Always use dungeon specific items in randomizer, replace message on the fly (#3041)

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Garrett Cox 2023-08-06 20:58:01 -05:00 committed by GitHub
parent 1fe8835d8b
commit b2aa24b8b0
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GPG Key ID: 4AEE18F83AFDEB23
6 changed files with 86 additions and 229 deletions

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@ -316,6 +316,11 @@ extern GraphicsContext* __gfxCtx;
#define GERUDO_FORTRESS_SMALL_KEY_MAX 4 #define GERUDO_FORTRESS_SMALL_KEY_MAX 4
#define GANONS_CASTLE_SMALL_KEY_MAX (ResourceMgr_IsSceneMasterQuest(SCENE_GANONTIKA) ? 3 : 2) #define GANONS_CASTLE_SMALL_KEY_MAX (ResourceMgr_IsSceneMasterQuest(SCENE_GANONTIKA) ? 3 : 2)
#define TREASURE_GAME_SMALL_KEY_MAX 6 #define TREASURE_GAME_SMALL_KEY_MAX 6
#define DUNGEON_ITEMS_CAN_BE_OUTSIDE_DUNGEON(randomizerSettingsKey) \
(Randomizer_GetSettingValue(randomizerSettingsKey) != RO_DUNGEON_ITEM_LOC_STARTWITH && \
Randomizer_GetSettingValue(randomizerSettingsKey) != RO_DUNGEON_ITEM_LOC_VANILLA && \
Randomizer_GetSettingValue(randomizerSettingsKey) != RO_DUNGEON_ITEM_LOC_OWN_DUNGEON)
// #endregion // #endregion
#endif #endif

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@ -2,6 +2,10 @@
typedef enum { typedef enum {
TEXT_CURSED_SKULLTULA_PEOPLE = 0x22, TEXT_CURSED_SKULLTULA_PEOPLE = 0x22,
TEXT_ITEM_KEY_SMALL = 0x60,
TEXT_ITEM_DUNGEON_MAP = 0x66,
TEXT_ITEM_COMPASS = 0x67,
TEXT_ITEM_KEY_BOSS = 0xC7,
TEXT_DAMPES_DIARY = 0x5003, TEXT_DAMPES_DIARY = 0x5003,
TEXT_CHEST_GAME_PROCEED = 0x704C, TEXT_CHEST_GAME_PROCEED = 0x704C,
TEXT_BUY_BOMBCHU_10_PROMPT = 0x8C, TEXT_BUY_BOMBCHU_10_PROMPT = 0x8C,

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@ -10,9 +10,14 @@
#include "objects/object_gi_hearts/object_gi_hearts.h" #include "objects/object_gi_hearts/object_gi_hearts.h"
#include "objects/gameplay_field_keep/gameplay_field_keep.h" #include "objects/gameplay_field_keep/gameplay_field_keep.h"
extern "C" u8 Randomizer_GetSettingValue(RandomizerSettingKey randoSettingKey);
extern "C" void Randomizer_DrawSmallKey(PlayState* play, GetItemEntry* getItemEntry) { extern "C" void Randomizer_DrawSmallKey(PlayState* play, GetItemEntry* getItemEntry) {
s32 pad; s32 pad;
s8 isColoredKeysEnabled = CVarGetInteger("gRandoMatchKeyColors", 1); s8 keysCanBeOutsideDungeon = getItemEntry->getItemId == RG_GERUDO_FORTRESS_SMALL_KEY ?
Randomizer_GetSettingValue(RSK_GERUDO_KEYS) != RO_GERUDO_KEYS_VANILLA :
DUNGEON_ITEMS_CAN_BE_OUTSIDE_DUNGEON(RSK_KEYSANITY);
s8 isColoredKeysEnabled = keysCanBeOutsideDungeon && CVarGetInteger("gRandoMatchKeyColors", 1);
s16 color_slot = getItemEntry->getItemId - RG_FOREST_TEMPLE_SMALL_KEY; s16 color_slot = getItemEntry->getItemId - RG_FOREST_TEMPLE_SMALL_KEY;
s16 colors[9][3] = { s16 colors[9][3] = {
{ 4, 195, 46 }, // Forest Temple { 4, 195, 46 }, // Forest Temple
@ -49,7 +54,10 @@ extern "C" void Randomizer_DrawSmallKey(PlayState* play, GetItemEntry* getItemEn
extern "C" void Randomizer_DrawBossKey(PlayState* play, GetItemEntry* getItemEntry) { extern "C" void Randomizer_DrawBossKey(PlayState* play, GetItemEntry* getItemEntry) {
s32 pad; s32 pad;
s8 isColoredKeysEnabled = CVarGetInteger("gRandoMatchKeyColors", 1); s8 keysCanBeOutsideDungeon = getItemEntry->getItemId == RG_GANONS_CASTLE_BOSS_KEY ?
DUNGEON_ITEMS_CAN_BE_OUTSIDE_DUNGEON(RSK_GANONS_BOSS_KEY) :
DUNGEON_ITEMS_CAN_BE_OUTSIDE_DUNGEON(RSK_BOSS_KEYSANITY);
s8 isColoredKeysEnabled = keysCanBeOutsideDungeon && CVarGetInteger("gRandoMatchKeyColors", 1);
s16 color_slot; s16 color_slot;
color_slot = getItemEntry->getItemId - RG_FOREST_TEMPLE_BOSS_KEY; color_slot = getItemEntry->getItemId - RG_FOREST_TEMPLE_BOSS_KEY;
s16 colors[6][3] = { s16 colors[6][3] = {

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@ -2187,89 +2187,6 @@ GetItemID Randomizer::GetItemIdFromRandomizerGet(RandomizerGet randoGet, GetItem
return (GetItemID)RG_MAGIC_DOUBLE; return (GetItemID)RG_MAGIC_DOUBLE;
} }
case RG_DEKU_TREE_MAP:
case RG_DODONGOS_CAVERN_MAP:
case RG_JABU_JABUS_BELLY_MAP:
case RG_FOREST_TEMPLE_MAP:
case RG_FIRE_TEMPLE_MAP:
case RG_WATER_TEMPLE_MAP:
case RG_SPIRIT_TEMPLE_MAP:
case RG_SHADOW_TEMPLE_MAP:
case RG_BOTTOM_OF_THE_WELL_MAP:
case RG_ICE_CAVERN_MAP:
if (GetRandoSettingValue(RSK_STARTING_MAPS_COMPASSES) == RO_DUNGEON_ITEM_LOC_STARTWITH ||
GetRandoSettingValue(RSK_STARTING_MAPS_COMPASSES) == RO_DUNGEON_ITEM_LOC_VANILLA ||
(GetRandoSettingValue(RSK_STARTING_MAPS_COMPASSES) == RO_DUNGEON_ITEM_LOC_OWN_DUNGEON &&
GetRandoSettingValue(RSK_SHUFFLE_BOSS_ENTRANCES) == RO_BOSS_ROOM_ENTRANCE_SHUFFLE_OFF)) {
return GI_MAP;
} else {
return (GetItemID)randoGet;
}
case RG_DEKU_TREE_COMPASS:
case RG_DODONGOS_CAVERN_COMPASS:
case RG_JABU_JABUS_BELLY_COMPASS:
case RG_FOREST_TEMPLE_COMPASS:
case RG_FIRE_TEMPLE_COMPASS:
case RG_WATER_TEMPLE_COMPASS:
case RG_SPIRIT_TEMPLE_COMPASS:
case RG_SHADOW_TEMPLE_COMPASS:
case RG_BOTTOM_OF_THE_WELL_COMPASS:
case RG_ICE_CAVERN_COMPASS:
if (GetRandoSettingValue(RSK_STARTING_MAPS_COMPASSES) == RO_DUNGEON_ITEM_LOC_STARTWITH ||
GetRandoSettingValue(RSK_STARTING_MAPS_COMPASSES) == RO_DUNGEON_ITEM_LOC_VANILLA ||
(GetRandoSettingValue(RSK_STARTING_MAPS_COMPASSES) == RO_DUNGEON_ITEM_LOC_OWN_DUNGEON &&
GetRandoSettingValue(RSK_SHUFFLE_BOSS_ENTRANCES) == RO_BOSS_ROOM_ENTRANCE_SHUFFLE_OFF)) {
return GI_COMPASS;
} else {
return (GetItemID)randoGet;
}
case RG_FOREST_TEMPLE_BOSS_KEY:
case RG_FIRE_TEMPLE_BOSS_KEY:
case RG_WATER_TEMPLE_BOSS_KEY:
case RG_SPIRIT_TEMPLE_BOSS_KEY:
case RG_SHADOW_TEMPLE_BOSS_KEY:
if (GetRandoSettingValue(RSK_BOSS_KEYSANITY) == RO_DUNGEON_ITEM_LOC_STARTWITH ||
GetRandoSettingValue(RSK_BOSS_KEYSANITY) == RO_DUNGEON_ITEM_LOC_VANILLA ||
(GetRandoSettingValue(RSK_BOSS_KEYSANITY) == RO_DUNGEON_ITEM_LOC_OWN_DUNGEON &&
GetRandoSettingValue(RSK_SHUFFLE_BOSS_ENTRANCES) == RO_BOSS_ROOM_ENTRANCE_SHUFFLE_OFF)) {
return GI_KEY_BOSS;
} else {
return (GetItemID)randoGet;
}
case RG_GANONS_CASTLE_BOSS_KEY:
if (GetRandoSettingValue(RSK_GANONS_BOSS_KEY) == RO_GANON_BOSS_KEY_STARTWITH ||
GetRandoSettingValue(RSK_GANONS_BOSS_KEY) == RO_GANON_BOSS_KEY_VANILLA ||
GetRandoSettingValue(RSK_GANONS_BOSS_KEY) == RO_GANON_BOSS_KEY_OWN_DUNGEON) {
return GI_KEY_BOSS;
} else {
return (GetItemID)randoGet;
}
case RG_FOREST_TEMPLE_SMALL_KEY:
case RG_FIRE_TEMPLE_SMALL_KEY:
case RG_WATER_TEMPLE_SMALL_KEY:
case RG_SPIRIT_TEMPLE_SMALL_KEY:
case RG_SHADOW_TEMPLE_SMALL_KEY:
case RG_BOTTOM_OF_THE_WELL_SMALL_KEY:
case RG_GERUDO_TRAINING_GROUNDS_SMALL_KEY:
case RG_GANONS_CASTLE_SMALL_KEY:
if (GetRandoSettingValue(RSK_KEYSANITY) == RO_DUNGEON_ITEM_LOC_STARTWITH ||
GetRandoSettingValue(RSK_KEYSANITY) == RO_DUNGEON_ITEM_LOC_VANILLA ||
(GetRandoSettingValue(RSK_KEYSANITY) == RO_DUNGEON_ITEM_LOC_OWN_DUNGEON &&
GetRandoSettingValue(RSK_SHUFFLE_BOSS_ENTRANCES) == RO_BOSS_ROOM_ENTRANCE_SHUFFLE_OFF)) {
return GI_KEY_SMALL;
} else {
return (GetItemID)randoGet;
}
case RG_GERUDO_FORTRESS_SMALL_KEY:
if (GetRandoSettingValue(RSK_GERUDO_KEYS) == RO_GERUDO_KEYS_VANILLA) {
return GI_KEY_SMALL;
} else {
return (GetItemID)randoGet;
}
case RG_RECOVERY_HEART: case RG_RECOVERY_HEART:
case RG_BUY_HEART: case RG_BUY_HEART:
return GI_HEART; return GI_HEART;
@ -2427,72 +2344,6 @@ bool Randomizer::IsItemVanilla(RandomizerGet randoGet) {
} else { } else {
return false; return false;
} }
case RG_FOREST_TEMPLE_SMALL_KEY:
case RG_FIRE_TEMPLE_SMALL_KEY:
case RG_WATER_TEMPLE_SMALL_KEY:
case RG_SPIRIT_TEMPLE_SMALL_KEY:
case RG_SHADOW_TEMPLE_SMALL_KEY:
case RG_BOTTOM_OF_THE_WELL_SMALL_KEY:
case RG_GERUDO_TRAINING_GROUNDS_SMALL_KEY:
case RG_GANONS_CASTLE_SMALL_KEY:
if (GetRandoSettingValue(RSK_KEYSANITY) == RO_DUNGEON_ITEM_LOC_STARTWITH ||
GetRandoSettingValue(RSK_KEYSANITY) == RO_DUNGEON_ITEM_LOC_VANILLA ||
(GetRandoSettingValue(RSK_KEYSANITY) == RO_DUNGEON_ITEM_LOC_OWN_DUNGEON &&
GetRandoSettingValue(RSK_SHUFFLE_BOSS_ENTRANCES) == RO_BOSS_ROOM_ENTRANCE_SHUFFLE_OFF)) {
return true;
}
return false;
case RG_GERUDO_FORTRESS_SMALL_KEY:
if (GetRandoSettingValue(RSK_GERUDO_KEYS) != RO_GERUDO_KEYS_VANILLA) {
return false;
}
return true;
case RG_FOREST_TEMPLE_BOSS_KEY:
case RG_FIRE_TEMPLE_BOSS_KEY:
case RG_WATER_TEMPLE_BOSS_KEY:
case RG_SPIRIT_TEMPLE_BOSS_KEY:
case RG_SHADOW_TEMPLE_BOSS_KEY:
if (GetRandoSettingValue(RSK_BOSS_KEYSANITY) == RO_DUNGEON_ITEM_LOC_STARTWITH ||
GetRandoSettingValue(RSK_BOSS_KEYSANITY) == RO_DUNGEON_ITEM_LOC_VANILLA ||
(GetRandoSettingValue(RSK_BOSS_KEYSANITY) == RO_DUNGEON_ITEM_LOC_OWN_DUNGEON &&
GetRandoSettingValue(RSK_SHUFFLE_BOSS_ENTRANCES) == RO_BOSS_ROOM_ENTRANCE_SHUFFLE_OFF)) {
return true;
}
return false;
case RG_GANONS_CASTLE_BOSS_KEY:
if (GetRandoSettingValue(RSK_GANONS_BOSS_KEY) == RO_GANON_BOSS_KEY_STARTWITH ||
GetRandoSettingValue(RSK_GANONS_BOSS_KEY) == RO_GANON_BOSS_KEY_VANILLA ||
GetRandoSettingValue(RSK_GANONS_BOSS_KEY) == RO_GANON_BOSS_KEY_OWN_DUNGEON) {
return true;
}
return false;
case RG_DEKU_TREE_COMPASS:
case RG_DODONGOS_CAVERN_COMPASS:
case RG_JABU_JABUS_BELLY_COMPASS:
case RG_FOREST_TEMPLE_COMPASS:
case RG_FIRE_TEMPLE_COMPASS:
case RG_WATER_TEMPLE_COMPASS:
case RG_SPIRIT_TEMPLE_COMPASS:
case RG_SHADOW_TEMPLE_COMPASS:
case RG_BOTTOM_OF_THE_WELL_COMPASS:
case RG_ICE_CAVERN_COMPASS:
case RG_DEKU_TREE_MAP:
case RG_DODONGOS_CAVERN_MAP:
case RG_JABU_JABUS_BELLY_MAP:
case RG_FOREST_TEMPLE_MAP:
case RG_FIRE_TEMPLE_MAP:
case RG_WATER_TEMPLE_MAP:
case RG_SPIRIT_TEMPLE_MAP:
case RG_SHADOW_TEMPLE_MAP:
case RG_BOTTOM_OF_THE_WELL_MAP:
case RG_ICE_CAVERN_MAP:
if (GetRandoSettingValue(RSK_STARTING_MAPS_COMPASSES) == RO_DUNGEON_ITEM_LOC_STARTWITH ||
GetRandoSettingValue(RSK_STARTING_MAPS_COMPASSES) == RO_DUNGEON_ITEM_LOC_VANILLA ||
(GetRandoSettingValue(RSK_STARTING_MAPS_COMPASSES) == RO_DUNGEON_ITEM_LOC_OWN_DUNGEON &&
GetRandoSettingValue(RSK_SHUFFLE_BOSS_ENTRANCES) == RO_BOSS_ROOM_ENTRANCE_SHUFFLE_OFF)) {
return true;
}
return false;
default: default:
return false; return false;
} }
@ -6056,15 +5907,15 @@ void InitRandoItemTable() {
GET_ITEM(RG_BOTTLE_WITH_BUGS, OBJECT_GI_INSECT, GID_BUG, TEXT_RANDOMIZER_CUSTOM_ITEM, 0x80, CHEST_ANIM_LONG, ITEM_CATEGORY_MAJOR, MOD_RANDOMIZER, RG_BOTTLE_WITH_BUGS), GET_ITEM(RG_BOTTLE_WITH_BUGS, OBJECT_GI_INSECT, GID_BUG, TEXT_RANDOMIZER_CUSTOM_ITEM, 0x80, CHEST_ANIM_LONG, ITEM_CATEGORY_MAJOR, MOD_RANDOMIZER, RG_BOTTLE_WITH_BUGS),
GET_ITEM(RG_BOTTLE_WITH_POE, OBJECT_GI_GHOST, GID_POE, TEXT_RANDOMIZER_CUSTOM_ITEM, 0x80, CHEST_ANIM_LONG, ITEM_CATEGORY_MAJOR, MOD_RANDOMIZER, RG_BOTTLE_WITH_POE), GET_ITEM(RG_BOTTLE_WITH_POE, OBJECT_GI_GHOST, GID_POE, TEXT_RANDOMIZER_CUSTOM_ITEM, 0x80, CHEST_ANIM_LONG, ITEM_CATEGORY_MAJOR, MOD_RANDOMIZER, RG_BOTTLE_WITH_POE),
GET_ITEM(RG_BOTTLE_WITH_BIG_POE, OBJECT_GI_GHOST, GID_BIG_POE, TEXT_RANDOMIZER_CUSTOM_ITEM, 0x80, CHEST_ANIM_LONG, ITEM_CATEGORY_MAJOR, MOD_RANDOMIZER, RG_BOTTLE_WITH_BIG_POE), GET_ITEM(RG_BOTTLE_WITH_BIG_POE, OBJECT_GI_GHOST, GID_BIG_POE, TEXT_RANDOMIZER_CUSTOM_ITEM, 0x80, CHEST_ANIM_LONG, ITEM_CATEGORY_MAJOR, MOD_RANDOMIZER, RG_BOTTLE_WITH_BIG_POE),
GET_ITEM(RG_GERUDO_FORTRESS_SMALL_KEY, OBJECT_GI_KEY, GID_KEY_SMALL, TEXT_RANDOMIZER_CUSTOM_ITEM, 0x80, CHEST_ANIM_SHORT, ITEM_CATEGORY_SMALL_KEY, MOD_RANDOMIZER, RG_GERUDO_FORTRESS_SMALL_KEY), GET_ITEM(RG_GERUDO_FORTRESS_SMALL_KEY, OBJECT_GI_KEY, GID_KEY_SMALL, TEXT_ITEM_KEY_SMALL, 0x80, CHEST_ANIM_SHORT, ITEM_CATEGORY_SMALL_KEY, MOD_RANDOMIZER, RG_GERUDO_FORTRESS_SMALL_KEY),
GET_ITEM(RG_FOREST_TEMPLE_SMALL_KEY, OBJECT_GI_KEY, GID_KEY_SMALL, TEXT_RANDOMIZER_CUSTOM_ITEM, 0x80, CHEST_ANIM_SHORT, ITEM_CATEGORY_SMALL_KEY, MOD_RANDOMIZER, RG_FOREST_TEMPLE_SMALL_KEY), GET_ITEM(RG_FOREST_TEMPLE_SMALL_KEY, OBJECT_GI_KEY, GID_KEY_SMALL, TEXT_ITEM_KEY_SMALL, 0x80, CHEST_ANIM_SHORT, ITEM_CATEGORY_SMALL_KEY, MOD_RANDOMIZER, RG_FOREST_TEMPLE_SMALL_KEY),
GET_ITEM(RG_FIRE_TEMPLE_SMALL_KEY, OBJECT_GI_KEY, GID_KEY_SMALL, TEXT_RANDOMIZER_CUSTOM_ITEM, 0x80, CHEST_ANIM_SHORT, ITEM_CATEGORY_SMALL_KEY, MOD_RANDOMIZER, RG_FIRE_TEMPLE_SMALL_KEY), GET_ITEM(RG_FIRE_TEMPLE_SMALL_KEY, OBJECT_GI_KEY, GID_KEY_SMALL, TEXT_ITEM_KEY_SMALL, 0x80, CHEST_ANIM_SHORT, ITEM_CATEGORY_SMALL_KEY, MOD_RANDOMIZER, RG_FIRE_TEMPLE_SMALL_KEY),
GET_ITEM(RG_WATER_TEMPLE_SMALL_KEY, OBJECT_GI_KEY, GID_KEY_SMALL, TEXT_RANDOMIZER_CUSTOM_ITEM, 0x80, CHEST_ANIM_SHORT, ITEM_CATEGORY_SMALL_KEY, MOD_RANDOMIZER, RG_WATER_TEMPLE_SMALL_KEY), GET_ITEM(RG_WATER_TEMPLE_SMALL_KEY, OBJECT_GI_KEY, GID_KEY_SMALL, TEXT_ITEM_KEY_SMALL, 0x80, CHEST_ANIM_SHORT, ITEM_CATEGORY_SMALL_KEY, MOD_RANDOMIZER, RG_WATER_TEMPLE_SMALL_KEY),
GET_ITEM(RG_SPIRIT_TEMPLE_SMALL_KEY, OBJECT_GI_KEY, GID_KEY_SMALL, TEXT_RANDOMIZER_CUSTOM_ITEM, 0x80, CHEST_ANIM_SHORT, ITEM_CATEGORY_SMALL_KEY, MOD_RANDOMIZER, RG_SPIRIT_TEMPLE_SMALL_KEY), GET_ITEM(RG_SPIRIT_TEMPLE_SMALL_KEY, OBJECT_GI_KEY, GID_KEY_SMALL, TEXT_ITEM_KEY_SMALL, 0x80, CHEST_ANIM_SHORT, ITEM_CATEGORY_SMALL_KEY, MOD_RANDOMIZER, RG_SPIRIT_TEMPLE_SMALL_KEY),
GET_ITEM(RG_SHADOW_TEMPLE_SMALL_KEY, OBJECT_GI_KEY, GID_KEY_SMALL, TEXT_RANDOMIZER_CUSTOM_ITEM, 0x80, CHEST_ANIM_SHORT, ITEM_CATEGORY_SMALL_KEY, MOD_RANDOMIZER, RG_SHADOW_TEMPLE_SMALL_KEY), GET_ITEM(RG_SHADOW_TEMPLE_SMALL_KEY, OBJECT_GI_KEY, GID_KEY_SMALL, TEXT_ITEM_KEY_SMALL, 0x80, CHEST_ANIM_SHORT, ITEM_CATEGORY_SMALL_KEY, MOD_RANDOMIZER, RG_SHADOW_TEMPLE_SMALL_KEY),
GET_ITEM(RG_BOTTOM_OF_THE_WELL_SMALL_KEY, OBJECT_GI_KEY, GID_KEY_SMALL, TEXT_RANDOMIZER_CUSTOM_ITEM, 0x80, CHEST_ANIM_SHORT, ITEM_CATEGORY_SMALL_KEY, MOD_RANDOMIZER, RG_BOTTOM_OF_THE_WELL_SMALL_KEY), GET_ITEM(RG_BOTTOM_OF_THE_WELL_SMALL_KEY, OBJECT_GI_KEY, GID_KEY_SMALL, TEXT_ITEM_KEY_SMALL, 0x80, CHEST_ANIM_SHORT, ITEM_CATEGORY_SMALL_KEY, MOD_RANDOMIZER, RG_BOTTOM_OF_THE_WELL_SMALL_KEY),
GET_ITEM(RG_GERUDO_TRAINING_GROUNDS_SMALL_KEY, OBJECT_GI_KEY, GID_KEY_SMALL, TEXT_RANDOMIZER_CUSTOM_ITEM, 0x80, CHEST_ANIM_SHORT, ITEM_CATEGORY_SMALL_KEY, MOD_RANDOMIZER, RG_GERUDO_TRAINING_GROUNDS_SMALL_KEY), GET_ITEM(RG_GERUDO_TRAINING_GROUNDS_SMALL_KEY, OBJECT_GI_KEY, GID_KEY_SMALL, TEXT_ITEM_KEY_SMALL, 0x80, CHEST_ANIM_SHORT, ITEM_CATEGORY_SMALL_KEY, MOD_RANDOMIZER, RG_GERUDO_TRAINING_GROUNDS_SMALL_KEY),
GET_ITEM(RG_GANONS_CASTLE_SMALL_KEY, OBJECT_GI_KEY, GID_KEY_SMALL, TEXT_RANDOMIZER_CUSTOM_ITEM, 0x80, CHEST_ANIM_SHORT, ITEM_CATEGORY_SMALL_KEY, MOD_RANDOMIZER, RG_GANONS_CASTLE_SMALL_KEY), GET_ITEM(RG_GANONS_CASTLE_SMALL_KEY, OBJECT_GI_KEY, GID_KEY_SMALL, TEXT_ITEM_KEY_SMALL, 0x80, CHEST_ANIM_SHORT, ITEM_CATEGORY_SMALL_KEY, MOD_RANDOMIZER, RG_GANONS_CASTLE_SMALL_KEY),
GET_ITEM(RG_GERUDO_FORTRESS_KEY_RING, OBJECT_GI_KEY, GID_KEY_SMALL, TEXT_RANDOMIZER_CUSTOM_ITEM, 0x80, CHEST_ANIM_SHORT, ITEM_CATEGORY_SMALL_KEY, MOD_RANDOMIZER, RG_GERUDO_FORTRESS_KEY_RING), GET_ITEM(RG_GERUDO_FORTRESS_KEY_RING, OBJECT_GI_KEY, GID_KEY_SMALL, TEXT_RANDOMIZER_CUSTOM_ITEM, 0x80, CHEST_ANIM_SHORT, ITEM_CATEGORY_SMALL_KEY, MOD_RANDOMIZER, RG_GERUDO_FORTRESS_KEY_RING),
GET_ITEM(RG_FOREST_TEMPLE_KEY_RING, OBJECT_GI_KEY, GID_KEY_SMALL, TEXT_RANDOMIZER_CUSTOM_ITEM, 0x80, CHEST_ANIM_SHORT, ITEM_CATEGORY_SMALL_KEY, MOD_RANDOMIZER, RG_FOREST_TEMPLE_KEY_RING), GET_ITEM(RG_FOREST_TEMPLE_KEY_RING, OBJECT_GI_KEY, GID_KEY_SMALL, TEXT_RANDOMIZER_CUSTOM_ITEM, 0x80, CHEST_ANIM_SHORT, ITEM_CATEGORY_SMALL_KEY, MOD_RANDOMIZER, RG_FOREST_TEMPLE_KEY_RING),
GET_ITEM(RG_FIRE_TEMPLE_KEY_RING, OBJECT_GI_KEY, GID_KEY_SMALL, TEXT_RANDOMIZER_CUSTOM_ITEM, 0x80, CHEST_ANIM_SHORT, ITEM_CATEGORY_SMALL_KEY, MOD_RANDOMIZER, RG_FIRE_TEMPLE_KEY_RING), GET_ITEM(RG_FIRE_TEMPLE_KEY_RING, OBJECT_GI_KEY, GID_KEY_SMALL, TEXT_RANDOMIZER_CUSTOM_ITEM, 0x80, CHEST_ANIM_SHORT, ITEM_CATEGORY_SMALL_KEY, MOD_RANDOMIZER, RG_FIRE_TEMPLE_KEY_RING),
@ -6074,32 +5925,32 @@ void InitRandoItemTable() {
GET_ITEM(RG_BOTTOM_OF_THE_WELL_KEY_RING, OBJECT_GI_KEY, GID_KEY_SMALL, TEXT_RANDOMIZER_CUSTOM_ITEM, 0x80, CHEST_ANIM_SHORT, ITEM_CATEGORY_SMALL_KEY, MOD_RANDOMIZER, RG_BOTTOM_OF_THE_WELL_KEY_RING), GET_ITEM(RG_BOTTOM_OF_THE_WELL_KEY_RING, OBJECT_GI_KEY, GID_KEY_SMALL, TEXT_RANDOMIZER_CUSTOM_ITEM, 0x80, CHEST_ANIM_SHORT, ITEM_CATEGORY_SMALL_KEY, MOD_RANDOMIZER, RG_BOTTOM_OF_THE_WELL_KEY_RING),
GET_ITEM(RG_GERUDO_TRAINING_GROUNDS_KEY_RING, OBJECT_GI_KEY, GID_KEY_SMALL, TEXT_RANDOMIZER_CUSTOM_ITEM, 0x80, CHEST_ANIM_SHORT, ITEM_CATEGORY_SMALL_KEY, MOD_RANDOMIZER, RG_GERUDO_TRAINING_GROUNDS_KEY_RING), GET_ITEM(RG_GERUDO_TRAINING_GROUNDS_KEY_RING, OBJECT_GI_KEY, GID_KEY_SMALL, TEXT_RANDOMIZER_CUSTOM_ITEM, 0x80, CHEST_ANIM_SHORT, ITEM_CATEGORY_SMALL_KEY, MOD_RANDOMIZER, RG_GERUDO_TRAINING_GROUNDS_KEY_RING),
GET_ITEM(RG_GANONS_CASTLE_KEY_RING, OBJECT_GI_KEY, GID_KEY_SMALL, TEXT_RANDOMIZER_CUSTOM_ITEM, 0x80, CHEST_ANIM_SHORT, ITEM_CATEGORY_SMALL_KEY, MOD_RANDOMIZER, RG_GANONS_CASTLE_KEY_RING), GET_ITEM(RG_GANONS_CASTLE_KEY_RING, OBJECT_GI_KEY, GID_KEY_SMALL, TEXT_RANDOMIZER_CUSTOM_ITEM, 0x80, CHEST_ANIM_SHORT, ITEM_CATEGORY_SMALL_KEY, MOD_RANDOMIZER, RG_GANONS_CASTLE_KEY_RING),
GET_ITEM(RG_FOREST_TEMPLE_BOSS_KEY, OBJECT_GI_BOSSKEY, GID_KEY_BOSS, TEXT_RANDOMIZER_CUSTOM_ITEM, 0x80, CHEST_ANIM_LONG, ITEM_CATEGORY_BOSS_KEY, MOD_RANDOMIZER, RG_FOREST_TEMPLE_BOSS_KEY), GET_ITEM(RG_FOREST_TEMPLE_BOSS_KEY, OBJECT_GI_BOSSKEY, GID_KEY_BOSS, TEXT_ITEM_KEY_BOSS, 0x80, CHEST_ANIM_LONG, ITEM_CATEGORY_BOSS_KEY, MOD_RANDOMIZER, RG_FOREST_TEMPLE_BOSS_KEY),
GET_ITEM(RG_FIRE_TEMPLE_BOSS_KEY, OBJECT_GI_BOSSKEY, GID_KEY_BOSS, TEXT_RANDOMIZER_CUSTOM_ITEM, 0x80, CHEST_ANIM_LONG, ITEM_CATEGORY_BOSS_KEY, MOD_RANDOMIZER, RG_FIRE_TEMPLE_BOSS_KEY), GET_ITEM(RG_FIRE_TEMPLE_BOSS_KEY, OBJECT_GI_BOSSKEY, GID_KEY_BOSS, TEXT_ITEM_KEY_BOSS, 0x80, CHEST_ANIM_LONG, ITEM_CATEGORY_BOSS_KEY, MOD_RANDOMIZER, RG_FIRE_TEMPLE_BOSS_KEY),
GET_ITEM(RG_WATER_TEMPLE_BOSS_KEY, OBJECT_GI_BOSSKEY, GID_KEY_BOSS, TEXT_RANDOMIZER_CUSTOM_ITEM, 0x80, CHEST_ANIM_LONG, ITEM_CATEGORY_BOSS_KEY, MOD_RANDOMIZER, RG_WATER_TEMPLE_BOSS_KEY), GET_ITEM(RG_WATER_TEMPLE_BOSS_KEY, OBJECT_GI_BOSSKEY, GID_KEY_BOSS, TEXT_ITEM_KEY_BOSS, 0x80, CHEST_ANIM_LONG, ITEM_CATEGORY_BOSS_KEY, MOD_RANDOMIZER, RG_WATER_TEMPLE_BOSS_KEY),
GET_ITEM(RG_SPIRIT_TEMPLE_BOSS_KEY, OBJECT_GI_BOSSKEY, GID_KEY_BOSS, TEXT_RANDOMIZER_CUSTOM_ITEM, 0x80, CHEST_ANIM_LONG, ITEM_CATEGORY_BOSS_KEY, MOD_RANDOMIZER, RG_SPIRIT_TEMPLE_BOSS_KEY), GET_ITEM(RG_SPIRIT_TEMPLE_BOSS_KEY, OBJECT_GI_BOSSKEY, GID_KEY_BOSS, TEXT_ITEM_KEY_BOSS, 0x80, CHEST_ANIM_LONG, ITEM_CATEGORY_BOSS_KEY, MOD_RANDOMIZER, RG_SPIRIT_TEMPLE_BOSS_KEY),
GET_ITEM(RG_SHADOW_TEMPLE_BOSS_KEY, OBJECT_GI_BOSSKEY, GID_KEY_BOSS, TEXT_RANDOMIZER_CUSTOM_ITEM, 0x80, CHEST_ANIM_LONG, ITEM_CATEGORY_BOSS_KEY, MOD_RANDOMIZER, RG_SHADOW_TEMPLE_BOSS_KEY), GET_ITEM(RG_SHADOW_TEMPLE_BOSS_KEY, OBJECT_GI_BOSSKEY, GID_KEY_BOSS, TEXT_ITEM_KEY_BOSS, 0x80, CHEST_ANIM_LONG, ITEM_CATEGORY_BOSS_KEY, MOD_RANDOMIZER, RG_SHADOW_TEMPLE_BOSS_KEY),
GET_ITEM(RG_GANONS_CASTLE_BOSS_KEY, OBJECT_GI_BOSSKEY, GID_KEY_BOSS, TEXT_RANDOMIZER_CUSTOM_ITEM, 0x80, CHEST_ANIM_LONG, ITEM_CATEGORY_BOSS_KEY, MOD_RANDOMIZER, RG_GANONS_CASTLE_BOSS_KEY), GET_ITEM(RG_GANONS_CASTLE_BOSS_KEY, OBJECT_GI_BOSSKEY, GID_KEY_BOSS, TEXT_ITEM_KEY_BOSS, 0x80, CHEST_ANIM_LONG, ITEM_CATEGORY_BOSS_KEY, MOD_RANDOMIZER, RG_GANONS_CASTLE_BOSS_KEY),
GET_ITEM(RG_DEKU_TREE_MAP, OBJECT_GI_MAP, GID_DUNGEON_MAP, TEXT_RANDOMIZER_CUSTOM_ITEM, 0x80, CHEST_ANIM_LONG, ITEM_CATEGORY_LESSER, MOD_RANDOMIZER, RG_DEKU_TREE_MAP), GET_ITEM(RG_DEKU_TREE_MAP, OBJECT_GI_MAP, GID_DUNGEON_MAP, TEXT_ITEM_DUNGEON_MAP, 0x80, CHEST_ANIM_LONG, ITEM_CATEGORY_LESSER, MOD_RANDOMIZER, RG_DEKU_TREE_MAP),
GET_ITEM(RG_DODONGOS_CAVERN_MAP, OBJECT_GI_MAP, GID_DUNGEON_MAP, TEXT_RANDOMIZER_CUSTOM_ITEM, 0x80, CHEST_ANIM_LONG, ITEM_CATEGORY_LESSER, MOD_RANDOMIZER, RG_DODONGOS_CAVERN_MAP), GET_ITEM(RG_DODONGOS_CAVERN_MAP, OBJECT_GI_MAP, GID_DUNGEON_MAP, TEXT_ITEM_DUNGEON_MAP, 0x80, CHEST_ANIM_LONG, ITEM_CATEGORY_LESSER, MOD_RANDOMIZER, RG_DODONGOS_CAVERN_MAP),
GET_ITEM(RG_JABU_JABUS_BELLY_MAP, OBJECT_GI_MAP, GID_DUNGEON_MAP, TEXT_RANDOMIZER_CUSTOM_ITEM, 0x80, CHEST_ANIM_LONG, ITEM_CATEGORY_LESSER, MOD_RANDOMIZER, RG_JABU_JABUS_BELLY_MAP), GET_ITEM(RG_JABU_JABUS_BELLY_MAP, OBJECT_GI_MAP, GID_DUNGEON_MAP, TEXT_ITEM_DUNGEON_MAP, 0x80, CHEST_ANIM_LONG, ITEM_CATEGORY_LESSER, MOD_RANDOMIZER, RG_JABU_JABUS_BELLY_MAP),
GET_ITEM(RG_FOREST_TEMPLE_MAP, OBJECT_GI_MAP, GID_DUNGEON_MAP, TEXT_RANDOMIZER_CUSTOM_ITEM, 0x80, CHEST_ANIM_LONG, ITEM_CATEGORY_LESSER, MOD_RANDOMIZER, RG_FOREST_TEMPLE_MAP), GET_ITEM(RG_FOREST_TEMPLE_MAP, OBJECT_GI_MAP, GID_DUNGEON_MAP, TEXT_ITEM_DUNGEON_MAP, 0x80, CHEST_ANIM_LONG, ITEM_CATEGORY_LESSER, MOD_RANDOMIZER, RG_FOREST_TEMPLE_MAP),
GET_ITEM(RG_FIRE_TEMPLE_MAP, OBJECT_GI_MAP, GID_DUNGEON_MAP, TEXT_RANDOMIZER_CUSTOM_ITEM, 0x80, CHEST_ANIM_LONG, ITEM_CATEGORY_LESSER, MOD_RANDOMIZER, RG_FIRE_TEMPLE_MAP), GET_ITEM(RG_FIRE_TEMPLE_MAP, OBJECT_GI_MAP, GID_DUNGEON_MAP, TEXT_ITEM_DUNGEON_MAP, 0x80, CHEST_ANIM_LONG, ITEM_CATEGORY_LESSER, MOD_RANDOMIZER, RG_FIRE_TEMPLE_MAP),
GET_ITEM(RG_WATER_TEMPLE_MAP, OBJECT_GI_MAP, GID_DUNGEON_MAP, TEXT_RANDOMIZER_CUSTOM_ITEM, 0x80, CHEST_ANIM_LONG, ITEM_CATEGORY_LESSER, MOD_RANDOMIZER, RG_WATER_TEMPLE_MAP), GET_ITEM(RG_WATER_TEMPLE_MAP, OBJECT_GI_MAP, GID_DUNGEON_MAP, TEXT_ITEM_DUNGEON_MAP, 0x80, CHEST_ANIM_LONG, ITEM_CATEGORY_LESSER, MOD_RANDOMIZER, RG_WATER_TEMPLE_MAP),
GET_ITEM(RG_SPIRIT_TEMPLE_MAP, OBJECT_GI_MAP, GID_DUNGEON_MAP, TEXT_RANDOMIZER_CUSTOM_ITEM, 0x80, CHEST_ANIM_LONG, ITEM_CATEGORY_LESSER, MOD_RANDOMIZER, RG_SPIRIT_TEMPLE_MAP), GET_ITEM(RG_SPIRIT_TEMPLE_MAP, OBJECT_GI_MAP, GID_DUNGEON_MAP, TEXT_ITEM_DUNGEON_MAP, 0x80, CHEST_ANIM_LONG, ITEM_CATEGORY_LESSER, MOD_RANDOMIZER, RG_SPIRIT_TEMPLE_MAP),
GET_ITEM(RG_SHADOW_TEMPLE_MAP, OBJECT_GI_MAP, GID_DUNGEON_MAP, TEXT_RANDOMIZER_CUSTOM_ITEM, 0x80, CHEST_ANIM_LONG, ITEM_CATEGORY_LESSER, MOD_RANDOMIZER, RG_SHADOW_TEMPLE_MAP), GET_ITEM(RG_SHADOW_TEMPLE_MAP, OBJECT_GI_MAP, GID_DUNGEON_MAP, TEXT_ITEM_DUNGEON_MAP, 0x80, CHEST_ANIM_LONG, ITEM_CATEGORY_LESSER, MOD_RANDOMIZER, RG_SHADOW_TEMPLE_MAP),
GET_ITEM(RG_BOTTOM_OF_THE_WELL_MAP, OBJECT_GI_MAP, GID_DUNGEON_MAP, TEXT_RANDOMIZER_CUSTOM_ITEM, 0x80, CHEST_ANIM_LONG, ITEM_CATEGORY_LESSER, MOD_RANDOMIZER, RG_BOTTOM_OF_THE_WELL_MAP), GET_ITEM(RG_BOTTOM_OF_THE_WELL_MAP, OBJECT_GI_MAP, GID_DUNGEON_MAP, TEXT_ITEM_DUNGEON_MAP, 0x80, CHEST_ANIM_LONG, ITEM_CATEGORY_LESSER, MOD_RANDOMIZER, RG_BOTTOM_OF_THE_WELL_MAP),
GET_ITEM(RG_ICE_CAVERN_MAP, OBJECT_GI_MAP, GID_DUNGEON_MAP, TEXT_RANDOMIZER_CUSTOM_ITEM, 0x80, CHEST_ANIM_LONG, ITEM_CATEGORY_LESSER, MOD_RANDOMIZER, RG_ICE_CAVERN_MAP), GET_ITEM(RG_ICE_CAVERN_MAP, OBJECT_GI_MAP, GID_DUNGEON_MAP, TEXT_ITEM_DUNGEON_MAP, 0x80, CHEST_ANIM_LONG, ITEM_CATEGORY_LESSER, MOD_RANDOMIZER, RG_ICE_CAVERN_MAP),
GET_ITEM(RG_DEKU_TREE_COMPASS, OBJECT_GI_COMPASS, GID_COMPASS, TEXT_RANDOMIZER_CUSTOM_ITEM, 0x80, CHEST_ANIM_LONG, ITEM_CATEGORY_LESSER, MOD_RANDOMIZER, RG_DEKU_TREE_COMPASS), GET_ITEM(RG_DEKU_TREE_COMPASS, OBJECT_GI_COMPASS, GID_COMPASS, TEXT_ITEM_COMPASS, 0x80, CHEST_ANIM_LONG, ITEM_CATEGORY_LESSER, MOD_RANDOMIZER, RG_DEKU_TREE_COMPASS),
GET_ITEM(RG_DODONGOS_CAVERN_COMPASS, OBJECT_GI_COMPASS, GID_COMPASS, TEXT_RANDOMIZER_CUSTOM_ITEM, 0x80, CHEST_ANIM_LONG, ITEM_CATEGORY_LESSER, MOD_RANDOMIZER, RG_DODONGOS_CAVERN_COMPASS), GET_ITEM(RG_DODONGOS_CAVERN_COMPASS, OBJECT_GI_COMPASS, GID_COMPASS, TEXT_ITEM_COMPASS, 0x80, CHEST_ANIM_LONG, ITEM_CATEGORY_LESSER, MOD_RANDOMIZER, RG_DODONGOS_CAVERN_COMPASS),
GET_ITEM(RG_JABU_JABUS_BELLY_COMPASS, OBJECT_GI_COMPASS, GID_COMPASS, TEXT_RANDOMIZER_CUSTOM_ITEM, 0x80, CHEST_ANIM_LONG, ITEM_CATEGORY_LESSER, MOD_RANDOMIZER, RG_JABU_JABUS_BELLY_COMPASS), GET_ITEM(RG_JABU_JABUS_BELLY_COMPASS, OBJECT_GI_COMPASS, GID_COMPASS, TEXT_ITEM_COMPASS, 0x80, CHEST_ANIM_LONG, ITEM_CATEGORY_LESSER, MOD_RANDOMIZER, RG_JABU_JABUS_BELLY_COMPASS),
GET_ITEM(RG_FOREST_TEMPLE_COMPASS, OBJECT_GI_COMPASS, GID_COMPASS, TEXT_RANDOMIZER_CUSTOM_ITEM, 0x80, CHEST_ANIM_LONG, ITEM_CATEGORY_LESSER, MOD_RANDOMIZER, RG_FOREST_TEMPLE_COMPASS), GET_ITEM(RG_FOREST_TEMPLE_COMPASS, OBJECT_GI_COMPASS, GID_COMPASS, TEXT_ITEM_COMPASS, 0x80, CHEST_ANIM_LONG, ITEM_CATEGORY_LESSER, MOD_RANDOMIZER, RG_FOREST_TEMPLE_COMPASS),
GET_ITEM(RG_FIRE_TEMPLE_COMPASS, OBJECT_GI_COMPASS, GID_COMPASS, TEXT_RANDOMIZER_CUSTOM_ITEM, 0x80, CHEST_ANIM_LONG, ITEM_CATEGORY_LESSER, MOD_RANDOMIZER, RG_FIRE_TEMPLE_COMPASS), GET_ITEM(RG_FIRE_TEMPLE_COMPASS, OBJECT_GI_COMPASS, GID_COMPASS, TEXT_ITEM_COMPASS, 0x80, CHEST_ANIM_LONG, ITEM_CATEGORY_LESSER, MOD_RANDOMIZER, RG_FIRE_TEMPLE_COMPASS),
GET_ITEM(RG_WATER_TEMPLE_COMPASS, OBJECT_GI_COMPASS, GID_COMPASS, TEXT_RANDOMIZER_CUSTOM_ITEM, 0x80, CHEST_ANIM_LONG, ITEM_CATEGORY_LESSER, MOD_RANDOMIZER, RG_WATER_TEMPLE_COMPASS), GET_ITEM(RG_WATER_TEMPLE_COMPASS, OBJECT_GI_COMPASS, GID_COMPASS, TEXT_ITEM_COMPASS, 0x80, CHEST_ANIM_LONG, ITEM_CATEGORY_LESSER, MOD_RANDOMIZER, RG_WATER_TEMPLE_COMPASS),
GET_ITEM(RG_SPIRIT_TEMPLE_COMPASS, OBJECT_GI_COMPASS, GID_COMPASS, TEXT_RANDOMIZER_CUSTOM_ITEM, 0x80, CHEST_ANIM_LONG, ITEM_CATEGORY_LESSER, MOD_RANDOMIZER, RG_SPIRIT_TEMPLE_COMPASS), GET_ITEM(RG_SPIRIT_TEMPLE_COMPASS, OBJECT_GI_COMPASS, GID_COMPASS, TEXT_ITEM_COMPASS, 0x80, CHEST_ANIM_LONG, ITEM_CATEGORY_LESSER, MOD_RANDOMIZER, RG_SPIRIT_TEMPLE_COMPASS),
GET_ITEM(RG_SHADOW_TEMPLE_COMPASS, OBJECT_GI_COMPASS, GID_COMPASS, TEXT_RANDOMIZER_CUSTOM_ITEM, 0x80, CHEST_ANIM_LONG, ITEM_CATEGORY_LESSER, MOD_RANDOMIZER, RG_SHADOW_TEMPLE_COMPASS), GET_ITEM(RG_SHADOW_TEMPLE_COMPASS, OBJECT_GI_COMPASS, GID_COMPASS, TEXT_ITEM_COMPASS, 0x80, CHEST_ANIM_LONG, ITEM_CATEGORY_LESSER, MOD_RANDOMIZER, RG_SHADOW_TEMPLE_COMPASS),
GET_ITEM(RG_BOTTOM_OF_THE_WELL_COMPASS, OBJECT_GI_COMPASS, GID_COMPASS, TEXT_RANDOMIZER_CUSTOM_ITEM, 0x80, CHEST_ANIM_LONG, ITEM_CATEGORY_LESSER, MOD_RANDOMIZER, RG_BOTTOM_OF_THE_WELL_COMPASS), GET_ITEM(RG_BOTTOM_OF_THE_WELL_COMPASS, OBJECT_GI_COMPASS, GID_COMPASS, TEXT_ITEM_COMPASS, 0x80, CHEST_ANIM_LONG, ITEM_CATEGORY_LESSER, MOD_RANDOMIZER, RG_BOTTOM_OF_THE_WELL_COMPASS),
GET_ITEM(RG_ICE_CAVERN_COMPASS, OBJECT_GI_COMPASS, GID_COMPASS, TEXT_RANDOMIZER_CUSTOM_ITEM, 0x80, CHEST_ANIM_LONG, ITEM_CATEGORY_LESSER, MOD_RANDOMIZER, RG_ICE_CAVERN_COMPASS), GET_ITEM(RG_ICE_CAVERN_COMPASS, OBJECT_GI_COMPASS, GID_COMPASS, TEXT_ITEM_COMPASS, 0x80, CHEST_ANIM_LONG, ITEM_CATEGORY_LESSER, MOD_RANDOMIZER, RG_ICE_CAVERN_COMPASS),
GET_ITEM(RG_MAGIC_BEAN_PACK, OBJECT_GI_BEAN, GID_BEAN, TEXT_RANDOMIZER_CUSTOM_ITEM, 0x80, CHEST_ANIM_LONG, ITEM_CATEGORY_MAJOR, MOD_RANDOMIZER, RG_MAGIC_BEAN_PACK), GET_ITEM(RG_MAGIC_BEAN_PACK, OBJECT_GI_BEAN, GID_BEAN, TEXT_RANDOMIZER_CUSTOM_ITEM, 0x80, CHEST_ANIM_LONG, ITEM_CATEGORY_MAJOR, MOD_RANDOMIZER, RG_MAGIC_BEAN_PACK),
GET_ITEM(RG_TYCOON_WALLET, OBJECT_GI_PURSE, GID_WALLET_GIANT, TEXT_RANDOMIZER_CUSTOM_ITEM, 0x80, CHEST_ANIM_LONG, ITEM_CATEGORY_LESSER, MOD_RANDOMIZER, RG_TYCOON_WALLET), GET_ITEM(RG_TYCOON_WALLET, OBJECT_GI_PURSE, GID_WALLET_GIANT, TEXT_RANDOMIZER_CUSTOM_ITEM, 0x80, CHEST_ANIM_LONG, ITEM_CATEGORY_LESSER, MOD_RANDOMIZER, RG_TYCOON_WALLET),
GET_ITEM(RG_PROGRESSIVE_BOMBCHUS, OBJECT_GI_BOMB_2, GID_BOMBCHU, 0x33, 0x80, CHEST_ANIM_LONG, ITEM_CATEGORY_MAJOR, MOD_RANDOMIZER, RG_PROGRESSIVE_BOMBCHUS), GET_ITEM(RG_PROGRESSIVE_BOMBCHUS, OBJECT_GI_BOMB_2, GID_BOMBCHU, 0x33, 0x80, CHEST_ANIM_LONG, ITEM_CATEGORY_MAJOR, MOD_RANDOMIZER, RG_PROGRESSIVE_BOMBCHUS),

View File

@ -1898,19 +1898,45 @@ extern "C" int CustomMessage_RetrieveIfExists(PlayState* play) {
CustomMessage messageEntry; CustomMessage messageEntry;
s16 actorParams = 0; s16 actorParams = 0;
if (gSaveContext.n64ddFlag) { if (gSaveContext.n64ddFlag) {
if (textId == TEXT_RANDOMIZER_CUSTOM_ITEM) {
Player* player = GET_PLAYER(play); Player* player = GET_PLAYER(play);
if (textId == TEXT_RANDOMIZER_CUSTOM_ITEM) {
if (player->getItemEntry.getItemId == RG_ICE_TRAP) { if (player->getItemEntry.getItemId == RG_ICE_TRAP) {
u16 iceTrapTextId = Random(0, NUM_ICE_TRAP_MESSAGES); u16 iceTrapTextId = Random(0, NUM_ICE_TRAP_MESSAGES);
messageEntry = CustomMessageManager::Instance->RetrieveMessage(Randomizer::IceTrapRandoMessageTableID, iceTrapTextId); messageEntry = CustomMessageManager::Instance->RetrieveMessage(Randomizer::IceTrapRandoMessageTableID, iceTrapTextId);
if (CVarGetInteger("gLetItSnow", 0)) { if (CVarGetInteger("gLetItSnow", 0)) {
messageEntry = CustomMessageManager::Instance->RetrieveMessage(Randomizer::IceTrapRandoMessageTableID, NUM_ICE_TRAP_MESSAGES + 1); messageEntry = CustomMessageManager::Instance->RetrieveMessage(Randomizer::IceTrapRandoMessageTableID, NUM_ICE_TRAP_MESSAGES + 1);
} }
} else if (player->getItemEntry.getItemId >= RG_DEKU_TREE_MAP && player->getItemEntry.getItemId <= RG_ICE_CAVERN_MAP) { } else {
messageEntry = Randomizer_GetCustomGetItemMessage(player);
}
} else if (textId == TEXT_ITEM_DUNGEON_MAP || textId == TEXT_ITEM_COMPASS) {
if (DUNGEON_ITEMS_CAN_BE_OUTSIDE_DUNGEON(RSK_STARTING_MAPS_COMPASSES)) {
if (textId == TEXT_ITEM_DUNGEON_MAP) {
messageEntry = OTRGlobals::Instance->gRandomizer->GetMapGetItemMessageWithHint(player->getItemEntry); messageEntry = OTRGlobals::Instance->gRandomizer->GetMapGetItemMessageWithHint(player->getItemEntry);
} else { } else {
messageEntry = Randomizer_GetCustomGetItemMessage(player); messageEntry = Randomizer_GetCustomGetItemMessage(player);
} }
}
} else if (textId == TEXT_ITEM_KEY_BOSS) {
if (player->getItemEntry.getItemId == RG_GANONS_CASTLE_BOSS_KEY) {
if (DUNGEON_ITEMS_CAN_BE_OUTSIDE_DUNGEON(RSK_GANONS_BOSS_KEY)) {
messageEntry = Randomizer_GetCustomGetItemMessage(player);
}
} else {
if (DUNGEON_ITEMS_CAN_BE_OUTSIDE_DUNGEON(RSK_BOSS_KEYSANITY)) {
messageEntry = Randomizer_GetCustomGetItemMessage(player);
}
}
} else if (textId == TEXT_ITEM_KEY_SMALL) {
if (player->getItemEntry.getItemId == RG_GERUDO_FORTRESS_SMALL_KEY) {
if (Randomizer_GetSettingValue(RSK_GERUDO_KEYS) != RO_GERUDO_KEYS_VANILLA) {
messageEntry = Randomizer_GetCustomGetItemMessage(player);
}
} else {
if (DUNGEON_ITEMS_CAN_BE_OUTSIDE_DUNGEON(RSK_KEYSANITY)) {
messageEntry = Randomizer_GetCustomGetItemMessage(player);
}
}
} else if (textId == TEXT_RANDOMIZER_GOSSIP_STONE_HINTS && Randomizer_GetSettingValue(RSK_GOSSIP_STONE_HINTS) != RO_GOSSIP_STONES_NONE && } else if (textId == TEXT_RANDOMIZER_GOSSIP_STONE_HINTS && Randomizer_GetSettingValue(RSK_GOSSIP_STONE_HINTS) != RO_GOSSIP_STONES_NONE &&
(Randomizer_GetSettingValue(RSK_GOSSIP_STONE_HINTS) == RO_GOSSIP_STONES_NEED_NOTHING || (Randomizer_GetSettingValue(RSK_GOSSIP_STONE_HINTS) == RO_GOSSIP_STONES_NEED_NOTHING ||
(Randomizer_GetSettingValue(RSK_GOSSIP_STONE_HINTS) == RO_GOSSIP_STONES_NEED_TRUTH && (Randomizer_GetSettingValue(RSK_GOSSIP_STONE_HINTS) == RO_GOSSIP_STONES_NEED_TRUTH &&

View File

@ -1870,53 +1870,16 @@ u8 Item_Give(PlayState* play, u8 item) {
gSaveContext.inventory.equipment |= (gBitFlags[item - ITEM_BOOTS_KOKIRI] << gEquipShifts[EQUIP_BOOTS]); gSaveContext.inventory.equipment |= (gBitFlags[item - ITEM_BOOTS_KOKIRI] << gEquipShifts[EQUIP_BOOTS]);
return Return_Item(item, MOD_NONE, ITEM_NONE); return Return_Item(item, MOD_NONE, ITEM_NONE);
} else if ((item == ITEM_KEY_BOSS) || (item == ITEM_COMPASS) || (item == ITEM_DUNGEON_MAP)) { } else if ((item == ITEM_KEY_BOSS) || (item == ITEM_COMPASS) || (item == ITEM_DUNGEON_MAP)) {
// Boss Key, Compass, and Dungeon Map exceptions for rando.
// Rando should never be able to get here for Link's Pocket unless something goes wrong,
// but we check for a play here so the game won't crash if we do somehow get here.
if (gSaveContext.n64ddFlag && play != NULL) {
if (play->sceneNum == 13) { // ganon's castle -> ganon's tower
gSaveContext.inventory.dungeonItems[10] |= 1;
} else if (play->sceneNum == 92) { // Desert Colossus -> Spirit Temple.
gSaveContext.inventory.dungeonItems[6] |= gBitFlags[item - ITEM_KEY_BOSS];
} else {
gSaveContext.inventory.dungeonItems[gSaveContext.mapIndex] |= gBitFlags[item - ITEM_KEY_BOSS]; gSaveContext.inventory.dungeonItems[gSaveContext.mapIndex] |= gBitFlags[item - ITEM_KEY_BOSS];
}
} else {
gSaveContext.inventory.dungeonItems[gSaveContext.mapIndex] |= gBitFlags[item - ITEM_KEY_BOSS];
}
return Return_Item(item, MOD_NONE, ITEM_NONE); return Return_Item(item, MOD_NONE, ITEM_NONE);
} else if (item == ITEM_KEY_SMALL) { } else if (item == ITEM_KEY_SMALL) {
// Small key exceptions for rando with keysanity off.
// Rando should never be able to get here for Link's Pocket unless something goes wrong,
// but we check for a play here so the game won't crash if we do somehow get here.
if (gSaveContext.n64ddFlag && play != NULL) {
if (play->sceneNum == 10) { // ganon's tower -> ganon's castle
gSaveContext.sohStats.dungeonKeys[13]++;
if (gSaveContext.inventory.dungeonKeys[13] < 0) {
gSaveContext.inventory.dungeonKeys[13] = 1;
} else {
gSaveContext.inventory.dungeonKeys[13]++;
}
return Return_Item(item, MOD_NONE, ITEM_NONE);
}
if (play->sceneNum == 92) { // Desert Colossus -> Spirit Temple.
gSaveContext.sohStats.dungeonKeys[6]++;
if (gSaveContext.inventory.dungeonKeys[6] < 0) {
gSaveContext.inventory.dungeonKeys[6] = 1;
} else {
gSaveContext.inventory.dungeonKeys[6]++;
}
return Return_Item(item, MOD_NONE, ITEM_NONE);
}
}
gSaveContext.sohStats.dungeonKeys[gSaveContext.mapIndex]++;
if (gSaveContext.inventory.dungeonKeys[gSaveContext.mapIndex] < 0) { if (gSaveContext.inventory.dungeonKeys[gSaveContext.mapIndex] < 0) {
gSaveContext.inventory.dungeonKeys[gSaveContext.mapIndex] = 1; gSaveContext.inventory.dungeonKeys[gSaveContext.mapIndex] = 1;
return Return_Item(item, MOD_NONE, ITEM_NONE);
} else { } else {
gSaveContext.inventory.dungeonKeys[gSaveContext.mapIndex]++; gSaveContext.inventory.dungeonKeys[gSaveContext.mapIndex]++;
}
return Return_Item(item, MOD_NONE, ITEM_NONE); return Return_Item(item, MOD_NONE, ITEM_NONE);
}
} else if ((item == ITEM_QUIVER_30) || (item == ITEM_BOW)) { } else if ((item == ITEM_QUIVER_30) || (item == ITEM_BOW)) {
if (CUR_UPG_VALUE(UPG_QUIVER) == 0) { if (CUR_UPG_VALUE(UPG_QUIVER) == 0) {
Inventory_ChangeUpgrade(UPG_QUIVER, 1); Inventory_ChangeUpgrade(UPG_QUIVER, 1);