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Fixes shop UI for text speed (actually this time)
Realised my previous PR targetted the wrong line in `z_message_pal`, this might fix other issues people were having, haven't tested yet.
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@ -890,7 +890,7 @@ void Message_DrawText(GlobalContext* globalCtx, Gfx** gfxP) {
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}
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}
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i = j - 1;
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msgCtx->textDrawPos = i + CVar_GetS32("gTextSpeed", 1);
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msgCtx->textDrawPos = i + 1;
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if (character) {}
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}
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@ -1084,7 +1084,7 @@ void Message_DrawText(GlobalContext* globalCtx, Gfx** gfxP) {
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}
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}
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if (msgCtx->textDelayTimer == 0) {
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msgCtx->textDrawPos = i + 1;
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msgCtx->textDrawPos = i + CVar_GetS32("gTextSpeed", 1);
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msgCtx->textDelayTimer = msgCtx->textDelay;
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} else {
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msgCtx->textDelayTimer--;
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