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Fix crashing when creating a new file (#3764)
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81ec2805ee
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@ -1208,18 +1208,15 @@ void PatchToTMedallions() {
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}
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}
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void RegisterToTMedallionsFromItem() {
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GameInteractor::Instance->RegisterGameHook<GameInteractor::OnItemReceive>([](GetItemEntry _unused) {
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if (!CVarGetInteger("gToTMedallionsColors", 0) && gPlayState->sceneNum != SCENE_TEMPLE_OF_TIME) {
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void RegisterToTMedallions() {
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GameInteractor::Instance->RegisterGameHook<GameInteractor::OnItemReceive>([](GetItemEntry _unused) {
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if (!CVarGetInteger("gToTMedallionsColors", 0) || !gPlayState || gPlayState->sceneNum != SCENE_TEMPLE_OF_TIME) {
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return;
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}
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PatchToTMedallions();
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});
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}
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void RegisterToTMedallionsFromScene() {
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GameInteractor::Instance->RegisterGameHook<GameInteractor::OnSceneInit>([](int16_t sceneNum) {
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if (!CVarGetInteger("gToTMedallionsColors", 0) && gPlayState->sceneNum != SCENE_TEMPLE_OF_TIME) {
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GameInteractor::Instance->RegisterGameHook<GameInteractor::OnSceneInit>([](int16_t sceneNum) {
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if (!CVarGetInteger("gToTMedallionsColors", 0) || sceneNum != SCENE_TEMPLE_OF_TIME) {
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return;
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}
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PatchToTMedallions();
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@ -1257,7 +1254,6 @@ void InitMods() {
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RegisterAltTrapTypes();
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RegisterRandomizerSheikSpawn();
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RegisterRandomizedEnemySizes();
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RegisterToTMedallionsFromItem();
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RegisterToTMedallionsFromScene();
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RegisterToTMedallions();
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NameTag_RegisterHooks();
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}
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