diff --git a/soh/soh/Enhancements/randomizer/randomizer_item_tracker.cpp b/soh/soh/Enhancements/randomizer/randomizer_item_tracker.cpp index 23c65bc13..03451e41b 100644 --- a/soh/soh/Enhancements/randomizer/randomizer_item_tracker.cpp +++ b/soh/soh/Enhancements/randomizer/randomizer_item_tracker.cpp @@ -30,6 +30,10 @@ void DrawSong(ItemTrackerItem item); OSContPad* buttonsPressed; +bool shouldUpdateVectors = true; + +std::vector mainWindowItems = {}; + std::vector inventoryItems = { ITEM_TRACKER_ITEM(ITEM_STICK, 0, DrawItem), ITEM_TRACKER_ITEM(ITEM_NUT, 0, DrawItem), ITEM_TRACKER_ITEM(ITEM_BOMB, 0, DrawItem), ITEM_TRACKER_ITEM(ITEM_BOW, 0, DrawItem), ITEM_TRACKER_ITEM(ITEM_ARROW_FIRE, 0, DrawItem), ITEM_TRACKER_ITEM(ITEM_DINS_FIRE, 0, DrawItem), @@ -63,6 +67,8 @@ std::vector dungeonRewardMedallions = { ITEM_TRACKER_ITEM(QUEST_MEDALLION_SPIRIT, 1 << 3, DrawQuest), ITEM_TRACKER_ITEM(QUEST_MEDALLION_SHADOW, 1 << 4, DrawQuest), ITEM_TRACKER_ITEM(QUEST_MEDALLION_LIGHT, 1 << 5, DrawQuest), }; +std::vector dungeonRewards = {}; + std::vector songItems = { ITEM_TRACKER_ITEM(QUEST_SONG_LULLABY, 0, DrawSong), ITEM_TRACKER_ITEM(QUEST_SONG_EPONA, 0, DrawSong), ITEM_TRACKER_ITEM(QUEST_SONG_SARIA, 0, DrawSong), ITEM_TRACKER_ITEM(QUEST_SONG_SUN, 0, DrawSong), ITEM_TRACKER_ITEM(QUEST_SONG_TIME, 0, DrawSong), ITEM_TRACKER_ITEM(QUEST_SONG_STORMS, 0, DrawSong), @@ -102,6 +108,8 @@ std::map itemTrackerDungeonShortNames = { { SCENE_GERUDOWAY, "HIDE" }, }; +std::vector dungeonItems = {}; + std::unordered_map actualItemTrackerItemMap = { { ITEM_BOTTLE, ITEM_TRACKER_ITEM(ITEM_BOTTLE, 0, DrawItem) }, { ITEM_BIG_POE, ITEM_TRACKER_ITEM(ITEM_BIG_POE, 0, DrawItem) }, @@ -592,6 +600,7 @@ void LabeledComboBoxRightAligned(const char* label, const char* cvar, std::vecto if (ImGui::Selectable(options[i].c_str())) { CVar_SetS32(cvar, i); SohImGui::needs_save = true; + shouldUpdateVectors = true; } } @@ -608,6 +617,7 @@ void PaddedEnhancementCheckbox(const char* text, const char* cvarName, s32 defau if (ImGui::Checkbox(text, &val)) { CVar_SetS32(cvarName, val); SohImGui::needs_save = true; + shouldUpdateVectors = true; } if (padBottom) { ImGui::Dummy(ImVec2(0.0f, 0.0f)); @@ -615,7 +625,61 @@ void PaddedEnhancementCheckbox(const char* text, const char* cvarName, s32 defau } /* ****************************************************** */ +void UpdateVectors() { + if (!shouldUpdateVectors) { + return; + } + + SohImGui::console->SendInfoMessage("updateVectors"); + + dungeonRewards.clear(); + dungeonRewards.insert(dungeonRewards.end(), dungeonRewardStones.begin(), dungeonRewardStones.end()); + dungeonRewards.insert(dungeonRewards.end(), dungeonRewardMedallions.begin(), dungeonRewardMedallions.end()); + + dungeonItems.clear(); + if (CVar_GetS32("gItemTrackerDisplayDungeonItemsHorizontal", 1) && CVar_GetS32("gItemTrackerDungeonItemsDisplayType", 2) == 2) { + dungeonItems = GetDungeonItemsVector(itemTrackerDungeons, 12); + dungeonItems[23] = ITEM_TRACKER_ITEM(ITEM_KEY_SMALL, SCENE_GERUDOWAY, DrawDungeonItem); + } else { + dungeonItems = GetDungeonItemsVector(itemTrackerDungeons); + dungeonItems[35] = ITEM_TRACKER_ITEM(ITEM_KEY_SMALL, SCENE_GERUDOWAY, DrawDungeonItem); + } + + mainWindowItems.clear(); + if (CVar_GetS32("gItemTrackerInventoryItemsDisplayType", 1) == 1) { + mainWindowItems.insert(mainWindowItems.end(), inventoryItems.begin(), inventoryItems.end()); + } + if (CVar_GetS32("gItemTrackerEquipmentItemsDisplayType", 1) == 1) { + mainWindowItems.insert(mainWindowItems.end(), equipmentItems.begin(), equipmentItems.end()); + } + if (CVar_GetS32("gItemTrackerMiscItemsDisplayType", 1) == 1) { + mainWindowItems.insert(mainWindowItems.end(), miscItems.begin(), miscItems.end()); + } + if (CVar_GetS32("gItemTrackerDungeonRewardsDisplayType", 1) == 1) { + if (CVar_GetS32("gItemTrackerMiscItemsDisplayType", 1) == 1) { + mainWindowItems.push_back(ITEM_TRACKER_ITEM(ITEM_NONE, 0, DrawItem)); + } + mainWindowItems.insert(mainWindowItems.end(), dungeonRewardStones.begin(), dungeonRewardStones.end()); + mainWindowItems.insert(mainWindowItems.end(), dungeonRewardMedallions.begin(), dungeonRewardMedallions.end()); + } + if (CVar_GetS32("gItemTrackerSongsDisplayType", 1) == 1) { + if (CVar_GetS32("gItemTrackerMiscItemsDisplayType", 1) == 1 && CVar_GetS32("gItemTrackerDungeonRewardsDisplayType", 1) != 1) { + mainWindowItems.push_back(ITEM_TRACKER_ITEM(ITEM_NONE, 0, DrawItem)); + mainWindowItems.push_back(ITEM_TRACKER_ITEM(ITEM_NONE, 0, DrawItem)); + mainWindowItems.push_back(ITEM_TRACKER_ITEM(ITEM_NONE, 0, DrawItem)); + mainWindowItems.push_back(ITEM_TRACKER_ITEM(ITEM_NONE, 0, DrawItem)); + } + mainWindowItems.insert(mainWindowItems.end(), songItems.begin(), songItems.end()); + } + if (CVar_GetS32("gItemTrackerDungeonItemsDisplayType", 2) == 1) { + mainWindowItems.insert(mainWindowItems.end(), dungeonItems.begin(), dungeonItems.end()); + } + + shouldUpdateVectors = false; +} + void DrawItemTracker(bool& open) { + UpdateVectors(); if (!open) { CVar_SetS32("gItemTrackerEnabled", 0); return; @@ -634,40 +698,9 @@ void DrawItemTracker(bool& open) { (CVar_GetS32("gItemTrackerMiscItemsDisplayType", 1) == 1) || (CVar_GetS32("gItemTrackerDungeonRewardsDisplayType", 1) == 1) || (CVar_GetS32("gItemTrackerSongsDisplayType", 1) == 1) || - (CVar_GetS32("gItemTrackerDungeonItemsDisplayType", 1) == 1) + (CVar_GetS32("gItemTrackerDungeonItemsDisplayType", 1) == 1) || + (CVar_GetS32("gItemTrackerNotesDisplayType", 2) == 1) ) { - std::vector mainWindowItems = {}; - if (CVar_GetS32("gItemTrackerInventoryItemsDisplayType", 1) == 1) { - mainWindowItems.insert(mainWindowItems.end(), inventoryItems.begin(), inventoryItems.end()); - } - if (CVar_GetS32("gItemTrackerEquipmentItemsDisplayType", 1) == 1) { - mainWindowItems.insert(mainWindowItems.end(), equipmentItems.begin(), equipmentItems.end()); - } - if (CVar_GetS32("gItemTrackerMiscItemsDisplayType", 1) == 1) { - mainWindowItems.insert(mainWindowItems.end(), miscItems.begin(), miscItems.end()); - } - if (CVar_GetS32("gItemTrackerDungeonRewardsDisplayType", 1) == 1) { - if (CVar_GetS32("gItemTrackerMiscItemsDisplayType", 1) == 1) { - mainWindowItems.push_back(ITEM_TRACKER_ITEM(ITEM_NONE, 0, DrawItem)); - } - mainWindowItems.insert(mainWindowItems.end(), dungeonRewardStones.begin(), dungeonRewardStones.end()); - mainWindowItems.insert(mainWindowItems.end(), dungeonRewardMedallions.begin(), dungeonRewardMedallions.end()); - } - if (CVar_GetS32("gItemTrackerSongsDisplayType", 1) == 1) { - if (CVar_GetS32("gItemTrackerMiscItemsDisplayType", 1) == 1 && CVar_GetS32("gItemTrackerDungeonRewardsDisplayType", 1) != 1) { - mainWindowItems.push_back(ITEM_TRACKER_ITEM(ITEM_NONE, 0, DrawItem)); - mainWindowItems.push_back(ITEM_TRACKER_ITEM(ITEM_NONE, 0, DrawItem)); - mainWindowItems.push_back(ITEM_TRACKER_ITEM(ITEM_NONE, 0, DrawItem)); - mainWindowItems.push_back(ITEM_TRACKER_ITEM(ITEM_NONE, 0, DrawItem)); - } - mainWindowItems.insert(mainWindowItems.end(), songItems.begin(), songItems.end()); - } - if (CVar_GetS32("gItemTrackerDungeonItemsDisplayType", 2) == 1) { - std::vector dungeonItemsTemp = GetDungeonItemsVector(itemTrackerDungeons); - dungeonItemsTemp[35] = ITEM_TRACKER_ITEM(ITEM_KEY_SMALL, SCENE_GERUDOWAY, DrawDungeonItem); - mainWindowItems.insert(mainWindowItems.end(), dungeonItemsTemp.begin(), dungeonItemsTemp.end()); - } - BeginFloatingWindows("Item Tracker##main window"); DrawItemsInRows(mainWindowItems, 6); @@ -705,10 +738,7 @@ void DrawItemTracker(bool& open) { DrawItemsInRows(dungeonRewardStones); ImGui::EndGroup(); } else { - std::vector dungeonRewardItems = {}; - dungeonRewardItems.insert(dungeonRewardItems.end(), dungeonRewardMedallions.begin(), dungeonRewardMedallions.end()); - dungeonRewardItems.insert(dungeonRewardItems.end(), dungeonRewardStones.begin(), dungeonRewardStones.end()); - DrawItemsInRows(dungeonRewardItems, 3); + DrawItemsInRows(dungeonRewards, 3); } EndFloatingWindows(); } @@ -722,13 +752,9 @@ void DrawItemTracker(bool& open) { if (CVar_GetS32("gItemTrackerDungeonItemsDisplayType", 2) == 2) { BeginFloatingWindows("Dungeon Items Tracker"); if (CVar_GetS32("gItemTrackerDisplayDungeonItemsHorizontal", 1)) { - std::vector dungeonItemsTemp = GetDungeonItemsVector(itemTrackerDungeons, 12); - dungeonItemsTemp[23] = ITEM_TRACKER_ITEM(ITEM_KEY_SMALL, SCENE_GERUDOWAY, DrawDungeonItem); - DrawItemsInRows(dungeonItemsTemp, 12); + DrawItemsInRows(dungeonItems, 12); } else { - std::vector dungeonItemsTemp = GetDungeonItemsVector(itemTrackerDungeons); - dungeonItemsTemp[35] = ITEM_TRACKER_ITEM(ITEM_KEY_SMALL, SCENE_GERUDOWAY, DrawDungeonItem); - DrawItemsInRows(dungeonItemsTemp); + DrawItemsInRows(dungeonItems); } EndFloatingWindows(); } @@ -748,7 +774,7 @@ void DrawItemTrackerOptions(bool& open) { return; } - ImGui::SetNextWindowSize(ImVec2(600,360), ImGuiCond_FirstUseEver); + ImGui::SetNextWindowSize(ImVec2(600,375), ImGuiCond_FirstUseEver); if (!ImGui::Begin("Item Tracker Settings", &open, ImGuiWindowFlags_NoFocusOnAppearing)) { ImGui::End(); @@ -825,7 +851,7 @@ void DrawItemTrackerOptions(bool& open) { } void InitItemTracker() { - // TODO: We want to persist this open, but currently I'm not sure of a way to dependably wait till the textures are loaded before we draw the tracker + // TODO: We want to persist this open, but currently the tracker is crashing if it's opened to quickly on launch SohImGui::AddWindow("Randomizer", "Item Tracker", DrawItemTracker); SohImGui::AddWindow("Randomizer", "Item Tracker Settings", DrawItemTrackerOptions); float trackerBgR = CVar_GetFloat("gItemTrackerBgColorR", 0);