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Fix ice trap size not getting reset ()

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aMannus 2025-01-18 11:46:59 +01:00 committed by GitHub
parent 188b9757da
commit 8a5dd022f6
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@ -278,6 +278,7 @@ void RandomizerOnPlayerUpdateForRCQueueHandler() {
if (loc->HasObtained()) {
SPDLOG_INFO("RC {} already obtained, skipping", static_cast<uint32_t>(rc));
} else {
iceTrapScale = 0.0f;
randomizerQueuedCheck = rc;
randomizerQueuedItemEntry = getItemEntry;
SPDLOG_INFO("Queueing Item mod {} item {} from RC {}", getItemEntry.modIndex, getItemEntry.itemId, static_cast<uint32_t>(rc));