mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2024-11-12 20:45:07 -05:00
Swap hints & item pool
This commit is contained in:
parent
7de2c584b4
commit
9787f9d4f2
@ -3328,7 +3328,7 @@ void DrawRandoEditor(bool& open) {
|
||||
if (ImGui::BeginTable("tableRandoOther", 3, ImGuiTableFlags_BordersH | ImGuiTableFlags_BordersV)) {
|
||||
ImGui::TableSetupColumn("Timesavers", ImGuiTableColumnFlags_WidthStretch, 200.0f);
|
||||
ImGui::TableSetupColumn("World Settings", ImGuiTableColumnFlags_WidthStretch, 200.0f);
|
||||
ImGui::TableSetupColumn("Hint & Item Pool Settings", ImGuiTableColumnFlags_WidthStretch, 200.0f);
|
||||
ImGui::TableSetupColumn("Item Pool & Hint Settings", ImGuiTableColumnFlags_WidthStretch, 200.0f);
|
||||
ImGui::PushItemFlag(ImGuiItemFlags_Disabled, true);
|
||||
ImGui::TableHeadersRow();
|
||||
ImGui::PopItemFlag();
|
||||
@ -3408,11 +3408,42 @@ void DrawRandoEditor(bool& open) {
|
||||
|
||||
ImGui::PopItemWidth();
|
||||
|
||||
// COLUMN 3 - HINT & ITEM POOL SETTINGS
|
||||
// COLUMN 3 - ITEM POOL & HINT SETTINGS
|
||||
ImGui::TableNextColumn();
|
||||
window->DC.CurrLineTextBaseOffset = 0.0f;
|
||||
ImGui::PushItemWidth(-FLT_MIN);
|
||||
|
||||
ImGui::Text(Settings::ItemPoolValue.GetName().c_str());
|
||||
InsertHelpHoverText("Sets how many major items appear in the item pool.\n"
|
||||
"\n"
|
||||
"Plentiful - Extra major items are added to the pool.\n"
|
||||
"\n"
|
||||
"Balanced - Original item pool.\n"
|
||||
"\n"
|
||||
"Scarce - Some excess items are removed, including health upgrades.\n"
|
||||
"\n"
|
||||
"Minimal - Most excess items are removed.");
|
||||
SohImGui::EnhancementCombobox("gRandomizeItemPool", randoItemPool, 4, 1);
|
||||
PaddedSeparator();
|
||||
|
||||
// Ice Traps
|
||||
ImGui::Text(Settings::IceTrapValue.GetName().c_str());
|
||||
InsertHelpHoverText("Sets how many items are replaced by ice traps.\n"
|
||||
"\n"
|
||||
"Off - No ice traps.\n"
|
||||
"\n"
|
||||
"Normal - Only Ice Traps from the base item pool are shuffled in.\n"
|
||||
"\n"
|
||||
"Extra - Chance to replace added junk items with additional ice traps.\n"
|
||||
"\n"
|
||||
"Mayhem - All added junk items will be Ice Traps.\n"
|
||||
"\n"
|
||||
"Onslaught - All junk items will be replaced by Ice Traps, even those "
|
||||
"in the base pool.");
|
||||
SohImGui::EnhancementCombobox("gRandomizeIceTraps", randoIceTraps, 5, 1);
|
||||
|
||||
PaddedSeparator();
|
||||
|
||||
// Gossip Stone Hints
|
||||
ImGui::Text(Settings::GossipStoneHints.GetName().c_str());
|
||||
InsertHelpHoverText(
|
||||
@ -3462,36 +3493,6 @@ void DrawRandoEditor(bool& open) {
|
||||
ImGui::Unindent();
|
||||
}
|
||||
|
||||
PaddedSeparator();
|
||||
|
||||
ImGui::Text(Settings::ItemPoolValue.GetName().c_str());
|
||||
InsertHelpHoverText("Sets how many major items appear in the item pool.\n"
|
||||
"\n"
|
||||
"Plentiful - Extra major items are added to the pool.\n"
|
||||
"\n"
|
||||
"Balanced - Original item pool.\n"
|
||||
"\n"
|
||||
"Scarce - Some excess items are removed, including health upgrades.\n"
|
||||
"\n"
|
||||
"Minimal - Most excess items are removed.");
|
||||
SohImGui::EnhancementCombobox("gRandomizeItemPool", randoItemPool, 4, 1);
|
||||
PaddedSeparator();
|
||||
|
||||
// Ice Traps
|
||||
ImGui::Text(Settings::IceTrapValue.GetName().c_str());
|
||||
InsertHelpHoverText("Sets how many items are replaced by ice traps.\n"
|
||||
"\n"
|
||||
"Off - No ice traps.\n"
|
||||
"\n"
|
||||
"Normal - Only Ice Traps from the base item pool are shuffled in.\n"
|
||||
"\n"
|
||||
"Extra - Chance to replace added junk items with additional ice traps.\n"
|
||||
"\n"
|
||||
"Mayhem - All added junk items will be Ice Traps.\n"
|
||||
"\n"
|
||||
"Onslaught - All junk items will be replaced by Ice Traps, even those "
|
||||
"in the base pool.");
|
||||
SohImGui::EnhancementCombobox("gRandomizeIceTraps", randoIceTraps, 5, 1);
|
||||
ImGui::PopItemWidth();
|
||||
ImGui::EndTable();
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user