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https://github.com/HarbourMasters/Shipwright.git
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Set Navi timer back to normal
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48a41bd11c
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@ -1382,7 +1382,7 @@ void func_80A053F0(Actor* thisx, GlobalContext* globalCtx) {
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if (player->naviTextId == 0) {
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if (player->unk_664 == NULL) {
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if (((gSaveContext.naviTimer >= 40) && (gSaveContext.naviTimer <= 3000)) || (nREG(89) != 0)) {
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if (((gSaveContext.naviTimer >= 600) && (gSaveContext.naviTimer <= 3000)) || (nREG(89) != 0)) {
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player->naviTextId = ElfMessage_GetCUpText(globalCtx);
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if (player->naviTextId == 0x15F) {
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@ -1401,7 +1401,7 @@ void func_80A053F0(Actor* thisx, GlobalContext* globalCtx) {
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if (thisx->textId == ElfMessage_GetCUpText(globalCtx)) {
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this->fairyFlags |= 0x80;
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gSaveContext.naviTimer = 10;
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gSaveContext.naviTimer = 3001;
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}
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this->fairyFlags |= 0x10;
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@ -15287,8 +15287,8 @@ void func_80853148(GlobalContext* globalCtx, Actor* actor) {
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this->naviActor->flags |= ACTOR_FLAG_8;
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func_80835EA4(globalCtx, 0xB);
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// If rando'd and Navi wants to give you a general quest tip, give a rando tip instead
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// if (actor->textId >= 0x0140 && actor->textId <= 0x015F && gSaveContext.n64ddFlag) {
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// Message_StartTextbox(globalCtx, 0x0140, NULL);
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// }
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if (actor->textId >= 0x0140 && actor->textId <= 0x015F && gSaveContext.n64ddFlag) {
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Message_StartTextbox(globalCtx, 0x0140, NULL);
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}
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}
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}
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