From 8932f30904b91f3771164c8ae83f32ebc3c24e89 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Amaro=20Mart=C3=ADnez?= Date: Mon, 31 Oct 2022 00:56:57 -0500 Subject: [PATCH] Fix Piece of Heart sound (#1862) Fixes #1843. --- soh/src/overlays/actors/ovl_player_actor/z_player.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/soh/src/overlays/actors/ovl_player_actor/z_player.c b/soh/src/overlays/actors/ovl_player_actor/z_player.c index d084e0d53..250b44f8c 100644 --- a/soh/src/overlays/actors/ovl_player_actor/z_player.c +++ b/soh/src/overlays/actors/ovl_player_actor/z_player.c @@ -12615,12 +12615,12 @@ s32 func_8084DFF4(GlobalContext* globalCtx, Player* this) { Audio_PlaySoundGeneral(NA_SE_SY_GET_BOXITEM, &D_801333D4, 4, &D_801333E0, &D_801333E0, &D_801333E8); } else { if ((giEntry.itemId == ITEM_HEART_CONTAINER) || - ((giEntry.itemId == ITEM_HEART_PIECE) && + ((giEntry.itemId == ITEM_HEART_PIECE_2) && ((gSaveContext.inventory.questItems & 0xF0000000) == 0x40000000))) { temp1 = NA_BGM_HEART_GET | 0x900; } else { temp1 = temp2 = - (giEntry.itemId == ITEM_HEART_PIECE) ? NA_BGM_SMALL_ITEM_GET : NA_BGM_ITEM_GET | 0x900; + (giEntry.itemId == ITEM_HEART_PIECE_2) ? NA_BGM_SMALL_ITEM_GET : NA_BGM_ITEM_GET | 0x900; } Audio_PlayFanfare(temp1); }