Update z_parameter.c
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@ -3131,7 +3131,6 @@ void Interface_Draw(GlobalContext* globalCtx) {
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{ 0xC8, 0xFF, 0x64 }, // Base Wallet (Green)
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{ 0x82, 0x82, 0xFF }, // Adult's Wallet (Blue)
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{ 0xFF, 0x64, 0x64 }, // Giant's Wallet (Red)
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{ 0xFF, 0x5A, 0xFF }, // Tycoon's Wallet (Purple)
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};
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static s16 spoilingItemEntrances[] = { 0x01AD, 0x0153, 0x0153 };
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