Fixes Happy Mask shop on the Switch. (#1591)

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Christopher Leggett 2022-09-26 18:05:46 -04:00 committed by GitHub
parent ac1a87730e
commit a927a881fc
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@ -1710,7 +1710,13 @@ void EnOssan_State_ItemPurchased(EnOssan* this, GlobalContext* globalCtx, Player
EnGirlA* item;
EnGirlA* itemTemp;
ShopItemIdentity shopItemIdentity = Randomizer_IdentifyShopItem(globalCtx->sceneNum, this->cursorIndex);
GetItemEntry getItemEntry = Randomizer_GetItemFromKnownCheck(shopItemIdentity.randomizerCheck, shopItemIdentity.ogItemId);
GetItemEntry getItemEntry;
if (shopItemIdentity.randomizerCheck != RC_UNKNOWN_CHECK) {
getItemEntry = Randomizer_GetItemFromKnownCheck(shopItemIdentity.randomizerCheck, shopItemIdentity.ogItemId);
} else {
getItemEntry = ItemTable_Retrieve(this->shelfSlots[this->cursorIndex]->getItemId);
}
if ((Message_GetState(&globalCtx->msgCtx) == TEXT_STATE_DONE) && Message_ShouldAdvance(globalCtx)) {
if (this->actor.params == OSSAN_TYPE_MASK) {