diff --git a/libultraship/libultraship/SohImGuiImpl.cpp b/libultraship/libultraship/SohImGuiImpl.cpp index f93fce0a6..303bc74e7 100644 --- a/libultraship/libultraship/SohImGuiImpl.cpp +++ b/libultraship/libultraship/SohImGuiImpl.cpp @@ -585,7 +585,13 @@ namespace SohImGui { EnhancementCheckbox("Disable LOD", "gDisableLOD"); EnhancementCheckbox("Enable 3D Dropped items", "gNewDrops"); EnhancementCheckbox("Dynamic Wallet Icon", "gDynamicWalletIcon"); - + EnhancementCheckbox("Always show dungeon entrances", "gAlwaysShowDungeonMinimapIcon"); + + if (ImGui::BeginMenu("Fixes")) { + EnhancementCheckbox("Fix L&R Pause menu", "gUniformLR"); + EnhancementCheckbox("Fix Dungeon entrances", "gFixDungeonMinimapIcon"); + ImGui::EndMenu(); + } ImGui::EndMenu(); } diff --git a/soh/src/code/z_map_exp.c b/soh/src/code/z_map_exp.c index cfef800c9..e97a1a1a5 100644 --- a/soh/src/code/z_map_exp.c +++ b/soh/src/code/z_map_exp.c @@ -737,21 +737,33 @@ void Minimap_Draw(GlobalContext* globalCtx) { if (((globalCtx->sceneNum != SCENE_SPOT01) && (globalCtx->sceneNum != SCENE_SPOT04) && (globalCtx->sceneNum != SCENE_SPOT08)) || (LINK_AGE_IN_YEARS != YEARS_ADULT)) { + s16 IconSize = 8; + s16 PosX = gMapData->owEntranceIconPosX[sEntranceIconMapIndex]; + s16 PosY = gMapData->owEntranceIconPosY[sEntranceIconMapIndex]; + //gFixDungeonMinimapIcon fix both Y position of visible icon and hide these non needed. + if (CVar_GetS32("gFixDungeonMinimapIcon", 1) != 0){ + //No idea why and how Original value work but this does actually fix them all. + PosY = PosY+1024; + } + s16 TopLeftX = OTRGetRectDimensionFromRightEdge(PosX) << 2; + s16 TopLeftY = PosY << 2; + s16 TopLeftW = OTRGetRectDimensionFromRightEdge(PosX + IconSize) << 2; + s16 TopLeftH = (PosY + IconSize) << 2; if ((gMapData->owEntranceFlag[sEntranceIconMapIndex] == 0xFFFF) || ((gMapData->owEntranceFlag[sEntranceIconMapIndex] != 0xFFFF) && (gSaveContext.infTable[26] & gBitFlags[gMapData->owEntranceFlag[mapIndex]]))) { - + if (gMapData->owEntranceIconPosY[sEntranceIconMapIndex] << 2 != 0 && CVar_GetS32("gFixDungeonMinimapIcon", 1) != 0){ + gDPLoadTextureBlock(OVERLAY_DISP++, gMapDungeonEntranceIconTex, G_IM_FMT_RGBA, G_IM_SIZ_16b, + IconSize, IconSize, 0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, + G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD); + gSPWideTextureRectangle(OVERLAY_DISP++, TopLeftX, TopLeftY, TopLeftW, TopLeftH, G_TX_RENDERTILE, 0, 0, 1 << 10, 1 << 10); + } + } else if (CVar_GetS32("gAlwaysShowDungeonMinimapIcon", 0) != 0){ //Ability to show entrance Before beating the dungeon itself gDPLoadTextureBlock(OVERLAY_DISP++, gMapDungeonEntranceIconTex, G_IM_FMT_RGBA, G_IM_SIZ_16b, - 8, 8, 0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, + IconSize, IconSize, 0, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMIRROR | G_TX_WRAP, G_TX_NOMASK, G_TX_NOMASK, G_TX_NOLOD, G_TX_NOLOD); - - gSPWideTextureRectangle(OVERLAY_DISP++, - OTRGetRectDimensionFromLeftEdge(gMapData->owEntranceIconPosX[sEntranceIconMapIndex]) << 2, - gMapData->owEntranceIconPosY[sEntranceIconMapIndex] << 2, - OTRGetRectDimensionFromLeftEdge(gMapData->owEntranceIconPosX[sEntranceIconMapIndex] + 8) << 2, - (gMapData->owEntranceIconPosY[sEntranceIconMapIndex] + 8) << 2, - G_TX_RENDERTILE, 0, 0, 1 << 10, 1 << 10); - } + gSPWideTextureRectangle(OVERLAY_DISP++, TopLeftX, TopLeftY, TopLeftW, TopLeftH, G_TX_RENDERTILE, 0, 0, 1 << 10, 1 << 10); + } } if ((globalCtx->sceneNum == SCENE_SPOT08) && (gSaveContext.infTable[26] & gBitFlags[9])) {