Fixed lost woods target crash

This commit is contained in:
aMannus 2022-08-24 23:02:48 +02:00
parent f88e7fabd5
commit a48ac71762

View File

@ -521,6 +521,9 @@ void EnExItem_DrawItems(EnExItem* this, GlobalContext* globalCtx) {
case EXITEM_BOMBCHUS_COUNTER: case EXITEM_BOMBCHUS_COUNTER:
randoGetItem = Randomizer_GetItemFromKnownCheck(RC_MARKET_BOMBCHU_BOWLING_BOMBCHUS, GI_BOMBCHUS_10); randoGetItem = Randomizer_GetItemFromKnownCheck(RC_MARKET_BOMBCHU_BOWLING_BOMBCHUS, GI_BOMBCHUS_10);
break; break;
case EXITEM_BULLET_BAG:
randoGetItem = Randomizer_GetItemFromKnownCheck(RC_LW_TARGET_IN_WOODS, GI_BULLET_BAG_50);
break;
} }
EnItem00_CustomItemsParticles(&this->actor, globalCtx, randoGetItem); EnItem00_CustomItemsParticles(&this->actor, globalCtx, randoGetItem);