Reverting util files to original.
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@ -117,7 +117,7 @@ std::vector<std::string> sceneNames = {
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"Treasure Chest Room",
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};
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std::vector<std::string> SohUtils::itemNames = {
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std::vector<std::string> itemNames = {
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"Deku Stick",
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"Deku Nut",
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"Bomb",
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@ -1,11 +1,8 @@
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#pragma once
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#include <string>
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#include <stdint.h>
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#include <vector>
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namespace SohUtils {
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extern std::vector<std::string> itemNames;
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const std::string& GetSceneName(int32_t scene);
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const std::string& GetItemName(int32_t item);
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