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Add hasTranslation to Twins first part.
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@ -2220,7 +2220,7 @@ void BossTw_TwinrovaIntroCS(BossTw* this, GlobalContext* globalCtx) {
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globalCtx->envCtx.unk_BE = 1;
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globalCtx->envCtx.unk_BD = 1;
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globalCtx->envCtx.unk_D8 = 0.0f;
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TitleCard_InitBossName(globalCtx, &globalCtx->actorCtx.titleCtx, SEGMENTED_TO_VIRTUAL(gTwinrovaTitleCardTex), 160, 180, 128, 40); // OTRTODO
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TitleCard_InitBossName(globalCtx, &globalCtx->actorCtx.titleCtx, SEGMENTED_TO_VIRTUAL(gTwinrovaTitleCardTex), 160, 180, 128, 40, true);
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gSaveContext.eventChkInf[7] |= 0x20;
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Audio_QueueSeqCmd(SEQ_PLAYER_BGM_MAIN << 24 | NA_BGM_BOSS);
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}
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@ -5469,4 +5469,4 @@ void BossTw_TwinrovaLaugh(BossTw* this, GlobalContext* globalCtx) {
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void BossTw_Reset(void) {
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sTwInitalized = false;
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memset(sTwEffects, 0, sizeof(sTwEffects));
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}
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}
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