Fix dungeons chests map Kaleido (#285)

* fix chest position

* Add original game chests loc

* Remove Jabu jabu 1F left over
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Baoulettes 2022-05-11 21:12:04 +02:00 committed by GitHub
parent f8b47b36bf
commit a12e8b68ae
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@ -15,6 +15,522 @@ static const Vtx sMarkChestVtx[] = {
};
PauseMapMarksData gPauseMapMarkDataTable[] = {
// Deku Tree map 3F
{
{ PAUSE_MAP_MARK_CHEST,
23, //unk
sMarkChestVtx,
4, //unk
2, //Number of icons to show.
{ //ID, X, Y
{ 2, 40.0f, -33.0f },
{ 6, 49.0f, -42.0f },
} },
{ PAUSE_MAP_MARK_NONE, 0, NULL, 0, 0, { 0 } },
},
// Deku Tree map 2F
{
{ PAUSE_MAP_MARK_CHEST,
23,
sMarkChestVtx,
4,
2,
{
{ 1, 48.0f, -63.0f },
{ 5, 52.0f, -68.0f },
} },
{ PAUSE_MAP_MARK_NONE, 0, NULL, 0, 0, { 0 } },
},
// Deku Tree map 1F
{
{ PAUSE_MAP_MARK_CHEST,
23,
sMarkChestVtx,
4,
1,
{
{ 3, 84.0f, -39.0f },
} },
{ PAUSE_MAP_MARK_NONE, 0, NULL, 0, 0, { 0 } },
},
// Deku Tree map B1
{
{ PAUSE_MAP_MARK_CHEST,
23,
sMarkChestVtx,
4,
1,
{
{ 4, 77.0f, -26.0f },
} },
{ PAUSE_MAP_MARK_NONE, 0, NULL, 0, 0, { 0 } },
},
// Deku Tree map B2
{
{ PAUSE_MAP_MARK_BOSS,
23,
sMarkBossVtx,
4,
1,
{
{ -1, 55.0f, 0.0f },
} },
{ PAUSE_MAP_MARK_NONE, 0, NULL, 0, 0, { 0 } },
},
// Dodongo's Cavern map 2F
{
{ PAUSE_MAP_MARK_CHEST,
23,
sMarkChestVtx,
4,
3,
{
{ 10, 25.0f, -41.0f },
{ 4, 53.0f, -47.0f },
{ 6, 58.0f, -59.0f },
} },
{ PAUSE_MAP_MARK_NONE, 0, NULL, 0, 0, { 0 } },
},
// Dodongo's Cavern map 1F
{
{ PAUSE_MAP_MARK_CHEST,
23,
sMarkChestVtx,
4,
2,
{
{ 5, 13.0f, -60.0f },
{ 8, 20.0f, -49.0f },
} },
{ PAUSE_MAP_MARK_BOSS,
23,
sMarkBossVtx,
4,
1,
{
{ -1, 23.0f, -25.0f },
} },
{ PAUSE_MAP_MARK_NONE, 0, NULL, 0, 0, { 0 } },
},
// Jabu-Jabu's Belly map 1F
{
{ PAUSE_MAP_MARK_CHEST,
23,
sMarkChestVtx,
4,
3,
{
{ 1, 67.0f, -13.0f },
{ 2, 28.0f, -13.0f },
{ 4, 38.0f, 0.0f },
} },
{ PAUSE_MAP_MARK_BOSS,
23,
sMarkBossVtx,
4,
1,
{
{ -1, 65.0f, -37.0f },
} },
{ PAUSE_MAP_MARK_NONE, 0, NULL, 0, 0, { 0 } },
},
// Jabu-Jabu's Belly map B1
{
{ PAUSE_MAP_MARK_NONE, 0, NULL, 0, 0, { 0 } },
},
// Forest Temple map 2F
{
{ PAUSE_MAP_MARK_CHEST,
23,
sMarkChestVtx,
4,
4,
{
{ 0, 49.0f, -3.0f },
{ 2, 12.0f, -26.0f },
{ 5, 74.0f, -13.0f },
{ 7, 82.0f, -22.0f },
} },
{ PAUSE_MAP_MARK_NONE, 0, NULL, 0, 0, { 0 } },
},
// Forest Temple map 1F
{
{ PAUSE_MAP_MARK_CHEST,
23,
sMarkChestVtx,
4,
4,
{
{ 0, 49.0f, -3.0f },
{ 2, 12.0f, -26.0f },
{ 5, 74.0f, -13.0f },
{ 7, 82.0f, -22.0f },
} },
{ PAUSE_MAP_MARK_NONE, 0, NULL, 0, 0, { 0 } },
},
// Forest Temple map B1
{
{ PAUSE_MAP_MARK_CHEST,
23,
sMarkChestVtx,
4,
1,
{
{ 9, 31.0f, -29.0f },
} },
{ PAUSE_MAP_MARK_NONE, 0, NULL, 0, 0, { 0 } },
},
// Forest Temple map B2
{
{ PAUSE_MAP_MARK_CHEST,
23,
sMarkChestVtx,
4,
1,
{
{ 11, 40.0f, -41.0f },
} },
{ PAUSE_MAP_MARK_BOSS,
23,
sMarkBossVtx,
4,
1,
{
{ -1, 50.0f, -11.0f },
} },
{ PAUSE_MAP_MARK_NONE, 0, NULL, 0, 0, { 0 } },
},
// Fire Temple map 5F
{
{ PAUSE_MAP_MARK_CHEST,
23,
sMarkChestVtx,
4,
2,
{
{ 5, 22.0f, -41.0f },
{ 13, 74.0f, -29.0f },
} },
{ PAUSE_MAP_MARK_NONE, 0, NULL, 0, 0, { 0 } },
},
// Fire Temple map 4F
{
{ PAUSE_MAP_MARK_NONE, 0, NULL, 0, 0, { 0 } },
},
// Fire Temple map 3F
{
{ PAUSE_MAP_MARK_CHEST,
23,
sMarkChestVtx,
4,
3,
{
{ 3, 76.0f, -48.0f },
{ 6, 72.0f, -50.0f },
{ 7, 44.0f, -17.0f },
{ 8, 63.0f, -12.0f },
{ 9, 30.0f, -34.0f },
{ 10, 61.0f, -31.0f },
} },
{ PAUSE_MAP_MARK_NONE, 0, NULL, 0, 0, { 0 } },
},
// Fire Temple map 2F
{
{ PAUSE_MAP_MARK_CHEST,
23,
sMarkChestVtx,
4,
1,
{
{ 11, 78.0f, -34.0f },
} },
{ PAUSE_MAP_MARK_NONE, 0, NULL, 0, 0, { 0 } },
},
// Fire Temple map 1F
{
{ PAUSE_MAP_MARK_CHEST,
23,
sMarkChestVtx,
4,
5,
{
{ 0, 48.0f, -17.0f },
{ 1, 35.0f, -45.0f },
{ 2, 67.0f, -58.0f },
{ 4, 74.0f, -15.0f },
{ 12, 47.0f, -27.0f },
} },
{ PAUSE_MAP_MARK_BOSS,
23,
sMarkBossVtx,
4,
1,
{
{ -1, 26.0f, -34.0f },
} },
{ PAUSE_MAP_MARK_NONE, 0, NULL, 0, 0, { 0 } },
},
// Water Temple map 3F
{
{ PAUSE_MAP_MARK_CHEST,
23,
sMarkChestVtx,
4,
3,
{
{ 2, 88.0f, -60.0f },
{ 7, 23.0f, -2.0f },
{ 9, 84.0f, -45.0f },
} },
{ PAUSE_MAP_MARK_BOSS,
23,
sMarkBossVtx,
4,
1,
{
{ -1, 62.0f, -23.0f },
} },
{ PAUSE_MAP_MARK_NONE, 0, NULL, 0, 0, { 0 } },
},
// Water Temple map 2F
{
{ PAUSE_MAP_MARK_CHEST,
23,
sMarkChestVtx,
4,
2,
{
{ 0, 86.0f, -60.0f },
{ 8, 76.0f, -72.0f },
} },
{ PAUSE_MAP_MARK_NONE, 0, NULL, 0, 0, { 0 } },
},
// Water Temple map 1F
{
{ PAUSE_MAP_MARK_CHEST,
23,
sMarkChestVtx,
4,
4,
{
{ 1, 88.0f, -60.0f },
{ 3, 42.0f, -21.0f },
{ 5, 47.0f, -15.0f },
{ 10, 33.0f, -31.0f },
} },
{ PAUSE_MAP_MARK_NONE, 0, NULL, 0, 0, { 0 } },
},
// Water Temple map B1
{
{ PAUSE_MAP_MARK_CHEST,
23,
sMarkChestVtx,
4,
1,
{
{ 6, 77.0f, -66.0f },
} },
{ PAUSE_MAP_MARK_NONE, 0, NULL, 0, 0, { 0 } },
},
// Spirit Temple map 4F
{
{ PAUSE_MAP_MARK_CHEST,
23,
sMarkChestVtx,
4,
2,
{
{ 10, 59.0f, -9.0f },
{ 18, 32.0f, -20.0f },
} },
{ PAUSE_MAP_MARK_NONE, 0, NULL, 0, 0, { 0 } },
},
// Spirit Temple map 3F
{
{ PAUSE_MAP_MARK_CHEST,
23,
sMarkChestVtx,
4,
5,
{
{ 1, 20.0f, -43.0f },
{ 5, 83.0f, -26.0f },
{ 15, 57.0f, -14.0f },
{ 20, 81.0f, -55.0f },
{ 21, 87.0f, -55.0f },
} },
{ PAUSE_MAP_MARK_BOSS,
23,
sMarkBossVtx,
4,
1,
{
{ -1, 47.0f, 0.0f },
} },
{ PAUSE_MAP_MARK_NONE, 0, NULL, 0, 0, { 0 } },
},
// Spirit Temple map 2F
{
{ PAUSE_MAP_MARK_CHEST,
23,
sMarkChestVtx,
4,
6,
{
{ 2, 41.0f, -16.0f },
{ 3, 47.0f, -17.0f },
{ 6, 27.0f, -16.0f },
{ 12, 29.0f, -20.0f },
{ 13, 70.0f, -22.0f },
{ 14, 70.0f, -25.0f },
} },
{ PAUSE_MAP_MARK_NONE, 0, NULL, 0, 0, { 0 } },
},
// Spirit Temple map 1F
{
{ PAUSE_MAP_MARK_CHEST,
23,
sMarkChestVtx,
4,
4,
{
{ 0, 38.0f, -17.0f },
{ 4, 55.0f, -14.0f },
{ 8, 15.0f, -14.0f },
{ 7, 78.0f, -3.0f },
} },
{ PAUSE_MAP_MARK_NONE, 0, NULL, 0, 0, { 0 } },
},
// Shadow Temple map B1
{
{ PAUSE_MAP_MARK_CHEST,
23,
sMarkChestVtx,
4,
2,
{
{ 1, 41.0f, -17.0f },
{ 7, 27.0f, -24.0f },
} },
{ PAUSE_MAP_MARK_NONE, 0, NULL, 0, 0, { 0 } },
},
// Shadow Temple map B2
{
{ PAUSE_MAP_MARK_CHEST,
23,
sMarkChestVtx,
4,
2,
{
{ 2, 81.0f, -20.0f },
{ 3, 74.0f, -37.0f },
} },
{ PAUSE_MAP_MARK_NONE, 0, NULL, 0, 0, { 0 } },
},
// Shadow Temple map B3
{
{ PAUSE_MAP_MARK_CHEST,
23,
sMarkChestVtx,
4,
2,
{
{ 12, 96.0f, -51.0f },
{ 22, 96.0f, -55.0f },
} },
{ PAUSE_MAP_MARK_NONE, 0, NULL, 0, 0, { 0 } },
},
// Shadow Temple map B4
{
{ PAUSE_MAP_MARK_CHEST,
23,
sMarkChestVtx,
4,
10,
{
{ 4, 43.0f, -66.0f },
{ 5, 37.0f, -66.0f },
{ 6, 33.0f, -72.0f },
{ 8, 85.0f, -18.0f },
{ 9, 61.0f, -42.0f },
{ 10, 15.0f, -4.0f },
{ 11, 25.0f, -4.0f },
{ 13, 19.0f, -29.0f },
{ 21, 92.0f, -29.0f },
{ 20, 87.0f, -20.0f },
} },
{ PAUSE_MAP_MARK_BOSS,
23,
sMarkBossVtx,
4,
1,
{
{ -1, 31.0f, -45.0f },
} },
{ PAUSE_MAP_MARK_NONE, 0, NULL, 0, 0, { 0 } },
},
// Bottom of the Well map B1
{
{ PAUSE_MAP_MARK_CHEST,
23,
sMarkChestVtx,
4,
9,
{
{ 1, 51.0f, -24.0f },
{ 3, 84.0f, -38.0f },
{ 4, 31.0f, -2.0f },
{ 5, 67.0f, -27.0f },
{ 8, 46.0f, -27.0f },
{ 10, 82.0f, -12.0f },
{ 12, 80.0f, -16.0f },
{ 14, 62.0f, -24.0f },
{ 20, 89.0f, -38.0f },
} },
{ PAUSE_MAP_MARK_NONE, 0, NULL, 0, 0, { 0 } },
},
// Bottom of the Well map B2
{
{ PAUSE_MAP_MARK_CHEST,
23,
sMarkChestVtx,
4,
3,
{
{ 2, 54.0f, -27.0f },
{ 9, 28.0f, -17.0f },
{ 16, 56.0f, -38.0f },
} },
{ PAUSE_MAP_MARK_NONE, 0, NULL, 0, 0, { 0 } },
},
// Bottom of the Well map B3
{
{ PAUSE_MAP_MARK_CHEST,
23,
sMarkChestVtx,
4,
1,
{
{ 7, 71.0f, -33.0f },
} },
{ PAUSE_MAP_MARK_NONE, 0, NULL, 0, 0, { 0 } },
},
// Ice Cavern map 1F
{
{ PAUSE_MAP_MARK_CHEST,
23,
sMarkChestVtx,
4,
3,
{
{ 0, 66.0f, -2.0f },
{ 1, 77.0f, -46.0f },
{ 2, 27.0f, -45.0f },
} },
{ PAUSE_MAP_MARK_NONE, 0, NULL, 0, 0, { 0 } },
},
};
PauseMapMarksData gPauseMapMarkDataTableMasterQuest[] = {
// Deku Tree map 0
{
{ PAUSE_MAP_MARK_CHEST,