, 0)) { - if (IsDroppingFrames()) { // Significant frame drop warning - ImGui::TextColored(messageColor[MESSAGE_WARNING], - ICON_FA_EXCLAMATION_TRIANGLE " Significant frame rate (FPS) drops may be occuring."); - UIWidgets::Spacer(2); - } else { // No warnings - UIWidgets::Spacer(enhancementSpacerHeight); - } - } else { // N64 Mode warning - ImGui::TextColored(messageColor[MESSAGE_QUESTION], - ICON_FA_QUESTION_CIRCLE " \"N64 Mode\" is overriding these settings."); - ImGui::SameLine(); - if (ImGui::Button("Click to disable")) { - CVarSetInteger(CVAR_LOW_RES_MODE, 0); - CVarSave(); - } + UIWidgets::PaddedSeparator(true, true, 3.0f, 3.0f); + // Activator + UIWidgets::PaddedEnhancementCheckbox("Enable advanced settings.", CVAR_PREFIX_ADVANCED_RESOLUTION ".Enabled", false, false, + false, "", UIWidgets::CheckboxGraphics::Cross, false); + // Error/Warning display + if (!CVarGetInteger(CVAR_LOW_RES_MODE, 0)) { + if (IsDroppingFrames()) { // Significant frame drop warning + ImGui::TextColored(messageColor[MESSAGE_WARNING], + ICON_FA_EXCLAMATION_TRIANGLE " Significant frame rate (FPS) drops may be occuring."); + UIWidgets::Spacer(2); + } else { // No warnings + UIWidgets::Spacer(enhancementSpacerHeight); } - // Resolution visualiser - ImGui::Text("Viewport dimensions: %d x %d", gfx_current_game_window_viewport.width, - gfx_current_game_window_viewport.height); - ImGui::Text("Internal resolution: %d x %d", gfx_current_dimensions.width, gfx_current_dimensions.height); - - UIWidgets::PaddedSeparator(true, true, 3.0f, 3.0f); - if (disabled_everything) { // Hide aspect ratio controls. - UIWidgets::DisableComponent(ImGui::GetStyle().Alpha * 0.5f); - } - - // Aspect Ratio - ImGui::Text("Force aspect ratio:"); + } else { // N64 Mode warning + ImGui::TextColored(messageColor[MESSAGE_QUESTION], + ICON_FA_QUESTION_CIRCLE " \"N64 Mode\" is overriding these settings."); ImGui::SameLine(); - ImGui::TextColored(messageColor[MESSAGE_GRAY_75], "(Select \"Off\" to disable.)"); - // Presets - if (ImGui::Combo(" ", &item_aspectRatio, aspectRatioPresetLabels, - IM_ARRAYSIZE(aspectRatioPresetLabels)) && - item_aspectRatio != default_aspectRatio) { // don't change anything if "Custom" is selected. - aspectRatioX = aspectRatioPresetsX[item_aspectRatio]; - aspectRatioY = aspectRatioPresetsY[item_aspectRatio]; - - if (showHorizontalResField) { - horizontalPixelCount = (verticalPixelCount / aspectRatioY) * aspectRatioX; - } - - CVarSetFloat(CVAR_PREFIX_ADVANCED_RESOLUTION ".AspectRatioX", aspectRatioX); - CVarSetFloat(CVAR_PREFIX_ADVANCED_RESOLUTION ".AspectRatioY", aspectRatioY); - CVarSetInteger(CVAR_PREFIX_ADVANCED_RESOLUTION ".UIComboItem.AspectRatio", item_aspectRatio); + if (ImGui::Button("Click to disable")) { + CVarSetInteger(CVAR_LOW_RES_MODE, 0); CVarSave(); } - // Hide aspect ratio input fields if using one of the presets. - if (item_aspectRatio == default_aspectRatio && !showHorizontalResField) { - // Declare input interaction bools outside of IF statement to prevent Y field from disappearing. - const bool input_X = ImGui::InputFloat("X", &aspectRatioX, 0.1f, 1.0f, "%.3f"); - const bool input_Y = ImGui::InputFloat("Y", &aspectRatioY, 0.1f, 1.0f, "%.3f"); - if (input_X || input_Y) { - item_aspectRatio = default_aspectRatio; - update[UPDATE_aspectRatioX] = true; - update[UPDATE_aspectRatioY] = true; - } - } else if (showHorizontalResField) { // Show calculated aspect ratio - if (item_aspectRatio) { - UIWidgets::Spacer(2); - const float resolvedAspectRatio = (float)gfx_current_dimensions.width / gfx_current_dimensions.height; - ImGui::Text("Aspect ratio: %.2f:1", resolvedAspectRatio); - } else { - UIWidgets::Spacer(enhancementSpacerHeight); - } - } + } + // Resolution visualiser + ImGui::Text("Viewport dimensions: %d x %d", gfx_current_game_window_viewport.width, + gfx_current_game_window_viewport.height); + ImGui::Text("Internal resolution: %d x %d", gfx_current_dimensions.width, gfx_current_dimensions.height); - if (disabled_everything) { // Hide aspect ratio controls. - UIWidgets::ReEnableComponent("disabledTooltipText"); - } - UIWidgets::Spacer(0); + UIWidgets::PaddedSeparator(true, true, 3.0f, 3.0f); + if (disabled_everything) { // Hide aspect ratio controls. + UIWidgets::DisableComponent(ImGui::GetStyle().Alpha * 0.5f); + } - // Vertical Resolution - UIWidgets::PaddedEnhancementCheckbox("Set fixed vertical resolution (disables Resolution slider)", - CVAR_PREFIX_ADVANCED_RESOLUTION ".VerticalResolutionToggle", true, false, - disabled_everything, "", UIWidgets::CheckboxGraphics::Cross, false); - UIWidgets::Tooltip( - "Override the resolution scale slider and use the settings below, irrespective of window size."); - if (disabled_pixelCount || disabled_everything) { // Hide pixel count controls. - UIWidgets::DisableComponent(ImGui::GetStyle().Alpha * 0.5f); - } - if (ImGui::Combo("Pixel Count Presets", &item_pixelCount, pixelCountPresetLabels, - IM_ARRAYSIZE(pixelCountPresetLabels)) && - item_pixelCount != default_pixelCount) { // don't change anything if "Custom" is selected. - verticalPixelCount = pixelCountPresets[item_pixelCount]; + // Aspect Ratio + ImGui::Text("Force aspect ratio:"); + ImGui::SameLine(); + ImGui::TextColored(messageColor[MESSAGE_GRAY_75], "(Select \"Off\" to disable.)"); + // Presets + if (ImGui::Combo(" ", &item_aspectRatio, aspectRatioPresetLabels, + IM_ARRAYSIZE(aspectRatioPresetLabels)) && + item_aspectRatio != default_aspectRatio) { // don't change anything if "Custom" is selected. + aspectRatioX = aspectRatioPresetsX[item_aspectRatio]; + aspectRatioY = aspectRatioPresetsY[item_aspectRatio]; - if (showHorizontalResField) { - horizontalPixelCount = (verticalPixelCount / aspectRatioY) * aspectRatioX; - } - - CVarSetInteger(CVAR_PREFIX_ADVANCED_RESOLUTION ".VerticalPixelCount", verticalPixelCount); - CVarSetInteger(CVAR_PREFIX_ADVANCED_RESOLUTION ".UIComboItem.PixelCount", item_pixelCount); - CVarSave(); - } - // Horizontal Resolution, if visibility is enabled for it. if (showHorizontalResField) { - // Only show the field if Aspect Ratio is being enforced. - if ((aspectRatioX > 0.0f) && (aspectRatioY > 0.0f)) { - // So basically we're "faking" this one by setting aspectRatioX instead. - if (ImGui::InputInt("Horiz. Pixel Count", &horizontalPixelCount, 8, 320)) { - item_aspectRatio = default_aspectRatio; - if (horizontalPixelCount < SCREEN_WIDTH) { - horizontalPixelCount = SCREEN_WIDTH; - } - aspectRatioX = horizontalPixelCount; - aspectRatioY = verticalPixelCount; - update[UPDATE_aspectRatioX] = true; - update[UPDATE_aspectRatioY] = true; - } - } else { // Display a notice instead. - ImGui::TextColored(messageColor[MESSAGE_QUESTION], - ICON_FA_QUESTION_CIRCLE " \"Force aspect ratio\" required."); - // ImGui::Text(" "); - ImGui::SameLine(); - if (ImGui::Button("Click to resolve")) { - item_aspectRatio = default_aspectRatio; // Set it to Custom - aspectRatioX = aspectRatioPresetsX[2]; // but use the 4:3 defaults - aspectRatioY = aspectRatioPresetsY[2]; - update[UPDATE_aspectRatioX] = true; - update[UPDATE_aspectRatioY] = true; - horizontalPixelCount = (verticalPixelCount / aspectRatioY) * aspectRatioX; - } - } + horizontalPixelCount = (verticalPixelCount / aspectRatioY) * aspectRatioX; } - // Vertical Resolution part 2 - if (ImGui::InputInt("Vertical Pixel Count", &verticalPixelCount, 8, 240)) { - item_pixelCount = default_pixelCount; - update[UPDATE_verticalPixelCount] = true; - // Account for the natural instinct to enter horizontal first. - // Ignore vertical resolutions that are below the lower clamp constant. - if (showHorizontalResField && !(verticalPixelCount < minVerticalPixelCount)) { + CVarSetFloat(CVAR_PREFIX_ADVANCED_RESOLUTION ".AspectRatioX", aspectRatioX); + CVarSetFloat(CVAR_PREFIX_ADVANCED_RESOLUTION ".AspectRatioY", aspectRatioY); + CVarSetInteger(CVAR_PREFIX_ADVANCED_RESOLUTION ".UIComboItem.AspectRatio", item_aspectRatio); + CVarSave(); + } + // Hide aspect ratio input fields if using one of the presets. + if (item_aspectRatio == default_aspectRatio && !showHorizontalResField) { + // Declare input interaction bools outside of IF statement to prevent Y field from disappearing. + const bool input_X = ImGui::InputFloat("X", &aspectRatioX, 0.1f, 1.0f, "%.3f"); + const bool input_Y = ImGui::InputFloat("Y", &aspectRatioY, 0.1f, 1.0f, "%.3f"); + if (input_X || input_Y) { + item_aspectRatio = default_aspectRatio; + update[UPDATE_aspectRatioX] = true; + update[UPDATE_aspectRatioY] = true; + } + } else if (showHorizontalResField) { // Show calculated aspect ratio + if (item_aspectRatio) { + UIWidgets::Spacer(2); + const float resolvedAspectRatio = (float)gfx_current_dimensions.width / gfx_current_dimensions.height; + ImGui::Text("Aspect ratio: %.2f:1", resolvedAspectRatio); + } else { + UIWidgets::Spacer(enhancementSpacerHeight); + } + } + + if (disabled_everything) { // Hide aspect ratio controls. + UIWidgets::ReEnableComponent("disabledTooltipText"); + } + UIWidgets::Spacer(0); + + // Vertical Resolution + UIWidgets::PaddedEnhancementCheckbox("Set fixed vertical resolution (disables Resolution slider)", + CVAR_PREFIX_ADVANCED_RESOLUTION ".VerticalResolutionToggle", true, false, + disabled_everything, "", UIWidgets::CheckboxGraphics::Cross, false); + UIWidgets::Tooltip( + "Override the resolution scale slider and use the settings below, irrespective of window size."); + if (disabled_pixelCount || disabled_everything) { // Hide pixel count controls. + UIWidgets::DisableComponent(ImGui::GetStyle().Alpha * 0.5f); + } + if (ImGui::Combo("Pixel Count Presets", &item_pixelCount, pixelCountPresetLabels, + IM_ARRAYSIZE(pixelCountPresetLabels)) && + item_pixelCount != default_pixelCount) { // don't change anything if "Custom" is selected. + verticalPixelCount = pixelCountPresets[item_pixelCount]; + + if (showHorizontalResField) { + horizontalPixelCount = (verticalPixelCount / aspectRatioY) * aspectRatioX; + } + + CVarSetInteger(CVAR_PREFIX_ADVANCED_RESOLUTION ".VerticalPixelCount", verticalPixelCount); + CVarSetInteger(CVAR_PREFIX_ADVANCED_RESOLUTION ".UIComboItem.PixelCount", item_pixelCount); + CVarSave(); + } + // Horizontal Resolution, if visibility is enabled for it. + if (showHorizontalResField) { + // Only show the field if Aspect Ratio is being enforced. + if ((aspectRatioX > 0.0f) && (aspectRatioY > 0.0f)) { + // So basically we're "faking" this one by setting aspectRatioX instead. + if (ImGui::InputInt("Horiz. Pixel Count", &horizontalPixelCount, 8, 320)) { item_aspectRatio = default_aspectRatio; + if (horizontalPixelCount < SCREEN_WIDTH) { + horizontalPixelCount = SCREEN_WIDTH; + } aspectRatioX = horizontalPixelCount; aspectRatioY = verticalPixelCount; update[UPDATE_aspectRatioX] = true; update[UPDATE_aspectRatioY] = true; } + } else { // Display a notice instead. + ImGui::TextColored(messageColor[MESSAGE_QUESTION], + ICON_FA_QUESTION_CIRCLE " \"Force aspect ratio\" required."); + // ImGui::Text(" "); + ImGui::SameLine(); + if (ImGui::Button("Click to resolve")) { + item_aspectRatio = default_aspectRatio; // Set it to Custom + aspectRatioX = aspectRatioPresetsX[2]; // but use the 4:3 defaults + aspectRatioY = aspectRatioPresetsY[2]; + update[UPDATE_aspectRatioX] = true; + update[UPDATE_aspectRatioY] = true; + horizontalPixelCount = (verticalPixelCount / aspectRatioY) * aspectRatioX; + } } - if (disabled_pixelCount || disabled_everything) { // Hide pixel count controls. - UIWidgets::ReEnableComponent("disabledTooltipText"); + } + // Vertical Resolution part 2 + if (ImGui::InputInt("Vertical Pixel Count", &verticalPixelCount, 8, 240)) { + item_pixelCount = default_pixelCount; + update[UPDATE_verticalPixelCount] = true; + + // Account for the natural instinct to enter horizontal first. + // Ignore vertical resolutions that are below the lower clamp constant. + if (showHorizontalResField && !(verticalPixelCount < minVerticalPixelCount)) { + item_aspectRatio = default_aspectRatio; + aspectRatioX = horizontalPixelCount; + aspectRatioY = verticalPixelCount; + update[UPDATE_aspectRatioX] = true; + update[UPDATE_aspectRatioY] = true; + } + } + if (disabled_pixelCount || disabled_everything) { // Hide pixel count controls. + UIWidgets::ReEnableComponent("disabledTooltipText"); + } + + UIWidgets::Spacer(0); + + // Integer scaling settings group (Pixel-perfect Mode) + static const ImGuiTreeNodeFlags IntegerScalingResolvedImGuiFlag = + CVarGetInteger(CVAR_PREFIX_ADVANCED_RESOLUTION ".PixelPerfectMode", 0) ? ImGuiTreeNodeFlags_DefaultOpen + : ImGuiTreeNodeFlags_None; + if (ImGui::CollapsingHeader("Integer Scaling Settings", IntegerScalingResolvedImGuiFlag)) { + const bool disabled_pixelPerfectMode = + !CVarGetInteger(CVAR_PREFIX_ADVANCED_RESOLUTION ".PixelPerfectMode", 0) || disabled_everything; + // Pixel-perfect Mode + UIWidgets::PaddedEnhancementCheckbox("Pixel-perfect Mode", CVAR_PREFIX_ADVANCED_RESOLUTION ".PixelPerfectMode", true, + true, disabled_pixelCount || disabled_everything, "", + UIWidgets::CheckboxGraphics::Cross, false); + UIWidgets::Tooltip("Don't scale image to fill window."); + if (disabled_pixelCount && CVarGetInteger(CVAR_PREFIX_ADVANCED_RESOLUTION ".PixelPerfectMode", 0)) { + CVarSetInteger(CVAR_PREFIX_ADVANCED_RESOLUTION ".PixelPerfectMode", 0); + CVarSave(); } + // Integer Scaling + UIWidgets::EnhancementSliderInt( + "Integer scale factor: %d", "##ARSIntScale", CVAR_PREFIX_ADVANCED_RESOLUTION ".IntegerScale.Factor", 1, + max_integerScaleFactor, "%d", 1, true, + disabled_pixelPerfectMode || CVarGetInteger(CVAR_PREFIX_ADVANCED_RESOLUTION ".IntegerScale.FitAutomatically", 0)); + UIWidgets::Tooltip("Integer scales the image. Only available in pixel-perfect mode."); + // Display warning if size is being clamped or if framebuffer is larger than viewport. + if (!disabled_pixelPerfectMode && + (CVarGetInteger(CVAR_PREFIX_ADVANCED_RESOLUTION ".IntegerScale.NeverExceedBounds", 1) && + CVarGetInteger(CVAR_PREFIX_ADVANCED_RESOLUTION ".IntegerScale.Factor", 1) > integerScale_maximumBounds)) { + ImGui::SameLine(); + ImGui::TextColored(messageColor[MESSAGE_WARNING], ICON_FA_EXCLAMATION_TRIANGLE " Window exceeded."); + } + + UIWidgets::PaddedEnhancementCheckbox( + "Automatically scale image to fit viewport", CVAR_PREFIX_ADVANCED_RESOLUTION ".IntegerScale.FitAutomatically", true, + true, disabled_pixelPerfectMode, "", UIWidgets::CheckboxGraphics::Cross, false); + UIWidgets::Tooltip("Automatically sets scale factor to fit window. Only available in pixel-perfect mode."); + if (CVarGetInteger(CVAR_PREFIX_ADVANCED_RESOLUTION ".IntegerScale.FitAutomatically", 0)) { + // This is just here to update the value shown on the slider. + // The function in LUS to handle this setting will ignore IntegerScaleFactor while active. + CVarSetInteger(CVAR_PREFIX_ADVANCED_RESOLUTION ".IntegerScale.Factor", integerScale_maximumBounds); + // CVarSave(); + } + } // End of integer scaling settings + + UIWidgets::PaddedSeparator(true, true, 3.0f, 3.0f); + + // Collapsible panel for additional settings + if (ImGui::CollapsingHeader("Additional Settings")) { UIWidgets::Spacer(0); - // Integer scaling settings group (Pixel-perfect Mode) - static const ImGuiTreeNodeFlags IntegerScalingResolvedImGuiFlag = - CVarGetInteger(CVAR_PREFIX_ADVANCED_RESOLUTION ".PixelPerfectMode", 0) ? ImGuiTreeNodeFlags_DefaultOpen - : ImGuiTreeNodeFlags_None; - if (ImGui::CollapsingHeader("Integer Scaling Settings", IntegerScalingResolvedImGuiFlag)) { - const bool disabled_pixelPerfectMode = - !CVarGetInteger(CVAR_PREFIX_ADVANCED_RESOLUTION ".PixelPerfectMode", 0) || disabled_everything; - // Pixel-perfect Mode - UIWidgets::PaddedEnhancementCheckbox("Pixel-perfect Mode", CVAR_PREFIX_ADVANCED_RESOLUTION ".PixelPerfectMode", true, - true, disabled_pixelCount || disabled_everything, "", - UIWidgets::CheckboxGraphics::Cross, false); - UIWidgets::Tooltip("Don't scale image to fill window."); - if (disabled_pixelCount && CVarGetInteger(CVAR_PREFIX_ADVANCED_RESOLUTION ".PixelPerfectMode", 0)) { - CVarSetInteger(CVAR_PREFIX_ADVANCED_RESOLUTION ".PixelPerfectMode", 0); +#if defined(__SWITCH__) || defined(__WIIU__) + // Disable aspect correction, stretching the framebuffer to fill the viewport. + // This option is only really needed on systems limited to 16:9 TV resolutions, such as consoles. + // The associated cvar is still functional on PC platforms if you want to use it though. + UIWidgets::PaddedEnhancementCheckbox("Disable aspect correction and stretch the output image.\n" + "(Might be useful for 4:3 televisions!)\n" + "Not available in Pixel Perfect Mode.", + CVAR_PREFIX_ADVANCED_RESOLUTION ".IgnoreAspectCorrection", false, true, + CVarGetInteger(CVAR_PREFIX_ADVANCED_RESOLUTION ".PixelPerfectMode", 0) || + disabled_everything, + "", UIWidgets::CheckboxGraphics::Cross, false); +#else + if (CVarGetInteger(CVAR_PREFIX_ADVANCED_RESOLUTION ".IgnoreAspectCorrection", 0)) { + // This setting is intentionally not exposed on PC platforms, + // but may be accidentally activated for varying reasons. + // Having this button should hopefully prevent support headaches. + ImGui::TextColored(messageColor[MESSAGE_QUESTION], ICON_FA_QUESTION_CIRCLE + " If the image is stretched and you don't know why, click this."); + if (ImGui::Button("Click to reenable aspect correction.")) { + CVarSetInteger(CVAR_PREFIX_ADVANCED_RESOLUTION ".IgnoreAspectCorrection", 0); + CVarSave(); + } + UIWidgets::Spacer(2); + } +#endif + + // A requested addition; an alternative way of displaying the resolution field. + if (ImGui::Checkbox("Show a horizontal resolution field, instead of aspect ratio.", &showHorizontalResField)) { + if (!showHorizontalResField && (aspectRatioX > 0.0f)) { // when turning this setting off + // Refresh relevant values + aspectRatioX = aspectRatioY * horizontalPixelCount / verticalPixelCount; + horizontalPixelCount = (verticalPixelCount / aspectRatioY) * aspectRatioX; + } else { // when turning this setting on + item_aspectRatio = default_aspectRatio; + if (aspectRatioX > 0.0f) { + // Refresh relevant values in the opposite order + horizontalPixelCount = (verticalPixelCount / aspectRatioY) * aspectRatioX; + aspectRatioX = aspectRatioY * horizontalPixelCount / verticalPixelCount; + } + } + update[UPDATE_aspectRatioX] = true; + } + + // Beginning of Integer Scaling additional settings. + { + // UIWidgets::PaddedSeparator(true, true, 3.0f, 3.0f); + + // Integer Scaling - Never Exceed Bounds. + const bool disabled_neverExceedBounds = + !CVarGetInteger(CVAR_PREFIX_ADVANCED_RESOLUTION ".PixelPerfectMode", 0) || + CVarGetInteger(CVAR_PREFIX_ADVANCED_RESOLUTION ".IntegerScale.FitAutomatically", 0) || disabled_everything; + const bool checkbox_neverExceedBounds = + UIWidgets::PaddedEnhancementCheckbox("Prevent integer scaling from exceeding screen bounds.\n" + "(Makes screen bounds take priority over specified factor.)", + CVAR_PREFIX_ADVANCED_RESOLUTION ".IntegerScale.NeverExceedBounds", + true, false, disabled_neverExceedBounds, "", + UIWidgets::CheckboxGraphics::Cross, true); + UIWidgets::Tooltip( + "Prevents integer scaling factor from exceeding screen bounds.\n\n" + "Enabled: Will clamp the scaling factor and display a gentle warning in the resolution editor.\n" + "Disabled: Will allow scaling to exceed screen bounds, for users who want to crop overscan.\n\n" + " " ICON_FA_INFO_CIRCLE + " Please note that exceeding screen bounds may show a scroll bar on-screen."); + + // Initialise the (currently unused) "Exceed Bounds By" cvar if it's been changed. + if (checkbox_neverExceedBounds && + CVarGetInteger(CVAR_PREFIX_ADVANCED_RESOLUTION ".IntegerScale.ExceedBoundsBy", 0)) { + CVarSetInteger(CVAR_PREFIX_ADVANCED_RESOLUTION ".IntegerScale.ExceedBoundsBy", 0); CVarSave(); } - // Integer Scaling - UIWidgets::EnhancementSliderInt( - "Integer scale factor: %d", "##ARSIntScale", CVAR_PREFIX_ADVANCED_RESOLUTION ".IntegerScale.Factor", 1, - max_integerScaleFactor, "%d", 1, true, - disabled_pixelPerfectMode || CVarGetInteger(CVAR_PREFIX_ADVANCED_RESOLUTION ".IntegerScale.FitAutomatically", 0)); - UIWidgets::Tooltip("Integer scales the image. Only available in pixel-perfect mode."); - // Display warning if size is being clamped or if framebuffer is larger than viewport. - if (!disabled_pixelPerfectMode && - (CVarGetInteger(CVAR_PREFIX_ADVANCED_RESOLUTION ".IntegerScale.NeverExceedBounds", 1) && - CVarGetInteger(CVAR_PREFIX_ADVANCED_RESOLUTION ".IntegerScale.Factor", 1) > integerScale_maximumBounds)) { - ImGui::SameLine(); - ImGui::TextColored(messageColor[MESSAGE_WARNING], ICON_FA_EXCLAMATION_TRIANGLE " Window exceeded."); - } + // Integer Scaling - Exceed Bounds By 1x/Offset. + // A popular feature in some retro frontends/upscalers, sometimes called "crop overscan" or "1080p 5x". + /* + UIWidgets::PaddedEnhancementCheckbox("Allow integer scale factor to go +1 above maximum screen bounds.", CVAR_PREFIX_ADVANCED_RESOLUTION ".IntegerScale.ExceedBoundsBy", false, false, !CVarGetInteger(CVAR_PREFIX_ADVANCED_RESOLUTION ".PixelPerfectMode", 0) || disabled_everything, "", UIWidgets::CheckboxGraphics::Cross, false); + */ + // It does actually function as expected, but exceeding the bottom of the screen shows a scroll bar. + // I've ended up commenting this one out because of the scroll bar, and for simplicity. - UIWidgets::PaddedEnhancementCheckbox( - "Automatically scale image to fit viewport", CVAR_PREFIX_ADVANCED_RESOLUTION ".IntegerScale.FitAutomatically", true, - true, disabled_pixelPerfectMode, "", UIWidgets::CheckboxGraphics::Cross, false); - UIWidgets::Tooltip("Automatically sets scale factor to fit window. Only available in pixel-perfect mode."); - if (CVarGetInteger(CVAR_PREFIX_ADVANCED_RESOLUTION ".IntegerScale.FitAutomatically", 0)) { - // This is just here to update the value shown on the slider. - // The function in LUS to handle this setting will ignore IntegerScaleFactor while active. - CVarSetInteger(CVAR_PREFIX_ADVANCED_RESOLUTION ".IntegerScale.Factor", integerScale_maximumBounds); - // CVarSave(); - } - } // End of integer scaling settings - - UIWidgets::PaddedSeparator(true, true, 3.0f, 3.0f); - - // Collapsible panel for additional settings - if (ImGui::CollapsingHeader("Additional Settings")) { - UIWidgets::Spacer(0); - -#if defined(__SWITCH__) || defined(__WIIU__) - // Disable aspect correction, stretching the framebuffer to fill the viewport. - // This option is only really needed on systems limited to 16:9 TV resolutions, such as consoles. - // The associated cvar is still functional on PC platforms if you want to use it though. - UIWidgets::PaddedEnhancementCheckbox("Disable aspect correction and stretch the output image.\n" - "(Might be useful for 4:3 televisions!)\n" - "Not available in Pixel Perfect Mode.", - CVAR_PREFIX_ADVANCED_RESOLUTION ".IgnoreAspectCorrection", false, true, - CVarGetInteger(CVAR_PREFIX_ADVANCED_RESOLUTION ".PixelPerfectMode", 0) || - disabled_everything, - "", UIWidgets::CheckboxGraphics::Cross, false); -#else - if (CVarGetInteger(CVAR_PREFIX_ADVANCED_RESOLUTION ".IgnoreAspectCorrection", 0)) { - // This setting is intentionally not exposed on PC platforms, - // but may be accidentally activated for varying reasons. - // Having this button should hopefully prevent support headaches. - ImGui::TextColored(messageColor[MESSAGE_QUESTION], ICON_FA_QUESTION_CIRCLE - " If the image is stretched and you don't know why, click this."); - if (ImGui::Button("Click to reenable aspect correction.")) { - CVarSetInteger(CVAR_PREFIX_ADVANCED_RESOLUTION ".IgnoreAspectCorrection", 0); - CVarSave(); + // Display an info message about the scroll bar. + if (!CVarGetInteger(CVAR_PREFIX_ADVANCED_RESOLUTION ".IntegerScale.NeverExceedBounds", 1) || + CVarGetInteger(CVAR_PREFIX_ADVANCED_RESOLUTION ".IntegerScale.ExceedBoundsBy", 0)) { + if (disabled_neverExceedBounds) { // Dim this help text accordingly + UIWidgets::DisableComponent(ImGui::GetStyle().Alpha * 0.5f); } - UIWidgets::Spacer(2); - } -#endif - - // A requested addition; an alternative way of displaying the resolution field. - if (ImGui::Checkbox("Show a horizontal resolution field, instead of aspect ratio.", &showHorizontalResField)) { - if (!showHorizontalResField && (aspectRatioX > 0.0f)) { // when turning this setting off - // Refresh relevant values - aspectRatioX = aspectRatioY * horizontalPixelCount / verticalPixelCount; - horizontalPixelCount = (verticalPixelCount / aspectRatioY) * aspectRatioX; - } else { // when turning this setting on - item_aspectRatio = default_aspectRatio; - if (aspectRatioX > 0.0f) { - // Refresh relevant values in the opposite order - horizontalPixelCount = (verticalPixelCount / aspectRatioY) * aspectRatioX; - aspectRatioX = aspectRatioY * horizontalPixelCount / verticalPixelCount; - } + ImGui::TextColored(messageColor[MESSAGE_INFO], + " " ICON_FA_INFO_CIRCLE + " A scroll bar may become visible if screen bounds are exceeded."); + if (disabled_neverExceedBounds) { // Dim this help text accordingly + UIWidgets::ReEnableComponent("disabledTooltipText"); } - update[UPDATE_aspectRatioX] = true; - } - - // Beginning of Integer Scaling additional settings. - { - // UIWidgets::PaddedSeparator(true, true, 3.0f, 3.0f); - - // Integer Scaling - Never Exceed Bounds. - const bool disabled_neverExceedBounds = - !CVarGetInteger(CVAR_PREFIX_ADVANCED_RESOLUTION ".PixelPerfectMode", 0) || - CVarGetInteger(CVAR_PREFIX_ADVANCED_RESOLUTION ".IntegerScale.FitAutomatically", 0) || disabled_everything; - const bool checkbox_neverExceedBounds = - UIWidgets::PaddedEnhancementCheckbox("Prevent integer scaling from exceeding screen bounds.\n" - "(Makes screen bounds take priority over specified factor.)", - CVAR_PREFIX_ADVANCED_RESOLUTION ".IntegerScale.NeverExceedBounds", - true, false, disabled_neverExceedBounds, "", - UIWidgets::CheckboxGraphics::Cross, true); - UIWidgets::Tooltip( - "Prevents integer scaling factor from exceeding screen bounds.\n\n" - "Enabled: Will clamp the scaling factor and display a gentle warning in the resolution editor.\n" - "Disabled: Will allow scaling to exceed screen bounds, for users who want to crop overscan.\n\n" - " " ICON_FA_INFO_CIRCLE - " Please note that exceeding screen bounds may show a scroll bar on-screen."); - - // Initialise the (currently unused) "Exceed Bounds By" cvar if it's been changed. - if (checkbox_neverExceedBounds && - CVarGetInteger(CVAR_PREFIX_ADVANCED_RESOLUTION ".IntegerScale.ExceedBoundsBy", 0)) { - CVarSetInteger(CVAR_PREFIX_ADVANCED_RESOLUTION ".IntegerScale.ExceedBoundsBy", 0); - CVarSave(); - } - - // Integer Scaling - Exceed Bounds By 1x/Offset. - // A popular feature in some retro frontends/upscalers, sometimes called "crop overscan" or "1080p 5x". - /* - UIWidgets::PaddedEnhancementCheckbox("Allow integer scale factor to go +1 above maximum screen bounds.", CVAR_PREFIX_ADVANCED_RESOLUTION ".IntegerScale.ExceedBoundsBy", false, false, !CVarGetInteger(CVAR_PREFIX_ADVANCED_RESOLUTION ".PixelPerfectMode", 0) || disabled_everything, "", UIWidgets::CheckboxGraphics::Cross, false); - */ - // It does actually function as expected, but exceeding the bottom of the screen shows a scroll bar. - // I've ended up commenting this one out because of the scroll bar, and for simplicity. - - // Display an info message about the scroll bar. - if (!CVarGetInteger(CVAR_PREFIX_ADVANCED_RESOLUTION ".IntegerScale.NeverExceedBounds", 1) || - CVarGetInteger(CVAR_PREFIX_ADVANCED_RESOLUTION ".IntegerScale.ExceedBoundsBy", 0)) { - if (disabled_neverExceedBounds) { // Dim this help text accordingly - UIWidgets::DisableComponent(ImGui::GetStyle().Alpha * 0.5f); - } - ImGui::TextColored(messageColor[MESSAGE_INFO], - " " ICON_FA_INFO_CIRCLE - " A scroll bar may become visible if screen bounds are exceeded."); - if (disabled_neverExceedBounds) { // Dim this help text accordingly - UIWidgets::ReEnableComponent("disabledTooltipText"); - } - // Another support helper button, to disable the unused "Exceed Bounds By" cvar. - // (Remove this button if uncommenting the checkbox.) - if (CVarGetInteger(CVAR_PREFIX_ADVANCED_RESOLUTION ".IntegerScale.ExceedBoundsBy", 0)) { - if (ImGui::Button("Click to reset a console variable that may be causing this.")) { - CVarSetInteger(CVAR_PREFIX_ADVANCED_RESOLUTION ".IntegerScale.ExceedBoundsBy", 0); - CVarSave(); - } + // Another support helper button, to disable the unused "Exceed Bounds By" cvar. + // (Remove this button if uncommenting the checkbox.) + if (CVarGetInteger(CVAR_PREFIX_ADVANCED_RESOLUTION ".IntegerScale.ExceedBoundsBy", 0)) { + if (ImGui::Button("Click to reset a console variable that may be causing this.")) { + CVarSetInteger(CVAR_PREFIX_ADVANCED_RESOLUTION ".IntegerScale.ExceedBoundsBy", 0); + CVarSave(); } - } else { - ImGui::Text(" "); } - // UIWidgets::PaddedSeparator(true, true, 3.0f, 3.0f); - } // End of Integer Scaling additional settings. + } else { + ImGui::Text(" "); + } + // UIWidgets::PaddedSeparator(true, true, 3.0f, 3.0f); + } // End of Integer Scaling additional settings. - } // End of additional settings + } // End of additional settings - // Clamp and update the cvars that don't use UIWidgets - if (update[UPDATE_aspectRatioX] || update[UPDATE_aspectRatioY] || update[UPDATE_verticalPixelCount]) { - if (update[UPDATE_aspectRatioX]) { - if (aspectRatioX < 0.0f) { - aspectRatioX = 0.0f; - } - CVarSetFloat(CVAR_PREFIX_ADVANCED_RESOLUTION ".AspectRatioX", aspectRatioX); + // Clamp and update the cvars that don't use UIWidgets + if (update[UPDATE_aspectRatioX] || update[UPDATE_aspectRatioY] || update[UPDATE_verticalPixelCount]) { + if (update[UPDATE_aspectRatioX]) { + if (aspectRatioX < 0.0f) { + aspectRatioX = 0.0f; } - if (update[UPDATE_aspectRatioY]) { - if (aspectRatioY < 0.0f) { - aspectRatioY = 0.0f; - } - CVarSetFloat(CVAR_PREFIX_ADVANCED_RESOLUTION ".AspectRatioY", aspectRatioY); - } - if (update[UPDATE_verticalPixelCount]) { - // There's a upper and lower clamp on the Libultraship side too, - // so clamping it here is entirely visual, so the vertical resolution field reflects it. - if (verticalPixelCount < minVerticalPixelCount) { - verticalPixelCount = minVerticalPixelCount; - } - if (verticalPixelCount > maxVerticalPixelCount) { - verticalPixelCount = maxVerticalPixelCount; - } - CVarSetInteger(CVAR_PREFIX_ADVANCED_RESOLUTION ".VerticalPixelCount", verticalPixelCount); - } - CVarSetInteger(CVAR_PREFIX_ADVANCED_RESOLUTION ".UIComboItem.AspectRatio", item_aspectRatio); - CVarSetInteger(CVAR_PREFIX_ADVANCED_RESOLUTION ".UIComboItem.PixelCount", item_pixelCount); - CVarSave(); + CVarSetFloat(CVAR_PREFIX_ADVANCED_RESOLUTION ".AspectRatioX", aspectRatioX); } + if (update[UPDATE_aspectRatioY]) { + if (aspectRatioY < 0.0f) { + aspectRatioY = 0.0f; + } + CVarSetFloat(CVAR_PREFIX_ADVANCED_RESOLUTION ".AspectRatioY", aspectRatioY); + } + if (update[UPDATE_verticalPixelCount]) { + // There's a upper and lower clamp on the Libultraship side too, + // so clamping it here is entirely visual, so the vertical resolution field reflects it. + if (verticalPixelCount < minVerticalPixelCount) { + verticalPixelCount = minVerticalPixelCount; + } + if (verticalPixelCount > maxVerticalPixelCount) { + verticalPixelCount = maxVerticalPixelCount; + } + CVarSetInteger(CVAR_PREFIX_ADVANCED_RESOLUTION ".VerticalPixelCount", verticalPixelCount); + } + CVarSetInteger(CVAR_PREFIX_ADVANCED_RESOLUTION ".UIComboItem.AspectRatio", item_aspectRatio); + CVarSetInteger(CVAR_PREFIX_ADVANCED_RESOLUTION ".UIComboItem.PixelCount", item_pixelCount); + CVarSave(); } - ImGui::End(); } void AdvancedResolutionSettingsWindow::UpdateElement() { diff --git a/soh/soh/SohGui.cpp b/soh/soh/SohGui.cpp index 71a366021..df475447d 100644 --- a/soh/soh/SohGui.cpp +++ b/soh/soh/SohGui.cpp @@ -164,41 +164,41 @@ namespace SohGui { SPDLOG_ERROR("Could not find input editor window"); } - mAudioEditorWindow = std::make_shared(CVAR_WINDOW("AudioEditor"), "Audio Editor"); + mAudioEditorWindow = std::make_shared(CVAR_WINDOW("AudioEditor"), "Audio Editor", ImVec2(820, 630)); gui->AddGuiWindow(mAudioEditorWindow); mInputViewer = std::make_shared(CVAR_WINDOW("InputViewer"), "Input Viewer"); gui->AddGuiWindow(mInputViewer); - mInputViewerSettings = std::make_shared(CVAR_WINDOW("InputViewerSettings"), "Input Viewer Settings"); + mInputViewerSettings = std::make_shared(CVAR_WINDOW("InputViewerSettings"), "Input Viewer Settings", ImVec2(500, 525)); gui->AddGuiWindow(mInputViewerSettings); - mCosmeticsEditorWindow = std::make_shared(CVAR_WINDOW("CosmeticsEditor"), "Cosmetics Editor"); + mCosmeticsEditorWindow = std::make_shared(CVAR_WINDOW("CosmeticsEditor"), "Cosmetics Editor", ImVec2(550, 520)); gui->AddGuiWindow(mCosmeticsEditorWindow); - mActorViewerWindow = std::make_shared(CVAR_WINDOW("ActorViewer"), "Actor Viewer"); + mActorViewerWindow = std::make_shared(CVAR_WINDOW("ActorViewer"), "Actor Viewer", ImVec2(520, 600)); gui->AddGuiWindow(mActorViewerWindow); - mColViewerWindow = std::make_shared(CVAR_WINDOW("CollisionViewer"), "Collision Viewer"); + mColViewerWindow = std::make_shared(CVAR_WINDOW("CollisionViewer"), "Collision Viewer", ImVec2(520, 600)); gui->AddGuiWindow(mColViewerWindow); - mSaveEditorWindow = std::make_shared(CVAR_WINDOW("SaveEditor"), "Save Editor"); + mSaveEditorWindow = std::make_shared(CVAR_WINDOW("SaveEditor"), "Save Editor", ImVec2(520, 600)); gui->AddGuiWindow(mSaveEditorWindow); - mDLViewerWindow = std::make_shared(CVAR_WINDOW("DLViewer"), "Display List Viewer"); + mDLViewerWindow = std::make_shared(CVAR_WINDOW("DLViewer"), "Display List Viewer", ImVec2(520, 600)); gui->AddGuiWindow(mDLViewerWindow); - mValueViewerWindow = std::make_shared(CVAR_WINDOW("ValueViewer"), "Value Viewer"); + mValueViewerWindow = std::make_shared(CVAR_WINDOW("ValueViewer"), "Value Viewer", ImVec2(520, 600)); gui->AddGuiWindow(mValueViewerWindow); - mMessageViewerWindow = std::make_shared(CVAR_WINDOW("MessageViewer"), "Message Viewer"); + mMessageViewerWindow = std::make_shared(CVAR_WINDOW("MessageViewer"), "Message Viewer", ImVec2(520, 600)); gui->AddGuiWindow(mMessageViewerWindow); - mGameplayStatsWindow = std::make_shared(CVAR_WINDOW("GameplayStats"), "Gameplay Stats"); + mGameplayStatsWindow = std::make_shared(CVAR_WINDOW("GameplayStats"), "Gameplay Stats", ImVec2(480, 550)); gui->AddGuiWindow(mGameplayStatsWindow); mCheckTrackerWindow = std::make_shared(CVAR_WINDOW("CheckTracker"), "Check Tracker"); gui->AddGuiWindow(mCheckTrackerWindow); - mCheckTrackerSettingsWindow = std::make_shared(CVAR_WINDOW("CheckTrackerSettings"), "Check Tracker Settings"); + mCheckTrackerSettingsWindow = std::make_shared(CVAR_WINDOW("CheckTrackerSettings"), "Check Tracker Settings", ImVec2(600, 375)); gui->AddGuiWindow(mCheckTrackerSettingsWindow); mEntranceTrackerWindow = std::make_shared(CVAR_WINDOW("EntranceTracker"),"Entrance Tracker"); gui->AddGuiWindow(mEntranceTrackerWindow); mItemTrackerWindow = std::make_shared(CVAR_WINDOW("ItemTracker"), "Item Tracker"); gui->AddGuiWindow(mItemTrackerWindow); - mItemTrackerSettingsWindow = std::make_shared(CVAR_WINDOW("ItemTrackerSettings"), "Item Tracker Settings"); + mItemTrackerSettingsWindow = std::make_shared(CVAR_WINDOW("ItemTrackerSettings"), "Item Tracker Settings", ImVec2(733, 472)); gui->AddGuiWindow(mItemTrackerSettingsWindow); - mRandomizerSettingsWindow = std::make_shared(CVAR_WINDOW("RandomizerSettings"), "Randomizer Settings"); + mRandomizerSettingsWindow = std::make_shared(CVAR_WINDOW("RandomizerSettings"), "Randomizer Settings", ImVec2(920, 600)); gui->AddGuiWindow(mRandomizerSettingsWindow); - mAdvancedResolutionSettingsWindow = std::make_shared(CVAR_WINDOW("AdvancedResolutionEditor"), "Advanced Resolution Settings"); + mAdvancedResolutionSettingsWindow = std::make_shared(CVAR_WINDOW("AdvancedResolutionEditor"), "Advanced Resolution Settings", ImVec2(497, 599)); gui->AddGuiWindow(mAdvancedResolutionSettingsWindow); mModalWindow = std::make_shared(CVAR_WINDOW("ModalWindow"), "Modal Window"); gui->AddGuiWindow(mModalWindow); diff --git a/soh/soh/SohModals.cpp b/soh/soh/SohModals.cpp index 44dc93d74..b77a5f47f 100644 --- a/soh/soh/SohModals.cpp +++ b/soh/soh/SohModals.cpp @@ -19,6 +19,15 @@ struct SohModal { }; std::vector modals; +void SohModalWindow::Draw() { + if (!IsVisible()) { + return; + } + DrawElement(); + // Sync up the IsVisible flag if it was changed by ImGui + SyncVisibilityConsoleVariable(); +} + void SohModalWindow::DrawElement() { if (modals.size() > 0) { SohModal curModal = modals.at(0); diff --git a/soh/soh/SohModals.h b/soh/soh/SohModals.h index b64e180b6..f584b9540 100644 --- a/soh/soh/SohModals.h +++ b/soh/soh/SohModals.h @@ -7,6 +7,7 @@ class SohModalWindow : public Ship::GuiWindow { public: using GuiWindow::GuiWindow; + void Draw() override; void InitElement() override {}; void DrawElement() override;