Merge remote-tracking branch 'upstream/rando-next' into rando-enhanced-magic-arrows

This commit is contained in:
Sarge-117 2022-09-01 17:05:48 -07:00
commit 9b5774cca7
21 changed files with 344 additions and 48 deletions

2
.gitignore vendored
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@ -9,6 +9,7 @@ __pycache__/
.idea/
cmake-build-debug
venv/
.cache/
# Project-specific ignores
build/
@ -410,6 +411,7 @@ oot.otr
*.sav
shipofharkinian.ini
shipofharkinian.json
imgui.ini
# Switch Stuff

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@ -334,6 +334,12 @@ set(Source_Files__Resources__mpq
)
source_group("Source Files\\Resources\\mpq" FILES ${Source_Files__Resources__mpq})
set(Source_Files__Crash_Handler
"CrashHandler.cpp"
"CrashHandler.h"
)
source_group("Source Files\\Crash Handler" FILES ${Source_Files__Crash_Handler})
if (CMAKE_SYSTEM_NAME STREQUAL "Darwin")
set(Source_Files__Darwin
"OSXFolderManager.mm"
@ -388,6 +394,7 @@ set(ALL_FILES
${Source_Files__Resources__Factories}
${Source_Files__Resources__Files}
${Source_Files__Resources__mpq}
${Source_Files__Crash_Handler}
${Source_Files__Darwin}
${Source_Files__NintendoSwitch}
${Source_Files__CafeOS}

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@ -0,0 +1,172 @@
#include "spdlog/spdlog.h"
#include "Utils/StringHelper.h"
#include "CrashHandler.h"
#if defined(__linux__)
#include <csignal>
#include <cstdio>
#include <cxxabi.h> // for __cxa_demangle
#include <dlfcn.h> // for dladdr
#include <execinfo.h>
#include <unistd.h>
extern "C" void DeinitOTR(void);
static void PrintRegisters(ucontext_t* ctx) {
char regbuffer[1024];
SPDLOG_CRITICAL("Registers:");
#if defined(__x86_64__)
snprintf(regbuffer, std::size(regbuffer), "0x%016llX", ctx->uc_mcontext.gregs[REG_RAX]);
SPDLOG_CRITICAL("RAX: {} ", regbuffer);
snprintf(regbuffer, std::size(regbuffer), "0x%016llX", ctx->uc_mcontext.gregs[REG_RDI]);
SPDLOG_CRITICAL("RDI: {} ", regbuffer);
snprintf(regbuffer, std::size(regbuffer), "0x%016llX", ctx->uc_mcontext.gregs[REG_RSI]);
SPDLOG_CRITICAL("RSI: {} ", regbuffer);
snprintf(regbuffer, std::size(regbuffer), "0x%016llX", ctx->uc_mcontext.gregs[REG_RDX]);
SPDLOG_CRITICAL("RDX: {} ", regbuffer);
snprintf(regbuffer, std::size(regbuffer), "0x%016llX", ctx->uc_mcontext.gregs[REG_RCX]);
SPDLOG_CRITICAL("RCX: {} ", regbuffer);
snprintf(regbuffer, std::size(regbuffer), "0x%016llX", ctx->uc_mcontext.gregs[REG_R8]);
SPDLOG_CRITICAL("R8 : {} ", regbuffer);
snprintf(regbuffer, std::size(regbuffer), "0x%016llX", ctx->uc_mcontext.gregs[REG_R9]);
SPDLOG_CRITICAL("R9 : {} ", regbuffer);
snprintf(regbuffer, std::size(regbuffer), "0x%016llX", ctx->uc_mcontext.gregs[REG_R10]);
SPDLOG_CRITICAL("R10: {} ", regbuffer);
snprintf(regbuffer, std::size(regbuffer), "0x%016llX", ctx->uc_mcontext.gregs[REG_R11]);
SPDLOG_CRITICAL("R11: {} ", regbuffer);
snprintf(regbuffer, std::size(regbuffer), "0x%016llX", ctx->uc_mcontext.gregs[REG_RSP]);
SPDLOG_CRITICAL("RSP: {} ", regbuffer);
snprintf(regbuffer, std::size(regbuffer), "0x%016llX", ctx->uc_mcontext.gregs[REG_RBX]);
SPDLOG_CRITICAL("RBX: {} ", regbuffer);
snprintf(regbuffer, std::size(regbuffer), "0x%016llX", ctx->uc_mcontext.gregs[REG_RBP]);
SPDLOG_CRITICAL("RBP: {} ", regbuffer);
snprintf(regbuffer, std::size(regbuffer), "0x%016llX", ctx->uc_mcontext.gregs[REG_R12]);
SPDLOG_CRITICAL("R12: {} ", regbuffer);
snprintf(regbuffer, std::size(regbuffer), "0x%016llX", ctx->uc_mcontext.gregs[REG_R13]);
SPDLOG_CRITICAL("R13: {} ", regbuffer);
snprintf(regbuffer, std::size(regbuffer), "0x%016llX", ctx->uc_mcontext.gregs[REG_R14]);
SPDLOG_CRITICAL("R14: {} ", regbuffer);
snprintf(regbuffer, std::size(regbuffer), "0x%016llX", ctx->uc_mcontext.gregs[REG_R15]);
SPDLOG_CRITICAL("R15: {} ", regbuffer);
snprintf(regbuffer, std::size(regbuffer), "0x%016llX", ctx->uc_mcontext.gregs[REG_RIP]);
SPDLOG_CRITICAL("RIP: {} ", regbuffer);
snprintf(regbuffer, std::size(regbuffer), "0x%016llX", ctx->uc_mcontext.gregs[REG_EFL]);
SPDLOG_CRITICAL("EFLAGS: {} ", regbuffer);
#else
snprintf(regbuffer, std::size(regbuffer),"0x%08lX", ctx->uc_mcontext.gregs[REG_EDI]);
SPDLOG_CRITICAL("EDI : {} ", regbuffer);
snprintf(regbuffer, std::size(regbuffer),"0x%08lX", ctx->uc_mcontext.gregs[REG_ESI]);
SPDLOG_CRITICAL("ESI : {} ", regbuffer);
snprintf(regbuffer, std::size(regbuffer),"0x%08lX", ctx->uc_mcontext.gregs[REG_EBP]);
SPDLOG_CRITICAL("EBP : {} ", regbuffer);
snprintf(regbuffer, std::size(regbuffer),"0x%08lX", ctx->uc_mcontext.gregs[REG_ESP]);
SPDLOG_CRITICAL("ESP : {} ", regbuffer);
snprintf(regbuffer, std::size(regbuffer),"0x%08lX", ctx->uc_mcontext.gregs[REG_EBX]);
SPDLOG_CRITICAL("EBX : {} ", regbuffer);
snprintf(regbuffer, std::size(regbuffer),"0x%08lX", ctx->uc_mcontext.gregs[REG_EDX]);
SPDLOG_CRITICAL("EDX : {} ", regbuffer);
snprintf(regbuffer, std::size(regbuffer),"0x%08lX", ctx->uc_mcontext.gregs[REG_ECX]);
SPDLOG_CRITICAL("ECX : {} ", regbuffer);
snprintf(regbuffer, std::size(regbuffer),"0x%08lX", ctx->uc_mcontext.gregs[REG_EAX]);
SPDLOG_CRITICAL("EAX : {} ", regbuffer);
snprintf(regbuffer, std::size(regbuffer),"0x%08lX", ctx->uc_mcontext.gregs[REG_EIP]);
SPDLOG_CRITICAL("EIP : {} ", regbuffer);
snprintf(regbuffer, std::size(regbuffer),"0x%08lX", ctx->uc_mcontext.gregs[REG_EFL]);
SPDLOG_CRITICAL("EFL : {} ", regbuffer);
#endif
}
static void ErrorHandler(int sig, siginfo_t* sigInfo, void* data)
{
std::array<void*, 4096> arr;
ucontext_t* ctx = static_cast<ucontext_t*>(data);
constexpr size_t nMaxFrames = arr.size();
size_t size = backtrace(arr.data(), nMaxFrames);
char** symbols = backtrace_symbols(arr.data(), nMaxFrames);
SPDLOG_CRITICAL("(Signal: {})\n", sig);
switch (sig) {
case SIGILL:
SPDLOG_CRITICAL("ILLEGAL INSTRUCTION");
break;
case SIGABRT:
SPDLOG_CRITICAL("ABORT");
break;
case SIGFPE:
SPDLOG_CRITICAL("ERRONEUS ARITHEMETIC OPERATION");
break;
case SIGSEGV:
SPDLOG_CRITICAL("INVALID ACCESS TO STORAGE");
break;
}
PrintRegisters(ctx);
SPDLOG_CRITICAL("Traceback:\n");
for (size_t i = 1; i < size; i++)
{
Dl_info info;
int gotAddress = dladdr(arr[i], &info);
std::string functionName(symbols[i]);
if (gotAddress != 0 && info.dli_sname != nullptr)
{
FILE* pipe;
int32_t status;
char* demangled = abi::__cxa_demangle(info.dli_sname, nullptr, nullptr, &status);
const char* nameFound = info.dli_sname;
if (status == 0)
{
nameFound = demangled;
}
#if 0
char command[256];
char addrLine[128];
snprintf(command, sizeof(command), "addr2line -e soh.elf %s + 0x%lX", nameFound, (uintptr_t)arr[i] - (uintptr_t)info.dli_saddr);
pipe = popen(command, "r");
fgets(addrLine, 128, pipe);
#endif
functionName = StringHelper::Sprintf("%s (+0x%X)", nameFound,
(char*)arr[i] - (char*)info.dli_saddr);
free(demangled);
}
SPDLOG_CRITICAL("{} {}", i, functionName.c_str());
}
free(symbols);
DeinitOTR();
exit(1);
}
static void ShutdownHandler(int sig, siginfo_t* sigInfo, void* data) {
DeinitOTR();
exit(1);
}
extern "C" void SetupHandlerLinux() {
struct sigaction action;
struct sigaction shutdownAction;
action.sa_flags = SA_SIGINFO;
action.sa_sigaction = ErrorHandler;
sigaction(SIGILL, &action, nullptr);
sigaction(SIGABRT, &action, nullptr);
sigaction(SIGFPE, &action, nullptr);
sigaction(SIGSEGV, &action, nullptr);
shutdownAction.sa_flags = SA_SIGINFO;
shutdownAction.sa_sigaction = ShutdownHandler;
sigaction(SIGINT, &shutdownAction, nullptr);
sigaction(SIGTERM, &shutdownAction, nullptr);
sigaction(SIGQUIT, &shutdownAction, nullptr);
sigaction(SIGKILL, &shutdownAction, nullptr);
}
#endif

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@ -0,0 +1,18 @@
#ifndef CRASH_HANDLER_H
#define CRASH_HANDLER_H
#ifdef __linux__
#ifdef __cplusplus
extern "C" {
#endif
void SetupHandlerLinux(void);
#ifdef __cplusplus
}
#endif
#endif // __linux__
#endif // CRASH_HANDLER_H

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@ -1661,7 +1661,7 @@ void PadMgr_HandleRetraceMsg(PadMgr* padmgr);
void PadMgr_HandlePreNMI(PadMgr* padmgr);
// This function must remain commented out, because it is called incorrectly in
// fault.c (actual bug in game), and the compiler notices and won't compile it
// void PadMgr_RequestPadData(PadMgr* padmgr, Input* inputs, s32 mode);
void PadMgr_RequestPadData(PadMgr* padmgr, Input* inputs, s32 mode);
void PadMgr_Init(PadMgr* padmgr, OSMesgQueue* siIntMsgQ, IrqMgr* irqMgr, OSId id, OSPri priority, void* stack);
void Sched_SwapFrameBuffer(CfbInfo* cfbInfo);
void func_800C84E4(SchedContext* sc, CfbInfo* cfbInfo);

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@ -3,20 +3,20 @@
#include "z64.h"
#define DECLARE_SEGMENT(name) \
//extern u8 _##name##SegmentStart[]; \
#define DECLARE_SEGMENT(name)
//extern u8 _##name##SegmentStart[];
//extern u8 _##name##SegmentEnd[];
#define DECLARE_ROM_SEGMENT(name) \
//extern u8 _##name##SegmentRomStart[]; \
#define DECLARE_ROM_SEGMENT(name)
//extern u8 _##name##SegmentRomStart[];
//extern u8 _##name##SegmentRomEnd[];
#define DECLARE_BSS_SEGMENT(name) \
extern u8 _##name##SegmentBssStart[]; \
extern u8 _##name##SegmentBssEnd[];
#define DECLARE_OVERLAY_SEGMENT(name) \
//DECLARE_SEGMENT(ovl_##name) \
#define DECLARE_OVERLAY_SEGMENT(name)
//DECLARE_SEGMENT(ovl_##name)
//DECLARE_ROM_SEGMENT(ovl_##name)
DECLARE_SEGMENT(boot)

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@ -1,6 +1,8 @@
#pragma once
typedef enum {
TEXT_BUY_BOMBCHU_10_PROMPT = 0x8C,
TEXT_BUY_BOMBCHU_10_DESC = 0xBC,
TEXT_GS_NO_FREEZE = 0xB4,
TEXT_GS_FREEZE = 0xB5,
TEXT_RANDOMIZER_CUSTOM_ITEM = 0xF8,

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@ -2567,6 +2567,9 @@ namespace Settings {
MapsAndCompasses.SetSelectedIndex(cvarSettings[RSK_STARTING_MAPS_COMPASSES]);
BombchusInLogic.SetSelectedIndex(cvarSettings[RSK_BOMBCHUS_IN_LOGIC]);
AmmoDrops.SetSelectedIndex(AMMODROPS_VANILLA); // Ensure logic knows bombchu drops aren't implemented yet
StartingConsumables.SetSelectedIndex(cvarSettings[RSK_STARTING_CONSUMABLES]);
StartingMaxRupees.SetSelectedIndex(cvarSettings[RSK_FULL_WALLETS]);

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@ -36,17 +36,23 @@ const std::string Randomizer::merchantMessageTableID = "RandomizerMerchants";
const std::string Randomizer::rupeeMessageTableID = "RandomizerRupees";
const std::string Randomizer::NaviRandoMessageTableID = "RandomizerNavi";
static const char* englishRupeeNames[44] = {
static const char* englishRupeeNames[52] = {
"Rupees", "Bitcoin", "Bananas", "Cornflakes", "Gummybears", "Floopies", "Dollars", "Lemmings",
"Emeralds", "Bucks", "Rubles", "Diamonds", "Moons", "Stars", "Mana", "Doll Hairs",
"Dogecoin", "Mushrooms", "Experience", "Friends", "Coins", "Rings", "Gil", "Pokédollars",
"Bells", "Orbs", "Bottle Caps", "Simoleons", "Pokémon", "Toys", "Smackaroos", "Zorkmids",
"Zenny", "Bones", "Souls", "Studs", "Munny", "Rubies", "Gald", "Gold",
"Shillings", "Pounds", "Glimmer", "Potch"
"Shillings", "Pounds", "Glimmer", "Potch", "Robux", "V-Bucks", "Bratwürste", "Mesetas",
"Coal", "Euro", "Spoons", "Cucumbers"
};
static const char* germanRupeeNames[1] = {
"Rubine"
static const char* germanRupeeNames[41] = {
"Rubine", "Mäuse", "Kröten", "Münzen", "Euro", "Mark", "Bananen",
"Gummibären", "Bonbons", "Diamanten", "Bratwürste", "Bitcoin", "Dogecoin", "Monde",
"Sterne", "Brause UFOs", "Taler", "Sternis", "Schillinge", "Freunde", "Seelen",
"Gil", "Zenny", "Pfandflaschen", "Knochen", "Pilze", "Smaragde", "Kronkorken",
"Pokédollar", "Brötchen", "EXP", "Wagenchips", "Moos", "Knete", "Kohle",
"Kies", "Radieschen", "Diridari", "Steine", "Kartoffeln", "Penunze"
};
static const char* frenchRupeeNames[36] = {
@ -575,6 +581,7 @@ std::unordered_map<std::string, RandomizerSettingKey> SpoilerfileSettingNameToEn
{ "Shuffle Dungeon Items:Gerudo Fortress Keys", RSK_GERUDO_KEYS },
{ "Shuffle Dungeon Items:Boss Keys", RSK_BOSS_KEYSANITY },
{ "Shuffle Dungeon Items:Ganon's Boss Key", RSK_GANONS_BOSS_KEY },
{ "World Settings:Bombchus in Logic", RSK_BOMBCHUS_IN_LOGIC },
{ "Misc Settings:Gossip Stone Hints", RSK_GOSSIP_STONE_HINTS },
{ "Misc Settings:Hint Clarity", RSK_HINT_CLARITY },
{ "Misc Settings:Hint Distribution", RSK_HINT_DISTRIBUTION },
@ -820,6 +827,7 @@ void Randomizer::ParseRandomizerSettingsFile(const char* spoilerFileName) {
case RSK_ENABLE_GLITCH_CUTSCENES:
case RSK_BLUE_FIRE_ARROWS:
case RSK_SUNLIGHT_ARROWS:
case RSK_BOMBCHUS_IN_LOGIC:
if(it.value() == "Off") {
gSaveContext.randoSettings[index].value = 0;
} else if(it.value() == "On") {
@ -1396,7 +1404,13 @@ s16 Randomizer::GetItemFromGet(RandomizerGet randoGet, GetItemID ogItemId) {
return GI_RUPEE_BLUE;
case RG_PROGRESSIVE_BOMBCHUS:
return GI_BOMBCHUS_20; //todo progressive?
if (INV_CONTENT(ITEM_BOMBCHU) == ITEM_NONE) {
return GI_BOMBCHUS_20;
}
if (AMMO(ITEM_BOMBCHU) < 5) {
return GI_BOMBCHUS_10;
}
return GI_BOMBCHUS_5;
case RG_PROGRESSIVE_MAGIC_METER:
switch (gSaveContext.magicLevel) {
@ -3078,6 +3092,7 @@ void GenerateRandomizerImgui() {
cvarSettings[RSK_SHUFFLE_COWS] = CVar_GetS32("gRandomizeShuffleCows", 0);
cvarSettings[RSK_SHUFFLE_ADULT_TRADE] = CVar_GetS32("gRandomizeShuffleAdultTrade", 0);
cvarSettings[RSK_SHUFFLE_MAGIC_BEANS] = CVar_GetS32("gRandomizeShuffleBeans", 0);
cvarSettings[RSK_BOMBCHUS_IN_LOGIC] = CVar_GetS32("gRandomizeBombchusInLogic", 0);
cvarSettings[RSK_SKIP_CHILD_ZELDA] = CVar_GetS32("gRandomizeSkipChildZelda", 0);
// if we skip child zelda, we start with zelda's letter, and malon starts
@ -3883,7 +3898,18 @@ void DrawRandoEditor(bool& open) {
ImGui::TableNextColumn();
window->DC.CurrLineTextBaseOffset = 0.0f;
ImGui::PushItemWidth(-FLT_MIN);
ImGui::Text("Coming soon");
// Bombchus in Logic
SohImGui::EnhancementCheckbox(Settings::BombchusInLogic.GetName().c_str(), "gRandomizeBombchusInLogic");
InsertHelpHoverText(
"Bombchus are properly considered in logic.\n"
"\n"
"The first Bombchu pack will always be 20, and subsequent packs will be "
"5 or 10 based on how many you have.\n"
"Once found, they can be replenished at the Bombchu shop.\n"
"\n"
"Bombchu Bowling is opened by obtaining Bombchus."
);
ImGui::PopItemWidth();

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@ -1020,6 +1020,7 @@ typedef enum {
RSK_SHUFFLE_MAGIC_BEANS,
RSK_BLUE_FIRE_ARROWS,
RSK_SUNLIGHT_ARROWS
RSK_BOMBCHUS_IN_LOGIC
} RandomizerSettingKey;
typedef struct ScrubIdentity {

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@ -1652,15 +1652,14 @@ extern "C" GetItemEntry Randomizer_GetItemFromKnownCheck(RandomizerCheck randomi
return ItemTable_RetrieveEntry(getItemModIndex, itemID);
}
extern "C" bool Randomizer_ObtainedFreestandingIceTrap(RandomizerCheck randomizerCheck, GetItemID ogId, Actor* actor) {
return gSaveContext.n64ddFlag && (actor->parent != NULL) &&
Randomizer_GetItemFromKnownCheck(randomizerCheck, ogId).getItemId == RG_ICE_TRAP;
}
extern "C" bool Randomizer_ItemIsIceTrap(RandomizerCheck randomizerCheck, GetItemID ogId) {
return gSaveContext.n64ddFlag && Randomizer_GetItemFromKnownCheck(randomizerCheck, ogId).getItemId == RG_ICE_TRAP;
}
extern "C" bool Randomizer_ObtainedFreestandingIceTrap(RandomizerCheck randomizerCheck, GetItemID ogId, Actor* actor) {
return Randomizer_ItemIsIceTrap(randomizerCheck, ogId) && actor->parent != NULL;
}
extern "C" CustomMessageEntry Randomizer_GetCustomGetItemMessage(Player* player) {
s16 giid;
if (player->getItemEntry.objectId != OBJECT_INVALID) {
@ -1731,6 +1730,9 @@ extern "C" int CustomMessage_RetrieveIfExists(GlobalContext* globalCtx) {
messageEntry = Randomizer_GetNaviMessage();
} else if (Randomizer_GetSettingValue(RSK_SHUFFLE_MAGIC_BEANS) && textId == TEXT_BEAN_SALESMAN) {
messageEntry = CustomMessageManager::Instance->RetrieveMessage(Randomizer::merchantMessageTableID, TEXT_BEAN_SALESMAN);
} else if (Randomizer_GetSettingValue(RSK_BOMBCHUS_IN_LOGIC) &&
(textId == TEXT_BUY_BOMBCHU_10_DESC || textId == TEXT_BUY_BOMBCHU_10_PROMPT)) {
messageEntry = CustomMessageManager::Instance->RetrieveMessage(customMessageTableID, textId);
}
}
if (textId == TEXT_GS_NO_FREEZE || textId == TEXT_GS_FREEZE) {

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@ -32,6 +32,8 @@ private:
#endif
#ifndef __cplusplus
void InitOTR(void);
void DeinitOTR(void);
void VanillaItemTable_Init();
void OTRAudio_Init();
void InitAudio();

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@ -111,5 +111,25 @@ extern "C" void OTRMessage_Init()
TEXTBOX_TYPE_BLUE, TEXTBOX_POS_BOTTOM,
"You got a %rGold Skulltula Token%w!&You've collected %r\x19%w tokens&in total!",
"Du erhälst ein %rGoldene&Skulltula-Symbol%w! Du hast&insgesamt %r\x19%w symbol gesammelt!",
"Vous obtenez un %rSymbole de&Skulltula d'or%w! Vous avez&collecté %r\x19\%w symboles en tout!" });
"Vous obtenez un %rSymbole de&Skulltula d'or%w! Vous avez&collecté %r\x19\%w symboles en tout!"
}
);
CustomMessageManager::Instance->CreateMessage(
customMessageTableID, TEXT_BUY_BOMBCHU_10_DESC,
{
TEXTBOX_TYPE_BLACK, TEXTBOX_POS_BOTTOM,
"\x08%rBombchu (10 pieces) 99 Rupees&%wThis looks like a toy mouse, but&it's actually a self-propelled time&bomb!\x09\x0A",
"\x08%rKrabbelmine 10 Stück 99 Rubine&%wDas ist eine praktische Zeitbombe,&die Du als Distanzwaffe&einsetzen kannst!\x09\x0A",
"\x08%rMissile 10 unités 99 Rubis&%wProfilée comme une souris&mécanique, cette arme est &destructrice!!!\x09\x0A",
}
);
CustomMessageManager::Instance->CreateMessage(
customMessageTableID, TEXT_BUY_BOMBCHU_10_PROMPT,
{
TEXTBOX_TYPE_BLACK, TEXTBOX_POS_BOTTOM,
"\x08\Bombchu 10 pieces 99 Rupees\x09&&\x1B%gBuy&Don't buy%w",
"\x08Krabbelmine 10 Stück 99 Rubine\x09&&\x1B%gKaufen!&Nicht kaufen!%w",
"\x08Missiles 10 unités 99 Rubis\x09&&\x1B%gAcheter&Ne pas acheter%w",
}
);
}

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@ -293,7 +293,7 @@ void Fault_Sleep(u32 duration) {
void Fault_PadCallback(Input* input) {
//! @bug This function is not called correctly and thus will crash from reading a bad pointer at 0x800C7E4C
PadMgr_RequestPadData(input, 0);
PadMgr_RequestPadData(&gPadMgr, input, 0);
}
void Fault_UpdatePadImpl()

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@ -3,6 +3,8 @@
#include <soh/Enhancements/bootcommands.h>
#include "soh/OTRGlobals.h"
#include "../libultraship/CrashHandler.h"
s32 gScreenWidth = SCREEN_WIDTH;
s32 gScreenHeight = SCREEN_HEIGHT;
@ -38,6 +40,10 @@ void Main_LogSystemHeap(void) {
int main(int argc, char** argv)
{
#ifdef __linux__
SetupHandlerLinux();
#endif
GameConsole_Init();
InitOTR();
BootCommands_Init();
@ -64,14 +70,14 @@ void Main(void* arg) {
Fault_Init();
SysCfb_Init(0);
Heaps_Alloc();
sysHeap = gSystemHeap;
sysHeap = (uintptr_t)gSystemHeap;
fb = SysCfb_GetFbPtr(0);
gSystemHeapSize = 1024 * 1024 * 4;
// "System heap initalization"
osSyncPrintf("システムヒープ初期化 %08x-%08x %08x\n", sysHeap, fb, gSystemHeapSize);
SystemHeap_Init(sysHeap, gSystemHeapSize); // initializes the system heap
SystemHeap_Init((void*)sysHeap, gSystemHeapSize); // initializes the system heap
if (osMemSize >= 0x800000) {
debugHeap = SysCfb_GetFbEnd();
debugHeap = (void*)SysCfb_GetFbEnd();
debugHeapSize = (0x80600000 - (uintptr_t)debugHeap);
} else {
debugHeapSize = 0x400;

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@ -860,6 +860,8 @@ void Sram_InitSave(FileChooseContext* fileChooseCtx) {
if (getItem.modIndex == MOD_NONE) {
if (getItem.itemId >= ITEM_MEDALLION_FOREST && getItem.itemId <= ITEM_ZORA_SAPPHIRE) {
GiveLinkDungeonReward(getItem.getItemId);
} else if (getItem.itemId >= ITEM_SONG_MINUET && getItem.itemId <= ITEM_SONG_STORMS) {
GiveLinkSong(getItem.getItemId);
} else if (giid == GI_RUPEE_GREEN || giid == GI_RUPEE_BLUE || giid == GI_RUPEE_RED ||
giid == GI_RUPEE_PURPLE || giid == GI_RUPEE_GOLD) {
GiveLinkRupeesByGetItemId(giid);

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@ -143,13 +143,15 @@ void EnBomBowMan_BlinkAwake(EnBomBowlMan* this, GlobalContext* globalCtx) {
}
}
// Check for Bomb Bag if Rando is enabled
// RANDOTODO: Check for bombchu pack instead of bomb bag if bombchus are in logic
// In randomizer, only check for bomb bag when bombchus aren't in logic
// and only check for bombchus when bombchus are in logic
if (gSaveContext.n64ddFlag) {
if (INV_CONTENT(ITEM_BOMB) != ITEM_NONE) {
this->actor.textId = 0xBF;
} else {
u8 bombchusInLogic = Randomizer_GetSettingValue(RSK_BOMBCHUS_IN_LOGIC);
if ((!bombchusInLogic && INV_CONTENT(ITEM_BOMB) == ITEM_NONE) ||
(bombchusInLogic && INV_CONTENT(ITEM_BOMBCHU) == ITEM_NONE)) {
this->actor.textId = 0x7058;
} else {
this->actor.textId = 0xBF;
}
}
}
@ -177,11 +179,17 @@ void EnBomBowMan_CheckBeatenDC(EnBomBowlMan* this, GlobalContext* globalCtx) {
this->eyeMode = CHU_GIRL_EYES_AWAKE;
this->blinkTimer = (s16)Rand_ZeroFloat(60.0f) + 20;
// Check for beaten Dodongo's Cavern if not rando'd
// check for bomb bag if rando'd
if ((!gSaveContext.n64ddFlag &&
!((gSaveContext.eventChkInf[2] & 0x20) || BREG(2))) ||
(gSaveContext.n64ddFlag && (INV_CONTENT(ITEM_BOMB) == ITEM_NONE))) {
bool bombchuBowlingClosed;
if (gSaveContext.n64ddFlag) {
// when rando'd, check if we have bombchus if chus are in logic
// and check if we have a bomb bag if chus aren't in logic
u8 explosive = Randomizer_GetSettingValue(RSK_BOMBCHUS_IN_LOGIC) ? ITEM_BOMBCHU : ITEM_BOMB;
bombchuBowlingClosed = (INV_CONTENT(explosive) == ITEM_NONE);
} else {
// if not rando'd, check if we have beaten Dodongo's Cavern
bombchuBowlingClosed = !((gSaveContext.eventChkInf[2] & 0x20) || BREG(2));
}
if (bombchuBowlingClosed) {
this->actionFunc = EnBomBowMan_WaitNotBeatenDC;
} else {
this->actor.textId = 0x18;

View File

@ -633,8 +633,16 @@ s32 EnGirlA_CanBuy_Unk20(GlobalContext* globalCtx, EnGirlA* this) {
}
s32 EnGirlA_CanBuy_Bombchus(GlobalContext* globalCtx, EnGirlA* this) {
// When in rando, don't allow buying bombchus when the player doesn't have a bomb bag
if (AMMO(ITEM_BOMBCHU) >= 50 || (gSaveContext.n64ddFlag && CUR_CAPACITY(UPG_BOMB_BAG) == 0)) {
// When in rando, don't allow buying bombchus when the player doesn't have required explosives
// If bombchus are in logic, the player needs to have bombchus; otherwise they need a bomb bag
if (gSaveContext.n64ddFlag) {
u8 bombchusInLogic = Randomizer_GetSettingValue(RSK_BOMBCHUS_IN_LOGIC);
if ((!bombchusInLogic && CUR_CAPACITY(UPG_BOMB_BAG) == 0) ||
(bombchusInLogic && INV_CONTENT(ITEM_BOMBCHU) == ITEM_NONE)) {
return CANBUY_RESULT_CANT_GET_NOW;
}
}
if (AMMO(ITEM_BOMBCHU) >= 50) {
return CANBUY_RESULT_CANT_GET_NOW;
}
if (gSaveContext.rupees < this->basePrice) {
@ -861,6 +869,14 @@ void EnGirlA_BuyEvent_ZoraTunic(GlobalContext* globalCtx, EnGirlA* this) {
}
void EnGirlA_BuyEvent_ObtainBombchuPack(GlobalContext* globalCtx, EnGirlA* this) {
Rupees_ChangeBy(-this->basePrice);
// Normally, buying a bombchu pack sets a flag indicating the pack is now sold out
// If they're in logic for rando, skip setting that flag so they can be purchased repeatedly
if (gSaveContext.n64ddFlag && Randomizer_GetSettingValue(RSK_BOMBCHUS_IN_LOGIC)) {
return;
}
switch (this->actor.params) {
case SI_BOMBCHU_10_2:
gSaveContext.itemGetInf[0] |= 0x40;
@ -887,7 +903,6 @@ void EnGirlA_BuyEvent_ObtainBombchuPack(GlobalContext* globalCtx, EnGirlA* this)
gSaveContext.itemGetInf[0] |= 0x20;
break;
}
Rupees_ChangeBy(-this->basePrice);
}
void EnGirlA_Noop(EnGirlA* this, GlobalContext* globalCtx) {
@ -1053,7 +1068,13 @@ void EnGirlA_InitializeItemAction(EnGirlA* this, GlobalContext* globalCtx) {
this->canBuyFunc = itemEntry->canBuyFunc;
this->itemGiveFunc = itemEntry->itemGiveFunc;
this->buyEventFunc = itemEntry->buyEventFunc;
this->basePrice = itemEntry->price;
// If chus are in logic, make the 10 pack affordable without a wallet upgrade
if (gSaveContext.n64ddFlag && Randomizer_GetSettingValue(RSK_BOMBCHUS_IN_LOGIC) &&
this->getItemId == GI_BOMBCHUS_10) {
this->basePrice = 99;
} else {
this->basePrice = itemEntry->price;
}
this->itemCount = itemEntry->count;
this->hiliteFunc = itemEntry->hiliteFunc;
this->giDrawId = itemEntry->giDrawId;

View File

@ -95,7 +95,7 @@ u16 EnGo_GetTextID(GlobalContext* globalCtx, Actor* thisx) {
switch (thisx->params & 0xF0) {
case 0x90:
if (gSaveContext.bgsFlag) {
if (!gSaveContext.n64ddFlag && gSaveContext.bgsFlag) {
return 0x305E;
} else if (INV_CONTENT(ITEM_TRADE_ADULT) >= ITEM_CLAIM_CHECK) {
if (Environment_GetBgsDayCount() >= CVar_GetS32("gForgeTime", 3)) {
@ -859,7 +859,7 @@ void func_80A405CC(EnGo* this, GlobalContext* globalCtx) {
void EnGo_BiggoronActionFunc(EnGo* this, GlobalContext* globalCtx) {
if (((this->actor.params & 0xF0) == 0x90) && (this->unk_1E0.unk_00 == 2)) {
if (gSaveContext.bgsFlag) {
if (!gSaveContext.n64ddFlag && gSaveContext.bgsFlag) {
this->unk_1E0.unk_00 = 0;
} else {
if (INV_CONTENT(ITEM_TRADE_ADULT) == ITEM_EYEDROPS) {

View File

@ -595,7 +595,7 @@ s16 EnGo2_GetStateGoronCityLink(GlobalContext* globalCtx, EnGo2* this) {
u16 EnGo2_GetTextIdGoronDmtBiggoron(GlobalContext* globalCtx, EnGo2* this) {
Player* player = GET_PLAYER(globalCtx);
if (gSaveContext.bgsFlag) {
if (!gSaveContext.n64ddFlag && gSaveContext.bgsFlag) {
player->exchangeItemId = EXCH_ITEM_CLAIM_CHECK;
return 0x305E;
} else if (INV_CONTENT(ITEM_TRADE_ADULT) >= ITEM_CLAIM_CHECK) {
@ -622,10 +622,6 @@ s16 EnGo2_GetStateGoronDmtBiggoron(GlobalContext* globalCtx, EnGo2* this) {
}
if(gSaveContext.n64ddFlag) {
if (INV_CONTENT(ITEM_CLAIM_CHECK) != ITEM_CLAIM_CHECK) {
return 0;
}
EnGo2_GetItemEntry(this, globalCtx, Randomizer_GetItemFromKnownCheck(RC_DMT_TRADE_CLAIM_CHECK, GI_SWORD_BGS));
Flags_SetTreasure(globalCtx, 0x1F);
} else {
@ -1063,7 +1059,7 @@ void EnGo2_BiggoronSetTextId(EnGo2* this, GlobalContext* globalCtx, Player* play
u16 textId;
if ((this->actor.params & 0x1F) == GORON_DMT_BIGGORON) {
if (gSaveContext.bgsFlag) {
if ((!gSaveContext.n64ddFlag && gSaveContext.bgsFlag)) {
if (func_8002F368(globalCtx) == EXCH_ITEM_CLAIM_CHECK) {
this->actor.textId = 0x3003;
} else {
@ -1071,16 +1067,20 @@ void EnGo2_BiggoronSetTextId(EnGo2* this, GlobalContext* globalCtx, Player* play
}
player->actor.textId = this->actor.textId;
} else if (!gSaveContext.bgsFlag && (INV_CONTENT(ITEM_TRADE_ADULT) == ITEM_CLAIM_CHECK)) {
} else if (INV_CONTENT(ITEM_TRADE_ADULT) == ITEM_CLAIM_CHECK) {
if (func_8002F368(globalCtx) == EXCH_ITEM_CLAIM_CHECK) {
if (Environment_GetBgsDayCount() >= CVar_GetS32("gForgeTime", 3)) {
if (gSaveContext.n64ddFlag && Flags_GetTreasure(globalCtx, 0x1F)) {
textId = 0x3003;
} else if (Environment_GetBgsDayCount() >= CVar_GetS32("gForgeTime", 3)) {
textId = 0x305E;
} else {
textId = 0x305D;
}
this->actor.textId = textId;
} else {
if (Environment_GetBgsDayCount() >= CVar_GetS32("gForgeTime", 3)) {
if (gSaveContext.n64ddFlag && Flags_GetTreasure(globalCtx, 0x1F)) {
textId = 0x305E;
} else if (Environment_GetBgsDayCount() >= CVar_GetS32("gForgeTime", 3)) {
textId = 0x3002;
} else {
textId = 0x305D;

View File

@ -6125,6 +6125,8 @@ s32 func_8083E5A8(Player* this, GlobalContext* globalCtx) {
this->actor.colChkInfo.damage = 0;
func_80837C0C(globalCtx, this, 3, 0.0f, 0.0f, 0, 20);
Player_SetPendingFlag(this, globalCtx);
this->getItemId == GI_NONE;
this->getItemEntry = (GetItemEntry)GET_ITEM_NONE;
return 1;
}
@ -12853,6 +12855,8 @@ void func_8084E6D4(Player* this, GlobalContext* globalCtx) {
} else {
this->actor.colChkInfo.damage = 0;
func_80837C0C(globalCtx, this, 3, 0.0f, 0.0f, 0, 20);
this->getItemId == GI_NONE;
this->getItemEntry = (GetItemEntry)GET_ITEM_NONE;
}
return;
}