mirror of
https://github.com/HarbourMasters/Shipwright.git
synced 2024-12-21 23:58:51 -05:00
Various controller fixes (#771)
* Fix controller * Also fix rumble strength being a bool * Remove ControllerHud.cpp * Downgrade platform toolset back to previous version * Fix gyro * Fix bug that makes binding axes difficult and clear buttons before reading * Exaggerate gyro display and adjust stick binding threshold * Initialize drift thresholds
This commit is contained in:
parent
16f52c03b9
commit
8417db65c7
@ -89,15 +89,10 @@ void Ship::ControlDeck::LoadControllerSettings() {
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profile.Mappings.clear();
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profile.Thresholds.clear();
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profile.GyroThresholds.clear();
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profile.UseRumble = Config->getBool(NESTED("Rumble.Enabled", ""));
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profile.RumbleStrength = Config->getBool(NESTED("Rumble.Strength", ""));
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profile.RumbleStrength = Config->getFloat(NESTED("Rumble.Strength", ""));
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profile.UseGyro = Config->getBool(NESTED("Gyro.Enabled", ""));
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for (auto const& val : rawProfile["Gyro"]["Thresholds"].items()) {
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profile.GyroThresholds[std::stoi(val.key())] = val.value();
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}
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for (auto const& val : rawProfile["Thresholds"].items()) {
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profile.Thresholds[static_cast<ControllerThresholds>(std::stoi(val.key()))] = val.value();
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}
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@ -135,12 +130,8 @@ void Ship::ControlDeck::SaveControllerSettings() {
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Config->setInt(NESTED("Mappings.%s", val.key().c_str()), -1);
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}
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for (auto const& [key, val] : profile.GyroThresholds) {
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Config->setInt(NESTED("Gyro.Thresholds.%d", key), val);
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}
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for (auto const& [key, val] : profile.Thresholds) {
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Config->setInt(NESTED("Thresholds.%d", key), val);
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Config->setFloat(NESTED("Thresholds.%d", key), val);
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}
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for (auto const& [key, val] : profile.Mappings) {
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@ -152,4 +143,4 @@ void Ship::ControlDeck::SaveControllerSettings() {
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}
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Config->save();
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}
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}
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@ -26,52 +26,45 @@ namespace Ship {
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pad->button |= dwPressedButtons[slot] & 0xFFFF;
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// Stick Inputs
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if (pad->stick_x == 0) {
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if (wStickX == 0) {
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if (dwPressedButtons[slot] & BTN_STICKLEFT) {
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pad->stick_x = -128;
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}
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else if (dwPressedButtons[slot] & BTN_STICKRIGHT) {
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} else if (dwPressedButtons[slot] & BTN_STICKRIGHT) {
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pad->stick_x = 127;
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}
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else {
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pad->stick_x = wStickX;
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}
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} else {
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pad->stick_x = wStickX;
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}
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if (pad->stick_y == 0) {
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if (wStickY == 0) {
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if (dwPressedButtons[slot] & BTN_STICKDOWN) {
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pad->stick_y = -128;
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}
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else if (dwPressedButtons[slot] & BTN_STICKUP) {
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} else if (dwPressedButtons[slot] & BTN_STICKUP) {
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pad->stick_y = 127;
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}
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else {
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pad->stick_y = wStickY;
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}
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} else {
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pad->stick_y = wStickY;
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}
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// Stick Inputs
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if (pad->cam_x == 0) {
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if (wCamX == 0) {
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if (dwPressedButtons[slot] & BTN_VSTICKLEFT) {
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pad->cam_x = -128 * 10.0f;
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}
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else if (dwPressedButtons[slot] & BTN_VSTICKRIGHT) {
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} else if (dwPressedButtons[slot] & BTN_VSTICKRIGHT) {
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pad->cam_x = 127 * 10.0f;
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}
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else {
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pad->cam_x = wCamX;
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}
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} else {
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pad->cam_x = wCamX;
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}
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if (pad->cam_y == 0) {
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if (wCamY == 0) {
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if (dwPressedButtons[slot] & BTN_VSTICKDOWN) {
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pad->cam_y = -128 * 10.0f;
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}
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else if (dwPressedButtons[slot] & BTN_VSTICKUP) {
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} else if (dwPressedButtons[slot] & BTN_VSTICKUP) {
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pad->cam_y = 127 * 10.0f;
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}
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else {
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pad->cam_y = wCamY;
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}
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} else {
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pad->cam_y = wCamY;
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}
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// Gyro
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@ -29,8 +29,7 @@ namespace Ship {
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bool UseRumble = false;
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bool UseGyro = false;
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float RumbleStrength = 1.0f;
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std::unordered_map<ControllerThresholds, int32_t> Thresholds;
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std::unordered_map<int32_t, int32_t> GyroThresholds;
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std::unordered_map<ControllerThresholds, float> Thresholds;
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std::map<int32_t, int32_t> Mappings;
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};
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@ -1,277 +0,0 @@
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#include "InputEditor.h"
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#include "Controller.h"
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#include "Window.h"
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#include "Lib/ImGui/imgui.h"
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#include "ImGuiImpl.h"
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#include "Utils/StringHelper.h"
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#include "Lib/ImGui/imgui_internal.h"
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namespace Ship {
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extern "C" uint8_t __enableGameInput;
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#define SEPARATION() ImGui::Dummy(ImVec2(0, 5))
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void InputEditor::Init() {
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BtnReading = -1;
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}
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std::shared_ptr<Controller> GetControllerPerSlot(int slot) {
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const std::vector<int> vDevices = Window::ControllerApi->virtualDevices;
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return Window::ControllerApi->physicalDevices[vDevices[slot]];
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}
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void InputEditor::DrawButton(const char* label, int n64Btn) {
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const std::shared_ptr<Controller> backend = GetControllerPerSlot(CurrentPort);
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float size = 40;
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bool readingMode = BtnReading == n64Btn;
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bool disabled = BtnReading != -1 && !readingMode || !backend->Connected();
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ImVec2 len = ImGui::CalcTextSize(label);
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ImVec2 pos = ImGui::GetCursorPos();
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ImGui::SetCursorPosY(pos.y + len.y / 4);
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ImGui::SetCursorPosX(pos.x + abs(len.x - size));
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ImGui::Text("%s", label);
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ImGui::SameLine();
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ImGui::SetCursorPosY(pos.y);
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if(disabled) {
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ImGui::PushItemFlag(ImGuiItemFlags_Disabled, true);
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ImGui::PushStyleVar(ImGuiStyleVar_Alpha, ImGui::GetStyle().Alpha * 0.5f);
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}
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if(readingMode) {
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const int32_t btn = backend->ReadRawPress();
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if(btn != -1) {
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backend->SetButtonMapping(CurrentPort, n64Btn, btn);
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BtnReading = -1;
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}
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}
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const char* BtnName = backend->GetButtonName(CurrentPort, n64Btn);
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if (ImGui::Button(StringHelper::Sprintf("%s##HBTNID_%d", readingMode ? "Press a Key..." : BtnName, n64Btn).c_str())) {
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BtnReading = n64Btn;
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backend->ClearRawPress();
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}
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if(disabled) {
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ImGui::PopItemFlag();
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ImGui::PopStyleVar();
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}
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}
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void InputEditor::DrawVirtualStick(const char* label, ImVec2 stick) {
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ImGui::SetCursorPos(ImVec2(ImGui::GetCursorPos().x + 5, ImGui::GetCursorPos().y));
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ImGui::BeginChild(label, ImVec2(68, 75), false);
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ImDrawList* draw_list = ImGui::GetWindowDrawList();
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const ImVec2 p = ImGui::GetCursorScreenPos();
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float sz = 45.0f;
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float rad = sz * 0.5f;
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ImVec2 pos = ImVec2(p.x + sz * 0.5f + 12, p.y + sz * 0.5f + 11);
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float stickX = (stick.x / 83.0f) * (rad * 0.5f);
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float stickY = -(stick.y / 83.0f) * (rad * 0.5f);
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ImVec4 rect = ImVec4(p.x + 2, p.y + 2, 65, 65);
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draw_list->AddRect(ImVec2(rect.x, rect.y), ImVec2(rect.x + rect.z, rect.y + rect.w), ImColor(100, 100, 100, 255), 0.0f, 0, 1.5f);
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draw_list->AddCircleFilled(pos, rad, ImColor(130, 130, 130, 255), 8);
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draw_list->AddCircleFilled(ImVec2(pos.x + stickX, pos.y + stickY), 5, ImColor(15, 15, 15, 255), 7);
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ImGui::EndChild();
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}
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void InputEditor::DrawControllerSchema() {
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const std::vector<int> vDevices = Window::ControllerApi->virtualDevices;
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const std::vector<std::shared_ptr<Controller>> devices = Window::ControllerApi->physicalDevices;
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std::shared_ptr<Controller> Backend = devices[vDevices[CurrentPort]];
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DeviceProfile& profile =Backend->profiles[CurrentPort];
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float sensitivity = profile.Thresholds[SENSITIVITY];
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bool IsKeyboard = Backend->GetGuid() == "Keyboard" || !Backend->Connected();
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const char* ControllerName = Backend->GetControllerName();
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if (ControllerName != nullptr && ImGui::BeginCombo("##ControllerEntries", ControllerName)) {
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for (uint8_t i = 0; i < devices.size(); i++) {
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if (ImGui::Selectable(devices[i]->GetControllerName(), i == vDevices[CurrentPort])) {
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Window::ControllerApi->SetPhysicalDevice(CurrentPort, i);
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}
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}
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ImGui::EndCombo();
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}
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ImGui::SameLine();
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if(ImGui::Button("Refresh")) {
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Window::ControllerApi->ScanPhysicalDevices();
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}
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SohImGui::BeginGroupPanel("Buttons", ImVec2(150, 20));
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DrawButton("A", BTN_A);
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DrawButton("B", BTN_B);
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DrawButton("L", BTN_L);
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DrawButton("R", BTN_R);
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DrawButton("Z", BTN_Z);
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DrawButton("START", BTN_START);
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SEPARATION();
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SohImGui::EndGroupPanel(IsKeyboard ? 7.0f : 48.0f);
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ImGui::SameLine();
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SohImGui::BeginGroupPanel("Digital Pad", ImVec2(150, 20));
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DrawButton("Up", BTN_DUP);
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DrawButton("Down", BTN_DDOWN);
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DrawButton("Left", BTN_DLEFT);
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DrawButton("Right", BTN_DRIGHT);
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SEPARATION();
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SohImGui::EndGroupPanel(IsKeyboard ? 53.0f : 94.0f);
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ImGui::SameLine();
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SohImGui::BeginGroupPanel("Analog Stick", ImVec2(150, 20));
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DrawButton("Up", BTN_STICKUP);
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DrawButton("Down", BTN_STICKDOWN);
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DrawButton("Left", BTN_STICKLEFT);
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DrawButton("Right", BTN_STICKRIGHT);
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if (!IsKeyboard) {
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ImGui::SetCursorPosX(ImGui::GetCursorPosX() + 8);
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DrawVirtualStick("##MainVirtualStick", ImVec2(Backend->wStickX, Backend->wStickY));
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ImGui::SameLine();
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ImGui::SetCursorPosX(ImGui::GetCursorPosX() + 5);
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ImGui::BeginChild("##MSInput", ImVec2(90, 50), false);
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ImGui::Text("Deadzone");
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ImGui::PushItemWidth(80);
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ImGui::InputInt("##MDZone", &profile.Thresholds[LEFT_STICK]);
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ImGui::PopItemWidth();
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ImGui::EndChild();
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} else {
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ImGui::Dummy(ImVec2(0, 6));
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}
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SohImGui::EndGroupPanel(IsKeyboard ? 52.0f : 24.0f);
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ImGui::SameLine();
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if (!IsKeyboard) {
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ImGui::SameLine();
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SohImGui::BeginGroupPanel("Camera Stick", ImVec2(150, 20));
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DrawButton("Up", BTN_VSTICKUP);
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DrawButton("Down", BTN_VSTICKDOWN);
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DrawButton("Left", BTN_VSTICKLEFT);
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DrawButton("Right", BTN_VSTICKRIGHT);
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ImGui::SetCursorPosX(ImGui::GetCursorPosX() + 8);
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DrawVirtualStick("##CameraVirtualStick", ImVec2(Backend->wCamX / sensitivity, Backend->wCamY / sensitivity));
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ImGui::SameLine();
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ImGui::SetCursorPosX(ImGui::GetCursorPosX() + 5);
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ImGui::BeginChild("##CSInput", ImVec2(90, 85), false);
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ImGui::Text("Deadzone");
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ImGui::PushItemWidth(80);
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ImGui::InputInt("##MDZone", &profile.Thresholds[RIGHT_STICK]);
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ImGui::PopItemWidth();
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ImGui::Text("Sensitivity");
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ImGui::PushItemWidth(80);
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ImGui::InputInt("##MSensitivity", &profile.Thresholds[SENSITIVITY]);
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ImGui::PopItemWidth();
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ImGui::EndChild();
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SohImGui::EndGroupPanel(14.0f);
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}
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if(Backend->CanGyro()) {
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ImGui::SameLine();
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SohImGui::BeginGroupPanel("Gyro Options", ImVec2(175, 20));
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float cursorX = ImGui::GetCursorPosX() + 5;
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ImGui::SetCursorPosX(cursorX);
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ImGui::Checkbox("Enable Gyro", &profile.UseGyro);
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ImGui::SetCursorPosX(cursorX);
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ImGui::Text("Gyro Sensitivity: %d%%", profile.Thresholds[GYRO_SENSITIVITY]);
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ImGui::PushItemWidth(135.0f);
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ImGui::SetCursorPosX(cursorX);
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ImGui::SliderInt("##GSensitivity", &profile.Thresholds[GYRO_SENSITIVITY], 0, 100, "");
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ImGui::PopItemWidth();
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ImGui::Dummy(ImVec2(0, 1));
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ImGui::SetCursorPosX(cursorX);
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if (ImGui::Button("Recalibrate Gyro##RGyro")) {
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profile.Thresholds[DRIFT_X] = 0;
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profile.Thresholds[DRIFT_Y] = 0;
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}
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ImGui::SetCursorPosX(cursorX);
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DrawVirtualStick("##GyroPreview", ImVec2(Backend->wGyroX, Backend->wGyroY));
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ImGui::SameLine();
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ImGui::SetCursorPosX(ImGui::GetCursorPosX() + 5);
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ImGui::BeginChild("##GyInput", ImVec2(90, 85), false);
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ImGui::Text("Drift X");
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ImGui::PushItemWidth(80);
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ImGui::InputInt("##GDriftX", &profile.Thresholds[DRIFT_X]);
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ImGui::PopItemWidth();
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ImGui::Text("Drift Y");
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ImGui::PushItemWidth(80);
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ImGui::InputInt("##GDriftY", &profile.Thresholds[DRIFT_Y]);
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ImGui::PopItemWidth();
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ImGui::EndChild();
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SohImGui::EndGroupPanel(14.0f);
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}
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ImGui::SameLine();
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const ImVec2 cursor = ImGui::GetCursorPos();
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SohImGui::BeginGroupPanel("C-Buttons", ImVec2(158, 20));
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DrawButton("Up", BTN_CUP);
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DrawButton("Down", BTN_CDOWN);
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DrawButton("Left", BTN_CLEFT);
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DrawButton("Right", BTN_CRIGHT);
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ImGui::Dummy(ImVec2(0, 5));
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SohImGui::EndGroupPanel();
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ImGui::SetCursorPosX(cursor.x);
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ImGui::SetCursorPosY(cursor.y + 120);
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SohImGui::BeginGroupPanel("Options", ImVec2(158, 20));
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float cursorX = ImGui::GetCursorPosX() + 5;
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ImGui::SetCursorPosX(cursorX);
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ImGui::Checkbox("Rumble Enabled", &profile.UseRumble);
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if (Backend->CanRumble()) {
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ImGui::SetCursorPosX(cursorX);
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ImGui::Text("Rumble Force: %d%%", static_cast<int>(100 * profile.RumbleStrength));
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ImGui::SetCursorPosX(cursorX);
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ImGui::PushItemWidth(135.0f);
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ImGui::SliderFloat("##RStrength", &profile.RumbleStrength, 0, 1.0f, "");
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ImGui::PopItemWidth();
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}
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ImGui::Dummy(ImVec2(0, 5));
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SohImGui::EndGroupPanel(IsKeyboard ? 0.0f : 2.0f);
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}
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void InputEditor::DrawHud() {
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__enableGameInput = true;
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if (!this->Opened) {
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BtnReading = -1;
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return;
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}
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ImGui::SetNextWindowSizeConstraints(ImVec2(641, 250), ImVec2(1200, 290));
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//OTRTODO: Disable this stupid workaround ( ReadRawPress() only works when the window is on the main viewport )
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ImGui::SetNextWindowViewport(ImGui::GetMainViewport()->ID);
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ImGui::Begin("Controller Configuration", nullptr, ImGuiWindowFlags_NoResize | ImGuiWindowFlags_AlwaysAutoResize);
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ImGui::BeginTabBar("##Controllers");
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for (int i = 0; i < 4; i++) {
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if (ImGui::BeginTabItem(StringHelper::Sprintf("Port %d", i + 1).c_str())) {
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CurrentPort = i;
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ImGui::EndTabItem();
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}
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}
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ImGui::EndTabBar();
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// Draw current cfg
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DrawControllerSchema();
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ImGui::End();
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}
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}
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@ -141,7 +141,7 @@ namespace Ship {
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ImGui::BeginChild("##MSInput", ImVec2(90, 50), false);
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ImGui::Text("Deadzone");
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ImGui::PushItemWidth(80);
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ImGui::InputInt("##MDZone", &profile.Thresholds[LEFT_STICK]);
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ImGui::InputFloat("##MDZone", &profile.Thresholds[LEFT_STICK], 1.0f, 0.0f, "%.0f");
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ImGui::PopItemWidth();
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ImGui::EndChild();
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} else {
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@ -166,11 +166,11 @@ namespace Ship {
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ImGui::BeginChild("##CSInput", ImVec2(90, 85), false);
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ImGui::Text("Deadzone");
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ImGui::PushItemWidth(80);
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ImGui::InputInt("##MDZone", &profile.Thresholds[RIGHT_STICK]);
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ImGui::InputFloat("##MDZone", &profile.Thresholds[RIGHT_STICK], 1.0f, 0.0f, "%.0f");
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ImGui::PopItemWidth();
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ImGui::Text("Sensitivity");
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ImGui::PushItemWidth(80);
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ImGui::InputInt("##MSensitivity", &profile.Thresholds[SENSITIVITY]);
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ImGui::InputFloat("##MSensitivity", &profile.Thresholds[SENSITIVITY], 1.0f, 0.0f, "%.0f");
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ImGui::PopItemWidth();
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ImGui::EndChild();
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SohImGui::EndGroupPanel(14.0f);
|
||||
@ -184,30 +184,30 @@ namespace Ship {
|
||||
ImGui::SetCursorPosX(cursorX);
|
||||
ImGui::Checkbox("Enable Gyro", &profile.UseGyro);
|
||||
ImGui::SetCursorPosX(cursorX);
|
||||
ImGui::Text("Gyro Sensitivity: %d%%", profile.Thresholds[GYRO_SENSITIVITY]);
|
||||
ImGui::Text("Gyro Sensitivity: %d%%", static_cast<int>(100.0f * profile.Thresholds[GYRO_SENSITIVITY]));
|
||||
ImGui::PushItemWidth(135.0f);
|
||||
ImGui::SetCursorPosX(cursorX);
|
||||
ImGui::SliderInt("##GSensitivity", &profile.Thresholds[GYRO_SENSITIVITY], 0, 100, "");
|
||||
ImGui::SliderFloat("##GSensitivity", &profile.Thresholds[GYRO_SENSITIVITY], 0.0f, 1.0f, "");
|
||||
ImGui::PopItemWidth();
|
||||
ImGui::Dummy(ImVec2(0, 1));
|
||||
ImGui::SetCursorPosX(cursorX);
|
||||
if (ImGui::Button("Recalibrate Gyro##RGyro")) {
|
||||
profile.Thresholds[DRIFT_X] = 0;
|
||||
profile.Thresholds[DRIFT_Y] = 0;
|
||||
profile.Thresholds[DRIFT_X] = 0.0f;
|
||||
profile.Thresholds[DRIFT_Y] = 0.0f;
|
||||
}
|
||||
ImGui::SetCursorPosX(cursorX);
|
||||
DrawVirtualStick("##GyroPreview", ImVec2(Backend->wGyroX, Backend->wGyroY));
|
||||
DrawVirtualStick("##GyroPreview", ImVec2(-10.0f * Backend->wGyroY, 10.0f * Backend->wGyroX));
|
||||
|
||||
ImGui::SameLine();
|
||||
ImGui::SetCursorPosX(ImGui::GetCursorPosX() + 5);
|
||||
ImGui::BeginChild("##GyInput", ImVec2(90, 85), false);
|
||||
ImGui::Text("Drift X");
|
||||
ImGui::PushItemWidth(80);
|
||||
ImGui::InputInt("##GDriftX", &profile.Thresholds[DRIFT_X]);
|
||||
ImGui::InputFloat("##GDriftX", &profile.Thresholds[DRIFT_X], 1.0f, 0.0f, "%.1f");
|
||||
ImGui::PopItemWidth();
|
||||
ImGui::Text("Drift Y");
|
||||
ImGui::PushItemWidth(80);
|
||||
ImGui::InputInt("##GDriftY", &profile.Thresholds[DRIFT_Y]);
|
||||
ImGui::InputFloat("##GDriftY", &profile.Thresholds[DRIFT_Y], 1.0f, 0.0f, "%.1f");
|
||||
ImGui::PopItemWidth();
|
||||
ImGui::EndChild();
|
||||
SohImGui::EndGroupPanel(14.0f);
|
||||
@ -233,10 +233,10 @@ namespace Ship {
|
||||
ImGui::Checkbox("Rumble Enabled", &profile.UseRumble);
|
||||
if (Backend->CanRumble()) {
|
||||
ImGui::SetCursorPosX(cursorX);
|
||||
ImGui::Text("Rumble Force: %d%%", static_cast<int>(100 * profile.RumbleStrength));
|
||||
ImGui::Text("Rumble Force: %d%%", static_cast<int>(100.0f * profile.RumbleStrength));
|
||||
ImGui::SetCursorPosX(cursorX);
|
||||
ImGui::PushItemWidth(135.0f);
|
||||
ImGui::SliderFloat("##RStrength", &profile.RumbleStrength, 0, 1.0f, "");
|
||||
ImGui::SliderFloat("##RStrength", &profile.RumbleStrength, 0.0f, 1.0f, "");
|
||||
ImGui::PopItemWidth();
|
||||
}
|
||||
ImGui::Dummy(ImVec2(0, 5));
|
||||
|
@ -100,13 +100,13 @@ namespace Ship {
|
||||
|
||||
for (int32_t i = SDL_CONTROLLER_AXIS_LEFTX; i < SDL_CONTROLLER_AXIS_MAX; i++) {
|
||||
const auto Axis = static_cast<SDL_GameControllerAxis>(i);
|
||||
const auto AxisValue = SDL_GameControllerGetAxis(Cont, Axis) / 32767;
|
||||
const auto AxisValue = SDL_GameControllerGetAxis(Cont, Axis) / 32767.0f;
|
||||
|
||||
if(AxisValue < 0) {
|
||||
if (AxisValue < -0.7f) {
|
||||
return -(Axis + AXIS_SCANCODE_BIT);
|
||||
}
|
||||
|
||||
if (AxisValue > 0) {
|
||||
if (AxisValue > 0.7f) {
|
||||
return (Axis + AXIS_SCANCODE_BIT);
|
||||
}
|
||||
}
|
||||
@ -153,9 +153,9 @@ namespace Ship {
|
||||
float gyroData[3];
|
||||
SDL_GameControllerGetSensorData(Cont, SDL_SENSOR_GYRO, gyroData, 3);
|
||||
|
||||
float gyro_drift_x = profile.GyroThresholds[DRIFT_X] / 100.0f;
|
||||
float gyro_drift_y = profile.GyroThresholds[DRIFT_Y] / 100.0f;
|
||||
const float gyro_sensitivity = profile.GyroThresholds[SENSITIVITY] / 100.0f;
|
||||
float gyro_drift_x = profile.Thresholds[DRIFT_X] / 100.0f;
|
||||
float gyro_drift_y = profile.Thresholds[DRIFT_Y] / 100.0f;
|
||||
const float gyro_sensitivity = profile.Thresholds[GYRO_SENSITIVITY];
|
||||
|
||||
if (gyro_drift_x == 0) {
|
||||
gyro_drift_x = gyroData[0];
|
||||
@ -165,8 +165,8 @@ namespace Ship {
|
||||
gyro_drift_y = gyroData[1];
|
||||
}
|
||||
|
||||
profile.GyroThresholds[DRIFT_X] = (int) gyro_drift_x * 100;
|
||||
profile.GyroThresholds[DRIFT_Y] = (int) gyro_drift_y * 100;
|
||||
profile.Thresholds[DRIFT_X] = gyro_drift_x * 100.0f;
|
||||
profile.Thresholds[DRIFT_Y] = gyro_drift_y * 100.0f;
|
||||
|
||||
wGyroX = gyroData[0] - gyro_drift_x;
|
||||
wGyroY = gyroData[1] - gyro_drift_y;
|
||||
@ -175,6 +175,8 @@ namespace Ship {
|
||||
wGyroY *= gyro_sensitivity;
|
||||
}
|
||||
|
||||
dwPressedButtons[slot] = 0;
|
||||
|
||||
for (int32_t i = SDL_CONTROLLER_BUTTON_A; i < SDL_CONTROLLER_BUTTON_MAX; i++) {
|
||||
if (profile.Mappings.contains(i)) {
|
||||
if (SDL_GameControllerGetButton(Cont, static_cast<SDL_GameControllerButton>(i))) {
|
||||
@ -198,7 +200,7 @@ namespace Ship {
|
||||
const auto Axis = static_cast<SDL_GameControllerAxis>(i);
|
||||
const auto PosScancode = i + AXIS_SCANCODE_BIT;
|
||||
const auto NegScancode = -PosScancode;
|
||||
const auto AxisThreshold = profile.Thresholds[SDLAxisToThreshold(i)];
|
||||
const auto AxisThreshold = static_cast<int>(profile.Thresholds[SDLAxisToThreshold(i)]);
|
||||
const auto PosButton = profile.Mappings[PosScancode];
|
||||
const auto NegButton = profile.Mappings[NegScancode];
|
||||
const auto AxisValue = SDL_GameControllerGetAxis(Cont, Axis);
|
||||
@ -467,10 +469,13 @@ namespace Ship {
|
||||
profile.Mappings[-(SDL_CONTROLLER_AXIS_LEFTX + AXIS_SCANCODE_BIT)] = BTN_STICKLEFT;
|
||||
profile.Mappings[SDL_CONTROLLER_AXIS_LEFTY + AXIS_SCANCODE_BIT] = BTN_STICKDOWN;
|
||||
profile.Mappings[-(SDL_CONTROLLER_AXIS_LEFTY + AXIS_SCANCODE_BIT)] = BTN_STICKUP;
|
||||
profile.Thresholds[LEFT_STICK] = 16.0;
|
||||
profile.Thresholds[RIGHT_STICK] = 16.0;
|
||||
profile.Thresholds[LEFT_STICK] = 16.0f;
|
||||
profile.Thresholds[RIGHT_STICK] = 16.0f;
|
||||
profile.Thresholds[LEFT_TRIGGER] = 0x1E00;
|
||||
profile.Thresholds[RIGHT_TRIGGER] = 0x1E00;
|
||||
profile.Thresholds[SENSITIVITY] = 16.0;
|
||||
profile.Thresholds[DRIFT_X] = 0.0f;
|
||||
profile.Thresholds[DRIFT_Y] = 0.0f;
|
||||
profile.Thresholds[SENSITIVITY] = 16.0f;
|
||||
profile.Thresholds[GYRO_SENSITIVITY] = 1.0f;
|
||||
}
|
||||
}
|
||||
|
@ -38,38 +38,38 @@
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<PlatformToolset>v142</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Testing|Win32'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<PlatformToolset>v142</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<PlatformToolset>v142</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<PlatformToolset>v142</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Testing|x64'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<PlatformToolset>v142</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<PlatformToolset>v142</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
|
Loading…
Reference in New Issue
Block a user