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https://github.com/HarbourMasters/Shipwright.git
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SFX: Support replaying the current BGM when changed (#2150)
* add support for reloading the current bgm when changing it in the sfx editor * clarify audio command with comment * fix wrong seq type after merge
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@ -181,6 +181,28 @@ std::map<u16, std::tuple<std::string, std::string, SeqType>> sfxEditorSequenceMa
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{NA_SE_EV_CHICKEN_CRY_A, {"Chicken Cry", "NA_SE_EV_CHICKEN_CRY_A", SEQ_SFX}},
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};
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// Grabs the current BGM sequence ID and replays it
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// which will lookup the proper override, or reset back to vanilla
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void ReplayCurrentBGM() {
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u16 curSeqId = func_800FA0B4(SEQ_PLAYER_BGM_MAIN);
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// TODO: replace with Audio_StartSeq when the macro is shared
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// The fade time and audio player flags will always be 0 in the case of replaying the BGM, so they are not set here
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Audio_QueueSeqCmd(0x00000000 | curSeqId);
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}
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// Attempt to update the BGM if it matches the current sequence that is being played
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// The seqKey that is passed in should be the vanilla ID, not the override ID
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void UpdateCurrentBGM(u16 seqKey, SeqType seqType) {
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if (seqType != SEQ_BGM_WORLD) {
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return;
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}
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u16 curSeqId = func_800FA0B4(SEQ_PLAYER_BGM_MAIN);
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if (curSeqId == seqKey) {
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ReplayCurrentBGM();
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}
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}
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void Draw_SfxTab(const std::string& tabId, const std::map<u16, std::tuple<std::string, std::string, SeqType>>& map, SeqType type) {
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const std::string hiddenTabId = "##" + tabId;
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const std::string resetAllButton = "Reset All" + hiddenTabId;
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@ -198,6 +220,9 @@ void Draw_SfxTab(const std::string& tabId, const std::map<u16, std::tuple<std::s
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}
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}
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SohImGui::RequestCvarSaveOnNextTick();
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if (type == SEQ_BGM_WORLD) {
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ReplayCurrentBGM();
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}
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}
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ImGui::SameLine();
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if (ImGui::Button(randomizeAllButton.c_str())) {
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@ -222,6 +247,9 @@ void Draw_SfxTab(const std::string& tabId, const std::map<u16, std::tuple<std::s
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}
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}
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SohImGui::RequestCvarSaveOnNextTick();
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if (type == SEQ_BGM_WORLD) {
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ReplayCurrentBGM();
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}
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}
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ImGui::BeginTable(tabId.c_str(), 3, ImGuiTableFlags_SizingFixedFit);
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@ -263,6 +291,7 @@ void Draw_SfxTab(const std::string& tabId, const std::map<u16, std::tuple<std::s
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if (ImGui::Selectable(std::get<0>(seqData).c_str())) {
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CVar_SetS32(cvarKey.c_str(), value);
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SohImGui::RequestCvarSaveOnNextTick();
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UpdateCurrentBGM(defaultValue, type);
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}
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}
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@ -299,6 +328,7 @@ void Draw_SfxTab(const std::string& tabId, const std::map<u16, std::tuple<std::s
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if (ImGui::Button(resetButton.c_str())) {
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CVar_SetS32(cvarKey.c_str(), defaultValue);
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SohImGui::RequestCvarSaveOnNextTick();
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UpdateCurrentBGM(defaultValue, seqType);
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}
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ImGui::SameLine();
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ImGui::PushItemWidth(-FLT_MIN);
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@ -310,6 +340,7 @@ void Draw_SfxTab(const std::string& tabId, const std::map<u16, std::tuple<std::s
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if (seqType & type) {
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CVar_SetS32(cvarKey.c_str(), value);
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SohImGui::RequestCvarSaveOnNextTick();
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UpdateCurrentBGM(defaultValue, type);
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break;
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}
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}
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