From af33897e4c1bd1a6e8e6f1f09377a54fb34f8f69 Mon Sep 17 00:00:00 2001 From: briaguya <70942617+briaguya-ai@users.noreply.github.com> Date: Wed, 14 Jun 2023 23:22:22 -0400 Subject: [PATCH] caps for locations in altar text (#3004) Co-authored-by: briaguya --- soh/soh/Enhancements/randomizer/3drando/hints.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/soh/soh/Enhancements/randomizer/3drando/hints.cpp b/soh/soh/Enhancements/randomizer/3drando/hints.cpp index 8d6af5556..ac7a16355 100644 --- a/soh/soh/Enhancements/randomizer/3drando/hints.cpp +++ b/soh/soh/Enhancements/randomizer/3drando/hints.cpp @@ -607,7 +607,7 @@ static Text BuildDungeonRewardText(const uint32_t itemKey) { std::string rewardString = "$" + std::to_string(itemKey - KOKIRI_EMERALD); // RANDOTODO implement colors for locations - return Text()+rewardString+GetHintRegion(Location(location)->GetParentRegionKey())->GetHint().GetText()+"...^"; + return Text()+rewardString+GetHintRegion(Location(location)->GetParentRegionKey())->GetHint().GetText().Capitalize()+"...^"; } static Text BuildDoorOfTimeText() {