rip out unused types (#4041)

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briaguya 2024-04-07 17:02:57 -04:00 committed by GitHub
parent 168323ebc9
commit 897d3efbd0
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4 changed files with 2 additions and 8 deletions

2
ZAPDTR

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Subproject commit eff29036118349e142ee8efca80fd975a2a2b6ff Subproject commit 9f9d0be3c914354ecabab3695581f1123c13ac20

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Subproject commit d795e6ac7837be79dd14f18f4567f3330c74a423 Subproject commit b135db823aaabf6e848fcbd2796933b0771f9968

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#include <vector> #include <vector>
#include <string> #include <string>
#include "Resource.h" #include "Resource.h"
#include "Vec2f.h"
#include "Vec3f.h"
#include "Color3b.h"
namespace SOH { namespace SOH {

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@ -3,9 +3,6 @@
#include <vector> #include <vector>
#include <string> #include <string>
#include "Resource.h" #include "Resource.h"
#include "Vec2f.h"
#include "Vec3f.h"
#include "Color3b.h"
namespace SOH { namespace SOH {
class PlayerAnimation : public LUS::Resource<int16_t> { class PlayerAnimation : public LUS::Resource<int16_t> {