mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2025-02-21 05:01:53 -05:00
Merge branch 'rando-next' of https://github.com/HarbourMasters/Shipwright into shopsanity
This commit is contained in:
commit
8fa9baaaf6
@ -293,7 +293,9 @@ static void printStack(CONTEXT* ctx) {
|
||||
|
||||
process = GetCurrentProcess();
|
||||
thread = GetCurrentThread();
|
||||
SymInitialize(process, nullptr, true);
|
||||
|
||||
SymSetOptions(SYMOPT_NO_IMAGE_SEARCH | SYMOPT_IGNORE_IMAGEDIR);
|
||||
SymInitialize(process, "debug", true);
|
||||
|
||||
|
||||
constexpr DWORD machineType =
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||||
|
@ -2003,6 +2003,10 @@ if(NOT CMAKE_SYSTEM_NAME MATCHES "NintendoSwitch|CafeOS")
|
||||
INSTALL(TARGETS soh DESTINATION . COMPONENT ship)
|
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endif()
|
||||
|
||||
if (CMAKE_SYSTEM_NAME STREQUAL "Windows")
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INSTALL(FILES $<TARGET_PDB_FILE:soh> DESTINATION ./debug COMPONENT ship)
|
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endif()
|
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|
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find_program(CURL NAMES curl DOC "Path to the curl program. Used to download files.")
|
||||
execute_process(COMMAND ${CURL} -sSfL https://raw.githubusercontent.com/gabomdq/SDL_GameControllerDB/master/gamecontrollerdb.txt -o ${CMAKE_BINARY_DIR}/gamecontrollerdb.txt OUTPUT_VARIABLE RESULT)
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|
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@ -2026,7 +2030,7 @@ if(CMAKE_SYSTEM_NAME MATCHES "NintendoSwitch")
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nx_generate_nacp(Ship.nacp
|
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NAME "Ship of Harkinian"
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AUTHOR "Harbour Masters"
|
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VERSION "3.1.0"
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VERSION "4.0.0"
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)
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nx_create_nro(soh
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|
@ -3489,7 +3489,6 @@ RandomizerCheck Randomizer::GetCheckFromActor(s16 actorId, s16 sceneNum, s16 act
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break;
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case 93:
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switch (actorParams) {
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case 262:
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case 1984:
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return RC_GF_CHEST;
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case 21506:
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|
@ -276,10 +276,6 @@ ItemTrackerNumbers GetItemCurrentAndMax(ItemTrackerItem item) {
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result.currentAmmo = AMMO(ITEM_SLINGSHOT);
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break;
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case ITEM_WALLET_ADULT:
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result.currentCapacity = CUR_CAPACITY(UPG_WALLET);
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result.maxCapacity = 200;
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result.currentAmmo = gSaveContext.rupees;
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break;
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case ITEM_WALLET_GIANT:
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result.currentCapacity = CUR_CAPACITY(UPG_WALLET);
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result.maxCapacity = 500;
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|
@ -546,7 +546,11 @@ namespace GameMenuBar {
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}
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ImGui::SameLine();
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ImGui::SetCursorPosX(ImGui::GetCursorPosX() - 7.0f);
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#if defined(__SWITCH__) || defined(__WIIU__)
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ImGui::PushItemWidth(ImGui::GetWindowSize().x - 110.0f);
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#else
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ImGui::PushItemWidth(ImGui::GetWindowSize().x - 79.0f);
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#endif
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if (ImGui::SliderInt("##ExtraLatencyThreshold", &val, 0, 360, "", ImGuiSliderFlags_AlwaysClamp))
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{
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CVar_SetS32(cvar, val);
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@ -1095,8 +1099,8 @@ namespace GameMenuBar {
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}
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ImGui::SameLine();
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ImGui::SetCursorPosX(ImGui::GetCursorPosX() - 7.0f);
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#ifdef __WIIU__
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ImGui::PushItemWidth(ImGui::GetWindowSize().x - 79.0f * 2);
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#if defined(__SWITCH__) || defined(__WIIU__)
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ImGui::PushItemWidth(ImGui::GetWindowSize().x - 110.0f);
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#else
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ImGui::PushItemWidth(ImGui::GetWindowSize().x - 79.0f);
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#endif
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|
@ -322,11 +322,11 @@ namespace UIWidgets {
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ImGui::SetCursorPosX(ImGui::GetCursorPosX() - 7.0f);
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}
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if (PlusMinusButton) {
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#ifdef __WIIU__
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ImGui::PushItemWidth(ImGui::GetWindowSize().x - 79.0f * 2);
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#else
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#if defined(__SWITCH__) || defined(__WIIU__)
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ImGui::PushItemWidth(ImGui::GetWindowSize().x - 110.0f);
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#else
|
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ImGui::PushItemWidth(ImGui::GetWindowSize().x - 79.0f);
|
||||
#endif
|
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#endif
|
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}
|
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if (ImGui::SliderFloat(id, &val, min, max, format))
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{
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|
@ -81,7 +81,7 @@ Color_RGB8 sOcarinaNoteA4Prim;
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Color_RGB8 sOcarinaNoteF4Prim;
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Color_RGB8 sOcarinaNoteD4Prim;
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// If the "separate" bool is set, use the "gCCC<cDirection>BtnPrim<R/G/B> CVars
|
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// If the "separate" bool is set, use the "gCCC<cDirection>BtnPrim CVars
|
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// to set the button color. Otherwise, use sOcarinaNoteCBtnPrim.
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void Message_SetCustomOrGeneralCColor(Color_RGB8* color, bool separate, char cDirection) {
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if (!separate) {
|
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@ -90,15 +90,9 @@ void Message_SetCustomOrGeneralCColor(Color_RGB8* color, bool separate, char cDi
|
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}
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// C direction is '*' @ idx 4
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// Color component is '*' @ idx 12
|
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char cVar[] = "gCCC*BtnPrim*";
|
||||
char cVar[] = "gCCC*BtnPrim";
|
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cVar[4] = cDirection;
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cVar[12] = 'R';
|
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color->r = CVar_GetS32(cVar, 255);
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cVar[12] = 'G';
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color->g = CVar_GetS32(cVar, 255);
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cVar[12] = 'B';
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color->b = CVar_GetS32(cVar, 50);
|
||||
*color = CVar_GetRGB(cVar, (Color_RGB8){ .r = 255, .g = 255, .b = 50});
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}
|
||||
|
||||
typedef struct {
|
||||
@ -115,9 +109,7 @@ typedef struct {
|
||||
void Message_SetCustomOcarinaNoteColor(Color_RGB8* color, s32 btnMap, CustomNoteOptions* flags) {
|
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switch (btnMap) {
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case BTN_A:
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color->r = CVar_GetS32("gCCABtnPrimR", 80);
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color->g = CVar_GetS32("gCCABtnPrimG", 255);
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color->b = CVar_GetS32("gCCABtnPrimB", 150);
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||||
*color = CVar_GetRGB("gCCABtnPrim", (Color_RGB8){ .r = 80, .g = 255, .b = 150 });
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break;
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case BTN_CUP:
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Message_SetCustomOrGeneralCColor(color, flags->separateC, 'U');
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@ -132,24 +124,24 @@ void Message_SetCustomOcarinaNoteColor(Color_RGB8* color, s32 btnMap, CustomNote
|
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Message_SetCustomOrGeneralCColor(color, flags->separateC, 'R');
|
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break;
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case BTN_START:
|
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color->r = CVar_GetS32("gCCStartBtnPrimR", 200);
|
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color->g = CVar_GetS32("gCCStartBtnPrimG", 0);
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color->b = CVar_GetS32("gCCStartBtnPrimB", 0);
|
||||
*color = CVar_GetRGB("gCCStartBtnPrim", (Color_RGB8){ .r = 200, .g = 0, .b = 0 });
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||||
break;
|
||||
case BTN_DUP:
|
||||
case BTN_DDOWN:
|
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case BTN_DLEFT:
|
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case BTN_DRIGHT:
|
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color->r = CVar_GetS32("gCCDpadPrimR", 255) * 103 / 255;
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color->g = CVar_GetS32("gCCDpadPrimG", 255) * 103 / 255;
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color->b = CVar_GetS32("gCCDpadPrimB", 255) * 103 / 255;
|
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*color = CVar_GetRGB("gCCDpadPrim", (Color_RGB8){ .r = 255, .g = 255, .b = 255 });
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color->r *= 103 / 255;
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||||
color->g *= 103 / 255;
|
||||
color->b *= 103 / 255;
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break;
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||||
case 0:
|
||||
if (flags->dpad && !flags->rightStick) {
|
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// D pad is dark gray even when set to white, so emulate that.
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||||
color->r = CVar_GetS32("gCCDpadPrimR", 255) * 103 / 255;
|
||||
color->g = CVar_GetS32("gCCDpadPrimG", 255) * 103 / 255;
|
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color->b = CVar_GetS32("gCCDpadPrimB", 255) * 103 / 255;
|
||||
*color = CVar_GetRGB("gCCDpadPrim", (Color_RGB8){ .r = 255, .g = 255, .b = 255 });
|
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color->r *= 103 / 255;
|
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color->g *= 103 / 255;
|
||||
color->b *= 103 / 255;
|
||||
break;
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||||
} // else fall through
|
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default:
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@ -184,9 +176,7 @@ void Message_ResetOcarinaNoteState(void) {
|
||||
sOcarinaNoteA4Prim = sOcarinaNoteCBtnPrim;
|
||||
sOcarinaNoteF4Prim = sOcarinaNoteCBtnPrim;
|
||||
} else { // Custom
|
||||
sOcarinaNoteCBtnPrim.r = CVar_GetS32("gCCCBtnPrimR", 255);
|
||||
sOcarinaNoteCBtnPrim.g = CVar_GetS32("gCCCBtnPrimG", 255);
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sOcarinaNoteCBtnPrim.b = CVar_GetS32("gCCCBtnPrimB", 50);
|
||||
sOcarinaNoteCBtnPrim = CVar_GetRGB("gCCCBtnPrim", (Color_RGB8){ .r = 255, .g = 255, .b = 50 });
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CustomNoteOptions options = (CustomNoteOptions){
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.separateC = CVar_GetS32("gCCparated", 0),
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@ -205,9 +195,7 @@ void Message_ResetOcarinaNoteState(void) {
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Message_SetCustomOrGeneralCColor(&sOcarinaNoteB4Prim, options.separateC, 'L');
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Message_SetCustomOrGeneralCColor(&sOcarinaNoteA4Prim, options.separateC, 'R');
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Message_SetCustomOrGeneralCColor(&sOcarinaNoteF4Prim, options.separateC, 'D');
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sOcarinaNoteD4Prim.r = CVar_GetS32("gCCABtnPrimR", 80);
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sOcarinaNoteD4Prim.g = CVar_GetS32("gCCABtnPrimG", 255);
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sOcarinaNoteD4Prim.b = CVar_GetS32("gCCABtnPrimB", 150);
|
||||
sOcarinaNoteD4Prim = CVar_GetRGB("gCCABtnPrim", (Color_RGB8){ .r = 80, .g = 255, .b = 150 });
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}
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}
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}
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@ -583,12 +571,13 @@ void Message_DrawTextboxIcon(GlobalContext* globalCtx, Gfx** p, s16 x, s16 y) {
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sIconEnvColors[1][1] = 255;
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sIconEnvColors[1][2] = 130;
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} else if (CVar_GetS32("gHudColors", 1) == 2) {
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sIconPrimColors[0][0] = (CVar_GetS32("gCCABtnPrimR", 0)/255)*95;
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sIconPrimColors[0][1] = (CVar_GetS32("gCCABtnPrimG", 200)/255)*95;
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sIconPrimColors[0][2] = (CVar_GetS32("gCCABtnPrimB", 80)/255)*95;
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sIconPrimColors[1][0] = CVar_GetS32("gCCABtnPrimR", 0);
|
||||
sIconPrimColors[1][1] = CVar_GetS32("gCCABtnPrimG", 200);
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sIconPrimColors[1][2] = CVar_GetS32("gCCABtnPrimB", 80);
|
||||
Color_RGB8 aBtnColor = CVar_GetRGB("gCCABtnPrim", (Color_RGB8){ .r = 0, .g = 200, .b = 80 });
|
||||
sIconPrimColors[0][0] = (aBtnColor.r/255)*95;
|
||||
sIconPrimColors[0][1] = (aBtnColor.g/255)*95;
|
||||
sIconPrimColors[0][2] = (aBtnColor.b/255)*95;
|
||||
sIconPrimColors[1][0] = aBtnColor.r;
|
||||
sIconPrimColors[1][1] = aBtnColor.g;
|
||||
sIconPrimColors[1][2] = aBtnColor.b;
|
||||
sIconEnvColors[0][0] = 0;
|
||||
sIconEnvColors[0][1] = 0;
|
||||
sIconEnvColors[0][2] = 0;
|
||||
@ -2075,12 +2064,13 @@ void Message_DrawMain(GlobalContext* globalCtx, Gfx** p) {
|
||||
{ 80, 255, 150 },
|
||||
{ 100, 255, 200 },
|
||||
};
|
||||
s16 ABtnR = CVar_GetS32("gCCABtnPrimR", 80);
|
||||
s16 ABtnG = CVar_GetS32("gCCABtnPrimG", 255);
|
||||
s16 ABtnB = CVar_GetS32("gCCABtnPrimB", 150);
|
||||
s16 ABtnR_2 = CVar_GetS32("gCCABtnPrimR", 80)+20;
|
||||
s16 ABtnG_2 = CVar_GetS32("gCCABtnPrimG", 235)+20;
|
||||
s16 ABtnB_2 = CVar_GetS32("gCCABtnPrimB", 180)+20;
|
||||
Color_RGB8 ABtnColor = CVar_GetRGB("gCCABtnPrim", (Color_RGB8){ .r = 80, .g = 255, .b = 150});
|
||||
s16 ABtnR = ABtnColor.r;
|
||||
s16 ABtnG = ABtnColor.g;
|
||||
s16 ABtnB = ABtnColor.b;
|
||||
s16 ABtnR_2 = ABtnColor.r+20;
|
||||
s16 ABtnG_2 = ABtnColor.g+20;
|
||||
s16 ABtnB_2 = ABtnColor.b+20;
|
||||
if(ABtnR_2 > 255){ABtnR_2=255;};
|
||||
if(ABtnG_2 > 255){ABtnG_2=255;};
|
||||
if(ABtnB_2 > 255){ABtnB_2=255;};
|
||||
@ -2097,24 +2087,31 @@ void Message_DrawMain(GlobalContext* globalCtx, Gfx** p) {
|
||||
{ 255, 255, 50 },
|
||||
{ 255, 255, 180 },
|
||||
};
|
||||
s16 CBtnR = CVar_GetS32("gCCCBtnPrimR", 255);
|
||||
s16 CBtnG = CVar_GetS32("gCCCBtnPrimG", 255);
|
||||
s16 CBtnB = CVar_GetS32("gCCCBtnPrimB", 50);
|
||||
s16 CBtnR_2 = CVar_GetS32("gCCCBtnPrimR", 255)+20;
|
||||
s16 CBtnG_2 = CVar_GetS32("gCCCBtnPrimG", 255)+20;
|
||||
s16 CBtnB_2 = CVar_GetS32("gCCCBtnPrimB", 50)+20;
|
||||
s16 CBtnRU = CVar_GetS32("gCCCUBtnPrimR", 255);
|
||||
s16 CBtnGU = CVar_GetS32("gCCCUBtnPrimG", 255);
|
||||
s16 CBtnBU = CVar_GetS32("gCCCUBtnPrimB", 50);
|
||||
s16 CBtnRL = CVar_GetS32("gCCCLBtnPrimR", 255);
|
||||
s16 CBtnGL = CVar_GetS32("gCCCLBtnPrimG", 255);
|
||||
s16 CBtnBL = CVar_GetS32("gCCCLBtnPrimB", 50);
|
||||
s16 CBtnRD = CVar_GetS32("gCCCDBtnPrimR", 255);
|
||||
s16 CBtnGD = CVar_GetS32("gCCCDBtnPrimG", 255);
|
||||
s16 CBtnBD = CVar_GetS32("gCCCDBtnPrimB", 50);
|
||||
s16 CBtnRR = CVar_GetS32("gCCCRBtnPrimR", 255);
|
||||
s16 CBtnGR = CVar_GetS32("gCCCRBtnPrimG", 255);
|
||||
s16 CBtnBR = CVar_GetS32("gCCCRBtnPrimB", 50);
|
||||
|
||||
Color_RGB8 CBtnDefaultColor = {255, 255, 50};
|
||||
Color_RGB8 CBtnColor = CVar_GetRGB("gCCCBtnPrim", CBtnDefaultColor);
|
||||
s16 CBtnR = CBtnColor.r;
|
||||
s16 CBtnG = CBtnColor.g;
|
||||
s16 CBtnB = CBtnColor.b;
|
||||
s16 CBtnR_2 = CBtnColor.r+20;
|
||||
s16 CBtnG_2 = CBtnColor.g+20;
|
||||
s16 CBtnB_2 = CBtnColor.b+20;
|
||||
Color_RGB8 CUpColor = CVar_GetRGB("gCCCUBtnPrim", CBtnDefaultColor);
|
||||
s16 CBtnRU = CUpColor.r;
|
||||
s16 CBtnGU = CUpColor.g;
|
||||
s16 CBtnBU = CUpColor.b;
|
||||
Color_RGB8 CLeftColor = CVar_GetRGB("gCCCLBtnPrim", CBtnDefaultColor);
|
||||
s16 CBtnRL = CLeftColor.r;
|
||||
s16 CBtnGL = CLeftColor.g;
|
||||
s16 CBtnBL = CLeftColor.b;
|
||||
Color_RGB8 CDownColor = CVar_GetRGB("gCCCDBtnPrim", CBtnDefaultColor);
|
||||
s16 CBtnRD = CDownColor.r;
|
||||
s16 CBtnGD = CDownColor.g;
|
||||
s16 CBtnBD = CDownColor.b;
|
||||
Color_RGB8 CRightColor = CVar_GetRGB("gCCCRBtnPrim", CBtnDefaultColor);
|
||||
s16 CBtnRR = CRightColor.r;
|
||||
s16 CBtnGR = CRightColor.g;
|
||||
s16 CBtnBR = CRightColor.b;
|
||||
if(CBtnR_2 > 255){CBtnR_2=255;};
|
||||
if(CBtnG_2 > 255){CBtnG_2=255;};
|
||||
if(CBtnB_2 > 255){CBtnB_2=255;};
|
||||
|
@ -439,7 +439,7 @@ void Sram_InitSave(FileChooseContext* fileChooseCtx) {
|
||||
gSaveContext.inventory.dungeonKeys[SCENE_MIZUSIN] = 6; // Water
|
||||
gSaveContext.inventory.dungeonKeys[SCENE_JYASINZOU] = 5; // Spirit
|
||||
gSaveContext.inventory.dungeonKeys[SCENE_HAKADAN] = 5; // Shadow
|
||||
gSaveContext.inventory.dungeonKeys[SCENE_HAKADANCH] = 2; // BotW
|
||||
gSaveContext.inventory.dungeonKeys[SCENE_HAKADANCH] = 3; // BotW
|
||||
gSaveContext.inventory.dungeonKeys[SCENE_MEN] = 9; // GTG
|
||||
gSaveContext.inventory.dungeonKeys[SCENE_GANONTIKA] = 2; // Ganon
|
||||
}
|
||||
|
@ -138,7 +138,7 @@ void func_8088B268(BgHidanRock* this, GlobalContext* globalCtx) {
|
||||
}
|
||||
|
||||
this->dyna.actor.speedXZ = this->dyna.actor.speedXZ + (CVar_GetS32("gFasterBlockPush", 0) * 0.3) + 0.5f;
|
||||
this->dyna.actor.speedXZ = CLAMP_MAX(this->dyna.actor.speedXZ, 3.0f);
|
||||
this->dyna.actor.speedXZ = CLAMP_MAX(this->dyna.actor.speedXZ, 2.0f);
|
||||
|
||||
if (D_8088BFC0 > 0.0f) {
|
||||
temp_v1 = Math_StepToF(&D_8088BFC0, 20.0f, this->dyna.actor.speedXZ);
|
||||
|
@ -388,7 +388,7 @@ void BgPoEvent_BlockPush(BgPoEvent* this, GlobalContext* globalCtx) {
|
||||
Player* player = GET_PLAYER(globalCtx);
|
||||
|
||||
this->dyna.actor.speedXZ = this->dyna.actor.speedXZ + (CVar_GetS32("gFasterBlockPush", 0) * 0.3) + 0.5f;
|
||||
this->dyna.actor.speedXZ = CLAMP_MAX(this->dyna.actor.speedXZ, 3.0f);
|
||||
this->dyna.actor.speedXZ = CLAMP_MAX(this->dyna.actor.speedXZ, 2.0f);
|
||||
blockStop = Math_StepToF(&sBgPoEventblockPushDist, 20.0f, this->dyna.actor.speedXZ);
|
||||
displacement = this->direction * sBgPoEventblockPushDist;
|
||||
this->dyna.actor.world.pos.x = (Math_SinS(this->dyna.unk_158) * displacement) + this->dyna.actor.home.pos.x;
|
||||
|
@ -260,9 +260,9 @@ void func_808B4194(BgSpot15Rrbox* this, GlobalContext* globalCtx) {
|
||||
s32 approxFResult;
|
||||
Actor* actor = &this->dyna.actor;
|
||||
|
||||
this->unk_174 = this->unk_174 + (CVar_GetS32("gFasterBlockPush", 0) * 0.3) + 0.5f;
|
||||
this->unk_174 = this->unk_174 + ((CVar_GetS32("gFasterBlockPush", 0) / 2) * 0.5) + 0.5f;
|
||||
|
||||
this->unk_174 = CLAMP_MAX(this->unk_174, 3.0f);
|
||||
this->unk_174 = CLAMP_MAX(this->unk_174, 2.0f);
|
||||
|
||||
approxFResult = Math_StepToF(&this->unk_178, 20.0f, this->unk_174);
|
||||
|
||||
|
@ -558,9 +558,9 @@ void ObjOshihiki_Push(ObjOshihiki* this, GlobalContext* globalCtx) {
|
||||
f32 pushDistSigned;
|
||||
s32 stopFlag;
|
||||
|
||||
this->pushSpeed = this->pushSpeed + (CVar_GetS32("gFasterBlockPush", 0) * 0.3) + 0.5f;
|
||||
this->pushSpeed = this->pushSpeed + ((CVar_GetS32("gFasterBlockPush", 0) / 2) * 0.5) + 0.5f;
|
||||
this->stateFlags |= PUSHBLOCK_PUSH;
|
||||
this->pushSpeed = CLAMP_MAX(this->pushSpeed, 3.0f);
|
||||
this->pushSpeed = CLAMP_MAX(this->pushSpeed, 2.0f);
|
||||
stopFlag = Math_StepToF(&this->pushDist, 20.0f, this->pushSpeed);
|
||||
pushDistSigned = ((this->direction >= 0.0f) ? 1.0f : -1.0f) * this->pushDist;
|
||||
thisx->world.pos.x = thisx->home.pos.x + (pushDistSigned * this->yawSin);
|
||||
|
@ -9434,6 +9434,7 @@ static EffectBlureInit2 D_8085470C = {
|
||||
static Vec3s D_80854730 = { -57, 3377, 0 };
|
||||
|
||||
void Player_InitCommon(Player* this, GlobalContext* globalCtx, FlexSkeletonHeader* skelHeader) {
|
||||
this->getItemEntry = (GetItemEntry)GET_ITEM_NONE;
|
||||
this->ageProperties = &sAgeProperties[gSaveContext.linkAge];
|
||||
Actor_ProcessInitChain(&this->actor, sInitChain);
|
||||
this->swordEffectIndex = TOTAL_EFFECT_COUNT;
|
||||
|
@ -365,7 +365,7 @@ void DrawSeedHashSprites(FileChooseContext* this) {
|
||||
|
||||
gDPSetPrimColor(POLY_OPA_DISP++, 0, 0, 0xFF, 0xFF, 0xFF, this->fileButtonAlpha[this->buttonIndex]);
|
||||
|
||||
if (CVar_GetS32("gRandomizer", 0) != 0 && CVar_GetString("gSpoilerLog", "") != "") {
|
||||
if (CVar_GetS32("gRandomizer", 0) && strnlen(CVar_GetString("gSpoilerLog", ""), 1) != 0) {
|
||||
u16 xStart = 64;
|
||||
for (u8 i = 0; i < 5; i++) {
|
||||
SpriteLoad(this, GetSeedTexture(gSaveContext.seedIcons[i]));
|
||||
|
Loading…
x
Reference in New Issue
Block a user