Merge branch 'rando-next' into spoopy-spiders

This commit is contained in:
aMannus 2022-07-20 10:58:53 +02:00
commit a4af34c8dc
3 changed files with 427 additions and 1012 deletions

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@ -52,12 +52,12 @@ namespace Settings {
// Setting name, Options, Setting Descriptions (assigned in setting_descriptions.cpp) Category (default: Setting),Default index (default: 0), Default hidden (default: false)
//Open Settings Any option index past the last description will use the last description
Option RandomizeOpen = Option::Bool("Randomize Settings", {"No","Yes"}, {openRandomize}, OptionCategory::Toggle);
Option OpenForest = Option::U8 ("Forest", {"Closed", "Open", "Closed Deku"}, {forestClosed, forestOpen, forestClosedDeku}, OptionCategory::Setting, OPENFOREST_OPEN);
Option OpenForest = Option::U8 ("Forest", {"Closed", "Closed Deku", "Open"}, {forestClosed, forestClosedDeku, forestOpen}, OptionCategory::Setting, OPENFOREST_CLOSED);
Option OpenKakariko = Option::U8 ("Kakariko Gate", {"Closed", "Open"}, {kakGateClosed, kakGateOpen});
Option OpenDoorOfTime = Option::U8 ("Door of Time", {"Open", "Closed", "Intended"}, {doorOfTimeOpen, doorOfTimeClosed, doorOfTimeIntended});
Option ZorasFountain = Option::U8 ("Zora's Fountain", {"Normal", "Adult", "Open"}, {fountainNormal, fountainAdult, fountainOpen});
Option OpenDoorOfTime = Option::U8 ("Door of Time", {"Closed", "Song Only", "Open"}, {doorOfTimeIntended, doorOfTimeClosed, doorOfTimeOpen});
Option ZorasFountain = Option::U8 ("Zora's Fountain", {"Closed", "Closed as child", "Open"}, {fountainNormal, fountainAdult, fountainOpen});
Option GerudoFortress = Option::U8 ("Gerudo Fortress", {"Normal", "Fast", "Open"}, {gerudoNormal, gerudoFast, gerudoOpen});
Option Bridge = Option::U8 ("Rainbow Bridge", {"Open", "Vanilla", "Stones", "Medallions", "Rewards", "Dungeons", "Tokens"}, {bridgeOpen, bridgeVanilla, bridgeStones, bridgeMedallions, bridgeRewards, bridgeDungeons, bridgeTokens}, OptionCategory::Setting, RAINBOWBRIDGE_VANILLA);
Option Bridge = Option::U8 ("Rainbow Bridge", {"Vanilla", "Always open", "Stones", "Medallions", "Dungeon rewards", "Dungeons", "Tokens"}, {bridgeVanilla, bridgeOpen, bridgeStones, bridgeMedallions, bridgeRewards, bridgeDungeons, bridgeTokens}, OptionCategory::Setting, RAINBOWBRIDGE_VANILLA);
Option BridgeStoneCount = Option::U8 ("Stone Count", {NumOpts(0, 3)}, {bridgeStoneCountDesc}, OptionCategory::Setting, 1, true);
Option BridgeMedallionCount= Option::U8 ("Medallion Count", {NumOpts(0, 6)}, {bridgeMedallionCountDesc}, OptionCategory::Setting, 1, true);
Option BridgeRewardCount = Option::U8 ("Reward Count", {NumOpts(0, 9)}, {bridgeRewardCountDesc}, OptionCategory::Setting, 1, true);
@ -153,9 +153,9 @@ namespace Settings {
//Shuffle Settings
Option RandomizeShuffle = Option::Bool("Randomize Settings", {"No","Yes"}, {shuffleRandomize}, OptionCategory::Toggle);
Option ShuffleRewards = Option::U8 ("Shuffle Dungeon Rewards",{"End of Dungeons", "Any Dungeon", "Overworld", "Anywhere"}, {shuffleRewardsEndOfDungeon, shuffleRewardsAnyDungeon, shuffleRewardsOverworld, shuffleRewardsAnywhere});
Option ShuffleRewards = Option::U8 ("Shuffle Dungeon Rewards",{"End of dungeons", "Any dungeon", "Overworld", "Anywhere"}, {shuffleRewardsEndOfDungeon, shuffleRewardsAnyDungeon, shuffleRewardsOverworld, shuffleRewardsAnywhere});
Option LinksPocketItem = Option::U8 ("Link's Pocket", {"Dungeon Reward", "Advancement", "Anything", "Nothing"}, {linksPocketDungeonReward, linksPocketAdvancement, linksPocketAnything, linksPocketNothing});
Option ShuffleSongs = Option::U8 ("Shuffle Songs", {"Song Locations", "Dungeon Rewards", "Anywhere"}, {songsSongLocations, songsDungeonRewards, songsAllLocations});
Option ShuffleSongs = Option::U8 ("Shuffle Songs", {"Song locations", "Dungeon rewards", "Anywhere"}, {songsSongLocations, songsDungeonRewards, songsAllLocations});
Option Shopsanity = Option::U8 ("Shopsanity", {MultiVecOpts({{"Off"}, NumOpts(0, 4), {"Random"}})}, {shopsOff, shopsZero, shopsOne, shopsTwo, shopsThree, shopsFour, shopsRandom});
Option Tokensanity = Option::U8 ("Tokensanity", {"Off", "Dungeons", "Overworld", "All Tokens"}, {tokensOff, tokensDungeon, tokensOverworld, tokensAllTokens});
Option Scrubsanity = Option::U8 ("Scrub Shuffle", {"Off", "Affordable", "Expensive", "Random Prices"}, {scrubsOff, scrubsAffordable, scrubsExpensive, scrubsRandomPrices});
@ -163,7 +163,7 @@ namespace Settings {
Option ShuffleKokiriSword = Option::Bool("Shuffle Kokiri Sword", {"Off", "On"}, {kokiriSwordDesc});
Option ShuffleOcarinas = Option::Bool("Shuffle Ocarinas", {"Off", "On"}, {ocarinasDesc});
Option ShuffleWeirdEgg = Option::Bool("Shuffle Weird Egg", {"Off", "On"}, {weirdEggDesc});
Option ShuffleGerudoToken = Option::Bool("Shuffle Gerudo Membership Card", {"Off", "On"}, {gerudoTokenDesc});
Option ShuffleGerudoToken = Option::Bool("Shuffle Gerudo Card", {"Off", "On"}, {gerudoTokenDesc});
Option ShuffleMagicBeans = Option::Bool("Shuffle Magic Beans", {"Off", "On"}, {magicBeansDesc});
Option ShuffleMerchants = Option::U8 ("Shuffle Merchants", {"Off", "On (No Hints)", "On (With Hints)"}, {merchantsDesc, merchantsHintsDesc});
Option ShuffleAdultTradeQuest = Option::Bool("Shuffle Adult Trade", {"Off", "On"}, {adultTradeDesc});
@ -189,7 +189,7 @@ namespace Settings {
//Shuffle Dungeon Items
Option RandomizeDungeon = Option::Bool("Randomize Settings", {"No","Yes"}, {dungeonRandomize}, OptionCategory::Toggle);
Option MapsAndCompasses = Option::U8 ("Maps/Compasses", {"Start With", "Vanilla", "Own Dungeon", "Any Dungeon", "Overworld", "Anywhere"},
Option MapsAndCompasses = Option::U8 ("Start with Maps/Compasses", {"Start With", "Vanilla", "Own Dungeon", "Any Dungeon", "Overworld", "Anywhere"},
{mapCompassStartWith, mapCompassVanilla, mapCompassOwnDungeon, mapCompassAnyDungeon, mapCompassOverworld, mapCompassAnywhere}, OptionCategory::Setting, MAPSANDCOMPASSES_OWN_DUNGEON);
Option Keysanity = Option::U8 ("Small Keys", {"Start With", "Vanilla", "Own Dungeon", "Any Dungeon", "Overworld", "Anywhere"},
{smallKeyStartWith, smallKeyVanilla, smallKeyOwnDungeon, smallKeyAnyDungeon, smallKeyOverworld, smallKeyAnywhere}, OptionCategory::Setting, KEYSANITY_OWN_DUNGEON);
@ -197,8 +197,8 @@ namespace Settings {
{gerudoKeysVanilla, gerudoKeysAnyDungeon, gerudoKeysOverworld, gerudoKeysAnywhere});
Option BossKeysanity = Option::U8 ("Boss Keys", {"Start With", "Vanilla", "Own Dungeon", "Any Dungeon", "Overworld", "Anywhere"},
{bossKeyStartWith, bossKeyVanilla, bossKeyOwnDungeon, bossKeyAnyDungeon, bossKeyOverworld, bossKeyAnywhere}, OptionCategory::Setting, BOSSKEYSANITY_OWN_DUNGEON);
Option GanonsBossKey = Option::U8 ("Ganon's Boss Key", {"Start With", "Vanilla", "Own Dungeon", "Any Dungeon", "Overworld", "Anywhere", "LACS-Vanilla", "LACS-Medallions", "LACS-Stones", "LACS-Rewards", "LACS-Dungeons", "LACS-Tokens"},
{ganonKeyStartWith, ganonKeyVanilla, ganonKeyOwnDungeon, ganonKeyAnyDungeon, ganonKeyOverworld, ganonKeyAnywhere, ganonKeyLACS}, OptionCategory::Setting, GANONSBOSSKEY_OWN_DUNGEON);
Option GanonsBossKey = Option::U8 ("Ganon's Boss Key", {"Vanilla", "Own dungeon", "Start with", "Any Dungeon", "Overworld", "Anywhere", "LACS-Vanilla", "LACS-Medallions", "LACS-Stones", "LACS-Rewards", "LACS-Dungeons", "LACS-Tokens"},
{ganonKeyVanilla, ganonKeyOwnDungeon, ganonKeyStartWith, ganonKeyAnyDungeon, ganonKeyOverworld, ganonKeyAnywhere, ganonKeyLACS}, OptionCategory::Setting, GANONSBOSSKEY_VANILLA);
uint8_t LACSCondition = 0;
Option LACSMedallionCount = Option::U8 ("Medallion Count", {NumOpts(0, 6)}, {lacsMedallionCountDesc}, OptionCategory::Setting, 1, true);
Option LACSStoneCount = Option::U8 ("Stone Count", {NumOpts(0, 3)}, {lacsStoneCountDesc}, OptionCategory::Setting, 1, true);
@ -430,7 +430,7 @@ namespace Settings {
Option StartingStickCapacity = Option::U8 ("Deku Stick Capacity", {NumOpts(10, 30, 10, {}, " Deku Sticks")}, {""});
Option StartingNutCapacity = Option::U8 ("Deku Nut Capacity", {NumOpts(20, 40, 10, {}, " Deku Nuts")}, {""});
Option StartingSlingshot = Option::U8 ("Slingshot", {"Off", "Slingshot (30)", "Slingshot (40)", "Slingshot (50)"}, {""});
Option StartingOcarina = Option::U8 ("Ocarina", {"Off", "Fairy Ocarina", "Ocarina of Time"}, {""});
Option StartingOcarina = Option::U8 ("Start with Fairy Ocarina", {"Off", "Fairy Ocarina", "Ocarina of Time"}, {""});
Option StartingBombBag = Option::U8 ("Bombs", {"Off", "Bomb Bag (20)", "Bomb Bag (30)", "Bomb Bag (40)"}, {""});
Option StartingBombchus = Option::U8 ("Bombchus", {"Off", "20 Bombchus", "50 Bombchus"}, {""});
Option StartingBoomerang = Option::U8 ("Boomerang", {"Off", "On"}, {""});
@ -507,9 +507,9 @@ namespace Settings {
&StartingPreludeOfLight,
};
Option StartingKokiriSword = Option::U8 ("Kokiri Sword", {"Off", "On"}, {""});
Option StartingKokiriSword = Option::U8 ("Start with Kokiri Sword", {"Off", "On"}, {""});
Option StartingBiggoronSword = Option::U8 ("Biggoron Sword", {"Off", "Giant's Knife", "Biggoron Sword"}, {""});
Option StartingDekuShield = Option::U8 ("Deku Shield", {"Off", "On"}, {""});
Option StartingDekuShield = Option::U8 ("Start with Deku Shield", {"Off", "On"}, {""});
Option StartingHylianShield = Option::U8 ("Hylian Shield", {"Off", "On"}, {""});
Option StartingMirrorShield = Option::U8 ("Mirror Shield", {"Off", "On"}, {""});
Option StartingGoronTunic = Option::U8 ("Goron Tunic", {"Off", "On"}, {""});

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@ -34,8 +34,8 @@ typedef enum {
typedef enum {
OPENFOREST_CLOSED,
OPENFOREST_OPEN,
OPENFOREST_CLOSED_DEKU,
OPENFOREST_OPEN,
} OpenForestSetting;
typedef enum {
@ -44,9 +44,9 @@ typedef enum {
} OpenKakarikoSetting;
typedef enum {
OPENDOOROFTIME_OPEN,
OPENDOOROFTIME_CLOSED,
OPENDOOROFTIME_INTENDED,
OPENDOOROFTIME_CLOSED,
OPENDOOROFTIME_OPEN,
} OpenDoorOfTimeSetting;
typedef enum {
@ -62,8 +62,8 @@ typedef enum {
} GerudoFortressSetting;
typedef enum {
RAINBOWBRIDGE_OPEN,
RAINBOWBRIDGE_VANILLA,
RAINBOWBRIDGE_OPEN,
RAINBOWBRIDGE_STONES,
RAINBOWBRIDGE_MEDALLIONS,
RAINBOWBRIDGE_REWARDS,
@ -212,9 +212,9 @@ typedef enum {
} BossKeysanitySetting;
typedef enum {
GANONSBOSSKEY_START_WITH,
GANONSBOSSKEY_VANILLA,
GANONSBOSSKEY_OWN_DUNGEON,
GANONSBOSSKEY_START_WITH,
GANONSBOSSKEY_ANY_DUNGEON,
GANONSBOSSKEY_OVERWORLD,
GANONSBOSSKEY_ANYWHERE,

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