From 477cf7f6ecac176982ac270e3bb987ddd5dcf2bf Mon Sep 17 00:00:00 2001 From: PurpleHato Date: Wed, 27 Jul 2022 00:46:02 +0200 Subject: [PATCH 01/30] ADD: Rando Spiritual Stones Power (#910) * ADD: Try to use Spiritual Stone alpha on altar Not super advanced but it kinda work, n eeds to figure out why the gSaveContext.inventory.questItems doesn't seems to care * TWEAK: Full working + added on child link side * TWEAK: added else with comment * frogot a } --- .../actors/ovl_Demo_Effect/z_demo_effect.c | 55 +++++++++++++++++++ 1 file changed, 55 insertions(+) diff --git a/soh/src/overlays/actors/ovl_Demo_Effect/z_demo_effect.c b/soh/src/overlays/actors/ovl_Demo_Effect/z_demo_effect.c index bbbcec63d..95bdf6e50 100644 --- a/soh/src/overlays/actors/ovl_Demo_Effect/z_demo_effect.c +++ b/soh/src/overlays/actors/ovl_Demo_Effect/z_demo_effect.c @@ -1540,7 +1540,34 @@ void DemoEffect_UpdateJewelAdult(DemoEffect* this, GlobalContext* globalCtx) { this->jewel.timer++; this->actor.shape.rot.y += 0x0400; DemoEffect_PlayJewelSfx(this, globalCtx); + + if (gSaveContext.n64ddFlag) { + switch (this->jewel.type) { + case DEMO_EFFECT_JEWEL_KOKIRI: + if (CHECK_QUEST_ITEM(QUEST_KOKIRI_EMERALD)) { + DemoEffect_SetJewelColor(this, 1.0f); + } else { + DemoEffect_SetJewelColor(this, 0.0f); + } + break; + case DEMO_EFFECT_JEWEL_GORON: + if (CHECK_QUEST_ITEM(QUEST_GORON_RUBY)) { + DemoEffect_SetJewelColor(this, 1.0f); + } else { + DemoEffect_SetJewelColor(this, 0.0f); + } + break; + case DEMO_EFFECT_JEWEL_ZORA: + if (CHECK_QUEST_ITEM(QUEST_ZORA_SAPPHIRE)) { + DemoEffect_SetJewelColor(this, 1.0f); + } else { + DemoEffect_SetJewelColor(this, 0.0f); + } + break; + } + } else { DemoEffect_SetJewelColor(this, 1.0f); + } } /** @@ -1604,6 +1631,34 @@ void DemoEffect_UpdateJewelChild(DemoEffect* this, GlobalContext* globalCtx) { thisx->shape.rot.y += 0x0400; DemoEffect_PlayJewelSfx(this, globalCtx); this->effectFlags &= ~1; + + if (gSaveContext.n64ddFlag) { + switch (this->jewel.type) { + case DEMO_EFFECT_JEWEL_KOKIRI: + if (CHECK_QUEST_ITEM(QUEST_KOKIRI_EMERALD)) { + DemoEffect_SetJewelColor(this, 1.0f); + } else { + DemoEffect_SetJewelColor(this, 0.0f); + } + break; + case DEMO_EFFECT_JEWEL_GORON: + if (CHECK_QUEST_ITEM(QUEST_GORON_RUBY)) { + DemoEffect_SetJewelColor(this, 1.0f); + } else { + DemoEffect_SetJewelColor(this, 0.0f); + } + break; + case DEMO_EFFECT_JEWEL_ZORA: + if (CHECK_QUEST_ITEM(QUEST_ZORA_SAPPHIRE)) { + DemoEffect_SetJewelColor(this, 1.0f); + } else { + DemoEffect_SetJewelColor(this, 0.0f); + } + break; + } + } else { + // Contrary to it's adult conterpart Authenthic doesn't use DemoEffect_SetJewelColor(this, 1.0f); here + } } /** From 68182473176510de5b2d28b6bc3a4a4fc9e0b022 Mon Sep 17 00:00:00 2001 From: GaryOderNichts <12049776+GaryOderNichts@users.noreply.github.com> Date: Wed, 27 Jul 2022 23:50:56 +0200 Subject: [PATCH 02/30] Big-endian support (#909) --- OTRExporter/OTRExporter/Exporter.cpp | 2 +- ZAPDTR/ZAPDUtils/Utils/BinaryReader.cpp | 44 +- ZAPDTR/ZAPDUtils/Utils/BinaryReader.h | 6 + ZAPDTR/ZAPDUtils/Utils/BinaryWriter.cpp | 31 +- ZAPDTR/ZAPDUtils/Utils/BinaryWriter.h | 4 + ZAPDTR/ZAPDUtils/Utils/BitConverter.h | 22 + ZAPDTR/ZAPDUtils/Utils/Stream.h | 7 - libultraship/libultraship/Cutscene.cpp | 512 +++++++++++++++++- libultraship/libultraship/DisplayList.cpp | 24 +- .../libultraship/Factories/ResourceLoader.cpp | 4 +- libultraship/libultraship/Resource.h | 8 +- libultraship/libultraship/SDLAudioPlayer.cpp | 2 +- libultraship/libultraship/endianness.h | 67 +++ soh/include/color.h | 6 + soh/include/command_macros_base.h | 10 + soh/include/macros.h | 9 +- soh/include/z64audio.h | 32 ++ soh/soh/OTRGlobals.cpp | 11 +- soh/src/code/audio_data.c | 8 +- soh/src/code/audio_effects.c | 6 +- soh/src/code/audio_seqplayer.c | 4 +- soh/src/code/z_room.c | 5 +- 22 files changed, 762 insertions(+), 62 deletions(-) create mode 100644 libultraship/libultraship/endianness.h diff --git a/OTRExporter/OTRExporter/Exporter.cpp b/OTRExporter/OTRExporter/Exporter.cpp index b8b0612f5..f2daa4279 100644 --- a/OTRExporter/OTRExporter/Exporter.cpp +++ b/OTRExporter/OTRExporter/Exporter.cpp @@ -3,7 +3,7 @@ void OTRExporter::WriteHeader(ZResource* res, const fs::path& outPath, BinaryWriter* writer, Ship::ResourceType resType, Ship::Version resVersion) { - writer->Write((uint8_t)Endianess::Little); // 0x00 + writer->Write((uint8_t)Endianness::Little); // 0x00 writer->Write((uint8_t)0); // 0x01 writer->Write((uint8_t)0); // 0x02 writer->Write((uint8_t)0); // 0x03 diff --git a/ZAPDTR/ZAPDUtils/Utils/BinaryReader.cpp b/ZAPDTR/ZAPDUtils/Utils/BinaryReader.cpp index 94ca98a01..5916ce982 100644 --- a/ZAPDTR/ZAPDUtils/Utils/BinaryReader.cpp +++ b/ZAPDTR/ZAPDUtils/Utils/BinaryReader.cpp @@ -18,6 +18,16 @@ void BinaryReader::Close() stream->Close(); } +void BinaryReader::SetEndianness(Endianness endianness) +{ + this->endianness = endianness; +} + +Endianness BinaryReader::GetEndianness() const +{ + return endianness; +} + void BinaryReader::Seek(uint32_t offset, SeekOffsetType seekType) { stream->Seek(offset, seekType); @@ -28,11 +38,16 @@ uint32_t BinaryReader::GetBaseAddress() return stream->GetBaseAddress(); } -void BinaryReader::Read([[maybe_unused]] char* buffer, int32_t length) +void BinaryReader::Read(int32_t length) { stream->Read(length); } +void BinaryReader::Read(char* buffer, int32_t length) +{ + stream->Read(buffer, length); +} + char BinaryReader::ReadChar() { return (char)stream->ReadByte(); @@ -53,6 +68,10 @@ int16_t BinaryReader::ReadInt16() int16_t result = 0; stream->Read((char*)&result, sizeof(int16_t)); + + if (endianness != Endianness::Native) + result = BSWAP16(result); + return result; } @@ -61,6 +80,10 @@ int32_t BinaryReader::ReadInt32() int32_t result = 0; stream->Read((char*)&result, sizeof(int32_t)); + + if (endianness != Endianness::Native) + result = BSWAP32(result); + return result; } @@ -69,6 +92,10 @@ uint16_t BinaryReader::ReadUInt16() uint16_t result = 0; stream->Read((char*)&result, sizeof(uint16_t)); + + if (endianness != Endianness::Native) + result = BSWAP16(result); + return result; } @@ -77,6 +104,10 @@ uint32_t BinaryReader::ReadUInt32() uint32_t result = 0; stream->Read((char*)&result, sizeof(uint32_t)); + + if (endianness != Endianness::Native) + result = BSWAP32(result); + return result; } @@ -85,6 +116,10 @@ uint64_t BinaryReader::ReadUInt64() uint64_t result = 0; stream->Read((char*)&result, sizeof(uint64_t)); + + if (endianness != Endianness::Native) + result = BSWAP64(result); + return result; } @@ -94,6 +129,9 @@ float BinaryReader::ReadSingle() stream->Read((char*)&result, sizeof(float)); + if (endianness != Endianness::Native) + result = BitConverter::ToFloatBE((uint8_t*)&result, 0); + if (std::isnan(result)) throw std::runtime_error("BinaryReader::ReadSingle(): Error reading stream"); @@ -105,6 +143,10 @@ double BinaryReader::ReadDouble() double result = NAN; stream->Read((char*)&result, sizeof(double)); + + if (endianness != Endianness::Native) + result = BitConverter::ToDoubleBE((uint8_t*)&result, 0); + if (std::isnan(result)) throw std::runtime_error("BinaryReader::ReadDouble(): Error reading stream"); diff --git a/ZAPDTR/ZAPDUtils/Utils/BinaryReader.h b/ZAPDTR/ZAPDUtils/Utils/BinaryReader.h index a1994aa4a..0b18351c8 100644 --- a/ZAPDTR/ZAPDUtils/Utils/BinaryReader.h +++ b/ZAPDTR/ZAPDUtils/Utils/BinaryReader.h @@ -8,6 +8,7 @@ #include "../Vec2f.h" #include "../Vec3f.h" #include "../Vec3s.h" +#include "BitConverter.h" #include "Stream.h" class BinaryReader @@ -18,9 +19,13 @@ public: void Close(); + void SetEndianness(Endianness endianness); + Endianness GetEndianness() const; + void Seek(uint32_t offset, SeekOffsetType seekType); uint32_t GetBaseAddress(); + void Read(int32_t length); void Read(char* buffer, int32_t length); char ReadChar(); int8_t ReadByte(); @@ -41,4 +46,5 @@ public: protected: std::shared_ptr stream; + Endianness endianness = Endianness::Native; }; \ No newline at end of file diff --git a/ZAPDTR/ZAPDUtils/Utils/BinaryWriter.cpp b/ZAPDTR/ZAPDUtils/Utils/BinaryWriter.cpp index c456bdeb3..aa7840f01 100644 --- a/ZAPDTR/ZAPDUtils/Utils/BinaryWriter.cpp +++ b/ZAPDTR/ZAPDUtils/Utils/BinaryWriter.cpp @@ -10,6 +10,11 @@ BinaryWriter::BinaryWriter(std::shared_ptr nStream) stream = nStream; } +void BinaryWriter::SetEndianness(Endianness endianness) +{ + this->endianness = endianness; +} + void BinaryWriter::Close() { stream->Close(); @@ -47,16 +52,25 @@ void BinaryWriter::Write(uint8_t value) void BinaryWriter::Write(int16_t value) { + if (endianness != Endianness::Native) + value = BSWAP16(value); + stream->Write((char*)&value, sizeof(int16_t)); } void BinaryWriter::Write(uint16_t value) { + if (endianness != Endianness::Native) + value = BSWAP16(value); + stream->Write((char*)&value, sizeof(uint16_t)); } void BinaryWriter::Write(int32_t value) { + if (endianness != Endianness::Native) + value = BSWAP32(value); + stream->Write((char*)&value, sizeof(int32_t)); } @@ -68,33 +82,48 @@ void BinaryWriter::Write(int32_t valueA, int32_t valueB) void BinaryWriter::Write(uint32_t value) { + if (endianness != Endianness::Native) + value = BSWAP32(value); + stream->Write((char*)&value, sizeof(uint32_t)); } void BinaryWriter::Write(int64_t value) { + if (endianness != Endianness::Native) + value = BSWAP64(value); + stream->Write((char*)&value, sizeof(int64_t)); } void BinaryWriter::Write(uint64_t value) { + if (endianness != Endianness::Native) + value = BSWAP64(value); + stream->Write((char*)&value, sizeof(uint64_t)); } void BinaryWriter::Write(float value) { + if (endianness != Endianness::Native) + value = BitConverter::ToFloatBE((uint8_t*)&value, 0); + stream->Write((char*)&value, sizeof(float)); } void BinaryWriter::Write(double value) { + if (endianness != Endianness::Native) + value = BitConverter::ToDoubleBE((uint8_t*)&value, 0); + stream->Write((char*)&value, sizeof(double)); } void BinaryWriter::Write(const std::string& str) { int strLen = str.size(); - stream->Write((char*)&strLen, sizeof(int)); + Write(strLen); for (char c : str) stream->WriteByte(c); diff --git a/ZAPDTR/ZAPDUtils/Utils/BinaryWriter.h b/ZAPDTR/ZAPDUtils/Utils/BinaryWriter.h index e6dd84105..67c8fcd1e 100644 --- a/ZAPDTR/ZAPDUtils/Utils/BinaryWriter.h +++ b/ZAPDTR/ZAPDUtils/Utils/BinaryWriter.h @@ -4,6 +4,7 @@ #include #include #include +#include "BitConverter.h" #include "Stream.h" class BinaryWriter @@ -12,6 +13,8 @@ public: BinaryWriter(Stream* nStream); BinaryWriter(std::shared_ptr nStream); + void SetEndianness(Endianness endianness); + std::shared_ptr GetStream(); uint64_t GetBaseAddress(); uint64_t GetLength(); @@ -34,4 +37,5 @@ public: protected: std::shared_ptr stream; + Endianness endianness = Endianness::Native; }; \ No newline at end of file diff --git a/ZAPDTR/ZAPDUtils/Utils/BitConverter.h b/ZAPDTR/ZAPDUtils/Utils/BitConverter.h index 708d4b537..b62891d3d 100644 --- a/ZAPDTR/ZAPDUtils/Utils/BitConverter.h +++ b/ZAPDTR/ZAPDUtils/Utils/BitConverter.h @@ -5,6 +5,28 @@ #include #include +#ifdef _MSC_VER +#define BSWAP16 _byteswap_ushort +#define BSWAP32 _byteswap_ulong +#define BSWAP64 _byteswap_uint64 +#else +#define BSWAP16 __builtin_bswap16 +#define BSWAP32 __builtin_bswap32 +#define BSWAP64 __builtin_bswap64 +#endif + +enum class Endianness +{ + Little = 0, + Big = 1, + +#if (defined(__BYTE_ORDER__) && (__BYTE_ORDER__ == __ORDER_BIG_ENDIAN__)) || defined(__BIG_ENDIAN__) + Native = Big, +#else + Native = Little, +#endif +}; + class BitConverter { public: diff --git a/ZAPDTR/ZAPDUtils/Utils/Stream.h b/ZAPDTR/ZAPDUtils/Utils/Stream.h index e73a9a70d..e72d794b6 100644 --- a/ZAPDTR/ZAPDUtils/Utils/Stream.h +++ b/ZAPDTR/ZAPDUtils/Utils/Stream.h @@ -10,13 +10,6 @@ enum class SeekOffsetType End }; -// TODO: Eventually account for endianess in binaryreader and binarywriter -enum class Endianess -{ - Little = 0, - Big = 1, -}; - class Stream { public: diff --git a/libultraship/libultraship/Cutscene.cpp b/libultraship/libultraship/Cutscene.cpp index 420d491f1..a1e2421eb 100644 --- a/libultraship/libultraship/Cutscene.cpp +++ b/libultraship/libultraship/Cutscene.cpp @@ -1,5 +1,103 @@ #include "Cutscene.h" +enum class CutsceneCommands +{ + Cmd00 = 0x0000, + SetCameraPos = 0x0001, + SetCameraFocus = 0x0002, + SpecialAction = 0x0003, + SetLighting = 0x0004, + SetCameraPosLink = 0x0005, + SetCameraFocusLink = 0x0006, + Cmd07 = 0x0007, + Cmd08 = 0x0008, + Cmd09 = 0x0009, + Unknown = 0x001A, + Textbox = 0x0013, + SetActorAction0 = 0x000A, + SetActorAction1 = 0x000F, + SetActorAction2 = 0x000E, + SetActorAction3 = 0x0019, + SetActorAction4 = 0x001D, + SetActorAction5 = 0x001E, + SetActorAction6 = 0x002C, + SetActorAction7 = 0x001F, + SetActorAction8 = 0x0031, + SetActorAction9 = 0x003E, + SetActorAction10 = 0x008F, + SetSceneTransFX = 0x002D, + Nop = 0x000B, + PlayBGM = 0x0056, + StopBGM = 0x0057, + FadeBGM = 0x007C, + SetTime = 0x008C, + Terminator = 0x03E8, + End = 0xFFFF, + Error = 0xFEAF, +}; + +static inline uint32_t read_CMD_BBBB(BinaryReader* reader) +{ + uint32_t v; + reader->Read((char*)&v, sizeof(uint32_t)); + + return v; +} + +static inline uint32_t read_CMD_BBH(BinaryReader* reader) +{ + uint32_t v; + reader->Read((char*)&v, sizeof(uint32_t)); + + // swap the half word to match endianness + if (reader->GetEndianness() != Endianness::Native) + { + uint8_t* b = (uint8_t*)&v; + uint8_t tmp = b[2]; + b[2] = b[3]; + b[3] = tmp; + } + + return v; +} + +static inline uint32_t read_CMD_HBB(BinaryReader* reader) +{ + uint32_t v; + reader->Read((char*)&v, sizeof(uint32_t)); + + // swap the half word to match endianness + if (reader->GetEndianness() != Endianness::Native) + { + uint8_t* b = (uint8_t*)&v; + uint8_t tmp = b[0]; + b[0] = b[1]; + b[1] = tmp; + } + + return v; +} + +static inline uint32_t read_CMD_HH(BinaryReader* reader) +{ + uint32_t v; + reader->Read((char*)&v, sizeof(uint32_t)); + + // swap the half words to match endianness + if (reader->GetEndianness() != Endianness::Native) + { + uint8_t* b = (uint8_t*)&v; + uint8_t tmp = b[0]; + b[0] = b[1]; + b[1] = tmp; + tmp = b[2]; + b[2] = b[3]; + b[3] = tmp; + } + + return v; +} + void Ship::CutsceneV0::ParseFileBinary(BinaryReader* reader, Resource* res) { Cutscene* cs = (Cutscene*)res; @@ -9,11 +107,415 @@ void Ship::CutsceneV0::ParseFileBinary(BinaryReader* reader, Resource* res) uint32_t numEntries = reader->ReadUInt32(); cs->commands.reserve(numEntries); - for (uint32_t i = 0; i < numEntries; i++) - { - uint32_t data = reader->ReadUInt32(); - uint16_t opcode = data >> 16; + uint32_t numCommands = reader->ReadUInt32(); + cs->commands.push_back(numCommands); - cs->commands.push_back(data); + // endFrame + cs->commands.push_back(reader->ReadUInt32()); + + while (true) + { + uint32_t commandId = reader->ReadUInt32(); + cs->commands.push_back(commandId); + + switch (commandId) + { + case (uint32_t)CutsceneCommands::SetCameraPos: + { + cs->commands.push_back(read_CMD_HH(reader)); + cs->commands.push_back(read_CMD_HH(reader)); + + while (true) + { + uint32_t val = read_CMD_BBH(reader); + int8_t continueFlag = ((int8_t*)&val)[0]; + + cs->commands.push_back(val); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(read_CMD_HH(reader)); + cs->commands.push_back(read_CMD_HH(reader)); + + if (continueFlag == -1) + break; + } + } + break; + case (uint32_t)CutsceneCommands::SetCameraFocus: + { + cs->commands.push_back(read_CMD_HH(reader)); + cs->commands.push_back(read_CMD_HH(reader)); + + while (true) + { + uint32_t val = read_CMD_BBH(reader); + int8_t continueFlag = ((int8_t*)&val)[0]; + + cs->commands.push_back(val); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(read_CMD_HH(reader)); + cs->commands.push_back(read_CMD_HH(reader)); + + if (continueFlag == -1) + break; + } + break; + } + case (uint32_t)CutsceneCommands::SpecialAction: + { + uint32_t size = reader->ReadUInt32(); + cs->commands.push_back(size); + + for (uint32_t i = 0; i < size; i++) + { + cs->commands.push_back(read_CMD_HH(reader)); + cs->commands.push_back(read_CMD_HH(reader)); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + } + break; + } + case (uint32_t)CutsceneCommands::SetLighting: + { + uint32_t size = reader->ReadUInt32(); + cs->commands.push_back(size); + + for (uint32_t i = 0; i < size; i++) + { + cs->commands.push_back(read_CMD_HH(reader)); + cs->commands.push_back(read_CMD_HH(reader)); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + } + break; + } + case (uint32_t)CutsceneCommands::SetCameraPosLink: + { + cs->commands.push_back(read_CMD_HH(reader)); + cs->commands.push_back(read_CMD_HH(reader)); + + while (true) + { + uint32_t val = read_CMD_BBH(reader); + int8_t continueFlag = ((int8_t*)&val)[0]; + + cs->commands.push_back(val); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(read_CMD_HH(reader)); + cs->commands.push_back(read_CMD_HH(reader)); + + if (continueFlag == -1) + break; + } + break; + } + case (uint32_t)CutsceneCommands::SetCameraFocusLink: + { + cs->commands.push_back(read_CMD_HH(reader)); + cs->commands.push_back(read_CMD_HH(reader)); + + while (true) + { + uint32_t val = read_CMD_BBH(reader); + int8_t continueFlag = ((int8_t*)&val)[0]; + + cs->commands.push_back(val); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(read_CMD_HH(reader)); + cs->commands.push_back(read_CMD_HH(reader)); + + if (continueFlag == -1) + break; + } + break; + } + case (uint32_t)CutsceneCommands::Cmd09: + { + uint32_t size = reader->ReadUInt32(); + cs->commands.push_back(size); + + for (uint32_t i = 0; i < size; i++) + { + cs->commands.push_back(read_CMD_HH(reader)); + cs->commands.push_back(read_CMD_HBB(reader)); + cs->commands.push_back(read_CMD_BBH(reader)); + } + break; + } + case 0x15: + case (uint32_t)CutsceneCommands::Unknown: + { + uint32_t size = reader->ReadUInt32(); + cs->commands.push_back(size); + + for (uint32_t i = 0; i < size; i++) + { + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + } + } + break; + case (uint32_t)CutsceneCommands::Textbox: + { + uint32_t size = reader->ReadUInt32(); + cs->commands.push_back(size); + + for (uint32_t i = 0; i < size; i++) + { + cs->commands.push_back(read_CMD_HH(reader)); + cs->commands.push_back(read_CMD_HH(reader)); + cs->commands.push_back(read_CMD_HH(reader)); + } + break; + } + case (uint32_t)CutsceneCommands::SetActorAction0: + case (uint32_t)CutsceneCommands::SetActorAction1: + case 17: + case 18: + case 23: + case 34: + case 39: + case 46: + case 76: + case 85: + case 93: + case 105: + case 107: + case 110: + case 119: + case 123: + case 138: + case 139: + case 144: + case (uint32_t)CutsceneCommands::SetActorAction2: + case 16: + case 24: + case 35: + case 40: + case 48: + case 64: + case 68: + case 70: + case 78: + case 80: + case 94: + case 116: + case 118: + case 120: + case 125: + case 131: + case 141: + case (uint32_t)CutsceneCommands::SetActorAction3: + case 36: + case 41: + case 50: + case 67: + case 69: + case 72: + case 74: + case 81: + case 106: + case 117: + case 121: + case 126: + case 132: + case (uint32_t)CutsceneCommands::SetActorAction4: + case 37: + case 42: + case 51: + case 53: + case 63: + case 65: + case 66: + case 75: + case 82: + case 108: + case 127: + case 133: + case (uint32_t)CutsceneCommands::SetActorAction5: + case 38: + case 43: + case 47: + case 54: + case 79: + case 83: + case 128: + case 135: + case (uint32_t)CutsceneCommands::SetActorAction6: + case 55: + case 77: + case 84: + case 90: + case 129: + case 136: + case (uint32_t)CutsceneCommands::SetActorAction7: + case 52: + case 57: + case 58: + case 88: + case 115: + case 130: + case 137: + case (uint32_t)CutsceneCommands::SetActorAction8: + case 60: + case 89: + case 111: + case 114: + case 134: + case 142: + case (uint32_t)CutsceneCommands::SetActorAction9: + case (uint32_t)CutsceneCommands::SetActorAction10: + { + uint32_t size = reader->ReadUInt32(); + cs->commands.push_back(size); + + for (uint32_t i = 0; i < size; i++) + { + cs->commands.push_back(read_CMD_HH(reader)); + cs->commands.push_back(read_CMD_HH(reader)); + cs->commands.push_back(read_CMD_HH(reader)); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + } + + break; + } + case (uint32_t)CutsceneCommands::SetSceneTransFX: + { + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(read_CMD_HH(reader)); + cs->commands.push_back(read_CMD_HH(reader)); + break; + } + case (uint32_t)CutsceneCommands::PlayBGM: + { + uint32_t size = reader->ReadUInt32(); + cs->commands.push_back(size); + + for (uint32_t i = 0; i < size; i++) + { + cs->commands.push_back(read_CMD_HH(reader)); + cs->commands.push_back(read_CMD_HH(reader)); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + } + break; + } + case (uint32_t)CutsceneCommands::StopBGM: + { + uint32_t size = reader->ReadUInt32(); + cs->commands.push_back(size); + + for (uint32_t i = 0; i < size; i++) + { + cs->commands.push_back(read_CMD_HH(reader)); + cs->commands.push_back(read_CMD_HH(reader)); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + } + break; + } + case (uint32_t)CutsceneCommands::FadeBGM: + { + uint32_t size = reader->ReadUInt32(); + cs->commands.push_back(size); + + for (uint32_t i = 0; i < size; i++) + { + cs->commands.push_back(read_CMD_HH(reader)); + cs->commands.push_back(read_CMD_HH(reader)); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(reader->ReadUInt32()); + } + break; + } + case (uint32_t)CutsceneCommands::SetTime: + { + uint32_t size = reader->ReadUInt32(); + cs->commands.push_back(size); + + for (uint32_t i = 0; i < size; i++) + { + cs->commands.push_back(read_CMD_HH(reader)); + cs->commands.push_back(read_CMD_HBB(reader)); + cs->commands.push_back(reader->ReadUInt32()); + } + break; + } + case (uint32_t)CutsceneCommands::Terminator: + { + cs->commands.push_back(reader->ReadUInt32()); + cs->commands.push_back(read_CMD_HH(reader)); + cs->commands.push_back(read_CMD_HH(reader)); + break; + } + case 0xFFFFFFFF: // CS_END + { + cs->commands.push_back(reader->ReadUInt32()); + return; + } + default: +#ifdef _DEBUG + printf("CutsceneV0: Unknown command %x\n", commandId); +#endif + // error? + break; + } } } diff --git a/libultraship/libultraship/DisplayList.cpp b/libultraship/libultraship/DisplayList.cpp index 14f9f8410..b2934ee68 100644 --- a/libultraship/libultraship/DisplayList.cpp +++ b/libultraship/libultraship/DisplayList.cpp @@ -14,23 +14,25 @@ namespace Ship while (true) { - uint64_t data = reader->ReadUInt64(); + uint32_t w0 = reader->ReadUInt32(); + uint32_t w1 = reader->ReadUInt32(); if (sizeof(uintptr_t) < 8){ - dl->instructions.push_back(data); + dl->instructions.push_back(((uint64_t) w0 << 32) | w1); - uint8_t opcode = data >> 24; + uint8_t opcode = w0 >> 24; // These are 128-bit commands, so read an extra 64 bits... - if (opcode == G_SETTIMG_OTR || opcode == G_DL_OTR || opcode == G_VTX_OTR || opcode == G_BRANCH_Z_OTR || opcode == G_MARKER || opcode == G_MTX_OTR) - dl->instructions.push_back(reader->ReadUInt64()); + if (opcode == G_SETTIMG_OTR || opcode == G_DL_OTR || opcode == G_VTX_OTR || opcode == G_BRANCH_Z_OTR || opcode == G_MARKER || opcode == G_MTX_OTR) { + w0 = reader->ReadUInt32(); + w1 = reader->ReadUInt32(); + + dl->instructions.push_back(((uint64_t) w0 << 32) | w1); + } if (opcode == G_ENDDL) break; } else { - uint32_t w0 = (uint32_t)data; - uint32_t w1 = (uint32_t)(data >> 32); - dl->instructions.push_back(w0); dl->instructions.push_back(w1); @@ -38,10 +40,8 @@ namespace Ship if (opcode == G_SETTIMG_OTR || opcode == G_DL_OTR || opcode == G_VTX_OTR || opcode == G_BRANCH_Z_OTR || opcode == G_MARKER || opcode == G_MTX_OTR) { - data = reader->ReadUInt64(); - - w0 = (uint32_t)data; - w1 = (uint32_t)(data >> 32); + w0 = reader->ReadUInt32(); + w1 = reader->ReadUInt32(); dl->instructions.push_back(w0); dl->instructions.push_back(w1); diff --git a/libultraship/libultraship/Factories/ResourceLoader.cpp b/libultraship/libultraship/Factories/ResourceLoader.cpp index 28a651b83..194fc74e8 100644 --- a/libultraship/libultraship/Factories/ResourceLoader.cpp +++ b/libultraship/libultraship/Factories/ResourceLoader.cpp @@ -25,12 +25,12 @@ namespace Ship auto memStream = std::make_shared(FileToLoad->buffer.get(), FileToLoad->dwBufferSize); auto reader = std::make_shared(memStream); - Endianess endianess = (Endianess)reader->ReadByte(); + Endianness endianness = (Endianness)reader->ReadByte(); for (int i = 0; i < 3; i++) reader->ReadByte(); - // OTRTODO: Setup the binaryreader to use the resource's endianess + reader->SetEndianness(endianness); ResourceType resourceType = (ResourceType)reader->ReadUInt32(); Resource* result = nullptr; diff --git a/libultraship/libultraship/Resource.h b/libultraship/libultraship/Resource.h index 6bdae983e..f7ea98e93 100644 --- a/libultraship/libultraship/Resource.h +++ b/libultraship/libultraship/Resource.h @@ -51,12 +51,6 @@ namespace Ship F64 = 10 }; - enum class Endianess - { - Little = 0, - Big = 1, - }; - enum class Version { // BR @@ -90,7 +84,7 @@ namespace Ship class ResourceFile { public: - Endianess endianess; // 0x00 - Endianess of the file + Endianness endianness; // 0x00 - Endianness of the file uint32_t resourceType; // 0x01 - 4 byte MAGIC Version version; // 0x05 - Based on Ship release numbers uint64_t id; // 0x09 - Unique Resource ID diff --git a/libultraship/libultraship/SDLAudioPlayer.cpp b/libultraship/libultraship/SDLAudioPlayer.cpp index 3c15f720e..6e14c4be0 100644 --- a/libultraship/libultraship/SDLAudioPlayer.cpp +++ b/libultraship/libultraship/SDLAudioPlayer.cpp @@ -10,7 +10,7 @@ namespace Ship { SDL_AudioSpec want, have; SDL_zero(want); want.freq = this->GetSampleRate(); - want.format = AUDIO_S16; + want.format = AUDIO_S16SYS; want.channels = 2; want.samples = 1024; want.callback = NULL; diff --git a/libultraship/libultraship/endianness.h b/libultraship/libultraship/endianness.h new file mode 100644 index 000000000..87bec316b --- /dev/null +++ b/libultraship/libultraship/endianness.h @@ -0,0 +1,67 @@ +#ifndef ENDIANESS_H +#define ENDIANESS_H + +#ifdef _MSC_VER +#include + +#define BOMSWAP16 _byteswap_ushort +#define BOMSWAP32 _byteswap_ulong +#define BOMSWAP64 _byteswap_uint64 + +#define BOMSWAP16_CONST(x) \ + ((((x) >> 8) & 0x00FF) | (((x) << 8) & 0xFF00)) +#define BOMSWAP32_CONST(x) \ + ((((x) >> 24) & 0x000000FF) | (((x) >> 8) & 0x0000FF00) | \ + (((x) << 8) & 0x00FF0000) | (((x) << 24) & 0xFF000000)) +#define BOMSWAP64_CONST(x) \ + ((((x) >> 56) & 0x00000000000000FF) | (((x) >> 40) & 0x000000000000FF00) | \ + (((x) >> 24) & 0x0000000000FF0000) | (((x) >> 8) & 0x00000000FF000000) | \ + (((x) << 8) & 0x000000FF00000000) | (((x) << 24) & 0x0000FF0000000000) | \ + (((x) << 40) & 0x00FF000000000000) | (((x) << 56) & 0xFF00000000000000)) +#else +#define BOMSWAP16 __builtin_bswap16 +#define BOMSWAP32 __builtin_bswap32 +#define BOMSWAP64 __builtin_bswap64 + +#define BOMSWAP16_CONST __builtin_bswap16 +#define BOMSWAP32_CONST __builtin_bswap32 +#define BOMSWAP64_CONST __builtin_bswap64 +#endif + +#if (defined(__BYTE_ORDER__) && (__BYTE_ORDER__ == __ORDER_BIG_ENDIAN__)) || defined(__BIG_ENDIAN__) +#ifndef IS_BIGENDIAN +#define IS_BIGENDIAN +#endif +#endif + +#ifdef IS_BIGENDIAN +#define BE16SWAP(x) (x) +#define BE32SWAP(x) (x) +#define BE64SWAP(x) (x) +#define LE16SWAP(x) BOMSWAP16(x) +#define LE32SWAP(x) BOMSWAP32(x) +#define LE64SWAP(x) BOMSWAP64(x) + +#define BE16SWAP_CONST(x) (x) +#define BE32SWAP_CONST(x) (x) +#define BE64SWAP_CONST(x) (x) +#define LE16SWAP_CONST(x) BOMSWAP16_CONST(x) +#define LE32SWAP_CONST(x) BOMSWAP32_CONST(x) +#define LE64SWAP_CONST(x) BOMSWAP64_CONST(x) +#else +#define BE16SWAP(x) BOMSWAP16(x) +#define BE32SWAP(x) BOMSWAP32(x) +#define BE64SWAP(x) BOMSWAP64(x) +#define LE16SWAP(x) (x) +#define LE32SWAP(x) (x) +#define LE64SWAP(x) (x) + +#define BE16SWAP_CONST(x) BOMSWAP16_CONST(x) +#define BE32SWAP_CONST(x) BOMSWAP32_CONST(x) +#define BE64SWAP_CONST(x) BOMSWAP64_CONST(x) +#define LE16SWAP_CONST(x) (x) +#define LE32SWAP_CONST(x) (x) +#define LE64SWAP_CONST(x) (x) +#endif + +#endif diff --git a/soh/include/color.h b/soh/include/color.h index 1a833b0d4..6c8e4c1ce 100644 --- a/soh/include/color.h +++ b/soh/include/color.h @@ -1,6 +1,8 @@ #ifndef COLOR_H #define COLOR_H +#include "endianness.h" + typedef struct { u8 r, g, b; } Color_RGB8; @@ -12,7 +14,11 @@ typedef struct { // only use when necessary for alignment purposes typedef union { struct { +#ifdef IS_BIGENDIAN + u8 r, g, b, a; +#else u8 a, b, g, r; +#endif }; u32 rgba; } Color_RGBA8_u32; diff --git a/soh/include/command_macros_base.h b/soh/include/command_macros_base.h index bae557909..a0b31bb7f 100644 --- a/soh/include/command_macros_base.h +++ b/soh/include/command_macros_base.h @@ -6,6 +6,15 @@ * Each macro packs bytes (B), halfwords (H) and words (W, for consistency) into a single word */ +#ifdef IS_BIGENDIAN +#define CMD_BBBB(a, b, c, d) (_SHIFTL(a, 24, 8) | _SHIFTL(b, 16, 8) | _SHIFTL(c, 8, 8) | _SHIFTL(d, 0, 8)) + +#define CMD_BBH(a, b, c) (_SHIFTL(a, 24, 8) | _SHIFTL(b, 16, 8) | _SHIFTL(c, 0, 16)) + +#define CMD_HBB(a, b, c) (_SHIFTL(a, 16, 16) | _SHIFTL(b, 8, 8) | _SHIFTL(c, 0, 8)) + +#define CMD_HH(a, b) (_SHIFTL(a, 16, 16) | _SHIFTL(b, 0, 16)) +#else #define CMD_BBBB(a, b, c, d) (_SHIFTL(a, 0, 8) | _SHIFTL(b, 8, 8) | _SHIFTL(c, 16, 8) | _SHIFTL(d, 24, 8)) #define CMD_BBH(a, b, c) (_SHIFTL(a, 0, 8) | _SHIFTL(b, 8, 8) | _SHIFTL(c, 16, 16)) @@ -13,6 +22,7 @@ #define CMD_HBB(a, b, c) (_SHIFTL(a, 0, 16) | _SHIFTL(b, 16, 8) | _SHIFTL(c, 24, 8)) #define CMD_HH(a, b) (_SHIFTL(a, 0, 16) | _SHIFTL(b, 16, 16)) +#endif #define CMD_W(a) (a) diff --git a/soh/include/macros.h b/soh/include/macros.h index 2c84434fe..f2e339e34 100644 --- a/soh/include/macros.h +++ b/soh/include/macros.h @@ -1,6 +1,8 @@ #ifndef MACROS_H #define MACROS_H +#include "endianness.h" + #define ARRAY_COUNT(arr) (s32)(sizeof(arr) / sizeof(arr[0])) #define ARRAY_COUNTU(arr) (u32)(sizeof(arr) / sizeof(arr[0])) @@ -254,12 +256,5 @@ extern GraphicsContext* __gfxCtx; #define SEG_ADDR(seg, addr) (addr | (seg << 24) | 1) -#ifdef _MSC_VER -#define BOMSWAP16 _byteswap_ushort -#define BOMSWAP32 _byteswap_ulong -#else -#define BOMSWAP16 __builtin_bswap16 -#define BOMSWAP32 __builtin_bswap32 -#endif #endif diff --git a/soh/include/z64audio.h b/soh/include/z64audio.h index c765aa4ed..47bd0b691 100644 --- a/soh/include/z64audio.h +++ b/soh/include/z64audio.h @@ -1,6 +1,8 @@ #ifndef Z64_AUDIO_H #define Z64_AUDIO_H +#include "endianness.h" + #define MK_CMD(b0,b1,b2,b3) ((((b0) & 0xFF) << 0x18) | (((b1) & 0xFF) << 0x10) | (((b2) & 0xFF) << 0x8) | (((b3) & 0xFF) << 0)) #define NO_LAYER ((SequenceLayer*)(-1)) @@ -685,6 +687,35 @@ typedef struct { } AudioPreloadReq; // size = 0x14 typedef struct { +#ifdef IS_BIGENDIAN + union{ + u32 opArgs; + struct { + u8 op; + u8 arg0; + u8 arg1; + u8 arg2; + }; + }; + union { + void* data; + f32 asFloat; + s32 asInt; + struct { + u16 asUShort; + u8 pad2[2]; + }; + struct { + s8 asSbyte; + u8 pad1[3]; + }; + struct { + u8 asUbyte; + u8 pad0[3]; + }; + u32 asUInt; + }; +#else union{ u32 opArgs; struct { @@ -712,6 +743,7 @@ typedef struct { }; u32 asUInt; }; +#endif } AudioCmd; typedef struct { diff --git a/soh/soh/OTRGlobals.cpp b/soh/soh/OTRGlobals.cpp index 393619cce..053d2d801 100644 --- a/soh/soh/OTRGlobals.cpp +++ b/soh/soh/OTRGlobals.cpp @@ -117,8 +117,7 @@ extern "C" void InitOTR() { if (!t->bHasLoadError) { - //uint32_t gameVersion = BitConverter::ToUInt32BE((uint8_t*)t->buffer.get(), 0); - uint32_t gameVersion = *((uint32_t*)t->buffer.get()); + uint32_t gameVersion = LE32SWAP(*((uint32_t*)t->buffer.get())); OTRGlobals::Instance->context->GetResourceManager()->SetGameVersion(gameVersion); } @@ -795,8 +794,8 @@ extern "C" SoundFont* ResourceMgr_LoadAudioSoundFont(const char* path) { for (size_t k = 0; k < soundFont->drums[i].env.size(); k++) { - drum->envelope[k].delay = BOMSWAP16(soundFont->drums[i].env[k]->delay); - drum->envelope[k].arg = BOMSWAP16(soundFont->drums[i].env[k]->arg); + drum->envelope[k].delay = BE16SWAP(soundFont->drums[i].env[k]->delay); + drum->envelope[k].arg = BE16SWAP(soundFont->drums[i].env[k]->arg); } } @@ -827,8 +826,8 @@ extern "C" SoundFont* ResourceMgr_LoadAudioSoundFont(const char* path) { for (int k = 0; k < soundFont->instruments[i].env.size(); k++) { - inst->envelope[k].delay = BOMSWAP16(soundFont->instruments[i].env[k]->delay); - inst->envelope[k].arg = BOMSWAP16(soundFont->instruments[i].env[k]->arg); + inst->envelope[k].delay = BE16SWAP(soundFont->instruments[i].env[k]->delay); + inst->envelope[k].arg = BE16SWAP(soundFont->instruments[i].env[k]->arg); } } if (soundFont->instruments[i].lowNotesSound != nullptr) diff --git a/soh/src/code/audio_data.c b/soh/src/code/audio_data.c index 5fe49139b..37e817688 100644 --- a/soh/src/code/audio_data.c +++ b/soh/src/code/audio_data.c @@ -544,10 +544,10 @@ u8 gDefaultShortNoteGateTimeTable[] = { }; AdsrEnvelope gDefaultEnvelope[] = { - { 0x0100, 0x007D }, - { 0xE803, 0x007D }, - { 0xFFFF, 0x0000 }, - { 0x0000, 0x0000 }, + { BE16SWAP_CONST(1), BE16SWAP_CONST(32000) }, + { BE16SWAP_CONST(1000), BE16SWAP_CONST(32000) }, + { BE16SWAP_CONST(-1), BE16SWAP_CONST(0) }, + { BE16SWAP_CONST(0), BE16SWAP_CONST(0) }, }; NoteSubEu gZeroNoteSub = { 0 }; diff --git a/soh/src/code/audio_effects.c b/soh/src/code/audio_effects.c index d5aa3644f..f77462f98 100644 --- a/soh/src/code/audio_effects.c +++ b/soh/src/code/audio_effects.c @@ -246,7 +246,7 @@ f32 Audio_AdsrUpdate(AdsrState* adsr) { retry: case ADSR_STATE_LOOP: - adsr->delay = (s16)BOMSWAP16(adsr->envelope[adsr->envIndex].delay); + adsr->delay = (s16)BE16SWAP(adsr->envelope[adsr->envIndex].delay); switch (adsr->delay) { case ADSR_DISABLE: adsr->action.s.state = ADSR_STATE_DISABLED; @@ -255,7 +255,7 @@ f32 Audio_AdsrUpdate(AdsrState* adsr) { adsr->action.s.state = ADSR_STATE_HANG; break; case ADSR_GOTO: - adsr->envIndex = (s16)BOMSWAP16(adsr->envelope[adsr->envIndex].arg); + adsr->envIndex = (s16)BE16SWAP(adsr->envelope[adsr->envIndex].arg); goto retry; case ADSR_RESTART: adsr->action.s.state = ADSR_STATE_INITIAL; @@ -266,7 +266,7 @@ f32 Audio_AdsrUpdate(AdsrState* adsr) { if (adsr->delay == 0) { adsr->delay = 1; } - adsr->target = (s16)BOMSWAP16(adsr->envelope[adsr->envIndex].arg) / 32767.0f; + adsr->target = (s16)BE16SWAP(adsr->envelope[adsr->envIndex].arg) / 32767.0f; adsr->target = adsr->target * adsr->target; adsr->velocity = (adsr->target - adsr->current) / adsr->delay; adsr->action.s.state = ADSR_STATE_FADE; diff --git a/soh/src/code/audio_seqplayer.c b/soh/src/code/audio_seqplayer.c index b8fbd9e1f..dd9c6e1cc 100644 --- a/soh/src/code/audio_seqplayer.c +++ b/soh/src/code/audio_seqplayer.c @@ -1340,13 +1340,13 @@ void AudioSeq_SequenceChannelProcessScript(SequenceChannel* channel) { break; case 0xB2: offset = (u16)parameters[0]; - channel->unk_22 = BOMSWAP16(*(u16*)(seqPlayer->seqData + (uintptr_t)(offset + scriptState->value * 2))); + channel->unk_22 = BE16SWAP(*(u16*)(seqPlayer->seqData + (uintptr_t)(offset + scriptState->value * 2))); break; case 0xB4: channel->dynTable = (void*)&seqPlayer->seqData[channel->unk_22]; break; case 0xB5: - channel->unk_22 = BOMSWAP16(((u16*)(channel->dynTable))[scriptState->value]); + channel->unk_22 = BE16SWAP(((u16*)(channel->dynTable))[scriptState->value]); break; case 0xB6: scriptState->value = (*channel->dynTable)[0][scriptState->value]; diff --git a/soh/src/code/z_room.c b/soh/src/code/z_room.c index 04f2d421b..d73533ff8 100644 --- a/soh/src/code/z_room.c +++ b/soh/src/code/z_room.c @@ -217,13 +217,12 @@ void func_80095D04(GlobalContext* globalCtx, Room* room, u32 flags) { CLOSE_DISPS(globalCtx->state.gfxCtx); } -//#define JPEG_MARKER 0xFFD8FFE0 -#define JPEG_MARKER 0xE0FFD8FF +#define JPEG_MARKER 0xFFD8FFE0 s32 func_80096238(void* data) { OSTime time; - if (*(u32*)data == JPEG_MARKER) + if (BE32SWAP(*(u32*)data) == JPEG_MARKER) { char* decodedJpeg = ResourceMgr_LoadJPEG(data, 320 * 240 * 2); //char* decodedJpeg = ResourceMgr_LoadJPEG(data, 480 * 240 * 2); From fa0a66695c00aea3cf787a00d9876bd7672e827e Mon Sep 17 00:00:00 2001 From: aMannus Date: Thu, 28 Jul 2022 04:18:27 +0200 Subject: [PATCH 03/30] Skips time travel cutscene in rando (#956) --- soh/src/code/z_demo.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/soh/src/code/z_demo.c b/soh/src/code/z_demo.c index 46b5fd9cf..885446271 100644 --- a/soh/src/code/z_demo.c +++ b/soh/src/code/z_demo.c @@ -493,7 +493,8 @@ void Cutscene_Command_Terminator(GlobalContext* globalCtx, CutsceneContext* csCt // Automatically skip certain cutscenes when in rando // cmd->base == 33: Zelda escaping with impa cutscene - bool randoCsSkip = (gSaveContext.n64ddFlag && cmd->base == 33); + // cmd->base == 8: Traveling back/forward in time cutscene + bool randoCsSkip = (gSaveContext.n64ddFlag && (cmd->base == 33 || cmd->base == 8)); bool debugCsSkip = (CHECK_BTN_ALL(globalCtx->state.input[0].press.button, BTN_START) && (gSaveContext.fileNum != 0xFEDC) && CVar_GetS32("gDebugEnabled", 0)); From 02c50cd0c47d3badcd0a090a342c4788bc8937d9 Mon Sep 17 00:00:00 2001 From: aMannus Date: Thu, 28 Jul 2022 23:21:10 +0200 Subject: [PATCH 04/30] Fix all VS filters for rando files --- soh/soh.vcxproj.filters | 202 ++++++++++++++++++++++------------------ 1 file changed, 110 insertions(+), 92 deletions(-) diff --git a/soh/soh.vcxproj.filters b/soh/soh.vcxproj.filters index 5f48ff042..e165f6eb8 100644 --- a/soh/soh.vcxproj.filters +++ b/soh/soh.vcxproj.filters @@ -82,6 +82,24 @@ {04fc1c52-49ff-48e2-ae23-2c00867374f8} + + {fd63976d-64b1-45ee-b3ab-530c636391c3} + + + {ff94f63c-a792-49af-869b-42557318a32b} + + + {1ba82a8d-b7d9-4f79-b80b-389322e189bc} + + + {9e20d69b-6a26-48ef-9aae-09c149b2c459} + + + {d7b4c12f-3876-40ec-a8ec-db435513156c} + + + {38ae4e39-fade-4f81-bfdb-af83bf641df0} + @@ -2206,172 +2224,172 @@ Header Files\include - Source Files + Source Files\soh\Enhancements\randomizer\3drando\hint_list - Source Files + Source Files\soh\Enhancements\randomizer\3drando\hint_list - Source Files + Source Files\soh\Enhancements\randomizer\3drando\hint_list - Source Files + Source Files\soh\Enhancements\randomizer\3drando\location_access - Source Files + Source Files\soh\Enhancements\randomizer\3drando\location_access - Source Files + Source Files\soh\Enhancements\randomizer\3drando\location_access - Source Files + Source Files\soh\Enhancements\randomizer\3drando\location_access - Source Files + Source Files\soh\Enhancements\randomizer\3drando\location_access - Source Files + Source Files\soh\Enhancements\randomizer\3drando\location_access - Source Files + Source Files\soh\Enhancements\randomizer\3drando\location_access - Source Files + Source Files\soh\Enhancements\randomizer\3drando\location_access - Source Files + Source Files\soh\Enhancements\randomizer\3drando\location_access - Source Files + Source Files\soh\Enhancements\randomizer\3drando\location_access - Source Files + Source Files\soh\Enhancements\randomizer\3drando\location_access - Source Files + Source Files\soh\Enhancements\randomizer\3drando\location_access - Source Files + Source Files\soh\Enhancements\randomizer\3drando\location_access - Source Files + Source Files\soh\Enhancements\randomizer\3drando\location_access - Source Files + Source Files\soh\Enhancements\randomizer\3drando\location_access - Source Files + Source Files\soh\Enhancements\randomizer\3drando\location_access - Source Files + Source Files\soh\Enhancements\randomizer\3drando\location_access - Source Files + Source Files\soh\Enhancements\randomizer\3drando\location_access - Source Files + Source Files\soh\Enhancements\randomizer\3drando\location_access - Source Files + Source Files\soh\Enhancements\randomizer\3drando - Source Files + Source Files\soh\Enhancements\randomizer\3drando - Source Files + Source Files\soh\Enhancements\randomizer\3drando - Source Files + Source Files\soh\Enhancements\randomizer\3drando - Source Files + Source Files\soh\Enhancements\randomizer\3drando - Source Files + Source Files\soh\Enhancements\randomizer\3drando - Source Files + Source Files\soh\Enhancements\randomizer\3drando - Source Files + Source Files\soh\Enhancements\randomizer\3drando - Source Files + Source Files\soh\Enhancements\randomizer\3drando - Source Files + Source Files\soh\Enhancements\randomizer\3drando - Source Files + Source Files\soh\Enhancements\randomizer\3drando - Source Files + Source Files\soh\Enhancements\randomizer\3drando - Source Files + Source Files\soh\Enhancements\randomizer\3drando - Source Files + Source Files\soh\Enhancements\randomizer\3drando - Source Files + Source Files\soh\Enhancements\randomizer\3drando - Source Files + Source Files\soh\Enhancements\randomizer\3drando - Source Files + Source Files\soh\Enhancements\randomizer\3drando - Source Files + Source Files\soh\Enhancements\randomizer\3drando - Source Files + Source Files\soh\Enhancements\randomizer\3drando - Source Files + Source Files\soh\Enhancements\randomizer\3drando - Source Files + Source Files\soh\Enhancements\randomizer\3drando - Source Files + Source Files\soh\Enhancements\randomizer\3drando - Source Files + Source Files\soh\Enhancements\randomizer\3drando - Source Files + Source Files\soh\Enhancements\randomizer\3drando - Source Files + Source Files\soh\Enhancements\randomizer\3drando - Source Files + Source Files\soh\Enhancements\randomizer\3drando - Source Files + Source Files\soh\Enhancements\randomizer\3drando - Source Files + Source Files\soh\Enhancements\randomizer\3drando - Source Files + Source Files\soh\Enhancements\randomizer\3drando - Source Files + Source Files\soh\Enhancements\randomizer\3drando - Source Files + Source Files\soh\Enhancements\randomizer - Header Files + Header Files\soh\Enhancements\randomizer Header Files\soh\Enhancements - Source Files\src + Source Files\soh\Enhancements\randomizer @@ -3948,118 +3966,118 @@ Header Files\include - Header Files + Header Files\soh\Enhancements\randomizer\3drando - Header Files + Header Files\soh\Enhancements\randomizer\3drando - Header Files + Header Files\soh\Enhancements\randomizer\3drando - Header Files + Header Files\soh\Enhancements\randomizer\3drando - Header Files + Header Files\soh\Enhancements\randomizer\3drando - Header Files + Header Files\soh\Enhancements\randomizer\3drando - Header Files + Header Files\soh\Enhancements\randomizer\3drando - Header Files + Header Files\soh\Enhancements\randomizer\3drando - Header Files + Header Files\soh\Enhancements\randomizer\3drando - Header Files + Header Files\soh\Enhancements\randomizer\3drando - Header Files + Header Files\soh\Enhancements\randomizer\3drando - Header Files + Header Files\soh\Enhancements\randomizer\3drando - Header Files + Header Files\soh\Enhancements\randomizer\3drando - Header Files + Header Files\soh\Enhancements\randomizer\3drando - Header Files + Header Files\soh\Enhancements\randomizer\3drando - Header Files + Header Files\soh\Enhancements\randomizer\3drando - Header Files + Header Files\soh\Enhancements\randomizer\3drando - Header Files + Header Files\soh\Enhancements\randomizer\3drando - Header Files + Header Files\soh\Enhancements\randomizer\3drando - Header Files + Header Files\soh\Enhancements\randomizer\3drando - Header Files + Header Files\soh\Enhancements\randomizer\3drando - Header Files + Header Files\soh\Enhancements\randomizer\3drando - Header Files + Header Files\soh\Enhancements\randomizer\3drando - Header Files + Header Files\soh\Enhancements\randomizer\3drando - Header Files + Header Files\soh\Enhancements\randomizer\3drando - Header Files + Header Files\soh\Enhancements\randomizer\3drando - Header Files + Header Files\soh\Enhancements\randomizer\3drando - Header Files + Header Files\soh\Enhancements\randomizer\3drando - Header Files + Header Files\soh\Enhancements\randomizer\3drando - Header Files + Header Files\soh\Enhancements\randomizer\3drando - Header Files + Header Files\soh\Enhancements\randomizer\3drando - Header Files + Header Files\soh\Enhancements\randomizer\3drando - Header Files + Header Files\soh\Enhancements\randomizer\3drando - Header Files + Header Files\soh\Enhancements\randomizer\3drando - Header Files + Header Files\soh\Enhancements\randomizer\3drando - Header Files + Header Files\soh\Enhancements\randomizer Header Files\soh\Enhancements - Source Files\src + Header Files\soh\Enhancements\randomizer From a6092c21d40d4506812dbef9c350e0ebada2c20e Mon Sep 17 00:00:00 2001 From: Nicholas Estelami Date: Sun, 29 May 2022 14:36:05 -0400 Subject: [PATCH 05/30] Merge with develop --- ZAPDTR/ZAPD/Globals.cpp | 1 + libultraship/libultraship/Cvar.cpp | 8 ++++---- libultraship/libultraship/Cvar.h | 12 +++++++++++- {soh/include => libultraship/libultraship}/color.h | 0 libultraship/libultraship/libultraship.vcxproj | 1 + .../libultraship/libultraship.vcxproj.filters | 3 +++ soh/soh.vcxproj | 1 - soh/soh.vcxproj.filters | 3 --- soh/soh/Enhancements/debugconsole.cpp | 6 +++--- 9 files changed, 23 insertions(+), 12 deletions(-) rename {soh/include => libultraship/libultraship}/color.h (100%) diff --git a/ZAPDTR/ZAPD/Globals.cpp b/ZAPDTR/ZAPD/Globals.cpp index 455205b2a..181e2dce8 100644 --- a/ZAPDTR/ZAPD/Globals.cpp +++ b/ZAPDTR/ZAPD/Globals.cpp @@ -23,6 +23,7 @@ Globals::Globals() singleThreaded = true; verbosity = VerbosityLevel::VERBOSITY_SILENT; outputPath = Directory::GetCurrentDirectory(); + singleThreaded = true; } Globals::~Globals() diff --git a/libultraship/libultraship/Cvar.cpp b/libultraship/libultraship/Cvar.cpp index 27d44df80..98d4ee9b0 100644 --- a/libultraship/libultraship/Cvar.cpp +++ b/libultraship/libultraship/Cvar.cpp @@ -52,7 +52,7 @@ extern "C" void CVar_SetS32(const char* name, int32_t value) { if (!cvar) { cvar = std::make_unique(); } - cvar->type = CVAR_TYPE_S32; + cvar->type = CVarType::S32; cvar->value.valueS32 = value; } @@ -61,7 +61,7 @@ void CVar_SetFloat(const char* name, float value) { if (!cvar) { cvar = std::make_unique(); } - cvar->type = CVAR_TYPE_FLOAT; + cvar->type = CVarType::Float; cvar->value.valueFloat = value; } @@ -70,8 +70,8 @@ extern "C" void CVar_SetString(const char* name, const char* value) { if (!cvar) { cvar = std::make_unique(); } - cvar->type = CVAR_TYPE_STRING; - cvar->value.valueStr = ImStrdup(value); + cvar->type = CVarType::String; + cvar->value.valueStr = value; } extern "C" void CVar_RegisterS32(const char* name, int32_t defaultValue) { diff --git a/libultraship/libultraship/Cvar.h b/libultraship/libultraship/Cvar.h index 1507b519d..c0568da41 100644 --- a/libultraship/libultraship/Cvar.h +++ b/libultraship/libultraship/Cvar.h @@ -3,7 +3,14 @@ #include -typedef enum CVarType { CVAR_TYPE_S32, CVAR_TYPE_FLOAT, CVAR_TYPE_STRING } CVarType; +#ifdef __cplusplus +typedef enum class CVarType +{ + S32, + Float, + String, + RGBA +} CVarType; typedef struct CVar { const char* name; @@ -16,6 +23,9 @@ typedef struct CVar { } value; } CVar; +CVar* CVar_Get(char* name); +#endif + #ifdef __cplusplus extern "C" { diff --git a/soh/include/color.h b/libultraship/libultraship/color.h similarity index 100% rename from soh/include/color.h rename to libultraship/libultraship/color.h diff --git a/libultraship/libultraship/libultraship.vcxproj b/libultraship/libultraship/libultraship.vcxproj index 9c759f85a..4d7eab9b4 100644 --- a/libultraship/libultraship/libultraship.vcxproj +++ b/libultraship/libultraship/libultraship.vcxproj @@ -351,6 +351,7 @@ + diff --git a/libultraship/libultraship/libultraship.vcxproj.filters b/libultraship/libultraship/libultraship.vcxproj.filters index abad0cb72..fa5c505aa 100644 --- a/libultraship/libultraship/libultraship.vcxproj.filters +++ b/libultraship/libultraship/libultraship.vcxproj.filters @@ -653,6 +653,9 @@ Source Files\Resources + + Header Files + Source Files\CustomImpl\Overlay diff --git a/soh/soh.vcxproj b/soh/soh.vcxproj index 6275e82fd..bc7c4d646 100644 --- a/soh/soh.vcxproj +++ b/soh/soh.vcxproj @@ -988,7 +988,6 @@ - diff --git a/soh/soh.vcxproj.filters b/soh/soh.vcxproj.filters index 5f48ff042..f0c05dee8 100644 --- a/soh/soh.vcxproj.filters +++ b/soh/soh.vcxproj.filters @@ -2384,9 +2384,6 @@ Header Files\include - - Header Files\include - Header Files\include diff --git a/soh/soh/Enhancements/debugconsole.cpp b/soh/soh/Enhancements/debugconsole.cpp index eb2b02b11..5ea885723 100644 --- a/soh/soh/Enhancements/debugconsole.cpp +++ b/soh/soh/Enhancements/debugconsole.cpp @@ -426,11 +426,11 @@ static bool GetCVarHandler(const std::vector& args) { if (cvar != nullptr) { - if (cvar->type == CVAR_TYPE_S32) + if (cvar->type == CVarType::S32) INFO("[SOH] Variable %s is %i", args[1].c_str(), cvar->value.valueS32); - else if (cvar->type == CVAR_TYPE_FLOAT) + else if (cvar->type == CVarType::Float) INFO("[SOH] Variable %s is %f", args[1].c_str(), cvar->value.valueFloat); - else if (cvar->type == CVAR_TYPE_STRING) + else if (cvar->type == CVarType::String) INFO("[SOH] Variable %s is %s", args[1].c_str(), cvar->value.valueStr); } else From 0193489b004f899fd7f17179b866a9d37f93042d Mon Sep 17 00:00:00 2001 From: Nicholas Estelami Date: Tue, 31 May 2022 00:59:35 -0400 Subject: [PATCH 06/30] RGBA8 CVar Support Added --- libultraship/libultraship/Cvar.cpp | 51 +++++++++++++++++++++-- libultraship/libultraship/Cvar.h | 8 ++++ libultraship/libultraship/GameOverlay.cpp | 6 +-- libultraship/libultraship/color.h | 4 ++ soh/soh/Enhancements/debugconsole.cpp | 48 +++++++++++++++++++-- soh/src/code/z_actor.c | 32 ++++---------- soh/src/code/z_player_lib.c | 14 ++----- 7 files changed, 119 insertions(+), 44 deletions(-) diff --git a/libultraship/libultraship/Cvar.cpp b/libultraship/libultraship/Cvar.cpp index 98d4ee9b0..eb6147baf 100644 --- a/libultraship/libultraship/Cvar.cpp +++ b/libultraship/libultraship/Cvar.cpp @@ -18,7 +18,7 @@ extern "C" int32_t CVar_GetS32(const char* name, int32_t defaultValue) { CVar* cvar = CVar_Get(name); if (cvar) { - if (cvar->type == CVAR_TYPE_S32) + if (cvar->type == CVarType::S32) return cvar->value.valueS32; } @@ -29,7 +29,7 @@ extern "C" float CVar_GetFloat(const char* name, float defaultValue) { CVar* cvar = CVar_Get(name); if (cvar) { - if (cvar->type == CVAR_TYPE_FLOAT) + if (cvar->type == CVarType::Float) return cvar->value.valueFloat; } @@ -40,13 +40,53 @@ extern "C" const char* CVar_GetString(const char* name, const char* defaultValue CVar* cvar = CVar_Get(name); if (cvar) { - if (cvar->type == CVAR_TYPE_STRING) + if (cvar->type == CVarType::String) return cvar->value.valueStr; } return defaultValue; } +extern "C" Color_RGB8 CVar_GetRGB(const char* name, Color_RGB8 defaultValue) +{ + Color_RGBA8 defaultValueRGBA; + defaultValueRGBA.r = defaultValue.r; + defaultValueRGBA.g = defaultValue.g; + defaultValueRGBA.b = defaultValue.b; + defaultValueRGBA.a = 255; + + Color_RGBA8 cvarGet = CVar_GetRGBA(name, defaultValueRGBA); + Color_RGB8 result; + + result.r = cvarGet.r; + result.g = cvarGet.g; + result.b = cvarGet.b; + + return result; +} + +extern "C" Color_RGBA8 CVar_GetRGBA(const char* name, Color_RGBA8 defaultValue) { + CVar* cvar = CVar_Get(name); + + if (cvar != nullptr) { + if (cvar->type == CVarType::RGBA) + return cvar->value.valueRGBA; + } + + return defaultValue; +} + +extern "C" void CVar_SetRGBA(const char* name, Color_RGBA8 value) +{ + auto& cvar = cvars[name]; + if (!cvar) { + cvar = std::make_unique(); + } + + cvar->type = CVarType::RGBA; + cvar->value.valueRGBA = value; +} + extern "C" void CVar_SetS32(const char* name, int32_t value) { auto& cvar = cvars[name]; if (!cvar) { @@ -74,6 +114,11 @@ extern "C" void CVar_SetString(const char* name, const char* value) { cvar->value.valueStr = value; } +extern "C" void CVar_RegisterRGBA(const char* name, Color_RGBA8 defaultValue) { + if (!CVar_Get(name)) + CVar_SetRGBA(name, defaultValue); +} + extern "C" void CVar_RegisterS32(const char* name, int32_t defaultValue) { if (!CVar_Get(name)) CVar_SetS32(name, defaultValue); diff --git a/libultraship/libultraship/Cvar.h b/libultraship/libultraship/Cvar.h index c0568da41..759d7f895 100644 --- a/libultraship/libultraship/Cvar.h +++ b/libultraship/libultraship/Cvar.h @@ -1,6 +1,7 @@ #ifndef _CVAR_H #define _CVAR_H +#include "color.h" #include #ifdef __cplusplus @@ -20,6 +21,7 @@ typedef struct CVar { int32_t valueS32; float valueFloat; const char* valueStr; + Color_RGBA8 valueRGBA; } value; } CVar; @@ -39,9 +41,14 @@ const char* CVar_GetString(const char* name, const char* defaultValue); void CVar_SetS32(const char* name, int32_t value); void CVar_SetString(const char* name, const char* value); +Color_RGB8 CVar_GetRGB(const char* name, Color_RGB8 defaultValue); +Color_RGBA8 CVar_GetRGBA(const char* name, Color_RGBA8 defaultValue); +void CVar_SetRGBA(const char* name, Color_RGBA8 value); + void CVar_RegisterS32(const char* name, int32_t defaultValue); void CVar_RegisterFloat(const char* name, float defaultValue); void CVar_RegisterString(const char* name, const char* defaultValue); +void CVar_RegisterRGBA(const char* name, Color_RGBA8 defaultValue); #ifdef __cplusplus }; @@ -53,6 +60,7 @@ void CVar_RegisterString(const char* name, const char* defaultValue); #include #include +extern "C" CVar * CVar_Get(const char* name); extern std::map, std::less<>> cvars; void CVar_SetFloat(const char* name, float value); #endif diff --git a/libultraship/libultraship/GameOverlay.cpp b/libultraship/libultraship/GameOverlay.cpp index 5f98a3104..ab6dfb33c 100644 --- a/libultraship/libultraship/GameOverlay.cpp +++ b/libultraship/libultraship/GameOverlay.cpp @@ -162,13 +162,13 @@ void Ship::GameOverlay::Draw() { ImVec4 color = ImVec4(1.0f, 1.0f, 1.0f, 1.0f); switch (var->type) { - case CVAR_TYPE_FLOAT: + case CVarType::Float: this->TextDraw(30, textY, true, color, "%s %.2f", text, var->value.valueFloat); break; - case CVAR_TYPE_S32: + case CVarType::S32: this->TextDraw(30, textY, true, color, "%s %d", text, var->value.valueS32); break; - case CVAR_TYPE_STRING: + case CVarType::String: this->TextDraw(30, textY, true, color, "%s %s", text, var->value.valueStr); break; } diff --git a/libultraship/libultraship/color.h b/libultraship/libultraship/color.h index 6c8e4c1ce..a260869a7 100644 --- a/libultraship/libultraship/color.h +++ b/libultraship/libultraship/color.h @@ -37,4 +37,8 @@ typedef union { u16 rgba; } Color_RGBA16; +#ifdef __cplusplus +}; +#endif + #endif diff --git a/soh/soh/Enhancements/debugconsole.cpp b/soh/soh/Enhancements/debugconsole.cpp index 5ea885723..bdae7754e 100644 --- a/soh/soh/Enhancements/debugconsole.cpp +++ b/soh/soh/Enhancements/debugconsole.cpp @@ -375,11 +375,16 @@ static bool StateSlotSelectHandler(const std::vector& args) { #define VARTYPE_INTEGER 0 #define VARTYPE_FLOAT 1 #define VARTYPE_STRING 2 +#define VARTYPE_RGBA 3 static int CheckVarType(const std::string& input) { int result = VARTYPE_STRING; + if (input[0] == '#') { + return VARTYPE_RGBA; + } + for (size_t i = 0; i < input.size(); i++) { if (!(std::isdigit(input[i]) || input[i] == '.')) @@ -407,7 +412,17 @@ static bool SetCVarHandler(const std::vector& args) { if (vType == VARTYPE_STRING) CVar_SetString(args[1].c_str(), args[2].c_str()); else if (vType == VARTYPE_FLOAT) - CVar_SetFloat(args[1].c_str(), std::stof(args[2])); + CVar_SetFloat((char*)args[1].c_str(), std::stof(args[2])); + else if (vType == VARTYPE_RGBA) + { + uint32_t val = std::stoul(&args[2].c_str()[1], nullptr, 16); + Color_RGBA8 clr; + clr.r = val >> 24; + clr.g = val >> 16; + clr.b = val >> 8; + clr.a = val & 0xFF; + CVar_SetRGBA((char*)args[1].c_str(), clr); + } else CVar_SetS32(args[1].c_str(), std::stoi(args[2])); @@ -432,6 +447,8 @@ static bool GetCVarHandler(const std::vector& args) { INFO("[SOH] Variable %s is %f", args[1].c_str(), cvar->value.valueFloat); else if (cvar->type == CVarType::String) INFO("[SOH] Variable %s is %s", args[1].c_str(), cvar->value.valueStr); + else if (cvar->type == CVarType::RGBA) + INFO("[SOH] Variable %s is %08X", args[1].c_str(), cvar->value.valueRGBA); } else { @@ -508,6 +525,22 @@ void DebugConsole_LoadLegacyCVars() { std::vector cfg = StringHelper::Split(line, " = "); if (line.empty()) continue; if (cfg.size() < 2) continue; + + if (cfg[1].find("\"") == std::string::npos && (cfg[1].find("#") != std::string::npos)) + { + std::string value(cfg[1]); + value.erase(std::ranges::remove(value, '#').begin(), value.end()); + auto splitTest = StringHelper::Split(value, "\r")[0]; + + uint32_t val = std::stoul(splitTest, nullptr, 16); + Color_RGBA8 clr; + clr.r = val >> 24; + clr.g = val >> 16; + clr.b = val >> 8; + clr.a = val & 0xFF; + CVar_SetRGBA(cfg[0].c_str(), clr); + } + if (cfg[1].find("\"") != std::string::npos) { std::string value(cfg[1]); value.erase(std::remove(value.begin(), value.end(), '\"'), value.end()); @@ -565,12 +598,19 @@ void DebugConsole_SaveCVars() for (const auto &cvar : cvars) { const std::string key = StringHelper::Sprintf("CVars.%s", cvar.first.c_str()); - if (cvar.second->type == CVAR_TYPE_STRING && cvar.second->value.valueStr != nullptr) + if (cvar.second->type == CVarType::String && cvar.second->value.valueStr != nullptr) pConf->setString(key, std::string(cvar.second->value.valueStr)); - else if (cvar.second->type == CVAR_TYPE_S32) + else if (cvar.second->type == CVarType::S32) pConf->setInt(key, cvar.second->value.valueS32); - else if (cvar.second->type == CVAR_TYPE_FLOAT) + else if (cvar.second->type == CVarType::Float) pConf->setFloat(key, cvar.second->value.valueFloat); + else if (cvar.second->type == CVarType::RGBA) + { + Color_RGBA8 clr = cvar.second->value.valueRGBA; + uint32_t val = (clr.r << 24) + (clr.g << 16) + (clr.b << 8) + clr.a; + Conf->setRGBA(clr); + //output += StringHelper::Sprintf("%s = #%08X\n", cvar.first.c_str(), val); + } } pConf->save(); diff --git a/soh/src/code/z_actor.c b/soh/src/code/z_actor.c index 70771880c..fff93a560 100644 --- a/soh/src/code/z_actor.c +++ b/soh/src/code/z_actor.c @@ -355,36 +355,20 @@ void func_8002BF60(TargetContext* targetCtx, Actor* actor, s32 actorCategory, Gl } } else { if (actorCategory == ACTORCAT_PLAYER) { - naviColor->inner.r = CVar_GetS32("gNavi_Idle_Inner_R", naviColor->inner.r); - naviColor->inner.g = CVar_GetS32("gNavi_Idle_Inner_G", naviColor->inner.g); - naviColor->inner.b = CVar_GetS32("gNavi_Idle_Inner_B", naviColor->inner.b); - naviColor->outer.r = CVar_GetS32("gNavi_Idle_Outer_R", naviColor->outer.r); - naviColor->outer.g = CVar_GetS32("gNavi_Idle_Outer_G", naviColor->outer.g); - naviColor->outer.b = CVar_GetS32("gNavi_Idle_Outer_B", naviColor->outer.b); + naviColor->inner = CVar_GetRGBA("gNavi_Idle_Inner", naviColor->inner); + naviColor->outer = CVar_GetRGBA("gNavi_Idle_Outer", naviColor->outer); } if (actorCategory == ACTORCAT_NPC) { - naviColor->inner.r = CVar_GetS32("gNavi_NPC_Inner_R", naviColor->inner.r); - naviColor->inner.g = CVar_GetS32("gNavi_NPC_Inner_G", naviColor->inner.g); - naviColor->inner.b = CVar_GetS32("gNavi_NPC_Inner_B", naviColor->inner.b); - naviColor->outer.r = CVar_GetS32("gNavi_NPC_Outer_R", naviColor->outer.r); - naviColor->outer.g = CVar_GetS32("gNavi_NPC_Outer_G", naviColor->outer.g); - naviColor->outer.b = CVar_GetS32("gNavi_NPC_Outer_B", naviColor->outer.b); + naviColor->inner = CVar_GetRGBA("gNavi_NPC_Inner", naviColor->inner); + naviColor->outer = CVar_GetRGBA("gNavi_NPC_Outer", naviColor->outer); } if (actorCategory == ACTORCAT_BOSS || actorCategory == ACTORCAT_ENEMY) { - naviColor->inner.r = CVar_GetS32("gNavi_Enemy_Inner_R", naviColor->inner.r); - naviColor->inner.g = CVar_GetS32("gNavi_Enemy_Inner_G", naviColor->inner.g); - naviColor->inner.b = CVar_GetS32("gNavi_Enemy_Inner_B", naviColor->inner.b); - naviColor->outer.r = CVar_GetS32("gNavi_Enemy_Outer_R", naviColor->outer.r); - naviColor->outer.g = CVar_GetS32("gNavi_Enemy_Outer_G", naviColor->outer.g); - naviColor->outer.b = CVar_GetS32("gNavi_Enemy_Outer_B", naviColor->outer.b); + naviColor->inner = CVar_GetRGBA("gNavi_Enemy_Inner", naviColor->inner); + naviColor->outer = CVar_GetRGBA("gNavi_Enemy_Outer", naviColor->outer); } if (actorCategory == ACTORCAT_PROP) { - naviColor->inner.r = CVar_GetS32("gNavi_Prop_Inner_R", naviColor->inner.r); - naviColor->inner.g = CVar_GetS32("gNavi_Prop_Inner_G", naviColor->inner.g); - naviColor->inner.b = CVar_GetS32("gNavi_Prop_Inner_B", naviColor->inner.b); - naviColor->outer.r = CVar_GetS32("gNavi_Prop_Outer_R", naviColor->outer.r); - naviColor->outer.g = CVar_GetS32("gNavi_Prop_Outer_G", naviColor->outer.g); - naviColor->outer.b = CVar_GetS32("gNavi_Prop_Outer_B", naviColor->outer.b); + naviColor->inner = CVar_GetRGBA("gNavi_Prop_Inner", naviColor->inner); + naviColor->outer = CVar_GetRGBA("gNavi_Prop_Outer", naviColor->outer); } } diff --git a/soh/src/code/z_player_lib.c b/soh/src/code/z_player_lib.c index 470cec354..2db533821 100644 --- a/soh/src/code/z_player_lib.c +++ b/soh/src/code/z_player_lib.c @@ -752,18 +752,12 @@ void func_8008F470(GlobalContext* globalCtx, void** skeleton, Vec3s* jointTable, }; color = &sTemp; if (tunic == PLAYER_TUNIC_KOKIRI && CVar_GetS32("gUseTunicsCol",0)) { - color->r = CVar_GetS32("gTunic_Kokiri_R", sTunicColors[PLAYER_TUNIC_KOKIRI].r); - color->g = CVar_GetS32("gTunic_Kokiri_G", sTunicColors[PLAYER_TUNIC_KOKIRI].g); - color->b = CVar_GetS32("gTunic_Kokiri_B", sTunicColors[PLAYER_TUNIC_KOKIRI].b); + *color = CVar_GetRGB("gTunic_Kokiri", sTunicColors[PLAYER_TUNIC_KOKIRI]); } else if (tunic == PLAYER_TUNIC_GORON && CVar_GetS32("gUseTunicsCol",0)) { - color->r = CVar_GetS32("gTunic_Goron_R", sTunicColors[PLAYER_TUNIC_GORON].r); - color->g = CVar_GetS32("gTunic_Goron_G", sTunicColors[PLAYER_TUNIC_GORON].g); - color->b = CVar_GetS32("gTunic_Goron_B", sTunicColors[PLAYER_TUNIC_GORON].b); + *color = CVar_GetRGB("gTunic_Goron", sTunicColors[PLAYER_TUNIC_GORON]); } else if (tunic == PLAYER_TUNIC_ZORA && CVar_GetS32("gUseTunicsCol",0)) { - color->r = CVar_GetS32("gTunic_Zora_R", sTunicColors[PLAYER_TUNIC_ZORA].r); - color->g = CVar_GetS32("gTunic_Zora_G", sTunicColors[PLAYER_TUNIC_ZORA].g); - color->b = CVar_GetS32("gTunic_Zora_B", sTunicColors[PLAYER_TUNIC_ZORA].b); - } else if (!CVar_GetS32("gUseTunicsCol",0)) { + *color = CVar_GetRGB("gTunic_Zora", sTunicColors[PLAYER_TUNIC_ZORA]); + } else if (!CVar_GetS32("gUseTunicsCol",0)){ if (tunic >= 3) { color->r = sOriginalTunicColors[0].r; color->g = sOriginalTunicColors[0].g; From 44bf5af33a4cbf4610eb121c7df558d733ae6cd1 Mon Sep 17 00:00:00 2001 From: Nicholas Estelami Date: Mon, 11 Jul 2022 18:52:48 -0400 Subject: [PATCH 07/30] Fixed up merge issues and crash --- ZAPDTR/ZAPD/Globals.cpp | 1 - libultraship/libultraship/ImGuiImpl.cpp | 149 +++++++++++------- .../cosmetics/CosmeticsEditor.cpp | 16 +- 3 files changed, 104 insertions(+), 62 deletions(-) diff --git a/ZAPDTR/ZAPD/Globals.cpp b/ZAPDTR/ZAPD/Globals.cpp index 181e2dce8..455205b2a 100644 --- a/ZAPDTR/ZAPD/Globals.cpp +++ b/ZAPDTR/ZAPD/Globals.cpp @@ -23,7 +23,6 @@ Globals::Globals() singleThreaded = true; verbosity = VerbosityLevel::VERBOSITY_SILENT; outputPath = Directory::GetCurrentDirectory(); - singleThreaded = true; } Globals::~Globals() diff --git a/libultraship/libultraship/ImGuiImpl.cpp b/libultraship/libultraship/ImGuiImpl.cpp index f7288ae3a..a15698db3 100644 --- a/libultraship/libultraship/ImGuiImpl.cpp +++ b/libultraship/libultraship/ImGuiImpl.cpp @@ -280,24 +280,66 @@ namespace SohImGui { stbi_image_free(img_data); } - void LoadPickersColors(ImVec4& ColorArray, const char* cvarname, const ImVec4& default_colors, bool has_alpha) { - std::string Cvar_Red = cvarname; - Cvar_Red += "R"; - std::string Cvar_Green = cvarname; - Cvar_Green += "G"; - std::string Cvar_Blue = cvarname; - Cvar_Blue += "B"; - std::string Cvar_Alpha = cvarname; - Cvar_Alpha += "A"; + void LoadRainbowColor() { + u8 arrayLength = sizeof(RainbowColorCvarList) / sizeof(*RainbowColorCvarList); + for (u8 s = 0; s < arrayLength; s++) { + std::string cvarName = RainbowColorCvarList[s]; + std::string Cvar_Red = cvarName; + Cvar_Red += "R"; + std::string Cvar_Green = cvarName; + Cvar_Green += "G"; + std::string Cvar_Blue = cvarName; + Cvar_Blue += "B"; + std::string Cvar_RBM = cvarName; + Cvar_RBM += "RBM"; + std::string RBM_HUE = cvarName; + RBM_HUE += "Hue"; + f32 Canon = 10.f * s; + ImVec4 NewColor; + const f32 deltaTime = 1.0f / ImGui::GetIO().Framerate; + f32 hue = CVar_GetFloat(RBM_HUE.c_str(), 0.0f); + f32 newHue = hue + CVar_GetS32("gColorRainbowSpeed", 1) * 36.0f * deltaTime; + if (newHue >= 360) + newHue = 0; + CVar_SetFloat(RBM_HUE.c_str(), newHue); + f32 current_hue = CVar_GetFloat(RBM_HUE.c_str(), 0); + u8 i = current_hue / 60 + 1; + u8 a = (-current_hue / 60.0f + i) * 255; + u8 b = (current_hue / 60.0f + (1 - i)) * 255; - ColorArray.x = (float)CVar_GetS32(Cvar_Red.c_str(), default_colors.x) / 255; - ColorArray.y = (float)CVar_GetS32(Cvar_Green.c_str(), default_colors.y) / 255; - ColorArray.z = (float)CVar_GetS32(Cvar_Blue.c_str(), default_colors.z) / 255; - if (has_alpha) { - ColorArray.w = (float)CVar_GetS32(Cvar_Alpha.c_str(), default_colors.w) / 255; + switch (i) { + case 1: NewColor.x = 255; NewColor.y = b; NewColor.z = 0; break; + case 2: NewColor.x = a; NewColor.y = 255; NewColor.z = 0; break; + case 3: NewColor.x = 0; NewColor.y = 255; NewColor.z = b; break; + case 4: NewColor.x = 0; NewColor.y = a; NewColor.z = 255; break; + case 5: NewColor.x = b; NewColor.y = 0; NewColor.z = 255; break; + case 6: NewColor.x = 255; NewColor.y = 0; NewColor.z = a; break; + } + + if (CVar_GetS32(Cvar_RBM.c_str(), 0) != 0) { + CVar_SetS32(Cvar_Red.c_str(), ClampFloatToInt(NewColor.x, 0, 255)); + CVar_SetS32(Cvar_Green.c_str(), ClampFloatToInt(NewColor.y, 0, 255)); + CVar_SetS32(Cvar_Blue.c_str(), ClampFloatToInt(NewColor.z, 0, 255)); + } } } + void LoadPickersColors(ImVec4& ColorArray, const char* cvarname, const ImVec4& default_colors, bool has_alpha) + { + Color_RGBA8 defaultColors; + defaultColors.r = default_colors.x; + defaultColors.g = default_colors.y; + defaultColors.b = default_colors.z; + defaultColors.a = default_colors.w; + + Color_RGBA8 cvarColor = CVar_GetRGBA(cvarname, defaultColors); + + ColorArray.x = cvarColor.r / 255.0; + ColorArray.y = cvarColor.g / 255.0; + ColorArray.z = cvarColor.b / 255.0; + ColorArray.w = cvarColor.a / 255.0; + } + void LoadResource(const std::string& name, const std::string& path, const ImVec4& tint) { GfxRenderingAPI* api = gfx_get_current_rendering_api(); const auto res = static_cast(GlobalCtx2::GetInstance()->GetResourceManager()->LoadResource(path).get()); @@ -661,14 +703,6 @@ namespace SohImGui { } void ResetColor(const char* cvarName, ImVec4* colors, ImVec4 defaultcolors, bool has_alpha) { - std::string Cvar_Red = cvarName; - Cvar_Red += "R"; - std::string Cvar_Green = cvarName; - Cvar_Green += "G"; - std::string Cvar_Blue = cvarName; - Cvar_Blue += "B"; - std::string Cvar_Alpha = cvarName; - Cvar_Alpha += "A"; std::string Cvar_RBM = cvarName; Cvar_RBM += "RBM"; std::string MakeInvisible = "Reset"; @@ -680,10 +714,14 @@ namespace SohImGui { colors->y = defaultcolors.y / 255; colors->z = defaultcolors.z / 255; if (has_alpha) { colors->w = defaultcolors.w / 255; }; - CVar_SetS32(Cvar_Red.c_str(), ClampFloatToInt(colors->x * 255, 0, 255)); - CVar_SetS32(Cvar_Green.c_str(), ClampFloatToInt(colors->y * 255, 0, 255)); - CVar_SetS32(Cvar_Blue.c_str(), ClampFloatToInt(colors->z * 255, 0, 255)); - if (has_alpha) { CVar_SetS32(Cvar_Alpha.c_str(), ClampFloatToInt(colors->w * 255, 0, 255)); }; + + Color_RGBA8 colorsRGBA; + colorsRGBA.r = defaultcolors.x / 255; + colorsRGBA.g = defaultcolors.y / 255; + colorsRGBA.b = defaultcolors.z / 255; + if (has_alpha) { colorsRGBA.a = defaultcolors.w / 255; }; + + CVar_SetRGBA(cvarName, colorsRGBA); CVar_SetS32(Cvar_RBM.c_str(), 0); //On click disable rainbow mode. needs_save = true; } @@ -691,42 +729,47 @@ namespace SohImGui { } void EnhancementColor(const char* text, const char* cvarName, ImVec4 ColorRGBA, ImVec4 default_colors, bool allow_rainbow, bool has_alpha, bool TitleSameLine) { - //This will be moved to external cosmetics ed - std::string Cvar_Red = cvarName; - Cvar_Red += "R"; - std::string Cvar_Green = cvarName; - Cvar_Green += "G"; - std::string Cvar_Blue = cvarName; - Cvar_Blue += "B"; - std::string Cvar_Alpha = cvarName; - Cvar_Alpha += "A"; - std::string Cvar_RBM = cvarName; - Cvar_RBM += "RBM"; - LoadPickersColors(ColorRGBA, cvarName, default_colors, has_alpha); + ImGuiColorEditFlags flags = ImGuiColorEditFlags_None; if (!TitleSameLine) { ImGui::Text("%s", text); flags = ImGuiColorEditFlags_NoLabel; } - if (!has_alpha) { - if (ImGui::ColorEdit3(text, (float*)&ColorRGBA, flags)) { - CVar_SetS32(Cvar_Red.c_str(), ClampFloatToInt(ColorRGBA.x * 255, 0, 255)); - CVar_SetS32(Cvar_Green.c_str(), ClampFloatToInt(ColorRGBA.y * 255, 0, 255)); - CVar_SetS32(Cvar_Blue.c_str(), ClampFloatToInt(ColorRGBA.z * 255, 0, 255)); - needs_save = true; - } - } else { - if (ImGui::ColorEdit4(text, (float*)&ColorRGBA, flags)) { - CVar_SetS32(Cvar_Red.c_str(), ClampFloatToInt(ColorRGBA.x * 255, 0, 255)); - CVar_SetS32(Cvar_Green.c_str(), ClampFloatToInt(ColorRGBA.y * 255, 0, 255)); - CVar_SetS32(Cvar_Blue.c_str(), ClampFloatToInt(ColorRGBA.z * 255, 0, 255)); - CVar_SetS32(Cvar_Alpha.c_str(), ClampFloatToInt(ColorRGBA.w * 255, 0, 255)); - needs_save = true; - } + ImGui::PushID(cvarName); + + if (!has_alpha) { + if (ImGui::ColorEdit3(text, (float*)&ColorRGBA, flags)) + { + Color_RGBA8 colors; + colors.r = ColorRGBA.x * 255.0; + colors.g = ColorRGBA.y * 255.0; + colors.b = ColorRGBA.z * 255.0; + colors.a = ColorRGBA.w * 255.0; + + CVar_SetRGBA(cvarName, colors); + needs_save = true; + } } + else + { + if (ImGui::ColorEdit4(text, (float*)&ColorRGBA, flags)) + { + Color_RGBA8 colors; + colors.r = ColorRGBA.x / 255; + colors.g = ColorRGBA.y / 255; + colors.b = ColorRGBA.z / 255; + colors.a = ColorRGBA.w / 255; + + CVar_SetRGBA(cvarName, colors); + needs_save = true; + } + } + + ImGui::PopID(); + //ImGui::SameLine(); // Removing that one to gain some width spacing on the HUD editor ImGui::PushItemWidth(-FLT_MIN); ResetColor(cvarName, &ColorRGBA, default_colors, has_alpha); diff --git a/soh/soh/Enhancements/cosmetics/CosmeticsEditor.cpp b/soh/soh/Enhancements/cosmetics/CosmeticsEditor.cpp index 66b9b8939..3b1ccb4c0 100644 --- a/soh/soh/Enhancements/cosmetics/CosmeticsEditor.cpp +++ b/soh/soh/Enhancements/cosmetics/CosmeticsEditor.cpp @@ -229,28 +229,28 @@ void Draw_Npcs(){ ImGui::TableSetupColumn("Outer colors##Navi", ImGuiTableColumnFlags_WidthStretch | ImGuiTableColumnFlags_IndentEnable | ImGuiTableColumnFlags_NoSort, TablesCellsWidth/2); Table_InitHeader(); Draw_HelpIcon("Inner color for Navi (idle flying around)"); - SohImGui::EnhancementColor("Navi Idle (Primary)", "gNavi_Idle_Inner_", navi_idle_i_col, ImVec4(255, 255, 255, 255), false); + SohImGui::EnhancementColor("Navi Idle (Primary)", "gNavi_Idle_Inner", navi_idle_i_col, ImVec4(255, 255, 255, 255), false); Table_NextCol(); Draw_HelpIcon("Outer color for Navi (idle flying around)"); - SohImGui::EnhancementColor("Navi Idle (Secondary)", "gNavi_Idle_Outer_", navi_idle_o_col, ImVec4(0, 0, 255, 255), false); + SohImGui::EnhancementColor("Navi Idle (Secondary)", "gNavi_Idle_Outer", navi_idle_o_col, ImVec4(0, 0, 255, 255), false); Table_NextLine(); Draw_HelpIcon("Inner color for Navi (when Navi fly around NPCs)"); - SohImGui::EnhancementColor("Navi NPC (Primary)", "gNavi_NPC_Inner_", navi_npc_i_col, ImVec4(150, 150, 255, 255), false); + SohImGui::EnhancementColor("Navi NPC (Primary)", "gNavi_NPC_Inner", navi_npc_i_col, ImVec4(150, 150, 255, 255), false); Table_NextCol(); Draw_HelpIcon("Outer color for Navi (when Navi fly around NPCs)"); - SohImGui::EnhancementColor("Navi NPC (Secondary)", "gNavi_NPC_Outer_", navi_npc_o_col, ImVec4(150, 150, 255, 255), false); + SohImGui::EnhancementColor("Navi NPC (Secondary)", "gNavi_NPC_Outer", navi_npc_o_col, ImVec4(150, 150, 255, 255), false); Table_NextLine(); Draw_HelpIcon("Inner color for Navi (when Navi fly around Enemies or Bosses)"); - SohImGui::EnhancementColor("Navi Enemy (Primary)", "gNavi_Enemy_Inner_", navi_enemy_i_col, ImVec4(255, 255, 0, 255), false); + SohImGui::EnhancementColor("Navi Enemy", "gNavi_Enemy_Inner", navi_enemy_i_col, ImVec4(255, 255, 0, 255), false); Table_NextCol(); Draw_HelpIcon("Outer color for Navi (when Navi fly around Enemies or Bosses)"); - SohImGui::EnhancementColor("Navi Enemy (Secondary)", "gNavi_Enemy_Outer_", navi_enemy_o_col, ImVec4(220, 155, 0, 255), false); + SohImGui::EnhancementColor("Navi Enemy (Secondary)", "gNavi_Enemy_Outer", navi_enemy_o_col, ImVec4(220, 155, 0, 255), false); Table_NextLine(); Draw_HelpIcon("Inner color for Navi (when Navi fly around props (signs etc))"); - SohImGui::EnhancementColor("Navi Prop (Primary)", "gNavi_Prop_Inner_", navi_prop_i_col, ImVec4(0, 255, 0, 255), false); + SohImGui::EnhancementColor("Navi Prop (Primary)", "gNavi_Prop_Inner", navi_prop_i_col, ImVec4(0, 255, 0, 255), false); Table_NextCol(); Draw_HelpIcon("Outer color for Navi (when Navi fly around props (signs etc))"); - SohImGui::EnhancementColor("Navi Prop (Secondary)", "gNavi_Prop_Outer_", navi_prop_o_col, ImVec4(0, 255, 0, 255), false); + SohImGui::EnhancementColor("Navi Prop (Secondary)", "gNavi_Prop_Outer", navi_prop_o_col, ImVec4(0, 255, 0, 255), false); ImGui::EndTable(); } SohImGui::EnhancementCheckbox("Custom colors for Keese", "gUseKeeseCol"); From 3bb234e6a66a368a2bfaeb2935993c29b553f98a Mon Sep 17 00:00:00 2001 From: Nicholas Estelami Date: Mon, 25 Jul 2022 23:11:45 -0400 Subject: [PATCH 08/30] Fixed merge issues. --- libultraship/libultraship/Cvar.cpp | 2 +- libultraship/libultraship/Cvar.h | 5 ++- libultraship/libultraship/ImGuiImpl.cpp | 44 ------------------------- libultraship/libultraship/color.h | 18 +++++----- soh/soh/Enhancements/debugconsole.cpp | 18 ++++++++-- 5 files changed, 27 insertions(+), 60 deletions(-) diff --git a/libultraship/libultraship/Cvar.cpp b/libultraship/libultraship/Cvar.cpp index eb6147baf..3a5ab6e04 100644 --- a/libultraship/libultraship/Cvar.cpp +++ b/libultraship/libultraship/Cvar.cpp @@ -9,7 +9,7 @@ std::map, std::less<>> cvars; -extern "C" CVar* CVar_Get(const char* name) { +CVar* CVar_Get(const char* name) { auto it = cvars.find(name); return (it != cvars.end()) ? it->second.get() : nullptr; } diff --git a/libultraship/libultraship/Cvar.h b/libultraship/libultraship/Cvar.h index 759d7f895..b8f294be6 100644 --- a/libultraship/libultraship/Cvar.h +++ b/libultraship/libultraship/Cvar.h @@ -25,7 +25,7 @@ typedef struct CVar { } value; } CVar; -CVar* CVar_Get(char* name); +extern "C" CVar * CVar_Get(const char* name); #endif #ifdef __cplusplus @@ -34,7 +34,6 @@ extern "C" #endif //#include -CVar* CVar_Get(const char* name); int32_t CVar_GetS32(const char* name, int32_t defaultValue); float CVar_GetFloat(const char* name, float defaultValue); const char* CVar_GetString(const char* name, const char* defaultValue); @@ -60,7 +59,7 @@ void CVar_RegisterRGBA(const char* name, Color_RGBA8 defaultValue); #include #include -extern "C" CVar * CVar_Get(const char* name); +//extern "C" CVar * CVar_Get(const char* name); extern std::map, std::less<>> cvars; void CVar_SetFloat(const char* name, float value); #endif diff --git a/libultraship/libultraship/ImGuiImpl.cpp b/libultraship/libultraship/ImGuiImpl.cpp index a15698db3..8997f6192 100644 --- a/libultraship/libultraship/ImGuiImpl.cpp +++ b/libultraship/libultraship/ImGuiImpl.cpp @@ -280,50 +280,6 @@ namespace SohImGui { stbi_image_free(img_data); } - void LoadRainbowColor() { - u8 arrayLength = sizeof(RainbowColorCvarList) / sizeof(*RainbowColorCvarList); - for (u8 s = 0; s < arrayLength; s++) { - std::string cvarName = RainbowColorCvarList[s]; - std::string Cvar_Red = cvarName; - Cvar_Red += "R"; - std::string Cvar_Green = cvarName; - Cvar_Green += "G"; - std::string Cvar_Blue = cvarName; - Cvar_Blue += "B"; - std::string Cvar_RBM = cvarName; - Cvar_RBM += "RBM"; - std::string RBM_HUE = cvarName; - RBM_HUE += "Hue"; - f32 Canon = 10.f * s; - ImVec4 NewColor; - const f32 deltaTime = 1.0f / ImGui::GetIO().Framerate; - f32 hue = CVar_GetFloat(RBM_HUE.c_str(), 0.0f); - f32 newHue = hue + CVar_GetS32("gColorRainbowSpeed", 1) * 36.0f * deltaTime; - if (newHue >= 360) - newHue = 0; - CVar_SetFloat(RBM_HUE.c_str(), newHue); - f32 current_hue = CVar_GetFloat(RBM_HUE.c_str(), 0); - u8 i = current_hue / 60 + 1; - u8 a = (-current_hue / 60.0f + i) * 255; - u8 b = (current_hue / 60.0f + (1 - i)) * 255; - - switch (i) { - case 1: NewColor.x = 255; NewColor.y = b; NewColor.z = 0; break; - case 2: NewColor.x = a; NewColor.y = 255; NewColor.z = 0; break; - case 3: NewColor.x = 0; NewColor.y = 255; NewColor.z = b; break; - case 4: NewColor.x = 0; NewColor.y = a; NewColor.z = 255; break; - case 5: NewColor.x = b; NewColor.y = 0; NewColor.z = 255; break; - case 6: NewColor.x = 255; NewColor.y = 0; NewColor.z = a; break; - } - - if (CVar_GetS32(Cvar_RBM.c_str(), 0) != 0) { - CVar_SetS32(Cvar_Red.c_str(), ClampFloatToInt(NewColor.x, 0, 255)); - CVar_SetS32(Cvar_Green.c_str(), ClampFloatToInt(NewColor.y, 0, 255)); - CVar_SetS32(Cvar_Blue.c_str(), ClampFloatToInt(NewColor.z, 0, 255)); - } - } - } - void LoadPickersColors(ImVec4& ColorArray, const char* cvarname, const ImVec4& default_colors, bool has_alpha) { Color_RGBA8 defaultColors; diff --git a/libultraship/libultraship/color.h b/libultraship/libultraship/color.h index a260869a7..3e39389be 100644 --- a/libultraship/libultraship/color.h +++ b/libultraship/libultraship/color.h @@ -4,11 +4,11 @@ #include "endianness.h" typedef struct { - u8 r, g, b; + uint8_t r, g, b; } Color_RGB8; typedef struct { - u8 r, g, b, a; + uint8_t r, g, b, a; } Color_RGBA8; // only use when necessary for alignment purposes @@ -20,21 +20,21 @@ typedef union { u8 a, b, g, r; #endif }; - u32 rgba; + uint32_t rgba; } Color_RGBA8_u32; typedef struct { - f32 r, g, b, a; + float r, g, b, a; } Color_RGBAf; typedef union { struct { - u16 r : 5; - u16 g : 5; - u16 b : 5; - u16 a : 1; + uint16_t r : 5; + uint16_t g : 5; + uint16_t b : 5; + uint16_t a : 1; }; - u16 rgba; + uint16_t rgba; } Color_RGBA16; #ifdef __cplusplus diff --git a/soh/soh/Enhancements/debugconsole.cpp b/soh/soh/Enhancements/debugconsole.cpp index bdae7754e..85a8c3829 100644 --- a/soh/soh/Enhancements/debugconsole.cpp +++ b/soh/soh/Enhancements/debugconsole.cpp @@ -569,7 +569,19 @@ void DebugConsole_LoadCVars() { case nlohmann::detail::value_t::array: break; case nlohmann::detail::value_t::string: - CVar_SetString(item.key().c_str(), value.get().c_str()); + if (StringHelper::StartsWith(value.get(), "#")) + { + uint32_t val = std::stoul(&value.get().c_str()[1], nullptr, 16); + Color_RGBA8 clr; + clr.r = val >> 24; + clr.g = val >> 16; + clr.b = val >> 8; + clr.a = val & 0xFF; + + CVar_SetRGBA(item.key().c_str(), clr); + } + else + CVar_SetString(item.key().c_str(), value.get().c_str()); break; case nlohmann::detail::value_t::boolean: CVar_SetS32(item.key().c_str(), value.get()); @@ -608,8 +620,8 @@ void DebugConsole_SaveCVars() { Color_RGBA8 clr = cvar.second->value.valueRGBA; uint32_t val = (clr.r << 24) + (clr.g << 16) + (clr.b << 8) + clr.a; - Conf->setRGBA(clr); - //output += StringHelper::Sprintf("%s = #%08X\n", cvar.first.c_str(), val); + std::string str = StringHelper::Sprintf("#%08X", val); + pConf->setString(key, str); } } From 9d12813282328ad2b4bb6b6d5c40a89b69dc4ff6 Mon Sep 17 00:00:00 2001 From: Nicholas Estelami Date: Sun, 31 Jul 2022 14:50:28 -0400 Subject: [PATCH 09/30] Fixed merge/rebase issues --- libultraship/libultraship/color.h | 10 ++++++++-- 1 file changed, 8 insertions(+), 2 deletions(-) diff --git a/libultraship/libultraship/color.h b/libultraship/libultraship/color.h index 3e39389be..44ba465c2 100644 --- a/libultraship/libultraship/color.h +++ b/libultraship/libultraship/color.h @@ -1,8 +1,14 @@ #ifndef COLOR_H #define COLOR_H +#include #include "endianness.h" +#ifdef __cplusplus +extern "C" +{ +#endif + typedef struct { uint8_t r, g, b; } Color_RGB8; @@ -15,9 +21,9 @@ typedef struct { typedef union { struct { #ifdef IS_BIGENDIAN - u8 r, g, b, a; + uint8_t r, g, b, a; #else - u8 a, b, g, r; + uint8_t a, b, g, r; #endif }; uint32_t rgba; From 47ad3bdc47d47052fe8358a67c769cce3f5935ac Mon Sep 17 00:00:00 2001 From: Nicholas Estelami Date: Sun, 31 Jul 2022 15:32:08 -0400 Subject: [PATCH 10/30] Fixed linux compile issue --- libultraship/libultraship/GameOverlay.cpp | 3 +++ 1 file changed, 3 insertions(+) diff --git a/libultraship/libultraship/GameOverlay.cpp b/libultraship/libultraship/GameOverlay.cpp index ab6dfb33c..ccbdc142c 100644 --- a/libultraship/libultraship/GameOverlay.cpp +++ b/libultraship/libultraship/GameOverlay.cpp @@ -171,6 +171,9 @@ void Ship::GameOverlay::Draw() { case CVarType::String: this->TextDraw(30, textY, true, color, "%s %s", text, var->value.valueStr); break; + case CVarType::RGBA: + this->TextDraw(30, textY, true, color, "#%08X", text, var->value.valueRGBA); + break; } free((void*) text); From 582f084973b9c5cc4c5c49831fb44a957d5161d6 Mon Sep 17 00:00:00 2001 From: David Chavez Date: Mon, 1 Aug 2022 03:32:40 +0200 Subject: [PATCH 11/30] Use tex sizes from texture rather than hardcoded values (#610) * Use tex sizes from texture rather than hardcoded values * Dynamic do action tex sizes * Remove unused minimap texture keys * Restore MESSAGE_STATIC_TEX_SIZE * Use dynamic offsets * MACRO it up * Enable SPDLOG in Xcode * Handle non-existent texture --- libultraship/libultraship/Window.cpp | 36 ++++++++- soh/include/z64.h | 2 - soh/soh.xcodeproj/project.pbxproj | 6 +- .../xcshareddata/xcschemes/soh.xcscheme | 78 +++++++++++++++++++ soh/soh/GbiWrap.cpp | 3 + soh/soh/OTRGlobals.cpp | 6 ++ soh/soh/OTRGlobals.h | 3 + soh/src/code/z_construct.c | 28 +------ soh/src/code/z_map_data.c | 29 +++---- soh/src/code/z_map_exp.c | 9 ++- soh/src/code/z_message_PAL.c | 11 +-- soh/src/code/z_parameter.c | 62 ++++++++++----- .../ovl_kaleido_scope/z_kaleido_scope_PAL.c | 23 ++++-- 13 files changed, 209 insertions(+), 87 deletions(-) create mode 100644 soh/soh.xcodeproj/xcshareddata/xcschemes/soh.xcscheme diff --git a/libultraship/libultraship/Window.cpp b/libultraship/libultraship/Window.cpp index 9957ebc48..39d4aad06 100644 --- a/libultraship/libultraship/Window.cpp +++ b/libultraship/libultraship/Window.cpp @@ -32,6 +32,8 @@ #include +#define LOAD_TEX(texPath) static_cast(Ship::GlobalCtx2::GetInstance()->GetResourceManager()->LoadResource(texPath).get()); + extern "C" { struct OSMesgQueue; @@ -123,8 +125,7 @@ extern "C" { const std::string* hashStr = Ship::GlobalCtx2::GetInstance()->GetResourceManager()->HashToString(crc); if (hashStr != nullptr) { - const auto res = static_cast(Ship::GlobalCtx2::GetInstance()->GetResourceManager()->LoadResource(hashStr->c_str()).get()); - + const auto res = LOAD_TEX(hashStr->c_str()); ModInternal::ExecuteHooks(hashStr->c_str(), &res->imageData); return reinterpret_cast(res->imageData); @@ -151,13 +152,40 @@ extern "C" { } char* ResourceMgr_LoadTexByName(char* texPath) { - const auto res = static_cast(Ship::GlobalCtx2::GetInstance()->GetResourceManager()->LoadResource(texPath).get()); + const auto res = LOAD_TEX(texPath); ModInternal::ExecuteHooks(texPath, &res->imageData); return (char*)res->imageData; } + uint16_t ResourceMgr_LoadTexWidthByName(char* texPath) { + const auto res = LOAD_TEX(texPath); + if (res != nullptr) + return res->width; + + SPDLOG_ERROR("Given texture path is a non-existent resource"); + return -1; + } + + uint16_t ResourceMgr_LoadTexHeightByName(char* texPath) { + const auto res = LOAD_TEX(texPath); + if (res != nullptr) + return res->height; + + SPDLOG_ERROR("Given texture path is a non-existent resource"); + return -1; + } + + uint32_t ResourceMgr_LoadTexSizeByName(char* texPath) { + const auto res = LOAD_TEX(texPath); + if (res != nullptr) + return res->imageDataSize; + + SPDLOG_ERROR("Given texture path is a non-existent resource"); + return -1; + } + void ResourceMgr_WriteTexS16ByName(char* texPath, size_t index, s16 value) { - const auto res = static_cast(Ship::GlobalCtx2::GetInstance()->GetResourceManager()->LoadResource(texPath).get()); + const auto res = LOAD_TEX(texPath); if (res != nullptr) { diff --git a/soh/include/z64.h b/soh/include/z64.h index fdc634e58..94d8b280e 100644 --- a/soh/include/z64.h +++ b/soh/include/z64.h @@ -1458,8 +1458,6 @@ typedef struct { /* 0x18 */ s16 (*roomCompassOffsetY)[44]; // dungeon compass icon Y offset by room /* 0x1C */ u8* dgnMinimapCount; // number of room minimaps /* 0x20 */ u16* dgnMinimapTexIndexOffset; // dungeon minimap texture index offset - /* 0x24 */ u16* owMinimapTexSize; - /* 0x28 */ u16* owMinimapTexOffset; /* 0x2C */ s16* owMinimapPosX; /* 0x30 */ s16* owMinimapPosY; /* 0x34 */ s16 (*owCompassInfo)[4]; // [X scale, Y scale, X offset, Y offset] diff --git a/soh/soh.xcodeproj/project.pbxproj b/soh/soh.xcodeproj/project.pbxproj index e5b56cb72..a20ba8db4 100644 --- a/soh/soh.xcodeproj/project.pbxproj +++ b/soh/soh.xcodeproj/project.pbxproj @@ -6668,10 +6668,12 @@ "$(inherited)", "-DENABLE_OPENGL", "-DNDEBUG", + "-DSPDLOG_ACTIVE_LEVEL=0", ); OTHER_CPLUSPLUSFLAGS = ( "-DENABLE_OPENGL", "-DNDEBUG", + "-DSPDLOG_ACTIVE_LEVEL=0", ); OTHER_LIBTOOLFLAGS = ""; OTHER_REZFLAGS = ""; @@ -6728,10 +6730,12 @@ "$(inherited)", "-DENABLE_OPENGL", "-D_DEBUG", + "-DSPDLOG_ACTIVE_LEVEL=0", ); OTHER_CPLUSPLUSFLAGS = ( "-DENABLE_OPENGL", "-D_DEBUG", + "-DSPDLOG_ACTIVE_LEVEL=0", ); OTHER_LIBTOOLFLAGS = ""; OTHER_REZFLAGS = ""; @@ -6842,7 +6846,6 @@ "-DENABLE_OPENGL", "-D_CRT_SECURE_NO_WARNINGS", "-D_CONSOLE", - "-DSPDLOG_ACTIVE_LEVEL=0", "-DNDEBUG", ); OTHER_LDFLAGS = ( @@ -7031,7 +7034,6 @@ "-DENABLE_OPENGL", "-D_CRT_SECURE_NO_WARNINGS", "-D_CONSOLE", - "-DSPDLOG_ACTIVE_LEVEL=0", "-D_DEBUG", ); OTHER_LDFLAGS = ( diff --git a/soh/soh.xcodeproj/xcshareddata/xcschemes/soh.xcscheme b/soh/soh.xcodeproj/xcshareddata/xcschemes/soh.xcscheme new file mode 100644 index 000000000..86e5eaeeb --- /dev/null +++ b/soh/soh.xcodeproj/xcshareddata/xcschemes/soh.xcscheme @@ -0,0 +1,78 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/soh/soh/GbiWrap.cpp b/soh/soh/GbiWrap.cpp index 9f71f1717..cf33ed547 100644 --- a/soh/soh/GbiWrap.cpp +++ b/soh/soh/GbiWrap.cpp @@ -17,6 +17,9 @@ void ResourceMgr_CacheDirectory(const char* resName); void ResourceMgr_LoadFile(const char* resName); char* ResourceMgr_LoadFileFromDisk(const char* filePath); char* ResourceMgr_LoadTexByName(char* texPath); +uint16_t ResourceMgr_LoadTexWidthByName(char* texPath); +uint16_t ResourceMgr_LoadTexHeightByName(char* texPath); +uint32_t ResourceMgr_LoadTexSizeByName(char* texPath); char* ResourceMgr_LoadTexOrDListByName(char* filePath); char* ResourceMgr_LoadPlayerAnimByName(char* animPath); char* ResourceMgr_GetNameByCRC(uint64_t crc, char* alloc); diff --git a/soh/soh/OTRGlobals.cpp b/soh/soh/OTRGlobals.cpp index 053d2d801..f611909b1 100644 --- a/soh/soh/OTRGlobals.cpp +++ b/soh/soh/OTRGlobals.cpp @@ -452,6 +452,12 @@ extern "C" char* ResourceMgr_LoadJPEG(char* data, int dataSize) extern "C" char* ResourceMgr_LoadTexByName(const char* texPath); +extern "C" uint16_t ResourceMgr_LoadTexWidthByName(char* texPath); + +extern "C" uint16_t ResourceMgr_LoadTexHeightByName(char* texPath); + +extern "C" uint32_t ResourceMgr_LoadTexSizeByName(const char* texPath); + extern "C" char* ResourceMgr_LoadTexOrDListByName(const char* filePath) { auto res = OTRGlobals::Instance->context->GetResourceManager()->LoadResource(filePath); diff --git a/soh/soh/OTRGlobals.h b/soh/soh/OTRGlobals.h index 2bee6819d..d03c913e1 100644 --- a/soh/soh/OTRGlobals.h +++ b/soh/soh/OTRGlobals.h @@ -44,6 +44,9 @@ void ResourceMgr_LoadFile(const char* resName); char* ResourceMgr_LoadFileFromDisk(const char* filePath); char* ResourceMgr_LoadJPEG(char* data, int dataSize); char* ResourceMgr_LoadTexByName(const char* texPath); +uint16_t ResourceMgr_LoadTexWidthByName(char* texPath); +uint16_t ResourceMgr_LoadTexHeightByName(char* texPath); +uint32_t ResourceMgr_LoadTexSizeByName(char* texPath); char* ResourceMgr_LoadTexOrDListByName(const char* filePath); char* ResourceMgr_LoadPlayerAnimByName(const char* animPath); AnimationHeaderCommon* ResourceMgr_LoadAnimByName(const char* path); diff --git a/soh/src/code/z_construct.c b/soh/src/code/z_construct.c index 96915d919..08497fe1c 100644 --- a/soh/src/code/z_construct.c +++ b/soh/src/code/z_construct.c @@ -8,7 +8,6 @@ void func_80110990(GlobalContext* globalCtx) { void func_801109B0(GlobalContext* globalCtx) { InterfaceContext* interfaceCtx = &globalCtx->interfaceCtx; u32 parameterSize; - u16 doActionOffset; u8 temp; gSaveContext.sunsSongState = SUNSSONG_INACTIVE; @@ -49,30 +48,11 @@ void func_801109B0(GlobalContext* globalCtx) { ASSERT(interfaceCtx->doActionSegment != NULL); - if (gSaveContext.language == LANGUAGE_ENG) { - doActionOffset = 0; - } else if (gSaveContext.language == LANGUAGE_GER) { - doActionOffset = 0x2B80; - } else { - doActionOffset = 0x5700; - } + uint32_t attackDoActionTexSize = ResourceMgr_LoadTexSizeByName(gAttackDoActionENGTex); + memcpy(interfaceCtx->doActionSegment, ResourceMgr_LoadTexByName(gAttackDoActionENGTex), attackDoActionTexSize); + memcpy(interfaceCtx->doActionSegment + (attackDoActionTexSize / 2), ResourceMgr_LoadTexByName(gCheckDoActionENGTex), attackDoActionTexSize); - memcpy(interfaceCtx->doActionSegment, ResourceMgr_LoadTexByName(gAttackDoActionENGTex), 0x180); - memcpy(interfaceCtx->doActionSegment + 0x180, ResourceMgr_LoadTexByName(gCheckDoActionENGTex), 0x180); - //DmaMgr_SendRequest1(interfaceCtx->doActionSegment, (uintptr_t)_do_action_staticSegmentRomStart + doActionOffset, 0x300, - //__FILE__, __LINE__); - - if (gSaveContext.language == LANGUAGE_ENG) { - doActionOffset = 0x480; - } else if (gSaveContext.language == LANGUAGE_GER) { - doActionOffset = 0x3000; - } else { - doActionOffset = 0x5B80; - } - - memcpy(interfaceCtx->doActionSegment + 0x300, ResourceMgr_LoadTexByName(gReturnDoActionENGTex), 0x180); - //DmaMgr_SendRequest1(interfaceCtx->doActionSegment + 0x300, (uintptr_t)_do_action_staticSegmentRomStart + doActionOffset, - //0x180); + memcpy(interfaceCtx->doActionSegment + attackDoActionTexSize, ResourceMgr_LoadTexByName(gReturnDoActionENGTex), ResourceMgr_LoadTexSizeByName(gReturnDoActionENGTex)); interfaceCtx->iconItemSegment = GAMESTATE_ALLOC_MC( &globalCtx->state, 0x1000 * ARRAY_COUNT(gSaveContext.equips.buttonItems)); diff --git a/soh/src/code/z_map_data.c b/soh/src/code/z_map_data.c index f518a124c..f76a3b4ce 100644 --- a/soh/src/code/z_map_data.c +++ b/soh/src/code/z_map_data.c @@ -184,16 +184,6 @@ static u16 sDgnMinimapTexIndexOffset[10] = { 0, 13, 32, 49, 76, 114, 158, 190, 217, 227, }; -static u16 sOwMinimapTexSize[24] = { - 2920, 2560, 1560, 2784, 2976, 2040, 3240, 2336, 2080, 2600, 1792, 1888, - 3400, 1792, 1888, 2040, 3120, 2304, 2176, 1888, 1560, 3240, 2600, 3400, -}; - -static u16 sOwMinimapTexOffset[24] = { - 0x0000, 0x0B68, 0x1568, 0x1B80, 0x2660, 0x3200, 0x39F8, 0x46A0, 0x4FC0, 0x57E0, 0x6208, 0x6908, - 0x7068, 0x7DB0, 0x84B0, 0x8C10, 0x9408, 0xA038, 0xA938, 0xB1B8, 0xB918, 0xBF30, 0xCBD8, 0xD600, -}; - static s16 sOwMinimapPosX[24] = { 216, 216, 218, 202, 202, 250, 216, 234, 234, 216, 234, 234, 216, 234, 234, 250, 216, 234, 234, 234, 218, 80, 80, 216, @@ -319,14 +309,13 @@ static u8 sFloorID[10][8] = { static s16 sSkullFloorIconY[10] = { -47, -47, -33, -47, -47, -5, -19, -47, -99, -99 }; MapData gMapDataTable = { - sFloorTexIndexOffset, sBossFloor, sRoomPalette, - sMaxPaletteCount, sPaletteRoom, sRoomCompassOffsetX, - sRoomCompassOffsetY, sDgnMinimapCount, sDgnMinimapTexIndexOffset, - sOwMinimapTexSize, sOwMinimapTexOffset, sOwMinimapPosX, - sOwMinimapPosY, sOwCompassInfo, sDgnMinimapTexIndexBase, - sDgnCompassInfo, sOwMinimapWidth, sOwMinimapHeight, - sOwEntranceIconPosX, sOwEntranceIconPosY, sOwEntranceFlag, - sFloorCoordY, sSwitchEntryCount, sSwitchFromRoom, - sSwitchFromFloor, sSwitchToRoom, sFloorID, - sSkullFloorIconY, + sFloorTexIndexOffset, sBossFloor, sRoomPalette, + sMaxPaletteCount, sPaletteRoom, sRoomCompassOffsetX, + sRoomCompassOffsetY, sDgnMinimapCount, sDgnMinimapTexIndexOffset, + sOwMinimapPosX, sOwMinimapPosY, sOwCompassInfo, + sDgnMinimapTexIndexBase, sDgnCompassInfo, sOwMinimapWidth, + sOwMinimapHeight, sOwEntranceIconPosX, sOwEntranceIconPosY, + sOwEntranceFlag, sFloorCoordY, sSwitchEntryCount, + sSwitchFromRoom, sSwitchFromFloor, sSwitchToRoom, + sFloorID, sSkullFloorIconY, }; diff --git a/soh/src/code/z_map_exp.c b/soh/src/code/z_map_exp.c index 6572f6fc1..c9b927730 100644 --- a/soh/src/code/z_map_exp.c +++ b/soh/src/code/z_map_exp.c @@ -412,8 +412,10 @@ void Map_InitData(GlobalContext* globalCtx, s16 room) { //(uintptr_t)_map_grand_staticSegmentRomStart + gMapData->owMinimapTexOffset[extendedMapIndex], //gMapData->owMinimapTexSize[mapIndex], __FILE__, __LINE__); - if (sEntranceIconMapIndex < 24) - memcpy(globalCtx->interfaceCtx.mapSegment, ResourceMgr_LoadTexByName(minimapTableOW[sEntranceIconMapIndex]), gMapData->owMinimapTexSize[mapIndex]); + if (sEntranceIconMapIndex < 24) { + const char* textureName = minimapTableOW[sEntranceIconMapIndex]; + memcpy(globalCtx->interfaceCtx.mapSegment, ResourceMgr_LoadTexByName(textureName), ResourceMgr_LoadTexSizeByName(textureName)); + } interfaceCtx->unk_258 = mapIndex; break; @@ -445,7 +447,8 @@ void Map_InitData(GlobalContext* globalCtx, s16 room) { //((gMapData->dgnMinimapTexIndexOffset[mapIndex] + room) * 0xFF0), //0xFF0, __FILE__, __LINE__); - memcpy(globalCtx->interfaceCtx.mapSegment, ResourceMgr_LoadTexByName(minimapTableDangeon[gMapData->dgnMinimapTexIndexOffset[mapIndex] + room]), 0xFF0); + const char* textureName = minimapTableDangeon[gMapData->dgnMinimapTexIndexOffset[mapIndex] + room]; + memcpy(globalCtx->interfaceCtx.mapSegment, ResourceMgr_LoadTexByName(textureName), ResourceMgr_LoadTexSizeByName(textureName)); R_COMPASS_OFFSET_X = gMapData->roomCompassOffsetX[mapIndex][room]; R_COMPASS_OFFSET_Y = gMapData->roomCompassOffsetY[mapIndex][room]; diff --git a/soh/src/code/z_message_PAL.c b/soh/src/code/z_message_PAL.c index a91dd5e41..afc69e814 100644 --- a/soh/src/code/z_message_PAL.c +++ b/soh/src/code/z_message_PAL.c @@ -1196,7 +1196,7 @@ void Message_LoadItemIcon(GlobalContext* globalCtx, u16 itemId, s16 y) { R_TEXTBOX_ICON_YPOS = y + 6; R_TEXTBOX_ICON_SIZE = 32; memcpy((uintptr_t)msgCtx->textboxSegment + MESSAGE_STATIC_TEX_SIZE, - ResourceMgr_LoadTexByName(gItemIcons[itemId]), 0x1000); + ResourceMgr_LoadTexByName(gItemIcons[itemId]), ResourceMgr_LoadTexSizeByName(gItemIcons[itemId])); // "Item 32-0" osSyncPrintf("アイテム32-0\n"); } else { @@ -1204,7 +1204,7 @@ void Message_LoadItemIcon(GlobalContext* globalCtx, u16 itemId, s16 y) { R_TEXTBOX_ICON_YPOS = y + 10; R_TEXTBOX_ICON_SIZE = 24; memcpy((uintptr_t)msgCtx->textboxSegment + MESSAGE_STATIC_TEX_SIZE, - ResourceMgr_LoadTexByName(gItemIcons[itemId]), 0x900); + ResourceMgr_LoadTexByName(gItemIcons[itemId]), ResourceMgr_LoadTexSizeByName(gItemIcons[itemId])); // "Item 24" osSyncPrintf("アイテム24=%d (%d) {%d}\n", itemId, itemId - ITEM_KOKIRI_EMERALD, 84); } @@ -1565,9 +1565,9 @@ void Message_Decode(GlobalContext* globalCtx) { msgCtx->textboxBackgroundUnkArg = font->msgBuf[msgCtx->msgBufPos + 3] & 0xF; memcpy((uintptr_t)msgCtx->textboxSegment + MESSAGE_STATIC_TEX_SIZE, - ResourceMgr_LoadTexByName(gRedMessageXLeftTex), 0x900); + ResourceMgr_LoadTexByName(gRedMessageXLeftTex), ResourceMgr_LoadTexSizeByName(gRedMessageXLeftTex)); memcpy((uintptr_t)msgCtx->textboxSegment + MESSAGE_STATIC_TEX_SIZE + 0x900, - ResourceMgr_LoadTexByName(gRedMessageXRightTex), 0x900); + ResourceMgr_LoadTexByName(gRedMessageXRightTex), ResourceMgr_LoadTexSizeByName(gRedMessageXRightTex)); msgCtx->msgBufPos += 3; R_TEXTBOX_BG_YPOS = R_TEXTBOX_Y + 8; @@ -1750,7 +1750,8 @@ void Message_OpenText(GlobalContext* globalCtx, u16 textId) { // "Text Box Type" osSyncPrintf("吹き出し種類=%d\n", msgCtx->textBoxType); if (textBoxType < TEXTBOX_TYPE_NONE_BOTTOM) { - memcpy(msgCtx->textboxSegment, ResourceMgr_LoadTexByName(msgStaticTbl[messageStaticIndices[textBoxType]]), MESSAGE_STATIC_TEX_SIZE); + const char* textureName = msgStaticTbl[messageStaticIndices[textBoxType]]; + memcpy(msgCtx->textboxSegment, ResourceMgr_LoadTexByName(textureName), MESSAGE_STATIC_TEX_SIZE); if (textBoxType == TEXTBOX_TYPE_BLACK) { msgCtx->textboxColorRed = 0; msgCtx->textboxColorGreen = 0; diff --git a/soh/src/code/z_parameter.c b/soh/src/code/z_parameter.c index 2a4921d7f..40f2c2678 100644 --- a/soh/src/code/z_parameter.c +++ b/soh/src/code/z_parameter.c @@ -10,10 +10,31 @@ #include #endif -// TODO extract this information from the texture definitions themselves -#define DO_ACTION_TEX_WIDTH 48 -#define DO_ACTION_TEX_HEIGHT 16 -#define DO_ACTION_TEX_SIZE ((DO_ACTION_TEX_WIDTH * DO_ACTION_TEX_HEIGHT) / 2) // (sizeof(gCheckDoActionENGTex)) + +static uint16_t _doActionTexWidth, _doActionTexHeight = -1; +static uint16_t DO_ACTION_TEX_WIDTH() { + return 48; + + // TODO: Figure out why Ship::Texture is not returning a valid width + if (_doActionTexWidth == -1) + _doActionTexWidth = ResourceMgr_LoadTexWidthByName(gCheckDoActionENGTex); + return _doActionTexWidth; +} +static uint16_t DO_ACTION_TEX_HEIGHT() { + return 16; + + // TODO: Figure out why Ship::Texture is not returning a valid height + if (_doActionTexHeight == -1) + _doActionTexHeight = ResourceMgr_LoadTexHeightByName(gCheckDoActionENGTex); + return _doActionTexHeight; +} + +static uint32_t _doActionTexSize = -1; +static uint32_t DO_ACTION_TEX_SIZE() { + if (_doActionTexSize == -1) + _doActionTexSize = ResourceMgr_LoadTexSizeByName(gCheckDoActionENGTex); + return _doActionTexSize; +} // The button statuses include the A button when most things are only the equip item buttons // So, when indexing into it with a item button index, we need to adjust @@ -2457,8 +2478,8 @@ void Interface_LoadActionLabel(InterfaceContext* interfaceCtx, u16 action, s16 l if (action != DO_ACTION_NONE) { //osCreateMesgQueue(&interfaceCtx->loadQueue, &interfaceCtx->loadMsg, OS_MESG_BLOCK); - memcpy(interfaceCtx->doActionSegment + (loadOffset * DO_ACTION_TEX_SIZE), ResourceMgr_LoadTexByName(doAction), - DO_ACTION_TEX_SIZE); + memcpy(interfaceCtx->doActionSegment + (loadOffset * DO_ACTION_TEX_SIZE()), ResourceMgr_LoadTexByName(doAction), + DO_ACTION_TEX_SIZE()); //DmaMgr_SendRequest2(&interfaceCtx->dmaRequest_160, //interfaceCtx->doActionSegment + (loadOffset * DO_ACTION_TEX_SIZE), //(uintptr_t)_do_action_staticSegmentRomStart + (action * DO_ACTION_TEX_SIZE), DO_ACTION_TEX_SIZE, @@ -2467,7 +2488,7 @@ void Interface_LoadActionLabel(InterfaceContext* interfaceCtx, u16 action, s16 l } else { gSegments[7] = VIRTUAL_TO_PHYSICAL(interfaceCtx->doActionSegment); //func_80086D5C(SEGMENTED_TO_VIRTUAL(sDoActionTextures[loadOffset]), DO_ACTION_TEX_SIZE / 4); - func_80086D5C(interfaceCtx->doActionSegment + (loadOffset * DO_ACTION_TEX_SIZE), DO_ACTION_TEX_SIZE / 4); + func_80086D5C(interfaceCtx->doActionSegment + (loadOffset * DO_ACTION_TEX_SIZE()), DO_ACTION_TEX_SIZE() / 4); } } @@ -2545,7 +2566,7 @@ void Interface_LoadActionLabelB(GlobalContext* globalCtx, u16 action) { // OTRTODO osCreateMesgQueue(&interfaceCtx->loadQueue, &interfaceCtx->loadMsg, OS_MESG_BLOCK); - memcpy(interfaceCtx->doActionSegment + DO_ACTION_TEX_SIZE, ResourceMgr_LoadTexByName(doAction), DO_ACTION_TEX_SIZE); + memcpy(interfaceCtx->doActionSegment + DO_ACTION_TEX_SIZE(), ResourceMgr_LoadTexByName(doAction), DO_ACTION_TEX_SIZE()); //DmaMgr_SendRequest2(&interfaceCtx->dmaRequest_160, interfaceCtx->doActionSegment + DO_ACTION_TEX_SIZE, //(uintptr_t)_do_action_staticSegmentRomStart + (action * DO_ACTION_TEX_SIZE), DO_ACTION_TEX_SIZE, 0, //&interfaceCtx->loadQueue, NULL, __FILE__, __LINE__); @@ -3181,7 +3202,7 @@ void func_80088B34(s16 arg0) { void Interface_DrawActionLabel(GraphicsContext* gfxCtx, void* texture) { OPEN_DISPS(gfxCtx); - gDPLoadTextureBlock_4b(OVERLAY_DISP++, texture, G_IM_FMT_IA, DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 0, + gDPLoadTextureBlock_4b(OVERLAY_DISP++, texture, G_IM_FMT_IA, DO_ACTION_TEX_WIDTH(), DO_ACTION_TEX_HEIGHT(), 0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD); @@ -3254,8 +3275,8 @@ void Interface_DrawItemButtons(GlobalContext* globalCtx) { const s16 rStartLabelY_ori = R_START_LABEL_Y(gSaveContext.language)+Y_Margins_StartBtn; const s16 PosX_StartBtn_ori = OTRGetRectDimensionFromRightEdge(startButtonLeftPos[gSaveContext.language]+X_Margins_StartBtn); const s16 PosY_StartBtn_ori = 16+Y_Margins_StartBtn; - s16 StartBTN_Label_W = DO_ACTION_TEX_WIDTH; - s16 StartBTN_Label_H = DO_ACTION_TEX_HEIGHT; + s16 StartBTN_Label_W = DO_ACTION_TEX_WIDTH(); + s16 StartBTN_Label_H = DO_ACTION_TEX_HEIGHT(); int StartBTN_Label_H_Scaled = StartBTN_Label_H * 1.0f; int StartBTN_Label_W_Scaled = StartBTN_Label_W * 1.0f; int StartBTN_Label_W_factor = (1 << 10) * StartBTN_Label_W / StartBTN_Label_W_Scaled; @@ -3511,10 +3532,11 @@ void Interface_DrawItemButtons(GlobalContext* globalCtx) { } doAction = newName; } - memcpy(interfaceCtx->doActionSegment + DO_ACTION_TEX_SIZE * 2, ResourceMgr_LoadTexByName(doAction), DO_ACTION_TEX_SIZE); - gDPLoadTextureBlock_4b(OVERLAY_DISP++, interfaceCtx->doActionSegment + DO_ACTION_TEX_SIZE * 2, G_IM_FMT_IA, - DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 0, G_TX_NOMIRROR | G_TX_WRAP, + memcpy(interfaceCtx->doActionSegment + DO_ACTION_TEX_SIZE() * 2, ResourceMgr_LoadTexByName(doAction), DO_ACTION_TEX_SIZE()); + + gDPLoadTextureBlock_4b(OVERLAY_DISP++, interfaceCtx->doActionSegment + DO_ACTION_TEX_SIZE() * 2, G_IM_FMT_IA, + DO_ACTION_TEX_WIDTH(), DO_ACTION_TEX_HEIGHT(), 0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD); //const s16 rStartLabelX = OTRGetRectDimensionFromRightEdge(R_START_LABEL_X(gSaveContext.language)+Right_HUD_Margin); @@ -4330,7 +4352,7 @@ void Interface_Draw(GlobalContext* globalCtx) { // Invalidate Do Action textures as they may have changed gSPInvalidateTexCache(OVERLAY_DISP++, interfaceCtx->doActionSegment); - gSPInvalidateTexCache(OVERLAY_DISP++, interfaceCtx->doActionSegment + DO_ACTION_TEX_SIZE); + gSPInvalidateTexCache(OVERLAY_DISP++, interfaceCtx->doActionSegment + DO_ACTION_TEX_SIZE()); gSPSegment(OVERLAY_DISP++, 0x02, interfaceCtx->parameterSegment); gSPSegment(OVERLAY_DISP++, 0x07, interfaceCtx->doActionSegment); @@ -4630,14 +4652,14 @@ void Interface_Draw(GlobalContext* globalCtx) { PRIMITIVE, ENVIRONMENT, TEXEL0, ENVIRONMENT, TEXEL0, 0, PRIMITIVE, 0); gDPSetPrimColor(OVERLAY_DISP++, 0, 0, 255, 255, 255, interfaceCtx->bAlpha); - gDPLoadTextureBlock_4b(OVERLAY_DISP++, interfaceCtx->doActionSegment + DO_ACTION_TEX_SIZE, G_IM_FMT_IA, - DO_ACTION_TEX_WIDTH, DO_ACTION_TEX_HEIGHT, 0, G_TX_NOMIRROR | G_TX_WRAP, + gDPLoadTextureBlock_4b(OVERLAY_DISP++, interfaceCtx->doActionSegment + DO_ACTION_TEX_SIZE(), G_IM_FMT_IA, + DO_ACTION_TEX_WIDTH(), DO_ACTION_TEX_HEIGHT(), 0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD); R_B_LABEL_DD = (1 << 10) / (WREG(37 + gSaveContext.language) / 100.0f); gSPWideTextureRectangle(OVERLAY_DISP++, BbtnPosX << 2, BbtnPosY << 2, - (BbtnPosX + DO_ACTION_TEX_WIDTH) << 2, - (BbtnPosY + DO_ACTION_TEX_HEIGHT) << 2, G_TX_RENDERTILE, 0, 0, + (BbtnPosX + DO_ACTION_TEX_WIDTH()) << 2, + (BbtnPosY + DO_ACTION_TEX_HEIGHT()) << 2, G_TX_RENDERTILE, 0, 0, R_B_LABEL_DD, R_B_LABEL_DD); } @@ -4846,7 +4868,7 @@ void Interface_Draw(GlobalContext* globalCtx) { if ((interfaceCtx->unk_1EC < 2) || (interfaceCtx->unk_1EC == 3)) { Interface_DrawActionLabel(globalCtx->state.gfxCtx, interfaceCtx->doActionSegment); } else { - Interface_DrawActionLabel(globalCtx->state.gfxCtx, interfaceCtx->doActionSegment + DO_ACTION_TEX_SIZE); + Interface_DrawActionLabel(globalCtx->state.gfxCtx, interfaceCtx->doActionSegment + DO_ACTION_TEX_SIZE()); } gDPPipeSync(OVERLAY_DISP++); diff --git a/soh/src/overlays/misc/ovl_kaleido_scope/z_kaleido_scope_PAL.c b/soh/src/overlays/misc/ovl_kaleido_scope/z_kaleido_scope_PAL.c index 9071e7a0f..2735ed9b4 100644 --- a/soh/src/overlays/misc/ovl_kaleido_scope/z_kaleido_scope_PAL.c +++ b/soh/src/overlays/misc/ovl_kaleido_scope/z_kaleido_scope_PAL.c @@ -2110,7 +2110,8 @@ void KaleidoScope_UpdateNamePanel(GlobalContext* globalCtx) { sp2A += 12; } - memcpy(pauseCtx->nameSegment, ResourceMgr_LoadTexByName(mapNameTextures[sp2A]), 0x400); + const char* textureName = mapNameTextures[sp2A]; + memcpy(pauseCtx->nameSegment, ResourceMgr_LoadTexByName(textureName), ResourceMgr_LoadTexSizeByName(textureName)); } else { osSyncPrintf("zoom_name=%d\n", pauseCtx->namedItem); @@ -2123,7 +2124,8 @@ void KaleidoScope_UpdateNamePanel(GlobalContext* globalCtx) { osSyncPrintf("J_N=%d point=%d\n", gSaveContext.language, sp2A); - memcpy(pauseCtx->nameSegment, ResourceMgr_LoadTexByName(iconNameTextures[sp2A]), 0x400); + const char* textureName = iconNameTextures[sp2A]; + memcpy(pauseCtx->nameSegment, ResourceMgr_LoadTexByName(textureName), ResourceMgr_LoadTexSizeByName(textureName)); } pauseCtx->nameDisplayTimer = 0; @@ -3224,8 +3226,12 @@ void KaleidoScope_UpdateCursorSize(PauseContext* pauseCtx) { void KaleidoScope_LoadDungeonMap(GlobalContext* globalCtx) { InterfaceContext* interfaceCtx = &globalCtx->interfaceCtx; - memcpy(interfaceCtx->mapSegment, ResourceMgr_LoadTexByName(sDungeonMapTexs[R_MAP_TEX_INDEX]), 0x800); - memcpy(interfaceCtx->mapSegment + 0x800, ResourceMgr_LoadTexByName(sDungeonMapTexs[R_MAP_TEX_INDEX + 1]), 0x800); + char* firstTextureName = sDungeonMapTexs[R_MAP_TEX_INDEX]; + char* secondTextureName = sDungeonMapTexs[R_MAP_TEX_INDEX + 1]; + uint32_t firstTextureSize = ResourceMgr_LoadTexSizeByName(firstTextureName); + + memcpy(interfaceCtx->mapSegment, ResourceMgr_LoadTexByName(firstTextureName), ResourceMgr_LoadTexSizeByName(firstTextureName)); + memcpy(interfaceCtx->mapSegment + (firstTextureSize / 2), ResourceMgr_LoadTexByName(secondTextureName), ResourceMgr_LoadTexSizeByName(secondTextureName)); } void KaleidoScope_UpdateDungeonMap(GlobalContext* globalCtx) { @@ -3403,11 +3409,14 @@ void KaleidoScope_Update(GlobalContext* globalCtx) if (((void)0, gSaveContext.worldMapArea) < 22) { if (gSaveContext.language == LANGUAGE_ENG) { - memcpy(pauseCtx->nameSegment + 0x400, ResourceMgr_LoadTexByName(mapNameTextures[36 + gSaveContext.worldMapArea]), 0xA00); + const char* textureName = mapNameTextures[36 + gSaveContext.worldMapArea]; + memcpy(pauseCtx->nameSegment + 0x400, ResourceMgr_LoadTexByName(textureName), ResourceMgr_LoadTexSizeByName(textureName)); } else if (gSaveContext.language == LANGUAGE_GER) { - memcpy(pauseCtx->nameSegment + 0x400, ResourceMgr_LoadTexByName(mapNameTextures[58 + gSaveContext.worldMapArea]), 0xA00); + const char* textureName = mapNameTextures[58 + gSaveContext.worldMapArea]; + memcpy(pauseCtx->nameSegment + 0x400, ResourceMgr_LoadTexByName(textureName), ResourceMgr_LoadTexSizeByName(textureName)); } else { - memcpy(pauseCtx->nameSegment + 0x400, ResourceMgr_LoadTexByName(mapNameTextures[80 + gSaveContext.worldMapArea]), 0xA00); + const char* textureName = mapNameTextures[80 + gSaveContext.worldMapArea]; + memcpy(pauseCtx->nameSegment + 0x400, ResourceMgr_LoadTexByName(textureName), ResourceMgr_LoadTexSizeByName(textureName)); } } // OTRTODO - player on pause From b98c8b4abb38aa26300f436827bfbf35e4a07904 Mon Sep 17 00:00:00 2001 From: Sarge-117 <108380086+Sarge-117@users.noreply.github.com> Date: Sun, 31 Jul 2022 18:35:05 -0700 Subject: [PATCH 12/30] Minor enhancement: Allow toggling on equipment screen (#813) * Allow Equipment Toggle Allow player to toggle equipment on/off on the equipment subscreen. For tunics and boots, this will revert them to Kokiri Tunic/Kokiri Boots. For shields, it will un-equip the shield entirely. For swords, only BGS/Giant's Knife is affected, and it will revert to Master Sword. * Set up Cvar and check for MS Set up the cvar/imgui and add a check that we own the Master Sword (in case we're in the Ganon fight) --- libultraship/libultraship/ImGuiImpl.cpp | 2 + .../ovl_kaleido_scope/z_kaleido_equipment.c | 39 ++++++++++++++++++- 2 files changed, 40 insertions(+), 1 deletion(-) diff --git a/libultraship/libultraship/ImGuiImpl.cpp b/libultraship/libultraship/ImGuiImpl.cpp index 8997f6192..da3469301 100644 --- a/libultraship/libultraship/ImGuiImpl.cpp +++ b/libultraship/libultraship/ImGuiImpl.cpp @@ -1140,6 +1140,8 @@ namespace SohImGui { Tooltip("Displays an icon and plays a sound when Stone of Agony\nshould be activated, for those without rumble"); EnhancementCheckbox("Assignable Tunics and Boots", "gAssignableTunicsAndBoots"); Tooltip("Allows equipping the tunic and boots to c-buttons"); + EnhancementCheckbox("Equipment Toggle", "gEquipmentCanBeRemoved"); + Tooltip("Allows equipment to be removed by toggling it off on\nthe equipment subscreen."); EnhancementCheckbox("Link's Cow in Both Time Periods", "gCowOfTime"); Tooltip("Allows the Lon Lon Ranch obstacle course reward to be\nshared across time periods"); EnhancementCheckbox("Enable visible guard vision", "gGuardVision"); diff --git a/soh/src/overlays/misc/ovl_kaleido_scope/z_kaleido_equipment.c b/soh/src/overlays/misc/ovl_kaleido_scope/z_kaleido_equipment.c index edcc21c07..eaa2bb24a 100644 --- a/soh/src/overlays/misc/ovl_kaleido_scope/z_kaleido_equipment.c +++ b/soh/src/overlays/misc/ovl_kaleido_scope/z_kaleido_equipment.c @@ -515,12 +515,49 @@ void KaleidoScope_DrawEquipment(GlobalContext* globalCtx) { (gEquipAgeReqs[pauseCtx->cursorY[PAUSE_EQUIP]][pauseCtx->cursorX[PAUSE_EQUIP]] == ((void)0, gSaveContext.linkAge))) { if (CHECK_BTN_ALL(input->press.button, BTN_A)) { + + // Allow Link to remove his equipment from the equipment subscreen by toggling on/off + // Shields will be un-equipped entirely, and tunics/boots will revert to Kokiri Tunic/Kokiri Boots + // Only BGS/Giant's Knife is affected, and it will revert to Master Sword. + + // If we have the feature toggled on + if (CVar_GetS32("gEquipmentCanBeRemoved", 0)) { + + // If we're on the "swords" section of the equipment screen AND we're on a currently-equipped BGS/Giant's Knife + if (pauseCtx->cursorY[PAUSE_EQUIP] == 0 && pauseCtx->cursorX[PAUSE_EQUIP] == 3 + && CUR_EQUIP_VALUE(EQUIP_SWORD) == 3 && CHECK_OWNED_EQUIP(0,1)){ // And we have the Master Sword + Inventory_ChangeEquipment(EQUIP_SWORD, 2); // "Unequip" it by equipping Master Sword + gSaveContext.equips.buttonItems[0] = ITEM_SWORD_MASTER; + gSaveContext.infTable[29] = 0; + goto RESUME_EQUIPMENT_SWORD; // Skip to here so we don't re-equip it + } + + // If we're on the "shields" section of the equipment screen AND we're on a currently-equipped shield + if (pauseCtx->cursorY[PAUSE_EQUIP] == 1 && pauseCtx->cursorX[PAUSE_EQUIP] == CUR_EQUIP_VALUE(EQUIP_SHIELD)) { + Inventory_ChangeEquipment(EQUIP_SHIELD, 0); // Unequip it + goto RESUME_EQUIPMENT; // Skip to here so we don't re-equip it + } + + // If we're on the "tunics" section of the equipment screen AND we're on a currently-equipped tunic + if (pauseCtx->cursorY[PAUSE_EQUIP] == 2 && pauseCtx->cursorX[PAUSE_EQUIP] == CUR_EQUIP_VALUE(EQUIP_TUNIC)) { + Inventory_ChangeEquipment(EQUIP_TUNIC, 1); // "Unequip" it (by equipping Kokiri Tunic) + goto RESUME_EQUIPMENT; // Skip to here so we don't re-equip it + } + + // If we're on the "boots" section of the equipment screen AND we're on currently-equipped boots + if (pauseCtx->cursorY[PAUSE_EQUIP] == 3 && pauseCtx->cursorX[PAUSE_EQUIP] == CUR_EQUIP_VALUE(EQUIP_BOOTS)) { + Inventory_ChangeEquipment(EQUIP_BOOTS, 1); // "Unequip" it (by equipping Kokiri Boots) + goto RESUME_EQUIPMENT; // Skip to here so we don't re-equip it + } + } + if (CHECK_OWNED_EQUIP(pauseCtx->cursorY[PAUSE_EQUIP], pauseCtx->cursorX[PAUSE_EQUIP] - 1)) { Inventory_ChangeEquipment(pauseCtx->cursorY[PAUSE_EQUIP], pauseCtx->cursorX[PAUSE_EQUIP]); } else { goto EQUIP_FAIL; } + RESUME_EQUIPMENT: if (pauseCtx->cursorY[PAUSE_EQUIP] == 0) { gSaveContext.infTable[29] = 0; gSaveContext.equips.buttonItems[0] = cursorItem; @@ -537,7 +574,7 @@ void KaleidoScope_DrawEquipment(GlobalContext* globalCtx) { gSaveContext.equips.buttonItems[0] = ITEM_SWORD_KNIFE; } } - + RESUME_EQUIPMENT_SWORD: Interface_LoadItemIcon1(globalCtx, 0); } From 361a986b8e2ba7e03ac6fc995fed6b33033c87f1 Mon Sep 17 00:00:00 2001 From: vaguerant Date: Mon, 1 Aug 2022 11:37:47 +1000 Subject: [PATCH 13/30] Add bottle swipes to Fast Drops; rename to Skip Pickup Messages (#847) * Add bottle-swipes to Fast Drops; rename to Fast Pickups * More freecam friendly * Resolve freecam interaction * Rename to "Skip Pickup Messages" --- libultraship/libultraship/ImGuiImpl.cpp | 4 ++-- soh/src/overlays/actors/ovl_player_actor/z_player.c | 13 +++++++++---- 2 files changed, 11 insertions(+), 6 deletions(-) diff --git a/libultraship/libultraship/ImGuiImpl.cpp b/libultraship/libultraship/ImGuiImpl.cpp index da3469301..9c7318b89 100644 --- a/libultraship/libultraship/ImGuiImpl.cpp +++ b/libultraship/libultraship/ImGuiImpl.cpp @@ -995,8 +995,8 @@ namespace SohImGui { Tooltip("Wearing the Bunny Hood grants a speed\nincrease like in Majora's Mask"); EnhancementCheckbox("Fast Chests", "gFastChests"); Tooltip("Kick open every chest"); - EnhancementCheckbox("Fast Drops", "gFastDrops"); - Tooltip("Skip first-time pickup messages for consumable items"); + EnhancementCheckbox("Skip Pickup Messages", "gFastDrops"); + Tooltip("Skip pickup messages for new consumable items and bottle swipes"); EnhancementCheckbox("Better Owl", "gBetterOwl"); Tooltip("The default response to Kaepora Gaebora is\nalways that you understood what he said"); EnhancementCheckbox("Fast Ocarina Playback", "gFastOcarinaPlayback"); diff --git a/soh/src/overlays/actors/ovl_player_actor/z_player.c b/soh/src/overlays/actors/ovl_player_actor/z_player.c index 411647644..306a460d3 100644 --- a/soh/src/overlays/actors/ovl_player_actor/z_player.c +++ b/soh/src/overlays/actors/ovl_player_actor/z_player.c @@ -13129,7 +13129,10 @@ void func_8084ECA4(Player* this, GlobalContext* globalCtx) { if (LinkAnimation_Update(globalCtx, &this->skelAnime)) { if (this->unk_84F != 0) { if (this->unk_850 == 0) { - Message_StartTextbox(globalCtx, D_80854A04[this->unk_84F - 1].textId, &this->actor); + if (CVar_GetS32("gFastDrops", 0)) + { this->unk_84F = 0; } + else + { Message_StartTextbox(globalCtx, D_80854A04[this->unk_84F - 1].textId, &this->actor); } Audio_PlayFanfare(NA_BGM_ITEM_GET | 0x900); this->unk_850 = 1; } @@ -13165,11 +13168,13 @@ void func_8084ECA4(Player* this, GlobalContext* globalCtx) { if (i < 4) { this->unk_84F = i + 1; this->unk_850 = 0; - this->stateFlags1 |= PLAYER_STATE1_28 | PLAYER_STATE1_29; this->interactRangeActor->parent = &this->actor; Player_UpdateBottleHeld(globalCtx, this, catchInfo->itemId, ABS(catchInfo->actionParam)); - func_808322D0(globalCtx, this, sp24->unk_04); - func_80835EA4(globalCtx, 4); + if (!CVar_GetS32("gFastDrops", 0)) { + this->stateFlags1 |= PLAYER_STATE1_28 | PLAYER_STATE1_29; + func_808322D0(globalCtx, this, sp24->unk_04); + func_80835EA4(globalCtx, 4); + } } } } From 7dd6f59b8b3dd7c92cde95d1aa92f49c09664c6e Mon Sep 17 00:00:00 2001 From: PurpleHato Date: Mon, 1 Aug 2022 03:38:40 +0200 Subject: [PATCH 14/30] TWEAK: added 360hz support (#896) * FIX: Increased the maximum actor limit for draw distance Fix issue #529 * TWEAK: added 360hz support Has been asked by an user who have a fancy 360hz laptop refresh rate https://www.androidauthority.com/asus-rog-ces-2021-1191928/ * TWEAK: Forgot one value --- libultraship/libultraship/ImGuiImpl.cpp | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/libultraship/libultraship/ImGuiImpl.cpp b/libultraship/libultraship/ImGuiImpl.cpp index 9c7318b89..c3b3f6432 100644 --- a/libultraship/libultraship/ImGuiImpl.cpp +++ b/libultraship/libultraship/ImGuiImpl.cpp @@ -900,7 +900,7 @@ namespace SohImGui { { const char* cvar = "gExtraLatencyThreshold"; int val = CVar_GetS32(cvar, 80); - val = MAX(MIN(val, 250), 0); + val = MAX(MIN(val, 360), 0); int fps = val; if (fps == 0) @@ -922,7 +922,7 @@ namespace SohImGui { ImGui::SameLine(); ImGui::SetCursorPosX(ImGui::GetCursorPosX() - 7.0f); - if (ImGui::SliderInt("##ExtraLatencyThreshold", &val, 0, 250, "", ImGuiSliderFlags_AlwaysClamp)) + if (ImGui::SliderInt("##ExtraLatencyThreshold", &val, 0, 360, "", ImGuiSliderFlags_AlwaysClamp)) { CVar_SetS32(cvar, val); needs_save = true; @@ -1268,7 +1268,7 @@ namespace SohImGui { int maxFps = 60; #else int minFps = 20; - int maxFps = 250; + int maxFps = 360; #endif int val = CVar_GetS32(fps_cvar, minFps); @@ -1296,9 +1296,9 @@ namespace SohImGui { if (ImGui::SliderInt("##FPSInterpolation", &val, minFps, maxFps, "", ImGuiSliderFlags_AlwaysClamp)) { - if (val > 250) + if (val > 360) { - val = 250; + val = 360; } else if (val < 20) { @@ -1329,7 +1329,7 @@ namespace SohImGui { if (ImGui::Button("Match Refresh Rate")) { int hz = roundf(gfx_get_detected_hz()); - if (hz >= 20 && hz <= 250) + if (hz >= 20 && hz <= 360) { CVar_SetS32(fps_cvar, hz); needs_save = true; From 99ecccfaab796c093bfd2778e01fc02d170ef23b Mon Sep 17 00:00:00 2001 From: GaryOderNichts <12049776+GaryOderNichts@users.noreply.github.com> Date: Mon, 1 Aug 2022 03:39:24 +0200 Subject: [PATCH 15/30] Save scarecrow songs as OcarinaNotes (#918) --- soh/include/z64save.h | 5 +- soh/soh/SaveManager.cpp | 211 +++++++++++++++++++++++++++++++++++++--- soh/soh/SaveManager.h | 1 + 3 files changed, 202 insertions(+), 15 deletions(-) diff --git a/soh/include/z64save.h b/soh/include/z64save.h index e58d7a925..114de9fd4 100644 --- a/soh/include/z64save.h +++ b/soh/include/z64save.h @@ -3,6 +3,7 @@ #include "ultra64.h" #include "z64math.h" +#include "z64audio.h" #include "soh/Enhancements/randomizer/randomizerTypes.h" typedef struct { @@ -114,9 +115,9 @@ typedef struct { /* 0x0EF8 */ u16 infTable[30]; // "inf_table" /* 0x0F38 */ u32 worldMapAreaData; // "area_arrival" /* 0x0F40 */ u8 scarecrowCustomSongSet; - /* 0x0F41 */ u8 scarecrowCustomSong[0x360]; + /* 0x0F41 */ OcarinaNote scarecrowCustomSong[108]; /* 0x12C5 */ u8 scarecrowSpawnSongSet; - /* 0x12C6 */ u8 scarecrowSpawnSong[0x80]; + /* 0x12C6 */ OcarinaNote scarecrowSpawnSong[16]; /* 0x1346 */ char unk_1346[0x02]; /* 0x1348 */ HorseData horseData; /* 0x1354 */ s32 fileNum; // "file_no" diff --git a/soh/soh/SaveManager.cpp b/soh/soh/SaveManager.cpp index e0de89d09..4fe0b1cfd 100644 --- a/soh/soh/SaveManager.cpp +++ b/soh/soh/SaveManager.cpp @@ -22,7 +22,8 @@ std::filesystem::path SaveManager::GetFileName(int fileNum) { SaveManager::SaveManager() { AddLoadFunction("base", 1, LoadBaseVersion1); - AddSaveFunction("base", 1, SaveBase); + AddLoadFunction("base", 2, LoadBaseVersion2); + AddSaveFunction("base", 2, SaveBase); AddLoadFunction("randomizer", 1, LoadRandomizerVersion1); AddSaveFunction("randomizer", 1, SaveRandomizer); @@ -319,11 +320,23 @@ void SaveManager::InitFileNormal() { gSaveContext.worldMapAreaData = 0; gSaveContext.scarecrowCustomSongSet = 0; for (int i = 0; i < ARRAY_COUNT(gSaveContext.scarecrowCustomSong); i++) { - gSaveContext.scarecrowCustomSong[i] = 0; + gSaveContext.scarecrowCustomSong[i].noteIdx = 0; + gSaveContext.scarecrowCustomSong[i].unk_01 = 0; + gSaveContext.scarecrowCustomSong[i].unk_02 = 0; + gSaveContext.scarecrowCustomSong[i].volume = 0; + gSaveContext.scarecrowCustomSong[i].vibrato = 0; + gSaveContext.scarecrowCustomSong[i].tone = 0; + gSaveContext.scarecrowCustomSong[i].semitone = 0; } gSaveContext.scarecrowSpawnSongSet = 0; for (int i = 0; i < ARRAY_COUNT(gSaveContext.scarecrowSpawnSong); i++) { - gSaveContext.scarecrowSpawnSong[i] = 0; + gSaveContext.scarecrowSpawnSong[i].noteIdx = 0; + gSaveContext.scarecrowSpawnSong[i].unk_01 = 0; + gSaveContext.scarecrowSpawnSong[i].unk_02 = 0; + gSaveContext.scarecrowSpawnSong[i].volume = 0; + gSaveContext.scarecrowSpawnSong[i].vibrato = 0; + gSaveContext.scarecrowSpawnSong[i].tone = 0; + gSaveContext.scarecrowSpawnSong[i].semitone = 0; } gSaveContext.horseData.scene = SCENE_SPOT00; @@ -700,12 +713,172 @@ void SaveManager::LoadBaseVersion1() { }); SaveManager::Instance->LoadData("worldMapAreaData", gSaveContext.worldMapAreaData); SaveManager::Instance->LoadData("scarecrowCustomSongSet", gSaveContext.scarecrowCustomSongSet); + SaveManager::Instance->LoadArray("scarecrowCustomSong", sizeof(gSaveContext.scarecrowCustomSong), [](size_t i) { + SaveManager::Instance->LoadData("", ((u8*)&gSaveContext.scarecrowCustomSong)[i]); + }); + SaveManager::Instance->LoadData("scarecrowSpawnSongSet", gSaveContext.scarecrowSpawnSongSet); + SaveManager::Instance->LoadArray("scarecrowSpawnSong", sizeof(gSaveContext.scarecrowSpawnSong), [](size_t i) { + SaveManager::Instance->LoadData("", ((u8*)&gSaveContext.scarecrowSpawnSong)[i]); + }); + SaveManager::Instance->LoadStruct("horseData", []() { + SaveManager::Instance->LoadData("scene", gSaveContext.horseData.scene); + SaveManager::Instance->LoadStruct("pos", []() { + SaveManager::Instance->LoadData("x", gSaveContext.horseData.pos.x); + SaveManager::Instance->LoadData("y", gSaveContext.horseData.pos.y); + SaveManager::Instance->LoadData("z", gSaveContext.horseData.pos.z); + }); + SaveManager::Instance->LoadData("angle", gSaveContext.horseData.angle); + }); + + SaveManager::Instance->LoadArray("dungeonsDone", ARRAY_COUNT(gSaveContext.dungeonsDone), [](size_t i) { + SaveManager::Instance->LoadData("", gSaveContext.dungeonsDone[i]); + }); + + SaveManager::Instance->LoadArray("trialsDone", ARRAY_COUNT(gSaveContext.trialsDone), + [](size_t i) { SaveManager::Instance->LoadData("", gSaveContext.trialsDone[i]); }); +} + +void SaveManager::LoadBaseVersion2() { + SaveManager::Instance->LoadData("entranceIndex", gSaveContext.entranceIndex); + SaveManager::Instance->LoadData("linkAge", gSaveContext.linkAge); + SaveManager::Instance->LoadData("cutsceneIndex", gSaveContext.cutsceneIndex); + SaveManager::Instance->LoadData("dayTime", gSaveContext.dayTime); + SaveManager::Instance->LoadData("nightFlag", gSaveContext.nightFlag); + SaveManager::Instance->LoadData("totalDays", gSaveContext.totalDays); + SaveManager::Instance->LoadData("bgsDayCount", gSaveContext.bgsDayCount); + SaveManager::Instance->LoadData("deaths", gSaveContext.deaths); + SaveManager::Instance->LoadArray("playerName", ARRAY_COUNT(gSaveContext.playerName), [](size_t i) { + SaveManager::Instance->LoadData("", gSaveContext.playerName[i]); + }); + SaveManager::Instance->LoadData("n64ddFlag", gSaveContext.n64ddFlag); + SaveManager::Instance->LoadData("healthCapacity", gSaveContext.healthCapacity); + SaveManager::Instance->LoadData("health", gSaveContext.health); + SaveManager::Instance->LoadData("magicLevel", gSaveContext.magicLevel); + SaveManager::Instance->LoadData("magic", gSaveContext.magic); + SaveManager::Instance->LoadData("rupees", gSaveContext.rupees); + SaveManager::Instance->LoadData("swordHealth", gSaveContext.swordHealth); + SaveManager::Instance->LoadData("naviTimer", gSaveContext.naviTimer); + SaveManager::Instance->LoadData("magicAcquired", gSaveContext.magicAcquired); + SaveManager::Instance->LoadData("doubleMagic", gSaveContext.doubleMagic); + SaveManager::Instance->LoadData("doubleDefense", gSaveContext.doubleDefense); + SaveManager::Instance->LoadData("bgsFlag", gSaveContext.bgsFlag); + SaveManager::Instance->LoadData("ocarinaGameRoundNum", gSaveContext.ocarinaGameRoundNum); + SaveManager::Instance->LoadStruct("childEquips", []() { + SaveManager::Instance->LoadArray("buttonItems", ARRAY_COUNT(gSaveContext.childEquips.buttonItems), [](size_t i) { + SaveManager::Instance->LoadData("", gSaveContext.childEquips.buttonItems[i], + static_cast(ITEM_NONE)); + }); + SaveManager::Instance->LoadArray("cButtonSlots", ARRAY_COUNT(gSaveContext.childEquips.cButtonSlots), [](size_t i) { + SaveManager::Instance->LoadData("", gSaveContext.childEquips.cButtonSlots[i], + static_cast(SLOT_NONE)); + }); + SaveManager::Instance->LoadData("equipment", gSaveContext.childEquips.equipment); + }); + SaveManager::Instance->LoadStruct("adultEquips", []() { + SaveManager::Instance->LoadArray("buttonItems", ARRAY_COUNT(gSaveContext.adultEquips.buttonItems), [](size_t i) { + SaveManager::Instance->LoadData("", gSaveContext.adultEquips.buttonItems[i], + static_cast(ITEM_NONE)); + }); + SaveManager::Instance->LoadArray("cButtonSlots", ARRAY_COUNT(gSaveContext.adultEquips.cButtonSlots), [](size_t i) { + SaveManager::Instance->LoadData("", gSaveContext.adultEquips.cButtonSlots[i], + static_cast(SLOT_NONE)); + }); + SaveManager::Instance->LoadData("equipment", gSaveContext.adultEquips.equipment); + }); + SaveManager::Instance->LoadData("unk_54", gSaveContext.unk_54); + SaveManager::Instance->LoadData("savedSceneNum", gSaveContext.savedSceneNum); + SaveManager::Instance->LoadStruct("equips", []() { + SaveManager::Instance->LoadArray("buttonItems", ARRAY_COUNT(gSaveContext.equips.buttonItems), [](size_t i) { + SaveManager::Instance->LoadData("", gSaveContext.equips.buttonItems[i], static_cast(ITEM_NONE)); + }); + SaveManager::Instance->LoadArray("cButtonSlots", ARRAY_COUNT(gSaveContext.equips.cButtonSlots), [](size_t i) { + SaveManager::Instance->LoadData("", gSaveContext.equips.cButtonSlots[i], static_cast(SLOT_NONE)); + }); + SaveManager::Instance->LoadData("equipment", gSaveContext.equips.equipment); + }); + SaveManager::Instance->LoadStruct("inventory", []() { + SaveManager::Instance->LoadArray("items", ARRAY_COUNT(gSaveContext.inventory.items), [](size_t i) { + SaveManager::Instance->LoadData("", gSaveContext.inventory.items[i]); + }); + SaveManager::Instance->LoadArray("ammo", ARRAY_COUNT(gSaveContext.inventory.ammo), [](size_t i) { + SaveManager::Instance->LoadData("", gSaveContext.inventory.ammo[i]); + }); + SaveManager::Instance->LoadData("equipment", gSaveContext.inventory.equipment); + SaveManager::Instance->LoadData("upgrades", gSaveContext.inventory.upgrades); + SaveManager::Instance->LoadData("questItems", gSaveContext.inventory.questItems); + SaveManager::Instance->LoadArray("dungeonItems", ARRAY_COUNT(gSaveContext.inventory.dungeonItems), [](size_t i) { + SaveManager::Instance->LoadData("", gSaveContext.inventory.dungeonItems[i]); + }); + SaveManager::Instance->LoadArray("dungeonKeys", ARRAY_COUNT(gSaveContext.inventory.dungeonKeys), [](size_t i) { + SaveManager::Instance->LoadData("", gSaveContext.inventory.dungeonKeys[i]); + }); + SaveManager::Instance->LoadData("defenseHearts", gSaveContext.inventory.defenseHearts); + SaveManager::Instance->LoadData("gsTokens", gSaveContext.inventory.gsTokens); + }); + SaveManager::Instance->LoadArray("sceneFlags", ARRAY_COUNT(gSaveContext.sceneFlags), [](size_t i) { + SaveManager::Instance->LoadStruct("", [&i]() { + SaveManager::Instance->LoadData("chest", gSaveContext.sceneFlags[i].chest); + SaveManager::Instance->LoadData("swch", gSaveContext.sceneFlags[i].swch); + SaveManager::Instance->LoadData("clear", gSaveContext.sceneFlags[i].clear); + SaveManager::Instance->LoadData("collect", gSaveContext.sceneFlags[i].collect); + SaveManager::Instance->LoadData("unk", gSaveContext.sceneFlags[i].unk); + SaveManager::Instance->LoadData("rooms", gSaveContext.sceneFlags[i].rooms); + SaveManager::Instance->LoadData("floors", gSaveContext.sceneFlags[i].floors); + }); + }); + SaveManager::Instance->LoadStruct("fw", []() { + SaveManager::Instance->LoadStruct("pos", []() { + SaveManager::Instance->LoadData("x", gSaveContext.fw.pos.x); + SaveManager::Instance->LoadData("y", gSaveContext.fw.pos.y); + SaveManager::Instance->LoadData("z", gSaveContext.fw.pos.z); + }); + SaveManager::Instance->LoadData("yaw", gSaveContext.fw.yaw); + SaveManager::Instance->LoadData("playerParams", gSaveContext.fw.playerParams); + SaveManager::Instance->LoadData("entranceIndex", gSaveContext.fw.entranceIndex); + SaveManager::Instance->LoadData("roomIndex", gSaveContext.fw.roomIndex); + SaveManager::Instance->LoadData("set", gSaveContext.fw.set); + SaveManager::Instance->LoadData("tempSwchFlags", gSaveContext.fw.tempSwchFlags); + SaveManager::Instance->LoadData("tempCollectFlags", gSaveContext.fw.tempCollectFlags); + }); + SaveManager::Instance->LoadArray("gsFlags", ARRAY_COUNT(gSaveContext.gsFlags), [](size_t i) { + SaveManager::Instance->LoadData("", gSaveContext.gsFlags[i]); + }); + SaveManager::Instance->LoadArray("highScores", ARRAY_COUNT(gSaveContext.highScores), [](size_t i) { + SaveManager::Instance->LoadData("", gSaveContext.highScores[i]); + }); + SaveManager::Instance->LoadArray("eventChkInf", ARRAY_COUNT(gSaveContext.eventChkInf), [](size_t i) { + SaveManager::Instance->LoadData("", gSaveContext.eventChkInf[i]); + }); + SaveManager::Instance->LoadArray("itemGetInf", ARRAY_COUNT(gSaveContext.itemGetInf), [](size_t i) { + SaveManager::Instance->LoadData("", gSaveContext.itemGetInf[i]); + }); + SaveManager::Instance->LoadArray("infTable", ARRAY_COUNT(gSaveContext.infTable), [](size_t i) { + SaveManager::Instance->LoadData("", gSaveContext.infTable[i]); + }); + SaveManager::Instance->LoadData("worldMapAreaData", gSaveContext.worldMapAreaData); + SaveManager::Instance->LoadData("scarecrowCustomSongSet", gSaveContext.scarecrowCustomSongSet); SaveManager::Instance->LoadArray("scarecrowCustomSong", ARRAY_COUNT(gSaveContext.scarecrowCustomSong), [](size_t i) { - SaveManager::Instance->LoadData("", gSaveContext.scarecrowCustomSong[i]); + SaveManager::Instance->LoadStruct("", [&i]() { + SaveManager::Instance->LoadData("noteIdx", gSaveContext.scarecrowCustomSong[i].noteIdx); + SaveManager::Instance->LoadData("unk_01", gSaveContext.scarecrowCustomSong[i].unk_01); + SaveManager::Instance->LoadData("unk_02", gSaveContext.scarecrowCustomSong[i].unk_02); + SaveManager::Instance->LoadData("volume", gSaveContext.scarecrowCustomSong[i].volume); + SaveManager::Instance->LoadData("vibrato", gSaveContext.scarecrowCustomSong[i].vibrato); + SaveManager::Instance->LoadData("tone", gSaveContext.scarecrowCustomSong[i].tone); + SaveManager::Instance->LoadData("semitone", gSaveContext.scarecrowCustomSong[i].semitone); + }); }); SaveManager::Instance->LoadData("scarecrowSpawnSongSet", gSaveContext.scarecrowSpawnSongSet); SaveManager::Instance->LoadArray("scarecrowSpawnSong", ARRAY_COUNT(gSaveContext.scarecrowSpawnSong), [](size_t i) { - SaveManager::Instance->LoadData("", gSaveContext.scarecrowSpawnSong[i]); + SaveManager::Instance->LoadStruct("", [&i]() { + SaveManager::Instance->LoadData("noteIdx", gSaveContext.scarecrowSpawnSong[i].noteIdx); + SaveManager::Instance->LoadData("unk_01", gSaveContext.scarecrowSpawnSong[i].unk_01); + SaveManager::Instance->LoadData("unk_02", gSaveContext.scarecrowSpawnSong[i].unk_02); + SaveManager::Instance->LoadData("volume", gSaveContext.scarecrowSpawnSong[i].volume); + SaveManager::Instance->LoadData("vibrato", gSaveContext.scarecrowSpawnSong[i].vibrato); + SaveManager::Instance->LoadData("tone", gSaveContext.scarecrowSpawnSong[i].tone); + SaveManager::Instance->LoadData("semitone", gSaveContext.scarecrowSpawnSong[i].semitone); + }); }); SaveManager::Instance->LoadStruct("horseData", []() { SaveManager::Instance->LoadData("scene", gSaveContext.horseData.scene); @@ -841,11 +1014,27 @@ void SaveManager::SaveBase() { SaveManager::Instance->SaveData("worldMapAreaData", gSaveContext.worldMapAreaData); SaveManager::Instance->SaveData("scarecrowCustomSongSet", gSaveContext.scarecrowCustomSongSet); SaveManager::Instance->SaveArray("scarecrowCustomSong", ARRAY_COUNT(gSaveContext.scarecrowCustomSong), [](size_t i) { - SaveManager::Instance->SaveData("", gSaveContext.scarecrowCustomSong[i]); + SaveManager::Instance->SaveStruct("", [&i]() { + SaveManager::Instance->SaveData("noteIdx", gSaveContext.scarecrowCustomSong[i].noteIdx); + SaveManager::Instance->SaveData("unk_01", gSaveContext.scarecrowCustomSong[i].unk_01); + SaveManager::Instance->SaveData("unk_02", gSaveContext.scarecrowCustomSong[i].unk_02); + SaveManager::Instance->SaveData("volume", gSaveContext.scarecrowCustomSong[i].volume); + SaveManager::Instance->SaveData("vibrato", gSaveContext.scarecrowCustomSong[i].vibrato); + SaveManager::Instance->SaveData("tone", gSaveContext.scarecrowCustomSong[i].tone); + SaveManager::Instance->SaveData("semitone", gSaveContext.scarecrowCustomSong[i].semitone); + }); }); SaveManager::Instance->SaveData("scarecrowSpawnSongSet", gSaveContext.scarecrowSpawnSongSet); SaveManager::Instance->SaveArray("scarecrowSpawnSong", ARRAY_COUNT(gSaveContext.scarecrowSpawnSong), [](size_t i) { - SaveManager::Instance->SaveData("", gSaveContext.scarecrowSpawnSong[i]); + SaveManager::Instance->SaveStruct("", [&i]() { + SaveManager::Instance->SaveData("noteIdx", gSaveContext.scarecrowSpawnSong[i].noteIdx); + SaveManager::Instance->SaveData("unk_01", gSaveContext.scarecrowSpawnSong[i].unk_01); + SaveManager::Instance->SaveData("unk_02", gSaveContext.scarecrowSpawnSong[i].unk_02); + SaveManager::Instance->SaveData("volume", gSaveContext.scarecrowSpawnSong[i].volume); + SaveManager::Instance->SaveData("vibrato", gSaveContext.scarecrowSpawnSong[i].vibrato); + SaveManager::Instance->SaveData("tone", gSaveContext.scarecrowSpawnSong[i].tone); + SaveManager::Instance->SaveData("semitone", gSaveContext.scarecrowSpawnSong[i].semitone); + }); }); SaveManager::Instance->SaveStruct("horseData", []() { SaveManager::Instance->SaveData("scene", gSaveContext.horseData.scene); @@ -1252,13 +1441,9 @@ void CopyV0Save(SaveContext_v0& src, SaveContext& dst) { } dst.worldMapAreaData = src.worldMapAreaData; dst.scarecrowCustomSongSet = src.scarecrowCustomSongSet; - for (size_t i = 0; i < ARRAY_COUNT(src.scarecrowCustomSong); i++) { - dst.scarecrowCustomSong[i] = src.scarecrowCustomSong[i]; - } + memcpy(&dst.scarecrowCustomSong[0], &src.scarecrowCustomSong[0], sizeof(src.scarecrowCustomSong)); dst.scarecrowSpawnSongSet = src.scarecrowSpawnSongSet; - for (size_t i = 0; i < ARRAY_COUNT(src.scarecrowSpawnSong); i++) { - dst.scarecrowSpawnSong[i] = src.scarecrowSpawnSong[i]; - } + memcpy(&dst.scarecrowSpawnSong[0], &src.scarecrowSpawnSong[0], sizeof(src.scarecrowSpawnSong)); dst.horseData.scene = src.horseData.scene; dst.horseData.pos.x = src.horseData.pos.x; dst.horseData.pos.y = src.horseData.pos.y; diff --git a/soh/soh/SaveManager.h b/soh/soh/SaveManager.h index ee13451fb..06a382baa 100644 --- a/soh/soh/SaveManager.h +++ b/soh/soh/SaveManager.h @@ -117,6 +117,7 @@ public: static void SaveRandomizer(); static void LoadBaseVersion1(); + static void LoadBaseVersion2(); static void SaveBase(); std::vector initFuncs; From 7a45380123a3328ea41140ec7459f03549f2058a Mon Sep 17 00:00:00 2001 From: Josh Bodner <30329717+jbodner09@users.noreply.github.com> Date: Sun, 31 Jul 2022 18:40:26 -0700 Subject: [PATCH 16/30] Automatically break long tooltip lines (#925) * Remove manual newlines from the middle of sentences in tooltips and automatically break long lines instead * Move split functionality into header so randomizer tooltips can use it * Rewrite logic to be O(n) * Found another typo * Move helper function to libultraship to (hopefully) get Jenkins happy * Fix typo I made when fixing the typo before * Remove unneeded header * Parameterize line length in case variable line length is desired in the future --- libultraship/libultraship/ImGuiImpl.cpp | 104 +++-- libultraship/libultraship/ImGuiImpl.h | 2 + .../Enhancements/debugger/ImGuiHelpers.cpp | 5 +- .../Enhancements/debugger/debugSaveEditor.cpp | 2 +- .../Enhancements/randomizer/randomizer.cpp | 413 +++++++++--------- .../randomizer/randomizer_item_tracker.cpp | 2 +- 6 files changed, 271 insertions(+), 257 deletions(-) diff --git a/libultraship/libultraship/ImGuiImpl.cpp b/libultraship/libultraship/ImGuiImpl.cpp index c3b3f6432..ea779b677 100644 --- a/libultraship/libultraship/ImGuiImpl.cpp +++ b/libultraship/libultraship/ImGuiImpl.cpp @@ -130,8 +130,9 @@ namespace SohImGui { } void Tooltip(const char* text) { - if (ImGui::IsItemHovered()) - ImGui::SetTooltip("%s", text); + if (ImGui::IsItemHovered()) { + ImGui::SetTooltip("%s", BreakTooltip(text, 60).c_str()); + } } void ImGuiWMInit() { @@ -867,7 +868,7 @@ namespace SohImGui { // TODO mutual exclusions -- There should be some system to prevent conclifting enhancements from being selected EnhancementCheckbox("D-pad Support on Pause and File Select", "gDpadPauseName"); - Tooltip("Enables Pause and File Select screen navigation with the D-pad\nIf used with D-pad as Equip Items, you must hold C-Up\nto equip instead of navigate"); + Tooltip("Enables Pause and File Select screen navigation with the D-pad\nIf used with D-pad as Equip Items, you must hold C-Up to equip instead of navigate"); EnhancementCheckbox("D-pad Support in Ocarina and Text Choice", "gDpadOcarinaText"); EnhancementCheckbox("D-pad Support for Browsing Shop Items", "gDpadShop"); EnhancementCheckbox("D-pad as Equip Items", "gDpadEquips"); @@ -890,10 +891,10 @@ namespace SohImGui { if (ImGui::BeginMenu("Graphics")) { EnhancementSliderFloat("Internal Resolution: %d %%", "##IMul", "gInternalResolution", 0.5f, 2.0f, "", 1.0f, true); - Tooltip("Multiplies your output resolution by the value inputted,\nas a more intensive but effective form of anti-aliasing"); + Tooltip("Multiplies your output resolution by the value inputted, as a more intensive but effective form of anti-aliasing"); gfx_current_dimensions.internal_mul = CVar_GetFloat("gInternalResolution", 1); EnhancementSliderInt("MSAA: %d", "##IMSAA", "gMSAAValue", 1, 8, ""); - Tooltip("Activates multi-sample anti-aliasing when above 1x\nup to 8x for 8 samples for every pixel"); + Tooltip("Activates multi-sample anti-aliasing when above 1x up to 8x for 8 samples for every pixel"); gfx_msaa_level = CVar_GetS32("gMSAAValue", 1); if (impl.backend == Backend::DX11) @@ -928,12 +929,7 @@ namespace SohImGui { needs_save = true; } - Tooltip("When Interpolation FPS setting is at least this threshold,\n" - "add one frame of input lag (e.g. 16.6 ms for 60 FPS)\n" - "in order to avoid jitter.This setting allows the CPU\n" - "to work on one frame while GPU works on the previous frame.\n" - "This setting should be used when your computer is too slow\n" - "to do CPU + GPU work in time."); + Tooltip("When Interpolation FPS setting is at least this threshold, add one frame of input lag (e.g. 16.6 ms for 60 FPS) in order to avoid jitter. This setting allows the CPU to work on one frame while GPU works on the previous frame.\nThis setting should be used when your computer is too slow to do CPU + GPU work in time."); ImGui::SameLine(); ImGui::SetCursorPosX(ImGui::GetCursorPosX() - 7.0f); @@ -983,30 +979,30 @@ namespace SohImGui { EnhancementSliderInt("Text Speed: %dx", "##TEXTSPEED", "gTextSpeed", 1, 5, ""); EnhancementSliderInt("King Zora Speed: %dx", "##MWEEPSPEED", "gMweepSpeed", 1, 5, ""); EnhancementSliderInt("Biggoron Forge Time: %d days", "##FORGETIME", "gForgeTime", 0, 3, ""); - Tooltip("Allows you to change the number of days it takes for\nBiggoron to forge the Biggoron Sword"); + Tooltip("Allows you to change the number of days it takes for Biggoron to forge the Biggoron Sword"); EnhancementSliderInt("Vine/Ladder Climb speed +%d", "##CLIMBSPEED", "gClimbSpeed", 0, 12, ""); EnhancementCheckbox("Faster Block Push", "gFasterBlockPush"); EnhancementCheckbox("No Forced Navi", "gNoForcedNavi"); Tooltip("Prevent forced Navi conversations"); EnhancementCheckbox("No Skulltula Freeze", "gSkulltulaFreeze"); - Tooltip("Stops the game from freezing the player\nwhen picking up Gold Skulltulas"); + Tooltip("Stops the game from freezing the player when picking up Gold Skulltulas"); EnhancementCheckbox("MM Bunny Hood", "gMMBunnyHood"); - Tooltip("Wearing the Bunny Hood grants a speed\nincrease like in Majora's Mask"); + Tooltip("Wearing the Bunny Hood grants a speed increase like in Majora's Mask"); EnhancementCheckbox("Fast Chests", "gFastChests"); Tooltip("Kick open every chest"); EnhancementCheckbox("Skip Pickup Messages", "gFastDrops"); Tooltip("Skip pickup messages for new consumable items and bottle swipes"); EnhancementCheckbox("Better Owl", "gBetterOwl"); - Tooltip("The default response to Kaepora Gaebora is\nalways that you understood what he said"); + Tooltip("The default response to Kaepora Gaebora is always that you understood what he said"); EnhancementCheckbox("Fast Ocarina Playback", "gFastOcarinaPlayback"); - Tooltip("Skip the part where the Ocarina playback is called when you play\na song"); + Tooltip("Skip the part where the Ocarina playback is called when you play a song"); EnhancementCheckbox("Prevent Dropped Ocarina Inputs", "gDpadNoDropOcarinaInput"); Tooltip("Prevent dropping inputs when playing the ocarina quickly"); EnhancementCheckbox("Instant Putaway", "gInstantPutaway"); Tooltip("Allow Link to put items away without having to wait around"); EnhancementCheckbox("Mask Select in Inventory", "gMaskSelect"); - Tooltip("After completing the mask trading sub-quest,\npress A and any direction on the mask slot to change masks"); + Tooltip("After completing the mask trading sub-quest, press A and any direction on the mask slot to change masks"); ImGui::EndMenu(); } @@ -1137,13 +1133,13 @@ namespace SohImGui { } EnhancementCheckbox("Visual Stone of Agony", "gVisualAgony"); - Tooltip("Displays an icon and plays a sound when Stone of Agony\nshould be activated, for those without rumble"); + Tooltip("Displays an icon and plays a sound when Stone of Agony should be activated, for those without rumble"); EnhancementCheckbox("Assignable Tunics and Boots", "gAssignableTunicsAndBoots"); Tooltip("Allows equipping the tunic and boots to c-buttons"); EnhancementCheckbox("Equipment Toggle", "gEquipmentCanBeRemoved"); Tooltip("Allows equipment to be removed by toggling it off on\nthe equipment subscreen."); EnhancementCheckbox("Link's Cow in Both Time Periods", "gCowOfTime"); - Tooltip("Allows the Lon Lon Ranch obstacle course reward to be\nshared across time periods"); + Tooltip("Allows the Lon Lon Ranch obstacle course reward to be shared across time periods"); EnhancementCheckbox("Enable visible guard vision", "gGuardVision"); EnhancementCheckbox("Enable passage of time on file select", "gTimeFlowFileSelect"); EnhancementCheckbox("Allow the cursor to be on any slot", "gPauseAnyCursor"); @@ -1161,7 +1157,7 @@ namespace SohImGui { ImGui::Text("Rotation"); EnhancementRadioButton("Disabled", "gPauseLiveLinkRotation", 0); EnhancementRadioButton("Rotate Link with D-pad", "gPauseLiveLinkRotation", 1); - Tooltip("Allow you to rotate Link on the Equipment menu with the DPAD\nUse DPAD-Up or DPAD-Down to reset Link's rotation"); + Tooltip("Allow you to rotate Link on the Equipment menu with the D-pad\nUse D-pad Up or D-pad Down to reset Link's rotation"); EnhancementRadioButton("Rotate Link with C-buttons", "gPauseLiveLinkRotation", 2); Tooltip("Allow you to rotate Link on the Equipment menu with the C-buttons\nUse C-Up or C-Down to reset Link's rotation"); EnhancementRadioButton("Rotate Link with Right Stick", "gPauseLiveLinkRotation", 3); @@ -1206,7 +1202,7 @@ namespace SohImGui { EnhancementCheckbox("Enable 3D Dropped items/projectiles", "gNewDrops"); Tooltip("Change most 2D items and projectiles on the overworld to their 3D versions"); EnhancementCheckbox("Disable Black Bar Letterboxes", "gDisableBlackBars"); - Tooltip("Disables Black Bar Letterboxes during cutscenes and Z-targeting\nNote: there may be minor visual glitches that\nwere covered up by the black bars\nPlease disable this setting before reporting a bug"); + Tooltip("Disables Black Bar Letterboxes during cutscenes and Z-targeting\nNote: there may be minor visual glitches that were covered up by the black bars\nPlease disable this setting before reporting a bug"); EnhancementCheckbox("Dynamic Wallet Icon", "gDynamicWalletIcon"); Tooltip("Changes the rupee in the wallet icon to match the wallet size you currently have"); EnhancementCheckbox("Always show dungeon entrances", "gAlwaysShowDungeonMinimapIcon"); @@ -1222,19 +1218,19 @@ namespace SohImGui { EnhancementCheckbox("Fix L&Z Page switch in Pause menu", "gNGCKaleidoSwitcher"); Tooltip("Makes L and R switch pages like on the GameCube\nZ opens the Debug Menu instead"); EnhancementCheckbox("Fix Dungeon entrances", "gFixDungeonMinimapIcon"); - Tooltip("Removes the dungeon entrance icon on the top-left corner\nof the screen when no dungeon is present on the current map"); + Tooltip("Removes the dungeon entrance icon on the top-left corner of the screen when no dungeon is present on the current map"); EnhancementCheckbox("Fix Two Handed idle animations", "gTwoHandedIdle"); - Tooltip("Re-enables the two-handed idle animation, a seemingly\nfinished animation that was disabled on accident in the original game"); + Tooltip("Re-enables the two-handed idle animation, a seemingly finished animation that was disabled on accident in the original game"); EnhancementCheckbox("Fix the Gravedigging Tour Glitch", "gGravediggingTourFix"); - Tooltip("Fixes a bug where the Gravedigging Tour Heart\nPiece disappears if the area reloads"); + Tooltip("Fixes a bug where the Gravedigging Tour Heart Piece disappears if the area reloads"); EnhancementCheckbox("Fix Deku Nut upgrade", "gDekuNutUpgradeFix"); - Tooltip("Prevents the Forest Stage Deku Nut upgrade from\nbecoming unobtainable after receiving the Poacher's Saw"); + Tooltip("Prevents the Forest Stage Deku Nut upgrade from becoming unobtainable after receiving the Poacher's Saw"); EnhancementCheckbox("Fix Navi text HUD position", "gNaviTextFix"); Tooltip("Correctly centers the Navi text prompt on the HUD's C-Up button"); EnhancementCheckbox("Fix Anubis fireballs", "gAnubisFix"); - Tooltip("Make Anubis fireballs do fire damage when reflected\nback at them with the Mirror Shield"); + Tooltip("Make Anubis fireballs do fire damage when reflected back at them with the Mirror Shield"); EnhancementCheckbox("Fix Megaton Hammer crouch stab", "gCrouchStabHammerFix"); - Tooltip("Make the Megaton Hammer's crouch stab able to destroy\nrocks without first swinging it normally"); + Tooltip("Make the Megaton Hammer's crouch stab able to destroy rocks without first swinging it normally"); if (CVar_GetS32("gCrouchStabHammerFix", 0) == 0) { CVar_SetS32("gCrouchStabFix", 0); } else { @@ -1250,7 +1246,7 @@ namespace SohImGui { EnhancementCheckbox("Red Ganon blood", "gRedGanonBlood"); Tooltip("Restore the original red blood from NTSC 1.0/1.1. Disable for green blood"); EnhancementCheckbox("Fish while hovering", "gHoverFishing"); - Tooltip("Restore a bug from NTSC 1.0 that allows casting\nthe Fishing Rod while using the Hover Boots"); + Tooltip("Restore a bug from NTSC 1.0 that allows casting the Fishing Rod while using the Hover Boots"); EnhancementCheckbox("N64 Weird Frames", "gN64WeirdFrames"); Tooltip("Restores N64 Weird Frames allowing weirdshots to behave the same as N64"); EnhancementCheckbox("Bombchus out of bounds", "gBombchusOOB"); @@ -1311,7 +1307,7 @@ namespace SohImGui { Tooltip("Interpolate extra frames to get smoother graphics\n" "Set to match your monitor's refresh rate, or a divisor of it\n" - "A higher target FPS than your monitor's refresh rate will just waste resources,\n" + "A higher target FPS than your monitor's refresh rate will just waste resources, " "and might give a worse result.\n" "For consistent input lag, set this value and your monitor's refresh rate to a multiple of 20\n" "Ctrl+Click for keyboard input"); @@ -1339,7 +1335,7 @@ namespace SohImGui { EnhancementCheckbox("Disable LOD", "gDisableLOD"); Tooltip("Turns off the Level of Detail setting, making models use their higher-poly variants at any distance"); EnhancementCheckbox("Disable Draw Distance", "gDisableDrawDistance"); - Tooltip("Turns off the objects draw distance,\nmaking objects being visible from a longer range"); + Tooltip("Turns off the objects draw distance, making objects being visible from a longer range"); if (CVar_GetS32("gDisableDrawDistance", 0) == 0) { CVar_SetS32("gDisableKokiriDrawDistance", 0); } else if (CVar_GetS32("gDisableDrawDistance", 0) == 1) { @@ -1350,7 +1346,7 @@ namespace SohImGui { Tooltip("Holding down B skips text\nKnown to cause a cutscene softlock in Water Temple\nSoftlock can be fixed by pressing D-Right in Debug mode"); EnhancementCheckbox("Free Camera", "gFreeCamera"); - Tooltip("Enables camera control\nNote: You must remap C buttons off of\nthe right stick in the controller\nconfig menu, and map the camera stick\nto the right stick."); + Tooltip("Enables camera control\nNote: You must remap C buttons off of the right stick in the controller config menu, and map the camera stick to the right stick."); #ifdef __SWITCH__ int slot = CVar_GetS32("gSwitchPerfMode", (int)SwitchProfiles::STOCK); @@ -1406,7 +1402,7 @@ namespace SohImGui { EnhancementCheckbox("Fireproof Deku Shield", "gFireproofDekuShield"); Tooltip("Prevents the Deku Shield from burning on contact with fire"); EnhancementCheckbox("Shield with Two-Handed Weapons", "gShieldTwoHanded"); - Tooltip("This allows you to put up your shield with any two-handed weapon in hand\nexcept for Deku Sticks"); + Tooltip("This allows you to put up your shield with any two-handed weapon in hand except for Deku Sticks"); ImGui::EndMenu(); } @@ -1416,11 +1412,11 @@ namespace SohImGui { if (ImGui::BeginMenu("Developer Tools")) { EnhancementCheckbox("OoT Debug Mode", "gDebugEnabled"); - Tooltip("Enables Debug Mode, allowing you to select maps with L + R + Z, noclip with L + D-pad Right,\nand open the debug menu with L on the pause screen"); + Tooltip("Enables Debug Mode, allowing you to select maps with L + R + Z, noclip with L + D-pad Right, and open the debug menu with L on the pause screen"); EnhancementCheckbox("OoT Skulltula Debug", "gSkulltulaDebugEnabled"); - Tooltip("Enables Skulltula Debug, when moving the cursor in the menu above various map\nicons (boss key, compass, map screen locations, etc) will set the GS bits in that\narea. USE WITH CAUTION AS IT DOES NOT UPDATE THE GS COUNT."); + Tooltip("Enables Skulltula Debug, when moving the cursor in the menu above various map icons (boss key, compass, map screen locations, etc) will set the GS bits in that area.\nUSE WITH CAUTION AS IT DOES NOT UPDATE THE GS COUNT."); EnhancementCheckbox("Fast File Select", "gSkipLogoTitle"); - Tooltip("Load the game to the selected menu or file\n\"Zelda Map Select\" require debug mode else you will fallback to File choose menu\nUsing a file number that don't have save will create a save file only\nif you toggle on \"Create a new save if none ?\" else it will bring you to the\nFile choose menu"); + Tooltip("Load the game to the selected menu or file\n\"Zelda Map Select\" require debug mode else you will fallback to File choose menu\nUsing a file number that don't have save will create a save file only if you toggle on \"Create a new save if none ?\" else it will bring you to the File choose menu"); if (CVar_GetS32("gSkipLogoTitle", 0)) { const char* FastFileSelect[5] = { "File N.1", @@ -1432,13 +1428,13 @@ namespace SohImGui { ImGui::Text("Loading :"); EnhancementCombobox("gSaveFileID", FastFileSelect, 5, 0); EnhancementCheckbox("Create a new save if none", "gCreateNewSave"); - Tooltip("Enable the creation of a new save file\nif none exist in the File number selected\nNo file name will be assigned please do in Save editor once you see the first text\nelse your save file name will be named \"00000000\"\nIf disabled you will fall back in File select menu"); + Tooltip("Enable the creation of a new save file if none exist in the File number selected\nNo file name will be assigned please do in Save editor once you see the first text else your save file name will be named \"00000000\"\nIf disabled you will fall back in File select menu"); }; ImGui::Separator(); EnhancementCheckbox("Stats", "gStatsEnabled"); - Tooltip("Shows the stats window, with your FPS and frametimes,\nand the OS you're playing on"); + Tooltip("Shows the stats window, with your FPS and frametimes, and the OS you're playing on"); EnhancementCheckbox("Console", "gConsoleEnabled"); - Tooltip("Enables the console window, allowing you to input commands,\ntype help for some examples"); + Tooltip("Enables the console window, allowing you to input commands, type help for some examples"); console->opened = CVar_GetS32("gConsoleEnabled", 0); ImGui::EndMenu(); @@ -1780,4 +1776,36 @@ namespace SohImGui { ImGui::EndGroup(); } + + // Automatically add newlines to break up tooltips longer than a specified number of characters + // Manually included newlines will still be respected and reset the line length + // Default line length is 60 characters + std::string BreakTooltip(const char* text, int lineLength) { + std::string newText(text); + const int tipLength = newText.length(); + int lastSpace = -1; + int currentLineLength = 0; + for (int currentCharacter = 0; currentCharacter < tipLength; currentCharacter++) { + if (newText[currentCharacter] == '\n') { + currentLineLength = 0; + lastSpace = -1; + continue; + } + else if (newText[currentCharacter] == ' ') { + lastSpace = currentCharacter; + } + + if ((currentLineLength >= lineLength) && (lastSpace >= 0)) { + newText[lastSpace] = '\n'; + currentLineLength = currentCharacter - lastSpace - 1; + lastSpace = -1; + } + currentLineLength++; + } + return newText; + } + + std::string BreakTooltip(const std::string& text, int lineLength) { + return BreakTooltip(text.c_str(), lineLength); + } } diff --git a/libultraship/libultraship/ImGuiImpl.h b/libultraship/libultraship/ImGuiImpl.h index 580d5cdb6..eb007efeb 100644 --- a/libultraship/libultraship/ImGuiImpl.h +++ b/libultraship/libultraship/ImGuiImpl.h @@ -94,4 +94,6 @@ namespace SohImGui { ImTextureID GetTextureByName(const std::string& name); void BeginGroupPanel(const char* name, const ImVec2 & size = ImVec2(0.0f, 0.0f)); void EndGroupPanel(float minHeight = 0.0f); + std::string BreakTooltip(const char* text, int lineLength = 60); + std::string BreakTooltip(const std::string& text, int lineLength = 60); } diff --git a/soh/soh/Enhancements/debugger/ImGuiHelpers.cpp b/soh/soh/Enhancements/debugger/ImGuiHelpers.cpp index 6f4f00637..7fec0de14 100644 --- a/soh/soh/Enhancements/debugger/ImGuiHelpers.cpp +++ b/soh/soh/Enhancements/debugger/ImGuiHelpers.cpp @@ -1,10 +1,11 @@ #include "ImGuiHelpers.h" +#include "../../../../libultraship/libultraship/ImGuiImpl.h" // Adds a text tooltip for the previous ImGui item void SetLastItemHoverText(const std::string& text) { if (ImGui::IsItemHovered()) { ImGui::BeginTooltip(); - ImGui::Text(text.c_str()); + ImGui::Text(SohImGui::BreakTooltip(text, 60).c_str()); ImGui::EndTooltip(); } } @@ -15,7 +16,7 @@ void InsertHelpHoverText(const std::string& text) { ImGui::TextColored(ImVec4(0.7f, 0.7f, 0.7f, 1.0f), "?"); if (ImGui::IsItemHovered()) { ImGui::BeginTooltip(); - ImGui::Text(text.c_str()); + ImGui::Text(SohImGui::BreakTooltip(text, 60).c_str()); ImGui::EndTooltip(); } } diff --git a/soh/soh/Enhancements/debugger/debugSaveEditor.cpp b/soh/soh/Enhancements/debugger/debugSaveEditor.cpp index f31a5e42a..513776b2a 100644 --- a/soh/soh/Enhancements/debugger/debugSaveEditor.cpp +++ b/soh/soh/Enhancements/debugger/debugSaveEditor.cpp @@ -1435,7 +1435,7 @@ void DrawPlayerTab() { InsertHelpHoverText("Link's speed along the Y plane. Caps at -20"); ImGui::InputScalar("Wall Height", ImGuiDataType_Float, &player->wallHeight); - InsertHelpHoverText("\"height used to determine whether link can climb or grab a ledge at the top\""); + InsertHelpHoverText("Height used to determine whether Link can climb or grab a ledge at the top"); ImGui::InputScalar("Invincibility Timer", ImGuiDataType_S8, &player->invincibilityTimer); InsertHelpHoverText("Can't take damage while this is nonzero"); diff --git a/soh/soh/Enhancements/randomizer/randomizer.cpp b/soh/soh/Enhancements/randomizer/randomizer.cpp index 09704e867..59146ba10 100644 --- a/soh/soh/Enhancements/randomizer/randomizer.cpp +++ b/soh/soh/Enhancements/randomizer/randomizer.cpp @@ -3542,21 +3542,21 @@ void DrawRandoEditor(bool& open) { switch (CVar_GetS32("gRandomizeForest", 1)) { case 1: InsertHelpHoverText("Mido no longer blocks the path to the Deku Tree\n" - "The Kokiri boy no longer blocks the path\nout of the forest."); + "The Kokiri boy no longer blocks the path out of the forest."); break; case 2: InsertHelpHoverText( "The Kokiri boy no longer blocks the path out of the forest\nMido " - "still blocks the path to the Deku\nTree, requiring the Kokiri Sword " - "and a Deku Shield to\naccess the Deku Tree."); + "still blocks the path to the Deku Tree, requiring the Kokiri Sword " + "and a Deku Shield to access the Deku Tree."); break; case 0: InsertHelpHoverText( - "Beating Deku Tree is logically required to leave\nthe forest area " - "(Kokiri Forest / Loost Woods / Sacred\nForest Meadow / Deku Tree) " - "while the Kokiri Sword\nand a Deku Shield are required to access the " - "Deku\nTree Items needed for this will be guaranteed\ninside the " - "forest area.\nThis settins is incompatible with starting as adult."); + "Beating Deku Tree is logically required to leave the forest area " + "(Kokiri Forest / Lost Woods / Sacred Forest Meadow / Deku Tree) " + "while the Kokiri Sword and a Deku Shield are required to access the " + "Deku Tree\nItems needed for this will be guaranteed inside the " + "forest area.\nThis setting is incompatible with starting as adult."); break; } SohImGui::EnhancementCombobox("gRandomizeForest", randoForest, 3, 1); @@ -3566,13 +3566,13 @@ void DrawRandoEditor(bool& open) { switch (CVar_GetS32("gRandomizeKakarikoGate", 0)) { case 0: InsertHelpHoverText( - "The gate and the Happy Mask Shop both remain\nclosed until showing " - "Zelda's Letter to the guard\nin Kakariko."); + "The gate and the Happy Mask Shop both remain closed until showing " + "Zelda's Letter to the guard in Kakariko."); break; case 1: InsertHelpHoverText( - "The gate is always open instead of needing\nZelda's Letter.\nThe Happy Mask Shop " - "opens upon obtaining \n Zelda's Letter without needing to show\nit to the guard."); + "The gate is always open instead of needing Zelda's Letter.\nThe Happy Mask Shop " + "opens upon obtaining Zelda's Letter without needing to show it to the guard."); break; } SohImGui::EnhancementCombobox("gRandomizeKakarikoGate", randoKakarikoGate, 2, 1); @@ -3583,16 +3583,16 @@ void DrawRandoEditor(bool& open) { switch (CVar_GetS32("gRandomizeDoorOfTime", 0)) { case 0: InsertHelpHoverText( - "The Door of Time starts opened instead of needing\nto play the Song of Time."); + "The Door of Time starts opened instead of needing to play the Song of Time."); break; case 1: InsertHelpHoverText( - "Only an Ocarina and the Song of Time need to be\nfound to open the Door of Time."); + "Only an Ocarina and the Song of Time need to be found to open the Door of Time."); break; case 2: InsertHelpHoverText( - "The Ocarina of Time, the Song of Time and\nall Spiritual Stones need to " - "be found to\nopen the Door of Time."); + "The Ocarina of Time, the Song of Time and all Spiritual Stones need to " + "be found to open the Door of Time."); break; } SohImGui::EnhancementCombobox("gRandomizeDoorOfTime", randoDoorOfTime, 3, 0); @@ -3604,17 +3604,17 @@ void DrawRandoEditor(bool& open) { case 0: InsertHelpHoverText( "King Zora obstructs the way to Zora's Fountain.\nRuto's Letter must be " - "shown as child in order to\nmove him from both eras."); + "shown as child in order to move him from both eras."); break; case 1: InsertHelpHoverText( "King Zora is always moved in the adult era.\nThis means Ruto's Letter is " - "only required to\naccess Zora's fountain as child."); + "only required to access Zora's fountain as child."); break; case 2: InsertHelpHoverText( - "King Zora starts as moved in both the child and\nadult eras.\nThis also " - "removes Ruto's Letter from the\npool since it can't be used."); + "King Zora starts as moved in both the child and adult eras.\nThis also " + "removes Ruto's Letter from the pool since it can't be used."); break; } SohImGui::EnhancementCombobox("gRandomizeZorasFountain", randoZorasFountain, 3, 0); @@ -3631,9 +3631,9 @@ void DrawRandoEditor(bool& open) { break; case 2: InsertHelpHoverText( - "The carpenters are rescued from the start of the\ngame and if \"Shuffle " - "Gerudo Card\" is disabled,\nthe player starts with the Gerudo Card in " - "the\ninventory allowing access to Gerudo Training\nGrounds."); + "The carpenters are rescued from the start of the game and if \"Shuffle " + "Gerudo Card\" is disabled, the player starts with the Gerudo Card in " + "the inventory allowing access to Gerudo Training Grounds."); break; } SohImGui::EnhancementCombobox("gRandomizeGerudoFortress", randoGerudoFortress, 3, 1); @@ -3644,41 +3644,40 @@ void DrawRandoEditor(bool& open) { SohImGui::EnhancementCombobox("gRandomizeRainbowBridge", randoRainbowBridge, 7, 3); switch (CVar_GetS32("gRandomizeRainbowBridge", 3)) { case 1: - InsertHelpHoverText("The Rainbow Bridge requires Shadow and Spirit\nMedallions as well " + InsertHelpHoverText("The Rainbow Bridge requires Shadow and Spirit Medallions as well " "as Light Arrows."); break; case 2: - InsertHelpHoverText("The Rainbow Bridge requires collecting a\nconfigurable number of " + InsertHelpHoverText("The Rainbow Bridge requires collecting a configurable number of " "Spiritual Stones."); SohImGui::EnhancementSliderInt("Stone Count: %d", "##RandoStoneCount", "gRandomizeStoneCount", 0, 3, ""); SetLastItemHoverText( - "Sets the number of Spiritual Stones required to\nspawn the Rainbow Bridge."); + "Sets the number of Spiritual Stones required to spawn the Rainbow Bridge."); break; case 3: SohImGui::EnhancementSliderInt("Medallion Count: %d", "##RandoMedallionCount", "gRandomizeMedallionCount", 0, 6, "", 6); SetLastItemHoverText( - "The Rainbow Bridge requires collecting a\nconfigurable number of Medallions."); + "The Rainbow Bridge requires collecting a configurable number of Medallions."); break; case 4: SohImGui::EnhancementSliderInt("Reward Count: %d", "##RandoRewardCount", "gRandomizeRewardCount", 0, 9, ""); - SetLastItemHoverText("The Rainbow Bridge requires collecting a\nconfigurable number of " + SetLastItemHoverText("The Rainbow Bridge requires collecting a configurable number of " "Dungeon Rewards."); break; case 5: SohImGui::EnhancementSliderInt("Dungeon Count: %d", "##RandoDungeonCount", "gRandomizeDungeonCount", 0, 8, ""); SetLastItemHoverText( - "The Rainbow Bridge requires completing a\nconfigurable number of " - "Dungeons.\n\nDungeons " - "are considered complete when Link steps\ninto the blue warp at the end of them."); + "The Rainbow Bridge requires completing a configurable number of Dungeons.\nDungeons " + "are considered complete when Link steps into the blue warp at the end of them."); break; case 6: SohImGui::EnhancementSliderInt("Token Count: %d", "##RandoTokenCount", "gRandomizeTokenCount", 0, 100, ""); - SetLastItemHoverText("The Rainbow Bridge requires collecting a\nconfigurable number of " + SetLastItemHoverText("The Rainbow Bridge requires collecting a configurable number of " "Gold Skulltula Tokens."); break; } @@ -3687,17 +3686,17 @@ void DrawRandoEditor(bool& open) { // Random Ganon's Trials /* ImGui::Text("Random Ganon's Trials"); - InsertHelpHoverText("Sets a random number or required trials to enter\nGanon's Tower."); + InsertHelpHoverText("Sets a random number or required trials to enter Ganon's Tower."); SohImGui::EnhancementCombobox("gRandomizeGanonTrial", randoGanonsTrial, 2, 0); if (CVar_GetS32("gRandomizeGanonTrial", 0) == 0) { */ //SohImGui::EnhancementSliderInt("Ganon's Trial Count: %d", "##RandoTrialCount", // "gRandomizeGanonTrialCount", 0, 6, ""); - //InsertHelpHoverText("Set the number of trials required to enter\nGanon's Tower."); + //InsertHelpHoverText("Set the number of trials required to enter Ganon's Tower."); // RANDTODO: Switch back to slider when pre-completing some of Ganon's Trials is properly implemnted. SohImGui::EnhancementCheckbox("Skip Ganon's Trials", "gRandomizeGanonTrialCount"); InsertHelpHoverText( - "Sets whether or not Ganon's Castle Trials are required\nto enter Ganon's Tower."); + "Sets whether or not Ganon's Castle Trials are required to enter Ganon's Tower."); // } ImGui::Separator(); @@ -3716,9 +3715,9 @@ void DrawRandoEditor(bool& open) { // Starting Age // ImGui::Text("Starting Age"); // InsertHelpHoverText( - // "Choose which age Link will start as.\n\nStarting as adult means you start with the " - // "Master\nSword " - // "in your inventory.\n\nOnly the child option is compatible with Closed\nForest."); + // "Choose which age Link will start as.\nStarting as adult means you start with the " + // "Master Sword in your inventory.\nOnly the child option is compatible with " + // "Closed Forest."); // SohImGui::EnhancementCombobox("gRandomizeStartingAge", randoStartingAge, 3, 0); // ImGui::Separator(); @@ -3726,31 +3725,26 @@ void DrawRandoEditor(bool& open) { // Shuffle Entrances // ImGui::Text("Shuffle Entrances"); // InsertHelpHoverText("Shuffle where the entrances between areas lead to.\n" - // "If turned on, select which kinds of entrances you\n" - // "want shuffled in the options below. Note that some\n" - // "types of entrances can have widly varying\ngeneration times."); + // "If turned on, select which kinds of entrances you " + // "want shuffled in the options below.\n Note that some " + // "types of entrances can have widly varying generation times."); // SohImGui::EnhancementCombobox("gRandomizeShuffleEntrances", randoShuffleEntrances, 2, 0); // if (CVar_GetS32("gRandomizeShuffleEntrances", 0) == 1) { // ImGui::Indent(); // ImGui::Text("Shuffle Dungeons Entrances"); // InsertHelpHoverText( - // "Shuffle the pool of dungeon entrances, including\nBottom of the Well, Ice caven and " - // "Gerudo\n" - // "Training Grounds However, Ganon's Caslte is not\nshuffled.\n\nAdditionally, the " - // "entrance " - // "of " - // "Deku Tree, Fire\nTemple and Bottom of the Well are opened for both\nadult and child."); + // "Shuffle the pool of dungeon entrances, including Bottom of the Well, Ice Cavern and " + // "Gerudo Training Grounds\nGanon's Castle is not shuffled.\nAdditionally, the entrance " + // "of Deku Tree, Fire Temple and Bottom of the Well are open for both adult and child."); // SohImGui::EnhancementCombobox("gRandomizeShuffleDungeonsEntrances", // randoShuffleDungeonsEntrances, 2, 0); // ImGui::Text("Shuffle Overworld Entrances"); // InsertHelpHoverText( - // "Shuffle the pool of Overworld entrances, which\ncorresponds to almost all loading " - // "zones " - // "between\nOverworld areas.\n\nSome entrances are unshuffled to avoid issues:\n- Hyrule " - // "Castle " - // "Courtyard and Garden entrance\n- Both Market Back Alley entrances\n- Gerudo Valley to " - // "Lake " - // "Hylia (unless entrances\nare decoupled)."); + // "Shuffle the pool of Overworld entrances, which corresponds to almost all loading " + // "zones between Overworld areas.\nSome entrances are unshuffled to avoid issues:\n" + // "- Hyrule Castle Courtyard and Garden entrance\n" + // "- Both Market Back Alley entrances\n" + // "- Gerudo Valley to Lake Hylia (unless entrances are decoupled)"); // SohImGui::EnhancementCombobox("gRandomizeShuffleOverworldEntrances", // randoShuffleOverworldEntrances, 2, 0); // ImGui::Text("Shuffle Interiors Entrances"); @@ -3759,8 +3753,8 @@ void DrawRandoEditor(bool& open) { // randoShuffleInteriorsEntrances, 2, 0); // ImGui::Text("Shuffle Grottos Entrances"); // InsertHelpHoverText( - // "Shuffle the pool of grotto entrances, including\nall graves, small Fairy " - // "fountains and the Lost\nWoods Stage."); + // "Shuffle the pool of grotto entrances, including all graves, small Fairy " + // "fountains and the Lost Woods Stage."); // SohImGui::EnhancementCombobox("gRandomizeShuffleGrottosEntrances", // randoShuffleGrottosEntrances, 2, 0); // ImGui::Unindent(); @@ -3771,9 +3765,8 @@ void DrawRandoEditor(bool& open) { // Bombchus in Logic // ImGui::Text("Bombchus in Logic"); // InsertHelpHoverText( - // "Bombchus are properly considered in logic.\nThey can be replenished in shops " - // "or trough\nbombchu " - // "drops, if those are enabled.\nBombchu Bowling is opened by bombchus."); + // "Bombchus are properly considered in logic.\nThey can be replenished in shops or " + // "through bombchu drops, if those are enabled.\nBombchu Bowling is opened by bombchus."); // SohImGui::EnhancementCombobox("gRandomizeBombchusInLogic", randoBombchusInLogic, 3, 0); // ImGui::Separator(); @@ -3783,17 +3776,17 @@ void DrawRandoEditor(bool& open) { // switch (CVar_GetS32("gRandomizeAmmoDrops", 0)) { // case 0: // InsertHelpHoverText( - // "Bombs, arrows, seeds, nuts, sticks and\nmagic jars appear as normal.\n" + // "Bombs, arrows, seeds, nuts, sticks and magic jars appear as normal.\n" // "Bombchus can sometimes replace bomb drops."); // break; // case 1: // InsertHelpHoverText( - // "All ammo drops will be replaced by blue rupees,\nexcept for Deku Sticks.\n" + // "All ammo drops will be replaced by blue rupees, except for Deku Sticks.\n" // "Ammo upgrades will only refill ammo by 10 units."); // break; // case 2: // InsertHelpHoverText( - // "Bombs, arrow, seeds, nuts, sticks and\nmagic jars appear as normal."); + // "Bombs, arrow, seeds, nuts, sticks and magic jars appear as normal."); // break; // } // SohImGui::EnhancementCombobox("gRandomizeAmmoDrops", randoAmmoDrops, 3, 0); @@ -3843,20 +3836,19 @@ void DrawRandoEditor(bool& open) { switch (CVar_GetS32("gRandomizeShuffleDungeonReward", 0)) { case 0: InsertHelpHoverText( - "Medallions and Spiritual Stones will be given as\nrewards for beating " - "dungeons.\n\nThis " - "setting will force Link's Pocket to be a\nMedallion or a Spiritual Stone."); + "Medallions and Spiritual Stones will be given as rewards for beating dungeons.\n" + "This setting will force Link's Pocket to be a Medallion or a Spiritual Stone."); break; case 1: InsertHelpHoverText( - "Medallions and Spiritual Stones can only appear\ninside of dungeons."); + "Medallions and Spiritual Stones can only appear inside of dungeons."); break; case 2: InsertHelpHoverText( - "Medallions and Spiritual Stones can only appear\noutside dungeons."); + "Medallions and Spiritual Stones can only appear outside dungeons."); break; case 3: - InsertHelpHoverText("Medallions and Spiritual Stones can appear\nanywhere."); + InsertHelpHoverText("Medallions and Spiritual Stones can appear anywhere."); break; } SohImGui::EnhancementCombobox("gRandomizeShuffleDungeonReward", randoShuffleDungeonRewards, 4, @@ -3869,16 +3861,16 @@ void DrawRandoEditor(bool& open) { // ImGui::Text("Link's Pocket"); // switch (CVar_GetS32("gRandomizeLinksPocket", 0)) { // case 0: - // InsertHelpHoverText("Link will start with a Dungeon Reward in his\ninventory."); + // InsertHelpHoverText("Link will start with a Dungeon Reward in his inventory."); // break; // case 1: - // InsertHelpHoverText("Link will receive a random advancement item at the\nbeginning " + // InsertHelpHoverText("Link will receive a random advancement item at the beginning " // "of the playtrough."); // break; // case 2: // InsertHelpHoverText( - // "Link will recieve a random item from the item pool\nat the beginning " - // "of the playthrought."); + // "Link will recieve a random item from the item pool at the beginning " + // "of the playthrough."); // break; // case 3: // InsertHelpHoverText("Link will start with a very useful green rupee."); @@ -3893,16 +3885,15 @@ void DrawRandoEditor(bool& open) { ImGui::Text("Shuffle Songs"); switch (CVar_GetS32("gRandomizeShuffleSongs", 0)) { case 0: - InsertHelpHoverText("Songs will only appear at locations that normally\nteach songs."); + InsertHelpHoverText("Songs will only appear at locations that normally teach songs."); break; case 1: InsertHelpHoverText("Songs appear at the end of dungeons.\nFor major dungeons, they " - "will be at the boss " - "heart container location.\nThe remaining 4 songs are placed " - "at:\n- Zelda's Lullaby " - "location\n- Ice Cavern's Serenade of Water Location\n- Bottom of " - "the Well's Lens of " - "Truth Location\n- Gerudo Training Ground's Ice Arrow Location."); + "will be at the boss heart container location.\nThe remaining 4 " + "songs are placed at:\n- Zelda's Lullaby location\n" + "- Ice Cavern's Serenade of Water Location\n" + "- Bottom of the Well's Lens of Truth Location\n" + "- Gerudo Training Ground's Ice Arrow Location."); break; case 2: InsertHelpHoverText("Songs can appear in any location"); @@ -3919,32 +3910,32 @@ void DrawRandoEditor(bool& open) { // InsertHelpHoverText("All shop items will be the same as vanilla."); // break; // case 1: - // InsertHelpHoverText("Vanilla shop items will be shuffled among\ndifferent shops."); + // InsertHelpHoverText("Vanilla shop items will be shuffled among different shops."); // break; // case 2: // InsertHelpHoverText( // "Vanilla shop items will be shuffled among different shops, and each " - // "shop will contain\n1 non-vanilla shop item."); + // "shop will contain 1 non-vanilla shop item."); // break; // case 3: // InsertHelpHoverText( // "Vanilla shop items will be shuffled among different shops, and each " - // "shop will contain\n2 non-vanilla shop items."); + // "shop will contain 2 non-vanilla shop items."); // break; // case 4: // InsertHelpHoverText( // "Vanilla shop items will be shuffled among different shops, and each " - // "shop will contain\n3 non-vanilla shop items."); + // "shop will contain 3 non-vanilla shop items."); // break; // case 5: // InsertHelpHoverText( // "Vanilla shop items will be shuffled among different shops, and each " - // "shop will contain\n4 non-vanilla shop items."); + // "shop will contain 4 non-vanilla shop items."); // break; // case 6: // InsertHelpHoverText( // "Vanilla shop items will be shuffled among different shops, and each " - // "shop will contain\n1 to 4 non-vanilla shop items."); + // "shop will contain 1 to 4 non-vanilla shop items."); // break; // } // SohImGui::EnhancementCombobox("gRandomizeShopsanity", randoShopsanity, 7, 0); @@ -3959,16 +3950,15 @@ void DrawRandoEditor(bool& open) { // break; // case 1: // InsertHelpHoverText( - // "This only shuffles 65 location that are\nwithing dungeons, increasing the value " - // "of " - // "most\ndungeons and making internal dungeon exploration\nmore diverse."); + // "This only shuffles 65 location that are within dungeons, increasing the value " + // "of most dungeons and making internal dungeon exploration more diverse."); // break; // case 2: // InsertHelpHoverText( - // "This only shuffles the 65 locations that are\noutside of dungeons."); + // "This only shuffles the 65 locations that are outside of dungeons."); // break; // case 3: - // InsertHelpHoverText("Effectively adds 100 new locations for items to\nappear."); + // InsertHelpHoverText("Effectively adds 100 new locations for items to appear."); // break; // } // SohImGui::EnhancementCombobox("gRandomizeTokensanity", randoTokensanity, 4, 0); @@ -3980,15 +3970,15 @@ void DrawRandoEditor(bool& open) { // switch (CVar_GetS32("gRandomizeShuffleScrubs", 0)) { // case 0: // InsertHelpHoverText( - // "Only the 3 Scrubs that give one-time items in the\nvanilla game (PoH, " - // "Deku Nut capacity, and Deku\nStick capacity) will have random items."); + // "Only the 3 Scrubs that give one-time items in the vanilla game (PoH, " + // "Deku Nut capacity, and Deku Stick capacity) will have random items."); // break; // case 1: // InsertHelpHoverText("All Scrub prices will be reduced to 10 rupees each."); // break; // case 2: // InsertHelpHoverText("All Scrub prices will be their vanilla prices.\nThis will require " - // "spending over 1000 rupees on\nSrubs."); + // "spending over 1000 rupees on Scrubs."); // break; // case 3: // InsertHelpHoverText("All Scrub prices will be between 0 to 95 rupees.\nThis will on " @@ -4002,16 +3992,16 @@ void DrawRandoEditor(bool& open) { // // Shuffle Cows // ImGui::Text("Shuffle Cows"); // InsertHelpHoverText( - // "Enabling this will let cows give you items upon\nperforming Epona's Song in " - // "front of them. There\nare 9 cows."); + // "Enabling this will let cows give you items upon performing Epona's Song in " + // "front of them. There are 9 cows."); // SohImGui::EnhancementCombobox("gRandomizeShuffleCows", randoShuffleCows, 2, 0); // ImGui::Separator(); if(CVar_GetS32("gRandomizeStartingKokiriSword", 0) == 0) { // Shuffle Kokiri Sword ImGui::Text("Shuffle Kokiri Sword"); - InsertHelpHoverText("Enabling this shuffles the Kokiri Sword into the item pool.\n\nThis will " - "require extensive use of sticks until\nthe sword is found."); + InsertHelpHoverText("Enabling this shuffles the Kokiri Sword into the item pool.\nThis will " + "require extensive use of sticks until the sword is found."); SohImGui::EnhancementCombobox("gRandomizeShuffleKokiriSword", randoShuffleKokiriSword, 2, 0); ImGui::Separator(); } @@ -4019,9 +4009,9 @@ void DrawRandoEditor(bool& open) { if(CVar_GetS32("gRandomizeStartingOcarina", 0) == 0) { // Shuffle Ocarinas ImGui::Text("Shuffle Ocarinas"); - InsertHelpHoverText("Enabling this shuffles the Fairy Ocarina and the\nOcarina of time into " - "the item pool.\n\nThis " - "will require finding an Ocarina before being\nable to play songs."); + InsertHelpHoverText("Enabling this shuffles the Fairy Ocarina and the Ocarina of time into " + "the item pool.\n" + "This will require finding an Ocarina before being able to play songs."); SohImGui::EnhancementCombobox("gRandomizeShuffleOcarinas", randoShuffleOcarinas, 2, 0); ImGui::Separator(); } @@ -4031,11 +4021,11 @@ void DrawRandoEditor(bool& open) { // Shuffle Weird Egg ImGui::Text("Shuffle Weird Egg"); InsertHelpHoverText( - "Enabling this shuffles the Weird Egg from Malon\ninto the item pool.\nThis " - "will require finding the Weird Egg to talk to\nZelda in Hyrule Castle which " - "in turn locks\nrewards from Impa, Xaria, Malon and Talon as\nwell as the " - "Happy Mask Sidequest. The Weird egg\nis also required for Zelda's Letter to " - "unlock the\nKakariko Gate as child which can lock some\nprogression."); + "Enabling this shuffles the Weird Egg from Malon into the item pool.\nThis " + "will require finding the Weird Egg to talk to Zelda in Hyrule Castle which " + "in turn unlocks rewards from Impa, Saria, Malon and Talon as well as the " + "Happy Mask Sidequest.\nThe Weird egg is also required for Zelda's Letter to " + "unlock the Kakariko Gate as child which can lock some progression."); SohImGui::EnhancementCombobox("gRandomizeShuffleWeirdEgg", randoShuffleWeirdEgg, 2, 0); ImGui::Separator(); } @@ -4043,16 +4033,16 @@ void DrawRandoEditor(bool& open) { // Shuffle Gerudo Membership Card ImGui::Text("Shuffle Gerudo Membership Card"); InsertHelpHoverText( - "Enabling this shuffles the Gerudo Membership Card into the\nitem pool.\n\nThe Gerudo " - "Token is required to enter the Gerudo\nTraining Ground."); + "Enabling this shuffles the Gerudo Membership Card into the item pool.\nThe Gerudo " + "Token is required to enter the Gerudo Training Ground."); SohImGui::EnhancementCombobox("gRandomizeShuffleGerudoToken", randoShuffleGerudoToken, 2, 0); ImGui::Separator(); // todo implement magic bean 10 pack // // Shuffle Magic Beans // ImGui::Text("Shuffle Magic Beans"); - // InsertHelpHoverText("Enabling this adds a pack of 10 beans to the item\n" - // "pool and changes the Magic Bean Salesman to sell a\n" + // InsertHelpHoverText("Enabling this adds a pack of 10 beans to the item " + // "pool and changes the Magic Bean Salesman to sell a " // "random item at a price of 60 rupees."); // SohImGui::EnhancementCombobox("gRandomizeShuffleMagicBeans", randoShuffleMagicBeans, 2, 0); // ImGui::Separator(); @@ -4062,13 +4052,13 @@ void DrawRandoEditor(bool& open) { // ImGui::Text("Shuffle Merchants"); // if (CVar_GetS32("gRandomizeShuffleMerchants", 0) == 0) { // InsertHelpHoverText( - // "Enabling this adds a Giant's Knife and a pack\nof Bombchus to the item " - // "pool and changes both\nMediagoron and the Haunted Wasteland " - // "Carpet\nSalesman to sell a random item once at the price\nof 200 rupees."); + // "Enabling this adds a Giant's Knife and a pack of Bombchus to the item " + // "pool and changes both Mediagoron and the Haunted Wasteland " + // "Carpet Salesman to sell a random item once at the price of 200 rupees."); // } else if (CVar_GetS32("gRandomizeShuffleMerchants", 0) <= 2) { // InsertHelpHoverText( - // "These hints will make Medigoron and the Carpet\nsalesman tell you which item they\'re " - // "selling.\n\nThe Clearer Hints setting will affect how they\nrefer to the item."); + // "These hints will make Medigoron and the Carpet salesman tell you which item they're " + // "selling.\nThe Clearer Hints setting will affect how they refer to the item."); // } // SohImGui::EnhancementCombobox("gRandomizeShuffleMerchants", randoShuffleMerchants, 3, 0); // ImGui::Separator(); @@ -4077,13 +4067,10 @@ void DrawRandoEditor(bool& open) { // Shuffle Adult Trade // ImGui::Text("Shuffle Adult Trade"); // InsertHelpHoverText( - // "Enabling this adds all of the adult trade quest\nitems to the pool, each of which can be " - // "traded\nfor a unique reward You will be able to choose\nwhich of your owner adult trade " - // "items " - // " " - // "is visible\nin the inventory by selecting the item and using\nthe L and R buttons If " - // "disabled " - // "only the Claim\nCheck will be found in the pool."); + // "Enabling this adds all of the adult trade quest items to the pool, each of which can be " + // "traded for a unique reward.\nYou will be able to choose which of your adult trade items " + // "are visible in the inventory by selecting the item and using the L and R buttons.\n" + // "If disabled only the Claim Check will be found in the pool."); // SohImGui::EnhancementCombobox("gRandomizeShuffleAdultTrade", randoShuffleAdultTrade, 2, 0); } ImGui::PopItemWidth(); @@ -4114,26 +4101,26 @@ void DrawRandoEditor(bool& open) { // ImGui::Text("Maps / Compasses"); // switch (CVar_GetS32("gRandomizeShuffleMapsAndCompasses", 0)) { // case 0: - // InsertHelpHoverText("Maps and Compasses can only appear in their repsective dungeon."); + // InsertHelpHoverText("Maps and Compasses can only appear in their respective dungeon."); // break; // case 1: // InsertHelpHoverText( - // "Maps and Compasses can only appear in a dungeon\nbut not necessarily the " + // "Maps and Compasses can only appear in a dungeon but not necessarily the " // "dungeon they are for."); // break; // case 2: - // InsertHelpHoverText("Maps and Compasses can only appear outside of\ndungeons."); + // InsertHelpHoverText("Maps and Compasses can only appear outside of dungeons."); // break; // case 3: - // InsertHelpHoverText("Maps and Compasses can appear anywhere in the\nworld."); + // InsertHelpHoverText("Maps and Compasses can appear anywhere in the world."); // break; // case 4: // InsertHelpHoverText( // "Maps and Compasses are given to you from the start.\nThis will add a " - // "small amount of money and\nrefill items to the pool."); + // "small amount of money and refill items to the pool."); // break; // case 5: - // InsertHelpHoverText("Maps and Compasses will appear in their vanilla\nlocations."); + // InsertHelpHoverText("Maps and Compasses will appear in their vanilla locations."); // break; // } // SohImGui::EnhancementCombobox("gRandomizeShuffleMapsAndCompasses", randoShuffleMapsAndCompasses, @@ -4145,28 +4132,28 @@ void DrawRandoEditor(bool& open) { // ImGui::Text("Small Keys"); // switch (CVar_GetS32("gRandomizeShuffleSmallKeys", 0)) { // case 0: - // InsertHelpHoverText("Small Keys can only appear in their respective\ndungeon."); + // InsertHelpHoverText("Small Keys can only appear in their respective dungeon."); // break; // case 1: // InsertHelpHoverText( - // "Small Keys can only appear inside of any dungon,\nbut won't necessarily " - // "be in the dungeon that the\nkey is for.\nA difficult mode since it is " - // "more likely\nto need to enter a dungeon multiple times."); + // "Small Keys can only appear inside of any dungon, but won't necessarily " + // "be in the dungeon that the key is for.\nA difficult mode since it is " + // "more likely to need to enter a dungeon multiple times."); // break; // case 2: // InsertHelpHoverText( // "Small Keys can only appear outside of dungeons.\nYou may need to enter a " - // "dungeon multiple times to\ngain items to access the overworld locations " - // "with\nthe keys required to finish a dungeon."); + // "dungeon multiple times to gain items to access the overworld locations " + // "with the keys required to finish a dungeon."); // break; // case 3: // InsertHelpHoverText( // "Small Keys can appear anywhere in the world.\nA difficult mode since it " - // "is more likely to need to\nenter a dungeon multiple times."); + // "is more likely to need to enter a dungeon multiple times."); // break; // case 4: // InsertHelpHoverText( - // "Small Keys are given to you from the start so you\nwon't have to worry " + // "Small Keys are given to you from the start so you won't have to worry " // "about locked doors.\nAn easier mode."); // break; // case 5: @@ -4182,18 +4169,17 @@ void DrawRandoEditor(bool& open) { // switch (CVar_GetS32("gRandomizeShuffleGerudoFortressKeys", 0)) { // case 0: // InsertHelpHoverText( - // "Gerudo Fortress Keys will appear in their vanilla\nlocation dropping " - // "from fighting Gerudo " - // "guard\nthat attack when trying to free the jailed\ncarpenters."); + // "Gerudo Fortress Keys will appear in their vanilla location dropping from " + // "fighting Gerudo guards that attack when trying to free the jailed carpenters."); // break; // case 1: - // InsertHelpHoverText("Gerudo Fortress Keys can only appear inside of\ndungeons."); + // InsertHelpHoverText("Gerudo Fortress Keys can only appear inside of dungeons."); // break; // case 2: - // InsertHelpHoverText("Gerudo Fortress Keys can only appear outside of\ndungeons."); + // InsertHelpHoverText("Gerudo Fortress Keys can only appear outside of dungeons."); // break; // case 3: - // InsertHelpHoverText("Gerudo Fortress Keys can appear anywhere in the\nworld."); + // InsertHelpHoverText("Gerudo Fortress Keys can appear anywhere in the world."); // break; // } // SohImGui::EnhancementCombobox("gRandomizeShuffleGerudoFortressKeys", @@ -4205,28 +4191,27 @@ void DrawRandoEditor(bool& open) { // ImGui::Text("Boss Keys"); // switch (CVar_GetS32("gRandomizeShuffleBossKeys", 0)) { // case 0: - // InsertHelpHoverText("Boss Keys can only appear in their respective\ndungeons."); + // InsertHelpHoverText("Boss Keys can only appear in their respective dungeons."); // break; // case 1: // InsertHelpHoverText( - // "Boss Keys can only appear inside of any dungeon,\nbut won't necessarily " - // "be in the dungon that the\nkey is for.\nA difficult mode since it is " - // "more\nlikely to need to enter a dungeon multiple times."); + // "Boss Keys can only appear inside of any dungeon, but won't necessarily " + // "be in the dungon that the key is for.\nA difficult mode since it is " + // "more likely to need to enter a dungeon multiple times."); // break; // case 2: // InsertHelpHoverText( - // "Boss keys can only appear outside of dungeons.\nYou may need to enter a dungeon " - // "without " - // "the boss\nkey to get items required to find the key in the\noverworld."); + // "Boss Keys can only appear outside of dungeons.\nYou may need to enter a dungeon " + // "without the boss key to get items required to find the key in the overworld."); // break; // case 3: // InsertHelpHoverText( - // "Boss key can appear anywhere in the overworld.\nA difficult mode since it " - // "is more likely to need to\nenter a dungeon multiple times."); + // "Boss Keys can appear anywhere in the overworld.\nA difficult mode since it " + // "is more likely to need to enter a dungeon multiple times."); // break; // case 4: // InsertHelpHoverText( - // "Boss Keys are given to you from the start so you\nwon't have to worry " + // "Boss Keys are given to you from the start so you won't have to worry " // "about boss doors.\nAn easier mode."); // break; // case 5: @@ -4245,80 +4230,80 @@ void DrawRandoEditor(bool& open) { switch (CVar_GetS32("gRandomizeShuffleGanonBossKey", 0)) { case 0: SetLastItemHoverText( - "Ganon's Boss Key is given to you from the\nstart and you don't " + "Ganon's Boss Key is given to you from the start and you don't " "have to worry about finding it."); break; case 1: - SetLastItemHoverText("Ganon's Boss Key will appear in the vanilla\nlocation."); + SetLastItemHoverText("Ganon's Boss Key will appear in the vanilla location."); break; case 2: - SetLastItemHoverText("Ganon's Boss Key will appear somewhere inside\nGanon's Castle."); + SetLastItemHoverText("Ganon's Boss Key will appear somewhere inside Ganon's Castle."); break; // case 0: // SetLastItemHoverText( - // "Ganon's Castle Boss Key can only appear inside of\na dungeon, but not " + // "Ganon's Castle Boss Key can only appear inside of a dungeon, but not " // "necessarily Ganon's Castle."); // break; // case 1: - // SetLastItemHoverText("Ganon's Castle Boss Key can only appear outside of\ndungeons."); + // SetLastItemHoverText("Ganon's Castle Boss Key can only appear outside of dungeons."); // break; // case 2: - // SetLastItemHoverText("Ganon's Castle Boss Key can appear anywhere in the\nworld."); + // SetLastItemHoverText("Ganon's Castle Boss Key can appear anywhere in the world."); // break; // case 3: // SetLastItemHoverText( - // "These settings put the boss key on the Light Arrow\nCutscene location, " - // "from Zelda in Temple of Time as\nadult, with differing requirements."); + // "These settings put the boss key on the Light Arrow Cutscene location, " + // "from Zelda in Temple of Time as adult, with differing requirements."); // break; // case 4: - // SetLastItemHoverText("Ganon's Caslte Boss Key can appear anywhere in the\nworld."); + // SetLastItemHoverText("Ganon's Castle Boss Key can appear anywhere in the world."); // break; // case 5: // SetLastItemHoverText( - // "These settings put the boss key on the Light Arrow\nCutscene location, " - // "from Zelda in Temple of Time as\nadult, with differing requirements."); + // "These settings put the boss key on the Light Arrow Cutscene location, " + // "from Zelda in Temple of Time as adult, with differing requirements."); // SohImGui::EnhancementSliderInt("Medallion Count: %d", "##RandoGanonMedallionCount", // "gRandomizeGanonMedallionCount", 0, 6, ""); // InsertHelpHoverText( - // "Set the number of Medallions required to trigger\nthe Light Arrow Cutscene."); + // "Set the number of Medallions required to trigger the Light Arrow Cutscene."); // break; // case 6: // SetLastItemHoverText( - // "These settings put the boss key on the Light Arrow\nCutscene location, " - // "from Zelda in Temple of Time as\nadult, with differing requirements."); + // "These settings put the boss key on the Light Arrow Cutscene location, " + // "from Zelda in Temple of Time as adult, with differing requirements."); // SohImGui::EnhancementSliderInt("Stone Count: %d", "##RandoGanonStoneCount", // "gRandomizeGanonStoneCount", 0, 3, ""); - // InsertHelpHoverText("Set the number of Spiritual Stones required to trigger\nthe Light " + // InsertHelpHoverText("Set the number of Spiritual Stones required to trigger the Light " // "Arrow Cutscene."); // break; // case 7: // SetLastItemHoverText( - // "These settings put the boss key on the Light Arrow\nCutscene location, " - // "from Zelda in Temple of Time as\nadult, with differing requirements."); + // "These settings put the boss key on the Light Arrow Cutscene location, " + // "from Zelda in Temple of Time as adult, with differing requirements."); // SohImGui::EnhancementSliderInt("Reward Count: %d", "##RandoGanonRewardCount", // "gRandomizeGanonRewardCount", 0, 9, ""); // InsertHelpHoverText( - // "Set the number of Dungeon Rewards (Spiritual\nStones and Medallions) " - // "required to trigger the\nLight Arrow Cutscene."); + // "Set the number of Dungeon Rewards (Spiritual Stones and Medallions) " + // "required to trigger the Light Arrow Cutscene."); // break; // case 8: // SetLastItemHoverText( - // "These settings put the boss key on the Light Arrow\nCutscene location, " - // "from Zelda in Temple of Time as\nadult, with differing requirements."); + // "These settings put the boss key on the Light Arrow Cutscene location, " + // "from Zelda in Temple of Time as adult, with differing requirements."); // SohImGui::EnhancementSliderInt("MDungeon Count: %d", "##RandoGanonDungeonCount", // "gRandomizeGanonDungeonCount", 0, 8, ""); // InsertHelpHoverText( - // "Set the number of completed dungeons required to\ntrigger the Light Arrow " - // "Cutscene.\n\nDungeons are considered complete when Link steps\ninto the " + // "Set the number of completed dungeons required to trigger the Light Arrow " + // "Cutscene.\nDungeons are considered complete when Link steps into the " // "blue warp at the end of them."); // break; // case 9: // SetLastItemHoverText( - // "These settings put the boss key on the Light Arrow\nCutscene location, " - // "from Zelda in Temple of Time as\nadult, with differing requirements."); + // "These settings put the boss key on the Light Arrow Cutscene location, " + // "from Zelda in Temple of Time as adult, with differing requirements."); // SohImGui::EnhancementSliderInt("Token Count: %d", "##RandoGanonTokenCount", // "gRandomizeGanonTokenCount", 0, 100, ""); - // InsertHelpHoverText("Set the number of Gold Skulltula Tokens required\nto trigger the " + // InsertHelpHoverText("Set the number of Gold Skulltula Tokens required to trigger the " // "Light Arrow Cutscene."); // break; } @@ -4342,82 +4327,82 @@ void DrawRandoEditor(bool& open) { // todo implement minigame repeat skip // // Skip Minigame repetition // SohImGui::EnhancementCheckbox("Skip Minigame Repetition", "gRandomizeSkipMinigameRepetition"); - // InsertHelpHoverText("Completing the second objective in the Dampe Race\nand Gerudo Archery on the " - // "first attempt will give\nboth rewards at once for that minigame."); + // InsertHelpHoverText("Completing the second objective in the Dampe Race and Gerudo Archery on the " + // "first attempt will give both rewards at once for that minigame."); // ImGui::Separator(); // todo implement free scarecrow (is this already in?) // // Free scarecrow // SohImGui::EnhancementCheckbox("Free Scarecrow", "gRandomizeFreeScarecrow"); // InsertHelpHoverText( - // "Pulling the Ocarina near a spot at which\nPierre can spawn will do so, without " - // "needing\nthe song."); + // "Pulling the Ocarina near a spot at which Pierre can spawn will do so, without " + // "needing the song."); // ImGui::Separator(); // todo implement skip poes (did we already?) // // Skip Four Poes cutscene // SohImGui::EnhancementCheckbox("Skip Four Poes Cutscene", "gRandomizeSkipFourPoesCutscene"); // InsertHelpHoverText( - // "The cutscene with the 4 poes in Forest Temple will\nbe skipped. If the cutscene " - // "is not skipped, it can\nbe exploited to reach the basement early."); + // "The cutscene with the 4 poes in Forest Temple will be skipped. If the cutscene " + // "is not skipped, it can be exploited to reach the basement early."); // ImGui::Separator(); // todo implement skip lake hylia owl // // Skip Lake Hylia owl // SohImGui::EnhancementCheckbox("Skip Lake Hylia Owl Cutscene", "gRandomizeSkipLakeHyliaOwl"); // InsertHelpHoverText( - // "The owl flight cutscene in Lake Hylia will be\nskipped. This cutscene lets you " - // "see what item\nis on top of the laboratory roof."); + // "The owl flight cutscene in Lake Hylia will be skipped. This cutscene lets you " + // "see what item is on top of the laboratory roof."); // ImGui::Separator(); // Cuccos to return SohImGui::EnhancementSliderInt("Cuccos to return: %d", "##RandoCuccosToReturn", "gRandomizeCuccosToReturn", 0, 7, "", 7); - InsertHelpHoverText("The cucco Lady will give a reward for returning\nthis many of her cuccos to the pen."); + InsertHelpHoverText("The cucco Lady will give a reward for returning this many of her cuccos to the pen."); ImGui::Separator(); // // Big Poe Target Count SohImGui::EnhancementSliderInt("Big Poe Target Count: %d", "##RandoBigPoeTargetCount", "gRandomizeBigPoeTargetCount", 1, 10, "", 10); - InsertHelpHoverText("The Poe buyer will give a reward for turning in\nthe chosen number of Big Poes."); + InsertHelpHoverText("The Poe buyer will give a reward for turning in the chosen number of Big Poes."); ImGui::Separator(); // // Skip child stealth SohImGui::EnhancementCheckbox("Skip Child Stealth", "gRandomizeSkipChildStealth"); - InsertHelpHoverText("The crawlspace into Hyrule Castle goes straight to\nZelda, skipping the guards."); + InsertHelpHoverText("The crawlspace into Hyrule Castle goes straight to Zelda, skipping the guards."); ImGui::Separator(); // Skip Epona race SohImGui::EnhancementCheckbox("Skip Epona Race", "gRandomizeSkipEponaRace"); - InsertHelpHoverText("Epona can be summoned with Epona's Song without\nneeding to race Ingo."); + InsertHelpHoverText("Epona can be summoned with Epona's Song without needing to race Ingo."); ImGui::Separator(); // Skip tower escape SohImGui::EnhancementCheckbox("Skip Tower Escape", "gRandomizeSkipTowerEscape"); - InsertHelpHoverText("The tower escape sequence between Ganondorf and\nGanon will be skipped."); + InsertHelpHoverText("The tower escape sequence between Ganondorf and Ganon will be skipped."); ImGui::Separator(); // todo implement complete mask quest // // Complete Mask Quest // SohImGui::EnhancementCheckbox("Complete Mask Quest", "gRandomizeCompleteMaskQuest"); // InsertHelpHoverText( - // "Once the Happy Mask Shop is opened, all masks\nwill be available to be borrowed."); + // "Once the Happy Mask Shop is opened, all masks will be available to be borrowed."); // ImGui::Separator(); // todo implement keep farores (in soh) // // Keep Farore's Wind Warp Point // SohImGui::EnhancementCheckbox("Keep Farore's Wind Warp Point", "gRandomizeKeepFaroresWindWarp"); // InsertHelpHoverText( - // "The Farore's Wind warp point will stay active\nafter having been warped to. The " - // "old point will\nneed to be dispelled before setting a new one."); + // "The Farore's Wind warp point will stay active after having been warped to.\nThe " + // "old point will need to be dispelled before setting a new one."); // ImGui::Separator(); // todo implement skip song replays (in soh) // // Skip Song Replays // ImGui::Text("Skip Song Replays"); // InsertHelpHoverText( - // "The automatic replay after you play a song will\nbe skipped.\nYou can choose to " - // "keep the SFX anyway, but you\nwill have control of Link during it."); + // "The automatic replay after you play a song will be skipped.\nYou can choose to " + // "keep the SFX anyway, but you will have control of Link during it."); // SohImGui::EnhancementCombobox("gRandomizeSkipSongReplays", randoSkipSongReplays, 3, 0); // ImGui::Separator(); @@ -4428,12 +4413,10 @@ void DrawRandoEditor(bool& open) { // Gossip Stone Hints ImGui::Text("Gossip Stone Hints"); InsertHelpHoverText( - "Gossip Stones can be made to give hints about\nwhere items can be found.\nDifferent settings " - "can " - "be chosen to decide which\nitem is needed to speak to Gossip Stones. Choosing\nto sticl with " - "the " - "Mask of Trutj will make the\nhints very difficult to obtain.\nHints for \"on the way of the " - "hero\" are locations\ntaht contain items that are required to beat the\ngame."); + "Gossip Stones can be made to give hints about where items can be found.\nDifferent settings can " + "be chosen to decide which item is needed to speak to Gossip Stones. \nChoosing to stick with the " + "Mask of Truth will make the hints very difficult to obtain.\nHints for \"on the way of the " + "hero\" are locations that contain items that are required to beat the game."); SohImGui::EnhancementCombobox("gRandomizeGossipStoneHints", randoGossipStoneHints, 4, 1); if (CVar_GetS32("gRandomizeGossipStoneHints", 1) != 0) { @@ -4443,18 +4426,18 @@ void DrawRandoEditor(bool& open) { switch (CVar_GetS32("gRandomizeHintClarity", 2)) { case 0: InsertHelpHoverText( - "Sets the difficulty of hints.\nObscure: Hints are unique for each thing, but\nthe " + "Sets the difficulty of hints.\nObscure: Hints are unique for each thing, but the " "writing may be confusing.\nEx: Kokiri Sword > a butter knife"); break; case 1: InsertHelpHoverText( "Sets the difficulty of hints.\nAmbiguous: Hints are clearly written, " - "but may\nrefer to more than one thing.\nEx: Kokiri Sword > a sword"); + "but may refer to more than one thing.\nEx: Kokiri Sword > a sword"); break; case 2: InsertHelpHoverText( "Sets the difficulty of hints.\nClear: Hints are clearly written and " - "are unique\nfor each thing.\nEx: Kokiri Sword > the Kokiri Sword"); + "are unique for each thing.\nEx: Kokiri Sword > the Kokiri Sword"); break; } SohImGui::EnhancementCombobox("gRandomizeHintClarity", randoHintClarity, 3, 2); @@ -4490,7 +4473,7 @@ void DrawRandoEditor(bool& open) { // todo implement starting time // // Starting Time // ImGui::Text("Starting Time"); - // InsertHelpHoverText("Change up Link's sleep routine."); + // InsertHelpHoverText("Change up Link's sleep routine."); // SohImGui::EnhancementCombobox("gRandomizeStartingTime", randoStartingTime, 2, 0); // ImGui::Separator(); @@ -4498,7 +4481,7 @@ void DrawRandoEditor(bool& open) { // // Chest Size and Color // ImGui::Text("Chest Size and Color"); // InsertHelpHoverText( - // "This option will change the appearance of all\nregular chests depending on their " + // "This option will change the appearance of all regular chests depending on their " // "contents:\nMajor Items = Big Wooden Chests\nLesser Items = Small Wooden " // "Chests\nBoss Keys = Big Fancy Chests\nSmall Keys = Small Fancy Chests"); // SohImGui::EnhancementCombobox("gRandomizeChestSizeAndColor", randoChestSizeAndColor, 2, 0); @@ -4509,11 +4492,11 @@ void DrawRandoEditor(bool& open) { // switch (CVar_GetS32("gRandomize", 0)) { // case 0: // InsertHelpHoverText( - // "All alternative traps will cause a small damage\nand no other negative effets."); + // "All alternative traps will cause small damage and no other negative effects."); // break; // case 1: - // InsertHelpHoverText("Some chest traps will burn your Deku Shield or\ncause a lot of damage " - // "(with one-hit protection)."); + // InsertHelpHoverText("Some chest traps will burn your Deku Shield or cause a lot of damage " + // "(with one-hit KO protection)."); // break; // case 2: // InsertHelpHoverText("All traps will be the base game ice trap."); @@ -4535,7 +4518,7 @@ void DrawRandoEditor(bool& open) { InsertHelpHoverText("Original item pool."); break; case 2: - InsertHelpHoverText("Some excess items are removed, including health\nupgrades."); + InsertHelpHoverText("Some excess items are removed, including health upgrades."); break; case 3: InsertHelpHoverText("Most excess items are removed."); @@ -4555,14 +4538,14 @@ void DrawRandoEditor(bool& open) { break; case 2: InsertHelpHoverText( - "Chance to add extra Ice Traps when junk items are\nadded to the item pool."); + "Chance to add extra Ice Traps when junk items are added to the item pool."); break; case 3: InsertHelpHoverText("All added junk items will be Ice Traps."); break; case 4: InsertHelpHoverText( - "All junk items will be replaced by Ice Traps, even\nthose in the base pool."); + "All junk items will be replaced by Ice Traps, even those in the base pool."); break; } SohImGui::EnhancementCombobox("gRandomizeIceTraps", randoIceTraps, 5, 1); @@ -4571,7 +4554,7 @@ void DrawRandoEditor(bool& open) { // todo implement double defense getitem // // Remove Double Defense // SohImGui::EnhancementCheckbox("Remove Double Defense", "gRandomizeRemoveDoubleDefense"); - // InsertHelpHoverText("If set the double defense item will be removed\nfrom the item pool for " + // InsertHelpHoverText("If set the double defense item will be removed from the item pool for " // "balanced and plentiful."); // ImGui::Separator(); @@ -4579,8 +4562,8 @@ void DrawRandoEditor(bool& open) { // // Prog Goron Sword // SohImGui::EnhancementCheckbox("Prog Goron Sword", "gRandomizeProgGoronSword"); // InsertHelpHoverText( - // "Giant's Knife will walays be found before Biggoron's\nSword. Medigoron only " - // "starts selling new knives\nonce the Giant's Knife has been found\nand broken."); + // "Giant's Knife will always be found before Biggoron's Sword.\nMedigoron only " + // "starts selling new knives once the Giant's Knife has been found and broken."); // ImGui::Separator(); ImGui::PopItemWidth(); ImGui::EndTable(); diff --git a/soh/soh/Enhancements/randomizer/randomizer_item_tracker.cpp b/soh/soh/Enhancements/randomizer/randomizer_item_tracker.cpp index 3e7756e34..2dcef684c 100644 --- a/soh/soh/Enhancements/randomizer/randomizer_item_tracker.cpp +++ b/soh/soh/Enhancements/randomizer/randomizer_item_tracker.cpp @@ -985,7 +985,7 @@ void DrawItemTracker(bool& open) { } SohImGui::EnhancementCheckbox("Display \"Ammo/MaxAmo\"", "gItemTrackerAmmoDisplay"); SohImGui::EnhancementCheckbox("Randomizer colors for Songs", "gItemTrackeSongColor"); - SohImGui::Tooltip("Will dispaly non-warp songs with randomizer\ncolors instead of pure white"); + SohImGui::Tooltip("Will display non-warp songs with randomizer colors instead of pure white"); SohImGui::EnhancementSliderInt("Icon size : %dpx", "##ITEMTRACKERICONSIZE", "gRandoTrackIconSize", 32, 128, ""); SohImGui::EnhancementSliderInt("X spacing : %dpx", "##ITEMTRACKERSPACINGX", "gRandoTrackIconSpacingX", minimalSpacingX, 256, From 206f63f9e6ac7f6aabf78789e3b9f48bc5761fad Mon Sep 17 00:00:00 2001 From: InfoManiac742 <26778801+InfoManiac742@users.noreply.github.com> Date: Sun, 31 Jul 2022 18:48:43 -0700 Subject: [PATCH 17/30] Fix build link in README (#944) Currently leads to a 404 page since there's no longer a branch called "develop", I've just sent it to the main page for the builds site --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index baae758c9..48faf9d07 100644 --- a/README.md +++ b/README.md @@ -83,7 +83,7 @@ Refer to the [building instructions](BUILDING.md) to compile SoH. - Confirm that `zapd.exe` exists in the `/assets/extractor` folder ## Nightly Builds -Nightly builds of Ship of Harkinian are available [here](https://builds.shipofharkinian.com/job/SoH_Multibranch/job/develop) +Nightly builds of Ship of Harkinian are available [here](https://builds.shipofharkinian.com/) ## The Harbour Masters Are... From a1ed35e5bde7392ab94f113c60864960251d9e72 Mon Sep 17 00:00:00 2001 From: KiritoDev <36680385+KiritoDv@users.noreply.github.com> Date: Sun, 31 Jul 2022 20:49:54 -0500 Subject: [PATCH 18/30] Fixed slowdown on dodongo (#945) * Fixed slowdown on dodongo * Invalidate only works on pc * Added todo comment --- soh/src/overlays/actors/ovl_Boss_Dodongo/z_boss_dodongo.c | 3 +++ 1 file changed, 3 insertions(+) diff --git a/soh/src/overlays/actors/ovl_Boss_Dodongo/z_boss_dodongo.c b/soh/src/overlays/actors/ovl_Boss_Dodongo/z_boss_dodongo.c index 37105d040..721fcf51c 100644 --- a/soh/src/overlays/actors/ovl_Boss_Dodongo/z_boss_dodongo.c +++ b/soh/src/overlays/actors/ovl_Boss_Dodongo/z_boss_dodongo.c @@ -1697,7 +1697,10 @@ void BossDodongo_DrawEffects(GlobalContext* globalCtx) { func_80093D84(globalCtx->state.gfxCtx); unkMtx = &globalCtx->billboardMtxF; + // OTRTODO: This call causes the whole texture cache to be cleaned up, which causes an important slowdown on switch so we need to find a way to avoid it. +#ifndef __SWITCH__ gSPInvalidateTexCache(POLY_XLU_DISP++, 0); +#endif for (i = 0; i < 80; i++, eff++) { if (eff->unk_24 == 1) { From d648c7275c1a63d0fd15eb8229231c5ad5cc96f9 Mon Sep 17 00:00:00 2001 From: Garrett Cox Date: Sun, 31 Jul 2022 20:51:36 -0500 Subject: [PATCH 19/30] Hide Dpad in minimal UI (#955) --- soh/src/code/z_parameter.c | 14 ++++++++------ 1 file changed, 8 insertions(+), 6 deletions(-) diff --git a/soh/src/code/z_parameter.c b/soh/src/code/z_parameter.c index 40f2c2678..44d529587 100644 --- a/soh/src/code/z_parameter.c +++ b/soh/src/code/z_parameter.c @@ -4745,12 +4745,14 @@ void Interface_Draw(GlobalContext* globalCtx) { } else { gDPSetPrimColor(OVERLAY_DISP++, 0, 0, 255, 255, 255, dpadAlpha); } - gDPLoadTextureBlock(OVERLAY_DISP++, ResourceMgr_LoadFileRaw("assets/ship_of_harkinian/buttons/dpad.bin"), - G_IM_FMT_IA, G_IM_SIZ_16b, 32, 32, 0, G_TX_NOMIRROR | G_TX_WRAP, - G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD); - gSPWideTextureRectangle(OVERLAY_DISP++, DpadPosX << 2, DpadPosY << 2, - (DpadPosX + 32) << 2, (DpadPosY + 32) << 2, - G_TX_RENDERTILE, 0, 0, (1 << 10), (1 << 10)); + if (fullUi) { + gDPLoadTextureBlock(OVERLAY_DISP++, ResourceMgr_LoadFileRaw("assets/ship_of_harkinian/buttons/dpad.bin"), + G_IM_FMT_IA, G_IM_SIZ_16b, 32, 32, 0, G_TX_NOMIRROR | G_TX_WRAP, + G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD); + gSPWideTextureRectangle(OVERLAY_DISP++, DpadPosX << 2, DpadPosY << 2, + (DpadPosX + 32) << 2, (DpadPosY + 32) << 2, + G_TX_RENDERTILE, 0, 0, (1 << 10), (1 << 10)); + } // DPad-Up Button Icon & Ammo Count if (gSaveContext.equips.buttonItems[4] < 0xF0) { From 4f29833476817a91b40da1177d2815e775f91537 Mon Sep 17 00:00:00 2001 From: Kenix3 Date: Sun, 31 Jul 2022 21:52:10 -0400 Subject: [PATCH 20/30] Adds beta quest Gameshark cheat. (#975) * Adds beta quest Gameshark cheat. * Fixes issue where lus was including a function from soh. * Limits beta quest to 0-8 --- libultraship/libultraship/ImGuiImpl.cpp | 79 +++++++++++++++++++++++++ libultraship/libultraship/ImGuiImpl.h | 12 ++++ soh/src/code/z_common_data.c | 2 +- soh/src/code/z_play.c | 4 +- 4 files changed, 95 insertions(+), 2 deletions(-) diff --git a/libultraship/libultraship/ImGuiImpl.cpp b/libultraship/libultraship/ImGuiImpl.cpp index ea779b677..e01026b10 100644 --- a/libultraship/libultraship/ImGuiImpl.cpp +++ b/libultraship/libultraship/ImGuiImpl.cpp @@ -68,6 +68,13 @@ OSContPad* pads; std::map DefaultAssets; std::vector emptyArgs; +bool isBetaQuestEnabled = false; + +extern "C" { + void enableBetaQuest() { isBetaQuestEnabled = true; } + void disableBetaQuest() { isBetaQuestEnabled = false; } +} + namespace SohImGui { WindowImpl impl; @@ -1404,6 +1411,78 @@ namespace SohImGui { EnhancementCheckbox("Shield with Two-Handed Weapons", "gShieldTwoHanded"); Tooltip("This allows you to put up your shield with any two-handed weapon in hand except for Deku Sticks"); + { + static int32_t betaQuestEnabled = CVar_GetS32("gEnableBetaQuest", 0); + static int32_t lastBetaQuestEnabled = betaQuestEnabled; + static int32_t betaQuestWorld = CVar_GetS32("gBetaQuestWorld", 0xFFEF); + static int32_t lastBetaQuestWorld = betaQuestWorld; + + if (!isBetaQuestEnabled) { + ImGui::PushItemFlag(ImGuiItemFlags_Disabled, true); + ImGui::PushStyleVar(ImGuiStyleVar_Alpha, ImGui::GetStyle().Alpha * 0.5f); + } + + EnhancementCheckbox("Enable Beta Quest", "gEnableBetaQuest"); + Tooltip("Turns on OoT Beta Quest. *WARNING* This will reset your game."); + betaQuestEnabled = CVar_GetS32("gEnableBetaQuest", 0); + if (betaQuestEnabled) { + if (betaQuestEnabled != lastBetaQuestEnabled) { + betaQuestWorld = 0; + } + + ImGui::Text("Beta Quest World: %d", betaQuestWorld); + + if (ImGui::Button(" - ##BetaQuest")) { + betaQuestWorld--; + } + ImGui::SameLine(); + ImGui::SetCursorPosX(ImGui::GetCursorPosX() - 7.0f); + + ImGui::SliderInt("##BetaQuest", &betaQuestWorld, 0, 8, "", ImGuiSliderFlags_AlwaysClamp); + Tooltip("Set the Beta Quest world to explore. *WARNING* Changing this will reset your game.\nCtrl+Click to type in a value."); + + ImGui::Text("After Slider Beta Quest World: %d", betaQuestWorld); + + + ImGui::SameLine(); + ImGui::SetCursorPosX(ImGui::GetCursorPosX() - 7.0f); + if (ImGui::Button(" + ##BetaQuest")) { + betaQuestWorld++; + } + + if (betaQuestWorld > 8) { + betaQuestWorld = 8; + } + else if (betaQuestWorld < 0) { + betaQuestWorld = 0; + } + + ImGui::Text("After Clamp Beta Quest World: %d", betaQuestWorld); + } + else { + lastBetaQuestWorld = betaQuestWorld = 0xFFEF; + CVar_SetS32("gBetaQuestWorld", betaQuestWorld); + needs_save = true; + } + if (betaQuestEnabled != lastBetaQuestEnabled || betaQuestWorld != lastBetaQuestWorld) + { + // Reset the game if the beta quest state or world changed because beta quest happens on redirecting the title screen cutscene. + lastBetaQuestEnabled = betaQuestEnabled; + lastBetaQuestWorld = betaQuestWorld; + CVar_SetS32("gEnableBetaQuest", betaQuestEnabled); + CVar_SetS32("gBetaQuestWorld", betaQuestWorld); + + console->Commands["reset"].handler(emptyArgs); + + needs_save = true; + } + + if (!isBetaQuestEnabled) { + ImGui::PopItemFlag(); + ImGui::PopStyleVar(); + } + } + ImGui::EndMenu(); } diff --git a/libultraship/libultraship/ImGuiImpl.h b/libultraship/libultraship/ImGuiImpl.h index eb007efeb..01235d411 100644 --- a/libultraship/libultraship/ImGuiImpl.h +++ b/libultraship/libultraship/ImGuiImpl.h @@ -1,5 +1,15 @@ #pragma once +#ifdef __cplusplus +extern "C" { +#endif + void enableBetaQuest(); + void disableBetaQuest(); +#ifdef __cplusplus +} +#endif + +#ifdef __cplusplus #include "GameOverlay.h" #include "Lib/ImGui/imgui.h" #include "Console.h" @@ -97,3 +107,5 @@ namespace SohImGui { std::string BreakTooltip(const char* text, int lineLength = 60); std::string BreakTooltip(const std::string& text, int lineLength = 60); } + +#endif \ No newline at end of file diff --git a/soh/src/code/z_common_data.c b/soh/src/code/z_common_data.c index c92a36b71..53334fb84 100644 --- a/soh/src/code/z_common_data.c +++ b/soh/src/code/z_common_data.c @@ -8,7 +8,7 @@ void SaveContext_Init(void) { gSaveContext.seqId = (u8)NA_BGM_DISABLED; gSaveContext.natureAmbienceId = NATURE_ID_DISABLED; gSaveContext.forcedSeqId = NA_BGM_GENERAL_SFX; - gSaveContext.nextCutsceneIndex = 0xFFEF; + gSaveContext.nextCutsceneIndex = CVar_GetS32("gBetaQuestWorld", 0xFFEF); gSaveContext.cutsceneTrigger = 0; gSaveContext.chamberCutsceneNum = 0; gSaveContext.nextDayTime = 0xFFFF; diff --git a/soh/src/code/z_play.c b/soh/src/code/z_play.c index 5656f4c07..763ed1ee8 100644 --- a/soh/src/code/z_play.c +++ b/soh/src/code/z_play.c @@ -4,7 +4,7 @@ #include #include "soh/Enhancements/gameconsole.h" - +#include "../libultraship/ImGuiImpl.h" #include "soh/frame_interpolation.h" void* D_8012D1F0 = NULL; @@ -190,6 +190,7 @@ void Gameplay_Destroy(GameState* thisx) { KaleidoManager_Destroy(); ZeldaArena_Cleanup(); Fault_RemoveClient(&D_801614B8); + disableBetaQuest(); gGlobalCtx = NULL; } @@ -260,6 +261,7 @@ void GivePlayerRandoRewardSariaGift(GlobalContext* globalCtx, RandomizerCheck ch void Gameplay_Init(GameState* thisx) { GlobalContext* globalCtx = (GlobalContext*)thisx; GraphicsContext* gfxCtx = globalCtx->state.gfxCtx; + enableBetaQuest(); gGlobalCtx = globalCtx; //globalCtx->state.gfxCtx = NULL; uintptr_t zAlloc; From 8c25e9a9921f3b8414d1b46c9962a94b68d42f99 Mon Sep 17 00:00:00 2001 From: aMannus Date: Mon, 1 Aug 2022 03:54:26 +0200 Subject: [PATCH 21/30] Added line break (#958) --- soh/soh/Enhancements/randomizer/3drando/hint_list.cpp | 2 +- soh/soh/Enhancements/randomizer/3drando/spoiler_log.cpp | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/soh/soh/Enhancements/randomizer/3drando/hint_list.cpp b/soh/soh/Enhancements/randomizer/3drando/hint_list.cpp index 19329675a..11fd2b441 100644 --- a/soh/soh/Enhancements/randomizer/3drando/hint_list.cpp +++ b/soh/soh/Enhancements/randomizer/3drando/hint_list.cpp @@ -2102,7 +2102,7 @@ void HintTable_Init() { hintTable[GANON_LINE07] = HintText::GanonLine({ //obscure text - Text{"What about Zelda makes you think she'd be a better ruler than I?^I saved Lon Lon Ranch,&fed the hungry,&and my castle floats.", + Text{"What about Zelda makes you think&she'd be a better ruler than I?^I saved Lon Lon Ranch,&fed the hungry,&and my castle floats.", /*french*/"Zelda ne sera jamais un meilleur monarque que moi!^J'ai un château volant, mes sujets sont des belles amazones... et mes Moblins sont clairement plus puissants que jamais!", /*spanish*/"¿Qué te hace pensar que Zelda gobierna mejor que yo?^Yo he salvado el Rancho Lon Lon,&he alimentado a los hambrientos&y hasta hago que mi castillo flote."}, }); diff --git a/soh/soh/Enhancements/randomizer/3drando/spoiler_log.cpp b/soh/soh/Enhancements/randomizer/3drando/spoiler_log.cpp index c64134fbc..06aef4780 100644 --- a/soh/soh/Enhancements/randomizer/3drando/spoiler_log.cpp +++ b/soh/soh/Enhancements/randomizer/3drando/spoiler_log.cpp @@ -579,7 +579,7 @@ std::string AutoFormatHintTextString(std::string unformattedHintTextString) { bool needsAutomaicNewlines = true; if (textStr == "Erreur 0x69a504:&Traduction manquante^C'est de la faute à Purple Hato!&J'vous jure!" || textStr == "Mon très cher @:&Viens vite au château, je t'ai préparé&un délicieux gâteau...^À bientôt, Princesse Zelda" || - textStr == "What about Zelda makes you think she'd be a better ruler than I?^I saved Lon Lon Ranch,&fed the hungry,&and my castle floats." || + textStr == "What about Zelda makes you think&she'd be a better ruler than I?^I saved Lon Lon Ranch,&fed the hungry,&and my castle floats." || textStr == "Many tricks are up my sleeve,&to save yourself&you'd better leave!" || textStr == "I've learned this spell,&it's really neat,&I'll keep it later&for your treat!" || textStr == "Sale petit garnement,&tu fais erreur!&C'est maintenant que marque&ta dernière heure!" || From b59c9cdf02f1b989235d73d562ed1a94a943d890 Mon Sep 17 00:00:00 2001 From: Christopher Leggett Date: Sun, 31 Jul 2022 21:57:30 -0400 Subject: [PATCH 22/30] Randomizer: Fixes LACS and Prelude checks under certain conditions (#961) * Prevents LACS flag from getting set when it shouldn't be. * Fixes Prelude and LACS checks so they apply immediately if missed. * Refactors the scene-flag-setting code into its own function. * Renames new enums and props to be clearer and not specific to scene flags. * Refactors pendingFlag data into a separate struct. --- soh/include/z64player.h | 18 ++++++++++-- soh/src/code/z_play.c | 5 ++-- soh/src/overlays/actors/ovl_En_Xc/z_en_xc.c | 6 ++-- .../actors/ovl_player_actor/z_player.c | 28 +++++++++++++++++++ 4 files changed, 51 insertions(+), 6 deletions(-) diff --git a/soh/include/z64player.h b/soh/include/z64player.h index 954c36c14..3c2c7c3cd 100644 --- a/soh/include/z64player.h +++ b/soh/include/z64player.h @@ -356,7 +356,20 @@ typedef struct { /* 0x00 */ s32 active; /* 0x04 */ Vec3f tip; /* 0x10 */ Vec3f base; -} WeaponInfo; // size = 0x1C +} WeaponInfo; // size = 0x1C\ + +typedef enum { + FLAG_NONE, + FLAG_SCENE_SWITCH, + FLAG_SCENE_TREASURE, + FLAG_SCENE_CLEAR, + FLAG_SCENE_COLLECTIBLE, +} FlagType; + +typedef struct { + /* 0x00 */ s32 flagID; // which flag to set when Player_SetPendingFlag is called + /* 0x04 */ FlagType flagType; // type of flag to set when Player_SetPendingFlag is called +} PendingFlag; // size = 0x06 #define PLAYER_STATE1_0 (1 << 0) #define PLAYER_STATE1_1 (1 << 1) @@ -612,6 +625,7 @@ typedef struct Player { /* 0x0A86 */ s8 unk_A86; /* 0x0A87 */ u8 unk_A87; /* 0x0A88 */ Vec3f unk_A88; // previous body part 0 position -} Player; // size = 0xA94 + /* 0x0A94 */ PendingFlag pendingFlag; +} Player; // size = 0xAA0 #endif diff --git a/soh/src/code/z_play.c b/soh/src/code/z_play.c index 5656f4c07..7c9db9837 100644 --- a/soh/src/code/z_play.c +++ b/soh/src/code/z_play.c @@ -237,10 +237,11 @@ void GivePlayerRandoRewardZeldaLightArrowsGift(GlobalContext* globalCtx, Randomi if (CHECK_QUEST_ITEM(QUEST_MEDALLION_SPIRIT) && CHECK_QUEST_ITEM(QUEST_MEDALLION_SHADOW) && LINK_IS_ADULT && (gEntranceTable[((void)0, gSaveContext.entranceIndex)].scene == SCENE_TOKINOMA) && !Flags_GetTreasure(globalCtx, 0x1E) && player != NULL && !Player_InBlockingCsMode(globalCtx, player) && - globalCtx->sceneLoadFlag == 0 && player->getItemId == GI_NONE) { + globalCtx->sceneLoadFlag == 0) { GetItemID getItemId = Randomizer_GetItemIdFromKnownCheck(check, GI_ARROW_LIGHT); GiveItemWithoutActor(globalCtx, getItemId); - Flags_SetTreasure(globalCtx, 0x1E); + player->pendingFlag.flagID = 0x1E; + player->pendingFlag.flagType = FLAG_SCENE_TREASURE; } } diff --git a/soh/src/overlays/actors/ovl_En_Xc/z_en_xc.c b/soh/src/overlays/actors/ovl_En_Xc/z_en_xc.c index 88ce05819..d9f96e177 100644 --- a/soh/src/overlays/actors/ovl_En_Xc/z_en_xc.c +++ b/soh/src/overlays/actors/ovl_En_Xc/z_en_xc.c @@ -288,14 +288,16 @@ void func_80B3CA38(EnXc* this, GlobalContext* globalCtx) { } void GivePlayerRandoRewardSheikSong(EnXc* sheik, GlobalContext* globalCtx, RandomizerCheck check, int sheikType, GetItemID ogSongId) { - if (sheik->actor.parent != NULL && sheik->actor.parent->id == GET_PLAYER(globalCtx)->actor.id && + Player* player = GET_PLAYER(globalCtx); + if (sheik->actor.parent != NULL && sheik->actor.parent->id == player->actor.id && !(gSaveContext.eventChkInf[5] & sheikType)) { gSaveContext.eventChkInf[5] |= sheikType; } else if (!(gSaveContext.eventChkInf[5] & sheikType)) { GetItemID getItemId = Randomizer_GetItemIdFromKnownCheck(check, ogSongId); if (check == RC_SHEIK_AT_TEMPLE && !Flags_GetTreasure(globalCtx, 0x1F)) { if (func_8002F434(&sheik->actor, globalCtx, getItemId, 10000.0f, 100.0f)) { - Flags_SetTreasure(globalCtx, 0x1F); + player->pendingFlag.flagID = 0x1F; + player->pendingFlag.flagType = FLAG_SCENE_TREASURE; } } else if (check != RC_SHEIK_AT_TEMPLE) { func_8002F434(&sheik->actor, globalCtx, getItemId, 10000.0f, 100.0f); diff --git a/soh/src/overlays/actors/ovl_player_actor/z_player.c b/soh/src/overlays/actors/ovl_player_actor/z_player.c index 1f1d09a8d..2c3b3d61b 100644 --- a/soh/src/overlays/actors/ovl_player_actor/z_player.c +++ b/soh/src/overlays/actors/ovl_player_actor/z_player.c @@ -167,6 +167,7 @@ void func_8083CA20(GlobalContext* globalCtx, Player* this); void func_8083CA54(GlobalContext* globalCtx, Player* this); void func_8083CA9C(GlobalContext* globalCtx, Player* this); s32 func_8083E0FC(Player* this, GlobalContext* globalCtx); +void Player_SetPendingFlag(Player* this, GlobalContext* globalCtx); s32 func_8083E5A8(Player* this, GlobalContext* globalCtx); s32 func_8083EB44(Player* this, GlobalContext* globalCtx); s32 func_8083F7BC(Player* this, GlobalContext* globalCtx); @@ -6231,6 +6232,30 @@ void func_8083E4C4(GlobalContext* globalCtx, Player* this, GetItemEntry* giEntry func_80078884((this->getItemId < 0) ? NA_SE_SY_GET_BOXITEM : NA_SE_SY_GET_ITEM); } +// Sets a flag according to which type of flag is specified in player->pendingFlag.flagType +// and which flag is specified in player->pendingFlag.flagID. +void Player_SetPendingFlag(Player* this, GlobalContext* globalCtx) { + switch (this->pendingFlag.flagType) { + case FLAG_SCENE_CLEAR: + Flags_SetClear(globalCtx, this->pendingFlag.flagID); + break; + case FLAG_SCENE_COLLECTIBLE: + Flags_SetCollectible(globalCtx, this->pendingFlag.flagID); + break; + case FLAG_SCENE_SWITCH: + Flags_SetSwitch(globalCtx, this->pendingFlag.flagID); + break; + case FLAG_SCENE_TREASURE: + Flags_SetTreasure(globalCtx, this->pendingFlag.flagID); + break; + case FLAG_NONE: + default: + break; + } + this->pendingFlag.flagType = FLAG_NONE; + this->pendingFlag.flagID = 0; +} + s32 func_8083E5A8(Player* this, GlobalContext* globalCtx) { Actor* interactedActor; @@ -6254,6 +6279,7 @@ s32 func_8083E5A8(Player* this, GlobalContext* globalCtx) { this->stateFlags1 &= ~(PLAYER_STATE1_10 | PLAYER_STATE1_11); this->actor.colChkInfo.damage = 0; func_80837C0C(globalCtx, this, 3, 0.0f, 0.0f, 0, 20); + Player_SetPendingFlag(this, globalCtx); return; } @@ -12659,6 +12685,8 @@ s32 func_8084DFF4(GlobalContext* globalCtx, Player* this) { Message_StartTextbox(globalCtx, giEntry->textId, &this->actor); Item_Give(globalCtx, giEntry->itemId); + + Player_SetPendingFlag(this, globalCtx); if (((this->getItemId >= GI_RUPEE_GREEN) && (this->getItemId <= GI_RUPEE_RED)) || ((this->getItemId >= GI_RUPEE_PURPLE) && (this->getItemId <= GI_RUPEE_GOLD)) || From d332c3d9d6d63e58bac9c0406f8a5d3d927fa757 Mon Sep 17 00:00:00 2001 From: Christopher Leggett Date: Sun, 31 Jul 2022 21:58:13 -0400 Subject: [PATCH 23/30] Randomizer Allows Skull Kid to accept Mask after receiving an ice trap. (#963) * Allows Skull Kid to accept Mask after receiving an ice trap. * Extracts obscure rando check into a clearly named function. * Fixes missing semicolon... --- soh/soh/OTRGlobals.cpp | 4 ++++ soh/soh/OTRGlobals.h | 1 + soh/src/overlays/actors/ovl_En_Skj/z_en_skj.c | 2 +- 3 files changed, 6 insertions(+), 1 deletion(-) diff --git a/soh/soh/OTRGlobals.cpp b/soh/soh/OTRGlobals.cpp index 6a1ecc198..05c572bf3 100644 --- a/soh/soh/OTRGlobals.cpp +++ b/soh/soh/OTRGlobals.cpp @@ -1501,3 +1501,7 @@ extern "C" s32 Randomizer_GetRandomizedItemId(GetItemID ogId, s16 actorId, s16 a extern "C" s32 Randomizer_GetItemIdFromKnownCheck(RandomizerCheck randomizerCheck, GetItemID ogId) { return OTRGlobals::Instance->gRandomizer->GetRandomizedItemIdFromKnownCheck(randomizerCheck, ogId); } + +extern "C" bool Randomizer_ItemIsIceTrap(RandomizerCheck randomizerCheck, GetItemID ogId) { + return gSaveContext.n64ddFlag && Randomizer_GetItemIdFromKnownCheck(randomizerCheck, ogId) == GI_ICE_TRAP; +} diff --git a/soh/soh/OTRGlobals.h b/soh/soh/OTRGlobals.h index 2bee6819d..90efaf8c4 100644 --- a/soh/soh/OTRGlobals.h +++ b/soh/soh/OTRGlobals.h @@ -97,6 +97,7 @@ s16 Randomizer_GetItemModelFromId(s16 itemId); s32 Randomizer_GetItemIDFromGetItemID(s32 getItemId); s32 Randomizer_GetRandomizedItemId(GetItemID ogId, s16 actorId, s16 actorParams, s16 sceneNum); s32 Randomizer_GetItemIdFromKnownCheck(RandomizerCheck randomizerCheck, GetItemID ogId); +bool Randomizer_ItemIsIceTrap(RandomizerCheck randomizerCheck, GetItemID ogId); #endif #endif diff --git a/soh/src/overlays/actors/ovl_En_Skj/z_en_skj.c b/soh/src/overlays/actors/ovl_En_Skj/z_en_skj.c index 859afb406..2d42c191e 100644 --- a/soh/src/overlays/actors/ovl_En_Skj/z_en_skj.c +++ b/soh/src/overlays/actors/ovl_En_Skj/z_en_skj.c @@ -1059,7 +1059,7 @@ void EnSkj_SetupPostSariasSong(EnSkj* this) { } void EnSkj_ChangeModeAfterSong(EnSkj* this, GlobalContext* globalCtx) { - if ((Message_GetState(&globalCtx->msgCtx) == TEXT_STATE_DONE) && Message_ShouldAdvance(globalCtx)) { + if (((Message_GetState(&globalCtx->msgCtx) == TEXT_STATE_DONE) && Message_ShouldAdvance(globalCtx)) || Randomizer_ItemIsIceTrap(RC_LW_SKULL_KID, GI_HEART_PIECE)) { gSaveContext.itemGetInf[1] |= 0x40; EnSkj_SetNaviId(this); EnSkj_SetupWaitInRange(this); From b4f4e36acbfb4e0862624b0fa53c1ab28b479b9e Mon Sep 17 00:00:00 2001 From: David Chavez Date: Mon, 1 Aug 2022 04:08:10 +0200 Subject: [PATCH 24/30] [macos] Disable buggy resolution scaling (#982) --- libultraship/libultraship/ImGuiImpl.cpp | 4 +++- libultraship/libultraship/Lib/Fast3D/gfx_pc.cpp | 6 +++++- 2 files changed, 8 insertions(+), 2 deletions(-) diff --git a/libultraship/libultraship/ImGuiImpl.cpp b/libultraship/libultraship/ImGuiImpl.cpp index 0e2a4b139..743ca7ab2 100644 --- a/libultraship/libultraship/ImGuiImpl.cpp +++ b/libultraship/libultraship/ImGuiImpl.cpp @@ -859,10 +859,12 @@ namespace SohImGui { if (ImGui::BeginMenu("Graphics")) { +#ifndef __APPLE__ EnhancementSliderFloat("Internal Resolution: %d %%", "##IMul", "gInternalResolution", 0.5f, 2.0f, "", 1.0f, true); Tooltip("Multiplies your output resolution by the value inputted,\nas a more intensive but effective form of anti-aliasing"); gfx_current_dimensions.internal_mul = CVar_GetFloat("gInternalResolution", 1); - EnhancementSliderInt("MSAA: %d", "##IMSAA", "gMSAAValue", 1, 8, ""); +#endif + EnhancementSliderInt("MSAA: %d", "##IMSAA", "gMSAAValue", 1, 8, "", 1, true); Tooltip("Activates multi-sample anti-aliasing when above 1x\nup to 8x for 8 samples for every pixel"); gfx_msaa_level = CVar_GetS32("gMSAAValue", 1); diff --git a/libultraship/libultraship/Lib/Fast3D/gfx_pc.cpp b/libultraship/libultraship/Lib/Fast3D/gfx_pc.cpp index 0a04c9580..e5c041f17 100644 --- a/libultraship/libultraship/Lib/Fast3D/gfx_pc.cpp +++ b/libultraship/libultraship/Lib/Fast3D/gfx_pc.cpp @@ -2651,7 +2651,11 @@ void gfx_init(struct GfxWindowManagerAPI *wapi, struct GfxRenderingAPI *rapi, co gfx_wapi->init(game_name, start_in_fullscreen, width, height); gfx_rapi->init(); gfx_rapi->update_framebuffer_parameters(0, width, height, 1, false, true, true, true); +#ifdef __APPLE__ + gfx_current_dimensions.internal_mul = 1; +#else gfx_current_dimensions.internal_mul = CVar_GetFloat("gInternalResolution", 1); +#endif gfx_msaa_level = CVar_GetS32("gMSAAValue", 1); gfx_current_dimensions.width = width; gfx_current_dimensions.height = height; @@ -2870,4 +2874,4 @@ uint16_t gfx_get_pixel_depth(float x, float y) { get_pixel_depth_pending.clear(); return get_pixel_depth_cached.find(make_pair(x, y))->second; -} \ No newline at end of file +} From 9389ceb8c12c3e9d29b3e6428eb2ff07791d59ed Mon Sep 17 00:00:00 2001 From: Garrett Cox Date: Sun, 31 Jul 2022 21:09:30 -0500 Subject: [PATCH 25/30] Speed up lifting silver rocks and obelisks by 5x (#953) * Speed up lifting silver rocks and obelisks by 3x * Increase rock lifting speed to 5x * Fix bug that sped up picking up small rocks, grass, bombflowers * Add enhancement checkbox for faster block lifting and reduced speed to 3x --- libultraship/libultraship/ImGuiImpl.cpp | 2 ++ soh/src/code/z_onepointdemo.c | 19 +++++++++++++++++++ soh/src/code/z_onepointdemo_data.inc | 6 +++--- .../actors/ovl_player_actor/z_player.c | 6 +++++- 4 files changed, 29 insertions(+), 4 deletions(-) diff --git a/libultraship/libultraship/ImGuiImpl.cpp b/libultraship/libultraship/ImGuiImpl.cpp index e01026b10..c3dc8e23f 100644 --- a/libultraship/libultraship/ImGuiImpl.cpp +++ b/libultraship/libultraship/ImGuiImpl.cpp @@ -990,6 +990,8 @@ namespace SohImGui { EnhancementSliderInt("Vine/Ladder Climb speed +%d", "##CLIMBSPEED", "gClimbSpeed", 0, 12, ""); EnhancementCheckbox("Faster Block Push", "gFasterBlockPush"); + EnhancementCheckbox("Faster Heavy Block Lift", "gFasterHeavyBlockLift"); + Tooltip("Speeds up lifting silver rocks and obelisks"); EnhancementCheckbox("No Forced Navi", "gNoForcedNavi"); Tooltip("Prevent forced Navi conversations"); EnhancementCheckbox("No Skulltula Freeze", "gSkulltulaFreeze"); diff --git a/soh/src/code/z_onepointdemo.c b/soh/src/code/z_onepointdemo.c index 5dcdeb2e4..2fd692da8 100644 --- a/soh/src/code/z_onepointdemo.c +++ b/soh/src/code/z_onepointdemo.c @@ -1041,18 +1041,37 @@ s32 OnePointCutscene_SetInfo(GlobalContext* globalCtx, s16 camIdx, s16 csId, Act func_800C0808(globalCtx, camIdx, player, CAM_SET_CS_C); break; case 4020: + if (CVar_GetS32("gFasterHeavyBlockLift", 0)) { + D_8012368C[0].timerInit *= (1.0f / 3.0f); + D_8012368C[1].timerInit *= (1.0f / 3.0f); + D_8012368C[2].timerInit *= (1.0f / 3.0f); + D_8012368C[3].timerInit *= (1.0f / 3.0f); + } csInfo->keyFrames = D_8012368C; csInfo->keyFrameCnt = 4; func_800C0808(globalCtx, camIdx, player, CAM_SET_CS_C); break; case 4021: + if (CVar_GetS32("gFasterHeavyBlockLift", 0)) { + D_8012372C[0].timerInit *= (1.0f / 3.0f); + D_8012372C[1].timerInit *= (1.0f / 3.0f); + D_8012372C[2].timerInit *= (1.0f / 3.0f); + D_8012372C[3].timerInit *= (1.0f / 3.0f); + } csInfo->keyFrames = D_8012372C; csInfo->keyFrameCnt = 4; func_800C0808(globalCtx, camIdx, player, CAM_SET_CS_C); break; case 4022: + if (CVar_GetS32("gFasterHeavyBlockLift", 0)) { + D_801237CC[0].timerInit *= (1.0f / 3.0f); + D_801237CC[1].timerInit *= (1.0f / 3.0f); + D_801237CC[2].timerInit *= (1.0f / 3.0f); + D_801237CC[3].timerInit *= (1.0f / 3.0f); + D_801237CC[4].timerInit *= (1.0f / 3.0f); + } csCam->timer = D_801237CC[0].timerInit + D_801237CC[3].timerInit + D_801237CC[1].timerInit + D_801237CC[2].timerInit + D_801237CC[4].timerInit; diff --git a/soh/src/code/z_onepointdemo_data.inc b/soh/src/code/z_onepointdemo_data.inc index 2488be71b..216340f40 100644 --- a/soh/src/code/z_onepointdemo_data.inc +++ b/soh/src/code/z_onepointdemo_data.inc @@ -624,21 +624,21 @@ static OnePointCsFull D_801235C4[5] = { { 0x12, 0xFF, 0x0000, 1, 0, 60.0f, 1.0f, { -1.0f, -1.0f, -1.0f }, { -1.0f, -1.0f, -1.0f } }, }; -static OnePointCsFull D_8012368C[4] = { +OnePointCsFull D_8012368C[4] = { { 0x0F, 0xFF, 0x0101, 10, 0, 60.0f, 1.0f, { -1110.0f, -180.0f, -840.0f }, { -985.0f, -220.0f, -840.0f } }, { 0x02, 0xFF, 0x0101, 70, -45, 75.0f, 1.0f, { -1060.0f, -160.0f, -840.0f }, { -1005.0f, -230.0f, -840.0f } }, { 0x0F, 0xFF, 0x0000, 10, -45, 75.0f, 1.0f, { -1.0f, -1.0f, -1.0f }, { -1.0f, -1.0f, -1.0f } }, { 0x0F, 0xFF, 0x0101, 180, 9, 80.0f, 1.0f, { -1205.0f, -175.0f, -840.0f }, { -1305.0f, -230.0f, -828.0f } }, }; -static OnePointCsFull D_8012372C[4] = { +OnePointCsFull D_8012372C[4] = { { 0x0F, 0xFF, 0x0142, 10, 0, 70.0f, 1.0f, { 0.0f, 80.0f, 0.0f }, { -1650.0f, 200.0f, -2920.0f } }, { 0x02, 0xFF, 0x0142, 110, -2, 50.0f, 0.5f, { 0.0f, 150.0f, 0.0f }, { -1320.0f, 170.0f, -2900.0f } }, { 0x0B, 0xFF, 0x4242, 100, 2, 70.0f, 0.1f, { 0.0f, 150.0f, 50.0f }, { -1.0f, -1.0f, -1.0f } }, { 0x03, 0xFF, 0x4242, 60, 2, 45.0f, 0.01f, { 0.0f, 150.0f, 50.0f }, { 0.0f, 200.0f, -80.0f } }, }; -static OnePointCsFull D_801237CC[5] = { +OnePointCsFull D_801237CC[5] = { { 0x8F, 0xFF, 0x4242, 20, 0, 50.0f, 1.0f, { 0.0f, 50.0f, -10.0f }, { 0.0f, 0.0f, 100.0f } }, { 0x0A, 0xFF, 0x0101, 80, 0, 75.0f, 1.0f, { 2900.0f, 1300.0f, 530.0f }, { 2800.0f, 1190.0f, 540.0f } }, { 0x0F, 0xFF, 0x0000, 10, 0, 75.0f, 1.0f, { -1.0f, -1.0f, -1.0f }, { -1.0f, -1.0f, -1.0f } }, diff --git a/soh/src/overlays/actors/ovl_player_actor/z_player.c b/soh/src/overlays/actors/ovl_player_actor/z_player.c index 306a460d3..844e301a9 100644 --- a/soh/src/overlays/actors/ovl_player_actor/z_player.c +++ b/soh/src/overlays/actors/ovl_player_actor/z_player.c @@ -4648,7 +4648,11 @@ void func_8083A0F4(GlobalContext* globalCtx, Player* this) { anim = D_80853914[PLAYER_ANIMGROUP_13][this->modelAnimType]; } - func_80832264(globalCtx, this, anim); + if (CVar_GetS32("gFasterHeavyBlockLift", 0) && interactActorId == ACTOR_BG_HEAVY_BLOCK) { + LinkAnimation_PlayOnceSetSpeed(globalCtx, &this->skelAnime, anim, 3.0f); + } else { + LinkAnimation_PlayOnce(globalCtx, &this->skelAnime, anim); + } } } else { From 4ed82c71dc9e24748cb06a6c70f4d52e87372ecc Mon Sep 17 00:00:00 2001 From: David Chavez Date: Mon, 1 Aug 2022 09:18:48 +0200 Subject: [PATCH 26/30] Fix c++20 clang issue --- soh/soh/Enhancements/debugconsole.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/soh/soh/Enhancements/debugconsole.cpp b/soh/soh/Enhancements/debugconsole.cpp index 85a8c3829..ba866b062 100644 --- a/soh/soh/Enhancements/debugconsole.cpp +++ b/soh/soh/Enhancements/debugconsole.cpp @@ -529,7 +529,7 @@ void DebugConsole_LoadLegacyCVars() { if (cfg[1].find("\"") == std::string::npos && (cfg[1].find("#") != std::string::npos)) { std::string value(cfg[1]); - value.erase(std::ranges::remove(value, '#').begin(), value.end()); + value.erase(std::remove_if(value.begin(), value.end(), [](char c) { return c == '#'; }), value.end()); auto splitTest = StringHelper::Split(value, "\r")[0]; uint32_t val = std::stoul(splitTest, nullptr, 16); From 61c68666d622bddf1c8964cb3160ce5d0198af74 Mon Sep 17 00:00:00 2001 From: David Chavez Date: Tue, 2 Aug 2022 16:22:20 +0200 Subject: [PATCH 27/30] Closer align Makefiles & Dockerfiles (#748) --- .ci/switch/buildswitch.bash | 11 --- BUILDING.md | 7 -- Dockerfile | 81 +++++++++++-------- Dockerfile.switch | 58 ------------- Jenkinsfile | 19 +++-- ZAPDTR/Makefile | 18 +++-- libultraship/Makefile | 7 +- .../linux/build-appimage.sh | 2 +- scripts/linux/build.sh | 11 +++ {appimage => scripts/linux}/soh.desktop | 0 {appimage => scripts/linux}/soh.sh | 0 scripts/switch/build.sh | 4 + soh/Makefile | 69 +++++++--------- soh/include/z64.h | 2 +- .../Enhancements/debugger/debugSaveEditor.cpp | 2 +- 15 files changed, 116 insertions(+), 175 deletions(-) delete mode 100755 .ci/switch/buildswitch.bash delete mode 100644 Dockerfile.switch rename appimage/appimage.sh => scripts/linux/build-appimage.sh (96%) create mode 100755 scripts/linux/build.sh rename {appimage => scripts/linux}/soh.desktop (100%) rename {appimage => scripts/linux}/soh.sh (100%) create mode 100755 scripts/switch/build.sh diff --git a/.ci/switch/buildswitch.bash b/.ci/switch/buildswitch.bash deleted file mode 100755 index 032b19157..000000000 --- a/.ci/switch/buildswitch.bash +++ /dev/null @@ -1,11 +0,0 @@ -#!/bin/bash - -cp -av /usr/local/lib/libSDL2* /lib/x86_64-linux-gnu/ -git config --global --add safe.directory /soh -make setup -C soh -j$(nproc) OPTFLAGS=-O2 DEBUG=0 CC="gcc" CXX="g++" - -/opt/devkitpro/portlibs/switch/bin/aarch64-none-elf-cmake -B StormLib/build-switch -S StormLib -DCMAKE_INSTALL_PREFIX=/opt/devkitpro/portlibs/switch/ -make -C StormLib/build-switch -j$(nproc) -make install -C StormLib/build-switch - -make -f Makefile.switch -j$(nproc) OPTFLAGS=-O2 DEBUG=0 diff --git a/BUILDING.md b/BUILDING.md index 70ddd16b4..2a52e3f58 100644 --- a/BUILDING.md +++ b/BUILDING.md @@ -32,13 +32,6 @@ sudo docker run --rm -it -v $(pwd):/soh soh /bin/bash ``` Inside the Docker container: ```bash -# Clone and build StormLib -git clone https://github.com/ladislav-zezula/StormLib external/StormLib -cmake -B external/StormLib/build -S external/StormLib -cmake --build external/StormLib/build -cp external/StormLib/build/libstorm.a external -cp /usr/local/lib/libGLEW.a external - cd soh # Extract the assets/Compile the exporter/Run the exporter make setup -j$(nproc) OPTFLAGS=-O2 DEBUG=0 diff --git a/Dockerfile b/Dockerfile index 279674229..bf7d49ad5 100644 --- a/Dockerfile +++ b/Dockerfile @@ -3,45 +3,56 @@ FROM ubuntu:20.04 as build ENV LANG C.UTF-8 ARG DEBIAN_FRONTEND=noninteractive +ENV GCCVER=10 RUN apt-get update && \ - apt-get upgrade -y && \ - apt-get install -y \ - binutils \ - gcc-10 \ - g++-10 \ - patchelf \ - p7zip-full \ - python3.9 \ - make \ - cmake \ - curl \ - git \ - lld \ - libsdl2-dev \ - zlib1g-dev \ - libbz2-dev \ - libpng-dev \ - libgles2-mesa-dev && \ - ln -s /usr/bin/g++-10 /usr/bin/g++ && \ - update-alternatives --install /usr/bin/gcc gcc /usr/bin/gcc-10 10 && \ - gcc --version && \ - g++ --version - -RUN apt-get clean autoclean && apt-get autoremove --yes && rm -rf /var/lib/apt /var/lib/cache /var/lib/log - + apt-get upgrade -y && \ + apt-get install -y \ + binutils \ + gcc-${GCCVER} \ + g++-${GCCVER} \ + p7zip-full \ + python3 \ + make \ + cmake \ + curl \ + git \ + lld \ + wget \ + libglew-dev \ + libsdl2-dev \ + zlib1g-dev \ + libbz2-dev \ + libpng-dev \ + libgles2-mesa-dev && \ + update-alternatives --install /usr/bin/gcc gcc /usr/bin/gcc-${GCCVER} 10 && \ + update-alternatives --install /usr/bin/g++ g++ /usr/bin/g++-${GCCVER} 10 + RUN git clone https://github.com/Perlmint/glew-cmake.git && \ - cmake glew-cmake && \ - make -j$(nproc) && \ - make install - + cmake glew-cmake && \ + make -j$(nproc) && \ + make install + ENV SDL2VER=2.0.22 RUN curl -sLO https://libsdl.org/release/SDL2-${SDL2VER}.tar.gz && \ - tar -xzf SDL2-${SDL2VER}.tar.gz && \ - cd SDL2-${SDL2VER} && \ - ./configure --prefix=/usr && \ - make && make install && \ - rm ../SDL2-${SDL2VER}.tar.gz && \ - cp -av /lib/libSDL* /lib/x86_64-linux-gnu/ + tar -xzf SDL2-${SDL2VER}.tar.gz && \ + cd SDL2-${SDL2VER} && \ + ./configure --build=x86_64-linux-gnu && \ + make -j$(nproc) && make install && \ + rm ../SDL2-${SDL2VER}.tar.gz + +RUN \ + ln -sf /proc/self/mounts /etc/mtab && \ + mkdir -p /usr/local/share/keyring/ && \ + wget -O /usr/local/share/keyring/devkitpro-pub.gpg https://apt.devkitpro.org/devkitpro-pub.gpg && \ + echo "deb [signed-by=/usr/local/share/keyring/devkitpro-pub.gpg] https://apt.devkitpro.org stable main" > /etc/apt/sources.list.d/devkitpro.list && \ + apt-get update -y && \ + apt-get install -y devkitpro-pacman && \ + yes | dkp-pacman -Syu switch-dev switch-portlibs --noconfirm + +ENV DEVKITPRO=/opt/devkitpro +ENV DEVKITARM=/opt/devkitpro/devkitARM +ENV DEVKITPPC=/opt/devkitpro/devkitPPC +ENV PATH=$PATH:/opt/devkitpro/portlibs/switch/bin/ RUN mkdir /soh WORKDIR /soh diff --git a/Dockerfile.switch b/Dockerfile.switch deleted file mode 100644 index 7319f22a6..000000000 --- a/Dockerfile.switch +++ /dev/null @@ -1,58 +0,0 @@ -FROM ubuntu:20.04 as build - -ENV LANG C.UTF-8 -ARG DEBIAN_FRONTEND=noninteractive - -ENV GCCVER=10 -RUN \ - apt-get update && \ - apt-get upgrade -y && \ - apt-get install -y \ - binutils \ - gcc-10 \ - g++-10 \ - p7zip-full \ - python3 \ - make \ - cmake \ - curl \ - git \ - lld \ - wget \ - libsdl2-dev \ - zlib1g-dev \ - libbz2-dev \ - libpng-dev \ - libgles2-mesa-dev && \ - update-alternatives --install /usr/bin/gcc gcc /usr/bin/gcc-${GCCVER} 10 && \ - update-alternatives --install /usr/bin/g++ g++ /usr/bin/g++-${GCCVER} 10 - -RUN git clone https://github.com/Perlmint/glew-cmake.git && \ - cmake glew-cmake && \ - make -j$(nproc) && \ - make install ARCH64=true - -ENV SDL2VER=2.0.22 -RUN curl -sLO https://libsdl.org/release/SDL2-${SDL2VER}.tar.gz && \ - tar -xzf SDL2-${SDL2VER}.tar.gz && \ - cd SDL2-${SDL2VER} && \ - ./configure --build=x86_64-linux-gnu && \ - make && make install && \ - rm ../SDL2-${SDL2VER}.tar.gz - -RUN \ - ln -sf /proc/self/mounts /etc/mtab && \ - mkdir -p /usr/local/share/keyring/ && \ - wget -O /usr/local/share/keyring/devkitpro-pub.gpg https://apt.devkitpro.org/devkitpro-pub.gpg && \ - echo "deb [signed-by=/usr/local/share/keyring/devkitpro-pub.gpg] https://apt.devkitpro.org stable main" > /etc/apt/sources.list.d/devkitpro.list && \ - apt-get update -y && \ - apt-get install -y devkitpro-pacman && \ - yes | dkp-pacman -Syu switch-dev switch-portlibs --noconfirm - -ENV DEVKITPRO=/opt/devkitpro -ENV DEVKITARM=/opt/devkitpro/devkitARM -ENV DEVKITPPC=/opt/devkitpro/devkitPPC -ENV PATH=$PATH:/opt/devkitpro/portlibs/switch/bin/ - -RUN mkdir /soh -WORKDIR /soh diff --git a/Jenkinsfile b/Jenkinsfile index 033f1f758..60f022253 100644 --- a/Jenkinsfile +++ b/Jenkinsfile @@ -97,8 +97,7 @@ pipeline { cp ../../ZELOOTD.z64 OTRExporter/baserom_non_mq.z64 docker build . -t soh docker run --name sohcont -dit --rm -v $(pwd):/soh soh /bin/bash - cp ../../buildsoh.bash soh - docker exec sohcont soh/buildsoh.bash + docker exec sohcont scripts/linux/build.sh mkdir build mv soh/soh.elf build/ @@ -106,9 +105,9 @@ pipeline { mv OTRGui/build/assets build/ mv ZAPDTR/ZAPD.out build/assets/extractor/ mv README.md readme.txt - - docker exec sohcont appimage/appimage.sh - + + docker exec sohcont scripts/linux/build-appimage.sh + 7z a soh-linux.7z SOH-Linux.AppImage readme.txt ''' @@ -143,9 +142,9 @@ pipeline { sh ''' cp ../../ZELOOTD.z64 OTRExporter/baserom_non_mq.z64 cd soh - make setup -j4 OPTFLAGS=-O2 DEBUG=0 LD="ld" - make -j4 DEBUG=0 OPTFLAGS=-O2 LD="ld" - make -j4 appbundle + make setup -j$(sysctl -n hw.physicalcpu) OPTFLAGS=-O2 DEBUG=0 LD="ld" + make -j$(sysctl -n hw.physicalcpu) DEBUG=0 OPTFLAGS=-O2 LD="ld" + make appbundle mv ../README.md readme.txt 7z a soh-mac.7z soh.app readme.txt ''' @@ -177,9 +176,9 @@ pipeline { sh ''' cp ../../ZELOOTD.z64 OTRExporter/baserom_non_mq.z64 - docker build . -t sohswitch -f Dockerfile.switch + docker build . -t sohswitch docker run --name sohcont -dit --rm -v $(pwd):/soh sohswitch /bin/bash - docker exec sohcont .ci/switch/buildswitch.bash + docker exec sohcont scripts/switch/build.sh mv soh/soh.nro . mv README.md readme.txt diff --git a/ZAPDTR/Makefile b/ZAPDTR/Makefile index 6d8ba354d..660e0469c 100644 --- a/ZAPDTR/Makefile +++ b/ZAPDTR/Makefile @@ -48,11 +48,15 @@ endif LDFLAGS := -Llib/libgfxd -L../libultraship -L../StormLib/build \ -pthread -lgfxd -lultraship ZAPDUtils/ZAPDUtils.a -lstorm -lbz2 -lm -ldl +LDFLAGS += $(shell pkg-config --libs glew libpng zlib) $(shell sdl2-config --libs) +INC += $(shell pkg-config --cflags libpng) + ifeq ($(UNAME), Darwin) - LDFLAGS += $(shell pkg-config --libs glew libpng zlib) $(shell sdl2-config --libs) -framework OpenGL -framework Foundation - INC += $(shell pkg-config --cflags libpng) -else - LDFLAGS += -lpng -lGL -lGLEW -lX11 -lz -lSDL2 -lpulse + LDFLAGS += -framework OpenGL -framework Foundation +endif + +ifeq ($(UNAME), Linux) + LDFLAGS += $(shell pkg-config --libs x11 libpulse) endif # Use LLD if available. Set LLD=0 to not use it @@ -65,10 +69,12 @@ ifneq ($(LLD),0) endif UNAMEM := $(shell uname -m) -ifneq ($(UNAME), Darwin) +ifeq ($(UNAME), Linux) LDFLAGS += -Wl,-export-dynamic -lstdc++fs EXPORTERS := -Wl,--whole-archive ../OTRExporter/OTRExporter/OTRExporter.a -Wl,--no-whole-archive -else +endif + +ifeq ($(UNAME), Darwin) EXPORTERS := -Wl,-force_load ../OTRExporter/OTRExporter/OTRExporter.a endif diff --git a/libultraship/Makefile b/libultraship/Makefile index 37640969d..8369126f4 100644 --- a/libultraship/Makefile +++ b/libultraship/Makefile @@ -29,7 +29,6 @@ WARN := -Wall -Wextra -Werror \ -Wno-narrowing \ -Wno-missing-field-initializers \ -Wno-error=multichar \ - -Wno-unused-command-line-argument \ -Wno-delete-non-abstract-non-virtual-dtor \ -Wno-unused-private-field \ -Wno-deprecated-copy-with-user-provided-copy \ @@ -46,7 +45,7 @@ endif CXXFLAGS := $(WARN) $(CXXWARN) -std=c++20 -D_GNU_SOURCE -DENABLE_OPENGL -DSPDLOG_ACTIVE_LEVEL=0 CFLAGS := $(WARN) $(CWARN) -std=c99 -D_GNU_SOURCE -DENABLE_OPENGL -DSPDLOG_ACTIVE_LEVEL=0 -CPPFLAGS := -MMD +CPPFLAGS := -MMD $(shell pkg-config --cflags sdl2 glew) MMFLAGS := -Wno-deprecated-declarations -ObjC++ -fobjc-weak -fobjc-arc @@ -62,10 +61,6 @@ ifneq ($(CXX_IS_CLANG),1) MMFLAGS += -stdlib++-isystem ${STD_ISYSTEM} -cxx-isystem ${CXX_ISYSTEM} endif -ifeq ($(UNAME), Darwin) #APPLE - CPPFLAGS += $(shell pkg-config --cflags sdl2 glew) -framework OpenGL -framework Foundation -endif - ifneq ($(DEBUG),0) CXXFLAGS += -g -D_DEBUG CFLAGS += -g -D_DEBUG diff --git a/appimage/appimage.sh b/scripts/linux/build-appimage.sh similarity index 96% rename from appimage/appimage.sh rename to scripts/linux/build-appimage.sh index 7ac03934e..053ce580a 100755 --- a/appimage/appimage.sh +++ b/scripts/linux/build-appimage.sh @@ -6,7 +6,7 @@ curl -sSfL https://github.com$(curl https://github.com/probonopd/go-appimage/rel chmod a+x mkappimage.AppImage mkdir -p AppDir/usr/bin -cp appimage/{soh.desktop,soh.sh} AppDir/ +cp scripts/linux/{soh.desktop,soh.sh} AppDir/ cp soh/macosx/sohIcon.png AppDir/soh.png curl -sSfL https://raw.githubusercontent.com/gabomdq/SDL_GameControllerDB/master/gamecontrollerdb.txt -o AppDir/usr/bin/gamecontrollerdb.txt diff --git a/scripts/linux/build.sh b/scripts/linux/build.sh new file mode 100755 index 000000000..f9d1f9e2c --- /dev/null +++ b/scripts/linux/build.sh @@ -0,0 +1,11 @@ +#!/bin/bash + +cd soh +make setup -j$(nproc) OPTFLAGS=-O2 DEBUG=0 +make -j$(nproc) OPTFLAGS=-O2 DEBUG=0 + +cd ../OTRGui +mkdir build +cd build +cmake .. +cmake --build . --config Release diff --git a/appimage/soh.desktop b/scripts/linux/soh.desktop similarity index 100% rename from appimage/soh.desktop rename to scripts/linux/soh.desktop diff --git a/appimage/soh.sh b/scripts/linux/soh.sh similarity index 100% rename from appimage/soh.sh rename to scripts/linux/soh.sh diff --git a/scripts/switch/build.sh b/scripts/switch/build.sh new file mode 100755 index 000000000..e5d65d99d --- /dev/null +++ b/scripts/switch/build.sh @@ -0,0 +1,4 @@ +#!/bin/bash + +make setup -C soh -j$(nproc) OPTFLAGS=-O2 DEBUG=0 +make -f Makefile.switch -j$(nproc) diff --git a/soh/Makefile b/soh/Makefile index 2c0f9ff31..24b3c9e8b 100644 --- a/soh/Makefile +++ b/soh/Makefile @@ -16,26 +16,35 @@ DEBUG ?= 1 OPTFLAGS ?= -O0 LTO ?= 0 +# flag to save whether the compiler being used is clang or gcc by checking CXX --version +CXX_IS_CLANG ?= $(shell $(CXX) --version | grep -c clang) + WARN := \ -Wno-return-type \ - -Wno-unused-command-line-argument \ - -Wno-implicit-function-declaration \ - -Wno-c++11-narrowing \ -funsigned-char \ -fno-stack-protector -fno-common -fno-zero-initialized-in-bss -fno-strict-aliasing -fno-inline-functions -fno-inline-small-functions -ffreestanding -fwrapv \ -CXXFLAGS := $(WARN) -std=c++20 -D_GNU_SOURCE -fpermissive -no-pie -nostdlib -CFLAGS := $(WARN) -std=c99 -D_GNU_SOURCE -no-pie -nostdlib -LDFLAGS := - -ifeq ($(UNAME), Linux) #LINUX - CXXFLAGS += -mhard-float -msse2 -mfpmath=sse - CFLAGS += -mhard-float -msse2 -mfpmath=sse +ifeq ($(CXX_IS_CLANG),1) + WARN += -Wno-c++11-narrowing endif -ifeq ($(UNAME), Darwin) #APPLE - CXXFLAGS += $(shell pkg-config --cflags sdl2) $(shell sdl2-config --cflags) $(shell pkg-config --cflags glew) -framework OpenGL - CFLAGS += $(shell pkg-config --cflags sdl2) $(shell sdl2-config --cflags) $(shell pkg-config --cflags glew) -framework OpenGL +CXXFLAGS := $(WARN) -std=c++20 -D_GNU_SOURCE -fpermissive -nostdlib $(shell pkg-config --cflags glew) $(shell sdl2-config --cflags) +CFLAGS := $(WARN) -std=c99 -Wno-implicit-function-declaration -D_GNU_SOURCE -nostdlib $(shell pkg-config --cflags glew) $(shell sdl2-config --cflags) +LDFLAGS := + +ifneq ($(CXX_IS_CLANG),1) + CXXFLAGS += -no-pie + CFLAGS += -no-pie +endif + +ifeq ($(UNAME), Linux) + ifeq ($(UNAMEM), x86_64) + CXXFLAGS += -msse2 -mfpmath=sse -mhard-float + CFLAGS += -msse2 -mfpmath=sse -mhard-float + endif + + CXXFLAGS += $(shell pkg-config --cflags libpulse) + CFLAGS += $(shell pkg-config --cflags libpulse) endif CPPFLAGS := -MMD @@ -57,11 +66,11 @@ ifneq ($(LTO),0) LDFLAGS += -flto endif -ifeq ($(UNAME), Linux) #LINUX +ifeq ($(UNAME), Linux) TARGET := soh.elf endif -ifeq ($(UNAME), Darwin) #APPLE +ifeq ($(UNAME), Darwin) TARGET := soh-$(UNAMEM) endif @@ -78,25 +87,15 @@ INC_DIRS := $(addprefix -I, \ ../libultraship/libultraship/Lib/Fast3D/U64/PR \ ) -ifeq ($(UNAME), Linux) #LINUX - INC_DIRS += $(addprefix -I, \ - /opt/X11/include \ -) -endif - LDDIRS := $(addprefix -L, \ ../libultraship/ \ ) -ifeq ($(UNAME), Linux) #LINUX - LDDIRS += $(addprefix -L, \ - /opt/X11/lib \ -) -endif - LDLIBS := \ $(ZAPDUTILS) \ $(LIBSTORM) \ + $(shell sdl2-config --libs) \ + $(shell pkg-config --libs glew) \ $(addprefix -l, \ dl \ bz2 \ @@ -105,24 +104,16 @@ LDLIBS := \ ultraship \ ) -ifeq ($(UNAME), Linux) #LINUX -LDLIBS += \ - $(addprefix -l, \ - X11 \ - SDL2 \ - GL \ - GLEW \ - pulse \ -) +ifeq ($(UNAME), Linux) +LDLIBS += $(shell pkg-config --libs x11 libpulse) endif -ifeq ($(UNAME), Darwin) #APPLE +ifeq ($(UNAME), Darwin) LDLIBS += \ $(addprefix -framework , \ OpenGL \ Foundation \ -) \ - $(shell sdl2-config --libs) $(shell pkg-config --libs glew) +) endif ASSET_BIN_DIRS := $(shell find assets/* -type d -not -path "assets/xml*") diff --git a/soh/include/z64.h b/soh/include/z64.h index 94d8b280e..d9570ae5e 100644 --- a/soh/include/z64.h +++ b/soh/include/z64.h @@ -30,7 +30,7 @@ #include "ichain.h" #include "regs.h" -#if defined(_WIN64) || defined(__x86_64__) || defined(__arm64__) +#if defined(__LP64__) #define _SOH64 #endif diff --git a/soh/soh/Enhancements/debugger/debugSaveEditor.cpp b/soh/soh/Enhancements/debugger/debugSaveEditor.cpp index 513776b2a..48c9c4695 100644 --- a/soh/soh/Enhancements/debugger/debugSaveEditor.cpp +++ b/soh/soh/Enhancements/debugger/debugSaveEditor.cpp @@ -1001,7 +1001,7 @@ void DrawFlagsTab() { // Draws a combo that lets you choose and upgrade value from a drop-down of text values void DrawUpgrade(const std::string& categoryName, int32_t categoryId, const std::vector& names) { - ImGui::Text(categoryName.c_str()); + ImGui::Text("%s", categoryName.c_str()); ImGui::SameLine(); ImGui::PushID(categoryName.c_str()); if (ImGui::BeginCombo("##upgrade", names[CUR_UPG_VALUE(categoryId)].c_str())) { From 18013e1ae0177d1b8ee71bd072b4d89156269000 Mon Sep 17 00:00:00 2001 From: Josh Bodner Date: Mon, 1 Aug 2022 20:46:50 -0700 Subject: [PATCH 28/30] Do this in Rachael instead --- soh/src/code/z_play.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/soh/src/code/z_play.c b/soh/src/code/z_play.c index 7c9db9837..aa91e43a5 100644 --- a/soh/src/code/z_play.c +++ b/soh/src/code/z_play.c @@ -1408,7 +1408,7 @@ void Gameplay_Draw(GlobalContext* globalCtx) { OVERLAY_DISP = sp70; globalCtx->unk_121C7 = 2; SREG(33) |= 1; - } else { + } else if (R_PAUSE_MENU_MODE != 3) { Gameplay_Draw_DrawOverlayElements: if ((HREG(80) != 10) || (HREG(89) != 0)) { Gameplay_DrawOverlayElements(globalCtx); From 85c4cd38631a28f1f2c46034e9c2a819c7861065 Mon Sep 17 00:00:00 2001 From: aMannus Date: Tue, 2 Aug 2022 23:47:39 +0200 Subject: [PATCH 29/30] Re-added ImStrdup around string value (#1009) --- libultraship/libultraship/Cvar.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/libultraship/libultraship/Cvar.cpp b/libultraship/libultraship/Cvar.cpp index 3a5ab6e04..d5b3af750 100644 --- a/libultraship/libultraship/Cvar.cpp +++ b/libultraship/libultraship/Cvar.cpp @@ -111,7 +111,7 @@ extern "C" void CVar_SetString(const char* name, const char* value) { cvar = std::make_unique(); } cvar->type = CVarType::String; - cvar->value.valueStr = value; + cvar->value.valueStr = ImStrdup(value); } extern "C" void CVar_RegisterRGBA(const char* name, Color_RGBA8 defaultValue) { From d9443d98f0e0af2ff977620c194b31c774450258 Mon Sep 17 00:00:00 2001 From: David Chavez Date: Wed, 3 Aug 2022 00:09:33 +0200 Subject: [PATCH 30/30] Store RGBA Cvar as JSON object (#996) * Store RGBA Cvar as JSON object * Use existing split string method * Extract key setting to var --- .../libultraship/Lib/Mercury/Mercury.cpp | 16 +++------- .../libultraship/Lib/Mercury/Mercury.h | 2 ++ soh/soh/Enhancements/debugconsole.cpp | 31 ++++++++++--------- 3 files changed, 22 insertions(+), 27 deletions(-) diff --git a/libultraship/libultraship/Lib/Mercury/Mercury.cpp b/libultraship/libultraship/Lib/Mercury/Mercury.cpp index d6bf734ea..009b9c0f9 100644 --- a/libultraship/libultraship/Lib/Mercury/Mercury.cpp +++ b/libultraship/libultraship/Lib/Mercury/Mercury.cpp @@ -6,6 +6,7 @@ #include #include #include +#include namespace fs = std::filesystem; using json = nlohmann::json; @@ -16,18 +17,9 @@ Mercury::Mercury(std::string path) : path_(std::move(path)) { this->reload(); } -std::vector split(const std::string& s, const char delimiter) { - std::vector result; - std::stringstream ss(s); - std::string item; - while (getline(ss, item, delimiter)) { - result.push_back(item); - } - return result; -} - std::string Mercury::formatNestedKey(const std::string& key) { - const std::vector dots = split(key, '.'); + std::vector dots = StringHelper::Split(key, "."); + std::string tmp; if (dots.size() > 1) for (const auto& dot : dots) { @@ -40,7 +32,7 @@ std::string Mercury::formatNestedKey(const std::string& key) { } json Mercury::nested(const std::string& key) { - std::vector dots = split(key, '.'); + std::vector dots = StringHelper::Split(key, "."); if (!this->vjson.is_object()) return this->vjson; json gjson = this->vjson.unflatten(); diff --git a/libultraship/libultraship/Lib/Mercury/Mercury.h b/libultraship/libultraship/Lib/Mercury/Mercury.h index 5c2646d36..92cb2097e 100644 --- a/libultraship/libultraship/Lib/Mercury/Mercury.h +++ b/libultraship/libultraship/Lib/Mercury/Mercury.h @@ -4,6 +4,8 @@ #include #include "../nlohmann/json.hpp" +static const std::string mercuryRGBAObjectType = "RGBA"; + class Mercury { protected: std::string path_; diff --git a/soh/soh/Enhancements/debugconsole.cpp b/soh/soh/Enhancements/debugconsole.cpp index ba866b062..73c54b742 100644 --- a/soh/soh/Enhancements/debugconsole.cpp +++ b/soh/soh/Enhancements/debugconsole.cpp @@ -568,20 +568,18 @@ void DebugConsole_LoadCVars() { switch (value.type()) { case nlohmann::detail::value_t::array: break; - case nlohmann::detail::value_t::string: - if (StringHelper::StartsWith(value.get(), "#")) - { - uint32_t val = std::stoul(&value.get().c_str()[1], nullptr, 16); + case nlohmann::detail::value_t::object: + if (value["Type"].get() == mercuryRGBAObjectType) { Color_RGBA8 clr; - clr.r = val >> 24; - clr.g = val >> 16; - clr.b = val >> 8; - clr.a = val & 0xFF; - - CVar_SetRGBA(item.key().c_str(), clr); + clr.r = value["R"].get(); + clr.g = value["G"].get(); + clr.b = value["B"].get(); + clr.a = value["A"].get(); } - else - CVar_SetString(item.key().c_str(), value.get().c_str()); + + break; + case nlohmann::detail::value_t::string: + CVar_SetString(item.key().c_str(), value.get().c_str()); break; case nlohmann::detail::value_t::boolean: CVar_SetS32(item.key().c_str(), value.get()); @@ -618,10 +616,13 @@ void DebugConsole_SaveCVars() pConf->setFloat(key, cvar.second->value.valueFloat); else if (cvar.second->type == CVarType::RGBA) { + auto keyStr = key.c_str(); Color_RGBA8 clr = cvar.second->value.valueRGBA; - uint32_t val = (clr.r << 24) + (clr.g << 16) + (clr.b << 8) + clr.a; - std::string str = StringHelper::Sprintf("#%08X", val); - pConf->setString(key, str); + pConf->setUInt(StringHelper::Sprintf("%s.R", keyStr), clr.r); + pConf->setUInt(StringHelper::Sprintf("%s.G", keyStr), clr.r); + pConf->setUInt(StringHelper::Sprintf("%s.B", keyStr), clr.r); + pConf->setUInt(StringHelper::Sprintf("%s.A", keyStr), clr.r); + pConf->setString(StringHelper::Sprintf("%s.Type", keyStr), mercuryRGBAObjectType); } }