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Bit of cleanup
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@ -878,14 +878,11 @@ void Randomizer::ParseRandomizerSettingsFile(const char* spoilerFileName) {
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case RSK_GERUDO_KEYS:
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if (it.value() == "Vanilla") {
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gSaveContext.randoSettings[index].value = 0;
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}
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if (it.value() == "Any Dungeon") {
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} else if (it.value() == "Any Dungeon") {
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gSaveContext.randoSettings[index].value = 1;
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}
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if (it.value() == "Overworld") {
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} else if (it.value() == "Overworld") {
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gSaveContext.randoSettings[index].value = 2;
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}
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if (it.value() == "Anywhere") {
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} else if (it.value() == "Anywhere") {
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gSaveContext.randoSettings[index].value = 3;
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}
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case RSK_KEYSANITY:
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